<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

    <Frame name="GwTalentFrame" enableMouse="true" inherits="SecureHandlerBaseTemplate" protected="true" virtual="true">
        <Size x="608" y="621"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="245" y="-5"/>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture  file="Interface\AddOns\GW2_UI\textures\talents\talents_header">
                    <Size x="512" y="32"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="-10"/>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="BORDER">
                <FontString parentKey="title" text="Passive" justifyH="LEFT" justifyV="MIDDLE">
                    <Size x="256" y="32"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="20" y="-10"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Scripts>
            <OnLoad>
                self.title:SetFont(DAMAGE_TEXT_FONT, 14, "")
                self.title:SetTextColor(1, 1, 1, 1)
                self.title:SetShadowColor(0, 0, 0, 1)
                self.title:SetShadowOffset(1, -1)

                self:RegisterEvent("UNIT_MODEL_CHANGED")
                self:RegisterEvent("UNIT_LEVEL")
                self:RegisterEvent("LEARNED_SPELL_IN_TAB")
            </OnLoad>
        </Scripts>
    </Frame>

    <Button name="GwTalentButton" registerForClicks="AnyDown" enableMouse="true" inherits="SecureActionButtonTemplate" virtual="true">
        <Size x="32" y="32"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="-10"/>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="outline" file="Interface\AddOns\GW2_UI\textures\talents\background_border">
                    <Size x="42" y="42"/>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="CENTER"/>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="2">
                <Texture parentKey="icon">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                    <TexCoords left="0.1" right="0.9" top="0.1" bottom="0.9" />
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <Texture alphaMode="ADD" file="Interface\AddOns\GW2_UI\textures\talents\active_highlight" parentKey="highlight">
                    <Size x="32" y="32"/>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="CENTER"/>
                    </Anchors>
                    <Color r="1" b="0.6" g="1" a="0.9"></Color>
                </Texture>
                <Texture file="Interface\AddOns\GW2_UI\textures\talents\active_highlight" parentKey="legendaryHighlight" hidden="true">
                    <Size x="32" y="32"/>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="CENTER"/>
                    </Anchors>
                    <Color r="1" g="0.662" b="0.13" a="0.9"></Color>
                </Texture>
            </Layer>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="points" text="10/10" justifyH="CENTER" justifyV="MIDDLE">
                    <Anchors>
                        <Anchor point="TOP" relativePoint="BOTTOM" x="0" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>

    <Frame name="GwSpellbookMenu" inherits="SecureHandlerAttributeTemplate" virtual="true">
        <Size x="241" y="621"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-10"/>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND" textureSubLevel="-2">
                <Texture file="Interface\AddOns\GW2_UI\textures\talents\spellbookmenu_background">
                    <Size x="241" y="512"/>
                    <Color r="1" g="1" b="1" a="1"></Color>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="8"/>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Frame>

    <Button name="GwspellbookTab" inherits="GwCharacterMenuBlank,SecureHandlerStateTemplate,SecureHandlerClickTemplate,SecureHandlerBaseTemplate" virtual="true">
        <Size x="231" y="44"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <RelInset left="0.2" right="-0.2" top="0.2" bottom="0"/>
        <Layers>
            <Layer level="BACKGROUND" >
                <Texture parentKey="bg" file="Interface\AddOns\GW2_UI\textures\character\menu-bg">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                </Texture>
                <Texture parentKey="bgstatic" file="Interface\AddOns\GW2_UI\textures\character\menu-bg">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                </Texture>
                <Texture parentKey="background" alphaMode="ADD" file="Interface\AddOns\GW2_UI\textures\uistuff\button_hover" hidden="true">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                    <Color r="1" g="1" b="0.6" a="0.1"/>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <Texture parentkey="icon" file="Interface\AddOns\GW2_UI\textures\levelreward-icon">
                    <Size x="32" y="32"/>
                    <Anchors>
                        <Anchor point="LEFT" relativePoint="LEFT" x="10" y="0"/>
                    </Anchors>
                    <TexCoords left="0.1" right="0.9" top="0.1" bottom="0.9" />
                </Texture>
                <FontString parentKey="title" text="Unknown" justifyH="LEFT" justifyV="MIDDLE">
                    <Size x="32" y="32"/>
                    <Anchors>
                        <Anchor point="LEFT" relativePoint="RIGHT" relativeKey="$parent.icon" x="5" y="0"/>
                        <Anchor point="RIGHT" relativePoint="RIGHT" x="5" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>

