<Bindings>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button8:LeftButton" header="GW2UI_WORLD_MARKER"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button6:LeftButton"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button3:LeftButton"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button1:LeftButton"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button5:LeftButton"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button7:LeftButton"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button2:LeftButton"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_Button4:LeftButton"/>
    <Binding category="GW2 UI" name="CLICK GW2UI_Markers_ButtonCWM:LeftButton"/>

    <Binding category="GW2 UI" name="CLICK GwDodgeBar:LeftButton" header="GW2UI_MOVE_BINDINGS"/>

    <Binding category="GW2 UI" name="BAG_SORT" header="GW2UI_INVENTORY_BINDINGS" runOnUp="true">
        PlaySound(SOUNDKIT.UI_BAG_SORTING_01)
        C_Container.SortBags()
    </Binding>
    <Binding category="GW2 UI" name="BANK_SORT" runOnUp="true">
        PlaySound(SOUNDKIT.UI_BAG_SORTING_01)
        C_Container.SortBankBags()()
    </Binding>
    <Binding category="GW2 UI" name="RAID_MARKER" runOnUp="true">
        GW_RaidMark_HotkeyPressed(keystate)
    </Binding>
</Bindings>