lightweight tag df0aa4ac59c48dd40eb869e892dea8c4e2de2f5b 12.0.0.0-beta12
Author:	David C. Uhrig <david@twintop-tahoe.com>
Date:	Wed Jan 14 22:40:41 2026 +1100

commit df0aa4ac59c48dd40eb869e892dea8c4e2de2f5b
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 22:40:41 2026 +1100

    Update localizations

commit ecb71a4bb991adf0505f836996a144a40c0f20d6
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 22:36:17 2026 +1100

    News tweak

commit ad14c208e54c5ffea88665427b8cdd89a1a53251
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 22:29:31 2026 +1100

    #462 Add $inCombatTime variable

commit 414ae85b68d4f4e43f56db9f1cfa5d7c47909de5
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 22:11:28 2026 +1100

    #462 Finish changing default thresholds

commit 3c499517dea4f6aa3cd0a43d56906f1597f70f1c
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 21:48:09 2026 +1100

    #462 More settings tweaks

commit 45195d61c91a8bfb5c0c582c0c167ac082d7817e
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 20:55:25 2026 +1100

    #462 threshold cleanup

commit e04ebc5deaffdb6798b1d28afc0f061bbf3c8122
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 19:33:49 2026 +1100

    #462 Make overcap color changes only happen in combat.

commit 7a0a41a8472d7369c5eee2d0b79d392f4be76f27
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 16:49:56 2026 +1100

    README

commit 09b0a653ab8864f2cc946366ceacef35485f3b55
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 16:19:34 2026 +1100

    News and rev

commit b65d1c7e454156eda7903db11c7c3cd2a6c00a94
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 16:18:08 2026 +1100

    Localization and default texture update.

commit 2b2c94ac0ba3de2b740aafe4a506d7858dcc0dcd
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 15:48:41 2026 +1100

    #462 Overcap adjustments

commit 9c00da708efa2934efd1f3f5a33b759ba4b3123e
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 13:52:43 2026 +1100

    #462 Overcap fully restored for Balance, Elemental, and Shadow.

commit d01556a272888ca1af8a6ba6e064a11ff02719af
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Wed Jan 14 12:38:52 2026 +1100

    #462 Restoring Overcap WIP

commit 09eb1559e9dd3be1baa6a56453b173b9380ae0ac
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Tue Jan 13 23:12:06 2026 +1100

    #484 Add translations for new gluestrings.
    News

commit 259c69fe1ad68823e3c7233b20a4fa076036ba07
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Tue Jan 13 12:30:06 2026 +1100

    #484 Change how Maelstrom Weapon is tracked under the hood

commit d6cb21ab7a5dcfcc930bce699ca19199b153d8f7
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Tue Jan 13 11:53:45 2026 +1100

    Switch back to using C_UnitAuras.GetPlayerAuraBySpellID() for whitelisted spells since other methods throw a lua error the first time anyway as well.

commit d29ba148aa8c714e057835ea43b554946aaa579c
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Tue Jan 13 11:13:34 2026 +1100

    Clear color cache when changing the node count.

commit 5ce46e242674bbd411264782dbcdd773eb22e650
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Tue Jan 13 11:09:10 2026 +1100

    #484 Adjust when nodes are rendered.

commit 9b7d1d910c265457af1590cc1df7e946345b2436
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Tue Jan 13 10:24:09 2026 +1100

    #484 First pass for adding support for 5-node display of Maelstrom Weapon

commit 8ad3e66a7124ab777d98f509119de9ff996e48ec
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Mon Jan 12 09:31:00 2026 +1100

    Adjust README

commit c08980bfce1ca7ee741ae6d8889b6da8c5d4aea5
Author: David C. Uhrig <david@twintop-tahoe.com>
Date:   Mon Jan 12 09:07:41 2026 +1100

    Update README for Midnight

