#
#Enable this to get Player Aerial Pearl by right clicking a Zombie or Husk with a Aerial Pearl. [default:true]
player_aerial_pearl = true
#
#Enable this to get Dimensional Binding card by right clicking an Enderman or Endermite with a Binding card. [default:true]
binding_card_dim = true
#
#Enable this to get Lens Of Ender by right clicking an Enderman or Endermite with a Photoelectric Pane. [default:true]
lens_of_ender = true

["World Gen"]
	#Enable/Disable ore generation. [default:true]
	oreGen = false
	#Dry Ice Ore generation chance
	#Range: 1 ~ 64
	dryIceGenChance = 1
	#Poor Uraninite Ore generation chance
	#Range: 1 ~ 64
	poorUraniniteGenChance = 1
	#Dense Uraninite Ore generation chance
	#Range: 1 ~ 64
	denseUraniniteGenChance = 1
	#Uraninite Ore generation chance
	#Range: 1 ~ 64
	uraniniteGenChance = 1

[Materials]
	#
	#List of coolant fluids used in the Reactor and the Thermo Generator.
	#Fluid registry name = cooling per mb, eg: ["minecraft:water=1", "examplemod:fluid=-1"]
	#Less number more cold, min = -100, max = 1
	coolantFluids = ["minecraft:water=1", "resourcefulbees:icy_honey=-9", "astralsorcery:liquid_starlight=-5", "industrialforegoing:ether_gas=-69"]
	#
	#List of heat source blocks used under Thermo Generator.
	#Block registry name = heat, eg: ["minecraft:lava=1000", "minecraft:magma_block=800"]
	#Min = 1, max = 900000000
	heatSources = ["minecraft:campfire=600", "decorative_blocks:brazier=600", "valhelsia_structures:brazier=600", "minecraft:lava=1000", "minecraft:soul_campfire=1100", "decorative_blocks:soul_brazier=1100", "minecraft:magma_block=1200", "quark:magma_bricks=1200", "quark:brimstone=1200", "byg:cryptic_magma_block=1200", "byg:brimstone=1200", "byg:magmatic_stone=1200", "betterendforge:brimstone=1200", "byg:boric_campfire=1400", "byg:cryptic_campfire=1400", "botania:blaze_block=1400", "quark:blaze_lantern=1400", "minecraft:fire_coral=1500", "powah:blazing_crystal_block=1600", "tconstruct:blazing_blood=1900", "powah:nitro_crystal_block=2200"]
	#Energy per solid fuel tick. [default: 30]
	#Eg: Coal has 1600 fuel tick, so will generate 48000 FE.
	#Range: 1 ~ 1000000
	solidFuelEnergyBase = 30
	#Enable this to allow other mods to add their coolant fluids. [default:true]
	coolantFluidsAPI = true
	#Enable this to allow other mods to add their heat source blocks. [default:true]
	heatBlocksAPI = true

