<!-- $Id: Atlas.xml 337 2020-01-01 14:49:58Z arith $ -->
<!--

	Atlas, a World of Warcraft instance map browser
	Copyright 2005 ~ 2010 - Dan Gilbert <dan.b.gilbert at gmail dot com>
	Copyright 2010 - Lothaer <lothayer at gmail dot com>, Atlas Team
	Copyright 2011 ~ 2020 - Arith Hsu, Atlas Team <atlas.addon at gmail dot com>

	This file is part of Atlas.

	Atlas is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Atlas is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Atlas; if not, write to the Free Software
	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

-->

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Frame name="AtlasFrame" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="1023" y="631"/>
		</Size>
		<Anchors>
 			<Anchor point="TOPLEFT">
 				<Offset>
 					<AbsDimension x="0" y="-104"/>
 				</Offset>
 			</Anchor>
 		</Anchors>
		<Frames>
			<Button name="$parentCloseButton" inherits="AtlasFrameCloseButtonTemplate"/>
			<Button name="$parentLockButton" inherits="AtlasFrameLockButtonTemplate">
				<NormalTexture name="AtlasLockNorm"/>
				<PushedTexture name="AtlasLockPush"/>
			</Button>
			<Button name="$parentOptionsButton" inherits="AtlasFrameOptionsButtonTemplate"/>
<!--			<Button name="$parentDropDownType" inherits="AtlasFrameDropDownTypeTemplate"/>
			<Button name="$parentDropDown" inherits="AtlasFrameDropDownTemplate"/>-->
			<EditBox name="AtlasSearchEditBox" inherits="InputBoxTemplate" letters="80">
				<Size>
					<AbsDimension x="150" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMRIGHT">
						<Offset>
							<AbsDimension x="-210" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						self:SetAutoFocus(false);
						self:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						Atlas:SearchAndRefresh(self:GetText());
						self:ClearFocus();
					</OnEnterPressed>
				</Scripts>
			</EditBox>
<!--			<Frame name="AtlasSwitchDD" inherits="UIDropDownMenuTemplate" />-->
  			<Button name="AtlasSwitchButton" inherits="UIPanelButtonTemplate" parent="AtlasSearchEditBox">
				<Size>
					<AbsDimension x="120" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="RIGHT" relativePoint="LEFT">
						<Offset>
							<AbsDimension x="-6" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasSwitchButton_OnClick();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasSearchButton" inherits="UIPanelButtonTemplate" parent="AtlasSearchEditBox" text="ATLAS_STRING_SEARCH">
				<Size>
					<AbsDimension x="100" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="1" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						Atlas:SearchAndRefresh(AtlasSearchEditBox:GetText());
						AtlasSearchEditBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasSearchClearButton" inherits="UIPanelButtonTemplate" parent="AtlasSearchEditBox" text="ATLAS_STRING_CLEAR">
				<Size>
					<AbsDimension x="100" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasSearchButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasSearchEditBox:SetText("");
						Atlas:SearchAndRefresh(AtlasSearchEditBox:GetText());
						AtlasSearchEditBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<ScrollFrame name="AtlasScrollBar" inherits="FauxScrollFrameTemplate">
				<Size>
					<AbsDimension x="460" y="392" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="530" y="-201"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnVerticalScroll>
						FauxScrollFrame_OnVerticalScroll(self, offset, 15, Atlas_ScrollBar_Update); 
					</OnVerticalScroll>
					<OnShow>
						Atlas_ScrollBar_Update()
					</OnShow>
				</Scripts>
			</ScrollFrame>
			<Frame name="AtlasSearchContainer">
				<Size>
					<AbsDimension x="362" y="32" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="540" y="-555"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="AtlasNoSearch" inherits="GameFontDisableSmall" text="ATLAS_SEARCH_UNAVAIL">
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
							<Color r="1" g="1" b="1" a="0.4"/>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
