--[[
    Horizon Suite - Focus - Interactions
    Mouse scripts on pool entries (click, tooltip, scroll).
    Also owns: quest/appearance waypoint logic (TomTom + native),
    action dispatch tables (QUEST_ACTIONS, APPEARANCE_ACTIONS),
    context menus, and AnchorTooltip (shared by EntryPool and EntryRenderer).
]]

local addon = _G.HorizonSuite
local L = addon.L

-- INTERACTIONS
-- ============================================================================

-- Anchor a GameTooltip for a Focus widget so it never covers the Horizon panel.
-- Default / Insight-cursor / Insight-off: pins the tooltip to the outer edge of _G.HSFrame, on
-- the side opposite the panel's screen position, vertically aligned with the hovered owner.
-- Insight fixed mode: honoured as-is because the user has chosen an explicit screen position.
-- Fallback when HSFrame is unavailable: ANCHOR_LEFT/RIGHT on the owner based on screen side.
function addon.focus.AnchorTooltip(tooltip, owner)
    if not tooltip or not tooltip.SetOwner then return end
    if not owner then return end
    if tooltip.IsForbidden and tooltip:IsForbidden() then return end
    if owner.IsForbidden and owner:IsForbidden() then return end

    local insightOn = addon.Insight and addon.Insight.IsInsightEnabled and addon.Insight.IsInsightEnabled()
    local inFixedMode = insightOn and addon.GetDB("insightAnchorMode", "fixed")
    local focusDynamicInFixed = addon.GetDB("insightFocusDynamicInFixed", false)
    if inFixedMode and not focusDynamicInFixed and addon.Insight.ApplyAnchor then
        addon.Insight.ApplyAnchor(tooltip, owner)
        return
    end

    local hs = _G.HSFrame
    if hs and hs.IsShown and hs:IsShown() and hs.GetLeft and hs:GetLeft() then
        local hsCenterX = hs.GetCenter and hs:GetCenter()
        local uiw = (UIParent and UIParent.GetWidth and UIParent:GetWidth()) or 0
        local panelOnRight = hsCenterX and uiw > 0 and hsCenterX > uiw * 0.5
        local yOffset = 0
        local ownerTop = owner.GetTop and owner:GetTop()
        local hsTop = hs:GetTop()
        if ownerTop and hsTop then
            yOffset = ownerTop - hsTop
        end
        tooltip:SetOwner(owner, "ANCHOR_NONE")
        tooltip:ClearAllPoints()
        if panelOnRight then
            tooltip:SetPoint("TOPRIGHT", hs, "TOPLEFT", -4, yOffset)
        else
            tooltip:SetPoint("TOPLEFT", hs, "TOPRIGHT", 4, yOffset)
        end
        return
    end

    local cx = owner.GetCenter and owner:GetCenter()
    local uiw = (UIParent and UIParent.GetWidth and UIParent:GetWidth()) or 0
    local ownerOnRight = cx and uiw > 0 and cx > uiw * 0.5
    tooltip:SetOwner(owner, ownerOnRight and "ANCHOR_LEFT" or "ANCHOR_RIGHT")
end

local pool = addon.pool
local CLASSIC_ICON_CLICK_DEBOUNCE = 0.05
-- Set to QUEST_ACTIONS["superTrack"] after that function is defined; quest context menu uses it.
local SuperTrackQuestFromMenuEntry

-- Suppress a world quest from the Focus tracker.
-- Calls RemoveWorldQuestWatch (handles watched WQs via QUEST_WATCH_LIST_CHANGED) and also writes
-- directly to recentlyUntrackedWorldQuests, which handles in-zone-surfaced WQs that were never
-- on the watch list and therefore produce no event when removed.
-- @param questID number
local function SuppressWorldQuestEntry(questID)
    if not questID then return end
    if addon.RemoveWorldQuestWatch then addon.RemoveWorldQuestWatch(questID) end
    local usePermanent = addon.GetDB("permanentlySuppressUntracked", false)
    if usePermanent then
        local bl = addon.GetDB("permanentQuestBlacklist", nil)
        if type(bl) ~= "table" then bl = {} end
        bl[questID] = true
        addon.SetDB("permanentQuestBlacklist", bl)
        if addon.RefreshBlacklistGrid then addon.RefreshBlacklistGrid() end
    else
        if not addon.focus.recentlyUntrackedWorldQuests then addon.focus.recentlyUntrackedWorldQuests = {} end
        addon.focus.recentlyUntrackedWorldQuests[questID] = true
        if addon.GetDB("suppressUntrackedUntilReload", false) then
            addon.SetDB("sessionSuppressedQuests", addon.focus.recentlyUntrackedWorldQuests)
        end
    end
end

-- Append a WoWhead link line to GameTooltip when option is on and entry has a known URL.
-- @param entry table Pool entry (self) with questID, achievementID, and/or creatureID
local function AppendWoWheadLineToTooltip(entry)
    if not addon.GetDB("focusShowWoWheadLink", true) then return end
    local url = addon.GetWoWheadURL(entry)
    if not url then return end
    local text = L["FOCUS_VIEW_WOWHEAD"]
    local hint = addon.focus.GetWoWheadClickBindingHint and addon.focus.GetWoWheadClickBindingHint() or ""
    if hint == "" then
        hint = L["FOCUS_WOWHEAD_TOOLTIP_HINT_FALLBACK"]
    end
    local line = ("|cff00b4ff|Hurl:%s|h[%s]|h|r |cff888888(%s)|r"):format(url, text, hint)
    GameTooltip:AddLine(" ")
    GameTooltip:AddLine(line, 0.4, 0.7, 1)
end

-- Try to complete an auto-complete quest via ShowQuestComplete (Blizzard behavior).
-- Returns true if completion was triggered; false otherwise.
-- @param questID number
-- @return boolean
local function TryCompleteQuestFromClick(questID)
    if not questID or questID <= 0 then return false end
    -- Test-mode bypass: when /horizon test is active, simulate click-to-complete for fake auto-complete quests.
    if addon.testQuests and questID >= 90001 and questID <= 90010 then
        for _, q in ipairs(addon.testQuests) do
            if q.questID == questID and q.isComplete and q.isAutoComplete then
                local printFn = addon.HSPrint or print
                printFn("|cFF00FF00[DEBUG]|r Click-to-complete hit (test quest " .. tostring(questID) .. ") - would call ShowQuestComplete in live.")
                if addon.ScheduleRefresh then addon.ScheduleRefresh() end
                return true
            end
        end
    end
    if not C_QuestLog or not C_QuestLog.GetLogIndexForQuestID or not C_QuestLog.IsComplete then return false end
    local logIndex = C_QuestLog.GetLogIndexForQuestID(questID)
    if not logIndex then return false end
    if not C_QuestLog.IsComplete(questID) then return false end

    -- Check for isAutoComplete flag first (standard auto-complete quests)
    local isAutoComplete = false
    if C_QuestLog.GetInfo then
        local ok, info = pcall(C_QuestLog.GetInfo, logIndex)
        if ok and info and info.isAutoComplete then isAutoComplete = true end
    end

    if isAutoComplete then
        if ShowQuestComplete and type(ShowQuestComplete) == "function" then
            pcall(ShowQuestComplete, questID)
            if addon.ScheduleRefresh then addon.ScheduleRefresh() end
            return true
        end
    end

    -- Fallback for quests that are complete but not flagged isAutoComplete:
    -- Try to open the quest completion dialog via SetSelectedQuest + CompleteQuest.
    if C_QuestLog.SetSelectedQuest then
        C_QuestLog.SetSelectedQuest(questID)
    end
    if ShowQuestComplete and type(ShowQuestComplete) == "function" then
        local ok = pcall(ShowQuestComplete, questID)
        if ok then
            if addon.ScheduleRefresh then addon.ScheduleRefresh() end
            return true
        end
    end

    return false
end

-- Show share / focus / abandon / stop-tracking context menu for a quest.
-- Always shows at least one actionable item; mimics Blizzard behaviour.
-- @param questID number
-- @param questName string
-- @param anchor frame|nil Frame to anchor menu to; if nil, uses cursor
local function ShowQuestContextMenu(questID, questName, anchor)
    if not questID then return end
    local menuList = {}
    if C_QuestLog and C_QuestLog.IsPushableQuest and C_QuestLog.IsPushableQuest(questID) then
        local inGroup = (GetNumGroupMembers and GetNumGroupMembers() > 1) or (UnitInParty and UnitInParty("player"))
        if inGroup then
            menuList[#menuList + 1] = {
                text = _G.SHARE_QUEST or L["FOCUS_SHARE_PARTY"],
                notCheckable = true,
                func = function()
                    if C_QuestLog and C_QuestLog.SetSelectedQuest then C_QuestLog.SetSelectedQuest(questID) end
                    if QuestLogPushQuest then QuestLogPushQuest() end
                end,
            }
        end
    end
    if C_SuperTrack and C_SuperTrack.SetSuperTrackedQuestID then
        local qid = questID
        local trackedState = anchor and anchor.isTracked
        menuList[#menuList + 1] = {
            text = L["FOCUS_CONTEXT_FOCUS_QUEST"],
            notCheckable = true,
            func = function()
                if SuperTrackQuestFromMenuEntry then
                    SuperTrackQuestFromMenuEntry({ questID = qid, isTracked = trackedState })
                end
            end,
        }
    end
    if C_QuestLog and C_QuestLog.CanAbandonQuest and C_QuestLog.CanAbandonQuest(questID) then
        menuList[#menuList + 1] = {
            text = _G.ABANDON_QUEST or L["FOCUS_ABANDON_QUEST"],
            notCheckable = true,
            func = function()
                StaticPopup_Show("HORIZONSUITE_ABANDON_QUEST", questName or "this quest", nil, { questID = questID })
            end,
        }
    end
    if addon.IsQuestWorldQuest and addon.IsQuestWorldQuest(questID) then
        menuList[#menuList + 1] = {
            text = L["FOCUS_STOP_TRACKING"],
            notCheckable = true,
            func = function()
                SuppressWorldQuestEntry(questID)
                addon.ScheduleRefresh()
            end,
        }
    else
        menuList[#menuList + 1] = {
            text = L["FOCUS_STOP_TRACKING"],
            notCheckable = true,
            func = function()
                if anchor and anchor.isTracked == false then
                    -- Quest is accepted+nearby but not in the watch list (e.g. warbound weekly).
                    -- RemoveQuestWatch is a no-op; suppress via the session/permanent list.
                    local usePermanent = addon.GetDB("permanentlySuppressUntracked", false)
                    if usePermanent then
                        local bl = addon.GetDB("permanentQuestBlacklist", nil)
                        if type(bl) ~= "table" then bl = {} end
                        bl[questID] = true
                        addon.SetDB("permanentQuestBlacklist", bl)
                        if addon.RefreshBlacklistGrid then addon.RefreshBlacklistGrid() end
                    else
                        if not addon.focus.recentlyUntrackedWeekliesAndDailies then addon.focus.recentlyUntrackedWeekliesAndDailies = {} end
                        addon.focus.recentlyUntrackedWeekliesAndDailies[questID] = true
                    end
                elseif C_QuestLog and C_QuestLog.RemoveQuestWatch then
                    C_QuestLog.RemoveQuestWatch(questID)
                end
                addon.ScheduleRefresh()
            end,
        }
    end
    if #menuList == 0 then return end
    if C_AddOns and C_AddOns.LoadAddOn then
        pcall(C_AddOns.LoadAddOn, "Blizzard_UIDropDownMenu")
    end
    local menuFrame = _G.HorizonSuite_QuestContextMenu
    if not menuFrame then
        menuFrame = CreateFrame("Frame", "HorizonSuite_QuestContextMenu", UIParent, "UIDropDownMenuTemplate")
        if not menuFrame then return end
    end
    local anchorFrame = anchor or UIParent
    if EasyMenu then
        if CloseDropDownMenus then CloseDropDownMenus() end
        C_Timer.After(0, function()
            EasyMenu(menuList, menuFrame, "cursor", 0, 0, "MENU")
        end)
    elseif UIDropDownMenu_Initialize and ToggleDropDownMenu and UIDropDownMenu_CreateInfo and UIDropDownMenu_AddButton then
        local items = menuList
        UIDropDownMenu_Initialize(menuFrame, function(dropdown, level, list)
            if not level or level ~= 1 then return end
            for _, item in ipairs(items) do
                local info = UIDropDownMenu_CreateInfo()
                info.text = item.text
                info.notCheckable = true
                info.func = item.func
                UIDropDownMenu_AddButton(info, level)
            end
        end, "MENU", 1, nil)
        if CloseDropDownMenus then CloseDropDownMenus() end
        C_Timer.After(0, function()
            ToggleDropDownMenu(1, nil, menuFrame, anchorFrame, 0, 0)
        end)
    end
end

