lightweight tag b9eb9a05b30843c6b545be1a817e7b544514644f v2.3.0
Author:	Hndrxuprt <riflescoming@gmail.com>
Date:	Wed Jan 21 02:32:52 2026 +0300

commit b9eb9a05b30843c6b545be1a817e7b544514644f
Author: Hndrxuprt <riflescoming@gmail.com>
Date:   Wed Jan 21 02:32:52 2026 +0300

    v2.3.0
    
    ### New
    - **Castbars**
      - High customization for Player, Target, Focus, and Boss castbars:
        - Change size
        - Custom textures
        - Colors for many castbar types
        - Special color when cast is interruptible ("kickable")
        - Two icons on left and right sides of the castbar! (killer feature by Main_X)
        - Show Latency and Spell Queue Window directly on the castbar
        - Option to show target name on the castbar
    
    - **UI & Options**
      - More previews in the options menu
      - New layout options for CDM and Custom Frames:
        - **Position**: Centered (hide empty), or aligned to sides (with keep/hide empty slots)
        - **Visibility**: Always visible / Visible only with aura / Visible with aura or cooldown
      - Aura timers in CDM and Custom Frames now support custom colors
      - New option to changes Cooldown text color dynamically by remaining time:
        - CD > 10 sec → white
        - 10–5 sec → yellow
        - 5–0 sec → red
    
    - Many small improvements
    - Localization fixes
    - Hide button border for items on Action Bar
    - Reverted desaturation for spells on cooldown on ActionBars (Blizzard fixed the previous workaround)
    
    ### Presets & Profiles
    - Updated default presets: **ElvUI Style** and **CooldownManager Style**
      → If you used these presets and made few or no custom changes, click **"Reset"** on the profile to update it to the new version.
    - If you're using a **custom profile**, new version may cause some settings to appear incorrect.
      → You’ll need to adjust them manually. Sorry for the inconvenience!

commit 44afd9e9858c4ac38d144a2c5b930c643d36543d
Author: Hndrxuprt <riflescoming@gmail.com>
Date:   Wed Jan 21 01:24:41 2026 +0300

    Update release.yml

commit b8a8586fc201114d432e5ff210055c1b434592a2
Author: Hndrxuprt <riflescoming@gmail.com>
Date:   Wed Jan 21 01:07:46 2026 +0300

    Create release.yml

commit e7b27444ac12606308f4b227d44d4fb5a0847b37
Author: Hndrxuprt <riflescoming@gmail.com>
Date:   Sun Jan 11 20:51:00 2026 +0300

    v2.2.0
    
    ## Version 2.2.0
    
    ## New Features
    - **Minimap button.**
    - **Custom Frames**: Create as many custom frames as you need to track spells, usable items, or equipped trinkets.
      - Add icons via a convenient dropdown or manually add icons by entering a spell ID or item ID.
      - Automatically track equipped trinkets.
      - Fully customizable appearance and behavior, just like CDM frames.
      - Move Custom Frames freely:
        - In **EditMode** or directly while the frame’s settings is open in the addon.
        - Movement controls:
          - **Arrow key** → move by **1 pixel**.
          - **Shift** + **Arrow key** → move by **10 pixels**.
          - **Alt** + **Arrow key** → move by **100 pixels**.
      - Reorder icons inside a Custom Frame simply by **drag-and-dropping** them in the settings panel.
    - **Custom Aura Timer**: Set a manual timer for tracked spells or items. (Most spells will still auto-detect and display their auras.)
    - **Flexible Icon Layouts** (for both CDM and Custom Frames):
      - Show icons centered and hide empty slots
      - Show icons on sides and hide empty slots
      - Show icons on sides and **keep** empty slots
    - **Hide icons when off cooldown**: Option to hide CDM and Custom Frame icons when they’re not on cooldown.
    - **Action Button desaturation**: Action bar buttons can now be desaturated when the spell is on cooldown.
    - **Custom aura timer text color**.
    
    ## Fixes
    - **EditMode anchor fix**: When moving frames with arrow keys in Edit Mode, the frame anchor is now correctly set to `CENTER` (instead of `TOPLEFT`/`TOPRIGHT`). This prevents CDM frames from shifting position when changing specializations if the number of tracked icons changes.
    - **Flyout buttons**: Now properly trigger fading for action bars on mouseover.
    - **BuffBar texture consistency**: Status bar textures are now saved by name (instead of index). This prevents textures from resetting when new textures are loaded via SharedMedia.
      > **Note**: After this update, you’ll need to re-select your preferred texture once for existing profiles.

commit e7b27444ac12606308f4b227d44d4fb5a0847b37
Author: Hndrxuprt <riflescoming@gmail.com>
Date:   Sun Jan 11 20:51:00 2026 +0300

    v2.2.0
    
    ## Version 2.2.0
    
    ## New Features
    - **Minimap button.**
    - **Custom Frames**: Create as many custom frames as you need to track spells, usable items, or equipped trinkets.
      - Add icons via a convenient dropdown or manually add icons by entering a spell ID or item ID.
      - Automatically track equipped trinkets.
      - Fully customizable appearance and behavior, just like CDM frames.
      - Move Custom Frames freely:
        - In **EditMode** or directly while the frame’s settings is open in the addon.
        - Movement controls:
          - **Arrow key** → move by **1 pixel**.
          - **Shift** + **Arrow key** → move by **10 pixels**.
          - **Alt** + **Arrow key** → move by **100 pixels**.
      - Reorder icons inside a Custom Frame simply by **drag-and-dropping** them in the settings panel.
    - **Custom Aura Timer**: Set a manual timer for tracked spells or items. (Most spells will still auto-detect and display their auras.)
    - **Flexible Icon Layouts** (for both CDM and Custom Frames):
      - Show icons centered and hide empty slots
      - Show icons on sides and hide empty slots
      - Show icons on sides and **keep** empty slots
    - **Hide icons when off cooldown**: Option to hide CDM and Custom Frame icons when they’re not on cooldown.
    - **Action Button desaturation**: Action bar buttons can now be desaturated when the spell is on cooldown.
    - **Custom aura timer text color**.
    
    ## Fixes
    - **EditMode anchor fix**: When moving frames with arrow keys in Edit Mode, the frame anchor is now correctly set to `CENTER` (instead of `TOPLEFT`/`TOPRIGHT`). This prevents CDM frames from shifting position when changing specializations if the number of tracked icons changes.
    - **Flyout buttons**: Now properly trigger fading for action bars on mouseover.
    - **BuffBar texture consistency**: Status bar textures are now saved by name (instead of index). This prevents textures from resetting when new textures are loaded via SharedMedia.
      > **Note**: After this update, you’ll need to re-select your preferred texture once for existing profiles.