			<Frame name="AtlasText_ZoneName" inherits="AtlasHeaderTextTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="546" y="-84"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="AtlasText_Location" inherits="AtlasSubHeaderTextTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasText_ZoneName" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="-20"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="AtlasText_LevelRange" inherits="AtlasSubHeaderTextTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasText_Location" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="-15"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="AtlasText_RecommendedRange" inherits="AtlasSubHeaderTextTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasText_LevelRange" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="-15"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="AtlasText_MinLevel" inherits="AtlasSubHeaderTextTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasText_RecommendedRange" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="-15"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="AtlasText_PlayerLimit" inherits="AtlasSubHeaderTextTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasText_MinLevel" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="-15"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="AtlasText_MinGearLevel" inherits="AtlasSubHeaderTextTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasText_PlayerLimit" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="-15"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						Atlas:DungeonMinGearLevelToolTip(self);
					</OnEnter>
				</Scripts>
			</Frame>
			<Button name="$parentMapZoneName" parentKey="ZoneName" inherits="AtlasFrameMapZoneNameTemplate"/>
			<Button name="$parentNextMapButton" parentKey="NextMap" inherits="AtlasFrameNextMapButtonTemplate"/>
			<Button name="$parentPrevMapButton" parentKey="PrevMap" inherits="AtlasFramePrevMapButtonTemplate"/>
			<Button name="$parentAdventureJournalMapButton" parentKey="AdventureJournalMap" inherits="AtlasFrameAdventureJournalMapButtonTemplate"/>
			<Button name="$parentAdventureJournalButton" parentKey="AdventureJournal" inherits="AtlasFrameAdventureJournalButtonTemplate"/>
			<Button name="$parentAtlasLootButton" parentKey="AtlasLoot" inherits="AtlasFrameAtlasLootButtonTemplate"/>
			<Button name="$parentSizeUpButton" inherits="AtlasFrameSizeUpButtonTemplate"/>
			<Button name="$parentCollapseButton" inherits="AtlasFrameCollapseButtonTemplate"/>
			<Frame name="$parentMapFrame" parentKey="MapFrame">
				<Size x="512" y="512"/>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="18" y="-84"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="AtlasMap">
							<Size x="512" y="512"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Layers>
			<Layer level="ARTWORK">
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrame-TopLeft">
					<Size>
						<AbsDimension x="512" y="128"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrame-BottomLeft">
					<Size>
						<AbsDimension x="512" y="512"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="-128"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrame-TopRight">
					<Size>
						<AbsDimension x="512" y="128"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="512" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrame-BottomRight">
					<Size>
						<AbsDimension x="512" y="512"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="512" y="-128"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontHighlight" text="ATLAS_TITLE">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="20" y="-16"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
<!--				<FontString inherits="GameFontNormalSmall" text="ATLAS_VERSION_TEXT">
					<Color r="0.4" g="0.4" b="0.4"/>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset>
								<AbsDimension x="-132" y="-18"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>-->
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				Atlas.Templates.CreateFrameDropDownType(self:GetName().."DropDownType", self)
				Atlas.Templates.CreateFrameDropDown(self:GetName().."DropDown", self)
				L_Create_UIDropDownMenu("AtlasSwitchDD", self)
				Atlas_OnLoad(self);
			</OnLoad>
			<OnEvent>
				Atlas_OnEvent(self, event, ...);
			</OnEvent>
			<OnShow>
				Atlas_OnShow();
				PlaySound(844);
				ATLAS_SMALLFRAME_SELECTED = false;
			</OnShow>
			<OnHide>
				AtlasFrame:StopMovingOrSizing();
				PlaySound(845);
			</OnHide>
			<OnDragStart>
				if(button == "LeftButton") then
					Atlas:StartMoving(self);
				end
			</OnDragStart>
			<OnDragStop>
				AtlasFrame:StopMovingOrSizing();
			</OnDragStop>
			<OnMouseUp>
				AtlasFrame:StopMovingOrSizing();
				if (button == "RightButton") then
					if (Atlas.db.profile.options.frames.rightClick) then
						Atlas_Toggle();
						ToggleFrame(WorldMapFrame);
					end
				end
			</OnMouseUp>
		</Scripts>
	</Frame>

