local _, GW = ...
local L = GW.L
local SetOverrideIncompatibleAddons = GW.SetOverrideIncompatibleAddons
local RoundDec = GW.RoundDec
local AddForProfiling = GW.AddForProfiling
local AddToAnimation
local lerp

local settings_cat = {}
local all_options = {}
local optionReference = {}

--helper functions for settings
local function getSettingsCat()
  return settings_cat
end
GW.getSettingsCat = getSettingsCat;

local function getOptionReference()
  return optionReference
end
GW.getOptionReference = getOptionReference;

local function switchCat(index)
    for _, l in ipairs(settings_cat) do
        l.iconbg:SetTexCoord(0.505, 1, 0, 0.625)
        l.cat_panel:Hide()
    end
    local l = settings_cat[index]
    if l then
        l.iconbg:SetTexCoord(0, 0.5, 0, 0.625)
        if index == 2 and GW.lastSelectedSettingsMenuCategorie and GW.lastSelectedSettingsMenuCategorie.button and GW.lastSelectedSettingsMenuCategorie.basePanel then -- Index = 2 is Settings Panel
            l.cat_panel:Show()
            GW.ResetSettingsMenuCategories(false)
            GW.SwitchSettingsMenuCategorie(GW.lastSelectedSettingsMenuCategorie.button, GW.lastSelectedSettingsMenuCategorie.basePanel, GW.lastSelectedSettingsMenuCategorie.panelFrame)

            UIFrameFadeIn(GW.lastSelectedSettingsMenuCategorie.basePanel, 0.2, 0, 1)
        else
            l.cat_panel:Show()

            if l.cat_crollFrames then
                for _, v in pairs(l.cat_crollFrames) do
                    v.scroll.slider:SetShown((v.scroll.maxScroll~=nil and v.scroll.maxScroll > 0))
                    v.scroll.scrollUp:SetShown((v.scroll.maxScroll~=nil and v.scroll.maxScroll > 0))
                    v.scroll.scrollDown:SetShown((v.scroll.maxScroll~=nil and v.scroll.maxScroll > 0))
                end
            end

            UIFrameFadeIn(l.cat_panel, 0.2, 0, 1)
        end
    end
end
AddForProfiling("settings", "switchCat", switchCat)

local fnF_OnEnter = function(self)
--    self.icon:SetBlendMode("ADD")
    GameTooltip:SetOwner(self, "ANCHOR_LEFT", 0, -40)
    GameTooltip:ClearLines()
    GameTooltip:AddLine(self.cat_name, 1, 1, 1)
    GameTooltip:AddLine(self.cat_desc, 1, 1, 1)
    GameTooltip:Show()
end
AddForProfiling("settings", "fnF_OnEnter", fnF_OnEnter)

local fnF_OnLeave = function(self)
  --  self.icon:SetBlendMode("BLEND")
    GameTooltip_Hide(self)
end
AddForProfiling("settings", "fnF_OnLeave", fnF_OnLeave)

local fnF_OnClick = function(self)
    switchCat(self.cat_id)
end
AddForProfiling("settings", "fnF_OnClick", fnF_OnClick)

local visible_cat_button_id  = 0
local function CreateCat(name, desc, panel, scrollFrames, visibleTabButton, icon)
    local i = #settings_cat + 1
    -- create and position a new button/label for this category
    local f = CreateFrame("Button", nil, GwSettingsWindow, "GwSettingsLabelTmpl")
    f.cat_panel = panel
    f.cat_name = name
    f.cat_desc = desc
    f.cat_id = i
    f.cat_crollFrames = scrollFrames
    settings_cat[i] = f
    f:SetPoint("TOPRIGHT", GwSettingsWindow, "TOPLEFT", 1, -32 + (-40 * visible_cat_button_id))

    if not visibleTabButton then
        f:Hide()
    else
        visible_cat_button_id = visible_cat_button_id + 1
    end

    if icon then
        f.iconbg:SetTexture(icon)
    end

    f:SetScript("OnClick", fnF_OnClick)
end
GW.CreateCat = CreateCat

local function AddOption(panel, name, desc, optionName, callback, params, dependence, incompatibleAddons, forceNewLine, groupHeaderName)
    if not panel then
        return
    end
    if not panel.gwOptions then
        panel.gwOptions = {}
    end

    local opt = {}
    opt.name = name
    opt.desc = desc
    opt.optionName = optionName
    opt.optionType = "boolean"
    opt.callback = callback
    opt.dependence = dependence
    opt.forceNewLine = forceNewLine
    opt.incompatibleAddonsType = incompatibleAddons
    opt.isIncompatibleAddonLoaded = false
    opt.isIncompatibleAddonLoadedButOverride = false
    opt.groupHeaderName = groupHeaderName

    if params then
        for k, v in pairs(params) do opt[k] = v end
    end

    panel.gwOptions[#panel.gwOptions + 1] = opt
    all_options[#all_options + 1] = opt

