-- $Id: Maps_Association.lua 431 2023-03-20 14:46:49Z arithmandar $
--[[

	Atlas, a World of Warcraft instance map browser
	Copyright 2005 ~ 2010 - Dan Gilbert <dan.b.gilbert at gmail dot com>
	Copyright 2010 - Lothaer <lothayer at gmail dot com>, Atlas Team
	Copyright 2011 ~ 2023 - Arith Hsu, Atlas Team <atlas.addon at gmail dot com>

	This file is part of Atlas.

	Atlas is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Atlas is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Atlas; if not, write to the Free Software
	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

--]]

-- ----------------------------------------------------------------------------
-- Localized Lua globals.
-- ----------------------------------------------------------------------------
-- Functions
local _G = getfenv(0)
-- Libraries
-- ----------------------------------------------------------------------------
-- AddOn namespace.
-- ----------------------------------------------------------------------------
local FOLDER_NAME, private = ...
local LibStub = _G.LibStub
local addon = LibStub("AceAddon-3.0"):GetAddon(private.addon_name)

local assocs = {}
addon.assocs = assocs

--[[
	Atlas_AssocDefaults{}

	Default map to be auto-selected when no SubZone data is available.

	For example, "Dire Maul" has a subzone called "Warpwood Quarter" located in East Dirl Maul, however, there are also 
	some areas which have not been named with any subzone, and we would like to pick a proper default map in this condition.

	Define this table entries only when the instance has multiple maps.

	Table index is zone name, it need to be localized value, but we will handle the localization with BabbleSubZone library.
	The table value is map's key-name.
]]
assocs.AssocDefaults = { }

--[[
	SubZoneData{}

	Define SubZone data for default map to be selected for instance which has multiple maps.
	Subzone data should be able to be pulled out from WMOAreaTable for indoor areas, or from AreaTable for outdoor areas.

	Array Syntax: 
	["localized zone name"] = {
		["atlas map name"] = {
			["localized subzone name 1"],
			["localized subzone name 2"],
		},
	},
]]
assocs.SubZoneData = { }

--[[
	OutdoorZoneToAtlas{}

	Maps to auto-select to from outdoor zones.

	Table index is sub-zone name, it need to be localized value, but we will handle
	the localization with BabbleSubZone library.
	The table value is map's key-name.

	Duplicates are commented out.
	Not for localization.
]]
assocs.OutdoorZoneToAtlas = { }

-- Yes, the following two tables are redundant, but they're both here in case there's ever more than one entrance map for an instance
-- Entrance maps to instance maps
assocs.EntToInstMatches = { }

-- Instance maps to entrance maps
assocs.InstToEntMatches = { }

-- Defines the instance which have multiple maps
-- Added only when the Entrance map is not available, for example, Ulduar do have entrance map, so no need to add it here
assocs.MapSeries = { }

-- Links maps together that are part of the same instance
assocs.SubZoneAssoc = { }
