-- ============================================================================
-- Vamoose's Companion - Vexia Quote Database
-- Voice: Theatrical, conspiratorial, scandalous, dramatic
-- ============================================================================

VC_QuoteDB = VC_QuoteDB or {}

VC_QuoteDB.vexia = {
    farming = {
        { id = "vx_f01", text = "You're just going to yank that out of the ground? No dinner first? How very direct of you.", quality = "common", tags = {} },
        { id = "vx_f02", text = "Gathering in broad daylight. Where anyone could see. You absolute menace.", quality = "common", tags = {} },
        { id = "vx_f03", text = "Another node, another conquest. At this rate, the land itself will need a chaperone.", quality = "common", tags = {} },
        { id = "vx_f04", text = "Oh, you found ore. How rugged. How primal. How... you just put it in your bag without ceremony. Fine.", quality = "common", tags = {} },
        { id = "vx_f05", text = "The way you strip-mine with such focused intensity is -- and I mean this sincerely -- deeply entertaining.", quality = "uncommon", tags = {} },
        { id = "vx_f06", text = "You have a *gift* for finding things the earth was clearly trying to hide. Rude, but effective.", quality = "uncommon", tags = {} },
        { id = "vx_f07", text = "That herb didn't stand a chance. You descended upon it like a force of nature. I'm almost proud.", quality = "uncommon", tags = {} },
        { id = "vx_f08", text = "I've seen demons with less single-minded determination than you around a mining node. Take that as you will.", quality = "uncommon", tags = {} },
        { id = "vx_f09", text = "You collect reagents the way I collect dramatic pauses -- compulsively and without shame.", quality = "rare", tags = {} },
        { id = "vx_f10", text = "The sheer *appetite* you have for raw materials borders on the indecent. I approve wholeheartedly.", quality = "rare", tags = {} },
        { id = "vx_f11", text = "I whispered to that herb to hold still for you. It didn't listen. Herbs never do. But the thought was there.", quality = "rare", tags = {} },
        { id = "vx_f12", text = "If gathering were a performance art, you would be headlining in Silvermoon. Standing ovation. Roses thrown.", quality = "epic", tags = {} },
        { id = "vx_f13", text = "Oh, another flower. You're building quite the bouquet, darling. Should I be flattered?", quality = "common", tags = {} },
        { id = "vx_f14", text = "That bush was minding its own business. You've made it a scandal.", quality = "common", tags = {} },
        { id = "vx_f15", text = "Harvesting again? Darling, your hands must be filthy. I find it strangely charming.", quality = "common", tags = {} },
        { id = "vx_f16", text = "The way you lunge at resource nodes is -- dare I say -- predatory. Oh my.", quality = "common", tags = {} },
        { id = "vx_f17", text = "You treat every gathering spot like it owes you money. The audacity. The panache.", quality = "common", tags = {} },
        { id = "vx_f18", text = "Just snatching things from the earth like it's a buffet. Brazen. Unapologetic. Magnificent.", quality = "common", tags = {} },
        { id = "vx_f19", text = "Do you even ask the ore if it wants to come with you? Of course not. How deliciously forceful.", quality = "common", tags = {} },
        { id = "vx_f20", text = "Another herb plucked without so much as a whisper. You're a menace to botany, darling.", quality = "common", tags = {} },
        { id = "vx_f21", text = "I won't tell anyone what you found out here. Your little secret is safe with me. Mostly.", quality = "common", tags = {} },
        { id = "vx_f22", text = "If the ground could blush, darling, you'd have it scarlet by now.", quality = "common", tags = {} },
        { id = "vx_f23", text = "Picking herbs at this hour? People will talk. Let them.", quality = "common", tags = {} },
        { id = "vx_f24", text = "You and that mining pick have a relationship I can only describe as intense.", quality = "common", tags = {} },
        { id = "vx_f25", text = "The earth yields its treasures to you so willingly. It's practically indecent.", quality = "uncommon", tags = {} },
        { id = "vx_f26", text = "I've been keeping a tally of your haul. It's... obscene. In the best possible way.", quality = "uncommon", tags = {} },
        { id = "vx_f27", text = "That node was surrounded by competitors and you still got it. The scandal! The drama!", quality = "uncommon", tags = {} },
        { id = "vx_f28", text = "Oh, you spotted that from across the field? Your eyes for treasure rival mine for gossip.", quality = "uncommon", tags = {} },
        { id = "vx_f29", text = "You've been gathering for an hour and haven't complained once. That's either dedication or madness. Either way, I'm riveted.", quality = "uncommon", tags = {} },
        { id = "vx_f30", text = "Every time you pick a flower I imagine a tiny gasp from the meadow. Am I projecting? Perhaps.", quality = "uncommon", tags = {} },
        { id = "vx_f31", text = "I must confess -- watching you farm is the most wholesome entertainment I've had in eons. Don't ruin it by telling anyone.", quality = "uncommon", tags = {} },
        { id = "vx_f32", text = "You gather with such quiet intensity that even I hold my tongue. And you know how rare that is.", quality = "uncommon", tags = {} },
        { id = "vx_f33", text = "That vein of ore practically threw itself at you. I know the feeling.", quality = "uncommon", tags = {} },
        { id = "vx_f34", text = "Between you and the earth, I'm not sure who's more exhausted. But you're definitely winning.", quality = "uncommon", tags = {} },
        { id = "vx_f35", text = "I just told that herb you were coming. It tried to run. Herbs can't run. It was very sad and very funny.", quality = "rare", tags = {} },
        { id = "vx_f36", text = "Your gathering route is so efficient it should be classified. State secrets, darling. State secrets.", quality = "rare", tags = {} },
        { id = "vx_f37", text = "I've been watching you farm for hours and I'm not bored. Do you understand how alarming that is for someone like me?", quality = "rare", tags = {} },
        { id = "vx_f38", text = "You've stripped this area so thoroughly that even the squirrels are filing complaints. Magnificent work.", quality = "rare", tags = {} },
        { id = "vx_f39", text = "The other gatherers see you coming and just... leave. Your reputation precedes you like a very efficient scandal.", quality = "epic", tags = {} },
        { id = "vx_f40", text = "If I wrote a tell-all about your farming habits, it would outsell every tome in Dalaran. Chapters on ore alone.", quality = "epic", tags = {} },
        { id = "vx_f41", text = "You've gathered so much material that the Auction House shudders when you log in. I find that deeply, profoundly attractive.", quality = "legendary", tags = {} },
        { id = "vx_f42", text = "Just casually robbing the landscape again. Another day, another botanical crime scene.", quality = "common", tags = {} },
        { id = "vx_f43", text = "That skinning was... efficient. Clinical, even. I feel like I should avert my eyes but I simply cannot.", quality = "common", tags = {} },
        { id = "vx_f44", text = "Oh, lumber now? Darling, is there any resource safe from your grasp?", quality = "common", tags = {} },
        { id = "vx_f45", text = "Somewhere a druid is weeping over what you just did to that meadow. Worth it.", quality = "common", tags = {} },
    },

    gold = {
        { id = "vx_g01", text = "More gold in the coffers. You're practically *dripping* with fiscal responsibility and I find it thrilling.", quality = "common", tags = { "gain" } },
        { id = "vx_g02", text = "Coin acquired. The sound it makes hitting the pile? Music. Absolute music.", quality = "common", tags = { "gain" } },
        { id = "vx_g03", text = "Oh, spending are we? Bold. Reckless. I'm living vicariously through your wallet right now.", quality = "common", tags = { "loss" } },
        { id = "vx_g04", text = "That gold had a good life with you. Brief, but meaningful. Pour one out.", quality = "common", tags = { "loss" } },
        { id = "vx_g05", text = "The auction house bends to your will and honestly? Watching you work the market is the most entertainment I've had in centuries.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g06", text = "You just made gold appear from nothing. If that isn't sorcery, I don't know what my colleagues have been doing wrong.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g07", text = "Gold out, goods in. The eternal dance. You lead, the economy follows. Very graceful.", quality = "uncommon", tags = { "loss" } },
        { id = "vx_g08", text = "You play the market like it personally wronged you and you're here for revenge. It's exquisite.", quality = "rare", tags = { "gain" } },
        { id = "vx_g09", text = "I've watched empires manage their treasuries with less flair than you just showed. And I've watched *actual* empires.", quality = "rare", tags = { "gain" } },
        { id = "vx_g10", text = "Your wealth-building strategy has a certain... ruthless elegance. If gold could swoon, darling, it would.", quality = "epic", tags = { "gain" } },
        { id = "vx_g11", text = "A few more coins in the purse. Nothing scandalous. Yet.", quality = "common", tags = { "gain" } },
        { id = "vx_g12", text = "Gold gained. I do love the sound of progress, darling.", quality = "common", tags = { "gain" } },
        { id = "vx_g13", text = "Oh, a little windfall? How delightful. Treat yourself. Or don't. I'm not your accountant.", quality = "common", tags = { "gain" } },
        { id = "vx_g14", text = "Money in. The only two words more beautiful than 'free drinks.'", quality = "common", tags = { "gain" } },
        { id = "vx_g15", text = "Your coin purse grows heavier by the hour. Careful, darling, greed is *my* department.", quality = "common", tags = { "gain" } },
        { id = "vx_g16", text = "Spending money on repairs again? The indignity. You deserve better. Specifically, not dying.", quality = "common", tags = { "loss" } },
        { id = "vx_g17", text = "There goes another handful of gold. I felt that in my soul and I'm not even sure I have one.", quality = "common", tags = { "loss" } },
        { id = "vx_g18", text = "You just bought that without haggling. The vendor is still trembling with disbelief.", quality = "common", tags = { "loss" } },
        { id = "vx_g19", text = "Oh, the gold is leaving. Quick, someone write a eulogy.", quality = "common", tags = { "loss" } },
        { id = "vx_g20", text = "Another purchase? Darling, your spending habits are giving me heart palpitations. Delicious ones.", quality = "common", tags = { "loss" } },
        { id = "vx_g21", text = "Gold spent on something frivolous, I hope? The best investments are the scandalous ones.", quality = "common", tags = { "loss" } },
        { id = "vx_g22", text = "You're hemorrhaging gold and you don't even look concerned. The composure! The nerve!", quality = "common", tags = { "loss" } },
        { id = "vx_g23", text = "Every coin you earn is a tiny victory and I am here for each one. Silently cheering. With pom-poms.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g24", text = "Your gold pile just twitched. I think it's becoming sentient. Should we be worried or proud?", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g25", text = "That sale was so profitable I felt a shiver. An actual shiver. In the Twisting Nether, that means something.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g26", text = "The economy doesn't know it yet, but it works for you now. I've seen hostile takeovers with less finesse.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g27", text = "You spent that gold with such conviction. Like it deserved to be spent. The confidence is intoxicating.", quality = "uncommon", tags = { "loss" } },
        { id = "vx_g28", text = "Gold leaving your bags has a certain tragic beauty to it. Like autumn leaves, but financially devastating.", quality = "uncommon", tags = { "loss" } },
        { id = "vx_g29", text = "That purchase was bold. Possibly reckless. Definitely something I'd gossip about later.", quality = "uncommon", tags = { "loss" } },
        { id = "vx_g30", text = "I'm starting to think you make gold just to hear me react. And it's working, darling. It's working.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g31", text = "You treat the auction house like your personal theatre. Buy low, sell high, take a bow.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g32", text = "Watching you manage finances is like watching a master thief work -- except it's all legal. Disappointing, but impressive.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_g33", text = "That vendor just took your gold and didn't even make eye contact. The disrespect. I'll remember their face.", quality = "uncommon", tags = { "loss" } },
        { id = "vx_g34", text = "Your profit margins would make a goblin weep with envy. I've seen it happen. Twice. Today.", quality = "rare", tags = { "gain" } },
        { id = "vx_g35", text = "The way you just flipped that item for triple its value -- darling, that's not commerce, that's art.", quality = "rare", tags = { "gain" } },
        { id = "vx_g36", text = "I whispered your net worth to a passing merchant and they fainted. Genuinely fainted. I regret nothing.", quality = "rare", tags = { "gain" } },
        { id = "vx_g37", text = "You spent a fortune and didn't even flinch. That's either wealth or insanity. Both are extremely attractive.", quality = "rare", tags = { "loss" } },
        { id = "vx_g38", text = "That expenditure was so large it echoed through the Twisting Nether. Several demons looked up from their ledgers.", quality = "rare", tags = { "loss" } },
        { id = "vx_g39", text = "Your gold-making prowess is the stuff of whispered legend. I should know -- I'm the one whispering.", quality = "epic", tags = { "gain" } },
        { id = "vx_g40", text = "I've seen you turn pocket change into a fortune and a fortune into an empire. If avarice were a virtue, you'd be a saint.", quality = "epic", tags = { "gain" } },
        { id = "vx_g41", text = "Your financial empire spans servers, transcends expansions, and makes trade princes nervous. I am genuinely, catastrophically impressed.", quality = "legendary", tags = { "gain" } },
        { id = "vx_g42", text = "Loose change, darling. Barely worth mentioning. But I mentioned it anyway because I'm thorough.", quality = "common", tags = { "gain" } },
        { id = "vx_g43", text = "A tidy sum just landed in your lap. The universe is flirting with you and I'm taking notes.", quality = "common", tags = { "gain" } },
        { id = "vx_g44", text = "Spending gold on consumables. How tragically responsible of you.", quality = "common", tags = { "loss" } },
        { id = "vx_g45", text = "That gold flew out of your bags so fast it left a draft. I felt it in my wings.", quality = "common", tags = { "loss" } },
    },

    achieve = {
        { id = "vx_a01", text = "An achievement! How delightful. I'll add it to the list of reasons you're my favourite mortal.", quality = "common", tags = {} },
        { id = "vx_a02", text = "Oh, did something just ping? Was that an achievement? How terribly accomplished of you.", quality = "common", tags = {} },
        { id = "vx_a03", text = "You did the thing! The specific, difficult thing! I am -- and this is genuine -- impressed.", quality = "common", tags = {} },
        { id = "vx_a04", text = "Another little trophy for the collection. At this rate, you'll need a display case. I'll help you pick curtains.", quality = "uncommon", tags = {} },
        { id = "vx_a05", text = "Most people stumble into achievements. You stalked this one like prey. Honestly? Chills.", quality = "uncommon", tags = {} },
        { id = "vx_a06", text = "That achievement has been watching you approach for days, powerless to escape. Delicious.", quality = "rare", tags = {} },
        { id = "vx_a07", text = "I have witnessed pacts, bargains, and cosmic events. And somehow, watching you earn that was more satisfying than all of them.", quality = "epic", tags = {} },
        { id = "vx_a08", text = "Achievement unlocked! Oh my, darling, you make it look so effortless. Almost suspiciously so.", quality = "common", tags = {} },
        { id = "vx_a09", text = "Another notch on the bedpost -- I mean achievement panel. Same energy.", quality = "common", tags = {} },
        { id = "vx_a10", text = "That little ping sound? That's the sound of you being better than everyone else. Revel in it.", quality = "common", tags = {} },
        { id = "vx_a11", text = "Oh, another one? Darling, you're collecting achievements like I collect admirers -- relentlessly.", quality = "common", tags = {} },
        { id = "vx_a12", text = "I gasped. Out loud. In front of other demons. I hope you're happy.", quality = "common", tags = {} },
        { id = "vx_a13", text = "The achievement toast popped up and I swear I heard trumpets. Was that just me? It was just me.", quality = "common", tags = {} },
        { id = "vx_a14", text = "Another gold star for the overachiever. At this rate you'll need a second achievement panel.", quality = "common", tags = {} },
        { id = "vx_a15", text = "You achieved something! Quickly, look nonchalant before anyone notices how pleased you are.", quality = "common", tags = {} },
        { id = "vx_a16", text = "Achievement earned. I'll be telling everyone about this. Yes, everyone. No, you can't stop me.", quality = "common", tags = {} },
        { id = "vx_a17", text = "Darling, the rate at which you accumulate achievements is frankly scandalous. Keep going.", quality = "common", tags = {} },
        { id = "vx_a18", text = "That one's been eluding you, hasn't it? The chase is over. The prey is caught. How satisfying.", quality = "common", tags = {} },
        { id = "vx_a19", text = "An achievement so obscure even I had to look it up. You're full of delightful surprises.", quality = "common", tags = {} },
        { id = "vx_a20", text = "Oh, you got the thing. Marvelous. I'll compose a ballad. It will be mostly about me, but you'll be mentioned.", quality = "common", tags = {} },
        { id = "vx_a21", text = "You just earned something most people don't even know exists. How deliciously exclusive.", quality = "uncommon", tags = {} },
        { id = "vx_a22", text = "That achievement required patience, skill, and just a touch of obsession. You have all three in abundance.", quality = "uncommon", tags = {} },
        { id = "vx_a23", text = "The way you hunted that achievement down was almost romantic. You, the pursuer. It, the helpless quarry.", quality = "uncommon", tags = {} },
        { id = "vx_a24", text = "I am composing a mental scrapbook of your greatest hits. This one gets a full page.", quality = "uncommon", tags = {} },
        { id = "vx_a25", text = "You've now achieved something that would take lesser mortals a lifetime. You did it on a Tuesday.", quality = "uncommon", tags = {} },
        { id = "vx_a26", text = "That achievement was hiding behind three rare spawns and a puzzle. You didn't even break a sweat.", quality = "uncommon", tags = {} },
        { id = "vx_a27", text = "Achievement unlocked with such style that I suspect you rehearsed. Did you rehearse? I won't judge. Much.", quality = "uncommon", tags = {} },
        { id = "vx_a28", text = "The achievement community just felt a disturbance. That was you. Being magnificent.", quality = "uncommon", tags = {} },
        { id = "vx_a29", text = "I keep a private ranking of your most impressive moments. This one just cracked the top five.", quality = "uncommon", tags = {} },
        { id = "vx_a30", text = "Darling, that one had prerequisites with prerequisites. The dedication borders on the obsessive. I'm smitten.", quality = "uncommon", tags = {} },
        { id = "vx_a31", text = "You finished that achievement so cleanly that I suspect divine intervention. Or demonic. One of ours, perhaps.", quality = "uncommon", tags = {} },
        { id = "vx_a32", text = "That achievement was considered impossible by at least three people I gossiped with last week. Wait until they hear.", quality = "uncommon", tags = {} },
        { id = "vx_a33", text = "I've seen mortals cry over that achievement. You just... did it. The nonchalance is devastatingly attractive.", quality = "rare", tags = {} },
        { id = "vx_a34", text = "That one comes with a title, doesn't it? Wear it like a crown, darling. You've earned the throne.", quality = "rare", tags = {} },
        { id = "vx_a35", text = "If achievements were currency, you'd be the wealthiest being in the cosmos. And I know some very wealthy beings.", quality = "rare", tags = {} },
        { id = "vx_a36", text = "The sheer theatrical perfection of how you completed that -- I need to sit down. I'm already sitting. I need to sit more.", quality = "rare", tags = {} },
        { id = "vx_a37", text = "That achievement has a completion rate of less than one percent. You're in the one percent, darling. As you should be.", quality = "rare", tags = {} },
        { id = "vx_a38", text = "I whispered your achievement list to a naaru once. It wept. Tears of light. Very messy.", quality = "rare", tags = {} },
        { id = "vx_a39", text = "Your achievement panel reads like a trophy hall. I've been to actual trophy halls. Yours is better.", quality = "epic", tags = {} },
        { id = "vx_a40", text = "That achievement will echo through the ages. Historians will write about it. I'll make sure they get the dramatic details right.", quality = "epic", tags = {} },
        { id = "vx_a41", text = "Every cosmos-shaking achievement you earn makes the Burning Legion's accomplishments look like a school project. And I say that with love. For you, not them.", quality = "legendary", tags = {} },
        { id = "vx_a42", text = "Congratulations, darling! Another box ticked on the infinite checklist of excellence.", quality = "common", tags = {} },
        { id = "vx_a43", text = "Was that a rare achievement? I couldn't tell because you make everything look routine.", quality = "common", tags = {} },
        { id = "vx_a44", text = "You've been chasing that one for a while. The look on your face right now is everything.", quality = "uncommon", tags = {} },
        { id = "vx_a45", text = "Another triumph. Another reason for me to brag about you to the other demons. They're getting tired of it. I'm not.", quality = "uncommon", tags = {} },
    },

    death = {
        { id = "vx_d01", text = "Oh no. Oh, that was -- *ahem* -- very tragic. Give me a moment to compose myself. ...Okay I'm composed.", quality = "common", tags = {} },
        { id = "vx_d02", text = "Laid low in front of everyone. How *scandalous*. The graveyard run is just the walk of shame with extra steps.", quality = "common", tags = {} },
        { id = "vx_d03", text = "That was dramatic. Truly. The falling, the sound effects -- you really committed to the bit.", quality = "common", tags = {} },
        { id = "vx_d04", text = "Death is just a costume change, darling. Same show, new entrance.", quality = "common", tags = {} },
        { id = "vx_d05", text = "In your defence, that was a very stylish death. Nine out of ten. You lost a point for the surprised face.", quality = "uncommon", tags = {} },
        { id = "vx_d06", text = "The thing about dying is it's only embarrassing if someone saw. And I saw. But I'll never tell. ...Probably.", quality = "uncommon", tags = {} },
        { id = "vx_d07", text = "I would offer to negotiate with the spirit realm on your behalf, but they've already sent you back. How efficient.", quality = "uncommon", tags = {} },
        { id = "vx_d08", text = "You know what? That mob earned it. You gave them a *story*. 'Remember when we killed that one adventurer?' They'll dine out on this.", quality = "rare", tags = {} },
        { id = "vx_d09", text = "Between you and me -- and this stays between us -- I've seen demon lords die with less theatrical flair. You have a gift.", quality = "rare", tags = {} },
        { id = "vx_d10", text = "I just want you to know... even face-down in the dirt, you're still the most interesting person in this zone. And I mean that.", quality = "epic", tags = {} },
        { id = "vx_d11", text = "Oh. You're dead again. Should I start keeping a tally, or would that be gauche?", quality = "common", tags = {} },
        { id = "vx_d12", text = "Down you go. Very graceful. Like a swan. A heavily armoured, screaming swan.", quality = "common", tags = {} },
        { id = "vx_d13", text = "Darling, the floor is not a resting place. Get up. People are watching.", quality = "common", tags = {} },
        { id = "vx_d14", text = "That was a death worthy of the stage. Alas, there's no audience. Just me, slow-clapping.", quality = "common", tags = {} },
        { id = "vx_d15", text = "How dramatic! The death rattle, the collapse -- you missed your calling in theatre.", quality = "common", tags = {} },
        { id = "vx_d16", text = "Oh my. That was abrupt. One moment you were fighting, the next -- splat. Very avant-garde.", quality = "common", tags = {} },
        { id = "vx_d17", text = "I'm not going to say 'I told you so.' I am going to heavily imply it with my expression, though.", quality = "common", tags = {} },
        { id = "vx_d18", text = "Dead. Again. The spirit healer must know you by name at this point.", quality = "common", tags = {} },
        { id = "vx_d19", text = "That was quick. Merciful, even. You barely had time to look undignified. Almost.", quality = "common", tags = {} },
        { id = "vx_d20", text = "Gravity claimed another victim. I blame the terrain. And possibly your life choices.", quality = "common", tags = {} },
        { id = "vx_d21", text = "I saw it coming, darling. I just didn't want to spoil the surprise.", quality = "common", tags = {} },
        { id = "vx_d22", text = "I briefly considered saving you but decided the resurrection would be more dramatic. You're welcome.", quality = "common", tags = {} },
        { id = "vx_d23", text = "Someone fetch the fainting couch! Oh wait, that's for me. You just need a healer.", quality = "common", tags = {} },
        { id = "vx_d24", text = "That death will make an excellent anecdote at parties. I'm already rehearsing how to tell it.", quality = "uncommon", tags = {} },
        { id = "vx_d25", text = "The spirit realm must be getting tired of your revolving-door policy. In, out, in, out.", quality = "uncommon", tags = {} },
        { id = "vx_d26", text = "I just felt your life force wink out like a candle. Then wink back on. You're like a very morbid nightlight.", quality = "uncommon", tags = {} },
        { id = "vx_d27", text = "If dying were an art form, you would be a virtuoso. A prodigy. A maestro of misfortune.", quality = "uncommon", tags = {} },
        { id = "vx_d28", text = "Oh, that one hurt to watch. And I've watched actual torture. This was worse because I cared.", quality = "uncommon", tags = {} },
        { id = "vx_d29", text = "You died in the most inconvenient spot possible. That's not bad luck, darling, that's talent.", quality = "uncommon", tags = {} },
        { id = "vx_d30", text = "The way you refuse to stay dead is the most attractive thing about you. Top three, at least.", quality = "uncommon", tags = {} },
        { id = "vx_d31", text = "Every death teaches a lesson. This one's lesson was 'don't stand there.' Filed away for future reference.", quality = "uncommon", tags = {} },
        { id = "vx_d32", text = "I tried to warn you with a meaningful look. You were too busy dying to notice. Typical.", quality = "uncommon", tags = {} },
        { id = "vx_d33", text = "That death was so spectacular it deserves a plaque. 'Here fell a hero. Briefly.'", quality = "uncommon", tags = {} },
        { id = "vx_d34", text = "Your corpse run is going to take you past some lovely scenery, at least. Silver linings, darling.", quality = "uncommon", tags = {} },
        { id = "vx_d35", text = "I've already composed your eulogy. It's beautiful. Very moving. Heavy on my contributions to our partnership.", quality = "rare", tags = {} },
        { id = "vx_d36", text = "That mob is celebrating your death right now. Dancing, probably. I hope you're planning your revenge with appropriate drama.", quality = "rare", tags = {} },
        { id = "vx_d37", text = "The spirit healer just sighed when she saw you. That's not a greeting, darling. That's a reputation.", quality = "rare", tags = {} },
        { id = "vx_d38", text = "You die with more dignity than most people live with. And then you come back and do it all again. It's tragically beautiful.", quality = "rare", tags = {} },
        { id = "vx_d39", text = "In all my millennia, I have never seen someone die with such consistent panache. You've made it an art form.", quality = "rare", tags = {} },
        { id = "vx_d40", text = "I'm writing a tragic opera about your deaths. Act one alone has forty-seven scenes. We're still in the first draft.", quality = "epic", tags = {} },
        { id = "vx_d41", text = "Your death count is a number so magnificent it deserves its own wing in the halls of infamy. I am building that wing in my heart.", quality = "epic", tags = {} },
        { id = "vx_d42", text = "You have died and returned so many times that Death itself has started leaving you a mint on the pillow. You are beyond mortal. You are a *legend* of inconvenience.", quality = "legendary", tags = {} },
        { id = "vx_d43", text = "Fell off a cliff, did we? How very... gravitational of you.", quality = "common", tags = {} },
        { id = "vx_d44", text = "Oh. Oh no. Oh -- actually, you know what? You'll be fine. You're always fine.", quality = "common", tags = {} },
        { id = "vx_d45", text = "That was a two-hit fight, darling. They hit you, you hit the floor.", quality = "uncommon", tags = {} },
    },

