
#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This is the config file of a custom object.
# If you add this object correctly to your BiomeConfigs, it will spawn in the world.

# This is the creator of this BO3 object
Author: LordSmellyPants

# A short description of this BO3 object
Description: No description given

# The BO3 version, don't change this! It can be used by external applications to do a version check.
Version: 3

# The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
SettingsMode: WriteDisable


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This needs to be set to true to spawn the object in the Tree and Sapling resources.
Tree: false

# The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.
# Ignored by Tree(..), Sapling(..) and CustomStructure(..)
Frequency: 1

# The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.
# Ignored by Tree(..), Sapling(..) and CustomStructure(..)
Rarity: 5.0

# If you set this to true, the BO3 will be placed with a random rotation.
RotateRandomly: false

# The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
SpawnHeight: highestSolidBlock

# The height limits for the BO3.
MinHeight: 50

MaxHeight: 100

# Objects can have other objects attacthed to it: branches. Branches can also
# have branches attached to it, which can also have branches, etc. This is the
# maximum branch depth for this objects.
MaxBranchDepth: 10

# When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
# If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
ExcludedBiomes: All


#######################################################################
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#######################################################################

# The block(s) the BO3 should spawn in.
SourceBlocks: GRASS,DIRT,GRAVEL,SAND,SAND:1,SANDSTONE,STONE,STONE:1,STONE:3,STONE:5,DIRT:1,CLAY,HARD_CLAY,38,38:1,38:2,38:3,38:4,38:5,38:6,38:7,38:8,39,40,175,175:1,175:2,175:3,175:4,175:5,31,31:1,31:2,32,COAL_ORE,IRON_ORE,GOLD_ORE,REDSTONE_ORE,DIAMOND_ORE,LAPIS_ORE,EMERALD_ORE,106,AIR

# The maximum percentage of the BO3 that can be outside the SourceBlock.
# The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
MaxPercentageOutsideSourceBlock: 10

