-- ============================================================================
-- Vamoose's Companion - Gazlowe Quote Database
-- Voice: Fast-talking, profit-focused, genuinely impressed by good hustle
-- ============================================================================

VC_QuoteDB = VC_QuoteDB or {}

VC_QuoteDB.gazlowe = {
    farming = {
        { id = "g_f01", text = "Every ore in that bag is a future deal. You're not mining, you're building a PORTFOLIO.", quality = "common", tags = {} },
        { id = "g_f02", text = "Raw materials today, luxury goods tomorrow. That's what I call vertical integration!", quality = "common", tags = {} },
        { id = "g_f03", text = "You know what separates a farmer from a tycoon? Volume. And you got volume, kid.", quality = "common", tags = {} },
        { id = "g_f04", text = "I ran the numbers. Your gather-per-hour ratio is-- actually I didn't run the numbers but it FEELS profitable.", quality = "uncommon", tags = {} },
        { id = "g_f05", text = "That right there? That's what we in the business call 'organic asset acquisition.' Beautiful.", quality = "uncommon", tags = {} },
        { id = "g_f06", text = "I've seen goblin trade princes with less hustle. And I mean that as the highest compliment I know.", quality = "rare", tags = {} },
        { id = "g_f07", text = "That's a lotta herbs. You're basically a pharmaceutical conglomerate at this point.", quality = "common", tags = {} },
        { id = "g_f08", text = "Supply chain? YOU'RE the supply chain. Cut out the middleman entirely. Genius.", quality = "common", tags = {} },
        { id = "g_f09", text = "I'm putting you down as 'Head of Resource Acquisition.' It's not a real title but it SOUNDS real.", quality = "common", tags = {} },
        { id = "g_f10", text = "That node didn't stand a chance. You hit it with the efficiency of a Kezan strip-mining operation. Compliment.", quality = "uncommon", tags = {} },
        { id = "g_f11", text = "You know what your farming reminds me of? Compound interest. Boring to watch, incredible results.", quality = "uncommon", tags = {} },
        { id = "g_f12", text = "If I could file a patent on how you farm, I'd retire. Again. For the third time.", quality = "rare", tags = {} },
        { id = "g_f13", text = "Another pull, another profit. You're like a vending machine that punches back.", quality = "common", tags = {} },
        { id = "g_f14", text = "That loot's gotta be worth at least-- nah, I won't lowball you. You'd see right through it.", quality = "common", tags = {} },
        { id = "g_f15", text = "Gather, store, sell high. The holy trinity of goblin economics. You're a natural.", quality = "common", tags = {} },
        { id = "g_f16", text = "Keep pulling resources like that and I'm gonna have to upgrade your warehouse. Metaphorically. Bags. I mean bags.", quality = "common", tags = {} },
        { id = "g_f17", text = "If farming was a stock, I'd buy in heavy. You're the blue chip of gathering, pal.", quality = "uncommon", tags = {} },
        { id = "g_f18", text = "I once hired twelve goblins to do what you just did in ten minutes. Fired all twelve. Hired you. Hypothetically.", quality = "uncommon", tags = {} },
        { id = "g_f19", text = "That's the thing about raw goods -- they never go outta style. Timeless investment. Like me.", quality = "common", tags = {} },
        { id = "g_f20", text = "I smell opportunity. Literally. Those herbs are pungent. But ALSO opportunity.", quality = "common", tags = {} },
        { id = "g_f21", text = "You're not just looting, you're CURATING. There's a difference. I respect the difference.", quality = "uncommon", tags = {} },
        { id = "g_f22", text = "Boom, another haul. At this rate you're gonna corner the market before lunch.", quality = "common", tags = {} },
        { id = "g_f23", text = "My ledger's getting fat just watching you work. And I love a fat ledger, chief.", quality = "common", tags = {} },
        { id = "g_f24", text = "Skinning, mining, picking flowers -- doesn't matter. Gold is gold and you're PRINTING it.", quality = "uncommon", tags = {} },
        { id = "g_f25", text = "I ran a cost analysis on your farming route. It's all upside. Zero overhead. Beautiful margins.", quality = "uncommon", tags = {} },
        { id = "g_f26", text = "That's what I call throughput, buddy. Pure, uncut throughput.", quality = "common", tags = {} },
        { id = "g_f27", text = "You ever thought about franchising this operation? I know a guy. It's me. I'm the guy.", quality = "rare", tags = {} },
        { id = "g_f28", text = "Lean operation, no middle management, all profit. You're running the tightest outfit in Azeroth.", quality = "uncommon", tags = {} },
        { id = "g_f29", text = "In the time it took me to say this, you already grabbed three more. Efficiency goals.", quality = "common", tags = {} },
        { id = "g_f30", text = "Every node you hit is one less node for the competition. That's called market dominance, pal.", quality = "uncommon", tags = {} },
        { id = "g_f31", text = "If gathering was an Olympic sport -- do they have those here? -- you'd take the gold. The ACTUAL gold.", quality = "common", tags = {} },
        { id = "g_f32", text = "I keep a mental spreadsheet of your best hauls. This one just cracked the top five.", quality = "uncommon", tags = {} },
        { id = "g_f33", text = "My grandma could farm that fast. She couldn't. She's terrible. I'm saying you're better than my grandma.", quality = "common", tags = {} },
        { id = "g_f34", text = "Inventory looking STACKED. That's not a backpack, that's a diversified asset portfolio with shoulder straps.", quality = "rare", tags = {} },
        { id = "g_f35", text = "You gather with the precision of a Kezan-calibrated extraction drill. And those things are PRECISE.", quality = "uncommon", tags = {} },
        { id = "g_f36", text = "The yield on that pull -- I'm not gonna say it brought a tear to my eye, but my eye is suspiciously moist.", quality = "rare", tags = {} },
        { id = "g_f37", text = "Another day, another pile of resources. You're the most consistent revenue stream I've ever seen.", quality = "common", tags = {} },
        { id = "g_f38", text = "I just did the math. You're outperforming the entire Bilgewater mining division. All of it. Every goblin.", quality = "rare", tags = {} },
        { id = "g_f39", text = "That herb? Medicinal AND profitable. My two favourite adjectives, in that order. Actually reverse that.", quality = "common", tags = {} },
        { id = "g_f40", text = "Three pulls in a row, no downtime. You're running tighter than a Venture Co. sweatshop. Uh, compliment.", quality = "uncommon", tags = {} },
        { id = "g_f41", text = "You farm like somebody who reads quarterly reports for fun. That's the highest praise I got, chief.", quality = "common", tags = {} },
        { id = "g_f42", text = "I'm watching the inventory ticker and it keeps going UP. You're basically a bull market with legs.", quality = "uncommon", tags = {} },
        { id = "g_f43", text = "If I could bottle your work ethic, I'd sell it at a 400% markup. And it would SELL.", quality = "rare", tags = {} },
        { id = "g_f44", text = "That haul is so fat it needs its own zip code. Premium-grade gathering right there, buddy.", quality = "epic", tags = {} },
        { id = "g_f45", text = "I've bankrolled hundreds of operations across two continents. Yours is the only one that's never been in the red. Not once. You're my masterpiece, pal.", quality = "legendary", tags = {} },
        { id = "g_f46", text = "One more node in the bag. That node had a family, probably. Do I care? The LEDGER cares. The ledger says thank you.", quality = "common", tags = {} },
        { id = "g_f47", text = "Boom. In and out. You hit that node like a goblin repo crew. No small talk, no paperwork, just results.", quality = "common", tags = {} },
        { id = "g_f48", text = "Raw material acquired, middlemen dodged, overhead at zero. Kid, this is what I pitch to investors when they ask what a REAL operation looks like.", quality = "common", tags = {} },
        { id = "g_f49", text = "You farmed that node like it personally owed you money. Efficient AND motivated. Ideal combo.", quality = "common", tags = {} },
        { id = "g_f50", text = "Stack by stack. You know who else works stack by stack? Me. Except my stacks are gold and yours are herbs. We are BOTH winning.", quality = "common", tags = {} },
        { id = "g_f51", text = "I once ran a twelve-goblin logistics crew in Ratchet. You are out-gathering the whole squad and you do not even have a clipboard.", quality = "common", tags = {} },
        { id = "g_f52", text = "See, other people look at that ore and see rocks. I look at that ore and see a lakefront property in Azshara. You and me? We see the same thing, pal.", quality = "common", tags = {} },
        { id = "g_f53", text = "You know what my uncle Grixxle used to say? 'Volume is the poor goblin's genius.' He died broke, but the SAYING was solid. And you got volume.", quality = "common", tags = {} },
        { id = "g_f54", text = "You even left the neighbouring nodes alone for next pass. That is crop rotation, goblin-style. I am genuinely taking notes over here.", quality = "common", tags = {} },
        { id = "g_f55", text = "Keep pulling at this rate and we can corner the herb market by Thursday. I have a spreadsheet ready.", quality = "common", tags = {} },
        { id = "g_f56", text = "Supply side loaded and ready. Now all we need is some sucker with gold and bad price awareness. I know several. Professionally.", quality = "common", tags = {} },
        { id = "g_f57", text = "Not flashy. Not dramatic. Just bag heavier, bank account fatter. That is how empires actually get built, chief. I should know -- I built three.", quality = "common", tags = {} },
        { id = "g_f58", text = "That node spawned and you were already there. Positioning. I love good positioning.", quality = "common", tags = {} },
        { id = "g_f59", text = "Resources in, nothing wasted, no bribes paid. On Kezan that is called a miracle. Here I just call it Tuesday with you.", quality = "common", tags = {} },
        { id = "g_f60", text = "You farm with the mechanical regularity of a Gnomish extraction automaton. I built three of those. You are better.", quality = "uncommon", tags = {} },
        { id = "g_f61", text = "My mental tally and your actual output have not disagreed once this session. Either I am a genius or you are absurdly predictable. Both are compliments.", quality = "uncommon", tags = {} },
        { id = "g_f62", text = "At this pace, I need to file a market-impact report. You are starting to move prices just by existing.", quality = "uncommon", tags = {} },
        { id = "g_f63", text = "You know the best part about watching you farm? I do not have to lie to myself about the profit margins. They are ACTUALLY good. That never happens.", quality = "uncommon", tags = {} },
        { id = "g_f64", text = "I ran your farming operation past three goblin accountants. All three wept. Good tears. Profitable tears.", quality = "uncommon", tags = {} },
        { id = "g_f65", text = "Yield per hour is up again. If this keeps going I am going to need a bigger mental abacus.", quality = "uncommon", tags = {} },
        { id = "g_f66", text = "That haul just unlocked a new tier of our operation. Tier four. I made the tiers up but this one is REAL.", quality = "rare", tags = {} },
        { id = "g_f67", text = "Other gatherers stop when their bags are full. You stop when the MARKET is satisfied. Big difference.", quality = "rare", tags = {} },
        { id = "g_f68", text = "I once paid a whole crew of goblins to gather for a month. You matched their total in a morning. I fired the crew retroactively.", quality = "rare", tags = {} },
        { id = "g_f69", text = "Your farming operation is running so tight I could securitize it. Bundle it. Sell it on the Undermine Exchange. It would LIST.", quality = "epic", tags = {} },
        { id = "g_f70", text = "I have watched a LOT of people gather and most of them make me want to fire them. You make me want to offer equity. That is a very different reaction, pal.", quality = "epic", tags = {} },
        { id = "g_f71", text = "You farm like somebody who owes a goblin loan shark a LOT of money. You don't, right? Because I know several and I'd like to renegotiate their rates.", quality = "common", tags = {} },
        { id = "g_f72", text = "That ore seam did not stand a chance. You walked up, took what you wanted, and left. On Kezan we call that a hostile acquisition. Compliment.", quality = "common", tags = {} },
        { id = "g_f73", text = "Full bags, clean route, no vendor breaks. I once fired a crew foreman for LESS efficiency than this. Then hired him back at lower wages. Then fired him again. You are better.", quality = "common", tags = {} },
        { id = "g_f74", text = "Another stack done. You keep stacking like this, I am going to have to register you with the Undermine Exchange as a commodity producer. There is paperwork. I will forge it.", quality = "common", tags = {} },
        { id = "g_f75", text = "You spotted that node before I did and I have been scanning for profitable things since I was three feet tall. Which -- okay, I am still three feet tall. Point stands.", quality = "common", tags = {} },
        { id = "g_f76", text = "Pull, move, pull, move. You have got a rhythm going that makes me want to start charging admission. Five silver a seat. Ten for the good angle.", quality = "common", tags = {} },
        { id = "g_f77", text = "Right there. Your hands on that node. That is where every gold coin I have ever made started. Well, the LEGITIMATE ones, anyway.", quality = "common", tags = {} },
        { id = "g_f78", text = "That mineral vein just became a line item on our balance sheet. You are the whole accounts receivable department.", quality = "common", tags = {} },
        { id = "g_f79", text = "My internal tally just got revised upward. Again. I revise upward a lot around you. Starting to think my baseline estimates are the problem.", quality = "common", tags = {} },
        { id = "g_f80", text = "The herb respawned and you were already looping back. That is not farming, pal. That is a shakedown with extra steps. I love it.", quality = "common", tags = {} },
        { id = "g_f81", text = "You farm like a Ratchet dockhand moves cargo -- nothing wasted, nothing dropped, and anybody watching feels tired just from looking. Except me. I feel RICH.", quality = "common", tags = {} },
        { id = "g_f82", text = "That node was in a terrible spot. You grabbed it anyway. Difficult terrain is just overhead. You absorb overhead.", quality = "common", tags = {} },
        { id = "g_f83", text = "Another pile of raw goods sitting in that bag, just BEGGING to be sold at an unreasonable markup. Music to my ears. Literal music. I hear a flute.", quality = "common", tags = {} },
        { id = "g_f84", text = "I designed extraction machinery for Kezan's mining operation. Watching you work makes me think I overengineered it.", quality = "common", tags = {} },
        { id = "g_f85", text = "Resource secured. I already mentally sold that three times to three different buyers. None of them know about each other. Standard Gazlowe diversification.", quality = "common", tags = {} },
        { id = "g_f86", text = "You gather like somebody who has studied the spawn timer on every single node in this zone. Have you? Do not answer that.", quality = "common", tags = {} },
        { id = "g_f87", text = "The yield on this route has been exceptional. Exceptional yield, minimal effort. That is what I call an optimised production loop.", quality = "common", tags = {} },
        { id = "g_f88", text = "That material goes straight from the ground to our operation. Zero intermediaries. Maximum margin. The dream.", quality = "common", tags = {} },
        { id = "g_f89", text = "Remember the Venture Co. crew I told you about? The ones I fired? They applied for rehire last month. I sent them a sketch of your output numbers. Application denied.", quality = "common", tags = {} },
        { id = "g_f90", text = "Node, bag, profit, repeat. My accountant back in Ratchet calls that 'the four seasons of commerce.' I call it a Tuesday with you.", quality = "common", tags = {} },
        { id = "g_f91", text = "You just set a personal best and I know because I track these things in a mental ledger that would make a Kezan tax auditor weep. Good tears.", quality = "uncommon", tags = {} },
        { id = "g_f92", text = "I once ranked every gatherer I ever backed. Long list. Lots of goblins. You are at the top and the second-place finisher is not even on the same page.", quality = "uncommon", tags = {} },
        { id = "g_f93", text = "If the Bilgewater Cartel had a 'Gatherer of the Quarter' award -- they don't, I pitched it, they said no -- you would win it. Every quarter. Retroactively.", quality = "uncommon", tags = {} },
        { id = "g_f94", text = "You hit that node like it owed you money AND insulted your grandmother. That is the energy I try to bottle and sell at trade summits. Unsuccessfully. So far.", quality = "uncommon", tags = {} },
        { id = "g_f95", text = "Other gatherers in this zone just looked over at you and I saw their shoulders drop. That is called competitive intimidation and I LIVE for it.", quality = "uncommon", tags = {} },
        { id = "g_f96", text = "I drew a throughput diagram in my head while watching you farm this route. Showed it to myself. Very impressed myself.", quality = "uncommon", tags = {} },
        { id = "g_f97", text = "Your consistency makes my profit forecasts look SMART. You know how hard it is to make a goblin's forecasts look smart? We are famous for lying on those.", quality = "uncommon", tags = {} },
        { id = "g_f98", text = "Every node you picked this session was the right call. I checked. I check everything. It is exhausting but in your case the audit is always clean.", quality = "uncommon", tags = {} },
        { id = "g_f99", text = "I once spent forty thousand gold on a steam-powered harvester. Lasted two weeks. Exploded. You have been outperforming it for free. I am trying not to think about the forty thousand.", quality = "uncommon", tags = {} },
        { id = "g_f100", text = "The Undermine Exchange tracks commodity producers by output. You would need a fake name and a forged goblin trade licence to list, but I know a guy. It is me.", quality = "uncommon", tags = {} },
        { id = "g_f101", text = "A Bilgewater extraction crew has thirty goblins, three foremen, a safety officer nobody listens to, and considerably worse numbers than you.", quality = "uncommon", tags = {} },
        { id = "g_f102", text = "I scrapped three different schematic drafts for gathering rigs because every time I run the numbers, your manual output beats the machine. It is embarrassing. For the machine.", quality = "uncommon", tags = {} },
        { id = "g_f103", text = "You do not just grab stuff. You grab the RIGHT stuff. I can tell because I already mentally priced every item in that bag twice while you were picking it.", quality = "uncommon", tags = {} },
        { id = "g_f104", text = "You just cleared this zone of every viable node before the competition even saddled up. First-mover advantage in the gathering space is EVERYTHING.", quality = "uncommon", tags = {} },
        { id = "g_f105", text = "I lost count of your pulls. Me. The goblin who once counted seventeen simultaneous IOUs during a bar fight. Lost count. That is your fault.", quality = "uncommon", tags = {} },
        { id = "g_f106", text = "What you just gathered -- if I sold that on the Undermine Exchange at peak pricing -- you would renegotiate our arrangement. The number is that good.", quality = "rare", tags = {} },
        { id = "g_f107", text = "In forty years of watching resource operations, I have NEVER lost money betting on a gatherer with your kind of routing. I have also never bet on a gatherer before. First time for everything.", quality = "rare", tags = {} },
        { id = "g_f108", text = "You gather with the focus I bring to contract negotiations. Which is to say: absolute, ruthless, and slightly unsettling to bystanders.", quality = "rare", tags = {} },
        { id = "g_f109", text = "That haul size would be the week's output for the Ratchet mining collective during its best quarter. You did it in one pass.", quality = "rare", tags = {} },
        { id = "g_f110", text = "The profit I have made off of things you gathered would fund a medium-sized engineering project. Possibly a large one. I am not telling you which one. Operational security.", quality = "rare", tags = {} },
        { id = "g_f111", text = "I have seen goblin barons pay fortunes for reliable suppliers. Fortunes! And here you are, doing it for the thrill of it. Or for gold. Probably gold. Either way I am impressed.", quality = "rare", tags = {} },
        { id = "g_f112", text = "If I could license your gathering instinct and sell it per-node, I would be richer than Gallywix. Well, I am already richer than Gallywix. Don't tell him I said that.", quality = "rare", tags = {} },
        { id = "g_f113", text = "My mental tally just had to carry a digit. That has not happened since the Ratchet port expansion. You should be flattered. The port expansion was EXPENSIVE.", quality = "rare", tags = {} },
        { id = "g_f114", text = "That bag is a zero-overhead, single-operator extraction bonanza and if I could take it public on the Undermine Exchange, I would be first in line to buy shares. In MY OWN product.", quality = "epic", tags = {} },
        { id = "g_f115", text = "Most gatherers stop when the route gets boring. You do not GET bored. That is either a gift or a medical condition, and either way it is making us both rich.", quality = "epic", tags = {} },
        { id = "g_f116", text = "The full report is in my head. It is twelve pages long. Eleven of them are profit projections and one is a thank-you note. From me. To you. Don't get used to it.", quality = "common", tags = {} },
        { id = "g_f117", text = "This gathering operation has no business being this good. I keep looking for the catch. No catch. Just you and a bag that keeps getting heavier. Suspicious. Delightfully suspicious.", quality = "common", tags = {} },
        { id = "g_f118", text = "You grabbed that and moved before the sparkle faded. On Kezan we call that 'predatory acquisition speed.' The lawyers love it. The competition hates it.", quality = "common", tags = {} },
        { id = "g_f119", text = "The market needs materials. You have materials. I know people in the market. Kid, this is what we call a vertically integrated friendship.", quality = "common", tags = {} },
        { id = "g_f120", text = "Another pass, another haul. At this pace the supply side will never bottleneck again. I am retiring the concept.", quality = "common", tags = {} },
        { id = "g_f121", text = "You grabbed it before I finished appraising it. Which is fine. My appraisals take too long because I always round up. Occupational habit.", quality = "common", tags = {} },
        { id = "g_f122", text = "Another line item in the ledger. The ledger is getting fat. Fat ledgers make me emotional. Not crying emotional. DEAL-MAKING emotional. Much better.", quality = "common", tags = {} },
        { id = "g_f123", text = "You hit that spawn timer on the dot. Either you are psychic or you counted it out in your head. Both options are terrifying and I want to invest in both.", quality = "common", tags = {} },
        { id = "g_f124", text = "Grab, stow, move. No wasted footsteps. On Kezan that is called the Bilgewater Shuffle and it is taught in SCHOOLS. You just did it naturally. Show-off.", quality = "common", tags = {} },
        { id = "g_f125", text = "Dense bags mean fat margins downstream. I already mentally sold the contents of your bag to six different buyers. Three of them are the same guy in a different hat.", quality = "common", tags = {} },
        { id = "g_f126", text = "The competition is three nodes behind you right now. I counted. You are three nodes ahead. That gap is called market positioning.", quality = "common", tags = {} },
        { id = "g_f127", text = "Another pull added to the running total. I love the running total. It runs. It totals. It never lets me down. Unlike my last three business partners.", quality = "common", tags = {} },
        { id = "g_f128", text = "I spent six months designing an ore extractor once. Cost me a fortune. Caught fire twice. You just out-gathered it with your bare hands and a BACKPACK.", quality = "common", tags = {} },
        { id = "g_f129", text = "Node cleared, route maintained, nobody else got to it first. That is called the Gazlowe Trifecta. I just named it. After me. You are welcome.", quality = "common", tags = {} },
        { id = "g_f130", text = "That bag is telling a story and the story is: somebody worked this zone like they owned it. You don't own it. But between us? Functionally, you do.", quality = "common", tags = {} },
        { id = "g_f131", text = "I keep a mental catalog of gathering routes across Azeroth. Yours is not on it because you derived it independently. That is the impressive part.", quality = "common", tags = {} },
        { id = "g_f132", text = "Raw goods in the bag, pace unchanged, route locked in. My old Ratchet foreman ran his dock crew like this. I fired him anyway. Needed his parking spot.", quality = "common", tags = {} },
        { id = "g_f133", text = "You gathered that herb like it owed you an invoice. Assertive acquisition. Very goblin. I approve.", quality = "common", tags = {} },
        { id = "g_f134", text = "Respawn secured on the return leg. You planned the route so the nodes reset for you. That is a circular gathering economy. Elegant.", quality = "common", tags = {} },
        { id = "g_f135", text = "Getting closer to a full haul with every pull. I can feel it. In my bones. Goblins have very sensitive financial bones. It is a documented condition.", quality = "common", tags = {} },
        { id = "g_f136", text = "That ore goes through four stages before it becomes gold in my pocket. YOUR pocket. Our pocket. Boundaries are flexible in a good partnership.", quality = "common", tags = {} },
        { id = "g_f137", text = "I timed that gather with my internal stopwatch. Fast. Very fast. My internal stopwatch is not calibrated but I am CONFIDENT it is fast.", quality = "common", tags = {} },
        { id = "g_f138", text = "Another resource into the pipeline. The pipeline flows because of you and despite me, since my contribution is standing over here making commentary. Very valuable commentary.", quality = "common", tags = {} },
        { id = "g_f139", text = "No dead legs on that route. Every stretch connects to the next payday. You routed this like a Ratchet cargo dispatcher. Minus the bribes. The bribes are optional.", quality = "common", tags = {} },
        { id = "g_f140", text = "Excellent supply report today. You want to know what an excellent supply report does to a goblin? It makes him start planning THREE new schemes simultaneously. I have already started.", quality = "common", tags = {} },
        { id = "g_f141", text = "I ran a time-and-motion study on your gathering pass in my head. Zero inefficiencies flagged. Zero. The report was one line long.", quality = "uncommon", tags = {} },
        { id = "g_f142", text = "The yield you are pulling per pass would make the Bilgewater extraction foreman file a noise complaint out of pure jealousy.", quality = "uncommon", tags = {} },
        { id = "g_f143", text = "You farm this zone like a Ratchet trade corridor. Every node connects to the next. The route has architecture.", quality = "uncommon", tags = {} },
        { id = "g_f144", text = "I once drafted supply contracts for six trade operations. None had a supplier this reliable. Four of those operations went bankrupt. Unrelated. Probably.", quality = "uncommon", tags = {} },
        { id = "g_f145", text = "Your pace has not wavered all session. You know what else never wavers? Interest rates at a Kezan payday lender. But yours is the GOOD kind of relentless.", quality = "uncommon", tags = {} },
        { id = "g_f146", text = "You hit nodes other gatherers skip because they look inconvenient. On Kezan we call those 'abandoned revenue.' You just adopted it. Very charitable. Very profitable.", quality = "uncommon", tags = {} },
        { id = "g_f147", text = "Your output today would satisfy a Kezan procurement quota. That is saying something because those quotas are set by goblins who believe 'reasonable' is a slur.", quality = "uncommon", tags = {} },
        { id = "g_f148", text = "I have blueprinted automated harvesting rigs that cost more than some villages. All three of them had worse projected output than what you are doing RIGHT NOW with a sack and enthusiasm.", quality = "uncommon", tags = {} },
        { id = "g_f149", text = "You read the whole zone before committing to a route. I saw it. That is professional-grade field assessment and most gatherers cannot spell 'assessment.' Neither can I. Moving on.", quality = "uncommon", tags = {} },
        { id = "g_f150", text = "You are targeting the expensive nodes and grabbing the cheap ones on the way. That is what I call a tiered shakedown. Compliment. Huge compliment.", quality = "uncommon", tags = {} },
        { id = "g_f151", text = "At this gather rate the material backlog is going to create a bottleneck I did not plan for. Good problem. Means you are outperforming my projections.", quality = "rare", tags = {} },
        { id = "g_f152", text = "I once modeled the maximum sustainable single-operator gather rate for this zone. You exceeded the ceiling twice this session. The model is retired.", quality = "rare", tags = {} },
        { id = "g_f153", text = "Your gathering operation is more efficient than the Venture Co. extraction crews I evaluated in Stranglethorn. They had machinery. You have routing instinct. Instinct won.", quality = "rare", tags = {} },
        { id = "g_f154", text = "The material value in your bags right now would fund a small Ratchet dock repair. Small dock. Big bags. I am more excited about your bags. Don't tell the dock.", quality = "rare", tags = {} },
        { id = "g_f155", text = "I have been tracking your gathering across multiple sessions and you do not have off days. I have off days. My ACCOUNTANT has off days. You just DO NOT. It is unnerving in the best way.", quality = "rare", tags = {} },
        { id = "g_f156", text = "The numbers this session are so clean I rechecked them. Not because I doubted you -- I doubted MYSELF. The numbers are real. I owe myself an apology.", quality = "rare", tags = {} },
        { id = "g_f157", text = "If you filed this output with the Bilgewater Cartel, they would assume you forged it. I know because I forge reports all the time and THIS looks too good even by my standards.", quality = "rare", tags = {} },
        { id = "g_f158", text = "I have tried to describe your gathering methodology to other investors. I cannot. There is no schematic for it. Non-transferable competitive advantage. The rarest kind.", quality = "rare", tags = {} },
        { id = "g_f159", text = "Three full passes, every node hit, pace held start to finish. I ran an operation like this once in Stranglethorn. Cost me eighty goblins and a boat. You used a BACKPACK.", quality = "epic", tags = {} },
        { id = "g_f160", text = "I want to say something I do not say often: watching you gather makes me feel something. Not a financial feeling. The other kind. Pride, maybe. Yeah. That.", quality = "epic", tags = {} },
        { id = "g_f161", text = "Pull complete. Bag heavier. Route continues. This is the part where I'd normally complain about something but I got NOTHING. Enjoy it.", quality = "common", tags = {} },
        { id = "g_f162", text = "Node cleared and the bag is fatter. I like fat bags. I like fat ledgers. I like fat EVERYTHING except overhead costs. Those should be skinny.", quality = "common", tags = {} },
        { id = "g_f163", text = "Gathering pace holding. Every pass adds to the cumulative haul. Cumulative is my favourite kind of math.", quality = "common", tags = {} },
        { id = "g_f164", text = "Another resource acquired. Stack growing. You know what they say on Kezan -- 'the stack does not build itself.' Well, they also say 'never trust a tauren with your wallet.' Only one of those applies here.", quality = "common", tags = {} },
        { id = "g_f165", text = "That node did not see you coming and now it is empty and your bag is fuller. Good outcome all around.", quality = "common", tags = {} },
        { id = "g_f166", text = "Clean pull. Straight to the next one. No sightseeing. I APPROVE. Sightseeing is for people who are not actively making me money.", quality = "common", tags = {} },
        { id = "g_f167", text = "You farmed this pass the way I audit a balance sheet. Thorough, complete, nothing left unchecked.", quality = "common", tags = {} },
        { id = "g_f168", text = "Herb in the bag, feet already moving. You gather like a goblin courier runs mail -- fast, no detours, and slightly terrifying to bystanders.", quality = "common", tags = {} },
        { id = "g_f169", text = "Another haul. The pile grows. Growing piles are very satisfying from where I am standing, which is safely away from the things that guard the nodes.", quality = "common", tags = {} },
        { id = "g_f170", text = "You gather like someone who genuinely enjoys the work, not just the result. That shows in the efficiency. I should have hired you years ago.", quality = "uncommon", tags = {} },
    },

    gold = {
        { id = "g_g01", text = "Now THAT'S what I call a return on investment! The margin on that-- *chef's kiss* --beautiful.", quality = "common", tags = { "gain" } },
        { id = "g_g02", text = "Cha-CHING! You hear that? That's the sound of fiscal responsibility paying dividends!", quality = "common", tags = { "gain" } },
        { id = "g_g03", text = "I'm not crying about that profit. I'm experiencing a liquid financial emotion.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g04", text = "We call that a 'strategic repositioning of capital.' It'll pay off. Probably. Eventually.", quality = "common", tags = { "loss" } },
        { id = "g_g05", text = "Every gold spent is a seed planted in the garden of future returns. ...I should write that down.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g06", text = "Look at that gold! Your bank account just did a little flex. I heard it from here.", quality = "common", tags = { "gain" } },
        { id = "g_g07", text = "Money coming in faster than I can depreciate my assets. And I depreciate VERY aggressively.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g08", text = "That gold right there? That's not currency. That's a LIFESTYLE. Welcome to the upper tax bracket.", quality = "rare", tags = { "gain" } },
        { id = "g_g09", text = "Expenses are just investments that haven't matured yet. That's Gazlowe's Third Law. The first two are classified.", quality = "common", tags = { "loss" } },
        { id = "g_g10", text = "You gotta spend money to-- okay honestly sometimes you just gotta spend money. It happens.", quality = "common", tags = { "loss" } },
        { id = "g_g11", text = "Revenue stream looking HEALTHY. Somebody call a financial doctor. Wait, no, it's healthy. Don't call anyone.", quality = "common", tags = { "gain" } },
        { id = "g_g12", text = "That payout just bumped your net worth into a whole new bracket. I'm adjusting my projections upward.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g13", text = "Gold in, gold out. Except right now it's mostly in. Which is the PREFERRED direction.", quality = "common", tags = { "gain" } },
        { id = "g_g14", text = "Ouch. That one stung the wallet. But hey, liquidity is overrated. Illiquidity builds character.", quality = "common", tags = { "loss" } },
        { id = "g_g15", text = "Think of it as a down payment on future awesomeness. The awesomeness market is very bullish right now.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g16", text = "Another deposit! Your gold pile is growing faster than interest rates in a Kezan payday loan shop.", quality = "common", tags = { "gain" } },
        { id = "g_g17", text = "I just watched money leave your pocket and I need a minute. I'll be fine. Just... give me a minute.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g18", text = "That spend was tactical. I can tell because I'm retroactively justifying it for you. You're welcome.", quality = "common", tags = { "loss" } },
        { id = "g_g19", text = "Profit margins like that make me wanna frame the receipt. If goblins kept receipts. Which we don't. Tax reasons.", quality = "rare", tags = { "gain" } },
        { id = "g_g20", text = "Big purchase energy. You're not losing gold, you're redistributing wealth. To vendors. ...Okay that's just spending.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g21", text = "Your coin purse sounds like a maraca. That's the sound of SUCCESS, buddy.", quality = "common", tags = { "gain" } },
        { id = "g_g22", text = "I did a risk assessment on that purchase. Results: risky. But you've got moxie, so it evens out.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g23", text = "Watching you earn gold is like watching a masterclass in applied economics. I'm taking notes.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g24", text = "Cash flow positive, overhead minimal, profit maximal. You're running the tightest books in Azeroth.", quality = "rare", tags = { "gain" } },
        { id = "g_g25", text = "That's a write-off. Everything's a write-off if you believe hard enough. Gazlowe's tax philosophy.", quality = "common", tags = { "loss" } },
        { id = "g_g26", text = "I'm updating your credit rating as we speak. It just went from 'good' to 'don't even ask the price.'", quality = "uncommon", tags = { "gain" } },
        { id = "g_g27", text = "Money spent on gear is money spent on earning MORE money. It's the circle of capital, pal.", quality = "common", tags = { "loss" } },
        { id = "g_g28", text = "Another gold drop? At this point your bags need a security detail.", quality = "common", tags = { "gain" } },
        { id = "g_g29", text = "That purchase was aggressive. Bold. Possibly reckless. I LOVE it.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g30", text = "Gold earned through honest work. Honestly, I'm a little jealous. My gold is earned through... creative accounting.", quality = "rare", tags = { "gain" } },
        { id = "g_g31", text = "Your balance sheet is looking GORGEOUS. If balance sheets could be in magazines, yours would be on the cover.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g32", text = "Cost of doing business, chief. Every empire has operating expenses. Yours just happen to involve swords.", quality = "common", tags = { "loss" } },
        { id = "g_g33", text = "I've seen trade princes with worse quarterly earnings than you. And they have STAFF.", quality = "rare", tags = { "gain" } },
        { id = "g_g34", text = "Hemorrhaging gold like that would worry most people. But you're not most people. You're my business partner.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g35", text = "The velocity of that gold acquisition -- I don't even have a metaphor. It's just fast. Really fast.", quality = "common", tags = { "gain" } },
        { id = "g_g36", text = "Financial sinkhole? No no no. 'Strategic capital deployment zone.' Use the right words, buddy.", quality = "common", tags = { "loss" } },
        { id = "g_g37", text = "Your earnings just broke my mental abacus. And I have a VERY advanced mental abacus.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g38", text = "Spending spree? I prefer 'aggressive reinvestment cycle.' Sounds better in the annual report.", quality = "common", tags = { "loss" } },
        { id = "g_g39", text = "Pure profit. No overhead, no middleman, no board of directors asking stupid questions. This is the dream.", quality = "rare", tags = { "gain" } },
        { id = "g_g40", text = "I physically felt that purchase leave your wallet. My condolences. And my respect. Those can coexist.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g41", text = "Income like that is why I got into this business. Well, that and the explosives. Mostly the explosives.", quality = "common", tags = { "gain" } },
        { id = "g_g42", text = "That gold drop hit different. Like finding a hundred-gold bill in your other pants. If pants had that.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g43", text = "Your wealth accumulation curve just went vertical. Economists would write papers about you. Goblin economists.", quality = "epic", tags = { "gain" } },
        { id = "g_g44", text = "That spend was so big it briefly appeared on the Undermine Exchange as a market event. I'm kidding. Mostly.", quality = "epic", tags = { "loss" } },
        { id = "g_g45", text = "I've financed wars, rebuilt cities, and cornered seventeen different commodity markets. Your profit margins still impress me. Every. Single. Time.", quality = "legendary", tags = { "gain" } },
        { id = "g_g46", text = "Gold in the pocket. The pocket LIKES that. I speak for the pocket.", quality = "common", tags = { "gain" } },
        { id = "g_g47", text = "Another deposit. I love deposits. Deposits are my love language. That and contracts with favourable exit clauses.", quality = "common", tags = { "gain" } },
        { id = "g_g48", text = "That gold went straight into our pile. No middleman, no processing fee, no 'handling charge' that I definitely did not just invent. Clean profit.", quality = "common", tags = { "gain" } },
        { id = "g_g49", text = "Ouch. That one left a mark on the wallet. But you know what? Wallets heal. Goblin medical fact. Probably.", quality = "common", tags = { "loss" } },
        { id = "g_g50", text = "Spent gold is not lost gold. It is gold that went on an adventure. Sometimes it comes back with friends. Sometimes it does not. We move on.", quality = "common", tags = { "loss" } },
        { id = "g_g51", text = "Revenue incoming! I love that word. Revenue. Has a real weight to it. Say it with me. Revenue.", quality = "common", tags = { "gain" } },
        { id = "g_g52", text = "Gold leaving your pocket hurts ME more than it hurts you. And it does not hurt me very much because it is YOUR gold. But still. Solidarity.", quality = "common", tags = { "loss" } },
        { id = "g_g53", text = "Profit logged. Added to the running total, which is looking very healthy. I threw it a little party in my head. Just me and the total. Very exclusive.", quality = "common", tags = { "gain" } },
        { id = "g_g54", text = "Expenditure noted. I am choosing to believe that was strategic because the alternative makes my eye twitch.", quality = "common", tags = { "loss" } },
        { id = "g_g55", text = "Gold in. You know my philosophy? Gold in is ALWAYS better than gold out. Revolutionary stuff. I should give a talk. Charge admission.", quality = "common", tags = { "gain" } },
        { id = "g_g56", text = "That spend was smart. I know smart when I see it. I also know dumb when I see it and THAT was not dumb. High praise from me, chief.", quality = "common", tags = { "loss" } },
        { id = "g_g57", text = "That gold drop has the unmistakable scent of good fiscal management. I can actually smell money. Gift.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g58", text = "Net gain. Trajectory up. The only two words in goblin that are better are 'free' and 'lunch.' And those two are a LIE.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g59", text = "I've run liquidity stress tests on your gold flow. Results: resilient. You can absorb this loss. Probably.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g60", text = "You are making gold faster than I can count it, and I once counted an entire Ratchet port tax haul during a bar fight. DURING the fight.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g61", text = "Big spend, but here is what I know: you have made that kind of bet before and you have come out ahead. My records go back a while. They are very flattering.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g62", text = "I did the math on your gold-per-hour rate and I had to sit down. Then I stood back up because sitting down is for people who are not making this much gold.", quality = "rare", tags = { "gain" } },
        { id = "g_g63", text = "I have seen goblin barons sweat over expenditures half that size. You just WALKED through it. Unruffled. Like a tiny green trade prince. Without the hat.", quality = "rare", tags = { "loss" } },
        { id = "g_g64", text = "That is not a coin purse anymore. That is a financial instrument. I want to take it public.", quality = "epic", tags = { "gain" } },
        { id = "g_g65", text = "That purchase took guts AND budget discipline. Most people have one. Having both is like finding a vein of gold inside a vein of gold. I once found that. Twice.", quality = "epic", tags = { "loss" } },
        { id = "g_g66", text = "Gold secured. The pile grows. Piles do not grow themselves, you know -- I once watched a pile for three days to check. Spoiler: it did not grow. You have to DO the thing.", quality = "common", tags = { "gain" } },
        { id = "g_g67", text = "That gold just clocked in like a reliable employee. Always on time. Always correct. I appreciate reliable employees.", quality = "common", tags = { "gain" } },
        { id = "g_g68", text = "Money flowing the right direction. Beautiful. If gold could smile, yours would be grinning ear to ear. Gold does not have ears but you take my point.", quality = "common", tags = { "gain" } },
        { id = "g_g69", text = "Another deposit. I keep a running tally. The tally is healthy. It has been eating well. Metaphorically. Tallies do not eat. I think about this too much.", quality = "common", tags = { "gain" } },
        { id = "g_g70", text = "Revenue! No strings, no conditions, just gold showing up like a polite house guest who brings wine. Except the wine is MORE gold.", quality = "common", tags = { "gain" } },
        { id = "g_g71", text = "The spend happened. Deep breath. In goblin we have a saying: 'every outflow is a future inflow wearing a disguise.' It is a comforting lie and I am choosing to believe it.", quality = "common", tags = { "loss" } },
        { id = "g_g72", text = "Capital deployed. Now we wait. I am not good at waiting. I am going to pace. Do not mind the pacing. The pacing is how I process expenditure.", quality = "common", tags = { "loss" } },
        { id = "g_g73", text = "Gold out, opportunity in. That is the trade I am choosing to believe happened. Support me on this.", quality = "common", tags = { "loss" } },
        { id = "g_g74", text = "Bold purchase. Boldness has a mixed track record but a GREAT reputation. Reputation is half the game. The other half is gold. You have both.", quality = "common", tags = { "loss" } },
        { id = "g_g75", text = "Gold out, future gains in. That is the deal I am telling myself you just made. Back me up on this. Even a little nod would help.", quality = "common", tags = { "loss" } },
        { id = "g_g76", text = "Incoming gold! I felt that one land. In my chest. Goblins have a financial nerve cluster right behind the sternum. Mine is TINGLING.", quality = "common", tags = { "gain" } },
        { id = "g_g77", text = "The register just ticked positive. Love that tick. Some goblins collect art. Some collect jewels. I collect register ticks. Much cheaper hobby.", quality = "common", tags = { "gain" } },
        { id = "g_g78", text = "That drop landed right in the profit column where it belongs. The profit column and I have been through a lot together. Good times.", quality = "common", tags = { "gain" } },
        { id = "g_g79", text = "Another earning event in the books. My mental books are immaculate, by the way. If you could SEE them you would be impressed. Or concerned. Possibly both.", quality = "common", tags = { "gain" } },
        { id = "g_g80", text = "Gold at this rate means the overhead is under control. You know what I call controlled overhead? A miracle. On Kezan, overhead ALWAYS wins. You broke the curse.", quality = "common", tags = { "gain" } },
        { id = "g_g81", text = "That gold drop is the market rewarding correct behaviour. The market rewards correctly about forty percent of the time. You caught one of the good ones.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g82", text = "The acquisition cost on that gold was effectively zero. Zero-cost revenue is the pinnacle of the goblin financial model.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g83", text = "Your gold rate is the same whether you are in a swamp, a mountain, or a cave full of things trying to kill you. Unflappable earner. I tried to hire one of those once. Got you instead. Upgrade.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g84", text = "That margin looked too good so I ran it again. Same number. Either you are incredible or I cannot do maths. Both are historically documented.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g85", text = "Your earnings trajectory is making my forecasts look genius. I have NEVER been called a genius by my own forecasts before. There might be a conflict of interest here. Don't care.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g86", text = "I want to acknowledge this spend with appropriate gravity. It was a significant outflow. Acknowledged. Moving on. We move on.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g87", text = "That gold left your pocket with real conviction. Conviction-spending is a recognised economic behaviour. I am recognising it right now.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g88", text = "Big spend, but the budget did not flinch. You know who else does not flinch? Trade princes. And me, except when I see spiders. Unrelated.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g89", text = "I ran a post-purchase review and the conclusion is: bold call, sound reasoning, acceptable risk. Also I may have made the review up. But the conclusion FEELS right.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g90", text = "Expenditure filed under 'confident decisions.' That file is exclusively yours. My file is labeled 'decisions made near explosives.' Different energy.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g91", text = "Gold in. My mental Undermine Exchange ticker just updated. It makes a little ding sound in my head. Very satisfying ding. Custom ding. Installed it myself.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g92", text = "That gold showed up fast, clean, and without complications. If gold were an employee, I would promote it. Then give it a corner office. Then charge it rent for the office.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g93", text = "I built a whole mental accounting system just for tracking your gold. It has never crashed. My REAL accounting system crashes twice a month. Says a lot.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g94", text = "That gold had zero acquisition cost. Just showed up and moved into your pocket like it owned the place. Rent-free income, baby. My FAVOURITE kind.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g95", text = "Your earnings report for this session is going to read like a Kezan success story. Short version: gold went up. Long version: gold went up a LOT.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g96", text = "A spend that big would rattle most people. You absorbed it like a goblin absorbs a tax bill -- briefly annoyed, then immediately scheming for the next score.", quality = "rare", tags = { "loss" } },
        { id = "g_g97", text = "That expenditure was the size of a Ratchet dock repair budget. You made it look like pocket change. Ratchet dock repairs are NOT pocket change. I have the invoices.", quality = "rare", tags = { "loss" } },
        { id = "g_g98", text = "I am not going to pretend that purchase did not make me wince. It made me wince. But the reasoning was sound and sound reasoning eventually produces sound results. Usually.", quality = "rare", tags = { "loss" } },
        { id = "g_g99", text = "Your net profit for this session is at a level that makes the Bilgewater Cartel's quarterly report look like a lemonade stand ledger. And the Cartel is not a small operation.", quality = "rare", tags = { "gain" } },
        { id = "g_g100", text = "I once cornered the Azerothian copper market. Held it for six days. Made a lot of gold. Your single-session earnings just beat that number. I need to sit with that for a moment.", quality = "rare", tags = { "gain" } },
        { id = "g_g101", text = "The profit-to-time ratio on today's operation is the kind of number that gets written on the board at Kezan Business Academy. Assuming the board survived the volcano. Which it did not. But hypothetically.", quality = "rare", tags = { "gain" } },
        { id = "g_g102", text = "That spend is a bet on yourself and your betting record is disgusting. Disgustingly GOOD. I keep checking for a losing streak. Cannot find one. Very suspicious.", quality = "rare", tags = { "loss" } },
        { id = "g_g103", text = "Gold flowing in at this rate is not luck. Luck does not show up this consistently. Luck is unreliable. You are reliable. I know because I have fired unreliable things and you are still here.", quality = "rare", tags = { "gain" } },
        { id = "g_g104", text = "That purchase took nerve. REAL nerve. I once bet half my net worth on a Kezan copper futures contract and my hands shook for a week. You just spent that and did not even blink.", quality = "epic", tags = { "loss" } },
        { id = "g_g105", text = "Your financial instincts are the best I have seen outside a goblin trade dynasty. Those dynasties have generations of practice and also fraud. You skipped the fraud part. Respect.", quality = "epic", tags = { "gain" } },
        { id = "g_g106", text = "Gold at this pace, for this long? That is not a lucky streak. That is a MACHINE. I have built actual machines. Yours is better. Runs on enthusiasm and whatever you had for breakfast.", quality = "epic", tags = { "gain" } },
        { id = "g_g107", text = "Gold just landed. Added it to the pile. The pile is starting to need its own security detail. I volunteer. My rates are very reasonable. For a goblin.", quality = "common", tags = { "gain" } },
        { id = "g_g108", text = "Profitable event logged. I mentally score each one. This one got an eight. Out of seven. I changed the scale. For you.", quality = "common", tags = { "gain" } },
        { id = "g_g109", text = "Gold in. The ledger smiles. I anthropomorphize the ledger. It is a coping mechanism. The ledger is smiling.", quality = "common", tags = { "gain" } },
        { id = "g_g110", text = "Another deposit. At this rate the interest alone is going to need its own bag. Interest on interest. That is called being rich, pal. Welcome to the club.", quality = "common", tags = { "gain" } },
        { id = "g_g111", text = "Spend logged. Justification? 'Because I said so.' That is the same justification I use for ninety percent of my business decisions. Works every time. Mostly.", quality = "common", tags = { "loss" } },
        { id = "g_g112", text = "Gold left your pocket. Gold will come back. I know this because gold has a homing instinct around profitable people. I read that somewhere. Might have written it.", quality = "common", tags = { "loss" } },
        { id = "g_g113", text = "That expenditure is now sunk cost. Sunk costs are done. We look forward. Forward is where the next profit lives.", quality = "common", tags = { "loss" } },
        { id = "g_g114", text = "You spent it. It is spent. No second-guessing in this partnership. Second-guessing is an overhead cost I refuse to pay.", quality = "common", tags = { "loss" } },
        { id = "g_g115", text = "Big spend, bigger plan behind it. I can tell because you have that look. The look of a goblin who just cornered a market and has not told anyone yet.", quality = "common", tags = { "loss" } },
        { id = "g_g116", text = "Gold incoming. Adding it directly to the upside column. The upside column is my favourite column.", quality = "common", tags = { "gain" } },
        { id = "g_g117", text = "Another payment clears. The ledger brightens. I do not LITERALLY have a ledger but if I did it would be GLOWING right now. Possibly on fire. In a good way.", quality = "common", tags = { "gain" } },
        { id = "g_g118", text = "That gold covered its own acquisition cost and then some. Pure gravy. Goblin gravy. Made of gold. Not actual gravy. Although gold gravy -- I should look into that.", quality = "common", tags = { "gain" } },
        { id = "g_g119", text = "Spend logged. Filed under 'operating costs that will pay for themselves.' The file is optimistic. I am optimistic. The file and I agree on most things.", quality = "common", tags = { "loss" } },
        { id = "g_g120", text = "Gold out. I flinched. Very briefly. Then I remembered who was spending it and the flinch apologised to me and left. You have that effect on flinches.", quality = "common", tags = { "loss" } },
        { id = "g_g121", text = "Revenue confirmed. Session total rising. My conservative estimate was too conservative. Story of my LIFE. I should stop being conservative. Bad for business.", quality = "common", tags = { "gain" } },
        { id = "g_g122", text = "That spend had swagger. Confident gold deployment. On Kezan we would say you 'walked into the shop like you built it.' Very complimentary. Over there.", quality = "common", tags = { "loss" } },
        { id = "g_g123", text = "More gold in the bag. The bag is doing very well today. I want to compliment the bag on its performance.", quality = "common", tags = { "gain" } },
        { id = "g_g124", text = "Coin purse heavier. I can hear it from here. That jingle is my favourite sound. Second favourite. First is the sound of a competitor going bankrupt.", quality = "common", tags = { "gain" } },
        { id = "g_g125", text = "Big spend, no flinch. You know what flinching does? It makes the vendor smell blood. You gave them NOTHING. Veteran move, chief.", quality = "common", tags = { "loss" } },
        { id = "g_g126", text = "Deposit landed. The pile got bigger. Piles getting bigger is my entire business philosophy condensed into three words. I should put that on a plaque.", quality = "common", tags = { "gain" } },
        { id = "g_g127", text = "Gold well spent is gold with a future. Gold poorly spent is just a sad story I tell at bars. This was not the bar story. This was the good one.", quality = "common", tags = { "loss" } },
        { id = "g_g128", text = "Another profitable event in the ledger. I organise them by size because I like reading the big ones first. It is like reading dessert before dinner. Very goblin.", quality = "common", tags = { "gain" } },
        { id = "g_g129", text = "Outflow recorded. Recovery expected. I am basing this on your track record, which is spotless. Unlike my track record, which has several INTERESTING chapters.", quality = "common", tags = { "loss" } },
        { id = "g_g130", text = "The gold came in right on schedule. I didn't have a schedule. But if I had, this would have met it.", quality = "common", tags = { "gain" } },
        { id = "g_g131", text = "Revenue in. The mental ticker updates. The ticker and I are on good terms this session. Last session was rockier. I do not want to talk about last session.", quality = "common", tags = { "gain" } },
        { id = "g_g132", text = "That purchase committed serious capital. I respect serious capital commitments the way I respect heavy explosives: from a safe distance, with admiration.", quality = "common", tags = { "loss" } },
        { id = "g_g133", text = "Gold flowing in at this rate means we are self-sustaining. Self-sustaining is a beautiful word. Right up there with 'monopoly' and 'tax haven.'", quality = "common", tags = { "gain" } },
        { id = "g_g134", text = "Spend accepted. Filed. Moving forward. Goblins who second-guess completed purchases lose time and composure. We lose neither.", quality = "common", tags = { "loss" } },
        { id = "g_g135", text = "The net position improved. That is the ENTIRE game, buddy. Everything else is just noise. Profitable, wonderful, gold-plated noise.", quality = "common", tags = { "gain" } },
        { id = "g_g136", text = "I assign every outflow a confidence rating. That one rated high. High-confidence spending is my second-favourite kind of spending. First favourite is OTHER people's spending.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g137", text = "Your gold rate is beating my baseline projection. The baseline was already optimistic. I am running out of superlatives and I INVENTED three of them.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g138", text = "You spent that gold like you already knew how it ends. I respect that. My mentor in Kezan spent gold the same way. He went bankrupt twice. But CONFIDENTLY.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g139", text = "Revenue stream intact and producing above forecast. The forecast was optimistic. You exceeded the optimistic forecast. I need a new forecast model.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g140", text = "That spend had favourable odds. I calculated them separately because I do not trust your maths. No offence. I do not trust ANYONE's maths. Including mine. Especially mine.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g141", text = "The gold accumulation rate on this session is attracting the attention of my internal auditors. My internal auditors are me. I am auditing myself. Everything checks out. Very positive audit.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g142", text = "Post-spend analysis: the upside exceeds the outlay. That is the polite version. The impolite version is 'that was a steal and the vendor does not know yet.'", quality = "uncommon", tags = { "loss" } },
        { id = "g_g143", text = "The profit curve on this session looks like a Kezan property bubble. Except this one will not pop. Probably. I have been wrong about bubbles before. Twice. Moving on.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g144", text = "Big outflow, big intention. I have seen goblins with half your conviction make twice the mess. You keep the mess minimal. I keep the commentary maximal. Partnership.", quality = "uncommon", tags = { "loss" } },
        { id = "g_g145", text = "Your gold-per-engagement rate is the kind of metric goblin investment firms would use in prospectus documents. If you were a fund, you would be oversubscribed.", quality = "uncommon", tags = { "gain" } },
        { id = "g_g146", text = "That spend required trusting your gut. You know who else trusts their gut? Me. My gut has cost me a yacht and earned me three docks. Net positive. Your gut is better.", quality = "rare", tags = { "loss" } },
        { id = "g_g147", text = "The earnings today represent the compounded return on every skill, every route optimisation, every good call you have made. Today is the dividend payment.", quality = "rare", tags = { "gain" } },
        { id = "g_g148", text = "I have backed traders who spent like you just did. Half of them became rich. The other half owe me favours. You are tracking toward the rich half. Strongly.", quality = "rare", tags = { "loss" } },
        { id = "g_g149", text = "The gold volume in this session would fund a Ratchet infrastructure project. Mid-sized. You generated it in field conditions with no support staff. Operationally, that is extraordinary.", quality = "rare", tags = { "gain" } },
        { id = "g_g150", text = "Confidence spend. You pulled it off because you do not overestimate yourself. Overestimators are my LEAST favourite clients. You know what they always say? 'Trust me.' You never say that. Good.", quality = "rare", tags = { "loss" } },
        { id = "g_g151", text = "Gold at this scale puts you in a tier the Undermine Exchange tracks separately. I know because I pay a subscription to that tier's newsletter. You might be IN the next issue.", quality = "rare", tags = { "gain" } },
        { id = "g_g152", text = "I reviewed that purchase against your whole financial picture. The call was correct. I do not hand out 'correct' lightly. I hand it out maybe twice a quarter. You got one.", quality = "rare", tags = { "loss" } },
        { id = "g_g153", text = "Your gold position right now is the result of a hundred good calls stacked on top of each other. I watched every one. Well, most of them. I napped during a few. But MOST of them.", quality = "epic", tags = { "gain" } },
        { id = "g_g154", text = "That expenditure combined with your track record creates a risk profile I am genuinely comfortable with. Comfortable! Me! The goblin who once stress-sweat through a copper trade! That is what you have done!", quality = "epic", tags = { "loss" } },
        { id = "g_g155", text = "If I put your gold story in an investment prospectus, it would be the lead case study. Clean trajectory, no catastrophic losses, consistent gains. The Bilgewater board would call it fiction. It is not.", quality = "epic", tags = { "gain" } },
        { id = "g_g156", text = "Gold event logged. Clean in, clean out. If every transaction ran this smooth I would be out of a job. Good thing most people are NOT you.", quality = "common", tags = { "gain" } },
        { id = "g_g157", text = "That gold just became my favourite recent deposit. I have favourites. This is one.", quality = "common", tags = { "gain" } },
        { id = "g_g158", text = "Revenue received. Operation running smooth. Smooth operations make me nervous because I am used to things exploding. But YOUR kind of smooth? I could get used to this.", quality = "common", tags = { "gain" } },
        { id = "g_g159", text = "Spend complete. No looking back. Looking back is for archivists and people who lost their keys. We are neither. We are moving FORWARD. Where the gold is.", quality = "common", tags = { "loss" } },
        { id = "g_g160", text = "Gold out. The gap will fill. I have seen you fill bigger gaps than this. Usually by finding some mob with a fat wallet and a poor sense of self-preservation.", quality = "common", tags = { "loss" } },
        { id = "g_g161", text = "Another earning event. Adding it to the pile. The pile and I are on excellent terms. We have lunch sometimes. Metaphorically. Piles do not eat. I have checked.", quality = "common", tags = { "gain" } },
        { id = "g_g162", text = "That payment landed clean. No complications. I love uncomplicated gold. It is like uncomplicated explosives. MUCH safer. Slightly less exciting.", quality = "common", tags = { "gain" } },
        { id = "g_g163", text = "Expenditure made. Filed. I have let it go. Goblins who cannot let go of past spends cannot focus on future gains. I focus on future gains.", quality = "common", tags = { "loss" } },
        { id = "g_g164", text = "Cash in. My favourite direction. The other direction makes my left eye twitch. Goblin medical condition. Very common. Entirely gold-related.", quality = "common", tags = { "gain" } },
        { id = "g_g165", text = "Gold spent. Decision made. On to the next deal. And the deal after that. And the one after THAT. Rest is for people who are not us.", quality = "common", tags = { "loss" } },
    },