-- ---------------------------------------------------------------------------
-- Tracked appearances: same profile / focusClick_* as quests; row actions use GetAppearanceClickAction (= GetQuestClickAction).
-- ---------------------------------------------------------------------------

local function GetAppearanceDressLink(entry)
    if entry.appearanceItemLink and type(entry.appearanceItemLink) == "string" and entry.appearanceItemLink ~= "" then
        return entry.appearanceItemLink
    end
    if entry.appearanceID and C_TransmogCollection and C_TransmogCollection.GetAppearanceSourceInfo then
        local ok, info = pcall(C_TransmogCollection.GetAppearanceSourceInfo, entry.appearanceID)
        if ok and info and type(info) == "table" and info.itemLink and type(info.itemLink) == "string" and info.itemLink ~= "" then
            return info.itemLink
        end
    end
    return nil
end

local function AppearanceOpenDressingRoom(entry)
    local link = GetAppearanceDressLink(entry)
    if not link then return end
    if DressUpItemLink and type(DressUpItemLink) == "function" then
        pcall(DressUpItemLink, link)
    end
end

local function AppearanceStopTracking(appearanceID)
    if not appearanceID then return end
    if addon.focus and addon.focus.appearanceMapToggleID == appearanceID then
        addon.focus.appearanceMapToggleID = nil
    end
    if addon._appearanceWaypointTargetID == appearanceID and addon.ClearAppearanceWaypoint then
        addon.ClearAppearanceWaypoint()
    end
    local trackType = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Appearance
    local stopType = Enum and Enum.ContentTrackingStopType and Enum.ContentTrackingStopType.Manual
    if trackType and stopType and C_ContentTracking and C_ContentTracking.StopTracking then
        pcall(C_ContentTracking.StopTracking, trackType, appearanceID, stopType)
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

-- Open the world map for a tracked appearance: prefer C_ContentTracking map + C_Map.OpenWorldMap so the correct zone is shown.
-- ContentTrackingUtil.OpenMapToTrackable alone can open the wrong map when called the same frame as SetSuperTrackedContent (Blizzard+ title click).
-- @param appearanceID number
-- @param deferOpen boolean|nil When true, run next frame (after super-track state updates).
local function AppearanceOpenMapToTrackable(appearanceID, deferOpen)
    if not appearanceID or appearanceID <= 0 then return end
    local trackType = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Appearance
    if not trackType then return end

    local function runOpenMap()
        if InCombatLockdown() then return end
        local opened = false
        local togglableOpen = false
        if C_ContentTracking and C_ContentTracking.GetBestMapForTrackable and C_Map and C_Map.OpenWorldMap then
            local okP, _, bestMapID = pcall(C_ContentTracking.GetBestMapForTrackable, trackType, appearanceID, false)
            if okP and type(bestMapID) == "number" and bestMapID > 0 then
                pcall(C_Map.OpenWorldMap, bestMapID)
                opened = true
                togglableOpen = true
            end
        end
        if not opened and ContentTrackingUtil and ContentTrackingUtil.OpenMapToTrackable then
            pcall(ContentTrackingUtil.OpenMapToTrackable, trackType, appearanceID)
            togglableOpen = true
        end
        if togglableOpen and addon.focus then
            addon.focus.appearanceMapToggleID = appearanceID
        end
        if addon.SetAppearanceWaypoint then
            addon.SetAppearanceWaypoint(appearanceID)
        end
    end

    if deferOpen and C_Timer and C_Timer.After then
        C_Timer.After(0, runOpenMap)
    else
        runOpenMap()
    end
end

-- Toggle world map for a tracked appearance: close if already open from this row (same ID), else open.
-- Mirrors addon.ToggleQuestDetails / openDetails quest behaviour.
-- @param appearanceID number
local function ToggleAppearanceMapToTrackable(appearanceID)
    if not appearanceID or appearanceID <= 0 then return end
    if InCombatLockdown() then return end
    local worldMap = _G.WorldMapFrame
    if worldMap and worldMap.IsShown and worldMap:IsShown() and addon.focus
        and addon.focus.appearanceMapToggleID == appearanceID then
        if HideUIPanel and type(HideUIPanel) == "function" then
            pcall(HideUIPanel, worldMap)
        else
            pcall(function() worldMap:Hide() end)
        end
        addon.focus.appearanceMapToggleID = nil
        return
    end
    AppearanceOpenMapToTrackable(appearanceID)
end

local function AppearanceToggleContentFocus(appearanceID)
    if not appearanceID then return end
    local trackType = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Appearance
    if not trackType or not C_SuperTrack or not C_SuperTrack.GetSuperTrackedContent or not C_SuperTrack.SetSuperTrackedContent then
        return
    end
    local ok, curType, curId = pcall(C_SuperTrack.GetSuperTrackedContent)
    if ok and curType == trackType and curId == appearanceID then
        if C_SuperTrack.ClearSuperTrackedContent then
            pcall(C_SuperTrack.ClearSuperTrackedContent)
        end
        if addon.ClearAppearanceWaypoint then
            addon.ClearAppearanceWaypoint()
        end
    else
        -- Retail keeps a single super-track target; a focused quest prevents content super-track from sticking (focus flashes off).
        if C_SuperTrack.GetSuperTrackedQuestID and C_SuperTrack.SetSuperTrackedQuestID then
            local okQ, qid = pcall(C_SuperTrack.GetSuperTrackedQuestID)
            if okQ and type(qid) == "number" and qid > 0 then
                pcall(C_SuperTrack.SetSuperTrackedQuestID, 0)
                if addon.ClearQuestWaypoint then
                    addon.ClearQuestWaypoint()
                end
            end
        end
        pcall(C_SuperTrack.SetSuperTrackedContent, trackType, appearanceID)
        if addon.focus and addon.focus.UseBlizzardStyleQuestIconClicks and addon.focus.UseBlizzardStyleQuestIconClicks() then
            -- No map open: TomTom waypoint only, matching quest icon behaviour (super-track persists).
            -- Defer one frame: GetNextWaypointForTrackable often returns nothing the same frame as SetSuperTrackedContent
            -- (same class of issue as map open vs super-track in AppearanceOpenMapToTrackable).
            local idDeferred = appearanceID
            if C_Timer and C_Timer.After then
                C_Timer.After(0, function()
                    if addon.SetAppearanceWaypoint then
                        addon.SetAppearanceWaypoint(idDeferred)
                    end
                end)
            elseif addon.SetAppearanceWaypoint then
                addon.SetAppearanceWaypoint(appearanceID)
            end
        end
        -- Shift+Left still opens the map via AppearanceOpenMapToTrackable (separate action path).
    end
    local wqtPanel = _G.WorldQuestTrackerScreenPanel
    if wqtPanel and wqtPanel:IsShown() then
        wqtPanel:Hide()
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

local function AppearanceClearFocusOnly()
    if C_SuperTrack and C_SuperTrack.ClearSuperTrackedContent then
        pcall(C_SuperTrack.ClearSuperTrackedContent)
    end
    if addon.ClearAppearanceWaypoint then
        addon.ClearAppearanceWaypoint()
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

-- Classic mode: context menu for tracked appearance (dressing room 3D preview, jump to Appearances page, Untrack).
-- @param appearanceID number
-- @param anchor Frame|nil Pool entry frame (for cached item link when opening dressing room).
local function ShowAppearanceContextMenu(appearanceID, anchor)
    if not appearanceID then return end
    local menuList = {
        {
            text = L["FOCUS_SHOW_APPEARANCE_WARDROBE"],
            notCheckable = true,
            func = function()
                local entry = anchor
                if not (type(entry) == "table" and entry.appearanceID == appearanceID) then
                    entry = { appearanceID = appearanceID }
                end
                AppearanceOpenDressingRoom(entry)
            end,
        },
        {
            text = L["FOCUS_OPEN_APPEARANCES_COLLECTIONS"],
            notCheckable = true,
            func = function()
                if addon.OpenTrackedAppearanceInCollections then
                    addon.OpenTrackedAppearanceInCollections(appearanceID)
                end
            end,
        },
        {
            text = L["FOCUS_UNTRACK_APPEARANCE"],
            notCheckable = true,
            func = function()
                AppearanceStopTracking(appearanceID)
            end,
        },
    }
    if C_AddOns and C_AddOns.LoadAddOn then
        pcall(C_AddOns.LoadAddOn, "Blizzard_UIDropDownMenu")
    end
    local menuFrame = _G.HorizonSuite_AppearanceContextMenu
    if not menuFrame then
        menuFrame = CreateFrame("Frame", "HorizonSuite_AppearanceContextMenu", UIParent, "UIDropDownMenuTemplate")
        if not menuFrame then return end
    end
    local anchorFrame = anchor or UIParent
    if EasyMenu then
        if CloseDropDownMenus then CloseDropDownMenus() end
        C_Timer.After(0, function()
            EasyMenu(menuList, menuFrame, "cursor", 0, 0, "MENU")
        end)
    elseif UIDropDownMenu_Initialize and ToggleDropDownMenu and UIDropDownMenu_CreateInfo and UIDropDownMenu_AddButton then
        local items = menuList
        UIDropDownMenu_Initialize(menuFrame, function(dropdown, level, list)
            if not level or level ~= 1 then return end
            for _, item in ipairs(items) do
                local info = UIDropDownMenu_CreateInfo()
                info.text = item.text
                info.notCheckable = true
                info.func = item.func
                UIDropDownMenu_AddButton(info, level)
            end
        end, "MENU", 1, nil)
        if CloseDropDownMenus then CloseDropDownMenus() end
        C_Timer.After(0, function()
            ToggleDropDownMenu(1, nil, menuFrame, anchorFrame, 0, 0)
        end)
    end
end

-- ---------------------------------------------------------------------------
-- Tracked non-quest rows: right-click always uses GetQuestClickAction + ExecuteTrackedContentAction (all profiles).
-- ---------------------------------------------------------------------------

-- @param entry Frame
-- @return string|nil kind ach|endeavor|decor|advguide|recipe|rare
local function ResolveTrackedContentKind(entry)
    if not entry or not entry.entryKey or type(entry.entryKey) ~= "string" then return nil end
    if entry.entryKey:match("^ach:%d+$") and entry.achievementID then return "ach" end
    if entry.entryKey:match("^endeavor:%d+$") and entry.endeavorID then return "endeavor" end
    if entry.entryKey:match("^decor:%d+$") and entry.decorID then return "decor" end
    if entry.entryKey:match("^advguide:") and entry.adventureGuideID then return "advguide" end
    if entry.isRecipe and entry.recipeID then return "recipe" end
    local hasVig = entry.entryKey:match("^vignette:(.+)$")
    local hasRare = entry.entryKey:match("^rare:(%d+)$")
    local isRareOrRareLoot = entry.isRare or entry.isRareLoot or entry.category == "RARE" or entry.category == "RARE_LOOT"
    if (hasVig or hasRare) and isRareOrRareLoot then return "rare" end
    return nil
end

local function OpenAchievementEntry(entry)
    if entry.achievementID and addon.OpenAchievementToAchievement then
        addon.OpenAchievementToAchievement(entry.achievementID)
    end
end

local function UntrackAchievementEntry(entry)
    if not entry.achievementID then return end
    local trackType = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Achievement
    local stopType = Enum and Enum.ContentTrackingStopType and Enum.ContentTrackingStopType.Manual
    if trackType and stopType and C_ContentTracking and C_ContentTracking.StopTracking then
        pcall(C_ContentTracking.StopTracking, trackType, entry.achievementID, stopType)
    elseif RemoveTrackedAchievement then
        RemoveTrackedAchievement(entry.achievementID)
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

local function OpenEndeavorEntry(entry)
    if not entry.endeavorID then return end
    if HousingFramesUtil and HousingFramesUtil.OpenFrameToTaskID then
        pcall(HousingFramesUtil.OpenFrameToTaskID, entry.endeavorID)
    elseif ToggleHousingDashboard then
        ToggleHousingDashboard()
    elseif HousingFrame and HousingFrame.Show then
        if HousingFrame:IsShown() then HousingFrame:Hide() else HousingFrame:Show() end
    end
end

local function UntrackEndeavorEntry(entry)
    if not entry.endeavorID then return end
    if C_NeighborhoodInitiative and C_NeighborhoodInitiative.RemoveTrackedInitiativeTask then
        pcall(C_NeighborhoodInitiative.RemoveTrackedInitiativeTask, entry.endeavorID)
    elseif C_Endeavors and C_Endeavors.StopTracking then
        pcall(C_Endeavors.StopTracking, entry.endeavorID)
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

