# ActionBars Enhanced (Retail | Beta)

## [v2.3.8](https://github.com/Hndrxuprt/ActionBarsEnhanced/tree/v2.3.8) (2026-01-26)
[Full Changelog](https://github.com/Hndrxuprt/ActionBarsEnhanced/compare/v2.3.7...v2.3.8) [Previous Releases](https://github.com/Hndrxuprt/ActionBarsEnhanced/releases)

- v2.3.8  
    ## v2.3.8  
    **⚠️ Unfortunately, due to the new frame anchoring system, all custom frames may shift slightly from their previous positions and will need to be repositioned manually. Sorry for the inconvenience!**  
    - **Improved automatic aura detection for custom frames**  
    - **Added option to show/hide countdown numbers for stacks recharge**  
    - **Frame attachment improvements**:  
      - Added option to attach custom frames to any other frames (requires frame name)  
      - Frame selection will be improved in future updates  
    - **Visual fixes**:  
      - Fixed Aura Swipe color  
      - Fixed icon scale on buff bars  
    - **Performance & stability**:  
      - Moved events from custom frames to custom icons directly  
      - Refresh custom frames when M+ key starts  
      - Fixed error when changing spec and equipment simultaneously  
    - **New features**:  
      - Added proc glow for custom frames (triggers when spells with procs are active)  
      - Added castbar preview in edit mode (requires target/focus for actual castbars)  
      - Added option to hide Aura on CDM frames  
    - **Cooldown fixes**:  
      - Fixed cooldown countdown not showing on CDM frames when "Hide GCD" is enabled  
    - **Edit Mode improvements**:  
      - Added visual anchor indicator for CDM frames:  
        - Shows correct anchor position based on frame settings:  
          - Centered frames with vertical growth UP → anchor on BOTTOM (and vice versa)  
          - Non-centered frames with horizontal growth RIGHT → anchor on LEFT (and vice versa)  
        - Indicator colors:  
          - **Green/Grey**: Anchor position is correct  
          - **Red**: Exit Edit Mode to save anchor position  
          - **Yellow**: Frame is attached to another frame (no reanchor needed)  
        - Applied only when exiting Edit Mode  
      - CDM frames no longer resize in combat  
      - Fixed errors when frames are attached to CDM frames (though attaching to CDM frames is still not recommended)  
- Update LICENSE  
    :)  