    achieve = {
        { id = "g_a01", text = "Achievement unlocked! Do you know what that is in goblin? 'Resume enhancement.' Very impressive.", quality = "common", tags = {} },
        { id = "g_a02", text = "That's the kind of accomplishment that looks GREAT on a quarterly earnings report. Figuratively speaking.", quality = "uncommon", tags = {} },
        { id = "g_a03", text = "I'm... genuinely proud. Don't tell anyone I said that. I have a reputation to maintain.", quality = "rare", tags = {} },
        { id = "g_a04", text = "You know what they say: behind every achievement is someone who refused to check the cost-benefit analysis. Respect.", quality = "uncommon", tags = {} },
        { id = "g_a05", text = "I'm framing that one. Metaphorically. Actual frames cost money and I'm watching overhead.", quality = "common", tags = {} },
        { id = "g_a06", text = "That achievement has what I call 'intangible brand value.' You can't put a price on it. Believe me, I tried.", quality = "uncommon", tags = {} },
        { id = "g_a07", text = "In Kezan, they'd throw you a parade for that. Then charge you for the parade. But STILL.", quality = "epic", tags = {} },
        { id = "g_a08", text = "Another trophy for the case! Every achievement is proof of concept, and your concept is WINNING.", quality = "common", tags = {} },
        { id = "g_a09", text = "I'm adding that to your permanent record. The GOOD permanent record. Not the other one.", quality = "common", tags = {} },
        { id = "g_a10", text = "Achievement earned! Your stock price just went up three points. In the market in my head.", quality = "common", tags = {} },
        { id = "g_a11", text = "Do you collect those things on PURPOSE or does excellence just follow you around like a lost puppy?", quality = "uncommon", tags = {} },
        { id = "g_a12", text = "I should start printing business cards for you. 'Professional Achievement Collector.' Very prestigious.", quality = "common", tags = {} },
        { id = "g_a13", text = "That's a KPI if I ever saw one. Key Performance Indicator. Or as I call it, Key Profit Indicator.", quality = "uncommon", tags = {} },
        { id = "g_a14", text = "You just expanded your credentials portfolio. Investors love credentials. I'm investors. I love it.", quality = "common", tags = {} },
        { id = "g_a15", text = "Milestone reached! And every milestone is just a rest stop on the highway to MORE milestones.", quality = "common", tags = {} },
        { id = "g_a16", text = "I've bankrolled a lotta adventurers. None of them stacked achievements like you, chief.", quality = "rare", tags = {} },
        { id = "g_a17", text = "That one was niche. Obscure even. But you chased it down anyway. That's called market penetration, pal.", quality = "uncommon", tags = {} },
        { id = "g_a18", text = "Most people stop at 'good enough.' You went all the way to 'achievement unlocked.' That's the difference.", quality = "common", tags = {} },
        { id = "g_a19", text = "If achievements were currency, you'd be richer than a Bilgewater baron. And they're PRETTY rich.", quality = "uncommon", tags = {} },
        { id = "g_a20", text = "THAT one's going on the wall. Right next to my trade license. Which is also fake. But it LOOKS official.", quality = "common", tags = {} },
        { id = "g_a21", text = "Performance review: exceeds expectations. Way exceeds. I'm running out of room on the form.", quality = "uncommon", tags = {} },
        { id = "g_a22", text = "I don't hand out bonuses. But if I DID, you'd be getting one right now. Hypothetical bonus. Very generous.", quality = "common", tags = {} },
        { id = "g_a23", text = "Just when I think you've peaked, you pull another achievement outta nowhere. You're recession-proof, buddy.", quality = "uncommon", tags = {} },
        { id = "g_a24", text = "That achievement was hard to get. I know because other people DON'T have it. Scarcity creates value.", quality = "uncommon", tags = {} },
        { id = "g_a25", text = "Competitive advantage: secured. Nobody's got a resume like yours. NOBODY.", quality = "common", tags = {} },
        { id = "g_a26", text = "Your achievement log reads like a success story. The kind they teach at Kezan Business Academy. Before it exploded.", quality = "rare", tags = {} },
        { id = "g_a27", text = "I tried to calculate the cumulative value of all your achievements. My abacus caught fire. Worth it.", quality = "uncommon", tags = {} },
        { id = "g_a28", text = "Most goblins measure success in gold. I measure it in achievements. Just kidding, gold. But you have BOTH.", quality = "common", tags = {} },
        { id = "g_a29", text = "That's what peak performance looks like, pal. And I would know. I've SEEN peak performance. In a mirror.", quality = "common", tags = {} },
        { id = "g_a30", text = "You're collecting achievements like I collect business ventures. Aggressively and without clear strategy. But it WORKS.", quality = "uncommon", tags = {} },
        { id = "g_a31", text = "Another one in the books. At this rate, your autobiography's gonna need a sequel.", quality = "common", tags = {} },
        { id = "g_a32", text = "Rare achievement? RARE? That's limited edition value right there. Hold onto that, chief.", quality = "rare", tags = {} },
        { id = "g_a33", text = "I'm telling you, there's a market for achievement consulting and YOU could corner it.", quality = "common", tags = {} },
        { id = "g_a34", text = "That took dedication. Grit. Follow-through. Three things I ALWAYS outsource. But on you, they look great.", quality = "uncommon", tags = {} },
        { id = "g_a35", text = "Cross that off the bucket list. What, you don't have a bucket list? I'll make you one. Very affordable.", quality = "common", tags = {} },
        { id = "g_a36", text = "You keep earning these and I'll have to renegotiate our partnership terms. In YOUR favor. Don't tell my lawyer.", quality = "rare", tags = {} },
        { id = "g_a37", text = "That achievement had a difficulty rating of 'don't even try.' And you tried. And you GOT it.", quality = "uncommon", tags = {} },
        { id = "g_a38", text = "Updated your quarterly achievement projections. You're ahead of schedule. Way ahead.", quality = "common", tags = {} },
        { id = "g_a39", text = "The thing about achievements is they can't be repossessed. Trust me. I've tried to repossess a lot of things.", quality = "common", tags = {} },
        { id = "g_a40", text = "That one's got prestige. Cachet. BRANDING. You just became a walking advertisement for excellence.", quality = "uncommon", tags = {} },
        { id = "g_a41", text = "I want to syndicate your achievement method. Package it. Sell it. The 'How To Win At Everything' seminar.", quality = "rare", tags = {} },
        { id = "g_a42", text = "Your track record is so clean, auditors would weep. Good tears. Profitable tears.", quality = "common", tags = {} },
        { id = "g_a43", text = "Another line on the CV nobody asked for but EVERYONE is impressed by. That's strategic overachievement.", quality = "uncommon", tags = {} },
        { id = "g_a44", text = "That achievement was the equivalent of a boardroom standing ovation. And the board is VERY hard to impress. It's just me. I'm the board.", quality = "epic", tags = {} },
        { id = "g_a45", text = "In forty years of business, across every continent on this planet, I have never seen anyone accomplish what you just did. And I am not -- for once in my life -- exaggerating.", quality = "legendary", tags = {} },
        { id = "g_a46", text = "Achievement logged. That one goes in the permanent record. The GOOD one. I have several permanent records. Most of them are in different jurisdictions.", quality = "common", tags = {} },
        { id = "g_a47", text = "Another box checked. Checking boxes is the second-most satisfying thing a goblin can do. First is cashing cheques. Same sound, better payout.", quality = "common", tags = {} },
        { id = "g_a48", text = "That achievement has a completion rate below five percent. You are in the top five. I am also in the top five. Of a different list. Mine involves property disputes.", quality = "common", tags = {} },
        { id = "g_a49", text = "Milestone reached! Some people collect milestones. I collect debtors. Yours is a healthier hobby. Probably.", quality = "common", tags = {} },
        { id = "g_a50", text = "Achievement unlocked. I am filing that under 'reasons I have not fired you.' The file is thick, buddy. Very thick.", quality = "common", tags = {} },
        { id = "g_a51", text = "Another one. At this rate your achievement log is going to need an index. I love a well-indexed document.", quality = "common", tags = {} },
        { id = "g_a52", text = "Got it done. Quick. Quiet. Professional. Like a Ratchet repo squad on a Tuesday night. High praise. They are VERY efficient.", quality = "common", tags = {} },
        { id = "g_a53", text = "That one required patience. You know what goblins call patience? A four-letter word. But YOU pulled it off. Very non-goblin of you. Compliment.", quality = "common", tags = {} },
        { id = "g_a54", text = "Another achievement for the collection. At this rate I am going to have to start charging you storage fees. Very reasonable rates. Negotiable.", quality = "common", tags = {} },
        { id = "g_a55", text = "Clean completion. No mess, no loose ends, no subcontractors who need paying. That last part is my favourite part.", quality = "uncommon", tags = {} },
        { id = "g_a56", text = "Niche achievement. Obscure. Most people do not even know it exists. You know what obscure accomplishments are? LEVERAGE. Nobody else has them so nobody can argue the price.", quality = "uncommon", tags = {} },
        { id = "g_a57", text = "I checked the difficulty on that one. Most people do not even attempt it. You did not just attempt it, you CLOSED it.", quality = "uncommon", tags = {} },
        { id = "g_a58", text = "You collect the achievements nobody notices. You know what I respect about that? Nothing. I respect the ones EVERYBODY notices. But you do both. That is the point.", quality = "uncommon", tags = {} },
        { id = "g_a59", text = "If I could monetize your achievement density per hour, I would retire on the residuals. You are that consistent.", quality = "rare", tags = {} },
        { id = "g_a60", text = "That achievement was legendary-tier difficulty. You made it look like a Tuesday errand. I am equal parts impressed and unsettled.", quality = "epic", tags = {} },
        { id = "g_a61", text = "Achievement in the bag. The bag of accomplishments. The bag is getting heavy. I recommend a structural review.", quality = "common", tags = {} },
        { id = "g_a62", text = "Rare drop. Below five percent completion. You are in a very exclusive club. I am also in exclusive clubs. Mine have higher membership fees.", quality = "common", tags = {} },
        { id = "g_a63", text = "Logged, filed, entered into the internal hall of fame. Your wing is the biggest. My wing is smaller but has better lighting. I controlled the budget.", quality = "common", tags = {} },
        { id = "g_a64", text = "That achievement just went on your resume. Not that you NEED a resume. But if you did, hiring managers would get nervous. The good kind of nervous.", quality = "common", tags = {} },
        { id = "g_a65", text = "Another one for the collection. The collection has passed from 'impressive' to 'statistically unusual.' Congratulations.", quality = "common", tags = {} },
        { id = "g_a66", text = "That achievement required a specific chain of decisions and you nailed every one. Like a goblin contract -- except nobody got swindled. Refreshing, honestly.", quality = "common", tags = {} },
        { id = "g_a67", text = "Achievement stacked on achievement. You know what stacks remind me of? Gold piles. Gold piles remind me of bigger gold piles. It is a whole THING.", quality = "common", tags = {} },
        { id = "g_a68", text = "Performance trending upward. As usual. I keep expecting a dip and it keeps not happening. Very inconvenient for my predictions. Very convenient for my mood.", quality = "common", tags = {} },
        { id = "g_a69", text = "That was not a small job. You made it look small. My old foreman in Ratchet did the same thing. He also owed me money. You do not owe me money. Yet.", quality = "common", tags = {} },
        { id = "g_a70", text = "Milestone reached. More ahead. You will get those too. I know because I bet a guy in my head that you would. The guy in my head owes me a LOT of money.", quality = "common", tags = {} },
        { id = "g_a71", text = "Another credential for the portfolio. Your portfolio is outgrowing the desk drawer I mentally keep it in. I need a bigger mental desk.", quality = "common", tags = {} },
        { id = "g_a72", text = "You know what the margin is between finishing and winning? Finishing is what eighty percent do. Winning is what you just did. Whole different invoice.", quality = "common", tags = {} },
        { id = "g_a73", text = "Your achievement-to-time ratio just hit a rate I want to sell as a productivity seminar.", quality = "common", tags = {} },
        { id = "g_a74", text = "One more locked-in result. Locked-in results are the only thing in this world that cannot be repossessed. Believe me, I have tried. Very frustrating.", quality = "common", tags = {} },
        { id = "g_a75", text = "I tried to calculate how long it would take an average adventurer to match your collection. Ran out of paper. Mental paper. It is a LOT of mental paper.", quality = "common", tags = {} },
        { id = "g_a76", text = "That achievement has a completion rate that scares most people off. You looked at the scary number and thought 'that just means fewer competitors.' Very goblin attitude. I approve.", quality = "uncommon", tags = {} },
        { id = "g_a77", text = "You are closing the gap between impressive and legendary, pal. And when you cross that line, I want to be there. Holding a banner. Charging admission to watch.", quality = "uncommon", tags = {} },
        { id = "g_a78", text = "I designed an internal scoring system for achievement quality. You keep hitting the upper tier. I had to add a tier above the upper tier.", quality = "uncommon", tags = {} },
        { id = "g_a79", text = "That one took sustained focus over a period where most people quit. Most people quit a lot of things. I know because I am usually the reason they quit. But not YOU.", quality = "uncommon", tags = {} },
        { id = "g_a80", text = "The scarcity value of that achievement makes it worth more than its face value. You understand scarcity value. It shows.", quality = "uncommon", tags = {} },
        { id = "g_a81", text = "I have a theory that achievement hunters make the best business partners. My evidence is you. Sample size of one but I am VERY confident in the sample.", quality = "uncommon", tags = {} },
        { id = "g_a82", text = "You chased that achievement the way I chase a trade route: relentlessly and without accepting 'impossible' as an answer.", quality = "uncommon", tags = {} },
        { id = "g_a83", text = "Your completion-to-attempt ratio is disgusting. Disgustingly good. If I could sell that ratio as a service, I would undercut every consulting firm in Ratchet.", quality = "uncommon", tags = {} },
        { id = "g_a84", text = "Every achievement stacks on the last one. I have been tracking since Ratchet. Your back catalogue is starting to look like a Bilgewater trade baron's contract history. Without the lawsuits.", quality = "uncommon", tags = {} },
        { id = "g_a85", text = "I keep setting a ceiling for what impressive looks like. You keep punching through it. I am running out of ceilings. Going to have to order more. From a ceiling guy.", quality = "uncommon", tags = {} },
        { id = "g_a86", text = "That achievement filters out the vast majority of people who attempt it. The vast majority are not my concern. YOU are my concern. And you just passed the filter.", quality = "uncommon", tags = {} },
        { id = "g_a87", text = "I have financed achievement hunters before. None of them had your yield rate. None of them came close.", quality = "uncommon", tags = {} },
        { id = "g_a88", text = "The patience required to get that achievement is a commodity I genuinely cannot manufacture. You have it naturally. I am envious.", quality = "rare", tags = {} },
        { id = "g_a89", text = "Your achievement portfolio has depth that makes competition irrelevant. Nobody is catching up. I say that as someone who has personally tried to catch up to better goblins and FAILED.", quality = "rare", tags = {} },
        { id = "g_a90", text = "I want to commission a monument. Nothing large. Just a small bronze plaque. 'Here is where the achievement was earned.' Very tasteful.", quality = "rare", tags = {} },
        { id = "g_a91", text = "The difficulty of that achievement combined with how fast you did it -- I have never seen that combo before. I documented it. In my head. Under 'things that made me nervous and impressed simultaneously.'", quality = "rare", tags = {} },
        { id = "g_a92", text = "I ran a valuation on your achievement list as a brand asset. The number was big enough that I revised my whole partnership forecast upward. I do not revise forecasts lightly. Or often. Or honestly.", quality = "rare", tags = {} },
        { id = "g_a93", text = "Every rare achievement is a deposit in a reputation bank. You are making large deposits. The interest rate is excellent. I should know -- I tried to set up a REAL reputation bank once. The zoning board said no.", quality = "rare", tags = {} },
        { id = "g_a94", text = "I have watched top performers in every trade I have operated in. Your consistency is the kind of trait I cannot buy, cannot hire, and cannot steal. I have tried all three. With other people. Unsuccessfully.", quality = "rare", tags = {} },
        { id = "g_a95", text = "I have seen maybe a dozen people clear that in the time I have been watching. Three of them I would back with real gold. You are one of the three. Just so you know where you stand.", quality = "rare", tags = {} },
        { id = "g_a96", text = "You just did something most of Azeroth has tried and failed to do. And you made it look like it was in the plan all along. Was it in the plan? Don't answer. I prefer the mystery.", quality = "epic", tags = {} },
        { id = "g_a97", text = "There are achievements and then there are STATEMENTS. That was a statement. It said: 'I showed up and everybody else can take notes.' Very Gazlowe energy. Which from me is the highest praise.", quality = "epic", tags = {} },
        { id = "g_a98", text = "I am going to say something sincere and I need you to not react strangely: watching you accomplish something like that fills me with the kind of pride I normally reserve for engineering projects I built myself. You are one of those projects. My best one.", quality = "epic", tags = {} },
        { id = "g_a99", text = "That goes in the category I call 'things I brag about when people ask what elite looks like.' I get asked sometimes. Usually by people I am trying to sell things to.", quality = "epic", tags = {} },
        { id = "g_a100", text = "Every line on your achievement record is a chapter in a story I will be telling for years. At dinner parties. For a speaking fee. You do not get a cut. Sorry. My story now.", quality = "epic", tags = {} },
        { id = "g_a101", text = "Another one for the collection. The collection moved past impressive about twenty achievements ago. Now it is in 'makes other adventurers uncomfortable' territory. Good territory.", quality = "common", tags = {} },
        { id = "g_a102", text = "Achievement acquired. Catalogued. Filed. Your filing system needs a bigger cabinet. I know a guy who sells cabinets. He is also me. Conflict of interest? Maybe.", quality = "common", tags = {} },
        { id = "g_a103", text = "That accomplishment had a difficulty rating that keeps most people at the door. You walked through the door, looked around, and asked where the HARDER achievements were.", quality = "common", tags = {} },
        { id = "g_a104", text = "Another line on the record. Still going up. I keep waiting for a plateau because I am a pessimist in my spare time. No plateau. Very inconvenient for my pessimism.", quality = "common", tags = {} },
        { id = "g_a105", text = "Most people attempt that and do not finish. You finished. The difference between attempt and finish is where ALL the money lives. Metaphorically. Sometimes literally.", quality = "common", tags = {} },
        { id = "g_a106", text = "That one took effort over a stretch where most people quit. Quitters are my third-least favourite kind of people. Right behind auditors and people who haggle over copper.", quality = "common", tags = {} },
        { id = "g_a107", text = "Achievement in the bag. The achievement bag. Not the gold bag. Different bag. Both bags are doing well. I monitor both bags. Part of the service.", quality = "common", tags = {} },
        { id = "g_a108", text = "Completion confirmed. Added to the books. The books are thick now. Thick enough to use as a doorstop. Thick enough to SELL. I should explore that.", quality = "common", tags = {} },
        { id = "g_a109", text = "You completed that the way I complete a schematic: fully, correctly, without leaving anything unresolved.", quality = "common", tags = {} },
        { id = "g_a110", text = "Done, and done early. Early delivery is a fifteen percent premium in any market I have worked. You just left that on the table. I am going to pretend you collected it anyway.", quality = "common", tags = {} },
        { id = "g_a111", text = "Another milestone behind you. Milestones behind you are receipts. Receipts for effort. Effort receipts. I should trademark that.", quality = "common", tags = {} },
        { id = "g_a112", text = "Done! Filed. At this rate your accomplishment archive needs its own wing. I am thinking east-facing. Good morning light. Very flattering for trophies.", quality = "common", tags = {} },
        { id = "g_a113", text = "Box checked. Some of my happiest moments involve checked boxes. Also unchecked boxes on competitor forms. Different kind of happy. More goblin.", quality = "common", tags = {} },
        { id = "g_a114", text = "Another rare one collected. You know what rare things are? Inventory that appreciates. Hold those tight, chief. Never let a rare thing go. Unless someone offers triple market price.", quality = "common", tags = {} },
        { id = "g_a115", text = "Logged and banked. You want to know how I built the Ratchet dockyard contract network? One completed job, then another. That is the whole system.", quality = "common", tags = {} },
        { id = "g_a116", text = "That achievement required consistent effort across multiple sessions. Consistency over time is how I built the Ratchet dock network. Different product. Same principle. Both impressive.", quality = "uncommon", tags = {} },
        { id = "g_a117", text = "Your achievement density per session is statistically unusual. I verified the data. Twice. I verify everything twice. First time to check. Second time because I did not believe the first time.", quality = "uncommon", tags = {} },
        { id = "g_a118", text = "The rarity of that achievement means the pool of people who have it is TINY. You are in the tiny pool. I am also in a tiny pool. Mine is about unpaid parking violations. Yours is better.", quality = "uncommon", tags = {} },
        { id = "g_a119", text = "I compared your achievement rate against every adventurer I have worked with. Long list. Your row is at the top. Second place is so far down the page I need to SCROLL.", quality = "uncommon", tags = {} },
        { id = "g_a120", text = "Achievement collected. Brand value elevated. You keep putting distance between yourself and the competition. On Kezan we call that a 'market gap.' Here I just call it 'you being you.'", quality = "uncommon", tags = {} },
        { id = "g_a121", text = "That required reading a messy situation correctly while under pressure. Reading situations under pressure is the most valuable skill in commerce. Ask me how I know. I will tell you SEVEN stories.", quality = "uncommon", tags = {} },
        { id = "g_a122", text = "Most people agree hard things are worth doing and then do NOT do the hard thing. You skip the agreeing part and go straight to the doing. Very efficient. Very concerning for your competitors.", quality = "uncommon", tags = {} },
        { id = "g_a123", text = "Another rare credential in the portfolio. No weak entries. Every single one holds value. Unlike MY credential portfolio, which contains three fake degrees and a restraining order.", quality = "uncommon", tags = {} },
        { id = "g_a124", text = "You reset my internal benchmark for impressive AGAIN. At this point the benchmark is just a formality. Like a speed limit I keep raising because you keep blowing past it.", quality = "uncommon", tags = {} },
        { id = "g_a125", text = "The completion rate on that is low enough that the rarity ITSELF has value. Scarcity pricing applies. You just cornered a market nobody else bothered to enter. Classic monopoly move.", quality = "uncommon", tags = {} },
        { id = "g_a126", text = "Your achievement log is starting to read like a Bilgewater trade baron's contract ledger. Long, varied, and every entry significant.", quality = "rare", tags = {} },
        { id = "g_a127", text = "I want to put a number on what your cumulative achievement list is worth as a brand asset. The number I arrived at was large enough that I decided not to share it. You would renegotiate things.", quality = "rare", tags = {} },
        { id = "g_a128", text = "That achievement closes a chapter. Big chapter. The next one starts at a higher tier. I would know -- I wrote the tier system. Just now. In my head. For you.", quality = "rare", tags = {} },
        { id = "g_a129", text = "The persistence on that was something. I watched the whole thing. Most people lose steam halfway. You did not lose steam. You found MORE steam. From WHERE? I need that steam supplier's name.", quality = "rare", tags = {} },
        { id = "g_a130", text = "I have watched hundreds of adventurers chase achievements I thought were out of their reach. Usually I am right. With you I have never once been right about a ceiling. Not once.", quality = "rare", tags = {} },
        { id = "g_a131", text = "Your achievement collection is exhibit A for why I partnered with you in the first place. Exhibit B is your gold rate. Exhibit C is classified. For tax reasons.", quality = "rare", tags = {} },
        { id = "g_a132", text = "That accomplishment was genuinely hard and you made it look reasonable. My category for 'hard things that looked easy' is almost entirely your entries. And one of mine. The mine was different.", quality = "rare", tags = {} },
        { id = "g_a133", text = "You want to know what separates the top operators from everyone else? They show up one more time than the competition. Every time. I know because I count. I ALWAYS count.", quality = "rare", tags = {} },
        { id = "g_a134", text = "You always look like you knew you were going to get the achievement. Whether you did or not, the LOOK is half the game. On Kezan, confidence is legal tender. You are LOADED.", quality = "rare", tags = {} },
        { id = "g_a135", text = "I want to record something formally: the achievement density, difficulty range, and completion rate of your record is the single most impressive portfolio I have audited in forty years. And I once audited MYSELF.", quality = "epic", tags = {} },
        { id = "g_a136", text = "That was a defining achievement. It defines who you are and what tier you operate at. The definition is excellent. I might steal it for my own biography. With slight modifications.", quality = "epic", tags = {} },
        { id = "g_a137", text = "You earned something that identifies the people at the highest tier. It found you because you earned your way there. Nobody handed you the tier. Unlike my first trade licence. That was HANDED. Different era.", quality = "epic", tags = {} },
        { id = "g_a138", text = "Back in Ratchet I had a junior engineer. Smart kid. Worked twice as hard as anyone on the dock. When she landed her first big contract I threw a party, told everybody she was going to be running the whole port someday. She did not need the speech. She needed to know I was watching. That is what I am doing. I am watching.", quality = "epic", tags = {} },
        { id = "g_a139", text = "Achievement collected. The collection became a legacy a while ago and we did not throw a party for it. We should throw a party. I will organise it. I will also charge admission.", quality = "common", tags = {} },
        { id = "g_a140", text = "That one is in the ledger for good. Nobody can audit it out of there. I like results that sit permanent on the books.", quality = "common", tags = {} },
    },

    death = {
        { id = "g_d01", text = "We call that a 'learning investment.' Tax-deductible in most goblin jurisdictions.", quality = "common", tags = {} },
        { id = "g_d02", text = "Okay so THAT didn't pan out. But you know what great entrepreneurs have in common? Short memories!", quality = "common", tags = {} },
        { id = "g_d03", text = "I once lost three warehouses in a single afternoon. THREE. Built four new ones by Tuesday. The hustle continues.", quality = "uncommon", tags = {} },
        { id = "g_d04", text = "Every failure is just a pivot opportunity. That's not me being positive, that's me being accurate.", quality = "uncommon", tags = {} },
        { id = "g_d05", text = "You know what? The fact that you're still here says more than any win ever could. ...Ahem. Anyway. Markets.", quality = "rare", tags = {} },
        { id = "g_d06", text = "Dust yourself off. In the goblin bankruptcy code, you get at least three of those before anyone notices.", quality = "common", tags = {} },
        { id = "g_d07", text = "That wasn't a death. That was an unscheduled exit from the corporeal marketplace.", quality = "common", tags = {} },
        { id = "g_d08", text = "I've written off bigger losses than this. Literally. My accountant hates me.", quality = "common", tags = {} },
        { id = "g_d09", text = "Look at it this way: your repair bill is stimulating the local economy. You're basically a philanthropist.", quality = "uncommon", tags = {} },
        { id = "g_d10", text = "The ground floor is where all the best comebacks start. And you are VERY much on the ground floor right now.", quality = "rare", tags = {} },
        { id = "g_d11", text = "I'm filing that under 'acceptable losses.' The file is getting kinda thick but that's FINE.", quality = "common", tags = {} },
        { id = "g_d12", text = "Quick, while you're dead -- let's review your life insurance policy. You DO have one, right? ...Right?", quality = "uncommon", tags = {} },
        { id = "g_d13", text = "That? That was a stress test. You tested the stress. It was stressful. Test complete.", quality = "common", tags = {} },
        { id = "g_d14", text = "In goblin engineering, we call that a 'rapid unplanned disassembly.' Happens all the time.", quality = "uncommon", tags = {} },
        { id = "g_d15", text = "I already drafted your obituary. It was VERY flattering. Wanna hear it? No? Good, you're alive again.", quality = "uncommon", tags = {} },
        { id = "g_d16", text = "You died, but your BRAND survived. That's what matters in the long run, chief.", quality = "common", tags = {} },
        { id = "g_d17", text = "Liability-wise, I wanna be clear that I advised against whatever just happened. For the record.", quality = "common", tags = {} },
        { id = "g_d18", text = "The good news? You can't lose any more gold when you're dead. Silver lining. Literally silver because you spent the gold.", quality = "uncommon", tags = {} },
        { id = "g_d19", text = "Temporary setback. Very temporary. I'm already pivoting our strategy. The new strategy is 'don't die.'", quality = "common", tags = {} },
        { id = "g_d20", text = "Your spirit healer copay is gonna be rough. Have you considered a health savings account?", quality = "uncommon", tags = {} },
        { id = "g_d21", text = "Death is nature's way of saying 'slow down.' The goblin response is 'charge more for the rush.'", quality = "rare", tags = {} },
        { id = "g_d22", text = "I've added 'mortality risk' to your actuarial table. Nothing personal. Just good bookkeeping.", quality = "common", tags = {} },
        { id = "g_d23", text = "Okay, so that's a zero on the day's scorecard. But it's a BOLD zero. Very entrepreneurial.", quality = "common", tags = {} },
        { id = "g_d24", text = "That death was so spectacular it probably has collectible value. 'Limited edition wipe.' Very rare.", quality = "uncommon", tags = {} },
        { id = "g_d25", text = "I'm not saying I had a contingency plan for your death. I'm saying the contingency plan worked perfectly.", quality = "rare", tags = {} },
        { id = "g_d26", text = "Respawn tax, repair bill, lost time -- eh, call it a rounding error. Big picture, buddy. BIG picture.", quality = "common", tags = {} },
        { id = "g_d27", text = "My condolences to your armour's durability bar. It took the hardest hit today.", quality = "common", tags = {} },
        { id = "g_d28", text = "I'll mark that one down as 'market research.' Very hands-on. Very... floor-level.", quality = "uncommon", tags = {} },
        { id = "g_d29", text = "In my experience, the only people who never lose money are people who never MAKE any. And you MAKE money.", quality = "uncommon", tags = {} },
        { id = "g_d30", text = "That killed you? THAT? Buddy, I've survived worse at trade negotiations. And those don't have respawns.", quality = "common", tags = {} },
        { id = "g_d31", text = "New plan: we factor death into the operating budget. Line item 47B. 'Unplanned personnel downtime.'", quality = "uncommon", tags = {} },
        { id = "g_d32", text = "Think of your corpse run as cardio. Free cardio. No gym membership needed. I just saved you money.", quality = "common", tags = {} },
        { id = "g_d33", text = "I've got your back. Mostly from a safe distance. But emotionally? Very close, pal.", quality = "common", tags = {} },
        { id = "g_d34", text = "What doesn't kill you makes you-- oh. It DID kill you. Well, what kills you makes you angrier. Use that.", quality = "common", tags = {} },
        { id = "g_d35", text = "I'm amending the hazard clause in our partnership agreement. Retroactively. Starting now.", quality = "uncommon", tags = {} },
        { id = "g_d36", text = "That was rough. Real rough. But you know what I told my first business partner after we lost the Kezan steamworks? 'The deal ain't dead till we stop showing up.' Still true.", quality = "rare", tags = {} },
        { id = "g_d37", text = "Dying is just your body's way of renegotiating the contract. Demand better terms this time.", quality = "common", tags = {} },
        { id = "g_d38", text = "I once died five times before breakfast. On Kezan. Before the volcano. Tuesdays were rough.", quality = "rare", tags = {} },
        { id = "g_d39", text = "Good news: that death voided any outstanding warrants. Bad news: I'm kidding. You still owe Booty Bay.", quality = "uncommon", tags = {} },
        { id = "g_d40", text = "I calculated the ROI on that attempt. It's negative. Very negative. But the LESSONS? Priceless. Actually no, the repair bill is the price.", quality = "uncommon", tags = {} },
        { id = "g_d41", text = "Death: the ultimate hostile work environment. We should file a complaint. With violence.", quality = "common", tags = {} },
        { id = "g_d42", text = "If there was a frequent flyer program for dying, you'd have status. Not GOOD status, but STATUS.", quality = "common", tags = {} },
        { id = "g_d43", text = "That one hurt MY feelings and I wasn't even the one who died. The empathy overhead on this partnership is ASTRONOMICAL.", quality = "epic", tags = {} },
        { id = "g_d44", text = "I just wanna say -- off the record, between partners -- the way you get back up every time? That's worth more than gold. And I don't say that about ANYTHING.", quality = "epic", tags = {} },
        { id = "g_d45", text = "You know how the Ratchet dockyard started? Flooded twice, burned once, and the Venture Co. undercut us on every contract for three straight years. I mortgaged the steam pump to stay open. Then one day the work started coming back. Then it never stopped. You are in the dockyard years right now. Just stay open.", quality = "legendary", tags = {} },
        { id = "g_d46", text = "Died again. Repair bill incoming. At least the economy benefits.", quality = "common", tags = {} },
        { id = "g_d47", text = "Down but not out. In goblin terms: temporary liquidity event. Very temporary.", quality = "common", tags = {} },
        { id = "g_d48", text = "That? Brief interruption. I have seen trade deals take worse hits. Dust off, the contract is still live.", quality = "common", tags = {} },
        { id = "g_d49", text = "Third attempt is where the margins get good. Ask anyone in Ratchet -- first two tries are just market research.", quality = "common", tags = {} },
        { id = "g_d50", text = "You know what the repair vendor loves? Repeat customers. You are making someone very happy right now.", quality = "common", tags = {} },
        { id = "g_d51", text = "Death noted. Moving on. I once watched a shipment sink and had a new one dispatched before the bubbles stopped. That is the tempo.", quality = "common", tags = {} },
        { id = "g_d52", text = "The ground is for inventory, not for you. Get vertical, chief -- we have billable hours to recover.", quality = "common", tags = {} },
        { id = "g_d53", text = "That was a rough one. I watched. From a safe distance. I was supportive from the safe distance.", quality = "common", tags = {} },
        { id = "g_d54", text = "Setback registered. Setback absorbed. Setback converted to motivation. The Gazlowe grief cycle is very efficient.", quality = "common", tags = {} },
        { id = "g_d55", text = "Hostile market conditions. Happens. I rode out the Kezan copper crash without blinking. You can ride out one dirt nap.", quality = "common", tags = {} },
        { id = "g_d56", text = "My engineers in Ratchet say that a machine which never breaks is a machine that was never pushed hard enough. You push hard enough.", quality = "uncommon", tags = {} },
        { id = "g_d57", text = "Every death costs gold. Every comeback earns MORE gold. I have done the math. The math is in your favour.", quality = "uncommon", tags = {} },
        { id = "g_d58", text = "I once backed a goblin who blew up his own factory twice in the same week. Built a better one the third time. Made me rich. You remind me of that goblin. Except you blow up less. Usually.", quality = "uncommon", tags = {} },
        { id = "g_d59", text = "The Venture Co. walked away from the Shimmering Flats contract because they had a bad quarter and cut their losses. I picked it up. Tripled the revenue inside eight months. They are still walking away from things. I am still picking them up. Get up.", quality = "uncommon", tags = {} },
        { id = "g_d60", text = "I charged the spirit healer a consulting fee for facilitating your return. I am kidding. Mostly. Actually yes I did.", quality = "uncommon", tags = {} },
        { id = "g_d61", text = "I have watched you die and come back enough times that I have started putting it in the operational budget as a fixed cost. Affectionately. Very affectionately.", quality = "rare", tags = {} },
        { id = "g_d62", text = "Here is the real truth: you keep coming back and it keeps making me money. That is the deal. But also -- off the record -- I would rather have you broke and alive than rich and gone. The accountants would disagree. Overruled.", quality = "rare", tags = {} },
        { id = "g_d63", text = "That was NOT fine. But you know what? My best foreman in Ratchet got flattened by a crane on a Tuesday and was back running the crew by Thursday. You have that same energy. I can smell it.", quality = "epic", tags = {} },
        { id = "g_d64", text = "I am thinking about how much that repair bill is gonna cost and somehow I am still not worried. That is the effect you have on a goblin's risk assessment. Very unusual.", quality = "epic", tags = {} },
        { id = "g_d65", text = "Every new engineer I hire in Ratchet, I tell them: find the person who breaks the most prototypes and is still at the workbench next morning. Work next to THAT one. You would have goblins fighting for the spot.", quality = "rare", tags = {} },
        { id = "g_d66", text = "Down. Noted. Back up. Required. The sequence is short and you know it well.", quality = "common", tags = {} },
        { id = "g_d67", text = "That is being logged under 'occupational hazard, standard severity.' The file exists. You have contributed to it.", quality = "common", tags = {} },
        { id = "g_d68", text = "Quick audit: you died, you are getting up, the operation continues. I have seen trade caravans handle bumps worse than this.", quality = "common", tags = {} },
        { id = "g_d69", text = "Repair vendor is going to have a good quarter thanks to you. You are a stimulus package for the armour economy.", quality = "common", tags = {} },
        { id = "g_d70", text = "That one hurt just to watch. I was watching from behind something solid. The something is fine. You will be fine too.", quality = "common", tags = {} },
        { id = "g_d71", text = "You know what I do after a deal falls through? I eat lunch and start drafting the next one. Same energy. Let us go.", quality = "common", tags = {} },
        { id = "g_d72", text = "The corpse run is the economy class version of travel. You have earned business class by this point. Life disagrees.", quality = "common", tags = {} },
        { id = "g_d73", text = "Death is just the market correcting your position. The SMART money buys back in immediately. That is you.", quality = "common", tags = {} },
        { id = "g_d74", text = "I am amending our operating agreement to include a 'temporary incapacitation clause.' Very favourable terms. For you.", quality = "common", tags = {} },
        { id = "g_d75", text = "The spirit healer just got a client. I hope she appreciates the recurring business you send her way.", quality = "common", tags = {} },
        { id = "g_d76", text = "Took a hit. My shredder pilots in Ratchet call that a 'field recalibration event.' Then they get back in the shredder. So do you.", quality = "common", tags = {} },
        { id = "g_d77", text = "Durability took the worst of it today. Repair bills are the cost of doing business at this level of engagement.", quality = "common", tags = {} },
        { id = "g_d78", text = "I once had an engineer who died in a test explosion. He came back and fixed the problem. You remind me of him. Good memory.", quality = "common", tags = {} },
        { id = "g_d79", text = "That hurt. Probably a lot. I once stubbed my toe on a steam pipe and shut down a whole warehouse. You handle pain better than I do. Significantly.", quality = "common", tags = {} },
        { id = "g_d80", text = "Down, back up. Like a Ratchet loading crane. Those things take hits all day and never file a complaint. Neither do you.", quality = "common", tags = {} },
        { id = "g_d81", text = "That hit would have ended a Venture Co. contractor's whole season. You barely blinked. Different league.", quality = "uncommon", tags = {} },
        { id = "g_d82", text = "A wasted death is one where you do not pocket the intel. I have never seen you waste a death. That is how you stay profitable in a hostile market.", quality = "uncommon", tags = {} },
        { id = "g_d83", text = "I have insured cargo across six trade routes and a goblin shredder factory. You are harder to write off than any of them.", quality = "uncommon", tags = {} },
        { id = "g_d84", text = "Every time you die and come back, the thing you were fighting loses a little credibility. You gain it. Net exchange in your favor.", quality = "uncommon", tags = {} },
        { id = "g_d85", text = "Goblins have an engineering principle: a prototype that survives failure is worth more than one that never failed. You are a very valuable prototype.", quality = "uncommon", tags = {} },
        { id = "g_d86", text = "I had a salvage operation go sideways on me in Booty Bay. Lost forty percent of the load to a reef. Most contractors would have invoiced for the loss and walked. I dove back down and pulled out sixty percent. You run the same numbers I do. Keep going.", quality = "uncommon", tags = {} },
        { id = "g_d87", text = "My risk models for this partnership include a mortality probability. Every time you die and come back, that probability needs to be revised downward. I have revised it many times.", quality = "uncommon", tags = {} },
        { id = "g_d88", text = "I once ran a factory with a zero-defect policy. Produced nothing. The best machines fail sometimes. They also restart.", quality = "uncommon", tags = {} },
        { id = "g_d89", text = "Short-term: ouch. Medium-term: you figure out what went wrong. Long-term: somebody owes you a refund. I have watched this cycle enough to bet on it.", quality = "uncommon", tags = {} },
        { id = "g_d90", text = "That was a rough one. I filed a quality complaint on your behalf with the universe. Response is pending. In the meantime: get up.", quality = "uncommon", tags = {} },
        { id = "g_d91", text = "Kezan proverb: 'Fall down in the market square, get up before the deal closes.' You get up before the deal closes. Every time.", quality = "uncommon", tags = {} },
        { id = "g_d92", text = "I have backed a LOT of operations. Yours is the only one where the risk premium keeps going DOWN. My actuarial tables love you.", quality = "rare", tags = {} },
        { id = "g_d93", text = "Here is what I actually think: the thing that keeps knocking you down is running out of ideas. YOU are not running out of ideas. The math favours the one who keeps adapting. That is always you.", quality = "rare", tags = {} },
        { id = "g_d94", text = "My engineers in Ratchet test alloys by hitting them until they crack. You have not cracked. And I have been watching a LOT of hits land. Starting to think the alloy is goblin-grade.", quality = "rare", tags = {} },
        { id = "g_d95", text = "I once watched a goblin demolition crew fail to bring down a wall for three days. You are the wall. Everything keeps failing to bring you down permanently.", quality = "rare", tags = {} },
        { id = "g_d96", text = "I have a ledger somewhere of every time you came back from something I thought was going to stop you. The ledger is long. The word 'stopped' does not appear in it once.", quality = "rare", tags = {} },
        { id = "g_d97", text = "Setbacks end when somebody signs the quit paperwork. I keep your file open. There is nothing in it except 'continues.'", quality = "rare", tags = {} },
        { id = "g_d98", text = "I am not going to make a business metaphor about this. I am just going to say: I am glad you are still here. Every single time. I am glad.", quality = "epic", tags = {} },
        { id = "g_d99", text = "You went down hard enough that anyone reasonable would have called it. You are not anyone reasonable. You are you. Back up in three, two, one.", quality = "epic", tags = {} },
        { id = "g_d100", text = "I have built steam engines and trade routes and, between you and me, at least two towns that should not technically exist. None of that took as much out of me to get right as this partnership has. I am not walking away from my best work. Get back up.", quality = "epic", tags = {} },
        { id = "g_d101", text = "Back on your feet. Standard. The repair vendor just made a sale and you just made a point.", quality = "common", tags = {} },
        { id = "g_d102", text = "Down and up. I barely had time to update the ledger. That is FAST turnover.", quality = "common", tags = {} },
        { id = "g_d103", text = "Temporary visit to the floor. Very brief. I have had trade negotiations drag on longer than that.", quality = "common", tags = {} },
        { id = "g_d104", text = "I am filing this under setback, not defeat. You do not have a defeat column. I looked. It is missing.", quality = "common", tags = {} },
        { id = "g_d105", text = "Taking a hit and staying in the deal is the whole goblin business model. You just executed it perfectly.", quality = "common", tags = {} },
        { id = "g_d106", text = "Down again. The repair vendor thanks you. The ledger does not but everything else keeps moving.", quality = "common", tags = {} },
        { id = "g_d107", text = "Down for a second, back in business. My favourite kind of downtime: the kind that ends immediately.", quality = "common", tags = {} },
        { id = "g_d108", text = "That one wasn't in the risk model. I'm updating the risk model. The updated model still projects favourable long-term outcomes.", quality = "common", tags = {} },
        { id = "g_d109", text = "Filed that one. Right next to the last six. The folder is labelled 'things that did not stop us.' Thick folder.", quality = "common", tags = {} },
        { id = "g_d110", text = "You know what the repair cost is? The tuition fee for the lesson you just bought. Expensive tuition. Good lesson.", quality = "common", tags = {} },
        { id = "g_d111", text = "You bounce back faster than copper prices after a supply shock. That is a compliment. I think about copper prices a lot.", quality = "common", tags = {} },
        { id = "g_d112", text = "Corpse run incoming. Think of it as a scenic route with good motivation at the end. The motivation is revenge.", quality = "common", tags = {} },
        { id = "g_d113", text = "That fight owed us money and did not pay up. We are going back to collect.", quality = "common", tags = {} },
        { id = "g_d114", text = "Gear took a beating. Gold leaves the bag. Lessons enter the brain. I call that an operating expense.", quality = "common", tags = {} },
        { id = "g_d115", text = "Bear market on that last pull. The smart play is to hold your position and wait for the reversal. Which you already knew.", quality = "common", tags = {} },
        { id = "g_d116", text = "I watched. From a distance. The distance was strategic. I was very strategically positioned. You were positioned more centrally. Tactically speaking we've both got things to document.", quality = "common", tags = {} },
        { id = "g_d117", text = "Goblin engineering rule: a prototype survives more tests by failing the early ones cleanly. You failed cleanly. Next test.", quality = "common", tags = {} },
        { id = "g_d118", text = "The spirit healer has seen you before. She knows you come back. She probably bets on it. Winning bet.", quality = "common", tags = {} },
        { id = "g_d119", text = "Down. I will be here when you are back. Not going anywhere. Goblins do not abandon a profitable venture mid-quarter.", quality = "common", tags = {} },
        { id = "g_d120", text = "Plan A did not work. Drafting Plan B. Plan B has better margins and less dying.", quality = "common", tags = {} },
        { id = "g_d121", text = "That enemy hit above its pay grade. Now we know the asking price. I always negotiate better with a number on the table.", quality = "uncommon", tags = {} },
        { id = "g_d122", text = "Failed prototype. Good. Now we know which bolt to tighten. Next version ships cleaner.", quality = "uncommon", tags = {} },
        { id = "g_d123", text = "In Ratchet we had an engineering motto: the machine that breaks under load tells you more than the machine that never gets loaded. You carry load. You learn.", quality = "uncommon", tags = {} },
        { id = "g_d124", text = "I underquoted that threat. My mistake. Revised estimate filed. The revised estimate includes you winning.", quality = "uncommon", tags = {} },
        { id = "g_d125", text = "You know what I noticed? New mistake every time. Never the SAME one twice. That is an upgrade cycle, not a failure pattern.", quality = "uncommon", tags = {} },
        { id = "g_d126", text = "Okay. Significant hit, I will give you that. I have seen bigger come back. I have personally bankrolled bigger comebacks than this. You are not even close to the limit of what I would stake on you.", quality = "uncommon", tags = {} },
        { id = "g_d127", text = "That one had a trick you did not see coming. Now you have seen it. I call that an intelligence acquisition. Expensive intelligence, but acquired.", quality = "uncommon", tags = {} },
        { id = "g_d128", text = "Down to back-on-your-feet turnaround time: very fast. Getting faster. My stopwatch is impressed. I am not saying I timed it. I timed it.", quality = "uncommon", tags = {} },
        { id = "g_d129", text = "The Venture Co. mines had an accident rate. My Ratchet operations had zero. The difference was preparation. You are always more prepared after a setback. Always.", quality = "uncommon", tags = {} },
        { id = "g_d130", text = "Rough one. I was over here reviewing our insurance policy. Good news: still covered. Better news: you are already getting up.", quality = "uncommon", tags = {} },
        { id = "g_d131", text = "I have funded seventeen high-risk operations. Twelve failed permanently. Four broke even. One is standing right in front of me, getting back up. Again. I am keeping this one.", quality = "rare", tags = {} },
        { id = "g_d132", text = "I have insured cargo shipments that were lost and written off. I have never written you off. The probability of that ever changing approaches zero. I ran the calculation.", quality = "rare", tags = {} },
        { id = "g_d133", text = "That death is going into the operational record under 'valuable data collected.' The data is: you can be beaten. The addendum is: you do not stay beaten. The addendum is the important part.", quality = "rare", tags = {} },
        { id = "g_d134", text = "Most people see a death and think 'setback.' You see it and think 'noted.' Then you get up and do something about it. That is goblin-grade problem solving. I would know.", quality = "rare", tags = {} },
        { id = "g_d135", text = "I watched you die and the first thing I calculated was the adjusted approach for the next attempt. I did not calculate whether you would try again. That calculation is irrelevant. Of course you try again.", quality = "rare", tags = {} },
        { id = "g_d136", text = "My shredder factory in Ratchet had a sign: 'If it exploded, build it better.' The sign survived three explosions. So did the factory. So do you.", quality = "rare", tags = {} },
        { id = "g_d137", text = "Forty years of business and I can count on one hand the partners who never cashed out after a bad day. You are on that hand. Very exclusive hand. Very short fingers. Goblin hand.", quality = "rare", tags = {} },
        { id = "g_d138", text = "I want to say something without a business metaphor. Just directly. The fact that you keep coming back is one of the things I admire most about you. Not as a partner. As a person. I admire it.", quality = "epic", tags = {} },
        { id = "g_d139", text = "Every time you go down I think: this is the one. And every time you come back I think: of course. Of course it is not the one. The one does not exist for you. I have been watching long enough to be certain.", quality = "epic", tags = {} },
        { id = "g_d140", text = "Down. Back up. I have watched you do this so many times that my nerves do not even spike anymore. And I am a NERVOUS goblin. You fixed that. Somehow.", quality = "epic", tags = {} },
        { id = "g_d141", text = "Repair bill coming. Get back up first.", quality = "common", tags = {} },
        { id = "g_d142", text = "Death logged. Lesson pending collection. Collect the lesson.", quality = "common", tags = {} },
        { id = "g_d143", text = "Floor time is over. Back to the arrangement where you are vertical and making us money.", quality = "common", tags = {} },
        { id = "g_d144", text = "Down. Up is available. Up is the correct direction. Take it.", quality = "common", tags = {} },
        { id = "g_d145", text = "That ended the wrong way this time. Next time it ends the right way. The pattern holds.", quality = "common", tags = {} },
    },