    if incompatibleAddons then
        local isIncompatibleAddonLoaded, whichAddonsLoaded, isOverride = GW.IsIncompatibleAddonLoadedOrOverride(incompatibleAddons)
        if isIncompatibleAddonLoaded and not isOverride then
            opt.desc = (desc and desc or "") .. "\n\n|cffffedba" .. L["The following addon(s) are loaded, which can cause conflicts. By default, this setting is disabled."] .. "|r |cffff0000\n" .. whichAddonsLoaded .. "|r\n\n|cffaaaaaa" .. L["Ctrl + Click to toggle override"] .. "|r"
            opt.isIncompatibleAddonLoaded = true
        elseif isIncompatibleAddonLoaded and isOverride then
            opt.desc = (desc and desc or "") .. "\n\n|cffffedba" .. L["The following addon(s) are loaded, which can cause conflicts. By default, this setting is disabled."] .. "|r |cffff0000\n" .. whichAddonsLoaded .. "|r\n\n|cffffa500" ..  L["You have overridden this behavior."] .. "|r\n\n|cffaaaaaa" .. L["Ctrl + Click to toggle override"] .. "|r"
            opt.isIncompatibleAddonLoaded = false
            opt.isIncompatibleAddonLoadedButOverride = true
        end
    end

    return opt
end
GW.AddOption = AddOption

local function AddOptionButton(panel, name, desc, optionName, callback, params, dependence, incompatibleAddons, groupHeaderName)
    if not panel then
        return
    end
    if not panel.gwOptions then
        panel.gwOptions = {}
    end

    local opt = {}
    opt.name = name
    opt.desc = desc
    opt.optionName = optionName
    opt.optionType = "button"
    opt.callback = callback
    opt.dependence = dependence
    opt.incompatibleAddonsType = incompatibleAddons
    opt.isIncompatibleAddonLoaded = false
    opt.isIncompatibleAddonLoadedButOverride = false
    opt.groupHeaderName = groupHeaderName

    if params then
        for k, v in pairs(params) do opt[k] = v end
    end

    panel.gwOptions[#panel.gwOptions + 1] = opt
    all_options[#all_options + 1] = opt

    if incompatibleAddons then
        local isIncompatibleAddonLoaded, whichAddonsLoaded, isOverride = GW.IsIncompatibleAddonLoadedOrOverride(incompatibleAddons)
        if isIncompatibleAddonLoaded and not isOverride then
            opt.desc = (desc and desc or "") .. "\n\n|cffffedba" .. L["The following addon(s) are loaded, which can cause conflicts. By default, this setting is disabled."] .. "|r |cffff0000\n" .. whichAddonsLoaded .. "|r\n\n|cffaaaaaa" .. L["Ctrl + Click to toggle override"] .. "|r"
            opt.isIncompatibleAddonLoaded = true
        elseif  isIncompatibleAddonLoaded and isOverride then
            opt.desc = (desc and desc or "") .. "\n\n|cffffedba" .. L["The following addon(s) are loaded, which can cause conflicts. By default, this setting is disabled."] .. "|r |cffff0000\n" .. whichAddonsLoaded .. "|r\n\n|cffffa500" ..  L["You have overridden this behavior."] .. "|r\n\n|cffaaaaaa" .. L["Ctrl + Click to toggle override"] .. "|r"
            opt.isIncompatibleAddonLoaded = false
            opt.isIncompatibleAddonLoadedButOverride = true
        end
    end

    return opt
end
GW.AddOptionButton = AddOptionButton

local function AddGroupHeader(panel, name)
    local opt = AddOption(panel, name)

    opt.optionType = "header"

    return opt
end
GW.AddGroupHeader = AddGroupHeader

local function AddOptionColorPicker(panel, name, desc, optionName, callback, params, dependence, incompatibleAddons, forceNewLine, groupHeaderName)
    local opt = AddOption(panel, name, desc, optionName, callback, params, dependence, incompatibleAddons, forceNewLine, groupHeaderName)

    opt.optionType = "colorPicker"

    return opt
end
GW.AddOptionColorPicker = AddOptionColorPicker

local function AddOptionSlider(panel, name, desc, optionName, callback, min, max, params, decimalNumbers, dependence, step, incompatibleAddons, forceNewLine, groupHeaderName)
    local opt = AddOption(panel, name, desc, optionName, callback, params, dependence, incompatibleAddons, forceNewLine, groupHeaderName)

    opt.min = min
    opt.max = max
    opt.decimalNumbers = decimalNumbers or 0
    opt.step = step
    opt.optionType = "slider"

    return opt
end
GW.AddOptionSlider = AddOptionSlider

local function AddOptionText(panel, name, desc, optionName, callback, multiline, params, dependence, incompatibleAddons, forceNewLine, groupHeaderName)
    local opt = AddOption(panel, name, desc, optionName, callback, params, dependence, incompatibleAddons, forceNewLine, groupHeaderName)

    opt.multiline = multiline
    opt.optionType = "text"
end
GW.AddOptionText = AddOptionText

local function AddOptionDropdown(panel, name, desc, optionName, callback, options_list, option_names, params, dependence, checkbox, incompatibleAddons, tooltipType, isSound, noNewLine, forceNewLine, groupHeaderName)
    local opt = AddOption(panel, name, desc, optionName, callback, params, dependence, incompatibleAddons, forceNewLine, groupHeaderName)

