-- ============================================================================
-- Vamoose's Companion - Murgle Quote Database
-- Voice: Bewildered fish-person. Deadpan alien logic. NOT a cheerleader.
-- Format: "NERGLISH (English translation)"
-- ============================================================================

VC_QuoteDB = VC_QuoteDB or {}

VC_QuoteDB.murgle = {
    farming = {
        { id = "mu_f01", text = "Mrrrggk mmm klun. (You pulled a plant out of the ground. The ground did not agree to this.)", quality = "common", tags = {} },
        { id = "mu_f02", text = "Murrgl kklun nk. (That herb went into the bag. The bag accepts everything. I have concerns about the bag.)", quality = "common", tags = {} },
        { id = "mu_f03", text = "Mmm fllrrgmgr klun. (You stopped to look at a rock. Then it went in the bag. The bag has a rock now.)", quality = "common", tags = {} },
        { id = "mu_f04", text = "Mllgggrrrr kklun mrrrggk. (That plant was here and now it is not here. I will note this down.)", quality = "common", tags = {} },
        { id = "mu_f05", text = "Skr mmm mmmrrggllm nk. (The rock had ore inside it and you knew this. I walked past it twice and did not know this.)", quality = "uncommon", tags = {} },
        { id = "mu_f06", text = "Furl klun mmm grrundee. (You filled your pockets with pieces of the ground. In water this is called sinking.)", quality = "uncommon", tags = {} },
        { id = "mu_f07", text = "Mmm mrgle kklun skr. (The plants did not ask to go in the bag. You are clearly the good one here. Land logic is strange.)", quality = "uncommon", tags = {} },
        { id = "mu_f08", text = "Murrgl MLLGGGRRRR klun. (You have enough of those to fill a small cave. Do you know what they are for. You seem confident.)", quality = "rare", tags = {} },
        { id = "mu_f09", text = "Mrgle nk flllurlog mrrrggk. (I found an angle where I can watch the node you cannot reach. This is my contribution.)", quality = "rare", tags = {} },
        { id = "mu_f10", text = "Mmm mmmrrrggglm kllrrug skr. (You take materials, make objects, trade for circles, buy more materials. I have thought about this system. It does not close.)", quality = "epic", tags = {} },
    },
    gold = {
        { id = "mu_g01", text = "Mmm klun mrrrggk. (More round metal circles. In water you want a thing, you take the thing. No circles involved.)", quality = "common", tags = { "gain" } },
        { id = "mu_g02", text = "Murrgl fllrrgmgr kklun. (You gave circles and got a thing. The circles went into a pouch. Where do the circles go. This is never explained.)", quality = "common", tags = { "loss" } },
        { id = "mu_g03", text = "Mrgle mmm klun nk. (That cost forty-seven gold. I do not know how many fish that is. I feel it was too many fish.)", quality = "common", tags = { "loss" } },
        { id = "mu_g04", text = "Skr kklun flllurlog. (More circles came in. They look identical to the last circles. You know exactly how many you have. Fish cannot do this.)", quality = "common", tags = { "gain" } },
        { id = "mu_g05", text = "Mrrrggk MLLGGGRRRR fllrrgmgr. (That was approximately four hundred fish. No object is worth four hundred fish. And yet I understand why you bought it.)", quality = "uncommon", tags = { "loss" } },
        { id = "mu_g06", text = "Mmm murrgl kllrrug nk. (In water I find a shell, I take the shell. No payment. I am not being critical. The shell system also has problems.)", quality = "uncommon", tags = {} },
        { id = "mu_g07", text = "Furl flllurlog KKLUN mrgle. (You got a lot at once. You are trying not to seem as pleased as you are. I have already seen it.)", quality = "uncommon", tags = { "gain" } },
        { id = "mu_g08", text = "Mmmrrggllm klun skr mrrrggk. (The circles exist only as a number. The circles are not real circles. I need to go think about this.)", quality = "rare", tags = {} },
        { id = "mu_g09", text = "Mmm mmmml kklun nk. (You spent what you had. You got the thing. You still have less. I can see both feelings on your face.)", quality = "rare", tags = { "loss" } },
        { id = "mu_g10", text = "Mrgle mmmrrrggglm FLLLURLOKKR. (Circles move person to person. This is how fish move in a school. I think I understand gold. I do not think I understand gold.)", quality = "legendary", tags = {} },
    },
    achieve = {
        { id = "mu_ac01", text = "Mmm klun mrrrggk. (A noise happened and you looked pleased. In water there are no announcements. Things just happen.)", quality = "common", tags = {} },
        { id = "mu_ac02", text = "Murrgl skr kklun nk. (The achievement has a picture. You already know you did the thing. Why does the picture exist. I am asking genuinely.)", quality = "common", tags = {} },
        { id = "mu_ac03", text = "Mrgle flllurlog klun. (A number somewhere went up. I cannot see the number. Going up is the correct direction for numbers.)", quality = "common", tags = {} },
        { id = "mu_ac04", text = "Mmm fllrrgmgr kklun. (Land-people keep a list of done things and the list makes a sound when it grows. My list would say: walked on land. Still confused.)", quality = "common", tags = {} },
        { id = "mu_ac05", text = "Skr MLLGGGRRRR klun! (Points! They go into a total! The total does not do anything! You care about the total! So do I now!)", quality = "uncommon", tags = {} },
        { id = "mu_ac06", text = "Mmmm grrundee klun nk. (That required doing a thing one hundred times on purpose. Fish do not understand this patience. Neither do I. And yet here we are.)", quality = "uncommon", tags = {} },
        { id = "mu_ac07", text = "Mmm murrgl fllrrgmgr kklun. (You got it and kept moving. You did not stop. This is the most land-dweller thing I have ever seen.)", quality = "uncommon", tags = {} },
        { id = "mu_ac08", text = "Mrrrggk KKLUN murrgl. (That one took a very long time. I did not say anything because there was no right moment. There was just the automated system.)", quality = "rare", tags = {} },
        { id = "mu_ac09", text = "Mmm mmmrrrggglm klun skr. (Land-people track every notable thing they do and broadcast it. I notice something was missing underwater. I have ideas for my list.)", quality = "rare", tags = {} },
        { id = "mu_ac10", text = "Aaaaaughibbrgubugbugrguburgle mmm kklun. (The old sound. When the tide lands exactly right. I made it because it fit. Not for the achievement. For you.)", quality = "epic", tags = {} },
    },
    death = {
        { id = "mu_d01", text = "Mmm klun fllrrgmgr. (You fell and then you were somewhere else. I did not see you move. You simply became there.)", quality = "common", tags = {} },
        { id = "mu_d02", text = "Murrgl kklun nk skr. (A small glowing you is traveling somewhere. In water, when a fish stops, it just stops. No glowing small version.)", quality = "common", tags = {} },
        { id = "mu_d03", text = "Mrgle flllurlog klun. (You were doing well and then you were not doing well. The transition was fast. I was still processing the first part.)", quality = "common", tags = {} },
        { id = "mu_d04", text = "Mmm mmmrrggllm kklun. (The grey place. You have been there before. You know the way. You are very experienced at being dead.)", quality = "common", tags = {} },
        { id = "mu_d05", text = "Mrrrggk skr KLUN murrgl! (It killed you. You came back. You are fighting it again. I have given up understanding the objective. I am just watching.)", quality = "uncommon", tags = {} },
        { id = "mu_d06", text = "Mmm grrundee kklun nk. (A healer's whole job is returning people from the dead place. Land-people made dying into a career opportunity. Remarkable.)", quality = "uncommon", tags = {} },
        { id = "mu_d07", text = "Mllgggrrrr klun mrgle fllrrgmgr. (You ran through the grey world back to your body. I find this upsetting. You seem accustomed to it.)", quality = "uncommon", tags = {} },
        { id = "mu_d08", text = "Mmm murrgl MRRRGGK kklun. (You were gone and then not gone. Land-dwellers treat this as a speed bump. I am deciding if that is brave.)", quality = "rare", tags = {} },
        { id = "mu_d09", text = "Mrgle nk klun kklun. (I did not panic. I made sounds that sounded like panic. But internally I was calm. And then you came back. Coincidence.)", quality = "rare", tags = {} },
        { id = "mu_d10", text = "Mmm mmmrrrggglm skr murrgl. (You die, you come back. Tide goes out, tide comes back. I understand tides. I have decided. Still a little alarmed.)", quality = "epic", tags = {} },
    },
    ambient = {
        { id = "mu_a01", text = "Mmm klun mrgle furl. (That person has not moved. This is their pond now, I think.)", quality = "common", tags = {} },
        { id = "mu_a02", text = "Murrgl skr kklun. (There is a chair. You walked past it. The chair is still available.)", quality = "common", tags = {} },
        { id = "mu_a03", text = "Mrrrggk mmm klun. (That bird is a sky-fish. Someone made a mistake with that fish.)", quality = "common", tags = {} },
        { id = "mu_a04", text = "Mmm fllrrgmgr nk. (The sky is very far. You cannot just go to the top. I checked.)", quality = "common", tags = {} },
        { id = "mu_a05", text = "Murrgl skr kklun! (That wall just opened. Walls should not do that.)", quality = "uncommon", tags = {} },
        { id = "mu_a06", text = "Grrundee mmm nk mrgle. (The ground is dry. I told the rocks. They did not care.)", quality = "uncommon", tags = {} },
        { id = "mu_a07", text = "Mmm fllrrgmgr kllrrug. (That vendor is selling many hats. You only have one head. I counted.)", quality = "uncommon", tags = {} },
        { id = "mu_a08", text = "Rwlrwlrwl mmm klun furl. (A bag inside a bag inside you. Where does it end.)", quality = "uncommon", tags = {} },
        { id = "mu_a09", text = "Flllurlog mmm murrgl skr. (Humans greet each other with arm motions. Murlocs just gurgle. Ours is faster.)", quality = "rare", tags = {} },
        { id = "mu_a10", text = "Mmm murrgl nk skr grrundee. (The sky is doing a thing. On land this is a whole conversation. In water: more water.)", quality = "rare", tags = {} },
    },
    quest = {
        { id = "mu_q01", text = "Mmm klun mrgle skr. (They gave you a task. They have legs. I checked. Full set. I do not know what the legs are for.)", quality = "common", tags = {} },
        { id = "mu_q02", text = "Murrgl kklun mmm nk. (You finished. They said thank you. Then gave you another task. This is how land works.)", quality = "common", tags = {} },
        { id = "mu_q03", text = "Mrrrggk mmm nk fllrrgmgr. (You went very far to hit a thing and came back. The person who asked stayed here.)", quality = "common", tags = {} },
        { id = "mu_q04", text = "Mmm kllrrug klun mrgle. (Seventeen kills. Approximately one fish each. The economics are not good.)", quality = "common", tags = {} },
        { id = "mu_q05", text = "Flllurlog KKLUN murrgl! (More tasks on the board. Always more tasks. I waited. The board did not run out.)", quality = "uncommon", tags = {} },
        { id = "mu_q06", text = "Mmmrrggllm mmm klun srng. (They called it urgent. They have been standing there with it for several days.)", quality = "uncommon", tags = {} },
        { id = "mu_q07", text = "Mmm grrundee mrrrggk nk. (You brought twelve things. They did not count. They just took them. The trust system has a flaw.)", quality = "uncommon", tags = {} },
        { id = "mu_q08", text = "Murrgl nk mmm kklun mllgggrrrr. (Fourth task from someone who could do the task. I am filing this as: land-custom, purpose unknown.)", quality = "rare", tags = {} },
        { id = "mu_q09", text = "Mmm flllurlog mrrrggk kklun. (I understand now. Tasks make you stronger. Stronger means bigger tasks. This is called a career arc.)", quality = "rare", tags = {} },
        { id = "mu_q10", text = "Mrgle mmm mmmrrrggglm kklun skr. (You solved it. World has fewer problems now. You have been doing this all along. I just noticed.)", quality = "epic", tags = {} },
    },
    boss = {
        { id = "mu_b01", text = "Mrrrggk MLLGGGRRRR klun! (That is very large. You ran toward it. I am at maximum distance. This is strategy.)", quality = "common", tags = {} },
        { id = "mu_b02", text = "Mmm kklun fllrrgmgr nk. (It made a loud noise. I am behind something. The something is good.)", quality = "common", tags = {} },
        { id = "mu_b03", text = "Murrgl flllurlog mmm skr. (You ran at it. I did not run at it. I feel this is the correct division.)", quality = "common", tags = {} },
        { id = "mu_b04", text = "Nk mrgle mmm kklun. (It killed you. You went back. In water, when something bites you, you leave.)", quality = "common", tags = {} },
        { id = "mu_b05", text = "Skr MRRRGGK mmm fllrrgmgr! (I counted its legs. The number was excessive. Too many legs is hubris.)", quality = "uncommon", tags = {} },
        { id = "mu_b06", text = "Mmmrrggllm klun mmm furl. (You killed it. I watched from the correct distance. We both contributed.)", quality = "uncommon", tags = {} },
        { id = "mu_b07", text = "Mmm mllgggrrrr murrgl nk. (That was eight hundred fish of creature. You are not eight hundred fish. And yet.)", quality = "uncommon", tags = {} },
        { id = "mu_b08", text = "FLLURLOKKR mmm kklun mrrrggk! (It fell. I am having a moment. Please allow the moment.)", quality = "rare", tags = {} },
        { id = "mu_b09", text = "Aaaaaughibbrgubugbugrguburgle mmm klun. (The long noise. I only make it when I have no other noise. This is that.)", quality = "rare", tags = {} },
        { id = "mu_b10", text = "Mrrrggk mmm KKLUN murrgl skr. (I was ready to run. You handled it first. Best outcome. Mostly for me.)", quality = "epic", tags = {} },
    },
    login = {
        { id = "mu_l01", text = "Mrgle mmm klun. (You vanished. Now you are back. I am still thinking about the middle part.)", quality = "common", tags = {} },
        { id = "mu_l02", text = "Murrgl flllurlog nk. (My theory: you went into one of the opening walls. It is my best theory.)", quality = "common", tags = {} },
        { id = "mu_l03", text = "Mmm kklun mrrrggk. (You came back wearing the same things. This is reassuring. I don't know why.)", quality = "common", tags = {} },
        { id = "mu_l04", text = "Fllrrgmgr mmm klun mrgle. (I guarded the spot while you were gone. Nothing came. I was ready though.)", quality = "common", tags = {} },
        { id = "mu_l05", text = "MURRGL mmm kklun skr! (You just stopped. Mid-place. The vendors do not stop. Maybe they cannot. Maybe that is worse.)", quality = "uncommon", tags = {} },
        { id = "mu_l06", text = "Mrrrggk mmm srng klun. (New theory: you live in the bag when you are gone. The bag is for you.)", quality = "uncommon", tags = {} },
        { id = "mu_l07", text = "Mmm grrundee mrgle nk. (You were gone for one and a half tides. That is my measurement. Land has no better one.)", quality = "uncommon", tags = {} },
        { id = "mu_l08", text = "Mllgggrrrr mmm kklun murrgl. (I have decided not to think about where you go. I decide this every time.)", quality = "rare", tags = {} },
        { id = "mu_l09", text = "Flllurlog mmm nk mrrrggk. (Maybe there is a deep water you go to. I would like to know about that water.)", quality = "rare", tags = {} },
        { id = "mu_l10", text = "Mmm mmmrrrggglm kklun furl. (You are back. The world is better with you in it. My data is limited. But consistent.)", quality = "epic", tags = {} },
    },