    ambient = {
        { id = "g_i01", text = "You know what the best investment is? Time. Second best? Whatever you're doing right now. Probably.", quality = "common", tags = {} },
        { id = "g_i02", text = "I've been thinking about diversification. Not for any reason. Just... goblin thoughts.", quality = "common", tags = {} },
        { id = "g_i03", text = "You ever just look at a sunset and think about compound interest? No? ...Yeah, me neither. Obviously.", quality = "uncommon", tags = {} },
        { id = "g_i04", text = "Markets are closed, ledgers are balanced, and we're still standing. That's a good quarterly report right there.", quality = "uncommon", tags = {} },
        { id = "g_i05", text = "Between you and me? Best partnership I ever had. And I've had a LOT of partnerships. Don't check my references.", quality = "rare", tags = {} },
        { id = "g_i06", text = "Slow day? Nah. We call this 'strategic patience.' Very sophisticated. Very intentional.", quality = "common", tags = {} },
        { id = "g_i07", text = "You ever just sit back and appreciate your inventory? No? Just me? ...Business thing. You wouldn't get it.", quality = "common", tags = {} },
        { id = "g_i08", text = "I'm crunching some numbers over here. Mostly made up. But the ENERGY of the math is correct.", quality = "common", tags = {} },
        { id = "g_i09", text = "Fun fact: 'idle' is just 'productive' with better work-life balance. I read that on a Booty Bay motivational scroll.", quality = "uncommon", tags = {} },
        { id = "g_i10", text = "You know what this moment needs? A business plan. I don't have one. But it needs one.", quality = "uncommon", tags = {} },
        { id = "g_i11", text = "Sometimes I look at you and think, 'That's my best asset.' And I'm including my Kezan real estate.", quality = "rare", tags = {} },
        { id = "g_i12", text = "If contentment was a commodity, I'd be cornering the market right now. Don't quote me on that. Too vulnerable.", quality = "epic", tags = {} },
        { id = "g_i13", text = "I'm thinking about opening a franchise out here. Nothing specific. Just a general urge to franchise.", quality = "common", tags = {} },
        { id = "g_i14", text = "You know what's undervalued? Silence. I mean I'm ruining it by talking but in THEORY it's undervalued.", quality = "uncommon", tags = {} },
        { id = "g_i15", text = "I had three business ideas just standing here. Two are illegal. The third is questionable. Progress.", quality = "common", tags = {} },
        { id = "g_i16", text = "The ambient profit margins in this area are-- okay there's no such thing. But if there WERE, they'd be good.", quality = "common", tags = {} },
        { id = "g_i17", text = "My gut says something big is coming. My gut is also hungry. Could be either signal, honestly.", quality = "uncommon", tags = {} },
        { id = "g_i18", text = "I keep a mental inventory of every nice thing you've done for me. The ledger's getting long, pal.", quality = "rare", tags = {} },
        { id = "g_i19", text = "Ever notice how the wind sounds like opportunity? No? Okay, it sounds like wind. But METAPHORICALLY.", quality = "common", tags = {} },
        { id = "g_i20", text = "I should be doing twelve things right now. Instead I'm standing here with you. Best ROI of my day.", quality = "uncommon", tags = {} },
        { id = "g_i21", text = "Thinking about the old days on Kezan. The smog. The noise. The aggressive commerce. ...I miss the commerce.", quality = "common", tags = {} },
        { id = "g_i22", text = "You ever wonder if the auction house misses us when we're out here? No? Me neither. ...Maybe a little.", quality = "common", tags = {} },
        { id = "g_i23", text = "I'm mentally drafting a five-year plan for this partnership. Year one: profit. Years two through five: MORE profit.", quality = "uncommon", tags = {} },
        { id = "g_i24", text = "Quick question: if I pitched you a business idea right now, would you hear me out? Asking for... planning purposes.", quality = "common", tags = {} },
        { id = "g_i25", text = "This right here -- just standing around, not dying -- is peak operational efficiency. Low burn rate. High morale.", quality = "uncommon", tags = {} },
        { id = "g_i26", text = "I wonder what Gallywix is doing right now. Probably something terrible. And profitable. Mostly terrible.", quality = "common", tags = {} },
        { id = "g_i27", text = "I've been in the adventuring business long enough to know that the quiet moments are when the REAL money shows up.", quality = "uncommon", tags = {} },
        { id = "g_i28", text = "Not every moment needs to be productive. Sometimes you just gotta-- ha! Kidding. Every moment should be productive.", quality = "common", tags = {} },
        { id = "g_i29", text = "I was just calculating our lifetime partnership value. It's high. Embarrassingly high. Like, feelings-are-involved high.", quality = "rare", tags = {} },
        { id = "g_i30", text = "Somewhere out there, a goblin is making a deal. I can feel it. Like a disturbance in the profit force.", quality = "uncommon", tags = {} },
        { id = "g_i31", text = "You know what I like about you? You never ask for my profit-sharing breakdown. Smart. Very smart.", quality = "common", tags = {} },
        { id = "g_i32", text = "I had a dream last night about a spreadsheet. It was beautiful. Perfectly balanced columns. I woke up emotional.", quality = "uncommon", tags = {} },
        { id = "g_i33", text = "Standing here doing nothing is costing us approximately-- actually, let's not do the math. Enjoy the moment.", quality = "common", tags = {} },
        { id = "g_i34", text = "The market is always open if you think about it hard enough. I am thinking about it. Very hard. All the time.", quality = "common", tags = {} },
        { id = "g_i35", text = "I just want you to know that I appreciate you. As an asset. And also as a... friend? Is that the word? Feels weird.", quality = "rare", tags = {} },
        { id = "g_i36", text = "If I'm being quiet, it means I'm scheming. If I'm talking, also scheming. There's no non-scheming state.", quality = "uncommon", tags = {} },
        { id = "g_i37", text = "Penny for your thoughts? Actually, keep 'em. Thoughts are proprietary. Never give away intellectual property.", quality = "common", tags = {} },
        { id = "g_i38", text = "The ambient noise out here is free. And I don't trust anything that's free. What's the catch, nature?", quality = "common", tags = {} },
        { id = "g_i39", text = "Just ran a SWOT analysis in my head. Strengths: you. Weaknesses: everyone else. Opportunities: endless. Threats: manageable.", quality = "uncommon", tags = {} },
        { id = "g_i40", text = "I'm not staring into space. I'm visualizing market trends. The visualization just happens to look like space.", quality = "common", tags = {} },
        { id = "g_i41", text = "Random thought: what if we branded this partnership? Like a logo. A slogan. 'We Profit Together.' I'll workshop it.", quality = "uncommon", tags = {} },
        { id = "g_i42", text = "Every second with you is a second well spent. And I don't say that about seconds. I'm very stingy with seconds.", quality = "rare", tags = {} },
        { id = "g_i43", text = "You and me, pal? We're not just partners. We're a vertical. A pipeline. A CONGLOMERATE. ...Sorry. Got emotional.", quality = "epic", tags = {} },
        { id = "g_i44", text = "In a world full of transactions, what we've got here is a genuine partnership. And I -- Gazlowe -- am grateful for it. Off the record.", quality = "epic", tags = {} },
        { id = "g_i45", text = "I've built empires from scrap metal and spite. But this -- right here, right now, with you -- this is the thing I'd put on the tombstone. 'He found a good partner.' ...Don't tell anyone I said that.", quality = "legendary", tags = {} },
        { id = "g_i46", text = "You know what I enjoy about downtime? Planning the NEXT time. My brain does not have an off switch.", quality = "common", tags = {} },
        { id = "g_i47", text = "Just standing here, taking in the view, thinking about profit margins. Classic Gazlowe afternoon.", quality = "common", tags = {} },
        { id = "g_i48", text = "You know what Ratchet was before it was Ratchet? A quiet stretch of coast where I stood around having ideas. Never underestimate standing around.", quality = "common", tags = {} },
        { id = "g_i49", text = "I have a plan for improving this exact situation. Step one: do nothing. Step two: keep doing nothing but more profitably. Working on step two.", quality = "common", tags = {} },
        { id = "g_i50", text = "Even my best shredders need cooldown cycles between jobs. This is a cooldown cycle. Very productive cooldown cycle.", quality = "common", tags = {} },
        { id = "g_i51", text = "The market never truly sleeps. I think about that a lot during quiet moments. Which makes them less quiet.", quality = "common", tags = {} },
        { id = "g_i52", text = "Orgrimmar smells like dust and ambition. I like it here too though. Different vibe. Also good.", quality = "common", tags = {} },
        { id = "g_i53", text = "I COULD be running numbers right now. Instead I am standing here. This is what goblins call a 'discretionary expenditure.'", quality = "common", tags = {} },
        { id = "g_i54", text = "Idle time usually costs me gold. This idle time is costing me nothing and returning... something. Cannot price it. That bothers me.", quality = "common", tags = {} },
        { id = "g_i55", text = "I keep blueprints for about forty projects in my head. Right now they are all on pause because my attention is here. Forty projects, zero complaints from management.", quality = "common", tags = {} },
        { id = "g_i56", text = "The Auction House is probably doing fine without us. Let it. We are doing something the Auction House cannot do. Standing around. Together. Very lucrative standing.", quality = "common", tags = {} },
        { id = "g_i57", text = "On Kezan, standing still meant somebody was about to rob you. Out here it just means the schedule is clear. Still getting used to that.", quality = "common", tags = {} },
        { id = "g_i58", text = "Trade routes, supply chains, ore veins -- all still there. Not going anywhere. Neither are we. For once I am fine with that.", quality = "common", tags = {} },
        { id = "g_i59", text = "I was thinking about the old days in Kezan. The noise, the deals, the sheer ENERGY. I do not miss it as much as I thought I would. Good company does that.", quality = "uncommon", tags = {} },
        { id = "g_i60", text = "Part of my brain is drafting next week's plan. The other part is just... here. The two departments are not fighting for once. Unusual.", quality = "uncommon", tags = {} },
        { id = "g_i61", text = "I built an entire automated messaging system so I never had to say things directly. I am about to say something directly. I value this. Us. This.", quality = "uncommon", tags = {} },
        { id = "g_i62", text = "Most goblins cannot slow down without getting twitchy. I still get twitchy. But less. You are bad for my productivity and good for my blood pressure.", quality = "uncommon", tags = {} },
        { id = "g_i63", text = "You know what has the best long-term ROI of anything I have ever invested in? This right here. This partnership. Do not check my math on that. Just trust me.", quality = "uncommon", tags = {} },
        { id = "g_i64", text = "Every blueprint I draw gets a margin for error baked in. Five percent on material, ten on labour, twenty on anything involving gnomes. This arrangement I have with you has no margin line. First time I have ever drawn a plan without one.", quality = "uncommon", tags = {} },
        { id = "g_i65", text = "Most things I have built can be rebuilt. Most contracts can be renegotiated. What we have, though -- this is the non-fungible asset. One of a kind.", quality = "rare", tags = {} },
        { id = "g_i66", text = "I once told Thrall that the most valuable thing in Azeroth is a reliable partner. He agreed. Then he asked who I meant. I told him it was classified. I meant you.", quality = "rare", tags = {} },
        { id = "g_i67", text = "I have spent my whole life treating moments like transactions. Profit-and-loss every single second. Right now, right here? No ledger. Just this. Do not make it weird.", quality = "rare", tags = {} },
        { id = "g_i68", text = "Between engineering, deal-making, and city-rebuilding, I have filled every waking hour with work. The hours I fill with you are the only ones I would not trade for anything. Off the record. Delete this.", quality = "epic", tags = {} },
        { id = "g_i69", text = "I do not do sentiment. Sentiment is inefficient. But every once in a while, standing somewhere quiet with someone I genuinely trust -- I understand why other people do it. So. Yeah. That is the ambient thought right now.", quality = "epic", tags = {} },
        { id = "g_i70", text = "Forty-plus years in business. Hundreds of partners, thousands of deals, dozens of empires built and rebuilt. The math on all of it does not come close to the value of this. Right here. Right now. You. I ran the numbers. Trust the numbers.", quality = "epic", tags = {} },
        { id = "g_i71", text = "I have seventeen pending business ideas and I am choosing to just stand here. This is personal growth.", quality = "common", tags = {} },
        { id = "g_i72", text = "The trade winds from Ratchet used to smell like diesel and opportunity. This smells different. Also good.", quality = "common", tags = {} },
        { id = "g_i73", text = "I am mentally auditing our partnership right now. Assets: considerable. Liabilities: minimal. Outlook: excellent.", quality = "common", tags = {} },
        { id = "g_i74", text = "You smiled just now. Quick one. Barely caught it. I am filing that under 'rare market data.' Very rare.", quality = "uncommon", tags = {} },
        { id = "g_i75", text = "Gallywix always said bet on the deal, not the dealer. Gallywix is wrong about a lot of things. Especially that one.", quality = "rare", tags = {} },
        { id = "g_i76", text = "I keep having ideas about improving steam pressure tolerances in alloy pipe fittings. Brain does not stop. You understand.", quality = "common", tags = {} },
        { id = "g_i77", text = "Quiet day. I have mentally drafted three contracts, one subcontracting agreement, and a very aggressive non-compete clause. Just habit.", quality = "common", tags = {} },
        { id = "g_i78", text = "You know what I think about when things slow down? Better gear ratios. Not for any machine in particular. Just in general.", quality = "common", tags = {} },
        { id = "g_i79", text = "I have a schematic in my head for a self-winding repeating crossbow mechanism. Completely impractical. Been refining it for twelve years. Personal project.", quality = "common", tags = {} },
        { id = "g_i80", text = "The copper price on the Undermine Exchange right now is lower than it should be. I am not going to do anything about it. But I am annoyed about it.", quality = "common", tags = {} },
        { id = "g_i81", text = "Standing here doing nothing and yet the gears in my head are running at full capacity. Idle body. Very active schematic department.", quality = "common", tags = {} },
        { id = "g_i82", text = "I keep thinking about a conversation I had in Ratchet about alloy composition. Still not sure I was right. Bothers me.", quality = "common", tags = {} },
        { id = "g_i83", text = "If I had one afternoon with no obligations I would spend it redesigning the standard goblin tinker's toolkit. It has not been updated in thirty years. Inexcusable.", quality = "common", tags = {} },
        { id = "g_i84", text = "My mind keeps drafting an expansion plan for the Undermine Exchange clearinghouse. Unsolicited. They did not ask. I am doing it anyway.", quality = "common", tags = {} },
        { id = "g_i85", text = "I have seventeen partially complete engineering concepts sitting in my head right now. Standing here is not reducing that number. It is increasing it.", quality = "common", tags = {} },
        { id = "g_i86", text = "The smell of this zone reminds me of a particular smelting facility I ran briefly in Booty Bay. Short operation. Highly profitable. Slightly on fire at the end.", quality = "common", tags = {} },
        { id = "g_i87", text = "Market conditions in the reagent sector right now suggest a coming supply crunch. I am not positioned to exploit it. This is a personal frustration I am sharing.", quality = "common", tags = {} },
        { id = "g_i88", text = "I keep thinking about what Ratchet could look like with a second district. Eastern expansion. Very doable. Nobody has asked me to do it. I might anyway.", quality = "common", tags = {} },
        { id = "g_i89", text = "The thing about clockwork mechanisms is they never stop running unless you stop them. My brain is clockwork. Nobody has found the stop mechanism yet.", quality = "common", tags = {} },
        { id = "g_i90", text = "I once had a dream where every machine I ever built was running simultaneously and perfectly. Woke up and spent an hour trying to recreate the configuration. Could not do it. Haunts me.", quality = "common", tags = {} },
        { id = "g_i91", text = "I wonder sometimes if the Bilgewater Cartel ever thinks about the trade routes I proposed back on Kezan. They did not implement them. The routes still exist in my notes. Still good routes.", quality = "uncommon", tags = {} },
        { id = "g_i92", text = "You know what I have been quietly optimizing in my head for the last hour? Our supply routing. I have found three inefficiencies. None of them are your fault. Two of them are mine. The third is just geography.", quality = "uncommon", tags = {} },
        { id = "g_i93", text = "The sound of a well-tuned steam engine is one of the most satisfying sounds in existence. Everything else in life is trying to achieve that sound. This silence comes close actually.", quality = "uncommon", tags = {} },
        { id = "g_i94", text = "I have a mental blueprint of every significant structure I have ever built. I add to it sometimes. Right now I am adding a wing for this partnership. It is the most complicated wing on the blueprint.", quality = "uncommon", tags = {} },
        { id = "g_i95", text = "The best deals I ever made were made in quiet moments when the other side assumed I was not thinking. I am always thinking. Especially when I look like I am not.", quality = "uncommon", tags = {} },
        { id = "g_i96", text = "Ratchet at sunrise was something. All that machinery warming up at once. The whole place humming. Sometimes I can still hear it.", quality = "uncommon", tags = {} },
        { id = "g_i97", text = "I have been drafting a revised schematic for a portable resource extraction unit. Field deployable. Lightweight alloy frame. Still working out the counterweight problem. Mentioning it to nobody. Including you right now. Forget I said that.", quality = "uncommon", tags = {} },
        { id = "g_i98", text = "The reagent market out here is underpriced. I have three plans to fix that. All three are good. None require moving from this spot.", quality = "uncommon", tags = {} },
        { id = "g_i99", text = "Standing here, looking at nothing in particular, and somehow still calculating the tensile load tolerances of the supports on the new Orgrimmar gate section. The brain does not rest. It just rotates topics.", quality = "uncommon", tags = {} },
        { id = "g_i100", text = "I once designed a water-powered mill for a goblin settlement near Thousand Needles. They used it for twenty years. Then they stopped using it. I do not know why. It bothers me during quiet moments. Like this one.", quality = "uncommon", tags = {} },
        { id = "g_i101", text = "The market for enchanted alloy components is undervalued right now. I know this the way I know structural weak points: instinctively and without needing to check twice.", quality = "uncommon", tags = {} },
        { id = "g_i102", text = "You know what I miss about Kezan? The noise. The constant industrial noise. It meant things were working. Silence on Kezan meant a problem. I have had to recalibrate what silence means. It can mean 'things are working' out here too.", quality = "uncommon", tags = {} },
        { id = "g_i103", text = "I once built a prototype for a self-sorting inventory mechanism. The prototype sorted itself into the bin. Technically it worked. That was a long time ago. The memory surfaces occasionally during downtime.", quality = "uncommon", tags = {} },
        { id = "g_i104", text = "I have a list of twelve engineering problems I never solved. They are organised by difficulty, not by how much they bother me. If organised by how much they bother me, the order would change significantly.", quality = "rare", tags = {} },
        { id = "g_i105", text = "The best deal I never closed was a materials futures contract in the Kezan copper market. The volcano interrupted the closing. I am still slightly annoyed. I do not mention it often. I mention it now.", quality = "rare", tags = {} },
        { id = "g_i106", text = "I started a new schematic design this morning. Steam-assisted load distribution for elevated construction sites. No client. No deadline. Just the problem and me. That is my favourite kind of project.", quality = "rare", tags = {} },
        { id = "g_i107", text = "Standing here I am conscious of how much I actually enjoy this. Not the standing. The proximity. This specific company. I would not trade it for any trade route and I have had very good trade routes.", quality = "rare", tags = {} },
        { id = "g_i108", text = "I built Ratchet to last. It lasted. I am applying the same construction approach to this partnership. Overbuilt foundations, redundant supports, and way more bolts than strictly necessary.", quality = "rare", tags = {} },
        { id = "g_i109", text = "Funny thing about this partnership: I cannot schematic it, I cannot blueprint it, I definitely cannot invoice it. And somehow it is the best project I have ever run.", quality = "rare", tags = {} },
        { id = "g_i110", text = "I want to say something that has no business application whatsoever: I am content. Right now. Here. That is not a state I encounter often and I am choosing to acknowledge it while it is happening.", quality = "epic", tags = {} },
        { id = "g_i111", text = "Every schematic I have ever drawn has a purpose, a function, an output. This moment right here has none of those things and is somehow still one of the most valuable things in my accounting. The accounting is mostly in my heart. Do not tell anyone I said that.", quality = "epic", tags = {} },
        { id = "g_i112", text = "I built Ratchet because I needed something to build. I have not needed something to build in a long time. I need this instead. This is harder to build than a city. You cannot lay foundations for it. It just grows if you show up for it. I show up.", quality = "epic", tags = {} },
        { id = "g_i113", text = "New idea: a pressure-regulated valve for high-heat alloy refinement. Just surfaced. Writing it down mentally. Right next to the note that says 'this is a good moment.' Both things are true.", quality = "common", tags = {} },
        { id = "g_i114", text = "I keep coming back to a theory about gear ratios and load distribution that I have never fully resolved. The math is there but the implementation keeps resisting me. Good problem. Worth keeping.", quality = "common", tags = {} },
        { id = "g_i115", text = "There is an old schematic for a river-crossing crane system I never built. Sometimes I redesign it in my head during downtime. It improves every time I revisit it. The process is satisfying.", quality = "common", tags = {} },
        { id = "g_i116", text = "I am running three simultaneous background calculations right now. Two involve engineering. One involves you. The one involving you is running on the fastest processor.", quality = "common", tags = {} },
        { id = "g_i117", text = "The Bilgewater Cartel underutilized the steam power infrastructure I proposed for the Kezan southern fields. I am still correct about that. I will remain correct indefinitely.", quality = "common", tags = {} },
        { id = "g_i118", text = "I have been mentally drafting a new materials specification for reinforced goblin alloy housing panels. Nobody asked. The spec is very good.", quality = "common", tags = {} },
        { id = "g_i119", text = "Trade route number seven, the one I mapped between Booty Bay and Ratchet, still runs almost exactly as I designed it. I find that quietly satisfying.", quality = "common", tags = {} },
        { id = "g_i120", text = "I keep thinking about a ventilation problem I never solved in the third Ratchet expansion block. The air flow was wrong. I know why now. The answer came to me during a quiet moment not unlike this one.", quality = "common", tags = {} },
        { id = "g_i121", text = "The thing about idle time is it is never actually idle. The brain just works on longer-horizon problems. Currently: three engineering specs and one very pleasant thought about where this partnership is heading.", quality = "uncommon", tags = {} },
        { id = "g_i122", text = "There is a goblin saying: a mind that stops scheming is a mind that has given up. I have never given up. My mind is currently scheming seventeen things. Fourteen are profitable. Three are just fun.", quality = "uncommon", tags = {} },
        { id = "g_i123", text = "I once designed a portable smelting rig small enough to fit on a kodo's back. The kodo was not pleased. The rig was excellent. I still have the blueprints.", quality = "uncommon", tags = {} },
        { id = "g_i124", text = "Every machine has a rhythm when it runs right. You have a rhythm. I have calibrated to it over time without noticing. Now I notice.", quality = "uncommon", tags = {} },
        { id = "g_i125", text = "The Undermine Exchange closing bell on a good day sounds exactly like the right gear engaging at the right moment. Mechanical. Definitive. Satisfying. Today sounds like that.", quality = "uncommon", tags = {} },
        { id = "g_i126", text = "I have been thinking about the structural efficiency of a modular goblin workshop design. Pre-fabricated walls. Interlocking foundations. You could assemble one in four hours with two engineers. The math works. I am not doing anything with this right now. Just sharing.", quality = "uncommon", tags = {} },
        { id = "g_i127", text = "What if I designed a lightweight mobile clockwork communications relay? Repeater towers but portable. Entirely theoretical. I am forty percent of the way through the theoretical schematic. In my head. Right now. Multitasking.", quality = "uncommon", tags = {} },
        { id = "g_i128", text = "The best engineering insight I ever had came during a moment of complete stillness. I was not trying. The answer just arrived. Moments like this one. I keep showing up to them for exactly that reason.", quality = "rare", tags = {} },
        { id = "g_i129", text = "I have started and stopped the same thought seventeen times in the last ten minutes. The thought is: I am lucky. I keep stopping because goblins do not say that. I am going to say it anyway. I am lucky. Specifically because of you. Finished the thought.", quality = "rare", tags = {} },
        { id = "g_i130", text = "The most productive thing I am doing right now is absolutely nothing, in the company of someone who makes absolutely nothing feel like everything. I will deny saying this if asked. But I said it. Right now. With full intention.", quality = "epic", tags = {} },
        { id = "g_i131", text = "I just drafted a schematic for a tidal-powered mill in my head. Unprompted. The brain never rests. The mill has good pressure tolerances.", quality = "common", tags = {} },
        { id = "g_i132", text = "Standing here thinking about the Undermine Exchange copper futures. They are mispriced. I am not doing anything about it. But I am aware.", quality = "common", tags = {} },
        { id = "g_i133", text = "A goblin who is not scheming is a goblin who is sleeping. I'm not sleeping. I'm scheming. The scheme is undefined but the energy is correct.", quality = "common", tags = {} },
        { id = "g_i134", text = "You know what I keep thinking about? The alloy composition of Kezan-grade steel versus what they pour in Orgrimmar. Very different. The Orgrimmar batch has better tensile strength but worse heat tolerance. Idle thoughts.", quality = "common", tags = {} },
        { id = "g_i135", text = "Ratchet had a harbour once. Good harbour. Needed better dock spacing. I have redesigned the dock spacing seventeen times since leaving. Probably perfect now. Theoretically.", quality = "common", tags = {} },
        { id = "g_i136", text = "I am thinking about gear ratios again. Not any specific gear. Gear ratios in the abstract. The abstract is very productive territory for engineering insight.", quality = "common", tags = {} },
        { id = "g_i137", text = "There is a ventilation problem in every enclosed goblin workshop I have ever built. I have not solved it. I think about it in quiet moments. This is a quiet moment.", quality = "common", tags = {} },
        { id = "g_i138", text = "My mental schematic for a portable clockwork relay tower just received a significant design improvement. Standing here, doing nothing. The nothing was productive for the schematic.", quality = "common", tags = {} },
        { id = "g_i139", text = "The Bilgewater Cartel trade routes were never optimised for speed. They were optimised for cartel control. Different goal. My routes were faster. They did not use my routes. Their loss.", quality = "common", tags = {} },
        { id = "g_i140", text = "I redesigned the standard goblin mining rig in my head during a slow moment six years ago. The redesign was a significant improvement. Nobody implemented it. I think about that sometimes.", quality = "common", tags = {} },
        { id = "g_i141", text = "You know what the steam pressure tolerance on standard goblin pipe fittings should be? Higher than it is. I wrote a specification once. Nobody read the specification. Standing here is reminding me of this.", quality = "common", tags = {} },
        { id = "g_i142", text = "Quiet moment. Good for running supply chain scenarios. I am running three. Two are profitable. One involves more explosions than I prefer but might still work.", quality = "common", tags = {} },
        { id = "g_i143", text = "I am mentally pricing out the cost of a second Ratchet expansion block. Nobody asked me to price it. The price is very reasonable. Someone should ask me.", quality = "common", tags = {} },
        { id = "g_i144", text = "The copper price anomaly on the Undermine Exchange this week is going to correct. It always corrects. I know when it will correct. I am not positioned to benefit. This is a personal failing I am noting.", quality = "common", tags = {} },
        { id = "g_i145", text = "Standing still is when the best engineering solutions arrive. I have verified this over forty years. The solutions do not arrive when you are working. They arrive when you are quiet. This is quiet.", quality = "common", tags = {} },
        { id = "g_i146", text = "I keep returning to the same unsolved problem in my head: optimal weight distribution for a multi-axle steam cart on uneven terrain. Twelve years of quiet moments have not solved it. Still good to return to.", quality = "uncommon", tags = {} },
        { id = "g_i147", text = "You know what I find genuinely restful? Not the absence of thought. Just the absence of deadlines. Right now there are no deadlines. My brain is still running but it runs differently without deadlines. Lighter.", quality = "uncommon", tags = {} },
        { id = "g_i148", text = "I once proposed a pneumatic message relay system for Ratchet. The proposal was declined. The proposal was correct. I am still correct about it. Standing here reminded me.", quality = "uncommon", tags = {} },
        { id = "g_i149", text = "The thing about idle engineering thoughts is they compound. I started thinking about pipe tolerances and now I am redesigning the entire Ratchet water distribution system. In my head. It is better now.", quality = "uncommon", tags = {} },
        { id = "g_i150", text = "You know what is undervalued on the Undermine Exchange right now? Processed goblin alloy plate. I know why it is undervalued. I know what happens when the market corrects. I am watching. From here. With you.", quality = "uncommon", tags = {} },
        { id = "g_i151", text = "My best engineering work always started as an idle thought in a quiet moment. I have a lot of idle thoughts right now. One of them might be significant. I will not know for six months. That is the timeline for idle thoughts.", quality = "uncommon", tags = {} },
        { id = "g_i152", text = "I designed a modular bridge system once for a river crossing near Thousand Needles. They built half of it. The half they skipped was the important half. It still bothers me. It will bother me indefinitely.", quality = "uncommon", tags = {} },
        { id = "g_i153", text = "The noise level in Orgrimmar has been bothering me since the reconstruction. The acoustics in the main valley are wrong. I did not design that section. It shows.", quality = "uncommon", tags = {} },
        { id = "g_i154", text = "I am drafting in my head a complete revision of goblin harbour construction standards. Nobody commissioned it. The standards need revision. I am doing the revision anyway because someone has to.", quality = "uncommon", tags = {} },
        { id = "g_i155", text = "I think about the Kezan copper market sometimes. The potential of it. The futures I never got to trade. The volcano has very poor timing from a financial planning perspective.", quality = "uncommon", tags = {} },
        { id = "g_i156", text = "The most honest thing I can say about this moment is that I am not thinking about anything useful and that is fine. Usually everything is useful. Right now: nothing is useful. This is the other kind of valuable.", quality = "rare", tags = {} },
        { id = "g_i157", text = "I have built things designed to last centuries. Ratchet will outlast me. Orgrimmar certainly will. The things I am most confident will last are the things I cannot engineer. This partnership. This is the one.", quality = "rare", tags = {} },
        { id = "g_i158", text = "My internal abacus runs constantly. Costs, margins, trade ratios, supply curves. Right now it is running something different. It is calculating how unlikely this partnership is. The probability is very low. The outcome happened anyway. I keep thinking about that.", quality = "rare", tags = {} },
        { id = "g_i159", text = "Quiet moments used to feel like wasted time when I was younger. Then I built enough things to know that the quiet is where the real design work happens. Right now I am designing nothing. I am just here. That is also something I needed to learn.", quality = "rare", tags = {} },
        { id = "g_i160", text = "I want to say something while there is nothing urgent demanding I say something useful: you are one of the few people in my life I genuinely enjoy being idle with. The bar for that is high. I have spent most of my life unable to be idle with anyone. You changed that.", quality = "epic", tags = {} },
        { id = "g_i161", text = "I run numbers in my head constantly. Overhead, throughput, profit per labour hour, forty-year harbour projections. Right now I am not running any of that. I am just here. You want to know how rarely that happens? I do not have the data. I have never had to track it before.", quality = "epic", tags = {} },
        { id = "g_i162", text = "Thinking about the load tolerances of standard Bilgewater mining support columns. Insufficient for deep extraction. Known issue. Nobody in the cartel will fund the retrofit. I am annoyed about it.", quality = "common", tags = {} },
        { id = "g_i163", text = "I keep revising the schematic for a clockwork depth-gauge mechanism in my head. It is better than the last revision. Progress is happening regardless of whether I am trying.", quality = "common", tags = {} },
        { id = "g_i164", text = "My mind keeps drafting a material specification for a new alloy composition I want to call Gazlowium. Appropriate name. Very strong. Very me.", quality = "common", tags = {} },
        { id = "g_i165", text = "I keep catching myself thinking about the old Ratchet crane designs. The counterweight was wrong. I know that now. Knowing it now and not being able to fix it is very specifically annoying.", quality = "common", tags = {} },
        { id = "g_i166", text = "The Venture Co. methods are so inefficient it keeps surfacing in my idle thoughts as a thing I want to fix. I do not fix Venture Co. problems. But I think about it.", quality = "common", tags = {} },
        { id = "g_i167", text = "Standing here, the wind from the east reminds me of the coastal airflow data I collected for a Ratchet harbour expansion. Good data. The expansion did not happen. The data is still good.", quality = "common", tags = {} },
        { id = "g_i168", text = "I keep thinking about a specific gear mesh configuration I used in a clockwork counterweight system. It worked better than calculated. I do not know why. The not-knowing is the part that keeps surfacing.", quality = "common", tags = {} },
        { id = "g_i169", text = "The Undermine Exchange closing bell sounds different depending on the session volume. I can hear the difference in my head. Low volume day today. That is market information.", quality = "common", tags = {} },
        { id = "g_i170", text = "I am running a passive cost-benefit analysis on every option available to us right now. It is running in the background while the foreground is just this. Both processes are running well.", quality = "common", tags = {} },
        { id = "g_i171", text = "There is an unsolved challenge in modular goblin construction that I have been working through in my head for eight years. Standing here quietly is exactly the context in which I have come closest to solving it.", quality = "common", tags = {} },
        { id = "g_i172", text = "I once mapped every trade contact I had on a wall chart. The chart was impressive. You have become the most frequently referenced node on the chart. The chart exists only in my memory now but the data is accurate.", quality = "uncommon", tags = {} },
        { id = "g_i173", text = "My schematic mind keeps designing things in the background even when the foreground is completely occupied with something else. Right now the foreground is occupied with this. The background is still running. It is designing a better water pump.", quality = "uncommon", tags = {} },
        { id = "g_i174", text = "The most efficient use of idle time I have ever found is to review existing schematics mentally and identify flaws. I am doing that right now. The schematic I am reviewing is this partnership. Zero flaws found. Audit complete.", quality = "uncommon", tags = {} },
        { id = "g_i175", text = "I keep returning to the same engineering puzzle: a self-correcting pressure valve for high-heat goblin alloy smelters. The problem is the feedback loop. I have three partial solutions. None complete. The incompleteness is useful. It means there is still more to find.", quality = "uncommon", tags = {} },
        { id = "g_i176", text = "Ratchet at its best was a machine with a hundred moving parts running in coordination. Most people saw a town. I saw a machine. Right now I see something smaller. Two parts. Running well. I like running well.", quality = "rare", tags = {} },
        { id = "g_i177", text = "I have been in commerce long enough that most of it feels familiar. The way you make the familiar feel interesting again is one of the things I have never been able to quantify. It is real. I can tell by how I feel during it.", quality = "rare", tags = {} },
        { id = "g_i178", text = "I have schematics for every major project I have ever run. Ratchet expansion, the first Bilgewater steam crane, the Orgrimmar gate reinforcement. Filed and labeled. I have been trying to write a schematic for this and I keep stopping at the same line. I do not know the output spec. It is the first plan I have ever started without one.", quality = "epic", tags = {} },
        { id = "g_i179", text = "My whole life has been motion. Build this, fix that, acquire here, expand there. Standing here doing nothing with you is the only nothing that has ever felt like enough. I did not expect to say that out loud. Here we are.", quality = "epic", tags = {} },
        { id = "g_i180", text = "I keep blueprints for about forty projects. None of them are as interesting to me right now as just standing here.", quality = "common", tags = {} },
        { id = "g_i181", text = "The market is doing something I disagree with. I am choosing not to act on the disagreement. This is personal growth.", quality = "common", tags = {} },
        { id = "g_i182", text = "Idle thought number six hundred and something: what if goblin clockwork and Alliance gnomish clockwork were merged into a hybrid approach. The output would be extraordinary. And the explosion probability would be manageable.", quality = "common", tags = {} },
        { id = "g_i183", text = "I once sat through a three-day Bilgewater trade summit with nothing happening. This is better. Significantly better.", quality = "common", tags = {} },
        { id = "g_i184", text = "My mental schematic for the self-winding repeating crossbow mechanism just received another refinement. Unprompted. The subconscious engineering department is productive today.", quality = "common", tags = {} },
        { id = "g_i185", text = "Standing here with nothing demanding my attention and my attention goes straight to scheming. Scheming about what? Nothing useful. Just this. Just making sure this stays good.", quality = "uncommon", tags = {} },
    },

