-- ============================================================================
-- MSUF - runtime/local UI string coverage
-- Adds translations for strings used outside the Menu2 page audit.
-- Existing locale entries are preserved.
-- ============================================================================
local addonName, ns = ...
ns = ns or _G.MSUF_NS or {}

local function AddMissing(locale, dict)
    if not locale or type(dict) ~= "table" or not ns.RegisterLocale then return end
    local L = ns.RegisterLocale(locale)
    if not L then return end
    for key, value in pairs(dict) do
        if type(key) == "string" and type(value) == "string" then
            local current = L[key]
            if current == nil or current == key then
                L[key] = value
            end
        end
    end
end

AddMissing("deDE", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   Bestätigen bereitet das Zurücksetzen vor; lade mit /reload neu oder nutze MSUF-Menü > Erweitert > Werkseinstellungen.",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - Diese Hilfe über den Chat ausgeben (von deinem eigenen Charakter).",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  (danach /reload ODER MSUF-Menü > Erweitert > Werkseinstellungen)",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - Gesamtabsorption im HP-Text ein- oder ausblenden.",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - Wago-Analytics-Beta-Telemetrie umschalten.",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - KOMPLETTER Werksreset (alle Profile/Einstellungen).",
    ["  /msuf help      - Show this help."] = "  /msuf help      - Diese Hilfe anzeigen.",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - Alle MSUF-Framepositionen und Sichtbarkeit auf Standard zurücksetzen.",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - Positionsdrift-Debugger umschalten (Overlay + Chatlog).",
    ["  /rl             - Reload the UI."] = "  /rl             - UI neu laden.",
    ["%s remaining"] = "%s verbleibend",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00MSUF-Befehle:|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF:|r Positionen und Sichtbarkeit auf Standard zurückgesetzt.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF:|r Gesamtabsorption im HP-Text DEAKTIVIERT.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF:|r Gesamtabsorption im HP-Text AKTIVIERT.",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF:|r Alle Zauberfamilien wurden bereits hinzugefügt",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF:|r Wechsle zuerst in den manuellen Modus (Auto-Erkennung deaktivieren)",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000MSUF-WARNUNG:|r Dies löscht |cffff0000ALLE|r MSUF-Profile und Einstellungen für diesen Account.",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF:|r Analytics-Modul nicht geladen.",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF:|r Komplettreset im Kampf nicht möglich.",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF:|r Zurücksetzen im Kampf nicht möglich.",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF:|r Datenbank nicht initialisiert.",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF:|r KOMPLETTRESET ausgeführt - alle MSUF-Profile und Einstellungen für diesen Account gelöscht.",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r: UI kann im Kampf nicht neu geladen werden. Verlasse den Kampf und gib dann /reload ein.",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060STRG erforderlich:|r |cffffffffhalte |r|cff55ff55STRG + Linksklick|r|cffffffff, um das Ankerziel zu bestätigen.|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF:|r Komplettreset abgebrochen. Wenn du ihn weiterhin möchtest, gib ein:",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF:|r Klicke dann: MSUF-Menü > Erweitert > Werkseinstellungen (oder gib /reload ein).",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF:|r Gib |cffffff00/msuf fullreset confirm|r ein, um das Zurücksetzen vorzubereiten.",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33Kein benannter Frame unter dem Cursor gefunden.|r |cffffffffVersuche eine andere Stelle.|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF:|r Castbar-Bearbeitungsmodus |cff00ff00AN|r: Spieler-/Ziel-/Fokus-Castbars mit der Maus ziehen.",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF:|r Castbar-Bearbeitungsmodus |cffff0000AUS|r.",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF:|r Nutze /msuf, um das Menü zu öffnen.",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF:|r UI wird neu geladen, um saubere Standards neu aufzubauen...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF:|r Zurücksetzen vorbereitet. Bitte |cff00ff00/reload|r eingeben ODER MSUF-Menü > Erweitert > Werkseinstellungen nutzen.",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffffFrame anvisieren, dann |r|cff55ff55STRG + Linksklick|r|cffffffff halten/klicken, um zu ankern.  |  Rechtsklick oder Escape bricht ab.|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffffLinksklick:|r MSUF öffnen",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffffLinksklick:|r MSUF-Menü öffnen",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffffRechtsklick:|r Bearbeitungsmodus umschalten",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffUmschalt + Klick:|r Profile öffnen",
    ["A %s in your group can provide this."] = "Ein %s in deiner Gruppe kann dies bereitstellen.",
    ["Active Spell Indicators:"] = "Aktive Zauberindikatoren:",
    ["Add Spell..."] = "Zauber hinzufügen...",
    ["Alliance"] = "Allianz",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "Alle Unitframes am\nEssential Cooldown Manager verankern.",
    ["Anchor Picker"] = "Anker-Auswahl",
    ["anchor: %s"] = "Anker: %s",
    ["Anchor: %s"] = "Anker: %s",
    ["Apply your poison!"] = "Trage dein Gift auf!",
    ["Arrow Key Nudge"] = "Mit Pfeiltasten verschieben",
    ["Auto-detect from current spec"] = "Aus aktueller Spezialisierung automatisch erkennen",
    ["Background Opacity"] = "Hintergrunddeckkraft",
    ["Background overlay opacity.\nScroll to adjust."] = "Deckkraft des Hintergrund-Overlays.\nZum Anpassen scrollen.",
    ["BG"] = "HG",
    ["Blizzard locked"] = "Von Blizzard gesperrt",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "Blizzard rendert Abklingzeit- und Stapeltext für native Buffs und Debuffs. Diese Text-Overlay-Felder betreffen nur benutzerdefinierte Symbole.",
    ["Blizzard TotemFrame Preview"] = "Blizzard-TotemFrame-Vorschau",
    ["Boss castbar preview"] = "Boss-Castbar-Vorschau",
    ["Buff Reminder Preview"] = "Buff-Erinnerungs-Vorschau",
    ["Cancel All"] = "Alles abbrechen",
    ["Castbar Edit Mode: OFF"] = "Castbar-Bearbeitungsmodus: AUS",
    ["Castbar Edit Mode: ON"] = "Castbar-Bearbeitungsmodus: AN",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM & Anker",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "Klicke einen Griff zum Auswählen - eigene Ebenen können bewegt werden; Blizzard ist gesperrt",
    ["Click Popup"] = "Klick-Popup",
    ["Click the mover to open position settings."] = "Klicke den Mover, um Positionseinstellungen zu öffnen.",
    ["click to configure - custom layers drag; Blizzard is locked"] = "Klicken zum Konfigurieren - eigene Ebenen ziehen; Blizzard ist gesperrt",
    ["click to expand"] = "Klicken zum Erweitern",
    ["Color"] = "Farbe",
    ["Copy Settings"] = "Einstellungen kopieren",
    ["Copy To"] = "Kopieren nach",
    ["CTRL: held - click to anchor!"] = "STRG: gehalten - klicken zum Ankeren!",
    ["CTRL: not held"] = "STRG: nicht gehalten",
    ["Discard all changes and exit?"] = "Alle Änderungen verwerfen und verlassen?",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "ALLE im Bearbeitungsmodus vorgenommenen Änderungen verwerfen\nund die Einstellungen auf den Stand\nvor dem Öffnen des Bearbeitungsmodus zurücksetzen.",
    ["Drag & Move"] = "Ziehen & Bewegen",
    ["Drag or arrow keys to move."] = "Ziehen oder Pfeiltasten zum Bewegen.",
    ["Drag or arrow keys to reposition"] = "Ziehen oder Pfeiltasten zum Neupositionieren",
    ["Drag to reorder"] = "Ziehen zum Sortieren",
    ["Drag to reposition. Arrow keys nudge by 1."] = "Ziehen zum Neupositionieren. Pfeiltasten verschieben um 1.",
    ["Edit Mode: |cff00ff00Active|r"] = "Bearbeitungsmodus: |cff00ff00Aktiv|r",
    ["EM_HELP_BTN"] = "? Hilfe",
    ["EM_HELP_BTN_TIP"] = "Kurzübersicht und geführte Tour\nfür die Bearbeitungsmodus-Steuerung.",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r schaltet den globalen Essential-Cooldown-Manager-Anker um. |cff60a5ffAnchor|r öffnet die Anker-Auswahl; bewege den Mauszeiger über einen benannten Frame, halte Strg und klicke links, um ihn als globalen Anker zu verwenden. Ein eigener Anker deaktiviert CDM.",
    ["EM_HELP_COPYTO"] = "In Unit- und Castbar-Popups kopiert |cff60a5ffCopy To|r die Einstellungen des aktuellen Popups zu einem anderen Ziel. Unitframe-Kopien behalten Position und Anker des Ziels; Castbar-Kopien behalten die X/Y-Versätze des Ziels.",
    ["EM_HELP_DRAG"] = "Halte die linke Maustaste auf einem Mover-Overlay und ziehe es. Der Live-Frame folgt dem Mover, und die X/Y-Anzeige darunter zeigt den aktuellen Bildschirmversatz. Loslassen speichert die Position.",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r verlässt den Bearbeitungsmodus und behält die aktuellen Änderungen. Auch Kampfbeginn verlässt den Bearbeitungsmodus. Escape schließt bzw. bricht ein Popup ab; die HUD-Schaltfläche Exit ist der normale Weg zum Verlassen.",
    ["EM_HELP_NUDGE"] = "Pfeiltasten bewegen das aktive Ziel. Priorität: ausgewählter Vorschaugriff, offenes Castbar-Popup, offenes Aura-Popup, dann der aktuell ausgewählte Unitframe. Schrittgröße: 1 px, Umschalt = 5 px, Strg = 10 px, Alt = aktueller Rasterabstand.",
    ["EM_HELP_OPACITY"] = "Scrolle über die Steuerung |cff60a5ffBG ##%|r, um nur die Deckkraft des Bearbeitungsmodus-Hintergrunds zu ändern. Das ändert weder Unitframe-Alpha noch gespeicherte Frame-Sichtbarkeit.",
    ["EM_HELP_POPUP"] = "Linksklick auf einen Mover ohne Ziehen öffnet dessen Bearbeitungs-Popup. Unit-Popups bearbeiten Framegröße, Position, Textanker, getrennte Ressourcen-Einstellungen und Kopieren-zu-Unit-Optionen. Castbar- und Aura-Mover öffnen eigene fokussierte Popups.",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r schaltet Platzhalterdaten für fehlende Ziele, Fokus, Ziel-des-Ziels, Begleiter, Bosse und Castbar-Vorschauen ein, während der Bearbeitungsmodus aktiv ist. |cff60a5ffAuras|r schaltet Aura-Vorschausymbole und Aura-Mover-Boxen um.",
    ["EM_HELP_SNAP"] = "Das Raster ist eine visuelle Hilfe. Linksklick auf |cff60a5ffGrid ##px|r schaltet Rasterlinien ein oder aus; Scrollen ändert den Abstand. |cff60a5ffSnap|r ist separat: Wenn aktiv, rasten gezogene Mover an Bildschirmmitte oder Kanten/Mitten anderer sichtbarer Mover ein, mit orangefarbenen Hilfslinien.",
    ["EM_HELP_TITLE"] = "Bearbeitungsmodus - Kurzübersicht",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r und |cff60a5ffRedo|r stellen letzte Bearbeitungsmodus-Änderungen wieder her, die vor Ziehen, Verschieben und Popup-Änderungen erfasst wurden. |cff60a5ffCancel All|r fragt nach Bestätigung, stellt den Snapshot vor Eintritt in den Bearbeitungsmodus wieder her und beendet ihn dann.",
    ["EM_TOUR_BACK"] = "Zurück",
    ["EM_TOUR_DONE"] = "Fertig",
    ["EM_TOUR_NEXT"] = "Weiter",
    ["EM_TOUR_SKIP"] = "Überspringen",
    ["EM_TOUR_START"] = "Geführte Tour starten",
    ["EM_TOUR_STEP"] = "Schritt %d von %d",
    ["Enable Healer Buff Indicators"] = "Heiler-Buff-Indikatoren aktivieren",
    ["Enable Spell Indicators"] = "Zauberindikatoren aktivieren",
    ["Exit"] = "Verlassen",
    ["Expiring: %s"] = "Läuft ab: %s",
    ["First Dance!"] = "Erster Tanz!",
    ["First Dance: %.1f"] = "Erster Tanz: %.1f",
    ["Focus castbar preview"] = "Fokus-Castbar-Vorschau",
    ["Grid"] = "Raster",
    ["Grid & Snap"] = "Raster & Einrasten",
    ["Group Frame Preview"] = "Gruppenframe-Vorschau",
    ["Healer Buff Placement"] = "Heiler-Buff-Platzierung",
    ["Hold Shift for +/- 10 steps"] = "Umschalt für +/- 10 Schritte halten",
    ["Hover: %s"] = "Hover: %s",
    ["Hover: no named frame found"] = "Hover: kein benannter Frame gefunden",
    ["Icon Size:"] = "Symbolgröße:",
    ["LAYERS"] = "EBENEN",
    ["Left-click to configure"] = "Linksklick zum Konfigurieren",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "Linksklick schaltet Rasterlinien um.\nScrollen passt den Abstand an.",
    ["Level 80 Human Paladin"] = "Stufe 80 Mensch Paladin",
    ["Lock positions and exit Edit Mode."] = "Positionen sperren und Bearbeitungsmodus verlassen.",
    ["locked: Blizzard controls native aura placement"] = "gesperrt: Blizzard steuert die native Aura-Platzierung",
    ["Locked: Blizzard controls native aura placement."] = "Gesperrt: Blizzard steuert die native Aura-Platzierung.",
    ["Missing: %s"] = "Fehlt: %s",
    ["MSUF Edit - Player Reminders"] = "MSUF-Bearbeitung - Spieler-Erinnerungen",
    ["No spells for current spec."] = "Keine Zauber für die aktuelle Spezialisierung.",
    ["No, keep"] = "Nein, behalten",
    ["Offset X:"] = "X-Versatz:",
    ["Offset Y:"] = "Y-Versatz:",
    ["Only my cast"] = "Nur mein Wirken",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "Beliebigen Frame als globalen Anker\nfür alle Unitframes wählen.\nÜberschreibt den CDM-Anker.",
    ["Pips & Border"] = "Punkte & Rahmen",
    ["Player castbar preview"] = "Spieler-Castbar-Vorschau",
    ["Player Name"] = "Spielername",
    ["Player Reminders"] = "Spieler-Erinnerungen",
    ["Preview & Auras"] = "Vorschau & Auren",
    ["Private"] = "Privat",
    ["Protection Paladin"] = "Schutz-Paladin",
    ["Redo last undone change."] = "Letzte rückgängig gemachte Änderung wiederherstellen.",
    ["Reload UI"] = "UI neu laden",
    ["Reminder Icons"] = "Erinnerungssymbole",
    ["Right-click to toggle"] = "Rechtsklick zum Umschalten",
    ["Secret aura (name-matched)"] = "Geheime Aura (nach Name erkannt)",
    ["Section: %s"] = "Abschnitt: %s",
    ["Select..."] = "Auswählen...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "Platzhalterdaten auf Unitframes anzeigen,\nwenn echte Einheiten fehlen (Ziel, Fokus usw.)",
    ["Size:"] = "Größe:",
    ["Snap"] = "Einrasten",
    ["Snap frames to edges of\nother frames while dragging."] = "Frames beim Ziehen an Kanten\nanderer Frames einrasten lassen.",
    ["Spacing:"] = "Abstand:",
    ["Spell Indicators"] = "Zauberindikatoren",
    ["Stormwind City"] = "Sturmwind",
    ["Target castbar preview"] = "Ziel-Castbar-Vorschau",
    ["Test Cast"] = "Testzauber",
    ["The preview shows where Blizzard-rendered auras can appear."] = "Die Vorschau zeigt, wo von Blizzard gerenderte Auren erscheinen können.",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "Tipp: Gameplay-Farben findest du unter Farben > Gameplay",
    ["Toggle aura preview icons\nand aura mover boxes."] = "Aura-Vorschausymbole\nund Aura-Mover-Boxen umschalten.",