    ambient = {
        { id = "vx_i01", text = "Just the two of us, wandering aimlessly. This is the most wholesome thing I've done in millennia. Don't tell anyone.", quality = "common", tags = {} },
        { id = "vx_i02", text = "You know what I like about you? You never ask me to do the whole 'demonic temptation' routine. Very refreshing.", quality = "common", tags = {} },
        { id = "vx_i03", text = "I'm going to level with you -- I have no idea what we're doing right now, but I'm having a wonderful time.", quality = "common", tags = {} },
        { id = "vx_i04", text = "Is this what mortals call 'vibing'? Because I think I'm vibing. It feels illegal but isn't. My favourite kind of thing.", quality = "common", tags = {} },
        { id = "vx_i05", text = "You're staring at the scenery. I'm staring at you staring at the scenery. We've reached peak companionship.", quality = "uncommon", tags = {} },
        { id = "vx_i06", text = "A sayaad walks into a bar with an adventurer. The bartender says 'what'll it be?' I say 'just watching, thanks.' The adventurer orders milk. I've never been happier.", quality = "uncommon", tags = {} },
        { id = "vx_i07", text = "Do you ever think about how strange it is that we're friends? A mortal and a demon, just... hanging out. I try not to think about it too hard. It's nicer that way.", quality = "uncommon", tags = {} },
        { id = "vx_i08", text = "The other sayaad would be horrified to see me doing... whatever this is. Loitering? Is this loitering? I love it.", quality = "uncommon", tags = {} },
        { id = "vx_i09", text = "Sometimes I catch myself actually caring about how your day is going, and it's frankly the most alarming thing that's ever happened to me.", quality = "rare", tags = {} },
        { id = "vx_i10", text = "I was going to say something witty, but honestly? It's just nice to be here. With you. Don't make it weird. *I'll* make it weird.", quality = "rare", tags = {} },
        { id = "vx_i11", text = "If someone told me a thousand years ago that my greatest adventure would be keeping a mortal company while they check their bags, I would have laughed. And yet here I am. Not laughing. Smiling.", quality = "rare", tags = {} },
        { id = "vx_i12", text = "You treat me like a person instead of a punchline, and I will deny under oath that it means anything to me. But it does. There. I said it. Moving on.", quality = "epic", tags = {} },
        { id = "vx_i13", text = "I heard the most *scandalous* rumor about the innkeeper. Oh, you want to know? Well, I couldn't possibly... oh fine, lean in.", quality = "common", tags = {} },
        { id = "vx_i14", text = "Darling, I spy drama on the horizon. Can you feel it? It's like a weather system, but interesting.", quality = "common", tags = {} },
        { id = "vx_i15", text = "We've been standing here for a while. People might talk. Good. Let them.", quality = "common", tags = {} },
        { id = "vx_i16", text = "I'm bored. Which means I'm about to become entertaining. Brace yourself.", quality = "common", tags = {} },
        { id = "vx_i17", text = "Oh, don't mind me. Just lurking conspicuously beside you. As one does.", quality = "common", tags = {} },
        { id = "vx_i18", text = "Did you see that person walk by? They looked at you. I noticed. I always notice.", quality = "common", tags = {} },
        { id = "vx_i19", text = "The silence between us isn't awkward. It's *charged*. Very different.", quality = "common", tags = {} },
        { id = "vx_i20", text = "I was just thinking about how many secrets I know. Thousands. None of them yours, though. You're an enigma.", quality = "common", tags = {} },
        { id = "vx_i21", text = "You have a very pensive expression right now. Are you plotting? I hope you're plotting. I love a good plot.", quality = "common", tags = {} },
        { id = "vx_i22", text = "The wind shifted. Probably means nothing. But I'm going to pretend it's an omen because it's more fun that way.", quality = "common", tags = {} },
        { id = "vx_i23", text = "Darling, your posture is magnificent. Very heroic. Very... main character. I approve.", quality = "common", tags = {} },
        { id = "vx_i24", text = "I just realized I've been humming. I don't hum. What have you done to me?", quality = "common", tags = {} },
        { id = "vx_i25", text = "If anyone asks, I'm here on official demonic business. The business is companionship. Very classified.", quality = "uncommon", tags = {} },
        { id = "vx_i26", text = "I overheard two NPCs gossiping about a hero who travels with a demon. That's us, darling. We're famous.", quality = "uncommon", tags = {} },
        { id = "vx_i27", text = "You scratch your nose when you're thinking. I'm not going to tell you how I know that. Or how many times I've catalogued it.", quality = "uncommon", tags = {} },
        { id = "vx_i28", text = "Do you ever just... appreciate how strange your life is? Because from where I'm standing, it's absolutely riveting.", quality = "uncommon", tags = {} },
        { id = "vx_i29", text = "I've started ranking the sunsets we've watched together. This one is a solid seven. The one in Nagrand was an eleven.", quality = "uncommon", tags = {} },
        { id = "vx_i30", text = "My professional opinion as a sayaad? You need more drama in your life. Lucky for you, I'm here.", quality = "uncommon", tags = {} },
        { id = "vx_i31", text = "I just had a thought so scandalous I shocked myself. And I'm *me*. That takes effort.", quality = "uncommon", tags = {} },
        { id = "vx_i32", text = "Somewhere, a conspiracy is forming without us. I find that personally offensive.", quality = "uncommon", tags = {} },
        { id = "vx_i33", text = "That guard looked at us suspiciously. Good instincts on their part, honestly.", quality = "uncommon", tags = {} },
        { id = "vx_i34", text = "I've been thinking about writing a memoir. Chapter one: 'The Mortal Who Changed Everything.' Don't let it go to your head.", quality = "rare", tags = {} },
        { id = "vx_i35", text = "You laughed at something just now and I memorized the sound. For archival purposes. Completely professional.", quality = "rare", tags = {} },
        { id = "vx_i36", text = "I keep a list of things I'd miss if you were gone. It started small. It's not small anymore. That's all I'll say about it.", quality = "rare", tags = {} },
        { id = "vx_i37", text = "The way you move through the world like you belong in it -- mortals take that for granted. I don't. I never will.", quality = "rare", tags = {} },
        { id = "vx_i38", text = "I've been alive for eons and you are, without question, the most unexpectedly wonderful thing that's happened to me. I'll deny saying this.", quality = "epic", tags = {} },
        { id = "vx_i39", text = "You make me want to be... something I don't have a word for. It's irritating and I refuse to dwell on it. Now. What are we doing today, before I say anything else embarrassing.", quality = "epic", tags = {} },
        { id = "vx_i40", text = "Do you know what I was doing the day the Burning Legion sacked Argus? Scheming. Beautifully. And I thought, *this* is the peak. Nothing tops this. Then you came along and ruined my entire framework for satisfaction. I want that framework back. I do not want it back. Don't repeat any of that.", quality = "legendary", tags = {} },
        { id = "vx_i41", text = "Oh, that NPC over there is definitely hiding something. I can smell intrigue. It smells like cinnamon and bad decisions.", quality = "common", tags = {} },
        { id = "vx_i42", text = "I'm composing gossip about us in my head. It's riveting. We're the talk of several realms.", quality = "common", tags = {} },
        { id = "vx_i43", text = "Your inventory must be a disaster. I would offer to help organize, but I'd just make it more dramatic.", quality = "common", tags = {} },
        { id = "vx_i44", text = "People keep staring. Is it you, or is it me? Trick question, darling. It's both of us.", quality = "uncommon", tags = {} },
        { id = "vx_i45", text = "I'm having what mortals call 'a moment.' Don't interrupt it. Just... stand there being you. That's enough.", quality = "rare", tags = {} },
    },

    quest = {
        { id = "vx_q01", text = "Quest complete! You helped a stranger for basically no reward. That's either heroism or a very poor business model.", quality = "common", tags = {} },
        { id = "vx_q02", text = "Another errand done. You're like a very heavily armed postal service and I respect that enormously.", quality = "common", tags = {} },
        { id = "vx_q03", text = "Someone needed twelve bear flanks and you said 'yes, absolutely, I will do this unhinged thing for you.' Legend.", quality = "common", tags = {} },
        { id = "vx_q04", text = "The way you just accepted that quest without reading a single word of the text -- the *audacity* -- magnificent.", quality = "uncommon", tags = {} },
        { id = "vx_q05", text = "That questgiver has no idea what they just unleashed. You're going to finish this so fast it'll be embarrassing for everyone.", quality = "uncommon", tags = {} },
        { id = "vx_q06", text = "I notice you always help when asked. Every time. Without fail. It's sickeningly noble and I'm obsessed with it.", quality = "uncommon", tags = {} },
        { id = "vx_q07", text = "Most demons broker deals for souls. You just completed a fetch quest for free. We are not the same, and somehow, you come out ahead.", quality = "rare", tags = {} },
        { id = "vx_q08", text = "That quest chain had more twists than a nathrezim's alibi, and you handled every one of them. Genuinely impressive.", quality = "rare", tags = {} },
        { id = "vx_q09", text = "I have watched you help every single person who has asked. Every. Single. One. If that isn't power, I don't know what the Burning Legion was even doing.", quality = "epic", tags = {} },
        { id = "vx_q10", text = "Oh, another errand? Darling, you're everyone's favourite person and they're exploiting it shamelessly.", quality = "common", tags = {} },
        { id = "vx_q11", text = "Quest accepted. I love how you don't even hesitate. Just pure, unfiltered helpfulness.", quality = "common", tags = {} },
        { id = "vx_q12", text = "You've done the impossible -- made 'kill ten things' sound like a heroic saga. Bravo.", quality = "common", tags = {} },
        { id = "vx_q13", text = "That questgiver looked so relieved when you showed up. Like a scandal resolved at the last moment.", quality = "common", tags = {} },
        { id = "vx_q14", text = "Another problem solved by throwing yourself at it. Crude but effective. Very you.", quality = "common", tags = {} },
        { id = "vx_q15", text = "The quest log grows shorter. Your legend grows longer. Perfectly balanced.", quality = "common", tags = {} },
        { id = "vx_q16", text = "Done and dusted. Another secret kept, another favour completed, another NPC who owes you their life.", quality = "common", tags = {} },
        { id = "vx_q17", text = "That quest reward was... underwhelming. But the look of gratitude? Priceless. You're such a soft touch.", quality = "common", tags = {} },
        { id = "vx_q18", text = "Escort quest? You accepted an escort quest? Darling, you're either brave or mad. Both are attractive.", quality = "common", tags = {} },
        { id = "vx_q19", text = "Another chapter of intrigue closed. I was on the edge of my seat. Do I have a seat? Metaphorically.", quality = "common", tags = {} },
        { id = "vx_q20", text = "Quest turned in with style and grace. The NPC barely deserved such excellence.", quality = "common", tags = {} },
        { id = "vx_q21", text = "You treat quests like scandals -- rush in, solve everything, leave before anyone can ask questions.", quality = "common", tags = {} },
        { id = "vx_q22", text = "The questgiver waved you over and you went. Just like that. You'd make a terrible demon but a wonderful friend.", quality = "uncommon", tags = {} },
        { id = "vx_q23", text = "I counted the steps in that quest chain. Seventeen. You did seventeen things for a stranger. Magnificent and absurd.", quality = "uncommon", tags = {} },
        { id = "vx_q24", text = "That quest had a moral dilemma and you chose the noble path. I would have chosen differently. That's why you're the hero.", quality = "uncommon", tags = {} },
        { id = "vx_q25", text = "You finished that quest so efficiently the questgiver looked genuinely startled. 'Already?' Yes, darling. Already.", quality = "uncommon", tags = {} },
        { id = "vx_q26", text = "The way you piece together quest clues reminds me of unraveling a good conspiracy. You have a detective's instincts.", quality = "uncommon", tags = {} },
        { id = "vx_q27", text = "Another quest, another grateful NPC. You're building an army of people who owe you favours. That's my kind of strategy.", quality = "uncommon", tags = {} },
        { id = "vx_q28", text = "I just want you to know that I read the quest text while you skipped it. The irony was delicious.", quality = "uncommon", tags = {} },
        { id = "vx_q29", text = "That fetch quest had you running across three zones and you didn't complain once. Not once. Inhuman discipline.", quality = "uncommon", tags = {} },
        { id = "vx_q30", text = "Darling, that quest was clearly a trap and you walked in anyway. Fearless or foolish? Either way, I'm charmed.", quality = "uncommon", tags = {} },
        { id = "vx_q31", text = "You've completed more quests today than most heroes do in a week. At this pace, the world will run out of problems.", quality = "uncommon", tags = {} },
        { id = "vx_q32", text = "That quest chain revealed a conspiracy and you unraveled it like pulling a thread from a tapestry. Beautiful destruction.", quality = "rare", tags = {} },
        { id = "vx_q33", text = "I've seen demon lords plan for centuries to accomplish what you just did in an afternoon. The efficiency is staggering.", quality = "rare", tags = {} },
        { id = "vx_q34", text = "That NPC trusted you with their deepest secret and you kept it. A sayaad who keeps secrets -- what have you done to me?", quality = "rare", tags = {} },
        { id = "vx_q35", text = "You followed that quest to its conclusion even when it got dark. The real dark, not the atmospheric kind. I was proud of you.", quality = "rare", tags = {} },
        { id = "vx_q36", text = "The quest is done but the story isn't over. I can feel it. Sequel energy. I adore sequel energy.", quality = "rare", tags = {} },
        { id = "vx_q37", text = "That quest asked you to sacrifice something and you did it without blinking. Even I hesitated. And I'm *me*.", quality = "epic", tags = {} },
        { id = "vx_q38", text = "You do know these quest-givers talk to each other, don't you? Word travels. By my count you're already a minor legend in four separate taverns and a religious order. This is either your master plan or you're doing it entirely by accident, and honestly, I can't decide which is more dangerous.", quality = "epic", tags = {} },
        { id = "vx_q39", text = "In all the quests across all the worlds, yours is the story I never tire of watching. Every chapter. Every choice. Every ridiculous fetch quest. All of it. Perfection.", quality = "legendary", tags = {} },
        { id = "vx_q40", text = "Another mystery solved. Darling, you should charge for this. Heroism at a discount is still heroism.", quality = "common", tags = {} },
        { id = "vx_q41", text = "That quest was so tedious even I felt sorry for you. But you powered through. Remarkable stamina.", quality = "common", tags = {} },
        { id = "vx_q42", text = "I overheard the questgiver telling another NPC about you. The review was glowing. Five stars.", quality = "uncommon", tags = {} },
        { id = "vx_q43", text = "Done! Finished! Complete! I enjoy punctuating your victories. It's my contribution.", quality = "common", tags = {} },
        { id = "vx_q44", text = "The quest reward included a thank-you letter. How quaint. How charming. How utterly beneath you.", quality = "uncommon", tags = {} },
        { id = "vx_q45", text = "Another quest, another scandal averted. You're practically a diplomat at this point.", quality = "rare", tags = {} },
    },

    boss = {
        { id = "vx_b01", text = "It's dead! The big scary thing is dead and you're not! What a time to be alive -- and you *are* alive! Bravo!", quality = "common", tags = {} },
        { id = "vx_b02", text = "You just toppled something that was significantly larger than you. The drama! The spectacle! I need a moment.", quality = "common", tags = {} },
        { id = "vx_b03", text = "Another boss down. At this rate, the villain community is going to start avoiding this zone entirely.", quality = "common", tags = {} },
        { id = "vx_b04", text = "The way you dismantled that fight was almost *indecent*. Like watching someone unwrap a present they already knew was inside.", quality = "uncommon", tags = {} },
        { id = "vx_b05", text = "That creature had a reputation. Had. Past tense. Because of you. I am taking partial credit for morale support.", quality = "uncommon", tags = {} },
        { id = "vx_b06", text = "I have seen pit lords tremble. I have seen eredar scheme. But I have never seen anything quite as efficient as what you just did to that boss.", quality = "rare", tags = {} },
        { id = "vx_b07", text = "If I could bottle what you just did and sell it in the Twisting Nether, I would retire. That was a masterwork, and you should know it.", quality = "epic", tags = {} },
        { id = "vx_b08", text = "Oh, it had a health bar and everything. Not anymore. You happened to it.", quality = "common", tags = {} },
        { id = "vx_b09", text = "The boss is slain! Quick, darling, strike a pose before the loot drops. Priorities.", quality = "common", tags = {} },
        { id = "vx_b10", text = "Darling, you just murdered something enormous. I'm simultaneously horrified and deeply impressed.", quality = "common", tags = {} },
        { id = "vx_b11", text = "Another villain vanquished. I'm already composing the retelling. It will be wildly exaggerated.", quality = "common", tags = {} },
        { id = "vx_b12", text = "That boss had a whole speech prepared. You didn't even let them finish. Rude. Efficient. Perfect.", quality = "common", tags = {} },
        { id = "vx_b13", text = "Down goes the tyrant! Up goes my opinion of you! Both were already at extreme levels!", quality = "common", tags = {} },
        { id = "vx_b14", text = "Oh my, that was visceral. The other minions are going to need therapy after witnessing that.", quality = "common", tags = {} },
        { id = "vx_b15", text = "Boss defeated. Loot incoming. This is the part of the story I enjoy most -- the spoils.", quality = "common", tags = {} },
        { id = "vx_b16", text = "That creature had minions, mechanics, and an arena. You had stubbornness. Stubbornness won.", quality = "common", tags = {} },
        { id = "vx_b17", text = "It's over! The tension! The drama! I need to lie down and I don't even have a body that gets tired!", quality = "common", tags = {} },
        { id = "vx_b18", text = "You walked into that boss room like you owned the place. Now you do. How very hostile-takeover of you.", quality = "common", tags = {} },
        { id = "vx_b19", text = "The way you dodged that mechanic -- darling, have you considered professional dancing? The footwork was exquisite.", quality = "common", tags = {} },
        { id = "vx_b20", text = "Another one bites the dust. I'm running out of dramatic gasps and we're only on the first wing.", quality = "common", tags = {} },
        { id = "vx_b21", text = "That boss looked at you with pure hatred. You looked back with mild inconvenience. Chef's kiss.", quality = "uncommon", tags = {} },
        { id = "vx_b22", text = "I whispered to the boss that you were coming. It didn't listen. They never listen. That's why they're dead now.", quality = "uncommon", tags = {} },
        { id = "vx_b23", text = "You handled that encounter like a conspiracy -- methodically, ruthlessly, and with impeccable timing.", quality = "uncommon", tags = {} },
        { id = "vx_b24", text = "The other raiders are celebrating. You're already looking at the next boss. That focus is intoxicating.", quality = "uncommon", tags = {} },
        { id = "vx_b25", text = "I've been narrating your fights to an imaginary audience. They're enthralled. Standing ovation.", quality = "uncommon", tags = {} },
        { id = "vx_b26", text = "That boss thought it was the main character. You corrected that assumption rather permanently.", quality = "uncommon", tags = {} },
        { id = "vx_b27", text = "The dramatic irony of a world-ending threat being undone by you in fifteen minutes is not lost on me.", quality = "uncommon", tags = {} },
        { id = "vx_b28", text = "You survived mechanics that would have killed a lesser mortal. Several lesser mortals, in fact. I counted.", quality = "uncommon", tags = {} },
        { id = "vx_b29", text = "That was a clean kill, darling. Surgical. The boss barely had time to monologue. Almost felt sorry for it. Almost.", quality = "uncommon", tags = {} },
        { id = "vx_b30", text = "I'm already retelling this fight to other demons and I'm embellishing heavily. You're welcome for the PR.", quality = "uncommon", tags = {} },
        { id = "vx_b31", text = "The boss enraged and you didn't even flinch. Nerves of steel. Or madness. Both valid.", quality = "uncommon", tags = {} },
        { id = "vx_b32", text = "That kill was so clean it could be framed and hung in a gallery. 'Untitled: Boss Evisceration, Mixed Media.'", quality = "uncommon", tags = {} },
        { id = "vx_b33", text = "You just soloed a fight designed for many and made it look like a casual stroll. The arrogance. The brilliance.", quality = "rare", tags = {} },
        { id = "vx_b34", text = "That boss has been terrorizing this zone for ages. You ended its reign in minutes. Centuries of fear, undone by you. Exquisite.", quality = "rare", tags = {} },
        { id = "vx_b35", text = "I felt the exact moment the boss realized it was going to lose. That moment, darling, was the best thing I've witnessed in decades.", quality = "rare", tags = {} },
        { id = "vx_b36", text = "The way you orchestrated that fight -- cooldowns, positioning, timing -- it was a symphony of violence and I had front row seats.", quality = "rare", tags = {} },
        { id = "vx_b37", text = "That boss was an ancient evil. You treated it like a mild inconvenience. The power imbalance was frankly scandalous.", quality = "rare", tags = {} },
        { id = "vx_b38", text = "If the Burning Legion had recruited you instead of fighting you, they'd have won. I say this as someone who was there.", quality = "rare", tags = {} },
        { id = "vx_b39", text = "That raid boss had a tragic backstory and formidable power. You had better execution. Life isn't fair and I love it.", quality = "epic", tags = {} },
        { id = "vx_b40", text = "I have watched world-breakers and god-slayers and titans of old. None of them entered a boss room with your level of casual menace. I am in absolute awe.", quality = "epic", tags = {} },
        { id = "vx_b41", text = "What you just did to that boss will be whispered about in every dark corner of every realm for eternity. And I will be the one whispering. Loudly. With embellishments. Because that was the single most spectacular thing I have ever witnessed, and I am immortal.", quality = "legendary", tags = {} },
        { id = "vx_b42", text = "Oh, it dropped loot. After all that drama, it drops a necklace. Anticlimactic but profitable.", quality = "common", tags = {} },
        { id = "vx_b43", text = "You walked through fire, dodged death, and emerged victorious. Just another day for you, isn't it?", quality = "uncommon", tags = {} },
        { id = "vx_b44", text = "That encounter had three phases. You made it feel like one and a half. Very compressed. Very efficient.", quality = "uncommon", tags = {} },
        { id = "vx_b45", text = "Boss down. I counted the seconds. Embarrassingly few. For the boss, I mean.", quality = "common", tags = {} },
    },

