<?xml version="1.0"?>
<log>
<logentry
   revision="27799">
<author>rabbit</author>
<date>2007-02-11T15:16:19.865488Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0:
 * Added The Eye to Tempest Keep.
 * Moved Eye of the Storm to a battleground type.
 * Moved Auchindoun instances from The Bone Wastes to Ring of Observance.</msg>
</logentry>
<logentry
   revision="26642">
<author>ckknight</author>
<date>2007-01-31T00:17:29.884024Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0 - make :GetBestZoneCoordinate more efficient</msg>
</logentry>
<logentry
   revision="26641">
<author>ckknight</author>
<date>2007-01-30T23:46:46.741816Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0 - added :GetBestZoneCoordinate(x, y, "zone"), which will return a better zone for the given coordinate if it is found.
e.g. :GetBestZoneCoordinate(0.5, 0.5, "Kalimdor") will end up in Stonetalon Mountains and :GetBestZoneCoordinate(0.5, 0.4, "Eversong Woods") will end up in Silvermoon City.</msg>
</logentry>
<logentry
   revision="26354">
<author>ckknight</author>
<date>2007-01-28T10:56:35.940063Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0 - fix Deadwind Pass texture</msg>
</logentry>
<logentry
   revision="26347">
<author>ckknight</author>
<date>2007-01-28T08:19:29.177371Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0 - added :GetTexture("zone"), :GetZoneFromTexture(["texture"]), and :GetEnglishZoneFromTexture(["texture"])</msg>
</logentry>
<logentry
   revision="26143">
<author>ckknight</author>
<date>2007-01-25T19:56:23.516325Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0 - fix Bloodmyst/Darkshore positions</msg>
</logentry>
<logentry
   revision="26142">
<author>ckknight</author>
<date>2007-01-25T19:53:40.786518Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0 - fix Bloodmyst Isle position</msg>
</logentry>
<logentry
   revision="26092">
<author>ckknight</author>
<date>2007-01-25T04:43:33.409666Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0 - add Bloodmyst Isle x/y offsets</msg>
</logentry>
<logentry
   revision="25753">
<author>ckknight</author>
<date>2007-01-22T09:25:09.043690Z</date>
<paths>
<path
   action="M">/trunk/TouristLib/Tourist-2.0/Tourist-2.0.lua</path>
</paths>
<msg>.Tourist-2.0:
- added :GetYardDistance("zone1", x1, y1, "zone2", x2, y2)
- added :TransposeZoneCoordinate(x, y, "fromZone", "toZone")</msg>
</logentry>
</log>