    ["Track selected multi spec"] = "Ausgewählte Multi-Spezialisierung verfolgen",
    ["Undo / Cancel All"] = "Rückgängig / Alles abbrechen",
    ["Undo last position change."] = "Letzte Positionsänderung rückgängig machen.",
    ["Version:"] = "Version:",
    ["Yes, discard"] = "Ja, verwerfen",
})

local ES = {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   Confirmar prepara el reinicio; recarga con /reload o usa Menú MSUF > Avanzado > Restablecimiento de fábrica.",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - Muestra esta ayuda por el chat (desde tu propio personaje).",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  (después /reload O Menú MSUF > Avanzado > Restablecimiento de fábrica)",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - Activa o desactiva la absorción total en el texto de vida.",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - Controla la telemetría beta de Wago Analytics.",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - Restablecimiento COMPLETO de fábrica (todos los perfiles/ajustes).",
    ["  /msuf help      - Show this help."] = "  /msuf help      - Muestra esta ayuda.",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - Restablece posiciones y visibilidad de todos los marcos MSUF.",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - Activa el depurador de deriva de posición (superposición + registro de chat).",
    ["  /rl             - Reload the UI."] = "  /rl             - Recarga la interfaz.",
    ["%s remaining"] = "quedan %s",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00Comandos de MSUF:|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF:|r Posiciones y visibilidad restablecidas a los valores predeterminados.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF:|r Absorción total en el texto de vida DESACTIVADA.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF:|r Absorción total en el texto de vida ACTIVADA.",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF:|r Todas las familias de hechizos ya están añadidas",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF:|r Cambia primero al modo manual (desmarca detección automática)",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000ADVERTENCIA MSUF:|r Esto eliminará |cffff0000TODOS|r los perfiles y ajustes de MSUF de esta cuenta.",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF:|r Módulo de Analytics no cargado.",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF:|r No se puede hacer un reinicio completo en combate.",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF:|r No se puede restablecer en combate.",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF:|r Base de datos no inicializada.",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF:|r REINICIO COMPLETO ejecutado: todos los perfiles y ajustes de MSUF de esta cuenta se han eliminado.",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r: No se puede recargar la interfaz en combate. Sal del combate y escribe /reload.",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060CTRL requerido:|r |cffffffffmantén |r|cff55ff55CTRL + clic izquierdo|r|cffffffff para confirmar el objetivo de anclaje.|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF:|r Reinicio completo cancelado. Si aún lo quieres, escribe:",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF:|r Luego haz clic en: Menú MSUF > Avanzado > Restablecimiento de fábrica (o escribe /reload).",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF:|r Escribe |cffffff00/msuf fullreset confirm|r para preparar el reinicio.",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33No se encontró ningún marco con nombre bajo el cursor.|r |cffffffffPrueba en otro punto.|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF:|r Modo de edición de barras de lanzamiento |cff00ff00ACTIVADO|r: arrastra con el ratón las barras de jugador/objetivo/foco.",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF:|r Modo de edición de barras de lanzamiento |cffff0000DESACTIVADO|r.",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF:|r Usa /msuf para abrir el menú.",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF:|r Recargando la interfaz para reconstruir valores limpios...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF:|r Reinicio preparado. Escribe |cff00ff00/reload|r O usa Menú MSUF > Avanzado > Restablecimiento de fábrica.",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffffPasa el cursor sobre un marco y mantén |r|cff55ff55CTRL + clic izquierdo|r|cffffffff para anclar.  |  Clic derecho o Escape cancela.|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffffClic izquierdo:|r Abrir MSUF",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffffClic izquierdo:|r Abrir menú MSUF",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffffClic derecho:|r Alternar modo de edición",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffMayús + clic:|r Abrir perfiles",
    ["A %s in your group can provide this."] = "Un %s en tu grupo puede proporcionar esto.",
    ["Active Spell Indicators:"] = "Indicadores de hechizos activos:",
    ["Add Spell..."] = "Añadir hechizo...",
    ["Alliance"] = "Alianza",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "Anclar todos los marcos de unidad al\nEssential Cooldown Manager.",
    ["Anchor Picker"] = "Selector de ancla",
    ["anchor: %s"] = "ancla: %s",
    ["Anchor: %s"] = "Ancla: %s",
    ["Apply your poison!"] = "¡Aplica tu veneno!",
    ["Arrow Key Nudge"] = "Ajuste con flechas",
    ["Auto-detect from current spec"] = "Detectar automáticamente desde la especialización actual",
    ["Background Opacity"] = "Opacidad del fondo",
    ["Background overlay opacity.\nScroll to adjust."] = "Opacidad de la superposición de fondo.\nDesplaza para ajustar.",
    ["BG"] = "Fondo",
    ["Blizzard locked"] = "Bloqueado por Blizzard",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "Blizzard muestra el texto de reutilización y acumulaciones de los beneficios y perjuicios nativos. Estos campos de texto solo afectan a iconos personalizados.",
    ["Blizzard TotemFrame Preview"] = "Vista previa del marco de tótems de Blizzard",
    ["Boss castbar preview"] = "Vista previa de la barra de jefe",
    ["Buff Reminder Preview"] = "Vista previa del recordatorio de beneficios",
    ["Cancel All"] = "Cancelar todo",
    ["Castbar Edit Mode: OFF"] = "Modo de edición de barras: DESACTIVADO",
    ["Castbar Edit Mode: ON"] = "Modo de edición de barras: ACTIVADO",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM y ancla",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "Haz clic en un tirador para seleccionar; las capas personalizadas se pueden mover, Blizzard está bloqueado",
    ["Click Popup"] = "Ventana al hacer clic",
    ["Click the mover to open position settings."] = "Haz clic en el movedor para abrir los ajustes de posición.",
    ["click to configure - custom layers drag; Blizzard is locked"] = "clic para configurar; las capas personalizadas se arrastran, Blizzard está bloqueado",
    ["click to expand"] = "clic para expandir",
    ["Color"] = "Color",
    ["Copy Settings"] = "Copiar ajustes",
    ["Copy To"] = "Copiar a",
    ["CTRL: held - click to anchor!"] = "CTRL: pulsado - ¡haz clic para anclar!",
    ["CTRL: not held"] = "CTRL: no pulsado",
    ["Discard all changes and exit?"] = "¿Descartar todos los cambios y salir?",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "Descarta TODOS los cambios hechos en modo de edición\ny restaura los ajustes al estado anterior\na abrir el modo de edición.",
    ["Drag & Move"] = "Arrastrar y mover",
    ["Drag or arrow keys to move."] = "Arrastra o usa las flechas para mover.",
    ["Drag or arrow keys to reposition"] = "Arrastra o usa las flechas para recolocar",
    ["Drag to reorder"] = "Arrastra para reordenar",
    ["Drag to reposition. Arrow keys nudge by 1."] = "Arrastra para recolocar. Las flechas mueven de 1 en 1.",
    ["Edit Mode: |cff00ff00Active|r"] = "Modo de edición: |cff00ff00Activo|r",
    ["EM_HELP_BTN"] = "? Ayuda",
    ["EM_HELP_BTN_TIP"] = "Referencia rápida y tour guiado\npara los controles del modo de edición.",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r alterna el ancla global de Essential Cooldown Manager. |cff60a5ffAnchor|r abre el selector de ancla; pasa el cursor sobre un marco con nombre, mantén Ctrl y haz clic izquierdo para usarlo como ancla global. Elegir un ancla personalizada desactiva CDM.",
    ["EM_HELP_COPYTO"] = "En ventanas de unidad y barras de lanzamiento, |cff60a5ffCopy To|r copia los ajustes de la ventana actual a otro destino. La copia de marcos de unidad conserva la posición y el ancla del destino; la copia de barras conserva los desplazamientos X/Y del destino.",
    ["EM_HELP_DRAG"] = "Mantén pulsado el botón izquierdo sobre una superposición de movedor y arrástrala. El marco real sigue al movedor, y la lectura X/Y bajo la superposición muestra el desplazamiento actual en pantalla. Suelta el botón para guardar la posición.",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r sale del modo de edición y conserva los cambios actuales. Entrar en combate también sale del modo de edición. Escape cierra o cancela la ventana emergente; el botón Exit del HUD es la forma normal de salir.",
    ["EM_HELP_NUDGE"] = "Las flechas mueven el objetivo activo. Prioridad: tirador de vista previa seleccionado, ventana de barra abierta, ventana de aura abierta y luego el marco de unidad seleccionado. Tamaño del paso: 1 px, Mayús = 5 px, Ctrl = 10 px, Alt = paso actual de la cuadrícula.",
    ["EM_HELP_OPACITY"] = "Desplaza el control |cff60a5ffBG ##%|r para cambiar solo la opacidad del fondo del modo de edición. No cambia la alfa del marco de unidad ni la visibilidad guardada.",
    ["EM_HELP_POPUP"] = "Clic izquierdo en un movedor sin arrastrar abre su ventana de edición. Las ventanas de unidad editan tamaño, posición, anclas de texto, ajustes de poder separado y opciones de copiar a unidad. Los movedores de barras y auras abren sus propias ventanas enfocadas.",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r alterna datos de marcador para objetivo, foco, objetivo del objetivo, mascota, jefes y vistas de barras cuando no existen unidades y el modo de edición está activo. |cff60a5ffAuras|r alterna iconos de vista previa de auras y cajas de movedores de auras.",
    ["EM_HELP_SNAP"] = "La cuadrícula es una guía visual. Clic izquierdo en |cff60a5ffGrid ##px|r alterna las líneas; desplazar cambia el espaciado. |cff60a5ffSnap|r es independiente: al activarlo, los movedores arrastrados se ajustan al centro de la pantalla o a bordes/centros de otros movedores visibles, con guías naranjas.",
    ["EM_HELP_TITLE"] = "Modo de edición - Referencia rápida",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r y |cff60a5ffRedo|r restauran cambios recientes del modo de edición capturados antes de arrastres, ajustes con flechas y cambios de ventanas. |cff60a5ffCancel All|r pide confirmación, restaura la instantánea previa al modo de edición y luego sale.",
    ["EM_TOUR_BACK"] = "Atrás",
    ["EM_TOUR_DONE"] = "Hecho",
    ["EM_TOUR_NEXT"] = "Siguiente",
    ["EM_TOUR_SKIP"] = "Omitir",
    ["EM_TOUR_START"] = "Iniciar tour guiado",
    ["EM_TOUR_STEP"] = "Paso %d de %d",
    ["Enable Healer Buff Indicators"] = "Activar indicadores de beneficios de sanador",
    ["Enable Spell Indicators"] = "Activar indicadores de hechizos",
    ["Exit"] = "Salir",
    ["Expiring: %s"] = "Expira: %s",
    ["First Dance!"] = "¡Primer baile!",
    ["First Dance: %.1f"] = "Primer baile: %.1f",
    ["Focus castbar preview"] = "Vista previa de la barra de foco",
    ["Grid"] = "Cuadrícula",
    ["Grid & Snap"] = "Cuadrícula y ajuste",
    ["Group Frame Preview"] = "Vista previa de marco de grupo",
    ["Healer Buff Placement"] = "Colocación de beneficios de sanador",
    ["Hold Shift for +/- 10 steps"] = "Mantén Mayús para pasos de +/- 10",
    ["Hover: %s"] = "Sobre: %s",
    ["Hover: no named frame found"] = "Sobre: no se encontró ningún marco con nombre",
    ["Icon Size:"] = "Tamaño de icono:",
    ["LAYERS"] = "CAPAS",
    ["Left-click to configure"] = "Clic izquierdo para configurar",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "Clic izquierdo para alternar líneas de cuadrícula.\nDesplaza para ajustar el espaciado.",
    ["Level 80 Human Paladin"] = "Paladín humano nivel 80",
    ["Lock positions and exit Edit Mode."] = "Bloquear posiciones y salir del modo de edición.",
    ["locked: Blizzard controls native aura placement"] = "bloqueado: Blizzard controla la colocación de auras nativas",
    ["Locked: Blizzard controls native aura placement."] = "Bloqueado: Blizzard controla la colocación de auras nativas.",
    ["Missing: %s"] = "Falta: %s",
    ["MSUF Edit - Player Reminders"] = "Edición MSUF - Recordatorios del jugador",
    ["No spells for current spec."] = "No hay hechizos para la especialización actual.",
    ["No, keep"] = "No, conservar",
    ["Offset X:"] = "Desplazamiento X:",
    ["Offset Y:"] = "Desplazamiento Y:",
    ["Only my cast"] = "Solo mi lanzamiento",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "Elige cualquier marco como ancla global\npara todos los marcos de unidad.\nSobrescribe el ancla de CDM.",
    ["Pips & Border"] = "Puntos y borde",
    ["Player castbar preview"] = "Vista previa de la barra del jugador",
    ["Player Name"] = "Nombre del jugador",
    ["Player Reminders"] = "Recordatorios del jugador",
    ["Preview & Auras"] = "Vista previa y auras",
    ["Private"] = "Privado",
    ["Protection Paladin"] = "Paladín Protección",
    ["Redo last undone change."] = "Rehacer el último cambio deshecho.",
    ["Reload UI"] = "Recargar interfaz",
    ["Reminder Icons"] = "Iconos de recordatorio",
    ["Right-click to toggle"] = "Clic derecho para alternar",
    ["Secret aura (name-matched)"] = "Aura secreta (coincidencia por nombre)",
    ["Section: %s"] = "Sección: %s",
    ["Select..."] = "Seleccionar...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "Mostrar datos de marcador en marcos de unidad\nsin unidades reales (objetivo, foco, etc.)",
    ["Size:"] = "Tamaño:",
    ["Snap"] = "Ajustar",
    ["Snap frames to edges of\nother frames while dragging."] = "Ajustar marcos a los bordes de\notros marcos al arrastrar.",
    ["Spacing:"] = "Espaciado:",
    ["Spell Indicators"] = "Indicadores de hechizos",
    ["Stormwind City"] = "Ciudad de Ventormenta",
    ["Target castbar preview"] = "Vista previa de la barra del objetivo",
    ["Test Cast"] = "Lanzamiento de prueba",
    ["The preview shows where Blizzard-rendered auras can appear."] = "La vista previa muestra dónde pueden aparecer las auras renderizadas por Blizzard.",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "Consejo: los colores de jugabilidad están en Colores > Jugabilidad",
    ["Toggle aura preview icons\nand aura mover boxes."] = "Alternar iconos de vista previa de auras\ny cajas de movedores de auras.",
    ["Track selected multi spec"] = "Seguir la multiespecialización seleccionada",