-- If InspectRecipeFrame is open on this recipe, hide it (second click on the same Focus row). Uses SchematicForm:IsCurrentRecipe.
local function TryCloseInspectRecipeFrameForRecipe(recipeID)
    local inspectFrame = _G.InspectRecipeFrame
    if not inspectFrame or not inspectFrame.IsShown or not inspectFrame:IsShown() then return false end
    local schematic = inspectFrame.SchematicForm
    if not schematic or not schematic.IsCurrentRecipe then return false end
    local ok, isSame = pcall(function()
        return schematic:IsCurrentRecipe(recipeID)
    end)
    if not ok or not isSame then return false end
    if HideUIPanel then
        pcall(HideUIPanel, inspectFrame)
    elseif inspectFrame.Hide then
        pcall(inspectFrame.Hide, inspectFrame)
    end
    return true
end

-- Open tracked recipe: prefer Blizzard's standalone InspectRecipeFrame (see Blizzard_ProfessionsInspectRecipe.lua InspectRecipeMixin:Open).
-- Menu paths must pass recipeID (pool entries recycle and clear fields).
local function OpenRecipeByID(recipeID, isRecraft)
    if not recipeID or type(recipeID) ~= "number" or recipeID <= 0 then return end
    isRecraft = (isRecraft == true)
    if C_AddOns and C_AddOns.LoadAddOn then
        pcall(C_AddOns.LoadAddOn, "Blizzard_Professions")
    end

    if TryCloseInspectRecipeFrameForRecipe(recipeID) then
        return
    end

    -- Standalone recipe panel (RegisterUIPanel); ShowUIPanel may not run during combat lockdown.
    if not InCombatLockdown() then
        local inspectFrame = _G.InspectRecipeFrame
        if inspectFrame and type(inspectFrame.Open) == "function" then
            -- pcall: Open uses C_TradeSkillUI data; can error on invalid or unloaded recipe.
            local inspectOk = pcall(function()
                inspectFrame:Open(recipeID)
            end)
            if inspectOk then
                return
            end
        end
    end

    local hasProfessionsUtil = ProfessionsUtil and ProfessionsUtil.OpenProfessionFrameToRecipe
    if hasProfessionsUtil then
        if isRecraft then
            pcall(ProfessionsUtil.OpenProfessionFrameToRecipe, recipeID, true)
        else
            pcall(ProfessionsUtil.OpenProfessionFrameToRecipe, recipeID)
        end
    elseif C_TradeSkillUI and C_TradeSkillUI.GetProfessionInfoByRecipeID and C_TradeSkillUI.GetProfessionSkillLineID and C_TradeSkillUI.OpenTradeSkill then
        -- No ProfessionsUtil: open the correct tradeskill (e.g. Jewelcrafting) so OpenRecipe / inspect pane can show.
        local ok, profInfo = pcall(C_TradeSkillUI.GetProfessionInfoByRecipeID, recipeID)
        if ok and type(profInfo) == "table" and profInfo.profession then
            local ok2, skillLineID = pcall(C_TradeSkillUI.GetProfessionSkillLineID, profInfo.profession)
            if ok2 and type(skillLineID) == "number" and skillLineID > 0 then
                pcall(C_TradeSkillUI.OpenTradeSkill, skillLineID)
            end
        end
    end

    local function fireOpenRecipe()
        if C_TradeSkillUI and C_TradeSkillUI.OpenRecipe then
            pcall(C_TradeSkillUI.OpenRecipe, recipeID)
        end
    end
    fireOpenRecipe()
    -- Next frame: profession frame may not accept OpenRecipe until after layout (InspectRecipe / details pane).
    if C_Timer and C_Timer.After then
        C_Timer.After(0, fireOpenRecipe)
    end
end

local function OpenRecipeEntry(entry)
    if not entry or not entry.recipeID then return end
    OpenRecipeByID(entry.recipeID, entry.recipeIsRecraft == true)
end

local function UntrackRecipeByID(recipeID, isRecraft)
    if not recipeID or type(recipeID) ~= "number" or recipeID <= 0 then return end
    isRecraft = (isRecraft == true)
    if C_AddOns and C_AddOns.LoadAddOn then
        pcall(C_AddOns.LoadAddOn, "Blizzard_Professions")
    end
    if C_TradeSkillUI and C_TradeSkillUI.SetRecipeTracked then
        pcall(C_TradeSkillUI.SetRecipeTracked, recipeID, false, isRecraft)
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

local function UntrackRecipeEntry(entry)
    if not entry or not entry.recipeID then return end
    UntrackRecipeByID(entry.recipeID, entry.recipeIsRecraft == true)
end

local function OpenAdventureGuideEntry(_entry)
    if ToggleEncounterJournal then
        ToggleEncounterJournal()
    end
end

local function UntrackAdventureGuideEntry(entry)
    if not entry.adventureGuideID then return end
    if C_PerksActivities and C_PerksActivities.RemoveTrackedPerksActivity then
        pcall(C_PerksActivities.RemoveTrackedPerksActivity, entry.adventureGuideID)
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

local function DecorOpenMap(entry)
    if not entry or not entry.decorID or InCombatLockdown() then return end
    local trackTypeDecor = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Decor
    if trackTypeDecor and ContentTrackingUtil and ContentTrackingUtil.OpenMapToTrackable then
        pcall(ContentTrackingUtil.OpenMapToTrackable, trackTypeDecor, entry.decorID)
    end
end

local function DecorPreview(entry)
    if not entry or not entry.decorID then return end
    if HousingFramesUtil and HousingFramesUtil.PreviewHousingDecorID then
        pcall(HousingFramesUtil.PreviewHousingDecorID, entry.decorID)
    elseif ToggleHousingDashboard then
        ToggleHousingDashboard()
    elseif HousingFrame and HousingFrame.Show then
        if HousingFrame:IsShown() then HousingFrame:Hide() else HousingFrame:Show() end
    end
end

local function OpenDecorCatalogEntry(entry)
    if not entry or not entry.decorID then return end
    if not HousingDashboardFrame and C_AddOns and C_AddOns.LoadAddOn then
        pcall(C_AddOns.LoadAddOn, "Blizzard_HousingDashboard")
    end
    local entryType = Enum and Enum.HousingCatalogEntryType and Enum.HousingCatalogEntryType.Decor
    local ok, info = pcall(function()
        if C_HousingCatalog and C_HousingCatalog.GetCatalogEntryInfoByRecordID and entryType then
            return C_HousingCatalog.GetCatalogEntryInfoByRecordID(entryType, entry.decorID, true)
        end
    end)
    if ok and info and HousingDashboardFrame and HousingDashboardFrame.SetTab and HousingDashboardFrame.catalogTab then
        ShowUIPanel(HousingDashboardFrame)
        HousingDashboardFrame:SetTab(HousingDashboardFrame.catalogTab)
        if C_Timer and C_Timer.After then
            C_Timer.After(0.5, function()
                if HousingDashboardFrame and HousingDashboardFrame.CatalogContent and HousingDashboardFrame.CatalogContent.PreviewFrame then
                    local pf = HousingDashboardFrame.CatalogContent.PreviewFrame
                    if pf.PreviewCatalogEntryInfo then
                        pcall(pf.PreviewCatalogEntryInfo, pf, info)
                    end
                    if pf.Show then pf:Show() end
                end
            end)
        end
    elseif ToggleHousingDashboard then
        ToggleHousingDashboard()
    elseif HousingFrame and HousingFrame.Show then
        if HousingFrame:IsShown() then HousingFrame:Hide() else HousingFrame:Show() end
    end
end

local function UntrackDecorEntry(entry)
    if not entry or not entry.decorID then return end
    local trackTypeDecor = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Decor
    local stopType = Enum and Enum.ContentTrackingStopType and Enum.ContentTrackingStopType.Manual
    if trackTypeDecor and stopType and C_ContentTracking and C_ContentTracking.StopTracking then
        pcall(C_ContentTracking.StopTracking, trackTypeDecor, entry.decorID, stopType)
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

local function OpenRareWaypointEntry(entry)
    if not entry then return end
    if addon.GetDB("tomtomRareWaypoint", true) then
        if addon.SetRareWaypoint then
            addon.SetRareWaypoint(entry)
        end
    else
        local vignetteGUID = entry.vignetteGUID or (entry.entryKey and entry.entryKey:match("^vignette:(.+)$"))
        if vignetteGUID and C_SuperTrack and C_SuperTrack.SetSuperTrackedVignette then
            C_SuperTrack.SetSuperTrackedVignette(vignetteGUID)
        end
    end
    local wqtPanel = _G.WorldQuestTrackerScreenPanel
    if wqtPanel and wqtPanel:IsShown() then
        wqtPanel:Hide()
    end
end

local function UntrackRareEntry(entry)
    local vignetteGUID = entry and (entry.vignetteGUID or (entry.entryKey and entry.entryKey:match("^vignette:(.+)$")))
    if vignetteGUID and C_SuperTrack and C_SuperTrack.GetSuperTrackedVignette and C_SuperTrack.SetSuperTrackedVignette then
        if C_SuperTrack.GetSuperTrackedVignette() == vignetteGUID then
            C_SuperTrack.SetSuperTrackedVignette(nil)
        end
    end
    local wqtPanel = _G.WorldQuestTrackerScreenPanel
    if wqtPanel and wqtPanel:IsShown() then
        wqtPanel:Hide()
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

local function RunEasyMenuTracked(menuList, frameName, anchor)
    if not menuList or #menuList == 0 then return end
    if C_AddOns and C_AddOns.LoadAddOn then
        pcall(C_AddOns.LoadAddOn, "Blizzard_UIDropDownMenu")
    end
    local menuFrame = _G[frameName]
    if not menuFrame then
        menuFrame = CreateFrame("Frame", frameName, UIParent, "UIDropDownMenuTemplate")
        if not menuFrame then return end
        _G[frameName] = menuFrame
    end
    local anchorFrame = anchor or UIParent
    if EasyMenu then
        if CloseDropDownMenus then CloseDropDownMenus() end
        C_Timer.After(0, function()
            EasyMenu(menuList, menuFrame, "cursor", 0, 0, "MENU")
        end)
    elseif UIDropDownMenu_Initialize and ToggleDropDownMenu and UIDropDownMenu_CreateInfo and UIDropDownMenu_AddButton then
        local items = menuList
        UIDropDownMenu_Initialize(menuFrame, function(_, level)
            if not level or level ~= 1 then return end
            for _, item in ipairs(items) do
                local info = UIDropDownMenu_CreateInfo()
                info.text = item.text
                info.notCheckable = true
                info.func = item.func
                UIDropDownMenu_AddButton(info, level)
            end
        end, "MENU", 1, nil)
        if CloseDropDownMenus then CloseDropDownMenus() end
        C_Timer.After(0, function()
            ToggleDropDownMenu(1, nil, menuFrame, anchorFrame, 0, 0)
        end)
    end
end

local function ShowTrackedAchievementContextMenu(entry, anchor)
    local aid = entry.achievementID
    if not aid then return end
    RunEasyMenuTracked({
        {
            text = L["FOCUS_CONTEXT_OPEN_ACHIEVEMENT"],
            notCheckable = true,
            func = function() OpenAchievementEntry(entry) end,
        },
        {
            text = L["FOCUS_STOP_TRACKING"],
            notCheckable = true,
            func = function() UntrackAchievementEntry(entry) end,
        },
    }, "HorizonSuite_TrackedAchContextMenu", anchor)
end