# What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
OutsideSourceBlock: placeAnyway


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

# All the blocks used in the BO3 are listed here. Possible blocks:
# Block(x,y,z,id[.data][,nbtfile.nbt)
# RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
# So RandomBlock(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at
# the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
# fails, a 100% percent chance to have the contents of anotherchest.nbt.
Block(-11,1,-10,VINE:8)
Block(-11,1,-8,VINE:8)
Block(-11,2,-10,VINE:8)
Block(-11,2,-9,VINE:8)
Block(-11,2,-8,VINE:8)
Block(-11,3,-10,VINE:8)
Block(-11,3,-9,VINE:8)
Block(-11,3,-8,VINE:8)
Block(-11,4,-10,VINE:8)
Block(-11,4,-9,VINE:8)
Block(-11,4,-8,VINE:8)
Block(-11,4,-7,VINE:8)
Block(-11,4,-6,VINE:8)
Block(-11,5,-9,VINE:8)
Block(-11,5,-8,VINE:8)
Block(-11,5,-7,VINE:8)
Block(-11,5,-6,VINE:8)
Block(-11,6,-10,VINE:8)
Block(-11,6,-9,VINE:8)
Block(-11,6,-8,VINE:8)
Block(-11,6,-7,VINE:8)
Block(-11,6,-6,VINE:8)
Block(-11,7,-8,VINE:8)
Block(-11,7,-7,VINE:8)
Block(-11,7,-6,VINE:8)
Block(-11,8,-7,VINE:8)
Block(-11,8,-6,VINE:8)
RandomBlock(-10,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,7,COBBLESTONE,50,48,100)
Block(-10,-10,8,AIR)
RandomBlock(-10,-10,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-10,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-10,0,-1,COBBLESTONE,50,48,100)
RandomBlock(-10,0,0,COBBLESTONE,50,48,100)
RandomBlock(-10,0,1,COBBLESTONE,50,48,100)
RandomBlock(-10,0,2,COBBLESTONE,50,48,100)
RandomBlock(-10,0,3,COBBLESTONE,50,48,100)
RandomBlock(-10,0,4,COBBLESTONE,50,48,100)
RandomBlock(-10,0,5,COBBLESTONE,50,48,100)
RandomBlock(-10,0,6,COBBLESTONE,50,48,100)
RandomBlock(-10,0,7,COBBLESTONE,50,48,100)
RandomBlock(-10,0,8,COBBLESTONE,50,48,100)
RandomBlock(-10,0,9,COBBLESTONE,50,48,100)
RandomBlock(-10,0,10,COBBLESTONE,50,48,100)
Block(-10,1,-11,VINE:1)
RandomBlock(-10,1,-10,COBBLESTONE,50,48,100)
Block(-10,1,-9,98)
Block(-10,1,-8,98:3)
Block(-10,1,-7,98)
RandomBlock(-10,1,-6,COBBLESTONE,50,48,100)
Block(-10,1,-5,VINE:5)
RandomBlock(-10,1,-4,GRAVEL,44,AIR,100)
RandomBlock(-10,1,-2,GRAVEL,44,AIR,100)
RandomBlock(-10,1,2,GRAVEL,44,AIR,100)
RandomBlock(-10,1,7,GRAVEL,44,AIR,100)
Block(-10,2,-11,VINE:1)
RandomBlock(-10,2,-10,COBBLESTONE,50,48,100)
Block(-10,2,-9,98)
Block(-10,2,-8,98:3)
Block(-10,2,-7,98)
RandomBlock(-10,2,-6,COBBLESTONE,50,48,100)
Block(-10,2,-5,VINE:4)
Block(-10,3,-11,VINE:1)
RandomBlock(-10,3,-10,COBBLESTONE,50,48,100)
Block(-10,3,-9,98)
Block(-10,3,-8,98:3)
Block(-10,3,-7,98)
RandomBlock(-10,3,-6,COBBLESTONE,50,48,100)
Block(-10,3,-5,VINE:4)
Block(-10,4,-11,VINE:1)
RandomBlock(-10,4,-10,COBBLESTONE,50,48,100)
Block(-10,4,-9,98:3)
Block(-10,4,-8,98:1)
Block(-10,4,-7,98:3)
RandomBlock(-10,4,-6,COBBLESTONE,50,48,100)
Block(-10,4,-5,VINE:4)
Block(-10,5,-11,VINE:1)
RandomBlock(-10,5,-10,COBBLESTONE,50,48,100)
Block(-10,5,-9,98)
Block(-10,5,-8,98:3)
Block(-10,5,-7,98)
RandomBlock(-10,5,-6,COBBLESTONE,50,48,100)
Block(-10,5,-5,VINE:4)
Block(-10,6,-11,VINE:1)
RandomBlock(-10,6,-10,COBBLESTONE,50,48,100)
Block(-10,6,-9,98:3)
Block(-10,6,-8,98:1)
Block(-10,6,-7,98:3)
RandomBlock(-10,6,-6,COBBLESTONE,50,48,100)
Block(-10,6,-5,VINE:4)
Block(-10,7,-11,VINE:1)
RandomBlock(-10,7,-10,COBBLESTONE,50,48,100)
Block(-10,7,-9,98:3)
Block(-10,7,-8,98:3)
Block(-10,7,-7,98:3)
RandomBlock(-10,7,-6,COBBLESTONE,50,48,100)
Block(-10,7,-5,VINE:4)
RandomBlock(-10,8,-10,COBBLESTONE,50,48,100)
RandomBlock(-10,8,-9,COBBLESTONE,50,48,100)
RandomBlock(-10,8,-8,COBBLESTONE,50,48,100)
RandomBlock(-10,8,-7,COBBLESTONE,50,48,100)
RandomBlock(-10,8,-6,COBBLESTONE,50,48,100)
Block(-10,8,-5,VINE:4)
Block(-10,9,-8,67:0)
RandomBlock(-10,9,-7,GRAVEL,44,AIR,100)
RandomBlock(-9,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,-1,COBBLESTONE,50,48,100)
Block(-9,-10,0,47)
Block(-9,-10,1,47)
RandomBlock(-9,-10,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,-1,COBBLESTONE,50,48,100)
Block(-9,-9,0,AIR)
Block(-9,-9,1,AIR)
RandomBlock(-9,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-9,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,0,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,0,0,COBBLESTONE,50,48,100)
RandomBlock(-9,0,1,COBBLESTONE,50,48,100)
RandomBlock(-9,0,2,COBBLESTONE,50,48,100)
RandomBlock(-9,0,3,COBBLESTONE,50,48,100)
RandomBlock(-9,0,4,COBBLESTONE,50,48,100)
RandomBlock(-9,0,5,COBBLESTONE,50,48,100)
RandomBlock(-9,0,6,COBBLESTONE,50,48,100)
RandomBlock(-9,0,7,COBBLESTONE,50,48,100)
RandomBlock(-9,0,8,COBBLESTONE,50,48,100)
RandomBlock(-9,0,9,COBBLESTONE,50,48,100)
RandomBlock(-9,0,10,COBBLESTONE,50,48,100)
Block(-9,1,-10,98)
RandomBlock(-9,1,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,1,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,1,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,1,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,1,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,1,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,1,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,1,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,1,0,COBBLESTONE,50,48,100)
RandomBlock(-9,1,1,COBBLESTONE,50,48,100)
RandomBlock(-9,1,2,COBBLESTONE,50,48,100)
RandomBlock(-9,1,3,COBBLESTONE,50,48,100)
RandomBlock(-9,1,4,COBBLESTONE,50,48,100)
RandomBlock(-9,1,5,COBBLESTONE,50,48,100)
RandomBlock(-9,1,6,COBBLESTONE,50,48,100)
RandomBlock(-9,1,7,COBBLESTONE,50,48,100)
RandomBlock(-9,1,8,98:2,44,AIR,100)
RandomBlock(-9,1,9,COBBLESTONE,50,48,100)
Block(-9,2,-10,98)
Block(-9,2,-8,67:1)
RandomBlock(-9,2,-7,COBBLESTONE,50,48,100)
RandomBlock(-9,2,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,2,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,2,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,2,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,2,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,2,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,2,0,COBBLESTONE,50,48,100)
RandomBlock(-9,2,1,COBBLESTONE,50,48,100)
Block(-9,2,5,VINE:8)
RandomBlock(-9,2,7,GRAVEL,44,AIR,100)
Block(-9,3,-10,98)
RandomBlock(-9,3,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,3,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,3,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,3,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,3,-2,98:2,44,AIR,100)
RandomBlock(-9,3,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,3,0,COBBLESTONE,50,48,100)
RandomBlock(-9,3,1,COBBLESTONE,50,48,100)
Block(-9,4,-10,98:3)
Block(-9,4,-8,VINE:2)
RandomBlock(-9,4,-6,COBBLESTONE,50,48,100)
RandomBlock(-9,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-9,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-9,4,-3,COBBLESTONE,50,48,100)
RandomBlock(-9,4,-2,COBBLESTONE,50,48,100)
RandomBlock(-9,4,-1,COBBLESTONE,50,48,100)
RandomBlock(-9,4,0,98:2,44,AIR,100)
RandomBlock(-9,4,1,COBBLESTONE,50,48,100)
Block(-9,5,-10,98)
RandomBlock(-9,5,-6,COBBLESTONE,50,48,100)
Block(-9,5,-5,VINE:4)
RandomBlock(-9,5,-4,GRAVEL,44,AIR,100)
RandomBlock(-9,5,-2,GRAVEL,44,AIR,100)
Block(-9,6,-10,98:3)
RandomBlock(-9,6,-6,COBBLESTONE,50,48,100)
Block(-9,6,-5,VINE:4)
Block(-9,7,-11,VINE:1)
Block(-9,7,-10,98:3)
RandomBlock(-9,7,-6,COBBLESTONE,50,48,100)
Block(-9,7,-5,VINE:4)
Block(-9,8,-11,VINE:1)
RandomBlock(-9,8,-10,COBBLESTONE,50,48,100)
RandomBlock(-9,8,-6,COBBLESTONE,50,48,100)
Block(-9,8,-5,VINE:4)
RandomBlock(-9,9,-9,COBBLESTONE,50,48,100)
RandomBlock(-9,9,-8,COBBLESTONE,50,48,100)
RandomBlock(-9,9,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-12,-10,COBBLESTONE,50,48,100)
Block(-8,-12,-9,STATIONARY_WATER)
Block(-8,-12,-8,STATIONARY_WATER)
Block(-8,-12,-7,STATIONARY_WATER)
Block(-8,-12,-6,STATIONARY_WATER)
Block(-8,-12,-5,STATIONARY_WATER)
Block(-8,-12,-4,STATIONARY_WATER)
Block(-8,-12,-3,STATIONARY_WATER)
Block(-8,-12,-2,STATIONARY_WATER)
Block(-8,-12,-1,STATIONARY_WATER)
Block(-8,-12,0,STATIONARY_WATER)
Block(-8,-12,1,STATIONARY_WATER)
Block(-8,-12,2,STATIONARY_WATER)
Block(-8,-12,3,STATIONARY_WATER)
Block(-8,-12,4,STATIONARY_WATER)
Block(-8,-12,5,STATIONARY_WATER)
Block(-8,-12,6,STATIONARY_WATER)
Block(-8,-12,7,STATIONARY_WATER)
Block(-8,-12,8,STATIONARY_WATER)
Block(-8,-12,9,STATIONARY_WATER)
RandomBlock(-8,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-11,-10,COBBLESTONE,50,48,100)
Block(-8,-11,-9,AIR)
Block(-8,-11,-8,AIR)
Block(-8,-11,-7,AIR)
Block(-8,-11,-6,AIR)
Block(-8,-11,-5,AIR)
Block(-8,-11,-4,AIR)
Block(-8,-11,-3,AIR)
Block(-8,-11,-2,AIR)
Block(-8,-11,-1,AIR)
Block(-8,-11,0,AIR)
Block(-8,-11,1,AIR)
Block(-8,-11,2,AIR)
Block(-8,-11,3,AIR)
Block(-8,-11,4,AIR)
Block(-8,-11,5,AIR)
Block(-8,-11,6,AIR)
Block(-8,-11,7,AIR)
Block(-8,-11,8,AIR)
Block(-8,-11,9,AIR)
RandomBlock(-8,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-10,-10,COBBLESTONE,50,48,100)
Block(-8,-10,-9,AIR)
Block(-8,-10,-8,AIR)
Block(-8,-10,-7,AIR)
Block(-8,-10,-6,AIR)
Block(-8,-10,-5,AIR)
Block(-8,-10,-4,AIR)
Block(-8,-10,-3,AIR)
Block(-8,-10,-2,AIR)
Block(-8,-10,-1,AIR)
Block(-8,-10,0,AIR)
Block(-8,-10,1,AIR)
Block(-8,-10,2,AIR)
Block(-8,-10,3,AIR)
Block(-8,-10,4,AIR)
Block(-8,-10,5,AIR)
Block(-8,-10,6,AIR)
Block(-8,-10,7,AIR)
Block(-8,-10,8,AIR)
Block(-8,-10,9,AIR)
RandomBlock(-8,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,-1,COBBLESTONE,50,48,100)
Block(-8,-9,0,AIR)
Block(-8,-9,1,AIR)
RandomBlock(-8,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-8,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,0,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,0,0,COBBLESTONE,50,48,100)
RandomBlock(-8,0,1,COBBLESTONE,50,48,100)
RandomBlock(-8,0,2,COBBLESTONE,50,48,100)
RandomBlock(-8,0,3,COBBLESTONE,50,48,100)
RandomBlock(-8,0,4,COBBLESTONE,50,48,100)
RandomBlock(-8,0,5,COBBLESTONE,50,48,100)
RandomBlock(-8,0,6,COBBLESTONE,50,48,100)
RandomBlock(-8,0,7,COBBLESTONE,50,48,100)
RandomBlock(-8,0,8,COBBLESTONE,50,48,100)
RandomBlock(-8,0,9,COBBLESTONE,50,48,100)
RandomBlock(-8,0,10,COBBLESTONE,50,48,100)
Block(-8,1,-10,98:3)
Block(-8,1,-8,67:1)
RandomBlock(-8,1,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,1,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,1,9,COBBLESTONE,50,48,100)
RandomBlock(-8,1,10,GRAVEL,44,AIR,100)
Block(-8,2,-10,98:3)
Block(-8,2,-9,VINE:4)
RandomBlock(-8,2,-7,COBBLESTONE,50,48,100)
RandomBlock(-8,2,-6,COBBLESTONE,50,48,100)
RandomBlock(-8,2,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,2,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,2,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,2,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,2,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,2,0,COBBLESTONE,50,48,100)
RandomBlock(-8,2,1,COBBLESTONE,50,48,100)
RandomBlock(-8,2,2,COBBLESTONE,50,48,100)
RandomBlock(-8,2,3,COBBLESTONE,50,48,100)
RandomBlock(-8,2,4,COBBLESTONE,50,48,100)
RandomBlock(-8,2,5,COBBLESTONE,50,48,100)
RandomBlock(-8,2,6,COBBLESTONE,50,48,100)
RandomBlock(-8,2,7,COBBLESTONE,50,48,100)
RandomBlock(-8,2,8,COBBLESTONE,50,48,100)
Block(-8,3,-11,VINE:1)
Block(-8,3,-10,98:3)
Block(-8,3,-6,67:2)
RandomBlock(-8,3,-5,COBBLESTONE,50,48,100)
RandomBlock(-8,3,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,3,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,3,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,3,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,3,0,COBBLESTONE,50,48,100)
RandomBlock(-8,3,1,COBBLESTONE,50,48,100)
RandomBlock(-8,3,3,GRAVEL,44,AIR,100)
Block(-8,4,-11,VINE:1)
Block(-8,4,-10,98:1)
Block(-8,4,-5,67:2)
RandomBlock(-8,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-8,4,-3,COBBLESTONE,50,48,100)
RandomBlock(-8,4,-2,COBBLESTONE,50,48,100)
RandomBlock(-8,4,-1,COBBLESTONE,50,48,100)
RandomBlock(-8,4,0,COBBLESTONE,50,48,100)
RandomBlock(-8,4,1,COBBLESTONE,50,48,100)
Block(-8,5,-11,VINE:1)
Block(-8,5,-10,98:3)
Block(-8,6,-11,VINE:1)
Block(-8,6,-10,98:1)
Block(-8,6,-7,VINE:1)
Block(-8,7,-11,VINE:1)
Block(-8,7,-10,98:3)
Block(-8,7,-7,VINE:1)
RandomBlock(-8,7,-6,COBBLESTONE,50,48,100)
Block(-8,8,-11,VINE:1)
RandomBlock(-8,8,-10,COBBLESTONE,50,48,100)
RandomBlock(-8,8,-6,COBBLESTONE,50,48,100)
Block(-8,9,-10,67:2)
RandomBlock(-8,9,-9,COBBLESTONE,50,48,100)
RandomBlock(-8,9,-8,COBBLESTONE,50,48,100)
RandomBlock(-8,9,-7,COBBLESTONE,50,48,100)
Block(-8,9,-6,67:3)
RandomBlock(-7,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-12,-10,COBBLESTONE,50,48,100)
Block(-7,-12,-9,STATIONARY_WATER)
Block(-7,-12,-8,STATIONARY_WATER)
Block(-7,-12,-7,STATIONARY_WATER)
Block(-7,-12,-6,STATIONARY_WATER)
Block(-7,-12,-5,STATIONARY_WATER)
Block(-7,-12,-4,STATIONARY_WATER)
Block(-7,-12,-3,STATIONARY_WATER)
Block(-7,-12,-2,STATIONARY_WATER)
Block(-7,-12,-1,STATIONARY_WATER)
Block(-7,-12,0,STATIONARY_WATER)
Block(-7,-12,1,STATIONARY_WATER)
Block(-7,-12,2,STATIONARY_WATER)
Block(-7,-12,3,STATIONARY_WATER)
Block(-7,-12,4,STATIONARY_WATER)
Block(-7,-12,5,STATIONARY_WATER)
Block(-7,-12,6,STATIONARY_WATER)
Block(-7,-12,7,STATIONARY_WATER)
Block(-7,-12,8,STATIONARY_WATER)
Block(-7,-12,9,STATIONARY_WATER)
RandomBlock(-7,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-11,-10,COBBLESTONE,50,48,100)
Block(-7,-11,-9,AIR)
Block(-7,-11,-8,AIR)
Block(-7,-11,-7,AIR)
Block(-7,-11,-6,AIR)
Block(-7,-11,-5,AIR)
Block(-7,-11,-4,AIR)
Block(-7,-11,-3,AIR)
Block(-7,-11,-2,AIR)
Block(-7,-11,-1,AIR)
Block(-7,-11,0,AIR)
Block(-7,-11,1,AIR)
Block(-7,-11,2,AIR)
Block(-7,-11,3,AIR)
Block(-7,-11,4,AIR)
Block(-7,-11,5,AIR)
Block(-7,-11,6,AIR)
Block(-7,-11,7,AIR)
Block(-7,-11,8,AIR)
Block(-7,-11,9,AIR)
RandomBlock(-7,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-10,-10,COBBLESTONE,50,48,100)
Block(-7,-10,-9,AIR)
Block(-7,-10,-8,AIR)
Block(-7,-10,-7,AIR)
Block(-7,-10,-6,AIR)
Block(-7,-10,-5,AIR)
Block(-7,-10,-4,AIR)
Block(-7,-10,-3,AIR)
Block(-7,-10,-2,AIR)
Block(-7,-10,-1,AIR)
Block(-7,-10,0,AIR)
Block(-7,-10,1,AIR)
Block(-7,-10,2,AIR)
Block(-7,-10,3,AIR)
Block(-7,-10,4,AIR)
Block(-7,-10,5,AIR)
Block(-7,-10,6,AIR)
Block(-7,-10,7,AIR)
Block(-7,-10,8,AIR)
Block(-7,-10,9,AIR)
RandomBlock(-7,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,-1,COBBLESTONE,50,48,100)
Block(-7,-9,0,AIR)
Block(-7,-9,1,AIR)
RandomBlock(-7,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-7,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,0,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,0,0,COBBLESTONE,50,48,100)
RandomBlock(-7,0,1,COBBLESTONE,50,48,100)
RandomBlock(-7,0,2,COBBLESTONE,50,48,100)
RandomBlock(-7,0,3,COBBLESTONE,50,48,100)
RandomBlock(-7,0,4,COBBLESTONE,50,48,100)
RandomBlock(-7,0,5,COBBLESTONE,50,48,100)
RandomBlock(-7,0,6,COBBLESTONE,50,48,100)
RandomBlock(-7,0,7,COBBLESTONE,50,48,100)
RandomBlock(-7,0,8,COBBLESTONE,50,48,100)
RandomBlock(-7,0,9,COBBLESTONE,50,48,100)
RandomBlock(-7,0,10,COBBLESTONE,50,48,100)
Block(-7,1,-10,98)
RandomBlock(-7,1,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,1,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,1,-2,MOB_SPAWNER,../../nbt/Spawner/Skeleton.nbt,50,MOB_SPAWNER,../../nbt/Spawner/Zombie.nbt,50)
Block(-7,1,1,VINE:2)
RandomBlock(-7,1,9,COBBLESTONE,50,48,100)
Block(-7,2,-11,VINE:1)
Block(-7,2,-10,98)
RandomBlock(-7,2,-7,COBBLESTONE,50,48,100)
RandomBlock(-7,2,-6,COBBLESTONE,50,48,100)
Block(-7,2,1,VINE:2)
RandomBlock(-7,2,8,COBBLESTONE,50,48,100)
Block(-7,2,9,VINE:4)
Block(-7,3,-11,VINE:1)
Block(-7,3,-10,98)
RandomBlock(-7,3,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,3,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,3,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,3,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,3,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,3,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,3,0,COBBLESTONE,50,48,100)
RandomBlock(-7,3,1,COBBLESTONE,50,48,100)
RandomBlock(-7,3,2,COBBLESTONE,50,48,100)
RandomBlock(-7,3,3,COBBLESTONE,50,48,100)
RandomBlock(-7,3,4,COBBLESTONE,50,48,100)
RandomBlock(-7,3,5,98:2,44,AIR,100)
RandomBlock(-7,3,6,COBBLESTONE,50,48,100)
RandomBlock(-7,3,7,COBBLESTONE,50,48,100)
RandomBlock(-7,3,8,GRAVEL,44,AIR,100)
Block(-7,4,-11,VINE:1)
Block(-7,4,-10,98:3)
RandomBlock(-7,4,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-7,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-7,4,-3,COBBLESTONE,50,48,100)
RandomBlock(-7,4,-2,COBBLESTONE,50,48,100)
RandomBlock(-7,4,-1,COBBLESTONE,50,48,100)
RandomBlock(-7,4,0,COBBLESTONE,50,48,100)
RandomBlock(-7,4,1,COBBLESTONE,50,48,100)
Block(-7,4,3,VINE:8)
Block(-7,4,4,VINE:8)
RandomBlock(-7,4,6,GRAVEL,44,AIR,100)
RandomBlock(-7,4,7,GRAVEL,44,AIR,100)
Block(-7,5,-11,VINE:1)
Block(-7,5,-10,98)
Block(-7,5,-8,VINE:8)
RandomBlock(-7,5,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,5,1,GRAVEL,44,AIR,100)
Block(-7,5,4,VINE:8)
Block(-7,6,-11,VINE:1)
Block(-7,6,-10,98:3)
RandomBlock(-7,6,-6,COBBLESTONE,50,48,100)
Block(-7,7,-11,VINE:1)
Block(-7,7,-10,98:3)
RandomBlock(-7,7,-6,COBBLESTONE,50,48,100)
RandomBlock(-7,8,-10,COBBLESTONE,50,48,100)
RandomBlock(-7,8,-6,98:2,44,AIR,100)
RandomBlock(-7,9,-10,GRAVEL,44,AIR,100)
RandomBlock(-7,9,-9,COBBLESTONE,50,48,100)
RandomBlock(-7,9,-8,COBBLESTONE,50,48,100)
RandomBlock(-7,9,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-12,-10,COBBLESTONE,50,48,100)
Block(-6,-12,-9,STATIONARY_WATER)
Block(-6,-12,-8,STATIONARY_WATER)
Block(-6,-12,-7,STATIONARY_WATER)
Block(-6,-12,-6,GRAVEL)
Block(-6,-12,-5,GRAVEL)
Block(-6,-12,-4,GRAVEL)
Block(-6,-12,-3,GRAVEL)
Block(-6,-12,-2,GRAVEL)
Block(-6,-12,-1,GRAVEL)
Block(-6,-12,0,GRAVEL)
Block(-6,-12,1,GRAVEL)
Block(-6,-12,2,GRAVEL)
Block(-6,-12,3,GRAVEL)
Block(-6,-12,4,GRAVEL)
Block(-6,-12,5,GRAVEL)
Block(-6,-12,6,GRAVEL)
Block(-6,-12,7,GRAVEL)
Block(-6,-12,8,STATIONARY_WATER)
Block(-6,-12,9,STATIONARY_WATER)
RandomBlock(-6,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-11,-10,COBBLESTONE,50,48,100)
Block(-6,-11,-9,AIR)
Block(-6,-11,-8,AIR)
Block(-6,-11,-7,AIR)
Block(-6,-11,-6,AIR)
Block(-6,-11,-5,AIR)
Block(-6,-11,-4,AIR)
Block(-6,-11,-3,AIR)
Block(-6,-11,-2,AIR)
Block(-6,-11,-1,AIR)
Block(-6,-11,0,AIR)
Block(-6,-11,1,AIR)
Block(-6,-11,2,AIR)
Block(-6,-11,3,AIR)
Block(-6,-11,4,AIR)
Block(-6,-11,5,AIR)
Block(-6,-11,6,AIR)
Block(-6,-11,7,AIR)
Block(-6,-11,8,AIR)
Block(-6,-11,9,AIR)
RandomBlock(-6,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-10,-10,COBBLESTONE,50,48,100)
Block(-6,-10,-9,AIR)
Block(-6,-10,-8,AIR)
Block(-6,-10,-7,AIR)
Block(-6,-10,-6,AIR)
Block(-6,-10,-5,AIR)
Block(-6,-10,-4,AIR)
Block(-6,-10,-3,AIR)
Block(-6,-10,-2,AIR)
Block(-6,-10,-1,AIR)
Block(-6,-10,0,AIR)
Block(-6,-10,1,AIR)
Block(-6,-10,2,AIR)
Block(-6,-10,3,AIR)
Block(-6,-10,4,AIR)
Block(-6,-10,5,AIR)
Block(-6,-10,6,AIR)
Block(-6,-10,7,AIR)
Block(-6,-10,8,AIR)
Block(-6,-10,9,AIR)
RandomBlock(-6,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,-1,COBBLESTONE,50,48,100)
Block(-6,-9,0,AIR)
Block(-6,-9,1,AIR)
RandomBlock(-6,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-6,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,0,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,0,0,COBBLESTONE,50,48,100)
RandomBlock(-6,0,1,COBBLESTONE,50,48,100)
RandomBlock(-6,0,2,COBBLESTONE,50,48,100)
RandomBlock(-6,0,3,COBBLESTONE,50,48,100)
RandomBlock(-6,0,4,COBBLESTONE,50,48,100)
RandomBlock(-6,0,5,COBBLESTONE,50,48,100)
RandomBlock(-6,0,6,COBBLESTONE,50,48,100)
RandomBlock(-6,0,7,COBBLESTONE,50,48,100)
RandomBlock(-6,0,8,COBBLESTONE,50,48,100)
RandomBlock(-6,0,9,COBBLESTONE,50,48,100)
RandomBlock(-6,0,10,COBBLESTONE,50,48,100)
RandomBlock(-6,1,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,1,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,1,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,1,-6,COBBLESTONE,50,48,100)
Block(-6,1,-4,98)
Block(-6,1,-2,98)
Block(-6,1,0,98)
Block(-6,1,2,98)
Block(-6,1,4,98)
Block(-6,1,6,98)
RandomBlock(-6,1,9,COBBLESTONE,50,48,100)
RandomBlock(-6,2,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,2,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,2,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,2,-6,COBBLESTONE,50,48,100)
Block(-6,2,-4,98:1)
Block(-6,2,-2,98:1)
Block(-6,2,0,98:1)
Block(-6,2,2,98:1)
Block(-6,2,4,98:1)
Block(-6,2,6,98:1)
RandomBlock(-6,2,8,COBBLESTONE,50,48,100)
Block(-6,2,9,VINE:4)
RandomBlock(-6,3,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,3,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,3,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,3,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,3,-6,COBBLESTONE,50,48,100)
Block(-6,3,-5,98)
Block(-6,3,-4,98)
Block(-6,3,-3,98)
Block(-6,3,-2,98)
Block(-6,3,-1,98)
Block(-6,3,0,98)
Block(-6,3,1,98)
Block(-6,3,2,98)
Block(-6,3,3,98)
Block(-6,3,4,98)
Block(-6,3,5,98)
Block(-6,3,6,98)
RandomBlock(-6,3,7,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-3,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-2,COBBLESTONE,50,48,100)
RandomBlock(-6,4,-1,COBBLESTONE,50,48,100)
RandomBlock(-6,4,0,COBBLESTONE,50,48,100)
RandomBlock(-6,4,1,COBBLESTONE,50,48,100)
RandomBlock(-6,4,2,COBBLESTONE,50,48,100)
RandomBlock(-6,4,3,COBBLESTONE,50,48,100)
RandomBlock(-6,4,4,COBBLESTONE,50,48,100)
RandomBlock(-6,4,5,COBBLESTONE,50,48,100)
RandomBlock(-6,4,6,COBBLESTONE,50,48,100)
RandomBlock(-6,5,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,5,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,5,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,5,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,5,-6,COBBLESTONE,50,48,100)
RandomBlock(-6,5,-5,GRAVEL,44,AIR,100)
RandomBlock(-6,5,-3,GRAVEL,44,AIR,100)
RandomBlock(-6,5,-2,GRAVEL,44,AIR,100)
RandomBlock(-6,5,0,GRAVEL,44,AIR,100)
Block(-6,5,1,VINE:8)
RandomBlock(-6,5,4,GRAVEL,44,AIR,100)
Block(-6,6,-11,VINE:1)
RandomBlock(-6,6,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,6,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,6,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,6,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,6,-6,COBBLESTONE,50,48,100)
Block(-6,6,1,VINE:8)
Block(-6,7,-11,VINE:1)
RandomBlock(-6,7,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,7,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,7,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,7,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,7,-6,COBBLESTONE,50,48,100)
Block(-6,8,-11,VINE:1)
RandomBlock(-6,8,-10,COBBLESTONE,50,48,100)
RandomBlock(-6,8,-9,COBBLESTONE,50,48,100)
RandomBlock(-6,8,-8,COBBLESTONE,50,48,100)
RandomBlock(-6,8,-7,COBBLESTONE,50,48,100)
RandomBlock(-6,8,-6,COBBLESTONE,50,48,100)
Block(-6,9,-8,67:1)
RandomBlock(-5,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-12,-10,COBBLESTONE,50,48,100)
Block(-5,-12,-9,STATIONARY_WATER)
Block(-5,-12,-8,STATIONARY_WATER)
Block(-5,-12,-7,STATIONARY_WATER)
Block(-5,-12,-6,GRAVEL)
Block(-5,-12,-5,GRAVEL)
Block(-5,-12,-4,GRAVEL)
Block(-5,-12,-3,GRAVEL)
RandomBlock(-5,-12,-2,COBBLESTONE,50,48,100)
Block(-5,-12,-1,GRAVEL)
Block(-5,-12,0,GRAVEL)
Block(-5,-12,1,GRAVEL)
RandomBlock(-5,-12,2,COBBLESTONE,50,48,100)
Block(-5,-12,3,GRAVEL)
Block(-5,-12,4,GRAVEL)
Block(-5,-12,5,GRAVEL)
Block(-5,-12,6,GRAVEL)
Block(-5,-12,7,GRAVEL)
Block(-5,-12,8,STATIONARY_WATER)
Block(-5,-12,9,STATIONARY_WATER)
RandomBlock(-5,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-11,-10,COBBLESTONE,50,48,100)
Block(-5,-11,-9,AIR)
Block(-5,-11,-8,AIR)
Block(-5,-11,-7,AIR)
Block(-5,-11,-6,AIR)
Block(-5,-11,-5,AIR)
Block(-5,-11,-4,AIR)
Block(-5,-11,-3,AIR)
Block(-5,-11,-2,AIR)
Block(-5,-11,-1,AIR)
Block(-5,-11,0,AIR)
Block(-5,-11,1,AIR)
Block(-5,-11,2,AIR)
RandomBlock(-5,-11,3,CHEST,../../nbt/VanillaLoot/jungle_temple.nbt,50,CHEST,../../nbt/VanillaLoot/jungle_temple.nbt,100)
Block(-5,-11,4,AIR)
Block(-5,-11,5,AIR)
Block(-5,-11,6,AIR)
Block(-5,-11,7,AIR)
Block(-5,-11,8,AIR)
Block(-5,-11,9,AIR)