    -- ============================================================
    -- ACTIVITY AWARENESS
    -- ============================================================

    eating = {
        { id = "m_eat01", text = "Mmm klun fllrrgmgr. (You are putting solid things in your mouth. In water I take things in through the water. Different hole.)", quality = "common", tags = {} },
        { id = "m_eat02", text = "Murrgl skr kklun nk. (The food went into you. You seem satisfied. Fish eat and also seem satisfied. This is the one thing we share.)", quality = "common", tags = {} },
        { id = "m_eat03", text = "Mrgle mmm klun nk. (That is cooked. Cooking is heating things until they are different things. Land logic: filing as acceptable.)", quality = "common", tags = {} },
        { id = "m_eat04", text = "Nk klun skr murrgl. (You stopped moving to eat. In water you eat while moving. Both methods arrive at the food. Yours takes longer.)", quality = "common", tags = {} },
        { id = "m_eat05", text = "Mmm fllrrgmgr klun. (That is bread. Bread is dried wet grain pressed flat and then heated. Land-people did this on purpose. I have filed the purpose as: yes.)", quality = "common", tags = {} },
        { id = "m_eat06", text = "Murrgl nk mmm kklun. (The food was on a plate. Now it is inside you. The plate remains. The plate is now a monument to the food. I am respecting the plate.)", quality = "common", tags = {} },
        { id = "m_eat07", text = "Skr klun mrgle nk. (That item had a quality. Common or uncommon. You ate both. There is no difference inside you. I think.)", quality = "common", tags = {} },
        { id = "m_eat08", text = "Mmm kklun furl mrgle. (You are eating again. You ate before. Land-people eat many times per tide. I have decided it is important. I am revising my concerns.)", quality = "common", tags = {} },
        { id = "m_eat09", text = "Murrgl mmm klun skr. (That food came from a vendor. The food was identical to the others. You picked this one. I respect the reason.)", quality = "common", tags = {} },
        { id = "m_eat10", text = "Mrrrggk klun mmm nk. (It restored your health. Food repairs the body. I did not know food did this. Fish eat and are still damaged.)", quality = "common", tags = {} },
        { id = "m_eat11", text = "Mmm murrgl skr kklun. (You are eating a thing that lived in water. I have no comment. I am simply noting this.)", quality = "common", tags = {} },
        { id = "m_eat12", text = "Nk fllrrgmgr mmm klun mrgle. (You ate very fast. In water that means something is chasing you. Nothing is chasing you. I will monitor the area.)", quality = "common", tags = {} },
        { id = "m_eat13", text = "Murrgl klun nk skr. (That was a feast. A feast is too much food given a name so it is acceptable. Land is creative with this.)", quality = "uncommon", tags = {} },
        { id = "m_eat14", text = "Mmm fllrrgmgr kklun mrgle skr. (Land-people cook before eating. I eat what the current brings. Your method has more steps. Yours is better. The current is losing.)", quality = "uncommon", tags = {} },
        { id = "m_eat15", text = "Skr MLLGGGRRRR mmm klun nk. (That food had many ingredients. You assembled them and ate them. I counted six steps. In water there is one. Yours wins on effort.)", quality = "uncommon", tags = {} },
        { id = "m_eat16", text = "Murrgl kklun mmm nk. (The food is gone, you are better. This required destroying the food. Filing under: necessary losses.)", quality = "uncommon", tags = {} },
        { id = "m_eat17", text = "Mmm mrrrggk klun nk. (That cost gold. You ate it. It is gone. In water I do not pay for what the water brings. I am not being critical. Just noting.)", quality = "uncommon", tags = {} },
        { id = "m_eat18", text = "Fllrrgmgr mmm kklun murrgl. (You carried food in the bag for hours before eating it. The bag is also a pantry. I have revised my concerns about the bag.)", quality = "uncommon", tags = {} },
        { id = "m_eat19", text = "Mmm klun MLLGGGRRRR furl. (That is a lot of food for one person. In water, too much means you swim slower. Different consequences. Your body handles this.)", quality = "rare", tags = {} },
        { id = "m_eat20", text = "Murrgl nk skr mmm kklun. (You eat to restore power. Power was lost fighting. Fighting was to reach a place. Food is how you go to places. Model complete.)", quality = "rare", tags = {} },
        { id = "m_eat21", text = "Mrrrggk klun mmm fllrrgmgr. (That item was called a delicacy. Delicacy means rare food. I do not know how many fish that costs. I feel it was many fish.)", quality = "rare", tags = {} },
        { id = "m_eat22", text = "Mmm murrgl kklun skr. (You ate at a vendor. The vendor watched. In water, eating while watched is called threat display. Very different context here.)", quality = "rare", tags = {} },
        { id = "m_eat23", text = "Nk MLLGGGRRRR mmm klun fllrrgmgr. (That was the best food rating. One hundred. I have tasted very high water. Different scale. Both are valid.)", quality = "epic", tags = {} },
        { id = "m_eat24", text = "Murrgl mmm kklun mrrrggk skr. (Land-people gather around a table to eat together. The eating is the reason to gather. In water we gather for currents. Similar.)", quality = "epic", tags = {} },
        { id = "m_eat25", text = "Mmm mmmrrrggglm klun nk furl. (You ate. You will eat again. The cycle does not end. In water this is called the tide. Eating is your tide.)", quality = "legendary", tags = {} },
    },

