<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
    <Button name="GwQuestItemTemplate" registerForClicks="AnyDown" enableMouse="true" inherits="SecureActionButtonTemplate" virtual="true">
        <Size x="26" y="26"/>
        <Layers>
            <Layer level="ARTWORK">
                <FontString parentKey="HotKey" inherits="NumberFontNormalSmallGray" justifyH="LEFT" text="RANGE_INDICATOR">
                    <Size x="29" y="10"/>
                    <Anchors>
                        <Anchor point="TOPRIGHT" x="16" y="-2"/>
                    </Anchors>
                </FontString>
            </Layer>
            <Layer level="BORDER">
                <Texture parentKey="icon">
                    <Size x="26" y="26"/>
                    <Anchors>
                        <Anchor point="CENTER" x="0" y="0"/>
                    </Anchors>
                </Texture>
                <FontString parentKey="Count" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
                    <Anchors>
                        <Anchor point="BOTTOMRIGHT" x="-3" y="2"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Cooldown parentKey="Cooldown" inherits="CooldownFrameTemplate"/>
        </Frames>
        <NormalTexture parentKey="NormalTexture" file="Interface\AddOns\GW2_UI\textures\bag\bagnormal.png">
            <Size x="26" y="26"/>
            <Anchors>
                <Anchor point="CENTER"/>
            </Anchors>
        </NormalTexture>
        <PushedTexture file="Interface\AddOns\GW2_UI\textures\uistuff\actionbutton-pressed.png"/>
        <HighlightTexture file="Interface\AddOns\GW2_UI\textures\uistuff\ui-quickslot-depress.png" alphaMode="ADD"/>
        <Animations>
            <AnimationGroup parentKey="GlowAnim" looping="BOUNCE">
				<Alpha childKey="Glow" fromAlpha="0" toAlpha="1" duration="1"/>
			</AnimationGroup>
        </Animations>
    </Button>

    <Button name="GwQuestTrackerHeader" virtual="true">
        <Size x="300" y="20"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
        </Anchors>
        <Layers>
            <Layer Level="BACKGROUND">
                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-objective.png">
                    <Size x="26" y="26"></Size>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="LEFT" x="-20" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer Level="OVERLAY">
                <FontString text="Quests" parentKey="title" justifyH="LEFT" justifyV="MIDDLE">
                    <Size x="300" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOP" x="0" y="0"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>

    <ScrollFrame name="GwQuestTrackerScroll" virtual="true">
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </ScrollFrame>

    <Frame name="GwQuestTracker" parent="UIParent" virtual="true" frameStrata="LOW">
        <Size x="400" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </Frame>

    <Frame name="GwQuesttrackerContainer" parent="GwQuestTracker" virtual="true" frameStrata="LOW" mixin="GwObjectivesContainerMixin">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </Frame>

    <Frame name="GwQuesttrackerContainerProtected" inherits="SecureHandlerStateTemplate" protected="true" parent="UIParent" virtual="true">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </Frame>