    ["Undo / Cancel All"] = "Deshacer / Cancelar todo",
    ["Undo last position change."] = "Deshacer el último cambio de posición.",
    ["Version:"] = "Versión:",
    ["Yes, discard"] = "Sí, descartar",
}
AddMissing("esES", ES)
AddMissing("esMX", ES)

AddMissing("frFR", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   La confirmation prépare la réinitialisation ; rechargez avec /reload ou utilisez Menu MSUF > Avancé > Réinitialisation d'usine.",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - Affiche cette aide dans le chat (depuis votre propre personnage).",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  (puis /reload OU Menu MSUF > Avancé > Réinitialisation d'usine)",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - Affiche ou masque l'absorption totale dans le texte de vie.",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - Contrôle la télémétrie bêta de Wago Analytics.",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - Réinitialisation d'usine COMPLÈTE (tous les profils/réglages).",
    ["  /msuf help      - Show this help."] = "  /msuf help      - Affiche cette aide.",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - Réinitialise les positions et la visibilité de tous les cadres MSUF.",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - Active le débogueur de dérive de position (superposition + journal de chat).",
    ["  /rl             - Reload the UI."] = "  /rl             - Recharge l'interface.",
    ["%s remaining"] = "%s restant",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00Commandes MSUF :|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF :|r Positions et visibilité réinitialisées par défaut.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF :|r Absorption totale dans le texte de vie DÉSACTIVÉE.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF :|r Absorption totale dans le texte de vie ACTIVÉE.",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF :|r Toutes les familles de sorts sont déjà ajoutées",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF :|r Passez d'abord en mode manuel (décochez la détection automatique)",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000AVERTISSEMENT MSUF :|r Cela supprimera |cffff0000TOUS|r les profils et réglages MSUF de ce compte.",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF :|r Module Analytics non chargé.",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF :|r Réinitialisation complète impossible en combat.",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF :|r Réinitialisation impossible en combat.",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF :|r Base de données non initialisée.",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF :|r RÉINITIALISATION COMPLÈTE effectuée - tous les profils et réglages MSUF de ce compte ont été supprimés.",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r : impossible de recharger l'interface en combat. Quittez le combat, puis tapez /reload.",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060CTRL requis :|r |cffffffffmaintenez |r|cff55ff55CTRL + clic gauche|r|cffffffff pour confirmer la cible d'ancrage.|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF :|r Réinitialisation complète annulée. Si vous la voulez toujours, tapez :",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF :|r Cliquez ensuite : Menu MSUF > Avancé > Réinitialisation d'usine (ou tapez /reload).",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF :|r Tapez |cffffff00/msuf fullreset confirm|r pour préparer la réinitialisation.",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33Aucun cadre nommé sous le curseur.|r |cffffffffEssayez un autre endroit.|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF :|r Mode d'édition des barres d'incantation |cff00ff00ACTIF|r : déplacez les barres joueur/cible/focalisation à la souris.",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF :|r Mode d'édition des barres d'incantation |cffff0000INACTIF|r.",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF :|r Utilisez /msuf pour ouvrir le menu.",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF :|r Rechargement de l'interface pour reconstruire des valeurs par défaut propres...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF :|r Réinitialisation préparée. Tapez |cff00ff00/reload|r OU utilisez Menu MSUF > Avancé > Réinitialisation d'usine.",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffffSurvolez un cadre, puis maintenez |r|cff55ff55CTRL + clic gauche|r|cffffffff pour l'ancrer.  |  Clic droit ou Échap annule.|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffffClic gauche :|r Ouvrir MSUF",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffffClic gauche :|r Ouvrir le menu MSUF",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffffClic droit :|r Basculer le mode d'édition",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffMaj + clic :|r Ouvrir les profils",
    ["A %s in your group can provide this."] = "Un %s dans votre groupe peut fournir ceci.",
    ["Active Spell Indicators:"] = "Indicateurs de sorts actifs :",
    ["Add Spell..."] = "Ajouter un sort...",
    ["Alliance"] = "Alliance",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "Ancrer tous les cadres d'unité à\nEssential Cooldown Manager.",
    ["Anchor Picker"] = "Sélecteur d'ancre",
    ["anchor: %s"] = "ancre : %s",
    ["Anchor: %s"] = "Ancre : %s",
    ["Apply your poison!"] = "Appliquez votre poison !",
    ["Arrow Key Nudge"] = "Déplacement aux flèches",
    ["Auto-detect from current spec"] = "Détecter automatiquement depuis la spécialisation actuelle",
    ["Background Opacity"] = "Opacité du fond",
    ["Background overlay opacity.\nScroll to adjust."] = "Opacité de la superposition de fond.\nFaites défiler pour ajuster.",
    ["BG"] = "Fond",
    ["Blizzard locked"] = "Verrouillé par Blizzard",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "Blizzard affiche le texte de recharge et de cumul pour les buffs et débuffs natifs. Ces champs de superposition de texte n'affectent que les icônes personnalisées.",
    ["Blizzard TotemFrame Preview"] = "Aperçu du cadre Totem de Blizzard",
    ["Boss castbar preview"] = "Aperçu de la barre d'incantation du boss",
    ["Buff Reminder Preview"] = "Aperçu du rappel de buffs",
    ["Cancel All"] = "Tout annuler",
    ["Castbar Edit Mode: OFF"] = "Mode d'édition des barres : INACTIF",
    ["Castbar Edit Mode: ON"] = "Mode d'édition des barres : ACTIF",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM et ancre",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "Cliquez une poignée pour sélectionner - les couches personnalisées peuvent bouger ; Blizzard est verrouillé",
    ["Click Popup"] = "Fenêtre au clic",
    ["Click the mover to open position settings."] = "Cliquez le déplaceur pour ouvrir les réglages de position.",
    ["click to configure - custom layers drag; Blizzard is locked"] = "cliquer pour configurer - les couches personnalisées se déplacent ; Blizzard est verrouillé",
    ["click to expand"] = "cliquer pour développer",
    ["Color"] = "Couleur",
    ["Copy Settings"] = "Copier les réglages",
    ["Copy To"] = "Copier vers",
    ["CTRL: held - click to anchor!"] = "CTRL : maintenu - cliquez pour ancrer !",
    ["CTRL: not held"] = "CTRL : non maintenu",
    ["Discard all changes and exit?"] = "Abandonner tous les changements et quitter ?",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "Abandonne TOUS les changements effectués en mode d'édition\net restaure les réglages à l'état\nprécédant l'ouverture du mode d'édition.",
    ["Drag & Move"] = "Glisser et déplacer",
    ["Drag or arrow keys to move."] = "Glissez ou utilisez les flèches pour déplacer.",
    ["Drag or arrow keys to reposition"] = "Glisser ou flèches pour repositionner",
    ["Drag to reorder"] = "Glisser pour réordonner",
    ["Drag to reposition. Arrow keys nudge by 1."] = "Glissez pour repositionner. Les flèches déplacent de 1.",
    ["Edit Mode: |cff00ff00Active|r"] = "Mode d'édition : |cff00ff00Actif|r",
    ["EM_HELP_BTN"] = "? Aide",
    ["EM_HELP_BTN_TIP"] = "Référence rapide et visite guidée\npour les contrôles du mode d'édition.",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r bascule l'ancre globale d'Essential Cooldown Manager. |cff60a5ffAnchor|r ouvre le sélecteur d'ancre ; survolez un cadre nommé, maintenez Ctrl et cliquez gauche pour l'utiliser comme ancre globale. Choisir une ancre personnalisée désactive CDM.",
    ["EM_HELP_COPYTO"] = "Dans les fenêtres d'unité et de barre d'incantation, |cff60a5ffCopy To|r copie les réglages de la fenêtre actuelle vers une autre cible. La copie de cadre d'unité conserve la position et les réglages d'ancre de la cible ; la copie de barre conserve les décalages X/Y de la cible.",
    ["EM_HELP_DRAG"] = "Maintenez le bouton gauche de la souris sur une superposition de déplaceur et faites-la glisser. Le cadre réel suit le déplaceur, et l'affichage X/Y sous la superposition indique le décalage actuel à l'écran. Relâchez pour valider la position.",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r quitte le mode d'édition et conserve les changements actuels. Entrer en combat quitte aussi le mode d'édition. Échap ferme ou annule une fenêtre ; le bouton Exit du HUD est la méthode normale pour quitter.",
    ["EM_HELP_NUDGE"] = "Les flèches déplacent la cible active. Priorité : poignée d'aperçu sélectionnée, fenêtre de barre d'incantation ouverte, fenêtre d'aura ouverte, puis cadre d'unité sélectionné. Pas : 1 px, Maj = 5 px, Ctrl = 10 px, Alt = pas actuel de la grille.",
    ["EM_HELP_OPACITY"] = "Faites défiler le contrôle |cff60a5ffBG ##%|r pour changer uniquement l'opacité du fond du mode d'édition. Cela ne change ni l'alpha des cadres d'unité ni leur visibilité enregistrée.",
    ["EM_HELP_POPUP"] = "Un clic gauche sur un déplaceur sans glisser ouvre sa fenêtre d'édition. Les fenêtres d'unité modifient taille, position, ancres de texte, réglages de puissance détachée et options de copie vers une unité. Les déplaceurs de barres et d'auras ouvrent leurs propres fenêtres ciblées.",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r affiche des données factices pour cible, focalisation, cible de la cible, familier, boss et aperçus de barres absents pendant que le mode d'édition est actif. |cff60a5ffAuras|r bascule les icônes d'aperçu d'aura et les boîtes de déplacement d'auras.",
    ["EM_HELP_SNAP"] = "La grille est une aide visuelle. Clic gauche sur |cff60a5ffGrid ##px|r active ou désactive les lignes ; la molette change l'espacement. |cff60a5ffSnap|r est séparé : activé, les déplaceurs glissés s'alignent sur le centre de l'écran ou les bords/centres des autres déplaceurs visibles, avec des guides orange.",
    ["EM_HELP_TITLE"] = "Mode d'édition - Référence rapide",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r et |cff60a5ffRedo|r restaurent les changements récents du mode d'édition capturés avant les glissements, déplacements aux flèches et modifications de fenêtres. |cff60a5ffCancel All|r demande confirmation, restaure l'instantané d'avant l'entrée en mode d'édition, puis quitte.",
    ["EM_TOUR_BACK"] = "Retour",
    ["EM_TOUR_DONE"] = "Terminé",
    ["EM_TOUR_NEXT"] = "Suivant",
    ["EM_TOUR_SKIP"] = "Passer",
    ["EM_TOUR_START"] = "Démarrer la visite guidée",
    ["EM_TOUR_STEP"] = "Étape %d sur %d",
    ["Enable Healer Buff Indicators"] = "Activer les indicateurs de buffs de soigneurs",
    ["Enable Spell Indicators"] = "Activer les indicateurs de sorts",
    ["Exit"] = "Quitter",
    ["Expiring: %s"] = "Expire : %s",
    ["First Dance!"] = "Première danse !",
    ["First Dance: %.1f"] = "Première danse : %.1f",
    ["Focus castbar preview"] = "Aperçu de la barre de focalisation",
    ["Grid"] = "Grille",
    ["Grid & Snap"] = "Grille et alignement",
    ["Group Frame Preview"] = "Aperçu des cadres de groupe",
    ["Healer Buff Placement"] = "Placement des buffs de soigneur",
    ["Hold Shift for +/- 10 steps"] = "Maintenez Maj pour des pas de +/- 10",
    ["Hover: %s"] = "Survol : %s",
    ["Hover: no named frame found"] = "Survol : aucun cadre nommé trouvé",
    ["Icon Size:"] = "Taille d'icône :",
    ["LAYERS"] = "COUCHES",
    ["Left-click to configure"] = "Clic gauche pour configurer",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "Clic gauche pour basculer les lignes de grille.\nMolette pour ajuster l'espacement.",
    ["Level 80 Human Paladin"] = "Paladin humain niveau 80",
    ["Lock positions and exit Edit Mode."] = "Verrouiller les positions et quitter le mode d'édition.",
    ["locked: Blizzard controls native aura placement"] = "verrouillé : Blizzard contrôle le placement natif des auras",
    ["Locked: Blizzard controls native aura placement."] = "Verrouillé : Blizzard contrôle le placement natif des auras.",
    ["Missing: %s"] = "Manquant : %s",
    ["MSUF Edit - Player Reminders"] = "Édition MSUF - Rappels joueur",
    ["No spells for current spec."] = "Aucun sort pour la spécialisation actuelle.",
    ["No, keep"] = "Non, conserver",
    ["Offset X:"] = "Décalage X :",
    ["Offset Y:"] = "Décalage Y :",
    ["Only my cast"] = "Seulement mon incantation",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "Choisit n'importe quel cadre comme ancre globale\npour tous les cadres d'unité.\nRemplace l'ancre CDM.",
    ["Pips & Border"] = "Points et bordure",
    ["Player castbar preview"] = "Aperçu de la barre du joueur",
    ["Player Name"] = "Nom du joueur",
    ["Player Reminders"] = "Rappels joueur",
    ["Preview & Auras"] = "Aperçu et auras",
    ["Private"] = "Privé",
    ["Protection Paladin"] = "Paladin Protection",
    ["Redo last undone change."] = "Rétablir le dernier changement annulé.",
    ["Reload UI"] = "Recharger l'interface",
    ["Reminder Icons"] = "Icônes de rappel",
    ["Right-click to toggle"] = "Clic droit pour basculer",
    ["Secret aura (name-matched)"] = "Aura secrète (correspondance par nom)",
    ["Section: %s"] = "Section : %s",
    ["Select..."] = "Sélectionner...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "Afficher des données factices sur les cadres d'unité\nsans unités réelles (cible, focalisation, etc.)",
    ["Size:"] = "Taille :",
    ["Snap"] = "Aligner",
    ["Snap frames to edges of\nother frames while dragging."] = "Aligne les cadres sur les bords\nd'autres cadres pendant le déplacement.",
    ["Spacing:"] = "Espacement :",
    ["Spell Indicators"] = "Indicateurs de sorts",
    ["Stormwind City"] = "Hurlevent",
    ["Target castbar preview"] = "Aperçu de la barre de la cible",
    ["Test Cast"] = "Incantation test",
    ["The preview shows where Blizzard-rendered auras can appear."] = "L'aperçu montre où les auras rendues par Blizzard peuvent apparaître.",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "Astuce : les couleurs de gameplay sont dans Couleurs > Gameplay",
    ["Toggle aura preview icons\nand aura mover boxes."] = "Bascule les icônes d'aperçu d'aura\net les boîtes de déplacement d'auras.",