    opt.options = {}
    opt.options = options_list
    opt.options_names = option_names
    opt.hasCheckbox = checkbox
    opt.optionType = "dropdown"
    opt.tooltipType = tooltipType
    opt.hasSound = isSound
    opt.noNewLine = noNewLine
end
GW.AddOptionDropdown = AddOptionDropdown

local function setDependenciesOption(type, name, SetEnable, deactivateColor, overrideColor)
    if deactivateColor then
        _G[name].title:SetTextColor(0.82, 0, 0)
        if type == "slider" then
            _G[name].inputFrame.input:SetTextColor(0.82, 0, 0)
        elseif type == "text" then
            _G[name].inputFrame.input:SetTextColor(0.82, 0, 0)
        elseif type == "dropdown" then
            _G[name].button.string:SetTextColor(0.82, 0, 0)
        end
    elseif overrideColor then
        _G[name].title:SetTextColor(1, 0.65, 0)
        if type == "slider" then
            _G[name].inputFrame.input:SetTextColor(1, 0.65, 0)
        elseif type == "text" then
            _G[name].inputFrame.input:SetTextColor(1, 0.65, 0)
        elseif type == "dropdown" then
            _G[name].button.string:SetTextColor(1, 0.65, 0)
        end
    elseif SetEnable then
        _G[name].title:SetTextColor(1, 1, 1)
        if type == "boolean" then
            _G[name]:Enable()
            _G[name].checkbutton:Enable()
        elseif type == "slider" then
            _G[name].slider:Enable()
            _G[name].inputFrame.input:Enable()
            _G[name].inputFrame.input:SetTextColor(0.82, 0.82, 0.82)
        elseif type == "text" then
            _G[name].inputFrame.input:Enable()
            _G[name].inputFrame.input:SetTextColor(1, 1, 1)
        elseif type == "dropdown" then
            _G[name].button:Enable()
            _G[name].button.string:SetTextColor(1, 1, 1)
        elseif type == "button" then
            _G[name]:Enable()
            _G[name].title:SetTextColor(0, 0, 0)
        end
    else
        _G[name].title:SetTextColor(0.4, 0.4, 0.4)
        if type == "boolean" then
            _G[name]:Disable()
            _G[name].checkbutton:Disable()
        elseif type == "slider" then
            _G[name].slider:Disable()
            _G[name].inputFrame.input:Disable()
            _G[name].inputFrame.input:SetTextColor(0.4, 0.4, 0.4)
        elseif type == "text" then
            _G[name].inputFrame.input:Disable()
            _G[name].inputFrame.input:SetTextColor(0.4, 0.4, 0.4)
        elseif type == "dropdown" then
            _G[name].button:Disable()
            _G[name].button.string:SetTextColor(0.4, 0.4, 0.4)
        elseif type == "button" then
            _G[name]:Disable()
        end
    end
end

local function checkDependenciesOnLoad()
    local allOptionsSet = false

    for _, v in pairs(all_options) do
        if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
            if v.isIncompatibleAddonLoadedButOverride then
                setDependenciesOption(v.optionType, v.optionName, false, false, true)
            else
                setDependenciesOption(v.optionType, v.optionName, false, true)
            end
        elseif v.dependence then
            allOptionsSet = false
            for sn, sv in pairs(v.dependence) do
                if type(sv) == "table" then
                    for _, dv in ipairs(sv) do
                        allOptionsSet = false
                        if GW.settings[sn] == dv then
                            allOptionsSet = true
                            break
                        end
                    end
                else
                    if GW.settings[sn] == sv then
                        allOptionsSet = true
                    else
                        allOptionsSet = false
                        break
                    end
                end
                if not allOptionsSet then break end
            end
            setDependenciesOption(v.optionType, v.optionName, allOptionsSet)
        end
    end
end

local function loadDropDown(scrollFrame)
    local USED_DROPDOWN_HEIGHT

    local offset = HybridScrollFrame_GetOffset(scrollFrame)
    local ddCount = scrollFrame.numEntries

    for i = 1, #scrollFrame.buttons do
        local slot = scrollFrame.buttons[i]

        local idx = i + offset
        if idx > ddCount then
            -- empty row (blank starter row, final row, and any empty entries)
            slot:Hide()
            slot.option = nil
            slot.optionName = nil
            slot.optionDisplayName = nil
        else
            if scrollFrame.data then
                if not scrollFrame.data.hasCheckbox then
                    slot.checkbutton:Hide()
                    slot.string:ClearAllPoints()
                    slot.string:SetPoint("LEFT", 5, 0)
                else
                    slot.checkbutton:Show()
                end
                if not scrollFrame.data.hasSound then
                    slot.soundButton:Hide()
                else
                    slot.soundButton:Show()
                end

                slot.string:SetText(scrollFrame.data.options_names[idx])
                slot.option = scrollFrame.data.options[idx]
                slot.optionName = scrollFrame.data.optionName
                slot.optionDisplayName = scrollFrame.data.options_names[idx]

                if scrollFrame.data.hasCheckbox then
                    local settingstable = GW.settings[scrollFrame.data.optionName]
                    if type(settingstable[scrollFrame.data.options[idx]]) == "table" then
                        slot.checkbutton:SetChecked(settingstable[scrollFrame.data.options[idx]].enable)
                    else
                        slot.checkbutton:SetChecked(settingstable[scrollFrame.data.options[idx]] == nil and true or settingstable[scrollFrame.data.options[idx]])
                    end
                end

                slot:Show()
            else
                slot:Hide()
            end
        end
    end

