<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
    <Font name="Meno" font="Interface\AddOns\GW2_UI\fonts\menomonia.ttf" virtual="true">
        <FontHeight>
            <AbsValue val="12"/>
        </FontHeight>
        <Shadow>
            <Offset>
                <AbsDimension x="2" y="-2"/>
            </Offset>
            <Color r="0" g="0" b="0" a="1"/>
        </Shadow>
    </Font>

    <Button name="GwAlertFrameOffsetter" toplevel="true" parent="UIParent" frameStrata="BACKGROUND" frameLevel="1" enableMouse="false" hidden="true">
        <Size x="800" y="140"/>
        <Anchors>
            <Anchor point="BOTTOM" x="0" y="0"/>
        </Anchors>
    </Button>

    <Button name="GwAddonToggle" virtual="true">
        <Size x="35" y="35"/>
        <NormalTexture file="Interface/AddOns/GW2_UI/textures/icons/icon-module">
            <Size x="30" y="30"></Size>
            <Anchors>
                <Anchor point="CENTER"></Anchor>
            </Anchors>
            <TexCoords left="0" right="0.25" top="0" bottom="0.25" />
        </NormalTexture>
        <HighlightTexture file="Interface/AddOns/GW2_UI/textures/icons/icon-module" alphaMode="ADD" alpha="0.5">
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            <Anchors>
                <Anchor point="CENTER"></Anchor>
            </Anchors>
            <TexCoords left="0" right="0.25" top="0" bottom="0.25" />
        </HighlightTexture>
        <PushedTexture file="Interface/AddOns/GW2_UI/textures/icons/icon-module" alpha="0.5">
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            <Anchors>
                <Anchor point="CENTER"></Anchor>
            </Anchors>
            <TexCoords left="0" right="0.25" top="0" bottom="0.25" />
        </PushedTexture>
        <Frames>
            <Frame parentKey="container" hidden="true">
                <Size x="35" y="30"/>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="LEFT"></Anchor>
                </Anchors>
            </Frame>
        </Frames>
    </Button>

    <Button name="GwMailButton" frameStrata="LOW" toplevel="true" virtual="true" hidden="true">
        <Size x="31" y="31"/>
        <NormalTexture file="Interface/AddOns/GW2_UI/textures/icons/mail"></NormalTexture>
        <HighlightTexture file="Interface/AddOns/GW2_UI/textures/icons/mail" alphaMode="ADD" alpha="0.5"></HighlightTexture>
    </Button>

    <Frame name="GwLfgQueueIcon" virtual="true">
        <Size x="26" y="26"></Size>
        <Animations>
            <AnimationGroup parentKey="animation" looping="REPEAT">
                <Alpha target="lfg2" parentKey="frame1" fromAlpha="0" toAlpha="1" duration="0.8" smoothing="IN" order="1"/>
                <Alpha target="lfg3" parentKey="frame2" fromAlpha="0" toAlpha="1" duration="0.8" smoothing="IN" order="2"/>
                <Alpha target="lfg4" parentKey="frame3a" fromAlpha="0" toAlpha="1" duration="0.8" smoothing="IN" order="3"/>
                <Alpha target="lfg5" parentKey="frame3b" fromAlpha="0" toAlpha="1" duration="0.8" smoothing="IN" order="3"/>
                <Alpha target="lfg2" parentKey="frame4a" fromAlpha="1" toAlpha="0" duration="1" smoothing="OUT" startDelay="0.5" order="4"/>
                <Alpha target="lfg3" parentKey="frame4b" fromAlpha="1" toAlpha="0" duration="1" smoothing="OUT" startDelay="0.5" order="4"/>
                <Alpha target="lfg4" parentKey="frame4c" fromAlpha="1" toAlpha="0" duration="1" smoothing="OUT" startDelay="0.5" order="4"/>
                <Alpha target="lfg5" parentKey="frame4d" fromAlpha="1" toAlpha="0" duration="1" smoothing="OUT" startDelay="0.5" order="4"/>
            </AnimationGroup>
        </Animations>
        <Layers>
            <Layer level="OVERLAY">
                <Texture name="lfg2" file="Interface/AddOns/GW2_UI/textures/icons/LFGAnimation-2" alpha="0">
                    <TexCoords left="0" right="1" top="0" bottom="1" />
                    <Size x="26" y="26"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <Texture name="lfg3" file="Interface/AddOns/GW2_UI/textures/icons/LFGAnimation-3" alpha="0">
                    <TexCoords left="0" right="1" top="0" bottom="1" />
                    <Size x="26" y="26"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <Texture name="lfg4" file="Interface/AddOns/GW2_UI/textures/icons/LFGAnimation-4" alpha="0">
                    <TexCoords left="0" right="1" top="0" bottom="1" />
                    <Size x="26" y="26"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <Texture name="lfg5" file="Interface/AddOns/GW2_UI/textures/icons/LFGAnimation-5" alpha="0">
                    <TexCoords left="0" right="1" top="0" bottom="1" />
                    <Size x="26" y="26"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Frame>