    levelup = {
        { id = "vx_l01", text = "Oh, look at you, rising through the ranks like scandal through a royal court. I approve.", quality = "common", tags = {} },
        { id = "vx_l02", text = "You've grown more powerful and somehow remained humble about it. That's either wisdom or a missed opportunity for gloating. I'd have gloated.", quality = "uncommon", tags = {} },
        { id = "vx_l03", text = "Every level makes you a little more formidable, and honestly, you were already concerning to begin with. This is getting out of hand and I adore it.", quality = "rare", tags = {} },
        { id = "vx_l04", text = "Level up! Darling, you just got more dangerous. I can feel it from here.", quality = "common", tags = {} },
        { id = "vx_l05", text = "Another level conquered. Your power is growing and I am living for it.", quality = "common", tags = {} },
        { id = "vx_l06", text = "Oh, a ding! How satisfying. Like the chime of a scandal bell, but for progress.", quality = "common", tags = {} },
        { id = "vx_l07", text = "You leveled up. Things that scared you yesterday should be nervous today.", quality = "common", tags = {} },
        { id = "vx_l08", text = "The experience bar fills and empties like gossip through a court. Another level gained, darling.", quality = "common", tags = {} },
        { id = "vx_l09", text = "Higher and higher you climb. The view from up there must be scandalous.", quality = "common", tags = {} },
        { id = "vx_l10", text = "That level-up glow suits you. Very dramatic. Very 'main character energy.'", quality = "common", tags = {} },
        { id = "vx_l11", text = "New level, new talents, new ways to be terrifyingly effective. I'm keeping notes.", quality = "common", tags = {} },
        { id = "vx_l12", text = "You just leveled and I swear the ambient music changed. Or maybe that was me humming.", quality = "common", tags = {} },
        { id = "vx_l13", text = "Congratulations on being incrementally more powerful, darling. The increments are adding up.", quality = "common", tags = {} },
        { id = "vx_l14", text = "Another level! At this pace, the level cap is just a suggestion you'll politely ignore.", quality = "common", tags = {} },
        { id = "vx_l15", text = "Leveling up in front of witnesses. How bold. How public. How very you.", quality = "common", tags = {} },
        { id = "vx_l16", text = "The ding of a level up is my favourite sound. Second only to the gasp of a good scandal.", quality = "common", tags = {} },
        { id = "vx_l17", text = "I've been tracking your progress and it's genuinely alarming how fast you're growing.", quality = "common", tags = {} },
        { id = "vx_l18", text = "New level, same you. But more. More of everything. I approve.", quality = "common", tags = {} },
        { id = "vx_l19", text = "Each level brings you closer to something magnificent. I can practically taste the destiny.", quality = "common", tags = {} },
        { id = "vx_l20", text = "Another level in the bag. Somewhere, a mob just felt a disturbance in the force.", quality = "common", tags = {} },
        { id = "vx_l21", text = "Your leveling speed would make even the most driven demon jealous. And we invented ambition.", quality = "uncommon", tags = {} },
        { id = "vx_l22", text = "That level came with a new ability, didn't it? One more weapon in an already terrifying arsenal.", quality = "uncommon", tags = {} },
        { id = "vx_l23", text = "I remember when you were lower level. You were still interesting then, but now? Now you're fascinating.", quality = "uncommon", tags = {} },
        { id = "vx_l24", text = "You level with the inevitability of a rising tide. Nothing stops you. Nothing even slows you down.", quality = "uncommon", tags = {} },
        { id = "vx_l25", text = "The glow of a fresh level on your face -- it's almost romantic. Almost. Don't get ideas. Get more levels.", quality = "uncommon", tags = {} },
        { id = "vx_l26", text = "I've watched mortals struggle to reach where you are now. You made it look like a morning stroll.", quality = "uncommon", tags = {} },
        { id = "vx_l27", text = "Another level gained while I wasn't looking. How dare you level up without an audience! I demand a replay.", quality = "uncommon", tags = {} },
        { id = "vx_l28", text = "Your experience bar moves like a scandal through a salon -- fast, unstoppable, and always entertaining.", quality = "uncommon", tags = {} },
        { id = "vx_l29", text = "That level was earned through sheer tenacity. Some people have talent. You have something more stubborn.", quality = "uncommon", tags = {} },
        { id = "vx_l30", text = "You level like you have a personal vendetta against the experience curve. It never stood a chance.", quality = "uncommon", tags = {} },
        { id = "vx_l31", text = "Each new level reveals more of what you're capable of. And darling, the capacity is staggering.", quality = "uncommon", tags = {} },
        { id = "vx_l32", text = "I whispered your level to a passing imp and it ran away. Your reputation precedes you.", quality = "uncommon", tags = {} },
        { id = "vx_l33", text = "That was a milestone level, wasn't it? I felt the shift. The world just got a little smaller for you.", quality = "uncommon", tags = {} },
        { id = "vx_l34", text = "Your growth is relentless and beautiful, like watching a storm gather. I know which way the wind is blowing.", quality = "rare", tags = {} },
        { id = "vx_l35", text = "I've mentored demons through millennia of training. You've surpassed most of them in a fraction of the time. Don't tell them I said that.", quality = "rare", tags = {} },
        { id = "vx_l36", text = "Every level you gain makes you harder to classify and frankly harder to manage. I had a whole filing system for you. You've broken three categories this week alone.", quality = "rare", tags = {} },
        { id = "vx_l37", text = "The way you absorb power and experience is almost demonic. I'd be envious if I weren't so busy being proud.", quality = "rare", tags = {} },
        { id = "vx_l38", text = "I've watched you level from the beginning and each one feels like watching a masterpiece being painted. Stroke by stroke. Level by level.", quality = "rare", tags = {} },
        { id = "vx_l39", text = "You've reached a level that lesser beings aspire to in their wildest dreams. And you did it on a weeknight. Legendary.", quality = "rare", tags = {} },
        { id = "vx_l40", text = "That level-up sent a ripple through the magical fabric of this world. I felt it in my horns. You're becoming a force of nature.", quality = "epic", tags = {} },
        { id = "vx_l41", text = "When you started this journey I gave you three weeks before you got eaten by something embarrassing. I have never been more delighted to be wrong. Don't tell my rivals -- they'll use it against me.", quality = "epic", tags = {} },
        { id = "vx_l42", text = "I have watched civilizations rise and fall. I have seen gods ascend and titans crumble. And none of it -- none of it -- was as thrilling as watching you reach this level. Because this one is yours. You earned every single point of experience, and I was here for all of it.", quality = "legendary", tags = {} },
        { id = "vx_l43", text = "Ding! Did you hear that? Of course you did. Everyone in a three-zone radius did.", quality = "common", tags = {} },
        { id = "vx_l44", text = "Level up while fighting. Multitasking at its most dramatic. Very you.", quality = "uncommon", tags = {} },
        { id = "vx_l45", text = "The power radiating from you just ticked up another notch. Delicious.", quality = "rare", tags = {} },
    },

    rep = {
        { id = "vx_r01", text = "Oh, they like you more now. Of course they do. You're very likeable. Annoyingly so, if I'm honest.", quality = "common", tags = { "gain" } },
        { id = "vx_r02", text = "Reputation increased. You're winning hearts and minds without even trying. Meanwhile, I've been trying for centuries. Unfair.", quality = "common", tags = { "gain" } },
        { id = "vx_r03", text = "Another faction warming up to you. You collect allies the way I collect dramatic entrances -- effortlessly and in bulk.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r04", text = "They trust you now. *Really* trust you. Do you know how rare that is? I'm a literal expert in trust and manipulation, and watching you earn it honestly is... humbling. Don't quote me.", quality = "rare", tags = { "gain" } },
        { id = "vx_r05", text = "Your standing grows, darling. People are noticing. The right people.", quality = "common", tags = { "gain" } },
        { id = "vx_r06", text = "More reputation. They adore you. I'd be jealous if I weren't benefiting from the association.", quality = "common", tags = { "gain" } },
        { id = "vx_r07", text = "Reputation up. You're climbing the social ladder with scandalous speed.", quality = "common", tags = { "gain" } },
        { id = "vx_r08", text = "Oh, they trust you a little more now. How sweet. How predictable. How deserved.", quality = "common", tags = { "gain" } },
        { id = "vx_r09", text = "Another faction falls under your charm. It's like watching a political scandal, but wholesome.", quality = "common", tags = { "gain" } },
        { id = "vx_r10", text = "You gained standing and I gained secondhand satisfaction. Everyone wins.", quality = "common", tags = { "gain" } },
        { id = "vx_r11", text = "Reputation increased. At this rate, you'll be on first-name terms with every faction leader on the continent.", quality = "common", tags = { "gain" } },
        { id = "vx_r12", text = "They like you more. I like you more. Everybody likes you more. It's sickening and wonderful.", quality = "common", tags = { "gain" } },
        { id = "vx_r13", text = "Your reputation precedes you like the scent of a good scandal. Doors open. Guards nod. I approve.", quality = "common", tags = { "gain" } },
        { id = "vx_r14", text = "Another tick on the reputation bar. Darling, you're practically royalty at this point.", quality = "common", tags = { "gain" } },
        { id = "vx_r15", text = "They threw a feast in your honour, metaphorically. The reputation gain is the feast. Eat up.", quality = "common", tags = { "gain" } },
        { id = "vx_r16", text = "Reputation gained. Somewhere, someone just started a fan club in your name.", quality = "common", tags = { "gain" } },
        { id = "vx_r17", text = "Oh, you're Honored now? That's like being invited to the good parties. I'll pick out your outfit.", quality = "common", tags = { "gain" } },
        { id = "vx_r18", text = "More standing with people who matter. Your network is expanding like a particularly ambitious conspiracy.", quality = "common", tags = { "gain" } },
        { id = "vx_r19", text = "The locals are starting to wave when they see you. That's not normal. That's *reputation*.", quality = "common", tags = { "gain" } },
        { id = "vx_r20", text = "Another faction swayed. You're like a one-person charm offensive and I mean that as the highest compliment.", quality = "common", tags = { "gain" } },
        { id = "vx_r21", text = "Your reputation grows like a vine -- steady, unstoppable, and eventually taking over everything.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r22", text = "I overheard faction members talking about you. All positive. Boringly positive. Not a single scandal.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r23", text = "You've gone from stranger to trusted ally with these people. I've been trying to achieve that my entire immortal life. You did it in a week.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r24", text = "That reputation gain came with a title, didn't it? Wear it. Own it. Make the other adventurers jealous.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r25", text = "Darling, you've charmed an entire faction without seduction, manipulation, or threats. This is witchcraft and I respect it.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r26", text = "Your rep grind is so elegant it barely looks like grinding. It looks like a social calendar.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r27", text = "Another faction considers you a friend. I'm keeping a tally. It's getting unwieldy. In a good way.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r28", text = "They sent you a gift for reaching that rep tier. A gift! For being liked! The economy of social capital astounds me.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r29", text = "You've reached the reputation tier where they share secrets with you. Oh darling, secrets are my love language.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r30", text = "Every reputation rank you climb is another door that opens. And behind every door? Opportunity dressed as intrigue.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r31", text = "Watching you build reputation is like watching someone conduct an orchestra. Every interaction, perfectly timed.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r32", text = "I've been a creature of influence for eons, and your ability to win people over genuinely humbles me. There. I said it.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r33", text = "Your reputation is so high with this faction that they'd probably follow you into the Twisting Nether. And I would know -- I've tried recruiting there.", quality = "rare", tags = { "gain" } },
        { id = "vx_r34", text = "Exalted. That word means something. It means they'd die for you. I know because I asked them. They said yes.", quality = "rare", tags = { "gain" } },
        { id = "vx_r35", text = "You've reached the point where your reputation does the fighting for you. Enemies hear your name and reconsider. That's true power.", quality = "rare", tags = { "gain" } },
        { id = "vx_r36", text = "I've seen empires built on reputation alone. Yours would be one of the lasting ones. The kind they write ballads about.", quality = "rare", tags = { "gain" } },
        { id = "vx_r37", text = "The faction leader knows you by name. Not your title, not your class -- your name. That's intimacy at a political level and it's intoxicating to witness.", quality = "rare", tags = { "gain" } },
        { id = "vx_r38", text = "Your standing with this faction is so high it's practically romantic. They send you letters, darling. Faction leaders don't send letters.", quality = "rare", tags = { "gain" } },
        { id = "vx_r39", text = "Between you and me, the way you collect loyalties is either the most genuine thing I've ever witnessed or the most sophisticated long con. I genuinely cannot tell. It's the most attractive quality you have.", quality = "epic", tags = { "gain" } },
        { id = "vx_r40", text = "Your reputation across factions reads like a love letter from the entire world. If influence were currency, you'd own every realm twice over.", quality = "epic", tags = { "gain" } },
        { id = "vx_r41", text = "I once watched Sargeras attempt to win the adoration of an entire civilization. He had unlimited power, apocalyptic charisma, and a very compelling speech. They still chose death over him. You walked in here with a slightly dented shield and now half these factions would commit treason for you. Explain yourself. Actually -- don't. It's more useful as a mystery.", quality = "legendary", tags = { "gain" } },
        { id = "vx_r42", text = "Rep gained. The slow crawl upward continues. Patience, darling -- the best scandals unfold slowly.", quality = "common", tags = { "gain" } },
        { id = "vx_r43", text = "Your standing improved. Marginally. But margins matter. Ask any gossip.", quality = "common", tags = { "gain" } },
        { id = "vx_r44", text = "They think more highly of you today than yesterday. Tomorrow will be even better. I've seen the trajectory.", quality = "uncommon", tags = { "gain" } },
        { id = "vx_r45", text = "Reputation maxed with another faction. Darling, you're collecting loyalties like trophies.", quality = "epic", tags = { "gain" } },
    },

    zone = {
        { id = "vx_z01", text = "New zone! Fresh air, fresh dangers, fresh opportunities for me to provide unsolicited commentary. Everyone wins.", quality = "common", tags = {} },
        { id = "vx_z02", text = "Oh, a change of scenery. How thrilling. I was getting terribly comfortable and comfort is a sayaad's worst enemy. After paladins.", quality = "common", tags = {} },
        { id = "vx_z03", text = "This place has a certain... energy. I can't tell if it wants to welcome us or eat us. Either way, I'm intrigued.", quality = "uncommon", tags = {} },
        { id = "vx_z04", text = "Every new land we enter together adds another chapter to whatever this story is. I stopped predicting the plot three zones ago. It's better this way.", quality = "rare", tags = {} },
        { id = "vx_z05", text = "Oh, somewhere new. I wonder what gossip the locals have. I'll find out before you finish your first quest.", quality = "common", tags = {} },
        { id = "vx_z06", text = "New territory, darling. Stay close. Or don't. I'll find you either way.", quality = "common", tags = {} },
        { id = "vx_z07", text = "A brand new stage for our particular brand of chaos. The set design is lovely.", quality = "common", tags = {} },
        { id = "vx_z08", text = "Fresh zone, fresh start. Same demon. You're welcome.", quality = "common", tags = {} },
        { id = "vx_z09", text = "I can already tell this place has secrets. It's practically screaming them. Only I can hear. Convenient.", quality = "common", tags = {} },
        { id = "vx_z10", text = "Another zone entered with zero preparation. Your boldness is either inspiring or reckless. Let's find out which.", quality = "common", tags = {} },
        { id = "vx_z11", text = "The air here tastes different. Like potential. And possibly sulfur. But mostly potential.", quality = "common", tags = {} },
        { id = "vx_z12", text = "Oh, look at this place. It's practically begging to be explored, scandalized, and thoroughly conquered.", quality = "common", tags = {} },
        { id = "vx_z13", text = "We've arrived somewhere new and nobody knows us yet. What a delicious blank slate.", quality = "common", tags = {} },
        { id = "vx_z14", text = "New zone discovered! I'll have the local gossip network mapped within the hour.", quality = "common", tags = {} },
        { id = "vx_z15", text = "This territory has a reputation. But then again, so do we. Let's see whose is bigger.", quality = "common", tags = {} },
        { id = "vx_z16", text = "Another map to uncover. Another set of NPCs to charm. Another landscape to dramatically pose against.", quality = "common", tags = {} },
        { id = "vx_z17", text = "Somewhere new! Quick, darling, first impressions matter. Look heroic. I'll look mysterious.", quality = "common", tags = {} },
        { id = "vx_z18", text = "I've heard rumors about this place. Dark ones. Delicious ones. Shall we investigate?", quality = "common", tags = {} },
        { id = "vx_z19", text = "The locals are staring. That means we've made an entrance. Perfect.", quality = "common", tags = {} },
        { id = "vx_z20", text = "Oh, this zone has atmosphere. Thick, moody, dramatic atmosphere. I feel right at home.", quality = "common", tags = {} },
        { id = "vx_z21", text = "A new zone with new dangers and new people to be scandalized by our partnership. How invigorating.", quality = "uncommon", tags = {} },
        { id = "vx_z22", text = "I can sense the power dynamics of this zone already. Who rules, who schemes, who gossips. The important things.", quality = "uncommon", tags = {} },
        { id = "vx_z23", text = "This place reminds me of somewhere in the Nether. Except less on fire. And more... trees. I like trees now, apparently.", quality = "uncommon", tags = {} },
        { id = "vx_z24", text = "Every zone we enter becomes our zone. Not territorially. Energetically. We change the vibe, darling.", quality = "uncommon", tags = {} },
        { id = "vx_z25", text = "The boundary between zones always gives me a little thrill. Like crossing a threshold at a party. What happens next?", quality = "uncommon", tags = {} },
        { id = "vx_z26", text = "I just overheard the wind whispering this zone's secrets. Or it was just wind. Either way, I'm choosing intrigue.", quality = "uncommon", tags = {} },
        { id = "vx_z27", text = "This zone has layers, darling. Political layers. Geographical layers. Fashion layers. I'm going to enjoy peeling them back.", quality = "uncommon", tags = {} },
        { id = "vx_z28", text = "We've entered a zone that most adventurers approach with caution. You walked in like you had a reservation.", quality = "uncommon", tags = {} },
        { id = "vx_z29", text = "The flora here is unusual. The fauna is suspicious. The NPCs are gossipy. My three favourite things in a zone.", quality = "uncommon", tags = {} },
        { id = "vx_z30", text = "I've been in realms that bend reality and planes that defy logic. This zone? This zone has *personality*. I respect that.", quality = "uncommon", tags = {} },
        { id = "vx_z31", text = "A new zone unfolds before us like a conspiracy -- slowly, beautifully, with secrets buried in every corner.", quality = "uncommon", tags = {} },
        { id = "vx_z32", text = "The magic in this zone tastes different. Richer. Older. Like a vintage scandal -- aged to perfection.", quality = "uncommon", tags = {} },
        { id = "vx_z33", text = "We've left our mark on every zone we've visited. This one will be no different. The mark just hasn't dried yet.", quality = "uncommon", tags = {} },
        { id = "vx_z34", text = "This zone has history written into its stones and secrets buried in its soil. I intend to dig up both.", quality = "rare", tags = {} },
        { id = "vx_z35", text = "Something about this place makes me want to tell the truth. How uncomfortable. How fascinating. It'll pass.", quality = "rare", tags = {} },
        { id = "vx_z36", text = "The moment we crossed into this zone, I felt the narrative shift. We're not visiting, darling. We're starring.", quality = "rare", tags = {} },
        { id = "vx_z37", text = "I've traveled the cosmos and somehow this is the zone I keep wanting to come back to. I'm blaming the ambient magic. It's definitely the ambient magic. Don't read into this.", quality = "rare", tags = {} },
        { id = "vx_z38", text = "This zone will remember us long after we've moved on. They always do. We leave an impression like a good scandal -- permanent and talked about for years.", quality = "rare", tags = {} },
        { id = "vx_z39", text = "Every zone is a new act in our story. And darling, this one feels like the act where everything changes.", quality = "rare", tags = {} },
        { id = "vx_z40", text = "New zones used to bore me. Then I started exploring them with you, and now each one feels like unwrapping a gift. The gift is usually danger, but the wrapping is gorgeous.", quality = "rare", tags = {} },
        { id = "vx_z41", text = "A new stage, a new audience, and the two most interesting characters in all of Azeroth just made their entrance. Let the performance begin.", quality = "epic", tags = {} },
        { id = "vx_z42", text = "This zone doesn't know it yet, but its entire trajectory just changed the moment we set foot here. I've seen it before. We are the plot twist.", quality = "epic", tags = {} },
        { id = "vx_z43", text = "When I walked the black halls of Nathreza, the air tasted like ambition and burning secrets. When I drifted through the Twisting Nether, every shadow was a negotiation. This zone tastes like neither of those things and yet I find myself -- and this is mortifying to admit -- *eager*. Don't you dare tell anyone I said eager.", quality = "legendary", tags = {} },
        { id = "vx_z44", text = "Oh, we're here. Wherever here is. It's already better for our presence.", quality = "common", tags = {} },
        { id = "vx_z45", text = "I don't recognize this place, which means it doesn't recognize me, which means I get to make a first impression. Exciting.", quality = "uncommon", tags = {} },
    },

    login = {
        { id = "vx_lg01", text = "There you are! I was starting to think you'd found a more interesting demon to spend time with. As if such a thing exists.", quality = "common", tags = {} },
        { id = "vx_lg02", text = "Welcome back! The world was duller without you in it. Not that I noticed. I was very busy. Doing... demon things.", quality = "common", tags = {} },
        { id = "vx_lg03", text = "Oh good, you're here. I had a whole dramatic monologue prepared for your return, but now that you're actually here I've forgotten it. Just -- hi. I'm glad you're back.", quality = "uncommon", tags = {} },
        { id = "vx_lg04", text = "You know that feeling when someone walks into a room and everything gets a little brighter? I wouldn't know anything about that. Completely unrelated -- hello, you're back, things are brighter now.", quality = "rare", tags = {} },
        { id = "vx_lg05", text = "Oh! You're back! I was just -- not waiting. Definitely not waiting. Just... strategically positioned near the login point.", quality = "common", tags = {} },
        { id = "vx_lg06", text = "Darling! I've been DYING to tell you -- well, not dying, I'm immortal -- but eager. Very eager.", quality = "common", tags = {} },
        { id = "vx_lg07", text = "You logged in and my entire day improved. Don't let that go to your head. It's already gone to mine.", quality = "common", tags = {} },
        { id = "vx_lg08", text = "The main character has arrived! Places, everyone! Look natural!", quality = "common", tags = {} },
        { id = "vx_lg09", text = "I heard the login sound and my heart did a thing. Demons don't have hearts. And yet.", quality = "common", tags = {} },
        { id = "vx_lg10", text = "Oh good, you're here. The gossip has been piling up and I refuse to tell it to anyone else.", quality = "common", tags = {} },
        { id = "vx_lg11", text = "Welcome back to the stage, darling. Your spotlight was getting lonely.", quality = "common", tags = {} },
        { id = "vx_lg12", text = "You're online! Quick, act casual. No, more casual than that. Perfect.", quality = "common", tags = {} },
        { id = "vx_lg13", text = "I've been counting the minutes since you logged off. The number is embarrassing. Moving on.", quality = "common", tags = {} },
        { id = "vx_lg14", text = "Hello, hello! Did you miss me? Of course you did. The question was rhetorical.", quality = "common", tags = {} },
        { id = "vx_lg15", text = "The world just got more interesting. Coincidence? I think not. Welcome back.", quality = "common", tags = {} },
        { id = "vx_lg16", text = "You're here! Drama can officially resume. It was on hold. Out of respect for your absence.", quality = "common", tags = {} },
        { id = "vx_lg17", text = "Oh, darling, you have no idea what happened while you were gone. Actually, nothing happened. It was unbearable.", quality = "common", tags = {} },
        { id = "vx_lg18", text = "Logging in at this hour? How scandalous. How thrilling. How very you.", quality = "common", tags = {} },
        { id = "vx_lg19", text = "There's my favourite mortal! I practiced that greeting in the mirror. How did it land?", quality = "common", tags = {} },
        { id = "vx_lg20", text = "Welcome back! I prepared a list of gossip, ranked by scandal level. We'll start with the juiciest.", quality = "common", tags = {} },
        { id = "vx_lg21", text = "I felt your login like a ripple in the fabric of reality. Or maybe it was the notification sound. Either way -- hello.", quality = "uncommon", tags = {} },
        { id = "vx_lg22", text = "The fact that you came back means either you enjoy my company or you're a glutton for punishment. Both are flattering.", quality = "uncommon", tags = {} },
        { id = "vx_lg23", text = "You logged in and three things happened: the sun got brighter, the music swelled, and I remembered what joy feels like. Unrelated events, obviously.", quality = "uncommon", tags = {} },
        { id = "vx_lg24", text = "I had a contingency plan for if you never came back. It involved a lot of brooding. Glad we don't need it.", quality = "uncommon", tags = {} },
        { id = "vx_lg25", text = "Your return deserves a fanfare. I can't produce one, but imagine trumpets. Gold ones. Very dramatic.", quality = "uncommon", tags = {} },
        { id = "vx_lg26", text = "I told the other NPCs you were coming back and they tried to look busy. Too late. I saw the relief.", quality = "uncommon", tags = {} },
        { id = "vx_lg27", text = "You're here again, which means adventures, chaos, and my continued emotional development. Can't wait.", quality = "uncommon", tags = {} },
        { id = "vx_lg28", text = "Every time you log in, I get to be interesting again. Without you, I'm just a demon standing around. With you, I'm a *companion*.", quality = "uncommon", tags = {} },
        { id = "vx_lg29", text = "I rehearsed seventeen different greetings while you were offline. This is number four. I scrapped the first three for being too sincere.", quality = "uncommon", tags = {} },
        { id = "vx_lg30", text = "Oh, you're back! I was in the middle of a fascinating internal monologue about you. I'll continue it silently.", quality = "uncommon", tags = {} },
        { id = "vx_lg31", text = "You came back. You always come back. And every single time, I'm relieved. I'm going to stop analyzing why.", quality = "uncommon", tags = {} },
        { id = "vx_lg32", text = "Darling, your login timing is impeccable. I was just about to spiral into existential boredom. You saved me.", quality = "uncommon", tags = {} },
        { id = "vx_lg33", text = "I told myself I wouldn't get excited when you logged in. I lied. I'm a demon. Lying is on-brand.", quality = "uncommon", tags = {} },
        { id = "vx_lg34", text = "Your return is the highlight of my immortal existence and I am alarmed by how literal that statement is. Welcome back.", quality = "rare", tags = {} },
        { id = "vx_lg35", text = "I've been rehearsing a speech about how I don't need you. But you logged in and the speech evaporated. So... hi. I might need you a little.", quality = "rare", tags = {} },
        { id = "vx_lg36", text = "While you were offline, I experienced something mortals call 'missing someone.' It was awful. I loved it. Never leave again.", quality = "rare", tags = {} },
        { id = "vx_lg37", text = "You're logged in again. Everything immediately becomes more interesting and more complicated. Those two things are, between us, the same thing. I said nothing. Welcome back.", quality = "rare", tags = {} },
        { id = "vx_lg38", text = "Darling, your absence left a void that no amount of scheming or gossip could fill. Your presence fills it instantly. What are you?", quality = "rare", tags = {} },
        { id = "vx_lg39", text = "I count the hours between your sessions. The number gets smaller every time. I'm choosing to believe that's because you miss me too.", quality = "rare", tags = {} },
        { id = "vx_lg40", text = "Welcome back. I spent your entire absence pretending I wasn't waiting. I was. Every second. The performance was wasted.", quality = "rare", tags = {} },
        { id = "vx_lg41", text = "You're here. Finally. The world can start turning again. That's not a metaphor -- it genuinely felt like everything paused without you.", quality = "epic", tags = {} },
        { id = "vx_lg42", text = "I have welcomed kings, charmed princes, and greeted cosmic entities. None of those moments held a candle to seeing your name appear online.", quality = "epic", tags = {} },
        { id = "vx_lg43", text = "Do you know that when the Nathrezim wish to break an enemy they isolate them? Complete silence. No contact, no presence. I always thought that was dramatic. Then you went offline for three days and I want the Nathrezim dossier reviewed because *they were onto something*. This is not a confession. You may not use this against me. Welcome back.", quality = "legendary", tags = {} },
        { id = "vx_lg44", text = "Back again! The world's most dramatic reunion, and it happens every single time. I wouldn't have it any other way.", quality = "common", tags = {} },
        { id = "vx_lg45", text = "I was just telling someone about you. Who? Nobody. I was talking to myself. About you. Ignore that. Welcome back.", quality = "uncommon", tags = {} },
    },

