<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

    <FontFamily name="GW_Standard_Button_Font" virtual="true">
        <Member alphabet="roman">
            <Font font="Interface/AddOns/GW2_UI/fonts/headlines.ttf" height="14"/>
        </Member>
        <Member alphabet="korean">
            <Font font="Interface/AddOns/GW2_UI/fonts/korean.ttf" height="14"/>
        </Member>
        <Member alphabet="simplifiedchinese">
            <Font font="Interface/AddOns/GW2_UI/fonts/chinese-font.ttf" height="14"/>
        </Member>
        <Member alphabet="traditionalchinese">
            <Font font="Interface/AddOns/GW2_UI/fonts/chinese-font.ttf" height="14"/>
        </Member>
        <Member alphabet="russian">
            <Font font="Interface/AddOns/GW2_UI/fonts/headlines.ttf" height="14"/>
        </Member>
    </FontFamily>

    <FontFamily name="GW_Standard_Button_Font_Small" virtual="true">
        <Member alphabet="roman">
            <Font font="Interface/AddOns/GW2_UI/fonts/headlines.ttf" height="10"/>
        </Member>
        <Member alphabet="korean">
            <Font font="Interface/AddOns/GW2_UI/fonts/korean.ttf" height="10"/>
        </Member>
        <Member alphabet="simplifiedchinese">
            <Font font="Interface/AddOns/GW2_UI/fonts/chinese-font.ttf" height="10"/>
        </Member>
        <Member alphabet="traditionalchinese">
            <Font font="Interface/AddOns/GW2_UI/fonts/chinese-font.ttf" height="10"/>
        </Member>
        <Member alphabet="russian">
            <Font font="Interface/AddOns/GW2_UI/fonts/headlines.ttf" height="10"/>
        </Member>
    </FontFamily>

    <Font name="gw_button_font_black" inherits="GW_Standard_Button_Font" virtual="true">
        <Color r="0" b="0" g="0"></Color>
    </Font>

    <Font name="gw_button_font_black_small" inherits="GW_Standard_Button_Font_Small" virtual="true">
        <Color r="0" b="0" g="0"></Color>
    </Font>

    <Frame name="GwSettingsMoverFrame" frameStrata="HIGH" enableMouse="true" movable="true" parent="UIParent" virtual="true">
        <Size x="470" y="40"></Size>
        <Anchors>
            <Anchor point="CENTER" x="0" y="312"></Anchor>
        </Anchors>
    </Frame>

    <Frame name="GwSettingsWindowTmpl" frameStrata="HIGH" enableMouse="true" parent="UIParent" virtual="true">
      <HitRectInsets>
          <AbsInset left="-40" right="0" top="-40" bottom="-40"/>
      </HitRectInsets>
      <Size x="853" y="627"></Size>
        <Anchors>
            <Anchor point="TOP" relativeTo="GwSettingsMoverFrame" relativePoint="TOP" x="20" y="-40"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/uistuff/settingspanelbg">
                    <Size x="853" y="853"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0"></Anchor>
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/bag/bagheader">
                    <Size x="512" y="64"/>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="-40" y="0" />
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/bag/bagheader-right">
                    <Size x="512" y="64"/>
                    <Anchors>
                        <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="0" y="0" />
                    </Anchors>
                </Texture>

                <Texture file="Interface/AddOns/GW2_UI/textures/bag/bagleftpanel">
                    <Size x="40" y="512"/>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="0" />
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT" x="0" y="0" />
                    </Anchors>
                </Texture>
            </Layer>
            <Layer  level="BACKGROUND" textureSubLevel="1">
                <Texture file="Interface/AddOns/GW2_UI/textures/bag/bottom-right">
                    <Size x="128" y="128"/>
                    <Anchors>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" />
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/settingslogo">
                    <Size x="236" y="102"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                    </Anchors>
                    <TexCoords left="0" right="0.921875 " top="0" bottom="0.796875"/>
                </Texture>



            </Layer>
            <Layer  level="BACKGROUND" textureSubLevel="2">
                <Texture file="Interface/AddOns/GW2_UI/textures/character/settings-window-icon">
                    <Size x="84" y="84"></Size>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="TOPLEFT" x="-26" y="26" />
                    </Anchors>
                </Texture>
                <FontString parentKey="headerString" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="512" y="40"/>
                    <Color r="1" b="0.73" g="0.93"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="30" y="40"/>
                    </Anchors>
                </FontString>
                <FontString parentKey="headerBreadcrumb" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="512" y="40"/>
                    <Color r="1" b="0.73" g="0.93"/>
                    <Anchors>
                        <Anchor point="LEFT" relativeKey="$parent.headerString" relativePoint="RIGHT" x="20" y="0"/>
                    </Anchors>
                </FontString>
                <FontString parentKey="versionString" text="Version" inherits="GameFontNormalSmall" justifyH="CENTER">
                    <Size x="236" y="40"/>
                    <Color r="1" b="0.73" g="0.93"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-64"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>

            <Frame parentKey="panels">
                <Size x="612" y="625"/>
                <Anchors>
                    <Anchor point="TOPLEFT" x="241" y="0"/>
                </Anchors>
            </Frame>

            <Button parentKey="close" text="">
                <Size x="20" y="20" />
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="30"/>
                </Anchors>
                <NormalTexture file="Interface/AddOns/GW2_UI/textures/uistuff/window-close-button-normal"/>
                <PushedTexture file="Interface/AddOns/GW2_UI/textures/uistuff/window-close-button-hover"/>
                <HighlightTexture file="Interface/AddOns/GW2_UI/textures/uistuff/window-close-button-hover"/>
                <NormalFont style="ChatBubbleFont"/>
                <HighlightFont style="ChatBubbleFont"/>
            </Button>
        </Frames>
    </Frame>