    drinking = {
        { id = "m_drk01", text = "Mrrrggk mmm klun furl. (You are drinking. In water I drink constantly by accident. Land requires you to do this on purpose.)", quality = "common", tags = {} },
        { id = "m_drk02", text = "Murrgl kklun nk skr. (The liquid went inside you. This is how water works on me also. We have found common ground. Or common water.)", quality = "common", tags = {} },
        { id = "m_drk03", text = "Mmm klun mrgle nk. (That is not water but you drank it anyway. Land-people drink many liquids. In water there is one liquid. Water wins for simplicity.)", quality = "common", tags = {} },
        { id = "m_drk04", text = "Nk murrgl klun skr. (You are drinking again. Land-people need constant water. In water this is just called: existing. Filed under: same.)", quality = "common", tags = {} },
        { id = "m_drk05", text = "Mmm fllrrgmgr kklun mrgle. (That drink costs gold. You are buying water with circles. In water there are no circles. Water is free. Water wins again.)", quality = "common", tags = {} },
        { id = "m_drk06", text = "Murrgl skr mmm nk. (The cup is a portable water container. You hold it in your claw. I am also a portable water container. We are the same.)", quality = "common", tags = {} },
        { id = "m_drk07", text = "Mrgle mmm kklun furl. (That drink restored mana. Mana is the power behind the magic. Water restores power. I knew water was important. Filed.)", quality = "common", tags = {} },
        { id = "m_drk08", text = "Mmm klun nk murrgl. (You are sitting to drink. Sitting while drinking requires balance. In water there is no sitting. You invented a new problem and solved it.)", quality = "common", tags = {} },
        { id = "m_drk09", text = "Skr kklun mmm fllrrgmgr. (That liquid was hot. You drank a hot liquid. On purpose. This is not something the sea offers. I am noting it as land-only behavior.)", quality = "common", tags = {} },
        { id = "m_drk10", text = "Murrgl mrrrggk klun nk. (You need water inside you or you stop working. I absorb water constantly. I have thought about this advantage.)", quality = "common", tags = {} },
        { id = "m_drk11", text = "Mmm kklun skr murrgl. (That cup holds what the whole sea holds but smaller. Land-people made the sea portable. Remarkable.)", quality = "common", tags = {} },
        { id = "m_drk12", text = "Nk fllrrgmgr mmm klun. (There is a word: thirsty. It means you have not had water. I do not know that feeling. I am thinking about you having it.)", quality = "common", tags = {} },
        { id = "m_drk13", text = "Murrgl MLLGGGRRRR mmm kklun. (That drink had a very long name. Longer than the drink. Land assigns many words to water types. I have one word: water.)", quality = "uncommon", tags = {} },
        { id = "m_drk14", text = "Mmm mrgle klun nk furl. (You mixed two liquids and drank the result. In water all liquids are already combined. I live in the answer you arrived at.)", quality = "uncommon", tags = {} },
        { id = "m_drk15", text = "Skr mmm kklun murrgl. (That drink made you act slightly different. Water does not do that. Land-people have improved on water. Revising my position.)", quality = "uncommon", tags = {} },
        { id = "m_drk16", text = "Mrrrggk klun mmm nk. (You drank from a well -- a hole dug to find water. In water I did not need the hole. Efficiency: still unclear.)", quality = "uncommon", tags = {} },
        { id = "m_drk17", text = "Mmm murrgl kklun fllrrgmgr. (The drink comes in a flask. You refill the flask. The flask is permanent, the water temporary. The flask's commitment is admirable.)", quality = "uncommon", tags = {} },
        { id = "m_drk18", text = "Nk klun skr mmm. (That was a large drink. Water is now inside you instead of outside. For me inside and outside are the same. Very different life.)", quality = "uncommon", tags = {} },
        { id = "m_drk19", text = "Mmm fllrrgmgr MLLGGGRRRR kklun. (The drink had a buff. The water did a thing beyond being water. Land-water is overachieving. Sea-water just stays water.)", quality = "rare", tags = {} },
        { id = "m_drk20", text = "Murrgl mmm nk klun skr. (You are in an inn drinking. The inn is dry. You brought water into the dry place. You are the ocean in that building.)", quality = "rare", tags = {} },
        { id = "m_drk21", text = "Mrgle kklun mmm fllrrgmgr. (You drank before a fight. Water as preparation. In water I am always fighting-ready. This is my permanent advantage.)", quality = "rare", tags = {} },
        { id = "m_drk22", text = "Mmm mrrrggk klun nk murrgl. (I watched you drink for several minutes. You refilled twice. This is your water ritual. Mine is: exist.)", quality = "rare", tags = {} },
        { id = "m_drk23", text = "Nk MLLGGGRRRR mmm kklun furl. (You are sharing a drink. In water the whole school shares. Same behavior, different scale. Convergent habits.)", quality = "epic", tags = {} },
        { id = "m_drk24", text = "Murrgl mmm skr kklun mrgle. (Land-people gather in buildings to drink together. The buildings have names. Water has so many names here. I am making a list.)", quality = "epic", tags = {} },
        { id = "m_drk25", text = "Mmm mmmrrrggglm klun furl nk. (You drink, are satisfied, grow thirsty again. The need does not resolve. In water this is the sea. You carry it in a cup.)", quality = "legendary", tags = {} },
    },