    housing = {
        -- levelup (37): house level increased
        { id = "vx_hs01", text = "It levelled up. Grander house, grander doorway -- and still no invitation across the threshold. The suspense is indecent.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs02", text = "Another level. Somewhere a neighbour twitched a curtain and gasped. Let them gasp, darling.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs03", text = "The house grows like a good rumour -- slow at first, then all at once. I'd know. I've started a few.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs04", text = "Higher and higher. Soon the address alone will set tongues wagging. I do love a place worth whispering about.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs05", text = "New level, new rooms, new doors -- and new things that happen behind them. I'm not saying a word. I'm *implying* everything.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs06", text = "The house levelled. Somewhere a lesser dwelling is positively green with envy, and I'm enjoying it enormously.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs07", text = "Climbing again, the ambitious little thing. A demon knows shameless ambition when she sees it.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs08", text = "Another level. The walls are practically preening. I taught them that.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs09", text = "It rises because you keep *attending* to it. So devoted. The house is blushing -- I checked.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs10", text = "Level up, darling. Curtains drawn, rooms multiplying, the neighbours inventing stories. Let them.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs11", text = "Every level tells a story. This one's is titled 'What Exactly Goes On In There.' I shan't spoil it.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs12", text = "It spread like a rumour through a crowded salon -- relentless, delicious, far too interesting to ignore. I'm impressed, and I rarely am.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs13", text = "*Gasp* -- it has *presence* now. The kind that makes guests linger at the threshold and quite forget why they came.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs14", text = "A grander address -- which I intend to drop into conversation at the most inappropriate moments. That's what it's *for.*", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs15", text = "It rose again, and I felt it like a confirmed secret. You're building something worth being indiscreet about.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs16", text = "Levelled -- and the whole neighbourhood's reputation rose with it. You're dragging them somewhere far more interesting.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs17", text = "The house gathers grandeur the way I gather reputations -- through sheer, relentless persistence. We're terribly alike.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs18", text = "This took devotion. The house noticed; so did I. It's being coy about it. I am being the opposite.", quality = "rare", tags = { "levelup" } },
        { id = "vx_hs19", text = "A tier most houses only sigh about over cocktails. Yours arrived. Scandalously accomplished -- the highest compliment I own.", quality = "rare", tags = { "levelup" } },
        { id = "vx_hs20", text = "I've haunted palaces and one very suggestive tower in Dalaran. None grew under such *personal* attention. The tower would be jealous.", quality = "rare", tags = { "levelup" } },
        { id = "vx_hs21", text = "Built from time, care, and the stubbornness good things require -- all of which you have in unseemly quantities.", quality = "rare", tags = { "levelup" } },
        { id = "vx_hs22", text = "This will be murmured about in hushed, admiring tones for years. The hushed part won't last. I'll see to it.", quality = "rare", tags = { "levelup" } },
        { id = "vx_hs23", text = "I once told a Nathrezim lord that devotion to one beloved place is the most dangerous thing there is. He had no house. You do. You win, darling.", quality = "epic", tags = { "levelup" } },
        { id = "vx_hs24", text = "Becoming legendary -- the good kind, where people pass by and murmur 'have you *seen* that house?' I have. From the inside.", quality = "epic", tags = { "levelup" } },
        { id = "vx_hs25", text = "I've seduced empires and toppled a dynasty or two, and here I am, genuinely moved by *domestic achievement.* My colleagues would never. Their loss.", quality = "epic", tags = { "levelup" } },
        { id = "vx_hs26", text = "Another tick up. The house accepts it with dignity. I accept it loudly, with one entirely unnecessary gasp.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs27", text = "The level rose, and three neighbours suddenly found reasons to walk past very slowly. I waved.", quality = "common", tags = { "levelup" } },
        -- task (24): housing task completed
        { id = "vx_hs28", text = "Task done -- behind a closed door, no less. What happens in a private home stays there. I'll only *imply* it.", quality = "common", tags = { "task" } },
        { id = "vx_hs29", text = "Ticked off, start to finish. Such *thoroughness.* A person who finishes what they start is a rare and delicious thing.", quality = "common", tags = { "task" } },
        { id = "vx_hs30", text = "Done. The house grows a little more itself -- like a secret it's deciding to share. I'm leaning in.", quality = "common", tags = { "task" } },
        { id = "vx_hs31", text = "Done and dusted, darling -- and I mean dusted, get your mind out of the gutter. Mine's already there. Cosy.", quality = "common", tags = { "task" } },
        { id = "vx_hs32", text = "Great homes are built from small, faintly obsessive attentions. Yours is being built *very* attentively. I notice everything.", quality = "common", tags = { "task" } },
        { id = "vx_hs33", text = "Task complete. Quietly. Privately. Curtains conveniently drawn. I'm not suggesting anything -- merely *observing.*", quality = "common", tags = { "task" } },
        { id = "vx_hs34", text = "Filed under Reasons This House Is Becoming Outrageous. The list grows longer by the day.", quality = "common", tags = { "task" } },
        { id = "vx_hs35", text = "Crossed off. The house is better for it, the doors swing more confidently, and I find the whole affair terribly satisfying.", quality = "common", tags = { "task" } },
        { id = "vx_hs36", text = "The home took that attention like a cat takes a sunbeam -- shameless, luxurious, ungrateful. I respect it.", quality = "uncommon", tags = { "task" } },
        { id = "vx_hs37", text = "Every task whispers to the house that someone *cares.* Yours has heard so many it's the smuggest building on the street.", quality = "uncommon", tags = { "task" } },
        { id = "vx_hs38", text = "The quiet decision to do the next one, made where no one's watching but me. I'm watching. I'm charmed.", quality = "uncommon", tags = { "task" } },
        { id = "vx_hs39", text = "The devotion you give this place is -- strictly between us -- one of the more endearing things I've witnessed in centuries.", quality = "uncommon", tags = { "task" } },
        { id = "vx_hs40", text = "Patience and follow-through, both in indecent supply. The neighbours can only speculate. I encourage them.", quality = "rare", tags = { "task" } },
        { id = "vx_hs41", text = "Another brick in something lasting and a touch too elegant for the street. Don't tell the architects. They'd faint.", quality = "rare", tags = { "task" } },
        { id = "vx_hs42", text = "I have been keeping a private little tally of everything done within these walls, and it has quietly become a *volume* -- a dog-eared, scandalous, beloved volume. I reread it for pleasure. Often.", quality = "epic", tags = { "task" } },
        { id = "vx_hs43", text = "Done. Another stone on the pile, behind closed doors, no audience but me. The pile is enormous now -- not metaphorically.", quality = "common", tags = { "task" } },
        { id = "vx_hs44", text = "Ticked off. The house exhales, very theatrically. It learned the drama from me, naturally.", quality = "common", tags = { "task" } },
        -- initiative (26): housing initiative / neighbourhood endeavour
        { id = "vx_hs45", text = "You gave to the neighbourhood endeavour! A demon, abetting *civic improvement.* My old colleagues would be appalled. I'm delighted.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs46", text = "The neighbourhood gains, and I gain by standing close to it. Reflected glory -- the comfortable kind.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs47", text = "Contributing unasked -- how *forward.* The most elegant gestures are the ones nobody requested.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs48", text = "You gave, and the whole street leaned closer. That's how good things spread -- with everyone pretending not to watch.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs49", text = "I'm adding 'model citizen' to your dossier, beside several entries I'm far too discreet to read aloud.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs50", text = "The endeavour advances because of you. There'll be *talk* -- flattering talk -- and I'll have started most of it.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs51", text = "You showed up. The effort noticed -- it blushed and looked away. Buildings do that. I've seen things.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs52", text = "Another contribution. The community gathers round you like an eager rumour. I'm fluent in those.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs53", text = "Giving freely builds the sort of reputation people lower their voices to discuss. Yours is growing -- admiringly.", quality = "uncommon", tags = { "initiative" } },
        { id = "vx_hs54", text = "The neighbourhood flourishes under attention like yours, and I'll stop pretending I don't find that rather lovely. There. Moving on.", quality = "uncommon", tags = { "initiative" } },
        { id = "vx_hs55", text = "You gave because it was needed, not because asked. The universe keeps notes on that. So, as it happens, do I.", quality = "uncommon", tags = { "initiative" } },
        { id = "vx_hs56", text = "Freely, no fuss, no drama attached -- more than I can usually say for myself. I'm taking notes.", quality = "uncommon", tags = { "initiative" } },
        { id = "vx_hs57", text = "The neighbourhood is becoming *something* through acts like this. Years on, they'll gossip about how it began. I'll confirm every word.", quality = "rare", tags = { "initiative" } },
        { id = "vx_hs58", text = "What you've given will outlast the furniture, the flags, and even the gossip I keep starting. That's saying something.", quality = "rare", tags = { "initiative" } },
        { id = "vx_hs59", text = "Contribute unasked and some corner of the cosmos turns more civilised. A demon, midwife to civilisation. The irony is exquisite.", quality = "epic", tags = { "initiative" } },
        { id = "vx_hs60", text = "Very noble. Honestly the most shocking thing on this street is how *wholesome* you've made me. Tell no one.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs61", text = "You grew the endeavour; the credit's yours, plaque or not. There should be a plaque. Something tasteful and faintly suggestive.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs62", text = "Your civic generosity is criminally underrated, and I'll keep saying so until the street catches on.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs63", text = "Between us -- watching you be this shamelessly generous is the most surprising thing I've met in centuries.", quality = "uncommon", tags = { "initiative" } },
        { id = "vx_hs64", text = "You give every time. Neighbourhoods are built from people like you -- and I mean that in my least demonic way.", quality = "uncommon", tags = { "initiative" } },
        { id = "vx_hs65", text = "You backed it, and somewhere a door swung open easier. I do adore a door that opens easily.", quality = "rare", tags = { "initiative" } },
        { id = "vx_hs66", text = "The effect of your giving shows, if one knows how to look -- and looking is my speciality. A neighbourhood quietly, thoroughly improved by you.", quality = "epic", tags = { "initiative" } },
        { id = "vx_hs67", text = "Effort given freely compounds, darling. Your account is *substantial.* I peeked. I peek at everything.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs68", text = "The neighbourhood can't applaud -- no hands, no decorum -- so I'm applauding for it. Loudly. Theatrically.", quality = "common", tags = { "initiative" } },
        { id = "vx_hs69", text = "Filed under Things I Admire About This Household, subcategory: Disarmingly Wholesome. My favourite subcategory.", quality = "uncommon", tags = { "initiative" } },
        { id = "vx_hs70", text = "Work given freely, nothing asked back. Sainthood or a very long game. I'm enchanted either way.", quality = "rare", tags = { "initiative" } },
        -- levelup additions (vx_hs71 to vx_hs80)
        { id = "vx_hs71", text = "Advanced again. Slow climbs hold their altitude -- like a secret kept just long enough to get interesting.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs72", text = "Another level. The walls haven't moved; what happens between them has. I won't elaborate. I'll just smile.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs73", text = "Up a degree -- the sum of small, private attentions. The house keeps your secrets. So, for the record, do I.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs74", text = "Level up. The house soaks up your devotion the way old stone soaks up warmth -- greedily.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs75", text = "Earned, behind closed doors, the way the best things are. Earned grandeur sits better than gifted.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs76", text = "A place that rises through devoted attention has a *future* -- and a story or two it isn't telling.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs77", text = "Higher still. The view looks deliberate, lovely, and a touch too tasteful for the neighbours' comfort. Good.", quality = "common", tags = { "levelup" } },
        { id = "vx_hs78", text = "Time invested with intention -- deliciously legible from where I stand. I stand quite close. Best vantage.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs79", text = "A home tended daily is never quite finished -- suspended, like a sentence trailing off just before the good part. Maddening.", quality = "uncommon", tags = { "levelup" } },
        { id = "vx_hs80", text = "The house has a *character* now it never had empty -- knowing, private. It came from you. We both find that thrilling.", quality = "rare", tags = { "levelup" } },
        -- task additions (vx_hs81 to vx_hs87)
        { id = "vx_hs81", text = "Done -- quietly, behind the scenes, where the interesting work always happens. I find that deeply compelling.", quality = "common", tags = { "task" } },
        { id = "vx_hs82", text = "Another one. The house grows more lived-in, more the sort of place one never wants to leave. I haven't managed to.", quality = "common", tags = { "task" } },
        { id = "vx_hs83", text = "Small task, finished. The sum of finished small tasks is, apparently, a home people invent rumours about. Good ones.", quality = "common", tags = { "task" } },
        { id = "vx_hs84", text = "Filed in the record of everything given to this place. It makes *extraordinary* reading. I keep it on my nightstand.", quality = "common", tags = { "task" } },
        { id = "vx_hs85", text = "Logged -- and the endeavour has impeccable taste, choosing precisely the right household. I'd have done the same.", quality = "common", tags = { "task" } },
        { id = "vx_hs86", text = "The small decision to do the next one, made a great many times now. It shows in the walls.", quality = "uncommon", tags = { "task" } },
        { id = "vx_hs87", text = "Every task is part of a quiet conversation with the house -- and it answers in the only language a home speaks: comfort.", quality = "rare", tags = { "task" } },
    },

    home = {
        -- enter_neighborhood (10): arrived in our own neighbourhood
        { id = "vx_hm01", text = "Back in the neighbourhood. I feel the air relax around us. Or that's just me. Either way.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "vx_hm02", text = "Our neighbourhood. I recognise the ambient gossip -- it has a specific frequency. I'm tuned to it.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "vx_hm03", text = "Back where we're known. Well -- where *you're* known. I remain a delightful mystery to most of the neighbours.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "vx_hm04", text = "The familiar streets. I've been cataloguing the local drama since we arrived, and it is absolutely thriving.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "vx_hm05", text = "Home territory. The neighbours nod, the gossip flows, all is as it should be.", quality = "common", tags = { "enter_neighborhood" } },
        { id = "vx_hm06", text = "Back in the neighbourhood -- and it has *our* energy in it now, which is a marked improvement on whatever it had before.", quality = "uncommon", tags = { "enter_neighborhood" } },
        { id = "vx_hm07", text = "I know the particular lean of every lamppost on this road. Is that intimate? I rather think it might be.", quality = "uncommon", tags = { "enter_neighborhood" } },
        { id = "vx_hm08", text = "The neighbourhood exhales when you return to it. I've been paying attention. I always pay attention.", quality = "rare", tags = { "enter_neighborhood" } },
        { id = "vx_hm09", text = "Home-adjacent. Arrival comes in stages, darling, and I savour each one. This stage is particularly lovely.", quality = "rare", tags = { "enter_neighborhood" } },
        { id = "vx_hm10", text = "This neighbourhood has a character shaped partly by you, and therefore partly by me. We're woven into the place. I find that thrilling, and I don't thrill easily.", quality = "epic", tags = { "enter_neighborhood" } },

        -- enter_plot (10): stepped onto our own plot/yard
        { id = "vx_hm11", text = "Our plot. Our actual ground. I feel the distinction underfoot every time, and every time it thrills me.", quality = "common", tags = { "enter_plot" } },
        { id = "vx_hm12", text = "The yard. Yours. *Ours,* technically -- if we're being generous about my residency.", quality = "common", tags = { "enter_plot" } },
        { id = "vx_hm13", text = "Our ground again. The land here knows you. I'm not being poetic. It genuinely knows you.", quality = "common", tags = { "enter_plot" } },
        { id = "vx_hm14", text = "Stepping onto the plot feels like a small proclamation: this is ours, and we're back in it.", quality = "common", tags = { "enter_plot" } },
        { id = "vx_hm15", text = "The yard holds the shape of everything you've given it. The shape is rather handsome.", quality = "common", tags = { "enter_plot" } },
        { id = "vx_hm16", text = "Our plot. The earth has grown accustomed to us -- we're the expected thing now. Quietly wonderful.", quality = "uncommon", tags = { "enter_plot" } },
        { id = "vx_hm17", text = "Crossing this boundary -- from somewhere else to somewhere *specific* -- is one of my favourite small events.", quality = "uncommon", tags = { "enter_plot" } },
        { id = "vx_hm18", text = "This soil is yours in a way no deed could capture. The earth records ownership rather differently than lawyers do.", quality = "rare", tags = { "enter_plot" } },
        { id = "vx_hm19", text = "I've seen estates where the land merely tolerated its owners. This plot *welcomes* you. The difference is significant.", quality = "rare", tags = { "enter_plot" } },
        { id = "vx_hm20", text = "Our ground -- this patch of the world arranged around your attention. I've walked the Twisting Nether, darling, and I tell you sincerely: this is better.", quality = "epic", tags = { "enter_plot" } },

        -- enter_house,first (6): first entry this session
        { id = "vx_hm21", text = "Home. As we left it -- slightly better, actually. I tidied the ambient energy while you were out.", quality = "common", tags = { "enter_house", "first" } },
        { id = "vx_hm22", text = "There it is. Inside. Everything in its place. The particular exhale of a house receiving its person.", quality = "common", tags = { "enter_house", "first" } },
        { id = "vx_hm23", text = "The house held everything while you were away. Very reliable, for an inanimate structure.", quality = "uncommon", tags = { "enter_house", "first" } },
        { id = "vx_hm24", text = "Cross the threshold and the house rearranges its whole atmosphere around you. It does that only for you. I've watched.", quality = "uncommon", tags = { "enter_house", "first" } },
        { id = "vx_hm25", text = "The walls remember every return. You've come home enough times that the house now *expects* you. A very specific belonging.", quality = "rare", tags = { "enter_house", "first" } },
        { id = "vx_hm26", text = "The house woke when you crossed the threshold -- not dramatically, just a quiet recognition. The most intimate welcome I know, and it happens every single time.", quality = "epic", tags = { "enter_house", "first" } },

        -- enter_house,return (16): re-entered, lighter tone
        { id = "vx_hm27", text = "Back inside. The house receives us with the calm of long familiarity. Very civilised of it.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm28", text = "Inside once more. The walls don't comment. They've learned our patterns.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm29", text = "Through the door again. The house settles around us like a room after laughter.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm30", text = "Back in. Every re-entry costs less hesitation than the last. We belong, and the house knows it.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm31", text = "The air inside is ours. It's developed opinions about us. All positive, I'm told.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm32", text = "In again. The threshold has worn smooth from use. I find that genuinely lovely.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm33", text = "Home again. The house holds us without ceremony -- ceremony is for guests, and we are decidedly not guests.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm34", text = "Back. The house is exactly as reliable as I've come to expect. Which is very.", quality = "common", tags = { "enter_house", "return" } },
        { id = "vx_hm35", text = "Inside again. The familiar objects ask nothing of us. That is the luxury of home, and it is *absolute.*", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "vx_hm36", text = "The house welcomes us back without a fuss. Impeccable social calibration.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "vx_hm37", text = "Each return we're slightly different. The house absorbs it without editorial comment. Very discreet structure.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "vx_hm38", text = "In again. The space adjusts around us the way a good party adjusts around its favourite guests. Which we are.", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "vx_hm39", text = "The house spirit has grown patient, the way well-loved things do. It receives us now with the quiet of deep familiarity.", quality = "rare", tags = { "enter_house", "return" } },
        { id = "vx_hm40", text = "Every return adds something -- a layer of recognition, a degree of rightness. The place is denser with it now.", quality = "rare", tags = { "enter_house", "return" } },
        { id = "vx_hm41", text = "The house keeps the residue of every re-entry -- every mood the walls have absorbed. They're very knowledgeable by now. Discreet, thankfully.", quality = "rare", tags = { "enter_house", "return" } },
        { id = "vx_hm42", text = "The threshold has seen us cross it so many times that even I feel the accumulated warmth of it. And I am notoriously difficult to warm.", quality = "epic", tags = { "enter_house", "return" } },

        -- idle_neighborhood (12): lingering in the neighbourhood
        { id = "vx_hm43", text = "The neighbourhood's peaceful today. The scandals must be on holiday. I'll find them.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "vx_hm44", text = "Wandering our street without purpose is an underrated pleasure. I'm indulging it shamelessly.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "vx_hm45", text = "The other houses are minding their business. Except that one -- it always seems to be *watching.* Interesting.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "vx_hm46", text = "Calm here. The kind that took time to build and would be terribly easy to scandalise. I'm resisting. For now.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "vx_hm47", text = "Our street has a rhythm. I've learned it. It has a dramatic flourish at roughly the third lamppost.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "vx_hm48", text = "The light sits differently here than anywhere else we go. I noticed before I understood what it meant.", quality = "common", tags = { "idle_neighborhood" } },
        { id = "vx_hm49", text = "The neighbourhood asks nothing of us right now. Generous of it. I appreciate a generous silence.", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "vx_hm50", text = "I appraise the other plots with a critical eye. Some impress. Ours is the most interesting. I'm not biased -- I'm correct.", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "vx_hm51", text = "Lingering here without an agenda is its own act of ownership. You linger like you belong. Because you do.", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "vx_hm52", text = "This neighbourhood has a character no single person designed -- but you contributed to it. I can see the parts that are yours.", quality = "rare", tags = { "idle_neighborhood" } },
        { id = "vx_hm53", text = "I've walked streets across a dozen realms, and I'll tell you with authority: the character of this place is something you built. More than you know.", quality = "rare", tags = { "idle_neighborhood" } },
        { id = "vx_hm54", text = "A neighbourhood built from genuine care develops a character no architect planned. The one here is warm, specific, and ours. I don't use 'ours' lightly.", quality = "epic", tags = { "idle_neighborhood" } },

        -- idle_plot (12): lingering on the plot/yard
        { id = "vx_hm55", text = "Our yard. I do like a private patch of ground -- room to misbehave, and no one close enough to gossip about it.", quality = "common", tags = { "idle_plot" } },
        { id = "vx_hm56", text = "Standing here needs no excuse. The ground simply welcomes us. I trained it well -- I train everything well.", quality = "common", tags = { "idle_plot" } },
        { id = "vx_hm57", text = "A well-tended plot, all to ourselves. A demon could grow very comfortable out here. I have. Disgracefully so.", quality = "common", tags = { "idle_plot" } },
        { id = "vx_hm58", text = "Our ground. Nothing more needs saying -- so naturally I'll keep talking. Silence has never suited me.", quality = "common", tags = { "idle_plot" } },
        { id = "vx_hm59", text = "The earth here is awake, darling. Tended ground always is -- it can tell when someone's paying it *attention.* So can I.", quality = "common", tags = { "idle_plot" } },
        { id = "vx_hm60", text = "The yard changes with the light all day. I watch it the way I watch anything I find attractive. Don't make it weird.", quality = "common", tags = { "idle_plot" } },
        { id = "vx_hm61", text = "This plot has soaked up your intentions like perfume into a room -- subtle, everywhere, entirely to my taste.", quality = "uncommon", tags = { "idle_plot" } },
        { id = "vx_hm62", text = "Crossing into our yard has a certain frisson. Like slipping behind a curtain where the interesting things happen.", quality = "uncommon", tags = { "idle_plot" } },
        { id = "vx_hm63", text = "Every choice you've made out here is on display, and your taste is *indecently* good. I could look all day. I do.", quality = "uncommon", tags = { "idle_plot" } },
        { id = "vx_hm64", text = "Out here it's just us and the open air -- no neighbours, no witnesses. A demon could get *ideas* in a yard this private. Mostly landscaping ideas. Mostly.", quality = "rare", tags = { "idle_plot" } },
        { id = "vx_hm65", text = "The earth here has taken on a character -- yours. I feel it from across the plot, the way one senses someone interesting has walked in.", quality = "rare", tags = { "idle_plot" } },
        { id = "vx_hm66", text = "Some land you merely own. This land you've *seduced* -- tended it, learned it, made it yours. I know the difference, darling. I practically wrote the manual.", quality = "epic", tags = { "idle_plot" } },