    USED_DROPDOWN_HEIGHT = 20 * ddCount
    HybridScrollFrame_Update(scrollFrame, USED_DROPDOWN_HEIGHT, 120)
end

local function ShowColorPicker(r, g, b, a, changedCallback)
    ColorPickerFrame.Content.ColorPicker:SetColorRGB(r, g, b)
    ColorPickerFrame.hasOpacity = (a ~= nil)
    ColorPickerFrame.opacity = a
    ColorPickerFrame.previousValues = {r, g, b, a}
    ColorPickerFrame.func = changedCallback
    ColorPickerFrame.opacityFunc = changedCallback
    ColorPickerFrame.cancelFunc = changedCallback
    ColorPickerFrame:Show()
    ColorPickerFrame:SetFrameStrata('FULLSCREEN_DIALOG')
    ColorPickerFrame:SetClampedToScreen(true)
    ColorPickerFrame:Raise()
end

local function updateSettingsFrameSettingsValue(setting, value, setSetting)
    local found = false
    for _, panel in pairs(GW.getOptionReference()) do
        for _, of in pairs(panel.options) do
            if of.optionName == setting then
                if setSetting then
                    GW.settings[setting] = value
                end
                if of.optionType == "slider" then
                    of.slider:SetValue(value)
                    of.inputFrame.input:SetText(tonumber(value))
                end

                found = true
                break
            end
        end
        if found then break end
    end
end
GW.updateSettingsFrameSettingsValue = updateSettingsFrameSettingsValue

local panelUniqueID = 0
local function InitPanel(panel, hasScroll)
    panelUniqueID = panelUniqueID + 1
    if not panel or not (hasScroll and panel.scroll.scrollchild.gwOptions or panel.gwOptions) then
        return
    end
    local options = hasScroll and panel.scroll.scrollchild.gwOptions or panel.gwOptions

    local box_padding = 8
    local pY = -48

    local numRows = 1

    local padding = {x = box_padding, y = hasScroll and 0 or panel.sub:GetText() and -55 or -35}
    local first = true
    local lastOptionName = nil
    local maximumXSize = 440

    for _, v in pairs(options) do
        local newLine = false
        local optionFrameType
        local frameType
        if v.optionType == "boolean" then
            optionFrameType = "GwOptionBoxTmpl"
            frameType = "Button"
            newLine = false
            if v.forceNewLine and v.forceNewLine == true then
                newLine = true
            end
        elseif v.optionType == "slider" then
            optionFrameType = "GwOptionBoxSliderTmpl"
            frameType = "Button"
            newLine = true
        elseif v.optionType == "dropdown" then
            optionFrameType = "GwOptionBoxDropDownTmpl"
            frameType = "Button"
            if v.noNewLine then
                newLine = not v.noNewLine
            else
                newLine = true
            end
        elseif v.optionType == "text" then
            optionFrameType = "GwOptionBoxTextTmpl"
            frameType = "Button"
            newLine = true
        elseif v.optionType == "button" then
            optionFrameType = "GwButtonTextTmpl"
            frameType = "Button"
            newLine = true
        elseif v.optionType == "colorPicker" then
            optionFrameType = "GwOptionBoxColorPickerTmpl"
            frameType = "Button"
            newLine = true
        elseif v.optionType == "header" then
            optionFrameType = "GwOptionBoxHeader"
            frameType = "Frame"
            newLine = true
        end

        local of = CreateFrame(frameType, v.optionName, (hasScroll and panel.scroll.scrollchild or panel), optionFrameType)

        -- joink the panel information we need
        local htext = panel.header:GetText()
        local btext = (panel.breadcrumb and panel.breadcrumb:GetText() or "")
        if not optionReference[panelUniqueID] then
            optionReference[panelUniqueID] = {
              header = htext,
              breadCrumb = btext,
              options = {},
            }
        end

