local _, GW = ...
local L = GW.L
local AddForProfiling = GW.AddForProfiling
local StrUpper = GW.StrUpper

local function setMultibarCols(barName, setting)
    local mb = GW.settings[barName]
    local cols = GW.settings[setting]
    GW.Debug("setting multibar cols for bar ", barName, "to", cols)

    mb["ButtonsPerRow"] = cols
    GW.settings[barName] = mb
    --#regionto update the cols
    GW.UpdateMultibarButtons()
end
AddForProfiling("panel_actionbar", "setMultibarCols", setMultibarCols)

local function LoadActionbarPanel(sWindow)
    local p = CreateFrame("Frame", nil, sWindow, "GwSettingsPanelTmpl")

    local general = CreateFrame("Frame", nil, p, "GwSettingsPanelTmpl")
    general.panelId = "actionbar_general"
    general.header:SetFont(DAMAGE_TEXT_FONT, 20)
    general.header:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    general.header:SetText(BINDING_HEADER_ACTIONBAR)
    general.sub:GwSetFontTemplate(UNIT_NAME_FONT, GW.TextSizeType.SMALL)
    general.sub:SetTextColor(181 / 255, 160 / 255, 128 / 255)
    general.sub:SetText(ACTIONBARS_SUBTEXT)
    general.header:SetWidth(general.header:GetStringWidth())
    general.breadcrumb:SetFont(DAMAGE_TEXT_FONT, 12)
    general.breadcrumb:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    general.breadcrumb:SetText(GENERAL)

    local mainBar = CreateFrame("Frame", nil, p, "GwSettingsPanelTmpl")
    mainBar.panelId = "actionbar_main"
    mainBar.header:SetFont(DAMAGE_TEXT_FONT, 20)
    mainBar.header:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    mainBar.header:SetText(BINDING_HEADER_ACTIONBAR)
    mainBar.header:SetWidth(mainBar.header:GetStringWidth())
    mainBar.breadcrumb:SetFont(DAMAGE_TEXT_FONT, 12)
    mainBar.breadcrumb:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    mainBar.breadcrumb:SetText(L["Main Action Bar"])
    mainBar.sub:GwSetFontTemplate(UNIT_NAME_FONT, GW.TextSizeType.SMALL)
    mainBar.sub:SetTextColor(181 / 255, 160 / 255, 128 / 255)
    mainBar.sub:SetText("")

    local extraBars = CreateFrame("Frame", nil, p, "GwSettingsPanelTmpl")
    extraBars.panelId = "actionbar_extra"
    extraBars.header:SetFont(DAMAGE_TEXT_FONT, 20)
    extraBars.header:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    extraBars.header:SetText(BINDING_HEADER_ACTIONBAR)
    extraBars.sub:GwSetFontTemplate(UNIT_NAME_FONT, GW.TextSizeType.SMALL)
    extraBars.sub:SetTextColor(181 / 255, 160 / 255, 128 / 255)
    extraBars.sub:SetText("")
    extraBars.header:SetWidth(extraBars.header:GetStringWidth())
    extraBars.breadcrumb:SetFont(DAMAGE_TEXT_FONT, 12)
    extraBars.breadcrumb:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    extraBars.breadcrumb:SetText(BINDING_HEADER_MULTIACTIONBAR)

    local totemBar = CreateFrame("Frame", nil, p, "GwSettingsPanelTmpl")
    totemBar.panelId = "actionbar_totem"
    totemBar.header:SetFont(DAMAGE_TEXT_FONT, 20)
    totemBar.header:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    totemBar.header:SetText(BINDING_HEADER_ACTIONBAR)
    totemBar.sub:GwSetFontTemplate(UNIT_NAME_FONT, GW.TextSizeType.SMALL)
    totemBar.sub:SetTextColor(181 / 255, 160 / 255, 128 / 255)
    totemBar.sub:SetText("")
    totemBar.header:SetWidth(totemBar.header:GetStringWidth())
    totemBar.breadcrumb:SetFont(DAMAGE_TEXT_FONT, 12)
    totemBar.breadcrumb:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    totemBar.breadcrumb:SetText(TUTORIAL_TITLE47) --"Totem bar"