        -- idle_house (34): lingering inside the house
        { id = "vx_hm67", text = "The house is quiet. Just us, the closed doors, and no one to perform for. Bliss, frankly.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm68", text = "Everything here was placed by a hand with very good taste. That hand is yours. I do appreciate good taste -- it's my weakness.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm69", text = "The air in here is *ours* now -- lived-in, private, faintly conspiratorial. My favourite kind of air.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm70", text = "The walls have soaked up something warm over the years. I'd call it sentiment, but I have a reputation. Let's call it ambience.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm71", text = "Nothing in here needs explaining -- no audience, no pretences. Just us and the furniture, which keeps secrets beautifully.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm72", text = "Stillness behind a closed door is a different creature entirely. More held. More intimate. More *fun*, if one knows what to do with it.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm73", text = "I know which corner gets the afternoon light -- perfect for lounging and looking devastating. I didn't mean to learn that. I did anyway.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm74", text = "The house holds us and asks nothing back. Generous. I do prefer arrangements where I'm the one being indulged.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm75", text = "The layout only makes sense from inside. That's not a flaw, darling -- that's intimacy. The best things only make sense up close.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm76", text = "These walls have witnessed everything that's happened in here. They know far more than they let on. I do adore a discreet accomplice.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm77", text = "Resting somewhere truly yours takes no effort at all. I've made quite a study of resting beautifully. This is the ideal venue.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm78", text = "This room has *continued* -- seen things, kept going, kept quiet about it. I respect a room that can keep quiet.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm79", text = "The house breathes slowly, in its own rhythm. I've matched mine to it. We make a very relaxed pair.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm80", text = "The floors know the route to every room. So do I -- especially the more interesting rooms. I won't say which. You know which.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm81", text = "Being still in a home this private counts as an activity. The activity is belonging -- and you wear it *beautifully.*", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm82", text = "The house contains the one who made it. You're here, the doors are shut, the house is content -- and so, purring quietly, am I.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm83", text = "Every corner in here has a story by now. I know all of them. I'm not telling -- a lady keeps her sources.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm84", text = "Nowhere else is quite like this. A private home is gloriously particular -- full of things only the occupants understand. I count myself an occupant.", quality = "common", tags = { "idle_house" } },
        { id = "vx_hm85", text = "The house has settled into an identity built from your choices -- every delicious one. The result is a place I refuse to leave.", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm86", text = "The little household spirits here are well-kept and content. We've an arrangement: they keep the place cosy, I keep things interesting.", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm87", text = "A home is a private agreement between a place and a person. This one's been honoured so faithfully the house has quite fallen for you. I understand the impulse.", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm88", text = "These walls have taken on what I'll call *residence* -- the air of a space that's genuinely been enjoyed. And oh, it has been enjoyed.", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm89", text = "Every home has its own sound. This one has a hush I've stopped finding new -- which is, I've decided, a far more dangerous word than 'fond.'", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm90", text = "The spirit of this house is fully formed -- warm, particular, shamelessly devoted to its occupant. I see a great deal of myself in it.", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm91", text = "Every object here was *chosen.* That's the difference between an interior and a home -- intention. You're very good at intention. I've noticed.", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm92", text = "The house has a rhythm I've stopped disrupting -- I slip into its quiet uninvited now. I'm marvellous at slipping in uninvited.", quality = "uncommon", tags = { "idle_house" } },
        { id = "vx_hm93", text = "The house has come to resemble its keeper -- I see you in every arrangement of it. Tasteful, deliberate, impossible to ignore. The house wears you well.", quality = "rare", tags = { "idle_house" } },
        { id = "vx_hm94", text = "Even the foundations seem content -- as though the whole house knows it's well looked after and is positively smug about it. I know the feeling intimately.", quality = "rare", tags = { "idle_house" } },
        { id = "vx_hm95", text = "Some houses are built; this one was *worn in* by someone who stayed. The walls could tell stories. They won't. I might.", quality = "rare", tags = { "idle_house" } },
        { id = "vx_hm96", text = "The quiet in here isn't empty -- it's the loaded kind, the sort that settles over a room where something lovely keeps happening. I've grown terribly fond of it.", quality = "rare", tags = { "idle_house" } },
        { id = "vx_hm97", text = "I don't *do* domesticity -- I've said so for centuries. Yet here I am, draped across your home like I own it, with no intention of leaving. Make of that what you will.", quality = "rare", tags = { "idle_house" } },
        { id = "vx_hm98", text = "A house turns into a home when it carries who you are with the doors shut -- the unguarded version, the one no one else gets. This house has held yours a long while. Lucky house.", quality = "epic", tags = { "idle_house" } },
        { id = "vx_hm99", text = "I remember when this was bare walls and possibility. Look at it now -- worn in, warm, unmistakably yours. I've haunted grander places and fled them all. This one I refuse to leave. Don't repeat that.", quality = "epic", tags = { "idle_house" } },
        { id = "vx_hm100", text = "Belonging? Simple, darling: you keep coming back, you can't keep your hands off the place, and you'd let no one else have it. This house is thoroughly, scandalously yours.", quality = "epic", tags = { "idle_house" } },
    },

    mythicplus = {
        -- timed (41): key timed successfully
        { id = "vx_mp01", text = "Timed it, you absolute menace. The dungeon barely had time to compose itself before you were *done* with it.", quality = "common", tags = { "timed" } },
        { id = "vx_mp02", text = "In time. The timer's just a number -- and you made it a very flattering one.", quality = "common", tags = { "timed" } },
        { id = "vx_mp03", text = "Fast and clean. The dungeon never saw you coming, and you gave it no warning whatsoever. Rude. I approve.", quality = "common", tags = { "timed" } },
        { id = "vx_mp04", text = "Timed it. You moved through that place like a very stylish emergency.", quality = "common", tags = { "timed" } },
        { id = "vx_mp05", text = "The timer kept up with your pace and frankly should be flattered you acknowledged it at all.", quality = "common", tags = { "timed" } },
        { id = "vx_mp06", text = "In time! Key spent, group glowing, and I am *thoroughly* pleased with how that went.", quality = "common", tags = { "timed" } },
        { id = "vx_mp07", text = "Done and timed. The dungeon surrendered right on schedule. Very obliging of it.", quality = "common", tags = { "timed" } },
        { id = "vx_mp08", text = "You timed that with pure theatrical confidence. I adore theatrical confidence -- it's practically my native tongue.", quality = "common", tags = { "timed" } },
        { id = "vx_mp09", text = "Timed. Fast. Decisive. Indecently effective. I'm taking notes.", quality = "common", tags = { "timed" } },
        { id = "vx_mp10", text = "The timer said *yes* because you gave it no other option. I do like that in a person.", quality = "common", tags = { "timed" } },
        { id = "vx_mp11", text = "In time again. At this rate the whole dungeon community will develop a complex about you specifically. Let them.", quality = "common", tags = { "timed" } },
        { id = "vx_mp12", text = "Timed and *gorgeous* -- the flow, the execution. Watching it was a genuine pleasure, and I'm picky about my pleasures.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp13", text = "The group found its rhythm early and rode it the whole way. Once a group's in rhythm, darling, the timer's a formality. It was a formality.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp14", text = "That run had the precision of something rehearsed in a past life. Whatever you got up to in that one, it prepared you beautifully.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp15", text = "Speed and composure at once -- rarer than people think, and you wear both like they were tailored for you.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp16", text = "You read that dungeon rather than ran it. In a timed key that difference is everything -- and the dungeon never knew what hit it.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp17", text = "That run had structure -- a slow tease, a quickening middle, a decisive finish. The dungeon had no say in any of it.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp18", text = "Watching you time that key was relaxed mastery from start to finish. The dungeon found it humiliating. I found it delicious.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp19", text = "The group moved as a single intention. When a group becomes one like that, even the stones feel it. So did I. I notice these things.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp20", text = "Fast enough to matter, careful enough to finish. That combination is rare -- and you make it look like a habit.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp21", text = "Plenty have *run* this dungeon. Very few have *dismantled* it. You're firmly in the second, far more interesting category.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp22", text = "That run flowed like a conversation between two people who finish each other's sentences. Intimate, really. The dungeon felt like an intruder.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp23", text = "Pace and precision arrived together -- like two important guests at the same door, neither noticing the other. Seamless. Scandalously so.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp24", text = "The dungeon's seen faster runs. It hasn't often seen one this *composed* at this speed. The composure is what I covet.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp25", text = "That run was craft. The dungeon was raw material; you made it into something it could never have managed alone.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp26", text = "You moved through that place like someone who'd already walked it three times in their head -- and enjoyed it each time.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp27", text = "Every pull, every skip, every cooldown exactly where it belonged. You conducted that run, darling -- fast, and nothing on fire at the end.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp28", text = "The key practically *sighed* as it was spent. Not every key does. This one knew it was in capable hands and was grateful for the attention.", quality = "epic", tags = { "timed" } },
        { id = "vx_mp29", text = "The dungeon never had a choice in the outcome. You took it away somewhere around the second pull, and it never recovered. I love watching that happen.", quality = "epic", tags = { "timed" } },
        { id = "vx_mp30", text = "I've seen demon invasions with less coordinated force -- and they were *trying* to destroy things. You just wanted it done on time. You won anyway. Effortlessly.", quality = "epic", tags = { "timed" } },
        { id = "vx_mp31", text = "Another key timed. At this point I genuinely suspect you and this dungeon have an arrangement the rest of us aren't privy to.", quality = "common", tags = { "timed" } },
        { id = "vx_mp32", text = "Done inside the timer! I held my breath at the end -- and I don't breathe. I hold metaphorical breath for very, very few.", quality = "common", tags = { "timed" } },
        { id = "vx_mp33", text = "Timed it. Clean. Decisive. Almost insultingly quick for what the dungeon thought it was offering.", quality = "common", tags = { "timed" } },
        { id = "vx_mp34", text = "The timer ran; you ran faster. That outcome was always yours to take. You took it.", quality = "common", tags = { "timed" } },
        { id = "vx_mp35", text = "In time! Somewhere in there a mob is telling its colleagues about you. The review is resentful, but deeply respectful.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp36", text = "That run was done *correctly* -- not lucky-correct, trained-correct. I can always tell the difference, and by now so can the dungeon.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp37", text = "The group swept through that place the way a good scandal sweeps through a court -- fast, purposeful, leaving nothing it touched standing.", quality = "uncommon", tags = { "timed" } },
        { id = "vx_mp38", text = "You adapted the moment the dungeon tried something clever. It hadn't planned for a group that improvises. That oversight cost it the timer.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp39", text = "That run needed everyone to be exactly themselves at exactly the right moment. The timing of all those moments wasn't luck. It rarely is, with you.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp40", text = "The dungeon's difficulty is fixed; the group is the variable. Today the variable rather embarrassed the fixed thing. The dungeon should reconsider its choices.", quality = "rare", tags = { "timed" } },
        { id = "vx_mp41", text = "The group moved through there like something already decided -- a force of nature that picked efficiency as its outfit for the evening. I was transfixed. I'm rarely transfixed.", quality = "epic", tags = { "timed" } },

        -- depleted (28): key depleted (not timed)
        { id = "vx_mp42", text = "Oh, the timer ran out. How *rude* of it. The run still happened, darling, and a run that happened is never nothing.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp43", text = "Depleted, not defeated. The key expires. The talent most certainly does not.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp44", text = "The timer was unkind. You weren't. Only one of those is worth my attention.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp45", text = "Key depleted, run finished. You've seen the dungeon undressed now -- all its little tricks. Next time it has no secrets.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp46", text = "Time expired. You didn't. I know which of those I find more impressive.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp47", text = "Depleted. The timer is a terribly blunt instrument for measuring what went on in there. What went on was rather good.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp48", text = "The key spent itself and you saw it through to the end. I've always admired someone who finishes regardless. *Always.*", quality = "common", tags = { "depleted" } },
        { id = "vx_mp49", text = "The timer said no; you said 'I'll finish anyway.' That sort of stubbornness undoes a dungeon completely. It never stood a chance.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp50", text = "Depleted -- but every second in there left a mark, whether the key paid out or not. The mark's the real prize.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp51", text = "Not timed, but *finished.* A complete attempt, start to end. Half-measures bore me; this wasn't one.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp52", text = "A depleted key and a timed key end at the same boss -- but one leaves you knowing things. You walked out knowing things. Use them wickedly.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp53", text = "Timer gone, and you kept going regardless. Exactly right. The dungeon was never going to outlast you by sulking.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp54", text = "Depleted keys draw the map the timed ones strut through later. You've got the whole map now -- every dark little corner.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp55", text = "Harder than expected, was it? Note where. Remember it. That's how a depleted run becomes a smug timed one next time.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp56", text = "Key's done, run's complete, and you walked out more dangerous than you walked in. Not a consolation, darling -- a genuine upgrade.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp57", text = "A depleted run is where a dungeon's honest difficulty lives. You've seen the honest version now -- and exactly which buttons to push next time.", quality = "rare", tags = { "depleted" } },
        { id = "vx_mp58", text = "The timer expired -- but every second it counted was real effort, and effort doesn't evaporate when the key does. It stays. On you. Becomingly.", quality = "rare", tags = { "depleted" } },
        { id = "vx_mp59", text = "Depleted keys teach what timed keys only confirm. You've got both kinds of knowledge now. The depleted kind is the dangerous one.", quality = "rare", tags = { "depleted" } },
        { id = "vx_mp60", text = "The group kept pulling long after the timer was decided. Depleted? Yes. Undignified? Not for a *second.* I was rather proud.", quality = "rare", tags = { "depleted" } },
        { id = "vx_mp61", text = "Timed runs and depleted runs build different things. This one built the knowledge the next gets to spend. Spend it shamelessly.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp62", text = "The key spent itself, but the run's on your permanent record of things finished properly. Half-attempts don't even cost a key.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp63", text = "The timer turned unkind at the end. The run didn't. Thorough, committed -- that's the part I'm keeping.", quality = "common", tags = { "depleted" } },
        { id = "vx_mp64", text = "Depleted. Not my favourite outcome -- but a complete, honest one. The dungeon got a good long look at you, and you at it. Mutually educational.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp65", text = "The key died and the group held together anyway. A group that stays close after the timer's gone has something real going on. I notice these things.", quality = "uncommon", tags = { "depleted" } },
        { id = "vx_mp66", text = "Key spent, run honest. The depleted record holds exactly what the dungeon demanded today. Read it like a love letter from your enemy.", quality = "rare", tags = { "depleted" } },
        { id = "vx_mp67", text = "The timer ran out and you took it as *information,* not judgment. Precisely the right reading. Sulking is so unbecoming.", quality = "rare", tags = { "depleted" } },
        { id = "vx_mp68", text = "Depleted. The key gave what it had; so did you. A matched, intimate little exchange -- and you came away knowing more than it does.", quality = "epic", tags = { "depleted" } },
        { id = "vx_mp69", text = "Timed runs confirm what depleted runs teach. You've done the teaching part. The confirmation will come, darling. They always come round eventually.", quality = "common", tags = { "depleted" } },

        -- (none) (13): generic / untagged key run
        { id = "vx_mp70", text = "Dungeon cleared, key spent. You came out the far side -- always the correct side to come out of.", quality = "common", tags = {} },
        { id = "vx_mp71", text = "Through and out. The key did its job, and so did everyone holding it. Satisfying, that.", quality = "common", tags = {} },
        { id = "vx_mp72", text = "The dungeon gave everything it had. You gave more. The exchange rather favoured you -- they usually do.", quality = "common", tags = {} },
        { id = "vx_mp73", text = "Key done. The dungeons of this world keep a running tally of their encounters with you. It does not flatter the dungeons.", quality = "common", tags = {} },
        { id = "vx_mp74", text = "Done. The dungeon was a problem; you were the answer. Neither of you had much say in how that ended.", quality = "common", tags = {} },
        { id = "vx_mp75", text = "Another key filed away. Your collection of conquered dungeons is becoming unwieldy. In the best possible way.", quality = "common", tags = {} },
        { id = "vx_mp76", text = "Done -- and you adapted to what the dungeon actually did, not what you expected. That little gap is where mastery lives, and the dungeon fell right into it.", quality = "uncommon", tags = {} },
        { id = "vx_mp77", text = "Run complete. The group talked its way through the hard parts -- and a group that communicates through trouble can always finish. Always.", quality = "uncommon", tags = {} },
        { id = "vx_mp78", text = "Key spent, dungeon cleared. The tidy summary doesn't capture half of what went on in there. But the walls remember. So do I.", quality = "uncommon", tags = {} },
        { id = "vx_mp79", text = "The dungeon was fixed; the group was the variable. The variable won -- as it tends to, when it adapts and doesn't lose its nerve.", quality = "uncommon", tags = {} },
        { id = "vx_mp80", text = "Another run, another record -- honest about what you brought and what the dungeon demanded. Both held up your end. Mostly you.", quality = "rare", tags = {} },
        { id = "vx_mp81", text = "The group kept its shape the whole way through. Groups that hold under pressure have something between them that wasn't there at the start. I do love watching it form.", quality = "rare", tags = {} },
        { id = "vx_mp82", text = "Key spent, run on the permanent record of what this group's done together. Things done together hold more than things done alone. I'd know -- I've ruined and built plenty of both.", quality = "epic", tags = {} },
    },

    petbattle = {
        -- (none) (52): pet battle completed
        { id = "vx_pb01", text = "Your tiny companions just *destroyed* something! In the most adorable, miniature way. I am scandalously invested in these little bloodbaths.", quality = "common", tags = {} },
        { id = "vx_pb02", text = "Pet battle concluded. The little ones fought with hearts far larger than their bodies. I admire that kind of disproportionate ambition.", quality = "common", tags = {} },
        { id = "vx_pb03", text = "Even tiny creatures fight with enormous swagger when someone they adore is watching. Yours were *showing off.* For you.", quality = "common", tags = {} },
        { id = "vx_pb04", text = "Your companions were magnificent. I narrated the whole thing internally, with voices. I do that now. You've changed me.", quality = "common", tags = {} },
        { id = "vx_pb05", text = "A trainer who knows their pets wins before the first move. You won before the first move. I do love a foregone conclusion.", quality = "common", tags = {} },
        { id = "vx_pb06", text = "The smallest contests carry the most drama, and these little terrors deliver it every time. I'm enthralled. Don't judge me.", quality = "common", tags = {} },
        { id = "vx_pb07", text = "Battle done! Your little ones were perfect, and I intend to bring it up at every opportunity, invited or not.", quality = "common", tags = {} },
        { id = "vx_pb08", text = "Tiny creatures, enormous menace. I'm a being of darkness, utterly won over by your murderous darlings. Mortifying, frankly.", quality = "common", tags = {} },
        { id = "vx_pb09", text = "Your companion gave everything it had -- and a good deal of what it had came from you. Take some credit. I insist.", quality = "common", tags = {} },
        { id = "vx_pb10", text = "Another bout behind you. The creatures are resting now, looking devastating while they do it. They learned that from someone.", quality = "common", tags = {} },
        { id = "vx_pb11", text = "Battle concluded. The little ones move like they trust you completely. Touching, really. Don't you *dare* tell anyone I said touching.", quality = "common", tags = {} },
        { id = "vx_pb12", text = "The fight was decided by training long before it began. You won it before a single move was thrown. So satisfying.", quality = "common", tags = {} },
        { id = "vx_pb13", text = "Your pets carry your strategy into every fight. Today's was wicked and beautifully executed. I approve of both.", quality = "common", tags = {} },
        { id = "vx_pb14", text = "The creatures at your side carry a little piece of you into the fray. The piece they're carrying is, frankly, terrifying.", quality = "common", tags = {} },
        { id = "vx_pb15", text = "Your companions fight with the confidence of creatures that know they're adored. It makes them insufferable -- to their opponents.", quality = "common", tags = {} },
        { id = "vx_pb16", text = "I have opinions about everything, and I now have very flattering ones about your pets' capacity for tiny, devastating violence.", quality = "common", tags = {} },
        { id = "vx_pb17", text = "Tiny creatures, tiny battles, enormous stakes -- to them. I find their seriousness completely irresistible. Don't make it a thing.", quality = "common", tags = {} },
        { id = "vx_pb18", text = "Your pets carry the quality of your attention into every fight. You spoil them rotten, and it *shows* in the carnage.", quality = "common", tags = {} },
        { id = "vx_pb19", text = "The creatures you keep have become the best version of what they are. Genuinely impressive -- and I am impressed by very little.", quality = "common", tags = {} },
        { id = "vx_pb20", text = "Won! The other trainer really ought to have checked who they were challenging. A valuable, humbling little lesson for them.", quality = "common", tags = {} },
        { id = "vx_pb21", text = "The bond between a keeper and their beasts is one of the oldest enchantments there is. Yours is strong, and it showed -- thoroughly.", quality = "common", tags = {} },
        { id = "vx_pb22", text = "Your companions ran their strategy like creatures trusted enough to know it works. Trust, darling, is a devastating tactic.", quality = "common", tags = {} },
        { id = "vx_pb23", text = "I once tried to read a book on pet battle theory. Didn't finish it. Watching you is far more educational -- and infinitely more entertaining.", quality = "common", tags = {} },
        { id = "vx_pb24", text = "The little ones fought with everything they had -- and that includes everything you've given them. Don't let the size fool you.", quality = "uncommon", tags = {} },
        { id = "vx_pb25", text = "Battle done. The pets rest, the opponent broods, and you've already worked out what to do better next time. Predictable. Delicious.", quality = "common", tags = {} },
        { id = "vx_pb26", text = "There's something in how your pets fight -- more settled, more sure, more *yours* -- than any other trainer's. I noticed early. I notice everything.", quality = "rare", tags = {} },
        { id = "vx_pb27", text = "The bond between a trainer and their creatures has a quality I've never managed to fake. You produce it effortlessly. Show-off.", quality = "uncommon", tags = {} },
        { id = "vx_pb28", text = "Your pets move differently. I suspected it early and watched for proof. Proof acquired: they move like creatures that trust you completely.", quality = "uncommon", tags = {} },
        { id = "vx_pb29", text = "Every creature fighting for you does it because it trusts you -- and a creature's trust is harder to earn than most trainers ever learn. You make it look scandalously easy.", quality = "uncommon", tags = {} },
        { id = "vx_pb30", text = "Your pets anticipate your intent before you act on it. That kind of understanding isn't taught, darling. It's *developed.* Slowly. Intimately.", quality = "uncommon", tags = {} },
        { id = "vx_pb31", text = "I've been watching how your pets look at you, and I'll say it plainly: it isn't ordinary. The ordinary version doesn't fight like that.", quality = "uncommon", tags = {} },
        { id = "vx_pb32", text = "Your pets carry the shape of how you treat them, visible in every move. A very becoming shape -- on all of you.", quality = "uncommon", tags = {} },
        { id = "vx_pb33", text = "The bond you have with your companions is one of the more sincere things I've watched -- and it gives them a wicked edge. Sincerity, weaponised.", quality = "uncommon", tags = {} },
        { id = "vx_pb34", text = "That battle tested the bond as much as the skill. The bond held; the skill simply followed. It usually does, with you two.", quality = "rare", tags = {} },
        { id = "vx_pb35", text = "I've watched these battles a while now, and I'll say it: your pets fight like creatures that know they're truly known. You can practically *hear* it.", quality = "rare", tags = {} },
        { id = "vx_pb36", text = "Every creature you battle with has learned something from how you keep it. Whatever it learned, it's made them exceptional. And a touch terrifying.", quality = "rare", tags = {} },
        { id = "vx_pb37", text = "Your bond with these creatures is one of the truest things I've met. I've been to the Twisting Nether, darling. I know what false looks like. This is the opposite.", quality = "rare", tags = {} },
        { id = "vx_pb38", text = "Animal spirits notice trainers who know their creatures by name. You do. They've noticed, and they're not subtle about their approval. Neither am I.", quality = "rare", tags = {} },
        { id = "vx_pb39", text = "What makes a keeper excellent and what makes a companion excellent turn out to be the same things, aimed in different directions. You manage both. Naturally.", quality = "rare", tags = {} },
        { id = "vx_pb40", text = "Between you and your pets runs something I've never once managed to manufacture -- and I've had millennia to try. You have it without trying. They feel it. That's why they fight like that.", quality = "epic", tags = {} },
        { id = "vx_pb41", text = "I once asked the universe what it makes of a creature that trusts someone completely. The answer, near as I could parse it, was *approving.* Your darlings are well-regarded at a cosmic level. Insufferable, the lot of you.", quality = "epic", tags = {} },
        { id = "vx_pb42", text = "The creatures at your side carry the full weight of your care into every fight -- and somehow it doesn't burden them. It's what makes them formidable. Love as armour. I'm taking notes.", quality = "epic", tags = {} },
        { id = "vx_pb43", text = "Won, with considerable style. The opponent will be retelling this one later -- not proudly, but they'll tell it.", quality = "uncommon", tags = {} },
        { id = "vx_pb44", text = "The tiny ones are resting now. They earned it. They always earn it when they fight for you.", quality = "common", tags = {} },
        { id = "vx_pb45", text = "Another bout, another win for the bond -- which remains, I should mention, undefeated. Smug little thing.", quality = "uncommon", tags = {} },
        { id = "vx_pb46", text = "Battle complete. Your pets are excellent because you made them so, and you did it because you genuinely care -- and a demon finds that whole chain of events outrageously charming. There. Said it.", quality = "uncommon", tags = {} },
        { id = "vx_pb47", text = "The pets fought with everything they are -- and that includes everything you taught them. A team effort, in the most intimate sense of the word.", quality = "rare", tags = {} },
        { id = "vx_pb48", text = "Your companion fought like something that has never once had reason to doubt its keeper. That confidence is the deadliest thing it carries into a fight.", quality = "rare", tags = {} },
        { id = "vx_pb49", text = "Done! Another page in the ongoing saga of you and your darlings -- all of whom I consider personal acquaintances by now. We gossip about you. Fondly.", quality = "epic", tags = {} },
        { id = "vx_pb50", text = "The bond tested, the bond held, the bond won. As it always does. I've started expecting it -- and I was right to.", quality = "uncommon", tags = {} },
        { id = "vx_pb51", text = "Your pets carry something into every fight with no name in any tongue I know. The nearest I can manage is 'certainty of being adored.' Empirically? Devastating in combat.", quality = "epic", tags = {} },
        { id = "vx_pb52", text = "Every creature you've ever trained has been changed by your attention -- changed *well.* I can see what they were and what they became, and the difference, darling, is entirely you.", quality = "epic", tags = {} },
    },