    ["Track selected multi spec"] = "Suivre la multi-spécialisation sélectionnée",
    ["Undo / Cancel All"] = "Annuler / Tout annuler",
    ["Undo last position change."] = "Annuler le dernier changement de position.",
    ["Version:"] = "Version :",
    ["Yes, discard"] = "Oui, abandonner",
})

AddMissing("itIT", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   La conferma prepara il reset; ricarica con /reload o usa Menu MSUF > Avanzate > Reset di fabbrica.",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - Mostra questo aiuto in chat (dal tuo personaggio).",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  (poi /reload O Menu MSUF > Avanzate > Reset di fabbrica)",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - Mostra o nasconde l'assorbimento totale nel testo della salute.",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - Controlla la telemetria beta di Wago Analytics.",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - Reset COMPLETO di fabbrica (tutti i profili/impostazioni).",
    ["  /msuf help      - Show this help."] = "  /msuf help      - Mostra questo aiuto.",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - Ripristina posizioni e visibilità di tutti i frame MSUF.",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - Attiva il debugger di deriva posizione (overlay + registro chat).",
    ["  /rl             - Reload the UI."] = "  /rl             - Ricarica l'interfaccia.",
    ["%s remaining"] = "%s rimanenti",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00Comandi MSUF:|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF:|r Posizioni e visibilità ripristinate ai valori predefiniti.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF:|r Assorbimento totale nel testo salute DISATTIVATO.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF:|r Assorbimento totale nel testo salute ATTIVATO.",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF:|r Tutte le famiglie di incantesimi sono già aggiunte",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF:|r Passa prima alla modalità manuale (disattiva rilevamento automatico)",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000AVVISO MSUF:|r Questo eliminerà |cffff0000TUTTI|r i profili e le impostazioni MSUF di questo account.",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF:|r Modulo Analytics non caricato.",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF:|r Impossibile eseguire un reset completo in combattimento.",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF:|r Impossibile ripristinare in combattimento.",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF:|r Database non inizializzato.",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF:|r RESET COMPLETO eseguito - tutti i profili e le impostazioni MSUF di questo account sono stati eliminati.",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r: impossibile ricaricare l'interfaccia in combattimento. Esci dal combattimento, poi digita /reload.",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060CTRL richiesto:|r |cfffffffftieni premuto |r|cff55ff55CTRL + clic sinistro|r|cffffffff per confermare il bersaglio di ancoraggio.|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF:|r Reset completo annullato. Se lo vuoi ancora, digita:",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF:|r Poi clicca: Menu MSUF > Avanzate > Reset di fabbrica (o digita /reload).",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF:|r Digita |cffffff00/msuf fullreset confirm|r per preparare il reset.",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33Nessun frame con nome sotto il cursore.|r |cffffffffProva un altro punto.|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF:|r Modalità modifica castbar |cff00ff00ATTIVA|r: trascina con il mouse le castbar di giocatore/bersaglio/focus.",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF:|r Modalità modifica castbar |cffff0000DISATTIVA|r.",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF:|r Usa /msuf per aprire il menu.",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF:|r Ricarico l'interfaccia per ricostruire valori puliti...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF:|r Reset preparato. Digita |cff00ff00/reload|r O usa Menu MSUF > Avanzate > Reset di fabbrica.",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffffPassa su un frame, poi tieni |r|cff55ff55CTRL + clic sinistro|r|cffffffff per ancorare.  |  Clic destro o Esc annulla.|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffffClic sinistro:|r Apri MSUF",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffffClic sinistro:|r Apri menu MSUF",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffffClic destro:|r Attiva/disattiva modalità modifica",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffMaiusc + clic:|r Apri profili",
    ["A %s in your group can provide this."] = "Un %s nel tuo gruppo può fornirlo.",
    ["Active Spell Indicators:"] = "Indicatori incantesimo attivi:",
    ["Add Spell..."] = "Aggiungi incantesimo...",
    ["Alliance"] = "Alleanza",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "Ancora tutti i frame unità a\nEssential Cooldown Manager.",
    ["Anchor Picker"] = "Selettore ancoraggio",
    ["anchor: %s"] = "ancora: %s",
    ["Anchor: %s"] = "Ancora: %s",
    ["Apply your poison!"] = "Applica il tuo veleno!",
    ["Arrow Key Nudge"] = "Spostamento con frecce",
    ["Auto-detect from current spec"] = "Rileva automaticamente dalla specializzazione attuale",
    ["Background Opacity"] = "Opacità sfondo",
    ["Background overlay opacity.\nScroll to adjust."] = "Opacità della sovrapposizione di sfondo.\nScorri per regolare.",
    ["BG"] = "Sfondo",
    ["Blizzard locked"] = "Bloccato da Blizzard",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "Blizzard mostra il testo di recupero e accumuli per buff e debuff nativi. Questi campi di testo influenzano solo le icone personalizzate.",
    ["Blizzard TotemFrame Preview"] = "Anteprima TotemFrame Blizzard",
    ["Boss castbar preview"] = "Anteprima castbar boss",
    ["Buff Reminder Preview"] = "Anteprima promemoria buff",
    ["Cancel All"] = "Annulla tutto",
    ["Castbar Edit Mode: OFF"] = "Modalità modifica castbar: DISATTIVA",
    ["Castbar Edit Mode: ON"] = "Modalità modifica castbar: ATTIVA",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM e ancora",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "Clicca una maniglia per selezionare - i livelli personalizzati si possono muovere; Blizzard è bloccato",
    ["Click Popup"] = "Popup al clic",
    ["Click the mover to open position settings."] = "Clicca il mover per aprire le impostazioni di posizione.",
    ["click to configure - custom layers drag; Blizzard is locked"] = "clic per configurare - i livelli personalizzati si trascinano; Blizzard è bloccato",
    ["click to expand"] = "clic per espandere",
    ["Color"] = "Colore",
    ["Copy Settings"] = "Copia impostazioni",
    ["Copy To"] = "Copia in",
    ["CTRL: held - click to anchor!"] = "CTRL: premuto - clicca per ancorare!",
    ["CTRL: not held"] = "CTRL: non premuto",
    ["Discard all changes and exit?"] = "Scartare tutte le modifiche e uscire?",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "Scarta TUTTE le modifiche fatte in modalità modifica\ne ripristina le impostazioni allo stato\nprecedente all'apertura della modalità modifica.",
    ["Drag & Move"] = "Trascina e muovi",
    ["Drag or arrow keys to move."] = "Trascina o usa le frecce per muovere.",
    ["Drag or arrow keys to reposition"] = "Trascina o usa le frecce per riposizionare",
    ["Drag to reorder"] = "Trascina per riordinare",
    ["Drag to reposition. Arrow keys nudge by 1."] = "Trascina per riposizionare. Le frecce spostano di 1.",
    ["Edit Mode: |cff00ff00Active|r"] = "Modalità modifica: |cff00ff00Attiva|r",
    ["EM_HELP_BTN"] = "? Aiuto",
    ["EM_HELP_BTN_TIP"] = "Riferimento rapido e tour guidato\nper i controlli della modalità modifica.",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r alterna l'ancora globale di Essential Cooldown Manager. |cff60a5ffAnchor|r apre il selettore ancoraggio; passa su un frame con nome, tieni Ctrl e clicca sinistro per usarlo come ancora globale. Scegliere un'ancora personalizzata disattiva CDM.",
    ["EM_HELP_COPYTO"] = "Nei popup di unità e castbar, |cff60a5ffCopy To|r copia le impostazioni del popup attuale su un altro bersaglio. La copia dei frame unità mantiene posizione e ancora del bersaglio; la copia delle castbar mantiene gli offset X/Y del bersaglio.",
    ["EM_HELP_DRAG"] = "Tieni premuto il tasto sinistro del mouse su un overlay mover e trascinalo. Il frame reale segue il mover e la lettura X/Y sotto l'overlay mostra l'offset attuale sullo schermo. Rilascia per salvare la posizione.",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r esce dalla modalità modifica e conserva le modifiche attuali. Anche entrare in combattimento esce dalla modalità modifica. Esc chiude o annulla il popup; il pulsante Exit dell'HUD è il modo normale per uscire.",
    ["EM_HELP_NUDGE"] = "Le frecce muovono il bersaglio attivo. Priorità: maniglia anteprima selezionata, popup castbar aperto, popup aura aperto, poi il frame unità selezionato. Passo: 1 px, Maiusc = 5 px, Ctrl = 10 px, Alt = passo griglia attuale.",
    ["EM_HELP_OPACITY"] = "Scorri sul controllo |cff60a5ffBG ##%|r per cambiare solo l'opacità dello sfondo della modalità modifica. Non cambia l'alfa del frame unità né la visibilità salvata.",
    ["EM_HELP_POPUP"] = "Clic sinistro su un mover senza trascinare apre il suo popup di modifica. I popup unità modificano dimensione, posizione, ancore testo, impostazioni di potere separato e opzioni copia-a-unità. I mover di castbar e aura aprono popup dedicati.",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r alterna dati segnaposto per bersaglio, focus, bersaglio del bersaglio, famiglio, boss e anteprime castbar mancanti mentre la modalità modifica è attiva. |cff60a5ffAuras|r alterna icone anteprima aura e box mover aura.",
    ["EM_HELP_SNAP"] = "La griglia è una guida visiva. Clic sinistro su |cff60a5ffGrid ##px|r attiva o disattiva le linee; lo scorrimento cambia la distanza. |cff60a5ffSnap|r è separato: se attivo, i mover trascinati si agganciano al centro dello schermo o a bordi/centri di altri mover visibili, con guide arancioni.",
    ["EM_HELP_TITLE"] = "Modalità modifica - Riferimento rapido",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r e |cff60a5ffRedo|r ripristinano modifiche recenti della modalità modifica catturate prima di trascinamenti, spostamenti e modifiche popup. |cff60a5ffCancel All|r chiede conferma, ripristina lo snapshot precedente all'ingresso in modalità modifica e poi esce.",
    ["EM_TOUR_BACK"] = "Indietro",
    ["EM_TOUR_DONE"] = "Fatto",
    ["EM_TOUR_NEXT"] = "Avanti",
    ["EM_TOUR_SKIP"] = "Salta",
    ["EM_TOUR_START"] = "Avvia tour guidato",
    ["EM_TOUR_STEP"] = "Passo %d di %d",
    ["Enable Healer Buff Indicators"] = "Attiva indicatori buff curatore",
    ["Enable Spell Indicators"] = "Attiva indicatori incantesimo",
    ["Exit"] = "Esci",
    ["Expiring: %s"] = "In scadenza: %s",
    ["First Dance!"] = "Prima danza!",
    ["First Dance: %.1f"] = "Prima danza: %.1f",
    ["Focus castbar preview"] = "Anteprima castbar focus",
    ["Grid"] = "Griglia",
    ["Grid & Snap"] = "Griglia e aggancio",
    ["Group Frame Preview"] = "Anteprima frame gruppo",
    ["Healer Buff Placement"] = "Posizione buff curatore",
    ["Hold Shift for +/- 10 steps"] = "Tieni Maiusc per passi di +/- 10",
    ["Hover: %s"] = "Sopra: %s",
    ["Hover: no named frame found"] = "Sopra: nessun frame con nome trovato",
    ["Icon Size:"] = "Dimensione icona:",
    ["LAYERS"] = "LIVELLI",
    ["Left-click to configure"] = "Clic sinistro per configurare",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "Clic sinistro per alternare le linee griglia.\nScorri per regolare la distanza.",
    ["Level 80 Human Paladin"] = "Paladino umano livello 80",
    ["Lock positions and exit Edit Mode."] = "Blocca le posizioni ed esci dalla modalità modifica.",
    ["locked: Blizzard controls native aura placement"] = "bloccato: Blizzard controlla il posizionamento delle aure native",
    ["Locked: Blizzard controls native aura placement."] = "Bloccato: Blizzard controlla il posizionamento delle aure native.",
    ["Missing: %s"] = "Mancante: %s",
    ["MSUF Edit - Player Reminders"] = "Modifica MSUF - Promemoria giocatore",
    ["No spells for current spec."] = "Nessun incantesimo per la specializzazione attuale.",
    ["No, keep"] = "No, mantieni",
    ["Offset X:"] = "Offset X:",
    ["Offset Y:"] = "Offset Y:",
    ["Only my cast"] = "Solo il mio lancio",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "Scegli un frame come ancora globale\nper tutti i frame unità.\nSovrascrive l'ancora CDM.",
    ["Pips & Border"] = "Indicatori e bordo",
    ["Player castbar preview"] = "Anteprima castbar giocatore",
    ["Player Name"] = "Nome giocatore",
    ["Player Reminders"] = "Promemoria giocatore",
    ["Preview & Auras"] = "Anteprima e aure",
    ["Private"] = "Privato",
    ["Protection Paladin"] = "Paladino Protezione",
    ["Redo last undone change."] = "Ripeti l'ultima modifica annullata.",
    ["Reload UI"] = "Ricarica interfaccia",
    ["Reminder Icons"] = "Icone promemoria",
    ["Right-click to toggle"] = "Clic destro per alternare",
    ["Secret aura (name-matched)"] = "Aura segreta (corrispondenza nome)",
    ["Section: %s"] = "Sezione: %s",
    ["Select..."] = "Seleziona...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "Mostra dati segnaposto sui frame unità\nsenza unità reali (bersaglio, focus, ecc.)",
    ["Size:"] = "Dimensione:",
    ["Snap"] = "Aggancia",
    ["Snap frames to edges of\nother frames while dragging."] = "Aggancia i frame ai bordi di\naltri frame durante il trascinamento.",
    ["Spacing:"] = "Spaziatura:",
    ["Spell Indicators"] = "Indicatori incantesimo",
    ["Stormwind City"] = "Roccavento",
    ["Target castbar preview"] = "Anteprima castbar bersaglio",
    ["Test Cast"] = "Lancio di prova",
    ["The preview shows where Blizzard-rendered auras can appear."] = "L'anteprima mostra dove possono apparire le aure renderizzate da Blizzard.",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "Suggerimento: i colori di gameplay sono in Colori > Gameplay",
    ["Toggle aura preview icons\nand aura mover boxes."] = "Alterna icone anteprima aura\ne box mover aura.",
    ["Track selected multi spec"] = "Traccia la multi-specializzazione selezionata",
    ["Undo / Cancel All"] = "Annulla / Annulla tutto",
    ["Undo last position change."] = "Annulla l'ultima modifica di posizione.",
    ["Version:"] = "Versione:",
    ["Yes, discard"] = "Sì, scarta",
})