    <Button name="GwObjectivesBlockTemplate" registerForClicks="LeftButtonUp,RightButtonUp" enableMouse="true" parent="GwQuestTracker" virtual="true" mixin="GwObjectivesBlockTemplateMixin,GwObjectivesAnimationMixin">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer Level="BACKGROUND">
                <Texture alphaMode="add" file="Interface/AddOns/GW2_UI/textures/questview/compas-bg.png">
                    <Color r="1" b="1" g="1" a="0.6"></Color>
                    <Size x="300" y="1"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
                    </Anchors>
                </Texture>
                <Texture parentKey="hover" hidden="true" file="Interface/AddOns/GW2_UI/textures/questview/compas-bg.png">
                    <Size x="300" y="70"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" y="0"></Anchor>
                    </Anchors>
                </Texture>
                <Texture parentKey="flare" hidden="true" file="Interface/AddOns/GW2_UI/textures/hud/expflare.png">
                    <Size x="150" y="150"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <FontString parentKey="Header" text="Quest name" justifyH="LEFT">
                    <Size x="300" y="30"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
                    </Anchors>
                    <Shadow x="1" y="-1"/>
                </FontString>
                <FontString parentKey="Difficulty" text="" justifyH="RIGHT">
                    <Size x="150" y="30"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10"></Anchor>
                    </Anchors>
                </FontString>
                <FontString parentKey="SubHeader" text="" justifyH="LEFT">
                    <Size x="300" y="30"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="-25"></Anchor>
                    </Anchors>
                    <Shadow x="1" y="-1"/>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="delvesFrame" hidden="true">
                <Size x="280" y="30"></Size>
                <Frames>
                    <Frame parentArray="spell" hidden="true">
                        <Size x="30" y="30"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="30" y="30"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentArray="spell" hidden="true">
                        <Size x="30" y="30"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="40" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="30" y="30"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentArray="spell" hidden="true">
                        <Size x="30" y="30"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="80" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="30" y="30"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentArray="spell" hidden="true">
                        <Size x="30" y="30"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="120" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="30" y="30"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentArray="spell" hidden="true">
                        <Size x="30" y="30"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="160" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="30" y="30"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentKey="deathCounter" hidden="true">
                        <Size x="30" y="30"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="220" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <FontString parentKey="counter">
                                    <Size x="30" y="40"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </FontString>
                                <Texture parentKey="icon">
                                    <Size x="30" y="30"></Size>
                                    <Anchors>
                                        <Anchor point="LEFT" relativeKey="$parent.counter" relativePoint="RIGHT" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentKey="reward" hidden="true">
                        <Size x="30" y="30"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="190" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <Layer level="ARTWORK">
                                <Texture parentKey="earned" file="Interface/AddOns/GW2_UI/textures/icons/rewards-icon.png">
                                    <size x="70" y="70"></size>
                                    <Anchors>
                                        <Anchor point="CENTER"></Anchor>
                                    </Anchors>
                                </Texture>
                                <Texture parentKey="unearned" file="Interface/AddOns/GW2_UI/textures/icons/rewards-closed-icon.png">
                                    <size x="70" y="70"></size>
                                    <Anchors>
                                        <Anchor point="CENTER"></Anchor>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                    </Frame>
                </Frames>
            </Frame>
            <Button hidden="true" parentKey="turnin" mixin="GwObjectivesAnimationMixin">
                <size x="90" y="90"></size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="10"></Anchor>
                </Anchors>
                <Layers>
                    <Layer level="ARTWORK" textureSubLevel="-1">
                        <Texture parentKey="flare" file="Interface/AddOns/GW2_UI/textures/icons/reward-icon-flare.png">
                            <size x="200" y="200"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <Texture parentKey="texture" file="Interface/AddOns/GW2_UI/textures/icons/rewards-icon.png">
                            <size x="140" y="140"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
            <Button hidden="true" parentKey="popupQuestAccept" mixin="GwObjectivesAnimationMixin">
                <size x="90" y="90"></size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="20" y="10"></Anchor>
                </Anchors>
                <Layers>
                    <Layer level="ARTWORK" textureSubLevel="-1">
                        <Texture parentKey="flare" file="Interface/AddOns/GW2_UI/textures/icons/reward-icon-flare.png">
                            <size x="170" y="170"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <Texture parentKey="texture" file="Interface/AddOns/GW2_UI/textures/icons/autoquest-icon.png">
                            <size x="70" y="70"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
            <Button parentKey="groupButton" mixin="GwObjectivesGroupfinderButtonMixin" hidden="true">
                <Size x="25" y="25"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="-25"></Anchor>
                </Anchors>
                <NormalTexture file="Interface/AddOns/GW2_UI/textures/icons/lfdmicrobutton-down.png"/>
                <PushedTexture file="Interface/AddOns/GW2_UI/textures/icons/lfdmicrobutton-down.png"/>
                <HighlightTexture file="Interface/AddOns/GW2_UI/textures/icons/lfdmicrobutton-down.png" alphaMode="ADD"/>
                <DisabledTexture file="Interface/AddOns/GW2_UI/textures/icons/lfdmicrobutton-down.png"/>
            </Button>
        </Frames>
        <Scripts>
            <OnLoad method="OnLoad"/>
            <OnEnter method="OnEnter"/>
            <OnLeave method="OnLeave"/>
        </Scripts>
    </Button>