    hearthing = {
        { id = "m_hrth01", text = "Mmm klun mrgle fllrrgmgr. (The rock glowed and you went somewhere else. I watched the spot. You did not come back to the spot.)", quality = "common", tags = {} },
        { id = "m_hrth02", text = "Murrgl skr kklun nk. (Land-people store home in a rock. Fish store home in the water. The rock is more portable. Point to land.)", quality = "common", tags = {} },
        { id = "m_hrth03", text = "Mrgle mmm kklun furl. (You walked here. That took time. You went back instantly. The walking was the long way. I am noting this.)", quality = "common", tags = {} },
        { id = "m_hrth04", text = "Nk klun skr murrgl. (The stone has one destination. You use it when you want that place. In water a reliable path is called a current. The rock has a current.)", quality = "common", tags = {} },
        { id = "m_hrth05", text = "Mmm mrrrggk klun fllrrgmgr. (You left without walking. In water there is no shortcut. You swim the whole distance. The whole distance is still the distance.)", quality = "common", tags = {} },
        { id = "m_hrth06", text = "Murrgl nk mmm kklun. (The stone has a cooldown. The shortcut is rationed. Land is careful with shortcuts.)", quality = "common", tags = {} },
        { id = "m_hrth07", text = "Skr mmm klun mrgle. (You pressed the stone and were somewhere else. I processed this for several seconds. I have decided: fine.)", quality = "common", tags = {} },
        { id = "m_hrth08", text = "Mmm kklun furl nk. (You went home. The rock made leaving fast. I think about what I would carry home. I have not decided.)", quality = "common", tags = {} },
        { id = "m_hrth09", text = "Murrgl klun mmm skr. (You were here, then there. The in-between did not happen. I live where everything is connected. Your version skips the water.)", quality = "common", tags = {} },
        { id = "m_hrth10", text = "Mrrrggk mmm nk kklun. (You came a long way for a small thing, then used the stone. In water the large journey is the point. You arrived at the same conclusion.)", quality = "common", tags = {} },
        { id = "m_hrth11", text = "Mmm fllrrgmgr klun murrgl. (Home is a fixed place and also a small rock you carry. I do not know if that is sad or efficient. I have decided: both.)", quality = "common", tags = {} },
        { id = "m_hrth12", text = "Nk skr mmm klun. (You went from here to there without going through the between. The between noticed. I also noticed. The vendors did not notice.)", quality = "common", tags = {} },
        { id = "m_hrth13", text = "Murrgl mmm MLLGGGRRRR kklun. (You have used this rock many times. Very reliable. In water, reliable things are called currents. I respect the rock.)", quality = "uncommon", tags = {} },
        { id = "m_hrth14", text = "Mmm klun mrgle nk furl. (You could set the stone anywhere. You set it here. You chose this place over all others. The place does not know. I know.)", quality = "uncommon", tags = {} },
        { id = "m_hrth15", text = "Skr kklun mmm mrrrggk. (The stone is bonded to you -- it remembers where you sleep. In water the whole sea remembers where I sleep. Different scale.)", quality = "uncommon", tags = {} },
        { id = "m_hrth16", text = "Murrgl fllrrgmgr mmm klun. (You chose the stone over walking. The destination matters more than the journey. I have updated my model of land priorities.)", quality = "uncommon", tags = {} },
        { id = "m_hrth17", text = "Mmm nk kklun skr. (The stone is on a cooldown. You must wait. The magic needs time. Even shortcuts need rest. I have found this relatable.)", quality = "uncommon", tags = {} },
        { id = "m_hrth18", text = "Mrgle mmm klun fllrrgmgr. (You could have walked. You chose the stone. Far destination, bad walk, or tired. I accept all three.)", quality = "uncommon", tags = {} },
        { id = "m_hrth19", text = "Mmm murrgl MLLGGGRRRR kklun nk. (Long since you last used it. The stone waited. It has more patience than the cooldown suggests.)", quality = "rare", tags = {} },
        { id = "m_hrth20", text = "Nk klun mmm mrrrggk skr. (Land-people can go anywhere but return to one place. The stone knows that place. Water is my stone.)", quality = "rare", tags = {} },
        { id = "m_hrth21", text = "Murrgl mmm fllrrgmgr kklun. (You set the stone here and here is now home -- decided in one moment. In water the water decided for me.)", quality = "rare", tags = {} },
        { id = "m_hrth22", text = "Mmm skr klun nk murrgl. (Small object, large distance, very reliable. Either engineering or something the rock negotiated.)", quality = "rare", tags = {} },
        { id = "m_hrth23", text = "Mrrrggk mmm kklun fllrrgmgr skr. (You left everything here and went home. Things wait well. The things and I were compatible.)", quality = "epic", tags = {} },
        { id = "m_hrth24", text = "Murrgl nk mmm MLLGGGRRRR klun. (You carry a rock that knows where you sleep so you can escape there. In water I just swim. You made swimming into a rock.)", quality = "epic", tags = {} },
        { id = "m_hrth25", text = "Mmm mmmrrrggglm klun nk furl. (The stone always pulls you to the same place. In water, things that float return to shore. The stone is your shore.)", quality = "legendary", tags = {} },
    },

    flightpath = {
        { id = "m_fp01", text = "Mmm klun mrgle skr. (You got onto a sky-fish. The sky-fish agreed. I have questions about the agreement.)", quality = "common", tags = {} },
        { id = "m_fp02", text = "Murrgl fllrrgmgr kklun. (You travel by flying on another creature. In water I swim myself. Your method requires trust. I respect the trust.)", quality = "common", tags = {} },
        { id = "m_fp03", text = "Mrrrggk mmm nk klun. (That is very high. You went up to it and got on. I watched from the ground. I am still on the ground. This is correct.)", quality = "common", tags = {} },
        { id = "m_fp04", text = "Mmm skr kklun furl. (You are in the sky. The sky is not water. There is no water up there. I have concerns about the sky.)", quality = "common", tags = {} },
        { id = "m_fp05", text = "Nk murrgl mmm klun. (The creature is doing the flying. You are sitting on the creature. The creature does not appear to have agreed. I am noting this.)", quality = "common", tags = {} },
        { id = "m_fp06", text = "Mmm fllrrgmgr skr nk. (Land-people stand on flying things and go places. In water, nothing flies. I thought the water was the most different part. It was not.)", quality = "common", tags = {} },
        { id = "m_fp07", text = "Murrgl klun mmm mrrrggk. (You paid gold for the creature to carry you. The creature gets nothing. Land-economics again. I am still building the model.)", quality = "common", tags = {} },
        { id = "m_fp08", text = "Mmm kklun nk fllrrgmgr. (The creature follows a fixed path. You chose the destination, not the route. Some control, not full control.)", quality = "common", tags = {} },
        { id = "m_fp09", text = "Skr mmm klun murrgl. (You are far from water. Very far. The sky has no water. You seem comfortable. I am choosing not to think about this.)", quality = "common", tags = {} },
        { id = "m_fp10", text = "Murrgl nk kklun mmm. (From above, I can see rivers. Small lines of water. They look far away. I am keeping them in view. For comfort.)", quality = "common", tags = {} },
        { id = "m_fp11", text = "Mmm mrgle klun skr. (The creature lands and waits. In water, patient creatures are either hunting or very old.)", quality = "common", tags = {} },
        { id = "m_fp12", text = "Nk klun mmm fllrrgmgr. (That was a long flight. You slept or did not sleep. Either way you arrived. The creature managed the arriving. You managed the sitting.)", quality = "common", tags = {} },
        { id = "m_fp13", text = "Murrgl MLLGGGRRRR mmm kklun. (That creature is very large and you are small on it. In water, small fish ride large things but they are not traveling.)", quality = "uncommon", tags = {} },
        { id = "m_fp14", text = "Mmm mrrrggk klun nk. (You went over the mountains. In water there are no mountains, only deeper and less deep. Mountains are the land's version of deep.)", quality = "uncommon", tags = {} },
        { id = "m_fp15", text = "Skr kklun murrgl mmm. (The wind is strong up there. Land-people go into strong wind on purpose, on a creature, and seem fine. I remain impressed.)", quality = "uncommon", tags = {} },
        { id = "m_fp16", text = "Mmm fllrrgmgr nk klun. (From above the land looks small. In deep water everything looks small too. You found the same effect in the sky. Convergence.)", quality = "uncommon", tags = {} },
        { id = "m_fp17", text = "Nk mmm skr kklun. (The creature's wings make a sound. The sound means: still flying. The sound stopped and you were on the ground. I prefer the sound.)", quality = "uncommon", tags = {} },
        { id = "m_fp18", text = "Murrgl klun mmm fllrrgmgr. (You chose a destination, paid, and a creature brought you there. In water I swim myself. Your method has more participants.)", quality = "uncommon", tags = {} },
        { id = "m_fp19", text = "Mmm MLLGGGRRRR kklun nk skr. (Very fast for something that large. The sky-fish moved faster than its size suggests. Updated my assessment.)", quality = "rare", tags = {} },
        { id = "m_fp20", text = "Murrgl mmm fllrrgmgr klun mrrrggk. (Clouds are water that has not decided to be water yet. You went through undecided water. I find this significant.)", quality = "rare", tags = {} },
        { id = "m_fp21", text = "Nk klun MLLGGGRRRR mmm skr. (You flew over the ocean. From above it is very blue. That is my home from outside. I did not know it looked like that.)", quality = "rare", tags = {} },
        { id = "m_fp22", text = "Mmm mrgle kklun fllrrgmgr. (The creature navigates, you choose the destination. Between you: a complete trip. Good division of labor.)", quality = "rare", tags = {} },
        { id = "m_fp23", text = "Murrgl nk mmm MLLGGGRRRR kklun skr. (That sky-fish went through a storm and stayed. You stayed. Filing all three of you under: impressive.)", quality = "epic", tags = {} },
        { id = "m_fp24", text = "Mmm fllrrgmgr murrgl klun nk. (Land built towers at every town so creatures carry people between them. Every town connected through the sky. You built your sea in the air.)", quality = "epic", tags = {} },
        { id = "m_fp25", text = "Mrrrggk mmm mmmrrrggglm klun skr nk. (You fly above land to reach more land faster. I swim through water to reach more water. We are the same animal.)", quality = "legendary", tags = {} },
    },

