<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

    <Button name="GwPartyFrame" frameStrata="LOW" toplevel="true" parent="UIParent" inherits="SecureUnitButtonTemplate" virtual="true">
        <Size x="82" y="80"></Size>
        <Anchors>
            <Anchor point="TOPLEFT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="ARTWORK">
                <Texture parentKey="portraitBackground" file="Interface\AddOns\GW2_UI\textures\party\portraits">
                    <Size x="81" y="66"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT"></Anchor>
                    </Anchors>
                    <TexCoords left="0" right="0.828" top="0.332" bottom="0.664"/>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                    <Size x="67" y="10"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-66"></Anchor>
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                    <Size x="67" y="5"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-76"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="2">
                <Texture parentKey="portrait" alphaMode="add">
                    <Size x="55" y="55"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" y="-9"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="3">
                <Texture parentKey="iconbg" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar">
                    <Size x="20" y="40"></Size>
                    <Color r="0" b="0" g="0" a="0.8"></Color>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOPLEFT" y="-10"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <Texture parentKey="classicon" file="Interface\AddOns\GW2_UI\textures\party\classicons">
                    <Size x="22" y="22"></Size>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOPLEFT" y="-10"></Anchor>
                    </Anchors>
                </Texture>
                <FontString name="$parentLevel" text="??" parentKey="level" inherits="GameFontNormalSmall" justifyH="CENTER">
                    <Size x="30" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOPLEFT" y="-30"></Anchor>
                    </Anchors>
                    <Color r="1" g="1" b="1"></Color>
                </FontString>
                <FontString name="$parentName" text="unknown" parentKey="name" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="100" y="10"/>
                    <Color r="1" g="1" b="1"></Color>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="0" y="-10"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar parentKey="predictionbar" defaultValue="1" minValue="0" maxValue="1">
                <Size x="65" y="8"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="1" y="-68"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/units/incominghealing"/>
                <Frames>
                    <StatusBar parentKey="healthbar" defaultValue="1" minValue="0" maxValue="1">
                        <Size x="65" y="8"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
                        </Anchors>
                        <BarTexture file="Interface/AddOns/GW2_UI/textures/party/statusbarcolored_green"/>
                        <Layers>
                            <Layer>
                                <Texture parentKey="spark" file="Interface/AddOns/GW2_UI/textures/hud/bloodspark">
                                    <Anchors>
                                        <Anchor point="RIGHT" x="0" y="0"/>
                                    </Anchors>
                                    <Size x="7" y="8"></Size>
                                </Texture>
                            </Layer>
                            <Layer level="OVERLAY">
                                <FontString name="$parenthealthstring" parentKey="healthstring" text="50%" inherits="GameFontNormalSmall" justifyH="LEFT">
                                    <Size x="65" y="8"/>
                                    <Color r="1" g="1" b="1"></Color>
                                    <Anchors>
                                        <Anchor point="LEFT" relativeKey="$parent" relativePoint="LEFT" x="0" y="0"></Anchor>
                                    </Anchors>
                                </FontString>
                            </Layer>
                        </Layers>
                    </StatusBar>
                </Frames>
            </StatusBar>
            <StatusBar parentKey="powerbar" name="$parentPowerBar" defaultValue="1" minValue="0" maxValue="1">
                <Size x="65" y="3"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="1" y="-77"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>
            </StatusBar>
            <Frame name="$parentAuras" parentKey="auras">
                <Size x="20" y="20"></Size>
                <Anchors>
                    <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT"></Anchor>
                </Anchors>
            </Frame>
        </Frames>
    </Button>

    <Button name="GwPartyPetFrame" frameStrata="LOW" toplevel="true" parent="UIParent" inherits="SecureUnitButtonTemplate" virtual="true">
        <Size x="65" y="15"></Size>
        <Anchors>
            <Anchor point="TOPLEFT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="ARTWORK">
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                    <Size x="67" y="10"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-9"></Anchor>
                    </Anchors>
                </Texture>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                    <Size x="67" y="3"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="-19"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <FontString name="$parentName" text="UNKNOWN" parentKey="name" inherits="GameFontNormalSmall" justifyH="LEFT">
                    <Size x="100" y="10"/>
                    <Color r="1" g="1" b="1"></Color>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="1" y="-10"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar parentKey="predictionbar" defaultValue="1" minValue="0" maxValue="1">
                <Size x="65" y="8"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="1" y="-10"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/units/incominghealing"/>
                <Frames>
                    <StatusBar parentKey="healthbar" defaultValue="1" minValue="0" maxValue="1">
                        <Size x="65" y="8"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
                        </Anchors>
                        <BarTexture file="Interface/AddOns/GW2_UI/textures/party/statusbarcolored_green"/>
                        <Layers>
                            <Layer>
                                <Texture parentKey="spark" file="Interface/AddOns/GW2_UI/textures/hud/bloodspark">
                                    <Anchors>
                                        <Anchor point="RIGHT" x="0" y="0"/>
                                    </Anchors>
                                    <Size x="7" y="8"></Size>
                                </Texture>
                            </Layer>
                            <Layer level="OVERLAY">
                                <FontString name="$parenthealthstring" parentKey="healthstring" text="50%" inherits="GameFontNormalSmall" justifyH="LEFT">
                                    <Size x="65" y="8"/>
                                    <Color r="1" g="1" b="1"></Color>
                                    <Anchors>
                                        <Anchor point="LEFT" relativeKey="$parent" relativePoint="LEFT" x="0" y="0"></Anchor>
                                    </Anchors>
                                </FontString>
                            </Layer>
                        </Layers>
                    </StatusBar>
                </Frames>
            </StatusBar>
            <StatusBar parentKey="powerbar" name="$parentPowerBar" defaultValue="1" minValue="0" maxValue="1">
                <Size x="65" y="1"></Size>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="1" y="-19"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>
            </StatusBar>
            <Frame name="$parentAuras" parentKey="auras">
                <Size x="20" y="20"></Size>
                <Anchors>
                    <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="-7"></Anchor>
                </Anchors>
            </Frame>
        </Frames>
    </Button>

</Ui>