    local stanceBar = CreateFrame("Frame", nil, p, "GwSettingsPanelTmpl")
    stanceBar.panelId = "actionbar_stance"
    stanceBar.header:SetFont(DAMAGE_TEXT_FONT, 20)
    stanceBar.header:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    stanceBar.header:SetText(BINDING_HEADER_ACTIONBAR)
    stanceBar.sub:GwSetFontTemplate(UNIT_NAME_FONT, GW.TextSizeType.SMALL)
    stanceBar.sub:SetTextColor(181 / 255, 160 / 255, 128 / 255)
    stanceBar.sub:SetText("")
    stanceBar.header:SetWidth(stanceBar.header:GetStringWidth())
    stanceBar.breadcrumb:SetFont(DAMAGE_TEXT_FONT, 12)
    stanceBar.breadcrumb:SetTextColor(GW.TextColors.LIGHT_HEADER.r,GW.TextColors.LIGHT_HEADER.g,GW.TextColors.LIGHT_HEADER.b)
    stanceBar.breadcrumb:SetText(HUD_EDIT_MODE_STANCE_BAR_LABEL or L["Stance bar"])

    -- GENERAL
    general:AddOption(L["Hide Empty Slots"], L["Hide the empty action bar slots."], { getterSetter = "HIDEACTIONBAR_BACKGROUND_ENABLED", callback = function() GW.ShowRlPopup = true end, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars", hidden = GW.Retail})
    general:AddOption(L["Automatic Bar Layout"], L["Enable or disable the automatic layout management of the primary action bars and associated frames (pet, buffs); required for auto bar fading and some other features"], { getterSetter = "BAR_LAYOUT_ENABLED", callback = function() GW.ShowRlPopup = true end, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars", hidden = not GW.Retail})
    general:AddOptionSlider(L["Empty slots alpha"], L["Set the empty action bar slots alpha value."], { getterSetter = "ACTIONBAR_BACKGROUND_ALPHA", callback = function() GW.UpdateMainBarHot(); GW.UpdateMultibarButtons() end, min = 0, max = 1, decimalNumbers = 1, step = 0.1, dependence = {["ACTIONBARS_ENABLED"] = true}})
    general:AddOption(L["Action Button Labels"], L["Enable or disable the action button assignment text"], { getterSetter = "BUTTON_ASSIGNMENTS", callback = function() GW.UpdateMainBarHot(); GW.UpdateMultibarButtons() end, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars"})
    general:AddOption(L["Show Macro Name"], L["Show Macro Name on Action Button"], { getterSetter = "SHOWACTIONBAR_MACRO_NAME_ENABLED", callback = function() GW.UpdateMainBarHot(); GW.UpdateMultibarButtons(); if GwPlayerPetFrame then GwPlayerPetFrame:UpdatePetBarButtons() end end, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars"})
    -- MAINBAR
    mainBar:AddOptionSlider(L["Button Spacing"], nil, { getterSetter = "MAINBAR_MARGIIN", callback = function() GW.UpdateMainBarHot() end, min = 0, max = 10, decimalNumbers = 1, step = 0.1, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)()})

    mainBar:AddOptionDropdown(L["Main Bar Range Indicator"], nil, { getterSetter = "MAINBAR_RANGEINDICATOR", callback = GW.UpdateMainBarHot, optionsList = {"RED_INDICATOR", "RED_OVERLAY", "BOTH", "NONE"}, optionNames = {L["%s Indicator"]:format(RED_GEM), L["Red Overlay"], STATUS_TEXT_BOTH, NONE}, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars"})
    mainBar:AddOptionDropdown(BINDING_HEADER_ACTIONBAR .. SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_8", optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})