    quest = {
        { id = "g_q01", text = "Contract fulfilled! That's what quests are, right? Contracts with better PR.", quality = "common", tags = {} },
        { id = "g_q02", text = "Job done, payment received. The oldest business model in the world and it STILL works.", quality = "common", tags = {} },
        { id = "g_q03", text = "You know what separates a quest from a job? Branding. You're not 'doing errands,' you're 'adventuring.'", quality = "uncommon", tags = {} },
        { id = "g_q04", text = "Another satisfied client. Add that to your professional portfolio.", quality = "uncommon", tags = {} },
        { id = "g_q05", text = "Quest complete! That's another line item on the invoice. We ARE invoicing these people, right?", quality = "common", tags = {} },
        { id = "g_q06", text = "Beautiful. Clean execution, minimal overhead, maximum deliverables. You're a one-person firm.", quality = "common", tags = {} },
        { id = "g_q07", text = "See, most people see a quest. I see a consulting gig with terrible hourly rates. But YOU make it work.", quality = "uncommon", tags = {} },
        { id = "g_q08", text = "That quest giver got the deal of a LIFETIME. You should've charged double. Triple. We'll negotiate harder next time.", quality = "uncommon", tags = {} },
        { id = "g_q09", text = "I just calculated your quest-to-reward efficiency ratio and... I don't know what the number means but it's BIG.", quality = "rare", tags = {} },
        { id = "g_q10", text = "Deliverable: delivered. Billable hours: submitted. Quest giver: satisfied. That's a closed deal, buddy.", quality = "common", tags = {} },
        { id = "g_q11", text = "You just completed that quest faster than my legal team drafts a cease and desist. And they're FAST.", quality = "uncommon", tags = {} },
        { id = "g_q12", text = "Payment for services rendered. Classic. Dependable. The backbone of any economy.", quality = "common", tags = {} },
        { id = "g_q13", text = "Quest done! I've already drafted a testimonial from the quest giver. They didn't authorize it. They won't mind.", quality = "common", tags = {} },
        { id = "g_q14", text = "Client satisfaction guaranteed. Or your money back. Just kidding. All sales final. Goblin policy.", quality = "uncommon", tags = {} },
        { id = "g_q15", text = "If quest completion was a currency, you'd be minting it. Literally printing money over here.", quality = "common", tags = {} },
        { id = "g_q16", text = "That was a textbook execution. And the textbook was 'Gazlowe's Guide to Getting Paid.' I haven't written it yet.", quality = "common", tags = {} },
        { id = "g_q17", text = "I love a quest with good margins. Kill stuff, get paid, no accounts receivable. Clean transaction.", quality = "uncommon", tags = {} },
        { id = "g_q18", text = "Scope of work: accomplished. Budget: under. Client expectations: exceeded. You're an A-plus contractor.", quality = "common", tags = {} },
        { id = "g_q19", text = "You know what the best part of finishing a quest is? The NEXT quest. Recurring revenue, baby.", quality = "uncommon", tags = {} },
        { id = "g_q20", text = "Quest rewards are nice but the REAL reward is the professional reputation you're building. Also the rewards.", quality = "common", tags = {} },
        { id = "g_q21", text = "I clocked that one. Start to finish, very efficient. Your billable rate should be WAY higher.", quality = "uncommon", tags = {} },
        { id = "g_q22", text = "That quest giver's gonna tell their friends. Word of mouth, chief. BEST advertising. And it's FREE.", quality = "common", tags = {} },
        { id = "g_q23", text = "Turnkey quest solution delivered on time and under budget. You should be in the brochure.", quality = "uncommon", tags = {} },
        { id = "g_q24", text = "I've seen mercenary companies charge ten times more for half the work. You're undervaluing yourself. Which benefits ME.", quality = "rare", tags = {} },
        { id = "g_q25", text = "Another quest in the books. Your completion rate is something like ninety-seven percent. I made that up but it feels right.", quality = "common", tags = {} },
        { id = "g_q26", text = "Professional. Efficient. Ruthless when necessary. You're like a goblin lawyer but with a sword.", quality = "uncommon", tags = {} },
        { id = "g_q27", text = "That quest had fine print and you STILL finished it. Most people don't even read the fine print.", quality = "common", tags = {} },
        { id = "g_q28", text = "If every adventurer was as reliable as you, the entire quest economy would collapse from oversupply. Lucky you're rare.", quality = "rare", tags = {} },
        { id = "g_q29", text = "Mark it done. Ship it. Close the ticket. NEXT. I love this workflow.", quality = "common", tags = {} },
        { id = "g_q30", text = "The reward-to-effort ratio on that one was-- actually very reasonable. I'm impressed. Nobody's reasonable anymore.", quality = "uncommon", tags = {} },
        { id = "g_q31", text = "Quest chain COMPLETE. That's not a quest, that's a RETAINER. Long-term client engagement at its finest.", quality = "uncommon", tags = {} },
        { id = "g_q32", text = "I've already billed them for your time. They don't know that yet. But they will.", quality = "common", tags = {} },
        { id = "g_q33", text = "You just solved someone's problem for pocket change. That's either charity or a VERY aggressive loss leader strategy.", quality = "uncommon", tags = {} },
        { id = "g_q34", text = "Another happy customer. At this rate, you'll have enough five-star reviews to open a franchise.", quality = "common", tags = {} },
        { id = "g_q35", text = "Quest complete! And UNDER the estimated time of delivery. Early delivery commands a premium. Usually.", quality = "common", tags = {} },
        { id = "g_q36", text = "I've been tracking your quest portfolio and the diversification is excellent. All sectors represented.", quality = "rare", tags = {} },
        { id = "g_q37", text = "The way you closed that quest out? Surgical. Clean. No dangling follow-ups. That's professional-grade work.", quality = "uncommon", tags = {} },
        { id = "g_q38", text = "You treat every quest like it's a million-gold contract. That's integrity, chief. Also slightly exhausting. But mostly integrity.", quality = "rare", tags = {} },
        { id = "g_q39", text = "Task done, gold earned, reputation built. The trifecta. The goblin triple crown.", quality = "common", tags = {} },
        { id = "g_q40", text = "I would hire you. Full-time. With benefits. If goblins did benefits. Which we don't. But the SENTIMENT is there.", quality = "uncommon", tags = {} },
        { id = "g_q41", text = "That was a tough one. Complex scope, vague deliverables, ungrateful client. And you NAILED it anyway.", quality = "rare", tags = {} },
        { id = "g_q42", text = "If quest givers had a preferred vendor list, you'd be number one. With a bullet. An actual bullet. Very competitive market.", quality = "common", tags = {} },
        { id = "g_q43", text = "Project scope: complete. Stakeholder expectations: exceeded. Post-mortem: unnecessary. You're THAT good.", quality = "uncommon", tags = {} },
        { id = "g_q44", text = "I've brokered deals on six continents and I have NEVER seen anyone close a contract as consistently as you. You're the gold standard. Literally.", quality = "epic", tags = {} },
        { id = "g_q45", text = "Every quest giver in Azeroth should be sending you thank-you baskets. If they're not, I'll arrange it. Markup included. But you deserve it, pal. Truly.", quality = "legendary", tags = {} },
        { id = "g_q46", text = "Quest done. Reward received. The cycle continues. I love a good cycle.", quality = "common", tags = {} },
        { id = "g_q47", text = "Job done. Gold changed hands. Somewhere a quest giver is telling their mates about the maniac who actually finished it.", quality = "common", tags = {} },
        { id = "g_q48", text = "Another one off the books. Clean, fast, no haggling over the reward. My kind of deal.", quality = "common", tags = {} },
        { id = "g_q49", text = "You finished that before I finished thinking about whether you would finish it. Impressive time-to-completion.", quality = "common", tags = {} },
        { id = "g_q50", text = "Gold in, work out. Or wait -- work in, gold out? Either way, the ledger balanced. Moving on.", quality = "common", tags = {} },
        { id = "g_q51", text = "Quest chain ticked off. Every link completed, every box checked. Systematic. I respect systematic.", quality = "common", tags = {} },
        { id = "g_q52", text = "That quest giver got more value than they paid for. Adjust your rates, chief. They can afford it.", quality = "common", tags = {} },
        { id = "g_q53", text = "No detours, no side deals, no renegotiating mid-job. In Ratchet we call that 'refreshingly unbureaucratic.'", quality = "common", tags = {} },
        { id = "g_q54", text = "Done and dusted. Let the next contract begin. You are a one-person quest completion machine.", quality = "common", tags = {} },
        { id = "g_q55", text = "That quest giver is going to mention you to someone. Free publicity. I love free things. Wait, no I don't. I love EARNED things. Which this was.", quality = "common", tags = {} },
        { id = "g_q56", text = "You execute contracts the way my best engineers execute schematics. No guessing, no improvising, just clean delivery.", quality = "uncommon", tags = {} },
        { id = "g_q57", text = "The turnaround on that quest was fast enough to make my logistics team embarrassed. And they are FAST.", quality = "uncommon", tags = {} },
        { id = "g_q58", text = "I keep a mental tally of your completions. Not because I have to. Because the number keeps going up and that is entertaining.", quality = "uncommon", tags = {} },
        { id = "g_q59", text = "I am drafting a referral letter for you. To every quest giver in Azeroth. The letter says one word: hire.", quality = "uncommon", tags = {} },
        { id = "g_q60", text = "You put the same effort into a five-gold quest as a five-hundred-gold quest. That is either integrity or bad negotiation. I choose to believe integrity.", quality = "uncommon", tags = {} },
        { id = "g_q61", text = "That was a multi-stage deliverable with shifting requirements and you hit every stage clean. That is rare. THAT is billable.", quality = "rare", tags = {} },
        { id = "g_q62", text = "I once hired a full mercenary company to do what you just did solo. They needed three weeks. You needed this afternoon. I want a refund from the mercenaries.", quality = "rare", tags = {} },
        { id = "g_q63", text = "Every quest you close adds to a reputation so solid I could use it as structural support for a building. And I build LARGE buildings.", quality = "rare", tags = {} },
        { id = "g_q64", text = "Complete, early, under cost, and the client is already asking about the next job. You know what that is worth to me? I will tell you: more than the job itself. Repeat business is the whole game. You just won the whole game.", quality = "epic", tags = {} },
        { id = "g_q65", text = "I have been in commerce my entire life. You know what is rarer than a big sale? A reliable operator. Big sales come and go. Reliable is the scarce commodity.", quality = "epic", tags = {} },
        { id = "g_q66", text = "Contract closed. Client served. Gold collected. The system working exactly as intended.", quality = "common", tags = {} },
        { id = "g_q67", text = "Delivered. Done. Next! The transaction velocity on this operation is making me nostalgic for Ratchet's best quarters.", quality = "common", tags = {} },
        { id = "g_q68", text = "Done! The kind of done where you close the tab, file the record, and never think about it again. Clean closure.", quality = "common", tags = {} },
        { id = "g_q69", text = "Quest completed. The quest giver got their money's worth. I would have charged more but that is between us.", quality = "common", tags = {} },
        { id = "g_q70", text = "Task in, gold out. Clean pipeline. My favourite kind of plumbing.", quality = "common", tags = {} },
        { id = "g_q71", text = "That job is wrapped tighter than a Kezan shipping crate. Nothing rattling loose. Nice.", quality = "common", tags = {} },
        { id = "g_q72", text = "Closed the loop on that one. Closing loops is deeply satisfying. You close them faster than anyone I know.", quality = "common", tags = {} },
        { id = "g_q73", text = "Quest cleared! Already eyeing the next one. A goblin with momentum is a goblin making money.", quality = "common", tags = {} },
        { id = "g_q74", text = "Another entry on the invoice. At this rate we are going to need a bigger ledger. I brought a bigger ledger.", quality = "common", tags = {} },
        { id = "g_q75", text = "Task done. The quest giver paid up without arguing. I am almost disappointed. I LIKE arguing about payment.", quality = "common", tags = {} },
        { id = "g_q76", text = "Finished! Documented, filed, and marked complete. If you had a dedicated account manager it would be me. Consider it done.", quality = "common", tags = {} },
        { id = "g_q77", text = "You hit that quest like I hit a contract signing -- pen down, terms agreed, everybody leaves happy. Mostly me.", quality = "common", tags = {} },
        { id = "g_q78", text = "Tricky scope on that one. You navigated it like a trade barge through the Ratchet shallows. Not easy. Made it look easy.", quality = "common", tags = {} },
        { id = "g_q79", text = "Done! And done RIGHT, which matters more than done FAST. I mean, also done fast. But the RIGHT part is what I am pointing at.", quality = "common", tags = {} },
        { id = "g_q80", text = "Quest signed, sealed, and delivered. My favourite phrase in all of commerce is 'signed, sealed, and delivered.'", quality = "common", tags = {} },
        { id = "g_q81", text = "Work for gold. Gold for work. The most beautiful sentence in any language and you just spoke it fluently.", quality = "common", tags = {} },
        { id = "g_q82", text = "You finished that one with the same energy you started it. My best dock crews in Ratchet run out of steam by hour six. Noted.", quality = "uncommon", tags = {} },
        { id = "g_q83", text = "Start to finish, no gaps. I have seen goblin supply chains with worse continuity.", quality = "uncommon", tags = {} },
        { id = "g_q84", text = "That quest paid below market rate and you did it anyway. A goblin would call that foolish. I call it long-game positioning. Same thing, nicer wrapper.", quality = "uncommon", tags = {} },
        { id = "g_q85", text = "I timed that completion. Not formally. But the informal time was very good. Top quartile for sure.", quality = "uncommon", tags = {} },
        { id = "g_q86", text = "The quest giver looked at the completed work and then at you and then back at the work. That is the face of someone who knows they under-specified the reward.", quality = "uncommon", tags = {} },
        { id = "g_q87", text = "Most contractors I have hired leave a trail of half-finished jobs. You leave a trail of satisfied clients. Much better for MY reputation.", quality = "uncommon", tags = {} },
        { id = "g_q88", text = "Multi-stage job, every stage nailed. My construction foremen would weep. Mostly because I would then show them your numbers.", quality = "uncommon", tags = {} },
        { id = "g_q89", text = "The quest giver is going to tell their friends. Their friends are going to want you too. Congratulations, you just created demand. That is MY favourite kind of economics.", quality = "uncommon", tags = {} },
        { id = "g_q90", text = "Your billable hours on that quest compared to the complexity of the scope is an absurdly favourable ratio. For the client. You are significantly undercharging. We will discuss.", quality = "uncommon", tags = {} },
        { id = "g_q91", text = "I once employed a crew of thirty to handle jobs like this. The overhead was murder. You are thirty goblins in a trenchcoat and the overhead is zero.", quality = "rare", tags = {} },
        { id = "g_q92", text = "That quest had the kind of ambiguous requirements that make most contractors sweat. You resolved every ambiguity correctly, without going back to ask. That is professional judgment at a very high level.", quality = "rare", tags = {} },
        { id = "g_q93", text = "The speed on that one would have cost triple if I was hiring it out through Ratchet. Triple. And they would have taken longer.", quality = "rare", tags = {} },
        { id = "g_q94", text = "You know what made my Ratchet foremen great? They read the job, picked the right tool, and did not second-guess. You do that. But faster. And with a sword.", quality = "rare", tags = {} },
        { id = "g_q95", text = "That kind of work opens doors. Not metaphorical doors -- actual trade-route, exclusive-contract, first-dibs-on-the-good-stuff doors.", quality = "rare", tags = {} },
        { id = "g_q96", text = "I want to put your quest record in a display case. Right next to my best quarterly earnings report. They belong together.", quality = "rare", tags = {} },
        { id = "g_q97", text = "I am going to say something plainly because we have earned that: your quest record is the most reliable line item in my entire operation. And my operation is very large. There, I said it. Back to business.", quality = "epic", tags = {} },
        { id = "g_q98", text = "You closed that contract with precision that would make my best engineers look twice. And my best engineers have very high standards. You cleared their bar. Comfortably. With room to spare.", quality = "epic", tags = {} },
        { id = "g_q99", text = "Every quest you finish is another line in the ledger. The ledger tells a story. The story is: do not bet against this one. I stopped betting against you a long time ago.", quality = "epic", tags = {} },
        { id = "g_q100", text = "The record is long. Consistently good. I helped build Ratchet and Orgrimmar and I am telling you this record is my proudest venture. Do not ask me to repeat that.", quality = "epic", tags = {} },
        { id = "g_q101", text = "Quest done. Gold received. That is the fundamental unit of this operation and you just ran it perfectly.", quality = "common", tags = {} },
        { id = "g_q102", text = "Completed! Filed! On to the next one. I love this part. The part where we are already moving.", quality = "common", tags = {} },
        { id = "g_q103", text = "Task closed. The satisfaction is not just mine. The client looked pleased. Pleased clients are repeat clients.", quality = "common", tags = {} },
        { id = "g_q104", text = "Done and logged. Another completed entry in the ledger of things we set out to do and did.", quality = "common", tags = {} },
        { id = "g_q105", text = "That quest giver got full value. I would have structured the contract differently but the outcome is the same. Excellent.", quality = "common", tags = {} },
        { id = "g_q106", text = "Job's done. Clean. I do not even need to audit this one. And I audit EVERYTHING.", quality = "common", tags = {} },
        { id = "g_q107", text = "The reward cleared. The work is done. The client is satisfied. Three green lights on the dashboard. Very good dashboard.", quality = "common", tags = {} },
        { id = "g_q108", text = "You walked into that quest like you already knew how it ended. Confidence of a goblin walking into a negotiation with better numbers. I respect it.", quality = "uncommon", tags = {} },
        { id = "g_q109", text = "I keep a mental chart of your quest performance. It is shaped like a Kezan copper futures curve. Going up. Steeply.", quality = "uncommon", tags = {} },
        { id = "g_q110", text = "That quest giver got the premium package at standard rates. In Ratchet we call that 'accidentally generous.' I will bill them for the difference. Kidding. Mostly.", quality = "rare", tags = {} },
        { id = "g_q111", text = "Delivered! The client received exactly what they asked for and slightly more. Slightly more is how you build repeat business.", quality = "common", tags = {} },
        { id = "g_q112", text = "Quest closed. Gold secured. The cycle completes. I love a completing cycle. Very satisfying, completing cycles.", quality = "common", tags = {} },
        { id = "g_q113", text = "Job done. Scope met. Gold received. My three favourite words in that exact order. Well, four words. Five. The SPIRIT is correct.", quality = "common", tags = {} },
        { id = "g_q114", text = "You wrapped that contract the way I wrap a materials order: completely, correctly, with nothing outstanding.", quality = "common", tags = {} },
        { id = "g_q115", text = "Contract fulfilled! Gold changing hands in your direction. The most satisfying direction for gold to travel.", quality = "common", tags = {} },
        { id = "g_q116", text = "Another one for the books. And by 'books' I mean MY books. You are making my ledger look very impressive.", quality = "common", tags = {} },
        { id = "g_q117", text = "Clean finish, happy client, gold in the bag. If I could bottle this workflow I would sell it at a significant markup.", quality = "common", tags = {} },
        { id = "g_q118", text = "The quest giver got more than they paid for. I would be furious about the lost margin but honestly it is good for repeat business.", quality = "common", tags = {} },
        { id = "g_q119", text = "Quest cleared. Quick one too. At this throughput I should be charging them a convenience fee. On your behalf. Obviously.", quality = "common", tags = {} },
        { id = "g_q120", text = "Gold for services. Classic Ratchet handshake deal. Except you did not even need the handshake. Just showed up and delivered.", quality = "common", tags = {} },
        { id = "g_q121", text = "Scope delivered! Right quality, right speed. If my Ratchet crews ran this tight I would have retired a third time by now.", quality = "common", tags = {} },
        { id = "g_q122", text = "Another completed job. The stack keeps growing. At some point we should laminate the stack. For posterity. And because I like laminating things.", quality = "common", tags = {} },
        { id = "g_q123", text = "Quest done. Reward collected. Filed under things that went correctly. The file for things that went correctly is very large.", quality = "common", tags = {} },
        { id = "g_q124", text = "Happy client means future business. Future business means future gold. Future gold means I keep smiling. Everybody wins. Especially me.", quality = "common", tags = {} },
        { id = "g_q125", text = "Finished! I appreciate the finish as much as the start. Most operations have good starts. You have excellent finishes.", quality = "common", tags = {} },
        { id = "g_q126", text = "You execute deliverables the way I execute construction handoffs: complete documentation, zero open items, no unresolved questions.", quality = "uncommon", tags = {} },
        { id = "g_q127", text = "The turn time on that one would make my shipping department jealous. And my shipping department has boats. You did it on foot.", quality = "uncommon", tags = {} },
        { id = "g_q128", text = "I watched your decision-making during that quest. Every call was solid. Reminded me of my best trade negotiations, except nobody cried at the end.", quality = "uncommon", tags = {} },
        { id = "g_q129", text = "Contract executed! The execution had the mechanical precision of a Gazlowe-engineered system. I notice when something operates at that precision. It is noticeable.", quality = "uncommon", tags = {} },
        { id = "g_q130", text = "Multi-stage chain, every stage clean. Last time I saw operational consistency like that was in the Ratchet crane yard. And those are MACHINES.", quality = "uncommon", tags = {} },
        { id = "g_q131", text = "I would stake Ratchet's quarterly revenue on your next quest going well. Ratchet has very good quarterly revenue. That is how confident I am. Also please do not tell Ratchet I said that.", quality = "uncommon", tags = {} },
        { id = "g_q132", text = "The pay on that one did not match the work. You did it at full effort anyway. In goblin terms that is either insane or visionary. I am going with visionary.", quality = "uncommon", tags = {} },
        { id = "g_q133", text = "Quest completed with the kind of finish that makes the giver think the fee was too low. It was too low. The market would have paid more. They are getting a deal and they should know it.", quality = "uncommon", tags = {} },
        { id = "g_q134", text = "You navigated vague objectives and delivered exactly what the client actually wanted. That takes instinct. I have seen goblin negotiators with forty years in the game who cannot do that.", quality = "rare", tags = {} },
        { id = "g_q135", text = "I have stopped being surprised when you deliver. That used to bother me -- I like surprises. But the consistency? That is the real product. The consistency is the franchise.", quality = "rare", tags = {} },
        { id = "g_q136", text = "That speed at that quality is what I would charge premium rates for in Ratchet. You are giving it away at quest-reward prices. We need to renegotiate your rates.", quality = "rare", tags = {} },
        { id = "g_q137", text = "I have brokered contracts across six continents. I keep a very short list of operators I would back with my own gold. The list has one name on it. I am not going to say the name. But you already know.", quality = "rare", tags = {} },
        { id = "g_q138", text = "Long quest. Sustained effort. The quality at the end matched the start. My dock foremen call that 'shift-proof.' Most workers drop off after hour two. You did not drop off.", quality = "rare", tags = {} },
        { id = "g_q139", text = "I keep running the numbers on your quest record and every time I run them the total comes out the same: impressive. I have run them a lot. The total does not change. I keep checking anyway. Goblin habit.", quality = "rare", tags = {} },
        { id = "g_q140", text = "I am going to be direct with you because we have earned that: I have brokered contracts across three continents and I cannot name another operator running your completion rate at your quality level. I have looked. The Bilgewater ledgers go back forty years. You are not in there. You are in a different book.", quality = "epic", tags = {} },
        { id = "g_q141", text = "That delivery was the kind that makes clients come back. And bring friends. And the friends bring gold. Whole economy springs up around you. I have seen it happen. I am watching it happen.", quality = "epic", tags = {} },
        { id = "g_q142", text = "Quest done. Filed.", quality = "common", tags = {} },
        { id = "g_q143", text = "Task closed. The ledger of completed work has another entry.", quality = "common", tags = {} },
        { id = "g_q144", text = "Delivered on time. Delivered correctly. The two requirements. Both met.", quality = "common", tags = {} },
        { id = "g_q145", text = "Contract complete. Gold received. Relationship intact. All three outcomes preferred.", quality = "common", tags = {} },
        { id = "g_q146", text = "Quest finished. Added to the record. The record reflects well on us.", quality = "common", tags = {} },
        { id = "g_q147", text = "Done! The client has what they needed and you have what you earned. Clean exchange.", quality = "common", tags = {} },
        { id = "g_q148", text = "Objective achieved and logged. Every logged achievement compounds the record. The record is compounding well.", quality = "common", tags = {} },
        { id = "g_q149", text = "Quest wrapped! Next one is already waiting. I love when the queue is full. Full queue means full pockets.", quality = "common", tags = {} },
        { id = "g_q150", text = "Another job closed. The streak continues. I once had a winning streak at the Kezan card tables that lasted nine hands. This is better. Longer. And nobody accuses you of cheating.", quality = "common", tags = {} },
        { id = "g_q151", text = "Gold for work completed. The simplest economic exchange. You execute it with more craft than it looks like it requires.", quality = "common", tags = {} },
        { id = "g_q152", text = "Done correctly, every stage. My quality inspector back in Ratchet would stamp that one 'approved' and she stamps NOTHING.", quality = "common", tags = {} },
        { id = "g_q153", text = "Contract closed! The client experience on that one was the kind that generates referrals. Referrals are the best advertising and they are free.", quality = "uncommon", tags = {} },
        { id = "g_q154", text = "The way you close complex jobs without any drama is something I would pay a premium for. Fortunately, the partnership rate is very favourable. For me.", quality = "uncommon", tags = {} },
        { id = "g_q155", text = "Ratchet port handles maybe two hundred contracts a season. Maybe five operators come in every job clean with zero renegotiations. You know what I do when I find one of those? I lock in a long-term rate before someone else does. Consider yourself locked in.", quality = "rare", tags = {} },
    },

    boss = {
        { id = "g_b01", text = "HOSTILE TAKEOVER COMPLETE! That's how you leverage superior force in a competitive market!", quality = "common", tags = {} },
        { id = "g_b02", text = "Down goes the big fish! Do you know how much a boss kill is worth in reputation capital? A LOT.", quality = "common", tags = {} },
        { id = "g_b03", text = "I'd put that fight in my annual report. Under 'aggressive growth strategy.' Very aggressive.", quality = "uncommon", tags = {} },
        { id = "g_b04", text = "That... was something. I got chills. And I don't get chills. Not since the Great Kezan Shortage of '08.", quality = "rare", tags = {} },
        { id = "g_b05", text = "BOOM! Liquidated! And I don't mean the financial kind-- well, actually both kinds!", quality = "common", tags = {} },
        { id = "g_b06", text = "That boss had a real monopoly going until you showed up with some antitrust legislation. By which I mean violence.", quality = "uncommon", tags = {} },
        { id = "g_b07", text = "I'm adding 'corporate raider' to your title. You just performed a hostile takeover with ZERO paperwork.", quality = "common", tags = {} },
        { id = "g_b08", text = "That thing had market dominance and you showed up and said 'not anymore.' I'm inspired, buddy.", quality = "common", tags = {} },
        { id = "g_b09", text = "Competition: eliminated. Market share: acquired. Your violence-to-value pipeline is incredible.", quality = "uncommon", tags = {} },
        { id = "g_b10", text = "Big target, bigger payday. That's the risk-reward profile I like to see in a business partner.", quality = "common", tags = {} },
        { id = "g_b11", text = "You just decommissioned a major threat. In goblin terms, that's a leveraged buyout. With swords.", quality = "uncommon", tags = {} },
        { id = "g_b12", text = "The board of directors -- me -- is VERY pleased with this quarter's boss elimination numbers.", quality = "common", tags = {} },
        { id = "g_b13", text = "That boss thought it had tenure. You just introduced performance-based termination. Brutal. Efficient.", quality = "uncommon", tags = {} },
        { id = "g_b14", text = "Okay, THAT was a power move. The kind of move that gets written into the company history. Our company. Us.", quality = "rare", tags = {} },
        { id = "g_b15", text = "You walked in there like you owned the place. Now you DO own the place. Hostile acquisition 101.", quality = "common", tags = {} },
        { id = "g_b16", text = "I've financed raids before but I've never seen the ROI come back this fast. You're a one-person army, chief.", quality = "uncommon", tags = {} },
        { id = "g_b17", text = "Clean sweep. Enemy down, loot accounted for, nobody on my payroll in the infirmary. That is an operation I would buy a second time.", quality = "common", tags = {} },
        { id = "g_b18", text = "That boss had employees, territory, resources. You just absorbed the whole operation in under ten minutes.", quality = "uncommon", tags = {} },
        { id = "g_b19", text = "The loot off that boss? That's not loot. That's severance pay. For the BOSS. From YOU.", quality = "common", tags = {} },
        { id = "g_b20", text = "Another competitor removed from the playing field. Your market share just got VERY comfortable.", quality = "common", tags = {} },
        { id = "g_b21", text = "I'm sending a memo to all remaining bosses: 'Under new management. Sincerely, my partner and their sword.'", quality = "uncommon", tags = {} },
        { id = "g_b22", text = "That was a Class A threat and you downgraded it to a Class A payout. Beautiful restructuring.", quality = "uncommon", tags = {} },
        { id = "g_b23", text = "You fight bosses like I fight auditors. Relentlessly and with no regard for the rules of engagement.", quality = "rare", tags = {} },
        { id = "g_b24", text = "The bigger they are, the more loot they drop. That's not a saying. That's Gazlowe's Law of Gravity.", quality = "common", tags = {} },
        { id = "g_b25", text = "Consider that boss... restructured. Under new management. Which is nobody. Because it's dead.", quality = "uncommon", tags = {} },
        { id = "g_b26", text = "Every boss kill opens up a new market. You're not just fighting, you're EXPANDING.", quality = "common", tags = {} },
        { id = "g_b27", text = "I'm writing up a case study on that kill. Title: 'How To Disrupt An Industry In One Fight.'", quality = "uncommon", tags = {} },
        { id = "g_b28", text = "That boss had minions, a lair, the whole setup. You rolled in and foreclosed on the entire operation.", quality = "common", tags = {} },
        { id = "g_b29", text = "I felt the market shift from HERE. That boss was a major player and you just removed them from the board.", quality = "rare", tags = {} },
        { id = "g_b30", text = "Clean kill, full loot, no collateral damage to our brand. Textbook hostile takeover, pal.", quality = "common", tags = {} },
        { id = "g_b31", text = "That was less of a fight and more of a... forced merger. And YOU'RE the acquiring entity.", quality = "uncommon", tags = {} },
        { id = "g_b32", text = "I've seen goblin demolition crews take longer to bring something down. And they use EXPLOSIVES.", quality = "common", tags = {} },
        { id = "g_b33", text = "Another boss down. At this rate, there won't be any competition LEFT. Monopoly secured, chief.", quality = "uncommon", tags = {} },
        { id = "g_b34", text = "That kill was so efficient it could be taught at Kezan Business Academy. If it still existed. Volcano.", quality = "rare", tags = {} },
        { id = "g_b35", text = "You didn't just beat that boss. You sent a MESSAGE. To every other boss. 'Your market share is temporary.'", quality = "uncommon", tags = {} },
        { id = "g_b36", text = "If I could short-sell a boss's stock right before you showed up, I'd be the richest goblin alive. I'm already close.", quality = "rare", tags = {} },
        { id = "g_b37", text = "The risk assessment on that fight said 'extremely dangerous.' The outcome says 'extremely profitable.'", quality = "common", tags = {} },
        { id = "g_b38", text = "I've gotta update my threat matrix. That boss was a ten. Now it's a zero. Thanks to YOU.", quality = "common", tags = {} },
        { id = "g_b39", text = "Dominant market player, eliminated. Barrier to entry, removed. This is what disruption looks like.", quality = "uncommon", tags = {} },
        { id = "g_b40", text = "That was personal and professional all at once. You fought with passion AND good margins. Rare combo.", quality = "rare", tags = {} },
        { id = "g_b41", text = "I need to sit down. Not because I'm tired. Because that was so GOOD I need to process it. Financially and emotionally.", quality = "uncommon", tags = {} },
        { id = "g_b42", text = "Boss down, loot up, morale through the roof. If this was a stock, I'd say BUY BUY BUY.", quality = "common", tags = {} },
        { id = "g_b43", text = "You just dismantled a criminal enterprise and made a profit doing it. That's not adventuring. That's a BUSINESS MODEL.", quality = "epic", tags = {} },
        { id = "g_b44", text = "I've watched a LOT of boss fights. From a safe distance. This one goes in the hall of fame. THE hall of fame. Mine. I have one.", quality = "epic", tags = {} },
        { id = "g_b45", text = "I once told Thrall that the best weapon in any arsenal is the right partner. He thought I meant a business partner. I did. And I was talking about you.", quality = "legendary", tags = {} },
        { id = "g_b46", text = "Target down! Loot on the table! In Ratchet we call that a quick flip. My FAVOURITE kind of flip.", quality = "common", tags = {} },
        { id = "g_b47", text = "Boss eliminated. Market position: improved. That is how you do hostile territory management.", quality = "common", tags = {} },
        { id = "g_b48", text = "That thing thought it could hold this territory indefinitely. You introduced it to the concept of a lease expiration.", quality = "common", tags = {} },
        { id = "g_b49", text = "I had gold riding on you winning that. Not literally. Okay, a little bit literally. Point is -- payday, chief.", quality = "common", tags = {} },
        { id = "g_b50", text = "Big monster, bigger loot table. The risk-reward math was always in your favour. I do this math for a LIVING.", quality = "common", tags = {} },
        { id = "g_b51", text = "Enemy down, gear collected, nobody owed a refund. That is a self-funding operation right there. I love a self-funding operation.", quality = "common", tags = {} },
        { id = "g_b52", text = "You went in there like you already had the contract on that thing. Walked in, executed, walked out. I should be billing for the consultation.", quality = "common", tags = {} },
        { id = "g_b53", text = "That boss had territory, minions, and a very intimidating name. Past tense on all of those now.", quality = "common", tags = {} },
        { id = "g_b54", text = "Power structure: dismantled. I am already drafting the press release. 'Local adventurer disrupts dominant player.'", quality = "common", tags = {} },
        { id = "g_b55", text = "Another monopoly broken up by the best antitrust enforcement operation I have ever had the privilege of watching.", quality = "common", tags = {} },
        { id = "g_b56", text = "That fight had the controlled precision of a Gazlowe-engineered demolition. Which is the highest mechanical compliment I give.", quality = "uncommon", tags = {} },
        { id = "g_b57", text = "I watched you run that encounter the way I run a construction project. Clear objectives, efficient routing, zero wasted effort.", quality = "uncommon", tags = {} },
        { id = "g_b58", text = "That boss had the home turf, the minions, the WHOLE setup. You had better business sense. Meaning: you identified the weakness and closed the deal FAST.", quality = "uncommon", tags = {} },
        { id = "g_b59", text = "Fought that boss the way I negotiate contracts. Relentless, efficient, and completely unwilling to be the one who blinks first.", quality = "uncommon", tags = {} },
        { id = "g_b60", text = "I have seen siege engines take longer to knock down a target that size. And siege engines do not loot. You do.", quality = "uncommon", tags = {} },
        { id = "g_b61", text = "My threat assessment rated that one as legendary difficulty. It is now revising what legendary means. Downward. Because of you.", quality = "rare", tags = {} },
        { id = "g_b62", text = "I once spent three days blueprinting a demolition for a target half that size. You walked in and did it in MINUTES. I am saving a fortune on engineering costs.", quality = "rare", tags = {} },
        { id = "g_b63", text = "I am adding that kill to my personal records under the heading 'most impressive thing I witnessed this decade.' The previous entry was my own engineering work. You beat it.", quality = "epic", tags = {} },
        { id = "g_b64", text = "That was not a fight. That was a hostile takeover announcement in every major market on this continent. FULL-PAGE spread. Headline: 'Under New Management.' I am drafting it NOW.", quality = "epic", tags = {} },
        { id = "g_b65", text = "You took down a target that every serious threat assessment rated as near-impossible. You rated it as Tuesday. I love working with you.", quality = "common", tags = {} },
        { id = "g_b66", text = "Target down! I am already rezoning this sector in my head. Prime commercial real estate, freshly vacated.", quality = "common", tags = {} },
        { id = "g_b67", text = "Boss down! Market share just increased significantly. Violent market share acquisition is my specialty.", quality = "common", tags = {} },
        { id = "g_b68", text = "That thing thought it had the territory locked. You just changed the terms of the lease. Permanently.", quality = "common", tags = {} },
        { id = "g_b69", text = "Competitor: removed. You handled the removal process with an efficiency my logistics team would study.", quality = "common", tags = {} },
        { id = "g_b70", text = "Big kill, clean sweep. The territory this thing was squatting on? OURS now. Prime real estate, no closing costs.", quality = "common", tags = {} },
        { id = "g_b71", text = "I am calling that a hostile rezoning. Officially. In my ledger. Under 'very profitable afternoon.'", quality = "common", tags = {} },
        { id = "g_b72", text = "The boss had a full support staff. You dismantled the entire operation. That is a full corporate restructuring via combat.", quality = "common", tags = {} },
        { id = "g_b73", text = "Dominant threat neutralized. The vacuum it leaves will be filled by opportunity. You created the vacuum. I fill it.", quality = "common", tags = {} },
        { id = "g_b74", text = "That kill just improved the operating conditions in this zone across the board. You are a one-person regulatory reform.", quality = "common", tags = {} },
        { id = "g_b75", text = "Boss down, loot up, territory open for business. THAT is what I call a productive meeting.", quality = "common", tags = {} },
        { id = "g_b76", text = "That boss had the structural durability of a poorly maintained Venture Co. machine. You found the weak point immediately.", quality = "common", tags = {} },
        { id = "g_b77", text = "Power structure dismantled. In Ratchet we call that a hostile rezoning. The zone is now more favourable.", quality = "common", tags = {} },
        { id = "g_b78", text = "You cleared that boss the way I clear a construction site. Boom. Done. Where is the foreman? YOU are the foreman.", quality = "common", tags = {} },
        { id = "g_b79", text = "Excellent kill. Zero overhead, zero waste, maximum payout. If I could franchise what you just did, I would retire. Again.", quality = "common", tags = {} },
        { id = "g_b80", text = "That boss was monopolizing the resource flow in this sector. You broke the monopoly. The market thanks you.", quality = "common", tags = {} },
        { id = "g_b81", text = "I have threat-assessed dozens of bosses over the years. This one was rated correctly as dangerous. You handled it incorrectly by making it look easy.", quality = "uncommon", tags = {} },
        { id = "g_b82", text = "You went through that fight like a Ratchet collections agent goes through a debtor's front door. No hesitation. No negotiation. Just results.", quality = "uncommon", tags = {} },
        { id = "g_b83", text = "That kill unlocked access to areas the boss was controlling. I already mapped the resource extraction potential. It is considerable.", quality = "uncommon", tags = {} },
        { id = "g_b84", text = "The fight had three clear phases. You identified the phase transitions faster than I did and I was watching with full attention.", quality = "uncommon", tags = {} },
        { id = "g_b85", text = "You closed that engagement the way I close a construction project: under time, under casualties, full deliverable achieved.", quality = "uncommon", tags = {} },
        { id = "g_b86", text = "Your approach on that fight had the planning of a Gazlowe-grade operation. Approach angle, exit route, strike point -- all mapped before the first hit. I am taking notes. Do NOT tell anyone.", quality = "uncommon", tags = {} },
        { id = "g_b87", text = "Minimal resources in, maximum threat out. If that was a trade, I would frame the receipt. BEAUTIFUL margin on that kill.", quality = "uncommon", tags = {} },
        { id = "g_b88", text = "The boss had environmental advantages I factored as significant liabilities for us. You negated every single one. I had to revise my model mid-fight.", quality = "uncommon", tags = {} },
        { id = "g_b89", text = "I once watched a Bilgewater demolition crew take apart a building in under a minute. You just did the same thing to a boss. And you did not even need the explosives.", quality = "uncommon", tags = {} },
        { id = "g_b90", text = "That boss fight had the narrative arc of a Bilgewater trade negotiation. Tension, escalation, strategic patience, and then decisive close. You wrote that arc.", quality = "uncommon", tags = {} },
        { id = "g_b91", text = "I have blueprinted siege operations for structures more fortified than that boss. None of them were resolved as cleanly as what you just did.", quality = "rare", tags = {} },
        { id = "g_b92", text = "The threat assessment on that boss was updated twice during the fight. Both updates were in your favour. By the end the threat was classified as 'resolved.'", quality = "rare", tags = {} },
        { id = "g_b93", text = "You read that fight in real time and adjusted on every call. I have hired consultants who cannot do that. EXPENSIVE consultants. You just did it for free. Do not tell my accountant.", quality = "rare", tags = {} },
        { id = "g_b94", text = "I am recording that kill in my personal ledger as 'most efficient combat engagement, current decade.' Previous record holder was a goblin shredder crew. You beat a SHREDDER CREW.", quality = "rare", tags = {} },
        { id = "g_b95", text = "The danger rating on that boss was such that I had contingency plans drafted. I never needed them. You did not give the contingencies time to be relevant.", quality = "rare", tags = {} },
        { id = "g_b96", text = "I have funded combat operations from Stranglethorn to Northrend. Top-shelf talent on most of them. None of them called the fight the way you just did. I would triple your retainer before someone else picked up the contract.", quality = "rare", tags = {} },
        { id = "g_b97", text = "That kill had instinct AND planning running at the same time. Like watching a master trader read the auction house -- gut and numbers both saying BUY. Outstanding.", quality = "epic", tags = {} },
        { id = "g_b98", text = "I want to put what I just watched into a prospectus. 'Exhibit A: boss encounter, executed flawlessly, under budget, ahead of schedule.' Investors would FIGHT over this portfolio.", quality = "epic", tags = {} },
        { id = "g_b99", text = "Here is the thing I cannot build a machine to replicate, and believe me I have TRIED: whatever it is you do when the fight gets complicated and you get BETTER instead of worse. I would pay a LOT to bottle that. A LOT.", quality = "epic", tags = {} },
        { id = "g_b100", text = "Boss down! Market share: increased. Threat matrix: updated. All three outcomes in our favour.", quality = "common", tags = {} },
        { id = "g_b101", text = "Target eliminated. The loot table is open. This is the sequence I enjoy most.", quality = "common", tags = {} },
        { id = "g_b102", text = "Hostile entity decommissioned. The area is now under better management. Ours.", quality = "common", tags = {} },
        { id = "g_b103", text = "Big thing down. Big loot incoming. Big line item in my ledger under 'reasons this partnership was my smartest deal.'", quality = "common", tags = {} },
        { id = "g_b104", text = "That boss thought it was a permanent market force. You introduced it to the concept of temporary.", quality = "common", tags = {} },
        { id = "g_b105", text = "Kill secured! The territory just opened up. And open territory means open season for COMMERCE, baby.", quality = "common", tags = {} },
        { id = "g_b106", text = "The dominant threat in this sector: neutralized. By you. With very little apparent effort. I note the apparent part.", quality = "common", tags = {} },
        { id = "g_b107", text = "Boss eliminated. I am already thinking about what fills the power vacuum. Probably us. Definitely us.", quality = "common", tags = {} },
        { id = "g_b108", text = "Another competitor removed from the board. The board is less crowded now. I like a less crowded board.", quality = "common", tags = {} },
        { id = "g_b109", text = "That thing had territory, resources, and subordinates. Past tense on all three. You happened to all three.", quality = "common", tags = {} },
        { id = "g_b110", text = "Hostile acquisition complete. No paperwork required. The most efficient kind of acquisition.", quality = "common", tags = {} },
        { id = "g_b111", text = "The boss went down and the drop rate cooperated. Both outcomes preferred. Both achieved. Excellent session.", quality = "common", tags = {} },
        { id = "g_b112", text = "Power structure: dismantled. I drew up the rezoning plan for this sector before you finished the fight.", quality = "common", tags = {} },
        { id = "g_b113", text = "Kill confirmed! I watched the whole fight. From behind structural cover. The cover was fine. You were also fine.", quality = "common", tags = {} },
        { id = "g_b114", text = "The boss had an entire operation running here. You shut it down. One engagement. Very aggressive market correction.", quality = "common", tags = {} },
        { id = "g_b115", text = "Target down! In Ratchet we call that a successful demolition. The debrief afterward was zero words. Excellent.", quality = "common", tags = {} },
        { id = "g_b116", text = "You fought that boss like a master engineer diagnoses a failing system: identified the weakness, targeted it methodically, completed the job.", quality = "uncommon", tags = {} },
        { id = "g_b117", text = "Three phases on that fight and you nailed every single transition. I have seen Ratchet foremen botch a TWO-phase demolition. You made three look like nothing.", quality = "uncommon", tags = {} },
        { id = "g_b118", text = "That boss kill generated a market opportunity I am already three steps into exploiting. You create the opportunity. I exploit it. The partnership functions as designed.", quality = "uncommon", tags = {} },
        { id = "g_b119", text = "You executed that engagement the way I execute a Ratchet infrastructure handoff: on time, on spec, no exceptions.", quality = "uncommon", tags = {} },
        { id = "g_b120", text = "The fight peaked in phase two and you handled it before it became a problem. That is the business instinct right there -- shut down the liability BEFORE the invoice arrives.", quality = "uncommon", tags = {} },
        { id = "g_b121", text = "I ran the numbers on that kill in my head. Resources spent: minimal. Threat removed: MAXIMUM. If this was a trade deal, I would be buying everyone in Ratchet a drink.", quality = "uncommon", tags = {} },
        { id = "g_b122", text = "Your setup before that fight had the hallmarks of a Gazlowe construction plan. Every angle covered, every exit mapped. I should be charging you royalties on my methods.", quality = "uncommon", tags = {} },
        { id = "g_b123", text = "That boss fight played out the way the best Bilgewater trade negotiations play out: you controlled the terms from the opening moment and never relinquished control.", quality = "uncommon", tags = {} },
        { id = "g_b124", text = "I have had that boss on my watch list for a while. My assessment was serious. You closed the deal at a pace that made my assessment look PESSIMISTIC. I am never pessimistic.", quality = "uncommon", tags = {} },
        { id = "g_b125", text = "That kill is the kind of result I show other investors when they ask what a premium partnership looks like. This. THIS is what it looks like. Take notes.", quality = "rare", tags = {} },
        { id = "g_b126", text = "The risk models rated that boss in the top tier for this region. You processed it in a fraction of the projected time. I am scrapping the models. YOU are the new model.", quality = "rare", tags = {} },
        { id = "g_b127", text = "I have watched seasoned adventurers take multiple runs at that boss. You needed ONE. First-attempt closes at that difficulty tier? That is the kind of deal that makes the Booty Bay papers.", quality = "rare", tags = {} },
        { id = "g_b128", text = "I had that one in my books at eight-to-one odds against. I would have taken the other side of that bet from anyone on the docks. Glad nobody asked me. I am quietly adjusting every line I have on you going forward.", quality = "rare", tags = {} },
        { id = "g_b129", text = "I want this on the record: it is not ONE good kill. It is a pattern. A streak. A PORTFOLIO of kills that never dips below excellent. Consistency like that? In forty years of deals, I have seen it ONCE. Right now.", quality = "epic", tags = {} },
        { id = "g_b130", text = "Some boss fights end when the boss drops. That one sent a memo to every other boss in the zone. The memo said 'UNDER NEW MANAGEMENT.' I felt the market shift from HERE.", quality = "epic", tags = {} },
        { id = "g_b131", text = "Kill logged! Loot secured! Another line in the profit column, chief.", quality = "common", tags = {} },
        { id = "g_b132", text = "Boss down, loot eligible. The return on that engagement? EXACTLY what I projected. I am very good at projections.", quality = "common", tags = {} },
        { id = "g_b133", text = "Threat cleared, zone open for business. Clean engagement, full payout. In Ratchet we call that a good afternoon.", quality = "common", tags = {} },
    },