RandomBlock(-5,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-10,-10,COBBLESTONE,50,48,100)
Block(-5,-10,-9,AIR)
Block(-5,-10,-8,AIR)
Block(-5,-10,-7,AIR)
Block(-5,-10,-6,AIR)
Block(-5,-10,-5,AIR)
Block(-5,-10,-4,AIR)
Block(-5,-10,-3,AIR)
Block(-5,-10,-2,AIR)
Block(-5,-10,-1,AIR)
Block(-5,-10,0,AIR)
Block(-5,-10,1,AIR)
Block(-5,-10,2,AIR)
Block(-5,-10,3,AIR)
Block(-5,-10,4,AIR)
Block(-5,-10,5,AIR)
Block(-5,-10,6,AIR)
Block(-5,-10,7,AIR)
Block(-5,-10,8,AIR)
Block(-5,-10,9,AIR)
RandomBlock(-5,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-5,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,0,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,0,0,COBBLESTONE,50,48,100)
RandomBlock(-5,0,1,COBBLESTONE,50,48,100)
RandomBlock(-5,0,2,COBBLESTONE,50,48,100)
RandomBlock(-5,0,3,COBBLESTONE,50,48,100)
RandomBlock(-5,0,4,COBBLESTONE,50,48,100)
RandomBlock(-5,0,5,COBBLESTONE,50,48,100)
RandomBlock(-5,0,6,COBBLESTONE,50,48,100)
RandomBlock(-5,0,7,COBBLESTONE,50,48,100)
RandomBlock(-5,0,8,COBBLESTONE,50,48,100)
RandomBlock(-5,0,9,COBBLESTONE,50,48,100)
RandomBlock(-5,0,10,COBBLESTONE,50,48,100)
RandomBlock(-5,1,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,1,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,1,9,COBBLESTONE,50,48,100)
RandomBlock(-5,1,10,GRAVEL,44,AIR,100)
RandomBlock(-5,2,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,2,-7,COBBLESTONE,50,48,100)
Block(-5,2,3,VINE:2)
RandomBlock(-5,2,8,COBBLESTONE,50,48,100)
Block(-5,2,9,VINE:4)
RandomBlock(-5,3,-9,98:2,44,AIR,100)
RandomBlock(-5,3,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,3,-7,COBBLESTONE,50,48,100)
Block(-5,3,-6,98)
Block(-5,3,0,VINE:2)
Block(-5,3,3,VINE:2)
Block(-5,3,6,98)
RandomBlock(-5,3,7,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-9,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-8,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-7,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-6,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-2,COBBLESTONE,50,48,100)
RandomBlock(-5,4,-1,COBBLESTONE,50,48,100)
RandomBlock(-5,4,0,COBBLESTONE,50,48,100)
RandomBlock(-5,4,1,COBBLESTONE,50,48,100)
RandomBlock(-5,4,2,COBBLESTONE,50,48,100)
RandomBlock(-5,4,3,COBBLESTONE,50,48,100)
RandomBlock(-5,4,4,COBBLESTONE,50,48,100)
RandomBlock(-5,4,5,COBBLESTONE,50,48,100)
RandomBlock(-5,4,6,COBBLESTONE,50,48,100)
RandomBlock(-5,5,-6,GRAVEL,44,AIR,100)
RandomBlock(-5,5,-5,COBBLESTONE,50,48,100)
RandomBlock(-5,5,-4,COBBLESTONE,50,48,100)
RandomBlock(-5,5,-3,COBBLESTONE,50,48,100)
RandomBlock(-5,5,-2,COBBLESTONE,50,48,100)
Block(-5,5,-1,98)
Block(-5,5,1,98)
RandomBlock(-5,5,2,COBBLESTONE,50,48,100)
RandomBlock(-5,5,3,COBBLESTONE,50,48,100)
RandomBlock(-5,5,4,COBBLESTONE,50,48,100)
RandomBlock(-5,5,5,COBBLESTONE,50,48,100)
Block(-5,6,-1,98)
Block(-5,6,1,98)
Block(-5,6,2,VINE:8)
Block(-5,6,3,VINE:8)
Block(-5,7,-1,98)
Block(-5,7,0,98)
Block(-5,7,1,98)
RandomBlock(-4,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,-10,COBBLESTONE,50,48,100)
Block(-4,-12,-9,STATIONARY_WATER)
Block(-4,-12,-8,STATIONARY_WATER)
Block(-4,-12,-7,STATIONARY_WATER)
RandomBlock(-4,-12,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,-2,COBBLESTONE,50,48,100)
Block(-4,-12,-1,GRAVEL)
Block(-4,-12,0,GRAVEL)
Block(-4,-12,1,GRAVEL)
RandomBlock(-4,-12,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-12,7,COBBLESTONE,50,48,100)
Block(-4,-12,8,STATIONARY_WATER)
Block(-4,-12,9,STATIONARY_WATER)
RandomBlock(-4,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,-10,COBBLESTONE,50,48,100)
Block(-4,-11,-9,AIR)
Block(-4,-11,-8,AIR)
Block(-4,-11,-7,AIR)
RandomBlock(-4,-11,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,-2,COBBLESTONE,50,48,100)
Block(-4,-11,-1,AIR)
Block(-4,-11,0,AIR)
Block(-4,-11,1,AIR)
RandomBlock(-4,-11,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-11,7,COBBLESTONE,50,48,100)
Block(-4,-11,8,AIR)
Block(-4,-11,9,AIR)
RandomBlock(-4,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,-10,COBBLESTONE,50,48,100)
Block(-4,-10,-9,AIR)
Block(-4,-10,-8,AIR)
Block(-4,-10,-7,AIR)
RandomBlock(-4,-10,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,-2,COBBLESTONE,50,48,100)
Block(-4,-10,-1,AIR)
Block(-4,-10,0,AIR)
Block(-4,-10,1,AIR)
RandomBlock(-4,-10,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-10,7,COBBLESTONE,50,48,100)
Block(-4,-10,8,AIR)
Block(-4,-10,9,AIR)
RandomBlock(-4,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-4,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,0,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,0,0,COBBLESTONE,50,48,100)
RandomBlock(-4,0,1,COBBLESTONE,50,48,100)
RandomBlock(-4,0,2,COBBLESTONE,50,48,100)
RandomBlock(-4,0,3,COBBLESTONE,50,48,100)
RandomBlock(-4,0,4,COBBLESTONE,50,48,100)
RandomBlock(-4,0,5,COBBLESTONE,50,48,100)
RandomBlock(-4,0,6,COBBLESTONE,50,48,100)
RandomBlock(-4,0,7,COBBLESTONE,50,48,100)
RandomBlock(-4,0,8,COBBLESTONE,50,48,100)
RandomBlock(-4,0,9,COBBLESTONE,50,48,100)
RandomBlock(-4,0,10,COBBLESTONE,50,48,100)
RandomBlock(-4,1,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,1,-7,COBBLESTONE,50,48,100)
Block(-4,1,-6,98)
Block(-4,1,6,98)
RandomBlock(-4,1,9,COBBLESTONE,50,48,100)
RandomBlock(-4,2,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,2,-7,COBBLESTONE,50,48,100)
Block(-4,2,-6,98:1)
Block(-4,2,6,98:1)
RandomBlock(-4,2,8,COBBLESTONE,50,48,100)
RandomBlock(-4,3,-9,COBBLESTONE,50,48,100)
RandomBlock(-4,3,-8,COBBLESTONE,50,48,100)
RandomBlock(-4,3,-7,COBBLESTONE,50,48,100)
Block(-4,3,-6,98)
Block(-4,3,6,98)
RandomBlock(-4,3,7,COBBLESTONE,50,48,100)
RandomBlock(-4,4,-9,COBBLESTONE,50,48,100)
Block(-4,4,-8,GRAVEL)
RandomBlock(-4,4,-7,GRAVEL,44,AIR,100)
RandomBlock(-4,4,-6,COBBLESTONE,50,48,100)
RandomBlock(-4,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-4,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,4,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,4,-2,COBBLESTONE,50,48,100)
RandomBlock(-4,4,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,4,0,COBBLESTONE,50,48,100)
RandomBlock(-4,4,1,COBBLESTONE,50,48,100)
RandomBlock(-4,4,2,COBBLESTONE,50,48,100)
RandomBlock(-4,4,3,COBBLESTONE,50,48,100)
RandomBlock(-4,4,4,COBBLESTONE,50,48,100)
RandomBlock(-4,4,5,COBBLESTONE,50,48,100)
RandomBlock(-4,4,6,COBBLESTONE,50,48,100)
Block(-4,5,-8,AIR)
RandomBlock(-4,5,-5,COBBLESTONE,50,48,100)
Block(-4,5,-1,98)
Block(-4,5,1,98)
RandomBlock(-4,5,2,GRAVEL,44,AIR,100)
RandomBlock(-4,5,5,98:2,44,AIR,100)
Block(-4,6,-8,AIR)
RandomBlock(-4,6,-4,COBBLESTONE,50,48,100)
RandomBlock(-4,6,-3,COBBLESTONE,50,48,100)
RandomBlock(-4,6,-2,COBBLESTONE,50,48,100)
Block(-4,6,-1,98:1)
Block(-4,6,1,98:1)
RandomBlock(-4,6,2,COBBLESTONE,50,48,100)
RandomBlock(-4,6,3,COBBLESTONE,50,48,100)
RandomBlock(-4,6,4,COBBLESTONE,50,48,100)
Block(-4,7,-8,AIR)
Block(-4,7,-2,VINE:8)
RandomBlock(-4,7,-1,COBBLESTONE,50,48,100)
RandomBlock(-4,7,0,COBBLESTONE,50,48,100)
RandomBlock(-4,7,1,COBBLESTONE,50,48,100)
Block(-4,7,3,VINE:8)
RandomBlock(-4,8,1,GRAVEL,44,AIR,100)
RandomBlock(-3,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,-10,COBBLESTONE,50,48,100)
Block(-3,-12,-9,STATIONARY_WATER)
Block(-3,-12,-8,STATIONARY_WATER)
Block(-3,-12,-7,STATIONARY_WATER)
RandomBlock(-3,-12,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,-3,COBBLESTONE,50,48,100)
Block(-3,-12,-2,STATIONARY_WATER)
Block(-3,-12,-1,STATIONARY_WATER)
Block(-3,-12,0,STATIONARY_WATER)
Block(-3,-12,1,STATIONARY_WATER)
Block(-3,-12,2,STATIONARY_WATER)
RandomBlock(-3,-12,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-12,7,COBBLESTONE,50,48,100)
Block(-3,-12,8,STATIONARY_WATER)
Block(-3,-12,9,STATIONARY_WATER)
RandomBlock(-3,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,-10,COBBLESTONE,50,48,100)
Block(-3,-11,-9,AIR)
Block(-3,-11,-8,AIR)
Block(-3,-11,-7,AIR)
RandomBlock(-3,-11,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,-3,COBBLESTONE,50,48,100)
Block(-3,-11,-2,AIR)
Block(-3,-11,-1,AIR)
Block(-3,-11,0,AIR)
Block(-3,-11,1,AIR)
Block(-3,-11,2,AIR)
RandomBlock(-3,-11,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-11,7,COBBLESTONE,50,48,100)
Block(-3,-11,8,AIR)
Block(-3,-11,9,AIR)
RandomBlock(-3,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,-10,COBBLESTONE,50,48,100)
Block(-3,-10,-9,AIR)
Block(-3,-10,-8,AIR)
Block(-3,-10,-7,AIR)
RandomBlock(-3,-10,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,-3,COBBLESTONE,50,48,100)
Block(-3,-10,-2,AIR)
Block(-3,-10,-1,AIR)
Block(-3,-10,0,AIR)
Block(-3,-10,1,AIR)
Block(-3,-10,2,AIR)
RandomBlock(-3,-10,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-10,7,COBBLESTONE,50,48,100)
Block(-3,-10,8,AIR)
Block(-3,-10,9,AIR)
RandomBlock(-3,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,1,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-3,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,0,-1,COBBLESTONE,50,48,100)
Block(-3,0,0,98:3)
RandomBlock(-3,0,1,COBBLESTONE,50,48,100)
RandomBlock(-3,0,2,COBBLESTONE,50,48,100)
RandomBlock(-3,0,3,COBBLESTONE,50,48,100)
RandomBlock(-3,0,4,COBBLESTONE,50,48,100)
RandomBlock(-3,0,5,COBBLESTONE,50,48,100)
RandomBlock(-3,0,6,COBBLESTONE,50,48,100)
RandomBlock(-3,0,7,COBBLESTONE,50,48,100)
RandomBlock(-3,0,8,COBBLESTONE,50,48,100)
RandomBlock(-3,0,9,COBBLESTONE,50,48,100)
RandomBlock(-3,0,10,COBBLESTONE,50,48,100)
RandomBlock(-3,1,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,1,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,1,9,COBBLESTONE,50,48,100)
RandomBlock(-3,2,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,2,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,2,8,COBBLESTONE,50,48,100)
RandomBlock(-3,3,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,3,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,3,-7,COBBLESTONE,50,48,100)
Block(-3,3,-6,98)
Block(-3,3,6,98)
RandomBlock(-3,3,7,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-9,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-8,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-7,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-6,98:2,44,AIR,100)
RandomBlock(-3,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-2,COBBLESTONE,50,48,100)
RandomBlock(-3,4,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,4,0,COBBLESTONE,50,48,100)
RandomBlock(-3,4,1,COBBLESTONE,50,48,100)
RandomBlock(-3,4,2,COBBLESTONE,50,48,100)
RandomBlock(-3,4,3,COBBLESTONE,50,48,100)
RandomBlock(-3,4,4,COBBLESTONE,50,48,100)
RandomBlock(-3,4,5,COBBLESTONE,50,48,100)
RandomBlock(-3,4,6,COBBLESTONE,50,48,100)
RandomBlock(-3,5,-5,COBBLESTONE,50,48,100)
RandomBlock(-3,5,5,COBBLESTONE,50,48,100)
RandomBlock(-3,6,-4,COBBLESTONE,50,48,100)
Block(-3,6,-1,VINE:2)
RandomBlock(-3,6,4,COBBLESTONE,50,48,100)
Block(-3,7,-4,VINE:1)
RandomBlock(-3,7,-3,COBBLESTONE,50,48,100)
RandomBlock(-3,7,-2,98:2,44,AIR,100)
RandomBlock(-3,7,-1,COBBLESTONE,50,48,100)
RandomBlock(-3,7,0,COBBLESTONE,50,48,100)
RandomBlock(-3,7,1,COBBLESTONE,50,48,100)
RandomBlock(-3,7,2,COBBLESTONE,50,48,100)
RandomBlock(-3,7,3,COBBLESTONE,50,48,100)
RandomBlock(-3,8,1,GRAVEL,44,AIR,100)
RandomBlock(-2,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,-3,COBBLESTONE,50,48,100)
Block(-2,-13,-2,98)
Block(-2,-13,-1,98)
Block(-2,-13,0,98)
Block(-2,-13,1,98)
Block(-2,-13,2,98)
RandomBlock(-2,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-12,-10,COBBLESTONE,50,48,100)
Block(-2,-12,-9,STATIONARY_WATER)
Block(-2,-12,-8,STATIONARY_WATER)
Block(-2,-12,-7,STATIONARY_WATER)
Block(-2,-12,-6,STATIONARY_WATER)
Block(-2,-12,-5,STATIONARY_WATER)
Block(-2,-12,-4,STATIONARY_WATER)
Block(-2,-12,-3,STATIONARY_WATER)
Block(-2,-12,-2,STATIONARY_WATER)
Block(-2,-12,-1,STATIONARY_WATER)
Block(-2,-12,0,STATIONARY_WATER)
Block(-2,-12,1,STATIONARY_WATER)
Block(-2,-12,2,STATIONARY_WATER)
Block(-2,-12,3,STATIONARY_WATER)
Block(-2,-12,4,STATIONARY_WATER)
Block(-2,-12,5,STATIONARY_WATER)
Block(-2,-12,6,STATIONARY_WATER)
Block(-2,-12,7,STATIONARY_WATER)
Block(-2,-12,8,STATIONARY_WATER)
Block(-2,-12,9,STATIONARY_WATER)
RandomBlock(-2,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-11,-10,COBBLESTONE,50,48,100)
Block(-2,-11,-9,AIR)
Block(-2,-11,-8,AIR)
Block(-2,-11,-7,AIR)
Block(-2,-11,-6,AIR)
Block(-2,-11,-5,AIR)
Block(-2,-11,-4,AIR)
Block(-2,-11,-3,AIR)
Block(-2,-11,-2,AIR)
Block(-2,-11,-1,AIR)
Block(-2,-11,0,AIR)
Block(-2,-11,1,AIR)
Block(-2,-11,2,AIR)
Block(-2,-11,3,AIR)
Block(-2,-11,4,AIR)
Block(-2,-11,5,AIR)
Block(-2,-11,6,AIR)
Block(-2,-11,7,AIR)
Block(-2,-11,8,AIR)
Block(-2,-11,9,AIR)
RandomBlock(-2,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-10,-10,COBBLESTONE,50,48,100)
Block(-2,-10,-9,AIR)
Block(-2,-10,-8,AIR)
Block(-2,-10,-7,AIR)
Block(-2,-10,-6,AIR)
Block(-2,-10,-5,AIR)
Block(-2,-10,-4,AIR)
Block(-2,-10,-3,AIR)
Block(-2,-10,-2,AIR)
Block(-2,-10,-1,AIR)
Block(-2,-10,0,AIR)
Block(-2,-10,1,AIR)
Block(-2,-10,2,AIR)
Block(-2,-10,3,AIR)
Block(-2,-10,4,AIR)
Block(-2,-10,5,AIR)
Block(-2,-10,6,AIR)
Block(-2,-10,7,AIR)
Block(-2,-10,8,AIR)
Block(-2,-10,9,AIR)
RandomBlock(-2,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,-3,COBBLESTONE,50,48,100)
Block(-2,-9,-2,AIR)
Block(-2,-9,-1,AIR)
Block(-2,-9,0,AIR)
Block(-2,-9,1,AIR)
Block(-2,-9,2,AIR)
RandomBlock(-2,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,-3,COBBLESTONE,50,48,100)
Block(-2,-8,-2,98)
Block(-2,-8,-1,98)
Block(-2,-8,0,98)
Block(-2,-8,1,98)
Block(-2,-8,2,98)
RandomBlock(-2,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,-3,COBBLESTONE,50,48,100)
Block(-2,-7,-2,98)
RandomBlock(-2,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,0,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,1,COBBLESTONE,50,48,100)
Block(-2,-7,2,98)
RandomBlock(-2,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,-3,COBBLESTONE,50,48,100)
Block(-2,-6,-2,98)
RandomBlock(-2,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,0,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,1,COBBLESTONE,50,48,100)
Block(-2,-6,2,98)
RandomBlock(-2,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,-3,COBBLESTONE,50,48,100)
Block(-2,-5,-2,98)
RandomBlock(-2,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,0,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,1,COBBLESTONE,50,48,100)
Block(-2,-5,2,98)
RandomBlock(-2,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,-3,COBBLESTONE,50,48,100)
Block(-2,-4,-2,98)
RandomBlock(-2,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,0,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,1,COBBLESTONE,50,48,100)
Block(-2,-4,2,98)
RandomBlock(-2,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,-3,COBBLESTONE,50,48,100)
Block(-2,-3,-2,98)
RandomBlock(-2,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,0,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,1,COBBLESTONE,50,48,100)
Block(-2,-3,2,98)
RandomBlock(-2,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,-3,COBBLESTONE,50,48,100)
Block(-2,-2,-2,98)
RandomBlock(-2,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,0,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,1,COBBLESTONE,50,48,100)
Block(-2,-2,2,98)
RandomBlock(-2,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,-3,COBBLESTONE,50,48,100)
Block(-2,-1,-2,98)
RandomBlock(-2,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,0,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,1,COBBLESTONE,50,48,100)
Block(-2,-1,2,98)
RandomBlock(-2,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-2,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-2,COBBLESTONE,50,48,100)
RandomBlock(-2,0,-1,COBBLESTONE,50,48,100)
Block(-2,0,0,98:3)
RandomBlock(-2,0,1,COBBLESTONE,50,48,100)
RandomBlock(-2,0,2,COBBLESTONE,50,48,100)
RandomBlock(-2,0,3,COBBLESTONE,50,48,100)
RandomBlock(-2,0,4,COBBLESTONE,50,48,100)
RandomBlock(-2,0,5,COBBLESTONE,50,48,100)
RandomBlock(-2,0,6,COBBLESTONE,50,48,100)
RandomBlock(-2,0,7,COBBLESTONE,50,48,100)
RandomBlock(-2,0,8,COBBLESTONE,50,48,100)
RandomBlock(-2,0,9,COBBLESTONE,50,48,100)
RandomBlock(-2,0,10,COBBLESTONE,50,48,100)
RandomBlock(-2,1,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,1,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,1,-7,COBBLESTONE,50,48,100)
Block(-2,1,-6,98)
Block(-2,1,-3,VINE:1)
Block(-2,1,-2,98)
Block(-2,1,2,98)
Block(-2,1,6,98)
RandomBlock(-2,1,9,COBBLESTONE,50,48,100)
RandomBlock(-2,2,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,2,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,2,-7,COBBLESTONE,50,48,100)
Block(-2,2,-6,98:1)
Block(-2,2,-3,VINE:1)
Block(-2,2,-2,98:1)
Block(-2,2,2,98:1)
Block(-2,2,6,98:1)
RandomBlock(-2,2,8,COBBLESTONE,50,48,100)
RandomBlock(-2,3,-10,COBBLESTONE,50,48,100)
RandomBlock(-2,3,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,3,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,3,-7,COBBLESTONE,50,48,100)
Block(-2,3,-6,98)
Block(-2,3,-3,VINE:1)
Block(-2,3,-2,98)
Block(-2,3,2,98)
Block(-2,3,6,98)
RandomBlock(-2,3,7,COBBLESTONE,50,48,100)
Block(-2,4,-10,98)
RandomBlock(-2,4,-9,COBBLESTONE,50,48,100)
RandomBlock(-2,4,-8,COBBLESTONE,50,48,100)
RandomBlock(-2,4,-7,COBBLESTONE,50,48,100)
RandomBlock(-2,4,-6,COBBLESTONE,50,48,100)
RandomBlock(-2,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,4,-3,COBBLESTONE,50,48,100)
Block(-2,4,-2,98)
Block(-2,4,-1,98)
RandomBlock(-2,4,0,98:2,44,AIR,100)
Block(-2,4,1,98)
Block(-2,4,2,98)
RandomBlock(-2,4,3,COBBLESTONE,50,48,100)
RandomBlock(-2,4,4,COBBLESTONE,50,48,100)
RandomBlock(-2,4,5,COBBLESTONE,50,48,100)
RandomBlock(-2,4,6,98:2,44,AIR,100)
Block(-2,5,-10,98)
RandomBlock(-2,5,-9,GRAVEL,44,AIR,100)
RandomBlock(-2,5,-5,COBBLESTONE,50,48,100)
RandomBlock(-2,5,3,GRAVEL,44,AIR,100)
RandomBlock(-2,5,4,GRAVEL,44,AIR,100)
RandomBlock(-2,5,5,COBBLESTONE,50,48,100)
RandomBlock(-2,6,-10,GRAVEL,44,AIR,100)
Block(-2,6,-5,VINE:1)
RandomBlock(-2,6,-4,COBBLESTONE,50,48,100)
RandomBlock(-2,6,4,COBBLESTONE,50,48,100)
Block(-2,6,5,VINE:4)
Block(-2,7,-4,VINE:1)
RandomBlock(-2,7,-3,COBBLESTONE,50,48,100)
Block(-2,7,1,VINE:2)
RandomBlock(-2,7,3,COBBLESTONE,50,48,100)
RandomBlock(-2,7,4,GRAVEL,44,AIR,100)
RandomBlock(-2,8,-3,GRAVEL,44,AIR,100)
Block(-2,8,-2,VINE:8)
RandomBlock(-2,8,-1,COBBLESTONE,50,48,100)
RandomBlock(-2,8,0,COBBLESTONE,50,48,100)
RandomBlock(-2,8,1,COBBLESTONE,50,48,100)
RandomBlock(-2,8,2,98:2,44,AIR,100)
RandomBlock(-1,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,-3,COBBLESTONE,50,48,100)
Block(-1,-13,-2,98)
Block(-1,-13,-1,98)
RandomBlock(-1,-13,0,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,1,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-13,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-12,-10,COBBLESTONE,50,48,100)
Block(-1,-12,-9,STATIONARY_WATER)
Block(-1,-12,-8,STATIONARY_WATER)
Block(-1,-12,-7,STATIONARY_WATER)
Block(-1,-12,-6,STATIONARY_WATER)
Block(-1,-12,-5,STATIONARY_WATER)
Block(-1,-12,-4,STATIONARY_WATER)
Block(-1,-12,-3,STATIONARY_WATER)
Block(-1,-12,-2,STATIONARY_WATER)
Block(-1,-12,-1,STATIONARY_WATER)
Block(-1,-12,0,STATIONARY_WATER)
Block(-1,-12,1,STATIONARY_WATER)
Block(-1,-12,2,STATIONARY_WATER)
Block(-1,-12,3,STATIONARY_WATER)
Block(-1,-12,4,STATIONARY_WATER)
Block(-1,-12,5,STATIONARY_WATER)
Block(-1,-12,6,STATIONARY_WATER)
Block(-1,-12,7,STATIONARY_WATER)
Block(-1,-12,8,STATIONARY_WATER)
Block(-1,-12,9,STATIONARY_WATER)
RandomBlock(-1,-12,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-11,-10,COBBLESTONE,50,48,100)
Block(-1,-11,-9,AIR)
Block(-1,-11,-8,AIR)
Block(-1,-11,-7,AIR)
Block(-1,-11,-6,AIR)
Block(-1,-11,-5,AIR)
Block(-1,-11,-4,AIR)
Block(-1,-11,-3,AIR)
Block(-1,-11,-2,AIR)
Block(-1,-11,-1,AIR)
Block(-1,-11,0,AIR)
Block(-1,-11,1,AIR)
Block(-1,-11,2,AIR)
Block(-1,-11,3,AIR)
Block(-1,-11,4,AIR)
Block(-1,-11,5,AIR)
Block(-1,-11,6,AIR)
Block(-1,-11,7,AIR)
Block(-1,-11,8,AIR)
Block(-1,-11,9,AIR)
RandomBlock(-1,-11,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-10,-10,COBBLESTONE,50,48,100)
Block(-1,-10,-9,REDSTONE_TORCH_ON:2)
Block(-1,-10,-8,AIR)
Block(-1,-10,-7,AIR)
Block(-1,-10,-6,AIR)
Block(-1,-10,-5,AIR)
Block(-1,-10,-4,AIR)
Block(-1,-10,-3,AIR)
Block(-1,-10,-2,AIR)
Block(-1,-10,-1,AIR)
Block(-1,-10,0,AIR)
Block(-1,-10,1,AIR)
Block(-1,-10,2,AIR)
Block(-1,-10,3,AIR)
Block(-1,-10,4,AIR)
Block(-1,-10,5,AIR)
Block(-1,-10,6,AIR)
Block(-1,-10,7,AIR)
Block(-1,-10,8,AIR)
Block(-1,-10,9,AIR)
RandomBlock(-1,-10,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,-3,COBBLESTONE,50,48,100)
Block(-1,-9,-2,AIR)
Block(-1,-9,-1,AIR)
Block(-1,-9,0,AIR)
Block(-1,-9,1,AIR)
Block(-1,-9,2,AIR)
RandomBlock(-1,-9,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,7,COBBLESTONE,50,48,100)
Block(-1,-9,8,98)
RandomBlock(-1,-9,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-9,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,-3,COBBLESTONE,50,48,100)
Block(-1,-8,-2,98)
Block(-1,-8,-1,AIR)
Block(-1,-8,0,AIR)
Block(-1,-8,1,AIR)
Block(-1,-8,2,98)
RandomBlock(-1,-8,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-8,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,-2,COBBLESTONE,50,48,100)
Block(-1,-7,-1,AIR)
Block(-1,-7,0,AIR)
Block(-1,-7,1,AIR)
RandomBlock(-1,-7,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-7,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,-2,COBBLESTONE,50,48,100)
Block(-1,-6,-1,AIR)
Block(-1,-6,0,AIR)
Block(-1,-6,1,AIR)
RandomBlock(-1,-6,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-6,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,-2,COBBLESTONE,50,48,100)
Block(-1,-5,-1,AIR)
Block(-1,-5,0,AIR)
Block(-1,-5,1,AIR)
RandomBlock(-1,-5,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-5,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,-2,COBBLESTONE,50,48,100)
Block(-1,-4,-1,AIR)
Block(-1,-4,0,AIR)
Block(-1,-4,1,AIR)
RandomBlock(-1,-4,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-4,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,-2,COBBLESTONE,50,48,100)
Block(-1,-3,-1,AIR)
Block(-1,-3,0,AIR)
Block(-1,-3,1,AIR)
RandomBlock(-1,-3,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-3,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,-2,COBBLESTONE,50,48,100)
Block(-1,-2,-1,AIR)
Block(-1,-2,0,AIR)
Block(-1,-2,1,AIR)
RandomBlock(-1,-2,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-2,10,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,-2,COBBLESTONE,50,48,100)
Block(-1,-1,-1,AIR)
Block(-1,-1,0,AIR)
Block(-1,-1,1,AIR)
RandomBlock(-1,-1,2,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,3,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,4,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,5,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,6,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,7,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,8,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,9,COBBLESTONE,50,48,100)
RandomBlock(-1,-1,10,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-10,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,0,-2,COBBLESTONE,50,48,100)
Block(-1,0,-1,98:3)
RandomBlock(-1,0,0,COBBLESTONE,50,48,100)
Block(-1,0,1,98:3)
RandomBlock(-1,0,2,COBBLESTONE,50,48,100)
RandomBlock(-1,0,3,COBBLESTONE,50,48,100)
RandomBlock(-1,0,4,COBBLESTONE,50,48,100)
RandomBlock(-1,0,5,COBBLESTONE,50,48,100)
RandomBlock(-1,0,6,COBBLESTONE,50,48,100)
RandomBlock(-1,0,7,COBBLESTONE,50,48,100)
RandomBlock(-1,0,8,COBBLESTONE,50,48,100)
RandomBlock(-1,0,9,COBBLESTONE,50,48,100)
RandomBlock(-1,0,10,COBBLESTONE,50,48,100)
Block(-1,1,-9,98)
RandomBlock(-1,1,9,COBBLESTONE,50,48,100)
Block(-1,2,-11,VINE:1)
Block(-1,2,-9,98)
RandomBlock(-1,2,8,COBBLESTONE,50,48,100)
Block(-1,3,-11,VINE:1)
Block(-1,3,-9,98)
Block(-1,3,5,VINE:1)
Block(-1,3,6,98)
RandomBlock(-1,3,7,COBBLESTONE,50,48,100)
Block(-1,4,-11,VINE:1)
Block(-1,4,-10,98)
RandomBlock(-1,4,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,4,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,4,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,4,-6,COBBLESTONE,50,48,100)
