<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

<StatusBar name="GwStatusPowerBar" minValue="0" maxValue="1" virtual="true" mixin="GwPlayerPowerBarMixin">
    <Size x="313" y="14"></Size>
    <Anchors>
        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
    </Anchors>
    <BarTexture parentKey="internalBar" file="Interface/AddOns/GW2_UI/textures/bartextures/statusbar.png"/>
    <Layers>
      <Layer level="OVERLAY" textureSubLevel="0">
        <Texture parentKey="intensity" alpha="0" file="Interface/AddOns/GW2_UI/textures/bartextures/insanity-intensity.png">
          <Size x="32" y="18"></Size>
          <Anchors>
              <Anchor point="TOPLEFT" relativeKey="$parent" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
              <Anchor point="BOTTOMRIGHT" relativeKey="$parent" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
          </Anchors>
        </Texture>
        <Texture parentKey="intensity2" alpha="0" file="Interface/AddOns/GW2_UI/textures/bartextures/insanity-intensity2.png">
          <Size x="32" y="18"></Size>
          <Anchors>
              <Anchor point="TOPLEFT" relativeKey="$parent" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
              <Anchor point="BOTTOMRIGHT" relativeKey="$parent" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
          </Anchors>
        </Texture>
      </Layer>
      <Layer level="OVERLAY" textureSubLevel="1">
        <Texture parentKey="runeoverlay" alpha="0" file="Interface/AddOns/GW2_UI/textures/bartextures/runicpower-intensity2.png">
          <Size x="32" y="18"></Size>
          <Anchors>
              <Anchor point="TOPLEFT" relativeKey="$parent" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
              <Anchor point="BOTTOMRIGHT" relativeKey="$parent" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
          </Anchors>
        </Texture>
      </Layer>
      <Layer level="OVERLAY" textureSubLevel="2">
        <Texture parentKey="scrollTexture" hWrapMode="REPEAT" alpha="1" file="Interface/AddOns/GW2_UI/textures/bartextures/insanity-intensity2.png">
          <Size x="32" y="18"></Size>
          <Anchors>
              <Anchor point="TOPLEFT" relativeKey="$parent" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
              <Anchor point="BOTTOMRIGHT" relativeKey="$parent" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
          </Anchors>
        </Texture>
         <Texture parentKey="scrollTexture2" hWrapMode="REPEAT" alpha="1" file="Interface/AddOns/GW2_UI/textures/bartextures/insanity-intensity2.png">
          <Size x="32" y="18"></Size>
          <Anchors>
              <Anchor point="TOPLEFT" relativeKey="$parent" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
              <Anchor point="BOTTOMRIGHT" relativeKey="$parent" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
          </Anchors>
        </Texture>
      </Layer>
        <Layer level="OVERLAY" textureSubLevel="3">
          <Texture parentKey="spark" alpha="0" alphaMode="BLEND" file="Interface/AddOns/GW2_UI/textures/bartextures/ragespark.png">
            <Size x="32" y="18"></Size>
            <Anchors>
                <Anchor point="LEFT" relativeKey="$parent.internalBar" relativePoint="LEFT" x="0" y="0"></Anchor>
            </Anchors>
          </Texture>
          <MaskTexture parentKey="runicmask" file="Interface/AddOns/GW2_UI/textures/bartextures/runicpowerspark.png" hWrapMode="CLAMPTOWHITE" vWrapMode="CLAMPTOWHITE">
              <Size x="50" y="50"/>
              <Anchors>
                  <Anchor point="RIGHT" relativeKey="$parent.spark" relativePoint="RIGHT" x="0" y="0"></Anchor>
              </Anchors>
          </MaskTexture>
        </Layer>
        <Layer level="OVERLAY" textureSubLevel="4">
            <FontString parentKey="label" text="" justifyH="CENTER" justifyV="MIDDLE">
                <Size x="200" y="14"></Size>
                <Anchors>
                    <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                </Anchors>
            </FontString>
        </Layer>
    </Layers>
    <Frames>
        <Frame parentKey="maskContainer">
          <Size x="24" y="24"/>
          <Anchors>
              <Anchor point="LEFT" relativeKey="$parent.internalBar" relativePoint="LEFT" x="0" y="0"></Anchor>
          </Anchors>
          <Layers>
            <Layer>
              <MaskTexture parentKey="mask0" file="Interface/AddOns/GW2_UI/textures/hud/barmask/0.png" hWrapMode="CLAMPTOWHITE" vWrapMode="CLAMPTOWHITE">
                  <Size x="24" y="24"/>
                  <Anchors>
                      <Anchor point="TOPLEFT"  relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                      <Anchor point="BOTTOMRIGHT"  relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
                  </Anchors>
              </MaskTexture>
            </Layer>
          </Layers>
        </Frame>
        <Frame parentKey="maskOverflow">
          <Size x="24" y="24"/>
          <Anchors>
              <Anchor point="TOPLEFT"  relativePoint="TOPRIGHT" x="0" y="0"></Anchor>
              <Anchor point="BOTTOMLEFT"  relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
              <Anchor point="TOPRIGHT"  relativePoint="TOPRIGHT" x="0" y="0"></Anchor>
              <Anchor point="BOTTOMRIGHT"  relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
          </Anchors>
          <Layers>
            <Layer>
              <MaskTexture parentKey="mask" file="Interface/AddOns/GW2_UI/textures/hud/barmask/0.png" hWrapMode="CLAMPTOWHITE" vWrapMode="CLAPMTOWHITE">
                <Size x="24" y="24"/>
                <Anchors>
                    <Anchor point="TOPLEFT"  relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                    <Anchor point="BOTTOMRIGHT"  relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
                </Anchors>
              </MaskTexture>
            </Layer>
          </Layers>
        </Frame>
        <Frame parentKey="animator">
        </Frame>
    </Frames>
  </StatusBar>

  <StatusBar name="GwStatusPowerBarRetailTemplate" minValue="0" maxValue="1" virtual="true" mixin="GwPlayerPowerBarMixin" inherits="GwStatusBarBackground">
      <Size x="313" y="14"></Size>
      <Anchors>
          <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
      </Anchors>
      <BarTexture parentKey="internalBar" file="Interface/AddOns/GW2_UI/textures/bartextures/statusbar.png"/>
      <Layers>
        <Layer level="OVERLAY" textureSubLevel="3">
          <Texture parentKey="spark" alpha="0" alphaMode="BLEND" file="Interface/AddOns/GW2_UI/textures/bartextures/ragespark.png">
            <Size x="3" y="14"></Size>
          </Texture>
        </Layer>
        <Layer level="OVERLAY" textureSubLevel="4">
          <FontString parentKey="label" text="" justifyH="CENTER" justifyV="MIDDLE">
              <Size x="200" y="14"></Size>
              <Anchors>
                  <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
              </Anchors>
          </FontString>
        </Layer>
      </Layers>
  </StatusBar>

</Ui>