local function ShowTrackedEndeavorContextMenu(entry, anchor)
    if not entry.endeavorID then return end
    RunEasyMenuTracked({
        {
            text = L["FOCUS_CONTEXT_OPEN_ENDEAVOR"],
            notCheckable = true,
            func = function() OpenEndeavorEntry(entry) end,
        },
        {
            text = L["FOCUS_STOP_TRACKING"],
            notCheckable = true,
            func = function() UntrackEndeavorEntry(entry) end,
        },
    }, "HorizonSuite_TrackedEndeavorContextMenu", anchor)
end

local function ShowTrackedRecipeContextMenu(entry, anchor)
    if not entry.recipeID then return end
    -- Copy IDs now: pool entry may be cleared before the menu item runs.
    local recipeID = entry.recipeID
    local isRecraft = entry.recipeIsRecraft == true
    RunEasyMenuTracked({
        {
            text = L["FOCUS_CONTEXT_OPEN_RECIPE"],
            notCheckable = true,
            func = function() OpenRecipeByID(recipeID, isRecraft) end,
        },
        {
            text = L["FOCUS_STOP_TRACKING"],
            notCheckable = true,
            func = function() UntrackRecipeByID(recipeID, isRecraft) end,
        },
    }, "HorizonSuite_TrackedRecipeContextMenu", anchor)
end

local function ShowTrackedDecorContextMenu(entry, anchor)
    if not entry.decorID then return end
    RunEasyMenuTracked({
        {
            text = L["FOCUS_CONTEXT_OPEN_DECOR_CATALOG"],
            notCheckable = true,
            func = function() OpenDecorCatalogEntry(entry) end,
        },
        {
            text = L["FOCUS_CONTEXT_PREVIEW_DECOR"],
            notCheckable = true,
            func = function() DecorPreview(entry) end,
        },
        {
            text = L["FOCUS_CONTEXT_SHOW_DECOR_MAP"],
            notCheckable = true,
            func = function() DecorOpenMap(entry) end,
        },
        {
            text = L["FOCUS_STOP_TRACKING"],
            notCheckable = true,
            func = function() UntrackDecorEntry(entry) end,
        },
    }, "HorizonSuite_TrackedDecorContextMenu", anchor)
end

local function ShowTrackedAdventureGuideContextMenu(entry, anchor)
    if not entry.adventureGuideID then return end
    RunEasyMenuTracked({
        {
            text = L["FOCUS_CONTEXT_OPEN_TRAVELERS_LOG"],
            notCheckable = true,
            func = function() OpenAdventureGuideEntry(entry) end,
        },
        {
            text = L["FOCUS_STOP_TRACKING"],
            notCheckable = true,
            func = function() UntrackAdventureGuideEntry(entry) end,
        },
    }, "HorizonSuite_TrackedAdvGuideContextMenu", anchor)
end

local function ShowTrackedRareContextMenu(entry, anchor)
    RunEasyMenuTracked({
        {
            text = L["FOCUS_CONTEXT_SET_RARE_WAYPOINT"],
            notCheckable = true,
            func = function() OpenRareWaypointEntry(entry) end,
        },
        {
            text = L["FOCUS_CONTEXT_CLEAR_RARE_FOCUS"],
            notCheckable = true,
            func = function() UntrackRareEntry(entry) end,
        },
    }, "HorizonSuite_TrackedRareContextMenu", anchor)
end

-- Insert a chat hyperlink; opens the edit box when needed (clicks on the tracker clear chat focus first).
-- @param link string|nil
-- @return nil
local function FocusInsertLinkIntoChat(link)
    if not link or type(link) ~= "string" or link == "" then return end
    if not ChatFrameUtil or not ChatFrameUtil.InsertLink then return end

    local function tryInsert()
        if ChatFrameUtil.GetActiveWindow and ChatFrameUtil.GetActiveWindow() then
            ChatFrameUtil.InsertLink(link)
            return true
        end
        return false
    end

    if tryInsert() then return end

    if ChatFrame_OpenChat then
        local cf = _G.DEFAULT_CHAT_FRAME or _G.SELECTED_CHAT_FRAME
        if cf then
            pcall(ChatFrame_OpenChat, "", cf)
        else
            pcall(ChatFrame_OpenChat, "")
        end
    end

    if tryInsert() then return end

    if C_Timer and C_Timer.After then
        local attempts = 0
        local function retryInsert()
            attempts = attempts + 1
            if ChatFrameUtil.InsertLink and ChatFrameUtil.GetActiveWindow and ChatFrameUtil.GetActiveWindow() then
                ChatFrameUtil.InsertLink(link)
                return
            end
            if attempts < 5 then
                C_Timer.After(0.05, retryInsert)
            end
        end
        C_Timer.After(0, retryInsert)
    end
end

addon.FocusInsertLinkIntoChat = FocusInsertLinkIntoChat

-- True when a chat edit box is currently visible/active. Used so Shift+Click-with-chat-open behaves
-- like native Blizzard (insert link) regardless of the profile's shiftLeft action (e.g. Blizzard+ untrack).
-- @return boolean
local function IsChatEditBoxActive()
    if ChatFrameUtil and ChatFrameUtil.GetActiveWindow then
        local ok, win = pcall(ChatFrameUtil.GetActiveWindow)
        if ok and win then return true end
    end
    if ChatEdit_GetActiveWindow and type(ChatEdit_GetActiveWindow) == "function" then
        local ok, win = pcall(ChatEdit_GetActiveWindow)
        if ok and win then return true end
    end
    return false
end

-- Resolve a chat-share link for a Focus row based on its populated ID fields.
-- Mirrors the priority of the existing CHATLINK branch so every row type shares the same link
-- whether the click goes through the shift-chat-link path or the profile "chatLink" action.
-- @param entry Frame Pool entry (self from OnMouseDown)
-- @return string|nil
local function ResolveFocusRowChatLink(entry)
    if not entry then return nil end
    if entry.questID and GetQuestLink then
        local link = GetQuestLink(entry.questID)
        if link and type(link) == "string" and link ~= "" then return link end
    end
    if entry.achievementID and GetAchievementLink then
        local link = GetAchievementLink(entry.achievementID)
        if link and type(link) == "string" and link ~= "" then return link end
    end
    if entry.endeavorID and C_NeighborhoodInitiative and C_NeighborhoodInitiative.GetInitiativeTaskChatLink then
        local ok, link = pcall(C_NeighborhoodInitiative.GetInitiativeTaskChatLink, entry.endeavorID)
        if ok and link and type(link) == "string" and link ~= "" then return link end
    end
    if entry.recipeID and C_TradeSkillUI and C_TradeSkillUI.GetRecipeInfo then
        local ok, info = pcall(C_TradeSkillUI.GetRecipeInfo, entry.recipeID)
        if ok and info and type(info) == "table" and info.hyperlink and info.hyperlink ~= "" then
            return info.hyperlink
        end
    end
    if entry.adventureGuideID and C_PerksActivities and C_PerksActivities.GetPerksActivityChatLink then
        local ok, link = pcall(C_PerksActivities.GetPerksActivityChatLink, entry.adventureGuideID)
        if ok and link and type(link) == "string" and link ~= "" then return link end
    end
    if entry.appearanceID and entry.entryKey and entry.entryKey:match("^appearance:%d+$") then
        local dress = GetAppearanceDressLink(entry)
        if dress and type(dress) == "string" and dress ~= "" then return dress end
    end
    return nil
end

-- Dispatch profile action for tracked non-quest rows (all profiles).
-- @param action string
-- @param kind string
-- @param entry Frame
local function ExecuteTrackedContentAction(action, kind, entry)
    if action == "openDetails" or action == "openQuestLog" or action == "openProfession" or action == "superTrack" then
        if kind == "ach" then OpenAchievementEntry(entry)
        elseif kind == "endeavor" then OpenEndeavorEntry(entry)
        elseif kind == "recipe" then OpenRecipeEntry(entry)
        elseif kind == "decor" then OpenDecorCatalogEntry(entry)
        elseif kind == "advguide" then OpenAdventureGuideEntry(entry)
        elseif kind == "rare" then OpenRareWaypointEntry(entry)
        end
    elseif action == "untrack" or action == "abandon" then
        if kind == "ach" then UntrackAchievementEntry(entry)
        elseif kind == "endeavor" then UntrackEndeavorEntry(entry)
        elseif kind == "recipe" then UntrackRecipeEntry(entry)
        elseif kind == "decor" then UntrackDecorEntry(entry)
        elseif kind == "advguide" then UntrackAdventureGuideEntry(entry)
        elseif kind == "rare" then UntrackRareEntry(entry)
        end
    elseif action == "contextMenu" then
        if kind == "ach" then ShowTrackedAchievementContextMenu(entry, entry)
        elseif kind == "endeavor" then ShowTrackedEndeavorContextMenu(entry, entry)
        elseif kind == "recipe" then ShowTrackedRecipeContextMenu(entry, entry)
        elseif kind == "decor" then ShowTrackedDecorContextMenu(entry, entry)
        elseif kind == "advguide" then ShowTrackedAdventureGuideContextMenu(entry, entry)
        elseif kind == "rare" then ShowTrackedRareContextMenu(entry, entry)
        end
    elseif action == "wowhear" then
        local url = addon.GetWoWheadURL and addon.GetWoWheadURL(entry)
        if url and type(url) == "string" and url ~= "" and addon.ShowURLCopyBox then
            addon.ShowURLCopyBox(url)
        end
    elseif action == "chatLink" then
        if kind == "ach" and entry.achievementID and GetAchievementLink then
            FocusInsertLinkIntoChat(GetAchievementLink(entry.achievementID))
        elseif kind == "endeavor" and entry.endeavorID and C_NeighborhoodInitiative and C_NeighborhoodInitiative.GetInitiativeTaskChatLink then
            local ok, link = pcall(C_NeighborhoodInitiative.GetInitiativeTaskChatLink, entry.endeavorID)
            if ok and link and type(link) == "string" and link ~= "" then FocusInsertLinkIntoChat(link) end
        elseif kind == "recipe" and entry.recipeID and C_TradeSkillUI and C_TradeSkillUI.GetRecipeInfo then
            local ok, info = pcall(C_TradeSkillUI.GetRecipeInfo, entry.recipeID)
            if ok and info and type(info) == "table" and info.hyperlink then FocusInsertLinkIntoChat(info.hyperlink) end
        elseif kind == "advguide" and entry.adventureGuideID and C_PerksActivities and C_PerksActivities.GetPerksActivityChatLink then
            local ok, link = pcall(C_PerksActivities.GetPerksActivityChatLink, entry.adventureGuideID)
            if ok and link and type(link) == "string" and link ~= "" then FocusInsertLinkIntoChat(link) end
        end
    elseif action == "share" then
        local printFn = addon.HSPrint or print
        printFn("|cffffcc00" .. (L["FOCUS_TRACKED_CONTENT_CANNOT_SHARE"]) .. "|r")
    elseif action == "preview" then
        -- Mirror native Ctrl+Click previews: decor opens the housing preview, recipes open the inspect frame.
        -- Achievement / endeavor / advguide / rare have no standalone preview and fall through silently.
        if kind == "decor" then DecorPreview(entry)
        elseif kind == "recipe" then OpenRecipeEntry(entry)
        end
    end
end

local function MaybeLogTrackedContentDispatch(buttonName, profile, clickModsTbl, action, kind, note)
    if not (addon.focus and addon.focus.clickDispatchDebug) then return end
    local printFn = addon.HSPrint or print
    local combo = addon.focus.GetQuestClickComboKey and addon.focus.GetQuestClickComboKey(buttonName, clickModsTbl) or "?"
    local prof = profile
    if prof == nil then prof = addon.GetDB("focusClickProfile", "blizzardDefault") end
    printFn(("[Horizon Focus click] profile=%s combo=%s action=%s trackedKind=%s %s"):format(
        tostring(prof), tostring(combo), tostring(action), tostring(kind), note or ""))
end

local QUEST_ACTIONS = {}
local APPEARANCE_ACTIONS = {}

-- Shared icon-click action, separate from row click combos.
-- @return string
local function GetFocusIconClickAction()
    local profile = addon.GetDB("focusClickProfile", "blizzardDefault")
    if profile ~= "custom" then
        return "superTrack"
    end
    local cfg = addon.focus and addon.focus.clickConfig
    local normalize = cfg and cfg.NormalizeIconAction
    local raw = addon.GetDB("focusIconClickAction", "superTrack")
    if normalize then
        return normalize(raw)
    end
    return (type(raw) == "string" and raw ~= "") and raw or "superTrack"
end