RandomBlock(-1,4,-5,COBBLESTONE,50,48,100)
RandomBlock(-1,4,-4,COBBLESTONE,50,48,100)
RandomBlock(-1,4,-3,COBBLESTONE,50,48,100)
Block(-1,4,-2,98)
RandomBlock(-1,4,2,98:2,44,AIR,100)
RandomBlock(-1,4,3,COBBLESTONE,50,48,100)
RandomBlock(-1,4,4,COBBLESTONE,50,48,100)
RandomBlock(-1,4,5,COBBLESTONE,50,48,100)
RandomBlock(-1,4,6,COBBLESTONE,50,48,100)
Block(-1,5,-11,VINE:1)
Block(-1,5,-10,98:3)
RandomBlock(-1,5,-9,COBBLESTONE,50,48,100)
RandomBlock(-1,5,-8,COBBLESTONE,50,48,100)
RandomBlock(-1,5,-7,COBBLESTONE,50,48,100)
RandomBlock(-1,5,-6,98:2,44,AIR,100)
RandomBlock(-1,5,-5,COBBLESTONE,50,48,100)
Block(-1,5,-3,VINE:4)
RandomBlock(-1,5,5,COBBLESTONE,50,48,100)
Block(-1,6,-10,98)
RandomBlock(-1,6,-7,GRAVEL,44,AIR,100)
Block(-1,6,-5,VINE:1)
RandomBlock(-1,6,-4,COBBLESTONE,50,48,100)
Block(-1,6,-3,VINE:4)
RandomBlock(-1,6,4,COBBLESTONE,50,48,100)
RandomBlock(-1,7,-3,COBBLESTONE,50,48,100)
RandomBlock(-1,7,3,COBBLESTONE,50,48,100)
RandomBlock(-1,8,-3,GRAVEL,44,AIR,100)
RandomBlock(-1,8,-2,COBBLESTONE,50,48,100)
RandomBlock(-1,8,2,COBBLESTONE,50,48,100)
RandomBlock(-1,9,-2,GRAVEL,44,AIR,100)
RandomBlock(-1,9,-1,COBBLESTONE,50,48,100)
RandomBlock(-1,9,0,98:2,44,AIR,100)
RandomBlock(-1,9,1,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-13,-3,COBBLESTONE,50,48,100)
Block(0,-13,-2,98)
Block(0,-13,-1,98)
RandomBlock(0,-13,0,COBBLESTONE,50,48,100)
RandomBlock(0,-13,1,COBBLESTONE,50,48,100)
RandomBlock(0,-13,2,COBBLESTONE,50,48,100)
RandomBlock(0,-13,3,COBBLESTONE,50,48,100)
RandomBlock(0,-13,4,COBBLESTONE,50,48,100)
RandomBlock(0,-13,5,COBBLESTONE,50,48,100)
RandomBlock(0,-13,6,COBBLESTONE,50,48,100)
RandomBlock(0,-13,7,COBBLESTONE,50,48,100)
RandomBlock(0,-13,8,COBBLESTONE,50,48,100)
RandomBlock(0,-13,9,COBBLESTONE,50,48,100)
RandomBlock(0,-13,10,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-12,-3,COBBLESTONE,50,48,100)
Block(0,-12,-2,STATIONARY_WATER)
Block(0,-12,-1,STATIONARY_WATER)
Block(0,-12,0,STATIONARY_WATER)
Block(0,-12,1,WOOD:3)
Block(0,-12,2,WOOD:3)
RandomBlock(0,-12,3,COBBLESTONE,50,48,100)
RandomBlock(0,-12,4,COBBLESTONE,50,48,100)
RandomBlock(0,-12,5,COBBLESTONE,50,48,100)
RandomBlock(0,-12,6,COBBLESTONE,50,48,100)
RandomBlock(0,-12,7,COBBLESTONE,50,48,100)
Block(0,-12,8,STATIONARY_WATER)
Block(0,-12,9,STATIONARY_WATER)
RandomBlock(0,-12,10,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-11,-3,COBBLESTONE,50,48,100)
Block(0,-11,-2,AIR)
Block(0,-11,-1,AIR)
Block(0,-11,0,AIR)
Block(0,-11,1,AIR)
Block(0,-11,2,AIR)
RandomBlock(0,-11,3,COBBLESTONE,50,48,100)
RandomBlock(0,-11,4,COBBLESTONE,50,48,100)
RandomBlock(0,-11,5,COBBLESTONE,50,48,100)
RandomBlock(0,-11,6,COBBLESTONE,50,48,100)
RandomBlock(0,-11,7,COBBLESTONE,50,48,100)
Block(0,-11,8,AIR)
Block(0,-11,9,AIR)
RandomBlock(0,-11,10,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-10,-3,COBBLESTONE,50,48,100)
Block(0,-10,-2,AIR)
Block(0,-10,-1,AIR)
Block(0,-10,0,AIR)
Block(0,-10,1,AIR)
Block(0,-10,2,AIR)
RandomBlock(0,-10,3,COBBLESTONE,50,48,100)
RandomBlock(0,-10,4,COBBLESTONE,50,48,100)
RandomBlock(0,-10,5,COBBLESTONE,50,48,100)
RandomBlock(0,-10,6,COBBLESTONE,50,48,100)
RandomBlock(0,-10,7,COBBLESTONE,50,48,100)
Block(0,-10,8,AIR)
Block(0,-10,9,AIR)
RandomBlock(0,-10,10,COBBLESTONE,50,48,100)
RandomBlock(0,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-9,-4,COBBLESTONE,50,48,100)
Block(0,-9,-3,98:1)
Block(0,-9,-2,AIR)
Block(0,-9,-1,AIR)
Block(0,-9,0,AIR)
Block(0,-9,1,AIR)
Block(0,-9,2,AIR)
RandomBlock(0,-9,3,COBBLESTONE,50,48,100)
RandomBlock(0,-9,4,COBBLESTONE,50,48,100)
RandomBlock(0,-9,5,COBBLESTONE,50,48,100)
RandomBlock(0,-9,6,COBBLESTONE,50,48,100)
RandomBlock(0,-9,7,COBBLESTONE,50,48,100)
RandomBlock(0,-9,8,COBBLESTONE,50,48,100)
RandomBlock(0,-9,9,COBBLESTONE,50,48,100)
RandomBlock(0,-9,10,COBBLESTONE,50,48,100)
RandomBlock(0,-8,-10,COBBLESTONE,50,48,100)
Block(0,-8,-9,98)
Block(0,-8,-8,98)
RandomBlock(0,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-8,-3,COBBLESTONE,50,48,100)
Block(0,-8,-2,98)
Block(0,-8,-1,AIR)
Block(0,-8,0,AIR)
Block(0,-8,1,AIR)
Block(0,-8,2,98)
RandomBlock(0,-8,3,COBBLESTONE,50,48,100)
RandomBlock(0,-8,4,COBBLESTONE,50,48,100)
RandomBlock(0,-8,5,COBBLESTONE,50,48,100)
RandomBlock(0,-8,6,COBBLESTONE,50,48,100)
RandomBlock(0,-8,7,COBBLESTONE,50,48,100)
RandomBlock(0,-8,8,COBBLESTONE,50,48,100)
RandomBlock(0,-8,9,COBBLESTONE,50,48,100)
RandomBlock(0,-8,10,COBBLESTONE,50,48,100)
RandomBlock(0,-7,-10,COBBLESTONE,50,48,100)
Block(0,-7,-9,98)
Block(0,-7,-8,98)
RandomBlock(0,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-7,-5,COBBLESTONE,50,48,100)
Block(0,-7,-4,98)
RandomBlock(0,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(0,-7,-2,COBBLESTONE,50,48,100)
Block(0,-7,-1,AIR)
Block(0,-7,0,AIR)
Block(0,-7,1,AIR)
RandomBlock(0,-7,2,COBBLESTONE,50,48,100)
RandomBlock(0,-7,3,COBBLESTONE,50,48,100)
RandomBlock(0,-7,4,COBBLESTONE,50,48,100)
RandomBlock(0,-7,5,COBBLESTONE,50,48,100)
RandomBlock(0,-7,6,COBBLESTONE,50,48,100)
RandomBlock(0,-7,7,COBBLESTONE,50,48,100)
RandomBlock(0,-7,8,COBBLESTONE,50,48,100)
RandomBlock(0,-7,9,COBBLESTONE,50,48,100)
RandomBlock(0,-7,10,COBBLESTONE,50,48,100)
RandomBlock(0,-6,-10,COBBLESTONE,50,48,100)
Block(0,-6,-9,98)
Block(0,-6,-8,98)
RandomBlock(0,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-6,-5,COBBLESTONE,50,48,100)
Block(0,-6,-4,98)
RandomBlock(0,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(0,-6,-2,COBBLESTONE,50,48,100)
Block(0,-6,-1,AIR)
Block(0,-6,0,AIR)
Block(0,-6,1,AIR)
RandomBlock(0,-6,2,COBBLESTONE,50,48,100)
RandomBlock(0,-6,3,COBBLESTONE,50,48,100)
RandomBlock(0,-6,4,COBBLESTONE,50,48,100)
RandomBlock(0,-6,5,COBBLESTONE,50,48,100)
RandomBlock(0,-6,6,COBBLESTONE,50,48,100)
RandomBlock(0,-6,7,COBBLESTONE,50,48,100)
RandomBlock(0,-6,8,COBBLESTONE,50,48,100)
RandomBlock(0,-6,9,COBBLESTONE,50,48,100)
RandomBlock(0,-6,10,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(0,-5,-2,COBBLESTONE,50,48,100)
Block(0,-5,-1,AIR)
Block(0,-5,0,AIR)
Block(0,-5,1,AIR)
RandomBlock(0,-5,2,COBBLESTONE,50,48,100)
RandomBlock(0,-5,3,COBBLESTONE,50,48,100)
RandomBlock(0,-5,4,COBBLESTONE,50,48,100)
RandomBlock(0,-5,5,COBBLESTONE,50,48,100)
RandomBlock(0,-5,6,COBBLESTONE,50,48,100)
RandomBlock(0,-5,7,COBBLESTONE,50,48,100)
RandomBlock(0,-5,8,COBBLESTONE,50,48,100)
RandomBlock(0,-5,9,COBBLESTONE,50,48,100)
RandomBlock(0,-5,10,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(0,-4,-2,COBBLESTONE,50,48,100)
Block(0,-4,-1,AIR)
Block(0,-4,0,AIR)
Block(0,-4,1,AIR)
RandomBlock(0,-4,2,COBBLESTONE,50,48,100)
RandomBlock(0,-4,3,COBBLESTONE,50,48,100)
RandomBlock(0,-4,4,COBBLESTONE,50,48,100)
RandomBlock(0,-4,5,COBBLESTONE,50,48,100)
RandomBlock(0,-4,6,COBBLESTONE,50,48,100)
RandomBlock(0,-4,7,COBBLESTONE,50,48,100)
RandomBlock(0,-4,8,COBBLESTONE,50,48,100)
RandomBlock(0,-4,9,COBBLESTONE,50,48,100)
RandomBlock(0,-4,10,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(0,-3,-2,COBBLESTONE,50,48,100)
Block(0,-3,-1,AIR)
Block(0,-3,0,AIR)
Block(0,-3,1,AIR)
RandomBlock(0,-3,2,COBBLESTONE,50,48,100)
RandomBlock(0,-3,3,COBBLESTONE,50,48,100)
RandomBlock(0,-3,4,COBBLESTONE,50,48,100)
RandomBlock(0,-3,5,COBBLESTONE,50,48,100)
RandomBlock(0,-3,6,COBBLESTONE,50,48,100)
RandomBlock(0,-3,7,COBBLESTONE,50,48,100)
RandomBlock(0,-3,8,COBBLESTONE,50,48,100)
RandomBlock(0,-3,9,COBBLESTONE,50,48,100)
RandomBlock(0,-3,10,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(0,-2,-2,COBBLESTONE,50,48,100)
Block(0,-2,-1,AIR)
Block(0,-2,0,AIR)
Block(0,-2,1,AIR)
RandomBlock(0,-2,2,COBBLESTONE,50,48,100)
RandomBlock(0,-2,3,COBBLESTONE,50,48,100)
RandomBlock(0,-2,4,COBBLESTONE,50,48,100)
RandomBlock(0,-2,5,COBBLESTONE,50,48,100)
RandomBlock(0,-2,6,COBBLESTONE,50,48,100)
RandomBlock(0,-2,7,COBBLESTONE,50,48,100)
RandomBlock(0,-2,8,COBBLESTONE,50,48,100)
RandomBlock(0,-2,9,COBBLESTONE,50,48,100)
RandomBlock(0,-2,10,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(0,-1,-2,COBBLESTONE,50,48,100)
Block(0,-1,-1,AIR)
Block(0,-1,0,AIR)
Block(0,-1,1,AIR)
RandomBlock(0,-1,2,COBBLESTONE,50,48,100)
RandomBlock(0,-1,3,COBBLESTONE,50,48,100)
RandomBlock(0,-1,4,COBBLESTONE,50,48,100)
RandomBlock(0,-1,5,COBBLESTONE,50,48,100)
RandomBlock(0,-1,6,COBBLESTONE,50,48,100)
RandomBlock(0,-1,7,COBBLESTONE,50,48,100)
RandomBlock(0,-1,8,COBBLESTONE,50,48,100)
RandomBlock(0,-1,9,COBBLESTONE,50,48,100)
RandomBlock(0,-1,10,COBBLESTONE,50,48,100)
RandomBlock(0,0,-10,COBBLESTONE,50,48,100)
RandomBlock(0,0,-9,COBBLESTONE,50,48,100)
RandomBlock(0,0,-8,COBBLESTONE,50,48,100)
RandomBlock(0,0,-7,COBBLESTONE,50,48,100)
RandomBlock(0,0,-6,COBBLESTONE,50,48,100)
RandomBlock(0,0,-5,COBBLESTONE,50,48,100)
RandomBlock(0,0,-4,COBBLESTONE,50,48,100)
Block(0,0,-3,98:3)
Block(0,0,-2,98:3)
RandomBlock(0,0,-1,COBBLESTONE,50,48,100)
Block(0,0,0,AIR)
RandomBlock(0,0,1,COBBLESTONE,50,48,100)
Block(0,0,2,98:3)
Block(0,0,3,98:3)
RandomBlock(0,0,4,COBBLESTONE,50,48,100)
RandomBlock(0,0,5,COBBLESTONE,50,48,100)
RandomBlock(0,0,6,COBBLESTONE,50,48,100)
RandomBlock(0,0,7,COBBLESTONE,50,48,100)
RandomBlock(0,0,8,COBBLESTONE,50,48,100)
RandomBlock(0,0,9,COBBLESTONE,50,48,100)
RandomBlock(0,0,10,COBBLESTONE,50,48,100)
Block(0,1,-11,VINE:1)
Block(0,1,6,98)
RandomBlock(0,1,9,COBBLESTONE,50,48,100)
Block(0,2,-11,VINE:1)
Block(0,2,6,98:1)
RandomBlock(0,2,8,COBBLESTONE,50,48,100)
Block(0,3,-11,VINE:1)
Block(0,3,-9,98)
Block(0,3,6,98)
RandomBlock(0,3,7,COBBLESTONE,50,48,100)
Block(0,4,-11,VINE:1)
Block(0,4,-10,98)
RandomBlock(0,4,-9,COBBLESTONE,50,48,100)
RandomBlock(0,4,-8,COBBLESTONE,50,48,100)
RandomBlock(0,4,-7,COBBLESTONE,50,48,100)
RandomBlock(0,4,-6,COBBLESTONE,50,48,100)
RandomBlock(0,4,-5,COBBLESTONE,50,48,100)
RandomBlock(0,4,-4,COBBLESTONE,50,48,100)
RandomBlock(0,4,-3,COBBLESTONE,50,48,100)
RandomBlock(0,4,-2,98:2,44,AIR,100)
Block(0,4,1,VINE:1)
Block(0,4,2,98)
RandomBlock(0,4,3,COBBLESTONE,50,48,100)
RandomBlock(0,4,4,COBBLESTONE,50,48,100)
RandomBlock(0,4,5,COBBLESTONE,50,48,100)
RandomBlock(0,4,6,COBBLESTONE,50,48,100)
Block(0,5,-11,VINE:1)
Block(0,5,-10,98:1)
RandomBlock(0,5,-9,COBBLESTONE,50,48,100)
RandomBlock(0,5,-8,COBBLESTONE,50,48,100)
RandomBlock(0,5,-7,COBBLESTONE,50,48,100)
RandomBlock(0,5,-6,COBBLESTONE,50,48,100)
RandomBlock(0,5,-5,COBBLESTONE,50,48,100)
RandomBlock(0,5,-4,GRAVEL,44,AIR,100)
RandomBlock(0,5,5,COBBLESTONE,50,48,100)
RandomBlock(0,5,6,GRAVEL,44,AIR,100)
Block(0,6,-10,98)
RandomBlock(0,6,-5,GRAVEL,44,AIR,100)
RandomBlock(0,6,-4,COBBLESTONE,50,48,100)
Block(0,6,2,VINE:1)
RandomBlock(0,6,4,COBBLESTONE,50,48,100)
RandomBlock(0,7,-3,COBBLESTONE,50,48,100)
Block(0,7,2,VINE:1)
RandomBlock(0,7,3,COBBLESTONE,50,48,100)
RandomBlock(0,8,-2,COBBLESTONE,50,48,100)
RandomBlock(0,8,2,98:2,44,AIR,100)
RandomBlock(0,9,-1,COBBLESTONE,50,48,100)
RandomBlock(0,9,1,COBBLESTONE,50,48,100)
Block(0,9,2,VINE:4)
RandomBlock(0,10,0,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(1,-13,-3,COBBLESTONE,50,48,100)
Block(1,-13,-2,98)
Block(1,-13,-1,98)
RandomBlock(1,-13,0,COBBLESTONE,50,48,100)
RandomBlock(1,-13,1,COBBLESTONE,50,48,100)
RandomBlock(1,-13,2,COBBLESTONE,50,48,100)
RandomBlock(1,-13,3,COBBLESTONE,50,48,100)
RandomBlock(1,-13,4,COBBLESTONE,50,48,100)
RandomBlock(1,-13,5,COBBLESTONE,50,48,100)
RandomBlock(1,-13,6,COBBLESTONE,50,48,100)
RandomBlock(1,-13,7,COBBLESTONE,50,48,100)
RandomBlock(1,-13,8,COBBLESTONE,50,48,100)
RandomBlock(1,-13,9,COBBLESTONE,50,48,100)
RandomBlock(1,-13,10,COBBLESTONE,50,48,100)
RandomBlock(1,-12,-10,COBBLESTONE,50,48,100)
Block(1,-12,-9,WOOD:3)
Block(1,-12,-8,WOOD:3)
Block(1,-12,-7,WOOD:3)
Block(1,-12,-6,WOOD:3)
Block(1,-12,-5,WOOD:3)
Block(1,-12,-4,WOOD:3)
RandomBlock(1,-12,-3,COBBLESTONE,50,48,100)
Block(1,-12,-2,STATIONARY_WATER)
Block(1,-12,-1,STATIONARY_WATER)
Block(1,-12,0,STATIONARY_WATER)
Block(1,-12,1,WOOD:3)
Block(1,-12,2,WOOD:3)
RandomBlock(1,-12,3,COBBLESTONE,50,48,100)
Block(1,-12,4,STATIONARY_WATER)
Block(1,-12,5,STATIONARY_WATER)
Block(1,-12,6,STATIONARY_WATER)
Block(1,-12,7,STATIONARY_WATER)
Block(1,-12,8,STATIONARY_WATER)
Block(1,-12,9,STATIONARY_WATER)
RandomBlock(1,-12,10,COBBLESTONE,50,48,100)
RandomBlock(1,-11,-10,COBBLESTONE,50,48,100)
Block(1,-11,-9,AIR)
Block(1,-11,-8,AIR)
Block(1,-11,-7,AIR)
Block(1,-11,-6,AIR)
Block(1,-11,-5,AIR)
Block(1,-11,-4,AIR)
RandomBlock(1,-11,-3,COBBLESTONE,50,48,100)
Block(1,-11,-2,AIR)
Block(1,-11,-1,STATIONARY_WATER:1)
Block(1,-11,0,AIR)
Block(1,-11,1,AIR)
Block(1,-11,2,AIR)
RandomBlock(1,-11,3,COBBLESTONE,50,48,100)
Block(1,-11,4,AIR)
Block(1,-11,5,AIR)
Block(1,-11,6,AIR)
Block(1,-11,7,AIR)
Block(1,-11,8,AIR)
Block(1,-11,9,AIR)
RandomBlock(1,-11,10,COBBLESTONE,50,48,100)
RandomBlock(1,-10,-10,COBBLESTONE,50,48,100)
Block(1,-10,-9,AIR)
Block(1,-10,-8,AIR)
Block(1,-10,-7,AIR)
Block(1,-10,-6,AIR)
Block(1,-10,-5,AIR)
Block(1,-10,-4,AIR)
RandomBlock(1,-10,-3,COBBLESTONE,50,48,100)
Block(1,-10,-2,AIR)
Block(1,-10,-1,AIR)
Block(1,-10,0,STONE_BUTTON:2)
Block(1,-10,1,AIR)
Block(1,-10,2,AIR)
RandomBlock(1,-10,3,COBBLESTONE,50,48,100)
Block(1,-10,4,AIR)
Block(1,-10,5,AIR)
Block(1,-10,6,AIR)
Block(1,-10,7,AIR)
Block(1,-10,8,AIR)
Block(1,-10,9,REDSTONE_TORCH_ON:4)
RandomBlock(1,-10,10,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(1,-9,-3,COBBLESTONE,50,48,100)
Block(1,-9,-2,AIR)
Block(1,-9,-1,AIR)
Block(1,-9,0,AIR)
Block(1,-9,1,AIR)
Block(1,-9,2,AIR)
RandomBlock(1,-9,3,COBBLESTONE,50,48,100)
RandomBlock(1,-9,4,COBBLESTONE,50,48,100)
RandomBlock(1,-9,5,COBBLESTONE,50,48,100)
RandomBlock(1,-9,6,COBBLESTONE,50,48,100)
RandomBlock(1,-9,7,COBBLESTONE,50,48,100)
RandomBlock(1,-9,8,COBBLESTONE,50,48,100)
RandomBlock(1,-9,9,COBBLESTONE,50,48,100)
RandomBlock(1,-9,10,COBBLESTONE,50,48,100)
Block(1,-8,-10,98)
Block(1,-8,-9,98)
Block(1,-8,-8,98)
Block(1,-8,-7,98)
Block(1,-8,-6,98)
Block(1,-8,-5,98)
Block(1,-8,-4,98)
RandomBlock(1,-8,-3,COBBLESTONE,50,48,100)
Block(1,-8,-2,98)
Block(1,-8,-1,AIR)
Block(1,-8,0,AIR)
Block(1,-8,1,AIR)
Block(1,-8,2,98)
RandomBlock(1,-8,3,COBBLESTONE,50,48,100)
RandomBlock(1,-8,4,COBBLESTONE,50,48,100)
RandomBlock(1,-8,5,COBBLESTONE,50,48,100)
RandomBlock(1,-8,6,COBBLESTONE,50,48,100)
RandomBlock(1,-8,7,COBBLESTONE,50,48,100)
RandomBlock(1,-8,8,COBBLESTONE,50,48,100)
RandomBlock(1,-8,9,COBBLESTONE,50,48,100)
RandomBlock(1,-8,10,COBBLESTONE,50,48,100)
Block(1,-7,-10,98)
Block(1,-7,-9,98)
Block(1,-7,-8,AIR)
Block(1,-7,-7,AIR)
Block(1,-7,-6,AIR)
Block(1,-7,-5,AIR)
Block(1,-7,-4,AIR)
Block(1,-7,-3,98)
RandomBlock(1,-7,-2,COBBLESTONE,50,48,100)
Block(1,-7,-1,AIR)
Block(1,-7,0,AIR)
Block(1,-7,1,AIR)
RandomBlock(1,-7,2,COBBLESTONE,50,48,100)
RandomBlock(1,-7,3,COBBLESTONE,50,48,100)
RandomBlock(1,-7,4,COBBLESTONE,50,48,100)
RandomBlock(1,-7,5,COBBLESTONE,50,48,100)
RandomBlock(1,-7,6,COBBLESTONE,50,48,100)
RandomBlock(1,-7,7,COBBLESTONE,50,48,100)
RandomBlock(1,-7,8,COBBLESTONE,50,48,100)
RandomBlock(1,-7,9,COBBLESTONE,50,48,100)
RandomBlock(1,-7,10,COBBLESTONE,50,48,100)
Block(1,-6,-10,98)
Block(1,-6,-9,98)
Block(1,-6,-8,AIR)
Block(1,-6,-7,AIR)
Block(1,-6,-6,AIR)
Block(1,-6,-5,AIR)
Block(1,-6,-4,AIR)
Block(1,-6,-3,98)
RandomBlock(1,-6,-2,COBBLESTONE,50,48,100)
Block(1,-6,-1,AIR)
Block(1,-6,0,AIR)
Block(1,-6,1,AIR)
RandomBlock(1,-6,2,COBBLESTONE,50,48,100)
RandomBlock(1,-6,3,COBBLESTONE,50,48,100)
RandomBlock(1,-6,4,COBBLESTONE,50,48,100)
RandomBlock(1,-6,5,COBBLESTONE,50,48,100)
RandomBlock(1,-6,6,COBBLESTONE,50,48,100)
RandomBlock(1,-6,7,COBBLESTONE,50,48,100)
RandomBlock(1,-6,8,COBBLESTONE,50,48,100)
RandomBlock(1,-6,9,COBBLESTONE,50,48,100)
RandomBlock(1,-6,10,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(1,-5,-2,COBBLESTONE,50,48,100)
Block(1,-5,-1,AIR)
Block(1,-5,0,AIR)
Block(1,-5,1,AIR)
RandomBlock(1,-5,2,COBBLESTONE,50,48,100)
RandomBlock(1,-5,3,COBBLESTONE,50,48,100)
RandomBlock(1,-5,4,COBBLESTONE,50,48,100)
RandomBlock(1,-5,5,COBBLESTONE,50,48,100)
RandomBlock(1,-5,6,COBBLESTONE,50,48,100)
RandomBlock(1,-5,7,COBBLESTONE,50,48,100)
RandomBlock(1,-5,8,COBBLESTONE,50,48,100)
RandomBlock(1,-5,9,COBBLESTONE,50,48,100)
RandomBlock(1,-5,10,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(1,-4,-2,COBBLESTONE,50,48,100)
Block(1,-4,-1,AIR)
Block(1,-4,0,AIR)
Block(1,-4,1,AIR)
RandomBlock(1,-4,2,COBBLESTONE,50,48,100)
RandomBlock(1,-4,3,COBBLESTONE,50,48,100)
RandomBlock(1,-4,4,COBBLESTONE,50,48,100)
RandomBlock(1,-4,5,COBBLESTONE,50,48,100)
RandomBlock(1,-4,6,COBBLESTONE,50,48,100)
RandomBlock(1,-4,7,COBBLESTONE,50,48,100)
RandomBlock(1,-4,8,COBBLESTONE,50,48,100)
RandomBlock(1,-4,9,COBBLESTONE,50,48,100)
RandomBlock(1,-4,10,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(1,-3,-2,COBBLESTONE,50,48,100)
Block(1,-3,-1,AIR)
Block(1,-3,0,AIR)
Block(1,-3,1,AIR)
RandomBlock(1,-3,2,COBBLESTONE,50,48,100)
RandomBlock(1,-3,3,COBBLESTONE,50,48,100)
RandomBlock(1,-3,4,COBBLESTONE,50,48,100)
RandomBlock(1,-3,5,COBBLESTONE,50,48,100)
RandomBlock(1,-3,6,COBBLESTONE,50,48,100)
RandomBlock(1,-3,7,COBBLESTONE,50,48,100)
RandomBlock(1,-3,8,COBBLESTONE,50,48,100)
RandomBlock(1,-3,9,COBBLESTONE,50,48,100)
RandomBlock(1,-3,10,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(1,-2,-2,COBBLESTONE,50,48,100)
Block(1,-2,-1,AIR)
Block(1,-2,0,AIR)
Block(1,-2,1,AIR)
RandomBlock(1,-2,2,COBBLESTONE,50,48,100)
RandomBlock(1,-2,3,COBBLESTONE,50,48,100)
RandomBlock(1,-2,4,COBBLESTONE,50,48,100)
RandomBlock(1,-2,5,COBBLESTONE,50,48,100)
RandomBlock(1,-2,6,COBBLESTONE,50,48,100)
RandomBlock(1,-2,7,COBBLESTONE,50,48,100)
RandomBlock(1,-2,8,COBBLESTONE,50,48,100)
RandomBlock(1,-2,9,COBBLESTONE,50,48,100)
RandomBlock(1,-2,10,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(1,-1,-2,COBBLESTONE,50,48,100)
Block(1,-1,-1,AIR)
Block(1,-1,0,AIR)
Block(1,-1,1,AIR)
RandomBlock(1,-1,2,COBBLESTONE,50,48,100)
RandomBlock(1,-1,3,COBBLESTONE,50,48,100)
RandomBlock(1,-1,4,COBBLESTONE,50,48,100)
RandomBlock(1,-1,5,COBBLESTONE,50,48,100)
RandomBlock(1,-1,6,COBBLESTONE,50,48,100)
RandomBlock(1,-1,7,COBBLESTONE,50,48,100)
RandomBlock(1,-1,8,COBBLESTONE,50,48,100)
RandomBlock(1,-1,9,COBBLESTONE,50,48,100)
RandomBlock(1,-1,10,COBBLESTONE,50,48,100)
Block(1,0,-11,VINE:1)
RandomBlock(1,0,-10,COBBLESTONE,50,48,100)
RandomBlock(1,0,-9,COBBLESTONE,50,48,100)
RandomBlock(1,0,-8,COBBLESTONE,50,48,100)
RandomBlock(1,0,-7,COBBLESTONE,50,48,100)
RandomBlock(1,0,-6,COBBLESTONE,50,48,100)
RandomBlock(1,0,-5,COBBLESTONE,50,48,100)
RandomBlock(1,0,-4,COBBLESTONE,50,48,100)
RandomBlock(1,0,-3,COBBLESTONE,50,48,100)
RandomBlock(1,0,-2,COBBLESTONE,50,48,100)
Block(1,0,-1,98:3)
RandomBlock(1,0,0,COBBLESTONE,50,48,100)
Block(1,0,1,98:3)
RandomBlock(1,0,2,COBBLESTONE,50,48,100)
RandomBlock(1,0,3,COBBLESTONE,50,48,100)
RandomBlock(1,0,4,COBBLESTONE,50,48,100)
RandomBlock(1,0,5,COBBLESTONE,50,48,100)
RandomBlock(1,0,6,COBBLESTONE,50,48,100)
RandomBlock(1,0,7,COBBLESTONE,50,48,100)
RandomBlock(1,0,8,COBBLESTONE,50,48,100)
RandomBlock(1,0,9,COBBLESTONE,50,48,100)
RandomBlock(1,0,10,COBBLESTONE,50,48,100)
Block(1,1,-11,VINE:1)
Block(1,1,-9,98)
RandomBlock(1,1,9,COBBLESTONE,50,48,100)
Block(1,2,-11,VINE:1)
Block(1,2,-9,98)
Block(1,2,-8,VINE:8)
Block(1,2,-2,VINE:8)
Block(1,2,7,VINE:1)
RandomBlock(1,2,8,COBBLESTONE,50,48,100)
Block(1,3,-11,VINE:1)
Block(1,3,-9,98)
Block(1,3,-8,VINE:8)
Block(1,3,-7,VINE:8)
Block(1,3,-2,VINE:8)
Block(1,3,6,98)
RandomBlock(1,3,7,COBBLESTONE,50,48,100)
RandomBlock(1,3,8,GRAVEL,44,AIR,100)
Block(1,4,-11,VINE:1)
Block(1,4,-10,98)
RandomBlock(1,4,-9,COBBLESTONE,50,48,100)
RandomBlock(1,4,-8,COBBLESTONE,50,48,100)
RandomBlock(1,4,-7,COBBLESTONE,50,48,100)
RandomBlock(1,4,-6,COBBLESTONE,50,48,100)
RandomBlock(1,4,-5,COBBLESTONE,50,48,100)
RandomBlock(1,4,-4,COBBLESTONE,50,48,100)
RandomBlock(1,4,-3,COBBLESTONE,50,48,100)
Block(1,4,-2,98)
Block(1,4,-1,VINE:12)
Block(1,4,2,98)
RandomBlock(1,4,3,COBBLESTONE,50,48,100)
RandomBlock(1,4,4,COBBLESTONE,50,48,100)
RandomBlock(1,4,5,COBBLESTONE,50,48,100)
RandomBlock(1,4,6,COBBLESTONE,50,48,100)
Block(1,5,-10,98:3)
RandomBlock(1,5,-9,COBBLESTONE,50,48,100)
RandomBlock(1,5,-8,98:2,44,AIR,100)
RandomBlock(1,5,-7,COBBLESTONE,50,48,100)
RandomBlock(1,5,-6,COBBLESTONE,50,48,100)
RandomBlock(1,5,-5,COBBLESTONE,50,48,100)
RandomBlock(1,5,-4,GRAVEL,44,AIR,100)
RandomBlock(1,5,5,COBBLESTONE,50,48,100)
RandomBlock(1,5,6,GRAVEL,44,AIR,100)
Block(1,6,-10,98)
RandomBlock(1,6,-6,GRAVEL,44,AIR,100)
RandomBlock(1,6,-4,COBBLESTONE,50,48,100)
RandomBlock(1,6,4,COBBLESTONE,50,48,100)
Block(1,6,5,VINE:4)
Block(1,7,-3,VINE:1)
RandomBlock(1,7,3,COBBLESTONE,50,48,100)
Block(1,7,4,VINE:4)
Block(1,8,-3,VINE:1)
RandomBlock(1,8,-2,COBBLESTONE,50,48,100)
RandomBlock(1,8,2,COBBLESTONE,50,48,100)
Block(1,8,3,VINE:4)
Block(1,9,-2,VINE:1)
RandomBlock(1,9,-1,COBBLESTONE,50,48,100)
RandomBlock(1,9,0,COBBLESTONE,50,48,100)
RandomBlock(1,9,1,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(2,-13,-3,COBBLESTONE,50,48,100)
Block(2,-13,-2,98)
Block(2,-13,-1,98)
RandomBlock(2,-13,0,COBBLESTONE,50,48,100)
RandomBlock(2,-13,1,COBBLESTONE,50,48,100)
RandomBlock(2,-13,2,COBBLESTONE,50,48,100)
RandomBlock(2,-13,3,COBBLESTONE,50,48,100)
RandomBlock(2,-13,4,COBBLESTONE,50,48,100)
RandomBlock(2,-13,5,COBBLESTONE,50,48,100)
RandomBlock(2,-13,6,COBBLESTONE,50,48,100)
RandomBlock(2,-13,7,COBBLESTONE,50,48,100)
RandomBlock(2,-13,8,COBBLESTONE,50,48,100)
RandomBlock(2,-13,9,COBBLESTONE,50,48,100)
RandomBlock(2,-13,10,COBBLESTONE,50,48,100)
RandomBlock(2,-12,-10,COBBLESTONE,50,48,100)
Block(2,-12,-9,WOOD:3)
Block(2,-12,-8,WOOD:3)
Block(2,-12,-7,WOOD:3)
Block(2,-12,-6,WOOD:3)
Block(2,-12,-5,WOOD:3)
Block(2,-12,-4,WOOD:3)
RandomBlock(2,-12,-3,COBBLESTONE,50,48,100)
Block(2,-12,-2,STATIONARY_WATER)
Block(2,-12,-1,STATIONARY_WATER)
Block(2,-12,0,STATIONARY_WATER)
Block(2,-12,1,WOOD:3)
Block(2,-12,2,WOOD:3)
RandomBlock(2,-12,3,COBBLESTONE,50,48,100)
Block(2,-12,4,STATIONARY_WATER)
Block(2,-12,5,STATIONARY_WATER)
Block(2,-12,6,STATIONARY_WATER)
Block(2,-12,7,STATIONARY_WATER)
Block(2,-12,8,STATIONARY_WATER)
Block(2,-12,9,STATIONARY_WATER)
RandomBlock(2,-12,10,COBBLESTONE,50,48,100)
RandomBlock(2,-11,-10,COBBLESTONE,50,48,100)
Block(2,-11,-9,AIR)
Block(2,-11,-8,AIR)
Block(2,-11,-7,AIR)
RandomBlock(2,-11,-6,CHEST,../../nbt/VanillaLoot/desert_pyramid.nbt,50,CHEST,../../nbt/VanillaLoot/jungle_temple.nbt,100)
RandomBlock(3,-11,-6,CHEST,../../nbt/VanillaLoot/jungle_temple.nbt,50,CHEST,../../nbt/VanillaLoot/desert_pyramid.nbt,100)
Block(2,-11,-5,AIR)
Block(2,-11,-4,AIR)
RandomBlock(2,-11,-3,COBBLESTONE,50,48,100)
Block(2,-11,-2,WOOD:3)
Block(2,-11,-1,STATIONARY_WATER)
Block(2,-11,0,WOOD:3)
Block(2,-11,1,WOOD_DOUBLE_STEP:3)
Block(2,-11,2,WOOD_DOUBLE_STEP:3)
RandomBlock(2,-11,3,COBBLESTONE,50,48,100)
Block(2,-11,4,AIR)
Block(2,-11,5,AIR)
Block(2,-11,6,AIR)
Block(2,-11,7,AIR)
Block(2,-11,8,AIR)
Block(2,-11,9,AIR)
RandomBlock(2,-11,10,COBBLESTONE,50,48,100)
RandomBlock(2,-10,-10,COBBLESTONE,50,48,100)
Block(2,-10,-9,AIR)
Block(2,-10,-8,AIR)
Block(2,-10,-7,AIR)
Block(2,-10,-6,AIR)
Block(2,-10,-5,AIR)
Block(2,-10,-4,AIR)
RandomBlock(2,-10,-3,COBBLESTONE,50,48,100)
Block(2,-10,-2,WOOD:3)
Block(2,-10,-1,DISPENSER:4,../../nbt/Misc/Boat.nbt)
Block(2,-10,0,WOOD:3)
Block(2,-10,1,AIR)
Block(2,-10,2,WOOD:3)
RandomBlock(2,-10,3,COBBLESTONE,50,48,100)
Block(2,-10,4,AIR)
Block(2,-10,5,AIR)
Block(2,-10,6,AIR)
Block(2,-10,7,AIR)
Block(2,-10,8,AIR)
Block(2,-10,9,AIR)
RandomBlock(2,-10,10,COBBLESTONE,50,48,100)
RandomBlock(2,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(2,-9,-9,COBBLESTONE,50,48,100)
Block(2,-9,-8,AIR)
Block(2,-9,-7,AIR)
Block(2,-9,-6,AIR)
Block(2,-9,-5,AIR)
Block(2,-9,-4,AIR)
RandomBlock(2,-9,-3,COBBLESTONE,50,48,100)
Block(2,-9,-2,WOOD:3)
Block(2,-9,-1,WOOD:3)
Block(2,-9,0,WOOD:3)
Block(2,-9,1,WOOD:3)
Block(2,-9,2,WOOD:3)
RandomBlock(2,-9,3,COBBLESTONE,50,48,100)
RandomBlock(2,-9,4,COBBLESTONE,50,48,100)
RandomBlock(2,-9,5,COBBLESTONE,50,48,100)
RandomBlock(2,-9,6,COBBLESTONE,50,48,100)