AddMissing("ptBR", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   Confirmar prepara a redefinição; recarregue com /reload ou use Menu MSUF > Avançado > Redefinição de fábrica.",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - Mostra esta ajuda no chat (do seu próprio personagem).",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  (depois /reload OU Menu MSUF > Avançado > Redefinição de fábrica)",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - Alterna a exibição da absorção total no texto de vida.",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - Controla a telemetria beta do Wago Analytics.",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - Redefinição COMPLETA de fábrica (todos os perfis/configurações).",
    ["  /msuf help      - Show this help."] = "  /msuf help      - Mostra esta ajuda.",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - Redefine posições e visibilidade de todos os quadros MSUF.",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - Alterna o depurador de deriva de posição (sobreposição + registro no chat).",
    ["  /rl             - Reload the UI."] = "  /rl             - Recarrega a interface.",
    ["%s remaining"] = "%s restantes",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00Comandos MSUF:|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF:|r Posições e visibilidade redefinidas para o padrão.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF:|r Absorção total no texto de vida DESATIVADA.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF:|r Absorção total no texto de vida ATIVADA.",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF:|r Todas as famílias de feitiços já foram adicionadas",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF:|r Mude primeiro para o modo manual (desmarque detecção automática)",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000AVISO MSUF:|r Isso apagará |cffff0000TODOS|r os perfis e configurações MSUF desta conta.",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF:|r Módulo Analytics não carregado.",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF:|r Não é possível fazer uma redefinição completa em combate.",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF:|r Não é possível redefinir em combate.",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF:|r Banco de dados não inicializado.",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF:|r REDEFINIÇÃO COMPLETA executada - todos os perfis e configurações MSUF desta conta foram apagados.",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r: não é possível recarregar a interface em combate. Saia do combate e digite /reload.",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060CTRL necessário:|r |cffffffffsegure |r|cff55ff55CTRL + clique esquerdo|r|cffffffff para confirmar o alvo de ancoragem.|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF:|r Redefinição completa cancelada. Se ainda quiser, digite:",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF:|r Depois clique em: Menu MSUF > Avançado > Redefinição de fábrica (ou digite /reload).",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF:|r Digite |cffffff00/msuf fullreset confirm|r para preparar a redefinição.",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33Nenhum quadro nomeado encontrado sob o cursor.|r |cffffffffTente outro ponto.|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF:|r Modo de edição de barras de lançamento |cff00ff00ATIVO|r: arraste as barras de jogador/alvo/foco com o mouse.",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF:|r Modo de edição de barras de lançamento |cffff0000INATIVO|r.",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF:|r Use /msuf para abrir o menu.",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF:|r Recarregando a interface para reconstruir padrões limpos...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF:|r Redefinição preparada. Digite |cff00ff00/reload|r OU use Menu MSUF > Avançado > Redefinição de fábrica.",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffffPasse sobre um quadro e segure |r|cff55ff55CTRL + clique esquerdo|r|cffffffff para ancorar.  |  Clique direito ou Esc cancela.|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffffClique esquerdo:|r Abrir MSUF",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffffClique esquerdo:|r Abrir menu MSUF",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffffClique direito:|r Alternar modo de edição",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffShift + clique:|r Abrir perfis",
    ["A %s in your group can provide this."] = "Um %s no seu grupo pode fornecer isto.",
    ["Active Spell Indicators:"] = "Indicadores de feitiço ativos:",
    ["Add Spell..."] = "Adicionar feitiço...",
    ["Alliance"] = "Aliança",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "Ancorar todos os quadros de unidade ao\nEssential Cooldown Manager.",
    ["Anchor Picker"] = "Seletor de âncora",
    ["anchor: %s"] = "âncora: %s",
    ["Anchor: %s"] = "Âncora: %s",
    ["Apply your poison!"] = "Aplique seu veneno!",
    ["Arrow Key Nudge"] = "Mover com setas",
    ["Auto-detect from current spec"] = "Detectar automaticamente pela especialização atual",
    ["Background Opacity"] = "Opacidade do fundo",
    ["Background overlay opacity.\nScroll to adjust."] = "Opacidade da sobreposição de fundo.\nRole para ajustar.",
    ["BG"] = "Fundo",
    ["Blizzard locked"] = "Bloqueado pela Blizzard",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "A Blizzard renderiza o texto de recarga e acúmulos de benefícios e penalidades nativos. Estes campos de texto afetam apenas ícones personalizados.",
    ["Blizzard TotemFrame Preview"] = "Prévia do quadro de totens da Blizzard",
    ["Boss castbar preview"] = "Prévia da barra de lançamento do chefe",
    ["Buff Reminder Preview"] = "Prévia do lembrete de benefícios",
    ["Cancel All"] = "Cancelar tudo",
    ["Castbar Edit Mode: OFF"] = "Modo de edição de barras: INATIVO",
    ["Castbar Edit Mode: ON"] = "Modo de edição de barras: ATIVO",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM e âncora",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "Clique em uma alça para selecionar - camadas personalizadas podem ser movidas; Blizzard está bloqueado",
    ["Click Popup"] = "Popup de clique",
    ["Click the mover to open position settings."] = "Clique no movedor para abrir as configurações de posição.",
    ["click to configure - custom layers drag; Blizzard is locked"] = "clique para configurar - camadas personalizadas arrastam; Blizzard está bloqueado",
    ["click to expand"] = "clique para expandir",
    ["Color"] = "Cor",
    ["Copy Settings"] = "Copiar configurações",
    ["Copy To"] = "Copiar para",
    ["CTRL: held - click to anchor!"] = "CTRL: pressionado - clique para ancorar!",
    ["CTRL: not held"] = "CTRL: não pressionado",
    ["Discard all changes and exit?"] = "Descartar todas as alterações e sair?",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "Descarta TODAS as alterações feitas no modo de edição\ne restaura as configurações ao estado\nanterior à abertura do modo de edição.",
    ["Drag & Move"] = "Arrastar e mover",
    ["Drag or arrow keys to move."] = "Arraste ou use as setas para mover.",
    ["Drag or arrow keys to reposition"] = "Arraste ou use as setas para reposicionar",
    ["Drag to reorder"] = "Arraste para reordenar",
    ["Drag to reposition. Arrow keys nudge by 1."] = "Arraste para reposicionar. As setas movem de 1 em 1.",
    ["Edit Mode: |cff00ff00Active|r"] = "Modo de edição: |cff00ff00Ativo|r",
    ["EM_HELP_BTN"] = "? Ajuda",
    ["EM_HELP_BTN_TIP"] = "Referência rápida e tour guiado\npara os controles do modo de edição.",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r alterna a âncora global do Essential Cooldown Manager. |cff60a5ffAnchor|r abre o seletor de âncora; passe sobre um quadro nomeado, segure Ctrl e clique esquerdo para usá-lo como âncora global. Escolher uma âncora personalizada desativa o CDM.",
    ["EM_HELP_COPYTO"] = "Em popups de unidade e barra de lançamento, |cff60a5ffCopy To|r copia as configurações do popup atual para outro alvo. A cópia de quadros de unidade mantém posição e âncora do alvo; a cópia de barras mantém os deslocamentos X/Y do alvo.",
    ["EM_HELP_DRAG"] = "Segure o botão esquerdo do mouse em uma sobreposição de movedor e arraste. O quadro real acompanha o movedor, e a leitura X/Y abaixo da sobreposição mostra o deslocamento atual na tela. Solte para salvar a posição.",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r sai do modo de edição e mantém as alterações atuais. Entrar em combate também sai do modo de edição. Escape fecha ou cancela o popup; o botão Exit do HUD é a forma normal de sair.",
    ["EM_HELP_NUDGE"] = "As setas movem o alvo ativo. Prioridade: alça de prévia selecionada, popup de barra aberto, popup de aura aberto e depois o quadro de unidade selecionado. Passo: 1 px, Shift = 5 px, Ctrl = 10 px, Alt = passo atual da grade.",
    ["EM_HELP_OPACITY"] = "Role no controle |cff60a5ffBG ##%|r para mudar apenas a opacidade do fundo do modo de edição. Isso não altera o alfa do quadro de unidade nem a visibilidade salva.",
    ["EM_HELP_POPUP"] = "Clique esquerdo em um movedor sem arrastar abre o popup de edição. Popups de unidade editam tamanho, posição, âncoras de texto, configurações de poder separado e opções de copiar para unidade. Movedores de barra e aura abrem popups próprios.",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r alterna dados de marcador para alvo, foco, alvo do alvo, ajudante, chefes e prévias de barras ausentes enquanto o modo de edição está ativo. |cff60a5ffAuras|r alterna ícones de prévia de aura e caixas de movedor de aura.",
    ["EM_HELP_SNAP"] = "A grade é uma ajuda visual. Clique esquerdo em |cff60a5ffGrid ##px|r alterna linhas da grade; rolar muda o espaçamento. |cff60a5ffSnap|r é separado: quando ativo, movedores arrastados encaixam no centro da tela ou em bordas/centros de outros movedores visíveis, com guias laranja.",
    ["EM_HELP_TITLE"] = "Modo de edição - Referência rápida",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r e |cff60a5ffRedo|r restauram alterações recentes do modo de edição capturadas antes de arrastos, ajustes com setas e alterações em popups. |cff60a5ffCancel All|r pede confirmação, restaura a captura anterior à entrada no modo de edição e depois sai.",
    ["EM_TOUR_BACK"] = "Voltar",
    ["EM_TOUR_DONE"] = "Concluído",
    ["EM_TOUR_NEXT"] = "Próximo",
    ["EM_TOUR_SKIP"] = "Pular",
    ["EM_TOUR_START"] = "Iniciar tour guiado",
    ["EM_TOUR_STEP"] = "Etapa %d de %d",
    ["Enable Healer Buff Indicators"] = "Ativar indicadores de benefícios de curador",
    ["Enable Spell Indicators"] = "Ativar indicadores de feitiço",
    ["Exit"] = "Sair",
    ["Expiring: %s"] = "Expirando: %s",
    ["First Dance!"] = "Primeira dança!",
    ["First Dance: %.1f"] = "Primeira dança: %.1f",
    ["Focus castbar preview"] = "Prévia da barra de lançamento do foco",
    ["Grid"] = "Grade",
    ["Grid & Snap"] = "Grade e encaixe",
    ["Group Frame Preview"] = "Prévia de quadros de grupo",
    ["Healer Buff Placement"] = "Posição dos benefícios de curador",
    ["Hold Shift for +/- 10 steps"] = "Segure Shift para passos de +/- 10",
    ["Hover: %s"] = "Sobre: %s",
    ["Hover: no named frame found"] = "Sobre: nenhum quadro nomeado encontrado",
    ["Icon Size:"] = "Tamanho do ícone:",
    ["LAYERS"] = "CAMADAS",
    ["Left-click to configure"] = "Clique esquerdo para configurar",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "Clique esquerdo para alternar linhas da grade.\nRole para ajustar o espaçamento.",
    ["Level 80 Human Paladin"] = "Paladino humano nível 80",
    ["Lock positions and exit Edit Mode."] = "Travar posições e sair do modo de edição.",
    ["locked: Blizzard controls native aura placement"] = "travado: a Blizzard controla a posição das auras nativas",
    ["Locked: Blizzard controls native aura placement."] = "Travado: a Blizzard controla a posição das auras nativas.",
    ["Missing: %s"] = "Faltando: %s",
    ["MSUF Edit - Player Reminders"] = "Edição MSUF - Lembretes do jogador",
    ["No spells for current spec."] = "Nenhum feitiço para a especialização atual.",
    ["No, keep"] = "Não, manter",
    ["Offset X:"] = "Deslocamento X:",
    ["Offset Y:"] = "Deslocamento Y:",
    ["Only my cast"] = "Apenas meu lançamento",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "Escolha qualquer quadro como âncora global\npara todos os quadros de unidade.\nSubstitui a âncora CDM.",
    ["Pips & Border"] = "Pontos e borda",
    ["Player castbar preview"] = "Prévia da barra de lançamento do jogador",
    ["Player Name"] = "Nome do jogador",
    ["Player Reminders"] = "Lembretes do jogador",
    ["Preview & Auras"] = "Prévia e auras",
    ["Private"] = "Privado",
    ["Protection Paladin"] = "Paladino Proteção",
    ["Redo last undone change."] = "Refazer a última alteração desfeita.",
    ["Reload UI"] = "Recarregar interface",
    ["Reminder Icons"] = "Ícones de lembrete",
    ["Right-click to toggle"] = "Clique direito para alternar",
    ["Secret aura (name-matched)"] = "Aura secreta (correspondência por nome)",
    ["Section: %s"] = "Seção: %s",
    ["Select..."] = "Selecionar...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "Mostrar dados de marcador em quadros de unidade\nsem unidades reais (alvo, foco etc.)",
    ["Size:"] = "Tamanho:",
    ["Snap"] = "Encaixar",
    ["Snap frames to edges of\nother frames while dragging."] = "Encaixa quadros nas bordas de\noutros quadros ao arrastar.",
    ["Spacing:"] = "Espaçamento:",
    ["Spell Indicators"] = "Indicadores de feitiço",
    ["Stormwind City"] = "Ventobravo",
    ["Target castbar preview"] = "Prévia da barra de lançamento do alvo",
    ["Test Cast"] = "Lançamento de teste",
    ["The preview shows where Blizzard-rendered auras can appear."] = "A prévia mostra onde auras renderizadas pela Blizzard podem aparecer.",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "Dica: as cores de jogabilidade estão em Cores > Jogabilidade",
    ["Toggle aura preview icons\nand aura mover boxes."] = "Alternar ícones de prévia de aura\ne caixas de movedor de aura.",
    ["Track selected multi spec"] = "Rastrear a multiespecialização selecionada",
    ["Undo / Cancel All"] = "Desfazer / Cancelar tudo",
    ["Undo last position change."] = "Desfazer a última alteração de posição.",
    ["Version:"] = "Versão:",
    ["Yes, discard"] = "Sim, descartar",
})

AddMissing("ruRU", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   Подтверждение подготовит сброс; перезагрузите через /reload или используйте Меню MSUF > Дополнительно > Заводской сброс.",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - Вывести эту справку в чат (от вашего персонажа).",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  (затем /reload ИЛИ Меню MSUF > Дополнительно > Заводской сброс)",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - Включить или выключить общую величину поглощения в тексте здоровья.",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - Управление бета-телеметрией Wago Analytics.",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - ПОЛНЫЙ заводской сброс (все профили/настройки).",