    <Frame name="GwSpellbookContainerTab" inherits="SecureHandlerShowHideTemplate,SecureHandlerStateTemplate" virtual="true">
        <Size x="611" y="581"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="241" y="-37"/>
            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="10"/>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="headerbg" file="Interface\AddOns\GW2_UI\textures\talents\talents_header">
                    <Size x="512" y="32"/>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="BORDER">
                <FontString parentKey="title" text="Unknown" justifyH="LEFT" justifyV="MIDDLE">
                    <Anchors>
                        <Anchor point="LEFT" relativePoint="LEFT" relativeKey="$parent.headerbg" x="5" y="0"/>
                    </Anchors>
                </FontString>
                <FontString parentKey="pages" text="0" justifyH="LEFT" justifyV="MIDDLE">
                    <Anchors>
                        <Anchor point="BOTTOM" relativePoint="BOTTOM"  x="0" y="10"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="attrDummy" inherits="SecureHandlerAttributeTemplate">
            </Frame>
            <Frame name="$parentcontainer1"  parentKey="container1" inherits="SecureHandlerShowHideTemplate" enableMouse="false">
                <Size x="608" y="541"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                </Anchors>
                <Scripts>
                    <OnShow>
                        self:GetParent().pages:SetText(1)
                    </OnShow>
                </Scripts>
            </Frame>
            <Frame name="$parentcontainer2" parentKey="container2" inherits="SecureHandlerShowHideTemplate" enableMouse="false" hidden="true">
                <Size x="608" y="541"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                </Anchors>
                <Scripts>
                    <OnShow>
                        self:GetParent().pages:SetText(2)
                    </OnShow>
                </Scripts>
            </Frame>
            <Frame name="$parentcontainer3" parentKey="container3" inherits="SecureHandlerShowHideTemplate" enableMouse="false" hidden="true">
                <Size x="608" y="541"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                </Anchors>
                <Scripts>
                    <OnShow>
                        self:GetParent().pages:SetText(3)
                    </OnShow>
                </Scripts>
            </Frame>
            <Frame name="$parentcontainer4" parentKey="container4" inherits="SecureHandlerShowHideTemplate" enableMouse="false" hidden="true">
                <Size x="608" y="541"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                </Anchors>
                <Scripts>
                    <OnShow>
                        self:GetParent().pages:SetText(4)
                    </OnShow>
                </Scripts>
            </Frame>
            <Frame name="$parentcontainer5" parentKey="container5" inherits="SecureHandlerShowHideTemplate" enableMouse="false" hidden="true">
                <Size x="608" y="541"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                </Anchors>
                <Scripts>
                    <OnShow>
                        self:GetParent().pages:SetText(5)
                    </OnShow>
                </Scripts>
            </Frame>
            <Frame name="$parentcontainer6" parentKey="container6" inherits="SecureHandlerShowHideTemplate" enableMouse="false" hidden="true">
                <Size x="608" y="541"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                </Anchors>
                <Scripts>
                    <OnShow>
                        self:GetParent().pages:SetText(6)
                    </OnShow>
                </Scripts>
            </Frame>
            <Button parentKey="left" enableMouse="true" inherits="SecureHandlerClickTemplate,SecureHandlerShowHideTemplate,SecureHandlerStateTemplate"  >
                <size x="32" y="32"/>
                <Anchors>
                    <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOM"  x="-30" y="5" />
                </Anchors>
                <Layers>
                    <Layer level="OVERLAY" textureSubLevel="8">
                        <Texture file="Interface\AddOns\GW2_UI\textures\character\backicon">
                            <Size x="32" y="32"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
            <Button parentKey="right" enableMouse="true" inherits="SecureHandlerClickTemplate,SecureHandlerShowHideTemplate,SecureHandlerStateTemplate"  >
                <size x="32" y="32"/>
                <Anchors>
                    <Anchor point="BOTTOMLEFT" relativePoint="BOTTOM"  x="30" y="5" />
                </Anchors>
                <Layers>
                    <Layer level="OVERLAY" textureSubLevel="8">
                        <Texture file="Interface\AddOns\GW2_UI\textures\character\forwardicon">
                            <Size x="32" y="32"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
        </Frames>
    </Frame>

