local ElvUI_EltreumUI, E, L, V, P, G = unpack(select(2, ...))
local _G = _G

--Conversion of Time to Arrive weakaura (new version)
if ElvUI_EltreumUI.Retail then
	local EltruismAutopin = CreateFrame("Frame", "EltruismAutoPin")
	local EltruismTimeToArriveParent = CreateFrame("Frame", "EltruismTimeToArriveParent")
	local EltruismTimeToArrive = CreateFrame("Frame", "EltruismTimeToArrive", UIParent)
	EltruismTimeToArrive.TimeText = EltruismTimeToArrive:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
	EltruismTimeToArrive.TimeText:SetJustifyV("TOP")
	EltruismTimeToArrive.TimeText:SetSize(0, 26)
	EltruismTimeToArrive.TimeText:SetPoint("TOP", "SuperTrackedFrame", "BOTTOM", 0, -40)
	EltruismTimeToArrive.TimeText:SetTextColor(1, 1, 1)
	EltruismTimeToArrive.TimeText:SetFont(E.LSM:Fetch("font", E.db.general.font), 12, "OUTLINE")
	EltruismTimeToArrive.TimeText:SetParent("SuperTrackedFrame")
	EltruismTimeToArrive:SetParent("SuperTrackedFrame")

	_G.SuperTrackedFrame.DistanceText:SetTextColor(1,1,1)
	_G.SuperTrackedFrame.DistanceText:SetFont(E.LSM:Fetch("font", E.db.general.font), 12, "OUTLINE")

	--set the throttle
	local ONUPDATE_INTERVAL = 1
	local TimeSinceLastUpdate = 0
	function ElvUI_EltreumUI:WaypointTimeToArrive()
		if E.db.ElvUI_EltreumUI.waypointetasetting.enable then
			if E.db.ElvUI_EltreumUI.waypointetasetting.autopin then
				EltruismAutopin:RegisterEvent("USER_WAYPOINT_UPDATED")
				EltruismAutopin:SetScript("OnEvent", function(self, event, ...)
					--print(event.."autopin")
					if event == "USER_WAYPOINT_UPDATED" and C_Map.HasUserWaypoint() == true then
						C_Timer.After(0, function() C_SuperTrack.SetSuperTrackedUserWaypoint(true) end)
					end
				end)
			end

			EltruismTimeToArriveParent:RegisterEvent("USER_WAYPOINT_UPDATED")
			EltruismTimeToArriveParent:RegisterEvent("SUPER_TRACKING_CHANGED")
			EltruismTimeToArriveParent:SetScript("OnEvent", function(_, event)
				--print(event.."waypoint")
				if C_Map.HasUserWaypoint() == true then
					--use throttled onupdate to udpate the text (once per second)
					EltruismTimeToArrive:SetScript("OnUpdate", function(self, elapsed)
						--print("onupdate spam"..math.random(1,99))
						TimeSinceLastUpdate = TimeSinceLastUpdate + elapsed
						if TimeSinceLastUpdate >= ONUPDATE_INTERVAL then
							TimeSinceLastUpdate = 0

							--remove max distance
							do
								function SuperTrackedFrame:GetTargetAlphaBaseValue()
									local d = C_Navigation.GetDistance()
									if (d >= 40 ) then
										return 1
									else
										return 0
									end
								end
							end

							--calculate time to arrive
							local speed = GetUnitSpeed("player")
							local distance = C_Navigation.GetDistance()
							local seconds = 0
							local minutes = 0
							if speed > 0 then
								local eta= math.abs(distance / speed)
								if eta > 600 then
									minutes = string.format("%02.f", math.floor(eta/60 ))
									seconds = string.format("%02.f", math.floor(eta - minutes *60))
								elseif eta < 600 and eta > 10 then
									minutes = string.format("%01.f", math.floor(eta/60))
									seconds = string.format("%02.f", math.floor(eta - minutes *60))
								elseif eta < 10 then
									minutes = string.format("%01.f", math.floor(eta/60))
									seconds = string.format("%1.d", math.floor(eta - minutes *60))
								else
									minutes = string.format("%02.f", math.floor(eta/60))
									seconds = string.format("%02.f", math.floor(eta - minutes *60))
								end
							end
							--set the time to arrive to the frame's text
							if minutes == 0 and seconds == 0 then
								EltruismTimeToArrive.TimeText:SetText("***")
							elseif minutes < "01" and seconds > "0" then
								EltruismTimeToArrive.TimeText:SetText(seconds.."s")
							else
								EltruismTimeToArrive.TimeText:SetText(minutes.."m"..":"..seconds.."s")
							end
						end
					end)
				end
			end)
		end
	end
end