    ["  /msuf help      - Show this help."] = "  /msuf help      - Показать эту справку.",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - Сбросить положения и видимость всех фреймов MSUF.",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - Переключить отладчик смещения позиции (оверлей + журнал чата).",
    ["  /rl             - Reload the UI."] = "  /rl             - Перезагрузить интерфейс.",
    ["%s remaining"] = "осталось %s",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00Команды MSUF:|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF:|r Положения и видимость сброшены к значениям по умолчанию.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF:|r Общее поглощение в тексте здоровья ОТКЛЮЧЕНО.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF:|r Общее поглощение в тексте здоровья ВКЛЮЧЕНО.",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF:|r Все семейства заклинаний уже добавлены",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF:|r Сначала перейдите в ручной режим (снимите автоопределение)",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000ПРЕДУПРЕЖДЕНИЕ MSUF:|r Это удалит |cffff0000ВСЕ|r профили и настройки MSUF для этой учетной записи.",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF:|r Модуль Analytics не загружен.",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF:|r Полный сброс невозможен в бою.",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF:|r Сброс невозможен в бою.",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF:|r База данных не инициализирована.",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF:|r ПОЛНЫЙ СБРОС выполнен - все профили и настройки MSUF для этой учетной записи удалены.",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r: нельзя перезагрузить интерфейс в бою. Выйдите из боя, затем введите /reload.",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060Требуется CTRL:|r |cffffffffудерживайте |r|cff55ff55CTRL + левый клик|r|cffffffff, чтобы подтвердить цель якоря.|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF:|r Полный сброс отменен. Если он все еще нужен, введите:",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF:|r Затем нажмите: Меню MSUF > Дополнительно > Заводской сброс (или введите /reload).",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF:|r Введите |cffffff00/msuf fullreset confirm|r, чтобы подготовить сброс.",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33Под курсором не найден именованный фрейм.|r |cffffffffПопробуйте другое место.|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF:|r Режим редактирования полос применения |cff00ff00ВКЛ|r: перетаскивайте полосы игрока/цели/фокуса мышью.",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF:|r Режим редактирования полос применения |cffff0000ВЫКЛ|r.",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF:|r Используйте /msuf, чтобы открыть меню.",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF:|r Перезагрузка интерфейса для восстановления чистых значений по умолчанию...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF:|r Сброс подготовлен. Введите |cff00ff00/reload|r ИЛИ используйте Меню MSUF > Дополнительно > Заводской сброс.",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffffНаведите на фрейм, затем удерживайте |r|cff55ff55CTRL + левый клик|r|cffffffff для привязки.  |  Правый клик или Escape отменяет.|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffffЛевый клик:|r открыть MSUF",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffffЛевый клик:|r открыть меню MSUF",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffffПравый клик:|r переключить режим редактирования",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffShift + клик:|r открыть профили",
    ["A %s in your group can provide this."] = "%s в вашей группе может это предоставить.",
    ["Active Spell Indicators:"] = "Активные индикаторы заклинаний:",
    ["Add Spell..."] = "Добавить заклинание...",
    ["Alliance"] = "Альянс",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "Привязать все фреймы юнитов к\nEssential Cooldown Manager.",
    ["Anchor Picker"] = "Выбор якоря",
    ["anchor: %s"] = "якорь: %s",
    ["Anchor: %s"] = "Якорь: %s",
    ["Apply your poison!"] = "Нанесите яд!",
    ["Arrow Key Nudge"] = "Сдвиг стрелками",
    ["Auto-detect from current spec"] = "Автоопределение по текущей специализации",
    ["Background Opacity"] = "Прозрачность фона",
    ["Background overlay opacity.\nScroll to adjust."] = "Прозрачность фонового оверлея.\nПрокрутите для настройки.",
    ["BG"] = "Фон",
    ["Blizzard locked"] = "Заблокировано Blizzard",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "Blizzard отображает текст восстановления и стаков для стандартных баффов и дебаффов. Эти поля текстового оверлея влияют только на пользовательские значки.",
    ["Blizzard TotemFrame Preview"] = "Предпросмотр TotemFrame Blizzard",
    ["Boss castbar preview"] = "Предпросмотр полосы применения босса",
    ["Buff Reminder Preview"] = "Предпросмотр напоминания о баффах",
    ["Cancel All"] = "Отменить все",
    ["Castbar Edit Mode: OFF"] = "Режим редактирования полос: ВЫКЛ",
    ["Castbar Edit Mode: ON"] = "Режим редактирования полос: ВКЛ",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM и якорь",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "Нажмите маркер для выбора - пользовательские слои можно двигать; Blizzard заблокирован",
    ["Click Popup"] = "Окно по клику",
    ["Click the mover to open position settings."] = "Нажмите на перемещатель, чтобы открыть настройки позиции.",
    ["click to configure - custom layers drag; Blizzard is locked"] = "клик для настройки - пользовательские слои перетаскиваются; Blizzard заблокирован",
    ["click to expand"] = "нажмите, чтобы развернуть",
    ["Color"] = "Цвет",
    ["Copy Settings"] = "Копировать настройки",
    ["Copy To"] = "Копировать в",
    ["CTRL: held - click to anchor!"] = "CTRL удерживается - кликните для привязки!",
    ["CTRL: not held"] = "CTRL не удерживается",
    ["Discard all changes and exit?"] = "Отменить все изменения и выйти?",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "Отменить ВСЕ изменения, сделанные в режиме редактирования,\nи восстановить настройки к состоянию\nдо открытия режима редактирования.",
    ["Drag & Move"] = "Перетаскивание",
    ["Drag or arrow keys to move."] = "Перетащите или используйте стрелки для перемещения.",
    ["Drag or arrow keys to reposition"] = "Перетащите или используйте стрелки для изменения позиции",
    ["Drag to reorder"] = "Перетащите для изменения порядка",
    ["Drag to reposition. Arrow keys nudge by 1."] = "Перетащите для изменения позиции. Стрелки сдвигают на 1.",
    ["Edit Mode: |cff00ff00Active|r"] = "Режим редактирования: |cff00ff00Активен|r",
    ["EM_HELP_BTN"] = "? Справка",
    ["EM_HELP_BTN_TIP"] = "Краткая справка и обучающий тур\nпо управлению режимом редактирования.",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r переключает глобальный якорь Essential Cooldown Manager. |cff60a5ffAnchor|r открывает выбор якоря; наведите на именованный фрейм, удерживайте Ctrl и нажмите левую кнопку, чтобы использовать его как глобальный якорь. Выбор пользовательского якоря отключает CDM.",
    ["EM_HELP_COPYTO"] = "В окнах юнита и полосы применения |cff60a5ffCopy To|r копирует настройки текущего окна на другую цель. Копирование фрейма юнита сохраняет позицию и якорь цели; копирование полосы сохраняет смещения X/Y цели.",
    ["EM_HELP_DRAG"] = "Удерживайте левую кнопку мыши на оверлее перемещателя и перетащите его. Живой фрейм следует за перемещателем, а показания X/Y под оверлеем показывают текущее смещение на экране. Отпустите кнопку, чтобы сохранить позицию.",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r выходит из режима редактирования и сохраняет текущие изменения. Вход в бой также выводит из режима редактирования. Escape закрывает или отменяет окно; кнопка Exit на HUD - обычный способ выхода.",
    ["EM_HELP_NUDGE"] = "Стрелки перемещают активную цель. Приоритет: выбранный маркер предпросмотра, открытое окно полосы применения, открытое окно ауры, затем выбранный фрейм юнита. Шаг: 1 px, Shift = 5 px, Ctrl = 10 px, Alt = текущий шаг сетки.",
    ["EM_HELP_OPACITY"] = "Прокрутите элемент |cff60a5ffBG ##%|r, чтобы изменить только прозрачность фона режима редактирования. Это не меняет прозрачность фреймов юнитов или сохраненную видимость.",
    ["EM_HELP_POPUP"] = "Левый клик по перемещателю без перетаскивания открывает его окно редактирования. Окна юнитов редактируют размер, позицию, якоря текста, настройки отдельной ресурсо-полосы и копирование на другой юнит. Перемещатели полос и аур открывают свои отдельные окна.",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r переключает фиктивные данные для отсутствующих цели, фокуса, цели цели, питомца, боссов и предпросмотров полос, пока активен режим редактирования. |cff60a5ffAuras|r переключает значки предпросмотра аур и коробки перемещения аур.",
    ["EM_HELP_SNAP"] = "Сетка - визуальная подсказка. Левый клик по |cff60a5ffGrid ##px|r включает или выключает линии сетки; прокрутка меняет расстояние. |cff60a5ffSnap|r отдельно: если включено, перемещатели привязываются к центру экрана или к краям/центрам других видимых перемещателей, с оранжевыми направляющими.",
    ["EM_HELP_TITLE"] = "Режим редактирования - краткая справка",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r и |cff60a5ffRedo|r восстанавливают последние изменения режима редактирования, сохраненные перед перетаскиванием, сдвигами и изменениями в окнах. |cff60a5ffCancel All|r запрашивает подтверждение, восстанавливает снимок до входа в режим редактирования, затем выходит.",
    ["EM_TOUR_BACK"] = "Назад",
    ["EM_TOUR_DONE"] = "Готово",
    ["EM_TOUR_NEXT"] = "Далее",
    ["EM_TOUR_SKIP"] = "Пропустить",
    ["EM_TOUR_START"] = "Начать обучающий тур",
    ["EM_TOUR_STEP"] = "Шаг %d из %d",
    ["Enable Healer Buff Indicators"] = "Включить индикаторы баффов лекаря",
    ["Enable Spell Indicators"] = "Включить индикаторы заклинаний",
    ["Exit"] = "Выйти",
    ["Expiring: %s"] = "Истекает: %s",
    ["First Dance!"] = "Первый танец!",
    ["First Dance: %.1f"] = "Первый танец: %.1f",
    ["Focus castbar preview"] = "Предпросмотр полосы применения фокуса",
    ["Grid"] = "Сетка",
    ["Grid & Snap"] = "Сетка и привязка",
    ["Group Frame Preview"] = "Предпросмотр групповых фреймов",
    ["Healer Buff Placement"] = "Размещение баффов лекаря",
    ["Hold Shift for +/- 10 steps"] = "Удерживайте Shift для шагов +/- 10",
    ["Hover: %s"] = "Наведено: %s",
    ["Hover: no named frame found"] = "Наведено: именованный фрейм не найден",
    ["Icon Size:"] = "Размер значка:",
    ["LAYERS"] = "СЛОИ",
    ["Left-click to configure"] = "Левый клик для настройки",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "Левый клик переключает линии сетки.\nПрокрутка меняет интервал.",
    ["Level 80 Human Paladin"] = "Паладин-человек 80 уровня",
    ["Lock positions and exit Edit Mode."] = "Закрепить позиции и выйти из режима редактирования.",
    ["locked: Blizzard controls native aura placement"] = "заблокировано: Blizzard управляет размещением стандартных аур",
    ["Locked: Blizzard controls native aura placement."] = "Заблокировано: Blizzard управляет размещением стандартных аур.",
    ["Missing: %s"] = "Отсутствует: %s",
    ["MSUF Edit - Player Reminders"] = "Редактирование MSUF - напоминания игрока",
    ["No spells for current spec."] = "Нет заклинаний для текущей специализации.",
    ["No, keep"] = "Нет, оставить",
    ["Offset X:"] = "Смещение X:",
    ["Offset Y:"] = "Смещение Y:",
    ["Only my cast"] = "Только мое применение",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "Выберите любой фрейм как глобальный якорь\nдля всех фреймов юнитов.\nПереопределяет якорь CDM.",
    ["Pips & Border"] = "Индикаторы и рамка",
    ["Player castbar preview"] = "Предпросмотр полосы применения игрока",
    ["Player Name"] = "Имя игрока",
    ["Player Reminders"] = "Напоминания игрока",
    ["Preview & Auras"] = "Предпросмотр и ауры",
    ["Private"] = "Личное",
    ["Protection Paladin"] = "Паладин Защиты",
    ["Redo last undone change."] = "Повторить последнее отмененное изменение.",
    ["Reload UI"] = "Перезагрузить интерфейс",
    ["Reminder Icons"] = "Значки напоминаний",
    ["Right-click to toggle"] = "Правый клик для переключения",
    ["Secret aura (name-matched)"] = "Секретная аура (совпадение по имени)",
    ["Section: %s"] = "Раздел: %s",
    ["Select..."] = "Выбрать...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "Показывать фиктивные данные на фреймах юнитов\nбез реальных юнитов (цель, фокус и т. д.)",
    ["Size:"] = "Размер:",
    ["Snap"] = "Привязка",
    ["Snap frames to edges of\nother frames while dragging."] = "Привязывать фреймы к краям\nдругих фреймов при перетаскивании.",
    ["Spacing:"] = "Интервал:",
    ["Spell Indicators"] = "Индикаторы заклинаний",
    ["Stormwind City"] = "Штормград",
    ["Target castbar preview"] = "Предпросмотр полосы применения цели",
    ["Test Cast"] = "Тестовое применение",
    ["The preview shows where Blizzard-rendered auras can appear."] = "Предпросмотр показывает, где могут появляться ауры, отображаемые Blizzard.",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "Подсказка: цвета игрового процесса находятся в Цвета > Игровой процесс",
    ["Toggle aura preview icons\nand aura mover boxes."] = "Переключить значки предпросмотра аур\nи рамки перемещения аур.",
    ["Track selected multi spec"] = "Отслеживать выбранную мульти-специализацию",
    ["Undo / Cancel All"] = "Отменить / Отменить все",
    ["Undo last position change."] = "Отменить последнее изменение позиции.",
    ["Version:"] = "Версия:",
    ["Yes, discard"] = "Да, сбросить",
})

AddMissing("koKR", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   확인하면 초기화가 준비됩니다. /reload로 다시 불러오거나 MSUF 메뉴 > 고급 > 공장 초기화를 사용하세요.",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - 이 도움말을 채팅에 출력합니다(내 캐릭터로).",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  (그 다음 /reload 또는 MSUF 메뉴 > 고급 > 공장 초기화)",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - 생명력 글자에 총 흡수량 표시를 전환합니다.",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - Wago Analytics 베타 텔레메트리를 전환합니다.",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - 전체 공장 초기화(모든 프로필/설정).",
    ["  /msuf help      - Show this help."] = "  /msuf help      - 이 도움말을 표시합니다.",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - 모든 MSUF 프레임 위치와 표시 상태를 기본값으로 초기화합니다.",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - 위치 흔들림 디버거를 전환합니다(오버레이 + 채팅 기록).",
    ["  /rl             - Reload the UI."] = "  /rl             - UI를 다시 불러옵니다.",
