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r58615 | elsia | 2008-01-16 16:06:30 -0500 (Wed, 16 Jan 2008) | 40 lines
Changed paths:
   M /trunk/Recount
   A /trunk/Recount/Bindings.xml
   M /trunk/Recount/Fights.lua
   M /trunk/Recount/GUI_Config.lua
   M /trunk/Recount/GUI_Detail.lua
   M /trunk/Recount/GUI_Main.lua
   M /trunk/Recount/GUI_Realtime.lua
   M /trunk/Recount/GUI_Report.lua
   M /trunk/Recount/Recount.lua
   M /trunk/Recount/Recount_Modes.lua
   M /trunk/Recount/Sync.lua
   M /trunk/Recount/Tracker.lua
   M /trunk/Recount/Widgets.lua
   M /trunk/Recount/WindowOrder.lua
   M /trunk/Recount/colors.lua
   M /trunk/Recount/embeds.xml

Recount:
- Fixed nil error when reporting under certain conditions
- Fixed pet problems relating to data collection and false categorization as "unknown"
- Fixed % layout in details window. No more overlap at 100%.
- Fixed nil error when reporting versions without syncing
- Windows parts of the main and detail window without GUI elements are now click-through when the windows are locked. This will help target stuff when transparency is set high to full even if there is a window background present. Bars and other GUI elements still work as before. (Still bugged at startup. Need to fix this when window is created).
- Fixed bug preventing pets from showing any damage taken.
- Added so pets can show healing done and taken, death and many other categories, hunter pet's focus gains will now show under Energy gains with Rogues.
- Default combatlogrange is now 200.
- Added Babble-Class to handle class name localization.
- Changed Show for Ungrouped to on in the filter setting defaults so people will see their friends in the main window after they leave a group or raid.
- Comm channel will be unregistered if sync is turned off for slight streamlining. Fixed that versions are now properly collected if rejoining sync.
- Added keybinding support for main window mode/view selection, main and detail window reporting and data reset
- Fixed a bug where "Autoswitch Shown Fight" whould falsely display double entries in the main window.
- Fixed default class color handling, hopefully.
- Fixed issue with ColorPicker where opacity was handled incorrectly
- Added config button to reset colors to default.
- Shortened "Global Data Collection Enabled" to "Global Data Collection" to make it less likely that the string will overlap with the border for larger display scales.
- Some preparation for better GUI localization support
- Realtime windows now remember position even if closed. Limited the number of unique realtime windows to one for more intuitive behavior.
- Config GUI revamp. Save/Revert buttons removed. Changing options takes immediate (if applicable visual) effect. Added a number of options, like locking windows, version display and request, class colors, buttons to display global realtime windows (raid, network) etc.
- Color pickers now properly attach to realtime windows when changing the realtime window colors
- Reset position will now center all open windows, also realtime and config windows.
- Added ability to hide/show the scrollbar icons of the main window
- Added global data collection toggle. This only affects the main window/detail windows and not realtime windows.
- Combatants can now be deleted via the main window, either right click and select "Delete combatant" from the drop-down menu, or Ctrl-Alt click the entry in the main window. NOTE: This is untested while raiding and sync'd. Let me know if it causes issues. If it does for now I recommend turning syncing off.
- If windows are locked (/recount lock) they can now no longer still be resizable.
- Fixed bug where it attempted to store positions for closed/freed realtime windows.
- Fixed bug in resizing realtime windows. Should work now without errors.
- Fixed real time window position code. Now open realtime windows should be restored at proper position.
- Limited number of decimal places for floating data to 1. So reported dps data should now no longer have very long decimal places included.
- Data accumulation, comm traffic, customizability:
- Added GUI toggle for Sync, default is now OFF.
- Set collection of timed data to off for everybody except self as default. This should reduce data accumulation substantially for average users.
- Set autodeletecombatants to on by default to avoid persistent excessive data accumulation in the default setting.
- Changed so details for CC breakers to also shows which ability broke CC. New format is ability (sourceability), e.g. Sap (Sinister Strike) in the details window.
- Added sap and seduction as tracked CC abilities
- Added check to avoid nil error when opening the recount window via RecountFu
- Fixed a typo

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