    <Button name="GwSettingsLabelTmpl" virtual="true">
        <Size x="64" y="40"></Size>
        <Layers>
            <Layer>
                <Texture parentKey="iconbg" file="Interface/AddOns/GW2_UI/textures/uistuff/tabicon_settings">
                    <Size x="64" y="40"/>
                    <Anchors>
                        <Anchor point="CENTER" x="0" y="0"/>
                    </Anchors>
                    <TexCoords left="0" right="0.5" top="0" bottom="0.625"/>
                </Texture>
            </Layer>
        </Layers>
    </Button>

    <Button name="GwOptionBoxTmpl" frameStrata="HIGH" virtual="true">
        <Size x="244" y="40"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="200" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" x="35" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <CheckButton parentKey="checkbutton" checked="true">
                <HitRectInsets left="0" right="0" top="0" bottom="0"/>
                <Size x="16" y="16"/>
                <Anchors>
                    <Anchor point="LEFT" relativePoint="LEFT" x="5"/>
                </Anchors>
                <NormalTexture file="Interface/AddOns/GW2_UI/textures/uistuff/checkbox"/>
                <CheckedTexture file="Interface/AddOns/GW2_UI/textures/uistuff/checkboxchecked"/>
            </CheckButton>
        </Frames>
    </Button>

    <Button name="GwOptionBoxSliderTmpl" frameStrata="HIGH" virtual="true">
        <Size x="500" y="40"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="200" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" x="5" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Slider parentKey="slider" orientation="HORIZONTAL" enableMouse="true">
                <Size x="205" y="20"/>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-55"/>
                </Anchors>
                <HitRectInsets left="0" right="0" top="-10" bottom="-10"/>
                <ThumbTexture file="Interface/AddOns/GW2_UI/textures/uistuff/sliderhandle">
                    <Size x="16" y="16"/>
                </ThumbTexture>
                <Layers>
                    <Layer>
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/sliderbg">
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Slider>
            <Frame parentKey="inputFrame" inherits="GwStandardInputField">
                <Size x="35" y="20"/>
                <Anchors>
                    <Anchor point="LEFT" relativeKey="$parent.slider" relativePoint="RIGHT" x="10" y="0"/>
                </Anchors>
            </Frame>
        </Frames>
    </Button>

    <Button name="GwOptionBoxColorPickerTmpl" frameStrata="HIGH" virtual="true">
        <Size x="500" y="40"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="235" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" x="5" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Button parentKey="button">
                <Size x="250" y="20"/>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"/>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                            <Anchors>
                               <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK" textureSubLevel="2">
                        <Texture parentKey="bg" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar">
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="4" y="-4"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="-4" y="4"/>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
        </Frames>
    </Button>

    <Button name="GwOptionBoxDropDownTmpl" frameStrata="HIGH" virtual="true">
        <Size x="500" y="40"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="235" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" x="5" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
       <Frames>
            <Frame hidden="true" frameStrata="HIGH" parentKey="container">
                <Size x="250" y="20"/>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"/>
                </Anchors>
                <Frames>
                    <ScrollFrame parentKey="contentScroll" inherits="GwHybridScrollFrameTemplate">
                        <Size x="250" y="120"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-20"></Anchor>
                        </Anchors>
                    </ScrollFrame>
                </Frames>
            </Frame>
            <Button parentKey="button">
                <Size x="250" y="20"/>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"/>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND" textureSubLevel="2">
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar">
                            <Color r="0" b="0" g="0"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="OVERLAY" textureSubLevel="3">
                        <FontString parentKey="string" text="" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="MIDDLE">
                            <Size x="240" y="20"/>
                            <Color r="1" b="1" g="1"/>
                            <Anchors>
                                <Anchor point="CENTER"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                    <Layer level="OVERLAY" textureSubLevel="4">
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/arrowdown_down">
                            <Color r="1" g="1" b="1" a="1"/>
                            <Size x="18" y="18"/>
                            <Anchors>
                                <Anchor point="RIGHT"/>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
        </Frames>
    </Button>

    <Button name="GwDropDownItemTmpl" frameStrata="HIGH" virtual="true">
        <Size x="250" y="20"/>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <Texture parentKey="bg" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar">
                    <Color r="0" b="0" g="0"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                    </Anchors>
                </Texture>
                <FontString parentKey="string" text="" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="MIDDLE">
                    <Size x="240" y="20"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" x="25" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
             <Layer level="OVERLAY" textureSubLevel="100">
                <Texture parentKey="hover" file="Interface/AddOns/GW2_UI/textures/uistuff/button_hover" setAllPoints="true" hidden="true"/>
            </Layer>
        </Layers>
        <Frames>
            <CheckButton parentKey="checkbutton" checked="false">
                <HitRectInsets left="0" right="0" top="0" bottom="0"/>
                <Size x="16" y="16"/>
                <Anchors>
                    <Anchor point="LEFT" relativePoint="LEFT" x="5"/>
                </Anchors>
                <NormalTexture file="Interface/AddOns/GW2_UI/textures/uistuff/checkbox"/>
                <CheckedTexture file="Interface/AddOns/GW2_UI/textures/uistuff/checkboxchecked"/>
            </CheckButton>
            <Button parentKey="soundButton">
                <NormalTexture file="Interface/AddOns/GW2_UI/textures/chat/channel_vc_sound_on"/>
                <HighlightTexture file="Interface/AddOns/GW2_UI/textures/chat/channel_vc_sound_on_highlight"/>
                <Size x="12" y="12"/>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-18" y="0"/>
                </Anchors>
            </Button>
        </Frames>
    </Button>

    <Button name="GwOptionBoxTextTmpl" frameStrata="HIGH" virtual="true">
        <Size x="500" y="40"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="256" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" x="5" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="inputFrame" inherits="GwStandardInputField">
                <Size x="250" y="20"/>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"/>
                </Anchors>
            </Frame>
        </Frames>
    </Button>