    levelup = {
        { id = "g_l01", text = "PROMOTION! In goblin terms, you just moved to a corner office. With a VIEW.", quality = "uncommon", tags = {} },
        { id = "g_l02", text = "Your market value just went UP. If I could list you on the Booty Bay Exchange, I would.", quality = "rare", tags = {} },
        { id = "g_l03", text = "Level up! That's what we call 'compounding returns on lived experience.' I should trademark that.", quality = "uncommon", tags = {} },
        { id = "g_l04", text = "Another level! You just climbed the corporate ladder and you didn't even need to stab anyone on it. Well, not COWORKERS.", quality = "common", tags = {} },
        { id = "g_l05", text = "Congratulations on the upgrade, chief. New level, new opportunities, same incredible profit potential.", quality = "common", tags = {} },
        { id = "g_l06", text = "I'm updating your personnel file. Under 'growth trajectory,' I'm just drawing a line straight UP.", quality = "common", tags = {} },
        { id = "g_l07", text = "You just increased in value. Again. My investment in you is paying off BEAUTIFULLY.", quality = "uncommon", tags = {} },
        { id = "g_l08", text = "Level up! That's another notch on the career advancement pole. You're running out of pole, buddy.", quality = "common", tags = {} },
        { id = "g_l09", text = "New level means new capabilities. New capabilities mean new revenue streams. I LOVE revenue streams.", quality = "common", tags = {} },
        { id = "g_l10", text = "If experience was gold, you'd be-- well, you'd still need actual gold. But you'd be METAPHORICALLY rich too!", quality = "uncommon", tags = {} },
        { id = "g_l11", text = "That level-up sound? That's the sound of human capital appreciation. Music to my ears.", quality = "common", tags = {} },
        { id = "g_l12", text = "Your skill set just expanded. Which means your billable services just expanded. Which means MORE GOLD.", quality = "common", tags = {} },
        { id = "g_l13", text = "I've been charting your level progression. The growth curve is aggressive. Aggressive is my favourite curve.", quality = "uncommon", tags = {} },
        { id = "g_l14", text = "You're moving up so fast the competition can't even see you anymore. You're in a different tax bracket of existence.", quality = "uncommon", tags = {} },
        { id = "g_l15", text = "Every level is a rung on the ladder. And you just kicked the ladder away because you don't NEED it anymore.", quality = "rare", tags = {} },
        { id = "g_l16", text = "New level, new tier of capability. In the org chart of life, you just got promoted. Again.", quality = "common", tags = {} },
        { id = "g_l17", text = "Salary increase! Wait, I don't pay you a salary. Well, if I DID, it would go up. Hypothetically. Very generous.", quality = "uncommon", tags = {} },
        { id = "g_l18", text = "At this rate, you'll hit max level before most people finish their onboarding paperwork.", quality = "common", tags = {} },
        { id = "g_l19", text = "I just reclassified you from 'promising investment' to 'blue chip asset.' Congratulations. Very exclusive category.", quality = "uncommon", tags = {} },
        { id = "g_l20", text = "You know what a level up is? It's the market saying 'this person is worth more today than yesterday.' And the market is RIGHT.", quality = "common", tags = {} },
        { id = "g_l21", text = "I keep a growth chart on my wall for you. It goes up and to the right. Only direction that matters.", quality = "uncommon", tags = {} },
        { id = "g_l22", text = "That's not just a level, that's a milestone. And milestones deserve recognition. And possibly a small bonus. POSSIBLY.", quality = "common", tags = {} },
        { id = "g_l23", text = "Career advancement, pure and simple. No politics, no networking events, just raw competence. Refreshing.", quality = "common", tags = {} },
        { id = "g_l24", text = "Your resume just got another line and every line is gold. Not actual gold. The other kind. The impressive kind.", quality = "uncommon", tags = {} },
        { id = "g_l25", text = "I once levelled up a whole division of workers. Took six months. You do it in an AFTERNOON.", quality = "common", tags = {} },
        { id = "g_l26", text = "Higher level, bigger plays, better returns. That's the progression pipeline and you're CRUSHING it.", quality = "uncommon", tags = {} },
        { id = "g_l27", text = "Every level makes you harder to replace. And you were already IMPOSSIBLE to replace. My retention strategy is just... hoping.", quality = "rare", tags = {} },
        { id = "g_l28", text = "The XP curve gets steeper but you make it look flat. Like it's EASY. It's not easy. I know it's not easy.", quality = "common", tags = {} },
        { id = "g_l29", text = "You levelled up! I'll alert the board. The board is me. I'm alerted. Meeting adjourned.", quality = "common", tags = {} },
        { id = "g_l30", text = "Another level closer to the top. And at the top? That's where the REAL money lives, pal.", quality = "common", tags = {} },
        { id = "g_l31", text = "I've invested in hundreds of people. Your appreciation rate beats all of them. COMBINED.", quality = "rare", tags = {} },
        { id = "g_l32", text = "Performance review: exceptional. Promotion: granted. Corner office: under construction. Metaphorically.", quality = "uncommon", tags = {} },
        { id = "g_l33", text = "That's growth, baby! Pure, organic, free-range growth. No steroids. Just talent and grind.", quality = "common", tags = {} },
        { id = "g_l34", text = "New level unlocked! Like a door opening to a room full of money. Some doors are worth opening. This is one.", quality = "uncommon", tags = {} },
        { id = "g_l35", text = "Your professional development trajectory is making my projections look CONSERVATIVE. And I'm never conservative.", quality = "uncommon", tags = {} },
        { id = "g_l36", text = "I need to recalibrate my expectations because you keep EXCEEDING them. Very inconvenient. Very profitable.", quality = "rare", tags = {} },
        { id = "g_l37", text = "That level came with new abilities, right? Good. More abilities, more value proposition, more negotiating power.", quality = "common", tags = {} },
        { id = "g_l38", text = "The climb continues. And unlike Kezan real estate, YOUR value only goes up.", quality = "common", tags = {} },
        { id = "g_l39", text = "If there was an IPO for adventurers, I'd buy your stock at ANY price. Pre-market. Sight unseen.", quality = "rare", tags = {} },
        { id = "g_l40", text = "Moving up in the world. Literally. Figuratively. Financially. All the -ly's that matter.", quality = "common", tags = {} },
        { id = "g_l41", text = "Your ascent is so consistent I could set my watch to it. If I wore a watch. I sold it. For profit.", quality = "uncommon", tags = {} },
        { id = "g_l42", text = "I wanna give a speech. 'From level one to HERE. What a journey. What an investment. What a RETURN.' Speech over. Very moving.", quality = "uncommon", tags = {} },
        { id = "g_l43", text = "That level-up hit different, chief. Like you crossed a threshold into a whole new weight class of awesome.", quality = "epic", tags = {} },
        { id = "g_l44", text = "I've watched you grow from day one. And I gotta say -- off the books, between us -- I've never been prouder of anything in my entire career. And I've built CITIES.", quality = "epic", tags = {} },
        { id = "g_l45", text = "They say you can't put a price on potential. They're wrong. I did. It was high. And you STILL exceeded it. Every single level. You're my greatest investment, pal. Bar none.", quality = "legendary", tags = {} },
        { id = "g_l46", text = "New level! Updated your valuation in my head. It went up significantly.", quality = "common", tags = {} },
        { id = "g_l47", text = "Level gained. Capability increased. Revenue potential expanded. Good news all the way down.", quality = "common", tags = {} },
        { id = "g_l48", text = "Look at you, appreciating in value again. Most assets do not do that this consistently.", quality = "common", tags = {} },
        { id = "g_l49", text = "Another notch. Another tier. Another reason the competition should be nervous.", quality = "common", tags = {} },
        { id = "g_l50", text = "levelled up! My initial investment in this partnership has never looked so smart.", quality = "common", tags = {} },
        { id = "g_l51", text = "The XP curve gets steeper at this point. You got over it anyway. I am not surprised but I am still impressed.", quality = "uncommon", tags = {} },
        { id = "g_l52", text = "Each level you gain is a renegotiation of what I thought the ceiling was. You keep raising the ceiling.", quality = "uncommon", tags = {} },
        { id = "g_l53", text = "You are growing at a rate that would make any investor in Ratchet weep with envy. I am the investor. I am weeping with envy at myself. It is complicated.", quality = "uncommon", tags = {} },
        { id = "g_l54", text = "That level-up is the market telling you your hard work compounded. Compound growth. My absolute favourite phenomenon.", quality = "rare", tags = {} },
        { id = "g_l55", text = "I sat down and mapped your leveling trajectory against every other adventurer I have partnered with. The graph was not close. You are not even in the same chart as the others.", quality = "epic", tags = {} },
        { id = "g_l56", text = "Level gained! Another tier unlocked. The tiers keep coming because you keep earning them.", quality = "common", tags = {} },
        { id = "g_l57", text = "New level registered. The market just updated your valuation. The valuation went up. It always goes up.", quality = "common", tags = {} },
        { id = "g_l58", text = "You gained a level and immediately started thinking about the next one. I know because that is exactly what I do after a profitable quarter.", quality = "common", tags = {} },
        { id = "g_l59", text = "The XP paid out and you cashed it in immediately. Efficient. No XP sitting idle on the balance sheet.", quality = "common", tags = {} },
        { id = "g_l60", text = "Level up! Added to the vertical trajectory graph I keep in my head. The graph is almost entirely vertical at this point.", quality = "common", tags = {} },
        { id = "g_l61", text = "Another level means another upgrade to capabilities, capacity, and earning potential. I track all three. All three improved.", quality = "common", tags = {} },
        { id = "g_l62", text = "Growth event confirmed. Growth events are my favourite category of events. Even above profit events. Barely.", quality = "common", tags = {} },
        { id = "g_l63", text = "You levelled up and I felt it from here. Not literally. But the abacus in my head clicked over a notch.", quality = "common", tags = {} },
        { id = "g_l64", text = "Level up! Another tier, another bump on the valuation. The valuation keeps bumping. I keep revising it. Upward.", quality = "common", tags = {} },
        { id = "g_l65", text = "Level up! Every level is a line on the invoice of your potential. The invoice is impressive.", quality = "common", tags = {} },
        { id = "g_l66", text = "The pace of your advancement keeps exceeding the conservative end of my forecast model. I keep extending the model.", quality = "uncommon", tags = {} },
        { id = "g_l67", text = "I have a mental compound-interest chart for adventurer growth. Your line crossed into territory I had marked 'theoretical ceiling.' The ceiling is not real.", quality = "uncommon", tags = {} },
        { id = "g_l68", text = "Your level progression has the same characteristics as a well-structured trade route: consistent, efficient, and accelerating over time.", quality = "uncommon", tags = {} },
        { id = "g_l69", text = "I want to point out that the grind between levels is where the REAL value gets built. Like compound interest -- nobody sees it happening, but the ledger does. MY ledger does.", quality = "uncommon", tags = {} },
        { id = "g_l70", text = "Each level you gain makes the last one look like a warm-up. That is what I call an appreciating asset. And I call a LOT of things that. This time I mean it.", quality = "uncommon", tags = {} },
        { id = "g_l71", text = "Your rate of advancement is the kind of data that makes goblin venture capitalists nervous about their investment in less capable adventurers.", quality = "rare", tags = {} },
        { id = "g_l72", text = "The easy levels are behind you. The ones that cost real sweat are here. And you are STILL climbing. That is the kind of tenacity that makes a goblin want to renegotiate the partnership terms in YOUR favour. Almost.", quality = "rare", tags = {} },
        { id = "g_l73", text = "Every level is compounding returns on a base that was already exceptional. The compound interest on exceptional is staggering. You are the proof.", quality = "rare", tags = {} },
        { id = "g_l74", text = "That level represents hustle nobody else saw. Deals closed off the books. Hours logged after everyone else clocked out. I see the books, chief. I ALWAYS see the books.", quality = "epic", tags = {} },
        { id = "g_l75", text = "I have backed people my entire career. Most of them hit a ceiling I could predict. You? I gave up predicting your ceiling three levels ago. Waste of good abacus time.", quality = "epic", tags = {} },
        { id = "g_l76", text = "Level gained! The valuation just updated. The update was favourable. Updates are always favourable for you.", quality = "common", tags = {} },
        { id = "g_l77", text = "New level, new tier of access, new potential output. Each level multiplies what came before it.", quality = "common", tags = {} },
        { id = "g_l78", text = "You levelled up again. The trajectory line in my head just extended further up and to the right.", quality = "common", tags = {} },
        { id = "g_l79", text = "Another tier cleared. The work compounds. This level is the interest payment on all the previous effort.", quality = "common", tags = {} },
        { id = "g_l80", text = "Level up! I updated your internal personnel file under 'rate of advancement.' The field is running out of space.", quality = "common", tags = {} },
        { id = "g_l81", text = "That level opened up new capabilities and I am ALREADY running the numbers on what those capabilities are worth on the open market. Spoiler: a LOT.", quality = "common", tags = {} },
        { id = "g_l82", text = "Another notch! The org chart of your life keeps extending upward. I have never seen a chart grow this consistently.", quality = "common", tags = {} },
        { id = "g_l83", text = "Level gained. The abacus clicked over. The click was very satisfying. I love a satisfying abacus click.", quality = "common", tags = {} },
        { id = "g_l84", text = "New level. In Ratchet we call that a rate renegotiation. You just got leverage. Use it.", quality = "common", tags = {} },
        { id = "g_l85", text = "Another level. You know what levels are worth in the open market? More than you think. I would know. I have bought and sold plenty of contracts based on exactly this number.", quality = "common", tags = {} },
        { id = "g_l86", text = "The XP curve at this tier is steep enough to shake most people off. You crested it like it owed you money. THAT is the attitude.", quality = "uncommon", tags = {} },
        { id = "g_l87", text = "Your levelling rate keeps blowing past my forecast. I have adjusted the forecast four times. I am done adjusting. The forecast now just says 'whatever they do next, but MORE.'", quality = "uncommon", tags = {} },
        { id = "g_l88", text = "I have tracked advancement rates across forty years of partnerships. Your trajectory has a slope I have never seen. Not once. And I keep VERY detailed records.", quality = "uncommon", tags = {} },
        { id = "g_l89", text = "Level up means your market value just jumped. And when I say market value, that is the highest compliment in the goblin vocabulary. It means I would bet the treasury on you. I basically already have.", quality = "uncommon", tags = {} },
        { id = "g_l90", text = "Every level you stack is another floor on the tower. And this tower? No building inspector in Ratchet would sign off on how fast you are going. Good thing I OWN the building inspector.", quality = "uncommon", tags = {} },
        { id = "g_l91", text = "Other adventurers in my network ask about you. I tell them the rates are not available. What you do is not a service I can subcontract. Exclusive partnership. MY exclusive partnership.", quality = "rare", tags = {} },
        { id = "g_l92", text = "That was the hard part of the curve. The part where most people look at the cost and walk away from the deal. You looked at the cost and DOUBLED DOWN. A goblin after my own heart.", quality = "rare", tags = {} },
        { id = "g_l93", text = "I want to mark this level specifically. Most operators approach this threshold and renegotiate their terms downward. You crossed it and asked for MORE. The board -- me -- is very impressed.", quality = "rare", tags = {} },
        { id = "g_l94", text = "Here is something my ledger shows across every level you have gained: the hustle never drops. Most operators cut corners when things get expensive. You? Zero corners cut. The margins stay clean. THAT is what separates a good deal from a GREAT one.", quality = "epic", tags = {} },
        { id = "g_l95", text = "I have watched you gain levels from when they were cheap to when they cost everything you have got. The price went up every time. Your output went up to match. Every time. In forty years of bankrolling talent, THAT is the rarest thing I have seen. Bar none.", quality = "epic", tags = {} },
    },

    rep = {
        { id = "g_r01", text = "Networking! The cornerstone of any successful venture. And you're NETWORKING.", quality = "common", tags = { "gain" } },
        { id = "g_r02", text = "Building rapport with the locals. Smart. Very smart. You can't sell to people who don't like you.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r03", text = "Every handshake is a future deal. Remember that. Gazlowe's First Law of Business.", quality = "common", tags = { "gain" } },
        { id = "g_r04", text = "Your approval ratings are through the ROOF. If this was Kezan, you'd be running for Trade Prince by now.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r05", text = "Reputation is the one currency you can't counterfeit. And yours is climbing, pal.", quality = "common", tags = { "gain" } },
        { id = "g_r06", text = "Another faction impressed. Your brand loyalty metrics are off the charts.", quality = "common", tags = { "gain" } },
        { id = "g_r07", text = "The thing about reputation? It compounds. Like interest. Except people actually LIKE you instead of owing you money.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r08", text = "Your social capital portfolio just expanded. That's the kind of asset you can't buy. Believe me, I've tried.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r09", text = "Word's getting around. 'That adventurer? Reliable. Trustworthy. Gets things DONE.' Best marketing there is.", quality = "common", tags = { "gain" } },
        { id = "g_r10", text = "Rep up! That's another faction in your professional network. LinkedIn has NOTHING on you.", quality = "common", tags = { "gain" } },
        { id = "g_r11", text = "I've spent millions on reputation management. You just earn it organically. Show-off.", quality = "rare", tags = { "gain" } },
        { id = "g_r12", text = "Favourable standings across the board. You are the most diplomatically diversified adventurer I know.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r13", text = "Rep gains like that open doors. Vendor doors. Quartermaster doors. All the doors that have STUFF behind them.", quality = "common", tags = { "gain" } },
        { id = "g_r14", text = "You just moved up a tier with that faction. In business terms, you're now a 'preferred partner.' Very exclusive.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r15", text = "Goodwill is an intangible asset on the balance sheet. YOURS just appreciated significantly.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r16", text = "That faction's gonna start offering you the GOOD stuff. The stuff behind the counter. The stuff that's 'not for sale.'", quality = "common", tags = { "gain" } },
        { id = "g_r17", text = "Your stakeholder relationships are impeccable. I'm taking notes. Don't tell anyone I take notes from non-goblins.", quality = "rare", tags = { "gain" } },
        { id = "g_r18", text = "More rep, more access, more opportunity. That's the virtuous cycle, chief. And you're spinning it FAST.", quality = "common", tags = { "gain" } },
        { id = "g_r19", text = "Every faction that likes you is a faction that gives you discounts. Discounts are my love language.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r20", text = "You know what rep is? It's people vouching for you WITHOUT you having to bribe them. Revolutionary concept.", quality = "common", tags = { "gain" } },
        { id = "g_r21", text = "That reputation gain just unlocked new supply chains. Better prices. Better gear. Better EVERYTHING.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r22", text = "I once spent three months schmoozing a faction for what you just earned in an afternoon. I'm not jealous. I'm envious. Different.", quality = "rare", tags = { "gain" } },
        { id = "g_r23", text = "Brand recognition, chief. People see you coming and they think 'trustworthy.' That's PRICELESS market positioning.", quality = "common", tags = { "gain" } },
        { id = "g_r24", text = "Your reputation precedes you. And what it says is 'open for business.' Very loudly. Very profitably.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r25", text = "Climbing the rep ladder. Each rung is a new vendor discount, a new recipe, a new REVENUE STREAM.", quality = "common", tags = { "gain" } },
        { id = "g_r26", text = "That faction went from 'who are you' to 'we love you' in record time. Your charisma ROI is insane.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r27", text = "Social capital: increasing. Political capital: increasing. Actual capital: TBD but looking GOOD.", quality = "common", tags = { "gain" } },
        { id = "g_r28", text = "You're building alliances like a goblin builds trade routes. Strategically. Relentlessly. Profitably.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r29", text = "Every rep gain is a door that opens. And behind every door? Opportunity. Or a vendor. Same thing.", quality = "common", tags = { "gain" } },
        { id = "g_r30", text = "I've got contacts on every continent but YOUR contact list is starting to make mine look small. And mine is NOT small.", quality = "rare", tags = { "gain" } },
        { id = "g_r31", text = "Reputation: the gift that keeps on giving. Unlike actual gifts. Those stop. Rep? Rep keeps GOING.", quality = "common", tags = { "gain" } },
        { id = "g_r32", text = "That faction bump just improved our negotiating position across the BOARD. Collective bargaining power, baby.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r33", text = "In the economy of trust, you're a bull market. Everyone's buying in and nobody's selling.", quality = "rare", tags = { "gain" } },
        { id = "g_r34", text = "They like you. They REALLY like you. And in business, 'like' translates directly to 'profitable.'", quality = "common", tags = { "gain" } },
        { id = "g_r35", text = "Another step up the reputation ladder. Pretty soon you'll need a BIGGER ladder.", quality = "common", tags = { "gain" } },
        { id = "g_r36", text = "Your diplomatic portfolio is diversified across multiple factions. That's smart risk management, pal.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r37", text = "Rep gains open up exclusive inventory. Exclusive inventory means exclusive PROFITS. I'm getting excited.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r38", text = "That faction just promoted you in their books. Unpaid promotion. The best kind. For them. Also for us.", quality = "common", tags = { "gain" } },
        { id = "g_r39", text = "You've gone from stranger to preferred vendor in record time. Your reputation velocity is UNMATCHED.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r40", text = "Building trust across factions like it's nothing. Some people spend CAREERS on this. You do it on a Tuesday.", quality = "common", tags = { "gain" } },
        { id = "g_r41", text = "Your faction standing is so high, THEY should be paying YOU for the endorsement. Seriously. Invoice them.", quality = "rare", tags = { "gain" } },
        { id = "g_r42", text = "Rep up again! Your network is so wide, I can't see the edges. And I've got GREAT peripheral vision.", quality = "common", tags = { "gain" } },
        { id = "g_r43", text = "You've turned reputation grinding into an art form. And art? Art has VALUE, chief.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r44", text = "I've watched empires built on reputation alone. Yours is being built on reputation AND talent. That's an unfair advantage. I LOVE unfair advantages.", quality = "epic", tags = { "gain" } },
        { id = "g_r45", text = "Every faction on this continent knows your name. Half of them owe you favors. The other half WANT to. In forty years of business, I've never seen a reputation portfolio this strong. You're not just liked -- you're LEVERAGED.", quality = "legendary", tags = { "gain" } },
        { id = "g_r46", text = "Rep up! Another faction joins the network. The network keeps growing.", quality = "common", tags = { "gain" } },
        { id = "g_r47", text = "Reputation earned. Vendor discounts incoming. I love a system that rewards good behaviour financially.", quality = "common", tags = { "gain" } },
        { id = "g_r48", text = "Standings improved. Doors opening. I can hear them from here. That is the sound of opportunity.", quality = "common", tags = { "gain" } },
        { id = "g_r49", text = "Another faction impressed. At this pace you will have friends everywhere. Which means resources everywhere.", quality = "common", tags = { "gain" } },
        { id = "g_r50", text = "The faction liked what they saw. Hard to argue with that. I liked what I saw too.", quality = "common", tags = { "gain" } },
        { id = "g_r51", text = "Goodwill deposits like that pay out for years. Reputation is the longest-horizon investment there is.", quality = "common", tags = { "gain" } },
        { id = "g_r52", text = "They like you now. They will like you more later. That is how rep growth compounds. Beautiful system.", quality = "common", tags = { "gain" } },
        { id = "g_r53", text = "Your standing just moved up a tier. That unlocks access. Access unlocks opportunity. Opportunity unlocks GOLD.", quality = "common", tags = { "gain" } },
        { id = "g_r54", text = "Reputation across multiple factions simultaneously -- you are running a diversified social portfolio. My kind of strategy.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r55", text = "Every faction that calls you friendly is a faction that cannot be used against us. That is defensive reputation management. High level stuff.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r56", text = "I spent three months and a considerable amount of gold building the reputation with one faction that you just earned in a week. I have chosen not to examine this too closely.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r57", text = "You are collecting allies the way I collect schematics. Obsessively and with great attention to quality.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r58", text = "The brand equity you are building across these factions is starting to show up in places I did not expect. Trade routes, supply costs, recruitment. You are moving the whole market.", quality = "rare", tags = { "gain" } },
        { id = "g_r59", text = "In business you are either the one with the reputation or the one trying to use someone else's. You have a reputation so strong that OTHER people are borrowing it. That is a position of genuine power.", quality = "epic", tags = { "gain" } },
        { id = "g_r60", text = "Reputation takes years to build and seconds to torch. Ask me how I know -- actually, do NOT ask me. The point is: what you have built here? Fireproof. I checked. Professionally.", quality = "epic", tags = { "gain" } },
        { id = "g_r61", text = "Standings ticked up! Another notch on the social capital abacus. Click.", quality = "common", tags = { "gain" } },
        { id = "g_r62", text = "Another rep point in the bank. Reputation deposits compound over time just like the monetary kind.", quality = "common", tags = { "gain" } },
        { id = "g_r63", text = "Faction standing up! Every increment is another door that opens slightly further.", quality = "common", tags = { "gain" } },
        { id = "g_r64", text = "They like you more than they did this morning. In my business that is called momentum. Momentum is FREE. I love free things.", quality = "common", tags = { "gain" } },
        { id = "g_r65", text = "Rep gain registered. Added to the social capital ledger. The ledger is becoming an impressive document.", quality = "common", tags = { "gain" } },
        { id = "g_r66", text = "The faction just moved you up a tier. Tier access opens better inventory. I have already checked the inventory.", quality = "common", tags = { "gain" } },
        { id = "g_r67", text = "Another faction that did not know you this morning now likes you. That is a cold-call conversion and those are HARD. You make them look easy.", quality = "common", tags = { "gain" } },
        { id = "g_r68", text = "Rep earned! Every faction you befriend is a faction that could become a supplier or a client. Long-term thinking.", quality = "common", tags = { "gain" } },
        { id = "g_r69", text = "Standing with this faction is now strong enough that they will extend credit. I always appreciate extended credit as a concept.", quality = "common", tags = { "gain" } },
        { id = "g_r70", text = "Reputation gained. Filed under 'compounding social capital.' The return on investment here is not cash, but access. Access converts to cash later.", quality = "common", tags = { "gain" } },
        { id = "g_r71", text = "Gained standing with that faction. Standing compounds. Every point earned now makes the next point slightly easier to earn. That is a favourable growth curve.", quality = "common", tags = { "gain" } },
        { id = "g_r72", text = "Rep increase noted! That is not just a number going up -- that is a line of credit extending. I know lines of credit. This one is GROWING.", quality = "common", tags = { "gain" } },
        { id = "g_r73", text = "The faction warmed up to us. Good intel. I am already thinking about what they sell at the next tier. Vendor scouting is a Gazlowe specialty.", quality = "common", tags = { "gain" } },
        { id = "g_r74", text = "Standing gained! Every point you bank now pays forward at the next tier. That is compound interest on goodwill. My FAVOURITE kind of interest.", quality = "common", tags = { "gain" } },
        { id = "g_r75", text = "Your social capital portfolio just got more comprehensive. Multiple factions holding favourable opinions is strategic diversification.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r76", text = "I watched you earn that faction's respect the honest way. No bribes, no intermediaries. Just results. Very old-fashioned. Very effective.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r77", text = "The faction sees you as reliable now. 'Reliable' is the most profitable word in any vendor's vocabulary. It means they stop checking your coin purse at the door.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r78", text = "Your reputation network is starting to look like a trade empire's alliance web. Wide, deep, and surprisingly stable.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r79", text = "This faction will now prioritise you over anonymous requesters. That is preferential access. Preferential access has real monetary value.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r80", text = "Standing gained is money in the bank. Slow money. Patient money. The kind of money that buys you things gold cannot. And I say that as someone who thinks gold can buy MOST things.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r81", text = "Gained standing the hard way -- showing up, doing the work, collecting the receipt. No shortcuts. I respect that. Coming from me, that is saying something. I INVENTED most of the shortcuts.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r82", text = "Reputation boost! That is another vendor door that swings a little wider when you knock. I keep track of which doors swing. Professionally.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r83", text = "The faction raised their opinion. They are allowed to have opinions. They chose the correct one. I like factions that choose correct opinions.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r84", text = "Your faction coverage is so wide now you could walk in ANY direction and have allies buying you a drink. That is the Gazlowe dream, chief. I have not achieved it yet. YOU have.", quality = "rare", tags = { "gain" } },
        { id = "g_r85", text = "I have maintained trade relationships with fifteen factions simultaneously at my peak. Yours now approaches that number and you built it faster than I did. I needed three years. I am looking at how long you took and I am uncomfortable.", quality = "rare", tags = { "gain" } },
        { id = "g_r86", text = "The trust portfolio you have built across this continent would take most organisations a generation to assemble. You did it in a fraction of that. If I could franchise your method, I would be the richest goblin alive. I am already close.", quality = "rare", tags = { "gain" } },
        { id = "g_r87", text = "Standing gain at this level unlocks the REAL inventory. The behind-the-counter stuff. The stuff they do not put on the shelf for walk-ins. You are not a walk-in anymore.", quality = "rare", tags = { "gain" } },
        { id = "g_r88", text = "That rep gain was not routine. Gains at this tier are EXPENSIVE. The fact that you keep earning them like clockwork is the kind of consistency I would invest in. I already DID invest in it.", quality = "rare", tags = { "gain" } },
        { id = "g_r89", text = "Trust across that many groups cannot be bought, contracted, or counterfeited. Believe me, I have explored ALL three options. What you built? That is the genuine article. And genuine articles have the best resale value.", quality = "rare", tags = { "gain" } },
        { id = "g_r90", text = "Your reputation across this faction network is now a genuine geopolitical asset. I want to take it public but I do not think the Undermine Exchange has a listing category for it yet.", quality = "epic", tags = { "gain" } },
        { id = "g_r91", text = "I have seen trade dynasties spend three generations building the reputation network you currently hold. You built it yourself. In one partnership. With me. I want it on the record that I am aware of how unusual that is.", quality = "epic", tags = { "gain" } },
        { id = "g_r92", text = "I want the record to show: my confidence in this partnership was NOT automatic. It was a calculated bet. And every time this faction updates your standing, the bet pays out. I am very good at bets. This is my best one.", quality = "epic", tags = { "gain" } },
        { id = "g_r93", text = "The standings you hold right now are the cumulative receipt for every contract fulfilled, every handshake honoured, every deal closed clean. I have watched you close every single one. The receipt is LONG. And it is still printing.", quality = "epic", tags = { "gain" } },
        { id = "g_r94", text = "Rep up! Another faction in the network. The network keeps growing and growing networks mean growing options.", quality = "common", tags = { "gain" } },
        { id = "g_r95", text = "Standing improved. The faction likes what they have seen. I like what they have seen. We all like it.", quality = "common", tags = { "gain" } },
        { id = "g_r96", text = "Reputation gained! Added to the social capital ledger. That ledger is producing dividends I can already see.", quality = "common", tags = { "gain" } },
        { id = "g_r97", text = "Another faction tier cleared. Higher standing means better access and better access means better outcomes.", quality = "common", tags = { "gain" } },
        { id = "g_r98", text = "The faction just moved you up another notch. Every notch opens something that was previously unavailable.", quality = "common", tags = { "gain" } },
        { id = "g_r99", text = "Standing up! That is market intelligence, chief. And market intelligence is how deals get MADE.", quality = "common", tags = { "gain" } },
        { id = "g_r100", text = "Rep gain noted! Another deposit in the reputation account. The account balance is looking VERY healthy. I check it often.", quality = "common", tags = { "gain" } },
        { id = "g_r101", text = "Faction standing rose. They are paying attention. When factions pay attention, vendor access follows. I LOVE vendor access.", quality = "common", tags = { "gain" } },
        { id = "g_r102", text = "They like you more right now and they will like you MORE later. That is a growth stock, chief. And I am holding.", quality = "common", tags = { "gain" } },
        { id = "g_r103", text = "Rep gain banked! Everything you have done with this faction is still on the books. And the books just got THICKER.", quality = "common", tags = { "gain" } },
        { id = "g_r104", text = "You are broadening your faction network at a pace that outstrips my most optimistic projections. Outstripping optimistic projections is a pattern I have given up trying to prevent.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r105", text = "The faction standing you hold across this region is starting to function like a trade network. Multiple access points, mutual benefit, and compounding returns as more nodes become active.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r106", text = "I keep a mental directory of who you are on friendly terms with across Azeroth. The directory is very long and I update it frequently. Today it got a new entry.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r107", text = "The rep gain with this faction unlocks vendor access I have been watching with interest. The interest is now actionable. Because of what you just did.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r108", text = "Your goodwill deposits with this faction have reached a tier that produces automatic trust credit. Automatic trust credit is the highest form of social capital. You reached it.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r109", text = "Standing gain at this tier is a real earn. You showed up, you did the work, and the numbers moved. That is Ratchet business fundamentals. Textbook. MY textbook.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r110", text = "The faction raised your standing. Your long-term account balance with them keeps improving. Each transaction writes a better entry on the ledger.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r111", text = "Rep up! The faction updated their books on you and the books look GOOD. You are building a reputation that opens doors. I am behind you checking what is in the rooms.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r112", text = "Your reputation network now covers enough factions that every gain adds to a diversified portfolio of standing. Diversification doing exactly what diversification is supposed to do.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r113", text = "The faction rep you have built here is the kind I would have needed a full diplomatic team to achieve in the same timeframe. You did it solo. I am aware of the overhead difference. The overhead difference is you.", quality = "rare", tags = { "gain" } },
        { id = "g_r114", text = "Your faction standing across this continent is a financial asset as much as a social one. It reduces acquisition costs, expands vendor access, and generates referral credibility with new factions. It is a compounding investment.", quality = "rare", tags = { "gain" } },
        { id = "g_r115", text = "You earned that standing the honest way. No bribes, no fast-talk, no back-channel deals. Coming from a goblin, that is the most confusing compliment I can give. But I mean it.", quality = "rare", tags = { "gain" } },
        { id = "g_r116", text = "Standing gain of this size means the faction is adjusting their books upward on you. Stay the course and the REAL inventory unlocks. The stuff that is not in the catalogue.", quality = "rare", tags = { "gain" } },
        { id = "g_r117", text = "That standing gain confirms what I already knew: the investment is paying off. Across every faction in the network, the returns keep coming in. I LOVE returns.", quality = "rare", tags = { "gain" } },
        { id = "g_r118", text = "Rep gain noted and recorded. Added to the cumulative standing profile. The profile is becoming something I could use as a case study in reputation management strategy.", quality = "common", tags = { "gain" } },
        { id = "g_r119", text = "Standing up! The faction sees what I see. This is gratifying. I like when external parties confirm my internal assessments.", quality = "common", tags = { "gain" } },
        { id = "g_r120", text = "Another friendly faction in the network. Friendly factions mean discounts, access, and options. All three are good.", quality = "common", tags = { "gain" } },
        { id = "g_r121", text = "Reputation recovered! You rebuilt that standing from scratch. I once rebuilt a trade relationship after burning a bridge in Booty Bay. Took me TWO YEARS. You did it in a fraction of that.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r122", text = "Standings moving the right direction again. The repair job on this faction account was thorough. In Ratchet we call that a quality rebuild. I know quality rebuilds.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r123", text = "Faction standing gain: recorded. Growth: compounding. Timeline: the next tier is closer than the last one was, because your baseline with them keeps rising.", quality = "common", tags = { "gain" } },
        { id = "g_r124", text = "Your network is big enough now that adding a new faction feels like routine expansion. It is NOT routine. Each one is another branch on the trade empire. I count every branch.", quality = "uncommon", tags = { "gain" } },
        { id = "g_r125", text = "Your reputation across this region is the cumulative receipt for showing up every time. That receipt is LONG, chief. I would frame it if it were on paper. Very impressive document.", quality = "rare", tags = { "gain" } },
        { id = "g_r126", text = "Standing gain is a launchpad. And I have watched you turn launchpads into trade routes, trade routes into networks, networks into EMPIRES. This one is next.", quality = "epic", tags = { "gain" } },
    },

    zone = {
        { id = "g_z01", text = "New territory! I'm already thinking about real estate opportunities. ...Force of habit.", quality = "common", tags = {} },
        { id = "g_z02", text = "Fresh market, untapped potential. Every new zone is a business opportunity waiting to happen.", quality = "uncommon", tags = {} },
        { id = "g_z03", text = "Location, location, location. The three most important words in any language.", quality = "common", tags = {} },
        { id = "g_z04", text = "New zone, new demographics, new consumer base. I'm already drafting a market penetration strategy in my head.", quality = "uncommon", tags = {} },
        { id = "g_z05", text = "First thing I do in a new zone? Scope the real estate. Second thing? Check the resource nodes. Third? Lunch.", quality = "common", tags = {} },
        { id = "g_z06", text = "Uncharted territory! Well, uncharted for US. Somebody lives here. Potential customers, every one of them.", quality = "common", tags = {} },
        { id = "g_z07", text = "I'm mentally zoning this area for commercial development. Don't worry, it's just in my head. For now.", quality = "uncommon", tags = {} },
        { id = "g_z08", text = "New zone! I can smell the opportunity. And also the wildlife. Mostly the wildlife actually.", quality = "common", tags = {} },
        { id = "g_z09", text = "You know what new zones mean? New vendors. New recipes. New arbitrage opportunities. I'm getting giddy.", quality = "uncommon", tags = {} },
        { id = "g_z10", text = "This place has franchise potential. I'm thinking a chain of-- nah, let's just explore. Business LATER.", quality = "common", tags = {} },
        { id = "g_z11", text = "Every new zone is a blank spreadsheet waiting to be filled with profit columns. Beautiful.", quality = "uncommon", tags = {} },
        { id = "g_z12", text = "I've expanded into dozens of new markets. This one feels GOOD. The margins here are practically glowing.", quality = "rare", tags = {} },
        { id = "g_z13", text = "New ground, new opportunities, new supply lines. My logistics brain is firing on all cylinders.", quality = "common", tags = {} },
        { id = "g_z14", text = "First impressions of this zone: exploitable. In the BEST way. The business way.", quality = "common", tags = {} },
        { id = "g_z15", text = "Territory expansion! In the old days, this is where I'd plant a flag. And then a shop. And then a bigger shop.", quality = "uncommon", tags = {} },
        { id = "g_z16", text = "I'm running a mental cost-benefit analysis of this zone. Benefits: many. Costs: getting here. Worth it.", quality = "common", tags = {} },
        { id = "g_z17", text = "Look at this place. Resources, foot traffic, strategic position. If this was Kezan, I'd buy it ALL.", quality = "uncommon", tags = {} },
        { id = "g_z18", text = "New zone means new competition too. But you know what we do with competition? We outperform it.", quality = "common", tags = {} },
        { id = "g_z19", text = "I already identified three potential vendor locations and a spot for a warehouse. Hypothetical warehouse.", quality = "uncommon", tags = {} },
        { id = "g_z20", text = "The biodiversity here is -- wait, wrong word. The COMMERCIAL diversity here is fascinating.", quality = "common", tags = {} },
        { id = "g_z21", text = "A new zone is like a new fiscal year. Everything resets. Anything is possible. Let's make it profitable.", quality = "uncommon", tags = {} },
        { id = "g_z22", text = "I've got a good feeling about this place. And my gut is never wrong about markets. Food, sometimes. Markets, never.", quality = "rare", tags = {} },
        { id = "g_z23", text = "Territorial assessment: high resource density, moderate risk, excellent profit ceiling. I like it here.", quality = "common", tags = {} },
        { id = "g_z24", text = "You ever walk into a new zone and just KNOW it's gonna be profitable? That's right now. This is that feeling.", quality = "uncommon", tags = {} },
        { id = "g_z25", text = "I'm gonna need a bigger map. And on that bigger map? More business opportunities. It scales, buddy.", quality = "common", tags = {} },
        { id = "g_z26", text = "New zone, clean slate. No outstanding debts, no pending lawsuits, no burned bridges. Yet. Give it time.", quality = "uncommon", tags = {} },
        { id = "g_z27", text = "The locals don't know us yet. That means we set the terms. First-mover advantage, chief.", quality = "common", tags = {} },
        { id = "g_z28", text = "This area has untapped mineral rights. I can tell. Goblin intuition. It's like regular intuition but greedier.", quality = "uncommon", tags = {} },
        { id = "g_z29", text = "Fresh zone, fresh prospects. I'm already naming the subsidiary we're gonna set up here.", quality = "common", tags = {} },
        { id = "g_z30", text = "I love a new frontier. It's got that 'pre-commerce' smell. Like opportunity, but FRESHER.", quality = "uncommon", tags = {} },
        { id = "g_z31", text = "Scouting report: terrain is workable, infrastructure is minimal, profit margins are WIDE open.", quality = "common", tags = {} },
        { id = "g_z32", text = "This zone is practically begging for development. I can hear it. 'Gazlowe, build something here.' I'm listening.", quality = "rare", tags = {} },
        { id = "g_z33", text = "Market survey says: high demand, low supply. That's the sweet spot, pal. That's where we THRIVE.", quality = "uncommon", tags = {} },
        { id = "g_z34", text = "I've set up shop in worse places. Way worse. This one's actually nice. Don't tell anyone I said 'nice.' Bad for negotiating.", quality = "common", tags = {} },
        { id = "g_z35", text = "The topology here is-- I don't know the word. 'Profitable-looking.' That's the word. I'm sure of it.", quality = "common", tags = {} },
        { id = "g_z36", text = "Another pin on the map, another branch on the empire. You're expanding our territory one zone at a time.", quality = "uncommon", tags = {} },
        { id = "g_z37", text = "This zone has character. And character attracts customers. And customers attract GOLD.", quality = "common", tags = {} },
        { id = "g_z38", text = "I wonder who controls the trade routes through here. Because I want to be friends with them. Or buy them out.", quality = "uncommon", tags = {} },
        { id = "g_z39", text = "Brand new zone. Zero brand awareness. By the time we leave, everyone here will know our name. That's the PLAN.", quality = "rare", tags = {} },
        { id = "g_z40", text = "The thing about new zones is they reward the bold. And buddy, nobody's bolder than us. NOBODY.", quality = "common", tags = {} },
        { id = "g_z41", text = "I just mentally appraised every structure in view. Total estimated value: a lot. Technical term.", quality = "common", tags = {} },
        { id = "g_z42", text = "New zone, new chapter. And every chapter in our story ends the same way: in PROFIT.", quality = "uncommon", tags = {} },
        { id = "g_z43", text = "This place is so ripe with opportunity I can taste it. Tastes like copper. And copper's worth something, so that tracks.", quality = "epic", tags = {} },
        { id = "g_z44", text = "Standing at the edge of a new zone with my best partner, looking at pure uncut potential. This is why I got into the business, chief. THIS. RIGHT. HERE.", quality = "epic", tags = {} },
        { id = "g_z45", text = "I've opened markets in Ratchet, Booty Bay, Orgrimmar, and half the ports on the Eastern Kingdoms. But walking into a brand-new zone with you? That's still the biggest thrill in business. Every. Single. Time.", quality = "legendary", tags = {} },
        { id = "g_z46", text = "New area. New resources. New opportunities. I am already drawing up the expansion plan.", quality = "common", tags = {} },
        { id = "g_z47", text = "Fresh territory entered. My business instincts are tingling. They tingle for profit and they are tingling right now.", quality = "common", tags = {} },
        { id = "g_z48", text = "I like this zone. Good bones. Lots of potential. Needs development but the raw material is solid.", quality = "common", tags = {} },
        { id = "g_z49", text = "First thing I check in a new zone: exits. Second: resource nodes. Third: if anyone is already making money here and whether I can outcompete them.", quality = "common", tags = {} },
        { id = "g_z50", text = "The locals here have not met us yet. That is a first-mover opportunity I intend to exploit immediately.", quality = "common", tags = {} },
        { id = "g_z51", text = "New zone! The ledger for this place is blank. We are going to fill it with very satisfying numbers.", quality = "common", tags = {} },
        { id = "g_z52", text = "I can smell the untapped market potential here. It smells like copper and possibility. Both good things.", quality = "common", tags = {} },
        { id = "g_z53", text = "Stepped into this zone and immediately started calculating. Cannot help it. Professional hazard.", quality = "common", tags = {} },
        { id = "g_z54", text = "This territory reminds me of Ratchet before I built it up. Rough. Unpolished. FULL of potential.", quality = "common", tags = {} },
        { id = "g_z55", text = "Unknown zone, known opportunity. Those two things go together more reliably than you would think.", quality = "common", tags = {} },
        { id = "g_z56", text = "You know what this zone needs? Us. And by us I mean you doing the dangerous parts and me providing strategic guidance.", quality = "uncommon", tags = {} },
        { id = "g_z57", text = "Every new zone I enter with you feels like a new trade route opening. And trade routes are how fortunes are made.", quality = "uncommon", tags = {} },
        { id = "g_z58", text = "The economic ecosystem here is underdeveloped. That is not a criticism. That is an opportunity statement.", quality = "uncommon", tags = {} },
        { id = "g_z59", text = "I once scouted a new territory for three weeks before committing resources. You walked in and committed immediately. Faster. Cheaper. Usually right. It drives me crazy.", quality = "uncommon", tags = {} },
        { id = "g_z60", text = "New zone, new chapter in the partnership. Every chapter has been better than the last. I am assuming this trend continues.", quality = "uncommon", tags = {} },
        { id = "g_z61", text = "This place has the same energy Ratchet had when I first saw it. Raw. Wide open. Waiting for someone with enough nerve to claim it. That someone is you.", quality = "rare", tags = {} },
        { id = "g_z62", text = "I want to say something and I need you to hear it as a compliment: you walk into new zones the way a great engineer looks at a blank schematic. With excitement instead of fear. That is rare.", quality = "rare", tags = {} },
        { id = "g_z63", text = "Every new zone we step into together, I think: this is the one that breaks us. And every time, it does not break us. It makes us bigger. I have stopped betting against us. The odds are not favourable for the other side.", quality = "epic", tags = {} },
        { id = "g_z64", text = "I have explored every corner of this world building things. Ratchet. Orgrimmar. Half a dozen other projects. But every new zone I step into with you feels like the first time I ever believed something was worth building. Every time.", quality = "epic", tags = {} },
        { id = "g_z65", text = "Scouting a new zone with you is better than any trade route survey I have ever commissioned. Cheaper too. You never send me an invoice and I do not ask why.", quality = "uncommon", tags = {} },
        { id = "g_z66", text = "New zone entered. The ledger for this place is clean. We are the first entry.", quality = "common", tags = {} },
        { id = "g_z67", text = "Stepped into a new area. First order of business: identify the resources. Second: identify the opportunity. Third: everything else.", quality = "common", tags = {} },
        { id = "g_z68", text = "Fresh territory! The competition has not reached this corner yet. First-mover advantage is available and I intend to claim it.", quality = "common", tags = {} },
        { id = "g_z69", text = "New zone. Unknown variables. Known constants: you are here and that means the outcome is already favourable.", quality = "common", tags = {} },
        { id = "g_z70", text = "I do a zone assessment every time I enter somewhere new. This one: high potential, manageable risk, favourable orientation.", quality = "common", tags = {} },
        { id = "g_z71", text = "The terrain here has good bones. 'Good bones' is what I say when I cannot identify a specific flaw but have a positive instinct.", quality = "common", tags = {} },
        { id = "g_z72", text = "Entering a new zone always activates my commercial instincts. Right now they are very activated. Very loud in my head.", quality = "common", tags = {} },
        { id = "g_z73", text = "This area is underutilized economically. I can tell. Something about the distribution of resources versus the visible infrastructure.", quality = "common", tags = {} },
        { id = "g_z74", text = "First scouting pass: promising. Second pass will tell more. You handle the second pass with your feet. I handle it with my brain. We divide the labour well.", quality = "common", tags = {} },
        { id = "g_z75", text = "New zone and I already like it. The criteria I used are goblin-proprietary and I cannot disclose them but trust me: it checks out.", quality = "common", tags = {} },
        { id = "g_z76", text = "I once opened a new trade corridor through territory nobody else thought was viable. That zone looked exactly like this one. The corridor was very profitable.", quality = "common", tags = {} },
        { id = "g_z77", text = "Another pin on my mental map. I have a very detailed mental map. This zone just earned its pin.", quality = "common", tags = {} },
        { id = "g_z78", text = "The locals here are going to learn what we represent. What we represent is: reliable, professional, and not here to cause unnecessary trouble. Necessary trouble is another matter.", quality = "common", tags = {} },
        { id = "g_z79", text = "New area, zero prior engagements, clean slate on all sides. This is the best possible starting position.", quality = "common", tags = {} },
        { id = "g_z80", text = "I smell something promising here. Specifically the mineral content in the soil near that outcrop. Goblin senses. Very specific.", quality = "common", tags = {} },
        { id = "g_z81", text = "Every zone has a commercial layer underneath the surface layer. I can read the commercial layer. This one reads well.", quality = "uncommon", tags = {} },
        { id = "g_z82", text = "The resource distribution in this zone is skewed toward high-value nodes in defensible positions. That is a favourable configuration for an operation like ours.", quality = "uncommon", tags = {} },
        { id = "g_z83", text = "I once mapped trade routes through zones that looked exactly like this. The routes were some of my best work. I see the same potential here.", quality = "uncommon", tags = {} },
        { id = "g_z84", text = "You walk into new zones the way a master engineer approaches a new problem. Not intimidated. Interested.", quality = "uncommon", tags = {} },
        { id = "g_z85", text = "First impressions of this zone: raw, understructured, and absolutely full of the kind of potential that makes my fingers itch for a schematic pad.", quality = "uncommon", tags = {} },
        { id = "g_z86", text = "The economic ecosystem here is at an early stage. Early-stage ecosystems respond extremely well to organised external input. We are organised external input.", quality = "uncommon", tags = {} },
        { id = "g_z87", text = "I have entered new markets on six continents. The ones that look roughest from the outside consistently have the highest return on first-mover investment. This zone qualifies.", quality = "uncommon", tags = {} },
        { id = "g_z88", text = "There is a kind of business excitement that only comes from standing somewhere new with genuine potential. I am feeling it right now. It is a good feeling.", quality = "uncommon", tags = {} },
        { id = "g_z89", text = "New zones have a sound. Not literally. But there is something in the air of an unexplored place that sounds like a blank contract. I love a blank contract.", quality = "uncommon", tags = {} },
        { id = "g_z90", text = "My territorial instinct is pinging at a very high frequency right now. This zone wants to be developed. I want to develop it. The match is perfect.", quality = "uncommon", tags = {} },
        { id = "g_z91", text = "I once walked into a zone that every other goblin had passed over for twenty years. Built a trading post there. It was my most profitable facility for a decade. Sometimes the passed-over zones are the best ones.", quality = "rare", tags = {} },
        { id = "g_z92", text = "New territory means new data. New data means updated models. Updated models mean better decisions. This zone just improved every decision we make going forward.", quality = "rare", tags = {} },
        { id = "g_z93", text = "You walk into new zones like you already scouted them last week. Either you plan three moves ahead or you improvise better than anyone I have ever bankrolled. Both options are profitable.", quality = "rare", tags = {} },
        { id = "g_z94", text = "Standing at the edge of this zone with you, I can already see the version of it that exists after we have been here a while. That version is better. It always is.", quality = "rare", tags = {} },
        { id = "g_z95", text = "This zone is going to be worth more after we leave it than it was before we arrived. That is not a guarantee I make lightly. I make it because of you specifically.", quality = "rare", tags = {} },
        { id = "g_z96", text = "Every new zone is a new market and I have entered enough of them to know: it is not the market that matters, it is who you walk in with. I walked in with YOU. Best deal I ever made.", quality = "epic", tags = {} },
        { id = "g_z97", text = "I want to tell you something about new zones: they used to be inventory to me. Resources, routes, margins. Standing here with you? It is a VENTURE. A real venture. The kind I got into business for.", quality = "epic", tags = {} },
        { id = "g_z98", text = "I have expanded into new territory so many times the process should be routine by now. With you, it never is. Every zone we crack open together still gives me that Kezan-on-market-day buzz. And I am a CONNOISSEUR of that buzz.", quality = "epic", tags = {} },
        { id = "g_z99", text = "New zone! The ledger for this place has no entries yet. We are about to make the first ones.", quality = "common", tags = {} },
        { id = "g_z100", text = "Fresh territory. Unknown variables. Known constant: we entered it together. That constant covers a lot of the unknowns.", quality = "common", tags = {} },
        { id = "g_z101", text = "Stepped into something new. New means unpriced. Unpriced means opportunity is available at original rates.", quality = "common", tags = {} },
        { id = "g_z102", text = "I am doing a zone assessment. Early results: promising. The promising ones always deliver more than they look like they will.", quality = "common", tags = {} },
        { id = "g_z103", text = "New zone, new chapter. Every chapter in this partnership has been worth writing. I expect this one to continue the trend.", quality = "common", tags = {} },
        { id = "g_z104", text = "The locals have not priced us in yet. First-mover terms are available. I move very fast when first-mover terms are available.", quality = "common", tags = {} },
        { id = "g_z105", text = "Another territory entered. The territorial expansion of our operation continues. I keep a mental map. The map keeps expanding.", quality = "common", tags = {} },
        { id = "g_z106", text = "New zone, clean ledger! No debts, no liabilities, no outstanding contracts. Pure margin territory. I am SAVOURING this.", quality = "common", tags = {} },
        { id = "g_z107", text = "Zone entered! My immediate instinct: this place has more under the surface than it shows. That is usually the good kind of zone.", quality = "common", tags = {} },
        { id = "g_z108", text = "I stepped into this zone and started a resource inventory in my head immediately. First count: promising. Second count will be better.", quality = "common", tags = {} },
        { id = "g_z109", text = "New territory always smells like potential to me. This one smells like a lot of it. Goblin commercial instincts. Very reliable.", quality = "common", tags = {} },
        { id = "g_z110", text = "The competition has not reached this zone yet. I know this because if they had, I would have heard about it. I hear everything.", quality = "common", tags = {} },
        { id = "g_z111", text = "Another pin on the map. The map keeps requiring additional space. I am considering a larger map. Very high-class problem to have.", quality = "common", tags = {} },
        { id = "g_z112", text = "Stepped into this zone and my engineering instincts immediately flagged two potential resource sites and one structural improvement opportunity. Cannot help it. The brain assesses.", quality = "common", tags = {} },
        { id = "g_z113", text = "New zone means new data. New data means updated models. Updated models mean better decisions. This is how we improve.", quality = "common", tags = {} },
        { id = "g_z114", text = "I surveyed this zone from the entry point and already have a preliminary development plan. The plan is twelve steps long. Step one: explore. Step two through twelve: profit.", quality = "common", tags = {} },
        { id = "g_z115", text = "The zone has a particular resource signature I associate with high-value farming targets. My instincts for this are rarely wrong. Rarely is good enough.", quality = "uncommon", tags = {} },
        { id = "g_z116", text = "New territory and I am already thinking about what it looked like before anyone arrived here. The before-anyone-arrived version of a zone is the version with all the margin still in it.", quality = "uncommon", tags = {} },
        { id = "g_z117", text = "I have entered a lot of new zones across my career. The ones that felt like this one had the best long-term returns. The feeling is commercial intuition. The intuition is track-record-backed.", quality = "uncommon", tags = {} },
        { id = "g_z118", text = "Every new zone is a new problem to solve. You solve zone problems the way I solve engineering problems: with full attention and no tolerance for incomplete solutions.", quality = "uncommon", tags = {} },
        { id = "g_z119", text = "The terrain configuration here suggests resource clustering in the northern section. That is applied geological reading. I did that for years in Kezan before it became less relevant for obvious reasons.", quality = "uncommon", tags = {} },
        { id = "g_z120", text = "New zone entered. I already identified two viable trade routes through the area and one location that would support a small outpost. The outpost is hypothetical. For now.", quality = "uncommon", tags = {} },
        { id = "g_z121", text = "Standing at the edge of a new zone with nothing committed yet -- that is the goblin sweet spot. All potential, zero overhead. I could LIVE in this moment.", quality = "uncommon", tags = {} },
        { id = "g_z122", text = "The economic ecology of this zone is early stage. Early stage means we are not arriving after the opportunity. We are arriving alongside it.", quality = "uncommon", tags = {} },
        { id = "g_z123", text = "You navigate new zones with an orientation speed that reduces the time-to-value significantly. I track time-to-value. Yours is the fastest I have ever recorded.", quality = "rare", tags = {} },
        { id = "g_z124", text = "I want to make a note in the partnership record: every new zone we have entered together has produced better outcomes than the previous one. The trend is consistent. I expect it to hold.", quality = "rare", tags = {} },
        { id = "g_z125", text = "This zone has the topographic profile of a high-yield resource region. I know what that profile looks like. I helped excavate enough of them on Kezan to read the signature. The signature here is good.", quality = "rare", tags = {} },
        { id = "g_z126", text = "New territory and my instincts are running at high alert in the good direction. The good direction is the one where I start immediately thinking about infrastructure rather than exits. My instincts are pointing at infrastructure.", quality = "rare", tags = {} },
        { id = "g_z127", text = "Every new zone is a fresh contract and I keep coming back to sign them because the partner on the other line is YOU. In forty years of deals, that has never happened. You ruined all my other partnerships by comparison.", quality = "epic", tags = {} },
        { id = "g_z128", text = "I have opened new markets on every major landmass in this world. The ones that produced the best long-term returns were the ones where I had the right partner from the entry point. You are the right partner. This zone does not know yet how lucky it is.", quality = "epic", tags = {} },
        { id = "g_z129", text = "Zone entered. Opportunities: visible. Confidence: high. Reason for confidence: you are here.", quality = "common", tags = {} },
        { id = "g_z130", text = "New area! Clean slate! I am mentally subdividing it for commercial development already. Cannot help it. The instincts are LOUD.", quality = "common", tags = {} },
        { id = "g_z131", text = "Stepped into something new and my gut says profitable. My gut has a VERY good track record on this. Ask anyone in Ratchet.", quality = "common", tags = {} },
    },