    <Frame name="GwSpellbookActionBackground" virtual="true">
        <Size x="304" y="64"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND"/>
            <Layer level="BORDER">
                <FontString parentKey="title" text="Unknown" justifyH="LEFT" justifyV="MIDDLE">
                    <Size x="256" y="20"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="15" y="-10"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Scripts>
            <OnLoad>
                self.title:SetFont(DAMAGE_TEXT_FONT, 14, "OUTLINE")
            </OnLoad>
        </Scripts>
    </Frame>

    <Button name="GwSpellbookActionbutton" enableMouse="true" inherits="SecureActionButtonTemplate,SecureHandlerDragTemplate" virtual="true">
        <Size x="40" y="40"/>
        <Layers>
            <Layer level="BACKGROUND">
            <Texture parentKey="outline" file="Interface\AddOns\GW2_UI\textures\talents\background_border">
                <Size x="50" y="50"/>
                    <Anchors>
                    <Anchor point="CENTER" relativePoint="CENTER"/>
                </Anchors>
            </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="2">
                <Texture parentKey="icon">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                    <TexCoords left="0.1" right="0.9" top="0.1" bottom="0.9" />
                </Texture>
            </Layer>
            <Layer level="OVERLAY" >
                <Texture file="Interface\AddOns\GW2_UI\textures\party\manage-group-arrow" parentKey="arrow">
                    <Size x="16" y="32"/>
                    <Anchors>
                        <Anchor point="RIGHT" relativePoint="RIGHT" x="5"/>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY" textureSubLevel="2">
                <Texture file="Interface\AddOns\GW2_UI\textures\talents\autocast" parentKey="autocast">
                    <Size x="55" y="55"/>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="CENTER" x="0"/>
                    </Anchors>
                </Texture>
                <Texture file="Interface\AddOns\GW2_UI\textures\talents\spell-lock" parentKey="lock">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                </Texture>
                <FontString parentKey="rank" text="" justifyH="RIGHT" justifyV="BOTTOM">
                    <Anchors>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
            <Layer level="HIGHLIGHT">
                <Texture alphaMode="ADD" file="Interface\AddOns\GW2_UI\textures\talents\active_highlight" parentKey="highlight">
                    <Size x="40" y="40"/>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="CENTER"/>
                    </Anchors>
                    <Color r="1" b="0.6" g="1" a="0.9"></Color>
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <Cooldown parentKey="cooldown" inherits="CooldownFrameTemplate"/>
        </Frames>
        <Scripts>
            <OnDragStart>
                if InCombatLockdown() or self.isPassive or self.isFuture then return end
                PickupSpellBookItem(self.spellbookIndex,self.booktype)
            </OnDragStart>
        </Scripts>
    </Button>

