== Version 4.13.7
This version supports the latest releases for tanking classes.
* Added c.COMMON_TANKING_BUFFS.
* c.FlashMitigationBuffs will now match the spell id of buffs when checking if one is already up, rather than the name.

== Version 4.13.6
WARNING: If you install no nolib versions of my addons, you will have to download Bitten's Utils now.  If you don't know what I'm talking about, you can ignore this, and even deleted Bitten's SpellFlash Library, since it comes packaged with your class module(s) anyway.
* Splitting some non-SpellFlash-specific functions off into a different library: Bitten's Utils, for use with other addons.

== Version 4.13.5
This version supports the latest Druid release.
* Bugfix: c.DelayPriorityFlash() was not respecting the AoEColor flag.

== Version 4.13.4
This version fixes an issue for Fire Mages who use Presence of Mind.  There may be other classes/specs which had the same bug, but I'm not sure.
* Bugfix: no longer consider an aura pending if it was reported to be applied before the spell was reported to be cast.

== Version 4.13.3
This version supports the latest Warrior release.
* Added a callback for rotations: Avoided().

== Version 4.13.2
* Oops - forgot something in 4.13.1.

== Version 4.13.1
* c.PriorityFlash() and c.DelayPriorityFlash() now accept an AoEColor flag in the rotation.

== Version 4.13.0
This version supports the latest Paladin release.
* Added c.InDamageMode().
* Added c.ToggleDamageModeInGroups().

== Version 4.12.0
* Added c.HasSpell().
* c.RegisterAddon() now causes it to flash Healthstones.
* c.DelayPriorityFlash() will no longer flash optional spells with a longer delay than the main spell.

== Version 4.11.0
* c.FlashAll() and c.PriorityFlash() now respect a new "Dispel" flag.
* Added c.AddDispel().
* Removed the unused c.CloneSpell().
* Bugfix: c.AddInterrupt() and c.AddTaunt() were not respecting the attributes parameter.

== Version 4.10.1
* Flash food buffs on enemy "detection" instead of targeting.
* Do not flash food buttons when you don't have any in your bags.

== Version 4.10.0 beta
* Added c.FlashFoods().
* c.RegisterAddon() now flashes MoP foods for anything listed in a rotation's UsefulStats.

== Version 4.9.1
This version supports the latest Warlock release.
* c.HasMyDebuff() and c.HasBuff() now work on auras without a duration.

== Version 4.9.0
This version supports the latest Druid release.
* Added c.PredictFlash()
* c.RegisterForEvents() has a new callback: AutoAttack.
* c.IsCastingOrInAir() and c.IsAuraPendingFor() now work for AoE spells that do not have a target.
* c.FlashAll() and c.PriorityFlash() now automatically assume NotIfActive if Cooldown is defined.
* Bugfix - the SpecialGCD and NoGCD flags now correctly influence c.GetBusyTime() for spells with sub-names.

== Version 4.8.0
This version supports the latest Shaman release.
* New spell tags: Tick and PredictFlash.
* Added c.AoeColor and c.MovementColor.

== Version 4.7.4
This version supports the latest Hunter release.
* c.GetHealth() and g.GetHealthPercent() now work on dead targets (they return 0)
* Bugfix - the "fct" toggle was not completely turning off floating combat text over the player.

== Version 4.7.3
* NoRangeCheck is now implied when defining Melee or Range.
* Bugfix - c.LastGCD was not being updated as often as it should.

== Version 4.7.2
* Bugfix: 4.7.1 had a conflict with 4.7.0.
* c.PriorityFlash() and c.FlashAll() now respect spells' UseBuffID flag.

== Version 4.7.1
* Bugfix for a Lua error w/ some classes.

== Version 4.7.0
This version supports the latest Druid release, and may provide some small benefit to most classes - especially tanks.
* c.GetBusyTime() is a little smarter about spells that don't trigger a GCD, and spells which define the new SpecialGCD flag.
* c.IsTanking() is smarter when fighting Gara'jal.
* c.DelayPriorityFlash() now honors Debuff and MyBuff flags.
* c.DelayPriorityFlash() now flashes blue when in AoE mode.
* Added c.HasMyBuff(), c.GetMyBuffDuration(), and c.GetMyBuffStack().
* Added c.IsCastingAt()

== Version 4.6.7
This version supports the latest Monk release.
* Spell info tables now include TargetID, which is the GUID of that spell's target.  Does not work if for spells not cast on s.UnitSelection().
* c.PriorityFlash now respects the MyBuff tag.

== Version 4.6.6
* Added a slash command to use the Blizzard proc highlights instead of the red border.
* Bugfix - the "/bsf debug" command wasn't working correctly.