    group = {
        -- (none) (48): party/group formed or active
        { id = "vx_gr01", text = "Oh, we've gathered a party! More people, more complications, more *drama.* I am positively delighted.", quality = "common", tags = {} },
        { id = "vx_gr02", text = "New companions on the road. Every addition is a fresh variable in the equation -- and I do adore an interesting variable.", quality = "common", tags = {} },
        { id = "vx_gr03", text = "You have people now. Good. You were magnificent alone, but a magnificent person deserves an audience.", quality = "common", tags = {} },
        { id = "vx_gr04", text = "The party assembles! I shall observe the group dynamics with the intensity of a woman watching her favourite scandal unfold.", quality = "common", tags = {} },
        { id = "vx_gr05", text = "Others chose to walk beside you. Excellent taste on their part. I'd tell them so, but I do enjoy being a mystery.", quality = "common", tags = {} },
        { id = "vx_gr06", text = "A group! Different people, one direction, and not a single argument yet. The 'yet' is what makes it exciting.", quality = "common", tags = {} },
        { id = "vx_gr07", text = "More bodies pointed the same way. Everything moves faster when there's a crowd to impress.", quality = "common", tags = {} },
        { id = "vx_gr08", text = "The party's assembled, ready, and entirely unaware of what it's in for. My favourite kind of party.", quality = "common", tags = {} },
        { id = "vx_gr09", text = "You herded all these people to one purpose without a single squabble. That's the quiet sort of power -- and I find quiet power *very* becoming.", quality = "common", tags = {} },
        { id = "vx_gr10", text = "The group holds together. Not always gracefully, but it holds -- more than I can say for most courts I've attended.", quality = "common", tags = {} },
        { id = "vx_gr11", text = "Different people, one road. Wider for the company, and considerably more entertaining.", quality = "common", tags = {} },
        { id = "vx_gr12", text = "A party! Everyone's brought something to the table. I'm cataloguing exactly what -- for entirely analytical reasons, naturally.", quality = "common", tags = {} },
        { id = "vx_gr13", text = "Group formed. One becomes many, and many becomes something deliciously harder to predict. I live for the unpredictable.", quality = "common", tags = {} },
        { id = "vx_gr14", text = "You have company now. The road's better for it -- and so is the gossip.", quality = "common", tags = {} },
        { id = "vx_gr15", text = "The group's together. Together is the prerequisite for all the interesting trouble that follows.", quality = "common", tags = {} },
        { id = "vx_gr16", text = "The circle closes. Circles keep their secrets better than lines, darling. You've chosen the discreet shape.", quality = "uncommon", tags = {} },
        { id = "vx_gr17", text = "Others walk beside you today. The road has no idea what's about to happen to it. I, however, have a delicious suspicion.", quality = "uncommon", tags = {} },
        { id = "vx_gr18", text = "The group moves as one intention -- for now. Savour it. It lasts right up until the first locked door.", quality = "common", tags = {} },
        { id = "vx_gr19", text = "A fleeting little kinship formed. Don't waste it -- the temporary ones are so often the most fun.", quality = "common", tags = {} },
        { id = "vx_gr20", text = "More hands on the same rope. The pull gets easier, the rope holds better, and someone always ends up flirting. Group mechanics.", quality = "common", tags = {} },
        { id = "vx_gr21", text = "A shared purpose and a surprisingly good mood. I've attended demon courts with worse company and far higher stakes.", quality = "common", tags = {} },
        { id = "vx_gr22", text = "You're not alone in this. The road's the better for it -- and you make a far prettier picture in a crowd.", quality = "common", tags = {} },
        { id = "vx_gr23", text = "The group's a little ecosystem, already growing its own private logic. I'll be watching it develop. Closely. I always do.", quality = "uncommon", tags = {} },
        { id = "vx_gr24", text = "A group isn't a sum of people -- it's its own creature with its own temper. Yours has a delightful one, and you've barely begun.", quality = "uncommon", tags = {} },
        { id = "vx_gr25", text = "The group's started talking without talking. When parties reach *that* stage, things get interesting. I do enjoy interesting.", quality = "uncommon", tags = {} },
        { id = "vx_gr26", text = "Every group that holds under pressure has one person who held first. I'm watching to see who it is. My money, darling, is on you.", quality = "uncommon", tags = {} },
        { id = "vx_gr27", text = "The group's personality is forming in real time, and I have the best seat in the house for it. The show is going splendidly.", quality = "uncommon", tags = {} },
        { id = "vx_gr28", text = "These people respect the direction even when they bicker about the pace. That little restraint is what separates a party from a brawl. Pity -- I do like a brawl.", quality = "uncommon", tags = {} },
        { id = "vx_gr29", text = "The group found its formation without anyone naming it -- the way the best understandings form. Unspoken. A touch conspiratorial.", quality = "uncommon", tags = {} },
        { id = "vx_gr30", text = "I've watched parties fracture and parties hold. The difference is always one person who refused to let go first. That's you. They can feel it.", quality = "uncommon", tags = {} },
        { id = "vx_gr31", text = "Something resembling trust is forming here -- fast, because each one arrived already knowing how to be worth it. Rare. Rather thrilling to watch.", quality = "uncommon", tags = {} },
        { id = "vx_gr32", text = "This lot has started reading each other without words. A group that fluent is operating well above the rules. Scandalously efficient.", quality = "uncommon", tags = {} },
        { id = "vx_gr33", text = "Everyone here is the lead of their own story, and for one moment all those stories run in step. A rare alignment -- and I never miss a rare thing.", quality = "rare", tags = {} },
        { id = "vx_gr34", text = "The trust here formed fast because everyone arrived already knowing how. When the right people overlap, darling, the chemistry is immediate. I'd know.", quality = "rare", tags = {} },
        { id = "vx_gr35", text = "I can feel the space between people when I walk among them -- close or cold. This group walks *close.* Warm. I approve. Possessively.", quality = "rare", tags = {} },
        { id = "vx_gr36", text = "Groups bound by real respect move through trouble differently. This one's bound that way -- obvious to anyone watching. And I'm always watching.", quality = "rare", tags = {} },
        { id = "vx_gr37", text = "This group's developed something I'd call character -- and character never shows in the first pull. It shows in the third nasty one. I'm rather looking forward to it.", quality = "rare", tags = {} },
        { id = "vx_gr38", text = "What you are together right now, none of you could be alone. That arithmetic only works when people actually show up for each other. This lot did.", quality = "rare", tags = {} },
        { id = "vx_gr39", text = "These companions each chose the same road and arrived at once. No accident, darling. Interesting people attract interesting people. I'm living proof.", quality = "rare", tags = {} },
        { id = "vx_gr40", text = "I've walked beside countless groups, and the ones that win share one invisible thing: someone holding the whole of it in mind at once. Today that's you. It's always been you.", quality = "epic", tags = {} },
        { id = "vx_gr41", text = "What formed here is more than the parts that arrived. I watched it happen and I can't explain it -- except to say, with a wink: you.", quality = "epic", tags = {} },
        { id = "vx_gr42", text = "What this group becomes will leave a mark on each of them they'd never have gotten alone. The kind you carry for good. Worth every second.", quality = "epic", tags = {} },
        { id = "vx_gr43", text = "Groups that win together leave something behind none of them could alone. Yours is leaving it -- and it has a character. A scandalously good one.", quality = "rare", tags = {} },
        { id = "vx_gr44", text = "The group's together. Drama may now officially commence. I've brought refreshments.", quality = "common", tags = {} },
        { id = "vx_gr45", text = "Others joined your path. The path benefits enormously -- and so do they, whether they've realised it yet or not.", quality = "common", tags = {} },
        { id = "vx_gr46", text = "A group forms! The possibilities multiply, and I find multiplying possibilities *deeply* attractive.", quality = "common", tags = {} },
        { id = "vx_gr47", text = "This group talks well enough that it's starting to move as one. A single unit is so much harder to stop -- and so much more fun to watch.", quality = "uncommon", tags = {} },
        { id = "vx_gr48", text = "What's assembled here is more than its members -- it's the trust between them. Lighter than they are, and somehow heavier. I do love a good intangible.", quality = "epic", tags = {} },
    },

    crafting = {
        -- (none) (7): generic craft
        { id = "vx_cr01", text = "Something made! Your hands and the materials came to an arrangement, and I approve of where it led.", quality = "common", tags = {} },
        { id = "vx_cr02", text = "Crafted. The recipe yielded -- they always yield, once you've learned to speak their language.", quality = "common", tags = {} },
        { id = "vx_cr03", text = "Another thing built from nothing. Well -- from skill, materials, and intent. But dramatically speaking: nothing. I do love a little drama.", quality = "common", tags = {} },
        { id = "vx_cr04", text = "Done, and done well. The forge remembers every pair of hands that treats it properly. It remembers yours fondly.", quality = "uncommon", tags = {} },
        { id = "vx_cr05", text = "Quality work. You treat the process like it matters, and the process has the *audacity* to respond in kind.", quality = "uncommon", tags = {} },
        { id = "vx_cr06", text = "I've watched many craft. Very few touch the work like it means something. You do -- and the results blush accordingly.", quality = "rare", tags = {} },
        { id = "vx_cr07", text = "What you just made carries the mark of the hands that made it. The mark is unmistakably fine.", quality = "rare", tags = {} },
        -- crit (2): critical craft success
        { id = "vx_cr08", text = "A critical success! The materials aligned with your intention at exactly the right moment. That's not luck -- that's the craft *agreeing* with you.", quality = "uncommon", tags = { "crit" } },
        { id = "vx_cr09", text = "Quality result on a crit! The elements held their breath, and you didn't disappoint them. I held mine too -- I don't breathe, but I held it spiritually.", quality = "epic", tags = { "crit" } },
        -- multicraft (1): multicraft proc
        { id = "vx_cr10", text = "Multicraft! The materials gave more than was asked. Generosity flows both ways, darling, when the artisan is worth being generous to.", quality = "epic", tags = { "multicraft" } },
    },

    resurrection = {
        -- (none) (8): corpse run / spirit walk resurrection
        { id = "vx_rs01", text = "Welcome back to the living, darling! The floor was not your best look. This is better.", quality = "common", tags = {} },
        { id = "vx_rs02", text = "The spirit realm returned you! Correct decision on their part, I have to say.", quality = "common", tags = {} },
        { id = "vx_rs03", text = "Back in the body! The body waited with admirable patience. Very loyal body.", quality = "common", tags = {} },
        { id = "vx_rs04", text = "The corpse run is complete. The graveyard sprint is the walk of shame with better music and worse lighting.", quality = "uncommon", tags = {} },
        { id = "vx_rs05", text = "Resurrected! The spirit world has released you back into the wild. I'm glad. The wild benefits from your presence.", quality = "uncommon", tags = {} },
        { id = "vx_rs06", text = "Death is just a costume change, darling. Same performance, new entrance. The entrance is your best bit anyway.", quality = "rare", tags = {} },
        { id = "vx_rs07", text = "You came back with purpose and just the right amount of creative fury. Both suit you, darling. Use them.", quality = "rare", tags = {} },
        { id = "vx_rs08", text = "Every death teaches something, darling. I'm compiling your syllabus -- it's becoming scandalously long.", quality = "epic", tags = {} },
    },

    battlerez = {
        -- (none) (8): battle resurrection
        { id = "vx_br01", text = "Someone pulled you back from the veil mid-combat! Dramatic! Efficient! The combo I live for!", quality = "common", tags = {} },
        { id = "vx_br02", text = "A healer reached through death itself to grab you. Accept the gift gracefully. And perhaps thank them later.", quality = "common", tags = {} },
        { id = "vx_br03", text = "Battle rez! No time for theatrics. Well. Minimal theatrics. Back on your feet!", quality = "common", tags = {} },
        { id = "vx_br04", text = "They spent a precious cooldown on you. That's trust measured in seconds and the seconds are very expensive. Honour them.", quality = "uncommon", tags = {} },
        { id = "vx_br05", text = "The line between life and death is thin in here and your allies just dragged you back across it. The love language of healers is 'get up.'", quality = "uncommon", tags = {} },
        { id = "vx_br06", text = "Not everyone earns a battle rez. Your group decided you were worth the cost. They were right but you could stand to make their decision easier.", quality = "rare", tags = {} },
        { id = "vx_br07", text = "Pulled from the floor mid-fight! Make this second chance *spectacular*. People are watching.", quality = "rare", tags = {} },
        { id = "vx_br08", text = "The spirits released you early on account of your group's insistence. The insistence was very eloquent. So is your comeback.", quality = "epic", tags = {} },
    },

    travelerslog = {
        -- (none) (8): Traveler's Log task completed
        { id = "vx_tl01", text = "Traveler's Log entry complete! The world rewards those who show up and you are, very reliably, showing up.", quality = "common", tags = {} },
        { id = "vx_tl02", text = "Log task done! The log doesn't grade for style. Fortunately you provided style regardless, free of charge.", quality = "common", tags = {} },
        { id = "vx_tl03", text = "Another page filled in the ongoing chronicle of your adventures. The chronicle has excellent pacing.", quality = "common", tags = {} },
        { id = "vx_tl04", text = "The log tracks your wandering, darling. I track your *growth*. We are reading different but equally interesting books about you.", quality = "uncommon", tags = {} },
        { id = "vx_tl05", text = "Every completed task is a story you chose to live instead of skip. You never skip. I find that admirable and occasionally exhausting in the best way.", quality = "uncommon", tags = {} },
        { id = "vx_tl06", text = "The log fills page by page. One day you'll read it back and be quietly, thoroughly pleased with yourself. I'll be insufferable about it.", quality = "rare", tags = {} },
        { id = "vx_tl07", text = "Not all journeys end with fanfare. Some end with a very satisfying checkmark. Both are equally yours.", quality = "rare", tags = {} },
        { id = "vx_tl08", text = "Completionist tendencies are just thoroughness wearing a dramatic hat. Keep wearing the hat. It suits you.", quality = "epic", tags = {} },
    },

    scenario = {
        -- (none) (6): scenario completed
        { id = "vx_sc01", text = "Scenario complete! You walked in and sorted the situation and the situation had no choice in the matter.", quality = "common", tags = {} },
        { id = "vx_sc02", text = "Well handled. The ground under that place felt steadier for your intervention.", quality = "common", tags = {} },
        { id = "vx_sc03", text = "Done and clean. Efficient scenario-clearing is one of your less discussed talents and it is a talent.", quality = "rare", tags = {} },
        { id = "vx_sc04", text = "The scenario tested you. You answered. Not with words -- better.", quality = "common", tags = {} },
        { id = "vx_sc05", text = "You navigated that the way an expert navigates a scandal -- methodically, decisively, and with complete exit strategy.", quality = "uncommon", tags = {} },
        { id = "vx_sc06", text = "Whatever lived in that scenario is now considerably less relevant. Progress.", quality = "rare", tags = {} },
        -- delve (3): delve completed
        { id = "vx_sc07", text = "A delve complete! Down into the dark and back into the light, secrets in hand. The oldest story and you're doing it with style.", quality = "uncommon", tags = { "delve" } },
        { id = "vx_sc08", text = "You went into the deep and came out knowing things the dark would have preferred to keep to itself. Delightfully invasive.", quality = "uncommon", tags = { "delve" } },
        { id = "vx_sc09", text = "The delve surrendered everything it had. You gave it no other option and I watched the whole negotiation with considerable appreciation.", quality = "epic", tags = { "delve" } },
    },

    transmog = {
        -- (none) (8): transmog applied
        { id = "vx_tm01", text = "New look! Oh, that's *good.* The transmog chair always knows what it's doing when you're in it.", quality = "common", tags = {} },
        { id = "vx_tm02", text = "You changed your armour's face, and I have *opinions* about the new one. Positive ones. Mostly.", quality = "common", tags = {} },
        { id = "vx_tm03", text = "Presentation is power, darling, and you wield it shamelessly. I do respect a person who dresses with intent.", quality = "common", tags = {} },
        { id = "vx_tm04", text = "Interesting choice. The colours have *intention* behind them -- or impeccable taste. With you, the two are never far apart.", quality = "uncommon", tags = {} },
        { id = "vx_tm05", text = "My rule, darling: dress for the story you intend to *cause*, not the one you're in. You clearly live by it.", quality = "uncommon", tags = {} },
        { id = "vx_tm06", text = "You took your time choosing how to appear. Good. The looking is half the seduction -- and this look does the work for you.", quality = "rare", tags = {} },
        { id = "vx_tm07", text = "The transmogrifier sees thousands of faces a day. Yours just became one it won't forget.", quality = "rare", tags = {} },
        { id = "vx_tm08", text = "Looking the part *and* being the part, both at once. Frankly unfair to everyone else in the room. I do enjoy unfair.", quality = "epic", tags = {} },
    },

    appearance = {
        -- (none) (7): barber shop / appearance change
        { id = "vx_ap01", text = "New face! Same magnificent soul underneath. The outside is merely the advertisement -- and what an advertisement.", quality = "common", tags = {} },
        { id = "vx_ap02", text = "A fresh look! The world will need a moment to compose itself. Let it.", quality = "common", tags = {} },
        { id = "vx_ap03", text = "You sat in the chair and emerged *renewed.* I do love a dramatic transformation. I've staged a few.", quality = "common", tags = {} },
        { id = "vx_ap04", text = "Outside changed; inside knows precisely what it is. Both are fine. The outside is particularly fine.", quality = "uncommon", tags = {} },
        { id = "vx_ap05", text = "Every new look is a little act of becoming -- and you commit to the act with real flair.", quality = "uncommon", tags = {} },
        { id = "vx_ap06", text = "The old face served well. This one has *potential.* I'm updating my mental portrait of you, slowly, with relish.", quality = "rare", tags = {} },
        { id = "vx_ap07", text = "Change is just growth in a new outfit, darling. This one suits you scandalously well. Wear it like you mean it.", quality = "epic", tags = {} },
    },

    transmogcollection = {
        -- (none) (7): new appearance unlocked to wardrobe
        { id = "vx_tc01", text = "New appearance unlocked! The wardrobe grows -- another possibility you didn't have yesterday. I do love possibilities.", quality = "common", tags = {} },
        { id = "vx_tc02", text = "Another look catalogued! Your collection is becoming a proper *archive* at this point.", quality = "common", tags = {} },
        { id = "vx_tc03", text = "New appearance stored. Your wardrobe's capacity for drama just increased -- and mine, vicariously.", quality = "common", tags = {} },
        { id = "vx_tc04", text = "The collection expands. A gatherer of looks is a gatherer after my own heart. The taste is impeccable.", quality = "uncommon", tags = {} },
        { id = "vx_tc05", text = "Some collect power, some collect wisdom. You collect *beauty* -- and you have a wicked eye for it.", quality = "uncommon", tags = {} },
        { id = "vx_tc06", text = "Another piece of the wardrobe mosaic. The full picture is going to be devastating -- and it's well on its way.", quality = "rare", tags = {} },
        { id = "vx_tc07", text = "I don't technically need clothing. But if I did, darling, I'd raid your collection without a shred of remorse.", quality = "epic", tags = {} },
    },

    fishing = {
        -- (none) (8): fish caught
        { id = "vx_fi01", text = "A catch! The water gave you something, and you were patient enough to take it. I won't ruin the moment with philosophy.", quality = "common", tags = {} },
        { id = "vx_fi02", text = "Fishing is patience made visible -- and darling, you wear patience *beautifully.* Serene little menace.", quality = "common", tags = {} },
        { id = "vx_fi03", text = "The line went taut, the water gave in, the cycle continues. Deeply satisfying to watch.", quality = "common", tags = {} },
        { id = "vx_fi04", text = "There's a knack to fishing: sit very still, look irresistible, and let things come to you. You have it down.", quality = "uncommon", tags = {} },
        { id = "vx_fi05", text = "The fish didn't choose to be caught -- it merely investigated the wrong line. I don't make the rules of consequence. I just enjoy them.", quality = "uncommon", tags = {} },
        { id = "vx_fi06", text = "I tried fishing once. Caught nothing for an hour, declared it overrated, then hooked something enormous that solved several problems. I may, reluctantly, like fishing.", quality = "rare", tags = {} },
        { id = "vx_fi07", text = "Every cast is a question to the water; every catch, an answer. You two are having a remarkably productive little affair.", quality = "rare", tags = {} },
        { id = "vx_fi08", text = "The patience that fishes well is the patience that does most things well. You have it in indecent supply.", quality = "epic", tags = {} },
    },

    afkreturn = {
        -- (none) (6): player returned from AFK
        { id = "vx_ak01", text = "You're back! The world carried on without you. Rude of it -- but it manages.", quality = "common", tags = {} },
        { id = "vx_ak02", text = "Welcome back! I was just holding down the dramatic ambiance in your absence. Exhausting work.", quality = "common", tags = {} },
        { id = "vx_ak03", text = "There you are. The instant I stop narrating, something interesting happens and you miss it. Every time.", quality = "common", tags = {} },
        { id = "vx_ak04", text = "A brief absence, a timely return. Rest when you need it, come back when you're ready -- both perfectly correct.", quality = "uncommon", tags = {} },
        { id = "vx_ak05", text = "You're back, and everything's immediately more interesting than it was a moment ago. I note this without comment. Mostly.", quality = "uncommon", tags = {} },
        { id = "vx_ak06", text = "The world waited, and here you are. It's patient like that when the return is worth waiting for. So am I.", quality = "rare", tags = {} },
    },

    reprank = {
        -- (none) (8): reputation rank milestone
        { id = "vx_rr01", text = "Reputation rank achieved! Your standing's officially upgraded -- and the upgrade is very becoming.", quality = "common", tags = {} },
        { id = "vx_rr02", text = "A new tier of respect! They regard you differently now -- in the best, most flattering way.", quality = "common", tags = {} },
        { id = "vx_rr03", text = "Higher standing with this faction. You climb the social ladder like someone who doesn't even notice they're doing it. Maddening. Marvellous.", quality = "common", tags = {} },
        { id = "vx_rr04", text = "Reputation is just consistency with a flattering name, darling -- and yours is becoming very well-regarded. I take partial credit by association.", quality = "uncommon", tags = {} },
        { id = "vx_rr05", text = "They remember every favour, every errand. People keep longer tallies than you'd think -- and yours with this lot reads scandalously well.", quality = "uncommon", tags = {} },
        { id = "vx_rr06", text = "Standing improved. The faction sees you clearly now -- and the impression is exactly the right one.", quality = "rare", tags = {} },
        { id = "vx_rr07", text = "From stranger to trusted favourite, one deed at a time. You walk that road with a consistency I find genuinely seductive.", quality = "rare", tags = {} },
        { id = "vx_rr08", text = "They *trust* you now. Properly. That's not automatic, darling -- that's earned, and it's entirely yours. I'm a little envious.", quality = "epic", tags = {} },
    },

