<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
    <Button name="GwQuestItemTemplate" registerForClicks="AnyDown" enableMouse="true" inherits="SecureActionButtonTemplate" virtual="true">
        <Size x="26" y="26"/>
        <Layers>
            <Layer level="ARTWORK">
                <FontString parentKey="HotKey" inherits="NumberFontNormalSmallGray" justifyH="LEFT" text="RANGE_INDICATOR">
                    <Size x="29" y="10"/>
                    <Anchors>
                        <Anchor point="TOPRIGHT" x="16" y="-2"/>
                    </Anchors>
                </FontString>
            </Layer>
            <Layer level="BORDER">
                <Texture parentKey="icon"/>
                <FontString parentKey="Count" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
                    <Anchors>
                        <Anchor point="BOTTOMRIGHT" x="-3" y="2"/>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Cooldown parentKey="Cooldown" inherits="CooldownFrameTemplate"/>
        </Frames>
        <NormalTexture parentKey="NormalTexture" file="Interface\Buttons\UI-Quickslot2">
            <Size x="42" y="42"/>
            <Anchors>
                <Anchor point="CENTER"/>
            </Anchors>
        </NormalTexture>
        <PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
        <HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
    </Button>
    <Button name="GwQuestTrackerHeader" virtual="true">
        <Size x="300" y="20"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
        </Anchors>
        <Layers>
            <Layer Level="BACKGROUND">
                <Texture name="$parentIcon" parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-objective">
                    <Size x="30" y="30"></Size>
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="LEFT" x="-20" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer Level="OVERLAY">
                <FontString name="$parentString" text="Quests" parentKey="title" justifyH="LEFT" justifyV="MIDDLE">
                    <Size x="300" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOP" x="0" y="0"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
    </Button>
    <Frame name="GwObjectivesNotification" hidden="true" virtual="true" parent="UIParent" frameStrata="LOW">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
        </Anchors>
        <Layers>
            <Layer Level="BACKGROUND">
                <Texture name="compassBG" parentKey="compassBG" file="Interface/AddOns/GW2_UI/textures/questview/compas-bg">
                    <Color r="1" g="1" b="1" a="0.3"></Color>
                    <Size x="300" y="70"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <Texture name="$parenticon" parentKey="icon" file="Interface/AddOns/GW2_UI/textures/questview/compas-bg">
                    <Size x="30" y="30"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="-5" y="-10"></Anchor>
                    </Anchors>
                </Texture>
                <FontString name="$parentString" text="Quest name" parentKey="title" justifyH="LEFT" justifyV="TOP">
                    <Size x="300" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOP" x="0" y="-15"></Anchor>
                    </Anchors>
                </FontString>
                <FontString name="$parentSubString" parentKey="desc" text="Quest name" justifyH="LEFT" justifyV="TOP">
                    <Size x="300" y="35"></Size>
                    <Anchors>
                        <Anchor point="TOP" relativePoint="TOP" y="-39"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <Frame parentKey="bonusbar" hidden="true">
                <Size x="40" y="40"></Size>
                <Anchors>
                    <Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"></Anchor>
                </Anchors>
                <Layers>
                    <Layer textureSubLevel="2" Level="BACKGROUND">
                        <Texture file="Interface\AddOns\GW2_UI\textures\questview\bonusobjective-background">
                            <Size x="40" y="40"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="CENTER" x="0"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
                <Frames>
                    <StatusBar parentKey="bar">
                        <Size x="26" y="26"></Size>
                        <Anchors>
                            <Anchor point="CENTER" relativePoint="CENTER" x="0" y="-1"></Anchor>
                        </Anchors>
                        <BarTexture file="Interface\AddOns\GW2_UI\textures\questview\bonusobjective-fill" />
                    </StatusBar>
                </Frames>
            </Frame>
            <Frame name="$parentCompass" parentKey="compass">
                <Size x="300" y="70"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-50" y="-5"></Anchor>
                </Anchors>
                <Layers>
                    <Layer textureSubLevel="2" Level="BACKGROUND">
                        <Texture name="GwCompassRound" file="Interface/AddOns/GW2_UI/textures/questview/compass-rad-bg">
                            <Size x="60" y="60"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="-15"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer textureSubLevel="3" Level="BACKGROUND">
                        <Texture name="GwCompassArrow" parentKey="arrow" file="Interface/AddOns/GW2_UI/textures/questview/compass-arrow">
                            <Size x="60" y="60"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="-15"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer textureSubLevel="4" Level="BACKGROUND">
                        <Texture name="$parentIcon" parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-objective">
                            <Size x="30" y="30"></Size>
                            <Anchors>
                                <Anchor point="LEFT" relativePoint="LEFT" x="0"></Anchor>
                            </Anchors>
                        </Texture>
                        <Texture name="$parentFlare" parentKey="flare" hidden="false" file="Interface/AddOns/GW2_UI/textures/hud/expflare">
                            <Size x="150" y="150"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="LEFT" y="0" x="20"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Frame>
        </Frames>
    </Frame>
    <ScrollFrame name="GwQuestTrackerScroll" virtual="true">
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </ScrollFrame>
    <Frame name="GwQuestTracker" parent="UIParent" virtual="true" frameStrata="LOW">
        <Size x="400" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </Frame>
    <Frame name="GwQuesttrackerContainer" parent="GwQuestTracker" virtual="true" frameStrata="LOW">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </Frame>
    <Frame name="GwQuesttrackerContainerProtected" inherits="SecureHandlerStateTemplate" protected="true" parent="UIParent" virtual="true">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
    </Frame>
    <Button name="GwQuesttrackerObject" registerForClicks="LeftButtonUp,RightButtonUp" enableMouse="true" parent="GwQuestTracker" virtual="true">
        <HitRectInsets>
            <AbsInset left="0" right="0" top="30" bottom="0"/>
        </HitRectInsets>
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer Level="BACKGROUND">

                <Texture name="$parentSep" alphaMode="add" file="Interface/AddOns/GW2_UI/textures/questview/compas-bg">
                    <Color r="1" b="1" g="1" a="0.6"></Color>
                    <Size x="300" y="1"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
                    </Anchors>
                </Texture>
                <Texture name="$parentHoverBg" parentKey="hover" hidden="true" file="Interface/AddOns/GW2_UI/textures/questview/compas-bg">

                    <Size x="300" y="70"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="0"></Anchor>
                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" y="0"></Anchor>
                    </Anchors>
                </Texture>

                <Texture name="$parentFlare" parentKey="flare" hidden="true" file="Interface/AddOns/GW2_UI/textures/hud/expflare">
                    <Size x="150" y="150"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <FontString name="$parentQuestName" parentKey="Header" text="Quest name" justifyH="LEFT">
                    <Size x="300" y="30"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
                    </Anchors>
                </FontString>
                <FontString name="$parentDifficulty" parentKey="Difficulty" text="" justifyH="RIGHT">
                    <Size x="150" y="30"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10"></Anchor>
                    </Anchors>
                </FontString>
                <FontString name="$parentQuestSubHeader" parentKey="SubHeader" text="" justifyH="LEFT">
                    <Size x="300" y="30"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" y="-25"></Anchor>
                    </Anchors>
                </FontString>

            </Layer>
        </Layers>
        <Frames>
            <Button name="$parentHeaderButton" hidden="true" enableMouse="true" registerForClicks="AnyDown" parentKey="clickHeader">
                <Size x="300" y="25"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
                </Anchors>
            </Button>
            <Button name="$parentClickToTurnIn" hidden="true" parentKey="turnin">
                <size x="90" y="90"></size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="10"></Anchor>
                </Anchors>
                <Layers>
                    <Layer level="ARTWORK" textureSubLevel="-1">
                        <Texture parentKey="flare" file="Interface/AddOns/GW2_UI/textures/icons/reward-icon-flare">
                            <size x="200" y="200"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <Texture parentKey="texture" file="Interface/AddOns/GW2_UI/textures/icons/rewards-icon">
                            <size x="140" y="140"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
            <Button name="$parentClickToAccept" hidden="true" parentKey="popupQuestAccept">
                <size x="90" y="90"></size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="20" y="10"></Anchor>
                </Anchors>
                <Layers>
                    <Layer level="ARTWORK" textureSubLevel="-1">
                        <Texture parentKey="flare" file="Interface/AddOns/GW2_UI/textures/icons/reward-icon-flare">
                            <size x="170" y="170"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <Texture parentKey="texture" file="Interface/AddOns/GW2_UI/textures/icons/autoquest-icon">
                            <size x="70" y="70"></size>
                            <Anchors>
                                <Anchor point="CENTER"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
            <Button name="$parentJoinGroup" hidden="true" enableMouse="true" registerForClicks="AnyDown" parentKey="joingroup">
                <Size x="25" y="25"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="-25"></Anchor>
                </Anchors>
                <Layers>
                    <Layer level="ARTWORK" textureSubLevel="1">
                        <Texture parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/LFDMicroButton-Down">
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                </Layers>
            </Button>
        </Frames>
    </Button>
    <Frame name="GwQuesttrackerObjectiveNormal" enableMouse="false" virtual="true">
        <Size x="300" y="20"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="OVERLAY">
                <FontString name="$parentString" parentKey="ObjectiveText" text="Objective text 1/2" justifyH="LEFT" justifyV="TOP">
                    <Size x="280" y="100"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-5"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar name="$parentStatusBar" hidden="true" parentKey="StatusBar">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="BOTTOMRIGHT" relativeKey="$parent.ObjectiveText"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar" />
                <Layers>
                    <Layer level="BACKGROUND">
                        <Texture name="$parentStatusBarBg" parentKey="statusbarBg" hidden="true" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                            <Size x="284" y="14"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="2" y="2"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="ARTWORK">
                        <Texture name="$parentSpark" file="Interface/AddOns/GW2_UI/textures/uistuff/statusbar-spark-white" parentKey="Spark">
                            <Size x="10" y="10"></Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer level="OVERLAY">
                        <FontString name="$parentString" hidden="true" parentKey="progress" text="100" justifyH="CENTER" justifyV="MIDDLE">
                            <Size x="280" y="10"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="CENTER" x="0" y="-1"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
        </Frames>
    </Frame>
    <Frame name="GwQuesttrackerScenarioBlock" parent="GwQuestTracker" virtual="true">
        <Size x="300" y="1"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer>
                <Texture name="$parentStatusBarBg" hidden="true" parentKey="timerBackground" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                    <Size x="282" y="12"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-9" y="-19"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar name="$parentStatusBar" parentKey="timer" hidden="true" defaultValue="1" minValue="0" maxValue="1" drawlayer="BACKGROUND">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-20"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar" />
                <Layers>
                    <Layer level="ARTWORK">
                        <FontString parentKey="timerString" text="0:00" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="22"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="timerStringChest2" text="0:00" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="0"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="timerStringChest3" text="0:00" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="0"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="timerlabel" text="Time Remaining" justifyH="LEFT">
                            <Size x="300" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="20" y="22"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
            <Frame name="$parentScore" hidden="true" parentKey="score">
                <Size x="280" y="10"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="0"></Anchor>
                </Anchors>
                <Layers>
                    <Layer>
                        <FontString parentKey="scorelabel" text="0" justifyH="RIGHT">
                            <Size x="50" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="22"></Anchor>
                            </Anchors>
                        </FontString>
                        <FontString parentKey="scoreString" text="0" justifyH="RIGHT">
                            <Size x="100" y="24"></Size>
                            <Anchors>
                                <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="22"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </Frame>
            <Frame name="GwAffixFrame" hidden="true" parentKey="affixes">
                <Size x="280" y="40"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="0" y="-5"></Anchor>
                </Anchors>
                <Layers>
                    <Layer>

                    </Layer>
                </Layers>
                <Frames>
                    <Frame name="$parent1" parentKey="1">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture name="$parentIcon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame name="$parent2" parentKey="2">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="75" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture name="$parentIcon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame name="$parent3" parentKey="3">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-90" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture name="$parentIcon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                    <Frame name="$parent4" parentKey="4">
                        <Size x="38" y="38"></Size>
                        <Anchors>
                            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="0"></Anchor>
                        </Anchors>
                        <Layers>
                            <layer>
                                <Texture name="$parentIcon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss">
                                    <Size x="38" y="38"></Size>
                                    <Anchors>
                                        <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0"></Anchor>
                                    </Anchors>
                                </Texture>
                            </layer>
                        </Layers>
                    </Frame>
                </Frames>
            </Frame>
            <Frame name="TimerBarOverlay" hidden="true" frameLevel="5" toplevel="true" parentKey="chestoverlay">
                <Size x="1" y="20"></Size>
                <Anchors>
                    <Anchor point="BOTTOM" relativePoint="BOTTOM" x="0" y="-20" />
                </Anchors>
                <Layers>
                    <Layer>
                        <Texture name="chest2" parentKey="chest2" file="Interface/AddOns/GW2_UI/textures/hud/xpbarbg">
                            <Size x="2" y="23"></Size>
                        </Texture>
                        <Texture name="chest3" parentKey="chest3" file="Interface/AddOns/GW2_UI/textures/hud/xpbarbg">
                            <Size x="2" y="23"></Size>
                        </Texture>
                    </Layer>
                </Layers>
            </Frame>
            <Button name="GwDeathCounterButton" hidden="true" frameLevel="5" virtual="true" parentKey="deathcounter">
                <Size x="30" y="15"></Size>
                <Layers>
                    <Layer Level="ARTWORK">
                    </Layer>
                    <Layer Level="BACKGROUND">
                        <Texture name="$parentIcon" parentKey="icon" file="Interface\AddOns\GW2_UI\textures\icons\icon-dead">
                            <Size x="15" y="15"></Size>
                            <Anchors>
                                <Anchor point="CENTER" relativePoint="RIGHT" x="0" y="0"></Anchor>
                            </Anchors>
                        </Texture>
                    </Layer>
                    <Layer Level="OVERLAY">
                        <FontString name="$parentString" text="TEST" parentKey="counterlabel" justifyH="RIGHT" justifyV="MIDDLE">
                            <Size x="30" y="15"></Size>
                            <Anchors>
                                <Anchor point="RIGHT" relativePoint="RIGHT" x="-10" y="0"></Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </Button>
        </Frames>
    </Frame>
    