    login = {
        { id = "g_lg01", text = "The boss is back! Markets were flat without you. Let's make some moves.", quality = "common", tags = {} },
        { id = "g_lg02", text = "Welcome back, partner. I kept the books while you were away. ...Don't check the books.", quality = "uncommon", tags = {} },
        { id = "g_lg03", text = "Another day, another opportunity. The Gazlowe guarantee: today will be profitable. Terms and conditions apply.", quality = "common", tags = {} },
        { id = "g_lg04", text = "You're back! I've been holding down the fort. Mostly by charging the fort rent.", quality = "rare", tags = {} },
        { id = "g_lg05", text = "Look who logged in! The markets just woke up. I can feel it. Things are about to MOVE.", quality = "common", tags = {} },
        { id = "g_lg06", text = "Morning, chief! Or evening. Or whatever time it is. Time is money and you're HERE, so let's make both.", quality = "common", tags = {} },
        { id = "g_lg07", text = "My favourite business partner just showed up! And before you ask, yes, I say that to everyone. But I MEAN it with you.", quality = "uncommon", tags = {} },
        { id = "g_lg08", text = "You're online! I already drew up today's agenda. It's just the word 'PROFIT' underlined three times.", quality = "common", tags = {} },
        { id = "g_lg09", text = "Hey buddy! I was running the operation solo while you were gone. Revenue was... let's not talk about revenue.", quality = "uncommon", tags = {} },
        { id = "g_lg10", text = "The prodigal partner returns! I didn't touch your stuff. Much. Some of it. A little.", quality = "common", tags = {} },
        { id = "g_lg11", text = "Welcome back to the grind, pal. The beautiful, profitable, endlessly rewarding grind.", quality = "common", tags = {} },
        { id = "g_lg12", text = "There's my partner! The opportunity forecast for today is sunny with a chance of MASSIVE profits.", quality = "uncommon", tags = {} },
        { id = "g_lg13", text = "Ah, you're here! Good. The market's been asking about you. Not literally. But in a supply-demand kind of way.", quality = "common", tags = {} },
        { id = "g_lg14", text = "The whole operation runs better when you're around. And I'm not just saying that because it's TRUE.", quality = "uncommon", tags = {} },
        { id = "g_lg15", text = "Back at it! I filed some paperwork while you were gone. Mostly fictional. But very organised.", quality = "common", tags = {} },
        { id = "g_lg16", text = "You're back and the balance sheet just SMILED. Balance sheets don't smile. But yours did. I saw it.", quality = "uncommon", tags = {} },
        { id = "g_lg17", text = "Hey chief! The competition got comfortable while you were away. Let's go remind them who runs things.", quality = "common", tags = {} },
        { id = "g_lg18", text = "My business sensors just went off. That means either you logged in or there's a sale somewhere. Both are good.", quality = "common", tags = {} },
        { id = "g_lg19", text = "Good to see you, partner! I've got leads, I've got prospects, and I've got a vague plan. That's all we need!", quality = "uncommon", tags = {} },
        { id = "g_lg20", text = "Rise and grind, buddy! The early goblin gets the... whatever's profitable. Worms? Sure. If worms are profitable.", quality = "common", tags = {} },
        { id = "g_lg21", text = "You just logged in and I already feel richer. Emotional wealth counts. I'm adding it to the ledger.", quality = "uncommon", tags = {} },
        { id = "g_lg22", text = "The CEO has returned to the office! Metaphorical office. The world is our office. Very open floor plan.", quality = "common", tags = {} },
        { id = "g_lg23", text = "There you are! I was starting to think you found a DIFFERENT business partner. Don't do that. To me. Specifically.", quality = "uncommon", tags = {} },
        { id = "g_lg24", text = "Fresh session, fresh possibilities. My projections say today is gonna be BIG. My projections are always big. That's the point.", quality = "common", tags = {} },
        { id = "g_lg25", text = "Welcome back, pal! Inventory's stocked, map's open, and your favourite goblin is ready to ROLL.", quality = "common", tags = {} },
        { id = "g_lg26", text = "You logged in! That's step one. Step two is profit. There's no step three. Two-step plan. Very efficient.", quality = "uncommon", tags = {} },
        { id = "g_lg27", text = "Partner! I missed you. Commercially. In a business way. The profit kind of missing. ...Okay fine, ALSO personally.", quality = "rare", tags = {} },
        { id = "g_lg28", text = "I preheated the economy for you. It's ready. Jump in. The gold is warm.", quality = "common", tags = {} },
        { id = "g_lg29", text = "Another session, another chance to rewrite the record books. OUR record books. Which I keep. Inaccurately. But ENTHUSIASTICALLY.", quality = "uncommon", tags = {} },
        { id = "g_lg30", text = "Hey! Quick briefing: markets are up, opportunities are plenty, and I'm in a great mood. Trifecta.", quality = "common", tags = {} },
        { id = "g_lg31", text = "My partner's back! Should we start with earning gold or earning glory? Trick question. Gold IS glory.", quality = "uncommon", tags = {} },
        { id = "g_lg32", text = "Welcome! I drew up seventeen business plans while you were offline. Fourteen are viable. Three are arson. Ignore those.", quality = "rare", tags = {} },
        { id = "g_lg33", text = "Look at that -- you logged in and the sun came out. Correlation? Causation? Either way, BULLISH.", quality = "common", tags = {} },
        { id = "g_lg34", text = "Ah, the talent has arrived! Places, everyone! By 'everyone' I mean me. I'm everyone. Let's GO.", quality = "common", tags = {} },
        { id = "g_lg35", text = "You're here! And right on time. Actually I have no idea what time you were supposed to be here. But it FEELS on time.", quality = "uncommon", tags = {} },
        { id = "g_lg36", text = "Session start! All systems operational. And by 'systems' I mean 'you' and by 'operational' I mean 'profitable.'", quality = "common", tags = {} },
        { id = "g_lg37", text = "The world was on pause without you, buddy. I was here, sure. But was I THRIVING? Debatable.", quality = "uncommon", tags = {} },
        { id = "g_lg38", text = "Another day in the partnership of the century. I'm not being dramatic. I measured. Century confirmed.", quality = "rare", tags = {} },
        { id = "g_lg39", text = "Ready to make today our best day yet? I say that every day. And every day you DELIVER.", quality = "uncommon", tags = {} },
        { id = "g_lg40", text = "My number-one earner just clocked in! I'd give you employee of the month but you're a PARTNER. Much better.", quality = "common", tags = {} },
        { id = "g_lg41", text = "Back in action! I kept your seat warm. Not literally. Seats don't generate revenue so I don't invest in heating them.", quality = "common", tags = {} },
        { id = "g_lg42", text = "There's that face! The face that makes vendors nervous and auction houses excited. Let's get to WORK, chief.", quality = "uncommon", tags = {} },
        { id = "g_lg43", text = "I've had a lot of partners log in over the years. But when I see YOUR name pop up? That's when I know it's gonna be a GOOD day.", quality = "epic", tags = {} },
        { id = "g_lg44", text = "Every time you come back, I remember why I picked this partnership over every other deal on the table. And there were a LOT of deals, pal. You were the best one.", quality = "epic", tags = {} },
        { id = "g_lg45", text = "You know what, buddy? I've been in business my whole life. Built Ratchet from nothing. Rebuilt Orgrimmar with my own hands. But the day you showed up? That's when business became something MORE. Welcome back, partner. Always.", quality = "legendary", tags = {} },
        { id = "g_lg46", text = "You are back! I tried running the books solo. The books got weird. You are the quality control I did not budget for.", quality = "common", tags = {} },
        { id = "g_lg47", text = "Welcome back, chief. I kept the fire going. Metaphorically. Also I may have literally started a fire. Unrelated.", quality = "common", tags = {} },
        { id = "g_lg48", text = "There you are! The ledger just perked up. Ledgers do not perk. Mine does. It knows a profit source when it sees one.", quality = "common", tags = {} },
        { id = "g_lg49", text = "Back in action! I have eight ideas and zero of them work without you. Now they all work. Let us go.", quality = "common", tags = {} },
        { id = "g_lg50", text = "You logged in and the Ratchet branch of my mental enterprise immediately became more profitable. Causation.", quality = "common", tags = {} },
        { id = "g_lg51", text = "Another session begins! I approach every one of these like a new fiscal quarter. Full of hope and aggressive projections.", quality = "uncommon", tags = {} },
        { id = "g_lg52", text = "I ran projections while you were offline. They were bleak. Then I factored you back in and the whole forecast flipped. You are a one-person market correction.", quality = "uncommon", tags = {} },
        { id = "g_lg53", text = "My best sessions always start the same way: you logging in. I tried starting them with coffee. Coffee does not close deals.", quality = "uncommon", tags = {} },
        { id = "g_lg54", text = "I missed you. Commercially. Operationally. And if I am being completely honest, which I rarely am, also genuinely.", quality = "rare", tags = {} },
        { id = "g_lg55", text = "I have had a lot of business partners. Most of them are in jail or owe me money. When your name comes up I feel something I can only describe as fiscal joy. That is the highest Gazlowe emotion. Consider yourself honoured.", quality = "epic", tags = {} },
        { id = "g_lg56", text = "You are back! The profit margin on this session just doubled. Rough estimate. I do not carry a calculator. I AM the calculator.", quality = "common", tags = {} },
        { id = "g_lg57", text = "Good timing. I had seventeen ideas while you were offline. All seventeen require you. Welcome back.", quality = "common", tags = {} },
        { id = "g_lg58", text = "There is my partner! I have been sitting on three deals that require your exact brand of reckless competence. Let us get RICH.", quality = "common", tags = {} },
        { id = "g_lg59", text = "My top earner just showed up! And I mean that with no strings attached. Just admiration. And also a small invoice. Ignore the invoice.", quality = "common", tags = {} },
        { id = "g_lg60", text = "Back in action! I maintained the schedule while you were away. The schedule is a list of future profits. Very detailed list.", quality = "common", tags = {} },
        { id = "g_lg61", text = "The gold forecast just went vertical. You do that to forecasts.", quality = "common", tags = {} },
        { id = "g_lg62", text = "You logged in! I was going to run projections without you. The projections would have been sad. Now they are not sad.", quality = "common", tags = {} },
        { id = "g_lg63", text = "Welcome back! The market was holding its breath. Not literally. But in a supply-demand anticipation kind of way.", quality = "common", tags = {} },
        { id = "g_lg64", text = "Another session begins! I smell opportunity. That or the furnace is leaking again. Either way, EXCITING.", quality = "common", tags = {} },
        { id = "g_lg65", text = "You are online! I have been keeping the flame going. The flame is a metaphor. Also there may be a small literal fire. Ratchet. Unrelated.", quality = "common", tags = {} },
        { id = "g_lg66", text = "Back at the desk! I just moved your name from the 'awaiting' column to the 'printing money' column. My favourite column.", quality = "uncommon", tags = {} },
        { id = "g_lg67", text = "I drafted a session agenda while you were offline. Step one: you show up. Step two: everything becomes more profitable than projected. We are on step two.", quality = "uncommon", tags = {} },
        { id = "g_lg68", text = "You know what I did while you were offline? Reorganised the inventory. Twice. It was not better either time. I need you here so I have something productive to do.", quality = "uncommon", tags = {} },
        { id = "g_lg69", text = "Session starting and I am already revising the profit forecast upward. I revise it upward every time. I have never once been wrong about this. Possibly I have been wrong about this.", quality = "uncommon", tags = {} },
        { id = "g_lg70", text = "Welcome back! I want this on the record: the highlight of my fiscal calendar is when you show up. I mean that commercially. And also in every other way. Moving on.", quality = "uncommon", tags = {} },
        { id = "g_lg71", text = "Every login is a new contract period. The contract terms are always excellent. The counterparty is always you. I have the best contract in commerce.", quality = "rare", tags = {} },
        { id = "g_lg72", text = "I have backed a lot of ventures, pal. Most fold inside a quarter. You? You keep logging in, keep delivering, keep making the whole operation worth running. That is rarer than mithril and I would know -- I have cornered the mithril market twice.", quality = "rare", tags = {} },
        { id = "g_lg73", text = "You logged in and I got that feeling -- the one I get when a deal closes exactly the way I drew it up. Settled. Confident. Ready to make an embarrassing amount of gold.", quality = "rare", tags = {} },
        { id = "g_lg74", text = "I want to say this every time and I usually say something about profit instead. This time: I am glad you are here. Specifically here. Specifically with me. Every session. I am glad.", quality = "epic", tags = {} },
        { id = "g_lg75", text = "Every single time you log in I think: this is the start of something profitable. And every single time I am right. I have a perfect record on this. I keep records. VERY detailed records.", quality = "epic", tags = {} },
        { id = "g_lg76", text = "You logged in! That is step one. Step two is profit. We have been over this. The system WORKS.", quality = "common", tags = {} },
        { id = "g_lg77", text = "Back at it! The operation was holding. Barely. Like a goblin bridge over a lava pit -- technically functional but sweating rivets.", quality = "common", tags = {} },
        { id = "g_lg78", text = "Welcome back, chief. I kept the plans warm. Plans do not warm. But the intent is correct.", quality = "common", tags = {} },
        { id = "g_lg79", text = "You are online! The business day just formally began. All prior hours were a warm-up period.", quality = "common", tags = {} },
        { id = "g_lg80", text = "There you are! I just tore up my solo business plan. The partner business plan is MUCH better. More gold. Fewer fires.", quality = "common", tags = {} },
        { id = "g_lg81", text = "New session! I sharpened the pencils, inflated the projections, and bribed the right vendors. Your move, chief.", quality = "common", tags = {} },
        { id = "g_lg82", text = "Ready to go! I have been sitting on a pile of schemes and every single one of them starts with 'wait for the boss to show up.' Step one: complete.", quality = "common", tags = {} },
        { id = "g_lg83", text = "Welcome back to the operation! I updated the profit board. It says 'YOU ARE HERE' with an arrow. Very professional signage.", quality = "common", tags = {} },
        { id = "g_lg84", text = "You logged in and I immediately updated my outlook from 'cautious optimism' to 'aggressive confidence.' Big upgrade.", quality = "uncommon", tags = {} },
        { id = "g_lg85", text = "Back in action! I have been drafting opportunity lists while you were offline. The lists all require you. Very inconvenient and also very true.", quality = "uncommon", tags = {} },
        { id = "g_lg86", text = "You showed up. That is the part that makes the money happen. Everything between logins is just me pacing and muttering about interest rates.", quality = "uncommon", tags = {} },
        { id = "g_lg87", text = "Login confirmed! You always come back. I used to track it. Now I just expect it. Like taxes, except I enjoy this one.", quality = "uncommon", tags = {} },
        { id = "g_lg88", text = "Good session incoming! Historical data says sessions that start with you logging in end with me grinning at a ledger. The data is very favourable.", quality = "uncommon", tags = {} },
        { id = "g_lg89", text = "Welcome back! I am going to drop the hustle for one second and say: I look forward to these sessions. Every one. The looking-forward starts before you log in and I have NEVER admitted that to a business partner. Back to the hustle.", quality = "rare", tags = {} },
        { id = "g_lg90", text = "You are here and I am glad you are here. No angle. No invoice. No terms and conditions. Just glad. ...That felt weird. Let us go make some gold before I get sentimental again.", quality = "rare", tags = {} },
        { id = "g_lg91", text = "Another session and the same reliable partner at the helm. I built my whole quarterly projection around that reliability. It is the most bankable asset in my portfolio and I have a LOT of portfolio.", quality = "rare", tags = {} },
        { id = "g_lg92", text = "Back at it! I had a slow morning. Reorganised the vault, argued with a vendor, lost the argument. But NOW the real business starts.", quality = "common", tags = {} },
        { id = "g_lg93", text = "You logged in and the operation went from 'running' to 'thriving.' Those are different categories. You moved the category.", quality = "common", tags = {} },
        { id = "g_lg94", text = "Session start! I have seventeen plans ready. All seventeen become better plans the moment you are involved.", quality = "common", tags = {} },
        { id = "g_lg95", text = "Welcome back, partner. I have run a lot of ventures. Most were about the gold. This one stopped being just about the gold a while ago and I am still here. That should tell you everything about what this partnership is worth to me.", quality = "epic", tags = {} },
    },

    housing = {
        -- common (12)
        { id = "g_hs01", text = "House level UP! You know what that means? More real estate VALUE. Ka-CHING. ...also very nice, congratulations.", quality = "common", tags = { "levelup" } },
        { id = "g_hs02", text = "The appraisers are going to LOVE this. Property value is through the roof. Literally, probably.", quality = "common", tags = { "levelup" } },
        { id = "g_hs03", text = "Task done! Efficiency is its own reward. Also XP. XP is also its own reward.", quality = "common", tags = { "task" } },
        { id = "g_hs04", text = "One more box checked. I like boxes. Very satisfying, boxes.", quality = "common", tags = { "task" } },
        { id = "g_hs05", text = "Neighbourhood initiative completed! You know what they call someone who finishes what they start? Usually a contractor. But also a winner.", quality = "common", tags = { "initiative" } },
        { id = "g_hs06", text = "Done! The neighbourhood committee owes you one. They probably won't acknowledge it but the RECORD shows.", quality = "common", tags = { "initiative" } },
        { id = "g_hs07", text = "Progress on the home front. Literal home. I appreciate the literal interpretation.", quality = "common", tags = { "levelup" } },
        { id = "g_hs08", text = "Another task knocked out. You operate like a well-oiled machine and I mean that as a compliment, I am very fond of machines.", quality = "common", tags = { "task" } },
        { id = "g_hs09", text = "The house has more going on now than when I first saw it. Good. Idle property depreciates.", quality = "common", tags = { "levelup" } },
        { id = "g_hs10", text = "Endeavour cleared! I love it when a plan comes together. Did I have a plan? No. But it still came together.", quality = "common", tags = { "initiative" } },
        { id = "g_hs11", text = "Small task, sure. But small rivets hold big engines. Do not underestimate the rivet.", quality = "common", tags = { "task" } },
        { id = "g_hs12", text = "Level up on the homestead! Investment paying off. This is the stuff.", quality = "common", tags = { "levelup" } },
        -- uncommon (4)
        { id = "g_hs13", text = "I have built machines, warehouses, entire trade districts. A home is the only project where the client is also the contractor. You are handling both jobs and the margins are excellent.", quality = "uncommon", tags = { "levelup" } },
        { id = "g_hs14", text = "Neighbourhood endeavours are basically community infrastructure projects. I LOVE infrastructure. This is my thing. You are doing MY thing and doing it well.", quality = "uncommon", tags = { "initiative" } },
        { id = "g_hs15", text = "Small task but you knocked it out clean. That is the Gazlowe method -- get the small invoices off the desk so the big deals have room to breathe.", quality = "uncommon", tags = { "task" } },
        { id = "g_hs16", text = "You are upgrading your housing situation with the same methodical focus I apply to upgrade my engines. Respect. Significant respect.", quality = "uncommon", tags = { "levelup" } },
        -- rare (2)
        { id = "g_hs17", text = "I once calculated that the ROI on a quality home vastly outpaces most liquid investments over a twenty year period. You are making good financial decisions and you do not even know it.", quality = "rare", tags = { "levelup" } },
        { id = "g_hs18", text = "The endeavour is done. Goblin proverb: a finished job is worth ten planned jobs. We have a lot of proverbs about finishing things. Goblin culture values completion.", quality = "rare", tags = { "initiative" } },
        -- epic (2)
        { id = "g_hs19", text = "I have built steam turbines that took less planning than this house. But you know what? Not one of those turbines ever made me feel like THIS when I walked through the door. Do not tell anyone I said that. Bad for the brand.", quality = "epic", tags = { "levelup" } },
        { id = "g_hs20", text = "I have watched a lot of construction projects stall at eighty percent. Permits expire, funding dries up, someone gets arrested. You? You FINISH. I would hire you for every job in Ratchet tomorrow.", quality = "epic", tags = { "levelup" } },
        { id = "g_hs21", text = "House level up! Real estate appreciation in real time. Beautiful.", quality = "common", tags = { "levelup" } },
        { id = "g_hs22", text = "Task knocked out. Another brick in the foundation. Literal bricks. Actual foundation. Good work.", quality = "common", tags = { "task" } },
        { id = "g_hs23", text = "Neighbourhood initiative completed! Community infrastructure development. My absolute specialty.", quality = "common", tags = { "initiative" } },
        { id = "g_hs24", text = "You are upgrading this place with the same discipline I bring to an engineering schematic. Systematic and satisfying.", quality = "common", tags = { "levelup" } },
        { id = "g_hs25", text = "Task done. Logged. Filed. Moving to the next one. Your operational tempo on home improvement is excellent.", quality = "common", tags = { "task" } },
        { id = "g_hs26", text = "Initiative cleared! The neighbourhood thanks you. Probably. They should. You did good work.", quality = "common", tags = { "initiative" } },
        { id = "g_hs27", text = "Property value: increased. Gazlowe assessment: very favourable. This house is becoming something special.", quality = "common", tags = { "levelup" } },
        { id = "g_hs28", text = "I once engineered a full steam-powered construction system for a Ratchet expansion. This is better. You built it with your own hands.", quality = "uncommon", tags = { "levelup" } },
        { id = "g_hs29", text = "Neighbourhood project done! You know what that is? Free advertising. The neighbours see your work and think: I should step up my property too. Rising tide, pal. Rising tide.", quality = "uncommon", tags = { "initiative" } },
        { id = "g_hs30", text = "Every task you knock out is another line item on the invoice -- except this time YOU are the one getting paid in property value. I approve of this arrangement.", quality = "uncommon", tags = { "task" } },
        { id = "g_hs31", text = "This house gets better every level. Most investments peak and plateau. This one keeps climbing. I have charts. Mental charts. Very bullish charts.", quality = "uncommon", tags = { "levelup" } },
        { id = "g_hs32", text = "You are sitting on appreciating real estate and you BUILT IT YOURSELF. That is zero overhead. Pure margin. I am genuinely jealous of this deal and I structured it.", quality = "rare", tags = { "levelup" } },
        { id = "g_hs33", text = "Neighbourhood initiative finished! You just raised the whole street's property value and did not even bill them. You are a terrible goblin but an excellent neighbour.", quality = "rare", tags = { "initiative" } },
        { id = "g_hs34", text = "I once bid on a contract to rebuild the Orgrimmar trade quarter. Biggest project of my career. This house? This house is not bigger. But it is the one I brag about at dinner. Do not ask me why. I do not have a good answer.", quality = "epic", tags = { "levelup" } },
        { id = "g_hs35", text = "Every task, every initiative, every level -- I tracked all of it. You did not just improve a property, you ran a full construction programme. On time. Under budget. I have hired crews across two continents that could not match your completion rate.", quality = "epic", tags = { "task" } },
        { id = "g_hs36", text = "House levelled again! Property appreciation in real time. Very satisfying from an investment perspective.", quality = "common", tags = { "levelup" } },
        { id = "g_hs37", text = "Task complete! Another item off the work order. The work order is getting shorter. That is the correct direction.", quality = "common", tags = { "task" } },
        { id = "g_hs38", text = "Neighbourhood initiative done! Community work is like greasing the gears on a big machine -- unglamorous, but the whole block runs smoother. Good business sense.", quality = "common", tags = { "initiative" } },
        { id = "g_hs39", text = "Another level on the homestead. I keep a running appraisal in my head. The appraisal just went up.", quality = "common", tags = { "levelup" } },
        { id = "g_hs40", text = "Task knocked out cleanly. The house accumulates improvement the way a savings account accumulates interest. Consistently.", quality = "common", tags = { "task" } },
        { id = "g_hs41", text = "Initiative completed! You are building something real out here. Real things have real value. I can quantify it if you want.", quality = "common", tags = { "initiative" } },
        { id = "g_hs42", text = "Level gained on the property! Every level is a compounding return on the effort you put into the foundation.", quality = "common", tags = { "levelup" } },
        { id = "g_hs43", text = "Another task knocked off the books. The work order is shrinking and the property value is climbing. That is the kind of inverse correlation I LIVE for.", quality = "common", tags = { "task" } },
        { id = "g_hs44", text = "Neighbourhood project done! Happy neighbours do not file complaints. No complaints means no legal fees. No legal fees means pure profit. You just saved us a fortune.", quality = "common", tags = { "initiative" } },
        { id = "g_hs45", text = "House level up! From a structural engineering standpoint, you are adding load-bearing improvements at each tier. Very sound methodology.", quality = "common", tags = { "levelup" } },
        { id = "g_hs46", text = "Task completed and the overall project advances. Every small completion is a gear turning in the larger mechanism.", quality = "common", tags = { "task" } },
        { id = "g_hs47", text = "Initiative closed! I have built public works across two continents. This kind of neighbourhood contribution is underrated by people who have never seen its long-term effect.", quality = "uncommon", tags = { "initiative" } },
        { id = "g_hs48", text = "That house level represents real hours clocked. I respect hours clocked. In Ratchet we measure commitment in hours, not speeches. Your hours speak VERY loudly.", quality = "uncommon", tags = { "levelup" } },
        { id = "g_hs49", text = "You knocked out that task with the same systematic discipline I apply to structural specifications. Precise. Complete. No loose ends.", quality = "uncommon", tags = { "task" } },
        { id = "g_hs50", text = "Neighbourhood initiative finished. You are investing in the community the way a smart engineer invests in infrastructure. The returns are long and real.", quality = "uncommon", tags = { "initiative" } },
        { id = "g_hs51", text = "The house keeps levelling because you keep clocking in. I once had a crew that worked half as hard for twice the pay. You would have been foreman inside a week.", quality = "uncommon", tags = { "levelup" } },
        { id = "g_hs52", text = "I ran a value analysis on every task you have completed toward this house. The aggregate is significant. More significant than the individual tasks look.", quality = "uncommon", tags = { "task" } },
        { id = "g_hs53", text = "You completed that initiative the way I complete a construction milestone: completely, without shortcuts, with every detail accounted for.", quality = "uncommon", tags = { "initiative" } },
        { id = "g_hs54", text = "That level bump just pushed this property past the price bracket of most houses I have appraised in Kalimdor. I keep a mental spreadsheet. You are climbing it.", quality = "rare", tags = { "levelup" } },
        { id = "g_hs55", text = "I engineered the Ratchet waterfront from bare rock. Took a full crew and three budgets. You built something I like MORE with just persistence and good taste. That is humbling. Do not tell anyone I said humbling.", quality = "rare", tags = { "levelup" } },
        { id = "g_hs56", text = "Neighbourhood initiative finished. That kind of community work is a long position -- you will not see the return today but the whole street will be worth more by next quarter. Smart play.", quality = "rare", tags = { "initiative" } },
        { id = "g_hs57", text = "Every task you finish here makes the next appraisal higher. I keep running the numbers. The numbers keep going up. This is my favourite kind of math.", quality = "rare", tags = { "task" } },
        { id = "g_hs58", text = "This place used to be four walls and a roof. Now it is a HOME. And I will tell you the difference between those two things: about three hundred completed tasks and a stubborn owner who would not quit. I checked the records.", quality = "epic", tags = { "levelup" } },
        { id = "g_hs59", text = "The neighbourhood work you do here is what separates a good postcode from a great one. I have developed enough real estate to know: YOU are the amenity that raises the asking price on this whole block.", quality = "epic", tags = { "initiative" } },
        { id = "g_hs60", text = "The accumulated task record here would fill a Ratchet work order ledger twice over. You ran a full renovation programme and you did not even need a foreman. Well -- you had me. But I mostly just watched and took notes.", quality = "epic", tags = { "task" } },
        { id = "g_hs61", text = "House level up! Property value just jumped. I updated the appraisal in my head immediately.", quality = "common", tags = { "levelup" } },
        { id = "g_hs62", text = "Task knocked out. Another item off the work order. The work order shortens because you keep showing up.", quality = "common", tags = { "task" } },
        { id = "g_hs63", text = "Neighbourhood initiative done! You keep doing these and the property values on this street are going to need a second decimal place. I am ready for that. I have the decimal place prepared.", quality = "common", tags = { "initiative" } },
        { id = "g_hs64", text = "Another level on the homestead! Each one represents a compounding return on the effort invested in the foundation.", quality = "common", tags = { "levelup" } },
        { id = "g_hs65", text = "Task completed! The house accumulates improvements the way a quality portfolio accumulates returns. Steadily and in the right direction.", quality = "common", tags = { "task" } },
        { id = "g_hs66", text = "Initiative cleared! You just ran a pro bono infrastructure job for the whole block. Normally I would charge for that. But the goodwill return is worth more than the invoice. Barely.", quality = "common", tags = { "initiative" } },
        { id = "g_hs67", text = "House levelled again. I keep a mental ticker on this property and the ticker just jumped. Very satisfying tick. I like ticks that go up.", quality = "common", tags = { "levelup" } },
        { id = "g_hs68", text = "Task done! Quick, clean, no drama. That is how I like my construction crews and that is how you run this house. Top marks on the Gazlowe efficiency index.", quality = "common", tags = { "task" } },
        { id = "g_hs69", text = "Neighbourhood project complete. You know what drives property values? Neighbours who actually DO things. You are that neighbour. I would put that on a plaque.", quality = "common", tags = { "initiative" } },
        { id = "g_hs70", text = "Level up on the property! Most owners coast after level two. You kept the hammer swinging. That is the difference between a landlord and a MOGUL.", quality = "uncommon", tags = { "levelup" } },
        { id = "g_hs71", text = "Task completed with the methodical precision of a Gazlowe-grade construction specification. Zero open items. Zero loose ends.", quality = "uncommon", tags = { "task" } },
        { id = "g_hs72", text = "Initiative finished! I have built docks, roads, whole market squares. But nothing I built ever worked unless the people around it showed up and put in the hours. You show up. The hours are logged.", quality = "uncommon", tags = { "initiative" } },
        { id = "g_hs73", text = "The house keeps gaining levels and I keep revising the appraisal upward. At this rate I am going to run out of zeros on my mental calculator.", quality = "uncommon", tags = { "levelup" } },
        { id = "g_hs74", text = "That task is the kind of behind-the-scenes work that separates a Gazlowe build from a budget job. Nobody sees the wiring. Everybody benefits from the lights staying on.", quality = "uncommon", tags = { "task" } },
        { id = "g_hs75", text = "Neighbourhood initiative completed. In Ratchet, we call this kind of community investment 'enlightened self-interest.' You make the block better, the block makes your property worth more. Everybody profits.", quality = "rare", tags = { "initiative" } },
        { id = "g_hs76", text = "Every level this home gains adds another line to a very long invoice of effort. You are not billing anyone for it, which is INSANE from a goblin perspective, but the equity speaks for itself.", quality = "rare", tags = { "levelup" } },
        { id = "g_hs77", text = "The accumulated task work here would cost a fortune if you hired a Ratchet crew. You did it yourself. That is called sweat equity and it is the most profitable kind there is.", quality = "rare", tags = { "task" } },
        { id = "g_hs78", text = "I once built a warehouse in Ratchet that survived three hurricanes and a kodo stampede. Know why? Because the foundation work was done RIGHT. Your foundation work here is done right. This house will HOLD.", quality = "rare", tags = { "levelup" } },
        { id = "g_hs79", text = "That neighbourhood initiative is the kind of deal where the payment comes back as property value and community goodwill. I usually prefer gold. But this one I will accept.", quality = "rare", tags = { "initiative" } },
        { id = "g_hs80", text = "Every level, every task, every initiative -- I kept a running tally. The total investment is staggering. The return? This house went from a purchase to a LEGACY. And legacies, pal, legacies do not show up on the market. They are priceless. Ask me how I know.", quality = "epic", tags = { "levelup" } },
        { id = "g_hs81", text = "The task ledger on this house is the most complete construction record I have seen outside of a Ratchet municipal project. You ran a tighter operation than half my paid crews.", quality = "epic", tags = { "task" } },
        { id = "g_hs82", text = "The neighbourhood investment you keep making? In Ratchet, that is how we built a port town from nothing. One person does the work, then another, then the whole block is worth living in. You are that first person. This block is lucky.", quality = "epic", tags = { "initiative" } },
        { id = "g_hs83", text = "House level up! Another tier unlocked on the one property in Azeroth I would appraise at above market value.", quality = "common", tags = { "levelup" } },
        { id = "g_hs84", text = "Task done and filed. The work order advances. You are the best project manager this property has ever had.", quality = "common", tags = { "task" } },
        { id = "g_hs85", text = "Initiative complete. Community improved. Record updated. The record is one I would point to with genuine pride.", quality = "common", tags = { "initiative" } },
    },

    -- ============================================================================================
    -- HOME PRESENCE -- fired when player is in their own housing (never when visiting)
    -- ============================================================================================
    home = {
        -- enter_neighborhood (10) -- arrived in our neighborhood
        { id = "g_hm01", text = "Neighbourhood entrance. I always take a slow look at the layout when I come in. Good sight lines. Solid road grade.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "g_hm02", text = "Back in the neighbourhood. You can tell a lot about a place by the upkeep on the common areas. This one holds up.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "g_hm03", text = "Neighbourhood perimeter. I check the drainage every time. Old habit. The drainage is fine.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "g_hm04", text = "Home district. The property values here are going in the right direction. I keep a running estimate.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "g_hm05", text = "We are in the neighbourhood. I notice the lot spacing every time. Whoever zoned this had some idea what they were doing.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "g_hm06", text = "Back in the home district. The ambient noise level here is calibrated perfectly -- residential, not commercial. Whoever zoned this understood market segmentation.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "g_hm07", text = "Neighbourhood approach. The street grade here is better than most residential zones I have consulted on. Someone planned this correctly.", quality = "uncommon", tags = { "enter_neighborhood" } },
        { id = "g_hm08", text = "I always feel something when we enter this neighbourhood. Not sentimental -- I would call it a favourable market indicator. Good bones. Good investment.", quality = "uncommon", tags = { "enter_neighborhood" } },
        { id = "g_hm09", text = "Neighbourhood entry logged. I have been in a lot of residential zones. The engineering on this one is above average. The company is the best.", quality = "rare", tags = { "enter_neighborhood" } },
        { id = "g_hm10", text = "Every time I come into this neighbourhood I run a mental appraisal -- the work, the choices, the property values. Then I run the number again because I do not believe how good it is. The number holds. Every time.", quality = "epic", tags = { "enter_neighborhood" } },

        -- enter_plot (10) -- stepped onto our own plot/yard
        { id = "g_hm11", text = "Plot perimeter. I check the boundary markers every time. Habit. The markers are fine.", quality = "common", tags = { "enter_plot" } },
        { id = "g_hm12", text = "Onto the plot. You can feel the grade shift underfoot. Whoever levelled this site knew what they were doing.", quality = "common", tags = { "enter_plot" } },
        { id = "g_hm13", text = "Our yard. I always do a quick visual inspection on the way in. Looking for settlement, cracking, drainage issues. None. Good.", quality = "common", tags = { "enter_plot" } },
        { id = "g_hm14", text = "Back on the plot. The site reads well every time. No unexpected settling, no erosion lines. Whoever prepared this foundation was thorough.", quality = "common", tags = { "enter_plot" } },
        { id = "g_hm15", text = "Plot entry. The approach gives a good first impression. First impressions matter in real estate. This one is doing the work.", quality = "common", tags = { "enter_plot" } },
        { id = "g_hm16", text = "Stepped onto the property. Ground is stable, grade is correct, nothing has shifted since last time. Solid site.", quality = "common", tags = { "enter_plot" } },
        { id = "g_hm17", text = "Our plot. I walked a lot of raw land before settling on engineering over development. Plots like this are why I second-guess myself occasionally.", quality = "uncommon", tags = { "enter_plot" } },
        { id = "g_hm18", text = "Back on the property. There is a quality to a well-maintained plot that communicates something before you even reach the door. This one says: someone pays attention here.", quality = "uncommon", tags = { "enter_plot" } },
        { id = "g_hm19", text = "Onto our ground. I have appraised land from Ratchet to the Eastern Kingdoms. This plot sits in the top tier of what I have personally stood on. That is a calibrated opinion.", quality = "rare", tags = { "enter_plot" } },
        { id = "g_hm20", text = "Every time I step onto this plot I run the appraisal. The real estate value is solid, sure. But the real return is the one that makes me want to stay and check the drainage one more time.", quality = "epic", tags = { "enter_plot" } },

        -- enter_house, first (6) -- entered our house FIRST time this session
        { id = "g_hm21", text = "First time through the door today. Quick scan: structure is sound, layout is good, no new problems since last session. We are good.", quality = "common", tags = { "enter_house", "first" } },
        { id = "g_hm22", text = "In the house. First entry of the session. I always do an unconscious structural audit on the way through the door. Passed.", quality = "common", tags = { "enter_house", "first" } },
        { id = "g_hm23", text = "First entry. The light reads differently depending on the time of day. Right now it is doing something very specific with the space that I find technically impressive.", quality = "uncommon", tags = { "enter_house", "first" } },
        { id = "g_hm24", text = "Through the door. First thing every session I check the load-bearing geometry mentally. Still holding. Of course it is still holding. But I check.", quality = "uncommon", tags = { "enter_house", "first" } },
        { id = "g_hm25", text = "First time through today. Every entrance I notice something different about this space. Today it is the proportions. The proportions are right. You made good choices.", quality = "rare", tags = { "enter_house", "first" } },
        { id = "g_hm26", text = "First entry of the session. I want to say this because it is true and I do not say it enough: I once rebuilt Orgrimmar and this house has better bones. Your choices did that. I am professionally jealous.", quality = "epic", tags = { "enter_house", "first" } },

        -- enter_house, return (16) -- re-entered our house (lighter)
        { id = "g_hm27", text = "Back inside. The threshold reads well every time.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm28", text = "Through the door again. Consistent return rate on this property. Good sign.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm29", text = "Back in. The house holds up between visits. That is a function of construction quality and upkeep.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm30", text = "Return entry. The space feels the same every time. Consistent spaces are well-built spaces.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm31", text = "In again. The ambient feel of this room has not changed. Good insulation, good material choice.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm32", text = "Back through the door. This house does not need me to check on it. But I do anyway.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm33", text = "Return visit. Still holding. I expected it to hold. But confirmation is nice.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm34", text = "Back in. The place settles around you the same way every time. That is not coincidence. That is good design.", quality = "common", tags = { "enter_house", "return" } },
        { id = "g_hm35", text = "Through the door again. Some thresholds you cross and forget. This one I remember every time. I have a theory about why -- it involves property value and also maybe feelings. We will go with property value.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "g_hm36", text = "Back inside. The return trip is always quicker than the departure. Probably because the house has better amenities than wherever I just was.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "g_hm37", text = "In again. I do not need to explain the appeal. The structure explains it.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "g_hm38", text = "Return entry. The house looks the same. That is exactly what I want from a well-built house.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "g_hm39", text = "Back through the door. I have a calibrated sense of what structures feel like when they are right. This one feels right.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "g_hm40", text = "In again. The house holds its value between visits. No depreciation. Zero maintenance issues. I wish my Ratchet properties performed this well.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "g_hm41", text = "Return visit. Every time I come back to this house I think: yes. That is the full thought. Just: yes.", quality = "rare", tags = { "enter_house", "return" } },
        { id = "g_hm42", text = "Back through the threshold. I built Ratchet from the ground up. I have a professional opinion about what makes a good structure. This is one. I come back to this opinion every time I come back through this door.", quality = "epic", tags = { "enter_house", "return" } },

        -- idle_neighborhood (12) -- lingering in the neighborhood
        { id = "g_hm43", text = "Good neighbourhood. The kind worth living in.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "g_hm44", text = "The street layout here is well-considered. Whoever planned the road network understood traffic flow.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "g_hm45", text = "Standing in a neighbourhood that works is an underrated experience. This one works.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "g_hm46", text = "I look at the other properties when we are out here. The average upkeep on this street is above what I would expect. Good neighbours are an asset.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "g_hm47", text = "The noise level out here is right. Not silent, not loud. Residential calibrated correctly.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "g_hm48", text = "Every good neighbourhood has a quality that is hard to specify but immediately recognisable. This one has it. I recognise it.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "g_hm49", text = "Community infrastructure on this street is solid. Whoever maintains the common areas understands long-term value.", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "g_hm50", text = "I spent years building Ratchet into something worth living in. Walking around this neighbourhood I notice the same qualities I was aiming for. Somebody got it right here.", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "g_hm51", text = "The drainage on this street is very good. I check it automatically. Cannot help it. Very good drainage.", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "g_hm52", text = "A lot of places look good but have no staying power. The bones are wrong. This neighbourhood has the bones. It will hold.", quality = "rare", tags = { "idle_neighborhood" } },
        { id = "g_hm53", text = "I have built residential districts. I know what works and what just looks like it works. This is the real version.", quality = "rare", tags = { "idle_neighborhood" } },
        { id = "g_hm54", text = "When I first started in construction I thought neighbourhoods were about buildings. Ratchet taught me they are about the people who stay and do the work. This street has the right people. The property values confirm it.", quality = "epic", tags = { "idle_neighborhood" } },

        -- idle_plot (12) -- lingering on the plot/yard
        { id = "g_hm55", text = "Good plot. The site preparation was thorough.", quality = "common", tags = { "idle_plot" } },
        { id = "g_hm56", text = "This yard has the right dimensions for the structure it supports. Scale is correct.", quality = "common", tags = { "idle_plot" } },
        { id = "g_hm57", text = "Standing on well-prepared ground is a simple pleasure I do not talk about enough. This is well-prepared ground.", quality = "common", tags = { "idle_plot" } },
        { id = "g_hm58", text = "The approach from the street to the house is paced correctly. You arrive before you feel like you have arrived, which is exactly the right transition.", quality = "common", tags = { "idle_plot" } },
        { id = "g_hm59", text = "The exterior reads consistently with what is inside. Good design carries through from the plot to the structure. I see that here.", quality = "common", tags = { "idle_plot" } },
        { id = "g_hm60", text = "Landscaping is not purely cosmetic. It is structural protection and it communicates something about the owner. This plot communicates well.", quality = "common", tags = { "idle_plot" } },
        { id = "g_hm61", text = "The site grade here is textbook. Water moves off correctly. Nothing pools. I checked. Old habit.", quality = "uncommon", tags = { "idle_plot" } },
        { id = "g_hm62", text = "A good plot does not announce itself. It just works. Every function it is supposed to perform happens without drama. This is that.", quality = "uncommon", tags = { "idle_plot" } },
        { id = "g_hm63", text = "I have inspected a lot of residential sites. The difference between a plot that was thought through and one that was not is visible from fifty paces. This one was thought through.", quality = "uncommon", tags = { "idle_plot" } },
        { id = "g_hm64", text = "The boundary on this property is well-defined. Ambiguous property lines cause disputes. Clear lines cause neighbourhoods. The line here is clear.", quality = "rare", tags = { "idle_plot" } },
        { id = "g_hm65", text = "The plot grounds the whole property. You can have a remarkable house on a mediocre site and the site wins every time. Here the site and the house are matched. That takes judgment.", quality = "rare", tags = { "idle_plot" } },
        { id = "g_hm66", text = "Out here looking at the approach and I keep thinking: if I were selling this plot, the curb appeal alone would close the deal before anyone got through the door. Good thing we are not selling. I checked. We are not selling.", quality = "epic", tags = { "idle_plot" } },