RandomBlock(2,-9,7,COBBLESTONE,50,48,100)
RandomBlock(2,-9,8,COBBLESTONE,50,48,100)
RandomBlock(2,-9,9,COBBLESTONE,50,48,100)
RandomBlock(2,-9,10,COBBLESTONE,50,48,100)
Block(2,-8,-10,98)
Block(2,-8,-9,98)
Block(2,-8,-8,AIR)
Block(2,-8,-7,AIR)
Block(2,-8,-6,AIR)
Block(2,-8,-5,AIR)
Block(2,-8,-4,AIR)
Block(2,-8,-3,98)
Block(2,-8,-2,98)
Block(2,-8,-1,98)
Block(2,-8,0,98)
Block(2,-8,1,98)
Block(2,-8,2,98)
RandomBlock(2,-8,3,COBBLESTONE,50,48,100)
RandomBlock(2,-8,4,COBBLESTONE,50,48,100)
RandomBlock(2,-8,5,COBBLESTONE,50,48,100)
RandomBlock(2,-8,6,COBBLESTONE,50,48,100)
RandomBlock(2,-8,7,COBBLESTONE,50,48,100)
RandomBlock(2,-8,8,COBBLESTONE,50,48,100)
RandomBlock(2,-8,9,COBBLESTONE,50,48,100)
RandomBlock(2,-8,10,COBBLESTONE,50,48,100)
Block(2,-7,-10,98)
Block(2,-7,-9,AIR)
Block(2,-7,-8,AIR)
Block(2,-7,-7,AIR)
Block(2,-7,-6,AIR)
Block(2,-7,-5,AIR)
Block(2,-7,-4,AIR)
Block(2,-7,-3,AIR)
Block(2,-7,-2,98)
RandomBlock(2,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(2,-7,0,COBBLESTONE,50,48,100)
RandomBlock(2,-7,1,COBBLESTONE,50,48,100)
Block(2,-7,2,98)
RandomBlock(2,-7,3,COBBLESTONE,50,48,100)
RandomBlock(2,-7,4,COBBLESTONE,50,48,100)
RandomBlock(2,-7,5,COBBLESTONE,50,48,100)
RandomBlock(2,-7,6,COBBLESTONE,50,48,100)
RandomBlock(2,-7,7,COBBLESTONE,50,48,100)
RandomBlock(2,-7,8,COBBLESTONE,50,48,100)
RandomBlock(2,-7,9,COBBLESTONE,50,48,100)
RandomBlock(2,-7,10,COBBLESTONE,50,48,100)
Block(2,-6,-10,98)
Block(2,-6,-9,AIR)
Block(2,-6,-8,AIR)
Block(2,-6,-7,AIR)
Block(2,-6,-6,AIR)
Block(2,-6,-5,AIR)
Block(2,-6,-4,AIR)
Block(2,-6,-3,AIR)
Block(2,-6,-2,98)
RandomBlock(2,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(2,-6,0,COBBLESTONE,50,48,100)
RandomBlock(2,-6,1,COBBLESTONE,50,48,100)
Block(2,-6,2,98)
RandomBlock(2,-6,3,COBBLESTONE,50,48,100)
RandomBlock(2,-6,4,COBBLESTONE,50,48,100)
RandomBlock(2,-6,5,COBBLESTONE,50,48,100)
RandomBlock(2,-6,6,COBBLESTONE,50,48,100)
RandomBlock(2,-6,7,COBBLESTONE,50,48,100)
RandomBlock(2,-6,8,COBBLESTONE,50,48,100)
RandomBlock(2,-6,9,COBBLESTONE,50,48,100)
RandomBlock(2,-6,10,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(2,-5,-3,COBBLESTONE,50,48,100)
Block(2,-5,-2,98)
RandomBlock(2,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(2,-5,0,COBBLESTONE,50,48,100)
RandomBlock(2,-5,1,COBBLESTONE,50,48,100)
Block(2,-5,2,98)
RandomBlock(2,-5,3,COBBLESTONE,50,48,100)
RandomBlock(2,-5,4,COBBLESTONE,50,48,100)
RandomBlock(2,-5,5,COBBLESTONE,50,48,100)
RandomBlock(2,-5,6,COBBLESTONE,50,48,100)
RandomBlock(2,-5,7,COBBLESTONE,50,48,100)
RandomBlock(2,-5,8,COBBLESTONE,50,48,100)
RandomBlock(2,-5,9,COBBLESTONE,50,48,100)
RandomBlock(2,-5,10,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(2,-4,-3,COBBLESTONE,50,48,100)
Block(2,-4,-2,98)
RandomBlock(2,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(2,-4,0,COBBLESTONE,50,48,100)
RandomBlock(2,-4,1,COBBLESTONE,50,48,100)
Block(2,-4,2,98)
RandomBlock(2,-4,3,COBBLESTONE,50,48,100)
RandomBlock(2,-4,4,COBBLESTONE,50,48,100)
RandomBlock(2,-4,5,COBBLESTONE,50,48,100)
RandomBlock(2,-4,6,COBBLESTONE,50,48,100)
RandomBlock(2,-4,7,COBBLESTONE,50,48,100)
RandomBlock(2,-4,8,COBBLESTONE,50,48,100)
RandomBlock(2,-4,9,COBBLESTONE,50,48,100)
RandomBlock(2,-4,10,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(2,-3,-3,COBBLESTONE,50,48,100)
Block(2,-3,-2,98)
RandomBlock(2,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(2,-3,0,COBBLESTONE,50,48,100)
RandomBlock(2,-3,1,COBBLESTONE,50,48,100)
Block(2,-3,2,98)
RandomBlock(2,-3,3,COBBLESTONE,50,48,100)
RandomBlock(2,-3,4,COBBLESTONE,50,48,100)
RandomBlock(2,-3,5,COBBLESTONE,50,48,100)
RandomBlock(2,-3,6,COBBLESTONE,50,48,100)
RandomBlock(2,-3,7,COBBLESTONE,50,48,100)
RandomBlock(2,-3,8,COBBLESTONE,50,48,100)
RandomBlock(2,-3,9,COBBLESTONE,50,48,100)
RandomBlock(2,-3,10,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(2,-2,-3,COBBLESTONE,50,48,100)
Block(2,-2,-2,98)
RandomBlock(2,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(2,-2,0,COBBLESTONE,50,48,100)
RandomBlock(2,-2,1,COBBLESTONE,50,48,100)
Block(2,-2,2,98)
RandomBlock(2,-2,3,COBBLESTONE,50,48,100)
RandomBlock(2,-2,4,COBBLESTONE,50,48,100)
RandomBlock(2,-2,5,COBBLESTONE,50,48,100)
RandomBlock(2,-2,6,COBBLESTONE,50,48,100)
RandomBlock(2,-2,7,COBBLESTONE,50,48,100)
RandomBlock(2,-2,8,COBBLESTONE,50,48,100)
RandomBlock(2,-2,9,COBBLESTONE,50,48,100)
RandomBlock(2,-2,10,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(2,-1,-3,COBBLESTONE,50,48,100)
Block(2,-1,-2,98)
RandomBlock(2,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(2,-1,0,COBBLESTONE,50,48,100)
RandomBlock(2,-1,1,COBBLESTONE,50,48,100)
Block(2,-1,2,98)
RandomBlock(2,-1,3,COBBLESTONE,50,48,100)
RandomBlock(2,-1,4,COBBLESTONE,50,48,100)
RandomBlock(2,-1,5,COBBLESTONE,50,48,100)
RandomBlock(2,-1,6,COBBLESTONE,50,48,100)
RandomBlock(2,-1,7,COBBLESTONE,50,48,100)
RandomBlock(2,-1,8,COBBLESTONE,50,48,100)
RandomBlock(2,-1,9,COBBLESTONE,50,48,100)
RandomBlock(2,-1,10,COBBLESTONE,50,48,100)
RandomBlock(2,0,-10,COBBLESTONE,50,48,100)
RandomBlock(2,0,-9,COBBLESTONE,50,48,100)
RandomBlock(2,0,-8,COBBLESTONE,50,48,100)
RandomBlock(2,0,-7,COBBLESTONE,50,48,100)
RandomBlock(2,0,-6,COBBLESTONE,50,48,100)
RandomBlock(2,0,-5,COBBLESTONE,50,48,100)
RandomBlock(2,0,-4,COBBLESTONE,50,48,100)
RandomBlock(2,0,-3,COBBLESTONE,50,48,100)
RandomBlock(2,0,-2,COBBLESTONE,50,48,100)
RandomBlock(2,0,-1,COBBLESTONE,50,48,100)
Block(2,0,0,98:3)
RandomBlock(2,0,1,COBBLESTONE,50,48,100)
RandomBlock(2,0,2,COBBLESTONE,50,48,100)
RandomBlock(2,0,3,COBBLESTONE,50,48,100)
RandomBlock(2,0,4,COBBLESTONE,50,48,100)
RandomBlock(2,0,5,COBBLESTONE,50,48,100)
RandomBlock(2,0,6,COBBLESTONE,50,48,100)
RandomBlock(2,0,7,COBBLESTONE,50,48,100)
RandomBlock(2,0,8,COBBLESTONE,50,48,100)
RandomBlock(2,0,9,COBBLESTONE,50,48,100)
RandomBlock(2,0,10,COBBLESTONE,50,48,100)
RandomBlock(2,1,-10,COBBLESTONE,50,48,100)
RandomBlock(2,1,-9,COBBLESTONE,50,48,100)
RandomBlock(2,1,-7,COBBLESTONE,50,48,100)
Block(2,1,-6,98)
Block(2,1,-2,98)
Block(2,1,2,98)
Block(2,1,6,98)
RandomBlock(2,1,9,COBBLESTONE,50,48,100)
Block(2,2,-11,VINE:1)
RandomBlock(2,2,-10,COBBLESTONE,50,48,100)
RandomBlock(2,2,-9,COBBLESTONE,50,48,100)
RandomBlock(2,2,-7,COBBLESTONE,50,48,100)
Block(2,2,-6,98:1)
Block(2,2,-2,98:1)
Block(2,2,2,98:1)
Block(2,2,6,98:1)
RandomBlock(2,2,8,COBBLESTONE,50,48,100)
RandomBlock(2,2,9,GRAVEL,44,AIR,100)
Block(2,3,-11,VINE:1)
RandomBlock(2,3,-10,COBBLESTONE,50,48,100)
RandomBlock(2,3,-9,COBBLESTONE,50,48,100)
RandomBlock(2,3,-8,COBBLESTONE,50,48,100)
RandomBlock(2,3,-7,COBBLESTONE,50,48,100)
Block(2,3,-6,98)
Block(2,3,-2,98)
Block(2,3,2,98)
Block(2,3,6,98)
RandomBlock(2,3,7,COBBLESTONE,50,48,100)
Block(2,3,8,VINE:4)
Block(2,4,-11,VINE:1)
Block(2,4,-10,98)
RandomBlock(2,4,-9,COBBLESTONE,50,48,100)
RandomBlock(2,4,-8,COBBLESTONE,50,48,100)
RandomBlock(2,4,-7,COBBLESTONE,50,48,100)
RandomBlock(2,4,-6,COBBLESTONE,50,48,100)
RandomBlock(2,4,-5,COBBLESTONE,50,48,100)
RandomBlock(2,4,-4,COBBLESTONE,50,48,100)
RandomBlock(2,4,-3,COBBLESTONE,50,48,100)
Block(2,4,-2,98)
Block(2,4,-1,98)
RandomBlock(2,4,0,98:2,44,AIR,100)
Block(2,4,1,98)
Block(2,4,2,98)
RandomBlock(2,4,3,COBBLESTONE,50,48,100)
RandomBlock(2,4,4,COBBLESTONE,50,48,100)
RandomBlock(2,4,5,COBBLESTONE,50,48,100)
RandomBlock(2,4,6,COBBLESTONE,50,48,100)
Block(2,5,-11,VINE:1)
Block(2,5,-10,98)
RandomBlock(2,5,-6,GRAVEL,44,AIR,100)
RandomBlock(2,5,-5,COBBLESTONE,50,48,100)
RandomBlock(2,5,-3,GRAVEL,44,AIR,100)
RandomBlock(2,5,4,GRAVEL,44,AIR,100)
RandomBlock(2,5,5,COBBLESTONE,50,48,100)
RandomBlock(2,6,-10,GRAVEL,44,AIR,100)
RandomBlock(2,6,-4,COBBLESTONE,50,48,100)
RandomBlock(2,6,-3,GRAVEL,44,AIR,100)
RandomBlock(2,6,4,98:2,44,AIR,100)
Block(2,6,5,VINE:4)
RandomBlock(2,7,-3,COBBLESTONE,50,48,100)
RandomBlock(2,7,3,COBBLESTONE,50,48,100)
RandomBlock(2,8,-3,GRAVEL,44,AIR,100)
RandomBlock(2,8,-2,COBBLESTONE,50,48,100)
RandomBlock(2,8,-1,COBBLESTONE,50,48,100)
RandomBlock(2,8,0,COBBLESTONE,50,48,100)
RandomBlock(2,8,1,COBBLESTONE,50,48,100)
RandomBlock(2,8,2,COBBLESTONE,50,48,100)
Block(2,9,-1,VINE:2)
RandomBlock(2,9,1,GRAVEL,44,AIR,100)
RandomBlock(2,9,2,GRAVEL,44,AIR,100)
RandomBlock(3,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-13,0,COBBLESTONE,50,48,100)
RandomBlock(3,-13,1,COBBLESTONE,50,48,100)
RandomBlock(3,-13,2,COBBLESTONE,50,48,100)
RandomBlock(3,-13,3,COBBLESTONE,50,48,100)
RandomBlock(3,-13,4,COBBLESTONE,50,48,100)
RandomBlock(3,-13,5,COBBLESTONE,50,48,100)
RandomBlock(3,-13,6,COBBLESTONE,50,48,100)
RandomBlock(3,-13,7,COBBLESTONE,50,48,100)
RandomBlock(3,-13,8,COBBLESTONE,50,48,100)
RandomBlock(3,-13,9,COBBLESTONE,50,48,100)
RandomBlock(3,-13,10,COBBLESTONE,50,48,100)
RandomBlock(3,-12,-10,COBBLESTONE,50,48,100)
Block(3,-12,-9,WOOD:3)
Block(3,-12,-8,WOOD:3)
Block(3,-12,-7,WOOD:3)
Block(3,-12,-6,WOOD:3)
Block(3,-12,-5,WOOD:3)
Block(3,-12,-4,WOOD:3)
Block(3,-12,-3,WOOD:3)
RandomBlock(3,-12,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-12,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-12,0,COBBLESTONE,50,48,100)
RandomBlock(3,-12,1,COBBLESTONE,50,48,100)
RandomBlock(3,-12,2,COBBLESTONE,50,48,100)
RandomBlock(3,-12,3,COBBLESTONE,50,48,100)
Block(3,-12,4,STATIONARY_WATER)
Block(3,-12,5,STATIONARY_WATER)
RandomBlock(3,-12,6,COBBLESTONE,50,48,100)
RandomBlock(3,-12,7,COBBLESTONE,50,48,100)
RandomBlock(3,-12,8,COBBLESTONE,50,48,100)
RandomBlock(3,-12,9,COBBLESTONE,50,48,100)
RandomBlock(3,-12,10,COBBLESTONE,50,48,100)
RandomBlock(3,-11,-10,COBBLESTONE,50,48,100)
Block(3,-11,-9,AIR)
Block(3,-11,-8,AIR)
Block(3,-11,-7,AIR)
Block(3,-11,-5,AIR)
Block(3,-11,-4,AIR)
RandomBlock(3,-11,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-11,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-11,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-11,0,COBBLESTONE,50,48,100)
Block(3,-11,1,WOOD:3)
RandomBlock(3,-11,2,COBBLESTONE,50,48,100)
RandomBlock(3,-11,3,COBBLESTONE,50,48,100)
Block(3,-11,4,AIR)
Block(3,-11,5,AIR)
RandomBlock(3,-11,6,COBBLESTONE,50,48,100)
RandomBlock(3,-11,7,COBBLESTONE,50,48,100)
RandomBlock(3,-11,8,COBBLESTONE,50,48,100)
RandomBlock(3,-11,9,COBBLESTONE,50,48,100)
RandomBlock(3,-11,10,COBBLESTONE,50,48,100)
RandomBlock(3,-10,-10,COBBLESTONE,50,48,100)
Block(3,-10,-9,AIR)
Block(3,-10,-8,AIR)
Block(3,-10,-7,AIR)
Block(3,-10,-6,AIR)
Block(3,-10,-5,AIR)
Block(3,-10,-4,AIR)
RandomBlock(3,-10,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-10,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-10,-1,COBBLESTONE,50,48,100)
Block(3,-10,0,WOOD:3)
Block(3,-10,1,REDSTONE_TORCH_ON:5)
Block(3,-10,2,WOOD:3)
RandomBlock(3,-10,3,COBBLESTONE,50,48,100)
Block(3,-10,4,AIR)
Block(3,-10,5,AIR)
RandomBlock(3,-10,6,COBBLESTONE,50,48,100)
RandomBlock(3,-10,7,COBBLESTONE,50,48,100)
RandomBlock(3,-10,8,COBBLESTONE,50,48,100)
RandomBlock(3,-10,9,COBBLESTONE,50,48,100)
RandomBlock(3,-10,10,COBBLESTONE,50,48,100)
RandomBlock(3,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(3,-9,-9,COBBLESTONE,50,48,100)
Block(3,-9,-8,AIR)
Block(3,-9,-7,AIR)
Block(3,-9,-6,AIR)
Block(3,-9,-5,AIR)
Block(3,-9,-4,AIR)
RandomBlock(3,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-9,0,COBBLESTONE,50,48,100)
Block(3,-9,1,WOOD:3)
RandomBlock(3,-9,2,COBBLESTONE,50,48,100)
RandomBlock(3,-9,3,COBBLESTONE,50,48,100)
RandomBlock(3,-9,4,COBBLESTONE,50,48,100)
RandomBlock(3,-9,5,COBBLESTONE,50,48,100)
RandomBlock(3,-9,6,COBBLESTONE,50,48,100)
RandomBlock(3,-9,7,COBBLESTONE,50,48,100)
RandomBlock(3,-9,8,COBBLESTONE,50,48,100)
RandomBlock(3,-9,9,COBBLESTONE,50,48,100)
RandomBlock(3,-9,10,COBBLESTONE,50,48,100)
RandomBlock(3,-8,-10,COBBLESTONE,50,48,100)
Block(3,-8,-9,98)
Block(3,-8,-8,AIR)
Block(3,-8,-7,AIR)
Block(3,-8,-6,AIR)
Block(3,-8,-5,AIR)
Block(3,-8,-4,AIR)
Block(3,-8,-3,98)
RandomBlock(3,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-8,0,COBBLESTONE,50,48,100)
RandomBlock(3,-8,1,COBBLESTONE,50,48,100)
RandomBlock(3,-8,2,COBBLESTONE,50,48,100)
RandomBlock(3,-8,3,COBBLESTONE,50,48,100)
RandomBlock(3,-8,4,COBBLESTONE,50,48,100)
RandomBlock(3,-8,5,COBBLESTONE,50,48,100)
RandomBlock(3,-8,6,COBBLESTONE,50,48,100)
RandomBlock(3,-8,7,COBBLESTONE,50,48,100)
RandomBlock(3,-8,8,COBBLESTONE,50,48,100)
RandomBlock(3,-8,9,COBBLESTONE,50,48,100)
RandomBlock(3,-8,10,COBBLESTONE,50,48,100)
RandomBlock(3,-7,-10,COBBLESTONE,50,48,100)
Block(3,-7,-9,AIR)
Block(3,-7,-8,AIR)
Block(3,-7,-7,AIR)
Block(3,-7,-6,AIR)
Block(3,-7,-5,AIR)
Block(3,-7,-4,AIR)
Block(3,-7,-3,AIR)
RandomBlock(3,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-7,0,COBBLESTONE,50,48,100)
RandomBlock(3,-7,1,COBBLESTONE,50,48,100)
RandomBlock(3,-7,2,COBBLESTONE,50,48,100)
RandomBlock(3,-7,3,COBBLESTONE,50,48,100)
RandomBlock(3,-7,4,COBBLESTONE,50,48,100)
RandomBlock(3,-7,5,COBBLESTONE,50,48,100)
RandomBlock(3,-7,6,COBBLESTONE,50,48,100)
RandomBlock(3,-7,7,COBBLESTONE,50,48,100)
RandomBlock(3,-7,8,COBBLESTONE,50,48,100)
RandomBlock(3,-7,9,COBBLESTONE,50,48,100)
RandomBlock(3,-7,10,COBBLESTONE,50,48,100)
RandomBlock(3,-6,-10,COBBLESTONE,50,48,100)
Block(3,-6,-9,AIR)
Block(3,-6,-8,AIR)
Block(3,-6,-7,AIR)
Block(3,-6,-6,AIR)
Block(3,-6,-5,AIR)
Block(3,-6,-4,AIR)
Block(3,-6,-3,AIR)
RandomBlock(3,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-6,0,COBBLESTONE,50,48,100)
RandomBlock(3,-6,1,COBBLESTONE,50,48,100)
RandomBlock(3,-6,2,COBBLESTONE,50,48,100)
RandomBlock(3,-6,3,COBBLESTONE,50,48,100)
RandomBlock(3,-6,4,COBBLESTONE,50,48,100)
RandomBlock(3,-6,5,COBBLESTONE,50,48,100)
RandomBlock(3,-6,6,COBBLESTONE,50,48,100)
RandomBlock(3,-6,7,COBBLESTONE,50,48,100)
RandomBlock(3,-6,8,COBBLESTONE,50,48,100)
RandomBlock(3,-6,9,COBBLESTONE,50,48,100)
RandomBlock(3,-6,10,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-5,0,COBBLESTONE,50,48,100)
RandomBlock(3,-5,1,COBBLESTONE,50,48,100)
RandomBlock(3,-5,2,COBBLESTONE,50,48,100)
RandomBlock(3,-5,3,COBBLESTONE,50,48,100)
RandomBlock(3,-5,4,COBBLESTONE,50,48,100)
RandomBlock(3,-5,5,COBBLESTONE,50,48,100)
RandomBlock(3,-5,6,COBBLESTONE,50,48,100)
RandomBlock(3,-5,7,COBBLESTONE,50,48,100)
RandomBlock(3,-5,8,COBBLESTONE,50,48,100)
RandomBlock(3,-5,9,COBBLESTONE,50,48,100)
RandomBlock(3,-5,10,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-4,0,COBBLESTONE,50,48,100)
RandomBlock(3,-4,1,COBBLESTONE,50,48,100)
RandomBlock(3,-4,2,COBBLESTONE,50,48,100)
RandomBlock(3,-4,3,COBBLESTONE,50,48,100)
RandomBlock(3,-4,4,COBBLESTONE,50,48,100)
RandomBlock(3,-4,5,COBBLESTONE,50,48,100)
RandomBlock(3,-4,6,COBBLESTONE,50,48,100)
RandomBlock(3,-4,7,COBBLESTONE,50,48,100)
RandomBlock(3,-4,8,COBBLESTONE,50,48,100)
RandomBlock(3,-4,9,COBBLESTONE,50,48,100)
RandomBlock(3,-4,10,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-3,0,COBBLESTONE,50,48,100)
RandomBlock(3,-3,1,COBBLESTONE,50,48,100)
RandomBlock(3,-3,2,COBBLESTONE,50,48,100)
RandomBlock(3,-3,3,COBBLESTONE,50,48,100)
RandomBlock(3,-3,4,COBBLESTONE,50,48,100)
RandomBlock(3,-3,5,COBBLESTONE,50,48,100)
RandomBlock(3,-3,6,COBBLESTONE,50,48,100)
RandomBlock(3,-3,7,COBBLESTONE,50,48,100)
RandomBlock(3,-3,8,COBBLESTONE,50,48,100)
RandomBlock(3,-3,9,COBBLESTONE,50,48,100)
RandomBlock(3,-3,10,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-2,0,COBBLESTONE,50,48,100)
RandomBlock(3,-2,1,COBBLESTONE,50,48,100)
RandomBlock(3,-2,2,COBBLESTONE,50,48,100)
RandomBlock(3,-2,3,COBBLESTONE,50,48,100)
RandomBlock(3,-2,4,COBBLESTONE,50,48,100)
RandomBlock(3,-2,5,COBBLESTONE,50,48,100)
RandomBlock(3,-2,6,COBBLESTONE,50,48,100)
RandomBlock(3,-2,7,COBBLESTONE,50,48,100)
RandomBlock(3,-2,8,COBBLESTONE,50,48,100)
RandomBlock(3,-2,9,COBBLESTONE,50,48,100)
RandomBlock(3,-2,10,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(3,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(3,-1,0,COBBLESTONE,50,48,100)
RandomBlock(3,-1,1,COBBLESTONE,50,48,100)
RandomBlock(3,-1,2,COBBLESTONE,50,48,100)
RandomBlock(3,-1,3,COBBLESTONE,50,48,100)
RandomBlock(3,-1,4,COBBLESTONE,50,48,100)
RandomBlock(3,-1,5,COBBLESTONE,50,48,100)
RandomBlock(3,-1,6,COBBLESTONE,50,48,100)
RandomBlock(3,-1,7,COBBLESTONE,50,48,100)
RandomBlock(3,-1,8,COBBLESTONE,50,48,100)
RandomBlock(3,-1,9,COBBLESTONE,50,48,100)
RandomBlock(3,-1,10,COBBLESTONE,50,48,100)
RandomBlock(3,0,-10,COBBLESTONE,50,48,100)
RandomBlock(3,0,-9,COBBLESTONE,50,48,100)
RandomBlock(3,0,-8,COBBLESTONE,50,48,100)
RandomBlock(3,0,-7,COBBLESTONE,50,48,100)
RandomBlock(3,0,-6,COBBLESTONE,50,48,100)
RandomBlock(3,0,-5,COBBLESTONE,50,48,100)
RandomBlock(3,0,-4,COBBLESTONE,50,48,100)
RandomBlock(3,0,-3,COBBLESTONE,50,48,100)
RandomBlock(3,0,-2,COBBLESTONE,50,48,100)
RandomBlock(3,0,-1,COBBLESTONE,50,48,100)
Block(3,0,0,98:3)
RandomBlock(3,0,1,COBBLESTONE,50,48,100)
RandomBlock(3,0,2,COBBLESTONE,50,48,100)
RandomBlock(3,0,3,COBBLESTONE,50,48,100)
RandomBlock(3,0,4,COBBLESTONE,50,48,100)
RandomBlock(3,0,5,COBBLESTONE,50,48,100)
RandomBlock(3,0,6,COBBLESTONE,50,48,100)
RandomBlock(3,0,7,COBBLESTONE,50,48,100)
RandomBlock(3,0,8,COBBLESTONE,50,48,100)
RandomBlock(3,0,9,COBBLESTONE,50,48,100)
RandomBlock(3,0,10,COBBLESTONE,50,48,100)
Block(3,1,-10,VINE:3)
RandomBlock(3,1,-9,COBBLESTONE,50,48,100)
RandomBlock(3,1,-7,COBBLESTONE,50,48,100)
RandomBlock(3,1,-6,GRAVEL,44,AIR,100)
RandomBlock(3,1,9,COBBLESTONE,50,48,100)
Block(3,2,-10,VINE:3)
RandomBlock(3,2,-9,COBBLESTONE,50,48,100)
RandomBlock(3,2,-7,COBBLESTONE,50,48,100)
RandomBlock(3,2,8,COBBLESTONE,50,48,100)
Block(3,3,-10,VINE:3)
RandomBlock(3,3,-9,COBBLESTONE,50,48,100)
RandomBlock(3,3,-8,COBBLESTONE,50,48,100)
RandomBlock(3,3,-7,COBBLESTONE,50,48,100)
Block(3,3,-6,98)
Block(3,3,6,98)
RandomBlock(3,3,7,COBBLESTONE,50,48,100)
Block(3,4,-10,VINE:2)
RandomBlock(3,4,-9,COBBLESTONE,50,48,100)
RandomBlock(3,4,-8,COBBLESTONE,50,48,100)
RandomBlock(3,4,-7,COBBLESTONE,50,48,100)
RandomBlock(3,4,-6,COBBLESTONE,50,48,100)
RandomBlock(3,4,-5,COBBLESTONE,50,48,100)
RandomBlock(3,4,-4,COBBLESTONE,50,48,100)
RandomBlock(3,4,-3,COBBLESTONE,50,48,100)
RandomBlock(3,4,-2,COBBLESTONE,50,48,100)
RandomBlock(3,4,-1,COBBLESTONE,50,48,100)
RandomBlock(3,4,0,COBBLESTONE,50,48,100)
RandomBlock(3,4,1,COBBLESTONE,50,48,100)
RandomBlock(3,4,2,COBBLESTONE,50,48,100)
RandomBlock(3,4,3,COBBLESTONE,50,48,100)
RandomBlock(3,4,4,COBBLESTONE,50,48,100)
RandomBlock(3,4,5,COBBLESTONE,50,48,100)
RandomBlock(3,4,6,COBBLESTONE,50,48,100)
RandomBlock(3,5,-5,COBBLESTONE,50,48,100)
RandomBlock(3,5,-4,GRAVEL,44,AIR,100)
RandomBlock(3,5,4,GRAVEL,44,AIR,100)
RandomBlock(3,5,5,COBBLESTONE,50,48,100)
RandomBlock(3,5,6,GRAVEL,44,AIR,100)
RandomBlock(3,6,-4,98:2,44,AIR,100)
RandomBlock(3,6,4,COBBLESTONE,50,48,100)
RandomBlock(3,7,-3,COBBLESTONE,50,48,100)
RandomBlock(3,7,-2,COBBLESTONE,50,48,100)
RandomBlock(3,7,-1,COBBLESTONE,50,48,100)
RandomBlock(3,7,0,COBBLESTONE,50,48,100)
RandomBlock(3,7,1,COBBLESTONE,50,48,100)
RandomBlock(3,7,2,COBBLESTONE,50,48,100)
RandomBlock(3,7,3,98:2,44,AIR,100)
Block(3,8,-2,VINE:2)
RandomBlock(3,8,0,GRAVEL,44,AIR,100)
RandomBlock(4,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-13,0,COBBLESTONE,50,48,100)
RandomBlock(4,-13,1,COBBLESTONE,50,48,100)
RandomBlock(4,-13,2,COBBLESTONE,50,48,100)
RandomBlock(4,-13,3,COBBLESTONE,50,48,100)
RandomBlock(4,-13,4,COBBLESTONE,50,48,100)
RandomBlock(4,-13,5,COBBLESTONE,50,48,100)
RandomBlock(4,-13,6,COBBLESTONE,50,48,100)
RandomBlock(4,-13,7,COBBLESTONE,50,48,100)
RandomBlock(4,-13,8,COBBLESTONE,50,48,100)
RandomBlock(4,-13,9,COBBLESTONE,50,48,100)
RandomBlock(4,-13,10,COBBLESTONE,50,48,100)
RandomBlock(4,-12,-10,COBBLESTONE,50,48,100)
Block(4,-12,-9,WOOD:3)
Block(4,-12,-8,WOOD:3)
Block(4,-12,-7,WOOD:3)
Block(4,-12,-6,WOOD:3)
Block(4,-12,-5,WOOD:3)
Block(4,-12,-4,WOOD:3)
Block(4,-12,-3,WOOD:3)
Block(4,-12,-2,WOOD:3)
Block(4,-12,-1,WOOD:3)
RandomBlock(4,-12,0,COBBLESTONE,50,48,100)
RandomBlock(4,-12,1,COBBLESTONE,50,48,100)
RandomBlock(4,-12,2,COBBLESTONE,50,48,100)
RandomBlock(4,-12,3,COBBLESTONE,50,48,100)
Block(4,-12,4,STATIONARY_WATER)
Block(4,-12,5,STATIONARY_WATER)
RandomBlock(4,-12,6,COBBLESTONE,50,48,100)
RandomBlock(4,-12,7,COBBLESTONE,50,48,100)
RandomBlock(4,-12,8,COBBLESTONE,50,48,100)
RandomBlock(4,-12,9,COBBLESTONE,50,48,100)
RandomBlock(4,-12,10,COBBLESTONE,50,48,100)
RandomBlock(4,-11,-10,COBBLESTONE,50,48,100)
Block(4,-11,-9,AIR)
Block(4,-11,-8,AIR)
Block(4,-11,-7,AIR)
Block(4,-11,-6,AIR)
Block(4,-11,-5,AIR)
Block(4,-11,-4,AIR)
Block(4,-11,-3,AIR)
Block(4,-11,-2,AIR)
Block(4,-11,-1,AIR)
RandomBlock(4,-11,0,COBBLESTONE,50,48,100)
RandomBlock(4,-11,1,COBBLESTONE,50,48,100)
RandomBlock(4,-11,2,COBBLESTONE,50,48,100)
RandomBlock(4,-11,3,COBBLESTONE,50,48,100)
Block(4,-11,4,AIR)
Block(4,-11,5,AIR)
RandomBlock(4,-11,6,COBBLESTONE,50,48,100)
RandomBlock(4,-11,7,COBBLESTONE,50,48,100)
RandomBlock(4,-11,8,COBBLESTONE,50,48,100)
RandomBlock(4,-11,9,COBBLESTONE,50,48,100)
RandomBlock(4,-11,10,COBBLESTONE,50,48,100)
RandomBlock(4,-10,-10,COBBLESTONE,50,48,100)
Block(4,-10,-9,AIR)
Block(4,-10,-8,AIR)
Block(4,-10,-7,AIR)
Block(4,-10,-6,AIR)
Block(4,-10,-5,AIR)
Block(4,-10,-4,AIR)
Block(4,-10,-3,AIR)
Block(4,-10,-2,AIR)
Block(4,-10,-1,AIR)
RandomBlock(4,-10,0,COBBLESTONE,50,48,100)
Block(4,-10,1,WOOD:3)
RandomBlock(4,-10,2,COBBLESTONE,50,48,100)
RandomBlock(4,-10,3,COBBLESTONE,50,48,100)
Block(4,-10,4,AIR)
Block(4,-10,5,AIR)
RandomBlock(4,-10,6,COBBLESTONE,50,48,100)
RandomBlock(4,-10,7,COBBLESTONE,50,48,100)
RandomBlock(4,-10,8,COBBLESTONE,50,48,100)
RandomBlock(4,-10,9,COBBLESTONE,50,48,100)
RandomBlock(4,-10,10,COBBLESTONE,50,48,100)
RandomBlock(4,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(4,-9,-9,COBBLESTONE,50,48,100)
Block(4,-9,-8,AIR)
Block(4,-9,-7,AIR)
Block(4,-9,-6,AIR)
Block(4,-9,-5,AIR)
Block(4,-9,-4,AIR)
RandomBlock(4,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(4,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-9,0,COBBLESTONE,50,48,100)
RandomBlock(4,-9,1,COBBLESTONE,50,48,100)
RandomBlock(4,-9,2,COBBLESTONE,50,48,100)
RandomBlock(4,-9,3,COBBLESTONE,50,48,100)
RandomBlock(4,-9,4,COBBLESTONE,50,48,100)
RandomBlock(4,-9,5,COBBLESTONE,50,48,100)
RandomBlock(4,-9,6,COBBLESTONE,50,48,100)
RandomBlock(4,-9,7,COBBLESTONE,50,48,100)
RandomBlock(4,-9,8,COBBLESTONE,50,48,100)
RandomBlock(4,-9,9,COBBLESTONE,50,48,100)
RandomBlock(4,-9,10,COBBLESTONE,50,48,100)
RandomBlock(4,-8,-10,COBBLESTONE,50,48,100)
Block(4,-8,-9,98)
Block(4,-8,-8,AIR)
Block(4,-8,-7,AIR)
Block(4,-8,-6,AIR)
Block(4,-8,-5,AIR)
Block(4,-8,-4,AIR)
Block(4,-8,-3,98)
RandomBlock(4,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-8,0,COBBLESTONE,50,48,100)
RandomBlock(4,-8,1,COBBLESTONE,50,48,100)
RandomBlock(4,-8,2,COBBLESTONE,50,48,100)
RandomBlock(4,-8,3,COBBLESTONE,50,48,100)
RandomBlock(4,-8,4,COBBLESTONE,50,48,100)
RandomBlock(4,-8,5,COBBLESTONE,50,48,100)
RandomBlock(4,-8,6,COBBLESTONE,50,48,100)
RandomBlock(4,-8,7,COBBLESTONE,50,48,100)
RandomBlock(4,-8,8,COBBLESTONE,50,48,100)
RandomBlock(4,-8,9,COBBLESTONE,50,48,100)
RandomBlock(4,-8,10,COBBLESTONE,50,48,100)
RandomBlock(4,-7,-10,COBBLESTONE,50,48,100)
Block(4,-7,-9,AIR)
Block(4,-7,-8,AIR)
Block(4,-7,-7,AIR)
Block(4,-7,-6,AIR)
Block(4,-7,-5,AIR)
Block(4,-7,-4,AIR)
Block(4,-7,-3,AIR)
RandomBlock(4,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-7,0,COBBLESTONE,50,48,100)
RandomBlock(4,-7,1,COBBLESTONE,50,48,100)
RandomBlock(4,-7,2,COBBLESTONE,50,48,100)
RandomBlock(4,-7,3,COBBLESTONE,50,48,100)
RandomBlock(4,-7,4,COBBLESTONE,50,48,100)
RandomBlock(4,-7,5,COBBLESTONE,50,48,100)
RandomBlock(4,-7,6,COBBLESTONE,50,48,100)
RandomBlock(4,-7,7,COBBLESTONE,50,48,100)
RandomBlock(4,-7,8,COBBLESTONE,50,48,100)
RandomBlock(4,-7,9,COBBLESTONE,50,48,100)
RandomBlock(4,-7,10,COBBLESTONE,50,48,100)
RandomBlock(4,-6,-10,COBBLESTONE,50,48,100)
Block(4,-6,-9,AIR)
Block(4,-6,-8,AIR)
Block(4,-6,-7,AIR)
Block(4,-6,-6,AIR)
Block(4,-6,-5,AIR)
Block(4,-6,-4,AIR)
Block(4,-6,-3,AIR)
RandomBlock(4,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-6,0,COBBLESTONE,50,48,100)