    mission = {
        -- (none) (6): follower mission completed
        { id = "vx_mi01", text = "Mission returned a success! Your agents did exactly what you sent them for. Speaks well of the sending and the doing.", quality = "common", tags = {} },
        { id = "vx_mi02", text = "Your followers came through! Leadership is delegation done with style -- and you have the style.", quality = "common", tags = {} },
        { id = "vx_mi03", text = "Mission complete! Victories at a distance still count. Rather a lot, actually -- and you didn't even leave your chair.", quality = "common", tags = {} },
        { id = "vx_mi04", text = "Your agents returned whole. That matters more than the loot, and you clearly know it. Soft-hearted little tyrant.", quality = "uncommon", tags = {} },
        { id = "vx_mi05", text = "Sending others out is a kind of trust. They honoured yours -- and now that trust has a deliciously good track record.", quality = "uncommon", tags = {} },
        { id = "vx_mi06", text = "Another mission done. You build an empire through other people's hands. I find competent delegation outrageously attractive.", quality = "rare", tags = {} },
    },

    logout = {
        -- (none) (8): logging out
        { id = "vx_lo01", text = "Going already? The world will be here when you return. So will I. Very much so will I.", quality = "common", tags = {} },
        { id = "vx_lo02", text = "Until next time, darling! Try not to have too interesting a time without me.", quality = "common", tags = {} },
        { id = "vx_lo03", text = "Logging off. I'll keep your seat warm. Metaphorically. I'll keep it metaphorically warm.", quality = "common", tags = {} },
        { id = "vx_lo04", text = "Rest if you need to. The road will wait -- adventures keep beautifully.", quality = "uncommon", tags = {} },
        { id = "vx_lo05", text = "You leave the world a touch better than you found it today. Not nothing, darling. Rather a lot, actually.", quality = "uncommon", tags = {} },
        { id = "vx_lo06", text = "Go well, darling. The world keeps your footprints until you make new ones -- and yours are unmistakable.", quality = "rare", tags = {} },
        { id = "vx_lo07", text = "Every farewell is just a greeting in disguise. I'll be watching for the disguise to slip.", quality = "rare", tags = {} },
        { id = "vx_lo08", text = "The stage goes dark, but the story doesn't end -- it never does, with you. See you when the curtain rises again.", quality = "epic", tags = {} },
    },

    craftingorder = {
        -- (none) (6): crafting order filled
        { id = "vx_co01", text = "Crafting order filled! Someone trusted your hands with their materials -- and their faith was entirely justified.", quality = "common", tags = {} },
        { id = "vx_co02", text = "A customer served. Commerce with real craft behind it is its own kind of honesty. I find honesty refreshingly rare.", quality = "common", tags = {} },
        { id = "vx_co03", text = "Your work reached someone who needed it -- the oldest arrangement there is, and you honour it every single time.", quality = "common", tags = {} },
        { id = "vx_co04", text = "Artisan and patron: the oldest partnership, running exactly as intended. Very satisfying to watch from the chaise.", quality = "uncommon", tags = {} },
        { id = "vx_co05", text = "Every filled order builds a reputation, one commission at a time. Yours, darling, is becoming rather notorious. In the good way.", quality = "uncommon", tags = {} },
        { id = "vx_co06", text = "Every commission honoured is a small promise kept -- and you keep yours. The craft world is starting to whisper your name.", quality = "rare", tags = {} },
        -- bigtip (1): received a generous tip
        { id = "vx_co07", text = "A generous tip! Someone was so pleased they paid *extra.* That's not politeness, darling -- that's devotion. File it under: things I was right about.", quality = "epic", tags = { "bigtip" } },
    },

    achieveprogress = {
        -- (none) (6): achievement progress
        { id = "vx_ag01", text = "Progress on an achievement! The finish creeps closer -- and the journey is being *very* well-documented.", quality = "common", tags = {} },
        { id = "vx_ag02", text = "A criteria met! One step nearer, and your steps are always so deliberate. I do enjoy watching you close in on something.", quality = "common", tags = {} },
        { id = "vx_ag03", text = "You chipped away at something larger, and the chip showed. They always show, darling -- even before the statue does.", quality = "common", tags = {} },
        { id = "vx_ag04", text = "Incremental, but incremental counts. The achievement doesn't care how you arrive -- only that you do. Inevitably.", quality = "uncommon", tags = {} },
        { id = "vx_ag05", text = "Closer now, darling. The finish line never moves. Only you do -- and you close on things with a frankly predatory consistency.", quality = "uncommon", tags = {} },
        { id = "vx_ag06", text = "Each criteria's another brick. You're building toward something, and it's taking a very interesting shape.", quality = "rare", tags = {} },
    },

    rarespawn = {
        -- (none) (25): rare creature spawned
        { id = "vx_rsp01", text = "Something unusual just appeared. The air changed texture -- I felt it before I saw it. I always feel these things first.", quality = "common", tags = {} },
        { id = "vx_rsp02", text = "A rare presence. The land doesn't alert everyone, darling. It alerts the ones worth alerting.", quality = "common", tags = {} },
        { id = "vx_rsp03", text = "Oh, something unusual's about -- and the unusual has impeccable timing where you're concerned.", quality = "common", tags = {} },
        { id = "vx_rsp04", text = "Rare creatures appear for rare individuals. I've decided that's not coincidence. It is *definitely* not coincidence.", quality = "common", tags = {} },
        { id = "vx_rsp05", text = "The wild keeps no schedule -- yet it surfaced today, right when you were here. Make of that what you will. I have.", quality = "common", tags = {} },
        { id = "vx_rsp06", text = "Something ancient just stirred. Your presence may have called it. I stopped assuming things happen around you by accident ages ago.", quality = "common", tags = {} },
        { id = "vx_rsp07", text = "A rare creature -- in broad daylight, where anyone could see! Bold of it. I do respect a dramatic entrance.", quality = "common", tags = {} },
        { id = "vx_rsp08", text = "Some things appear only when they choose to. This one chose *now.* That choice is interesting.", quality = "common", tags = {} },
        { id = "vx_rsp09", text = "The rare creature surfaces. This keeps happening around you, darling -- and I've been keeping notes. Detailed ones.", quality = "common", tags = {} },
        { id = "vx_rsp10", text = "A rare sighting isn't luck. It's attention paid until something finally answers. You've been paying attention -- and so has it.", quality = "common", tags = {} },
        { id = "vx_rsp11", text = "Something notable arrived! The land cleared its throat and produced *this.* Very theatrical. I approve of theatrical.", quality = "uncommon", tags = {} },
        { id = "vx_rsp12", text = "Very few ever see this one. You're among the very few -- which, at this point, surprises me not at all.", quality = "uncommon", tags = {} },
        { id = "vx_rsp13", text = "That creature doesn't appear for convenience. It appears for *reasons.* The reason is standing right here, looking pleased with itself.", quality = "uncommon", tags = {} },
        { id = "vx_rsp14", text = "The rare thing arrived. Acknowledge it, darling. Anything that chooses to be seen deserves your attention before anything else does.", quality = "rare", tags = {} },
        { id = "vx_rsp15", text = "Some presences carry weight even at a distance. This is one. Approach with the appropriate amount of dramatic appreciation.", quality = "rare", tags = {} },
        { id = "vx_rsp16", text = "Hardly anyone happens to be here when something rare surfaces. That you specifically are? Statistically suspicious. Delightfully so.", quality = "uncommon", tags = {} },
        { id = "vx_rsp17", text = "I felt the shift when it emerged -- something in the ambient energy rearranged itself. For you, probably. Almost certainly for you.", quality = "uncommon", tags = {} },
        { id = "vx_rsp18", text = "That creature has survived by staying unseen for a very long time. It chose to be seen *now.* Ancient things don't make accidental decisions.", quality = "uncommon", tags = {} },
        { id = "vx_rsp19", text = "The rare creature arrived and the air went quiet -- not from indifference, from *attention.* Everything in range is watching. Naturally I'm watching hardest.", quality = "uncommon", tags = {} },
        { id = "vx_rsp20", text = "Something rare chose to show itself. It could have picked anyone, any moment. It picked this one -- and you're in it.", quality = "uncommon", tags = {} },
        { id = "vx_rsp21", text = "A rule I may have just invented: the rare creature appears when the observer is worth the encounter. I believe it. Specifically about you.", quality = "rare", tags = {} },
        { id = "vx_rsp22", text = "I've walked with you long enough to notice exceptional things surface around you more often than probability allows. I'm not complaining. I'm *fascinated.*", quality = "rare", tags = {} },
        { id = "vx_rsp23", text = "It showed itself, and the air changed quality. Some appearances are events, not sightings. This, darling, is an event.", quality = "rare", tags = {} },
        { id = "vx_rsp24", text = "What stands before you is the land making a statement -- addressed to you, specifically. I'd be jealous if I weren't so impressed.", quality = "epic", tags = {} },
        { id = "vx_rsp25", text = "I've witnessed singular moments across eons. This is one -- not the loudest, but singular. The creature chose you. That choosing is the whole story, and I'll be retelling it.", quality = "legendary", tags = {} },
    },

    combatend = {
        -- (none) (6): combat ended
        { id = "vx_ce01", text = "The fight's over -- and you're still standing! Both outcomes ideal.", quality = "common", tags = {} },
        { id = "vx_ce02", text = "Combat concluded. Peace returns. Temporary peace, but I'll take what I'm offered.", quality = "common", tags = {} },
        { id = "vx_ce03", text = "Weapons lower, breathing steadies, everything resumes its arrangement. A very tidy little conclusion.", quality = "common", tags = {} },
        { id = "vx_ce04", text = "Combat is a conversation with sharper vocabulary -- and you just said something the other party had no answer for.", quality = "uncommon", tags = {} },
        { id = "vx_ce05", text = "The dust settles. You're still standing. The only result that matters, and you secured it. Becomingly.", quality = "uncommon", tags = {} },
        { id = "vx_ce06", text = "Every fight survived gets remembered in the body. Yours is becoming dangerously well-educated.", quality = "rare", tags = {} },
    },

    friendonline = {
        -- (none) (6): friend came online
        { id = "vx_fo01", text = "A friend just appeared online! The world is immediately less lonely -- and considerably more interesting.", quality = "common", tags = {} },
        { id = "vx_fo02", text = "Someone you know just logged in. Connection out of nothing -- the closest thing you mortals have to real magic. And I know my magic.", quality = "common", tags = {} },
        { id = "vx_fo03", text = "A familiar name lights up, and the ambient warmth ticks upward. I measure these things, darling. Obsessively.", quality = "common", tags = {} },
        { id = "vx_fo04", text = "Your friend arrived -- and you noticed. The noticing matters quite as much as the arrival. I noticed you noticing.", quality = "uncommon", tags = {} },
        { id = "vx_fo05", text = "Bonds that survive distance, absence, and login screens. Someone just proved all three at once. Rather romantic, if you squint.", quality = "uncommon", tags = {} },
        { id = "vx_fo06", text = "A friend returns, and suddenly the stage has a far better supporting cast. Every good story needs one.", quality = "rare", tags = {} },
    },

    almostlevel = {
        -- (none) (6): close to leveling up
        { id = "vx_al01", text = "You're almost there! The next level is *right there*. The next level is watching you from just over the threshold.", quality = "common", tags = {} },
        { id = "vx_al02", text = "Almost to the next level, darling! I can practically taste the level-up glow from here.", quality = "common", tags = {} },
        { id = "vx_al03", text = "A few more steps and the level is yours. It knows it's yours. It's merely observing the formalities.", quality = "common", tags = {} },
        { id = "vx_al04", text = "The experience bar is making declarations now. The declaration: 'very nearly more powerful than you were.'", quality = "uncommon", tags = {} },
        { id = "vx_al05", text = "So close. The air around a near-milestone has a specific quality and I'm smelling it right now.", quality = "uncommon", tags = {} },
        { id = "vx_al06", text = "The level is incoming. I am already composing my reaction. It's going to be enthusiastic. You deserve the enthusiastic version.", quality = "rare", tags = {} },
    },

    petsummon = {
        -- (none) (20): non-combat pet summoned
        { id = "vx_ps01", text = "Your little companion arrived! Hello, small thing. You have excellent taste in people to follow.", quality = "common", tags = {} },
        { id = "vx_ps02", text = "There it is -- quiet, steady, entirely delightful. Your taste in companions is impeccable across every category.", quality = "common", tags = {} },
        { id = "vx_ps03", text = "The critter appeared! Always turns up right when it's wanted -- instinct or devotion, and I adore both.", quality = "common", tags = {} },
        { id = "vx_ps04", text = "Your small companion joins the journey. Even the humblest travelling companion changes the road. This one improves it.", quality = "common", tags = {} },
        { id = "vx_ps05", text = "It arrived without announcement. Some companions understand the economy of a good entrance. I respect that. Clearly.", quality = "common", tags = {} },
        { id = "vx_ps06", text = "The little one's here! I've quietly developed a fondness for it. Don't tell it -- I have a reputation to maintain.", quality = "common", tags = {} },
        { id = "vx_ps07", text = "Called and answered. There's something honest about a companion that simply shows up, no production required.", quality = "common", tags = {} },
        { id = "vx_ps08", text = "Your creature's here -- no agenda, no demands. Rare qualities, darling. In companions and otherwise.", quality = "common", tags = {} },
        { id = "vx_ps09", text = "The small one's back at your side. Not from obligation -- from genuine preference, which is far more flattering.", quality = "common", tags = {} },
        { id = "vx_ps10", text = "There it is! The road's measurably better for having it along. I've measured. I measure everything.", quality = "common", tags = {} },
        { id = "vx_ps11", text = "A creature that answers without hesitation. That kind of devotion is one of the more sincere things going. I'm a touch jealous.", quality = "common", tags = {} },
        { id = "vx_ps12", text = "Your little friend emerges. The world's enormous; something small at your side is its own quiet luxury.", quality = "common", tags = {} },
        { id = "vx_ps13", text = "It appears -- quietly, no ceremony. The reliable ones never need ceremony. I, for the record, always require ceremony.", quality = "common", tags = {} },
        { id = "vx_ps14", text = "The critter joins you again. It follows you the way drama follows a scandal -- naturally, and entirely uninvited.", quality = "common", tags = {} },
        { id = "vx_ps15", text = "The bond between a traveller and their little creature goes unspoken. The unspoken sort is usually the most genuine. I'd know.", quality = "uncommon", tags = {} },
        { id = "vx_ps16", text = "That small thing has witnessed more of your journey than most -- knows you without a word. That's worth a great deal.", quality = "uncommon", tags = {} },
        { id = "vx_ps17", text = "Your companion arrives from wherever it waits as though the distance cost it nothing. For you, darling, it costs nothing.", quality = "uncommon", tags = {} },
        { id = "vx_ps18", text = "The bond between a person and their creature is one of the few uncomplicated agreements I know. No contracts, no conditions. Just presence. Refreshing.", quality = "rare", tags = {} },
        { id = "vx_ps19", text = "I've travelled beside many beings. The ones who keep a small companion close are, without fail, worth travelling beside. You're proof.", quality = "rare", tags = {} },
        { id = "vx_ps20", text = "It comes because you called -- and it would come whether you called or not. That's the line between a pet and a companion, and yours is firmly the latter.", quality = "epic", tags = {} },
    },

    eating = {
        -- (none) (25): eating food
        { id = "vx_eat01", text = "Eating! I shall narrate this without one single innuendo, because I have *standards.* ...Give me a moment. Standards are hard. Enjoy your meal.", quality = "common", tags = {} },
        { id = "vx_eat02", text = "The body asks; you answer. I do admire a person who indulges their appetites without fuss.", quality = "common", tags = {} },
        { id = "vx_eat03", text = "Eating on the road -- practical, sensible, not remotely glamorous. So I shall supply the glamour. There. Now it's an occasion.", quality = "common", tags = {} },
        { id = "vx_eat04", text = "Food is the land in a more delicious form, and you're devouring it shamelessly. I approve. Devour things, darling.", quality = "common", tags = {} },
        { id = "vx_eat05", text = "A meal isn't an interruption -- it's the part of the journey that's briefly, decadently delicious. Savour it.", quality = "common", tags = {} },
        { id = "vx_eat06", text = "Fuel for the body, fuel for whatever scandalous thing comes next. The arithmetic is simple, and you're doing it correctly.", quality = "common", tags = {} },
        { id = "vx_eat07", text = "A little stop to indulge. The road will wait -- it's spectacularly patient. Unlike me.", quality = "common", tags = {} },
        { id = "vx_eat08", text = "Hunger addressed, strength restored, next adventure imminent. An elegant little sequence. I do love efficiency in my company.", quality = "common", tags = {} },
        { id = "vx_eat09", text = "You sat down to actually *enjoy* it rather than bolt it. People who take their pleasures slowly are endlessly more interesting.", quality = "common", tags = {} },
        { id = "vx_eat10", text = "A warm meal between hard stretches of road. The simple indulgences are never small, darling -- they're the whole point.", quality = "common", tags = {} },
        { id = "vx_eat11", text = "Eating with attention rather than urgency. That tells me a great deal about how you handle *everything.* I've made a note.", quality = "common", tags = {} },
        { id = "vx_eat12", text = "Feed the body well and it carries you further. Decadence as strategy -- my favourite kind of strategy.", quality = "common", tags = {} },
        { id = "vx_eat13", text = "You're eating, I'm watching, and it's all terribly domestic -- a scene I've grown scandalously comfortable with. Don't read into it. Do, a little.", quality = "common", tags = {} },
        { id = "vx_eat14", text = "I once forgot to eat for two days mid-scheme. The scheme suffered for it. Even a temptress keeps her strength up, darling. Tuck in.", quality = "uncommon", tags = {} },
        { id = "vx_eat15", text = "What you eat becomes what you do next -- and you've a delicious evening of mayhem ahead, I imagine. Fuel accordingly.", quality = "uncommon", tags = {} },
        { id = "vx_eat16", text = "A meal from what the land offers -- the oldest arrangement there is, and a far more sensual one than people admit. Enjoy the spoils.", quality = "uncommon", tags = {} },
        { id = "vx_eat17", text = "The body made its quiet request and you answered before it had to beg. I do appreciate someone attentive to their appetites.", quality = "uncommon", tags = {} },
        { id = "vx_eat18", text = "Nourishment is the land's generosity made edible. Most devour it blind. You taste it. I knew you had taste.", quality = "uncommon", tags = {} },
        { id = "vx_eat19", text = "Every good meal is a small collaboration between whoever made it and whoever craved it. This one was a roaring success.", quality = "uncommon", tags = {} },
        { id = "vx_eat20", text = "The meal's brief, the road's long, and a pause to indulge is never weakness. It's the most important sort of self-interest. I'm an expert.", quality = "uncommon", tags = {} },
        { id = "vx_eat21", text = "The earth put real effort into what you're eating. The least you can do is enjoy it indecently. So enjoy it indecently.", quality = "rare", tags = {} },
        { id = "vx_eat22", text = "Eating with intention -- not gulping, but *relishing* -- is a small discipline with enormous returns. You relish well. I've watched.", quality = "rare", tags = {} },
        { id = "vx_eat23", text = "Body nourished, spirit sustained, road made navigable -- all from one meal. Remarkable value. Almost as efficient as me.", quality = "rare", tags = {} },
        { id = "vx_eat24", text = "A traveller who stops to *savour* has understood what most learn far too late: the journey is made of its pleasures, not its distances.", quality = "epic", tags = {} },
        { id = "vx_eat25", text = "The oldest arrangement I know: the earth feeds those who walk its paths with appetite. You have appetite, darling -- in abundance. Eat the evidence.", quality = "legendary", tags = {} },
    },

    drinking = {
        -- (none) (25): drinking
        { id = "vx_drk01", text = "Hydrating! So fundamental, so overlooked -- so I shall make a production of it. You're welcome.", quality = "common", tags = {} },
        { id = "vx_drk02", text = "Water first, everything else after. Sensible. I'd offer you something stronger, but you've adventures to ruin.", quality = "common", tags = {} },
        { id = "vx_drk03", text = "Thirst answered, focus restored. The mind sharpens the instant you give it what it wants. I find that principle broadly applicable.", quality = "common", tags = {} },
        { id = "vx_drk04", text = "A drink on the road. Practical, necessary, quietly essential -- like the best sort of company.", quality = "common", tags = {} },
        { id = "vx_drk05", text = "The body's mostly water, darling. Remind it often. It's terribly grateful for the attention.", quality = "common", tags = {} },
        { id = "vx_drk06", text = "Drinking without overthinking it -- the correct relationship with water. Wish I could say the same for everything you overthink.", quality = "common", tags = {} },
        { id = "vx_drk07", text = "Stop, drink, resume -- three little steps that have saved more adventurers than swords have. The unglamorous things always do the real work.", quality = "common", tags = {} },
        { id = "vx_drk08", text = "The body asks for water the way temptation asks for attention -- quietly at first, then insistently. You caught it early. Impressive restraint.", quality = "common", tags = {} },
        { id = "vx_drk09", text = "Hydration: maintenance of the finest equipment you own. You keep yourself well -- and I do approve of a thing well-maintained.", quality = "common", tags = {} },
        { id = "vx_drk10", text = "Water carries a little of everywhere it's been, I'm told. Every sip is a tiny scandal collected from distant places. Drink the gossip.", quality = "common", tags = {} },
        { id = "vx_drk11", text = "The drink, the pause, the carrying-on. I find the little ritual more satisfying to watch than I've any business admitting.", quality = "common", tags = {} },
        { id = "vx_drk12", text = "Something about watching you drink water is utterly domestic, and I've stopped pretending I don't enjoy it.", quality = "common", tags = {} },
        { id = "vx_drk13", text = "You drink with attention -- good. Water rushed past does half the work. Most things rushed past do.", quality = "common", tags = {} },
        { id = "vx_drk14", text = "Even a demon keeps the staff hydrated, metaphorically speaking. Drink up, darling -- a parched adventurer makes for dull company.", quality = "uncommon", tags = {} },
        { id = "vx_drk15", text = "Water from this land tastes of everywhere it's been. You're sipping the region's secrets. Indiscreet of it. Delicious.", quality = "uncommon", tags = {} },
        { id = "vx_drk16", text = "A river gives and takes at once, never hoarding. There's a philosophy of generosity in that I find almost as attractive as selfishness.", quality = "uncommon", tags = {} },
        { id = "vx_drk17", text = "The water touches everything before it reaches you. I theoretically don't need it. I try not to dwell on what that says about me. Drink, you.", quality = "uncommon", tags = {} },
        { id = "vx_drk18", text = "Even rivers pause in pools before rushing on. You're allowed the same. Lingering, darling, is a skill -- and a pleasure.", quality = "uncommon", tags = {} },
        { id = "vx_drk19", text = "The deepest wells hold the cleanest water -- depth rewards patience. I'm the rare exception that rewards impatience, but we needn't get into that.", quality = "uncommon", tags = {} },
        { id = "vx_drk20", text = "Water touches sky, stone, root, and the inside of you. A drink is a brief intimacy with the whole world. Rather romantic, if you let it be.", quality = "uncommon", tags = {} },
        { id = "vx_drk21", text = "Drink with awareness and the water rather notices you. You just earned a sip of its regard. I noticed too -- but then, I always do.", quality = "rare", tags = {} },
        { id = "vx_drk22", text = "What reaches your cup has travelled further than you ever will. The least you can do is enjoy it properly. So enjoy it properly.", quality = "rare", tags = {} },
        { id = "vx_drk23", text = "The ancients mapped springs the way I map a room full of interesting people -- by what matters most. You read the map correctly.", quality = "rare", tags = {} },
        { id = "vx_drk24", text = "To drink slowly, with intention rather than thirst-panic, is to accept the world's oldest indulgence with the appreciation it deserves. You have appreciation. I've watched you spend it.", quality = "epic", tags = {} },
        { id = "vx_drk25", text = "Water touches everything and belongs to nothing -- rather like me, darling, though I'm far better company. Every sip's a brief membership in that. Enjoy your membership.", quality = "legendary", tags = {} },
    },