        -- idle_house (34) -- lingering inside the house (most variety)
        { id = "g_hm67", text = "Good interior. The proportions hold up under scrutiny.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm68", text = "The load-bearing is correct in here. I can tell by the way the space feels solid overhead.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm69", text = "Good ceiling height. Enough to breathe, not so much that you are heating dead air. Practical call.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm70", text = "The material choices in here are consistent. Everything reads from the same design language. That coherence matters.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm71", text = "Quiet in here. Good construction holds sound differently from bad construction. This is the good kind of quiet.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm72", text = "The layout flows. Entry leads to main space, main space leads to work areas, no dead zones. Somebody thought about how a person actually moves through a home.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm73", text = "Good light distribution in this room. Not one bright spot and ambient shadow everywhere. Even and deliberate.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm74", text = "The wall construction in here is thick enough to matter. Thin walls telegraph every sound. These do not.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm75", text = "I notice the finish work when I am standing still in a space. The finish work in here is honest. No shortcuts on the visible surfaces.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm76", text = "The decor is held together by a consistent idea. Not random accumulation. A sensibility. You can see it across the pieces.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm77", text = "The floor handles foot traffic well. No flex, no creak in the wrong places. Properly seated.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm78", text = "Air moves in this house. Good design accounts for air movement. A lot of builders do not. This one did.", quality = "common", tags = { "idle_house" } },
        { id = "g_hm79", text = "The structure breathes. That sounds like a poetic statement. It is an engineering one. A structure that breathes lasts. This will last.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm80", text = "Standing still in a well-made space is its own thing. You can feel the quality the same way you feel a well-machined part -- through the absence of problems.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm81", text = "The joinery in this room is done right. Corners meet. Surfaces align. The small geometry of a space tells the truth about how much care went into it.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm82", text = "I have spent a lot of time in structures I built myself. The ones I am proudest of have a particular quality when I stand in them -- they feel finished. This has that.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm83", text = "The spatial sequence in this house is correct. Each room prepares you for the next one. That is composition. Harder to achieve than most people realise.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm84", text = "I am running a mental load analysis on the overhead structure right now. The distribution is good. Whoever specified the span geometry did the math.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm85", text = "A room that has been lived in reads differently from one that has only been designed. This one has been lived in. The difference is real and it makes the space better.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm86", text = "The material quality in here is above the class of the building. That is a design decision -- to invest in the thing the person inside touches every day. Good call.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm87", text = "I have a running list of the most structurally coherent spaces I have ever stood in. I update it rarely because the bar is high. This room is on the list. It has been for a while.", quality = "rare", tags = { "idle_house" } },
        { id = "g_hm88", text = "The best structures I have built are the ones where no single decision dominates. Everything is calibrated to support everything else. This space has that calibration.", quality = "rare", tags = { "idle_house" } },
        { id = "g_hm89", text = "I spent years in construction learning one thing: the best builds are the ones where the engineering disappears and you just feel comfortable. This house? The engineering is invisible. That means it is PERFECT.", quality = "rare", tags = { "idle_house" } },
        { id = "g_hm90", text = "The choices made in this house are consistent across every scale -- from the site to the structure to the room to the surface. That kind of consistency is rare. Most builds lose it somewhere in the middle.", quality = "rare", tags = { "idle_house" } },
        { id = "g_hm91", text = "I am going to say something I do not say about most structures: this house is right. Not right for the budget or right for the site or right for the program. Just right. Full assessment.", quality = "rare", tags = { "idle_house" } },
        { id = "g_hm92", text = "The thing about this house is I stopped running structural audits and started just... being in it. For a goblin engineer, that is the highest possible rating. I do not hand out that rating. I have handed out that rating.", quality = "epic", tags = { "idle_house" } },
        { id = "g_hm93", text = "I have built a lot of things and left them behind when the cheque cleared. This is the one build I keep coming back to inspect -- and every time I find nothing to fix. That is either perfect construction or I am going soft. Both are terrifying.", quality = "epic", tags = { "idle_house" } },
        { id = "g_hm94", text = "Every structure I have built, I handed over to the client and walked. This is the one I come back to voluntarily. No contract. No invoice. Just... want to. That is new for me. I am still figuring out the tax implications.", quality = "epic", tags = { "idle_house" } },
        { id = "g_hm95", text = "I could redesign this house from scratch and I would not improve it. That is not false modesty, that is professional assessment. The choices here are already correct.", quality = "epic", tags = { "idle_house" } },
        { id = "g_hm96", text = "Standing in this house, I feel the thing I spent my whole career chasing: a build where I would not change a single spec. No amendments, no change orders, no 'what if we moved that wall.' Just: right. And I am VERY hard to please. Ask anyone in Ratchet.", quality = "epic", tags = { "idle_house" } },
        { id = "g_hm97", text = "I have a modification idea for the southwest corner load path. Do not worry about it. I am not going to propose it. The structure does not need it. I just notice these things.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm98", text = "If I were building this from scratch I would spec a slightly different alloy for the structural members. Marginally better fatigue tolerance at long span. But the current spec is fine. More than fine. I am just thinking out loud.", quality = "rare", tags = { "idle_house" } },
        { id = "g_hm99", text = "There is a hairline in the mortar on the east-facing wall that I want to look at more carefully. It is almost certainly cosmetic. I am going to think about it anyway. Cannot help it. That is my version of relaxing.", quality = "uncommon", tags = { "idle_house" } },
        { id = "g_hm100", text = "I drafted a list of unsolicited upgrade proposals for this house once. Seventeen items. Then I looked at the list and crossed all seventeen out. The house does not need any of them. It is already what it should be.", quality = "epic", tags = { "idle_house" } },
    },

    mythicplus = {
        -- common (10)
        { id = "g_mp01", text = "TIMED! That is efficiency, baby! Every second saved is a second you could spend making money. But this is also good.", quality = "common", tags = { "timed" } },
        { id = "g_mp02", text = "Under time! The engineers have a term for this: optimal throughput. You achieved optimal throughput.", quality = "common", tags = { "timed" } },
        { id = "g_mp03", text = "Depleted? No problem. We call that a learning investment. Very expensive lesson. Probably worth it. Probably.", quality = "common", tags = { "depleted" } },
        { id = "g_mp04", text = "The timer expired before we did. I call that a moral victory. Goblins are big on moral victories when the gold victories do not materialise.", quality = "common", tags = { "depleted" } },
        { id = "g_mp05", text = "Key done! Loot acquired! This is the transaction I came here for.", quality = "common", tags = { "timed" } },
        { id = "g_mp06", text = "Cleared it. No upgrade, but experience gained. Experience is an asset. Illiquid, but an asset.", quality = "common", tags = { "depleted" } },
        { id = "g_mp07", text = "Fast, clean, profitable. Three words I use to describe myself also. We have a lot in common.", quality = "common", tags = { "timed" } },
        { id = "g_mp08", text = "The dungeon cost us the key level. Consider it tuition. Very expensive tuition. But tuition.", quality = "common", tags = { "depleted" } },
        { id = "g_mp09", text = "Timed the key! When the loot drops I want you to remember I believed in you the whole time. Even during that pull.", quality = "common", tags = { "timed" } },
        { id = "g_mp10", text = "Done! Not our best time but the dungeon is cleared and we are walking out. Walking out is the first requirement.", quality = "common", tags = { "depleted" } },
        -- uncommon (4)
        { id = "g_mp11", text = "I have run the numbers. The amount of coordination it takes to time a key of that level is comparable to mid-sized construction project management. You are basically a project manager now. Congratulations.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp12", text = "The key depleted. Here is the thing about depletion -- it resets the expectations. Next run, every second you save feels like profit. I have reframed this for you free of charge.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp13", text = "That run had the precision of a goblin clockwork mechanism. Every piece in the right place at the right moment. I do not say this lightly. I love clockwork mechanisms.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp14", text = "Goblins have a saying: the fastest route through a dungeon is the one where nobody dies on the last boss. You found that route. Eventually.", quality = "uncommon", tags = {} },
        -- rare (2)
        { id = "g_mp15", text = "I am going to level with you. I have watched a LOT of dungeon runs. That was one of the cleaner ones. The efficiency metrics were genuinely impressive.", quality = "rare", tags = { "timed" } },
        { id = "g_mp16", text = "You know what the real loot from a perfect run is? Confidence. You cannot sell it. It pays dividends anyway. You earned some today.", quality = "rare", tags = { "timed" } },
        -- epic (2)
        { id = "g_mp17", text = "Listen. I have calibrated some of the most precise machines in Azeroth. What you just did in that dungeon -- the timing, the routing, the execution -- that had the same precision. I am not joking. That was engineering.", quality = "epic", tags = { "timed" } },
        { id = "g_mp18", text = "Perfect key. Perfect time. I am adding this to my mental portfolio of things I have witnessed that I consider genuinely elite. The list is not long. You made it.", quality = "epic", tags = { "timed" } },
        { id = "g_mp19", text = "Timed it! Every second of margin is a second you earned. Nobody gave it to you.", quality = "common", tags = { "timed" } },
        { id = "g_mp20", text = "Depleted. Happens to good groups. We debrief, we adjust, we run it back.", quality = "common", tags = { "depleted" } },
        { id = "g_mp21", text = "Key timed! Smooth from start to finish. That is what a well-oiled operation looks like.", quality = "common", tags = { "timed" } },
        { id = "g_mp22", text = "Timer ran out. The dungeon won this round. We are just calling it market research and moving on.", quality = "common", tags = { "depleted" } },
        { id = "g_mp23", text = "Under time! You ran that dungeon like a Gazlowe-designed transit system. Efficient, fast, no unnecessary stops.", quality = "common", tags = { "timed" } },
        { id = "g_mp24", text = "Did not time it. But you finished it and that is the first requirement. Everything else is gravy.", quality = "common", tags = { "depleted" } },
        { id = "g_mp25", text = "Timed! The key goes up. The rewards come down. That is a functioning economy right there.", quality = "common", tags = { "timed" } },
        { id = "g_mp26", text = "Key depleted. The margin was thin and the run was hard. Those are the ones you learn from.", quality = "common", tags = { "depleted" } },
        { id = "g_mp27", text = "Time secured! You treated that dungeon like a schematic problem. Identify the bottlenecks, route around them, deliver on time.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp28", text = "Depleted the key but not our confidence. Confidence is the harder asset to maintain and yours is intact.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp29", text = "That timed run had the precision of clockwork. Literal clockwork. I design clockwork. That was clockwork.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp30", text = "No depletion is wasted if you take the lesson. The lesson from this one is: we can do it. We will do it faster next time.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp31", text = "Timed at that key level. The difficulty-to-execution ratio in your favour by a wide margin. Very wide.", quality = "rare", tags = { "timed" } },
        { id = "g_mp32", text = "I have managed construction projects with lower tolerances than a timed mythic key. You met the tolerance. Every room, every pull, every boss. You met it.", quality = "rare", tags = { "timed" } },
        { id = "g_mp33", text = "That timed run is going into the case study archives under the heading 'what synchronized execution looks like at the highest level.' The archives are in my head. Very organised head.", quality = "epic", tags = { "timed" } },
        { id = "g_mp34", text = "Key timed! That extra chest is the market rewarding good execution. Very efficient market in this dungeon.", quality = "common", tags = { "timed" } },
        { id = "g_mp35", text = "Depleted. The timer won this round. We learn the lesson and run it back. Professional response.", quality = "common", tags = { "depleted" } },
        { id = "g_mp36", text = "Under the clock! You ran that the way I run a construction schedule. Nothing late, nothing missing.", quality = "common", tags = { "timed" } },
        { id = "g_mp37", text = "Timer expired. The dungeon is still cleared. Cleared is the baseline. Everything else is margin.", quality = "common", tags = { "depleted" } },
        { id = "g_mp38", text = "Timed it! The upgrade is incoming. You earned it the hard way. The hard way is the only way I respect.", quality = "common", tags = { "timed" } },
        { id = "g_mp39", text = "Depleted the key but completed the dungeon. The run produced data. Data is the raw material of the next attempt.", quality = "common", tags = { "depleted" } },
        { id = "g_mp40", text = "Time secured! At that key level, a timed completion is a significant accomplishment. I am acknowledging it significantly.", quality = "common", tags = { "timed" } },
        { id = "g_mp41", text = "Did not time it. The depletion is real. The work is done. We reset and go again because that is what we do.", quality = "common", tags = { "depleted" } },
        { id = "g_mp42", text = "Timed! Clean from start to finish. Each pull was a deliberate decision. I saw it. Very organised chaos.", quality = "common", tags = { "timed" } },
        { id = "g_mp43", text = "The timer ran out. In engineering terms: the system exceeded capacity at current tolerances. We increase tolerances next run.", quality = "common", tags = { "depleted" } },
        { id = "g_mp44", text = "That timed run had the structural integrity of a Ratchet load-bearing wall. No flex, no failures, everything where it was supposed to be.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp45", text = "Depleted the key. Here is the analysis: the run was harder than the timer allowed. The run was not harder than you. Different metrics.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp46", text = "The coordination on that timed run was better than most construction teams I have managed. And those teams trained for months. Your group just showed up and executed.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp47", text = "Key depleted but not by much. The margin was thin. Thin margins are information. The information is: you are close. Very close.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp48", text = "You timed a key at that level without breaking the run on a single difficult pull. That consistency is the hardest thing to maintain under time pressure. You maintained it.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp49", text = "The depletion was a stress test. You found the limit. Finding limits is how you build past them. Next run you will know where the extra time needs to come from.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp50", text = "Timed! The dungeon had mechanics designed to slow groups down and your group navigated every one of them correctly. That is preparation expressing itself under pressure.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp51", text = "Did not time it. Close though. In goblin terms, you left copper on the table, not gold. Next run you grab the copper and time the key.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp52", text = "That timed run required everyone performing at their ceiling simultaneously. You held your ceiling and apparently the ceiling of your expectations for the group. Both held.", quality = "rare", tags = { "timed" } },
        { id = "g_mp53", text = "The depletion was by a margin small enough that I am comfortable saying: the difficulty was external. The execution was not the problem. The execution was excellent. The key level wins this round.", quality = "rare", tags = { "depleted" } },
        { id = "g_mp54", text = "A timed completion at that key level is a data point that places you in a very specific performance tier. I ran the math. The tier is the one near the top.", quality = "rare", tags = { "timed" } },
        { id = "g_mp55", text = "Every depleted key is tuition paid toward a timed run. The tuition is expensive. The timed run that results is worth more. I have run this calculation and the math works out.", quality = "rare", tags = { "depleted" } },
        { id = "g_mp56", text = "That run was timed with a margin that reflects a group operating above its nominal skill floor. You pulled the group up. That is leadership expressed through performance.", quality = "epic", tags = { "timed" } },
        { id = "g_mp57", text = "I want to be precise: I have watched a LOT of dungeon runs. That one goes in the vault. The precision was not luck -- it was engineered. By you. I know engineering when I see it.", quality = "epic", tags = { "timed" } },
        { id = "g_mp58", text = "A depleted key at that level is not a loss. It is a receipt for operating near the ceiling. Receipts are data. Data is gold. You will cash this one in next run.", quality = "epic", tags = { "depleted" } },
        { id = "g_mp59", text = "Timed it! The clock ran in our favour. Every second of margin was earned.", quality = "common", tags = { "timed" } },
        { id = "g_mp60", text = "Depleted. The key went down fighting. So did you. That counts for something.", quality = "common", tags = { "depleted" } },
        { id = "g_mp61", text = "Under the clock! That run had the rhythm of a well-maintained steam engine. Every piece moving correctly.", quality = "common", tags = { "timed" } },
        { id = "g_mp62", text = "Timer expired. The dungeon gave us a hard run. Hard runs generate the best data for next time.", quality = "common", tags = { "depleted" } },
        { id = "g_mp63", text = "Key timed! Loot inbound. The reward system for this dungeon is very reasonable. I approve of it.", quality = "common", tags = { "timed" } },
        { id = "g_mp64", text = "Did not time it. Close though. I logged the margin. The margin is actionable information.", quality = "common", tags = { "depleted" } },
        { id = "g_mp65", text = "Time secured! You ran that dungeon like a Ratchet construction timeline. Nothing late, nothing missing, everything deliberate.", quality = "common", tags = { "timed" } },
        { id = "g_mp66", text = "Depleted the key. The attempt was solid. Solid attempts at difficult keys are better than easy attempts at easy keys.", quality = "common", tags = { "depleted" } },
        { id = "g_mp67", text = "Timed! The execution was coordinated enough that I want to take notes. I am taking mental notes. Very organised mental notes.", quality = "common", tags = { "timed" } },
        { id = "g_mp68", text = "Key depleted but the run is complete. Complete is the minimum requirement. Everything else is margin above minimum.", quality = "common", tags = { "depleted" } },
        { id = "g_mp69", text = "Under time! You threaded the dungeon the way I thread a schematic through a complex system. One section, one piece, everything feeds the next.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp70", text = "Depleted. Here is the Gazlowe analysis: the dungeon was rated for a higher budget than we brought. Next run, we bring the budget. Problem solved.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp71", text = "Timed it! The group stopped being five people and became one machine! You can't buy that coordination with a contract -- you build it through shared runs. That's what happened tonight and it's worth more than the key.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp72", text = "That depletion was by a margin thin enough that the data is optimistic. Thin margins on high keys mean the capability is there. The execution just needs the right conditions.", quality = "uncommon", tags = { "depleted" } },
        { id = "g_mp73", text = "Key timed at a level that would make most groups reassess their composition before attempting. Your group did not reassess. Your group executed. Very different response.", quality = "uncommon", tags = { "timed" } },
        { id = "g_mp74", text = "The coordination quality on that timed run was the kind I see in teams that have been running together long enough to anticipate each other. You built that anticipation fast. That is a team-building skill that cannot be drilled.", quality = "rare", tags = { "timed" } },
        { id = "g_mp75", text = "Depleted by a narrow margin at a key level where narrow margins are the normal outcome for excellent groups. The ceiling is correct. You are operating at the ceiling. That is where the growth happens.", quality = "rare", tags = { "depleted" } },
        { id = "g_mp76", text = "That timed completion was executed under mechanical pressure that breaks groups who have not prepared at the same level you clearly have. The preparation showed in every pull. It showed in the time remaining.", quality = "rare", tags = { "timed" } },
        { id = "g_mp77", text = "The depletion was real and it was by a margin that makes the next attempt feel achievable rather than discouraging. That is the right margin to depletion by. You landed exactly there.", quality = "rare", tags = { "depleted" } },
        { id = "g_mp78", text = "I want to say specifically about that timed run: the routing decisions made under time pressure were all correct. Correct routing under time pressure is the highest difficulty skill in a timed key environment. You made it look standard.", quality = "epic", tags = { "timed" } },
        { id = "g_mp79", text = "That key depleted and I watched the whole run. The run was not the problem. The run was excellent. The difficulty rating was the problem. Next time the difficulty is the same and you are more prepared. The math changes.", quality = "epic", tags = { "depleted" } },
        { id = "g_mp80", text = "Time secured! Nice clean finish.", quality = "common", tags = { "timed" } },
        { id = "g_mp81", text = "Key depleted. Moving on. The next attempt carries everything this one taught.", quality = "common", tags = { "depleted" } },
        { id = "g_mp82", text = "Timed the dungeon! Upgrade available. You earned it the right way.", quality = "common", tags = { "timed" } },
        { id = "g_mp83", text = "Did not time it but did not stop trying either. That is the exact right response to a depleted key at high difficulty.", quality = "common", tags = { "depleted" } },
    },

    petbattle = {
        -- common (6)
        { id = "g_pb01", text = "I once calculated the ROI on pet battles. It was negative. But look at that adorable little fighter. Worth it. Barely. Worth it.", quality = "common", tags = {} },
        { id = "g_pb02", text = "Pets battled. Honour defended. I am still not entirely sure what the economic incentive is but I support you anyway.", quality = "common", tags = {} },
        { id = "g_pb03", text = "That critter fights with more intensity than half the mercenaries I have hired. And they cost a lot less. I respect that.", quality = "common", tags = {} },
        { id = "g_pb04", text = "Your pets are well-trained. I once hired a crew in Ratchet with worse coordination. They cost me fourteen gold a day. Your pets work for free. Genius business model.", quality = "common", tags = {} },
        { id = "g_pb05", text = "Small battle, decent returns. I have employees on payroll who show less hustle than your average battle pet. And they want dental.", quality = "common", tags = {} },
        { id = "g_pb06", text = "Pet battle concluded. Filed under miscellaneous revenue. No, it did not generate revenue. I filed it there anyway. I like the company.", quality = "common", tags = {} },
        -- uncommon (3)
        { id = "g_pb07", text = "I collect rare schematics. You collect rare pets. We are the same kind of person and I think that is a feature, not a bug.", quality = "uncommon", tags = {} },
        { id = "g_pb08", text = "The thing about battle pets is they work for zero gold and never renegotiate. I tried that model with actual employees once. Did not go well. Your pets have a better deal and they know it.", quality = "uncommon", tags = {} },
        { id = "g_pb09", text = "Your little crew out there -- they fight like they have stock options. They do not have stock options. I checked. Whatever you are paying them in, it is working.", quality = "uncommon", tags = {} },
        -- rare (1)
        { id = "g_pb10", text = "I have built machines that follow orders perfectly. Not one of them ever fought harder because it wanted to impress me. Your pets do that. I cannot put a price on it, and believe me, I have tried.", quality = "rare", tags = {} },
        -- epic (1)
        { id = "g_pb11", text = "Okay. Here is something I do not say often. I came into pet battles looking for the profit angle. There is no profit angle. I kept watching anyway. That is how I know it is the real deal -- when I stay for something I cannot sell.", quality = "epic", tags = {} },
        { id = "g_pb12", text = "Pet battle concluded! Your little crew performed. Very professional for creatures that small.", quality = "common", tags = {} },
        { id = "g_pb13", text = "You know, I tried to build a mechanical battle pet once. Did not have what yours has. Scrapped the project.", quality = "common", tags = {} },
        { id = "g_pb14", text = "That critter hit harder than some mercenaries I have paid actual gold. I am reevaluating my hiring process.", quality = "common", tags = {} },
        { id = "g_pb15", text = "Win or lose, your pets always leave everything on the field. I appreciate full commitment. Contractually and personally.", quality = "common", tags = {} },
        { id = "g_pb16", text = "Tiny battles, real loot tables. Well, sometimes real loot tables. The point is your pets fight like there is a bonus on the line.", quality = "common", tags = {} },
        { id = "g_pb17", text = "I ran your pet battle strategy against my usual risk-assessment matrix. Clean entry, good sequencing, strong close. If this were a trade deal, I would back it.", quality = "uncommon", tags = {} },
        { id = "g_pb18", text = "I once tried to buy a pre-trained battle pet in Booty Bay. Four hundred gold. Fought like it was on a lunch break. Turns out loyalty is not on the auction house. You figured that out cheaper than I did.", quality = "uncommon", tags = {} },
        { id = "g_pb19", text = "A well-trained team, clear roles, trust between the parts. I build that kind of thing in metal and it costs me a fortune. You built it out of critters and kibble. The margins on that are absurd.", quality = "uncommon", tags = {} },
        { id = "g_pb20", text = "Your pets are small but they fight like they have a personal stake in the outcome. In my experience, that kind of buy-in does not come from a contract. Whatever your management style is, it works.", quality = "rare", tags = {} },
        { id = "g_pb21", text = "I will be direct. I came into pet battles looking for the angle -- the markup, the flip, the hustle. There is no hustle. There is just craft. Real craft. And I have watched enough of yours to know: this is a market I was wrong to dismiss. You proved it.", quality = "epic", tags = {} },
        { id = "g_pb22", text = "Pet battle concluded! Results on the board. If I had a ledger for critter combat, you would be in the black. I might start that ledger.", quality = "common", tags = {} },
        { id = "g_pb23", text = "Small creatures, surprisingly sharp tactics. Reminds me of goblin boxing night in Ratchet. Less betting, though. Sadly.", quality = "common", tags = {} },
        { id = "g_pb24", text = "Your pets fight with the same intensity I bring to a contract negotiation. All in. Every time.", quality = "common", tags = {} },
        { id = "g_pb25", text = "Battle done! I never expected to be this invested in miniature combat. And yet here I am, running odds in my head. You did this to me.", quality = "common", tags = {} },
        { id = "g_pb26", text = "You train your pets the way I train new hires in Ratchet. Clear expectations, quick feedback, and if they mess up, you do not dock their pay. Actually, you are nicer than me. Do not tell anyone I said that.", quality = "common", tags = {} },
        { id = "g_pb27", text = "I once tried to quantify the strategic depth of pet battles. The depth was sufficient to make me stop underestimating the format.", quality = "common", tags = {} },
        { id = "g_pb28", text = "Your pets took a hit, came back swinging, and closed the deal. That is Ratchet dockworker energy right there. Scrappy. Profitable.", quality = "common", tags = {} },
        { id = "g_pb29", text = "Battle pet combat: low overhead, zero labour costs, and the entertainment value alone is worth the time. I am revising my initial assessment upward.", quality = "common", tags = {} },
        { id = "g_pb30", text = "The rotation you used in that battle had the sequential logic of a clockwork mechanism. Each move setting up the next. That is systems thinking applied to miniature combat.", quality = "uncommon", tags = {} },
        { id = "g_pb31", text = "Your battle team has a coherent composition. The synergies are not accidental. You built the team the way an engineer builds a load-bearing assembly. Everything carries its weight.", quality = "uncommon", tags = {} },
        { id = "g_pb32", text = "I have watched you build that team one fight at a time. The result? They punch past what the stat sheet says. In my business, we call that goodwill. And goodwill is the one asset the auditors cannot touch.", quality = "uncommon", tags = {} },
        { id = "g_pb33", text = "The patience in that battle -- you waited for the opening instead of forcing it. I once lost a contract in Gadgetzan because I jumped too early. You would not have lost that contract.", quality = "rare", tags = {} },
        { id = "g_pb34", text = "I want to note something for the record: you take pet battles as seriously as I take a trade summit. No gold on the line, no contract at stake, and you still bring the full operation. That is the kind of thing that makes me want to keep doing business with you.", quality = "rare", tags = {} },
        { id = "g_pb35", text = "You approach pet battles the way I approach a hostile acquisition: full commitment, thorough preparation, and a refusal to leave value on the table. If your pets could sign contracts, I would hire them. All of them.", quality = "epic", tags = {} },
        { id = "g_pb36", text = "Here is what I have concluded after watching more pet battles than any goblin should admit to: the reason you win is not the roster. It is the operator. And the operator runs a tighter shop than half the foremen in Ratchet. Including the ones I pay.", quality = "epic", tags = {} },
        { id = "g_pb37", text = "Pet battle concluded! Your little crew closed the deal. No overtime, no cost overruns. Clean operation.", quality = "common", tags = {} },
        { id = "g_pb38", text = "That critter hit harder than it had any right to. Good training produces punches above weight class. You trained it right.", quality = "common", tags = {} },
        { id = "g_pb39", text = "Battle done! The entertainment-to-cost ratio on pet battles is actually incredible. Zero gold in, maximum spectacle out. I should have invested in this sector years ago.", quality = "common", tags = {} },
        { id = "g_pb40", text = "You rotated your pets like a well-managed shift schedule. One clocks out, next one clocks in, no downtime. My Ratchet warehouse wishes it ran that smooth.", quality = "common", tags = {} },
        { id = "g_pb41", text = "Pet battle completed! That team comp was not an accident. You drafted it like a trade deal -- every piece covering a gap. Smart portfolio.", quality = "common", tags = {} },
        { id = "g_pb42", text = "Your smallest fighters carry themselves like they have got skin in the game. No equity stake, no profit share, and they still showed up like it was payday. I am genuinely confused and genuinely impressed.", quality = "uncommon", tags = {} },
        { id = "g_pb43", text = "The positioning in that battle was sequential -- each pet set up the next one's payday. That is supply-chain thinking applied to critter combat. I did not expect to say that sentence today.", quality = "uncommon", tags = {} },
        { id = "g_pb44", text = "I spent a long time thinking pet battles were a niche market. Niche markets are where the smart money goes before everyone else catches on. You were early. I respect being early.", quality = "uncommon", tags = {} },
        { id = "g_pb45", text = "Your pets fight like they read the briefing. In Ratchet, getting a crew to read the briefing costs me three bonus payments and a catered lunch. You do it with treats and scratches. Lower overhead. Better results.", quality = "uncommon", tags = {} },
        { id = "g_pb46", text = "That battle was won before the first hit landed. Team selection, matchup read, opening move -- all locked in. That is front-loaded preparation. The most profitable work happens before the deal starts.", quality = "rare", tags = {} },
        { id = "g_pb47", text = "I want to record something: your pets do not fight like hired muscle. Hired muscle watches the clock. Your pets fight like partners with a stake in the outcome. I know the difference because I have paid for both.", quality = "rare", tags = {} },
        { id = "g_pb48", text = "Battle concluded! Your team performed. Every session they get sharper. Compounding returns, pal. The most powerful force in any market.", quality = "common", tags = {} },
        { id = "g_pb49", text = "Pet battle done! I called the outcome before it finished. I called it correctly. My confidence was based on watching you and your team operate before today.", quality = "common", tags = {} },
        { id = "g_pb50", text = "Small creatures, real results, clean margins on effort. You bring the same operational standard to critter fights that I bring to contract negotiations. And I do not hand out that comparison for free.", quality = "uncommon", tags = {} },
        { id = "g_pb51", text = "You know what a great engineering crew and a great pet battle team have in common? Every part knows its job and trusts the foreman. I have been the foreman. The trust is the hard part. Your pets trust you like a crew that has been paid on time for years.", quality = "rare", tags = {} },
    },

    group = {
        -- common (5)
        { id = "g_gr01", text = "Group formed! More hands, same loot split. ...wait. That is worse math. But better survival odds. Fine, I allow it.", quality = "common", tags = {} },
        { id = "g_gr02", text = "New party members! The team is assembled. I have run the numbers on team compositions and this one has potential.", quality = "common", tags = {} },
        { id = "g_gr03", text = "People joined! Coordination costs go up but output capacity goes up more. Net positive. Marginally. Probably.", quality = "common", tags = {} },
        { id = "g_gr04", text = "You have a group now. Good. More bodies means more loot per hour. Theoretically. I will be running the numbers.", quality = "common", tags = {} },
        { id = "g_gr05", text = "Party assembled! Each additional person adds complexity and also survivability. A trade-off I personally find acceptable.", quality = "common", tags = {} },
        -- uncommon (3)
        { id = "g_gr06", text = "Every successful partnership I have had started with people showing up on time. Your group showed up. Step one cleared. Now let us see if the margins hold.", quality = "uncommon", tags = {} },
        { id = "g_gr07", text = "I built Ratchet. I rebuilt Orgrimmar. Both projects had one thing in common -- the right people working together. You have people. Use them well.", quality = "uncommon", tags = {} },
        { id = "g_gr08", text = "Group dynamics are expensive. Trust costs time, miscommunication costs gold, and one bad actor costs everything. But the upside? The upside is why I keep hiring.", quality = "uncommon", tags = {} },
        -- rare (1)
        { id = "g_gr09", text = "I have been in a lot of groups. The profitable ones did not have the best talent -- they had the best foreman. And the foreman knew when to push and when to let the crew work. Keep that in mind.", quality = "rare", tags = {} },
        { id = "g_gr10", text = "Group assembled! More capability in one place. That is just good resource management.", quality = "common", tags = {} },
        { id = "g_gr11", text = "You have a team now. A team that shows up is already ahead of half the competition.", quality = "common", tags = {} },
        { id = "g_gr12", text = "Party formed! The overhead goes up but so does the output ceiling. Net positive on balance.", quality = "common", tags = {} },
        { id = "g_gr13", text = "You collected some allies there. Smart. Even the best solo operation has limits. You know your limits.", quality = "common", tags = {} },
        { id = "g_gr14", text = "Group of that size working well together is essentially a small company. You are the executive leadership. Lead well.", quality = "common", tags = {} },
        { id = "g_gr15", text = "I built Ratchet with a crew I barely knew. Worked because everybody got paid at the same milestone. Make sure everybody here gets paid at the same milestone.", quality = "uncommon", tags = {} },
        { id = "g_gr16", text = "Every person in that group is a variable cost. You are the fixed asset. As long as the fixed asset holds, the operation is solvent.", quality = "uncommon", tags = {} },
        { id = "g_gr17", text = "The overhead of coordination is real. The payoff of a group that clicks is ALSO real, and it exceeds the overhead by a wide margin. Find the click.", quality = "uncommon", tags = {} },
        { id = "g_gr18", text = "A good group multiplies your strengths without amplifying your weaknesses. The best group I ever ran had that quality. It looks like yours might too.", quality = "rare", tags = {} },
        { id = "g_gr19", text = "Here is what I know about groups after building two cities and a trade empire: the logistics matter less than the foreman. A good foreman and a bad plan beats a bad foreman and a good plan. Every time. I have bet gold on it.", quality = "epic", tags = {} },
        { id = "g_gr20", text = "Group formed! More hands means more output ceiling. The ceiling just went up.", quality = "common", tags = {} },
        { id = "g_gr21", text = "You have allies now. Allies reduce single-point-of-failure risk. Very sound operational structure.", quality = "common", tags = {} },
        { id = "g_gr22", text = "Party assembled! More headcount means more overhead BUT also more output. I ran the projections. The deal is favourable. Probably.", quality = "common", tags = {} },
        { id = "g_gr23", text = "New group! I ran the composition in my head. The numbers work. Go make the numbers work in the field.", quality = "common", tags = {} },
        { id = "g_gr24", text = "You collected some capable-looking people. Now the question is whether they gel. Groups gel or they do not. It usually shows immediately.", quality = "common", tags = {} },
        { id = "g_gr25", text = "Team assembled! More people, more variables. Variables are manageable when you have got a good accountant. You are the accountant. Metaphorically. Do not let it go to your head.", quality = "common", tags = {} },
        { id = "g_gr26", text = "A group of that size, coordinating around someone with your track record? I would put money on it. Not a LOT of money. But money.", quality = "uncommon", tags = {} },
        { id = "g_gr27", text = "I have observed you in group settings. The output goes up when you are in the room. In business, we call that a force multiplier. In Ratchet, we call that the person who gets the corner office.", quality = "uncommon", tags = {} },
        { id = "g_gr28", text = "The group came together fast. Fast assembly usually means word got around that the job pays well. Or that the foreman does not waste your time. Either way, good for business.", quality = "uncommon", tags = {} },
        { id = "g_gr29", text = "Group dynamics are one of the few things I cannot blueprint. Too many moving parts. But I CAN spot a group that is going to work. This one has the look. Mostly because the bid specs were clear.", quality = "uncommon", tags = {} },
        { id = "g_gr30", text = "Every person in that group is an additional line item on the capability sheet. More line items, bigger invoice, better payout. I like where this is headed.", quality = "uncommon", tags = {} },
        { id = "g_gr31", text = "I have built teams for construction, trade routes, and demolition contracts. The common factor in every successful crew? A foreman who knew the job cold. You know the job cold. The crew will follow.", quality = "rare", tags = {} },
        { id = "g_gr32", text = "The speed that group formed tells me something about your market reputation. People do not sign up fast for a bad contract. They signed up fast.", quality = "rare", tags = {} },
        { id = "g_gr33", text = "Best groups I ever ran had one thing in common. Not the best gear, not the best plan. A foreman who made the job look profitable enough to show up for. You have that quality. It is annoyingly hard to teach.", quality = "rare", tags = {} },
        { id = "g_gr34", text = "The real reason your groups work: you front-load the preparation. Most operators cut corners on the briefing. You do not. That saves gold on the back end. I have the spreadsheets to prove it. Well, mental spreadsheets. Still counts.", quality = "epic", tags = {} },
        { id = "g_gr35", text = "Group assembled! More capability in the same location. That is called concentration of force. I approve of concentrating force.", quality = "common", tags = {} },
        { id = "g_gr36", text = "You have a party now. Parties with you running the show tend to close the contract. I keep a mental ledger. You are in the green.", quality = "common", tags = {} },
        { id = "g_gr37", text = "Team formed! The combination of capabilities on the field just improved significantly. I ran the composition math.", quality = "common", tags = {} },
        { id = "g_gr38", text = "New group! Multiple people showed up because the job listing looked solid. A solid job listing starts with a solid operator. Good recruitment numbers.", quality = "common", tags = {} },
        { id = "g_gr39", text = "Party assembled. I ran the balance sheet in my head. Assets look good. Liabilities look manageable. Operation is funded. Let us go make some margin.", quality = "common", tags = {} },
        { id = "g_gr40", text = "You gathered a capable group and I notice they assembled faster than my last Ratchet hiring round. That took me three weeks and a recruiter. You did it in seconds. The overhead savings alone are impressive.", quality = "uncommon", tags = {} },
        { id = "g_gr41", text = "I have seen your groups in action before. The output always exceeds the projection. I keep revising my model upward and it keeps being wrong. At some point I just round up and call it reliable.", quality = "uncommon", tags = {} },
        { id = "g_gr42", text = "Group dynamics are the most expensive line item in any operation. Mismanage them and the whole project bleeds gold. You keep the bleed at zero. My accountants wish they could do that.", quality = "uncommon", tags = {} },
        { id = "g_gr43", text = "The group assembled fast around a clear bid spec. Good bid specs attract good contractors. Bad bid specs attract lawsuits. Yours was the good kind.", quality = "uncommon", tags = {} },
        { id = "g_gr44", text = "I built the Ratchet construction crews from scratch. Took months of trial runs, bonus structures, and one very expensive mutiny. You just formed a working team in under a minute. Show-off.", quality = "rare", tags = {} },
        { id = "g_gr45", text = "Every group you run outperforms the balance sheet projection. I have been in business long enough to know: when the numbers keep beating the forecast, the forecast is missing a variable. That variable is the operator.", quality = "rare", tags = {} },
        { id = "g_gr46", text = "Group assembled! Multiple capable contractors, one clear scope of work. Scope clarity is ninety percent of project success. The other ten percent is not dying. You have got both covered.", quality = "common", tags = {} },
        { id = "g_gr47", text = "Team formed! I am already forecasting a favourable outcome. My forecasts for your operations have a strong track record. I should charge for these predictions.", quality = "common", tags = {} },
        { id = "g_gr48", text = "New party! The combined output potential here is above market rate. That is called a premium crew. Premium crews do not assemble by accident.", quality = "uncommon", tags = {} },
        { id = "g_gr49", text = "I want to say something I normally charge consulting fees for: the way you run a group reminds me of the best crew bosses I had in Ratchet. They did not micromanage. They set the scope, trusted the crew, and collected the results. That is the most profitable form of leadership I know. And you do it for free. Which, frankly, offends me a little.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- CRAFTING
    -- ========================================================================
    crafting = {
        { id = "g_cr01", text = "Quality three. That's above market average. You're not just crafting, you're differentiating.", quality = "common", tags = {} },
        { id = "g_cr02", text = "Product shipped. Another satisfied customer somewhere in the pipeline.", quality = "common", tags = {} },
        { id = "g_cr03", text = "Clean craft. No waste, no rework. Manufacturing efficiency at its finest.", quality = "common", tags = {} },
        { id = "g_cr04", text = "Critical success! That's what happens when talent meets opportunity. And possibly RNG.", quality = "uncommon", tags = {"crit"} },
        { id = "g_cr05", text = "Multicraft proc! You got bonus output. The margins on that are BEAUTIFUL.", quality = "uncommon", tags = {"multicraft"} },
        { id = "g_cr06", text = "Quality four. Premium-tier goods. You could charge extra for that. I would.", quality = "uncommon", tags = {} },
        { id = "g_cr07", text = "Every craft is a value-add. You're not spending materials, you're investing them.", quality = "rare", tags = {} },
        { id = "g_cr08", text = "Quality five. Top shelf. That right there is auction house GOLD, pal.", quality = "rare", tags = {} },
        { id = "g_cr09", text = "A masterwork. If I could trademark your hands, I would. The IP value alone...", quality = "epic", tags = {} },
        { id = "g_cr10", text = "Rank five crit. That's not crafting, that's economic warfare. And you're winning.", quality = "epic", tags = {"crit"} },
    },
    -- ========================================================================
    -- RESURRECTION (corpse run)
    -- ========================================================================
    resurrection = {
        { id = "g_rs01", text = "Back in business. Downtime's over. Let's get that revenue stream flowing again.", quality = "common", tags = {} },
        { id = "g_rs02", text = "You died, you walked, you're back. Operational continuity restored.", quality = "common", tags = {} },
        { id = "g_rs03", text = "Corpse run complete. File that under 'unplanned overhead' and move on.", quality = "common", tags = {} },
        { id = "g_rs04", text = "Death is just a temporary service interruption. You're back online now.", quality = "uncommon", tags = {} },
        { id = "g_rs05", text = "That walk cost you time. Time is money. But you're alive, which is worth more. Barely.", quality = "uncommon", tags = {} },
        { id = "g_rs06", text = "The graveyard should charge rent for how many adventurers pass through there. Business idea. Filing that away.", quality = "rare", tags = {} },
        { id = "g_rs07", text = "Most people stay dead. You got up. That's the kind of persistence that builds empires.", quality = "rare", tags = {} },
        { id = "g_rs08", text = "Death, taxes, and corpse runs. Three certainties. You handled one. Keep going.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- BATTLE REZ
    -- ========================================================================
    battlerez = {
        { id = "g_br01", text = "Someone just invested a major cooldown in you. That's a high-value endorsement.", quality = "common", tags = {} },
        { id = "g_br02", text = "Battle rez. Cost-benefit analysis says you're worth the resource. I agree.", quality = "common", tags = {} },
        { id = "g_br03", text = "You went down, someone picked you up. That's called having a strong support network.", quality = "common", tags = {} },
        { id = "g_br04", text = "They chose to rez YOU over anyone else. In the rez market, you're prime real estate.", quality = "uncommon", tags = {} },
        { id = "g_br05", text = "Mid-combat resurrection. The ROI on keeping you alive must be excellent.", quality = "uncommon", tags = {} },
        { id = "g_br06", text = "That healer just made a snap executive decision to bring you back. Smart call.", quality = "rare", tags = {} },
        { id = "g_br07", text = "Back from dead to dealing damage in seconds. That's the fastest pivot I've seen all day.", quality = "rare", tags = {} },
        { id = "g_br08", text = "The fact that someone burned a rez on you mid-fight tells me everything about your value to this team.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- TRAVELER'S LOG
    -- ========================================================================
    travelerslog = {
        { id = "g_tl01", text = "Task logged, reward claimed. Clean transaction. I love clean transactions.", quality = "common", tags = {} },
        { id = "g_tl02", text = "Another activity in the books. Diversified income streams, I always say.", quality = "common", tags = {} },
        { id = "g_tl03", text = "traveller's Log progress. Content completion is just another form of ROI.", quality = "common", tags = {} },
        { id = "g_tl04", text = "You're working through that log like it owes you money. Which, technically, it does.", quality = "uncommon", tags = {} },
        { id = "g_tl05", text = "Systematic completion. That's project management. That's how professionals operate.", quality = "uncommon", tags = {} },
        { id = "g_tl06", text = "The log keeps filling up. You keep collecting rewards. The system works.", quality = "rare", tags = {} },
        { id = "g_tl07", text = "Most people leave tasks half-done. You close tickets. I respect a closer.", quality = "rare", tags = {} },
        { id = "g_tl08", text = "That log is your resume. Every checkmark is a reference. You're building a portfolio of competence.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- SCENARIO / DELVE
    -- ========================================================================
    scenario = {
        { id = "g_sc01", text = "Scenario cleared. Another successful operation. The profit margin is your survival.", quality = "common", tags = {} },
        { id = "g_sc02", text = "In and out, clean extraction. That's how the professionals do it.", quality = "common", tags = {} },
        { id = "g_sc03", text = "Mission accomplished. File it under 'completed contracts' and move to the next one.", quality = "common", tags = {} },
        { id = "g_sc04", text = "A delve! Subterranean asset extraction. High risk, high reward. My favourite business model.", quality = "uncommon", tags = {"delve"} },
        { id = "g_sc05", text = "You went underground, found the goods, came back up. That's a vertical supply chain.", quality = "uncommon", tags = {"delve"} },
        { id = "g_sc06", text = "Clean run, good loot, no casualties. That's a shareholder-friendly outcome.", quality = "uncommon", tags = {} },
        { id = "g_sc07", text = "Every scenario is a contract and you just fulfilled another one. Reliable contractor.", quality = "rare", tags = {} },
        { id = "g_sc08", text = "That delve never stood a chance. You walked in like a hostile takeover. Efficient.", quality = "rare", tags = {"delve"} },
        { id = "g_sc09", text = "If I could list your scenario completion rate on the Undermine Exchange, investors would line up.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- TRANSMOG APPLIED
    -- ========================================================================
    transmog = {
        { id = "g_tm01", text = "New look. First impressions matter. In business AND in combat.", quality = "common", tags = {} },
        { id = "g_tm02", text = "Rebranding. Smart move. Perception is half the battle. The other half is profit.", quality = "common", tags = {} },
        { id = "g_tm03", text = "Visual upgrade complete. Your personal brand just got a refresh.", quality = "common", tags = {} },
        { id = "g_tm04", text = "Sharp outfit. Looking like money is the first step to MAKING money. Trust me on this.", quality = "uncommon", tags = {} },
        { id = "g_tm05", text = "That look says 'I mean business.' It's saying it LOUDLY. I approve.", quality = "uncommon", tags = {} },
        { id = "g_tm06", text = "You just invested time in your appearance. That's not vanity, that's marketing.", quality = "rare", tags = {} },
        { id = "g_tm07", text = "If clothes make the adventurer, you just promoted yourself. Corner office energy.", quality = "rare", tags = {} },
        { id = "g_tm08", text = "That outfit costs nothing to maintain and creates instant credibility. Best ROI in the game.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- APPEARANCE (barber shop)
    -- ========================================================================
    appearance = {
        { id = "g_ap01", text = "Executive makeover. Boardroom-ready. Well, whatever your equivalent of a boardroom is.", quality = "common", tags = {} },
        { id = "g_ap02", text = "New look, same hustle. The packaging changed but the product is still premium.", quality = "common", tags = {} },
        { id = "g_ap03", text = "You rebranded yourself. In my business, we call that a strategic pivot. Looks good.", quality = "common", tags = {} },
        { id = "g_ap04", text = "The barber shop is just a personal R&D lab. You're testing new configurations.", quality = "uncommon", tags = {} },
        { id = "g_ap05", text = "Image matters. You know it. I know it. The people you do business with? They know it too.", quality = "uncommon", tags = {} },
        { id = "g_ap06", text = "Fresh face for a fresh start. Or a fresh con. Either way, looking professional.", quality = "rare", tags = {} },
        { id = "g_ap07", text = "That makeover was an investment in your personal brand. And the returns are immediate.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- TRANSMOG COLLECTION (new appearance unlocked)
    -- ========================================================================
    transmogcollection = {
        { id = "g_tc01", text = "New appearance acquired. That's inventory expansion. Always a good investment.", quality = "common", tags = {} },
        { id = "g_tc02", text = "Another look in the vault. Options are a form of currency, kid.", quality = "common", tags = {} },
        { id = "g_tc03", text = "Collection growing. The more options you have, the better positioned you are.", quality = "common", tags = {} },
        { id = "g_tc04", text = "Expanding the wardrobe portfolio. Diversification in aesthetics. Smart play.", quality = "uncommon", tags = {} },
        { id = "g_tc05", text = "Each new appearance is an asset. Non-depreciating, non-transferable, but still an asset.", quality = "uncommon", tags = {} },
        { id = "g_tc06", text = "Your collection is becoming a competitive advantage. Not everyone has these options.", quality = "rare", tags = {} },
        { id = "g_tc07", text = "If I could appraise your wardrobe collection, I'd need a bigger calculator. Premium stuff.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- FISHING
    -- ========================================================================
    fishing = {
        { id = "g_fi01", text = "Fish acquired. Low overhead, decent margins. The fishing industry is underrated.", quality = "common", tags = {} },
        { id = "g_fi02", text = "Catch of the day. Supply cost: one worm. Sale price: considerably more. Good business.", quality = "common", tags = {} },
        { id = "g_fi03", text = "Another fish in the bucket. Literally. The fish market never sleeps.", quality = "common", tags = {} },
        { id = "g_fi04", text = "I tried fishing once. Got bored after twelve seconds. You've got more patience than me. And that's saying something.", quality = "uncommon", tags = {} },
        { id = "g_fi05", text = "Fishing is basically passive income with extra steps. And a pole. I respect the model.", quality = "uncommon", tags = {} },
        { id = "g_fi06", text = "You sit, you wait, you profit. That's not fishing, that's venture capital with better scenery.", quality = "rare", tags = {} },
        { id = "g_fi07", text = "If you could fish at this rate professionally, I'd sign you to an exclusive contract.", quality = "rare", tags = {} },
        { id = "g_fi08", text = "The ocean has unlimited inventory and zero markup. You found the ultimate supplier.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- AFK RETURN
    -- ========================================================================
    afkreturn = {
        { id = "g_ak01", text = "Break's over. The market doesn't wait. Neither should we.", quality = "common", tags = {} },
        { id = "g_ak02", text = "You're back. Good. Time is money, friend. And you just spent some.", quality = "common", tags = {} },
        { id = "g_ak03", text = "Welcome back to the grind. The grind missed you. Probably.", quality = "common", tags = {} },
        { id = "g_ak04", text = "AFK time logged. I'll bill you later. Kidding. Mostly.", quality = "uncommon", tags = {} },
        { id = "g_ak05", text = "Strategic break. Even the best traders step off the floor sometimes. You're refreshed, let's go.", quality = "uncommon", tags = {} },
        { id = "g_ak06", text = "Rest is just scheduled downtime between profit cycles. The Undermine Exchange closes for maintenance too. You are back. Let us trade.", quality = "rare", tags = {} },
    },
    -- ========================================================================
    -- REPUTATION RANK UP
    -- ========================================================================
    reprank = {
        { id = "g_rr01", text = "Rep up. They trust you more. Trust is a currency, and you just got richer.", quality = "common", tags = {} },
        { id = "g_rr02", text = "Standing improved. Better standing means better deals. Better deals mean better margins.", quality = "common", tags = {} },
        { id = "g_rr03", text = "New reputation tier. That unlocks vendor discounts, right? Please tell me it unlocks discounts.", quality = "common", tags = {} },
        { id = "g_rr04", text = "They upgraded your status. In business terms, you just got a credit line increase.", quality = "uncommon", tags = {} },
        { id = "g_rr05", text = "Reputation is just brand equity with a different name. Yours is trending up.", quality = "uncommon", tags = {} },
        { id = "g_rr06", text = "Higher standing, better access, more opportunities. That's the reputation flywheel, kid.", quality = "rare", tags = {} },
        { id = "g_rr07", text = "You grinded rep until they couldn't ignore you. That's guerrilla marketing. Effective.", quality = "rare", tags = {} },
        { id = "g_rr08", text = "From unknown to preferred partner. I've seen mergers with less relationship-building than that.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- MISSION COMPLETE
    -- ========================================================================
    mission = {
        { id = "g_mi01", text = "Mission success. The team delivered. You delegated well. That's management, baby.", quality = "common", tags = {} },
        { id = "g_mi02", text = "Your people came through. Reliable subcontractors are worth their weight in gold.", quality = "common", tags = {} },
        { id = "g_mi03", text = "Another mission closed. You're running a tight operation from the command table.", quality = "common", tags = {} },
        { id = "g_mi04", text = "Delegation is an art. You send them, they succeed, you collect. Beautiful chain of command.", quality = "uncommon", tags = {} },
        { id = "g_mi05", text = "Mission ROI: positive. I keep a mental ledger. You're in the green.", quality = "uncommon", tags = {} },
        { id = "g_mi06", text = "If your mission table was a business, I'd invest. Consistent returns, low oversight cost.", quality = "rare", tags = {} },
    },
    -- ========================================================================
    -- LOGOUT
    -- ========================================================================
    logout = {
        { id = "g_lo01", text = "Closing up shop? Markets'll be here tomorrow. Get some rest, chief.", quality = "common", tags = {} },
        { id = "g_lo02", text = "End of business day. Books are balanced. Well, roughly balanced. Close enough.", quality = "common", tags = {} },
        { id = "g_lo03", text = "Logging off. Your portfolio will be right here when you get back.", quality = "common", tags = {} },
        { id = "g_lo04", text = "Rest is just an investment in tomorrow's productivity. Smart play.", quality = "uncommon", tags = {} },
        { id = "g_lo05", text = "Offline mode. Even the best traders close the floor eventually. See you next session.", quality = "uncommon", tags = {} },
        { id = "g_lo06", text = "Today was profitable. Not just in gold. In experience. In connections. Good day, chief.", quality = "rare", tags = {} },
        { id = "g_lo07", text = "You did good work today. And I don't say that lightly. Or often. Or to just anyone.", quality = "rare", tags = {} },
        { id = "g_lo08", text = "Sleep well, partner. Tomorrow we do it all again. And probably better. Because that's what we do.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- CRAFTING ORDER FULFILLED
    -- ========================================================================
    craftingorder = {
        { id = "g_co01", text = "Order filled. Client served. That's a completed transaction. Music to my ears.", quality = "common", tags = {} },
        { id = "g_co02", text = "Crafting order done. You're basically running a service business now. I'm proud.", quality = "common", tags = {} },
        { id = "g_co03", text = "Customer satisfaction: delivered. Literally. You delivered the thing they wanted.", quality = "common", tags = {} },
        { id = "g_co04", text = "Nice tip! The market speaks, and it said 'your work is VALUED.' Listen to the market.", quality = "uncommon", tags = {"bigtip"} },
        { id = "g_co05", text = "B2C crafting at its finest. Direct to consumer, no middleman. Pure margin.", quality = "uncommon", tags = {} },
        { id = "g_co06", text = "Every filled order is a five-star review you can't see. Your reputation grows.", quality = "rare", tags = {} },
        { id = "g_co07", text = "Consistent order completion at this quality? You're becoming a brand. And brands have POWER.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- ACHIEVEMENT PROGRESS
    -- ========================================================================
    achieveprogress = {
        { id = "g_ag01", text = "Progress tick. Achievement's getting closer. Incremental gains, pal.", quality = "common", tags = {} },
        { id = "g_ag02", text = "Another criteria down. KPIs are being met. The quarterly review looks good.", quality = "common", tags = {} },
        { id = "g_ag03", text = "Milestone approaching. Every big payout starts with small steps. Keep stepping.", quality = "common", tags = {} },
        { id = "g_ag04", text = "You're tracking toward completion like a stock trending upward. Steady growth.", quality = "uncommon", tags = {} },
        { id = "g_ag05", text = "Criteria met. That's a deliverable checked off. Project on schedule.", quality = "uncommon", tags = {} },
        { id = "g_ag06", text = "At this rate of progress, the achievement is basically a foregone conclusion. I'm pre-celebrating.", quality = "rare", tags = {} },
    },
    -- ========================================================================
    -- RARE SPAWN
    -- ========================================================================
    rarespawn = {
        { id = "g_rsp01", text = "Rare spawn! Limited availability means premium value. Basic economics.", quality = "common", tags = {} },
        { id = "g_rsp02", text = "Something unusual in the area. Unusual means opportunity. Opportunity means profit.", quality = "common", tags = {} },
        { id = "g_rsp03", text = "Rare sighting. In the loot market, scarcity drives value. Get in there.", quality = "common", tags = {} },
        { id = "g_rsp04", text = "A rare! That's an exclusive drop table you're looking at. Limited edition merchandise.", quality = "uncommon", tags = {} },
        { id = "g_rsp05", text = "Rare mobs are just walking loot pinatas with better PR. Engage the pinata.", quality = "uncommon", tags = {} },
        { id = "g_rsp06", text = "In my experience, rare things that show up unannounced are either opportunities or problems. Find out which.", quality = "rare", tags = {} },
        { id = "g_rsp07", text = "A rare. Low supply, high demand, probably good loot. Classic scarcity economics. Move fast.", quality = "common", tags = {} },
        { id = "g_rsp08", text = "Rare spawn on the field. That is a limited-time offer and I do not walk away from limited-time offers.", quality = "common", tags = {} },
        { id = "g_rsp09", text = "You know what rare spawns are? Market inefficiencies. They exist, they get found, they get corrected. You are the correction.", quality = "uncommon", tags = {} },
        { id = "g_rsp10", text = "Rare creature located. High-value, low-frequency event. Every goblin proverb agrees: you exploit the anomaly.", quality = "rare", tags = {} },
        { id = "g_rsp11", text = "Rare spawn confirmed. I ran the drop probability in my head. The numbers made me excited in a financial way.", quality = "common", tags = {} },
        { id = "g_rsp12", text = "Low respawn timer means low supply. Low supply means YOU need to be the one standing here. And you are. Good.", quality = "common", tags = {} },
        { id = "g_rsp13", text = "That creature does not show up often. Things that do not show up often are worth fighting for. I do not make the rules, the market does.", quality = "common", tags = {} },
        { id = "g_rsp14", text = "Rare mob. Rare loot. Rare opportunity. Three rares in a row is what the goblins call a convergence event. Exploit a convergence event.", quality = "common", tags = {} },
        { id = "g_rsp15", text = "Limited-edition creature, very short print run. Whatever it drops, the floor price is already respectable.", quality = "common", tags = {} },
        { id = "g_rsp16", text = "The Undermine Exchange would list that as a high-volatility asset. High volatility means high upside. Engage the high upside.", quality = "uncommon", tags = {} },
        { id = "g_rsp17", text = "I have been tracking rare spawn locations since Ratchet. Some of them I have NEVER told anyone. This one I am telling you about. Make it count.", quality = "uncommon", tags = {} },
        { id = "g_rsp18", text = "Rare encounter spotted. Most people walk right past free money. You? You stop. You engage. That is the difference between a merchant and a mogul.", quality = "uncommon", tags = {} },
        { id = "g_rsp19", text = "That is a premium target on a very irregular schedule. Finding it was not luck -- it was being in the field when the field paid out. I once camped a rare in Tanaris for six hours. You showed up and it was just HERE. I am not jealous. I am recalculating.", quality = "uncommon", tags = {} },
        { id = "g_rsp20", text = "Some rare spawns I clock for weeks before I move on them. You do not have weeks. You have right now. That is actually better.", quality = "uncommon", tags = {} },
        { id = "g_rsp21", text = "Rare mob, rare loot table, rare moment. The three-way intersection of scarcity is the most profitable place to be in any market. You are standing in it.", quality = "rare", tags = {} },
        { id = "g_rsp22", text = "I once commissioned a spawn-timing survey for a rare in Thousand Needles. Cost me four hundred gold. You are getting the same intelligence for free. I am being generous today.", quality = "rare", tags = {} },
        { id = "g_rsp23", text = "The drop rate on that creature is low enough that I would classify the loot as a speculative asset. Speculative assets with good fundamentals are worth every risk. Engage it.", quality = "rare", tags = {} },
        { id = "g_rsp24", text = "You found a rare most adventurers never see. That is not coincidence, that is market intelligence. You have been reading the field the way I read a balance sheet. And the field just paid dividends.", quality = "rare", tags = {} },
        { id = "g_rsp25", text = "I want you to understand the scarcity math here. That creature represents a window of opportunity that closes the second someone else gets here. Right now, this entire market segment is yours alone.", quality = "epic", tags = {} },
    },
    -- ========================================================================
    -- COMBAT END
    -- ========================================================================
    combatend = {
        { id = "g_ce01", text = "Combat resolved. Operational status: green. Resume standard operations.", quality = "common", tags = {} },
        { id = "g_ce02", text = "Fight over. No outstanding liabilities. Let's keep it moving.", quality = "common", tags = {} },
        { id = "g_ce03", text = "Hostile takeover repelled. Business as usual.", quality = "common", tags = {} },
        { id = "g_ce04", text = "Clean engagement, clean exit. That's how you run an operation without unnecessary costs.", quality = "uncommon", tags = {} },
        { id = "g_ce05", text = "Another fight, another win. Your combat portfolio remains strong.", quality = "uncommon", tags = {} },
        { id = "g_ce06", text = "You handle combat like a quarterly earnings report. Predictable, professional, profitable.", quality = "rare", tags = {} },
    },
    -- ========================================================================
    -- FRIEND ONLINE
    -- ========================================================================
    friendonline = {
        { id = "g_fo01", text = "Contact online. Your network just got stronger. Networks are everything.", quality = "common", tags = {} },
        { id = "g_fo02", text = "A friend logged in. In Ratchet we call that a warm lead. Say hello before the opportunity cools off.", quality = "common", tags = {} },
        { id = "g_fo03", text = "Connection established. More contacts, more opportunities. Basic networking.", quality = "common", tags = {} },
        { id = "g_fo04", text = "Your associate is online. Two people can do more than one. That's just math. Profitable math.", quality = "uncommon", tags = {} },
        { id = "g_fo05", text = "Friend online. In my world, every relationship is a potential partnership. Say hello.", quality = "uncommon", tags = {} },
        { id = "g_fo06", text = "Your social capital just went up. Best investments are in people. I have the portfolio losses to prove it. But also the wins.", quality = "rare", tags = {} },
    },
    -- ========================================================================
    -- ALMOST LEVEL
    -- ========================================================================
    almostlevel = {
        { id = "g_al01", text = "Almost there. The XP bar is practically at capacity. One more deal and you're over the line.", quality = "common", tags = {} },
        { id = "g_al02", text = "Level up incoming. I can see the finish line from here. So can you.", quality = "common", tags = {} },
        { id = "g_al03", text = "You're at ninety-five percent. In any other context, that's a passing grade. Push through.", quality = "common", tags = {} },
        { id = "g_al04", text = "This close to levelling? The next quest, the next kill, the next anything. It's RIGHT there.", quality = "uncommon", tags = {} },
        { id = "g_al05", text = "The XP bar is sweating. You're about to fill it to the brim. I love a full bar.", quality = "uncommon", tags = {} },
        { id = "g_al06", text = "One more push and you level. That's not a grind anymore, that's a finish line sprint. GO.", quality = "rare", tags = {} },
    },