    --EXTRABARS
    extraBars:AddOptionSlider(L["Button Spacing"], nil, { getterSetter = "MULTIBAR_MARGIIN", callback = function() GW.UpdateMultibarButtons() end, min = 0, max = 10, decimalNumbers = 1, step = 0.1, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)()})

    extraBars:AddGroupHeader(OPTION_SHOW_ACTION_BAR:format(2))
    extraBars:AddOption(OPTION_SHOW_ACTION_BAR:format(2), nil, { getterSetter = "GW_SHOW_MULTI_ACTIONBAR_1", callback = function(toSet)
                if toSet then SHOW_MULTI_ACTIONBAR_1 = "1" else SHOW_MULTI_ACTIONBAR_1 = nil end
                SetActionBarToggles(GW.settings.GW_SHOW_MULTI_ACTIONBAR_1, GW.settings.GW_SHOW_MULTI_ACTIONBAR_2, GW.settings.GW_SHOW_MULTI_ACTIONBAR_3, GW.settings.GW_SHOW_MULTI_ACTIONBAR_4, GW.settings.HIDEACTIONBAR_BACKGROUND_ENABLED)
                MultiActionBar_Update() end, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(2) ,hidden = GW.Retail})
    extraBars:AddOptionDropdown(SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_1", optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), groupHeaderName = OPTION_SHOW_ACTION_BAR:format(2), incompatibleAddons = "Actionbars"})
    extraBars:AddOption(L["Invert"], nil, { getterSetter = "MultiBarBottomLeft.invert", callback = GW.UpdateMultibarButtons, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(2), incompatibleAddons = "Actionbars"})


    extraBars:AddGroupHeader(OPTION_SHOW_ACTION_BAR:format(3))
    extraBars:AddOption(OPTION_SHOW_ACTION_BAR:format(3), nil, { getterSetter = "GW_SHOW_MULTI_ACTIONBAR_2", callback = function(toSet)
                if toSet then SHOW_MULTI_ACTIONBAR_2 = "1" else SHOW_MULTI_ACTIONBAR_2 = nil end
                SetActionBarToggles(GW.settings.GW_SHOW_MULTI_ACTIONBAR_1, GW.settings.GW_SHOW_MULTI_ACTIONBAR_2, GW.settings.GW_SHOW_MULTI_ACTIONBAR_3, GW.settings.GW_SHOW_MULTI_ACTIONBAR_4, GW.settings.HIDEACTIONBAR_BACKGROUND_ENABLED)
                MultiActionBar_Update() end, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(3), hidden = GW.Retail})
    extraBars:AddOptionDropdown(SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_2", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(3), optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})
    extraBars:AddOption(L["Invert"], nil, { getterSetter = "MultiBarBottomRight.invert", callback = GW.UpdateMultibarButtons, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(3), incompatibleAddons = "Actionbars"})


    extraBars:AddGroupHeader(OPTION_SHOW_ACTION_BAR:format(4))
    extraBars:AddOption(OPTION_SHOW_ACTION_BAR:format(4), nil, { getterSetter = "GW_SHOW_MULTI_ACTIONBAR_3", callback = function(toSet)
                if toSet then SHOW_MULTI_ACTIONBAR_3 = "1" else SHOW_MULTI_ACTIONBAR_3 = nil end
                SetActionBarToggles(GW.settings.GW_SHOW_MULTI_ACTIONBAR_1, GW.settings.GW_SHOW_MULTI_ACTIONBAR_2, GW.settings.GW_SHOW_MULTI_ACTIONBAR_3, GW.settings.GW_SHOW_MULTI_ACTIONBAR_4, GW.settings.HIDEACTIONBAR_BACKGROUND_ENABLED)
                MultiActionBar_Update() end, dependence = {["ACTIONBARS_ENABLED"] = true}, incompatibleAddons = "Actionbars", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(4), hidden = GW.Retail})
    extraBars:AddOptionDropdown(SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_3", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(4), optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})
    extraBars:AddOptionDropdown(L["Width"], L["Number of columns in the two extra right-hand action bars."], { getterSetter = "MULTIBAR_RIGHT_COLS", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(4), callback = function() setMultibarCols("MultiBarRight", "MULTIBAR_RIGHT_COLS") end, optionsList = {1, 2, 3, 4, 6, 12}, optionNames = {"1", "2", "3", "4", "6", "12"}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})
    extraBars:AddOption(L["Invert"], nil, { getterSetter = "MultiBarRight.invert", callback = GW.UpdateMultibarButtons, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(4), incompatibleAddons = "Actionbars"})