        -- hackfix for dropdowns :<
        if v.name == nil then
          of.displayName = lastOptionName
        else
          of.displayName = v.name
          lastOptionName = v.name
        end

        optionReference[panelUniqueID].options[#optionReference[panelUniqueID].options + 1] = of

        of.optionName = v.optionName
        of.perSpec = v.perSpec
        of.decimalNumbers = v.decimalNumbers
        of.options = v.options
        of.options_names = v.options_names
        of.newLine = newLine
        of.optionType = v.optionType
        of.groupHeaderName = v.groupHeaderName
        --need this for searchables
        of.forceNewLine = v.forceNewLine

        if (newLine and not first) or padding.x > maximumXSize then
            padding.y = padding.y + (pY + box_padding)
            padding.x = box_padding
            numRows = numRows + 1
        end
        if first then
            first = false
        end

        of:ClearAllPoints()
        of:SetPoint("TOPLEFT", (hasScroll and panel.scroll.scrollchild or panel), "TOPLEFT", padding.x, padding.y)
        of.title:SetText(v.name)
        of.title:SetFont(DAMAGE_TEXT_FONT, 12)
        of.title:SetTextColor(1, 1, 1)
        of.title:SetShadowColor(0, 0, 0, 1)

        if v.optionType == "dropdown" and v.noNewLine ~= nil and v.noNewLine then
            of.title:Hide()
            of.container:ClearAllPoints()
            of.container:SetPoint("LEFT", -10, 0)
            of.button:ClearAllPoints()
            of.button:SetPoint("LEFT", -10, 0)
        end

        if hasScroll and v.optionType == "dropdown" then
            of.container:SetParent(panel)
        end

        of:SetScript(
            "OnEnter",
            function()
                GameTooltip:SetOwner(of, "ANCHOR_CURSOR", 0, 0)
                GameTooltip:ClearLines()
                GameTooltip:AddLine(v.name, 1, 1, 1)
                GameTooltip:AddLine(v.desc, 1, 1, 1, true)
                GameTooltip:Show()
            end
        )
        of:SetScript("OnLeave", GameTooltip_Hide)

        if v.optionType == "colorPicker" then
            local color = GW.settings[of.optionName]
            of.button.bg:SetColorTexture(color.r, color.g, color.b)
            of.button:SetScript("OnClick", function()
                if ColorPickerFrame:IsShown() then
                    HideUIPanel(ColorPickerFrame)
                else
                    color = GW.settings[of.optionName]
                    ShowColorPicker(color.r, color.g, color.b, nil, function(restore)
                        if ColorPickerFrame.noColorCallback then return end
                        local newR, newG, newB
                        if restore then
                         -- The user bailed, we extract the old color from the table created by ShowColorPicker.
                         newR, newG, newB = unpack(restore)
                        else
                         -- Something changed
                          newR, newG, newB = ColorPickerFrame.Content.ColorPicker:GetColorRGB()
                        end
                        -- Update our internal storage.

                        local color = GW.settings[of.optionName]
                        color.r = newR
                        color.g = newG
                        color.b = newB
                        GW.settings[of.optionName] = color
                        of.button.bg:SetColorTexture(newR, newG, newB)
                    end)
                end
            end)
        elseif v.optionType == "dropdown" then
            local scrollFrame = of.container.contentScroll
            scrollFrame.numEntries = #v.options
            scrollFrame.scrollBar.thumbTexture:SetSize(12, 30)
            scrollFrame.scrollBar:ClearAllPoints()
            scrollFrame.scrollBar:SetPoint("TOPRIGHT", -3, -12)
            scrollFrame.scrollBar:SetPoint("BOTTOMRIGHT", -3, 12)
            scrollFrame.scrollBar.scrollUp:SetPoint("TOPRIGHT", 0, 12)
            scrollFrame.scrollBar.scrollDown:SetPoint("BOTTOMRIGHT", 0, -12)
            scrollFrame.scrollBar:SetFrameLevel(scrollFrame:GetFrameLevel() + 5)

            scrollFrame.data = GW.copyTable(nil, v)
            scrollFrame.of = of
            scrollFrame.update = loadDropDown
            scrollFrame.scrollBar.doNotHide = false
            HybridScrollFrame_CreateButtons(scrollFrame, "GwDropDownItemTmpl", 0, 0, "TOPLEFT", "TOPLEFT", 0, 0, "TOP", "BOTTOM")
            for i = 1, #scrollFrame.buttons do
                local slot = scrollFrame.buttons[i]
                slot:SetWidth(scrollFrame:GetWidth())
                slot.string:SetFont(UNIT_NAME_FONT, 12)
                slot.hover:SetAlpha(0.5)
                slot.of = of
                if not slot.ScriptsHooked then
                    slot:HookScript("OnClick", function(self)
                        if v.hasCheckbox then return end
                        of.button.string:SetText(self.optionDisplayName)

                        if of.container:IsShown() then
                            of.container:Hide()
                        else
                            of.container:Show()
                        end

                        GW.settings[self.optionName] = self.option

                        if v.callback then
                            v.callback(self.option)
                        end
                        --Check all dependencies on this option
                        checkDependenciesOnLoad()
                    end)
                    slot.checkbutton:HookScript("OnClick", function(self)
                        local toSet = false
                        if self:GetChecked() then
                            toSet = true
                        end

                        if type(GW.settings[self:GetParent().optionName][self:GetParent().option]) == "table" then
                            GW.settings[self:GetParent().optionName][self:GetParent().option].enable = toSet
                        else
                            GW.settings[self:GetParent().optionName][self:GetParent().option] = toSet
                        end