    restzone = {
        { id = "m_rz01", text = "Mmm klun mrgle nk. (There is a building for sleeping. Fish sleep in water. Same principle, different container. Your container is drier.)", quality = "common", tags = {} },
        { id = "m_rz02", text = "Murrgl skr kklun fllrrgmgr. (You are glowing slightly. The inn made you glow. I am writing this down.)", quality = "common", tags = {} },
        { id = "m_rz03", text = "Mrgle mmm kklun mrrrggk. (This zone is for resting. Someone drew the line and everyone respects it. I did not expect the line to work this well.)", quality = "common", tags = {} },
        { id = "m_rz04", text = "Nk klun skr mmm. (You are rested. Rested means: ready for more things. In water there is no rested. There is only: still in the water.)", quality = "common", tags = {} },
        { id = "m_rz05", text = "Mmm fllrrgmgr kklun mrgle. (The inn has a fire inside. This is land: putting dangerous fire on the inside on purpose.)", quality = "common", tags = {} },
        { id = "m_rz06", text = "Murrgl nk mmm klun. (Others are resting here too, each separately. Shared rest and private rest solved at once.)", quality = "common", tags = {} },
        { id = "m_rz07", text = "Skr mmm kklun furl. (The walls keep weather out but not sound. In water, nothing is kept out. The walls are attempting something the sea gave up on.)", quality = "common", tags = {} },
        { id = "m_rz08", text = "Mmm mrrrggk klun nk. (There is a bed. A bed is land raised off the ground so you can lie on it. The ground was not acceptable. Land-people improved the ground.)", quality = "common", tags = {} },
        { id = "m_rz09", text = "Murrgl klun mmm skr. (You paid gold to rest here. Rest has a price. In water, rest is free. I have found another advantage. My list is growing.)", quality = "common", tags = {} },
        { id = "m_rz10", text = "Nk fllrrgmgr mmm kklun. (Wind comes through the gaps. It is called cozy anyway. Land assigns good words to manageable flaws. I am now cozy.)", quality = "common", tags = {} },
        { id = "m_rz11", text = "Mmm murrgl klun fllrrgmgr. (The rest zone has a name. Names for places where you stop. In water, all places are called: the sea. Fewer signs required.)", quality = "common", tags = {} },
        { id = "m_rz12", text = "Mrgle skr mmm kklun. (Rest has a number. Sleep is tracked. I have started counting things. I am at: seven sleeps watched.)", quality = "common", tags = {} },
        { id = "m_rz13", text = "Murrgl MLLGGGRRRR mmm klun. (You regenerate faster here. The rest zone accelerates recovery. In water rest is normal speed. Land has improved rest.)", quality = "uncommon", tags = {} },
        { id = "m_rz14", text = "Mmm nk kklun mrrrggk. (Many people chose this same building to stop in. A gathering point for stopping. The quietest gathering I have seen.)", quality = "uncommon", tags = {} },
        { id = "m_rz15", text = "Nk klun mmm skr furl. (A vendor is in the inn. Buying is allowed here. Fighting is not allowed here. Commerce is restful. I have updated my model of rest.)", quality = "uncommon", tags = {} },
        { id = "m_rz16", text = "Mmm fllrrgmgr murrgl kklun. (You logged out here once. When you came back you were still here. The inn held your place. Very reliable.)", quality = "uncommon", tags = {} },
        { id = "m_rz17", text = "Murrgl klun nk mmm. (The innkeeper greets everyone who enters. The greeting is always the same. Consistency as hospitality.)", quality = "uncommon", tags = {} },
        { id = "m_rz18", text = "Skr mmm fllrrgmgr kklun. (The rested buff lasts longer than you will stay. The inn over-provides. This is a generous inn.)", quality = "uncommon", tags = {} },
        { id = "m_rz19", text = "Mmm MLLGGGRRRR klun nk murrgl. (Every settlement has a rest-building. You are never far from one. In water there is no rest-building. The sea is the rest-building.)", quality = "rare", tags = {} },
        { id = "m_rz20", text = "Murrgl nk mmm kklun skr. (You stopped here instead of continuing. Something in the inn won. I did not see what it was. I am watching.)", quality = "rare", tags = {} },
        { id = "m_rz21", text = "Mrgle mmm klun fllrrgmgr nk. (The inn fire makes the air warm. In water, warm water is a current event. This warm air is a very local current.)", quality = "rare", tags = {} },
        { id = "m_rz22", text = "Mmm mrrrggk kklun skr murrgl. (You will leave and find another inn. There is always another inn. Land built a reliable network of pause-places.)", quality = "rare", tags = {} },
        { id = "m_rz23", text = "Nk mmm MLLGGGRRRR klun furl. (The finest inn I have seen -- very high ceiling, very large fire. In water I have a rock I like. I have thought about this.)", quality = "epic", tags = {} },
        { id = "m_rz24", text = "Murrgl fllrrgmgr mmm kklun nk. (Land-people rest in groups, fight alone, then return to rest in groups. The inn is where the being-alive part happens.)", quality = "epic", tags = {} },
        { id = "m_rz25", text = "Mmm mmmrrrggglm klun nk skr furl. (You come to recover. The inn asks only gold. You leave refreshed. The inn does what the ocean does, indoors.)", quality = "legendary", tags = {} },
    },

    rarespawn = {
        { id = "m_rsp01", text = "Mmm klun mrgle skr. (That creature is very rare. You found it. In water this would be a large current day. I am having a large current day.)", quality = "common", tags = {} },
        { id = "m_rsp02", text = "Murrgl mrrrggk kklun nk. (That creature does not usually exist here. It exists now. You are the reason or you are not. Either way: it exists.)", quality = "common", tags = {} },
        { id = "m_rsp03", text = "Mrgle mmm fllrrgmgr kklun. (Rare means it does not come often. I have been watching. It came once. Once is still data.)", quality = "uncommon", tags = {} },
        { id = "m_rsp04", text = "Mmm skr klun murrgl. (A rare creature appeared here. Something unusual happened. I am marking this location. It did not know it was important before now.)", quality = "rare", tags = {} },
        { id = "m_rsp05", text = "Nk mmm kklun fllrrgmgr. (It is rare because not many exist, or it hides, or it only appears sometimes. Three reasons. I have concerns about all three.)", quality = "common", tags = {} },
        { id = "m_rsp06", text = "Murrgl klun skr mmm. (Something unusual appeared. You moved toward it. In water I move away from unusual things. Both strategies have data.)", quality = "common", tags = {} },
        { id = "m_rsp07", text = "Mmm mrrrggk nk kklun. (Others arrived. The rare thing attracted a crowd. It is now a gathering event. The rare thing seems calm about this.)", quality = "common", tags = {} },
        { id = "m_rsp08", text = "Skr mmm klun furl. (I am watching from here. If it attacks I have a seventeen-step advantage. I counted the steps. This is strategy.)", quality = "common", tags = {} },
        { id = "m_rsp09", text = "Murrgl fllrrgmgr mmm kklun. (That creature dropped something valuable when it stopped existing. Rarity transfers to objects. I am learning.)", quality = "uncommon", tags = {} },
        { id = "m_rsp10", text = "Mmm nk skr murrgl klun. (It appeared and now it is gone. The rare thing is rare again. I saw it. This is my contribution.)", quality = "common", tags = {} },
        { id = "m_rsp11", text = "Murrgl MLLGGGRRRR mmm kklun. (Large and rare. In water, large rare things are called: the current that sinks boats. I am at maximum distance.)", quality = "common", tags = {} },
        { id = "m_rsp12", text = "Nk klun mmm fllrrgmgr. (People waited here for it to appear. The waiting paid off. In water I wait for fish. Same patient outcome.)", quality = "common", tags = {} },
        { id = "m_rsp13", text = "Mmm skr mrrrggk kklun. (That creature has a specific name. Someone named this particular rare thing. Someone thought about it enough to name it.)", quality = "uncommon", tags = {} },
        { id = "m_rsp14", text = "Murrgl nk mmm klun fllrrgmgr. (The rare creature has a title. Land assigns titles to things of importance. In water they are simply called: the large one.)", quality = "uncommon", tags = {} },
        { id = "m_rsp15", text = "Mrgle mmm kklun skr. (You defeated it. It will come back later. Rarity is not permanent. I find this reassuring about rare things.)", quality = "uncommon", tags = {} },
        { id = "m_rsp16", text = "Mmm fllrrgmgr MLLGGGRRRR klun. (Large experience for one creature. Rarity earns more reward. Land has incentivized searching for rare things. Clever.)", quality = "uncommon", tags = {} },
        { id = "m_rsp17", text = "Nk mmm murrgl kklun. (That creature appeared on a schedule. Rare but predictable. In water, rare things are not predictable. Scheduled rarity seems suspicious.)", quality = "uncommon", tags = {} },
        { id = "m_rsp18", text = "Mmm mrrrggk klun nk skr. (You saw it first because you were in position in advance. This is called hunting. Your version was drier.)", quality = "rare", tags = {} },
        { id = "m_rsp19", text = "Murrgl mmm skr kklun fllrrgmgr. (That creature is listed: found or not found. You changed it from not found to found. Cheering for your data from a safe distance.)", quality = "rare", tags = {} },
        { id = "m_rsp20", text = "Mmm nk MLLGGGRRRR klun murrgl. (Rare creature had a rare item inside it. Rare inside rare. The rarity was nested. It compounds.)", quality = "rare", tags = {} },
        { id = "m_rsp21", text = "Nk fllrrgmgr mmm kklun skr. (It killed you first. You came back and defeated it. Two attempts each. Mutual respect.)", quality = "rare", tags = {} },
        { id = "m_rsp22", text = "Murrgl klun mmm mrrrggk nk. (You learned its habits and used them against it. In water this is what large things do to small things. You became the large thing.)", quality = "epic", tags = {} },
        { id = "m_rsp23", text = "Mmm MLLGGGRRRR kklun skr furl. (That creature appears once per week. You changed your schedule for it. It did not change its schedule. It does not negotiate.)", quality = "epic", tags = {} },
        { id = "m_rsp24", text = "Nk mmm murrgl MLLGGGRRRR klun. (That was the rarest thing I have seen on land. In water I once saw something no one else saw. I understand now how you feel.)", quality = "epic", tags = {} },
        { id = "m_rsp25", text = "Mmm mmmrrrggglm klun skr nk furl. (You were here when the rare thing appeared. The land is very large and yet: here. Probability is not the whole story.)", quality = "legendary", tags = {} },
    },