    ["%s remaining"] = "%s 남음",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00MSUF 명령어:|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF:|r 위치와 표시 상태를 기본값으로 초기화했습니다.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF:|r 생명력 글자의 총 흡수량 표시가 꺼졌습니다.",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF:|r 생명력 글자의 총 흡수량 표시가 켜졌습니다.",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF:|r 모든 주문 계열이 이미 추가되었습니다",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF:|r 먼저 수동 모드로 전환하세요(자동 감지 해제)",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000MSUF 경고:|r 이 계정의 MSUF 프로필과 설정이 |cffff0000모두|r 삭제됩니다.",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF:|r Analytics 모듈이 로드되지 않았습니다.",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF:|r 전투 중에는 전체 초기화를 할 수 없습니다.",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF:|r 전투 중에는 초기화할 수 없습니다.",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF:|r 데이터베이스가 초기화되지 않았습니다.",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF:|r 전체 초기화 완료 - 이 계정의 모든 MSUF 프로필과 설정이 삭제되었습니다.",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r: 전투 중에는 UI를 다시 불러올 수 없습니다. 전투를 끝낸 뒤 /reload를 입력하세요.",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060CTRL 필요:|r |cffffffff|r|cff55ff55CTRL + 왼쪽 클릭|r|cffffffff을 눌러 앵커 대상을 확인하세요.|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF:|r 전체 초기화가 취소되었습니다. 계속하려면 입력하세요:",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF:|r 그런 다음 MSUF 메뉴 > 고급 > 공장 초기화를 클릭하세요(또는 /reload 입력).",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF:|r 초기화를 준비하려면 |cffffff00/msuf fullreset confirm|r을 입력하세요.",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33커서 아래에서 이름 있는 프레임을 찾지 못했습니다.|r |cffffffff다른 지점을 시도하세요.|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF:|r 시전바 편집 모드 |cff00ff00켜짐|r: 플레이어/대상/주시 시전바를 마우스로 끌어 이동합니다.",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF:|r 시전바 편집 모드 |cffff0000꺼짐|r.",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF:|r 메뉴를 열려면 /msuf를 사용하세요.",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF:|r 깨끗한 기본값을 다시 만들기 위해 UI를 다시 불러옵니다...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF:|r 초기화가 준비되었습니다. |cff00ff00/reload|r를 입력하거나 MSUF 메뉴 > 고급 > 공장 초기화를 사용하세요.",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffff프레임 위에 올린 뒤 |r|cff55ff55CTRL + 왼쪽 클릭|r|cffffffff으로 앵커를 지정하세요.  |  오른쪽 클릭 또는 Esc로 취소합니다.|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffff왼쪽 클릭:|r MSUF 열기",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffff왼쪽 클릭:|r MSUF 메뉴 열기",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffff오른쪽 클릭:|r 편집 모드 전환",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffShift + 클릭:|r 프로필 열기",
    ["A %s in your group can provide this."] = "파티/공격대의 %s|1이;가; 이를 제공할 수 있습니다.",
    ["Active Spell Indicators:"] = "활성 주문 표시기:",
    ["Add Spell..."] = "주문 추가...",
    ["Alliance"] = "얼라이언스",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "모든 유닛프레임을\nEssential Cooldown Manager에 고정합니다.",
    ["Anchor Picker"] = "앵커 선택기",
    ["anchor: %s"] = "앵커: %s",
    ["Anchor: %s"] = "앵커: %s",
    ["Apply your poison!"] = "독을 바르세요!",
    ["Arrow Key Nudge"] = "화살표 키 이동",
    ["Auto-detect from current spec"] = "현재 전문화에서 자동 감지",
    ["Background Opacity"] = "배경 불투명도",
    ["Background overlay opacity.\nScroll to adjust."] = "배경 오버레이 불투명도입니다.\n스크롤로 조정하세요.",
    ["BG"] = "배경",
    ["Blizzard locked"] = "블리자드 잠금",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "기본 버프와 디버프의 재사용 대기시간/중첩 글자는 블리자드가 표시합니다. 이 텍스트 오버레이 항목은 사용자 지정 아이콘에만 적용됩니다.",
    ["Blizzard TotemFrame Preview"] = "블리자드 토템 프레임 미리보기",
    ["Boss castbar preview"] = "우두머리 시전바 미리보기",
    ["Buff Reminder Preview"] = "버프 알림 미리보기",
    ["Cancel All"] = "모두 취소",
    ["Castbar Edit Mode: OFF"] = "시전바 편집 모드: 꺼짐",
    ["Castbar Edit Mode: ON"] = "시전바 편집 모드: 켜짐",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM 및 앵커",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "핸들을 클릭해 선택하세요 - 사용자 지정 레이어는 이동 가능하며 블리자드는 잠겨 있습니다",
    ["Click Popup"] = "클릭 팝업",
    ["Click the mover to open position settings."] = "이동기를 클릭해 위치 설정을 엽니다.",
    ["click to configure - custom layers drag; Blizzard is locked"] = "클릭하여 설정 - 사용자 지정 레이어는 드래그 가능, 블리자드는 잠김",
    ["click to expand"] = "클릭하여 펼치기",
    ["Color"] = "색상",
    ["Copy Settings"] = "설정 복사",
    ["Copy To"] = "복사 대상",
    ["CTRL: held - click to anchor!"] = "CTRL 누름 - 클릭하여 앵커 지정!",
    ["CTRL: not held"] = "CTRL 누르지 않음",
    ["Discard all changes and exit?"] = "모든 변경 사항을 버리고 나가시겠습니까?",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "편집 모드에서 변경한 모든 내용을 버리고\n편집 모드를 열기 전 상태로\n설정을 복원합니다.",
    ["Drag & Move"] = "끌어서 이동",
    ["Drag or arrow keys to move."] = "끌거나 화살표 키로 이동하세요.",
    ["Drag or arrow keys to reposition"] = "끌거나 화살표 키로 위치 변경",
    ["Drag to reorder"] = "끌어서 순서 변경",
    ["Drag to reposition. Arrow keys nudge by 1."] = "끌어서 위치를 바꿉니다. 화살표 키는 1씩 이동합니다.",
    ["Edit Mode: |cff00ff00Active|r"] = "편집 모드: |cff00ff00활성|r",
    ["EM_HELP_BTN"] = "? 도움말",
    ["EM_HELP_BTN_TIP"] = "편집 모드 조작에 대한\n빠른 참고와 안내 투어입니다.",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r은 Essential Cooldown Manager 전역 앵커를 전환합니다. |cff60a5ffAnchor|r는 앵커 선택기를 엽니다. 이름 있는 프레임 위에 마우스를 올리고 Ctrl을 누른 채 왼쪽 클릭하면 전역 앵커로 사용합니다. 사용자 지정 앵커를 선택하면 CDM이 꺼집니다.",
    ["EM_HELP_COPYTO"] = "유닛 및 시전바 팝업에서 |cff60a5ffCopy To|r는 현재 팝업 설정을 다른 대상으로 복사합니다. 유닛프레임 복사는 대상의 위치와 앵커 설정을 유지하고, 시전바 복사는 대상 X/Y 오프셋을 유지합니다.",
    ["EM_HELP_DRAG"] = "이동기 오버레이에서 마우스 왼쪽 버튼을 누른 채 끌어 이동합니다. 실제 프레임은 이동기를 따라가며, 오버레이 아래 X/Y 표시가 현재 화면 오프셋을 보여줍니다. 버튼을 놓으면 위치가 저장됩니다.",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r는 편집 모드를 종료하고 현재 변경 사항을 유지합니다. 전투에 들어가도 편집 모드가 종료됩니다. 팝업에서는 Escape가 닫기/취소이며, HUD의 Exit 버튼이 일반적인 종료 방법입니다.",
    ["EM_HELP_NUDGE"] = "화살표 키는 활성 대상을 이동합니다. 우선순위: 선택한 미리보기 핸들, 열린 시전바 팝업, 열린 오라 팝업, 현재 선택된 유닛프레임. 이동 단위: 1 px, Shift = 5 px, Ctrl = 10 px, Alt = 현재 격자 간격.",
    ["EM_HELP_OPACITY"] = "|cff60a5ffBG ##%|r 컨트롤을 스크롤해 편집 모드 배경 오버레이 불투명도만 변경합니다. 유닛프레임 투명도나 저장된 프레임 표시 상태는 바꾸지 않습니다.",
    ["EM_HELP_POPUP"] = "이동기를 끌지 않고 왼쪽 클릭하면 편집 팝업이 열립니다. 유닛 팝업은 프레임 크기, 위치, 글자 앵커, 분리된 자원 설정, 유닛으로 복사 옵션을 편집합니다. 시전바와 오라 이동기는 각각 전용 팝업을 엽니다.",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r는 편집 모드 중 대상, 주시, 대상의 대상, 소환수, 우두머리, 시전바 미리보기에 대한 자리표시자 데이터를 전환합니다. |cff60a5ffAuras|r는 오라 미리보기 아이콘과 오라 이동기 상자를 전환합니다.",
    ["EM_HELP_SNAP"] = "격자는 시각적 안내입니다. |cff60a5ffGrid ##px|r를 왼쪽 클릭하면 격자선을 켜거나 끄고, 스크롤하면 간격을 바꿉니다. |cff60a5ffSnap|r은 별도 기능입니다. 켜면 끌어 이동한 이동기가 화면 중앙 또는 다른 보이는 이동기의 가장자리/중앙에 맞춰지며 주황색 안내선이 표시됩니다.",
    ["EM_HELP_TITLE"] = "편집 모드 - 빠른 참고",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r와 |cff60a5ffRedo|r는 끌기, 키 이동, 팝업 편집 전에 기록된 최근 편집 모드 변경을 복원합니다. |cff60a5ffCancel All|r는 확인 후 편집 모드 진입 전 스냅샷을 복원하고 종료합니다.",
    ["EM_TOUR_BACK"] = "뒤로",
    ["EM_TOUR_DONE"] = "완료",
    ["EM_TOUR_NEXT"] = "다음",
    ["EM_TOUR_SKIP"] = "건너뛰기",
    ["EM_TOUR_START"] = "안내 투어 시작",
    ["EM_TOUR_STEP"] = "%d / %d 단계",
    ["Enable Healer Buff Indicators"] = "치유 담당 버프 표시기 사용",
    ["Enable Spell Indicators"] = "주문 표시기 사용",
    ["Exit"] = "나가기",
    ["Expiring: %s"] = "만료 임박: %s",
    ["First Dance!"] = "첫 춤!",
    ["First Dance: %.1f"] = "첫 춤: %.1f",
    ["Focus castbar preview"] = "주시 시전바 미리보기",
    ["Grid"] = "격자",
    ["Grid & Snap"] = "격자 및 맞춤",
    ["Group Frame Preview"] = "파티/공격대 프레임 미리보기",
    ["Healer Buff Placement"] = "치유 담당 버프 배치",
    ["Hold Shift for +/- 10 steps"] = "Shift를 누르면 +/- 10 단계",
    ["Hover: %s"] = "가리킴: %s",
    ["Hover: no named frame found"] = "가리킴: 이름 있는 프레임 없음",
    ["Icon Size:"] = "아이콘 크기:",
    ["LAYERS"] = "레이어",
    ["Left-click to configure"] = "왼쪽 클릭으로 설정",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "왼쪽 클릭으로 격자선을 전환합니다.\n스크롤로 간격을 조정합니다.",
    ["Level 80 Human Paladin"] = "80레벨 인간 성기사",
    ["Lock positions and exit Edit Mode."] = "위치를 잠그고 편집 모드를 종료합니다.",
    ["locked: Blizzard controls native aura placement"] = "잠김: 블리자드가 기본 오라 위치를 제어합니다",
    ["Locked: Blizzard controls native aura placement."] = "잠김: 블리자드가 기본 오라 위치를 제어합니다.",
    ["Missing: %s"] = "없음: %s",
    ["MSUF Edit - Player Reminders"] = "MSUF 편집 - 플레이어 알림",
    ["No spells for current spec."] = "현재 전문화에 사용할 주문이 없습니다.",
    ["No, keep"] = "아니요, 유지",
    ["Offset X:"] = "X 오프셋:",
    ["Offset Y:"] = "Y 오프셋:",
    ["Only my cast"] = "내 시전만",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "모든 유닛프레임의 전역 앵커로\n아무 프레임이나 선택합니다.\nCDM 앵커를 덮어씁니다.",
    ["Pips & Border"] = "표시점 및 테두리",
    ["Player castbar preview"] = "플레이어 시전바 미리보기",
    ["Player Name"] = "플레이어 이름",
    ["Player Reminders"] = "플레이어 알림",
    ["Preview & Auras"] = "미리보기 및 오라",
    ["Private"] = "비공개",
    ["Protection Paladin"] = "보호 성기사",
    ["Redo last undone change."] = "마지막으로 되돌린 변경을 다시 적용합니다.",
    ["Reload UI"] = "UI 다시 불러오기",
    ["Reminder Icons"] = "알림 아이콘",
    ["Right-click to toggle"] = "오른쪽 클릭으로 전환",
    ["Secret aura (name-matched)"] = "비밀 오라(이름 일치)",
    ["Section: %s"] = "구역: %s",
    ["Select..."] = "선택...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "실제 유닛이 없는 유닛프레임에\n자리표시자 데이터를 표시합니다(대상, 주시 등)",
    ["Size:"] = "크기:",
    ["Snap"] = "맞춤",
    ["Snap frames to edges of\nother frames while dragging."] = "드래그 중 프레임을 다른 프레임의\n가장자리에 맞춥니다.",
    ["Spacing:"] = "간격:",
    ["Spell Indicators"] = "주문 표시기",
    ["Stormwind City"] = "스톰윈드",
    ["Target castbar preview"] = "대상 시전바 미리보기",
    ["Test Cast"] = "시험 시전",
    ["The preview shows where Blizzard-rendered auras can appear."] = "미리보기는 블리자드가 표시하는 오라가 나타날 위치를 보여줍니다.",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "팁: 게임플레이 색상은 색상 > 게임플레이에 있습니다",
    ["Toggle aura preview icons\nand aura mover boxes."] = "오라 미리보기 아이콘과\n오라 이동기 상자를 전환합니다.",
    ["Track selected multi spec"] = "선택한 다중 전문화 추적",
    ["Undo / Cancel All"] = "되돌리기 / 모두 취소",
    ["Undo last position change."] = "마지막 위치 변경을 되돌립니다.",
    ["Version:"] = "버전:",
    ["Yes, discard"] = "예, 버리기",
})

AddMissing("zhCN", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   确认会准备重置；请用 /reload 重载，或使用 MSUF 菜单 > 高级 > 恢复出厂设置。",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - 通过聊天输出此帮助（来自你自己的角色）。",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  （然后 /reload，或 MSUF 菜单 > 高级 > 恢复出厂设置）",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - 切换在生命值文字中显示总吸收量。",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - 切换 Wago Analytics 测试版遥测。",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - 完整恢复出厂设置（所有配置文件/设置）。",
    ["  /msuf help      - Show this help."] = "  /msuf help      - 显示此帮助。",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - 将所有 MSUF 框架位置和可见性重置为默认值。",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - 切换位置漂移调试器（覆盖层 + 聊天记录）。",
    ["  /rl             - Reload the UI."] = "  /rl             - 重载界面。",
    ["%s remaining"] = "剩余 %s",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00MSUF 命令：|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF：|r位置和可见性已重置为默认值。",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF：|r生命值文字中的总吸收量已禁用。",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF：|r生命值文字中的总吸收量已启用。",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF：|r所有法术系列都已添加",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF：|r请先切换到手动模式（取消自动检测）",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000MSUF 警告：|r这将删除此账号的 |cffff0000所有|r MSUF 配置文件和设置。",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF：|rAnalytics 模块未加载。",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF：|r战斗中无法执行完整重置。",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF：|r战斗中无法重置。",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF：|r数据库未初始化。",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF：|r完整重置已执行 - 此账号的所有 MSUF 配置文件和设置已删除。",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r：战斗中无法重载界面。离开战斗后输入 /reload。",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060需要 CTRL：|r|cffffffff按住 |r|cff55ff55CTRL + 左键点击|r|cffffffff以确认锚点目标。|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF：|r完整重置已取消。如果仍要继续，请输入：",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF：|r然后点击：MSUF 菜单 > 高级 > 恢复出厂设置（或输入 /reload）。",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF：|r输入 |cffffff00/msuf fullreset confirm|r 以准备重置。",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33光标下未找到命名框架。|r|cffffffff请换个位置试试。|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF：|r施法条编辑模式 |cff00ff00开启|r：用鼠标拖动玩家/目标/焦点施法条。",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF：|r施法条编辑模式 |cffff0000关闭|r。",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF：|r使用 /msuf 打开菜单。",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF：|r正在重载界面以重建干净的默认值...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF：|r重置已准备。请输入 |cff00ff00/reload|r，或使用 MSUF 菜单 > 高级 > 恢复出厂设置。",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffff悬停一个框架，然后按住 |r|cff55ff55CTRL + 左键点击|r|cffffffff进行锚定。  |  右键或 Esc 取消。|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffff左键点击：|r打开 MSUF",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffff左键点击：|r打开 MSUF 菜单",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffff右键点击：|r切换编辑模式",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffShift + 点击：|r打开配置文件",
    ["A %s in your group can provide this."] = "你队伍中的 %s 可以提供这个。",
    ["Active Spell Indicators:"] = "活动法术指示器：",
    ["Add Spell..."] = "添加法术...",
    ["Alliance"] = "联盟",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "将所有单位框架锚定到\nEssential Cooldown Manager。",
    ["Anchor Picker"] = "锚点选择器",
    ["anchor: %s"] = "锚点：%s",
    ["Anchor: %s"] = "锚点：%s",
    ["Apply your poison!"] = "涂抹你的毒药！",
    ["Arrow Key Nudge"] = "方向键微调",
    ["Auto-detect from current spec"] = "从当前专精自动检测",
    ["Background Opacity"] = "背景不透明度",
    ["Background overlay opacity.\nScroll to adjust."] = "背景覆盖层不透明度。\n滚动以调整。",
    ["BG"] = "背景",
    ["Blizzard locked"] = "暴雪锁定",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "原生增益和减益的冷却/层数文字由暴雪渲染。这些文字覆盖字段只影响自定义图标。",
    ["Blizzard TotemFrame Preview"] = "暴雪图腾框架预览",
    ["Boss castbar preview"] = "首领施法条预览",
    ["Buff Reminder Preview"] = "增益提醒预览",
    ["Cancel All"] = "全部取消",
    ["Castbar Edit Mode: OFF"] = "施法条编辑模式：关闭",
    ["Castbar Edit Mode: ON"] = "施法条编辑模式：开启",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM 与锚点",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "点击控制点进行选择 - 自定义层可移动；暴雪层已锁定",
    ["Click Popup"] = "点击弹窗",
    ["Click the mover to open position settings."] = "点击移动器以打开位置设置。",
    ["click to configure - custom layers drag; Blizzard is locked"] = "点击配置 - 自定义层可拖动；暴雪层已锁定",
    ["click to expand"] = "点击展开",
    ["Color"] = "颜色",
    ["Copy Settings"] = "复制设置",
    ["Copy To"] = "复制到",
    ["CTRL: held - click to anchor!"] = "CTRL：已按住 - 点击以锚定！",
    ["CTRL: not held"] = "CTRL：未按住",
    ["Discard all changes and exit?"] = "放弃所有更改并退出？",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "放弃编辑模式中进行的所有更改，\n并将设置恢复到打开编辑模式之前的状态。",
    ["Drag & Move"] = "拖动与移动",
    ["Drag or arrow keys to move."] = "拖动或使用方向键移动。",
    ["Drag or arrow keys to reposition"] = "拖动或使用方向键重新定位",
    ["Drag to reorder"] = "拖动以重新排序",
    ["Drag to reposition. Arrow keys nudge by 1."] = "拖动以重新定位。方向键每次微调 1。",
    ["Edit Mode: |cff00ff00Active|r"] = "编辑模式：|cff00ff00启用|r",
    ["EM_HELP_BTN"] = "? 帮助",
    ["EM_HELP_BTN_TIP"] = "编辑模式控制的\n快速参考和引导教程。",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r 切换 Essential Cooldown Manager 的全局锚点。|cff60a5ffAnchor|r 打开锚点选择器；悬停一个命名框架，按住 Ctrl 并左键点击，即可将其作为全局锚点。选择自定义锚点会关闭 CDM。",
    ["EM_HELP_COPYTO"] = "在单位和施法条弹窗中，|cff60a5ffCopy To|r 会把当前弹窗的设置复制到另一个目标。单位框架复制会保留目标的位置和锚点设置；施法条复制会保留目标的 X/Y 偏移。",