                        if v.callback then
                            v.callback(toSet, self:GetParent().option)
                        end
                        --Check all dependencies on this option
                        checkDependenciesOnLoad()
                    end)
                    slot:HookScript("OnEnter", function()
                        slot.hover:Show()
                    end)
                    slot.checkbutton:HookScript("OnEnter", function()
                        slot.hover:Show()
                    end)
                    slot:HookScript("OnLeave", function()
                        slot.hover:Hide()
                    end)
                    slot.checkbutton:HookScript("OnLeave", function()
                        slot.hover:Hide()
                    end)
                    if v.tooltipType then
                        if v.tooltipType == "spell" then
                            slot:HookScript("OnEnter", function(self)
                                -- show the spell tooltip
                                GameTooltip_SetDefaultAnchor(GameTooltip, self)
                                GameTooltip:SetSpellByID(self.option)
                                GameTooltip:Show()
                            end)
                        elseif v.tooltipType == "encounter" then
                            slot:HookScript("OnEnter", function(self)
                                local name, desc = EJ_GetEncounterInfo(self.option)
                                GameTooltip_SetDefaultAnchor(GameTooltip, self)
                                GameTooltip_SetTitle(GameTooltip, name)
                                GameTooltip_AddNormalLine(GameTooltip, desc, nil, true)
                                GameTooltip:Show()
                            end)
                        end
                        slot:HookScript("OnLeave", function()
                            GameTooltip:Hide()
                        end)
                    end
                    slot.soundButton:HookScript("OnClick", function(self)
                        PlaySoundFile(GW.Libs.LSM:Fetch("sound", self:GetParent().option), "Master")
                    end)
                    slot.ScriptsHooked = true
                end
            end
            loadDropDown(scrollFrame)
            -- set current settings value
            for key, val in pairs(v.options) do
                if GW.settings[of.optionName] == val then
                    of.button.string:SetText(v.options_names[key])
                    break
                end
            end

            of.button.string:SetFont(UNIT_NAME_FONT, 12)
            of.button:SetScript(
                "OnClick",
                function(self, button) -- if incompatible addons is loaded, check for override click
                    if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
                        if IsControlKeyDown() and button == "LeftButton" then
                            if v.isIncompatibleAddonLoaded and not v.isIncompatibleAddonLoadedButOverride then
                                -- Set override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, true)
                            elseif not v.isIncompatibleAddonLoaded and v.isIncompatibleAddonLoadedButOverride then
                                -- Remove override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, false)
                            end
                        end
                        return
                    end
                    local dd = self:GetParent()
                    if dd.container:IsShown() then
                        dd.container:Hide()
                    else
                        dd.container:Show()
                    end
                end
            )
            scrollFrame:SetScript(
                "OnMouseDown",
                function(self)
                    if self:GetParent():IsShown() then
                        self:GetParent():Hide()
                    else
                        self:GetParent():Show()
                    end
                end
            )
        elseif v.optionType == "slider" then
            of.slider:SetMinMaxValues(v.min, v.max)
            of.slider:SetValue(RoundDec(GW.settings[of.optionName]))
            if v.step then of.slider:SetValueStep(v.step) end
            of.slider:SetObeyStepOnDrag(true)
            of.slider:SetScript(
                "OnValueChanged",
                function(self)
                    if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
                        if IsControlKeyDown() then
                            if v.isIncompatibleAddonLoaded and not v.isIncompatibleAddonLoadedButOverride then
                                -- Set override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, true)
                            elseif not v.isIncompatibleAddonLoaded and v.isIncompatibleAddonLoadedButOverride then
                                -- Remove override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, false)
                            end
                        end
                        self:SetValue(GW.settings[of.optionName])
                        return
                    end
                    local roundValue = RoundDec(self:GetValue(), of.decimalNumbers)

                    GW.settings[of.optionName] = tonumber(roundValue)
                    self:GetParent().inputFrame.input:SetText(roundValue)
                    if v.callback then
                        v.callback()
                    end
                end
            )
            of.inputFrame.input:SetText(RoundDec(GW.settings[of.optionName], of.decimalNumbers))
            of.inputFrame.input:SetScript(
                "OnEnterPressed",
                function(self)
                    if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
                        if IsControlKeyDown() then
                            if v.isIncompatibleAddonLoaded and not v.isIncompatibleAddonLoadedButOverride then
                                -- Set override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, true)
                            elseif not v.isIncompatibleAddonLoaded and v.isIncompatibleAddonLoadedButOverride then
                                -- Remove override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, false)
                            end
                        end
                        self:SetText(RoundDec(GW.settings[of.optionName], of.decimalNumbers))
                        return
                    end
                    local roundValue = RoundDec(self:GetNumber(), of.decimalNumbers) or v.min