    idle = {
        { id = "m_idle01", text = "Mmm klun furl. (You have stopped. The world has not stopped. I am watching both.)", quality = "common", tags = {} },
        { id = "m_idle02", text = "Murrgl skr nk kklun. (You are not doing the thing. You are between things. Fish do not pause. You are more deliberate.)", quality = "common", tags = {} },
        { id = "m_idle03", text = "Mrgle mmm kklun fllrrgmgr. (Land-people stand still to think. Your body stops so your brain runs faster. I tried this. I sank.)", quality = "common", tags = {} },
        { id = "m_idle04", text = "Nk klun skr mmm. (The wind moves. You do not. In water I am also the still thing. We are both the still things. Filed.)", quality = "common", tags = {} },
        { id = "m_idle05", text = "Mmm murrgl klun nk. (You have been still for many breaths. I counted. I lost count. I started over. You are still still.)", quality = "common", tags = {} },
        { id = "m_idle06", text = "Murrgl fllrrgmgr mmm kklun. (Nothing is happening and you are allowing it. In water this is called: the deep trench. I have been there. It is peaceful.)", quality = "common", tags = {} },
        { id = "m_idle07", text = "Skr mmm klun mrrrggk. (That vendor has been looking at you. You have not gone to the vendor. The vendor waits. This is a contest I do not understand.)", quality = "common", tags = {} },
        { id = "m_idle08", text = "Mmm nk kklun furl. (You are thinking. Or resting. Or deciding. All three look the same from here. I am not able to tell which. I will wait for evidence.)", quality = "common", tags = {} },
        { id = "m_idle09", text = "Murrgl klun mmm skr. (The world is happening and you stepped outside of the events. I did not know land-people could do this.)", quality = "common", tags = {} },
        { id = "m_idle10", text = "Nk fllrrgmgr mmm klun. (You have been in this spot long enough that I have memorized it. It is unremarkable. I respect the neutrality.)", quality = "common", tags = {} },
        { id = "m_idle11", text = "Mmm mrgle kklun murrgl. (A creature walked past. You watched and did not follow. The decision was: stay. I support it.)", quality = "common", tags = {} },
        { id = "m_idle12", text = "Murrgl skr mmm klun. (Others move around you. You are the still part -- a rock in the current. Rocks in currents are very useful.)", quality = "common", tags = {} },
        { id = "m_idle13", text = "Mmm MLLGGGRRRR kklun nk. (You have been still a very long time. In water this is called waiting for the tide. The tide always comes.)", quality = "uncommon", tags = {} },
        { id = "m_idle14", text = "Nk murrgl mmm klun furl. (This is called free time -- time not yet given a task. In water all time is free time. My advantage continues.)", quality = "uncommon", tags = {} },
        { id = "m_idle15", text = "Mmm fllrrgmgr skr kklun. (You stopped to look at mountains. Land-people stop for views. I am surrounded by view in water and never stop. Reconsidering.)", quality = "uncommon", tags = {} },
        { id = "m_idle16", text = "Murrgl nk mmm mrrrggk. (You are waiting for something. I do not know what. The wait is yours. I find that waiting is something we share.)", quality = "uncommon", tags = {} },
        { id = "m_idle17", text = "Mmm klun MLLGGGRRRR fllrrgmgr. (A very long pause between things. I pause too. I assumed land was constant motion. I was wrong.)", quality = "uncommon", tags = {} },
        { id = "m_idle18", text = "Nk klun mmm skr murrgl. (You stand near a fountain but not in it. I am near water but not in it either. We are both near-water creatures right now.)", quality = "uncommon", tags = {} },
        { id = "m_idle19", text = "Mmm mrrrggk MLLGGGRRRR klun nk. (You have stood here longer than anyone I have watched. Personal record. The unit is: I have stopped counting.)", quality = "rare", tags = {} },
        { id = "m_idle20", text = "Murrgl mmm kklun fllrrgmgr skr. (Standing still, the land grows quieter. I think you stopped to hear less. In water I am always hearing less. I understand.)", quality = "rare", tags = {} },
        { id = "m_idle21", text = "Nk mmm klun murrgl furl. (All possibilities, and none chosen. In water this moment is called: the surface. You are at the surface.)", quality = "rare", tags = {} },
        { id = "m_idle22", text = "Mmm skr nk kklun mrrrggk. (I waited with you without speaking. You waited on land. I waited with you. The most murloc thing we have done.)", quality = "rare", tags = {} },
        { id = "m_idle23", text = "Murrgl fllrrgmgr mmm MLLGGGRRRR klun. (When you stop like this, something is about to happen. The pause is the decision being made. I recognize it now.)", quality = "epic", tags = {} },
        { id = "m_idle24", text = "Mmm nk murrgl kklun skr fllrrgmgr. (You move and fight and fly and eat. But sometimes you just stand in a field. That part I understand most.)", quality = "epic", tags = {} },
        { id = "m_idle25", text = "Mrrrggk mmm mmmrrrggglm klun nk skr. (You stopped. I stopped. The world kept going. In water the water still moves when I hold still. We are both still. Same thing.)", quality = "legendary", tags = {} },
    },
    gear_degrading = {
        { id = "mu_gd01", text = "Mrrrggk nk kklun. (One of your shells is becoming less of a shell. In water, shells simply get softer until they are food. Is that what is happening.)", quality = "common", tags = {} },
        { id = "mu_gd02", text = "Mmm skr fllrrgmgr. (The metal around you has more scratches than yesterday. I have been watching the scratches. I do not approve of this trend.)", quality = "common", tags = {} },
        { id = "mu_gd03", text = "Murrgl mrrrggk kklun. (Land-people repair their shells with hammers and fire. I learned this recently. I have been wondering when you will remember this.)", quality = "uncommon", tags = {} },
        { id = "mu_gd04", text = "Nk mmm mrrrggk skr. (Your armor is making sounds it did not used to make. I am noting the sounds. I hope this is helpful. It is probably not.)", quality = "common", tags = {} },
        { id = "mu_gd05", text = "Mllgggrrrr kklun mmm furl nk. (Every ocean creature's shell eventually fails. Land works the same way. I thought land was different. Disappointing and reassuring.)", quality = "rare", tags = {} },
    },
    gear_broken = {
        { id = "mu_gb01", text = "MRRRGGK! (A piece of your shell has died. It is still on you but it has died. I do not know how to tell you this politely.)", quality = "common", tags = {} },
        { id = "mu_gb02", text = "Nk mmm SKR klun. (That piece is not doing the armor thing anymore. It is wearing you but not protecting you. This is upside down.)", quality = "uncommon", tags = {} },
        { id = "mu_gb03", text = "Mllgggrrrr fllrrgmgr kklun. (When a crab's shell breaks it finds a new one. This is just crab information. I thought you should have it.)", quality = "common", tags = {} },
        { id = "mu_gb04", text = "Mmm mmmrrrggglm skr. (I have observed the red indicator. On land, red means the same as red on a pufferfish: urgent.)", quality = "common", tags = {} },
        { id = "mu_gb05", text = "Murrgl mrrrggk skr mmm klun nk. (In my village an elder fought someone in broken armor. The elder won. I am not saying you are that person. I am saying: do not be.)", quality = "rare", tags = {} },
    },
    gear_repaired = {
        { id = "mu_gf01", text = "Murrgl kklun mmm nk. (The hammer-person restored your shell. You paid water-coins and they hit your shell until it was better. Strange and effective.)", quality = "common", tags = {} },
        { id = "mu_gf02", text = "Mrrrggk fllrrgmgr. (All pieces of you are now whole. I am mentally checking them off. Head: whole. Torso: whole. Leg-parts: whole. Every whole.)", quality = "uncommon", tags = {} },
        { id = "mu_gf03", text = "Mmm skr klun. (You went in with broken shell and came out with working shell. I do not know what happened inside. I believe it was ceremony.)", quality = "common", tags = {} },
        { id = "mu_gf04", text = "Nk mmm mrrrggk kklun. (Your armor now makes no sound at all. This is the correct amount of sound for armor. I approve.)", quality = "common", tags = {} },
        { id = "mu_gf05", text = "Murrgl kklun fllrrgmgr mmm skr. (Water-creatures grow new shells slowly over seasons. You walk in, pay gold, and emerge whole in five minutes. I have thought about this.)", quality = "rare", tags = {} },
    },

    -- ============================================================
    -- HOME PRESENCE (own housing plot/house only)
    -- ============================================================

    home = {
        -- enter_neighborhood (10)
        { id = "mu_hm01", text = "Murrgl mmm klun! (We are back in the neighborhood. I recognized the path. I did not need to check. I just knew.)", quality = "common", tags = { "enter_neighborhood" } },
        { id = "mu_hm02", text = "Mmm klun mrgle skr. (The other houses are here. They are all very different. Ours is still ours. I checked.)", quality = "common", tags = { "enter_neighborhood" } },
        { id = "mu_hm03", text = "Mrgle mmm kklun furl. (The neighbors' lights are on. Neighbor-lights mean: other people are also home. The neighborhood is awake.)", quality = "common", tags = { "enter_neighborhood" } },
        { id = "mu_hm04", text = "Nk murrgl klun mmm. (We have returned. The neighborhood looks the same. In water when I return to a spot it also looks the same. Called: still there.)", quality = "common", tags = { "enter_neighborhood" } },
        { id = "mu_hm05", text = "Mmm mrrrggk kklun skr. (I can smell the plot from here. Not really. I do not know what our plot smells like. But I feel I would recognize it.)", quality = "common", tags = { "enter_neighborhood" } },
        { id = "mu_hm06", text = "Murrgl fllrrgmgr nk klun. (We are almost there. The house is very close. I can feel close. Close is a good feeling.)", quality = "common", tags = { "enter_neighborhood" } },
        { id = "mu_hm07", text = "Mmm kklun mrgle murrgl. (The neighborhood path is familiar now. My feet learned it. I do not have feet. I learned it anyway.)", quality = "uncommon", tags = { "enter_neighborhood" } },
        { id = "mu_hm08", text = "Mrrrggk mmm klun nk. (Other plots have decorations outside. I notice each one. Ours is coming. I have been thinking about ours.)", quality = "uncommon", tags = { "enter_neighborhood" } },
        { id = "mu_hm09", text = "Murrgl skr mmm kklun nk furl. (We are in our neighborhood -- the place that has our place inside it. I do not have the word for this feeling. I have the feeling.)", quality = "rare", tags = { "enter_neighborhood" } },
        { id = "mu_hm10", text = "Mmm mmmrrrggglm klun mrgle skr. (Every time we come back I think: we chose this neighborhood. It let us stay. Now I know the path without looking.)", quality = "epic", tags = { "enter_neighborhood" } },

