
# 
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
	# 
	#Show item descriptions on Shift and controls on Ctrl.
	enableTooltips = true
	# 
	#Display a tooltip when looking at overstressed components.
	enableOverstressedTooltip = true
	# 
	#Log a stack-trace when rendering issues happen within a moving contraption.
	explainRenderErrors = false
	# 
	#Range: 0.0 ~ 1.0
	fanParticleDensity = 0.5
	# 
	#[in Blocks]
	#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
	#Range: 1.0 ~ 3.4028234663852886E38
	filterItemRenderDistance = 10.0
	# 
	#Show colourful debug information while the F3-Menu is open.
	enableRainbowDebug = false
	# 
	#Use modern OpenGL features to drastically increase performance.
	experimentalRendering = true
	# 
	#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
	#Range: > 0
	maximumContraptionLightVolume = 16384
	# 
	#Choose the menu row that the Create config button appears on in the main menu
	#Set to 0 to disable the button altogether
	#Range: 0 ~ 4
	mainMenuConfigButtonRow = 0
	# 
	#Offset the Create config button in the main menu by this many pixels on the X axis
	#The sign (+/-) of this value determines what side of the row the button appears on (right/left)
	#Range: > -2147483648
	mainMenuConfigButtonOffsetX = -4
	# 
	#Choose the menu row that the Create config button appears on in the in-game menu
	#Set to 0 to disable the button altogether
	#Range: 0 ~ 5
	ingameMenuConfigButtonRow = 0
	# 
	#Offset the Create config button in the in-game menu by this many pixels on the X axis
	#The sign (+/-) of this value determines what side of the row the button appears on (right/left)
	#Range: > -2147483648
	ingameMenuConfigButtonOffsetX = -4
	# 
	#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
	ignoreFabulousWarning = false

	# 
	#Settings for the Goggle Overlay
	[client.goggleOverlay]
		# 
		#Offset the overlay from goggle- and hover- information by this many pixels on the X axis; Use /create overlay
		#Range: > -2147483648
		overlayOffsetX = 20
		# 
		#Offset the overlay from goggle- and hover- information by this many pixels on the Y axis; Use /create overlay
		#Range: > -2147483648
		overlayOffsetY = 0
		# 
		#Enable this to use your custom colors for the Goggle- and Hover- Overlay
		customColorsOverlay = false
		# 
		#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
		#[in Hex: #AaRrGgBb]
		#[@cui:IntDisplay:#]
		#Range: > -2147483648
		customBackgroundOverlay = -267386864
		# 
		#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
		#[in Hex: #AaRrGgBb]
		#[@cui:IntDisplay:#]
		#Range: > -2147483648
		customBorderTopOverlay = 1347420415
		# 
		#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
		#[in Hex: #AaRrGgBb]
		#[@cui:IntDisplay:#]
		#Range: > -2147483648
		customBorderBotOverlay = 1344798847

	# 
	#Settings for the Placement Assist
	[client.placementAssist]
		# 
		#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
		#Choose 'NONE' to disable the Indicator altogether
		#Allowed Values: TEXTURE, TRIANGLE, NONE
		indicatorType = "TEXTURE"
		# 
		#Change the size of the Indicator by this multiplier
		#Range: 0.0 ~ 3.4028234663852886E38
		indicatorScale = 1.0

	# 
	#Ponder settings
	[client.ponder]
		# 
		#Slow down a ponder scene whenever there is text on screen.
		comfyReading = true

	# 
	#Sound settings
	[client.sound]
		# 
		#Make cogs rumble and machines clatter.
		enableAmbientSounds = true
		# 
		#Maximum volume modifier of Ambient noise
		#Range: 0.0 ~ 1.0
		ambientVolumeCap = 0.10000000149011612