    <Button name="GwButtonTextTmpl" inherits="GwStandardButton" frameStrata="HIGH" virtual="true">
        <Size x="244" y="25"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="CENTER">
                    <Size x="200" y="25"/>
                    <Anchors>
                        <Anchor point="CENTER" x="0" y="0"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>

    <Frame name="GwOptionBoxHeader" frameStrata="HIGH" virtual="true">
        <Size x="600" y="25"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY" textureSubLevel="2">
                <FontString parentKey="title" text="SettingsHeader" inherits="GameFontNormal" justifyH="LEFT">
                    <Size x="600" y="25"/>
                    <Anchors>
                        <Anchor point="LEFT" x="0" y="-10"/>
                    </Anchors>
                </FontString>
                <Texture parentKey="seperator" file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
                    <Size x="600" y="2"></Size>
                    <TexCoords left="0.5" right="1" top="0" bottom="1"/>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" x="0" y="-10"/>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Frame>

    <Button name="GwStandardButton" text="" virtual="true">
        <Size x="128" y="24" />
        <NormalTexture file="Interface/AddOns/GW2_UI/textures/uistuff/button"/>
        <DisabledTexture file="Interface/AddOns/GW2_UI/textures/uistuff/button_disable"/>
        <NormalFont style="gw_button_font_black"/>
        <HighlightFont style="gw_button_font_black"/>
        <Layers>
            <Layer level="ARTWORK" textureSubLevel="7">
                <Texture parentKey="hover" file="Interface/AddOns/GW2_UI/textures/uistuff/button_hover">
                    <Anchors>
                        <Anchor point="LEFT" relativePoint="LEFT"/>
                        <Anchor point="TOP" relativePoint="TOP"/>
                        <Anchor point="BOTTOM" relativePoint="BOTTOM"/>
                        <Anchor point="RIGHT" relativePoint="LEFT"/>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <Scripts>
            <OnShow>
                self:HookScript("OnEnter", GwStandardButton_OnEnter)
                self:HookScript("OnLeave", GwStandardButton_OnLeave)
            </OnShow>
        </Scripts>
    </Button>

    <Frame name="GwWarningPrompt" hidden="true" frameStrata="FULLSCREEN_DIALOG" enableMouse="true" topLevel="true" virtual="true">
        <Size x="350" y="150"/>
        <Anchors>
            <Anchor point="CENTER"/>
        </Anchors>
        <Layers>
            <Layer>
                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/party/manage-group-bg">
                    <Size x="350" y="150"/>
                    <Anchors>
                        <Anchor point="TOPLEFT"/>
                        <Anchor point="BOTTOMRIGHT"/>
                    </Anchors>
                    <TexCoords left="0.2" right="0.8" top="0.2" bottom="0.8" />
                    <Color r="0.8" b="0.8" g="0.8" a="0.9"/>
                </Texture>
            </Layer>
            <Layer textureSubLevel="2">
                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/icons/warning-icon">
                    <Size x="50" y="50"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="15" y="-15"/>
                    </Anchors>
                </Texture>
                <FontString parentKey="string" text="Not yet loaded" justifyH="LEFT" justifyV="TOP">
                    <Anchors>
                        <Anchor point="TOPLEFT" x="70" y="-15"/>
                        <Anchor point="BOTTOMRIGHT" x="-15" y="15"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <EditBox hidden="true" parentKey="input" autoFocus="false">
                <Size x="110" y="20"/>
                <Anchors>
                    <Anchor point="LEFT" relativePoint="LEFT" x="15" y="-15"/>
                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-15" y="0"/>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                            <Anchors>
                                <Anchor point="TOPLEFT" x="-5" y="3"/>
                                <Anchor point="BOTTOMRIGHT" x="5" y="-3"/>
                            </Anchors>
                            <TexCoords left="0" right="0.2" top="0" bottom="1.0"/>
                        </Texture>
                    </Layer>
                </Layers>
                <FontString inherits="ChatFontNormal" />
            </EditBox>
            <Button inherits="GwStandardButton" text="ACCEPT" parentKey="acceptButton">
                <Size x="85" y="20" />
                <Anchors>
                    <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="-110" y="15"/>
                </Anchors>
            </Button>
            <Button inherits="GwStandardButton" text="CANCEL" parentKey="cancelButton">
                <Size x="85" y="20" />
                <Anchors>
                    <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="-15" y="15"/>
                </Anchors>
            </Button>
        </Frames>
    </Frame>

    <Frame name="GwSettingsPanelTmpl" virtual="true">
        <Size x="853" y="600"/>
        <Anchors>
            <Anchor point="TOPLEFT" x="0" y="0"/>
            <Anchor point="BOTTOMRIGHT" x="0" y="0"/>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY">
                <FontString parentKey="header" text="Header" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="512" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="5" y="-10"/>
                    </Anchors>
                </FontString>
                <FontString parentKey="breadcrumb" text="" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="512" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" relativeKey="$parent.header" relativePoint="RIGHT" x="10" y="0"/>
                    </Anchors>
                </FontString>
                <FontString parentKey="sub" text="Subheader" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="500" y="25"/>
                    <Color r="0.6" b="0.6" g="0.6"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="5" y="-30"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Frame>

    <Frame name="GwSettingsPanelScrollTmpl" virtual="true">
        <Size x="617" y="600"/>
        <Anchors>
            <Anchor point="TOPLEFT" x="0" y="0"/>
            <Anchor point="BOTTOMRIGHT" x="0" y="0"/>
        </Anchors>
        <Layers>
          <Layer level="BACKGROUND">