    <Frame name="GwLegacyTalentFrame" enableMouse="true" inherits="SecureHandlerStateTemplate,SecureHandlerBaseTemplate" protected="true" virtual="true">
        <Size x="853" y="627"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="ARTWORK">
                <Texture file="Interface\AddOns\GW2_UI\textures\character\windowbg-brushed">
                    <Size x="853" y="853"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="bottomBar">
                <Size x="853" y="65"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND">
                    <Texture file="Interface\AddOns\GW2_UI\textures\talents\talents-window-header">
                        <Size x="1024" y="512"/>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                        </Anchors>
                    </Texture>
                    </Layer>
                    <Layer level="BORDER">
                        <FontString parentKey="unspentPoints" text="10" justifyH="LEFT" justifyV="MIDDLE">
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeKey="$parent.background" x="10" y="-10"/>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="dualSpecActiveTalentGroupe" text="TALENT_SPECTAB_TOOLTIP_ACTIVE" justifyH="LEFT" justifyV="MIDDLE">
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="CENTER" x="0" y="-13"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
                <Frames>
                    <Button parentKey="prevLearn" hidden="true" text="LEARN" registerForClicks="AnyDown" enableMouse="true" inherits="GwStandardButton">
                        <Size x="100" y="20"/>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.unspentPoints" relativePoint="BOTTOMLEFT" x="0" y="-5"/>
                        </Anchors>
                    </Button>
                    <Button parentKey="prevCancel" hidden="true" text="RESET" registerForClicks="AnyDown" enableMouse="true" inherits="GwStandardButton">
                        <Size x="100" y="20"/>
                        <Anchors>
                            <Anchor point="LEFT" relativeKey="$parent.prevLearn" relativePoint="RIGHT" x="10" y="0"/>
                        </Anchors>
                    </Button>
                    <Button parentKey="spec1Button" registerForClicks="AnyDown" text="PRIMARY" enableMouse="true" inherits="GwStandardButton">
                        <Size x="130" y="16"/>
                        <Anchors>
                            <Anchor point="CENTER" relativePoint="CENTER" x="-70" y="13"/>
                        </Anchors>
                    </Button>
                    <Button parentKey="spec2Button" registerForClicks="AnyDown" text="SECONDARY" enableMouse="true" inherits="GwStandardButton">
                        <Size x="130" y="16"/>
                        <Anchors>
                            <Anchor point="CENTER" relativePoint="CENTER" x="70" y="13"/>
                        </Anchors>
                    </Button>
                    <Button parentKey="petTalentsButton" text="PETS" registerForClicks="AnyDown" enableMouse="true" inherits="GwStandardButton">
                        <Size x="74" y="16"/>
                        <Anchors>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" relativeKey="$parent.roleButton" x="-10" y="5"/>
                        </Anchors>
                    </Button>
                    <Button parentKey="activateSpecGroup" text="TALENT_SPEC_ACTIVATE" registerForClicks="AnyDown" enableMouse="true" inherits="GwStandardButton">
                        <Size x="80" y="22"/>
                        <Anchors>
                             <Anchor point="CENTER" relativePoint="CENTER" x="0" y="-15"/>
                        </Anchors>
                    </Button>
                    <Button parentKey="roleButton">
                        <Size x="34" y="34"/>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-5"/>
                        </Anchors>
                        <Layers>
                            <Layer level="OVERLAY">
                                <Texture file="Interface\LFGFrame\UI-LFG-ICON-ROLES" setAllPoints="true" parentKey="cover" alpha="0.5" hidden="true">
                                    <TexCoords left="0" right="0.2617" top="0.5234" bottom="0.7851"/>
                                </Texture>
                            </Layer>
                        </Layers>
                        <Frames>
                            <Frame parentKey="DropDown" inherits="UIDropDownMenuTemplate" clampedToScreen="true" id="1" hidden="true" />
                        </Frames>
                        <Scripts>
                            <OnLoad>
                                self:GetNormalTexture():SetTexCoord(GetTexCoordsForRole("DAMAGER"))
                            </OnLoad>
                            <OnEnter>
                                GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
                                GameTooltip:SetText(ROLE, 1, 1, 1)
                                GameTooltip:AddLine(SET_ROLE_TOOLTIP, nil, nil, nil, true)
                                GameTooltip:Show()
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide()
                            </OnLeave>
                            <OnClick>
                                ToggleDropDownMenu(1, nil, GwTalentFrame.bottomBar.roleButton.DropDown, GwTalentFrame.bottomBar.roleButton, 17, 4)
                            </OnClick>
                        </Scripts>
                        <NormalTexture file="Interface\LFGFrame\UI-LFG-ICON-ROLES"/>
                        <HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
                    </Button>
                </Frames>
            </Frame>
        </Frames>
        <Scripts>
            <OnLoad>
                self.bottomBar.unspentPoints:SetFont(DAMAGE_TEXT_FONT, 20, "OUTLINE")
                self.bottomBar.unspentPoints:SetTextColor(0.87, 0.74, 0.29, 1)

                self.bottomBar.dualSpecActiveTalentGroupe:SetFont(DAMAGE_TEXT_FONT, 18, "OUTLINE")
                self.bottomBar.dualSpecActiveTalentGroupe:SetTextColor(0.85, 0.70, 0.29, 1)

                self:RegisterEvent("UNIT_MODEL_CHANGED")
                self:RegisterEvent("UNIT_LEVEL")
                self:RegisterEvent("LEARNED_SPELL_IN_TAB")
                self:RegisterEvent("CHARACTER_POINTS_CHANGED")
                self:RegisterEvent("SPELLS_CHANGED")
                self:RegisterEvent("PLAYER_LEVEL_UP")
            </OnLoad>
        </Scripts>
    </Frame>