                    self:ClearFocus()
                    if tonumber(roundValue) > v.max then self:SetText(v.max) end
                    if tonumber(roundValue) < v.min then self:SetText(v.min) end
                    roundValue = RoundDec(self:GetNumber(), of.decimalNumbers) or v.min
                    if v.step and v.step > 0 then
                        local min_value = v.min or 0
                        roundValue = floor((roundValue - min_value) / v.step + 0.5) * v.step + min_value
                    end
                    self:GetParent():GetParent().slider:SetValue(roundValue)
                    self:SetText(roundValue)
                    GW.settings[v.optionName] = tonumber(roundValue)
                    if v.callback then
                        v.callback()
                    end
                end
            )
        elseif v.optionType == "text" then
            of.inputFrame.input:SetText(GW.settings[of.optionName] or "")
            of.inputFrame.input:SetScript(
                "OnEnterPressed",
                function(self)
                    if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
                        if IsControlKeyDown() then
                            if v.isIncompatibleAddonLoaded and not v.isIncompatibleAddonLoadedButOverride then
                                -- Set override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, true)
                            elseif not v.isIncompatibleAddonLoaded and v.isIncompatibleAddonLoadedButOverride then
                                -- Remove override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, false)
                            end
                        end
                        self:SetText(GW.settings[of.optionName] or "")
                        return
                    end
                    self:ClearFocus()
                    GW.settings[of.optionName] = self:GetText()
                    if v.callback then
                        v.callback(self)
                    end
                end
            )
        elseif v.optionType == "boolean" then
            of.checkbutton:SetChecked(GW.settings[of.optionName])
            of.checkbutton:SetScript(
                "OnClick",
                function(self, button)
                    if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
                        if IsControlKeyDown() and button == "LeftButton" then
                            if v.isIncompatibleAddonLoaded and not v.isIncompatibleAddonLoadedButOverride then
                                -- Set override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, true)
                            elseif not v.isIncompatibleAddonLoaded and v.isIncompatibleAddonLoadedButOverride then
                                -- Remove override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, false)
                            end
                        end
                        self:SetChecked(not self:GetChecked())
                        return
                    end

                    local toSet = false
                    if self:GetChecked() then
                        toSet = true
                    end
                    GW.settings[of.optionName] = toSet

                    if v.callback then
                        v.callback(toSet, of.optionName)
                    end
                    --Check all dependencies on this option
                    checkDependenciesOnLoad()
                end
            )
            of:SetScript(
                "OnClick",
                function(self, button)
                    if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
                        if IsControlKeyDown() and button == "LeftButton" then
                            if v.isIncompatibleAddonLoaded and not v.isIncompatibleAddonLoadedButOverride then
                                -- Set override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, true)
                            elseif not v.isIncompatibleAddonLoaded and v.isIncompatibleAddonLoadedButOverride then
                                -- Remove override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, false)
                            end
                        end
                        return
                    end
                    local toSet = true
                    if self.checkbutton:GetChecked() then
                        toSet = false
                    end
                    self.checkbutton:SetChecked(toSet)
                    GW.settings[of.optionName] = toSet

                    if v.callback ~= nil then
                        v.callback(toSet, of.optionName)
                    end
                    --Check all dependencies on this option
                    checkDependenciesOnLoad()
                end
            )
        elseif v.optionType == "button" then
            of:SetScript(
                "OnClick",
                function(_, button)
                    if v.isIncompatibleAddonLoaded or v.isIncompatibleAddonLoadedButOverride then
                        if IsControlKeyDown() and button == "LeftButton" then
                            if v.isIncompatibleAddonLoaded and not v.isIncompatibleAddonLoadedButOverride then
                                -- Set override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, true)
                            elseif not v.isIncompatibleAddonLoaded and v.isIncompatibleAddonLoadedButOverride then
                                -- Remove override value
                                SetOverrideIncompatibleAddons(v.incompatibleAddonsType, false)
                            end
                        end
                        return
                    end
                    if v.callback ~= nil then
                        v.callback()
                    end
                    --Check all dependencies on this option
                    checkDependenciesOnLoad()
                end
            )
            of.title:SetTextColor(0, 0, 0)
            of.title:SetShadowColor(0, 0, 0, 0)
        elseif v.optionType == "header" then
            of.title:SetFont(DAMAGE_TEXT_FONT, 16)
            --of.title:SetTextColor(1, 1, 1)
            --of.title:SetShadowColor(0, 0, 0, 1)
        end

        if of.perSpec then
            local onUpdate = function (self)
                self:SetScript("OnUpdate", nil)
                local val = GW.settings[of.optionName]

                if v.optionType == "dropdown" then
                    for i,value in pairs(v.options) do
                        if value == val then self.button.string:SetText(v.options_names[i]) break end
                    end
                elseif v.optionType == "slider" then
                    self.slider:SetValue(val)
                elseif v.optionType == "text" then
                    self.input:SetText(val)
                elseif v.optionType == "boolean" then
                    self.checkbutton:SetChecked(val)
                end

                if v.callback and v.optionType ~= "slider" then
                    v.callback()
                end
            end
            of:SetScript("OnEvent", function (self, e)
                if e == "PLAYER_SPECIALIZATION_CHANGED" then
                    self:SetScript("OnUpdate", onUpdate)
                end
            end)
            of:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED")
        end

        if not newLine then
            padding.x = padding.x + of:GetWidth() + box_padding
        else