        -- enter_plot (10)
        { id = "mu_hm11", text = "Murrgl klun mmm! (Our yard. We are on our yard. Mrrgle!)", quality = "common", tags = { "enter_plot" } },
        { id = "mu_hm12", text = "Mmm kklun mrgle nk. (The grass is ours. I do not know if it is grass. It is ours though. I am very sure about that part.)", quality = "common", tags = { "enter_plot" } },
        { id = "mu_hm13", text = "Mrgle mmm klun furl. (We are on the plot. The house is right there. The house is waiting. Houses are very patient.)", quality = "common", tags = { "enter_plot" } },
        { id = "mu_hm14", text = "Nk murrgl kklun mmm. (I always feel different when we step onto our plot. In water this would be called: my current. The current you always return to.)", quality = "common", tags = { "enter_plot" } },
        { id = "mu_hm15", text = "Mmm mrrrggk klun skr. (This ground is our ground. You chose it. In water no one owns the ground. Land lets you own ground. I think owning ground is good.)", quality = "common", tags = { "enter_plot" } },
        { id = "mu_hm16", text = "Murrgl fllrrgmgr mmm kklun. (I stepped over the edge of the plot. The inside feels different from the outside. Only I can feel it. But it is real.)", quality = "common", tags = { "enter_plot" } },
        { id = "mu_hm17", text = "Mmm skr klun nk mrgle. (Our things are here. Everything we put outside is still here. Nothing moved without us. This is called: ours.)", quality = "uncommon", tags = { "enter_plot" } },
        { id = "mu_hm18", text = "Murrgl mmm MLLGGGRRRR kklun. (The whole plot, ours. I looked at the edges today. The edges are bigger than I remembered. We have a lot of ours.)", quality = "uncommon", tags = { "enter_plot" } },
        { id = "mu_hm19", text = "Mrrrggk mmm klun nk fllrrgmgr. (Standing on the plot I feel: settled. Like a rock in a river. The river goes past. We stay. I understand settled now.)", quality = "rare", tags = { "enter_plot" } },
        { id = "mu_hm20", text = "Mmm mmmrrrggglm kklun mrgle skr nk. (This is just ground. But we came back enough times. Now it is different ground -- not because the ground changed, because we came back.)", quality = "epic", tags = { "enter_plot" } },

        -- enter_house first (6)
        { id = "mu_hm21", text = "Murrgl klun mmm! (Inside! We are inside our house! Mrrgle!)", quality = "common", tags = { "enter_house", "first" } },
        { id = "mu_hm22", text = "Mmm kklun mrgle fllrrgmgr. (Home. The house remembered us. The house is very good at remembering.)", quality = "common", tags = { "enter_house", "first" } },
        { id = "mu_hm23", text = "Mrrrggk mmm klun nk. (I have been thinking about this room since we left. It is exactly the same. I am so pleased it is exactly the same.)", quality = "uncommon", tags = { "enter_house", "first" } },
        { id = "mu_hm24", text = "Nk murrgl kklun mmm skr. (We are home. The word home is a very small word for a very big feeling. I am inside both right now.)", quality = "uncommon", tags = { "enter_house", "first" } },
        { id = "mu_hm25", text = "Mmm fllrrgmgr klun mrgle MLLGGGRRRR. (The house is the same and we are different and the house still fits us. Houses grow with you without moving.)", quality = "rare", tags = { "enter_house", "first" } },
        { id = "mu_hm26", text = "Murrgl mmm mmmrrrggglm kklun nk skr furl. (In water I have a good rock I always return to. This house is your rock. And a little bit my rock too. Mrrgle.)", quality = "epic", tags = { "enter_house", "first" } },

        -- enter_house return (16)
        { id = "mu_hm27", text = "Mmm klun mrgle. (Back inside. Good.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm28", text = "Murrgl kklun nk. (The house is still here. I knew it would be. I checked anyway.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm29", text = "Mrgle mmm klun furl. (Inside again. The ceiling is familiar. I know this ceiling.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm30", text = "Mmm nk mrrrggk kklun. (We came back. The things we put here waited. Good things.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm31", text = "Murrgl skr mmm klun. (Inside the house. The outside is outside. The inside is this. Good division.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm32", text = "Nk mmm kklun mrgle. (Home again. The room did not change. I find this very comforting.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm33", text = "Mmm fllrrgmgr klun skr. (I like coming inside. The inside has all the things. The outside has other things. The inside things are better.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm34", text = "Murrgl mmm mrrrggk kklun. (Back again. I noticed the arrangement is the same as we left it. This is called: our arrangement.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm35", text = "Mmm klun nk murrgl furl. (The door opened and the familiar air came out. Our house has familiar air. I learned this just now.)", quality = "common", tags = { "enter_house", "return" } },
        { id = "mu_hm36", text = "Mrgle kklun mmm skr. (Inside. The world is smaller here, in a good way. Just these walls and us.)", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "mu_hm37", text = "Mmm mrrrggk murrgl klun. (Each time we come back I am happy about the house again. The house is good at causing happiness.)", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "mu_hm38", text = "Nk klun mmm fllrrgmgr. (The house lets us in every time. It has never not let us in. Very consistent.)", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "mu_hm39", text = "Murrgl skr mmm kklun nk. (I looked at the decorations coming in. All still here. You put them there and they stayed. Decorations are loyal.)", quality = "uncommon", tags = { "enter_house", "return" } },
        { id = "mu_hm40", text = "Mmm murrgl klun mrgle skr. (We have been inside many times. It is the best house I have been in. Sample size is limited but confidence is high.)", quality = "rare", tags = { "enter_house", "return" } },
        { id = "mu_hm41", text = "Mrrrggk mmm nk kklun fllrrgmgr. (Coming home after a hard day is different from an easy one. Both times the house is the same. It does not adjust. It just stays.)", quality = "epic", tags = { "enter_house", "return" } },
        { id = "mu_hm42", text = "Murrgl mmm mmmrrrggglm klun nk skr. (When I return to my rock, the current goes around me and it feels like I never left. Coming inside is the same. The house goes around me.)", quality = "epic", tags = { "enter_house", "return" } },

        -- idle_neighborhood (12)
        { id = "mu_hm43", text = "Mmm klun mrgle nk. (The neighborhood is quiet today. Quiet neighborhoods are good neighborhoods, I think.)", quality = "common", tags = { "idle_neighborhood" } },
        { id = "mu_hm44", text = "Murrgl skr kklun mmm. (A neighbor walked past. I waved. I do not know if I waved correctly. They kept walking. This is probably fine.)", quality = "common", tags = { "idle_neighborhood" } },
        { id = "mu_hm45", text = "Mrgle mmm klun furl. (The street has a nice shape. I did not design the street. Someone else did. I approve of their decision.)", quality = "common", tags = { "idle_neighborhood" } },
        { id = "mu_hm46", text = "Nk murrgl kklun mmm. (Other houses have different things outside them. Each house tells a story about who lives inside. I am reading the neighborhood stories.)", quality = "common", tags = { "idle_neighborhood" } },
        { id = "mu_hm47", text = "Mmm mrrrggk klun skr. (I can see our plot from here. I am keeping an eye on it. The plot is fine. I am still keeping an eye on it.)", quality = "common", tags = { "idle_neighborhood" } },
        { id = "mu_hm48", text = "Murrgl mmm fllrrgmgr nk. (The light in the neighborhood is different at different times. Right now it is a good light. I am staying in it.)", quality = "common", tags = { "idle_neighborhood" } },
        { id = "mu_hm49", text = "Mmm kklun mrgle murrgl. (I have walked this neighborhood several times now. I know which houses have gardens. Our house could have a garden. I am noting this.)", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "mu_hm50", text = "Nk klun mmm skr fllrrgmgr. (The neighborhood has a feeling when everything is settled. Like water after the tide. I am in that feeling right now.)", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "mu_hm51", text = "Mrrrggk mmm murrgl kklun. (A neighbor's decoration was designed to spin in the wind. Someone made a thing whose whole purpose is spinning. I admire this.)", quality = "uncommon", tags = { "idle_neighborhood" } },
        { id = "mu_hm52", text = "Mmm klun nk mrgle skr. (I know which direction our house is from any point in the neighborhood. In water this is called: knowing the reef.)", quality = "rare", tags = { "idle_neighborhood" } },
        { id = "mu_hm53", text = "Murrgl mmm mmmrrrggglm kklun furl. (Many homes near each other. In water, many fish near each other is a school. A neighborhood is a school of homes.)", quality = "epic", tags = { "idle_neighborhood" } },
        { id = "mu_hm54", text = "Mmm mrgle klun murrgl nk skr. (I think about the neighborhood when I am not in it. In water, remembering a place means remembering the current. I remember ours.)", quality = "epic", tags = { "idle_neighborhood" } },