    <Button name="GwStanceBarButton" inherits="SecureHandlerClickTemplate,SecureHandlerStateTemplate" virtual="true">
        <Size x="30" y="30"></Size>
        <NormalTexture file="Interface/AddOns/GW2_UI/textures/icons/stance-icon"/>
        <PushedTexture file="Interface/AddOns/GW2_UI/textures/icons/stance-icon"/>
        <Frames>
            <Frame parentKey="container" hidden="true">
                <Size x="35" y="35"/>
                <Anchors>
                    <Anchor point="BOTTOM" relativePoint="TOP"/>
                </Anchors>
            </Frame>
        </Frames>
    </Button>

    <Frame name="GwMapGradient" frameStrata="LOW" frameLevel="2" virtual="true">
        <Size x="32" y="32"></Size>
        <Layers>
            <Layer>
                <Texture file="Interface/AddOns/GW2_UI/textures/uistuff/gradient">
                    <Color r="0" g="0" b="0" a="0.7"></Color>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOP"></Anchor>
                        <Anchor point="LEFT" relativePoint="LEFT"></Anchor>
                        <Anchor point="RIGHT" relativePoint="RIGHT"></Anchor>
                        <Anchor point="BOTTOM" relativePoint="BOTTOM"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Frame>
    <Button name="GwMapTime" frameStrata="LOW" registerForClicks="LeftButtonUp,RightButtonUp" enableMouse="true" frameLevel="2" virtual="true">
        <Size x="50" y="20"></Size>
        <Anchors>
            <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT"></Anchor>
        </Anchors>
        <Layers>
            <Layer>
                <FontString parentKey="Time" justifyH="CENTER" justifyV="MIDDLE" inherits="Meno">
                    <Anchors>
                        <Anchor point="CENTER"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>
    <Button name="GwMapCoords" frameStrata="LOW" enableMouse="true" frameLevel="2" virtual="true">
        <Size x="50" y="20"></Size>
        <Anchors>
            <Anchor point="BOTTOM" relativePoint="BOTTOM"></Anchor>
        </Anchors>
        <Layers>
            <Layer>
                <FontString parentKey="Coords" justifyH="CENTER" justifyV="MIDDLE" inherits="Meno">
                    <Anchors>
                        <Anchor point="CENTER"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>
    <Button name="GwMapFPS" frameStrata="LOW" enableMouse="false" frameLevel="2" virtual="true">
        <Size x="50" y="20"></Size>
        <Anchors>
            <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer>
                <FontString parentKey="fps" justifyH="CENTER" justifyV="MIDDLE" inherits="Meno">
                    <Anchors>
                        <Anchor point="CENTER"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>
    <Frame name="GwMirrorTimer" frameStrata="LOW" virtual="true" parent="UIParent">
        <Size x="258" y="22"></Size>
        <Anchors>
            <Anchor point="TOP" x="0" y="-200"></Anchor>
        </Anchors>
        <Layers>
            <Layer>
                <Texture file="Interface/AddOns/GW2_UI/textures/hud/breathmeter">
                    <Color r="0.2" b="0.2" g="0.2" a="0.5"></Color>
                    <Size x="258" y="22"></Size>
                    <Anchors>
                        <Anchor point="CENTER"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar parentKey="bar" defaultValue="1" minValue="0" maxValue="1">
                <Size x="258" y="22"></Size>
                <Anchors>
                    <Anchor point="LEFT" x="1"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/hud/breathmeter"/>
                <Layers>
                    <Layer level="OVERLAY" textureSubLevel="2">
                        <FontString parentKey="name" text="" justifyH="CENTER">
                            <Size x="258" y="22"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="CENTER" x="0" y="-1"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
        </Frames>
    </Frame>