-- translate text to coordinates that are then put into the Waypoint system, inspired by the Wayfinder weakaura by Khanibrawl
function ElvUI_EltreumUI:WaypointTexttoCoordinate(message)
	-- most of this was done with the help of posts on stack overflow and lua-users.org
	if ElvUI_EltreumUI.Retail then
		if E.db.ElvUI_EltreumUI.waytext.enable then
			-- translate the message into numbers
			local translatemsg = message:gsub("(%d)[%.,] (%d)", "%1 %2"):gsub("(%d)"..(tonumber("1.1") and "," or ".").."(%d)", "%1"..(tonumber("1.1") and "." or ",").."%2")
			local coords = {}

			--put the numbers into the table
			for pattern in translatemsg:gmatch("%S+") do
				table.insert(coords, pattern)
			end
			local canSet = C_Map.CanSetUserWaypointOnMap(C_Map.GetBestMapForUnit("player"))
			if canSet == false then
				ElvUI_EltreumUI:Print(L["Area does not support waypoints"])
				wipe(coords)
			else
				--core of the function
				if #coords < 2 then
					ElvUI_EltreumUI:Print(L["Unsupported format"])
					wipe(coords)
				end
				if #coords >=2 then
					local x, y = 0,0
					-- setup x coordinate
					if string.match(coords[1], "%d+") then
						if string.len(coords[1]) == 3 then
							x = (tonumber(coords[1])/1000)
						elseif string.len(coords[1]) == 2 then
							x = (tonumber(coords[1])/100)
						elseif string.len(coords[1]) == 4 then
							x = (tonumber(coords[1])/100)
						elseif string.len(coords[1]) == 5 then
							x = (tonumber(coords[1])/100)
						elseif string.len(coords[1]) > 5 then
							coords[1] = "a"
						end
					end
					-- setup y coordinate
					if string.match(coords[2], "%d+") then
						if string.len(coords[2]) == 3 then
							y = (tonumber(coords[2])/1000)
						elseif string.len(coords[2]) == 2 then
							y = (tonumber(coords[2])/100)
						elseif string.len(coords[2]) == 4 then
							y = (tonumber(coords[2])/100)
						elseif string.len(coords[2]) == 5 then
							y = (tonumber(coords[2])/100)
						elseif string.len(coords[2]) > 5 then
							coords[1] = "a"
						end
					end
					-- check if its numbers set the waypoint and print it otherwise error message
					if string.match(coords[1], "%a+") or string.match(coords[2], "%a+") then
						ElvUI_EltreumUI:Print(L["Unsupported format or Area does not support waypoints"])
						wipe(coords)
					elseif x == nil or y == nil then
						ElvUI_EltreumUI:Print(L["Area does not support waypoints"])
						wipe(coords)
					else
						--print ("X: "..x.." and Y: "..y)
						local xlength, ylength
						if x > 0 and x < 1 then
							xlength = true
						else
							xlength = false
						end
						if y > 0 and y < 1 then
							ylength = true
						else
							ylength = false
						end
						if xlength == false or ylength == false then
							ElvUI_EltreumUI:Print(L["Unsupported format or Area does not support waypoints"])
							wipe(coords)
						else
							C_Map.SetUserWaypoint(UiMapPoint.CreateFromCoordinates(C_Map.GetBestMapForUnit('player'),x,y))
							if C_Map.GetBestMapForUnit('player') == nil then
								ElvUI_EltreumUI:Print(L["Area does not support waypoints"])
								wipe(coords)
							else
								ElvUI_EltreumUI:Print(C_Map.GetUserWaypointHyperlink())
							end
						end
					end
				end
			end
		end
	end
end