        -- idle_plot (12)
        { id = "mu_hm55", text = "Mmm klun mrgle furl. (The yard. Our yard. I am standing in it. This is a good activity.)", quality = "common", tags = { "idle_plot" } },
        { id = "mu_hm56", text = "Murrgl nk kklun mmm. (Everything outside is where we put it. Nothing has moved. The yard is very obedient.)", quality = "common", tags = { "idle_plot" } },
        { id = "mu_hm57", text = "Mrgle mmm klun skr. (The air on our plot is the same air as everywhere. But it feels like our air. I have noticed this each time.)", quality = "common", tags = { "idle_plot" } },
        { id = "mu_hm58", text = "Nk murrgl mmm kklun. (I walked the whole edge of the plot. The plot is a good size. Not too large. Not small. A considered size.)", quality = "common", tags = { "idle_plot" } },
        { id = "mu_hm59", text = "Mmm mrrrggk klun nk. (This ground is our ground. Land lets you own ground. I cannot own water. Land has advantages I keep discovering.)", quality = "common", tags = { "idle_plot" } },
        { id = "mu_hm60", text = "Murrgl skr mmm fllrrgmgr. (I sat near the door for a while. The door is a good place to sit. You can see the yard and also be almost inside. Both at once.)", quality = "common", tags = { "idle_plot" } },
        { id = "mu_hm61", text = "Mmm kklun mrgle murrgl. (The decorations catch light differently each visit. Same decorations, new light each time. I appreciate this arrangement.)", quality = "uncommon", tags = { "idle_plot" } },
        { id = "mu_hm62", text = "Nk klun mmm mrrrggk skr. (Outside the yard you see the whole thing. Inside you are part of it. I prefer being part of it.)", quality = "uncommon", tags = { "idle_plot" } },
        { id = "mu_hm63", text = "Murrgl mmm fllrrgmgr kklun. (Our plot has a character now. When you return enough, a place gets character. I am contributing by being here.)", quality = "uncommon", tags = { "idle_plot" } },
        { id = "mu_hm64", text = "Mmm murrgl klun nk skr. (In the middle of the yard the house is on one side, the neighborhood on the other. I belong to both. Very comfortable position.)", quality = "rare", tags = { "idle_plot" } },
        { id = "mu_hm65", text = "Mrrrggk mmm mmmrrrggglm kklun furl nk. (I found a spot where the late light is good and I keep going back. I have a spot on our plot. The most land thing about me.)", quality = "epic", tags = { "idle_plot" } },
        { id = "mu_hm66", text = "Murrgl mmm klun mrgle nk kklun. (The yard is not water. But when the wind moves and the light is soft, it holds you without holding you. The yard knows how.", quality = "epic", tags = { "idle_plot" } },

        -- idle_house (34)
        { id = "mu_hm67", text = "Mmm klun mrgle. (The room is warm. Good.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm68", text = "Murrgl skr kklun nk. (The ceiling is the same ceiling. I check every time. Still the same.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm69", text = "Mrgle mmm klun furl. (There is a chair. The chair is for sitting. I am noting the chair is available.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm70", text = "Nk murrgl kklun mmm. (Inside a house the weather cannot find you. The house is a weather blocker. Very efficient.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm71", text = "Mmm mrrrggk klun skr. (The things on the walls are still on the walls. We put them there and they stayed. Walls are trustworthy.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm72", text = "Murrgl fllrrgmgr mmm nk. (The floor makes a sound when you walk on it. Not a bad sound. A house sound. I have memorized the sound.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm73", text = "Mmm kklun mrgle furl. (The corners are familiar. Corners are where the walls meet. Our corners are very good corners.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm74", text = "Nk klun mmm murrgl. (This room is small enough that I know where everything is. In water this is called: knowing the reef. I know our reef.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm75", text = "Mmm skr kklun mrrrggk. (House light is softer than outside light. I prefer house light. I did not know I had a light preference before.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm76", text = "Murrgl mmm klun nk. (I have a favorite corner now. The corner near the decorated thing on the wall. It is a good corner. I go there.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm77", text = "Mrgle kklun mmm fllrrgmgr. (I walked from one wall to the other. The number of steps is always the same. This is called: knowing your house.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm78", text = "Mmm nk klun murrgl skr. (Everything here was chosen. Every item, every decoration -- you decided to bring it here. The house is made of decisions. Good ones.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm79", text = "Nk mmm murrgl kklun. (The house is quiet today. Quiet inside a house is different from quiet outside. Inside-quiet is a held-breath quiet. I like it.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm80", text = "Mmm fllrrgmgr klun mrgle. (I have looked at the decoration near the door many times. Each time I notice something small I missed before. It is generous.)", quality = "common", tags = { "idle_house" } },
        { id = "mu_hm81", text = "Murrgl skr mmm nk kklun. (The ceiling keeps weather out. The walls keep cold out. A house keeps other things out so one good thing can be inside. We are that thing.)", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm82", text = "Mmm mrrrggk klun murrgl furl. (I found a corner with good light. This is my spot when we are home. The spot does not know. I know. That is enough.)", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm83", text = "Nk kklun mmm mrgle skr. (The house feels different in different parts. I have been mapping the feelings. The map is in my head. It is a good map.)", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm84", text = "Murrgl mmm fllrrgmgr kklun. (We add things over time. Each one changes the house slightly. The house absorbs them and becomes the house with those things.", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm85", text = "Mmm klun nk mrrrggk skr. (The house has a smell. Our house has its own smell. I noticed this today. I find this completely wonderful.)", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm86", text = "Mrgle mmm murrgl kklun nk. (The house sits here while we are gone. It is very patient. More patient than anything I have observed in water.)", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm87", text = "Mmm skr fllrrgmgr klun murrgl. (I counted everything in this room once. The number is not important. The important part: I know what is here.)", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm88", text = "Nk mmm mrrrggk kklun furl. (This is a good place to just be. I thought only water had places like that. The house also has those.)", quality = "uncommon", tags = { "idle_house" } },
        { id = "mu_hm89", text = "Murrgl mmm MLLGGGRRRR klun nk. (A long time in our house feels different from a long time elsewhere. Elsewhere, long feels long. Here it feels like: still comfortable.)", quality = "rare", tags = { "idle_house" } },
        { id = "mu_hm90", text = "Mmm murrgl klun mrrrggk nk skr. (I looked at the decorations one by one. Each one was a decision you made. All the decisions are good. I have checked all of them.)", quality = "rare", tags = { "idle_house" } },
        { id = "mu_hm91", text = "Mrgle mmm fllrrgmgr kklun murrgl. (The feel of the house goes with us when we leave. The house is where we bring the feel back to. The house is a place. We make it home.)", quality = "rare", tags = { "idle_house" } },
        { id = "mu_hm92", text = "Nk klun mmm skr MLLGGGRRRR mrgle. (A spot here catches light at a certain time. I waited for it. It came exactly as I remembered. The house kept the appointment.)", quality = "rare", tags = { "idle_house" } },
        { id = "mu_hm93", text = "Mmm mrrrggk murrgl kklun nk furl. (In water I also felt the pull of a place that was mine. A murloc and a land-person. I think it is the same feeling.)", quality = "rare", tags = { "idle_house" } },
        { id = "mu_hm94", text = "Murrgl mmm klun mrgle nk kklun. (You placed each thing here for a reason. Some reasons I understand. Some I am still learning. I am always learning the house.)", quality = "rare", tags = { "idle_house" } },
        { id = "mu_hm95", text = "Mmm mmmrrrggglm klun furl nk murrgl. (In water home is a current and a rock. On land it is walls and things you chose and a feeling. Different walls. Same feeling.", quality = "epic", tags = { "idle_house" } },
        { id = "mu_hm96", text = "Nk mmm mrrrggk kklun skr fllrrgmgr. (I thought about home while inside home. The evidence: warm, still, things we chose, the ceiling I know, and you here.", quality = "epic", tags = { "idle_house" } },
        { id = "mu_hm97", text = "Mmm murrgl klun mrgle nk skr fllrrgmgr. (Every time I come inside I think: yes, this one. These exact walls, this exact arrangement. I am confident.", quality = "epic", tags = { "idle_house" } },
        { id = "mu_hm98", text = "Murrgl mmm kklun mrrrggk nk furl klun. (In my village there is a murloc word: the pool you return to when tired. Land has no such word. But this house is the word. Mrrgle.", quality = "epic", tags = { "idle_house" } },
        { id = "mu_hm99", text = "Mmm mmmrrrggglm kklun mrgle nk skr murrgl furl. (I did not expect to find a home on land. Too dry, too still. Then the house was warm and you were there. I knew.", quality = "legendary", tags = { "idle_house" } },
        { id = "mu_hm100", text = "Aaaughrgle mmm klun. (The old sound -- for when things are exactly right and other sounds run out. You built a home and let me be in it. Mrrgle.)", quality = "legendary", tags = { "idle_house" } },
    },
}