    <Frame name="GwChatContainer" frameStrata="BACKGROUND" virtual="true">
        <Size x="20" y="4"></Size>
        <Layers>
            <Layer level="ARTWORK" textureSubLevel="-1">
                <Texture name="$parentTexture" parentKey="texture" file="Interface/AddOns/GW2_UI/textures/chat/chatframebackground">
                    <Anchors>
                        <Anchor point="LEFT" relativePoint="LEFT" x="0" y="0"></Anchor>
                        <Anchor point="RIGHT" relativePoint="RIGHT" x="0" y="0"></Anchor>
                        <Anchor point="TOP" relativePoint="TOP" x="0" y="0"></Anchor>
                        <Anchor point="BOTTOM" relativePoint="BOTTOM" x="0" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="0">
                <Texture name="$parentRight" file="Interface/AddOns/GW2_UI/textures/chat/chatframeborder">
                    <Size x="2" y="2"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="0"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
                    </Anchors>
                </Texture>

                <Texture name="$parentRight" file="Interface/AddOns/GW2_UI/textures/chat/chatdockbg">
                    <Size x="2" y="25"></Size>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="0" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="0">
                <Texture name="$parentEditBox" parentKey="EditBox" file="Interface/AddOns/GW2_UI/textures/chat/chateditboxmid">
                    <Size x="2" y="32"></Size>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="0"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Frame>

    <Frame name="GwLevelingRewards" hidden="true" virtual="true">
        <Size x="376" y="361"></Size>
        <Anchors>
            <Anchor point="CENTER" relativePoint="CENTER"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture name="$parentBackground" file="Interface/AddOns/GW2_UI/textures/hud/levelrewardframe">
                    <Size x="512" y="512"></Size>
                    <Anchors>
                        <Anchor point="CENTER"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="BORDER">
                <FontString parentKey="header" text="Upcoming Level Rewards">
                    <Size x="376" y="50"></Size>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOP" y="-10"></Anchor>
                    </Anchors>
                </FontString>
                <FontString parentKey="rewardHeader" text="REWARD" justifyH="LEFT">
                    <Size x="100" y="50"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="20" y="-55"></Anchor>
                    </Anchors>
                </FontString>
                <FontString parentKey="levelHeader" text=" LEVEL" justifyH="RIGHT">
                    <Size x="100" y="50"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-20" y="-55"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Frame name="$parentItem1" parentKey="Item1">
                <Size x="350" y="50"></Size>
                <Anchors>
                    <Anchor point="TOP" relativePoint="TOP" x="0" y="-90"></Anchor>
                </Anchors>
                <Layers>
                    <layer level="BACKGROUND">
                        <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/hud/levelrewardframe">
                            <TexCoords left="0.1" right="0.9" top="0.1" bottom="0.9" />
                            <Size x="40" y="40"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="10"></Anchor>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
                            <Size x="512" y="2"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="TOP" y="2"></Anchor>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
                            <Size x="512" y="2"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="BOTTOM" y="-2"></Anchor>
                            </Anchors>
                        </Texture>
                        <FontString parentKey="name" text="Upcoming Level Rewards" justifyH="LEFT">
                            <Size x="200" y="50"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="60"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="level" text="110 " justifyH="RIGHT">
                            <Size x="70" y="50"></Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="RIGHT" x="0"></Anchor>
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            </Frame>
            <Frame name="$parentItem2" parentKey="Item2">
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                <Anchors>
                    <Anchor point="TOP" relativePoint="BOTTOM" relativeTo="GwLevelingRewardsItem1" x="0" y="-5"></Anchor>
                </Anchors>
                <Layers>
                    <layer level="BACKGROUND">
                        <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/hud/levelrewardframe">
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                            <Size x="40" y="40"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="10"></Anchor>
                            </Anchors>
                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
                            <Size x="512" y="2"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="BOTTOM" y="-2"></Anchor>
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                        <FontString parentKey="name" text="Upcoming Level Rewards" justifyH="LEFT">
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                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="60"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="level" text="110 " justifyH="RIGHT">
                            <Size x="70" y="50"></Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="RIGHT" x="0"></Anchor>
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            <Frame name="$parentItem3" parentKey="Item3">
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                <Anchors>
                    <Anchor point="TOP" relativePoint="BOTTOM" relativeTo="GwLevelingRewardsItem2" x="0" y="-5"></Anchor>
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                    <layer level="BACKGROUND">
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                            <Size x="40" y="40"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="10"></Anchor>
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                        </Texture>
                        <Texture file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
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                            <Anchors>
                                <Anchor point="CENTER" relativePoint="BOTTOM" y="-2"></Anchor>
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                        <FontString parentKey="name" text="Upcoming Level Rewards" justifyH="LEFT">
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                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="60"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="level" text="110 " justifyH="RIGHT">