            <Texture file="Interface\AddOns\GW2_UI\textures\uistuff\settingspanelsep">
              <Size x="4" y="512"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                </Anchors>
            </Texture>
          </Layer>
            <Layer level="OVERLAY">
                <FontString parentKey="header" text="Header" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="512" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="5" y="-10"/>
                    </Anchors>
                </FontString>
                <FontString parentKey="breadcrumb" text="" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="512" y="25"/>
                    <Color r="1" b="1" g="1"/>
                    <Anchors>
                        <Anchor point="LEFT" relativeKey="$parent.header" relativePoint="RIGHT" x="10" y="0"/>
                    </Anchors>
                  </FontString>
                <FontString parentKey="sub" text="Subheader" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="512" y="25"/>
                    <Color r="0.6" b="0.6" g="0.6"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="5" y="-30"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <ScrollFrame parentKey="scroll" enableMouse="true">
                <Size x="617" y="600"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-50" />
                    <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" />
                </Anchors>
                <Frames>
                    <Frame parentKey="scrollchild" enableMouse="false">
                        <Size x="617" y="600"/>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                        </Anchors>

                    </Frame>
                    <Slider parentKey="slider" orientation="VERTICAL" enableMouse="true">
                        <Size x="12" y="12"/>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="-12"/>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="12"/>
                        </Anchors>
                        <ThumbTexture parentKey="thumb" file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbarmiddle">
                            <Size x="12" y="50"/>
                            <Anchors>
                                <Anchor point="TOP" relativePoint="TOP"/>
                            </Anchors>
                        </ThumbTexture>
                        <Layers>
                            <Layer>
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbg">
                                    <Anchors>
                                        <Anchor point="TOP" relativePoint="TOP"/>
                                        <Anchor point="BOTTOM" relativePoint="BOTTOM"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                        <Scripts>
                            <OnValueChanged>
                                self:GetParent():SetVerticalScroll(value)
                            </OnValueChanged>
                            <OnLoad>
                                self:SetValue(1)
                            </OnLoad>
                        </Scripts>
                    </Slider>
                    <Button parentKey="scrollUp">
                        <Size x="12" y="12"></Size>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="0"/>
                        </Anchors>
                        <Layers>
                            <Layer>
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbutton">
                                <Size x="12" y="12"/>
                                    <Anchors>
                                        <Anchor point="TOP" relativePoint="TOP"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                    <Button parentKey="scrollDown">
                        <Size x="12" y="12"/>
                        <Anchors>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                        </Anchors>
                        <Layers>
                            <Layer>
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbutton">
                                    <Size x="12" y="12"/>
                                    <Anchors>
                                        <Anchor point="TOP" relativePoint="TOP"/>
                                    </Anchors>
                                    <TexCoords left="0" right="1" top="1" bottom="0" />
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                </Frames>
                <Scripts>
                    <OnMouseWheel>
                        delta = -delta * 15
                        local s = math.max(0, self:GetVerticalScroll() + delta)
                        s = math.min(self.maxScroll, s)
                        self:SetVerticalScroll(s)
                        self.slider:SetValue(s)
                    </OnMouseWheel>
                </Scripts>
            </ScrollFrame>
        </Frames>
    </Frame>

    <Frame name="GwSmallSettingsMoverFrame" frameStrata="FULLSCREEN_DIALOG" enableMouse="true" movable="true" parent="UIParent" virtual="true">
        <Size x="370" y="32"></Size>
        <Anchors>
            <Anchor point="CENTER" x="0" y="130"></Anchor>
        </Anchors>
    </Frame>

    <Frame name="GwSmallSettingsContainer" frameStrata="FULLSCREEN_DIALOG" enableMouse="true" parent="UIParent" virtual="true">
        <Size x="370" y="285"/>
        <Anchors>
            <Anchor point="TOP" relativeTo="GwSmallSettingsMoverFrame" relativePoint="TOP" x="0" y="-20"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/bag/bagbg">
                    <Size x="180" y="160"/>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="0" />
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" />
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="0" />
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/bag/bagheader">
                    <Size x="180" y="40"/>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="0" y="0" />
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/bag/bagheader-right">
                    <Size x="180" y="32"/>
                    <Anchors>
                        <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="0" y="0" />
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/bag/bagleftpanel">
                    <Size x="16" y="180"/>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="0" />
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT" x="0" y="0" />
                    </Anchors>
                </Texture>
            </Layer>
            <Layer textureSubLevel="3">
                <Texture file="Interface/AddOns/GW2_UI/textures/icons/settingsicon">
                    <Size x="52" y="52"/>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="TOPLEFT" x="-7" y="10" />
                    </Anchors>
                </Texture>
                <FontString parentKey="headerString" text="Special frame options and Layouts" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="350" y="12"/>
                    <Color r="1" b="0.73" g="0.93"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="10" y="17"/>
                    </Anchors>
                </FontString>
            </Layer>
            <Layer level="ARTWORK">
                <Texture parentKey="seperator" file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
                    <Size x="1" y="285"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" x="182" y="0"/>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Frame>