    <Frame name="GwLegacyTalentTree" enableMouse="true" virtual="true">
        <Size x="284" y="535"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="background" file="Interface\AddOns\GW2_UI\textures\talents\talents_header">
                    <Size x="284" y="611"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                    </Anchors>
                    <Color r="0.7" g="0.7" b="0.7" a="0.5"></Color>
                    <TexCoords left="0.15625" right="0.4306640625" top="0.025390625" bottom="0.6220703125" />
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="info" >
                <Size x="284" y="32"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="32"/>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND"/>
                    <Layer level="BORDER">
                        <FontString parentKey="title" text="" justifyH="LEFT" justifyV="MIDDLE">
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="10"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="10" y="-10"/>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="points" text="20" justifyH="RIGHT" justifyV="MIDDLE">
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="10"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="-10" y="-10"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </Frame>
                <Frame parentKey="treeContainer" >
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="5" y="-20"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="-5" y="5"/>
                    </Anchors>
                </Frame>
        </Frames>
        <Scripts>
            <OnLoad>
                self.info.title:SetFont(DAMAGE_TEXT_FONT, 14, "OUTLINE")
                self.info.points:SetFont(DAMAGE_TEXT_FONT, 20, "OUTLINE")
                self.info.points:SetTextColor(0.87, 0.74, 0.29, 1)
            </OnLoad>
            <OnShow>
                self:SetScript('OnUpdate', function(self, elapsed)
                    if MouseIsOver(self) then
                        local r, g, b, a = self.background:GetVertexColor()
                        r = math.min(0.8, r + (1 * elapsed))
                        self.background:SetVertexColor(r, r, r, r)
                        return
                    end
                    self.background:SetVertexColor(0.7, 0.7, 0.7, 0.5)
                end)
            </OnShow>
            <OnHide>
                self:SetScript('OnUpdate', nil)
            </OnHide>
        </Scripts>
    </Frame>

    <Frame name="GwLegacyTalentLine" virtual="true">
        <Size x="32" y="32"/>
        <Layers>
            <Layer level="BACKGROUND" textureSubLevel="-1">>
                <Texture parentKey="down" file="Interface\AddOns\GW2_UI\textures\talents\talent_line" hidden="true">
                    <Size x="62" y="47"/>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="CENTER" x="0" y="5"/>
                    </Anchors>
                    <Color r="1" b="0.6" g="1" a="1"></Color>
                </Texture>
                <Texture parentKey="up" file="Interface\AddOns\GW2_UI\textures\talents\talent_line" hidden="true">
                    <Size x="62" y="47"/>
                    <Anchors>
                        <Anchor point="BOTTOM" relativePoint="CENTER" x="0" y="-5"/>
                    </Anchors>
                    <Color r="1" b="0.6" g="1" a="1"></Color>
                </Texture>
                <Texture parentKey="left" file="Interface\AddOns\GW2_UI\textures\talents\talent-line-left" hidden="true">
                    <Size x="70" y="62"/>
                    <Anchors>
                        <Anchor point="RIGHT" relativePoint="CENTER" x="5" y="0"/>
                    </Anchors>
                    <Color r="1" b="0.6" g="1" a="1"></Color>
                </Texture>
                <Texture parentKey="right" file="Interface\AddOns\GW2_UI\textures\talents\talent-line-left" hidden="true">
                    <Size x="70" y="62"/>
                    <Anchors>
                        <Anchor point="LEFT" relativePoint="CENTER" x="-5" y="0"/>
                    </Anchors>
                    <Color r="1" b="0.6" g="1" a="1"></Color>
                </Texture>
            </Layer>
        </Layers>
    </Frame>

</Ui>