                            <Size x="70" y="50"></Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="RIGHT" x="0"></Anchor>
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            </Frame>
            <Frame name="$parentItem4"  parentKey="Item4">
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                <Anchors>
                    <Anchor point="TOP" relativePoint="BOTTOM" relativeTo="GwLevelingRewardsItem3" x="0" y="-5"></Anchor>
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                    <layer level="BACKGROUND">
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                            <Size x="40" y="40"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="10"></Anchor>
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                        <Texture file="Interface/AddOns/GW2_UI/textures/hud/levelreward-sep">
                            <Size x="512" y="2"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="BOTTOM" y="-2"></Anchor>
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                        <FontString parentKey="name" text="Upcoming Level Rewards" justifyH="LEFT">
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                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="60"></Anchor>
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                        <FontString parentKey="level" text="110 " justifyH="RIGHT">
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                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="RIGHT" x="0"></Anchor>
                            </Anchors>
                        </FontString>
                    </layer>
                </Layers>
            </Frame>
            <Button parentKey="CloseButton" inherits="GwStandardButton" text="Close">
                <Size x="70" y="20" />
                <Anchors>
                    <Anchor point="BOTTOM" relativePoint="BOTTOM" relativeTo="GwLevelingRewards" x="5" y="10"></Anchor>
                </Anchors>
            </Button>
        </Frames>
    </Frame>
    <Frame name="GwMinimapShadow" virtual="true">
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            <Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="TOPLEFT" x="-1" y="1"></Anchor>
            <Anchor point="BOTTOMRIGHT" relativeTo="Minimap" relativePoint="BOTTOMRIGHT" x="1" y="-1"></Anchor>
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        <Layers>
            <Layer>
                <Texture file="Interface/AddOns/GW2_UI/textures/hud/mapshadow">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
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    <Frame name="GwCastingBar" virtual="true">
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            <Anchor point="CENTER"></Anchor>
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                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/units/castingbars">
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                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
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                    <Anchors>
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                    <Color r="1" g="0.4" b="0.4" a="0.5"></Color>
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            <Layer level="ARTWORK" textureSubLevel="4">
                <Texture parentKey="spark" alphaMode="ADD" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar-spark-white">
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    <Frame name="GwChatBubble" virtual="true">
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        <Anchors>
            <Anchor point="CENTER"></Anchor>
        </Anchors>
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            <Layer level="ARTWORK" textureSubLevel="-8">
                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/chat/ChatBubble-Background">
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                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
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                </Texture>
                <Texture parentKey="left" file="Interface/AddOns/GW2_UI/textures/chat/bubble-left">
                    <Size x="32" y="1"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT"></Anchor>
                    </Anchors>
                </Texture>
                <Texture parentKey="right" file="Interface/AddOns/GW2_UI/textures/chat/bubble-right">
                    <Size x="32" y="1"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPRIGHT"></Anchor>
                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT"></Anchor>
                    </Anchors>
                </Texture>
                <Texture parentKey="bottom" file="Interface/AddOns/GW2_UI/textures/chat/bubble-bottom">
                    <Size x="1" y="16"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="-10"></Anchor>
                        <Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT" x="0"></Anchor>
                    </Anchors>
                </Texture>
                <Texture parentKey="top" file="Interface/AddOns/GW2_UI/textures/chat/bubble-top">
                    <Size x="1" y="16"></Size>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="-10"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="-25"></Anchor>
                    </Anchors>
                </Texture>

                <Texture parentKey="cornerTopRight" file="Interface/AddOns/GW2_UI/textures/chat/bubble-corner-top-right">
                    <Size x="32" y="16"></Size>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="TOPRIGHT" x="-25"></Anchor>

                    </Anchors>
                </Texture>
                <Texture parentKey="cornerBottomRight" file="Interface/AddOns/GW2_UI/textures/chat/bubble-corner-bottom-right">
                    <Size x="32" y="16"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="BOTTOMRIGHT" x="0"></Anchor>

                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="-7">
                <FontString name="$parentString" parentKey="string" text="Not yet loaded" justifyH="CENTER" justifyV="MIDDLE">
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="10" y="-10"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="-10" y="10"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Frame>
    <Frame name="GwLFDAnimation" virtual="true">
        <Size x="35" y="35"></Size>
        <Anchors>
            <Anchor point="CENTER"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="ARTWORK" textureSubLevel="-8">
                <Texture parentKey="background" file="Interface/AddOns/GW2_UI/textures/hud/lfd-animation">
                    <Size x="1" y="1"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT"></Anchor>
                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
    </Frame>

</Ui>