-- Execute the configured quest-icon action.
-- @param entry Frame pool entry
-- @return nil
local function HandleQuestIconAction(entry)
    if not entry or not entry.questID then return end

    local action = GetFocusIconClickAction()
    if action ~= "superTrack" then
        local fn = QUEST_ACTIONS[action] or QUEST_ACTIONS["none"]
        fn(entry)
        return
    end

    local now = (GetTimePreciseSec and GetTimePreciseSec()) or GetTime()
    local lastClick = entry._classicQuestIconClickAt
    if lastClick and (now - lastClick) < CLASSIC_ICON_CLICK_DEBOUNCE then
        return
    end
    entry._classicQuestIconClickAt = now

    local questID = entry.questID
    if C_SuperTrack and C_SuperTrack.SetSuperTrackedQuestID and C_SuperTrack.GetSuperTrackedQuestID then
        local currentFocused = C_SuperTrack.GetSuperTrackedQuestID()
        if currentFocused and currentFocused == questID then
            C_SuperTrack.SetSuperTrackedQuestID(0)
            if addon.ClearQuestWaypoint then addon.ClearQuestWaypoint() end
        else
            C_SuperTrack.SetSuperTrackedQuestID(questID)
            if addon.GetDB("tomtomQuestWaypoint", false) and addon.SetQuestWaypoint then
                addon.SetQuestWaypoint(questID, true)
            end
        end
        local wqtPanel = _G.WorldQuestTrackerScreenPanel
        if wqtPanel and wqtPanel:IsShown() then
            wqtPanel:Hide()
        end
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

-- Execute the configured appearance-icon action.
-- @param entry Frame pool entry
local function HandleAppearanceIconAction(entry)
    if not entry or not entry.appearanceID then return end
    local action = GetFocusIconClickAction()
    local fn = APPEARANCE_ACTIONS[action] or APPEARANCE_ACTIONS["none"]
    fn(entry)
end

-- Execute the configured icon action for quest or appearance rows.
-- @param entry Frame pool entry
function addon.HandleFocusIconMouseDown(entry)
    if not entry then return end
    if entry.isAppearance and entry.appearanceID then
        HandleAppearanceIconAction(entry)
        return
    end
    if entry.questID then
        HandleQuestIconAction(entry)
    end
end

-- Backward-compatible wrappers while icon behavior is moving to a shared setting.
function addon.HandleClassicQuestIconMouseDown(entry)
    HandleQuestIconAction(entry)
end

function addon.HandleClassicAppearanceIconMouseDown(entry)
    HandleAppearanceIconAction(entry)
end

StaticPopupDialogs["HORIZONSUITE_ABANDON_QUEST"] = StaticPopupDialogs["HORIZONSUITE_ABANDON_QUEST"] or {
    text = L["FOCUS_ABANDON_QUEST_CONFIRM"],
    button1 = YES,
    button2 = NO,
    OnAccept = function(self)
        local data = self.data
        if data and data.questID and C_QuestLog and C_QuestLog.AbandonQuest then
            if C_QuestLog.SetSelectedQuest then
                C_QuestLog.SetSelectedQuest(data.questID)
            end
            if C_QuestLog.SetAbandonQuest then
                C_QuestLog.SetAbandonQuest()
            elseif SetAbandonQuest then
                SetAbandonQuest()
            end
            C_QuestLog.AbandonQuest()
            addon.ScheduleRefresh()
        end
    end,
    timeout = 0,
    whileDead = true,
    hideOnEscape = true,
}

-- Auctionator craft dialog: addon.focus.ShowAuctionCraftDialog (FocusAuctionCraftDialog.lua), same chrome as UrlCopyDialog.

-- ============================================================================
-- QUEST WAYPOINT (TomTom / native)
-- ============================================================================

local activeQuestWaypointUID
local activeAppearanceWaypointUID

local function TryWaypointOnMap(questID, mapID)
    if not mapID then return nil, nil end
    if C_QuestLog.GetNextWaypointForMap then
        local ok, x, y = pcall(C_QuestLog.GetNextWaypointForMap, questID, mapID)
        if ok and x and y then return x, y end
    end
    if C_SuperTrack and C_SuperTrack.GetNextWaypointForMap then
        local ok, x, y = pcall(C_SuperTrack.GetNextWaypointForMap, mapID)
        if ok and x and y then return x, y end
    end
    return nil, nil
end

local function FindQuestOnMap(questID, mapID)
    if not mapID or not C_QuestLog.GetQuestsOnMap then return nil, nil end
    local ok, quests = pcall(C_QuestLog.GetQuestsOnMap, mapID)
    if not ok or not quests then return nil, nil end
    for _, q in ipairs(quests) do
        if q.questID == questID and q.x and q.y and q.x > 0 and q.y > 0 then
            return q.x, q.y
        end
    end
    return nil, nil
end

local function GetParentChain(mapID)
    local chain = {}
    local current = mapID
    for _ = 1, 10 do
        if not current or current == 0 then break end
        local info = C_Map and C_Map.GetMapInfo and C_Map.GetMapInfo(current)
        if not info then break end
        local parent = info.parentMapID
        if not parent or parent == 0 or parent == current then break end
        chain[#chain + 1] = parent
        current = parent
    end
    return chain
end

local function GetQuestObjectiveCoords(questID)
    local playerMap = C_Map and C_Map.GetBestMapForUnit and C_Map.GetBestMapForUnit("player")

    if C_QuestLog.GetNextWaypoint then
        local ok, mapID, x, y = pcall(C_QuestLog.GetNextWaypoint, questID)
        if ok and mapID and x and y then return mapID, x, y end
    end

    local mapsToTry = {}
    local seen = {}
    local function addMap(m)
        if m and m ~= 0 and not seen[m] then
            seen[m] = true
            mapsToTry[#mapsToTry + 1] = m
        end
    end

    addMap(playerMap)

    if C_QuestLog.GetMapForQuestPOIs then
        local ok, poiMap = pcall(C_QuestLog.GetMapForQuestPOIs)
        if ok and poiMap then addMap(poiMap) end
    end

    if playerMap then
        for _, parent in ipairs(GetParentChain(playerMap)) do
            addMap(parent)
        end
    end

    for _, m in ipairs(mapsToTry) do
        local x, y = TryWaypointOnMap(questID, m)
        if x and y then return m, x, y end
    end

    for _, m in ipairs(mapsToTry) do
        local x, y = FindQuestOnMap(questID, m)
        if x and y then return m, x, y end
    end

    if playerMap and C_Map and C_Map.GetMapChildrenInfo then
        local continentMap = nil
        for _, m in ipairs(mapsToTry) do
            local info = C_Map.GetMapInfo(m)
            if info and info.mapType and info.mapType == 2 then
                continentMap = m
                break
            end
        end
        if continentMap then
            local ok, children = pcall(C_Map.GetMapChildrenInfo, continentMap, Enum.UIMapType.Zone, true)
            if ok and children then
                for _, child in ipairs(children) do
                    local childID = child.mapID
                    if childID and not seen[childID] then
                        seen[childID] = true
                        local x, y = FindQuestOnMap(questID, childID)
                        if x and y then return childID, x, y end
                    end
                end
            end
        end
    end

    if C_TaskQuest and C_TaskQuest.GetQuestLocation and playerMap then
        local ok, x, y = pcall(C_TaskQuest.GetQuestLocation, questID, playerMap)
        if ok and x and y then return playerMap, x, y end
    end

    return nil, nil, nil
end

local function ClearAppearanceWaypoint()
    addon._appearanceWaypointTargetID = nil
    if not activeAppearanceWaypointUID then return end
    local TomTom = _G.TomTom
    if TomTom and TomTom.RemoveWaypoint then
        pcall(TomTom.RemoveWaypoint, TomTom, activeAppearanceWaypointUID)
    end
    activeAppearanceWaypointUID = nil
end

local function ClearQuestWaypoint()
    if not activeQuestWaypointUID then return end
    local TomTom = _G.TomTom
    if TomTom and TomTom.RemoveWaypoint then
        pcall(TomTom.RemoveWaypoint, TomTom, activeQuestWaypointUID)
    end
    activeQuestWaypointUID = nil
end

-- Waypoint for super-tracked transmog appearance: TomTom if available, else native map user waypoint.
-- Same preference order and option (`tomtomQuestWaypoint`) as SetQuestWaypoint; does not call
-- SetSuperTrackedUserWaypoint so appearance content super-track stays the active target.
-- @param appearanceID number
local function SetAppearanceWaypoint(appearanceID)
    if not appearanceID or appearanceID <= 0 then return end
    if not addon.GetDB("tomtomQuestWaypoint", false) then return end
    local trackType = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Appearance
    if not trackType or not C_ContentTracking or not C_ContentTracking.GetBestMapForTrackable or not C_ContentTracking.GetNextWaypointForTrackable then
        return
    end
    ClearQuestWaypoint()
    local okBest, _, bestMapID = pcall(C_ContentTracking.GetBestMapForTrackable, trackType, appearanceID, false)
    if not okBest or not bestMapID or bestMapID == 0 then return end
    local okNext, _, mapInfo = pcall(C_ContentTracking.GetNextWaypointForTrackable, trackType, appearanceID, bestMapID)
    if not okNext or not mapInfo or type(mapInfo) ~= "table" then return end
    local x, y = mapInfo.x, mapInfo.y
    if type(x) ~= "number" or type(y) ~= "number" then return end
    local title = "Appearance " .. tostring(appearanceID)
    if C_ContentTracking.GetTitle then
        local okT, t = pcall(C_ContentTracking.GetTitle, trackType, appearanceID)
        if okT and t and type(t) == "string" and t ~= "" then title = t end
    end
    ClearAppearanceWaypoint()
    local TomTom = _G.TomTom
    if TomTom and TomTom.AddWaypoint then
        local okAdd, uid = pcall(TomTom.AddWaypoint, TomTom, bestMapID, x, y, { title = title, persistent = false, minimap = true, world = true, crazy = true })
        activeAppearanceWaypointUID = okAdd and uid or nil
        if activeAppearanceWaypointUID then
            addon._appearanceWaypointTargetID = appearanceID
        end
        return
    end

    if C_Map and C_Map.SetUserWaypoint and UiMapPoint then
        local point = UiMapPoint.CreateFromCoordinates(bestMapID, x, y)
        if point then
            local okSet = pcall(C_Map.SetUserWaypoint, point)
            if okSet then
                addon._appearanceWaypointTargetID = appearanceID
            end
            -- Do not call SetSuperTrackedUserWaypoint: keep appearance as content super-track target.
        end
    end
end