    <Frame name="GwSmallSettings" virtual="true" hidden="false">
        <Size x="180" y="285"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativeTo="GwSmallSettingsContainer" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
        </Anchors>
        <Layers>
            <Layer textureSubLevel="3">
                <FontString parentKey="desc" text="Some text" inherits="GameFontNormalSmall" justifyH="CENTER">
                    <Size x="148" y="160"/>
                    <Color r="0.6" g="0.6" b="0.6"/>
                    <Anchors>
                        <Anchor point="CENTER" x="0" y="60"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="options">
                <Size x="170" y="175" />
                <Anchors>
                    <Anchor point="TOPLEFT" x="5" y="0"/>
                </Anchors>
                <Frames>
                    <Button parentKey="scaleSlider">
                        <Size x="170" y="40"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" x="0" y="-5"/>
                        </Anchors>
                        <Layers>
                            <Layer level="OVERLAY" textureSubLevel="2">
                                <FontString parentKey="title" text="Scale" inherits="GameFontNormalSmall" justifyH="LEFT">
                                    <Size x="150" y="12"/>
                                    <Color r="1" b="1" g="1"/>
                                    <Anchors>
                                        <Anchor point="LEFT" x="8" y="5"/>
                                    </Anchors>
                                </FontString>
                            </Layer>
                        </Layers>
                        <Frames>
                            <Slider parentKey="slider" orientation="HORIZONTAL" enableMouse="true">
                                <Size x="120" y="16"/>
                                <Anchors>
                                    <Anchor point="LEFT" relativePoint="LEFT" x="10" y="-15"/>
                                </Anchors>
                                <HitRectInsets left="0" right="0" top="-10" bottom="-10"/>
                                <ThumbTexture file="Interface/AddOns/GW2_UI/textures/uistuff/sliderhandle">
                                    <Size x="12" y="12"/>
                                </ThumbTexture>
                                <Layers>
                                    <Layer>
                                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/sliderbg">
                                            <Anchors>
                                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                                            </Anchors>
                                        </Texture>
                                    </Layer>
                                </Layers>
                            </Slider>
                            <EditBox parentKey="input" autoFocus="false">
                                <Size x="25" y="16"/>
                                <Anchors>
                                    <Anchor point="LEFT" relativeKey="$parent.slider" relativePoint="RIGHT" x="10" y="0"/>
                                </Anchors>
                                <Layers>
                                    <Layer level="BACKGROUND">
                                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                                            <Anchors>
                                                <Anchor point="TOPLEFT" x="-5" y="3"/>
                                                <Anchor point="BOTTOMRIGHT" x="5" y="-3"/>
                                            </Anchors>
                                            <TexCoords left="0" right="0.2" top="0" bottom="1.0"/>
                                        </Texture>
                                    </Layer>
                                </Layers>
                                <FontString inherits="GameFontNormalSmall">
                                    <Color r="1" b="1" g="1"/>
                                </FontString>
                            </EditBox>
                        </Frames>
                    </Button>
                    <Button parentKey="heightSlider">
                        <Size x="170" y="40"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parentKey.scaleSlider" relativePoint="BOTTOMLEFT" x="0" y="-5"/>
                        </Anchors>
                        <Layers>
                            <Layer level="OVERLAY" textureSubLevel="2">
                                <FontString parentKey="title" text="HEIGHT" inherits="GameFontNormalSmall" justifyH="LEFT">
                                    <Size x="150" y="12"/>
                                    <Color r="1" b="1" g="1"/>
                                    <Anchors>
                                        <Anchor point="LEFT" x="8" y="5"/>
                                    </Anchors>
                                </FontString>
                            </Layer>
                        </Layers>
                        <Frames>
                            <Slider parentKey="slider" orientation="HORIZONTAL" enableMouse="true">
                                <Size x="120" y="16"/>
                                <Anchors>
                                    <Anchor point="LEFT" relativePoint="LEFT" x="10" y="-15"/>
                                </Anchors>
                                <HitRectInsets left="0" right="0" top="-10" bottom="-10"/>
                                <ThumbTexture file="Interface/AddOns/GW2_UI/textures/uistuff/sliderhandle">
                                    <Size x="12" y="12"/>
                                </ThumbTexture>
                                <Layers>
                                    <Layer>
                                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/sliderbg">
                                            <Anchors>
                                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                                            </Anchors>
                                        </Texture>
                                    </Layer>
                                </Layers>
                            </Slider>
                            <EditBox parentKey="input" autoFocus="false">
                                <Size x="25" y="16"/>
                                <Anchors>
                                    <Anchor point="LEFT" relativeKey="$parent.slider" relativePoint="RIGHT" x="10" y="0"/>
                                </Anchors>
                                <Layers>
                                    <Layer level="BACKGROUND">
                                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                                            <Anchors>
                                                <Anchor point="TOPLEFT" x="-5" y="3"/>
                                                <Anchor point="BOTTOMRIGHT" x="5" y="-3"/>
                                            </Anchors>
                                            <TexCoords left="0" right="0.2" top="0" bottom="1.0"/>
                                        </Texture>
                                    </Layer>
                                </Layers>
                                <FontString inherits="GameFontNormalSmall">
                                    <Color r="1" b="1" g="1"/>
                                </FontString>
                            </EditBox>
                        </Frames>
                    </Button>
                    <Frame parentKey="movers">
                        <Size x="170" y="40"/>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.heightSlider" relativePoint="BOTTOMLEFT" x="0" y="-20" />
                        </Anchors>
                        <Layers>
                            <Layer level="OVERLAY" textureSubLevel="2">
                                <FontString parentKey="title" text="Bewegen" inherits="GameFontNormalSmall" justifyH="LEFT">
                                    <Size x="150" y="12"/>
                                    <Color r="1" b="1" g="1"/>
                                    <Anchors>
                                        <Anchor point="LEFT" x="0" y="5"/>
                                    </Anchors>
                                </FontString>
                            </Layer>
                        </Layers>
                        <Frames>
                            <Button parentKey="left">
                                <Anchors>
                                    <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="37" y="-5" />
                                </Anchors>
                            </Button>
                            <Button parentKey="right">
                                <Anchors>
                                    <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="62" y="-5" />
                                </Anchors>
                            </Button>
                            <Button parentKey="up">
                                <Anchors>
                                    <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="87" y="-5" />
                                </Anchors>
                            </Button>
                            <Button parentKey="down">
                                <Anchors>
                                    <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="112" y="-5" />
                                </Anchors>
                            </Button>
                        </Frames>
                    </Frame>
                    <Button parentKey="default" inherits="GwStandardButton" text="RESET_TO_DEFAULT">
                        <Size x="170" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.movers" relativePoint="BOTTOMLEFT" x="0" y="-5" />
                        </Anchors>
                    </Button>
                </Frames>
            </Frame>
            <Frame parentKey="defaultButtons">
                <Size x="170" y="50" />
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.options" relativePoint="BOTTOMLEFT" x="0" y="0" />
                </Anchors>
                <Layers>
                    <Layer level="OVERLAY" textureSubLevel="2">
                        <Texture parentKey="seperator" file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
                            <Size x="180" y="2"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" x="0" y="-5" />
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
                <Frames>
                    <Button parentKey="lockHud" inherits="GwStandardButton" text="LOCK HUD">
                        <Size x="170" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.seperator" relativePoint="BOTTOMLEFT" x="0" y="-5" />
                        </Anchors>
                    </Button>
                    <Button parentKey="hidePlaceholder" inherits="GwStandardButton" text="HIDE PLACEHOLDERS">
                        <Size x="170" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.lockHud" relativePoint="BOTTOMLEFT" x="0" y="-5" />
                        </Anchors>
                    </Button>
                     <Button parentKey="tagDropdown">
                        <Size x="170" y="20"/>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.hidePlaceholder" relativePoint="BOTTOMLEFT" x="0" y="-5"/>
                        </Anchors>
                        <Layers>
                            <Layer level="OVERLAY" textureSubLevel="2">
                                <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                                    <Size x="125" y="12"/>
                                    <Color r="1" b="0.73" g="0.93"/>
                                    <Anchors>
                                        <Anchor point="LEFT" x="0" y="0"/>
                                    </Anchors>
                                </FontString>
                            </Layer>
                        </Layers>
                        <Frames>
                            <Frame hidden="true" frameStrata="HIGH" parentKey="container">
                                <Size x="80" y="20"/>
                                <Anchors>
                                    <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"/>
                                </Anchors>
                                <Frames>
                                    <ScrollFrame parentKey="contentScroll" inherits="GwHybridScrollFrameTemplate">
                                        <Size x="90" y="120"></Size>
                                        <Anchors>
                                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="-25"></Anchor>
                                        </Anchors>
                                    </ScrollFrame>
                                </Frames>
                            </Frame>
                            <Button parentKey="button">
                                <Size x="80" y="20"/>
                                <Anchors>
                                    <Anchor point="RIGHT" relativePoint="RIGHT" x="0" y="0"/>
                                </Anchors>
                                <Layers>
                                    <Layer level="BACKGROUND" textureSubLevel="2">
                                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar">
                                            <Color r="0" b="0" g="0"/>
                                            <Anchors>
                                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                                            </Anchors>
                                        </Texture>
                                    </Layer>
                                    <Layer level="OVERLAY" textureSubLevel="3">
                                        <FontString parentKey="string" text="" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="MIDDLE">
                                            <Size x="75" y="20"/>
                                            <Color r="1" b="1" g="1"/>
                                            <Anchors>
                                                <Anchor point="CENTER"/>
                                            </Anchors>
                                        </FontString>
                                    </Layer>
                                    <Layer level="OVERLAY" textureSubLevel="4">
                                        <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/arrowdown_down">
                                            <Color r="1" g="1" b="1" a="1"/>
                                            <Size x="18" y="18"/>
                                            <Anchors>
                                                <Anchor point="RIGHT"/>
                                            </Anchors>
                                        </Texture>
                                    </Layer>
                                </Layers>
                            </Button>
                        </Frames>
                    </Button>
                    <Button parentKey="showGrid" inherits="GwStandardButton" text="SHOW GRID">
                        <Size x="170" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.tagDropdown" relativePoint="BOTTOMLEFT" x="0" y="-5" />
                        </Anchors>
                    </Button>
                    <Frame parentKey="gridAlign" inherits="GwStandardInputField">
                        <Size x="30" y="20" />
                        <Anchors>
                            <Anchor point="TOPLEFT" relativeKey="$parent.showGrid" relativePoint="BOTTOMRIGHT" x="-30" y="-5" />
                        </Anchors>
                        <Layers>
                            <Layer>
                                <FontString parentKey="text" text="GRID ALIGN" inherits="GW_Standard_Button_Font" justifyH="LEFT">
                                    <Size x="130" y="20"/>
                                    <Anchors>
                                        <Anchor point="RIGHT" relativePoint="LEFT" x="-5" y="0"/>
                                    </Anchors>
                                </FontString>
                            </Layer>
                        </Layers>
                    </Frame>
                </Frames>
            </Frame>
        </Frames>
    </Frame>