	<Frame name="AtlasFrameLarge" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="1023" y="790"/>
		</Size>
		<Anchors>
 			<Anchor point="TOPLEFT">
 				<Offset>
 					<AbsDimension x="0" y="-104"/>
 				</Offset>
 			</Anchor>
 		</Anchors>
		<Frames>
			<Button name="$parentCloseButton" inherits="AtlasFrameCloseButtonTemplate"/>
			<Button name="$parentLockButton" inherits="AtlasFrameLockButtonTemplate">
				<NormalTexture name="AtlasLockLargeNorm"/>
				<PushedTexture name="AtlasLockLargePush"/>
			</Button>
			<Button name="$parentOptionsButton" inherits="AtlasFrameOptionsButtonTemplate"/>
<!--			<Button name="$parentDropDownType" inherits="AtlasFrameDropDownTypeTemplate"/>
			<Button name="$parentDropDown" inherits="AtlasFrameDropDownTemplate"/>-->
			<Button name="$parentSizeDownButton" inherits="AtlasFrameSizeDownButtonTemplate"/>
			<Button name="$parentNextMapButton" parentKey="NextMap" inherits="AtlasFrameNextMapButtonTemplate"/>
			<Button name="$parentPrevMapButton" parentKey="PrevMap" inherits="AtlasFramePrevMapButtonTemplate"/>
			<Button name="$parentAdventureJournalMapButton" parentKey="AdventureJournalMap" hidden="true">
				<Size x="32" y="32"/>
				<Anchors>
					<Anchor point="BOTTOMRIGHT" relativeTo="$parent">
						<Offset>
							<AbsDimension x="0" y="4"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						Atlas:AdventureJournal_MapButton_OnClick(self);
					</OnClick>
					<OnEnter>
						GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
						GameTooltip:SetText(ATLAS_OPEN_WOWMAP_WINDOW, nil, nil, nil, nil, false);
					</OnEnter>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
				<NormalTexture file="Interface\AddOns\Atlas\Images\UI-WorldMap-Icon"/>
				<PushedTexture file="Interface\AddOns\Atlas\Images\UI-WorldMap-Icon"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD" setAllPoints="true">
					<Size x="48" y="48"/>
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</HighlightTexture>
			</Button>
			<Button name="$parentAdventureJournalButton" parentKey="AdventureJournal" hidden="true" toplevel="true">
				<Size>
					<AbsDimension x="32" y="32" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parentAdventureJournalMapButton" relativePoint="TOPLEFT" x="-24" y="0"/>
				</Anchors>
				<NormalTexture file="Interface\AddOns\Atlas\Images\UI-EJ-PortraitIcon"/>
				<PushedTexture file="Interface\AddOns\Atlas\Images\UI-EJ-PortraitIcon"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD" setAllPoints="true">
					<Size x="48" y="48"/>
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</HighlightTexture>
				<Scripts>
					<OnEnter>
						Atlas:AdventureJournalButton_OnEnter(self);
					</OnEnter>
					<OnClick>
						Atlas:AdventureJournalButton_OnClick(self);
					</OnClick>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
			</Button>
			<Button name="$parentAtlasLootButton" parentKey="AtlasLoot" inherits="AtlasFrameAtlasLootButtonTemplate"/>
<!--			<Button name="$parentLetterB">
				<Size>
					<AbsDimension x="20" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parentLetterA" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="40" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<Texture inherits="Atlas_Letter_White_B"/>
					</Layer>
				</Layers>
			</Button>-->
			<Button name="$parentMapZoneName" parentKey="ZoneName">
				<Size>
					<AbsDimension x="10" y="60"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="512" y="-84"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parent_Text" parentKey="Text" inherits="AtlasZoneTextFont" justifyH="CENTER">
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Button>
			<Frame name="$parentBossButtonFrame" setAllPoints="true"/>
			<Frame name="$parentMapFrame" parentKey="MapFrame">
				<Size x="1002" y="668"/>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="17" y="-84"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="AtlasMapLarge1">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge2">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge1" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge3">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge2" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge4">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge3" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge5">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge1" relativePoint="BOTTOMLEFT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge6">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge5" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge7">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge6" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge8">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge7" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge9">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge5" relativePoint="BOTTOMLEFT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge10">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge9" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge11">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge10" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