-- Place a waypoint for a quest (TomTom or native). When keepQuestSuperTracked is true,
-- do not call SetSuperTrackedUserWaypoint so the quest remains the super-track target
-- (blue highlight in Focus, yellow in Blizzard quest log).
-- @param questID number
-- @param keepQuestSuperTracked boolean|nil If true, do not override quest super-track with user waypoint
local function SetQuestWaypoint(questID, keepQuestSuperTracked)
    ClearAppearanceWaypoint()
    if not questID or questID <= 0 then return end
    if not C_QuestLog then return end
    local mapID, x, y = GetQuestObjectiveCoords(questID)
    if not mapID or not x or not y then return end
    local title = (C_QuestLog.GetTitleForQuestID and C_QuestLog.GetTitleForQuestID(questID)) or ("Quest " .. questID)

    local TomTom = _G.TomTom
    if TomTom and TomTom.AddWaypoint then
        if activeQuestWaypointUID and TomTom.RemoveWaypoint then
            pcall(TomTom.RemoveWaypoint, TomTom, activeQuestWaypointUID)
        end
        local okAdd, uid = pcall(TomTom.AddWaypoint, TomTom, mapID, x, y, { title = title, persistent = false, minimap = true, world = true, crazy = true })
        activeQuestWaypointUID = okAdd and uid or nil
        return
    end

    if C_Map and C_Map.SetUserWaypoint and UiMapPoint then
        local point = UiMapPoint.CreateFromCoordinates(mapID, x, y)
        if point then
            pcall(C_Map.SetUserWaypoint, point)
            -- Do not override quest super-track: SetSuperTrackedUserWaypoint would replace the quest
            -- as the active target, preventing blue highlight in Focus and yellow in quest log.
            if not keepQuestSuperTracked and C_SuperTrack and C_SuperTrack.SetSuperTrackedUserWaypoint then
                pcall(C_SuperTrack.SetSuperTrackedUserWaypoint, true)
            end
        end
    end
end

addon.SetQuestWaypoint = SetQuestWaypoint
addon.ClearQuestWaypoint = ClearQuestWaypoint
addon.SetAppearanceWaypoint = SetAppearanceWaypoint
addon.ClearAppearanceWaypoint = ClearAppearanceWaypoint

local function AppendDelveTooltipData(self, tooltip)
    if self.tierSpellID and addon.GetDB("showDelveAffixes", true) then
        local tierName, tierIcon
        if GetSpellInfo and type(GetSpellInfo) == "function" then
            tierName, _, tierIcon = GetSpellInfo(self.tierSpellID)
        elseif C_Spell and C_Spell.GetSpellInfo then
            local ok, info = pcall(C_Spell.GetSpellInfo, self.tierSpellID)
            if ok and info then tierName, tierIcon = info.name, info.iconID end
        end
        local tierDesc
        if C_Spell and C_Spell.GetSpellDescription then
            local ok, d = pcall(C_Spell.GetSpellDescription, self.tierSpellID)
            if ok and d and d ~= "" then tierDesc = d end
        end
        if tierName or tierDesc then
            tooltip:AddLine(" ")
            if tierName then
                local title = tierName
                if tierIcon and type(tierIcon) == "number" then
                    title = "|T" .. tierIcon .. ":20:20:0:0|t " .. title
                end
                tooltip:AddLine(title, 1, 0.82, 0)
            end
            if tierDesc then
                tooltip:AddLine(tierDesc, 0.8, 0.8, 0.8, true)
            end
        end
    end

    if self.affixData and #self.affixData > 0 and addon.GetDB("showDelveAffixes", true) then
        tooltip:AddLine(" ")
        tooltip:AddLine(_G.SEASON_AFFIXES or L["FOCUS_SEASON_AFFIXES"], 0.7, 0.7, 0.7)
        for _, a in ipairs(self.affixData) do
            local title = a.name
            if a.icon and type(a.icon) == "number" then
                title = "|T" .. a.icon .. ":20:20:0:0|t " .. title
            end
            tooltip:AddLine(title, 1, 1, 1)
            if a.desc and a.desc ~= "" then
                tooltip:AddLine(a.desc, 0.8, 0.8, 0.8, true)
            end
        end
    end
end

-- ============================================================================
-- QUEST ACTION DISPATCH
-- Named action functions extracted from click handlers.
-- Called by ExecuteQuestAction which is driven by addon.focus.GetQuestClickAction.
-- ============================================================================

-- Defer OpenQuestDetails when combat blocks the map / quest UI (silent no-op otherwise).
local openQuestDetailsAfterCombatFrame

local function QueueOpenQuestDetailsAfterCombat(questID)
    if not questID or questID <= 0 then return end
    if not addon.focus then return end
    addon.focus.pendingQuestDetailsOpenID = questID
    if not openQuestDetailsAfterCombatFrame then
        openQuestDetailsAfterCombatFrame = CreateFrame("Frame")
        openQuestDetailsAfterCombatFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
        openQuestDetailsAfterCombatFrame:SetScript("OnEvent", function(_, event)
            if event ~= "PLAYER_REGEN_ENABLED" then return end
            local qid = addon.focus and addon.focus.pendingQuestDetailsOpenID
            if addon.focus then
                addon.focus.pendingQuestDetailsOpenID = nil
            end
            if qid and qid > 0 and addon.OpenQuestDetails then
                addon.OpenQuestDetails(qid)
            end
        end)
    end
end

QUEST_ACTIONS["superTrack"] = function(entry)
    local isWorldQuest = addon.IsQuestWorldQuest and addon.IsQuestWorldQuest(entry.questID)

    -- Non-world quests not yet tracked: add to tracker and promote.
    if not isWorldQuest and entry.isTracked == false then
        local isAccepted = addon.IsQuestAccepted and addon.IsQuestAccepted(entry.questID) or false
        if isAccepted then
            if C_QuestLog.AddQuestWatch then C_QuestLog.AddQuestWatch(entry.questID) end
            if C_SuperTrack and C_SuperTrack.SetSuperTrackedQuestID then
                C_SuperTrack.SetSuperTrackedQuestID(entry.questID)
            end
            if addon.GetDB("tomtomQuestWaypoint", false) then
                SetQuestWaypoint(entry.questID, true)
            end
        else
            if C_SuperTrack and C_SuperTrack.SetSuperTrackedQuestID then
                C_SuperTrack.SetSuperTrackedQuestID(entry.questID)
            end
        end
        local wqtPanel = _G.WorldQuestTrackerScreenPanel
        if wqtPanel and wqtPanel:IsShown() then wqtPanel:Hide() end
        if addon.ScheduleRefresh then addon.ScheduleRefresh() end
        return
    end

    -- Toggle super-track on already-tracked quests.
    if C_SuperTrack and C_SuperTrack.SetSuperTrackedQuestID and C_SuperTrack.GetSuperTrackedQuestID then
        local currentFocused = C_SuperTrack.GetSuperTrackedQuestID()
        if currentFocused and currentFocused == entry.questID then
            C_SuperTrack.SetSuperTrackedQuestID(0)
            if addon.GetDB("tomtomQuestWaypoint", false) then ClearQuestWaypoint() end
        else
            C_SuperTrack.SetSuperTrackedQuestID(entry.questID)
            if addon.GetDB("tomtomQuestWaypoint", false) then
                SetQuestWaypoint(entry.questID, true)
            end
        end
    end
    local wqtPanel = _G.WorldQuestTrackerScreenPanel
    if wqtPanel and wqtPanel:IsShown() then wqtPanel:Hide() end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

SuperTrackQuestFromMenuEntry = QUEST_ACTIONS["superTrack"]

QUEST_ACTIONS["openDetails"] = function(entry)
    local isWorldQuest = addon.IsQuestWorldQuest and addon.IsQuestWorldQuest(entry.questID)
    if isWorldQuest and C_QuestLog.AddWorldQuestWatch then
        local requireCtrl = addon.GetDB("requireCtrlForQuestClicks", false)
        if not requireCtrl or IsControlKeyDown() then
            C_QuestLog.AddWorldQuestWatch(entry.questID)
            if addon.ScheduleRefresh then addon.ScheduleRefresh() end
        end
    end
    if InCombatLockdown() then
        QueueOpenQuestDetailsAfterCombat(entry.questID)
        local printFn = addon.HSPrint or print
        printFn("|cFF00CCFF" .. (L["FOCUS_QUEST_DETAILS_AFTER_COMBAT"]) .. "|r")
        return
    end
    if addon.ToggleQuestDetails then
        addon.ToggleQuestDetails(entry.questID)
    elseif addon.OpenQuestDetails then
        addon.OpenQuestDetails(entry.questID)
    end
end

QUEST_ACTIONS["openQuestLog"] = QUEST_ACTIONS["openDetails"]
QUEST_ACTIONS["openProfession"] = QUEST_ACTIONS["openDetails"]

QUEST_ACTIONS["untrack"] = function(entry)
    -- If focused, clear focus only; then untrack.
    if C_SuperTrack and C_SuperTrack.GetSuperTrackedQuestID and C_SuperTrack.SetSuperTrackedQuestID then
        local focusedQuestID = C_SuperTrack.GetSuperTrackedQuestID()
        if focusedQuestID and focusedQuestID == entry.questID then
            C_SuperTrack.SetSuperTrackedQuestID(0)
            local wqtPanel = _G.WorldQuestTrackerScreenPanel
            if wqtPanel and wqtPanel:IsShown() then wqtPanel:Hide() end
            if addon.FullLayout then addon.ScheduleRefresh() end
            return
        end
    end
    local usePermanent = addon.GetDB("permanentlySuppressUntracked", false)
    if addon.IsQuestWorldQuest and addon.IsQuestWorldQuest(entry.questID) then
        SuppressWorldQuestEntry(entry.questID)
    elseif entry.isTracked == false then
        -- Quest is accepted and nearby but not in the watch list (e.g. warbound weekly).
        -- C_QuestLog.RemoveQuestWatch is a no-op here; suppress via the session/permanent list.
        if usePermanent then
            local bl = addon.GetDB("permanentQuestBlacklist", nil)
            if type(bl) ~= "table" then bl = {} end
            bl[entry.questID] = true
            addon.SetDB("permanentQuestBlacklist", bl)
            if addon.RefreshBlacklistGrid then addon.RefreshBlacklistGrid() end
        else
            if not addon.focus.recentlyUntrackedWeekliesAndDailies then addon.focus.recentlyUntrackedWeekliesAndDailies = {} end
            addon.focus.recentlyUntrackedWeekliesAndDailies[entry.questID] = true
        end
    elseif C_QuestLog.RemoveQuestWatch then
        C_QuestLog.RemoveQuestWatch(entry.questID)
    end
    if addon.ScheduleRefresh then addon.ScheduleRefresh() end
end

QUEST_ACTIONS["contextMenu"] = function(entry)
    local name = (C_QuestLog and C_QuestLog.GetTitleForQuestID and C_QuestLog.GetTitleForQuestID(entry.questID)) or "this quest"
    ShowQuestContextMenu(entry.questID, name, entry)
end

QUEST_ACTIONS["share"] = function(entry)
    local printFn = addon.HSPrint or print
    if C_QuestLog and C_QuestLog.IsPushableQuest and C_QuestLog.IsPushableQuest(entry.questID) then
        local inGroup = (GetNumGroupMembers and GetNumGroupMembers() > 1) or (UnitInParty and UnitInParty("player"))
        if inGroup and C_QuestLog.SetSelectedQuest and QuestLogPushQuest then
            C_QuestLog.SetSelectedQuest(entry.questID)
            QuestLogPushQuest()
        else
            printFn("|cffffcc00" .. (L["FOCUS_REQUIRE_PARTY_SHARE"]) .. "|r")
        end
    else
        printFn("|cffffcc00" .. (L["FOCUS_CANNOT_SHARE_QUEST"]) .. "|r")
    end
end

QUEST_ACTIONS["abandon"] = function(entry)
    local name = (C_QuestLog and C_QuestLog.GetTitleForQuestID and C_QuestLog.GetTitleForQuestID(entry.questID)) or "this quest"
    StaticPopup_Show("HORIZONSUITE_ABANDON_QUEST", name, nil, { questID = entry.questID })
end

QUEST_ACTIONS["wowhear"] = function(entry)
    local url = addon.GetWoWheadURL and addon.GetWoWheadURL(entry)
    if url and type(url) == "string" and url ~= "" then
        if addon.ShowURLCopyBox then addon.ShowURLCopyBox(url) end
    end
end

QUEST_ACTIONS["chatLink"] = function(entry)
    if entry.questID and GetQuestLink then
        FocusInsertLinkIntoChat(GetQuestLink(entry.questID))
    end
end

-- Quest rows have no standalone preview; no-op keeps the dispatcher shape consistent with appearance/decor.
QUEST_ACTIONS["preview"] = function(_) end

QUEST_ACTIONS["none"] = function(_) end

-- ============================================================================
-- APPEARANCE ROW ACTION DISPATCH (tracked transmog; driven by GetAppearanceClickAction)
-- ============================================================================

APPEARANCE_ACTIONS["superTrack"] = function(entry)
    if entry.appearanceID then
        AppearanceToggleContentFocus(entry.appearanceID)
    end
end

-- "Open details" on appearance rows opens the map to the trackable; the action picks the relevant UI for the row type.
APPEARANCE_ACTIONS["openDetails"] = function(entry)
    if entry.appearanceID then
        ToggleAppearanceMapToTrackable(entry.appearanceID)
    end
end

APPEARANCE_ACTIONS["openQuestLog"] = APPEARANCE_ACTIONS["openDetails"]
APPEARANCE_ACTIONS["openProfession"] = APPEARANCE_ACTIONS["openDetails"]

APPEARANCE_ACTIONS["untrack"] = function(entry)
    local id = entry.appearanceID
    if not id then return end
    local trackType = Enum and Enum.ContentTrackingType and Enum.ContentTrackingType.Appearance
    if trackType and C_SuperTrack and C_SuperTrack.GetSuperTrackedContent then
        local ok, curType, curId = pcall(C_SuperTrack.GetSuperTrackedContent)
        if ok and curType == trackType and curId == id then
            AppearanceClearFocusOnly()
            return
        end
    end
    AppearanceStopTracking(id)
end