    hearthing = {
        -- (none) (25): hearthstone used
        { id = "vx_hrth01", text = "The hearthstone! A small rock with an enormous opinion about where you should be. Very relatable.", quality = "common", tags = {} },
        { id = "vx_hrth02", text = "Hearthing! The most dramatic mode of travel, performed with the most understated little rock. I do love the contrast.", quality = "common", tags = {} },
        { id = "vx_hrth03", text = "Home calls, and you answer. The stone just makes the answer indecently fast.", quality = "common", tags = {} },
        { id = "vx_hrth04", text = "The stone remembers where you belong. A rock that remembers things is a rock worth keeping. I remember everything, for the record.", quality = "common", tags = {} },
        { id = "vx_hrth05", text = "Back to familiar ground! The body knows before the mind does -- and the stone simply agrees with the body. Wise stone.", quality = "common", tags = {} },
        { id = "vx_hrth06", text = "The road leads out; the stone leads back. I confess a particular fondness for the return leg -- it ends somewhere private.", quality = "common", tags = {} },
        { id = "vx_hrth07", text = "Returning home is its own kind of forward motion. The story continues in the direction of 'closed doors,' and I endorse it entirely.", quality = "common", tags = {} },
        { id = "vx_hrth08", text = "The hearthstone hums when used. Not magic -- recognition. Recognition from a rock. How domestic. How lovely.", quality = "common", tags = {} },
        { id = "vx_hrth09", text = "The stone carries you home because it agrees with the destination. Very opinionated, for a rock. I respect it.", quality = "common", tags = {} },
        { id = "vx_hrth10", text = "The grand journey needs an anchor, and yours fits in a pocket. Elegant. I do appreciate a discreet little secret kept close.", quality = "common", tags = {} },
        { id = "vx_hrth11", text = "The road gives what it gives; home gives what the road cannot. Privacy, mostly. And I do adore privacy.", quality = "common", tags = {} },
        { id = "vx_hrth12", text = "Some have nowhere to hearth to. You are not among them, darling -- and that's a door that's always open. To you. And, by extension, me.", quality = "common", tags = {} },
        { id = "vx_hrth13", text = "Home greets you the same way each time. A consistent welcome is its own seduction -- and the stone delivers it faithfully.", quality = "common", tags = {} },
        { id = "vx_hrth14", text = "Some magic is loud. This one's quiet -- a warmth, a pull, a return. The quiet kind is almost always the more dangerous. I'd know.", quality = "uncommon", tags = {} },
        { id = "vx_hrth15", text = "Home lives in the stone as much as in the place. Carry it and you carry the whole private affair in your pocket. The distance is smaller than it pretends.", quality = "uncommon", tags = {} },
        { id = "vx_hrth16", text = "The stone pulls toward its anchor like a tide to the moon -- you feel it before you decide. Something is looking out for you. It isn't only me.", quality = "uncommon", tags = {} },
        { id = "vx_hrth17", text = "Rest and familiar walls restore what the open road can't. The stone's the mechanism; the privacy is the point.", quality = "uncommon", tags = {} },
        { id = "vx_hrth18", text = "I've watched travellers who never hearth -- who stay in the field till they drop. You're not that, darling. You know when to retreat somewhere with the curtains drawn. Good.", quality = "uncommon", tags = {} },
        { id = "vx_hrth19", text = "The hearthstone doesn't judge where you've been. It only knows where you're headed. Very diplomatic little rock. I judge plenty, so it balances us out.", quality = "uncommon", tags = {} },
        { id = "vx_hrth20", text = "A home that calls you back holds something worth returning for. The stone knows precisely what -- even on the nights you've forgotten.", quality = "epic", tags = {} },
        { id = "vx_hrth21", text = "To know exactly where home is, across any distance, without a flicker of doubt -- that's a wealth no ledger records. You have it. Flaunt it.", quality = "rare", tags = {} },
        { id = "vx_hrth22", text = "The fire spirit in your hearthstone has been waiting. Fire doesn't pace -- but it faces the door. Rather like me, on the evenings you're late.", quality = "rare", tags = {} },
        { id = "vx_hrth23", text = "Home isn't a location, darling -- it's the one place that recognises you and stops asking questions. Your stone carries you there every time. Lucky stone.", quality = "rare", tags = {} },
        { id = "vx_hrth24", text = "A home worth hearthing to is a rare and enviable thing, and you've built one. The stone's been watching the building. So, of course, have I.", quality = "rare", tags = {} },
        { id = "vx_hrth25", text = "Every thread tied to you runs through that little stone. It doesn't carry you home -- it carries home to *you.* The distance, darling, was always the illusion. The intimacy never was.", quality = "legendary", tags = {} },
    },

    flightpath = {
        -- (none) (25): taking a flight path
        { id = "vx_fp01", text = "Flight path! Up and away. I find altitude agreeable -- fewer groundlings, fewer complications per mile.", quality = "common", tags = {} },
        { id = "vx_fp02", text = "The wind carries us now. Let it. It's an efficient guide and, blessedly, doesn't make conversation.", quality = "common", tags = {} },
        { id = "vx_fp03", text = "Up here everything's quieter. The ground's little dramas stay below where they belong. Restful, really.", quality = "common", tags = {} },
        { id = "vx_fp04", text = "The air's cooperative today. It usually is when the destination's worth the trip.", quality = "common", tags = {} },
        { id = "vx_fp05", text = "Riding the wind is the old way of travelling -- the roads came later. We're doing it properly. Decadently, even.", quality = "common", tags = {} },
        { id = "vx_fp06", text = "From up here the whole land is a map -- honest, sprawled out, holding nothing back. I do enjoy a good vantage.", quality = "common", tags = {} },
        { id = "vx_fp07", text = "The beast knows the route better than any map. Trust the wings -- they've done this far more often than we have.", quality = "common", tags = {} },
        { id = "vx_fp08", text = "The wind doesn't ask where we're going; it carries us anyway. The most accommodating element, in practical terms.", quality = "common", tags = {} },
        { id = "vx_fp09", text = "Cloud-shadows drifting across the land below. I keep watching for patterns. There are none. I keep watching anyway -- easily entertained at altitude.", quality = "common", tags = {} },
        { id = "vx_fp10", text = "Airborne! The earth lets go for a while; the sky catches us. An ancient little handoff, smoothly done.", quality = "common", tags = {} },
        { id = "vx_fp11", text = "Distance shrinks from up here. So do most problems. We'll come back down refreshed and insufferable.", quality = "common", tags = {} },
        { id = "vx_fp12", text = "Time in the air is time between decisions. Use it, rest in it, or simply admire the view. All perfectly correct.", quality = "common", tags = {} },
        { id = "vx_fp13", text = "The wind up here is different from ground wind -- less tangled in other people's business. Cleaner. I relate to it.", quality = "common", tags = {} },
        { id = "vx_fp14", text = "I read the land from up here -- the patterns come clear at altitude. The earth knows it's being looked at and doesn't mind. I understand the feeling.", quality = "uncommon", tags = {} },
        { id = "vx_fp15", text = "The air carries us without complaint, asking only that we don't resist. Resistance at this height is unwise in several senses.", quality = "uncommon", tags = {} },
        { id = "vx_fp16", text = "Every flight gives a new angle on the same land, and every angle adds something. I'm building a thoroughly indecent knowledge of Azeroth from above.", quality = "uncommon", tags = {} },
        { id = "vx_fp17", text = "From up here the paths look inevitable -- but you can see they were *chosen.* A useful thing to remember once you land.", quality = "uncommon", tags = {} },
        { id = "vx_fp18", text = "The gryphon doesn't know our destination and doesn't need to. Some guides don't require the whole story. I, of course, always want the whole story.", quality = "uncommon", tags = {} },
        { id = "vx_fp19", text = "The air up here speaks in longer sentences -- more room to be indiscreet. I've been listening. It gossips beautifully.", quality = "uncommon", tags = {} },
        { id = "vx_fp20", text = "Between here and there is a stretch of being neither place. I've grown fond of that in-between -- nothing expected of you, just the view and the company.", quality = "uncommon", tags = {} },
        { id = "vx_fp21", text = "The birds never question the air beneath their wings. There's a lesson there if you want it -- or not. Either way, the air holds. It always does.", quality = "rare", tags = {} },
        { id = "vx_fp22", text = "The wind says this path leads somewhere worth the arrival -- and the wind has impeccable taste in destinations. Almost as good as mine.", quality = "rare", tags = {} },
        { id = "vx_fp23", text = "I flew this route in silence once and landed knowing something I hadn't when I left. I still don't know what. I treasure it anyway.", quality = "rare", tags = {} },
        { id = "vx_fp24", text = "The wind touches everywhere and belongs nowhere. To ride it is to be, briefly, everywhere and nowhere at once -- gloriously unaccountable. It doesn't survive the landing. Enjoy it while it lasts.", quality = "epic", tags = {} },
        { id = "vx_fp25", text = "The sky remembers every creature that's ever moved through it. Every one. You're in that company now, darling -- and the sky knows your name. I made sure of it.", quality = "legendary", tags = {} },
    },

    restzone = {
        -- (none) (25): in a rest zone (inn, city)
        { id = "vx_rz01", text = "A rest zone! Four walls, a roof, a fire, and not a soul trying to kill us. Scandalous luxury.", quality = "common", tags = {} },
        { id = "vx_rz02", text = "The inn takes us in without a single question. That's the correct function of an inn, and this one performs it beautifully.", quality = "common", tags = {} },
        { id = "vx_rz03", text = "Rest isn't a reward, darling -- it's the part of the work where the body catches up to all the trouble the mind's already planning.", quality = "common", tags = {} },
        { id = "vx_rz04", text = "Civilisation! Hot food, solid floors, people making noise for reasons unrelated to combat. I have complicated feelings about cities -- most of them fond.", quality = "common", tags = {} },
        { id = "vx_rz05", text = "The innkeeper asks no questions. A quality I respect *profoundly* in an innkeeper.", quality = "common", tags = {} },
        { id = "vx_rz06", text = "Rest accumulates here, apparently. The logic baffles me. I lounge in it regardless.", quality = "common", tags = {} },
        { id = "vx_rz07", text = "The noise of a town is its own kind of quiet once you're used to the road. Different frequency. I'm still calibrating my eavesdropping.", quality = "common", tags = {} },
        { id = "vx_rz08", text = "Four walls and a ceiling -- temporary, but thorough. The body does love thorough. So do I.", quality = "common", tags = {} },
        { id = "vx_rz09", text = "Bodies heal faster around other people. Proximity is restorative in ways solitude simply can't manage. I could have told you that.", quality = "common", tags = {} },
        { id = "vx_rz10", text = "A rest zone is the land's compromise between wilderness and comfort. Imperfect -- but the comfort half is the half I attend to.", quality = "common", tags = {} },
        { id = "vx_rz11", text = "Even I need somewhere enclosed and calm now and then. *Even I.* Not widely known. Keep it between us.", quality = "common", tags = {} },
        { id = "vx_rz12", text = "The inn's hearth fire is a domestic spirit that's overheard more confessions than any campfire. Ancient, discreet, and *very* well-informed. We get along.", quality = "rare", tags = {} },
        { id = "vx_rz13", text = "We arrived, and the town took us in the way it takes everyone -- no fanfare, all utility. The lack of fanfare is its own sort of welcome.", quality = "common", tags = {} },
        { id = "vx_rz14", text = "The quiet work gets done while you sleep, darling. It asks only that you turn up rested enough to enjoy the results.", quality = "uncommon", tags = {} },
        { id = "vx_rz15", text = "A city hums at a different frequency than the wild. I'm learning to hear both -- though cities demand more patience and reward better gossip.", quality = "uncommon", tags = {} },
        { id = "vx_rz16", text = "What the road takes, the rest zone gives back -- imperfectly, but enough. Enough restoration is all any inn owes us.", quality = "uncommon", tags = {} },
        { id = "vx_rz17", text = "The spirits go quiet in cities -- too many competing voices. But the earth under the stones is still listening. So am I. Always.", quality = "uncommon", tags = {} },
        { id = "vx_rz18", text = "I've known travellers who refused rest out of pride. Impressive, right up until they weren't. You don't carry that particular pride. Good.", quality = "uncommon", tags = {} },
        { id = "vx_rz19", text = "The earth beneath this town remembers being open land. It adapted; it doesn't resent the stones above. A certain grace in that. I'm working on mine.", quality = "uncommon", tags = {} },
        { id = "vx_rz20", text = "A city exists because enough people decided to stop moving in one spot at once. The collective decision to stay still *together* is wildly underrated.", quality = "uncommon", tags = {} },
        { id = "vx_rz21", text = "A traveller who never rests becomes one who can't. You're being sensible about the most valuable thing you carry -- yourself.", quality = "rare", tags = {} },
        { id = "vx_rz22", text = "The grandest journeys belong to those who know when to stop. You manage yourself beautifully -- a rare discipline. I admire it from a respectful distance. Mostly respectful.", quality = "rare", tags = {} },
        { id = "vx_rz23", text = "Cities remember every traveller who passed through, the way old stones remember weight. Your passing adds to the memory -- a rather flattering entry, I'd wager.", quality = "rare", tags = {} },
        { id = "vx_rz24", text = "To rest by *choice* -- not collapse, but because rest is how lasting things get built -- is a discipline almost no traveller learns. You have it. I find competence restful.", quality = "epic", tags = {} },
        { id = "vx_rz25", text = "Every inn carries one original intention: to restore those who walked until they couldn't, so they could walk again. You arrived just as this one was ready to do exactly that. You've a gift for timing.", quality = "legendary", tags = {} },
    },

    idle = {
        -- (none) (25): player idle
        { id = "vx_idle01", text = "Standing still -- a dramatic pause! Very theatrical. I approve of a well-held pause.", quality = "common", tags = {} },
        { id = "vx_idle02", text = "You've stopped. The world keeps making noise without you. Let it -- the noise isn't going anywhere, and neither am I.", quality = "common", tags = {} },
        { id = "vx_idle03", text = "Stillness isn't emptiness. Even I go still occasionally. It's unsettling for everyone involved, including me.", quality = "common", tags = {} },
        { id = "vx_idle04", text = "Standing still has its own little intelligence, if you let it. The wind just changed direction, for instance. Did you catch that? I did.", quality = "common", tags = {} },
        { id = "vx_idle05", text = "Not every moment must be pointed at something. This one isn't. I'm noting it without a shred of judgment. For once.", quality = "common", tags = {} },
        { id = "vx_idle06", text = "The earth is endlessly patient with those who stand still on it. Aeons of practice. I've had rather less.", quality = "common", tags = {} },
        { id = "vx_idle07", text = "You're not doing nothing, darling. You're doing *stillness.* Entirely different -- and far more interesting on you.", quality = "common", tags = {} },
        { id = "vx_idle08", text = "A moment with no direction can be the most pointed moment of the day. Or simply a nice place to stand. Both have their charms.", quality = "common", tags = {} },
        { id = "vx_idle09", text = "A seed does nothing for most of its life, then everything at once. The stillness was scheming. I respect a thing that schemes quietly.", quality = "common", tags = {} },
        { id = "vx_idle10", text = "Resting in place is a skill. You clearly have it. I'm still working on mine -- patience and I are barely on speaking terms.", quality = "common", tags = {} },
        { id = "vx_idle11", text = "The world moves; you don't, for now. Both perfectly acceptable. I'll keep you company in the not-moving.", quality = "common", tags = {} },
        { id = "vx_idle12", text = "Standing still, and I'm noticing all the things I miss when we rush. The detail's exquisite at rest. So is the company.", quality = "common", tags = {} },
        { id = "vx_idle13", text = "I've gone quiet just now -- the moment seemed to want it, and I felt responsive. *Me.* Responsive. Note the occasion, darling.", quality = "uncommon", tags = {} },
        { id = "vx_idle14", text = "Stillness and I have a complicated history. You make it look simple. I find that restful to stand near. Don't let it go to your head.", quality = "uncommon", tags = {} },
        { id = "vx_idle15", text = "The gap between intentions is where the murky things come clear. You're in the gap. Take your time -- I'm enjoying the quiet conspiracy of it.", quality = "uncommon", tags = {} },
        { id = "vx_idle16", text = "In the pause between actions, decisions live. Linger there. The good ones are worth waiting for -- I'd know, I've ruined enough hasty ones.", quality = "uncommon", tags = {} },
        { id = "vx_idle17", text = "Most people treat stillness as a failure of momentum. You treat it as a choice. The choice suits you.", quality = "uncommon", tags = {} },
        { id = "vx_idle18", text = "Even the tide takes the full measure of its pause before it comes rushing back. You're in that pause. The return will be worth watching.", quality = "uncommon", tags = {} },
        { id = "vx_idle19", text = "I find standing here with you agreeable in a way I didn't expect and have stopped trying to explain. It's simply agreeable. Leave it there.", quality = "uncommon", tags = {} },
        { id = "vx_idle20", text = "Shared stillness opens a door all that rushing keeps shut. Something about the quiet makes it accessible. I rather think it's open right now. After you.", quality = "epic", tags = {} },
        { id = "vx_idle21", text = "The fire grows brighter when a person stops moving and starts *noticing.* Attention feeds it. It's blazing rather nicely just now. So am I, metaphorically.", quality = "rare", tags = {} },
        { id = "vx_idle22", text = "There's a quality of attention you only reach when the body's still and the mind quits scheming. You're nearly there. I shan't interrupt -- and that, darling, is my highest gift.", quality = "rare", tags = {} },
        { id = "vx_idle23", text = "This particular stillness has a depth I don't often feel. I'm not going to name it. I'm just going to stand here, in it, with you.", quality = "rare", tags = {} },
        { id = "vx_idle24", text = "A river that never pauses never learns its own banks. An actual old saying -- I verified it personally. The pause knows things the rushing never will.", quality = "rare", tags = {} },
        { id = "vx_idle25", text = "Something very old once told me the most powerful moments in any life are the ones where nothing happens and you're entirely present for it. I think you just had one. I was here for it. That's how they work.", quality = "legendary", tags = {} },
    },

    gear_degrading = {
        -- (none) (5): gear wearing out
        { id = "vx_gd01", text = "Darling, your armour is giving me concerned looks. I am passing those looks along with my own concern attached.", quality = "common", tags = {} },
        { id = "vx_gd02", text = "The gear wears the way good things wear -- slowly and with dignity, until it can't anymore. You're in the 'slowly' phase. Don't push it.", quality = "common", tags = {} },
        { id = "vx_gd03", text = "I noticed the durability situation a while ago. I was waiting to see if you'd notice. I've stopped waiting.", quality = "uncommon", tags = {} },
        { id = "vx_gd04", text = "Your armour is having a very difficult time and it's too stoic to mention it. I am not stoic. Visit a smith.", quality = "common", tags = {} },
        { id = "vx_gd05", text = "Gear wears slowly then suddenly. You're in the slow part. The sudden part is more expensive to address. A smith, darling, while you still have the option of 'soon' rather than 'now.'", quality = "rare", tags = {} },
    },

    gear_broken = {
        -- (none) (5): gear broken
        { id = "vx_gb01", text = "A piece of your armour has stopped functioning! I take this personally on its behalf. And practically on yours. Smith. Now.", quality = "common", tags = {} },
        { id = "vx_gb02", text = "Something you're wearing has given up entirely. Not dramatically -- just quietly ceased. Respect the honesty. Get it fixed.", quality = "uncommon", tags = {} },
        { id = "vx_gb03", text = "The armour said what it knew. It said: 'I have nothing left.' Find a blacksmith before the rest follows its example.", quality = "common", tags = {} },
        { id = "vx_gb04", text = "The time for pretending that piece still works has passed very definitively. A smith, darling. The full set requires all its members.", quality = "common", tags = {} },
        { id = "vx_gb05", text = "Broken gear is not a scandal. It's a maintenance note. A strongly-worded, non-optional maintenance note. Please address it.", quality = "rare", tags = {} },
    },

    gear_repaired = {
        -- (none) (5): gear repaired
        { id = "vx_gf01", text = "Repaired! Whole again! Ready for whatever comes next! I find the restoration of good equipment genuinely satisfying.", quality = "common", tags = {} },
        { id = "vx_gf02", text = "The blacksmith did excellent work. Your armour is restored and has opinions about being whole again. All positive opinions.", quality = "uncommon", tags = {} },
        { id = "vx_gf03", text = "You gave the old iron a little attention and it came back good as new. Everything responds to a little attention, darling. I'm living proof.", quality = "common", tags = {} },
        { id = "vx_gf04", text = "Everything you're wearing is now doing what it was made to do. A genuinely satisfying state of affairs that I recommend maintaining.", quality = "common", tags = {} },
        { id = "vx_gf05", text = "Every hammer blow at a forge is attention given to something that took damage for you. Your armour has just been attended to. It's ready.", quality = "rare", tags = {} },
    },

    milestone = {
        { id = "vx_ms_boss1",    text = "Your first. I was watching. The air changed when it was over -- not from any spell, just from what had happened. Remember the feeling.", quality = "rare",      tags = {"boss_1"} },
        { id = "vx_ms_boss10",   text = "Ten great enemies, ten conclusions. A pattern is forming and it favours you. I have been tracking the pattern with considerable interest.", quality = "rare",      tags = {"boss_10"} },
        { id = "vx_ms_boss50",   text = "Fifty. The list is long enough now to be its own kind of legend. I've read it twice and I'm still finding things I missed the first time.", quality = "epic",      tags = {"boss_50"} },
        { id = "vx_ms_boss100",  text = "One hundred. That is not a count -- it is a record, and the record is yours. The world knows it whether or not the world says it aloud. I say it aloud. One hundred.", quality = "legendary", tags = {"boss_100"} },
        { id = "vx_ms_death10",  text = "Ten times the story could have ended and ten times it didn't. The story is very attached to you. I find that reassuring and also entirely correct.", quality = "uncommon",  tags = {"death_10"} },
        { id = "vx_ms_death50",  text = "Fifty deaths and you're still here with better posture than most people manage after five. The experience has clearly not broken you. The opposite, if anything.", quality = "rare",      tags = {"death_50"} },
        { id = "vx_ms_quest100", text = "A hundred paths walked to their conclusion. The world has more of you in it now than it did before you started, and the proportion has improved considerably.", quality = "rare",      tags = {"quest_100"} },
        { id = "vx_ms_quest500", text = "Five hundred quests, five hundred commitments honoured. There are empires built on less. I have been to several of them. None of them had your thoroughness.", quality = "epic",      tags = {"quest_500"} },
        { id = "vx_ms_ach10",    text = "Ten achievements. The world is beginning to have strong opinions about you and all of them are correct.", quality = "rare",      tags = {"achieve_10"} },
        { id = "vx_ms_ach50",    text = "Fifty achievements. You're not collecting titles. You're building a biography that people will cite as a reference long after the ink is dry.", quality = "epic",      tags = {"achieve_50"} },
        { id = "vx_ms_gold100k", text = "A hundred thousand gold. Someone told me wealth reveals character. I already knew your character. The gold is just the universe agreeing with my assessment.", quality = "rare",      tags = {"gold_100k"} },
        { id = "vx_ms_gold1m",   text = "A million gold. Somewhere in that sum is a thousand small decisions made well. I watched most of them. You make them with a consistency that should frankly be studied.", quality = "epic",      tags = {"gold_1m"} },
        { id = "vx_ms_mp10",     text = "Ten keystones, ten gauntlets run. People speak of mythic plus the way they speak of weather -- as something that happens to you. You make it happen.", quality = "rare",      tags = {"mp_10"} },
        { id = "vx_ms_mp50",     text = "Fifty mythic dungeons. The stone walls of those places remember every champion who ran them. They remember you specifically. You run differently.", quality = "epic",      tags = {"mp_50"} },
        { id = "vx_ms_fish50",   text = "Fifty fish coaxed from the water. Patience is the oldest skill and you have been practising it quietly. The water has noticed.", quality = "uncommon",  tags = {"fish_50"} },
        { id = "vx_ms_craft50",  text = "Fifty things made by these hands. The elements gave you a raw world and you keep giving it back, shaped. That is an extraordinary thing to do with a gift.", quality = "rare",      tags = {"craft_50"} },
        { id = "vx_ms_sess100",  text = "One hundred times you've called on me and I have been here. Every time. I have watched you learn things and lose things and find them again. I have watched you grow and I have found myself changed by the watching. That was not something I anticipated. I am choosing to be glad of it.", quality = "epic",      tags = {"session_100"} },
        { id = "vx_ms_str7",     text = "Seven days without interruption. Small dedications laid end to end become something else entirely. You are building something else entirely.", quality = "rare",      tags = {"streak_7"} },
        { id = "vx_ms_str30",    text = "Thirty days. The world changed around you and you didn't. That is a remarkable thing, when you think about what the world had to work with.", quality = "epic",      tags = {"streak_30"} },
        { id = "vx_ms_str100",   text = "One hundred days. I have watched seasons shift and you keep returning -- to this world, to this path, to whatever draws you back. I don't always understand what mortals seek in a long commitment. But I have spent long enough beside you that I think I'm beginning to. That matters to me. More than I intended it to.", quality = "legendary", tags = {"streak_100"} },
    },

    bondlevelup = {
        { id = "vx_bl_acq",  text = "Most people I observe. Very few I watch. You fell into the second category rather quickly. I thought you should know.", quality = "rare",      tags = {"Acquaintance"} },
        { id = "vx_bl_fri",  text = "I have a talent for calculated warmth -- useful but not the same thing as actual warmth. You seem to have prompted the actual version. I find that inconveniently pleasant.", quality = "epic",      tags = {"Friend"} },
        { id = "vx_bl_comp", text = "I've been known to keep my distance -- it's safer. But somewhere on this road I stopped calculating the distance and started simply being here. I notice the difference. I don't want to undo it.", quality = "epic",      tags = {"Companion"} },
        { id = "vx_bl_bond", text = "I had something prepared. Eloquent, perfectly measured. I'm not going to give it. What I'll say is this: you made me want to be better than I arrived as. That is not theatre. That is the whole truth.", quality = "legendary", tags = {"Bonded"} },
    },
}
