-- $Id: Achievements.lua 218 2017-04-13 15:10:34Z arith $
--[[

	Atlas, a World of Warcraft instance map browser
	Copyright 2005 ~ 2010 - Dan Gilbert <dan.b.gilbert at gmail dot com>
	Copyright 2010 - Lothaer <lothayer at gmail dot com>, Atlas Team
	Copyright 2011 ~ 2017 - Arith Hsu, Atlas Team <atlas.addon at gmail dot com>

	This file is part of Atlas.

	Atlas is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Atlas is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Atlas; if not, write to the Free Software
	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

--]]

-- ----------------------------------------------------------------------------
-- Localized Lua globals.
-- ----------------------------------------------------------------------------
-- Functions
local _G = getfenv(0);
-- Libraries
local bit = _G.bit;

-- ----------------------------------------------------------------------------
-- AddOn namespace.
-- ----------------------------------------------------------------------------
local FOLDER_NAME, private = ...
local LibStub = _G.LibStub
local addon = LibStub("AceAddon-3.0"):GetAddon(private.addon_name)
local L = LibStub("AceLocale-3.0"):GetLocale(private.addon_name);

function addon:AchievementButtonUpdate(button, achievementID)
	button.achievementID = achievementID;
	button.link = GetAchievementLink(achievementID) or nil;
	-- id, name, points, completed, month, day, year, description, flags, icon, rewardText, isGuild, wasEarnedByMe, earnedBy = GetAchievementInfo(achievementID or categoryID, index)
	local _, name, _, completed, month, day, year, description, _, _, _, _, _, earnedBy = GetAchievementInfo(achievementID);
	button.tooltiptitle = name;
	local tooltiptext = description;
	local numCriteria = GetAchievementNumCriteria(achievementID);
	if (numCriteria and numCriteria > 0) then
		for i = 1, numCriteria do
			-- criteriaString, criteriaType, completed, quantity, reqQuantity, charName, flags, assetID, quantityString, criteriaID, eligible =  GetAchievementCriteriaInfo(achievementID, criteriaIndex)
			local criteriaString, criteriaType, criteriaCompleted, quantity, reqQuantity, _, flags, assetID, quantityString = GetAchievementCriteriaInfo(achievementID, i);
			if (criteriaType == CRITERIA_TYPE_ACHIEVEMENT and assetID) then
				local _, aname, _, acompleted = GetAchievementInfo(assetID);
				if (acompleted) then
					tooltiptext = tooltiptext.."\n|CFFFFFFFF - "..aname;
				else
					tooltiptext = tooltiptext.."\n|CFF808080 - "..aname;
				end
			--elseif (criteriaString == "" or reqQuantity > 1) then
			elseif (bit.band(flags, EVALUATION_TREE_FLAG_PROGRESS_BAR) == EVALUATION_TREE_FLAG_PROGRESS_BAR) then
				if (quantity >= reqQuantity) then
					tooltiptext = tooltiptext.."\n|CFFFFFFFF - "..quantityString;
				else
					tooltiptext = tooltiptext.."\n|CFF808080 - "..quantityString;
				end
			else
				if (criteriaCompleted) then
					tooltiptext = tooltiptext.."\n|CFFFFFFFF - "..criteriaString;
				else
					tooltiptext = tooltiptext.."\n|CFF808080 - "..criteriaString;
				end
			end
		end
	end
	if (completed) then
		name = "      |CFFFFFFFF"..name;
		tooltiptext = tooltiptext.."\n|CFF00FF00"..format(ACHIEVEMENT_TOOLTIP_COMPLETE, earnedBy, month, day, year);
	else
		name = "      |CFF808080"..name;
	end
	button.Text:SetText(name);
	button.tooltiptext = tooltiptext.."\n|CFF8080FF"..L["ATLAS_OPEN_ACHIEVEMENT"].."|R";
end

function addon:OpenAchievement(achievementID)
	if not achievementID then return; end
	
	if not IsAddOnLoaded("Blizzard_AchievementUI") then
		LoadAddOn("Blizzard_AchievementUI")
	end
	ShowUIPanel(AchievementFrame)
	AchievementFrame_SelectAchievement(achievementID)
end