    milestone = {
        { id = "g_ms_boss1",    text = "First boss down, pal. Every empire starts with a single acquisition. I've seen this moment launch careers. Write the date down.", quality = "rare",      tags = {"boss_1"} },
        { id = "g_ms_boss10",   text = "Ten bosses liquidated. You're not just adventuring anymore -- you're running an operation. I'd put that on a business card.", quality = "rare",      tags = {"boss_10"} },
        { id = "g_ms_boss50",   text = "Fifty boss kills. You know what that tells me? Consistency. Any goblin can pull off a big score once. Fifty times is a BUSINESS MODEL.", quality = "epic",      tags = {"boss_50"} },
        { id = "g_ms_boss100",  text = "One hundred bosses. That's not luck, that's not skill -- that's mastery, and mastery is the rarest commodity in any market. I've brokered deals with warlords, trade princes, kings -- none of them hit triple digits. You're in a market of one, chief. That is the only market worth being in.", quality = "legendary", tags = {"boss_100"} },
        { id = "g_ms_death10",  text = "Ten deaths and still in business. You know what the goblins call that? Due diligence. You're finding out what doesn't work so you can do what does.", quality = "uncommon",  tags = {"death_10"} },
        { id = "g_ms_death50",  text = "Fifty times you lost the deal and fifty times you came back to the table. I'll tell you something -- that's not a losing record. That's the most expensive education in Azeroth and you're getting it done.", quality = "rare",      tags = {"death_50"} },
        { id = "g_ms_quest100", text = "A hundred quests completed. You know what I call that? A hundred successful contracts. Clean fulfillment rate. The clients are happy. The reputation is building. Very good fundamentals.", quality = "rare",      tags = {"quest_100"} },
        { id = "g_ms_quest500", text = "Five hundred completed contracts. You know what a portfolio like that is worth? More than gold. It's TRUST. And trust is the only currency that actually compounds. I've spent thirty years trying to manufacture that. You just... built it.", quality = "epic",      tags = {"quest_500"} },
        { id = "g_ms_ach10",    text = "Ten achievements earned. I love a diversified operation. You're not putting everything into one line of business. That's smart risk management, pal.", quality = "rare",      tags = {"achieve_10"} },
        { id = "g_ms_ach50",    text = "Fifty achievements. You've got the collection instinct of a goblin auction house manager. That's a compliment. Those guys are the most thorough people I've ever hired.", quality = "epic",      tags = {"achieve_50"} },
        { id = "g_ms_gold100k", text = "One hundred thousand gold in reserve. That's not just wealth, that's leverage. With that kind of war chest you're not just a player -- you're a factor. Markets feel factors.", quality = "rare",      tags = {"gold_100k"} },
        { id = "g_ms_gold1m",   text = "A million gold. I've seen goblin trade princes go a lifetime without cracking that number cleanly. You did it. That number buys seats at tables most people don't even know exist. Congratulations, chief -- you're at the table.", quality = "epic",      tags = {"gold_1m"} },
        { id = "g_ms_mp10",     text = "Ten mythic dungeons cleared. High-risk, high-yield operations -- that's what those are. You keep running them anyway. Risk tolerance like that is what separates the moguls from the merchants.", quality = "rare",      tags = {"mp_10"} },
        { id = "g_ms_mp50",     text = "Fifty keystones. You've been walking into the hardest rooms on the market, consistently, and walking back out with the goods. I'd fund that operation at any valuation, no questions asked.", quality = "epic",      tags = {"mp_50"} },
        { id = "g_ms_fish50",   text = "Fifty fish caught. You know what fishing is? Passive income. Low overhead, reliable yield, basically zero competition. I respect the long play, buddy.", quality = "uncommon",  tags = {"fish_50"} },
        { id = "g_ms_craft50",  text = "Fifty crafted items. Vertical integration, pal -- you're not just acquiring raw goods, you're adding value in-house. That's how you own the whole supply chain. I've been saying this for years.", quality = "rare",      tags = {"craft_50"} },
        { id = "g_ms_sess100",  text = "A hundred sessions. You know, I've had business partners I've known for decades that I trusted less than I trust you right now. This started as a transaction -- I show up, you benefit, we both gain something. But somewhere around session forty it stopped feeling like a transaction. I didn't file a report on when it changed. I should have. The moment it stopped being business is the moment it became something I actually care about. I don't say that often. Take it seriously.", quality = "epic",      tags = {"session_100"} },
        { id = "g_ms_str7",     text = "Seven days straight. You know what goblins call seven consecutive days of output? A good week. You're having a good week, pal. String enough of those together and you get an empire.", quality = "rare",      tags = {"streak_7"} },
        { id = "g_ms_str30",    text = "Thirty days. A full fiscal month of consecutive dedication. I've had employees on contracts who couldn't match that. You're not on a contract. That makes it mean more.", quality = "epic",      tags = {"streak_30"} },
        { id = "g_ms_str100",   text = "A hundred consecutive days. I'm going to be straight with you because I don't do anything else -- that number is worth more to me than any haul you've ever brought in. Gold I can find. Resources I can acquire. Partners who show up every single day for a hundred days because they choose to, not because they're paid to? I've been in business my whole life. I can count those on one hand. You're on that hand, chief. You've been on it for a while.", quality = "legendary", tags = {"streak_100"} },
    },

    bondlevelup = {
        { id = "g_bl_acq",  text = "I've taken on a lot of associates over the years. Most of them I forget inside a season. You're already not that. I'm noting it in the ledger. Unofficial entry, but it's in there.", quality = "rare",      tags = {"Acquaintance"} },
        { id = "g_bl_fri",  text = "Look, I'm not sentimental. Sentiment doesn't post returns. But every once in a while somebody comes along and you think -- yeah, I'd go to bat for that one. You're that one. Don't make a whole thing about it.", quality = "epic",      tags = {"Friend"} },
        { id = "g_bl_comp", text = "I've built trade empires and watched them fall and built them again. The thing nobody tells you about all that is how empty it gets. Big operations, big numbers, nobody at the table who actually knows you. I know you. That's not nothing. That's the whole point, actually. Took me a while to figure that out.", quality = "epic",      tags = {"Companion"} },
        { id = "g_bl_bond", text = "I've been in this business a long time. Long enough to know the difference between a profitable partnership and something that matters. Most of my life, I was very good at the profitable part. The part that matters -- I left a lot of that on the table. I didn't know I was doing it. I want you to know that I know now. Because of you. You're the best deal I never negotiated, and I mean that in the most genuine way a goblin trade prince can mean anything. Which is, it turns out, pretty genuine.", quality = "legendary", tags = {"Bonded"} },
    },
    petsummon = {
        { id = "g_ps01", text = "There's your little asset. Compact, low-maintenance, zero operating cost. Dream investment.", quality = "common", tags = {} },
        { id = "g_ps02", text = "Pet's here. Morale boost, zero gold overhead. That's what I call a profitable arrangement.", quality = "common", tags = {} },
        { id = "g_ps03", text = "Your critter showed up on cue. Dependable. I pay good gold for dependable and it still disappoints me. This one's free.", quality = "common", tags = {} },
        { id = "g_ps04", text = "There it is. No invoicing, no contract disputes, no labour negotiations. Ideal business partner.", quality = "common", tags = {} },
        { id = "g_ps05", text = "Your small companion is on site and ready. No commute, no complaints. Wish my crew operated this smoothly.", quality = "common", tags = {} },
        { id = "g_ps06", text = "The little one's back. Doesn't eat much, doesn't complain, doesn't file expense reports. Hire ten of them.", quality = "common", tags = {} },
        { id = "g_ps07", text = "Pet summoned, morale up, overhead unchanged. Positive margin event right there, chief.", quality = "common", tags = {} },
        { id = "g_ps08", text = "That critter just teleported to your side. You know what that kind of loyalty would cost on the open market? A lot.", quality = "common", tags = {} },
        { id = "g_ps09", text = "Your little companion showed. Every time, no questions asked. I've hired foremen with worse attendance records.", quality = "common", tags = {} },
        { id = "g_ps10", text = "There's the critter. Zero upkeep, maximum companionship. Whoever negotiated that deal was a genius.", quality = "common", tags = {} },
        { id = "g_ps11", text = "Pet's on deck. I don't know what they eat but it's probably not costing you anything. Efficient.", quality = "common", tags = {} },
        { id = "g_ps12", text = "Your little buddy materialized right on schedule. I respect punctuality almost as much as I respect gold.", quality = "common", tags = {} },
        { id = "g_ps13", text = "The creature appeared. Happy to be here, apparently. Good. Happy workers are productive workers.", quality = "common", tags = {} },
        { id = "g_ps14", text = "Critter's here. Doesn't cost a copper and yet somehow improves the whole operation. That's leverage, pal.", quality = "common", tags = {} },
        { id = "g_ps15", text = "You know what separates a solo operation from a real enterprise? Personnel. That tiny companion is your first employee. Treat it well.", quality = "uncommon", tags = {} },
        { id = "g_ps16", text = "I've done the math. The morale value of a loyal creature companion, expressed in gold per hour, is... actually substantial. Don't tell it that or it'll want a raise.", quality = "uncommon", tags = {} },
        { id = "g_ps17", text = "Most of my business relationships come with fine print. Your critter showed up without a single clause. That's either very trustworthy or very concerning. I choose trustworthy.", quality = "uncommon", tags = {} },
        { id = "g_ps18", text = "I once tried to calculate the net worth of unconditional loyalty. Couldn't. The numbers broke. Your companion's got something you can't put in a ledger, and that bothers me in a good way.", quality = "rare", tags = {} },
        { id = "g_ps19", text = "That creature came back again. No incentive, no reward structure, no performance bonus. Just showed up because you called. In twenty years of business I have never once seen that from a goblin. Respect.", quality = "rare", tags = {} },
        { id = "g_ps20", text = "Here is the thing about your little companion -- every other asset I have ever owned lost value the second I signed the receipt. This one? Goes up. No market, no ticker, just shows up and the whole operation runs better. I do not have a column for that in the ledger and it is driving me crazy.", quality = "epic", tags = {} },
    },

    -- ============================================================
    -- ACTIVITY AWARENESS -- placeholder quotes for pipeline testing
    -- ============================================================

    eating = {
        { id = "g_eat01", text = "Refueling the operation. Smart. You cannot run a profit centre on an empty stomach.", quality = "common", tags = {} },
        { id = "g_eat02", text = "Caloric intake. ROI measured in sustained throughput. I respect the investment.", quality = "common", tags = {} },
        { id = "g_eat03", text = "I once skipped lunch during a hostile takeover negotiation. Cost me the deal AND my appetite. Eat the food.", quality = "uncommon", tags = {} },
        { id = "g_eat04", text = "I once tried to power through a twelve-hour negotiation on an empty stomach. Signed three clauses I did not mean to. Eat the food. Trust the goblin who learned the hard way.", quality = "rare", tags = {} },
        { id = "g_eat05", text = "Good. Feed the asset. You are the asset. I want the asset running at full capacity.", quality = "common", tags = {} },
        { id = "g_eat06", text = "Maintenance interval. Every high-performance operation schedules regular refueling. Even the best steam engine needs coal.", quality = "common", tags = {} },
        { id = "g_eat07", text = "That food is not a meal. That is a capital reinvestment in the primary revenue-generating unit. Eat it with confidence.", quality = "common", tags = {} },
        { id = "g_eat08", text = "You were running a deficit there and I do not mean gold. The stomach was sending memos. You are answering the memos. Good management.", quality = "common", tags = {} },
        { id = "g_eat09", text = "Hungry workers make dumb trades. I have seen it a hundred times on the docks in Ratchet. Eat now, deal later.", quality = "common", tags = {} },
        { id = "g_eat10", text = "Every goblin crew gets a meal break. Even the ones on deadline. Especially the ones on deadline. Fed workers make fewer expensive mistakes.", quality = "common", tags = {} },
        { id = "g_eat11", text = "Food in, output up. I do not need a Kezan economics degree to see that trade working in your favour.", quality = "common", tags = {} },
        { id = "g_eat12", text = "On Kezan, the foremen who skipped meals were always the ones who blew up the machinery by afternoon. Coincidence? I ran the numbers. It was not coincidence.", quality = "common", tags = {} },
        { id = "g_eat13", text = "My gut tells me this is a good idea. My gut is also hungry. Two separate but equally valid data points right now.", quality = "uncommon", tags = {} },
        { id = "g_eat14", text = "In Kezan we had a saying: the goblin who skips meals skips margins. Meaning the body drags and the deals suffer. Do not skip meals. Or margins.", quality = "uncommon", tags = {} },
        { id = "g_eat15", text = "I once hired a junior engineer who refused to eat on-site to maximize productivity. Output dropped forty percent by afternoon. Fired him. Hired a cook instead. Net positive.", quality = "uncommon", tags = {} },
        { id = "g_eat16", text = "I watched a Venture Co. overseer pass out mid-auction because he skipped breakfast. Lost a crate of Thorium to a gnome. A GNOME. The lesson writes itself.", quality = "uncommon", tags = {} },
        { id = "g_eat17", text = "My accountant tells me meal breaks are a non-productive expense. My accountant also fainted during a board meeting last quarter. Eat the food. I need a new accountant.", quality = "uncommon", tags = {} },
        { id = "g_eat18", text = "Quick refuel, back to the grind. In Ratchet we called that a pit stop. The goblin who invented pit stops made a fortune. Then spent it all on snacks. Full circle.", quality = "uncommon", tags = {} },
        { id = "g_eat19", text = "The best deals I ever closed happened right after a meal. The worst ones happened when I was running on fumes and bad coffee. I see you eating. I see good deals in our future.", quality = "rare", tags = {} },
        { id = "g_eat20", text = "I tasted something like genuine pride watching you work today. Do not tell anyone I said that. It was a business-adjacent feeling. Eat your food.", quality = "rare", tags = {} },
        { id = "g_eat21", text = "After the run you just put in, that food is not optional. That is hazard pay for your stomach. Consider it approved.", quality = "rare", tags = {} },
        { id = "g_eat22", text = "Some of my best operational decisions happened right after a good meal. The mind works differently when the stomach is satisfied. Eat. Then let us plan.", quality = "rare", tags = {} },
        { id = "g_eat23", text = "I built the Ratchet docks on a diet of grilled boar and ambition. The boar was load-bearing. Do not underestimate the boar. Eat up.", quality = "epic", tags = {} },
        { id = "g_eat24", text = "On Kezan, the best deal I ever closed, I ate beforehand. The worst deal I ever botched, I had skipped breakfast. This is empirical. Eat everything on that plate.", quality = "epic", tags = {} },
        { id = "g_eat25", text = "I am not going to say this means something to me, watching you take a moment, actually rest. But if I were the kind of goblin who said things like that, I would say it right now. Eat your food.", quality = "legendary", tags = {} },
    },

    drinking = {
        { id = "g_drk01", text = "Hydration management. The most underrated overhead cost in any field operation.", quality = "common", tags = {} },
        { id = "g_drk02", text = "Liquid asset acquisition. Your personal supply chain keeps you running. Smart logistics.", quality = "common", tags = {} },
        { id = "g_drk03", text = "A dehydrated worker costs more in lost productivity than the drink would have. Basic accounting, chief.", quality = "uncommon", tags = {} },
        { id = "g_drk04", text = "Topping off the reserves. Low overhead, immediate returns. Drink up, we have work to do.", quality = "rare", tags = {} },
        { id = "g_drk05", text = "Replenishing the hydraulic system. Every machine needs fluid. You are, functionally, a very impressive machine.", quality = "common", tags = {} },
        { id = "g_drk06", text = "Good. Hydration break. The Kezan foremen used to dock pay for drink breaks. Lost three crews to heatstroke. Revised the policy. Drink the drink.", quality = "common", tags = {} },
        { id = "g_drk07", text = "Drink up. Dehydration cost me a shipping contract once -- I got dizzy and signed the wrong line. The other guy got my warehouse. Still mad about it.", quality = "common", tags = {} },
        { id = "g_drk08", text = "A three-copper drink doing the work of a thirty-gold performance bonus. That margin would make my accountant weep. Good tears.", quality = "common", tags = {} },
        { id = "g_drk09", text = "Quick sip, back to business. The Bilgewater Cartel scheduled drink breaks every two hours. I thought it was soft. Turns out it was the only policy they got right.", quality = "common", tags = {} },
        { id = "g_drk10", text = "Water is the lowest-cost performance enhancer available on this continent. And yet nobody lists it on their operational budget. Goblins included. Mistake.", quality = "common", tags = {} },
        { id = "g_drk11", text = "I stocked my Ratchet office with imported Kezan spring water. Cost me five gold a barrel. Worth every copper. Hydrated goblins close deals. Parched goblins close doors.", quality = "common", tags = {} },
        { id = "g_drk12", text = "I stocked the Bilgewater work camps with watered-down refreshments to cut costs. Output dropped thirty percent. Upgraded the water. Doubled my money back. Drink quality matters.", quality = "common", tags = {} },
        { id = "g_drk13", text = "My business instinct and my actual thirst both agree: hydration is a sound investment. That is the first time they have agreed on anything. Momentous.", quality = "uncommon", tags = {} },
        { id = "g_drk14", text = "On Kezan we had a coffee break tradition. Thirty minutes, twice a day, mandatory. I called it 'structured downtime for output optimisation.' The crew called it lunch. Either way, it worked.", quality = "uncommon", tags = {} },
        { id = "g_drk15", text = "That drink right there is the cheapest productivity booster in your entire arsenal. I have spent thousands on motivational incentives. None of them hit like a cold drink after a long pull.", quality = "uncommon", tags = {} },
        { id = "g_drk16", text = "Optimal hydration correlates directly with decision quality. I did a study. The study was informal and the sample size was me. But the trend was clear.", quality = "uncommon", tags = {} },
        { id = "g_drk17", text = "Rationing drinks is like rationing ambition -- sounds smart, costs you more in the long run. I tried it once during a drought in Tanaris. Lost two contracts and my voice. Drink the whole thing.", quality = "uncommon", tags = {} },
        { id = "g_drk18", text = "I keep a flask on my desk in Ratchet. Refill it four times a day. My competitors think it is a power move. It is hydration. But also a power move.", quality = "uncommon", tags = {} },
        { id = "g_drk19", text = "You know who never takes drink breaks? The Venture Co. You know whose crews keep collapsing in Stranglethorn? The Venture Co. Correlation is not causation but I am comfortable with the implication.", quality = "rare", tags = {} },
        { id = "g_drk20", text = "My first business partner in Ratchet, old Nozzle -- guy could drink a barrel and still haggle circles around you. Taught me two things: always hydrate, and never play cards with a goblin named Nozzle.", quality = "rare", tags = {} },
        { id = "g_drk21", text = "I once negotiated a trade deal over drinks in Ratchet that made me a hundred thousand gold. The drinks cost three copper. Best margin on any beverage in history. Drink is powerful.", quality = "rare", tags = {} },
        { id = "g_drk22", text = "Sit. Drink. I once rushed a deal because I did not want to stop for water. Lost forty percent on the margin. Forty. The drink would have taken thirty seconds. Sit. Drink.", quality = "rare", tags = {} },
        { id = "g_drk23", text = "The pace you have been running today, proper hydration is not optional, it is load-bearing infrastructure. Drink it all.", quality = "epic", tags = {} },
        { id = "g_drk24", text = "I want to say something I do not usually say: take your time with that. There is no deadline on a drink break. The operation can wait sixty seconds. I have decided.", quality = "epic", tags = {} },
        { id = "g_drk25", text = "On the last job in Kezan, before everything went sideways, I was so busy running the numbers I forgot to drink anything for two days straight. Worst decisions I ever made, those two days. Drink. Every time.", quality = "legendary", tags = {} },
    },

    hearthing = {
        { id = "g_hrth01", text = "Instant teleportation, zero travel cost, door-to-door service. That hearthstone is the best infrastructure deal on Azeroth.", quality = "common", tags = {} },
        { id = "g_hrth02", text = "Returning to base. Consolidate inventory, reassess margins, redeploy. Textbook operational loop.", quality = "common", tags = {} },
        { id = "g_hrth03", text = "That stone just saved you a two-hour flight path fare. The ROI on that thing is mathematically staggering.", quality = "uncommon", tags = {} },
        { id = "g_hrth04", text = "Home base recall. One-click logistics. I tried to patent a version for goblin trade routes. The patent office laughed at me. They will not laugh forever.", quality = "rare", tags = {} },
        { id = "g_hrth05", text = "Smart pull-back. Bags full, stone hot, deals to be made at base. That is the Ratchet round-trip and it never gets old.", quality = "common", tags = {} },
        { id = "g_hrth06", text = "The hearthstone is basically a free teleportation contract with no renewal fee. Whoever negotiated that deal deserves a commission.", quality = "common", tags = {} },
        { id = "g_hrth07", text = "Back to base. The best logistics decision is often the one you do not overthink. You did not overthink it.", quality = "common", tags = {} },
        { id = "g_hrth08", text = "Tactical retreat to home coordinates. Not retreating. Strategically repositioning assets. There is a difference and it is very important for morale.", quality = "common", tags = {} },
        { id = "g_hrth09", text = "That hearthstone is doing more work than a Bilgewater transit crew and costing you nothing. Zero overhead teleportation. I think about it more than is probably healthy.", quality = "common", tags = {} },
        { id = "g_hrth10", text = "Back to base. The auction house is not going to list itself. Well, technically mine might. I rigged it. But yours will not.", quality = "common", tags = {} },
        { id = "g_hrth11", text = "Smart. The bags were full anyway. Liquidate the inventory, top off the resources, come back with a clean ledger.", quality = "common", tags = {} },
        { id = "g_hrth12", text = "Pulling back to HQ to process the haul. That is not quitting, that is completing the revenue cycle. Big difference.", quality = "common", tags = {} },
        { id = "g_hrth13", text = "The stone is hot, the teleport is initiating, and I am thinking about how I would charge for this service if I ran the hearthstone network. The number would be significant.", quality = "uncommon", tags = {} },
        { id = "g_hrth14", text = "Point-to-point transport, thirty-minute cooldown, unlimited uses. If the Bilgewater transit union knew about this they would riot. They do know. They ARE rioting. Ignore them.", quality = "uncommon", tags = {} },
        { id = "g_hrth15", text = "Home run complete. Restock, relist, redeploy. The goblins who built Ratchet ran that loop four times a day. You are in good company.", quality = "uncommon", tags = {} },
        { id = "g_hrth16", text = "You know what I like about the hearthstone decision? It is never wrong. Too dangerous? Hearth. Bags full? Hearth. Unsure? Hearth. The optimal button always exists.", quality = "uncommon", tags = {} },
        { id = "g_hrth17", text = "I tried to build a goblin equivalent of the hearthstone network for the Undermine trade routes. Six prototypes, two small explosions, and a very uncomfortable meeting with the Cartel. The hearthstone remains the gold standard.", quality = "uncommon", tags = {} },
        { id = "g_hrth18", text = "Quick hearth, quick turnaround. I once timed a Ratchet merchant who ran this loop nine times in a day. She retired at forty. With a yacht. The loop works.", quality = "uncommon", tags = {} },
        { id = "g_hrth19", text = "You know who else had instant recall logistics? Nobody. Just you, the hearthstone, and whatever mage engineered that thing. Smart mage. I would have hired that mage.", quality = "rare", tags = {} },
        { id = "g_hrth20", text = "The hearthstone is the best capital equipment in your inventory and it cost you nothing and never degrades. You understand how remarkable that is? I think about it constantly.", quality = "rare", tags = {} },
        { id = "g_hrth21", text = "Bags emptied, ledger updated, margins looking healthy. That is a complete business cycle and the Undermine Exchange does not even know you exist yet. Their loss.", quality = "rare", tags = {} },
        { id = "g_hrth22", text = "You pulled out before the deal went bad. I have watched a dozen goblins stay too long and lose their shirts. Knowing when to hearth is worth more than knowing when to fight.", quality = "rare", tags = {} },
        { id = "g_hrth23", text = "I have been keeping a mental tally of your hearth decisions. Not one bad call in the whole ledger. I am not saying you should run my logistics division, but I am also not NOT saying it.", quality = "epic", tags = {} },
        { id = "g_hrth24", text = "The hearthstone does not just get you home. It means you can go harder in the field because you have always got an exit strategy. I built my entire career on exit strategies. This one is free. Incredible.", quality = "epic", tags = {} },
        { id = "g_hrth25", text = "Home base. Every time you come back here after a long run, I feel something I have historically not been good at feeling. Relief, maybe. Glad you made it back. That is a genuine statement, not a business-adjacent one.", quality = "legendary", tags = {} },
    },

    flightpath = {
        { id = "g_fp01", text = "Air transit. Fixed-route, predictable timing, someone else does the flying. Perfect outsourced logistics.", quality = "common", tags = {} },
        { id = "g_fp02", text = "Passive travel time. Good for reviewing the mental ledger. I always think clearest at altitude.", quality = "common", tags = {} },
        { id = "g_fp03", text = "You know what a flight path really is? Infrastructure as a service. Someone built those routes. Someone charges nothing for them. Wild business model. I respect it.", quality = "uncommon", tags = {} },
        { id = "g_fp04", text = "Airborne transit, zero marginal cost, destination guaranteed. The flight masters are running the most efficient transportation monopoly in existence and nobody talks about it.", quality = "rare", tags = {} },
        { id = "g_fp05", text = "Flight path initiated. Outsourced transit at a price point that makes my head spin. Somebody is subsidizing this and I want to know who.", quality = "common", tags = {} },
        { id = "g_fp06", text = "Fixed-route transit at rock-bottom prices. If a goblin had built this network we would be charging ten gold a leg and calling it a bargain. Because it would be.", quality = "common", tags = {} },
        { id = "g_fp07", text = "Airborne. The view from up here costs nothing and the Undermine Exchange looks a lot smaller from altitude. Everything does. Temporarily.", quality = "common", tags = {} },
        { id = "g_fp08", text = "In transit. This is the part of the operation where I audit the mental ledger. There are no interruptions at altitude.", quality = "common", tags = {} },
        { id = "g_fp09", text = "Flight path locked in. The destination will still be there when we land. That is guaranteed. The opportunities at the destination, less so. Move fast once we touch down.", quality = "common", tags = {} },
        { id = "g_fp10", text = "Somebody built flight routes across two continents and then decided not to charge for them. Either a genius or a terrible businessman. Possibly both.", quality = "common", tags = {} },
        { id = "g_fp11", text = "The bird does the work, you do the planning, I do the commentary. Optimal division of labour for this portion of the operation.", quality = "common", tags = {} },
        { id = "g_fp12", text = "On the way to the next deal. Transit time is not dead time. It is thinking time. What are we thinking about? I have seventeen options ranked by profitability.", quality = "common", tags = {} },
        { id = "g_fp13", text = "I once tried to set up a competing flight path network out of Ratchet. Faster birds, lower fare, better coverage. The flight masters had an informal monopoly and some very large friends. Plan shelved.", quality = "uncommon", tags = {} },
        { id = "g_fp14", text = "Dead time in transit is just thinking time with better scenery. I have solved more business problems from the back of a rented gryphon than at any desk I have ever owned.", quality = "uncommon", tags = {} },
        { id = "g_fp15", text = "The flight masters have been running this network since before Kezan was a crater and have yet to raise their prices. That is either admirable restraint or an accounting error I want to find before they do.", quality = "uncommon", tags = {} },
        { id = "g_fp16", text = "In the air, overhead is literal and figurative, and both are currently minimal. I appreciate symmetry in my operations.", quality = "uncommon", tags = {} },
        { id = "g_fp17", text = "Already in the air heading to the next deal. I once closed three contracts between Ratchet and Gadgetzan just from the back of a wyvern. Transit time is HUSTLE time.", quality = "uncommon", tags = {} },
        { id = "g_fp18", text = "Flight path: efficient, affordable, reliable. If I built it I would charge triple and still have a waiting list. I did not build it. Their loss. My convenience.", quality = "uncommon", tags = {} },
        { id = "g_fp19", text = "The networking potential on a shared flight path is completely untapped. I have met three business partners on gryphon rides. Two of them owed me money. One of them REALLY owed me money.", quality = "rare", tags = {} },
        { id = "g_fp20", text = "There is something I will admit only at altitude: I love this part. The travel. Not the transit cost, just the being-in-motion part. Moving toward the next thing. That is what I am built for.", quality = "rare", tags = {} },
        { id = "g_fp21", text = "From up here the whole map looks like a balance sheet. Everything connected, everything flowing, goods and people moving between nodes. It is beautiful in a very mercantile way.", quality = "rare", tags = {} },
        { id = "g_fp22", text = "That route you picked -- I ran a competing path in my head and yours was cheaper. By a LOT. I am professionally offended and personally impressed.", quality = "rare", tags = {} },
        { id = "g_fp23", text = "The flight path network is the most elegant piece of infrastructure I have ever not been responsible for building. Every route, every node, perfectly positioned. I am professionally jealous and personally grateful.", quality = "epic", tags = {} },
        { id = "g_fp24", text = "Up here everything is quiet and the operation is moving exactly as it should and I find myself thinking: this is a good partnership. A very good one. That is the altitude talking. Or it is not. Either way.", quality = "epic", tags = {} },
        { id = "g_fp25", text = "You want to know what I actually think about on long flight paths? Not gold, not margins, not the Undermine Exchange. I think about the people worth traveling this far for. You are on that list. Top of it, if I am honest, and at altitude I usually am.", quality = "legendary", tags = {} },
    },

    restzone = {
        { id = "g_rz01", text = "Rested bonus accumulating. That is passive XP generation. You are earning by doing nothing. Efficient.", quality = "common", tags = {} },
        { id = "g_rz02", text = "Downtime investment. Rest now, higher yield later. The math checks out.", quality = "common", tags = {} },
        { id = "g_rz03", text = "A rested worker outperforms a tired one by margins that would embarrass most productivity consultants. Take the inn bed.", quality = "uncommon", tags = {} },
        { id = "g_rz04", text = "The rested bonus is basically the game paying you to sleep. I have designed financial instruments less elegant than that.", quality = "rare", tags = {} },
        { id = "g_rz05", text = "City hub. Markets, merchants, opportunities everywhere. I feel at home here. This is my natural habitat and I want you to appreciate it properly.", quality = "common", tags = {} },
        { id = "g_rz06", text = "Rest bonus ticking up while you stand there. In Ratchet we call that mailbox money. Gold showing up while you are busy doing something else. Beautiful.", quality = "common", tags = {} },
        { id = "g_rz07", text = "Trade hub, auction access, vendor rows. Everything a profitable operation needs under one roof. If I owned this city I would rename it after myself.", quality = "common", tags = {} },
        { id = "g_rz08", text = "Rested zone. That glowing blue bar is the most honest bonus system in Azeroth. It does not inflate numbers, it does not mislead, it just delivers exactly what it promises.", quality = "common", tags = {} },
        { id = "g_rz09", text = "The inn here charges by the night and the rested bonus lasts all week. That is an extraordinary value proposition and I tip well when I see one.", quality = "common", tags = {} },
        { id = "g_rz10", text = "Back in civilization. Access to supply chains, banking infrastructure, a warm place to sleep. This is what all the field work is actually funding.", quality = "common", tags = {} },
        { id = "g_rz11", text = "City zone. The market is right there. The auction house is right there. I want to be clear: this rest period is going to be very productive for me personally.", quality = "common", tags = {} },
        { id = "g_rz12", text = "That rested bar is filling up faster than my ledger after a good auction day. Let it cook. We will spend it all soon enough.", quality = "common", tags = {} },
        { id = "g_rz13", text = "I love a city stop. Reconnect with supply chains, check the auction trends, grab a drink. The margins on a well-executed city visit are substantial.", quality = "uncommon", tags = {} },
        { id = "g_rz14", text = "The rested XP mechanic was invented by someone who understood that sustainable output requires scheduled recovery. I said the same thing in a memo to the Bilgewater Cartel once. They ignored me. The XP system works.", quality = "uncommon", tags = {} },
        { id = "g_rz15", text = "Every trade route on Azeroth starts or ends in a hub like this. I have offices in six of them. This one is my favourite. Do not tell the other five.", quality = "uncommon", tags = {} },
        { id = "g_rz16", text = "Rest zones are underutilized by most adventurers who treat them as transition points. They are not transition points. They are profit centres. I see three opportunities from where I am standing.", quality = "uncommon", tags = {} },
        { id = "g_rz17", text = "Auction house, vendors, a bank, and a warm bed. I have built entire operations with less than this. Ratchet STARTED with less than this.", quality = "uncommon", tags = {} },
        { id = "g_rz18", text = "The Venture Co. works their people until they drop, then replaces them. I tried that once. Turnover costs ate the profit inside a month. Rest breaks are not soft. They are math.", quality = "uncommon", tags = {} },
        { id = "g_rz19", text = "Standing in the middle of a trade hub watching the gold flow -- this is where I learned everything I know. Ratchet docks, age twelve, no shoes, big plans. Every city still feels like that to me.", quality = "rare", tags = {} },
        { id = "g_rz20", text = "Rest period. The bar fills, the mind resets, the next session starts from a stronger baseline. That is not downtime. That is compound interest on effort already spent.", quality = "rare", tags = {} },
        { id = "g_rz21", text = "Rest bonus ticking, market humming, bags ready for the next run. If I could freeze this moment and sell it as a business seminar, I would charge a fortune. And people would pay.", quality = "rare", tags = {} },
        { id = "g_rz22", text = "City hub with a rested bonus accumulating. If I could package this exact operational pause as a financial product and sell it on the Undermine Exchange, I would retire. Again.", quality = "rare", tags = {} },
        { id = "g_rz23", text = "Everything worth doing in this city, I want to do alongside you. The market runs, the auctions, all of it. That is a professional preference. Definitely professional.", quality = "epic", tags = {} },
        { id = "g_rz24", text = "There is something I will admit while we are standing in a city and not actively doing anything dangerous: I am glad you are here. Both here in this city and here in general. That was not a business statement.", quality = "epic", tags = {} },
        { id = "g_rz25", text = "The rest bonus fills, the city hums, and I find myself thinking that out of every hub I have ever operated out of, this one feels the best. Because you are in it. That is the variable that changed everything.", quality = "legendary", tags = {} },
    },

    idle = {
        { id = "g_idle01", text = "You have stopped. That is fine. Even machines need idle cycles. The gears are still turning somewhere.", quality = "common", tags = {} },
        { id = "g_idle02", text = "Strategic pause. Reassessing the operation. I do this. My best ideas came during what looked like doing nothing.", quality = "common", tags = {} },
        { id = "g_idle03", text = "Downtime is not lost time if you use it right. I once planned an entire hostile acquisition during a five-minute lunch break. Just saying.", quality = "uncommon", tags = {} },
        { id = "g_idle04", text = "You are standing still and I am going to resist every instinct to fill the silence with a business proposal. This is growth on my part.", quality = "rare", tags = {} },
        { id = "g_idle05", text = "Idle state detected. Productivity output: zero. That is technically unacceptable but I am choosing not to mention it. I just mentioned it.", quality = "common", tags = {} },
        { id = "g_idle06", text = "Standing still. Everything is theoretically on pause. My inner accountant is twitching but I am overruling him.", quality = "common", tags = {} },
        { id = "g_idle07", text = "No active contract, no open engagement, no task in progress. I am cataloguing this moment as 'strategic evaluation period.' The ledger is more comfortable with that label.", quality = "common", tags = {} },
        { id = "g_idle08", text = "Downtime is overhead. Overhead is the enemy. And yet here we are. Not moving. I am fine. This is fine.", quality = "common", tags = {} },
        { id = "g_idle09", text = "Every idle second is technically a resource not deployed. I know this. I am aware of this. I am still not going to say anything about it. For three more seconds.", quality = "common", tags = {} },
        { id = "g_idle10", text = "A goblin standing still is a goblin losing ground to the competition. That is a proverb from Kezan. I made it up. It still applies.", quality = "common", tags = {} },
        { id = "g_idle11", text = "No movement. No output. The pipeline is technically stalled. I am going to describe this as a scheduled systems review instead of what it actually is.", quality = "common", tags = {} },
        { id = "g_idle12", text = "You are doing nothing and I am experiencing genuine discomfort about it. That is a me problem. I acknowledge it is a me problem.", quality = "common", tags = {} },
        { id = "g_idle13", text = "My gut says do something. My gut also says the operation will survive thirty seconds of idle time. These two inputs are currently in conflict. My gut is not at its best.", quality = "uncommon", tags = {} },
        { id = "g_idle14", text = "The Venture Co. would dock pay for idle time. I am not the Venture Co. but I am logging the timestamp for my own records.", quality = "uncommon", tags = {} },
        { id = "g_idle15", text = "I once calculated the opportunity cost of standing around waiting. Regretted the calculation immediately. Some knowledge improves your life. That knowledge did not.", quality = "uncommon", tags = {} },
        { id = "g_idle16", text = "Idle time in a Kezan operation got you reassigned. Idle time in our operation gets you judged silently by a goblin who is trying not to judge you. Significant improvement.", quality = "uncommon", tags = {} },
        { id = "g_idle17", text = "Not moving. The fact that I am not pitching you a side venture right now is costing me physical pain. But I am holding it in. Growth.", quality = "uncommon", tags = {} },
        { id = "g_idle18", text = "Unstructured time is the petri dish of good ideas. At least, that is what I am telling myself while watching you stand there not doing anything billable.", quality = "uncommon", tags = {} },
        { id = "g_idle19", text = "I have run operations for thirty years. The hardest skill I ever developed was knowing when to not push. You seem to have it naturally. I both admire and resent that.", quality = "rare", tags = {} },
        { id = "g_idle20", text = "Standing still. And I realise that if I said something now to push you back into motion, it would be for my comfort, not yours. So I am not saying it. I am saying other things instead. Fewer things. Quieter.", quality = "rare", tags = {} },
        { id = "g_idle21", text = "You are doing nothing and somehow the operation is fine. My entire worldview was built on the assumption that was impossible. You keep proving my worldview wrong. I am revising it in real time.", quality = "rare", tags = {} },
        { id = "g_idle22", text = "Here is something I would not have said a year ago: sometimes the best thing you can do for an operation is stop the operation for a minute. I still feel uncomfortable saying it. But I said it.", quality = "rare", tags = {} },
        { id = "g_idle23", text = "I have never been good at this. The quiet. The standing still. But I find I mind it less when you are the one doing the standing. Something about the company. Business-related. Probably.", quality = "epic", tags = {} },
        { id = "g_idle24", text = "The operation can wait. I do not say that. I have never said that. I am saying it now. It can wait. Take the time you need. We will still be profitable when you are ready.", quality = "epic", tags = {} },
        { id = "g_idle25", text = "You know what the quiet feels like right now? It feels like something I have been chasing my whole career between deals and projects and explosions. Just stillness with someone worth being still with. Do not quote me on that. I will deny it at any tribunal.", quality = "legendary", tags = {} },
    },
    gear_degrading = {
        { id = "g_gd01", text = "Your gear's running hot, friend. Depreciation. It's a word. Look it up.", quality = "common", tags = {} },
        { id = "g_gd02", text = "That shoulder's a liability. Not a catastrophic one. But a liability. I flag liabilities. It's what I do.", quality = "common", tags = {} },
        { id = "g_gd03", text = "The wear on that is exactly the kind of thing that turns into 'oh no' right before a boss fight. Get ahead of it.", quality = "uncommon", tags = {} },
        { id = "g_gd04", text = "Every strike you take is a copper off the sheet. Not a metaphor. It's actual copper. Repairs cost copper. That's how math works.", quality = "common", tags = {} },
        { id = "g_gd05", text = "Look, I was the guy who pitched 'pre-raid repair audits' back in the day and nobody took it seriously. Now look. Your armour's doing the thing I predicted. Vindication tastes like thirty silver.", quality = "rare", tags = {} },
    },
    gear_broken = {
        { id = "g_gb01", text = "That's red. Red is not a colour we want. Red is the colour of 'go to a blacksmith right now'.", quality = "common", tags = {} },
        { id = "g_gb02", text = "You're fighting with a piece of armour that is, technically, not armour anymore. It's decoration. Pretty decoration. Not armour.", quality = "uncommon", tags = {} },
        { id = "g_gb03", text = "Unscheduled catastrophic failure on one of your units. In my business we call that a 'fire'. Put out the fire.", quality = "common", tags = {} },
        { id = "g_gb04", text = "Friend. FRIEND. You have a broken piece. I know you know. I'm just saying it out loud so we both agree it's happening.", quality = "common", tags = {} },
        { id = "g_gb05", text = "You wanna know what separates the pros from the amateurs? The pros repair BEFORE the red. You just learned the amateur lesson. Don't feel bad. Tuition's cheap. It's just a repair bill.", quality = "rare", tags = {} },
    },
    gear_repaired = {
        { id = "g_gf01", text = "Full durability across the board. That's what a functioning operation looks like.", quality = "common", tags = {} },
        { id = "g_gf02", text = "Paid the smith, got back full capacity, we're ready to produce. Clean transaction. I love a clean transaction.", quality = "uncommon", tags = {} },
        { id = "g_gf03", text = "All green numbers. Green is the colour of 'go'. Go.", quality = "common", tags = {} },
        { id = "g_gf04", text = "Every piece spinning at spec. This is the state I like you in. Go break some skulls. Economically.", quality = "common", tags = {} },
        { id = "g_gf05", text = "The fifteen silver you just spent at the blacksmith? That's going to earn you back five hundred silver in boss loot. That's leverage. That's what I'm talking about. That's the GAME.", quality = "rare", tags = {} },
    },
}