    <Frame name="GwLayoutView" virtual="true" hidden="false">
        <Size x="180" y="285"/>
        <Anchors>
            <Anchor point="TOPLEFT" relativeTo="GwSmallSettingsContainer" relativePoint="TOPLEFT" x="180" y="0"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <FontString parentKey="desc" text="Some text" inherits="GameFontNormalSmall" justifyH="CENTER">
                    <Size x="148" y="160"/>
                    <Color r="0.6" g="0.6" b="0.6"/>
                    <Anchors>
                        <Anchor point="CENTER" x="0" y="60"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Button parentKey="savedLayoutDropDown">
                <Size x="125" y="40"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.desc" relativePoint="BOTTOMLEFT" x="0" y="0"/>
                </Anchors>
                <Layers>
                    <Layer level="OVERLAY" textureSubLevel="2">
                        <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                            <Size x="125" y="12"/>
                            <Color r="1" b="0.73" g="0.93"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" x="0" y="0"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
                <Frames>
                    <Frame hidden="true" frameStrata="HIGH" parentKey="container">
                        <Size x="125" y="20"/>
                        <Anchors>
                            <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"/>
                        </Anchors>
                        <Frames>
                            <ScrollFrame parentKey="contentScroll" inherits="GwHybridScrollFrameTemplate">
                                <Size x="140" y="120"></Size>
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="-30"></Anchor>
                                </Anchors>
                            </ScrollFrame>
                        </Frames>
                    </Frame>
                    <Button parentKey="button">
                        <Size x="125" y="20"/>
                        <Anchors>
                            <Anchor point="RIGHT" relativePoint="RIGHT" x="0" y="-5"/>
                        </Anchors>
                        <Layers>
                            <Layer level="BACKGROUND" textureSubLevel="2">
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar">
                                    <Color r="0" b="0" g="0"/>
                                    <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                            <Layer level="OVERLAY" textureSubLevel="3">
                                <FontString parentKey="string" text="" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="MIDDLE">
                                    <Size x="115" y="20"/>
                                    <Color r="1" b="1" g="1"/>
                                    <Anchors>
                                        <Anchor point="CENTER"/>
                                    </Anchors>
                                </FontString>
                            </Layer>
                            <Layer level="OVERLAY" textureSubLevel="4">
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/arrowdown_down">
                                    <Color r="1" g="1" b="1" a="1"/>
                                    <Size x="18" y="18"/>
                                    <Anchors>
                                        <Anchor point="RIGHT"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                </Frames>
            </Button>
            <Button parentKey="rename" inherits="GwStandardButton" text="">
                <NormalTexture file="Interface/AddOns/GW2_UI/textures/uistuff/rename-quill"/>
                <DisabledTexture file="Interface/AddOns/GW2_UI/textures/uistuff/rename-quill"/>
                <Size x="20" y="18" />
                <Anchors>
                    <Anchor point="LEFT" relativeKey="$parent.savedLayoutDropDown" relativePoint="RIGHT" x="5" y="-5"/>
                </Anchors>
            </Button>

