<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

    <Button name="GwManageGroupButtonTmpl" enableMouse="true" topLevel="true" frameStrata="LOW" virtual="true" inherits="SecureHandlerClickTemplate">
        <Size x="50" y="38"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="1" y="-60"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="ARTWORK">
                <Texture parentKey="icon" file="Interface\AddOns\GW2_UI\textures\party\manage-group-icons.png">
                    <Size x="38" y="38"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                    </Anchors>
                    <TexCoords left="0" right="0.59375" top="0" bottom="0.2968"/>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="2">
                <Texture parentKey="arrow" file="Interface\AddOns\GW2_UI\textures\party\manage-group-arrow.png">
                    <Size x="16" y="32"></Size>
                    <Anchors>
                        <Anchor point="LEFT" relativePoint="RIGHT" x="-15"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Button>

    <Frame name="GwGroupManage" enableMouse="true" hidden="true" virtual="true" parent="UIParent" inherits="SecureHandlerShowHideTemplate,SecureHandlerStateTemplate">
        <Size x="200" y="80"></Size>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="62" y="-60"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="ARTWORK">
                <Texture parentKey="background" file="Interface\AddOns\GW2_UI\textures\party\manage-group-bg.png">
                    <Size x="200" y="80"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-10" y="10"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="10" y="-10"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="2">
                <Texture file="Interface\AddOns\GW2_UI\textures\party\manage-group-border.png">
                    <Size x="2" y="2"></Size>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT"></Anchor>
                    </Anchors>
                </Texture>
                <Texture file="Interface\AddOns\GW2_UI\textures\party\manage-group-border.png">
                    <Size x="2" y="2"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT"></Anchor>
                        <Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
                    </Anchors>
                </Texture>
                <Texture file="Interface\AddOns\GW2_UI\textures\party\manage-group-border.png">
                    <Size x="2" y="2"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPRIGHT"></Anchor>
                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT"></Anchor>
                    </Anchors>
                </Texture>
                <Texture file="Interface\AddOns\GW2_UI\textures\party\manage-group-border.png">
                    <Size x="2" y="2"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <EditBox parentKey="groupInviteBox" autoFocus="false">
                <Size x="110" y="20"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="-10"></Anchor>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-10"></Anchor>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg.png">

                            <Anchors>
                                <Anchor point="TOPLEFT" x="-5" y="3"></Anchor>
                                <Anchor point="BOTTOMRIGHT" x="5" y="-3"></Anchor>
                            </Anchors>
                            <TexCoords left="0" right="0.2" top="0" bottom="1.0"/>
                        </Texture>

                    </Layer>
                </Layers>
                <FontString inherits="ChatFontNormal" />
            </EditBox>
            <Button parentKey="inviteToParty" inherits="GwStandardButton" text="INVITE">
                <Size x="80" y="20" />
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.groupInviteBox" relativePoint="BOTTOMLEFT" x="-5" y="-10"></Anchor>
                </Anchors>
            </Button>
            <Button parentKey="groupLeaveButton" inherits="GwStandardButton" text="CHAT_LEAVE">
                <Size x="80" y="20" />
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT" relativeKey="$parent.groupInviteBox" x="5" y="-10"></Anchor>
                </Anchors>
            </Button>
            <Frame parentKey="inGroup" protected="true">
                <Size x="80" y="240"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeKey="$parent.inviteToParty" x="0" y="-10"></Anchor>
                </Anchors>
                <Layers>
                    <layer level="OVERLAY">
                        <FontString parentKey="groupCounter" text="Counter 123" inherits="GameFontNormalSmall" justifyH="LEFT">
                            <Size x="512" y="25"></Size>
                            <Color r="1" g="0.95" b="0.82"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" x="5" y="5"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="header" text="RAID_TARGET_ICON" inherits="GameFontNormalSmall" justifyH="LEFT">
                            <Size x="512" y="25"></Size>
                            <Color r="1" g="0.95" b="0.82"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" x="5" y="-20"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="header2" inherits="GameFontNormalSmall" justifyH="LEFT" hidden="true">
                            <Size x="512" y="25"></Size>
                            <Color r="1" g="0.95" b="0.82"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" x="5" y="-125"></Anchor>
                            </Anchors>
                        </FontString>
                    </layer>
                </Layers>
                <Frames>
                    <Button parentKey="readyCheck" inherits="GwStandardButton" text="READY_CHECK">
                        <NormalTexture file="Interface/AddOns/GW2_UI/textures/party/readycheck-button.png"></NormalTexture>
                        <Size x="190" y="20" />
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" relativeKey="$parent.$parent.groupLeaveButton" x="0" y="-305"></Anchor>
                        </Anchors>
                        <Layers>
                            <Layer level="OVERLAY">
                                <Texture file="Interface/AddOns/GW2_UI/textures/party/readycheck-icon.png">
                                    <Size x="15" y="15"></Size>
                                    <Anchors>
                                        <Anchor point="LEFT" relativePoint="LEFT" x="2" y="-1"></Anchor>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                    <Button parentKey="countdown" inherits="GwStandardButton" text="PLAYER_COUNTDOWN_BUTTON">
                        <NormalTexture file="Interface/AddOns/GW2_UI/textures/party/readycheck-button.png"></NormalTexture>
                        <Size x="165" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.readyCheck" relativePoint="BOTTOMLEFT"  x="0" y="-5"></Anchor>
                        </Anchors>
                        <Layers>
                            <Layer level="OVERLAY">
                                <Texture file="Interface/AddOns/GW2_UI/textures/party/readycheck-icon.png">
                                    <Size x="15" y="15"></Size>
                                    <Anchors>
                                        <Anchor point="LEFT" relativePoint="LEFT" x="2" y="-1"></Anchor>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                    <Frame parentKey="inputCountdownFrame" inherits="GwStandardInputField" justifyH="CENTER">
                        <Size x="23" y="20"/>
                        <Anchors>
                            <Anchor point="LEFT" relativeKey="$parent.countdown" relativePoint="RIGHT" x="2" y="0"/>
                        </Anchors>
                    </Frame>
                    <Button parentKey="roleCheck" inherits="GwStandardButton" text="ROLE_POLL">
                        <Size x="190" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.countdown" relativePoint="BOTTOMLEFT"  x="0" y="-5"></Anchor>
                        </Anchors>
                    </Button>
                    <Button parentKey="convert" inherits="GwStandardButton" text="112">
                        <Size x="190" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.roleCheck" relativePoint="BOTTOMLEFT"  x="0" y="-5"></Anchor>
                        </Anchors>
                    </Button>
                </Frames>
            </Frame>
        </Frames>
    </Frame>

    <Button name="GwRaidMarkerButton" virtual="true">
        <Size x="28" y="28" />
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="texture" file="Interface\AddOns\GW2_UI\textures\party\manage-group-bg.png">
                    <Size x="35" y="35" />
                    <Anchors>
                        <Anchor point="CENTER"></Anchor>
                    </Anchors>
                    <Color r="0.5" g="0.5" b="0.5"></Color>
                </Texture>
            </Layer>
        </Layers>
    </Button>

    <Button name="GwRaidGroundMarkerButton" virtual="true" inherits="SecureActionButtonTemplate">
        <Size x="35" y="35" />
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="texture" file="Interface\AddOns\GW2_UI\textures\party\manage-group-bg.png">
                    <Size x="35" y="35" />
                    <Anchors>
                        <Anchor point="CENTER"></Anchor>
                    </Anchors>
                    <Color r="0.5" g="0.5" b="0.5"></Color>
                </Texture>
            </Layer>
        </Layers>
    </Button>

</Ui>