    extraBars:AddGroupHeader(OPTION_SHOW_ACTION_BAR:format(5))
    extraBars:AddOption(OPTION_SHOW_ACTION_BAR:format(5), nil, { getterSetter = "GW_SHOW_MULTI_ACTIONBAR_4", callback = function(toSet)
                if toSet then SHOW_MULTI_ACTIONBAR_4 = "1" else SHOW_MULTI_ACTIONBAR_4 = nil end
                SetActionBarToggles(GW.settings.GW_SHOW_MULTI_ACTIONBAR_1, GW.settings.GW_SHOW_MULTI_ACTIONBAR_2, GW.settings.GW_SHOW_MULTI_ACTIONBAR_3, GW.settings.GW_SHOW_MULTI_ACTIONBAR_4, GW.settings.HIDEACTIONBAR_BACKGROUND_ENABLED)
                MultiActionBar_Update() end, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(5), incompatibleAddons = "Actionbars", hidden = GW.Retail})
    extraBars:AddOptionDropdown(SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_4", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(5), optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})
    extraBars:AddOptionDropdown(L["Width"], L["Number of columns in the two extra right-hand action bars."], { getterSetter = "MULTIBAR_RIGHT_COLS_2", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(5), callback = function() setMultibarCols("MultiBarLeft", "MULTIBAR_RIGHT_COLS_2") end, optionsList = {1, 2, 3, 4, 6, 12}, optionNames = {"1", "2", "3", "4", "6", "12"}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})
    extraBars:AddOption(L["Invert"], nil, { getterSetter = "MultiBarLeft.invert", callback = GW.UpdateMultibarButtons, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(5), incompatibleAddons = "Actionbars"})


    extraBars:AddGroupHeader(OPTION_SHOW_ACTION_BAR:format(6))
    extraBars:AddOptionDropdown(SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_5", optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(6), optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars", hidden = GW.Classic})
    extraBars:AddOptionDropdown(L["Width"], L["Number of columns in the two extra right-hand action bars."], { getterSetter = "MULTIBAR_RIGHT_COLS_3", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(6), callback = function() setMultibarCols("MultiBar5", "MULTIBAR_RIGHT_COLS_3") end, optionsList = {1, 2, 3, 4, 6, 12}, optionNames = {"1", "2", "3", "4", "6", "12"}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars", hidden = GW.Classic})
    extraBars:AddOption(L["Invert"], nil, { getterSetter = "MultiBar5.invert", callback = GW.UpdateMultibarButtons, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(6), incompatibleAddons = "Actionbars"})


    extraBars:AddGroupHeader(OPTION_SHOW_ACTION_BAR:format(7))
    extraBars:AddOptionDropdown(SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_6", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(7), optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars", hidden = GW.Classic})
    extraBars:AddOptionDropdown(L["Width"], L["Number of columns in the two extra right-hand action bars."], { getterSetter = "MULTIBAR_RIGHT_COLS_4", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(7), callback = function() setMultibarCols("MultiBar6", "MULTIBAR_RIGHT_COLS_4") end, optionsList = {1, 2, 3, 4, 6, 12}, optionNames = {"1", "2", "3", "4", "6", "12"}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars", hidden = GW.Classic})
    extraBars:AddOption(L["Invert"], nil, { getterSetter = "MultiBar6.invert", callback = GW.UpdateMultibarButtons, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(7), incompatibleAddons = "Actionbars"})