    <Frame name="GwQuesttrackerObjectiveTemplate" enableMouse="false" virtual="true" mixin="GwQuestTrackerObjectiveMixin">
        <Size x="300" y="20"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY">
                <FontString parentKey="ObjectiveText" text="Objective text 1/2" justifyH="LEFT" justifyV="TOP">
                    <Size x="280" y="100"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-5"></Anchor>
                    </Anchors>
                    <Shadow x="-1" y="1"/>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar hidden="true" parentKey="StatusBar">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="BOTTOMRIGHT" relativeKey="$parent.ObjectiveText"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar.png"/>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture parentKey="statusbarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar.png">
                            <Size x="318" y="20"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                            </Anchors>
                            <Color r="1" g="1" b="1" a="0.5"></Color>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="2"/>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"  x="0" y="2"/>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="-2"/>
                            </Anchors>
                            <TexCoords left="0" right="1" top="1" bottom="0" />
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="1"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="2" y="-1"/>
                            </Anchors>
                            </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-2" y="1"/>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-2" y="-1"/>
                            </Anchors>
                            <TexCoords left="1" right="0" top="0" bottom="1" />
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar-spark-white.png" parentKey="Spark">
                            <Size x="10" y="10"></Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="OVERLAY">
                        <FontString hidden="true" parentKey="progress" text="100" justifyH="CENTER" justifyV="MIDDLE">
                            <Size x="280" y="10"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="CENTER" x="0" y="-1"></Anchor>
                            </Anchors>
                            <Shadow x="-1" y="1"/>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
            <StatusBar hidden="true" parentKey="TimerBar">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="BOTTOMRIGHT" relativeKey="$parent.ObjectiveText"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar.png"/>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture parentKey="statusbarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar.png">
                            <Size x="318" y="20"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                            </Anchors>
                            <Color r="1" g="1" b="1" a="0.5"></Color>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="2"/>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"  x="0" y="2"/>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="-2"/>
                            </Anchors>
                            <TexCoords left="0" right="1" top="1" bottom="0" />
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="1"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="2" y="-1"/>
                            </Anchors>
                            </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-2" y="1"/>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-2" y="-1"/>
                            </Anchors>
                            <TexCoords left="1" right="0" top="0" bottom="1" />
                        </Texture>
                    </Layer>
                    <Layer level="OVERLAY">
                        <FontString hidden="false" parentKey="Label" text="100" justifyH="CENTER" justifyV="MIDDLE">
                            <Size x="280" y="10"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="CENTER" x="0" y="-1"></Anchor>
                            </Anchors>
                            <Shadow x="-1" y="1"/>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
        </Frames>
        <Scripts>
            <OnLoad method="OnLoad"/>
            <OnShow method="OnShow"/>
            <OnHide method="OnHide"/>
        </Scripts>
    </Frame>