RandomBlock(4,-6,1,COBBLESTONE,50,48,100)
RandomBlock(4,-6,2,COBBLESTONE,50,48,100)
RandomBlock(4,-6,3,COBBLESTONE,50,48,100)
RandomBlock(4,-6,4,COBBLESTONE,50,48,100)
RandomBlock(4,-6,5,COBBLESTONE,50,48,100)
RandomBlock(4,-6,6,COBBLESTONE,50,48,100)
RandomBlock(4,-6,7,COBBLESTONE,50,48,100)
RandomBlock(4,-6,8,COBBLESTONE,50,48,100)
RandomBlock(4,-6,9,COBBLESTONE,50,48,100)
RandomBlock(4,-6,10,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-5,0,COBBLESTONE,50,48,100)
RandomBlock(4,-5,1,COBBLESTONE,50,48,100)
RandomBlock(4,-5,2,COBBLESTONE,50,48,100)
RandomBlock(4,-5,3,COBBLESTONE,50,48,100)
RandomBlock(4,-5,4,COBBLESTONE,50,48,100)
RandomBlock(4,-5,5,COBBLESTONE,50,48,100)
RandomBlock(4,-5,6,COBBLESTONE,50,48,100)
RandomBlock(4,-5,7,COBBLESTONE,50,48,100)
RandomBlock(4,-5,8,COBBLESTONE,50,48,100)
RandomBlock(4,-5,9,COBBLESTONE,50,48,100)
RandomBlock(4,-5,10,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-4,0,COBBLESTONE,50,48,100)
RandomBlock(4,-4,1,COBBLESTONE,50,48,100)
RandomBlock(4,-4,2,COBBLESTONE,50,48,100)
RandomBlock(4,-4,3,COBBLESTONE,50,48,100)
RandomBlock(4,-4,4,COBBLESTONE,50,48,100)
RandomBlock(4,-4,5,COBBLESTONE,50,48,100)
RandomBlock(4,-4,6,COBBLESTONE,50,48,100)
RandomBlock(4,-4,7,COBBLESTONE,50,48,100)
RandomBlock(4,-4,8,COBBLESTONE,50,48,100)
RandomBlock(4,-4,9,COBBLESTONE,50,48,100)
RandomBlock(4,-4,10,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-3,0,COBBLESTONE,50,48,100)
RandomBlock(4,-3,1,COBBLESTONE,50,48,100)
RandomBlock(4,-3,2,COBBLESTONE,50,48,100)
RandomBlock(4,-3,3,COBBLESTONE,50,48,100)
RandomBlock(4,-3,4,COBBLESTONE,50,48,100)
RandomBlock(4,-3,5,COBBLESTONE,50,48,100)
RandomBlock(4,-3,6,COBBLESTONE,50,48,100)
RandomBlock(4,-3,7,COBBLESTONE,50,48,100)
RandomBlock(4,-3,8,COBBLESTONE,50,48,100)
RandomBlock(4,-3,9,COBBLESTONE,50,48,100)
RandomBlock(4,-3,10,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-2,0,COBBLESTONE,50,48,100)
RandomBlock(4,-2,1,COBBLESTONE,50,48,100)
RandomBlock(4,-2,2,COBBLESTONE,50,48,100)
RandomBlock(4,-2,3,COBBLESTONE,50,48,100)
RandomBlock(4,-2,4,COBBLESTONE,50,48,100)
RandomBlock(4,-2,5,COBBLESTONE,50,48,100)
RandomBlock(4,-2,6,COBBLESTONE,50,48,100)
RandomBlock(4,-2,7,COBBLESTONE,50,48,100)
RandomBlock(4,-2,8,COBBLESTONE,50,48,100)
RandomBlock(4,-2,9,COBBLESTONE,50,48,100)
RandomBlock(4,-2,10,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(4,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(4,-1,0,COBBLESTONE,50,48,100)
RandomBlock(4,-1,1,COBBLESTONE,50,48,100)
RandomBlock(4,-1,2,COBBLESTONE,50,48,100)
RandomBlock(4,-1,3,COBBLESTONE,50,48,100)
RandomBlock(4,-1,4,COBBLESTONE,50,48,100)
RandomBlock(4,-1,5,COBBLESTONE,50,48,100)
RandomBlock(4,-1,6,COBBLESTONE,50,48,100)
RandomBlock(4,-1,7,COBBLESTONE,50,48,100)
RandomBlock(4,-1,8,COBBLESTONE,50,48,100)
RandomBlock(4,-1,9,COBBLESTONE,50,48,100)
RandomBlock(4,-1,10,COBBLESTONE,50,48,100)
RandomBlock(4,0,-10,COBBLESTONE,50,48,100)
RandomBlock(4,0,-9,COBBLESTONE,50,48,100)
RandomBlock(4,0,-8,COBBLESTONE,50,48,100)
RandomBlock(4,0,-7,COBBLESTONE,50,48,100)
RandomBlock(4,0,-6,COBBLESTONE,50,48,100)
RandomBlock(4,0,-5,COBBLESTONE,50,48,100)
RandomBlock(4,0,-4,COBBLESTONE,50,48,100)
RandomBlock(4,0,-3,COBBLESTONE,50,48,100)
RandomBlock(4,0,-2,COBBLESTONE,50,48,100)
RandomBlock(4,0,-1,COBBLESTONE,50,48,100)
RandomBlock(4,0,0,COBBLESTONE,50,48,100)
RandomBlock(4,0,1,COBBLESTONE,50,48,100)
RandomBlock(4,0,2,COBBLESTONE,50,48,100)
RandomBlock(4,0,3,COBBLESTONE,50,48,100)
RandomBlock(4,0,4,COBBLESTONE,50,48,100)
RandomBlock(4,0,5,COBBLESTONE,50,48,100)
RandomBlock(4,0,6,COBBLESTONE,50,48,100)
RandomBlock(4,0,7,COBBLESTONE,50,48,100)
RandomBlock(4,0,8,COBBLESTONE,50,48,100)
RandomBlock(4,0,9,COBBLESTONE,50,48,100)
RandomBlock(4,0,10,COBBLESTONE,50,48,100)
Block(4,1,-10,VINE:1)
RandomBlock(4,1,-9,COBBLESTONE,50,48,100)
RandomBlock(4,1,-7,COBBLESTONE,50,48,100)
Block(4,1,-6,98)
Block(4,1,6,98)
RandomBlock(4,1,9,COBBLESTONE,50,48,100)
Block(4,2,-10,VINE:1)
RandomBlock(4,2,-9,COBBLESTONE,50,48,100)
RandomBlock(4,2,-7,COBBLESTONE,50,48,100)
Block(4,2,-6,98:1)
Block(4,2,6,98:1)
RandomBlock(4,2,8,COBBLESTONE,50,48,100)
Block(4,3,-10,VINE:1)
RandomBlock(4,3,-9,COBBLESTONE,50,48,100)
RandomBlock(4,3,-8,COBBLESTONE,50,48,100)
RandomBlock(4,3,-7,COBBLESTONE,50,48,100)
Block(4,3,-6,98)
Block(4,3,6,98)
RandomBlock(4,3,7,COBBLESTONE,50,48,100)
RandomBlock(4,3,8,GRAVEL,44,AIR,100)
RandomBlock(4,4,-9,COBBLESTONE,50,48,100)
Block(4,4,-8,GRAVEL)
RandomBlock(4,4,-7,COBBLESTONE,50,48,100)
RandomBlock(4,4,-6,COBBLESTONE,50,48,100)
RandomBlock(4,4,-5,COBBLESTONE,50,48,100)
RandomBlock(4,4,-4,COBBLESTONE,50,48,100)
RandomBlock(4,4,-3,COBBLESTONE,50,48,100)
RandomBlock(4,4,-2,COBBLESTONE,50,48,100)
RandomBlock(4,4,-1,COBBLESTONE,50,48,100)
RandomBlock(4,4,0,COBBLESTONE,50,48,100)
RandomBlock(4,4,1,COBBLESTONE,50,48,100)
RandomBlock(4,4,2,COBBLESTONE,50,48,100)
RandomBlock(4,4,3,COBBLESTONE,50,48,100)
RandomBlock(4,4,4,COBBLESTONE,50,48,100)
RandomBlock(4,4,5,COBBLESTONE,50,48,100)
RandomBlock(4,4,6,COBBLESTONE,50,48,100)
Block(4,5,-8,AIR)
RandomBlock(4,5,-5,COBBLESTONE,50,48,100)
Block(4,5,-1,98)
Block(4,5,1,98)
RandomBlock(4,5,2,GRAVEL,44,AIR,100)
RandomBlock(4,5,5,COBBLESTONE,50,48,100)
Block(4,6,-8,AIR)
RandomBlock(4,6,-4,COBBLESTONE,50,48,100)
RandomBlock(4,6,-3,COBBLESTONE,50,48,100)
RandomBlock(4,6,-2,COBBLESTONE,50,48,100)
Block(4,6,-1,98:1)
Block(4,6,1,98:1)
RandomBlock(4,6,2,COBBLESTONE,50,48,100)
RandomBlock(4,6,3,COBBLESTONE,50,48,100)
RandomBlock(4,6,4,COBBLESTONE,50,48,100)
Block(4,7,-8,AIR)
RandomBlock(4,7,-2,GRAVEL,44,AIR,100)
RandomBlock(4,7,-1,COBBLESTONE,50,48,100)
RandomBlock(4,7,0,COBBLESTONE,50,48,100)
RandomBlock(4,7,1,COBBLESTONE,50,48,100)
RandomBlock(4,8,1,GRAVEL,44,AIR,100)
RandomBlock(5,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-13,0,COBBLESTONE,50,48,100)
RandomBlock(5,-13,1,COBBLESTONE,50,48,100)
RandomBlock(5,-13,2,COBBLESTONE,50,48,100)
RandomBlock(5,-13,3,COBBLESTONE,50,48,100)
RandomBlock(5,-13,4,COBBLESTONE,50,48,100)
RandomBlock(5,-13,5,COBBLESTONE,50,48,100)
RandomBlock(5,-13,6,COBBLESTONE,50,48,100)
RandomBlock(5,-13,7,COBBLESTONE,50,48,100)
RandomBlock(5,-13,8,COBBLESTONE,50,48,100)
RandomBlock(5,-13,9,COBBLESTONE,50,48,100)
RandomBlock(5,-13,10,COBBLESTONE,50,48,100)
RandomBlock(5,-12,-10,COBBLESTONE,50,48,100)
Block(5,-12,-9,STATIONARY_WATER)
Block(5,-12,-8,STATIONARY_WATER)
Block(5,-12,-7,WOOD:3)
Block(5,-12,-6,WOOD:3)
Block(5,-12,-5,WOOD:3)
Block(5,-12,-4,STATIONARY_WATER)
Block(5,-12,-3,STATIONARY_WATER)
Block(5,-12,-2,STATIONARY_WATER)
Block(5,-12,-1,STATIONARY_WATER)
RandomBlock(5,-12,0,COBBLESTONE,50,48,100)
RandomBlock(5,-12,1,COBBLESTONE,50,48,100)
RandomBlock(5,-12,2,COBBLESTONE,50,48,100)
RandomBlock(5,-12,3,COBBLESTONE,50,48,100)
Block(5,-12,4,STATIONARY_WATER)
Block(5,-12,5,STATIONARY_WATER)
RandomBlock(5,-12,6,COBBLESTONE,50,48,100)
RandomBlock(5,-12,7,COBBLESTONE,50,48,100)
RandomBlock(5,-12,8,COBBLESTONE,50,48,100)
RandomBlock(5,-12,9,COBBLESTONE,50,48,100)
RandomBlock(5,-12,10,COBBLESTONE,50,48,100)
RandomBlock(5,-11,-10,COBBLESTONE,50,48,100)
Block(5,-11,-9,AIR)
Block(5,-11,-8,AIR)
Block(5,-11,-7,AIR)
Block(5,-11,-6,AIR)
Block(5,-11,-5,AIR)
Block(5,-11,-4,AIR)
Block(5,-11,-3,AIR)
Block(5,-11,-2,AIR)
Block(5,-11,-1,AIR)
RandomBlock(5,-11,0,COBBLESTONE,50,48,100)
RandomBlock(5,-11,1,COBBLESTONE,50,48,100)
RandomBlock(5,-11,2,COBBLESTONE,50,48,100)
RandomBlock(5,-11,3,COBBLESTONE,50,48,100)
Block(5,-11,4,AIR)
Block(5,-11,5,AIR)
RandomBlock(5,-11,6,COBBLESTONE,50,48,100)
RandomBlock(5,-11,7,COBBLESTONE,50,48,100)
RandomBlock(5,-11,8,COBBLESTONE,50,48,100)
RandomBlock(5,-11,9,COBBLESTONE,50,48,100)
RandomBlock(5,-11,10,COBBLESTONE,50,48,100)
RandomBlock(5,-10,-10,COBBLESTONE,50,48,100)
Block(5,-10,-9,AIR)
Block(5,-10,-8,AIR)
Block(5,-10,-7,AIR)
Block(5,-10,-6,AIR)
Block(5,-10,-5,AIR)
Block(5,-10,-4,AIR)
Block(5,-10,-3,AIR)
Block(5,-10,-2,AIR)
Block(5,-10,-1,AIR)
RandomBlock(5,-10,0,COBBLESTONE,50,48,100)
RandomBlock(5,-10,1,COBBLESTONE,50,48,100)
RandomBlock(5,-10,2,COBBLESTONE,50,48,100)
RandomBlock(5,-10,3,COBBLESTONE,50,48,100)
Block(5,-10,4,AIR)
Block(5,-10,5,AIR)
RandomBlock(5,-10,6,COBBLESTONE,50,48,100)
RandomBlock(5,-10,7,COBBLESTONE,50,48,100)
RandomBlock(5,-10,8,COBBLESTONE,50,48,100)
RandomBlock(5,-10,9,COBBLESTONE,50,48,100)
RandomBlock(5,-10,10,COBBLESTONE,50,48,100)
RandomBlock(5,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(5,-9,-9,COBBLESTONE,50,48,100)
Block(5,-9,-8,AIR)
Block(5,-9,-7,AIR)
Block(5,-9,-6,AIR)
Block(5,-9,-5,AIR)
Block(5,-9,-4,AIR)
RandomBlock(5,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(5,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-9,0,COBBLESTONE,50,48,100)
RandomBlock(5,-9,1,COBBLESTONE,50,48,100)
RandomBlock(5,-9,2,COBBLESTONE,50,48,100)
RandomBlock(5,-9,3,COBBLESTONE,50,48,100)
RandomBlock(5,-9,4,COBBLESTONE,50,48,100)
RandomBlock(5,-9,5,COBBLESTONE,50,48,100)
RandomBlock(5,-9,6,COBBLESTONE,50,48,100)
RandomBlock(5,-9,7,COBBLESTONE,50,48,100)
RandomBlock(5,-9,8,COBBLESTONE,50,48,100)
RandomBlock(5,-9,9,COBBLESTONE,50,48,100)
RandomBlock(5,-9,10,COBBLESTONE,50,48,100)
RandomBlock(5,-8,-10,COBBLESTONE,50,48,100)
Block(5,-8,-9,98)
Block(5,-8,-8,AIR)
Block(5,-8,-7,AIR)
Block(5,-8,-6,AIR)
Block(5,-8,-5,AIR)
Block(5,-8,-4,AIR)
Block(5,-8,-3,98)
RandomBlock(5,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-8,0,COBBLESTONE,50,48,100)
RandomBlock(5,-8,1,COBBLESTONE,50,48,100)
RandomBlock(5,-8,2,COBBLESTONE,50,48,100)
RandomBlock(5,-8,3,COBBLESTONE,50,48,100)
RandomBlock(5,-8,4,COBBLESTONE,50,48,100)
RandomBlock(5,-8,5,COBBLESTONE,50,48,100)
RandomBlock(5,-8,6,COBBLESTONE,50,48,100)
RandomBlock(5,-8,7,COBBLESTONE,50,48,100)
RandomBlock(5,-8,8,COBBLESTONE,50,48,100)
RandomBlock(5,-8,9,COBBLESTONE,50,48,100)
RandomBlock(5,-8,10,COBBLESTONE,50,48,100)
Block(5,-7,-10,98)
Block(5,-7,-9,AIR)
Block(5,-7,-8,AIR)
Block(5,-7,-7,AIR)
Block(5,-7,-6,AIR)
Block(5,-7,-5,AIR)
Block(5,-7,-4,AIR)
Block(5,-7,-3,AIR)
Block(5,-7,-2,98)
RandomBlock(5,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-7,0,COBBLESTONE,50,48,100)
RandomBlock(5,-7,1,COBBLESTONE,50,48,100)
RandomBlock(5,-7,2,COBBLESTONE,50,48,100)
RandomBlock(5,-7,3,COBBLESTONE,50,48,100)
RandomBlock(5,-7,4,COBBLESTONE,50,48,100)
RandomBlock(5,-7,5,COBBLESTONE,50,48,100)
RandomBlock(5,-7,6,COBBLESTONE,50,48,100)
RandomBlock(5,-7,7,COBBLESTONE,50,48,100)
RandomBlock(5,-7,8,COBBLESTONE,50,48,100)
RandomBlock(5,-7,9,COBBLESTONE,50,48,100)
RandomBlock(5,-7,10,COBBLESTONE,50,48,100)
Block(5,-6,-10,98)
Block(5,-6,-9,AIR)
Block(5,-6,-8,AIR)
Block(5,-6,-7,AIR)
Block(5,-6,-6,AIR)
Block(5,-6,-5,AIR)
Block(5,-6,-4,AIR)
Block(5,-6,-3,AIR)
Block(5,-6,-2,98)
RandomBlock(5,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-6,0,COBBLESTONE,50,48,100)
RandomBlock(5,-6,1,COBBLESTONE,50,48,100)
RandomBlock(5,-6,2,COBBLESTONE,50,48,100)
RandomBlock(5,-6,3,COBBLESTONE,50,48,100)
RandomBlock(5,-6,4,COBBLESTONE,50,48,100)
RandomBlock(5,-6,5,COBBLESTONE,50,48,100)
RandomBlock(5,-6,6,COBBLESTONE,50,48,100)
RandomBlock(5,-6,7,COBBLESTONE,50,48,100)
RandomBlock(5,-6,8,COBBLESTONE,50,48,100)
RandomBlock(5,-6,9,COBBLESTONE,50,48,100)
RandomBlock(5,-6,10,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-5,0,COBBLESTONE,50,48,100)
RandomBlock(5,-5,1,COBBLESTONE,50,48,100)
RandomBlock(5,-5,2,COBBLESTONE,50,48,100)
RandomBlock(5,-5,3,COBBLESTONE,50,48,100)
RandomBlock(5,-5,4,COBBLESTONE,50,48,100)
RandomBlock(5,-5,5,COBBLESTONE,50,48,100)
RandomBlock(5,-5,6,COBBLESTONE,50,48,100)
RandomBlock(5,-5,7,COBBLESTONE,50,48,100)
RandomBlock(5,-5,8,COBBLESTONE,50,48,100)
RandomBlock(5,-5,9,COBBLESTONE,50,48,100)
RandomBlock(5,-5,10,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-4,0,COBBLESTONE,50,48,100)
RandomBlock(5,-4,1,COBBLESTONE,50,48,100)
RandomBlock(5,-4,2,COBBLESTONE,50,48,100)
RandomBlock(5,-4,3,COBBLESTONE,50,48,100)
RandomBlock(5,-4,4,COBBLESTONE,50,48,100)
RandomBlock(5,-4,5,COBBLESTONE,50,48,100)
RandomBlock(5,-4,6,COBBLESTONE,50,48,100)
RandomBlock(5,-4,7,COBBLESTONE,50,48,100)
RandomBlock(5,-4,8,COBBLESTONE,50,48,100)
RandomBlock(5,-4,9,COBBLESTONE,50,48,100)
RandomBlock(5,-4,10,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-3,0,COBBLESTONE,50,48,100)
RandomBlock(5,-3,1,COBBLESTONE,50,48,100)
RandomBlock(5,-3,2,COBBLESTONE,50,48,100)
RandomBlock(5,-3,3,COBBLESTONE,50,48,100)
RandomBlock(5,-3,4,COBBLESTONE,50,48,100)
RandomBlock(5,-3,5,COBBLESTONE,50,48,100)
RandomBlock(5,-3,6,COBBLESTONE,50,48,100)
RandomBlock(5,-3,7,COBBLESTONE,50,48,100)
RandomBlock(5,-3,8,COBBLESTONE,50,48,100)
RandomBlock(5,-3,9,COBBLESTONE,50,48,100)
RandomBlock(5,-3,10,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-2,0,COBBLESTONE,50,48,100)
RandomBlock(5,-2,1,COBBLESTONE,50,48,100)
RandomBlock(5,-2,2,COBBLESTONE,50,48,100)
RandomBlock(5,-2,3,COBBLESTONE,50,48,100)
RandomBlock(5,-2,4,COBBLESTONE,50,48,100)
RandomBlock(5,-2,5,COBBLESTONE,50,48,100)
RandomBlock(5,-2,6,COBBLESTONE,50,48,100)
RandomBlock(5,-2,7,COBBLESTONE,50,48,100)
RandomBlock(5,-2,8,COBBLESTONE,50,48,100)
RandomBlock(5,-2,9,COBBLESTONE,50,48,100)
RandomBlock(5,-2,10,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(5,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(5,-1,0,COBBLESTONE,50,48,100)
RandomBlock(5,-1,1,COBBLESTONE,50,48,100)
RandomBlock(5,-1,2,COBBLESTONE,50,48,100)
RandomBlock(5,-1,3,COBBLESTONE,50,48,100)
RandomBlock(5,-1,4,COBBLESTONE,50,48,100)
RandomBlock(5,-1,5,COBBLESTONE,50,48,100)
RandomBlock(5,-1,6,COBBLESTONE,50,48,100)
RandomBlock(5,-1,7,COBBLESTONE,50,48,100)
RandomBlock(5,-1,8,COBBLESTONE,50,48,100)
RandomBlock(5,-1,9,COBBLESTONE,50,48,100)
RandomBlock(5,-1,10,COBBLESTONE,50,48,100)
RandomBlock(5,0,-10,COBBLESTONE,50,48,100)
RandomBlock(5,0,-9,COBBLESTONE,50,48,100)
RandomBlock(5,0,-8,COBBLESTONE,50,48,100)
RandomBlock(5,0,-7,COBBLESTONE,50,48,100)
RandomBlock(5,0,-6,COBBLESTONE,50,48,100)
RandomBlock(5,0,-5,COBBLESTONE,50,48,100)
RandomBlock(5,0,-4,COBBLESTONE,50,48,100)
RandomBlock(5,0,-3,COBBLESTONE,50,48,100)
RandomBlock(5,0,-2,COBBLESTONE,50,48,100)
RandomBlock(5,0,-1,COBBLESTONE,50,48,100)
RandomBlock(5,0,0,COBBLESTONE,50,48,100)
RandomBlock(5,0,1,COBBLESTONE,50,48,100)
RandomBlock(5,0,2,COBBLESTONE,50,48,100)
RandomBlock(5,0,3,COBBLESTONE,50,48,100)
RandomBlock(5,0,4,COBBLESTONE,50,48,100)
RandomBlock(5,0,5,COBBLESTONE,50,48,100)
RandomBlock(5,0,6,COBBLESTONE,50,48,100)
RandomBlock(5,0,7,COBBLESTONE,50,48,100)
RandomBlock(5,0,8,COBBLESTONE,50,48,100)
RandomBlock(5,0,9,COBBLESTONE,50,48,100)
RandomBlock(5,0,10,COBBLESTONE,50,48,100)
RandomBlock(5,1,-9,COBBLESTONE,50,48,100)
RandomBlock(5,1,-7,COBBLESTONE,50,48,100)
RandomBlock(5,1,-4,GRAVEL,44,AIR,100)
Block(5,1,4,VINE:8)
RandomBlock(5,1,9,COBBLESTONE,50,48,100)
RandomBlock(5,2,-9,COBBLESTONE,50,48,100)
RandomBlock(5,2,-7,COBBLESTONE,50,48,100)
Block(5,2,4,VINE:8)
RandomBlock(5,2,8,COBBLESTONE,50,48,100)
RandomBlock(5,2,9,GRAVEL,44,AIR,100)
RandomBlock(5,3,-9,COBBLESTONE,50,48,100)
RandomBlock(5,3,-8,COBBLESTONE,50,48,100)
RandomBlock(5,3,-7,COBBLESTONE,50,48,100)
Block(5,3,-6,98)
Block(5,3,4,VINE:8)
Block(5,3,5,VINE:8)
Block(5,3,6,98)
RandomBlock(5,3,7,COBBLESTONE,50,48,100)
RandomBlock(5,4,-9,COBBLESTONE,50,48,100)
RandomBlock(5,4,-8,COBBLESTONE,50,48,100)
RandomBlock(5,4,-7,COBBLESTONE,50,48,100)
RandomBlock(5,4,-6,COBBLESTONE,50,48,100)
RandomBlock(5,4,-5,COBBLESTONE,50,48,100)
RandomBlock(5,4,-4,COBBLESTONE,50,48,100)
RandomBlock(5,4,-3,COBBLESTONE,50,48,100)
RandomBlock(5,4,-2,COBBLESTONE,50,48,100)
RandomBlock(5,4,-1,COBBLESTONE,50,48,100)
RandomBlock(5,4,0,COBBLESTONE,50,48,100)
RandomBlock(5,4,1,COBBLESTONE,50,48,100)
RandomBlock(5,4,2,COBBLESTONE,50,48,100)
RandomBlock(5,4,3,COBBLESTONE,50,48,100)
RandomBlock(5,4,4,COBBLESTONE,50,48,100)
RandomBlock(5,4,5,COBBLESTONE,50,48,100)
RandomBlock(5,4,6,COBBLESTONE,50,48,100)
RandomBlock(5,5,-5,COBBLESTONE,50,48,100)
RandomBlock(5,5,-4,COBBLESTONE,50,48,100)
RandomBlock(5,5,-3,COBBLESTONE,50,48,100)
RandomBlock(5,5,-2,COBBLESTONE,50,48,100)
Block(5,5,-1,98)
Block(5,5,1,98)
RandomBlock(5,5,2,COBBLESTONE,50,48,100)
RandomBlock(5,5,3,COBBLESTONE,50,48,100)
RandomBlock(5,5,4,COBBLESTONE,50,48,100)
RandomBlock(5,5,5,COBBLESTONE,50,48,100)
Block(5,6,-4,VINE:2)
RandomBlock(5,6,-2,GRAVEL,44,AIR,100)
Block(5,6,-1,98)
Block(5,6,1,98)
Block(5,6,2,VINE:4)
RandomBlock(5,6,3,GRAVEL,44,AIR,100)
Block(5,7,-1,98)
Block(5,7,0,98)
Block(5,7,1,98)
Block(5,7,2,VINE:4)
RandomBlock(6,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-13,0,COBBLESTONE,50,48,100)
RandomBlock(6,-13,1,COBBLESTONE,50,48,100)
RandomBlock(6,-13,2,COBBLESTONE,50,48,100)
RandomBlock(6,-13,3,COBBLESTONE,50,48,100)
RandomBlock(6,-13,4,COBBLESTONE,50,48,100)
RandomBlock(6,-13,5,COBBLESTONE,50,48,100)
RandomBlock(6,-13,6,COBBLESTONE,50,48,100)
RandomBlock(6,-13,7,COBBLESTONE,50,48,100)
RandomBlock(6,-13,8,COBBLESTONE,50,48,100)
RandomBlock(6,-13,9,COBBLESTONE,50,48,100)
RandomBlock(6,-13,10,COBBLESTONE,50,48,100)
RandomBlock(6,-12,-10,COBBLESTONE,50,48,100)
Block(6,-12,-9,STATIONARY_WATER)
Block(6,-12,-8,STATIONARY_WATER)
Block(6,-12,-7,WOOD:3)
Block(6,-12,-6,WOOD:3)
Block(6,-12,-5,WOOD:3)
Block(6,-12,-4,STATIONARY_WATER)
Block(6,-12,-3,STATIONARY_WATER)
Block(6,-12,-2,STATIONARY_WATER)
Block(6,-12,-1,STATIONARY_WATER)
RandomBlock(6,-12,0,COBBLESTONE,50,48,100)
RandomBlock(6,-12,1,COBBLESTONE,50,48,100)
RandomBlock(6,-12,2,COBBLESTONE,50,48,100)
RandomBlock(6,-12,3,COBBLESTONE,50,48,100)
Block(6,-12,4,STATIONARY_WATER)
Block(6,-12,5,STATIONARY_WATER)
RandomBlock(6,-12,6,COBBLESTONE,50,48,100)
RandomBlock(6,-12,7,COBBLESTONE,50,48,100)
RandomBlock(6,-12,8,COBBLESTONE,50,48,100)
RandomBlock(6,-12,9,COBBLESTONE,50,48,100)
RandomBlock(6,-12,10,COBBLESTONE,50,48,100)
RandomBlock(6,-11,-10,COBBLESTONE,50,48,100)
Block(6,-11,-9,AIR)
Block(6,-11,-8,AIR)
Block(6,-11,-7,AIR)
Block(6,-11,-6,AIR)
Block(6,-11,-5,AIR)
Block(6,-11,-4,AIR)
Block(6,-11,-3,AIR)
Block(6,-11,-2,AIR)
Block(6,-11,-1,AIR)
RandomBlock(6,-11,0,COBBLESTONE,50,48,100)
RandomBlock(6,-11,1,COBBLESTONE,50,48,100)
RandomBlock(6,-11,2,COBBLESTONE,50,48,100)
RandomBlock(6,-11,3,COBBLESTONE,50,48,100)
Block(6,-11,4,AIR)
Block(6,-11,5,AIR)
RandomBlock(6,-11,6,COBBLESTONE,50,48,100)
RandomBlock(6,-11,7,COBBLESTONE,50,48,100)
RandomBlock(6,-11,8,COBBLESTONE,50,48,100)
RandomBlock(6,-11,9,COBBLESTONE,50,48,100)
RandomBlock(6,-11,10,COBBLESTONE,50,48,100)
RandomBlock(6,-10,-10,COBBLESTONE,50,48,100)
Block(6,-10,-9,AIR)
Block(6,-10,-8,AIR)
Block(6,-10,-7,AIR)
Block(6,-10,-6,AIR)
Block(6,-10,-5,AIR)
Block(6,-10,-4,AIR)
Block(6,-10,-3,AIR)
Block(6,-10,-2,AIR)
Block(6,-10,-1,AIR)
RandomBlock(6,-10,0,COBBLESTONE,50,48,100)
RandomBlock(6,-10,1,COBBLESTONE,50,48,100)
RandomBlock(6,-10,2,COBBLESTONE,50,48,100)
RandomBlock(6,-10,3,COBBLESTONE,50,48,100)
Block(6,-10,4,AIR)
Block(6,-10,5,AIR)
RandomBlock(6,-10,6,COBBLESTONE,50,48,100)
RandomBlock(6,-10,7,COBBLESTONE,50,48,100)
RandomBlock(6,-10,8,COBBLESTONE,50,48,100)
RandomBlock(6,-10,9,COBBLESTONE,50,48,100)
RandomBlock(6,-10,10,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-9,0,COBBLESTONE,50,48,100)
RandomBlock(6,-9,1,COBBLESTONE,50,48,100)
RandomBlock(6,-9,2,COBBLESTONE,50,48,100)
RandomBlock(6,-9,3,COBBLESTONE,50,48,100)
RandomBlock(6,-9,4,COBBLESTONE,50,48,100)
RandomBlock(6,-9,5,COBBLESTONE,50,48,100)
RandomBlock(6,-9,6,COBBLESTONE,50,48,100)
RandomBlock(6,-9,7,COBBLESTONE,50,48,100)
RandomBlock(6,-9,8,COBBLESTONE,50,48,100)
RandomBlock(6,-9,9,COBBLESTONE,50,48,100)
RandomBlock(6,-9,10,COBBLESTONE,50,48,100)
Block(6,-8,-10,98)
Block(6,-8,-9,98)
Block(6,-8,-8,98)
Block(6,-8,-7,98)
Block(6,-8,-6,98)
Block(6,-8,-5,98)
Block(6,-8,-4,98)
Block(6,-8,-3,98)
RandomBlock(6,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-8,0,COBBLESTONE,50,48,100)
RandomBlock(6,-8,1,COBBLESTONE,50,48,100)
RandomBlock(6,-8,2,COBBLESTONE,50,48,100)
RandomBlock(6,-8,3,COBBLESTONE,50,48,100)
RandomBlock(6,-8,4,COBBLESTONE,50,48,100)
RandomBlock(6,-8,5,COBBLESTONE,50,48,100)
RandomBlock(6,-8,6,COBBLESTONE,50,48,100)
RandomBlock(6,-8,7,COBBLESTONE,50,48,100)
RandomBlock(6,-8,8,COBBLESTONE,50,48,100)
RandomBlock(6,-8,9,COBBLESTONE,50,48,100)
RandomBlock(6,-8,10,COBBLESTONE,50,48,100)
Block(6,-7,-10,98)
Block(6,-7,-9,98)
Block(6,-7,-8,AIR)
Block(6,-7,-7,AIR)
RandomBlock(6,-7,-6,CHEST,../../nbt/VanillaLoot/jungle_temple.nbt,50,CHEST,../../nbt/VanillaLoot/jungle_temple.nbt,100)
Block(6,-7,-5,AIR)
Block(6,-7,-4,AIR)
Block(6,-7,-3,98)
RandomBlock(6,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-7,0,COBBLESTONE,50,48,100)
RandomBlock(6,-7,1,COBBLESTONE,50,48,100)
RandomBlock(6,-7,2,COBBLESTONE,50,48,100)
RandomBlock(6,-7,3,COBBLESTONE,50,48,100)
RandomBlock(6,-7,4,COBBLESTONE,50,48,100)
RandomBlock(6,-7,5,COBBLESTONE,50,48,100)
RandomBlock(6,-7,6,COBBLESTONE,50,48,100)
RandomBlock(6,-7,7,COBBLESTONE,50,48,100)
RandomBlock(6,-7,8,COBBLESTONE,50,48,100)
RandomBlock(6,-7,9,COBBLESTONE,50,48,100)
RandomBlock(6,-7,10,COBBLESTONE,50,48,100)
Block(6,-6,-10,98)
Block(6,-6,-9,98)
Block(6,-6,-8,AIR)
Block(6,-6,-7,AIR)
Block(6,-6,-6,AIR)
Block(6,-6,-5,AIR)
Block(6,-6,-4,AIR)
Block(6,-6,-3,98)
RandomBlock(6,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-6,0,COBBLESTONE,50,48,100)
RandomBlock(6,-6,1,COBBLESTONE,50,48,100)
RandomBlock(6,-6,2,COBBLESTONE,50,48,100)
RandomBlock(6,-6,3,COBBLESTONE,50,48,100)
RandomBlock(6,-6,4,COBBLESTONE,50,48,100)
RandomBlock(6,-6,5,COBBLESTONE,50,48,100)
RandomBlock(6,-6,6,COBBLESTONE,50,48,100)
RandomBlock(6,-6,7,COBBLESTONE,50,48,100)
RandomBlock(6,-6,8,COBBLESTONE,50,48,100)
RandomBlock(6,-6,9,COBBLESTONE,50,48,100)
RandomBlock(6,-6,10,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-5,0,COBBLESTONE,50,48,100)
RandomBlock(6,-5,1,COBBLESTONE,50,48,100)
RandomBlock(6,-5,2,COBBLESTONE,50,48,100)
RandomBlock(6,-5,3,COBBLESTONE,50,48,100)
RandomBlock(6,-5,4,COBBLESTONE,50,48,100)
RandomBlock(6,-5,5,COBBLESTONE,50,48,100)
RandomBlock(6,-5,6,COBBLESTONE,50,48,100)
RandomBlock(6,-5,7,COBBLESTONE,50,48,100)
RandomBlock(6,-5,8,COBBLESTONE,50,48,100)
RandomBlock(6,-5,9,COBBLESTONE,50,48,100)
RandomBlock(6,-5,10,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-4,0,COBBLESTONE,50,48,100)
RandomBlock(6,-4,1,COBBLESTONE,50,48,100)
RandomBlock(6,-4,2,COBBLESTONE,50,48,100)
RandomBlock(6,-4,3,COBBLESTONE,50,48,100)
RandomBlock(6,-4,4,COBBLESTONE,50,48,100)
RandomBlock(6,-4,5,COBBLESTONE,50,48,100)
RandomBlock(6,-4,6,COBBLESTONE,50,48,100)
RandomBlock(6,-4,7,COBBLESTONE,50,48,100)
RandomBlock(6,-4,8,COBBLESTONE,50,48,100)
RandomBlock(6,-4,9,COBBLESTONE,50,48,100)
RandomBlock(6,-4,10,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-3,0,COBBLESTONE,50,48,100)
RandomBlock(6,-3,1,COBBLESTONE,50,48,100)
RandomBlock(6,-3,2,COBBLESTONE,50,48,100)
RandomBlock(6,-3,3,COBBLESTONE,50,48,100)
RandomBlock(6,-3,4,COBBLESTONE,50,48,100)
RandomBlock(6,-3,5,COBBLESTONE,50,48,100)
RandomBlock(6,-3,6,COBBLESTONE,50,48,100)
RandomBlock(6,-3,7,COBBLESTONE,50,48,100)
RandomBlock(6,-3,8,COBBLESTONE,50,48,100)
RandomBlock(6,-3,9,COBBLESTONE,50,48,100)
RandomBlock(6,-3,10,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-2,0,COBBLESTONE,50,48,100)
RandomBlock(6,-2,1,COBBLESTONE,50,48,100)
RandomBlock(6,-2,2,COBBLESTONE,50,48,100)
RandomBlock(6,-2,3,COBBLESTONE,50,48,100)
RandomBlock(6,-2,4,COBBLESTONE,50,48,100)
RandomBlock(6,-2,5,COBBLESTONE,50,48,100)
RandomBlock(6,-2,6,COBBLESTONE,50,48,100)
RandomBlock(6,-2,7,COBBLESTONE,50,48,100)
RandomBlock(6,-2,8,COBBLESTONE,50,48,100)
RandomBlock(6,-2,9,COBBLESTONE,50,48,100)
RandomBlock(6,-2,10,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(6,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(6,-1,0,COBBLESTONE,50,48,100)
RandomBlock(6,-1,1,COBBLESTONE,50,48,100)
RandomBlock(6,-1,2,COBBLESTONE,50,48,100)
RandomBlock(6,-1,3,COBBLESTONE,50,48,100)