APPEARANCE_ACTIONS["contextMenu"] = function(entry)
    if entry.appearanceID then
        ShowAppearanceContextMenu(entry.appearanceID, entry)
    end
end

APPEARANCE_ACTIONS["share"] = function(_)
    local printFn = addon.HSPrint or print
    printFn("|cffffcc00" .. (L["FOCUS_APPEARANCE_CANNOT_SHARE"]) .. "|r")
end

APPEARANCE_ACTIONS["abandon"] = function(entry)
    if entry.appearanceID then
        AppearanceStopTracking(entry.appearanceID)
    end
end

APPEARANCE_ACTIONS["wowhear"] = function(entry)
    local url = addon.GetWoWheadURL and addon.GetWoWheadURL(entry)
    if url and type(url) == "string" and url ~= "" then
        if addon.ShowURLCopyBox then addon.ShowURLCopyBox(url) end
    end
end

APPEARANCE_ACTIONS["chatLink"] = function(entry)
    FocusInsertLinkIntoChat(GetAppearanceDressLink(entry))
end

-- Preview a tracked appearance in the dressing room (mirrors native Ctrl+Click on item links / wardrobe preview).
APPEARANCE_ACTIONS["preview"] = function(entry)
    AppearanceOpenDressingRoom(entry)
end

APPEARANCE_ACTIONS["none"] = function(_) end

-- Execute a named appearance-row action on a pool entry.
-- @param action string
-- @param entry Frame pool entry
local function ExecuteAppearanceAction(action, entry)
    local fn = action and APPEARANCE_ACTIONS[action]
    if not fn then
        fn = APPEARANCE_ACTIONS["none"]
    end
    fn(entry)
end

-- Log resolved click action when /h debug focus clickdebug is on.
local function MaybeLogQuestClickDispatch(buttonName, profile, clickModsTbl, action, questID, note)
    if not (addon.focus and addon.focus.clickDispatchDebug) then return end
    local printFn = addon.HSPrint or print
    local combo = addon.focus.GetQuestClickComboKey and addon.focus.GetQuestClickComboKey(buttonName, clickModsTbl) or "?"
    local prof = profile
    if prof == nil then prof = addon.GetDB("focusClickProfile", "blizzardDefault") end
    printFn(("[Horizon Focus click] profile=%s combo=%s action=%s questID=%s %s"):format(
        tostring(prof), tostring(combo), tostring(action), tostring(questID), note or ""))
end

local function MaybeLogAppearanceClickDispatch(buttonName, profile, clickModsTbl, action, appearanceID, note)
    if not (addon.focus and addon.focus.clickDispatchDebug) then return end
    local printFn = addon.HSPrint or print
    local combo = addon.focus.GetQuestClickComboKey and addon.focus.GetQuestClickComboKey(buttonName, clickModsTbl) or "?"
    local prof = profile
    if prof == nil then prof = addon.GetDB("focusClickProfile", "blizzardDefault") end
    printFn(("[Horizon Focus click] profile=%s combo=%s action=%s appearanceID=%s %s"):format(
        tostring(prof), tostring(combo), tostring(action), tostring(appearanceID), note or ""))
end

-- Execute a named quest action on a pool entry.
-- @param action string Action key (e.g. "superTrack", "untrack")
-- @param entry Frame pool entry (self from OnMouseDown)
local function ExecuteQuestAction(action, entry)
    local fn = action and QUEST_ACTIONS[action]
    if not fn then
        fn = QUEST_ACTIONS["none"]
    end
    fn(entry)
end

-- Reused per click to avoid per-click table allocation.
local clickMods = { shift = false, ctrl = false, alt = false }

for i = 1, addon.POOL_SIZE do
    local e = pool[i]
    e:EnableMouse(true)

    e:SetScript("OnMouseDown", function(self, button)
        if button == "LeftButton" then
            -- Chat-window-active short-circuit (native Blizzard behaviour): when the chat edit box is open
            -- and the modifier matches CHATLINK (Shift by default), always insert a link regardless of the
            -- current profile action. This prevents Blizzard+'s `shiftLeft -> untrack` from destroying the
            -- row while the user is trying to paste its link into chat.
            if IsModifiedClick("CHATLINK") and IsChatEditBoxActive() then
                local shareLink = ResolveFocusRowChatLink(self)
                if shareLink then
                    FocusInsertLinkIntoChat(shareLink)
                    return
                end
            end
            -- Shift+click CHATLINK: only when the click profile maps this combo to Link in chat (not unconditional Blizzard bypass).
            if IsModifiedClick("CHATLINK") and addon.focus and addon.focus.GetQuestClickAction then
                local profileChat = addon.GetDB("focusClickProfile", "blizzardDefault")
                clickMods.shift = IsShiftKeyDown()
                clickMods.ctrl  = IsControlKeyDown()
                clickMods.alt   = IsAltKeyDown()
                local wantChatLink = addon.focus.GetQuestClickAction("LeftButton", clickMods, profileChat) == "chatLink"
                if wantChatLink and not (addon.GetDB("requireCtrlForQuestClicks", false) and not clickMods.ctrl) then
                    if self.questID and GetQuestLink then
                        local link = GetQuestLink(self.questID)
                        if link then FocusInsertLinkIntoChat(link); return end
                    end
                    if self.achievementID and GetAchievementLink then
                        local link = GetAchievementLink(self.achievementID)
                        if link then FocusInsertLinkIntoChat(link); return end
                    end
                    if self.endeavorID and C_NeighborhoodInitiative and C_NeighborhoodInitiative.GetInitiativeTaskChatLink then
                        local ok, link = pcall(C_NeighborhoodInitiative.GetInitiativeTaskChatLink, self.endeavorID)
                        if ok and link and type(link) == "string" and link ~= "" then FocusInsertLinkIntoChat(link); return end
                    end
                    if self.recipeID and C_TradeSkillUI and C_TradeSkillUI.GetRecipeInfo then
                        local ok, info = pcall(C_TradeSkillUI.GetRecipeInfo, self.recipeID)
                        if ok and info and type(info) == "table" and info.hyperlink then FocusInsertLinkIntoChat(info.hyperlink); return end
                    end
                    if self.adventureGuideID and C_PerksActivities and C_PerksActivities.GetPerksActivityChatLink then
                        local ok, link = pcall(C_PerksActivities.GetPerksActivityChatLink, self.adventureGuideID)
                        if ok and link and type(link) == "string" and link ~= "" then FocusInsertLinkIntoChat(link); return end
                    end
                    if self.appearanceID and self.entryKey and self.entryKey:match("^appearance:%d+$") then
                        local dressLink = GetAppearanceDressLink(self)
                        if dressLink then FocusInsertLinkIntoChat(dressLink); return end
                    end
                end
            end
            -- Tracked appearance: same profile system as quests (Horizon+ / Blizzard+ / Custom); icon delegates when UseBlizzardStyleQuestIconClicks.
            local isAppearanceRow = self.appearanceID and self.entryKey and self.entryKey:match("^appearance:%d+$")
            if isAppearanceRow and addon.focus and addon.focus.GetAppearanceClickAction then
                if addon.focus.UseFocusIconClickButton and addon.focus.UseFocusIconClickButton() then
                    if self.questIconBtn and self.questIconBtn:IsVisible() and self.questIconBtn:IsMouseOver() then
                        if addon.HandleFocusIconMouseDown then addon.HandleFocusIconMouseDown(self) end
                        return
                    end
                end
                local profileAppearance = addon.GetDB("focusClickProfile", "blizzardDefault")
                clickMods.shift = IsShiftKeyDown()
                clickMods.ctrl  = IsControlKeyDown()
                clickMods.alt   = IsAltKeyDown()
                if addon.GetDB("requireCtrlForQuestClicks", false) and not clickMods.ctrl then
                    MaybeLogAppearanceClickDispatch("LeftButton", profileAppearance, clickMods, "(blocked: requireCtrl)", self.appearanceID, "")
                    return
                end
                local actionAppearance = addon.focus.GetAppearanceClickAction("LeftButton", clickMods, profileAppearance)
                MaybeLogAppearanceClickDispatch("LeftButton", profileAppearance, clickMods, actionAppearance, self.appearanceID, "")
                ExecuteAppearanceAction(actionAppearance, self)
                return
            end
            -- RareScanner / SilverDragon entries: targeting is handled by the secure
            -- name button (rareTargetBtn / sdTargetBtn / SecureActionButtonTemplate).
            if self.entryKey and (self.entryKey:match("^rarescanner:") or self.entryKey:match("^silverdragon:")) then
                return
            end
            if self.entryKey then
                local trackedKind = ResolveTrackedContentKind(self)
                if trackedKind then
                    local profileTC = addon.GetDB("focusClickProfile", "blizzardDefault")
                    clickMods.shift = IsShiftKeyDown()
                    clickMods.ctrl = IsControlKeyDown()
                    clickMods.alt = IsAltKeyDown()
                    if addon.GetDB("requireCtrlForQuestClicks", false) and not clickMods.ctrl then
                        MaybeLogTrackedContentDispatch("LeftButton", profileTC, clickMods, "(blocked: requireCtrl)", trackedKind, "")
                        return
                    end
                    local actionTC = addon.focus.GetQuestClickAction("LeftButton", clickMods, profileTC)
                    MaybeLogTrackedContentDispatch("LeftButton", profileTC, clickMods, actionTC, trackedKind, "")
                    ExecuteTrackedContentAction(actionTC, trackedKind, self)
                    return
                end
            end
            if not self.questID then return end

            -- Icon click: delegate to the shared icon handler (runs before all other quest logic).
            local profile = addon.GetDB("focusClickProfile", "blizzardDefault")
            if addon.focus.UseFocusIconClickButton and addon.focus.UseFocusIconClickButton() then
                if self.questIconBtn and self.questIconBtn:IsVisible() and self.questIconBtn:IsMouseOver() then
                    if addon.HandleFocusIconMouseDown then addon.HandleFocusIconMouseDown(self) end
                    return
                end
            end

            -- Auto-complete always takes priority regardless of profile.
            if not IsShiftKeyDown() then
                local needMod = addon.GetDB("requireModifierForClickToComplete", false)
                if (not needMod or IsControlKeyDown()) and self.isAutoComplete and TryCompleteQuestFromClick(self.questID) then
                    return
                end
            end

            clickMods.shift = IsShiftKeyDown()
            clickMods.ctrl  = IsControlKeyDown()
            clickMods.alt   = IsAltKeyDown()
            -- Safety guard: require Ctrl when option is on.
            if addon.GetDB("requireCtrlForQuestClicks", false) and not clickMods.ctrl then
                MaybeLogQuestClickDispatch("LeftButton", profile, clickMods, "(blocked: requireCtrl)", self.questID, "")
                return
            end
            local action = addon.focus.GetQuestClickAction("LeftButton", clickMods, profile)
            MaybeLogQuestClickDispatch("LeftButton", profile, clickMods, action, self.questID, "")
            ExecuteQuestAction(action, self)
        elseif button == "RightButton" then
            local isAppearanceRowRight = self.appearanceID and self.entryKey and self.entryKey:match("^appearance:%d+$")
            if isAppearanceRowRight and addon.focus and addon.focus.GetAppearanceClickAction then
                local profileAppRight = addon.GetDB("focusClickProfile", "blizzardDefault")
                clickMods.shift = IsShiftKeyDown()
                clickMods.ctrl  = IsControlKeyDown()
                clickMods.alt   = IsAltKeyDown()
                if addon.GetDB("requireCtrlForQuestClicks", false) and not clickMods.ctrl then
                    MaybeLogAppearanceClickDispatch("RightButton", profileAppRight, clickMods, "(blocked: requireCtrl)", self.appearanceID, "")
                    return
                end
                local actionAppRight = addon.focus.GetAppearanceClickAction("RightButton", clickMods, profileAppRight)
                MaybeLogAppearanceClickDispatch("RightButton", profileAppRight, clickMods, actionAppRight, self.appearanceID, "")
                ExecuteAppearanceAction(actionAppRight, self)
                return
            end
            if self.entryKey then
                local trackedKindRight = ResolveTrackedContentKind(self)
                if trackedKindRight then
                    local profileTCR = addon.GetDB("focusClickProfile", "blizzardDefault")
                    clickMods.shift = IsShiftKeyDown()
                    clickMods.ctrl = IsControlKeyDown()
                    clickMods.alt = IsAltKeyDown()
                    if addon.GetDB("requireCtrlForQuestClicks", false) and not clickMods.ctrl then
                        MaybeLogTrackedContentDispatch("RightButton", profileTCR, clickMods, "(blocked: requireCtrl)", trackedKindRight, "")
                        return
                    end
                    local actionTCR = addon.focus.GetQuestClickAction("RightButton", clickMods, profileTCR)
                    MaybeLogTrackedContentDispatch("RightButton", profileTCR, clickMods, actionTCR, trackedKindRight, "")
                    ExecuteTrackedContentAction(actionTCR, trackedKindRight, self)
                    return
                end
            end
            if self.questID then
                clickMods.shift = IsShiftKeyDown()
                clickMods.ctrl  = IsControlKeyDown()
                clickMods.alt   = IsAltKeyDown()
                -- Safety guard: require Ctrl when option is on.
                if addon.GetDB("requireCtrlForQuestClicks", false) and not clickMods.ctrl then
                    MaybeLogQuestClickDispatch("RightButton", nil, clickMods, "(blocked: requireCtrl)", self.questID, "")
                    return
                end
                local action = addon.focus.GetQuestClickAction("RightButton", clickMods)
                MaybeLogQuestClickDispatch("RightButton", nil, clickMods, action, self.questID, "")
                ExecuteQuestAction(action, self)
            end
        end
    end)