    <Frame name="GwQuesttrackerScenarioBlock" parent="GwQuestTracker" virtual="true" mixin="GwQuesttrackerScenarioBlockMixin">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Frames>
            <Frame parentKey="affixeFrame" hidden="false">
                <Size x="280" y="40"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="-5"></Anchor>
                </Anchors>
                <Frames>
                    <Frame parentArray="affixes">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentArray="affixes">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="75" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentArray="affixes">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-90" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame parentArray="affixes">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                </Frames>
            </Frame>
            <StatusBar parentKey="timer" hidden="true" defaultValue="1" minValue="0" maxValue="1">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.affixeFrame" relativePoint="BOTTOMLEFT" x="-10" y="-15"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar.png"/>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture parentKey="statusbarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar.png">
                            <Size x="318" y="20"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                            </Anchors>
                            <Color r="1" g="1" b="1" a="0.5"></Color>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="2"/>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"  x="0" y="2"/>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="-2"/>
                            </Anchors>
                            <TexCoords left="0" right="1" top="1" bottom="0" />
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="1"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="2" y="-1"/>
                            </Anchors>
                            </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-2" y="1"/>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-2" y="-1"/>
                            </Anchors>
                            <TexCoords left="1" right="0" top="0" bottom="1" />
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <FontString parentKey="timerString" text="0:00" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="22"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="timerlabel" text="TIME_REMAINING" justifyH="LEFT">
                            <Size x="300" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="20" y="22"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
            <Frame hidden="true" parentKey="score">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.timer" relativePoint="BOTTOMLEFT" x="0" y="0"></Anchor>
                </Anchors>
                <Layers>
                    <Layer>
                        <FontString parentKey="scoreString" text="0" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="22"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </Frame>
            <Frame hidden="true" frameLevel="5" toplevel="true" parentKey="chestoverlay">
                <Size x="1" y="20"></Size>
                <Anchors>
                    <Anchor point="BOTTOM" relativePoint="BOTTOM" x="0" y="-20" />
                </Anchors>
                <Layers>
                    <Layer>
                        <Texture parentKey="chest2" file="Interface/AddOns/GW2_UI/textures/hud/xpbarbg.png">
                            <Size x="2" y="23"></Size>
                        </Texture>
                        <Texture parentKey="chest3" file="Interface/AddOns/GW2_UI/textures/hud/xpbarbg.png">
                            <Size x="2" y="23"></Size>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <FontString parentKey="timerStringChest2" text="0:00" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                        </FontString>
                        <FontString parentKey="timerStringChest3" text="0:00" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                        </FontString>
                    </Layer>
                </Layers>
            </Frame>
            <Button hidden="true" frameLevel="5" virtual="true" parentKey="deathcounter">
                <Size x="30" y="15"></Size>
                <Anchors>
                    <Anchor point="LEFT" relativeKey="$parent.timer" relativePoint="RIGHT" x="-35" y="-14" />
                </Anchors>
                <Layers>
                    <Layer Level="ARTWORK">
                    </Layer>
                    <Layer Level="BACKGROUND">
                        <Texture parentKey="icon" file="Interface\AddOns\GW2_UI\textures\icons\icon-dead.png">
                            <Size x="15" y="15"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="RIGHT" x="0" y="0"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer Level="OVERLAY">
                        <FontString text="TEST" parentKey="counterlabel" justifyH="RIGHT" justifyV="MIDDLE">
                            <Size x="30" y="15"></Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </Button>
        </Frames>
    </Frame>

    <Button name="GwQuestTrackerBossFramePingableTemplate" inherits="GwQuestTrackerBossFrameTemplate,PingableUnitFrameTemplate" virtual="true"/>

    <Button name="GwQuestTrackerBossFrameTemplate" inherits="SecureUnitButtonTemplate" virtual="true" hidden="true">
        <Size x="300" y="48"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss.png">
                    <Size x="24" y="24"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-17" y="-5"></Anchor>
                    </Anchors>
                </Texture>
                <Texture parentKey="marker" hidden="true" file="Interface/TargetingFrame/UI-RaidTargetingIcons">
                    <Size x="24" y="24"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-17" y="-5"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <FontString parentKey="name" text="Objective text 1/2" justifyH="LEFT">
                    <Size x="300" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="10"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar parentKey="health">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-20"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar.png"/>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture parentKey="statusbarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar.png">
                            <Size x="318" y="20"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                            </Anchors>
                            <Color r="1" g="1" b="1" a="0.5"></Color>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-1" y="2"/>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"  x="1" y="2"/>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-1" y="-2"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="1" y="-2"/>
                            </Anchors>
                            <TexCoords left="0" right="1" top="1" bottom="0" />
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="1"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="2" y="-1"/>
                            </Anchors>
                            </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-2" y="1"/>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-2" y="-1"/>
                            </Anchors>
                            <TexCoords left="1" right="0" top="0" bottom="1" />
                        </Texture>
                    </Layer>
                    <Layer level="OVERLAY">
                        <FontString parentKey="value" text="50%" inherits="GameFontNormalSmall" justifyH="CENTER">
                            <Color r="1" g="1" b="1"></Color>
                            <Size x="180" y="10"/>
                            <Anchors>
                                <Anchor point="CENTER" x="0" y="0"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
            <StatusBar parentKey="power">
                <Size x="280" y="8"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-33"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar.png"/>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture parentKey="statusbarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar.png">
                            <Size x="318" y="20"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                            </Anchors>
                            <Color r="1" g="1" b="1" a="0.5"></Color>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-1" y="2"/>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"  x="1" y="2"/>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-1" y="-2"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="1" y="-2"/>
                            </Anchors>
                            <TexCoords left="0" right="1" top="1" bottom="0" />
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="1"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="2" y="-1"/>
                            </Anchors>
                            </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-2" y="1"/>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-2" y="-1"/>
                            </Anchors>
                            <TexCoords left="1" right="0" top="0" bottom="1" />
                        </Texture>
                    </Layer>
                    <Layer level="OVERLAY">
                        <FontString parentKey="value" hidden="false" inherits="GameFontNormalSmall" justifyH="CENTER">
                            <Color r="1" g="1" b="1"></Color>
                            <Size x="180" y="8"/>
                            <Anchors>
                                <Anchor point="CENTER" x="0" y="0"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
        </Frames>
    </Button>