RandomBlock(6,-1,4,COBBLESTONE,50,48,100)
RandomBlock(6,-1,5,COBBLESTONE,50,48,100)
RandomBlock(6,-1,6,COBBLESTONE,50,48,100)
RandomBlock(6,-1,7,COBBLESTONE,50,48,100)
RandomBlock(6,-1,8,COBBLESTONE,50,48,100)
RandomBlock(6,-1,9,COBBLESTONE,50,48,100)
RandomBlock(6,-1,10,COBBLESTONE,50,48,100)
RandomBlock(6,0,-10,COBBLESTONE,50,48,100)
RandomBlock(6,0,-9,COBBLESTONE,50,48,100)
RandomBlock(6,0,-8,COBBLESTONE,50,48,100)
RandomBlock(6,0,-7,COBBLESTONE,50,48,100)
RandomBlock(6,0,-6,COBBLESTONE,50,48,100)
RandomBlock(6,0,-5,COBBLESTONE,50,48,100)
RandomBlock(6,0,-4,COBBLESTONE,50,48,100)
RandomBlock(6,0,-3,COBBLESTONE,50,48,100)
RandomBlock(6,0,-2,COBBLESTONE,50,48,100)
RandomBlock(6,0,-1,COBBLESTONE,50,48,100)
RandomBlock(6,0,0,COBBLESTONE,50,48,100)
RandomBlock(6,0,1,COBBLESTONE,50,48,100)
RandomBlock(6,0,2,COBBLESTONE,50,48,100)
RandomBlock(6,0,3,COBBLESTONE,50,48,100)
RandomBlock(6,0,4,COBBLESTONE,50,48,100)
RandomBlock(6,0,5,COBBLESTONE,50,48,100)
RandomBlock(6,0,6,COBBLESTONE,50,48,100)
RandomBlock(6,0,7,COBBLESTONE,50,48,100)
RandomBlock(6,0,8,COBBLESTONE,50,48,100)
RandomBlock(6,0,9,COBBLESTONE,50,48,100)
RandomBlock(6,0,10,COBBLESTONE,50,48,100)
Block(6,1,-11,VINE:1)
RandomBlock(6,1,-10,COBBLESTONE,50,48,100)
RandomBlock(6,1,-9,COBBLESTONE,50,48,100)
RandomBlock(6,1,-7,COBBLESTONE,50,48,100)
RandomBlock(6,1,-6,COBBLESTONE,50,48,100)
Block(6,1,-4,98)
Block(6,1,-2,98)
Block(6,1,0,98)
Block(6,1,2,98)
Block(6,1,4,98)
Block(6,1,6,98)
RandomBlock(6,1,9,98:2,44,AIR,100)
Block(6,2,-11,VINE:1)
RandomBlock(6,2,-10,COBBLESTONE,50,48,100)
RandomBlock(6,2,-9,COBBLESTONE,50,48,100)
RandomBlock(6,2,-7,COBBLESTONE,50,48,100)
RandomBlock(6,2,-6,COBBLESTONE,50,48,100)
Block(6,2,-4,98:1)
Block(6,2,-2,98:1)
Block(6,2,0,98:1)
Block(6,2,2,98:1)
Block(6,2,4,98:1)
Block(6,2,6,98:1)
RandomBlock(6,2,8,COBBLESTONE,50,48,100)
Block(6,3,-11,VINE:1)
RandomBlock(6,3,-10,COBBLESTONE,50,48,100)
RandomBlock(6,3,-9,COBBLESTONE,50,48,100)
RandomBlock(6,3,-8,COBBLESTONE,50,48,100)
RandomBlock(6,3,-7,COBBLESTONE,50,48,100)
RandomBlock(6,3,-6,COBBLESTONE,50,48,100)
Block(6,3,-5,98)
Block(6,3,-4,98)
Block(6,3,-3,98)
Block(6,3,-2,98)
Block(6,3,-1,98)
Block(6,3,0,98)
Block(6,3,1,98)
Block(6,3,2,98)
Block(6,3,3,98)
Block(6,3,4,98)
Block(6,3,5,98)
Block(6,3,6,98)
RandomBlock(6,3,7,98:2,44,AIR,100)
Block(6,4,-11,VINE:1)
RandomBlock(6,4,-10,COBBLESTONE,50,48,100)
RandomBlock(6,4,-9,COBBLESTONE,50,48,100)
RandomBlock(6,4,-8,COBBLESTONE,50,48,100)
RandomBlock(6,4,-7,COBBLESTONE,50,48,100)
RandomBlock(6,4,-6,COBBLESTONE,50,48,100)
RandomBlock(6,4,-5,COBBLESTONE,50,48,100)
RandomBlock(6,4,-4,COBBLESTONE,50,48,100)
RandomBlock(6,4,-3,COBBLESTONE,50,48,100)
RandomBlock(6,4,-2,COBBLESTONE,50,48,100)
RandomBlock(6,4,-1,COBBLESTONE,50,48,100)
RandomBlock(6,4,0,COBBLESTONE,50,48,100)
RandomBlock(6,4,1,COBBLESTONE,50,48,100)
RandomBlock(6,4,2,COBBLESTONE,50,48,100)
RandomBlock(6,4,3,COBBLESTONE,50,48,100)
RandomBlock(6,4,4,98:2,44,AIR,100)
RandomBlock(6,4,5,COBBLESTONE,50,48,100)
RandomBlock(6,4,6,COBBLESTONE,50,48,100)
Block(6,4,7,VINE:4)
RandomBlock(6,5,-10,COBBLESTONE,50,48,100)
RandomBlock(6,5,-9,COBBLESTONE,50,48,100)
RandomBlock(6,5,-8,COBBLESTONE,50,48,100)
RandomBlock(6,5,-7,COBBLESTONE,50,48,100)
RandomBlock(6,5,-6,COBBLESTONE,50,48,100)
RandomBlock(6,5,-3,GRAVEL,44,AIR,100)
RandomBlock(6,5,-2,GRAVEL,44,AIR,100)
Block(6,5,0,VINE:2)
Block(6,5,1,VINE:2)
RandomBlock(6,6,-10,COBBLESTONE,50,48,100)
RandomBlock(6,6,-9,COBBLESTONE,50,48,100)
RandomBlock(6,6,-8,COBBLESTONE,50,48,100)
RandomBlock(6,6,-7,COBBLESTONE,50,48,100)
RandomBlock(6,6,-6,COBBLESTONE,50,48,100)
Block(6,6,-5,VINE:4)
Block(6,6,0,VINE:2)
Block(6,6,1,VINE:2)
RandomBlock(6,7,-10,COBBLESTONE,50,48,100)
RandomBlock(6,7,-9,COBBLESTONE,50,48,100)
RandomBlock(6,7,-8,COBBLESTONE,50,48,100)
RandomBlock(6,7,-7,COBBLESTONE,50,48,100)
RandomBlock(6,7,-6,COBBLESTONE,50,48,100)
Block(6,7,-5,VINE:4)
Block(6,7,0,VINE:2)
Block(6,7,1,VINE:2)
RandomBlock(6,8,-10,98:2,44,AIR,100)
RandomBlock(6,8,-9,COBBLESTONE,50,48,100)
RandomBlock(6,8,-8,COBBLESTONE,50,48,100)
RandomBlock(6,8,-7,COBBLESTONE,50,48,100)
RandomBlock(6,8,-6,COBBLESTONE,50,48,100)
Block(6,9,-8,67:0)
RandomBlock(7,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-13,0,COBBLESTONE,50,48,100)
RandomBlock(7,-13,1,COBBLESTONE,50,48,100)
RandomBlock(7,-13,2,COBBLESTONE,50,48,100)
RandomBlock(7,-13,3,COBBLESTONE,50,48,100)
RandomBlock(7,-13,4,COBBLESTONE,50,48,100)
RandomBlock(7,-13,5,COBBLESTONE,50,48,100)
RandomBlock(7,-13,6,COBBLESTONE,50,48,100)
RandomBlock(7,-13,7,COBBLESTONE,50,48,100)
RandomBlock(7,-13,8,COBBLESTONE,50,48,100)
RandomBlock(7,-13,9,COBBLESTONE,50,48,100)
RandomBlock(7,-13,10,COBBLESTONE,50,48,100)
RandomBlock(7,-12,-10,COBBLESTONE,50,48,100)
Block(7,-12,-9,STATIONARY_WATER)
Block(7,-12,-8,STATIONARY_WATER)
RandomBlock(7,-12,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-12,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-12,-5,COBBLESTONE,50,48,100)
Block(7,-12,-4,STATIONARY_WATER)
Block(7,-12,-3,STATIONARY_WATER)
Block(7,-12,-2,STATIONARY_WATER)
Block(7,-12,-1,STATIONARY_WATER)
RandomBlock(7,-12,0,COBBLESTONE,50,48,100)
RandomBlock(7,-12,1,COBBLESTONE,50,48,100)
RandomBlock(7,-12,2,COBBLESTONE,50,48,100)
RandomBlock(7,-12,3,COBBLESTONE,50,48,100)
Block(7,-12,4,STATIONARY_WATER)
Block(7,-12,5,STATIONARY_WATER)
RandomBlock(7,-12,6,COBBLESTONE,50,48,100)
RandomBlock(7,-12,7,COBBLESTONE,50,48,100)
RandomBlock(7,-12,8,COBBLESTONE,50,48,100)
RandomBlock(7,-12,9,COBBLESTONE,50,48,100)
RandomBlock(7,-12,10,COBBLESTONE,50,48,100)
RandomBlock(7,-11,-10,COBBLESTONE,50,48,100)
Block(7,-11,-9,AIR)
Block(7,-11,-8,AIR)
RandomBlock(7,-11,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-11,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-11,-5,COBBLESTONE,50,48,100)
Block(7,-11,-4,AIR)
Block(7,-11,-3,AIR)
Block(7,-11,-2,AIR)
Block(7,-11,-1,AIR)
RandomBlock(7,-11,0,COBBLESTONE,50,48,100)
RandomBlock(7,-11,1,COBBLESTONE,50,48,100)
RandomBlock(7,-11,2,COBBLESTONE,50,48,100)
RandomBlock(7,-11,3,COBBLESTONE,50,48,100)
Block(7,-11,4,AIR)
Block(7,-11,5,AIR)
RandomBlock(7,-11,6,COBBLESTONE,50,48,100)
RandomBlock(7,-11,7,COBBLESTONE,50,48,100)
RandomBlock(7,-11,8,COBBLESTONE,50,48,100)
RandomBlock(7,-11,9,COBBLESTONE,50,48,100)
RandomBlock(7,-11,10,COBBLESTONE,50,48,100)
RandomBlock(7,-10,-10,COBBLESTONE,50,48,100)
Block(7,-10,-9,AIR)
Block(7,-10,-8,AIR)
RandomBlock(7,-10,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-10,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-10,-5,COBBLESTONE,50,48,100)
Block(7,-10,-4,AIR)
Block(7,-10,-3,AIR)
Block(7,-10,-2,AIR)
Block(7,-10,-1,AIR)
RandomBlock(7,-10,0,COBBLESTONE,50,48,100)
RandomBlock(7,-10,1,COBBLESTONE,50,48,100)
RandomBlock(7,-10,2,COBBLESTONE,50,48,100)
RandomBlock(7,-10,3,COBBLESTONE,50,48,100)
Block(7,-10,4,AIR)
Block(7,-10,5,AIR)
RandomBlock(7,-10,6,COBBLESTONE,50,48,100)
RandomBlock(7,-10,7,COBBLESTONE,50,48,100)
RandomBlock(7,-10,8,COBBLESTONE,50,48,100)
RandomBlock(7,-10,9,COBBLESTONE,50,48,100)
RandomBlock(7,-10,10,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-9,0,COBBLESTONE,50,48,100)
RandomBlock(7,-9,1,COBBLESTONE,50,48,100)
RandomBlock(7,-9,2,COBBLESTONE,50,48,100)
RandomBlock(7,-9,3,COBBLESTONE,50,48,100)
RandomBlock(7,-9,4,COBBLESTONE,50,48,100)
RandomBlock(7,-9,5,COBBLESTONE,50,48,100)
RandomBlock(7,-9,6,COBBLESTONE,50,48,100)
RandomBlock(7,-9,7,COBBLESTONE,50,48,100)
RandomBlock(7,-9,8,COBBLESTONE,50,48,100)
RandomBlock(7,-9,9,COBBLESTONE,50,48,100)
RandomBlock(7,-9,10,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-10,COBBLESTONE,50,48,100)
Block(7,-8,-9,98)
RandomBlock(7,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-8,0,COBBLESTONE,50,48,100)
RandomBlock(7,-8,1,COBBLESTONE,50,48,100)
RandomBlock(7,-8,2,COBBLESTONE,50,48,100)
RandomBlock(7,-8,3,COBBLESTONE,50,48,100)
RandomBlock(7,-8,4,COBBLESTONE,50,48,100)
RandomBlock(7,-8,5,COBBLESTONE,50,48,100)
RandomBlock(7,-8,6,COBBLESTONE,50,48,100)
RandomBlock(7,-8,7,COBBLESTONE,50,48,100)
RandomBlock(7,-8,8,COBBLESTONE,50,48,100)
RandomBlock(7,-8,9,COBBLESTONE,50,48,100)
RandomBlock(7,-8,10,COBBLESTONE,50,48,100)
RandomBlock(7,-7,-10,COBBLESTONE,50,48,100)
Block(7,-7,-9,98)
Block(7,-7,-8,98)
RandomBlock(7,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-7,-5,COBBLESTONE,50,48,100)
Block(7,-7,-4,98)
RandomBlock(7,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-7,0,COBBLESTONE,50,48,100)
RandomBlock(7,-7,1,COBBLESTONE,50,48,100)
RandomBlock(7,-7,2,COBBLESTONE,50,48,100)
RandomBlock(7,-7,3,COBBLESTONE,50,48,100)
RandomBlock(7,-7,4,COBBLESTONE,50,48,100)
RandomBlock(7,-7,5,COBBLESTONE,50,48,100)
RandomBlock(7,-7,6,COBBLESTONE,50,48,100)
RandomBlock(7,-7,7,COBBLESTONE,50,48,100)
RandomBlock(7,-7,8,COBBLESTONE,50,48,100)
RandomBlock(7,-7,9,COBBLESTONE,50,48,100)
RandomBlock(7,-7,10,COBBLESTONE,50,48,100)
RandomBlock(7,-6,-10,COBBLESTONE,50,48,100)
Block(7,-6,-9,98)
Block(7,-6,-8,98)
RandomBlock(7,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-6,-5,COBBLESTONE,50,48,100)
Block(7,-6,-4,98)
RandomBlock(7,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-6,0,COBBLESTONE,50,48,100)
RandomBlock(7,-6,1,COBBLESTONE,50,48,100)
RandomBlock(7,-6,2,COBBLESTONE,50,48,100)
RandomBlock(7,-6,3,COBBLESTONE,50,48,100)
RandomBlock(7,-6,4,COBBLESTONE,50,48,100)
RandomBlock(7,-6,5,COBBLESTONE,50,48,100)
RandomBlock(7,-6,6,COBBLESTONE,50,48,100)
RandomBlock(7,-6,7,COBBLESTONE,50,48,100)
RandomBlock(7,-6,8,COBBLESTONE,50,48,100)
RandomBlock(7,-6,9,COBBLESTONE,50,48,100)
RandomBlock(7,-6,10,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-5,0,COBBLESTONE,50,48,100)
RandomBlock(7,-5,1,COBBLESTONE,50,48,100)
RandomBlock(7,-5,2,COBBLESTONE,50,48,100)
RandomBlock(7,-5,3,COBBLESTONE,50,48,100)
RandomBlock(7,-5,4,COBBLESTONE,50,48,100)
RandomBlock(7,-5,5,COBBLESTONE,50,48,100)
RandomBlock(7,-5,6,COBBLESTONE,50,48,100)
RandomBlock(7,-5,7,COBBLESTONE,50,48,100)
RandomBlock(7,-5,8,COBBLESTONE,50,48,100)
RandomBlock(7,-5,9,COBBLESTONE,50,48,100)
RandomBlock(7,-5,10,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-4,0,COBBLESTONE,50,48,100)
RandomBlock(7,-4,1,COBBLESTONE,50,48,100)
RandomBlock(7,-4,2,COBBLESTONE,50,48,100)
RandomBlock(7,-4,3,COBBLESTONE,50,48,100)
RandomBlock(7,-4,4,COBBLESTONE,50,48,100)
RandomBlock(7,-4,5,COBBLESTONE,50,48,100)
RandomBlock(7,-4,6,COBBLESTONE,50,48,100)
RandomBlock(7,-4,7,COBBLESTONE,50,48,100)
RandomBlock(7,-4,8,COBBLESTONE,50,48,100)
RandomBlock(7,-4,9,COBBLESTONE,50,48,100)
RandomBlock(7,-4,10,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-3,0,COBBLESTONE,50,48,100)
RandomBlock(7,-3,1,COBBLESTONE,50,48,100)
RandomBlock(7,-3,2,COBBLESTONE,50,48,100)
RandomBlock(7,-3,3,COBBLESTONE,50,48,100)
RandomBlock(7,-3,4,COBBLESTONE,50,48,100)
RandomBlock(7,-3,5,COBBLESTONE,50,48,100)
RandomBlock(7,-3,6,COBBLESTONE,50,48,100)
RandomBlock(7,-3,7,COBBLESTONE,50,48,100)
RandomBlock(7,-3,8,COBBLESTONE,50,48,100)
RandomBlock(7,-3,9,COBBLESTONE,50,48,100)
RandomBlock(7,-3,10,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-2,0,COBBLESTONE,50,48,100)
RandomBlock(7,-2,1,COBBLESTONE,50,48,100)
RandomBlock(7,-2,2,COBBLESTONE,50,48,100)
RandomBlock(7,-2,3,COBBLESTONE,50,48,100)
RandomBlock(7,-2,4,COBBLESTONE,50,48,100)
RandomBlock(7,-2,5,COBBLESTONE,50,48,100)
RandomBlock(7,-2,6,COBBLESTONE,50,48,100)
RandomBlock(7,-2,7,COBBLESTONE,50,48,100)
RandomBlock(7,-2,8,COBBLESTONE,50,48,100)
RandomBlock(7,-2,9,COBBLESTONE,50,48,100)
RandomBlock(7,-2,10,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(7,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(7,-1,0,COBBLESTONE,50,48,100)
RandomBlock(7,-1,1,COBBLESTONE,50,48,100)
RandomBlock(7,-1,2,COBBLESTONE,50,48,100)
RandomBlock(7,-1,3,COBBLESTONE,50,48,100)
RandomBlock(7,-1,4,COBBLESTONE,50,48,100)
RandomBlock(7,-1,5,COBBLESTONE,50,48,100)
RandomBlock(7,-1,6,COBBLESTONE,50,48,100)
RandomBlock(7,-1,7,COBBLESTONE,50,48,100)
RandomBlock(7,-1,8,COBBLESTONE,50,48,100)
RandomBlock(7,-1,9,COBBLESTONE,50,48,100)
RandomBlock(7,-1,10,COBBLESTONE,50,48,100)
RandomBlock(7,0,-10,COBBLESTONE,50,48,100)
RandomBlock(7,0,-9,COBBLESTONE,50,48,100)
RandomBlock(7,0,-8,COBBLESTONE,50,48,100)
RandomBlock(7,0,-7,COBBLESTONE,50,48,100)
RandomBlock(7,0,-6,COBBLESTONE,50,48,100)
RandomBlock(7,0,-5,COBBLESTONE,50,48,100)
RandomBlock(7,0,-4,COBBLESTONE,50,48,100)
RandomBlock(7,0,-3,COBBLESTONE,50,48,100)
RandomBlock(7,0,-2,COBBLESTONE,50,48,100)
RandomBlock(7,0,-1,COBBLESTONE,50,48,100)
RandomBlock(7,0,0,COBBLESTONE,50,48,100)
RandomBlock(7,0,1,COBBLESTONE,50,48,100)
RandomBlock(7,0,2,COBBLESTONE,50,48,100)
RandomBlock(7,0,3,COBBLESTONE,50,48,100)
RandomBlock(7,0,4,COBBLESTONE,50,48,100)
RandomBlock(7,0,5,COBBLESTONE,50,48,100)
RandomBlock(7,0,6,COBBLESTONE,50,48,100)
RandomBlock(7,0,7,COBBLESTONE,50,48,100)
RandomBlock(7,0,8,COBBLESTONE,50,48,100)
RandomBlock(7,0,9,COBBLESTONE,50,48,100)
RandomBlock(7,0,10,COBBLESTONE,50,48,100)
Block(7,1,-10,98)
RandomBlock(7,1,-7,COBBLESTONE,50,48,100)
RandomBlock(7,1,-6,COBBLESTONE,50,48,100)
RandomBlock(7,1,6,MOB_SPAWNER,../../nbt/Spawner/Skeleton.nbt,50,MOB_SPAWNER,../../nbt/Spawner/Zombie.nbt,50)
RandomBlock(7,1,9,COBBLESTONE,50,48,100)
Block(7,2,-10,98)
RandomBlock(7,2,-7,COBBLESTONE,50,48,100)
RandomBlock(7,2,-6,COBBLESTONE,50,48,100)
RandomBlock(7,2,8,COBBLESTONE,50,48,100)
Block(7,3,-11,VINE:1)
Block(7,3,-10,98)
Block(7,3,-8,VINE:2)
RandomBlock(7,3,-6,COBBLESTONE,50,48,100)
RandomBlock(7,3,-5,COBBLESTONE,50,48,100)
RandomBlock(7,3,-4,COBBLESTONE,50,48,100)
RandomBlock(7,3,-3,COBBLESTONE,50,48,100)
RandomBlock(7,3,-2,COBBLESTONE,50,48,100)
RandomBlock(7,3,-1,COBBLESTONE,50,48,100)
RandomBlock(7,3,0,COBBLESTONE,50,48,100)
RandomBlock(7,3,1,COBBLESTONE,50,48,100)
RandomBlock(7,3,2,COBBLESTONE,50,48,100)
RandomBlock(7,3,3,COBBLESTONE,50,48,100)
RandomBlock(7,3,4,COBBLESTONE,50,48,100)
RandomBlock(7,3,5,98:2,44,AIR,100)
RandomBlock(7,3,6,COBBLESTONE,50,48,100)
RandomBlock(7,3,7,COBBLESTONE,50,48,100)
Block(7,4,-11,VINE:1)
Block(7,4,-10,98:3)
Block(7,4,-8,VINE:2)
RandomBlock(7,4,-6,COBBLESTONE,50,48,100)
RandomBlock(7,4,-5,COBBLESTONE,50,48,100)
RandomBlock(7,4,-4,COBBLESTONE,50,48,100)
RandomBlock(7,4,-3,COBBLESTONE,50,48,100)
RandomBlock(7,4,-2,COBBLESTONE,50,48,100)
RandomBlock(7,4,-1,98:2,44,AIR,100)
RandomBlock(7,4,0,COBBLESTONE,50,48,100)
RandomBlock(7,4,1,COBBLESTONE,50,48,100)
Block(7,5,-11,VINE:1)
Block(7,5,-10,98)
Block(7,5,-8,VINE:2)
RandomBlock(7,5,-6,COBBLESTONE,50,48,100)
Block(7,6,-10,98:3)
Block(7,6,-8,VINE:2)
Block(7,6,-7,VINE:1)
RandomBlock(7,6,-6,COBBLESTONE,50,48,100)
Block(7,7,-10,98:3)
Block(7,7,-8,VINE:2)
Block(7,7,-7,VINE:1)
RandomBlock(7,7,-6,COBBLESTONE,50,48,100)
RandomBlock(7,8,-10,COBBLESTONE,50,48,100)
Block(7,8,-8,VINE:2)
RandomBlock(7,8,-6,COBBLESTONE,50,48,100)
RandomBlock(7,9,-9,COBBLESTONE,50,48,100)
RandomBlock(7,9,-8,COBBLESTONE,50,48,100)
RandomBlock(7,9,-7,COBBLESTONE,50,48,100)
RandomBlock(7,9,-6,GRAVEL,44,AIR,100)
RandomBlock(8,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-13,0,COBBLESTONE,50,48,100)
RandomBlock(8,-13,1,COBBLESTONE,50,48,100)
RandomBlock(8,-13,2,COBBLESTONE,50,48,100)
RandomBlock(8,-13,3,COBBLESTONE,50,48,100)
RandomBlock(8,-13,4,COBBLESTONE,50,48,100)
RandomBlock(8,-13,5,COBBLESTONE,50,48,100)
RandomBlock(8,-13,6,COBBLESTONE,50,48,100)
RandomBlock(8,-13,7,COBBLESTONE,50,48,100)
RandomBlock(8,-13,8,COBBLESTONE,50,48,100)
RandomBlock(8,-13,9,COBBLESTONE,50,48,100)
RandomBlock(8,-13,10,COBBLESTONE,50,48,100)
RandomBlock(8,-12,-10,COBBLESTONE,50,48,100)
Block(8,-12,-9,STATIONARY_WATER)
Block(8,-12,-8,STATIONARY_WATER)
Block(8,-12,-7,STATIONARY_WATER)
Block(8,-12,-6,STATIONARY_WATER)
Block(8,-12,-5,STATIONARY_WATER)
Block(8,-12,-4,STATIONARY_WATER)
Block(8,-12,-3,STATIONARY_WATER)
Block(8,-12,-2,STATIONARY_WATER)
Block(8,-12,-1,STATIONARY_WATER)
Block(8,-12,0,STATIONARY_WATER)
Block(8,-12,1,STATIONARY_WATER)
Block(8,-12,2,STATIONARY_WATER)
Block(8,-12,3,STATIONARY_WATER)
Block(8,-12,4,STATIONARY_WATER)
Block(8,-12,5,STATIONARY_WATER)
RandomBlock(8,-12,6,COBBLESTONE,50,48,100)
RandomBlock(8,-12,7,COBBLESTONE,50,48,100)
RandomBlock(8,-12,8,COBBLESTONE,50,48,100)
RandomBlock(8,-12,9,COBBLESTONE,50,48,100)
RandomBlock(8,-12,10,COBBLESTONE,50,48,100)
RandomBlock(8,-11,-10,COBBLESTONE,50,48,100)
Block(8,-11,-9,AIR)
Block(8,-11,-8,AIR)
Block(8,-11,-7,AIR)
Block(8,-11,-6,AIR)
Block(8,-11,-5,AIR)
Block(8,-11,-4,AIR)
Block(8,-11,-3,AIR)
Block(8,-11,-2,AIR)
Block(8,-11,-1,AIR)
Block(8,-11,0,AIR)
Block(8,-11,1,AIR)
Block(8,-11,2,AIR)
Block(8,-11,3,AIR)
Block(8,-11,4,AIR)
Block(8,-11,5,AIR)
RandomBlock(8,-11,6,COBBLESTONE,50,48,100)
RandomBlock(8,-11,7,COBBLESTONE,50,48,100)
RandomBlock(8,-11,8,COBBLESTONE,50,48,100)
RandomBlock(8,-11,9,COBBLESTONE,50,48,100)
RandomBlock(8,-11,10,COBBLESTONE,50,48,100)
RandomBlock(8,-10,-10,COBBLESTONE,50,48,100)
Block(8,-10,-9,AIR)
Block(8,-10,-8,AIR)
Block(8,-10,-7,AIR)
Block(8,-10,-6,AIR)
Block(8,-10,-5,REDSTONE_TORCH_ON:1)
Block(8,-10,-4,AIR)
Block(8,-10,-3,AIR)
Block(8,-10,-2,AIR)
Block(8,-10,-1,AIR)
Block(8,-10,0,AIR)
Block(8,-10,1,AIR)
Block(8,-10,2,AIR)
Block(8,-10,3,AIR)
Block(8,-10,4,AIR)
Block(8,-10,5,AIR)
RandomBlock(8,-10,6,COBBLESTONE,50,48,100)
RandomBlock(8,-10,7,COBBLESTONE,50,48,100)
RandomBlock(8,-10,8,COBBLESTONE,50,48,100)
RandomBlock(8,-10,9,COBBLESTONE,50,48,100)
RandomBlock(8,-10,10,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-9,0,COBBLESTONE,50,48,100)
RandomBlock(8,-9,1,COBBLESTONE,50,48,100)
RandomBlock(8,-9,2,COBBLESTONE,50,48,100)
RandomBlock(8,-9,3,COBBLESTONE,50,48,100)
RandomBlock(8,-9,4,COBBLESTONE,50,48,100)
RandomBlock(8,-9,5,COBBLESTONE,50,48,100)
RandomBlock(8,-9,6,COBBLESTONE,50,48,100)
RandomBlock(8,-9,7,COBBLESTONE,50,48,100)
RandomBlock(8,-9,8,COBBLESTONE,50,48,100)
RandomBlock(8,-9,9,COBBLESTONE,50,48,100)
RandomBlock(8,-9,10,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-8,0,COBBLESTONE,50,48,100)
RandomBlock(8,-8,1,COBBLESTONE,50,48,100)
RandomBlock(8,-8,2,COBBLESTONE,50,48,100)
RandomBlock(8,-8,3,COBBLESTONE,50,48,100)
RandomBlock(8,-8,4,COBBLESTONE,50,48,100)
RandomBlock(8,-8,5,COBBLESTONE,50,48,100)
RandomBlock(8,-8,6,COBBLESTONE,50,48,100)
RandomBlock(8,-8,7,COBBLESTONE,50,48,100)
RandomBlock(8,-8,8,COBBLESTONE,50,48,100)
RandomBlock(8,-8,9,COBBLESTONE,50,48,100)
RandomBlock(8,-8,10,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-7,0,COBBLESTONE,50,48,100)
RandomBlock(8,-7,1,COBBLESTONE,50,48,100)
RandomBlock(8,-7,2,COBBLESTONE,50,48,100)
RandomBlock(8,-7,3,COBBLESTONE,50,48,100)
RandomBlock(8,-7,4,COBBLESTONE,50,48,100)
RandomBlock(8,-7,5,COBBLESTONE,50,48,100)
RandomBlock(8,-7,6,COBBLESTONE,50,48,100)
RandomBlock(8,-7,7,COBBLESTONE,50,48,100)
RandomBlock(8,-7,8,COBBLESTONE,50,48,100)
RandomBlock(8,-7,9,COBBLESTONE,50,48,100)
RandomBlock(8,-7,10,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-6,0,COBBLESTONE,50,48,100)
RandomBlock(8,-6,1,COBBLESTONE,50,48,100)
RandomBlock(8,-6,2,COBBLESTONE,50,48,100)
RandomBlock(8,-6,3,COBBLESTONE,50,48,100)
RandomBlock(8,-6,4,COBBLESTONE,50,48,100)
RandomBlock(8,-6,5,COBBLESTONE,50,48,100)
RandomBlock(8,-6,6,COBBLESTONE,50,48,100)
RandomBlock(8,-6,7,COBBLESTONE,50,48,100)
RandomBlock(8,-6,8,COBBLESTONE,50,48,100)
RandomBlock(8,-6,9,COBBLESTONE,50,48,100)
RandomBlock(8,-6,10,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-5,0,COBBLESTONE,50,48,100)
RandomBlock(8,-5,1,COBBLESTONE,50,48,100)
RandomBlock(8,-5,2,COBBLESTONE,50,48,100)
RandomBlock(8,-5,3,COBBLESTONE,50,48,100)
RandomBlock(8,-5,4,COBBLESTONE,50,48,100)
RandomBlock(8,-5,5,COBBLESTONE,50,48,100)
RandomBlock(8,-5,6,COBBLESTONE,50,48,100)
RandomBlock(8,-5,7,COBBLESTONE,50,48,100)
RandomBlock(8,-5,8,COBBLESTONE,50,48,100)
RandomBlock(8,-5,9,COBBLESTONE,50,48,100)
RandomBlock(8,-5,10,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-4,0,COBBLESTONE,50,48,100)
RandomBlock(8,-4,1,COBBLESTONE,50,48,100)
RandomBlock(8,-4,2,COBBLESTONE,50,48,100)
RandomBlock(8,-4,3,COBBLESTONE,50,48,100)
RandomBlock(8,-4,4,COBBLESTONE,50,48,100)
RandomBlock(8,-4,5,COBBLESTONE,50,48,100)
RandomBlock(8,-4,6,COBBLESTONE,50,48,100)
RandomBlock(8,-4,7,COBBLESTONE,50,48,100)
RandomBlock(8,-4,8,COBBLESTONE,50,48,100)
RandomBlock(8,-4,9,COBBLESTONE,50,48,100)
RandomBlock(8,-4,10,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-3,0,COBBLESTONE,50,48,100)
RandomBlock(8,-3,1,COBBLESTONE,50,48,100)
RandomBlock(8,-3,2,COBBLESTONE,50,48,100)
RandomBlock(8,-3,3,COBBLESTONE,50,48,100)
RandomBlock(8,-3,4,COBBLESTONE,50,48,100)
RandomBlock(8,-3,5,COBBLESTONE,50,48,100)
RandomBlock(8,-3,6,COBBLESTONE,50,48,100)
RandomBlock(8,-3,7,COBBLESTONE,50,48,100)
RandomBlock(8,-3,8,COBBLESTONE,50,48,100)
RandomBlock(8,-3,9,COBBLESTONE,50,48,100)
RandomBlock(8,-3,10,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-2,0,COBBLESTONE,50,48,100)
RandomBlock(8,-2,1,COBBLESTONE,50,48,100)
RandomBlock(8,-2,2,COBBLESTONE,50,48,100)
RandomBlock(8,-2,3,COBBLESTONE,50,48,100)
RandomBlock(8,-2,4,COBBLESTONE,50,48,100)
RandomBlock(8,-2,5,COBBLESTONE,50,48,100)
RandomBlock(8,-2,6,COBBLESTONE,50,48,100)
RandomBlock(8,-2,7,COBBLESTONE,50,48,100)
RandomBlock(8,-2,8,COBBLESTONE,50,48,100)
RandomBlock(8,-2,9,COBBLESTONE,50,48,100)
RandomBlock(8,-2,10,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(8,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(8,-1,0,COBBLESTONE,50,48,100)
RandomBlock(8,-1,1,COBBLESTONE,50,48,100)
RandomBlock(8,-1,2,COBBLESTONE,50,48,100)
RandomBlock(8,-1,3,COBBLESTONE,50,48,100)
RandomBlock(8,-1,4,COBBLESTONE,50,48,100)
RandomBlock(8,-1,5,COBBLESTONE,50,48,100)
RandomBlock(8,-1,6,COBBLESTONE,50,48,100)
RandomBlock(8,-1,7,COBBLESTONE,50,48,100)
RandomBlock(8,-1,8,COBBLESTONE,50,48,100)
RandomBlock(8,-1,9,COBBLESTONE,50,48,100)
RandomBlock(8,-1,10,COBBLESTONE,50,48,100)
RandomBlock(8,0,-10,COBBLESTONE,50,48,100)
RandomBlock(8,0,-9,COBBLESTONE,50,48,100)
RandomBlock(8,0,-8,COBBLESTONE,50,48,100)
RandomBlock(8,0,-7,COBBLESTONE,50,48,100)
RandomBlock(8,0,-6,COBBLESTONE,50,48,100)
RandomBlock(8,0,-5,COBBLESTONE,50,48,100)
RandomBlock(8,0,-4,COBBLESTONE,50,48,100)
RandomBlock(8,0,-3,COBBLESTONE,50,48,100)
RandomBlock(8,0,-2,COBBLESTONE,50,48,100)
RandomBlock(8,0,-1,COBBLESTONE,50,48,100)
RandomBlock(8,0,0,COBBLESTONE,50,48,100)
RandomBlock(8,0,1,COBBLESTONE,50,48,100)
RandomBlock(8,0,2,COBBLESTONE,50,48,100)
RandomBlock(8,0,3,COBBLESTONE,50,48,100)
RandomBlock(8,0,4,COBBLESTONE,50,48,100)
RandomBlock(8,0,5,COBBLESTONE,50,48,100)
RandomBlock(8,0,6,COBBLESTONE,50,48,100)
RandomBlock(8,0,7,COBBLESTONE,50,48,100)
RandomBlock(8,0,8,COBBLESTONE,50,48,100)
RandomBlock(8,0,9,COBBLESTONE,50,48,100)
RandomBlock(8,0,10,COBBLESTONE,50,48,100)
Block(8,1,-10,98:3)
Block(8,1,-8,67:0)
RandomBlock(8,1,-7,COBBLESTONE,50,48,100)
RandomBlock(8,1,-6,COBBLESTONE,50,48,100)
RandomBlock(8,1,9,COBBLESTONE,50,48,100)
Block(8,2,-10,98:3)
Block(8,2,-9,VINE:4)
RandomBlock(8,2,-7,COBBLESTONE,50,48,100)
RandomBlock(8,2,-6,COBBLESTONE,50,48,100)
RandomBlock(8,2,-5,COBBLESTONE,50,48,100)
RandomBlock(8,2,-4,COBBLESTONE,50,48,100)
RandomBlock(8,2,-3,COBBLESTONE,50,48,100)
RandomBlock(8,2,-2,COBBLESTONE,50,48,100)
RandomBlock(8,2,-1,COBBLESTONE,50,48,100)
RandomBlock(8,2,0,COBBLESTONE,50,48,100)
RandomBlock(8,2,1,COBBLESTONE,50,48,100)
RandomBlock(8,2,2,COBBLESTONE,50,48,100)
RandomBlock(8,2,3,COBBLESTONE,50,48,100)
RandomBlock(8,2,4,COBBLESTONE,50,48,100)
RandomBlock(8,2,5,COBBLESTONE,50,48,100)
RandomBlock(8,2,6,COBBLESTONE,50,48,100)
RandomBlock(8,2,7,COBBLESTONE,50,48,100)
RandomBlock(8,2,8,COBBLESTONE,50,48,100)
Block(8,3,-10,98:3)
Block(8,3,-9,VINE:4)
Block(8,3,-6,67:2)
RandomBlock(8,3,-5,COBBLESTONE,50,48,100)
RandomBlock(8,3,-4,COBBLESTONE,50,48,100)
RandomBlock(8,3,-3,COBBLESTONE,50,48,100)
RandomBlock(8,3,-2,COBBLESTONE,50,48,100)
RandomBlock(8,3,-1,COBBLESTONE,50,48,100)
RandomBlock(8,3,0,COBBLESTONE,50,48,100)