						<Texture name="AtlasMapLarge12">
							<Size x="256" y="256"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge11" relativePoint="TOPRIGHT"/>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Layers>
			<Layer level="ARTWORK">
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameLarge-TopLeft">
					<Size>
						<AbsDimension x="512" y="512"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameLarge-TopRight">
					<Size>
						<AbsDimension x="512" y="512"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="512" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameLarge-MidLeft">
					<Size>
						<AbsDimension x="512" y="256"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="-512"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameLarge-MidRight">
					<Size>
						<AbsDimension x="512" y="256"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="512" y="-512"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameLarge-BottomLeft">
					<Size>
						<AbsDimension x="512" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="-768"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameLarge-BottomRight">
					<Size>
						<AbsDimension x="512" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="512" y="-768"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontHighlight" text="ATLAS_TITLE">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="20" y="-16"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
<!--				<FontString inherits="GameFontNormalSmall" text="ATLAS_VERSION_TEXT">
					<Color r="0.4" g="0.4" b="0.4"/>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset>
								<AbsDimension x="-132" y="-18"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>-->
			</Layer>
			<Layer level="BACKGROUND">
				<Texture name="AtlasMapLarge1">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasFrameLarge" relativePoint="TOPLEFT">
							<Offset>
								<AbsDimension x="17" y="-84"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge2">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge1" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge3">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge2" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge4">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge3" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge5">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge1" relativePoint="BOTTOMLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge6">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge5" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge7">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge6" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge8">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge7" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge9">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge5" relativePoint="BOTTOMLEFT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge10">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge9" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge11">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge10" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="AtlasMapLarge12">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="AtlasMapLarge11" relativePoint="TOPRIGHT"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				self.DropDownType = Atlas.Templates.CreateFrameDropDownType(self:GetName().."DropDownType", self)
				self.DropDown = Atlas.Templates.CreateFrameDropDown(self:GetName().."DropDown", self)
			</OnLoad>
			<OnShow>
				AtlasFrameLarge_OnShow(self)
				PlaySound(844);
			</OnShow>
			<OnHide>
				AtlasFrameLarge:StopMovingOrSizing();
				PlaySound(845);
			</OnHide>
			<OnMouseDown>
				if(button == "LeftButton") then
					Atlas:StartMoving(self);
				end
			</OnMouseDown>
			<OnDragStop>