    <Button name="GwQuestTrackerArenaFramePingableTemplate" inherits="GwQuestTrackerBossFrameTemplate,PingableUnitFrameTemplate" virtual="true" hidden="true"/>

    <Button name="GwQuestTrackerArenaFrameTemplate" inherits="GwQuestTrackerBossFrameTemplate" virtual="true" hidden="true"/>

    <Button name="GwQuestTrackerArenaPrepFramePingableTemplate" inherits="GwQuestTrackerArenaPrepFrameTemplate,PingableUnitFrameTemplate" virtual="true"/>

    <Button name="GwQuestTrackerArenaPrepFrameTemplate" inherits="SecureUnitButtonTemplate" virtual="true" hidden="true" mixin="GwArenaPrepFrameMixin">
        <Size x="300" y="48"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="icon" file="Interface\AddOns\GW2_UI\textures\party\classicons.png">
                    <Size x="24" y="24"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-17" y="-5"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <FontString parentKey="name" text="Objective text 1/2" justifyH="LEFT">
                    <Size x="300" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="10"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar parentKey="health" defaultValue="1" minValue="0" maxValue="1">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-20"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar.png"/>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture parentKey="statusbarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar.png">
                            <Size x="318" y="20"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                            </Anchors>
                            <Color r="1" g="1" b="1" a="0.5"></Color>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-1" y="2"/>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"  x="1" y="2"/>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-1" y="-2"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="1" y="-2"/>
                            </Anchors>
                            <TexCoords left="0" right="1" top="1" bottom="0" />
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="1"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="2" y="-1"/>
                            </Anchors>
                            </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-2" y="1"/>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-2" y="-1"/>
                            </Anchors>
                            <TexCoords left="1" right="0" top="0" bottom="1" />
                        </Texture>
                    </Layer>
                </Layers>
            </StatusBar>
            <StatusBar parentKey="power" defaultValue="1" minValue="0" maxValue="1">
                <Size x="280" y="8"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-33"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar.png"/>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture parentKey="statusbarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar.png">
                            <Size x="318" y="20"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                            </Anchors>
                            <Color r="1" g="1" b="1" a="0.5"></Color>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-1" y="2"/>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"  x="1" y="2"/>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixel.png">
                            <Size x="314" y="2"/>
                            <Anchors>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-1" y="-2"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"  x="1" y="-2"/>
                            </Anchors>
                            <TexCoords left="0" right="1" top="1" bottom="0" />
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="1"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="2" y="-1"/>
                            </Anchors>
                            </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarborderpixelvertical.png">
                            <Size x="2" y="2"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-2" y="1"/>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="-2" y="-1"/>
                            </Anchors>
                            <TexCoords left="1" right="0" top="0" bottom="1" />
                        </Texture>
                    </Layer>
                </Layers>
            </StatusBar>
        </Frames>
    </Button>

</Ui>