            padding.x = maximumXSize + 10
        end
    end

    -- Scrollframe settings
    if hasScroll then
        local maxScroll = max(0, numRows * 40 - panel:GetHeight() + 50)
        panel.scroll:SetScrollChild(panel.scroll.scrollchild)
        panel.scroll.scrollchild:SetHeight(panel:GetHeight())
        panel.scroll.scrollchild:SetWidth(panel.scroll:GetWidth() - 20)
        panel.scroll.slider:SetMinMaxValues(0, maxScroll)
        panel.scroll.slider.thumb:SetHeight(panel.scroll.slider:GetHeight() * (panel.scroll:GetHeight() / (maxScroll + panel.scroll:GetHeight())) )
        panel.scroll.slider:SetValue(1)
        panel.scroll.maxScroll = maxScroll
        panel.scroll.doNotHide = false
    end
end
GW.InitPanel = InitPanel

local function LoadSettings()
    --GwSettingsWindow
    local mf = CreateFrame("Frame", "GwSettingsMoverFrame", UIParent, "GwSettingsMoverFrame")
    mf:SetClampedToScreen(true)
    mf:RegisterForDrag("LeftButton")
    mf:SetScript("OnDragStart", function(self) self:StartMoving() end)
    mf:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end)

    local sWindow = CreateFrame("Frame", "GwSettingsWindow", UIParent, "GwSettingsWindowTmpl")
    GW.loadSettingsSearchAbleMenu()
    sWindow:SetClampedToScreen(true)
    tinsert(UISpecialFrames, "GwSettingsWindow")

    mf:SetFrameLevel(sWindow:GetFrameLevel() + 100)

    sWindow:SetScript("OnShow", function()
        mf:Show()
        -- Check UI Scale
        if GetCVarBool("useUiScale") then
            _G["PIXEL_PERFECTION"].checkbutton:SetChecked(false)
        end

        checkDependenciesOnLoad()
    end)
    sWindow:SetScript("OnHide", function()
        mf:Hide()
        if not GW.InMoveHudMode and GW.ShowRlPopup then
            StaticPopup_Show("CONFIG_RELOAD")
            GW.ShowRlPopup = false
        end
    end)
    sWindow:SetScript( "OnEvent", function(self, event)
        if event == "PLAYER_REGEN_DISABLED" and self:IsShown() then
            self:Hide()
            mf:Hide()
            GW.Notice(L["Settings are not available in combat!"])
            sWindow.wasOpen = true
        elseif event == "PLAYER_REGEN_ENABLED" and self.wasOpen then
            self:Show()
            mf:Show()
            sWindow.wasOpen = false
        end
    end)
    sWindow:RegisterEvent("PLAYER_REGEN_DISABLED")
    sWindow:RegisterEvent("PLAYER_REGEN_ENABLED")
    mf:Hide()

    sWindow.backgroundMask = UIParent:CreateMaskTexture()
    sWindow.backgroundMask:SetPoint("TOPLEFT", sWindow, "TOPLEFT", -64, 64)
    sWindow.backgroundMask:SetPoint("BOTTOMRIGHT", sWindow, "BOTTOMLEFT",-64, 0)
    sWindow.backgroundMask:SetTexture("Interface/AddOns/GW2_UI/textures/masktest", "CLAMPTOBLACKADDITIVE", "CLAMPTOBLACKADDITIVE")
    sWindow.background:AddMaskTexture(sWindow.backgroundMask)

    sWindow:HookScript("OnShow", function()
        if AddToAnimation == nil then
            AddToAnimation = GW.AddToAnimation
            lerp = GW.lerp
        end

        AddToAnimation("SETTINGSFRAME_PANEL_ONSHOW",
            0,
            1,
            GetTime(),
            GW.WINDOW_FADE_DURATION,
            function(p)
                sWindow:SetAlpha(p)
                sWindow.backgroundMask:SetPoint("BOTTOMRIGHT", sWindow.background, "BOTTOMLEFT", lerp(-64, sWindow.background:GetWidth(), p) , 0)
            end,
            1,
            function()
                sWindow.backgroundMask:SetPoint("BOTTOMRIGHT", sWindow.background, "BOTTOMLEFT", sWindow.background:GetWidth() + 200, 0)
            end
        )
    end)

    GW.LoadOverviewPanel(sWindow)
    GW.LoadModulesPanel(sWindow)
    GW.LoadPlayerPanel(sWindow)
    GW.LoadTargetPanel(sWindow)
    GW.LoadActionbarPanel(sWindow)
    GW.LoadHudPanel(sWindow)
    GW.LoadObjectivesPanel(sWindow)
    GW.LoadChatPanel(sWindow)
    GW.LoadTooltipPanel(sWindow)
    GW.LoadPartyPanel(sWindow)
    GW.LoadRaidPanel(sWindow)
    GW.LoadAurasPanel(sWindow)
    GW.LoadNotificationsPanel(sWindow)
    GW.LoadSkinsPanel(sWindow)
    GW.LoadProfilesPanel(sWindow)

    checkDependenciesOnLoad()

    sWindow.close:SetScript("OnClick", function(self) self:GetParent():Hide() end)

    switchCat(1)
    sWindow:Hide()
end
GW.LoadSettings = LoadSettings