            <Button parentKey="new" inherits="GwStandardButton" text="NEW">
                <Size x="72" y="15" />
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.savedLayoutDropDown" relativePoint="BOTTOMLEFT" x="0" y="0"/>
                </Anchors>
            </Button>
            <Button parentKey="delete" inherits="GwStandardButton" text="DELETE">
                <Size x="73" y="15" />
                <Anchors>
                    <Anchor point="LEFT" relativeKey="$parent.new" relativePoint="RIGHT" x="5" y="0"/>
                </Anchors>
            </Button>

            <Button parentKey="specsDropDown">
                <Size x="150" y="40"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.new" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
                </Anchors>
                <Layers>
                    <Layer level="OVERLAY" textureSubLevel="2">
                        <FontString parentKey="title" text="Settings" inherits="GameFontNormalSmall" justifyH="LEFT">
                            <Size x="150" y="12"/>
                            <Color r="1" b="0.73" g="0.93"/>
                            <Anchors>
                                <Anchor point="TOPLEFT" x="0" y="0"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
                <Frames>
                    <Frame hidden="true" frameStrata="HIGH" parentKey="container">
                        <Size x="150" y="20"/>
                        <Anchors>
                            <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"/>
                        </Anchors>
                        <Frames>
                            <ScrollFrame parentKey="contentScroll" inherits="GwHybridScrollFrameTemplate">
                                <Size x="140" y="120"></Size>
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="-25"></Anchor>
                                </Anchors>
                            </ScrollFrame>
                        </Frames>
                    </Frame>
                    <Button parentKey="button">
                        <Size x="150" y="20"/>
                        <Anchors>
                            <Anchor point="RIGHT" relativePoint="RIGHT" x="0" y="-5"/>
                        </Anchors>
                        <Layers>
                            <Layer level="BACKGROUND" textureSubLevel="2">
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar">
                                    <Color r="0" b="0" g="0"/>
                                    <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
                                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                            <Layer level="OVERLAY" textureSubLevel="3">
                                <FontString parentKey="string" text="" inherits="GameFontNormalSmall" justifyH="LEFT" justifyV="MIDDLE">
                                    <Size x="140" y="20"/>
                                    <Color r="1" b="1" g="1"/>
                                    <Anchors>
                                        <Anchor point="CENTER"/>
                                    </Anchors>
                                </FontString>
                            </Layer>
                            <Layer level="OVERLAY" textureSubLevel="4">
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/arrowdown_down">
                                    <Color r="1" g="1" b="1" a="1"/>
                                    <Size x="18" y="18"/>
                                    <Anchors>
                                        <Anchor point="RIGHT"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                </Frames>
            </Button>
        </Frames>
    </Frame>

    <Frame name="GwStandardInputField" virtual="true">
        <Size x="226" y="26"/>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
                    </Anchors>
                    <Color r="1" g="1" b="1" a="0.5"></Color>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarBorderPixel">
                    <Size x="314" y="1"/>
                    <Anchors>
                        <Anchor point="TOPLEFT"   relativeKey="$parent.background" relativePoint="TOPLEFT" x="0" y="0"/>
                        <Anchor point="TOPRIGHT" relativeKey="$parent.background" relativePoint="TOPRIGHT"  x="0" y="0"/>
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarBorderPixel">
                    <Size x="314" y="1"/>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativeKey="$parent.background" relativePoint="BOTTOMLEFT" x="0" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativeKey="$parent.background" relativePoint="BOTTOMRIGHT"  x="0" y="0"/>
                    </Anchors>
                    <TexCoords left="0" right="1" top="1" bottom="0" />
                </Texture>

                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarBorderPixelVertical">
                    <Size x="1" y="2"/>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativeKey="$parent.background" relativePoint="TOPRIGHT" x="1" y="0"/>
                        <Anchor point="BOTTOMRIGHT" relativeKey="$parent.background" relativePoint="BOTTOMRIGHT" x="1" y="0"/>
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/statusbarBorderPixelVertical">
                    <Size x="2" y="2"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativeKey="$parent.background" relativePoint="TOPLEFT" x="-1" y="0"/>
                        <Anchor point="BOTTOMLEFT" relativeKey="$parent.background" relativePoint="BOTTOMLEFT" x="-1" y="0"/>
                    </Anchors>
                    <TexCoords left="1" right="0" top="0" bottom="1" />
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <EditBox parentKey="input" autoFocus="false">
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="5" y="0"></Anchor>
                    <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="-5" y="0"></Anchor>
                </Anchors>
                <FontString inherits="GameFontNormalSmall">
                    <Color r="1" b="1" g="1"/>
                </FontString>
            </EditBox>
        </Frames>
    </Frame>