    ["EM_HELP_DRAG"] = "在移动器覆盖层上按住鼠标左键并拖动。实时框架会跟随移动器，覆盖层下方的 X/Y 读数显示当前屏幕偏移。松开按钮即可保存位置。",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r 会退出编辑模式并保留当前更改。进入战斗也会退出编辑模式。弹窗中按 Escape 会关闭/取消；HUD 的 Exit 按钮是正常退出方式。",
    ["EM_HELP_NUDGE"] = "方向键移动当前活动目标。优先级为：选中的预览控制点、打开的施法条弹窗、打开的光环弹窗、当前选中的单位框架。步长：1 像素，Shift = 5 像素，Ctrl = 10 像素，Alt = 当前网格步长。",
    ["EM_HELP_OPACITY"] = "滚动 |cff60a5ffBG ##%|r 控件只会改变编辑模式背景覆盖层的不透明度。它不会改变单位框架透明度或保存的框架可见性。",
    ["EM_HELP_POPUP"] = "左键点击移动器但不拖动，会打开它的编辑弹窗。单位弹窗可编辑框架大小、位置、文字锚点、分离资源设置，以及复制到单位选项。施法条和光环移动器会打开各自的专用弹窗。",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r 会在编辑模式中为缺失的目标、焦点、目标的目标、宠物、首领和施法条预览切换占位数据。|cff60a5ffAuras|r 会切换光环预览图标和光环移动器框。",
    ["EM_HELP_SNAP"] = "网格是视觉辅助。左键点击 |cff60a5ffGrid ##px|r 可开关网格线；滚动可改变间距。|cff60a5ffSnap|r 是独立功能：启用后，拖动的移动器会吸附到屏幕中心或其他可见移动器的边缘/中心，并显示橙色辅助线。",
    ["EM_HELP_TITLE"] = "编辑模式 - 快速参考",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r 和 |cff60a5ffRedo|r 会恢复拖动、微调和弹窗编辑前记录的最近编辑模式更改。|cff60a5ffCancel All|r 会请求确认，恢复进入编辑模式前的快照，然后退出。",
    ["EM_TOUR_BACK"] = "上一步",
    ["EM_TOUR_DONE"] = "完成",
    ["EM_TOUR_NEXT"] = "下一步",
    ["EM_TOUR_SKIP"] = "跳过",
    ["EM_TOUR_START"] = "开始引导教程",
    ["EM_TOUR_STEP"] = "第 %d / %d 步",
    ["Enable Healer Buff Indicators"] = "启用治疗者增益指示器",
    ["Enable Spell Indicators"] = "启用法术指示器",
    ["Exit"] = "退出",
    ["Expiring: %s"] = "即将过期：%s",
    ["First Dance!"] = "第一支舞！",
    ["First Dance: %.1f"] = "第一支舞：%.1f",
    ["Focus castbar preview"] = "焦点施法条预览",
    ["Grid"] = "网格",
    ["Grid & Snap"] = "网格与吸附",
    ["Group Frame Preview"] = "队伍框架预览",
    ["Healer Buff Placement"] = "治疗者增益位置",
    ["Hold Shift for +/- 10 steps"] = "按住 Shift 可 +/- 10 步",
    ["Hover: %s"] = "悬停：%s",
    ["Hover: no named frame found"] = "悬停：未找到命名框架",
    ["Icon Size:"] = "图标大小：",
    ["LAYERS"] = "图层",
    ["Left-click to configure"] = "左键点击以配置",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "左键点击切换网格线。\n滚动调整间距。",
    ["Level 80 Human Paladin"] = "80级人类圣骑士",
    ["Lock positions and exit Edit Mode."] = "锁定位置并退出编辑模式。",
    ["locked: Blizzard controls native aura placement"] = "已锁定：暴雪控制原生光环位置",
    ["Locked: Blizzard controls native aura placement."] = "已锁定：暴雪控制原生光环位置。",
    ["Missing: %s"] = "缺少：%s",
    ["MSUF Edit - Player Reminders"] = "MSUF 编辑 - 玩家提醒",
    ["No spells for current spec."] = "当前专精没有法术。",
    ["No, keep"] = "否，保留",
    ["Offset X:"] = "X 偏移：",
    ["Offset Y:"] = "Y 偏移：",
    ["Only my cast"] = "仅我的施法",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "选择任意框架作为所有单位框架的\n全局锚点。\n会覆盖 CDM 锚点。",
    ["Pips & Border"] = "点数与边框",
    ["Player castbar preview"] = "玩家施法条预览",
    ["Player Name"] = "玩家名称",
    ["Player Reminders"] = "玩家提醒",
    ["Preview & Auras"] = "预览与光环",
    ["Private"] = "私有",
    ["Protection Paladin"] = "防护圣骑士",
    ["Redo last undone change."] = "重做上一次撤销的更改。",
    ["Reload UI"] = "重载界面",
    ["Reminder Icons"] = "提醒图标",
    ["Right-click to toggle"] = "右键点击以切换",
    ["Secret aura (name-matched)"] = "隐藏光环（按名称匹配）",
    ["Section: %s"] = "部分：%s",
    ["Select..."] = "选择...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "在没有真实单位的单位框架上\n显示占位数据（目标、焦点等）",
    ["Size:"] = "大小：",
    ["Snap"] = "吸附",
    ["Snap frames to edges of\nother frames while dragging."] = "拖动时将框架吸附到\n其他框架边缘。",
    ["Spacing:"] = "间距：",
    ["Spell Indicators"] = "法术指示器",
    ["Stormwind City"] = "暴风城",
    ["Target castbar preview"] = "目标施法条预览",
    ["Test Cast"] = "测试施法",
    ["The preview shows where Blizzard-rendered auras can appear."] = "预览显示暴雪渲染的光环可能出现的位置。",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "提示：玩法颜色在 颜色 > 玩法 中",
    ["Toggle aura preview icons\nand aura mover boxes."] = "切换光环预览图标\n和光环移动器框。",
    ["Track selected multi spec"] = "追踪选中的多专精",
    ["Undo / Cancel All"] = "撤销 / 全部取消",
    ["Undo last position change."] = "撤销上一次位置更改。",
    ["Version:"] = "版本：",
    ["Yes, discard"] = "是，放弃",
})

AddMissing("zhTW", {
    ["                   Confirm stages the reset; reload via /reload or MSUF Menu > Advanced > Factory Reset."] = "                   確認會準備重設；請用 /reload 重新載入，或使用 MSUF 選單 > 進階 > 恢復原廠設定。",
    ["  !msuf help      - Print this help via chat (from your own character)."] = "  !msuf help      - 透過聊天輸出此說明（來自你自己的角色）。",
    ["  (then /reload OR MSUF Menu > Advanced > Factory Reset)"] = "  （然後 /reload，或 MSUF 選單 > 進階 > 恢復原廠設定）",
    ["  /msuf absorb    - Toggle showing total absorb amount in HP text."] = "  /msuf absorb    - 切換在生命值文字中顯示總吸收量。",
    ["  /msuf analytics off|on|status - Toggle Wago Analytics beta telemetry."] = "  /msuf analytics off|on|status - 切換 Wago Analytics 測試版遙測。",
    ["  /msuf fullreset - FULL factory reset (all profiles/settings)."] = "  /msuf fullreset - 完整恢復原廠設定（所有設定檔/設定）。",
    ["  /msuf help      - Show this help."] = "  /msuf help      - 顯示此說明。",
    ["  /msuf reset     - Reset all MSUF frame positions and visibility to defaults."] = "  /msuf reset     - 將所有 MSUF 框架位置和可見性重設為預設值。",
    ["  /msufdbgpos     - Toggle position drift debugger (overlay + chat log)."] = "  /msufdbgpos     - 切換位置漂移除錯器（覆蓋層 + 聊天記錄）。",
    ["  /rl             - Reload the UI."] = "  /rl             - 重新載入介面。",
    ["%s remaining"] = "剩餘 %s",
    ["|cff00ff00MSUF commands:|r"] = "|cff00ff00MSUF 指令：|r",
    ["|cff00ff00MSUF:|r Positions and visibility reset to defaults."] = "|cff00ff00MSUF：|r位置和可見性已重設為預設值。",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text DISABLED."] = "|cff00ff00MSUF：|r生命值文字中的總吸收量已停用。",
    ["|cff00ff00MSUF:|r Total absorb amount in HP text ENABLED."] = "|cff00ff00MSUF：|r生命值文字中的總吸收量已啟用。",
    ["|cff888888MSUF:|r All spell families already added"] = "|cff888888MSUF：|r所有法術系列都已加入",
    ["|cff888888MSUF:|r Switch to manual mode first (uncheck auto-detect)"] = "|cff888888MSUF：|r請先切換到手動模式（取消自動偵測）",
    ["|cffff0000MSUF WARNING:|r This will delete |cffff0000ALL|r MSUF profiles & settings for this account."] = "|cffff0000MSUF 警告：|r這會刪除此帳號的 |cffff0000所有|r MSUF 設定檔和設定。",
    ["|cffff0000MSUF:|r Analytics module not loaded."] = "|cffff0000MSUF：|rAnalytics 模組未載入。",
    ["|cffff0000MSUF:|r Cannot do FULL reset while in combat."] = "|cffff0000MSUF：|r戰鬥中無法執行完整重設。",
    ["|cffff0000MSUF:|r Cannot reset while in combat."] = "|cffff0000MSUF：|r戰鬥中無法重設。",
    ["|cffff0000MSUF:|r DB not initialized."] = "|cffff0000MSUF：|r資料庫未初始化。",
    ["|cffff0000MSUF:|r FULL RESET executed - all MSUF profiles & settings deleted for this account."] = "|cffff0000MSUF：|r完整重設已執行 - 此帳號的所有 MSUF 設定檔和設定已刪除。",
    ["|cffff5555MSUF|r: Can't reload UI in combat. Leave combat, then type /reload."] = "|cffff5555MSUF|r：戰鬥中無法重新載入介面。離開戰鬥後輸入 /reload。",
    ["|cffff6060CTRL required:|r |cffffffffhold |r|cff55ff55CTRL + Left-Click|r|cffffffff to confirm the anchor target.|r"] = "|cffff6060需要 CTRL：|r|cffffffff按住 |r|cff55ff55CTRL + 左鍵點擊|r|cffffffff以確認錨點目標。|r",
    ["|cffffcc00MSUF:|r Full reset cancelled. If you still want it, type:"] = "|cffffcc00MSUF：|r完整重設已取消。如果仍要繼續，請輸入：",
    ["|cffffcc00MSUF:|r Then click: MSUF Menu > Advanced > Factory Reset (or type /reload)."] = "|cffffcc00MSUF：|r然後點擊：MSUF 選單 > 進階 > 恢復原廠設定（或輸入 /reload）。",
    ["|cffffcc00MSUF:|r Type |cffffff00/msuf fullreset confirm|r to stage the reset."] = "|cffffcc00MSUF：|r輸入 |cffffff00/msuf fullreset confirm|r 以準備重設。",
    ["|cffffcc33No named frame found under cursor.|r |cffffffffTry a different spot.|r"] = "|cffffcc33游標下未找到命名框架。|r|cffffffff請換個位置試試。|r",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cff00ff00ON|r drag player/target/focus castbars with the mouse."] = "|cffffd700MSUF：|r施法條編輯模式 |cff00ff00開啟|r：用滑鼠拖曳玩家/目標/專注施法條。",
    ["|cffffd700MSUF:|r Castbar Edit Mode |cffff0000OFF|r."] = "|cffffd700MSUF：|r施法條編輯模式 |cffff0000關閉|r。",
    ["|cffffd700MSUF:|r Use /msuf to open the menu."] = "|cffffd700MSUF：|r使用 /msuf 開啟選單。",
    ["|cffffff00MSUF:|r Reloading UI to rebuild clean defaults..."] = "|cffffff00MSUF：|r正在重新載入介面以重建乾淨的預設值...",
    ["|cffffff00MSUF:|r Reset staged. Please type |cff00ff00/reload|r OR use: MSUF Menu > Advanced > Factory Reset."] = "|cffffff00MSUF：|r重設已準備。請輸入 |cff00ff00/reload|r，或使用 MSUF 選單 > 進階 > 恢復原廠設定。",
    ["|cffffffffHover a frame, then hold |r|cff55ff55CTRL + Left-Click|r|cffffffff to anchor.  |  Right-Click or Escape cancels.|r"] = "|cffffffff懸停一個框架，然後按住 |r|cff55ff55CTRL + 左鍵點擊|r|cffffffff進行錨定。  |  右鍵或 Esc 取消。|r",
    ["|cffffffffLeft Click:|r Open MSUF"] = "|cffffffff左鍵點擊：|r開啟 MSUF",
    ["|cffffffffLeft Click:|r Open MSUF Menu"] = "|cffffffff左鍵點擊：|r開啟 MSUF 選單",
    ["|cffffffffRight Click:|r Toggle Edit Mode"] = "|cffffffff右鍵點擊：|r切換編輯模式",
    ["|cffffffffShift + Click:|r Open Profiles"] = "|cffffffffShift + 點擊：|r開啟設定檔",
    ["A %s in your group can provide this."] = "你隊伍中的 %s 可以提供這個。",
    ["Active Spell Indicators:"] = "啟用中的法術指示器：",
    ["Add Spell..."] = "新增法術...",
    ["Alliance"] = "聯盟",
    ["Anchor all unitframes to the\nEssential Cooldown Manager."] = "將所有單位框架錨定到\nEssential Cooldown Manager。",
    ["Anchor Picker"] = "錨點選擇器",
    ["anchor: %s"] = "錨點：%s",
    ["Anchor: %s"] = "錨點：%s",
    ["Apply your poison!"] = "塗抹你的毒藥！",
    ["Arrow Key Nudge"] = "方向鍵微調",
    ["Auto-detect from current spec"] = "從目前專精自動偵測",
    ["Background Opacity"] = "背景不透明度",
    ["Background overlay opacity.\nScroll to adjust."] = "背景覆蓋層不透明度。\n捲動以調整。",
    ["BG"] = "背景",
    ["Blizzard locked"] = "暴雪鎖定",
    ["Blizzard renders cooldown/stack text for native Buffs and Debuffs. These text overlay fields only affect custom icons."] = "原生增益和減益的冷卻/層數文字由暴雪渲染。這些文字覆蓋欄位只影響自訂圖示。",
    ["Blizzard TotemFrame Preview"] = "暴雪圖騰框架預覽",
    ["Boss castbar preview"] = "首領施法條預覽",
    ["Buff Reminder Preview"] = "增益提醒預覽",
    ["Cancel All"] = "全部取消",
    ["Castbar Edit Mode: OFF"] = "施法條編輯模式：關閉",
    ["Castbar Edit Mode: ON"] = "施法條編輯模式：開啟",
    ["CDM"] = "CDM",
    ["CDM & Anchor"] = "CDM 與錨點",
    ["Click a handle to select - custom layers can be moved; Blizzard is locked"] = "點擊控制點進行選擇 - 自訂圖層可移動；暴雪圖層已鎖定",
    ["Click Popup"] = "點擊彈出視窗",
    ["Click the mover to open position settings."] = "點擊移動器以開啟位置設定。",
    ["click to configure - custom layers drag; Blizzard is locked"] = "點擊設定 - 自訂圖層可拖曳；暴雪圖層已鎖定",
    ["click to expand"] = "點擊展開",
    ["Color"] = "顏色",
    ["Copy Settings"] = "複製設定",
    ["Copy To"] = "複製到",
    ["CTRL: held - click to anchor!"] = "CTRL：已按住 - 點擊以錨定！",
    ["CTRL: not held"] = "CTRL：未按住",
    ["Discard all changes and exit?"] = "放棄所有變更並退出？",
    ["Discard ALL changes made in Edit Mode\nand restore settings to the state\nbefore Edit Mode was opened."] = "放棄編輯模式中進行的所有變更，\n並將設定恢復到開啟編輯模式之前的狀態。",
    ["Drag & Move"] = "拖曳與移動",
    ["Drag or arrow keys to move."] = "拖曳或使用方向鍵移動。",
    ["Drag or arrow keys to reposition"] = "拖曳或使用方向鍵重新定位",
    ["Drag to reorder"] = "拖曳以重新排序",
    ["Drag to reposition. Arrow keys nudge by 1."] = "拖曳以重新定位。方向鍵每次微調 1。",
    ["Edit Mode: |cff00ff00Active|r"] = "編輯模式：|cff00ff00啟用|r",
    ["EM_HELP_BTN"] = "? 說明",
    ["EM_HELP_BTN_TIP"] = "編輯模式控制的\n快速參考和引導教學。",
    ["EM_HELP_CDM"] = "|cff60a5ffCDM|r 切換 Essential Cooldown Manager 的全域錨點。|cff60a5ffAnchor|r 開啟錨點選擇器；懸停一個命名框架，按住 Ctrl 並左鍵點擊，即可將其作為全域錨點。選擇自訂錨點會關閉 CDM。",
    ["EM_HELP_COPYTO"] = "在單位和施法條彈窗中，|cff60a5ffCopy To|r 會把目前彈窗的設定複製到另一個目標。單位框架複製會保留目標的位置和錨點設定；施法條複製會保留目標的 X/Y 偏移。",
    ["EM_HELP_DRAG"] = "在移動器覆蓋層上按住滑鼠左鍵並拖曳。即時框架會跟隨移動器，覆蓋層下方的 X/Y 讀數顯示目前螢幕偏移。放開按鈕即可儲存位置。",
    ["EM_HELP_EXIT"] = "|cff60a5ffExit|r 會退出編輯模式並保留目前變更。進入戰鬥也會退出編輯模式。彈窗中按 Escape 會關閉/取消；HUD 的 Exit 按鈕是正常退出方式。",
    ["EM_HELP_NUDGE"] = "方向鍵移動目前作用目標。優先順序為：選取的預覽控制點、開啟的施法條彈窗、開啟的光環彈窗、目前選取的單位框架。步長：1 像素，Shift = 5 像素，Ctrl = 10 像素，Alt = 目前網格步長。",
    ["EM_HELP_OPACITY"] = "捲動 |cff60a5ffBG ##%|r 控制項只會改變編輯模式背景覆蓋層的不透明度。它不會改變單位框架透明度或已儲存的框架可見性。",
    ["EM_HELP_POPUP"] = "左鍵點擊移動器但不拖曳，會開啟它的編輯彈窗。單位彈窗可編輯框架大小、位置、文字錨點、分離資源設定，以及複製到單位選項。施法條和光環移動器會開啟各自的專用彈窗。",
    ["EM_HELP_PREVIEW"] = "|cff60a5ffPreview|r 會在編輯模式中為缺少的目標、專注、目標的目標、寵物、首領和施法條預覽切換佔位資料。|cff60a5ffAuras|r 會切換光環預覽圖示和光環移動器框。",
    ["EM_HELP_SNAP"] = "網格是視覺輔助。左鍵點擊 |cff60a5ffGrid ##px|r 可開關網格線；捲動可改變間距。|cff60a5ffSnap|r 是獨立功能：啟用後，拖曳的移動器會吸附到螢幕中心或其他可見移動器的邊緣/中心，並顯示橘色輔助線。",
    ["EM_HELP_TITLE"] = "編輯模式 - 快速參考",
    ["EM_HELP_UNDO"] = "|cff60a5ffUndo|r 和 |cff60a5ffRedo|r 會恢復拖曳、微調和彈窗編輯前記錄的最近編輯模式變更。|cff60a5ffCancel All|r 會要求確認，恢復進入編輯模式前的快照，然後退出。",
    ["EM_TOUR_BACK"] = "上一步",
    ["EM_TOUR_DONE"] = "完成",
    ["EM_TOUR_NEXT"] = "下一步",
    ["EM_TOUR_SKIP"] = "跳過",
    ["EM_TOUR_START"] = "開始引導教學",
    ["EM_TOUR_STEP"] = "第 %d / %d 步",
    ["Enable Healer Buff Indicators"] = "啟用治療者增益指示器",
    ["Enable Spell Indicators"] = "啟用法術指示器",
    ["Exit"] = "退出",
    ["Expiring: %s"] = "即將過期：%s",
    ["First Dance!"] = "第一支舞！",
    ["First Dance: %.1f"] = "第一支舞：%.1f",
    ["Focus castbar preview"] = "專注施法條預覽",
    ["Grid"] = "網格",
    ["Grid & Snap"] = "網格與吸附",
    ["Group Frame Preview"] = "隊伍框架預覽",
    ["Healer Buff Placement"] = "治療者增益位置",
    ["Hold Shift for +/- 10 steps"] = "按住 Shift 可 +/- 10 步",
    ["Hover: %s"] = "懸停：%s",
    ["Hover: no named frame found"] = "懸停：未找到命名框架",
    ["Icon Size:"] = "圖示大小：",
    ["LAYERS"] = "圖層",
    ["Left-click to configure"] = "左鍵點擊以設定",
    ["Left-click to toggle grid lines.\nScroll to adjust spacing."] = "左鍵點擊切換網格線。\n捲動調整間距。",
    ["Level 80 Human Paladin"] = "80級人類聖騎士",
    ["Lock positions and exit Edit Mode."] = "鎖定位置並退出編輯模式。",
    ["locked: Blizzard controls native aura placement"] = "已鎖定：暴雪控制原生光環位置",
    ["Locked: Blizzard controls native aura placement."] = "已鎖定：暴雪控制原生光環位置。",
    ["Missing: %s"] = "缺少：%s",
    ["MSUF Edit - Player Reminders"] = "MSUF 編輯 - 玩家提醒",
    ["No spells for current spec."] = "目前專精沒有法術。",
    ["No, keep"] = "否，保留",
    ["Offset X:"] = "X 偏移：",
    ["Offset Y:"] = "Y 偏移：",
    ["Only my cast"] = "僅我的施法",
    ["Pick any frame as global anchor\nfor all unitframes.\nOverrides CDM anchor."] = "選擇任意框架作為所有單位框架的\n全域錨點。\n會覆蓋 CDM 錨點。",
    ["Pips & Border"] = "點數與邊框",
    ["Player castbar preview"] = "玩家施法條預覽",
    ["Player Name"] = "玩家名稱",
    ["Player Reminders"] = "玩家提醒",
    ["Preview & Auras"] = "預覽與光環",
    ["Private"] = "私人",
    ["Protection Paladin"] = "防護聖騎士",
    ["Redo last undone change."] = "重做上一次復原的變更。",
    ["Reload UI"] = "重新載入介面",
    ["Reminder Icons"] = "提醒圖示",
    ["Right-click to toggle"] = "右鍵點擊以切換",
    ["Secret aura (name-matched)"] = "隱藏光環（按名稱比對）",
    ["Section: %s"] = "區段：%s",
    ["Select..."] = "選擇...",
    ["Show placeholder data on unitframes\nwithout real units (target, focus, etc.)"] = "在沒有真實單位的單位框架上\n顯示佔位資料（目標、專注等）",
    ["Size:"] = "大小：",
    ["Snap"] = "吸附",
    ["Snap frames to edges of\nother frames while dragging."] = "拖曳時將框架吸附到\n其他框架邊緣。",
    ["Spacing:"] = "間距：",
    ["Spell Indicators"] = "法術指示器",
    ["Stormwind City"] = "暴風城",
    ["Target castbar preview"] = "目標施法條預覽",
    ["Test Cast"] = "測試施法",
    ["The preview shows where Blizzard-rendered auras can appear."] = "預覽顯示暴雪渲染的光環可能出現的位置。",
    ["Tip: Gameplay colors are in Colors > Gameplay"] = "提示：玩法顏色在 顏色 > 玩法 中",
    ["Toggle aura preview icons\nand aura mover boxes."] = "切換光環預覽圖示\n和光環移動器框。",
    ["Track selected multi spec"] = "追蹤選取的多專精",
    ["Undo / Cancel All"] = "復原 / 全部取消",
    ["Undo last position change."] = "復原上一次位置變更。",
    ["Version:"] = "版本：",
    ["Yes, discard"] = "是，放棄",
})