				AtlasFrameLarge:StopMovingOrSizing();
			</OnDragStop>
			<OnMouseUp>
				AtlasFrameLarge:StopMovingOrSizing();
				if (button == "RightButton") then
					if (Atlas.db.profile.options.frames.rightClick) then
						if (AtlasFrameLarge:IsVisible()) then
							AtlasFrameLarge:Hide();
						else
							AtlasFrameLarge:Show();
						end
						ToggleFrame(WorldMapFrame);
					end
				end
			</OnMouseUp>
		</Scripts>
	</Frame>

	<Frame name="AtlasFrameSmall" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="534" y="631"/>
		</Size>
		<Anchors>
 			<Anchor point="TOPLEFT">
 				<Offset>
 					<AbsDimension x="0" y="-104"/>
 				</Offset>
 			</Anchor>
 		</Anchors>
		<Frames>
			<Button name="$parentCloseButton" inherits="AtlasFrameCloseButtonTemplate"/>
			<Button name="$parentLockButton" inherits="AtlasFrameLockButtonTemplate">
				<NormalTexture name="AtlasLockSmallNorm"/>
				<PushedTexture name="AtlasLockSmallPush"/>
			</Button>
			<Button name="$parentOptionsButton" inherits="AtlasFrameOptionsButtonTemplate"/>
<!--			<Button name="$parentDropDownType" inherits="AtlasFrameDropDownTypeTemplate"/>
			<Button name="$parentDropDown" inherits="AtlasFrameDropDownTemplate"/>-->
			<Button name="$parentNextMapButton" parentKey="NextMap" inherits="AtlasFrameNextMapButtonTemplate"/>
			<Button name="$parentPrevMapButton" parentKey="PrevMap" inherits="AtlasFramePrevMapButtonTemplate"/>
			<Button name="$parentAdventureJournalMapButton" parentKey="AdventureJournalMap" inherits="AtlasFrameAdventureJournalMapButtonTemplate"/>
			<Button name="$parentAdventureJournalButton" parentKey="AdventureJournal" inherits="AtlasFrameAdventureJournalButtonTemplate"/>
			<Button name="$parentAtlasLootButton" parentKey="AtlasLoot" inherits="AtlasFrameAtlasLootButtonTemplate"/>
			<Button name="$parentExpandButton" inherits="AtlasFrameExpandButtonTemplate"/>
			<Button name="$parentSizeUpButton" inherits="AtlasFrameSizeUpButtonTemplate"/>
			<Button name="$parentMapZoneName" parentKey="ZoneName" inherits="AtlasFrameMapZoneNameTemplate"/>
			<Frame name="$parentMapFrame" parentKey="MapFrame">
				<Size x="512" y="512"/>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="18" y="-84"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="AtlasMapSmall">
							<Size x="512" y="512"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Layers>
			<Layer level="ARTWORK">
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameSmall-TopLeft">
					<Size>
						<AbsDimension x="512" y="128"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameSmall-BottomLeft">
					<Size>
						<AbsDimension x="512" y="512"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="0" y="-128"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameSmall-TopRight">
					<Size>
						<AbsDimension x="32" y="128"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="512" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<Texture file="Interface\AddOns\Atlas\Images\AtlasFrameSmall-BottomRight">
					<Size>
						<AbsDimension x="32" y="512"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="512" y="-128"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontHighlight" text="ATLAS_TITLE">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="20" y="-16"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
<!--				<FontString inherits="GameFontNormalSmall" text="ATLAS_VERSION_TEXT">
					<Color r="0.4" g="0.4" b="0.4"/>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset>
								<AbsDimension x="-132" y="-18"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>-->
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				Atlas.Templates.CreateFrameDropDownType(self:GetName().."DropDownType", self)
				Atlas.Templates.CreateFrameDropDown(self:GetName().."DropDown", self)
			</OnLoad>
			<OnShow>
				ATLAS_SMALLFRAME_SELECTED = true;
				PlaySound(844);
			</OnShow>
			<OnHide>
				AtlasFrameSmall:StopMovingOrSizing();
				PlaySound(845);
			</OnHide>
			<OnMouseDown>
				if(button == "LeftButton") then
					Atlas:StartMoving(self);
				end
			</OnMouseDown>
			<OnDragStop>
				AtlasFrameSmall:StopMovingOrSizing();
			</OnDragStop>
			<OnMouseUp>
				AtlasFrameSmall:StopMovingOrSizing();
				if (button == "RightButton") then
					if (Atlas.db.profile.options.frames.rightClick) then
						if (AtlasFrameLarge:IsVisible()) then
							AtlasFrameLarge:Hide();
						else
							AtlasFrameLarge:Show();
						end
						ToggleFrame(WorldMapFrame);
					end
				end
			</OnMouseUp>
		</Scripts>
	</Frame>

</Ui>
