
[general]
	#Want to take a look at the internals of EMC Calculation? Enable this to write all the conversions and setValue-Commands to config/ProjectE/mappingdump.json
	dumpEverythingToFile = false
	#When the next EMC mapping occurs write the results to config/ProjectE/pregenerated_emc.json and only ever run the mapping again when that file does not exist, this setting is set to false, or an error occurred parsing that file.
	pregenerate = false
	#Log known EMC Exploits. This can not and will not find all possible exploits. This will only find exploits that result in fixed/custom emc values that the algorithm did not overwrite. Exploits that derive from conversions that are unknown to ProjectE will not be found.
	logEMCExploits = true

[enabledMappers]
	#Add Conversions for Crafting Recipes gathered from net.minecraft.item.crafting.RecipeManager
	CraftingMapper = true
	#Allows other mods to easily set EMC values using the ProjectEAPI
	APICustomEMCMapper = true
	#Set EMC=0 for everything in the forge:raw_materials tag
	RawOresBlacklistMapper = true
	#Add Conversions for Brewing Recipes
	BrewingMapper = true
	#Add Conversions for all lingering potions to arrow recipes
	TippedArrowMapper = true
	#Set EMC=0 for everything in the forge:ores tag
	OresBlacklistMapper = true
	#Add Conversions for all weathered copper variants
	WeatheredCopperMapper = true
	#Loads json files within datapacks (data/<domain>/pe_custom_conversions/*.json) to add values and conversions
	CustomConversionMapper = true
	#Uses the `custom_emc.json` File to add EMC values.
	CustomEMCMapper = true
	#Allows adding custom conversions through CraftTweaker. This behaves similarly to if someone used a custom conversion file instead.
	CrTConversionEMCMapper = true
	#Allows setting EMC values through CraftTweaker. This behaves similarly to if someone used the custom emc file instead.
	CrTCustomEMCMapper = true
	#Adds back and forth conversions of objects and their Tag variant. (EMC values assigned to tags will not behave properly if this mapper is disabled)
	TagMapper = true

[CraftingMapper]

	[CraftingMapper.Smithing]
		#Maps smithing recipes.
		enabled = true

	[CraftingMapper.VanillaRecipeTypes]
		#Maps the different vanilla recipe types.
		enabled = true

	[CraftingMapper.MekItemStackToGas]
		#Maps Mekanism item stack to gas recipes. (Gas conversion, Oxidizing)
		enabled = true

	[CraftingMapper.MekCombiner]
		#Maps Mekanism combiner recipes.
		enabled = true

	[CraftingMapper.MekElectrolysis]
		#Maps Mekanism electrolytic separator recipes.
		enabled = true

	[CraftingMapper.MekItemStackToInfuseType]
		#Maps Mekanism item stack to infuse type conversion recipes.
		enabled = true

	[CraftingMapper.MekChemicalInfuser]
		#Maps Mekanism chemical infuser recipes.
		enabled = true

	[CraftingMapper.MekRotary]
		#Maps Mekanism rotary condensentrator recipes.
		enabled = true

	[CraftingMapper.MekGasToGas]
		#Maps Mekanism activating and centrifuging recipes.
		enabled = true

	[CraftingMapper.MekDissolution]
		#Maps Mekanism dissolution recipes.
		enabled = true

	[CraftingMapper.MekFluidSlurryToSlurry]
		#Maps Mekanism washing recipes.
		enabled = true

	[CraftingMapper.MekMetallurgicInfuser]
		#Maps Mekanism metallurgic infuser recipes.
		enabled = true

	[CraftingMapper.MekItemStackGasToItemStack]
		#Maps Mekanism Machine recipes that go from item, gas to item. (Compressing, Purifying, Injecting)
		enabled = true

	[CraftingMapper.MekChemicalCrystallizer]
		#Maps Mekanism crystallizing recipes.
		enabled = true

	[CraftingMapper.MekPressurizedReaction]
		#Maps Mekanism pressurized reaction recipes.
		enabled = false

	[CraftingMapper.MekItemStackToPigment]
		#Maps Mekanism item stack to pigment recipes. (Pigment Extracting)
		enabled = true

	[CraftingMapper.MekSawmill]
		#Maps Mekanism sawmill recipes. (Disabled by default, due to causing various EMC values to be removed pertaining to charcoal/wood)
		enabled = false

	[CraftingMapper.MekItemStackToItemStack]
		#Maps Mekanism Machine recipes that go from item to item. (Crushing, Enriching, Smelting)
		enabled = true

	[CraftingMapper.MekFluidToFluid]
		#Maps Mekanism evaporating recipes.
		enabled = true

	[CraftingMapper.MekPaintingMachine]
		#Maps Mekanism painting machine recipes.
		enabled = true

	[CraftingMapper.MekPigmentMixer]
		#Maps Mekanism pigment mixer recipes.
		enabled = true

	[CraftingMapper.FallbackRecipeType]
		#Fallback for default handling of recipes that extend ICraftingRecipe, AbstractCookingRecipe, SingleItemRecipe, or SmithingRecipe. This will catch modded extensions of the vanilla recipe classes, and if the VanillaRecipeTypes mapper is disabled, this mapper will still catch the vanilla recipes.
		enabled = true