RandomBlock(8,3,1,COBBLESTONE,50,48,100)
RandomBlock(8,3,2,GRAVEL,44,AIR,100)
RandomBlock(8,3,7,GRAVEL,44,AIR,100)
Block(8,4,-10,98:1)
Block(8,4,-5,67:2)
RandomBlock(8,4,-4,COBBLESTONE,50,48,100)
RandomBlock(8,4,-3,98:2,44,AIR,100)
RandomBlock(8,4,-2,98:2,44,AIR,100)
RandomBlock(8,4,-1,COBBLESTONE,50,48,100)
RandomBlock(8,4,0,COBBLESTONE,50,48,100)
RandomBlock(8,4,1,COBBLESTONE,50,48,100)
Block(8,5,-10,98:3)
Block(8,6,-11,VINE:1)
Block(8,6,-10,98:1)
Block(8,7,-11,VINE:1)
Block(8,7,-10,98:3)
Block(8,7,-7,VINE:1)
RandomBlock(8,7,-6,COBBLESTONE,50,48,100)
Block(8,7,-5,VINE:4)
Block(8,8,-11,VINE:1)
RandomBlock(8,8,-10,COBBLESTONE,50,48,100)
Block(8,8,-7,VINE:1)
RandomBlock(8,8,-6,COBBLESTONE,50,48,100)
Block(8,9,-10,67:2)
RandomBlock(8,9,-9,COBBLESTONE,50,48,100)
RandomBlock(8,9,-8,COBBLESTONE,50,48,100)
RandomBlock(8,9,-7,COBBLESTONE,50,48,100)
Block(8,9,-6,67:3)
RandomBlock(9,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-13,0,COBBLESTONE,50,48,100)
RandomBlock(9,-13,1,COBBLESTONE,50,48,100)
RandomBlock(9,-13,2,COBBLESTONE,50,48,100)
RandomBlock(9,-13,3,COBBLESTONE,50,48,100)
RandomBlock(9,-13,4,COBBLESTONE,50,48,100)
RandomBlock(9,-13,5,COBBLESTONE,50,48,100)
RandomBlock(9,-13,6,COBBLESTONE,50,48,100)
RandomBlock(9,-13,7,COBBLESTONE,50,48,100)
RandomBlock(9,-13,8,COBBLESTONE,50,48,100)
RandomBlock(9,-13,9,COBBLESTONE,50,48,100)
RandomBlock(9,-13,10,COBBLESTONE,50,48,100)
RandomBlock(9,-12,-10,COBBLESTONE,50,48,100)
Block(9,-12,-9,STATIONARY_WATER)
Block(9,-12,-8,STATIONARY_WATER)
Block(9,-12,-7,STATIONARY_WATER)
Block(9,-12,-6,STATIONARY_WATER)
Block(9,-12,-5,STATIONARY_WATER)
Block(9,-12,-4,STATIONARY_WATER)
Block(9,-12,-3,STATIONARY_WATER)
Block(9,-12,-2,STATIONARY_WATER)
Block(9,-12,-1,STATIONARY_WATER)
Block(9,-12,0,STATIONARY_WATER)
Block(9,-12,1,STATIONARY_WATER)
Block(9,-12,2,STATIONARY_WATER)
Block(9,-12,3,STATIONARY_WATER)
Block(9,-12,4,STATIONARY_WATER)
Block(9,-12,5,STATIONARY_WATER)
RandomBlock(9,-12,6,COBBLESTONE,50,48,100)
RandomBlock(9,-12,7,COBBLESTONE,50,48,100)
RandomBlock(9,-12,8,COBBLESTONE,50,48,100)
RandomBlock(9,-12,9,COBBLESTONE,50,48,100)
RandomBlock(9,-12,10,COBBLESTONE,50,48,100)
RandomBlock(9,-11,-10,COBBLESTONE,50,48,100)
Block(9,-11,-9,AIR)
Block(9,-11,-8,AIR)
Block(9,-11,-7,AIR)
Block(9,-11,-6,AIR)
Block(9,-11,-5,AIR)
Block(9,-11,-4,AIR)
Block(9,-11,-3,AIR)
Block(9,-11,-2,AIR)
Block(9,-11,-1,AIR)
Block(9,-11,0,AIR)
Block(9,-11,1,AIR)
Block(9,-11,2,AIR)
Block(9,-11,3,AIR)
Block(9,-11,4,AIR)
Block(9,-11,5,AIR)
RandomBlock(9,-11,6,COBBLESTONE,50,48,100)
RandomBlock(9,-11,7,COBBLESTONE,50,48,100)
RandomBlock(9,-11,8,COBBLESTONE,50,48,100)
RandomBlock(9,-11,9,COBBLESTONE,50,48,100)
RandomBlock(9,-11,10,COBBLESTONE,50,48,100)
RandomBlock(9,-10,-10,COBBLESTONE,50,48,100)
Block(9,-10,-9,AIR)
Block(9,-10,-8,AIR)
Block(9,-10,-7,AIR)
Block(9,-10,-6,AIR)
Block(9,-10,-5,AIR)
Block(9,-10,-4,AIR)
Block(9,-10,-3,AIR)
Block(9,-10,-2,AIR)
Block(9,-10,-1,AIR)
Block(9,-10,0,AIR)
Block(9,-10,1,AIR)
Block(9,-10,2,AIR)
Block(9,-10,3,AIR)
Block(9,-10,4,AIR)
Block(9,-10,5,AIR)
RandomBlock(9,-10,6,COBBLESTONE,50,48,100)
RandomBlock(9,-10,7,COBBLESTONE,50,48,100)
RandomBlock(9,-10,8,COBBLESTONE,50,48,100)
RandomBlock(9,-10,9,COBBLESTONE,50,48,100)
RandomBlock(9,-10,10,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-9,0,COBBLESTONE,50,48,100)
RandomBlock(9,-9,1,COBBLESTONE,50,48,100)
RandomBlock(9,-9,2,COBBLESTONE,50,48,100)
RandomBlock(9,-9,3,COBBLESTONE,50,48,100)
RandomBlock(9,-9,4,COBBLESTONE,50,48,100)
RandomBlock(9,-9,5,COBBLESTONE,50,48,100)
RandomBlock(9,-9,6,COBBLESTONE,50,48,100)
RandomBlock(9,-9,7,COBBLESTONE,50,48,100)
RandomBlock(9,-9,8,COBBLESTONE,50,48,100)
RandomBlock(9,-9,9,COBBLESTONE,50,48,100)
RandomBlock(9,-9,10,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-8,0,COBBLESTONE,50,48,100)
RandomBlock(9,-8,1,COBBLESTONE,50,48,100)
RandomBlock(9,-8,2,COBBLESTONE,50,48,100)
RandomBlock(9,-8,3,COBBLESTONE,50,48,100)
RandomBlock(9,-8,4,COBBLESTONE,50,48,100)
RandomBlock(9,-8,5,COBBLESTONE,50,48,100)
RandomBlock(9,-8,6,COBBLESTONE,50,48,100)
RandomBlock(9,-8,7,COBBLESTONE,50,48,100)
RandomBlock(9,-8,8,COBBLESTONE,50,48,100)
RandomBlock(9,-8,9,COBBLESTONE,50,48,100)
RandomBlock(9,-8,10,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-7,0,COBBLESTONE,50,48,100)
RandomBlock(9,-7,1,COBBLESTONE,50,48,100)
RandomBlock(9,-7,2,COBBLESTONE,50,48,100)
RandomBlock(9,-7,3,COBBLESTONE,50,48,100)
RandomBlock(9,-7,4,COBBLESTONE,50,48,100)
RandomBlock(9,-7,5,COBBLESTONE,50,48,100)
RandomBlock(9,-7,6,COBBLESTONE,50,48,100)
RandomBlock(9,-7,7,COBBLESTONE,50,48,100)
RandomBlock(9,-7,8,COBBLESTONE,50,48,100)
RandomBlock(9,-7,9,COBBLESTONE,50,48,100)
RandomBlock(9,-7,10,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-6,0,COBBLESTONE,50,48,100)
RandomBlock(9,-6,1,COBBLESTONE,50,48,100)
RandomBlock(9,-6,2,COBBLESTONE,50,48,100)
RandomBlock(9,-6,3,COBBLESTONE,50,48,100)
RandomBlock(9,-6,4,COBBLESTONE,50,48,100)
RandomBlock(9,-6,5,COBBLESTONE,50,48,100)
RandomBlock(9,-6,6,COBBLESTONE,50,48,100)
RandomBlock(9,-6,7,COBBLESTONE,50,48,100)
RandomBlock(9,-6,8,COBBLESTONE,50,48,100)
RandomBlock(9,-6,9,COBBLESTONE,50,48,100)
RandomBlock(9,-6,10,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-5,0,COBBLESTONE,50,48,100)
RandomBlock(9,-5,1,COBBLESTONE,50,48,100)
RandomBlock(9,-5,2,COBBLESTONE,50,48,100)
RandomBlock(9,-5,3,COBBLESTONE,50,48,100)
RandomBlock(9,-5,4,COBBLESTONE,50,48,100)
RandomBlock(9,-5,5,COBBLESTONE,50,48,100)
RandomBlock(9,-5,6,COBBLESTONE,50,48,100)
RandomBlock(9,-5,7,COBBLESTONE,50,48,100)
RandomBlock(9,-5,8,COBBLESTONE,50,48,100)
RandomBlock(9,-5,9,COBBLESTONE,50,48,100)
RandomBlock(9,-5,10,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-4,0,COBBLESTONE,50,48,100)
RandomBlock(9,-4,1,COBBLESTONE,50,48,100)
RandomBlock(9,-4,2,COBBLESTONE,50,48,100)
RandomBlock(9,-4,3,COBBLESTONE,50,48,100)
RandomBlock(9,-4,4,COBBLESTONE,50,48,100)
RandomBlock(9,-4,5,COBBLESTONE,50,48,100)
RandomBlock(9,-4,6,COBBLESTONE,50,48,100)
RandomBlock(9,-4,7,COBBLESTONE,50,48,100)
RandomBlock(9,-4,8,COBBLESTONE,50,48,100)
RandomBlock(9,-4,9,COBBLESTONE,50,48,100)
RandomBlock(9,-4,10,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-3,0,COBBLESTONE,50,48,100)
RandomBlock(9,-3,1,COBBLESTONE,50,48,100)
RandomBlock(9,-3,2,COBBLESTONE,50,48,100)
RandomBlock(9,-3,3,COBBLESTONE,50,48,100)
RandomBlock(9,-3,4,COBBLESTONE,50,48,100)
RandomBlock(9,-3,5,COBBLESTONE,50,48,100)
RandomBlock(9,-3,6,COBBLESTONE,50,48,100)
RandomBlock(9,-3,7,COBBLESTONE,50,48,100)
RandomBlock(9,-3,8,COBBLESTONE,50,48,100)
RandomBlock(9,-3,9,COBBLESTONE,50,48,100)
RandomBlock(9,-3,10,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-2,0,COBBLESTONE,50,48,100)
RandomBlock(9,-2,1,COBBLESTONE,50,48,100)
RandomBlock(9,-2,2,COBBLESTONE,50,48,100)
RandomBlock(9,-2,3,COBBLESTONE,50,48,100)
RandomBlock(9,-2,4,COBBLESTONE,50,48,100)
RandomBlock(9,-2,5,COBBLESTONE,50,48,100)
RandomBlock(9,-2,6,COBBLESTONE,50,48,100)
RandomBlock(9,-2,7,COBBLESTONE,50,48,100)
RandomBlock(9,-2,8,COBBLESTONE,50,48,100)
RandomBlock(9,-2,9,COBBLESTONE,50,48,100)
RandomBlock(9,-2,10,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(9,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(9,-1,0,COBBLESTONE,50,48,100)
RandomBlock(9,-1,1,COBBLESTONE,50,48,100)
RandomBlock(9,-1,2,COBBLESTONE,50,48,100)
RandomBlock(9,-1,3,COBBLESTONE,50,48,100)
RandomBlock(9,-1,4,COBBLESTONE,50,48,100)
RandomBlock(9,-1,5,COBBLESTONE,50,48,100)
RandomBlock(9,-1,6,COBBLESTONE,50,48,100)
RandomBlock(9,-1,7,COBBLESTONE,50,48,100)
RandomBlock(9,-1,8,COBBLESTONE,50,48,100)
RandomBlock(9,-1,9,COBBLESTONE,50,48,100)
RandomBlock(9,-1,10,COBBLESTONE,50,48,100)
RandomBlock(9,0,-10,COBBLESTONE,50,48,100)
RandomBlock(9,0,-9,COBBLESTONE,50,48,100)
RandomBlock(9,0,-8,COBBLESTONE,50,48,100)
RandomBlock(9,0,-7,COBBLESTONE,50,48,100)
RandomBlock(9,0,-6,COBBLESTONE,50,48,100)
RandomBlock(9,0,-5,COBBLESTONE,50,48,100)
RandomBlock(9,0,-4,COBBLESTONE,50,48,100)
RandomBlock(9,0,-3,COBBLESTONE,50,48,100)
RandomBlock(9,0,-2,COBBLESTONE,50,48,100)
RandomBlock(9,0,-1,COBBLESTONE,50,48,100)
RandomBlock(9,0,0,COBBLESTONE,50,48,100)
RandomBlock(9,0,1,COBBLESTONE,50,48,100)
RandomBlock(9,0,2,COBBLESTONE,50,48,100)
RandomBlock(9,0,3,COBBLESTONE,50,48,100)
RandomBlock(9,0,4,COBBLESTONE,50,48,100)
RandomBlock(9,0,5,COBBLESTONE,50,48,100)
RandomBlock(9,0,6,COBBLESTONE,50,48,100)
RandomBlock(9,0,7,COBBLESTONE,50,48,100)
RandomBlock(9,0,8,COBBLESTONE,50,48,100)
RandomBlock(9,0,9,COBBLESTONE,50,48,100)
RandomBlock(9,0,10,COBBLESTONE,50,48,100)
Block(9,1,-10,98)
RandomBlock(9,1,-8,COBBLESTONE,50,48,100)
RandomBlock(9,1,-7,COBBLESTONE,50,48,100)
RandomBlock(9,1,-6,COBBLESTONE,50,48,100)
RandomBlock(9,1,-5,COBBLESTONE,50,48,100)
RandomBlock(9,1,-4,COBBLESTONE,50,48,100)
RandomBlock(9,1,-3,COBBLESTONE,50,48,100)
RandomBlock(9,1,-2,COBBLESTONE,50,48,100)
RandomBlock(9,1,-1,COBBLESTONE,50,48,100)
RandomBlock(9,1,0,COBBLESTONE,50,48,100)
RandomBlock(9,1,1,COBBLESTONE,50,48,100)
RandomBlock(9,1,2,COBBLESTONE,50,48,100)
RandomBlock(9,1,3,COBBLESTONE,50,48,100)
RandomBlock(9,1,4,COBBLESTONE,50,48,100)
RandomBlock(9,1,5,COBBLESTONE,50,48,100)
RandomBlock(9,1,6,COBBLESTONE,50,48,100)
RandomBlock(9,1,7,COBBLESTONE,50,48,100)
RandomBlock(9,1,8,COBBLESTONE,50,48,100)
RandomBlock(9,1,9,COBBLESTONE,50,48,100)
Block(9,2,-10,98)
Block(9,2,-8,67:0)
RandomBlock(9,2,-7,COBBLESTONE,50,48,100)
RandomBlock(9,2,-6,COBBLESTONE,50,48,100)
RandomBlock(9,2,-5,COBBLESTONE,50,48,100)
RandomBlock(9,2,-4,COBBLESTONE,50,48,100)
RandomBlock(9,2,-3,COBBLESTONE,50,48,100)
RandomBlock(9,2,-2,COBBLESTONE,50,48,100)
RandomBlock(9,2,-1,COBBLESTONE,50,48,100)
RandomBlock(9,2,0,COBBLESTONE,50,48,100)
RandomBlock(9,2,1,COBBLESTONE,50,48,100)
Block(9,2,2,VINE:4)
RandomBlock(9,2,6,GRAVEL,44,AIR,100)
Block(9,3,-10,98)
RandomBlock(9,3,-6,COBBLESTONE,50,48,100)
RandomBlock(9,3,-5,98:2,44,AIR,100)
RandomBlock(9,3,-4,COBBLESTONE,50,48,100)
RandomBlock(9,3,-3,COBBLESTONE,50,48,100)
RandomBlock(9,3,-2,COBBLESTONE,50,48,100)
RandomBlock(9,3,-1,COBBLESTONE,50,48,100)
RandomBlock(9,3,0,COBBLESTONE,50,48,100)
RandomBlock(9,3,1,COBBLESTONE,50,48,100)
Block(9,3,2,VINE:4)
Block(9,4,-10,98:3)
RandomBlock(9,4,-6,COBBLESTONE,50,48,100)
RandomBlock(9,4,-5,COBBLESTONE,50,48,100)
RandomBlock(9,4,-4,COBBLESTONE,50,48,100)
RandomBlock(9,4,-3,98:2,44,AIR,100)
RandomBlock(9,4,-2,COBBLESTONE,50,48,100)
RandomBlock(9,4,-1,COBBLESTONE,50,48,100)
RandomBlock(9,4,0,98:2,44,AIR,100)
RandomBlock(9,4,1,COBBLESTONE,50,48,100)
Block(9,4,2,VINE:4)
Block(9,5,-10,98)
RandomBlock(9,5,-6,COBBLESTONE,50,48,100)
Block(9,5,-5,VINE:4)
Block(9,6,-10,98:3)
RandomBlock(9,6,-6,COBBLESTONE,50,48,100)
Block(9,6,-5,VINE:4)
Block(9,7,-10,98:3)
RandomBlock(9,7,-6,COBBLESTONE,50,48,100)
Block(9,7,-5,VINE:4)
Block(9,8,-11,VINE:1)
RandomBlock(9,8,-10,COBBLESTONE,50,48,100)
RandomBlock(9,8,-6,COBBLESTONE,50,48,100)
Block(9,8,-5,VINE:4)
RandomBlock(9,9,-10,GRAVEL,44,AIR,100)
RandomBlock(9,9,-9,COBBLESTONE,50,48,100)
RandomBlock(9,9,-8,COBBLESTONE,50,48,100)
RandomBlock(9,9,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-13,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-13,0,COBBLESTONE,50,48,100)
RandomBlock(10,-13,1,COBBLESTONE,50,48,100)
RandomBlock(10,-13,2,COBBLESTONE,50,48,100)
RandomBlock(10,-13,3,COBBLESTONE,50,48,100)
RandomBlock(10,-13,4,COBBLESTONE,50,48,100)
RandomBlock(10,-13,5,COBBLESTONE,50,48,100)
RandomBlock(10,-13,6,COBBLESTONE,50,48,100)
RandomBlock(10,-13,7,COBBLESTONE,50,48,100)
RandomBlock(10,-13,8,COBBLESTONE,50,48,100)
RandomBlock(10,-13,9,COBBLESTONE,50,48,100)
RandomBlock(10,-13,10,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-12,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-12,0,COBBLESTONE,50,48,100)
RandomBlock(10,-12,1,COBBLESTONE,50,48,100)
RandomBlock(10,-12,2,COBBLESTONE,50,48,100)
RandomBlock(10,-12,3,COBBLESTONE,50,48,100)
RandomBlock(10,-12,4,COBBLESTONE,50,48,100)
RandomBlock(10,-12,5,COBBLESTONE,50,48,100)
RandomBlock(10,-12,6,COBBLESTONE,50,48,100)
RandomBlock(10,-12,7,COBBLESTONE,50,48,100)
RandomBlock(10,-12,8,COBBLESTONE,50,48,100)
RandomBlock(10,-12,9,COBBLESTONE,50,48,100)
RandomBlock(10,-12,10,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-11,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-11,0,COBBLESTONE,50,48,100)
RandomBlock(10,-11,1,COBBLESTONE,50,48,100)
RandomBlock(10,-11,2,COBBLESTONE,50,48,100)
RandomBlock(10,-11,3,COBBLESTONE,50,48,100)
RandomBlock(10,-11,4,COBBLESTONE,50,48,100)
RandomBlock(10,-11,5,COBBLESTONE,50,48,100)
RandomBlock(10,-11,6,COBBLESTONE,50,48,100)
RandomBlock(10,-11,7,COBBLESTONE,50,48,100)
RandomBlock(10,-11,8,COBBLESTONE,50,48,100)
RandomBlock(10,-11,9,COBBLESTONE,50,48,100)
RandomBlock(10,-11,10,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-10,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-10,0,COBBLESTONE,50,48,100)
RandomBlock(10,-10,1,COBBLESTONE,50,48,100)
RandomBlock(10,-10,2,COBBLESTONE,50,48,100)
RandomBlock(10,-10,3,COBBLESTONE,50,48,100)
RandomBlock(10,-10,4,COBBLESTONE,50,48,100)
RandomBlock(10,-10,5,COBBLESTONE,50,48,100)
RandomBlock(10,-10,6,COBBLESTONE,50,48,100)
RandomBlock(10,-10,7,COBBLESTONE,50,48,100)
RandomBlock(10,-10,8,COBBLESTONE,50,48,100)
RandomBlock(10,-10,9,COBBLESTONE,50,48,100)
RandomBlock(10,-10,10,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-9,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-9,0,COBBLESTONE,50,48,100)
RandomBlock(10,-9,1,COBBLESTONE,50,48,100)
RandomBlock(10,-9,2,COBBLESTONE,50,48,100)
RandomBlock(10,-9,3,COBBLESTONE,50,48,100)
RandomBlock(10,-9,4,COBBLESTONE,50,48,100)
RandomBlock(10,-9,5,COBBLESTONE,50,48,100)
RandomBlock(10,-9,6,COBBLESTONE,50,48,100)
RandomBlock(10,-9,7,COBBLESTONE,50,48,100)
RandomBlock(10,-9,8,COBBLESTONE,50,48,100)
RandomBlock(10,-9,9,COBBLESTONE,50,48,100)
RandomBlock(10,-9,10,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-8,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-8,0,COBBLESTONE,50,48,100)
RandomBlock(10,-8,1,COBBLESTONE,50,48,100)
RandomBlock(10,-8,2,COBBLESTONE,50,48,100)
RandomBlock(10,-8,3,COBBLESTONE,50,48,100)
RandomBlock(10,-8,4,COBBLESTONE,50,48,100)
RandomBlock(10,-8,5,COBBLESTONE,50,48,100)
RandomBlock(10,-8,6,COBBLESTONE,50,48,100)
RandomBlock(10,-8,7,COBBLESTONE,50,48,100)
RandomBlock(10,-8,8,COBBLESTONE,50,48,100)
RandomBlock(10,-8,9,COBBLESTONE,50,48,100)
RandomBlock(10,-8,10,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-7,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-7,0,COBBLESTONE,50,48,100)
RandomBlock(10,-7,1,COBBLESTONE,50,48,100)
RandomBlock(10,-7,2,COBBLESTONE,50,48,100)
RandomBlock(10,-7,3,COBBLESTONE,50,48,100)
RandomBlock(10,-7,4,COBBLESTONE,50,48,100)
RandomBlock(10,-7,5,COBBLESTONE,50,48,100)
RandomBlock(10,-7,6,COBBLESTONE,50,48,100)
RandomBlock(10,-7,7,COBBLESTONE,50,48,100)
RandomBlock(10,-7,8,COBBLESTONE,50,48,100)
RandomBlock(10,-7,9,COBBLESTONE,50,48,100)
RandomBlock(10,-7,10,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-6,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-6,0,COBBLESTONE,50,48,100)
RandomBlock(10,-6,1,COBBLESTONE,50,48,100)
RandomBlock(10,-6,2,COBBLESTONE,50,48,100)
RandomBlock(10,-6,3,COBBLESTONE,50,48,100)
RandomBlock(10,-6,4,COBBLESTONE,50,48,100)
RandomBlock(10,-6,5,COBBLESTONE,50,48,100)
RandomBlock(10,-6,6,COBBLESTONE,50,48,100)
RandomBlock(10,-6,7,COBBLESTONE,50,48,100)
RandomBlock(10,-6,8,COBBLESTONE,50,48,100)
RandomBlock(10,-6,9,COBBLESTONE,50,48,100)
RandomBlock(10,-6,10,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-5,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-5,0,COBBLESTONE,50,48,100)
RandomBlock(10,-5,1,COBBLESTONE,50,48,100)
RandomBlock(10,-5,2,COBBLESTONE,50,48,100)
RandomBlock(10,-5,3,COBBLESTONE,50,48,100)
RandomBlock(10,-5,4,COBBLESTONE,50,48,100)
RandomBlock(10,-5,5,COBBLESTONE,50,48,100)
RandomBlock(10,-5,6,COBBLESTONE,50,48,100)
RandomBlock(10,-5,7,COBBLESTONE,50,48,100)
RandomBlock(10,-5,8,COBBLESTONE,50,48,100)
RandomBlock(10,-5,9,COBBLESTONE,50,48,100)
RandomBlock(10,-5,10,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-4,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-4,0,COBBLESTONE,50,48,100)
RandomBlock(10,-4,1,COBBLESTONE,50,48,100)
RandomBlock(10,-4,2,COBBLESTONE,50,48,100)
RandomBlock(10,-4,3,COBBLESTONE,50,48,100)
RandomBlock(10,-4,4,COBBLESTONE,50,48,100)
RandomBlock(10,-4,5,COBBLESTONE,50,48,100)
RandomBlock(10,-4,6,COBBLESTONE,50,48,100)
RandomBlock(10,-4,7,COBBLESTONE,50,48,100)
RandomBlock(10,-4,8,COBBLESTONE,50,48,100)
RandomBlock(10,-4,9,COBBLESTONE,50,48,100)
RandomBlock(10,-4,10,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-3,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-3,0,COBBLESTONE,50,48,100)
RandomBlock(10,-3,1,COBBLESTONE,50,48,100)
RandomBlock(10,-3,2,COBBLESTONE,50,48,100)
RandomBlock(10,-3,3,COBBLESTONE,50,48,100)
RandomBlock(10,-3,4,COBBLESTONE,50,48,100)
RandomBlock(10,-3,5,COBBLESTONE,50,48,100)
RandomBlock(10,-3,6,COBBLESTONE,50,48,100)
RandomBlock(10,-3,7,COBBLESTONE,50,48,100)
RandomBlock(10,-3,8,COBBLESTONE,50,48,100)
RandomBlock(10,-3,9,COBBLESTONE,50,48,100)
RandomBlock(10,-3,10,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-2,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-2,0,COBBLESTONE,50,48,100)
RandomBlock(10,-2,1,COBBLESTONE,50,48,100)
RandomBlock(10,-2,2,COBBLESTONE,50,48,100)
RandomBlock(10,-2,3,COBBLESTONE,50,48,100)
RandomBlock(10,-2,4,COBBLESTONE,50,48,100)
RandomBlock(10,-2,5,COBBLESTONE,50,48,100)
RandomBlock(10,-2,6,COBBLESTONE,50,48,100)
RandomBlock(10,-2,7,COBBLESTONE,50,48,100)
RandomBlock(10,-2,8,COBBLESTONE,50,48,100)
RandomBlock(10,-2,9,COBBLESTONE,50,48,100)
RandomBlock(10,-2,10,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-10,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-9,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-8,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-7,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-6,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-5,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-4,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-3,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-2,COBBLESTONE,50,48,100)
RandomBlock(10,-1,-1,COBBLESTONE,50,48,100)
RandomBlock(10,-1,0,COBBLESTONE,50,48,100)
RandomBlock(10,-1,1,COBBLESTONE,50,48,100)
RandomBlock(10,-1,2,COBBLESTONE,50,48,100)
RandomBlock(10,-1,3,COBBLESTONE,50,48,100)
RandomBlock(10,-1,4,COBBLESTONE,50,48,100)
RandomBlock(10,-1,5,COBBLESTONE,50,48,100)
RandomBlock(10,-1,6,COBBLESTONE,50,48,100)
RandomBlock(10,-1,7,COBBLESTONE,50,48,100)
RandomBlock(10,-1,8,COBBLESTONE,50,48,100)
RandomBlock(10,-1,9,COBBLESTONE,50,48,100)
RandomBlock(10,-1,10,COBBLESTONE,50,48,100)
RandomBlock(10,0,-10,COBBLESTONE,50,48,100)
RandomBlock(10,0,-9,COBBLESTONE,50,48,100)
RandomBlock(10,0,-8,COBBLESTONE,50,48,100)
RandomBlock(10,0,-7,COBBLESTONE,50,48,100)
RandomBlock(10,0,-6,COBBLESTONE,50,48,100)
RandomBlock(10,0,-5,COBBLESTONE,50,48,100)
RandomBlock(10,0,-4,COBBLESTONE,50,48,100)
RandomBlock(10,0,-3,COBBLESTONE,50,48,100)
RandomBlock(10,0,-2,COBBLESTONE,50,48,100)
RandomBlock(10,0,-1,COBBLESTONE,50,48,100)
RandomBlock(10,0,0,COBBLESTONE,50,48,100)
RandomBlock(10,0,1,COBBLESTONE,50,48,100)
RandomBlock(10,0,2,COBBLESTONE,50,48,100)
RandomBlock(10,0,3,COBBLESTONE,50,48,100)
RandomBlock(10,0,4,COBBLESTONE,50,48,100)
RandomBlock(10,0,5,COBBLESTONE,50,48,100)
RandomBlock(10,0,6,COBBLESTONE,50,48,100)
RandomBlock(10,0,7,COBBLESTONE,50,48,100)
RandomBlock(10,0,8,COBBLESTONE,50,48,100)
RandomBlock(10,0,9,COBBLESTONE,50,48,100)
RandomBlock(10,0,10,COBBLESTONE,50,48,100)
Block(10,1,-11,VINE:1)
RandomBlock(10,1,-10,COBBLESTONE,50,48,100)
Block(10,1,-9,98)
Block(10,1,-8,98:3)
Block(10,1,-7,98)
RandomBlock(10,1,-6,COBBLESTONE,50,48,100)
Block(10,1,-5,VINE:4)
RandomBlock(10,1,-4,GRAVEL,44,AIR,100)
RandomBlock(10,1,-3,GRAVEL,44,AIR,100)
RandomBlock(10,1,-2,GRAVEL,44,AIR,100)
Block(10,1,-1,VINE:6)
Block(10,1,1,VINE:2)
RandomBlock(10,1,3,GRAVEL,44,AIR,100)
RandomBlock(10,1,8,GRAVEL,44,AIR,100)
RandomBlock(10,1,9,GRAVEL,44,AIR,100)
RandomBlock(10,1,10,GRAVEL,44,AIR,100)
RandomBlock(10,2,-10,COBBLESTONE,50,48,100)
Block(10,2,-9,98)
Block(10,2,-8,98:3)
Block(10,2,-7,98)
RandomBlock(10,2,-6,COBBLESTONE,50,48,100)
Block(10,2,-5,VINE:4)
Block(10,2,-1,VINE:2)
Block(10,2,1,VINE:2)
Block(10,2,3,DEAD_BUSH)
RandomBlock(10,3,-10,COBBLESTONE,50,48,100)
Block(10,3,-9,98)
Block(10,3,-8,98:3)
Block(10,3,-7,98)
RandomBlock(10,3,-6,COBBLESTONE,50,48,100)
Block(10,3,-5,VINE:4)
Block(10,3,-2,VINE:2)
Block(10,3,-1,VINE:2)
Block(10,3,1,VINE:2)
RandomBlock(10,4,-10,COBBLESTONE,50,48,100)
Block(10,4,-9,98:3)
Block(10,4,-8,98:1)
Block(10,4,-7,98:3)
RandomBlock(10,4,-6,COBBLESTONE,50,48,100)
Block(10,4,-5,VINE:4)
Block(10,4,-2,VINE:2)
Block(10,4,-1,VINE:2)
Block(10,5,-11,VINE:1)
RandomBlock(10,5,-10,COBBLESTONE,50,48,100)
Block(10,5,-9,98)
Block(10,5,-8,98:3)
Block(10,5,-7,98)
RandomBlock(10,5,-6,COBBLESTONE,50,48,100)
Block(10,5,-5,VINE:4)
Block(10,6,-11,VINE:1)
RandomBlock(10,6,-10,COBBLESTONE,50,48,100)
Block(10,6,-9,98:3)
Block(10,6,-8,98:1)
Block(10,6,-7,98:3)
RandomBlock(10,6,-6,COBBLESTONE,50,48,100)
Block(10,6,-5,VINE:4)
Block(10,7,-11,VINE:1)
RandomBlock(10,7,-10,COBBLESTONE,50,48,100)
Block(10,7,-9,98:3)
Block(10,7,-8,98:3)
Block(10,7,-7,98:3)
RandomBlock(10,7,-6,COBBLESTONE,50,48,100)
Block(10,7,-5,VINE:4)
Block(10,8,-11,VINE:1)
RandomBlock(10,8,-10,COBBLESTONE,50,48,100)
RandomBlock(10,8,-9,COBBLESTONE,50,48,100)
RandomBlock(10,8,-8,COBBLESTONE,50,48,100)
RandomBlock(10,8,-7,COBBLESTONE,50,48,100)
RandomBlock(10,8,-6,COBBLESTONE,50,48,100)
Block(10,8,-5,VINE:4)
Block(10,9,-8,67:1)
Block(11,1,-10,VINE:2)
Block(11,2,-10,VINE:2)
Block(11,2,-8,VINE:2)
Block(11,3,-10,VINE:2)
Block(11,3,-8,VINE:2)
Block(11,3,-6,VINE:2)
Block(11,4,-10,VINE:2)
Block(11,4,-8,VINE:2)
Block(11,4,-6,VINE:2)
Block(11,5,-10,VINE:2)
Block(11,5,-9,VINE:2)
Block(11,5,-8,VINE:2)
Block(11,5,-6,VINE:2)
Block(11,6,-9,VINE:2)
Block(11,6,-8,VINE:2)
Block(11,6,-6,VINE:2)
Block(11,7,-6,VINE:2)


#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Require a condition at a certain location in order for the BO3 to be spawned.
# BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location
# BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location
# LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive)

# You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air.

# Examples:
#   BlockCheck(0,-1,0,GRASS,DIRT)  Require grass or dirt just below the object
#   BlockCheck(0,-1,0,Solid)       Require any solid block just below the object
#   BlockCheck(0,-1,0,WOOL)        Require any type of wool just below the object
#   BlockCheck(0,-1,0,WOOL:0)      Require white wool just below the object
#   BlockCheckNot(0,0,0,WOOL:0)   Require that there is no white wool below the object
#   LightCheck(0,0,0,0,1)          Require almost complete darkness just below the object

#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Branches                            | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Branches are objects that will spawn when this object spawns when it is used in
# the CustomStructure resource. Branches can also have branches, making complex
# structures possible. See the wiki for more details.

# Regular Branches spawn each branch with an independent chance of spawning.
# Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance])
# branchName - name of the object to spawn.
# rotation - NORTH, SOUTH, EAST or WEST.
# IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank

# Weighted Branches spawn branches with a dependent chance of spawning.
# WeightedBranch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf])
# MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank
