<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

    <Button name="GwPlayerPetFrameTmpl" registerForClicks="LeftButtonUp,RightButtonUp" topLevel="true" frameStrata="MEDIUM" enableMouse="true" parent="UIParent" inherits="SecureUnitButtonTemplate,SecureHandlerStateTemplate" virtual="true">
        <Size x="316" y="100"></Size>
        <HitRectInsets>
            <AbsInset left="0" right="0" top="0" bottom="30"/>
        </HitRectInsets>
        <Layers>
            <Layer level="ARTWORK">

                <Texture name="$parentBarBackground" file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar" parentKey="Background">
                    <Color r="0" g="0" b="0" a="0.8"/>
                    <Size x="232" y="18"/>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" x="0" y="4"/>
                    </Anchors>
                </Texture>
                <Texture parentKey="portraitBackground" file="Interface/AddOns/GW2_UI/textures/units/petportrait">
                    <Size x="60" y="60"></Size>
                    <Anchors>
                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" relativeKey="$parent.Background" x="0" y="-3"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
            <Layer level="ARTWORK" textureSubLevel="2">
                <Texture parentKey="portrait" alphaMode="add" name="$parentPortrait">
                    <Size x="60" y="60"></Size>
                    <TexCoords left="1" right="0" top="0" bottom="1" />
                    <Anchors>
                        <Anchor point="CENTER" relativePoint="CENTER" relativeKey="$parent.portraitBackground" x="0" y="0"></Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <Frames>

            <StatusBar name="$parentHealth" parentKey="health" defaultValue="1" minValue="0" maxValue="1" drawlayer="BACKGROUND">
                <Size x="230" y="16"/>
                <Anchors>
                    <Anchor point="left" relativePoint="LEFT" relativeKey="$parent.Background" x="1" y="0"/>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>
                <Layers>
                    <Layer level="OVERLAY">
                        <FontString name="$parentString" text="unknown" inherits="GameFontNormalSmall" justifyH="CENTER">
                            <Color r="1" g="1" b="1"></Color>
                            <Size x="180" y="16"/>
                            <Anchors>
                                <Anchor point="CENTER" x="0" y="0"/>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </StatusBar>
            <StatusBar parentKey="resource" defaultValue="1" minValue="0" maxValue="1" drawlayer="BACKGROUND">
                <Size x="230" y="2"/>
                <Anchors>
                    <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeKey="$parent.health" x="0" y="-2"/>
                </Anchors>
                <BarTexture file="Interface/AddOns/GW2_UI/textures/uistuff/gwstatusbar"/>

            </StatusBar>
            <Frame parentKey="auras">
                <Size x="0" y="30"></Size>
                <Anchors>
                    <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="0" y="0"></Anchor>
                    <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="-85" y="0"></Anchor>
                </Anchors>
            </Frame>
        </Frames>

    </Button>

</Ui>