    <Frame name="GwSettingsMenuSearchable" inherits="GwCharacterMenu" virtual="true">
        <Anchors>
            <Anchor point="TOPLEFT" x="10" y="-102"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture file="Interface\AddOns\GW2_UI\textures\uistuff\236menubg">
                    <Size x="256" y="512"/>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-41"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="search" inherits="GwStandardInputField">
                <Anchors>
                    <Anchor point="TOPLEFT" x="0" y="-5"></Anchor>
                </Anchors>
            </Frame>
            <ScrollFrame parentKey="scroll" enableMouse="true">
                <Size x="600" y="390"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.pageblock" relativePoint="TOPLEFT" x="0" y="-42"></Anchor>
                    <Anchor point="BOTTOMRIGHT" relativeKey="$parent.pageblock" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
                </Anchors>
                <Frames>
                    <Frame parentKey="scrollchild" enableMouse="false">
                        <Size x="617" y="400"/>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                        </Anchors>

                    </Frame>
                    <Slider parentKey="slider" orientation="VERTICAL" enableMouse="true">
                        <Size x="12" y="12"/>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="-12"/>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="12"/>
                        </Anchors>
                        <ThumbTexture parentKey="thumb" file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbarmiddle">
                            <Size x="12" y="50"/>
                            <Anchors>
                                <Anchor point="TOP" relativePoint="TOP"/>
                            </Anchors>
                        </ThumbTexture>
                        <Layers>
                            <Layer>
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbg">
                                    <Anchors>
                                        <Anchor point="TOP" relativePoint="TOP"/>
                                        <Anchor point="BOTTOM" relativePoint="BOTTOM"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                        <Scripts>
                            <OnValueChanged>
                                self:GetParent():SetVerticalScroll(value)
                            </OnValueChanged>
                            <OnLoad>
                                self:SetValue(1)
                            </OnLoad>
                        </Scripts>
                    </Slider>
                    <Button parentKey="scrollUp">
                        <Size x="12" y="12"></Size>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="0"/>
                        </Anchors>
                        <Layers>
                            <Layer>
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbutton">
                                <Size x="12" y="12"/>
                                    <Anchors>
                                        <Anchor point="TOP" relativePoint="TOP"/>
                                    </Anchors>
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                    <Button parentKey="scrollDown">
                        <Size x="12" y="12"/>
                        <Anchors>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
                        </Anchors>
                        <Layers>
                            <Layer>
                                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/scrollbutton">
                                    <Size x="12" y="12"/>
                                    <Anchors>
                                        <Anchor point="TOP" relativePoint="TOP"/>
                                    </Anchors>
                                    <TexCoords left="0" right="1" top="1" bottom="0" />
                                </Texture>
                            </Layer>
                        </Layers>
                    </Button>
                </Frames>
                <Scripts>
                    <OnMouseWheel>
                        delta = -delta * 15
                        local s = math.max(0, self:GetVerticalScroll() + delta)
                        s = math.min(self.maxScroll, s)
                        self:SetVerticalScroll(s)
                        self.slider:SetValue(s)
                    </OnMouseWheel>
                </Scripts>
            </ScrollFrame>
        </Frames>
    </Frame>

    <Frame name ="GwSettingsMenuSearchableItem" virtual="true">
        <Size x="221" y="36"/>
        <Anchors>
            <Anchor point="TOPLEFT" x="0" y="0"></Anchor>
        </Anchors>
        <Frames>
            <Button parentKey="button" inherits="GwCharacterMenuButtonTemplate"  text="">
                <Anchors>
                    <Anchor point="TOPLEFT"/>
                </Anchors>
                <Layers>
                    <Layer textureSubLevel="OVERLAY">
                        <Texture parentKey="activeTexture" file="Interface\AddOns\GW2_UI\textures\character\menu-hover" hidden="true">
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>

            <Frame parentKey="content">
                <Size x="221" y="36"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.button" relativePoint="BOTTOMLEFT"/>
                </Anchors>
            </Frame>
            <Frame parentKey="contentSizer">
                <Size x="221" y="36"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativeKey="$parent.button" relativePoint="TOPLEFT"/>
                </Anchors>
            </Frame>
        </Frames>
    </Frame>

    <Button name="GwSettingsMenuSearchableSubButton" inherits="GwCharacterMenuButtonTemplate"  text="" virtual="true">
        <Anchors>
            <Anchor point="TOPLEFT"/>
        </Anchors>
        <Layers>
            <Layer>
                <Texture parentKey="activeTexture" file="Interface\AddOns\GW2_UI\textures\character\menu-hover" hidden="true">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Button>

    <Frame name="GwSettingsSearchResultPanel" inherits="GwSettingsPanelScrollTmpl" virtual="true">
    </Frame>

    <Frame name="GwSettingsSearchBreadCrumb" virtual="true">
      <Size x="244" y="40"/>
      <Anchors>
          <Anchor point="TOPLEFT"/>
      </Anchors>
      <Layers>
        <Layer level="BORDER">
          <FontString parentKey="header" text="Header" inherits="GameFontNormalSmall" justifyH="LEFT">
              <Size x="512" y="25"/>
              <Color r="1" b="1" g="1"/>
              <Anchors>
                  <Anchor point="TOPLEFT" x="5" y="-10"/>
              </Anchors>
          </FontString>
          <FontString parentKey="breadcrumb" text="" inherits="GameFontNormalSmall" justifyH="LEFT">
              <Size x="512" y="25"/>
              <Color r="1" b="1" g="1"/>
              <Anchors>
                  <Anchor point="LEFT" relativeKey="$parent.header" relativePoint="RIGHT" x="10" y="0"/>
              </Anchors>
          </FontString>
        </Layer>
      </Layers>
    </Frame>


</Ui>