    extraBars:AddGroupHeader(OPTION_SHOW_ACTION_BAR:format(8))
    extraBars:AddOptionDropdown(SHOW, nil, { getterSetter = "FADE_MULTIACTIONBAR_7", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(8), optionsList = {"ALWAYS", "INCOMBAT", "MOUSE_OVER"}, optionNames = {ALWAYS, GARRISON_LANDING_STATUS_MISSION_COMBAT, L["Only on Mouse Over"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars", hidden = GW.Classic})
    extraBars:AddOptionDropdown(L["Width"], L["Number of columns in the two extra right-hand action bars."], { getterSetter = "MULTIBAR_RIGHT_COLS_5", groupHeaderName = OPTION_SHOW_ACTION_BAR:format(8), callback = function() setMultibarCols("MultiBar7", "MULTIBAR_RIGHT_COLS_5") end, optionsList = {1, 2, 3, 4, 6, 12}, optionNames = {"1", "2", "3", "4", "6", "12"}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars", hidden = GW.Classic})
    extraBars:AddOption(L["Invert"], nil, { getterSetter = "MultiBar7.invert", callback = GW.UpdateMultibarButtons, dependence = {["ACTIONBARS_ENABLED"] = true}, groupHeaderName = OPTION_SHOW_ACTION_BAR:format(8), incompatibleAddons = "Actionbars"})

    --TOTEMBAR
    totemBar:AddOptionDropdown(L["Class Totems Sorting"], nil, { getterSetter = "TotemBar_SortDirection", callback = function() GW.UpdateTotembar(GW_TotemBar) end, optionsList = {"ASC", "DSC"}, optionNames = {L["Ascending"], L["Descending"]}, dependence = {["HEALTHGLOBE_ENABLED"] = true}, hidden = GW.Classic})
    totemBar:AddOptionDropdown(L["Class Totems Growth Direction"], nil, { getterSetter = "TotemBar_GrowDirection", callback = function() GW.UpdateTotembar(GW_TotemBar) end, optionsList = {"HORIZONTAL", "VERTICAL"}, optionNames = {L["Horizontal"], L["Vertical"]}, dependence = {["HEALTHGLOBE_ENABLED"] = true}, hidden = GW.Classic})

    -- STANCEBAR
    stanceBar:AddOption(ENABLE, nil, { getterSetter = "StanceBarEnabled", callback = function() if GwStanceBar then GwStanceBar:UpdateVisibility() end end, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})
    stanceBar:AddOptionDropdown(L["Class Totems Growth Direction"], L["Set the growth direction of the stance bar"], { getterSetter = "StanceBar_GrowDirection", callback = function() if GwStanceBar then GwStanceBar:AdjustMaxStanceButtons() end end, optionsList = {"UP", "DOWN", "LEFT", "RIGHT"}, optionNames = {StrUpper(L["Up"], 1, 1), StrUpper(L["Down"], 1, 1), L["Left"], L["Right"]}, dependence = (function() local t = {["ACTIONBARS_ENABLED"] = true, ["StanceBarEnabled"] = true} if GW.Retail then t["BAR_LAYOUT_ENABLED"] = true end return t end)(), incompatibleAddons = "Actionbars"})

    sWindow:AddSettingsPanel(p, BINDING_HEADER_ACTIONBAR, ACTIONBARS_SUBTEXT, {{name = GENERAL, frame = general}, {name = L["Main Action Bar"], frame = mainBar}, {name = BINDING_HEADER_MULTIACTIONBAR, frame = extraBars}, {name = TUTORIAL_TITLE47, frame = totemBar}, {name = HUD_EDIT_MODE_STANCE_BAR_LABEL or L["Stance bar"], frame = stanceBar}})
end
GW.LoadActionbarPanel = LoadActionbarPanel