    <Button name="GwQuestTrackerBossFrameTemp" inherits="SecureUnitButtonTemplate" virtual="true" hidden="true">
        <Size x="300" y="35"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture name="$parentStatusBarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                    <Size x="282" y="12"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-9" y="-19"></Anchor>
                    </Anchors>
                </Texture>
                <Texture name="$parentIcon" parentKey="icon" file="Interface/AddOns/GW2_UI/textures/icons/icon-boss">
                    <Size x="24" y="24"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-17" y="-5"></Anchor>
                    </Anchors>
                </Texture>
                <Texture name="$parentMarker" parentKey="marker" hidden="true" file="Interface\AddOns\GW2_UI\textures\icons\icon-dead">
                    <Size x="24" y="24"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-17" y="-5"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <FontString name="$parentString" parentKey="name" text="Objective text 1/2" justifyH="LEFT">
                    <Size x="300" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="10"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar name="$parentHealthBar" parentKey="health" defaultValue="1" minValue="0" maxValue="1" drawlayer="BACKGROUND">
                <Size x="280" y="8"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-20"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>
                <Layers>
                    <Layer level="OVERLAY">
                        <FontString name="$parentString" parentKey="value" text="50%" inherits="GameFontNormalSmall" justifyH="CENTER">
                            <Color r="1" g="1" b="1"></Color>
                            <Size x="180" y="8"/>
                            <Anchors>
                                <Anchor point="CENTER" x="0" y="0"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
            <StatusBar name="$parentPowerBar" parentKey="power" defaultValue="1" minValue="0" maxValue="1" drawlayer="BACKGROUND">
                <Size x="280" y="2"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-28"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>
            </StatusBar>
        </Frames>
    </Button>

    <Button name="GwQuestTrackerArenaPrepFrameTemp" inherits="SecureUnitButtonTemplate" virtual="true" hidden="true">
        <Size x="300" y="35"></Size>
        <Anchors>
            <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"></Anchor>
        </Anchors>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture name="$parentStatusBarBg" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar-bg">
                    <Size x="282" y="12"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-9" y="-19"></Anchor>
                    </Anchors>
                </Texture>
                <Texture name="$parentIcon" parentKey="icon" file="Interface\AddOns\GW2_UI\textures\party\classicons">
                    <Size x="24" y="24"></Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-17" y="-5"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="OVERLAY">
                <FontString name="$parentString" parentKey="name" text="Objective text 1/2" justifyH="LEFT">
                    <Size x="300" y="20"></Size>
                    <Anchors>
                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="10"></Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Frames>
            <StatusBar name="$parentStatusBar" parentKey="health" defaultValue="1" minValue="0" maxValue="1" drawlayer="BACKGROUND">
                <Size x="280" y="8"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-20"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>
            </StatusBar>
            <StatusBar name="$parentStatusBar" parentKey="power" defaultValue="1" minValue="0" maxValue="1" drawlayer="BACKGROUND">
                <Size x="280" y="2"></Size>
                <Anchors>
                    <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-10" y="-28"></Anchor>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>
            </StatusBar>
        </Frames>
    </Button>

</Ui>