    e:SetScript("OnEnter", function(self)
        if not self.questID and not self.entryKey then return end
        local r, g, b, a = self.titleText:GetTextColor()
        local base = { r, g, b, a or 1 }
        local bright = { math.min(r * 1.25, 1), math.min(g * 1.25, 1), math.min(b * 1.25, 1), 1 }
        self._savedColor = { r, g, b }
        if addon.GetDB("animations", true) and addon.EnsureFocusUpdateRunning then
            self.hoverAnimState = "in"
            self.hoverAnimTime = 0
            self._hoverFromColor = base
            self._hoverToColor = bright
            addon.EnsureFocusUpdateRunning()
        else
            self.titleText:SetTextColor(bright[1], bright[2], bright[3], 1)
        end
        local showTooltip = addon.GetDB("focusShowTooltipOnHover", false)
            or (addon.GetDB("showDelveAffixes", true) and (self.tierSpellID or (self.affixData and #self.affixData > 0)))
        if not showTooltip then return end
        local scannerEntry = self.groupKey == "RARESCANNER"
            or self.groupKey == "SILVERDRAGON"
            or self.rsAlertIndex ~= nil
            or self.sdAlertIndex ~= nil
        if scannerEntry then return end
        if self.creatureID then
            local link = ("unit:Creature-0-0-0-0-%d-0000000000"):format(self.creatureID)
            addon.focus.AnchorTooltip(GameTooltip, self)
            pcall(GameTooltip.SetHyperlink, GameTooltip, link)
            local att = _G.AllTheThings
            if att and att.Modules and att.Modules.Tooltip then
                local attach = att.Modules.Tooltip.AttachTooltipSearchResults
                local searchFn = att.SearchForObject or att.SearchForField
                if attach and searchFn then
                    pcall(attach, GameTooltip, searchFn, "npcID", self.creatureID)
                end
            end
            AppendWoWheadLineToTooltip(self)
            GameTooltip:Show()
        elseif self.endeavorID then
            addon.focus.AnchorTooltip(GameTooltip, self)
            GameTooltip:ClearLines()
            local endeavorColor = (addon.GetQuestColor and addon.GetQuestColor("ENDEAVOR")) or (addon.QUEST_COLORS and addon.QUEST_COLORS.ENDEAVOR) or { 0.45, 0.95, 0.75 }
            local ecR, ecG, ecB = endeavorColor[1], endeavorColor[2], endeavorColor[3]
            local greyR, greyG, greyB = 0.7, 0.7, 0.7
            local whiteR, whiteG, whiteB = 0.9, 0.9, 0.9
            local doneR, doneG, doneB = 0.5, 0.8, 0.5

            local ok, info = pcall(function()
                return C_NeighborhoodInitiative and C_NeighborhoodInitiative.GetInitiativeTaskInfo and C_NeighborhoodInitiative.GetInitiativeTaskInfo(self.endeavorID)
            end)
            if ok and info and type(info) == "table" then
                local title = info.taskName or self.titleText:GetText() or ("Endeavor #" .. tostring(self.endeavorID))
                local isRepeatable = (Enum and Enum.NeighborhoodInitiativeTaskType and info.taskType == Enum.NeighborhoodInitiativeTaskType.RepeatableInfinite)
                if isRepeatable and info.timesCompleted and info.timesCompleted > 0 and _G.HOUSING_DASHBOARD_REPEATABLE_TASK_TITLE_TOOLTIP_FORMAT then
                    title = _G.HOUSING_DASHBOARD_REPEATABLE_TASK_TITLE_TOOLTIP_FORMAT:format(info.taskName or title, info.timesCompleted)
                end
                GameTooltip:AddLine(title, ecR, ecG, ecB)
                if isRepeatable and _G.HOUSING_ENDEAVOR_REPEATABLE_TASK then
                    GameTooltip:AddLine(_G.HOUSING_ENDEAVOR_REPEATABLE_TASK, greyR, greyG, greyB)
                end
                GameTooltip:AddLine(" ")
                if info.description and type(info.description) == "string" and info.description ~= "" then
                    GameTooltip:AddLine(info.description, 1, 1, 1, true)
                    GameTooltip:AddLine(" ")
                end
                local reqHeader = _G.REQUIREMENTS or L["FOCUS_REQUIREMENTS"]
                GameTooltip:AddLine(reqHeader, greyR, greyG, greyB)
                if info.requirementsList and type(info.requirementsList) == "table" then
                    for _, req in ipairs(info.requirementsList) do
                        local text = (type(req) == "table" and req.requirementText) or tostring(req)
                        if text and text ~= "" then
                            text = text:gsub(" / ", "/")
                            local r, g, b = whiteR, whiteG, whiteB
                            if type(req) == "table" and req.completed then r, g, b = doneR, doneG, doneB end
                            GameTooltip:AddLine("  " .. text, r, g, b)
                        end
                    end
                end
                -- Resolve contribution/XP amount (GetInitiativeTaskInfo uses progressContributionAmount for housing/neighborhood favor).
                local contributionAmount = (info.progressContributionAmount and type(info.progressContributionAmount) == "number") and info.progressContributionAmount
                    or (info.thresholdContributionAmount and type(info.thresholdContributionAmount) == "number") and info.thresholdContributionAmount
                    or (info.contributionAmount and type(info.contributionAmount) == "number") and info.contributionAmount
                    or nil
                if not (contributionAmount and contributionAmount > 0) then
                    for k, v in pairs(info) do
                        if type(k) == "string" and type(v) == "number" and v > 0 then
                            local lower = k:lower()
                            if lower:find("contribution") or lower:find("favor") or lower:find("reward") and lower:find("amount") or lower:find("threshold") or lower:find("xp") or (lower:find("amount") and not lower:find("completed")) then
                                contributionAmount = v
                                break
                            end
                        end
                    end
                end
                local hasContribution = contributionAmount and contributionAmount > 0
                local hasQuestReward = info.rewardQuestID and addon.AddQuestRewardsToTooltip
                if hasContribution or hasQuestReward then
                    GameTooltip:AddLine(" ")
                    local rewardsHeader = _G.REWARDS or L["FOCUS_REWARDS"]
                    GameTooltip:AddLine(rewardsHeader, greyR, greyG, greyB)
                    if hasContribution then
                        local amountStr = (type(FormatLargeNumber) == "function" and FormatLargeNumber(contributionAmount)) or tostring(contributionAmount)
                        local favorLabel = _G.HOUSING_ENDEAVOR_REWARD_HOUSING_XP or _G.NEIGHBORHOOD_FAVOR_PROGRESS or L["FOCUS_HOUSING_XP"]
                        -- Use the chevron XP icon and identical line format to currency rewards.
                        local xpTex = _G.HOUSING_XP_CURRENCY_ICON or _G.HOUSING_XP_ICON_FILE_ID or 894556
                        local iconStr = "|T" .. tostring(xpTex) .. ":0|t "
                        GameTooltip:AddLine(iconStr .. amountStr .. " " .. favorLabel, 1, 1, 1)
                    end
                    if hasQuestReward then
                        addon.AddQuestRewardsToTooltip(GameTooltip, info.rewardQuestID)
                    end
                end
                GameTooltip:AddLine(" ")
                GameTooltip:AddLine(("Endeavor #%s"):format(tostring(self.endeavorID)), greyR, greyG, greyB)
            else
                local title = self.titleText:GetText() or ("Endeavor #" .. tostring(self.endeavorID))
                GameTooltip:AddLine(title, ecR, ecG, ecB)
                GameTooltip:AddLine(("Endeavor #%s"):format(tostring(self.endeavorID)), greyR, greyG, greyB)
                if addon.GetEndeavorDisplayInfo then
                    local getOk, name, _, objectives = pcall(addon.GetEndeavorDisplayInfo, self.endeavorID)
                    if getOk and objectives and type(objectives) == "table" and #objectives > 0 then
                        GameTooltip:AddLine(" ")
                        for _, obj in ipairs(objectives) do
                            local text = (type(obj) == "table" and obj.text) or tostring(obj)
                            if text and text ~= "" then
                                local r, g, b = whiteR, whiteG, whiteB
                                if type(obj) == "table" and obj.finished then r, g, b = doneR, doneG, doneB end
                                GameTooltip:AddLine("  " .. text, r, g, b)
                            end
                        end
                    end
                end
            end
            if not GameTooltip:NumLines() or GameTooltip:NumLines() == 0 then
                GameTooltip:SetText(self.titleText:GetText() or ("Endeavor #" .. tostring(self.endeavorID)))
            end
            AppendWoWheadLineToTooltip(self)
            GameTooltip:Show()
        elseif self.decorID then
            addon.focus.AnchorTooltip(GameTooltip, self)
            GameTooltip:SetText(self.titleText:GetText() or "")
            GameTooltip:AddLine(("Decor #%d"):format(self.decorID), 0.7, 0.7, 0.7)
            AppendWoWheadLineToTooltip(self)
            GameTooltip:Show()
        elseif self.appearanceID then
            addon.focus.AnchorTooltip(GameTooltip, self)
            local link = self.appearanceItemLink
            if link and type(link) == "string" and link ~= "" and GameTooltip.SetHyperlink then
                local ok = pcall(GameTooltip.SetHyperlink, GameTooltip, link)
                if not ok then
                    GameTooltip:SetText(self.titleText:GetText() or "")
                    GameTooltip:AddLine(("Appearance #%s"):format(tostring(self.appearanceID)), 0.7, 0.7, 0.7)
                end
            else
                GameTooltip:SetText(self.titleText:GetText() or "")
                GameTooltip:AddLine(("Appearance #%s"):format(tostring(self.appearanceID)), 0.7, 0.7, 0.7)
            end
            AppendWoWheadLineToTooltip(self)
            GameTooltip:Show()
        elseif self.achievementID and GetAchievementLink then
            addon.focus.AnchorTooltip(GameTooltip, self)
            local link = GetAchievementLink(self.achievementID)
            if link then
                pcall(GameTooltip.SetHyperlink, GameTooltip, link)
            else
                GameTooltip:SetText(self.titleText:GetText() or "")
            end
            AppendWoWheadLineToTooltip(self)
            GameTooltip:Show()
        elseif self.questID then
            addon.focus.AnchorTooltip(GameTooltip, self)
            pcall(GameTooltip.SetHyperlink, GameTooltip, "quest:" .. self.questID)
            addon.AddQuestRewardsToTooltip(GameTooltip, self.questID)
            addon.AddQuestPartyProgressToTooltip(GameTooltip, self.questID)
            AppendDelveTooltipData(self, GameTooltip)
            AppendWoWheadLineToTooltip(self)
            GameTooltip:Show()
        elseif self.entryKey then
            addon.focus.AnchorTooltip(GameTooltip, self)
            GameTooltip:SetText(self.titleText:GetText() or "")
            AppendDelveTooltipData(self, GameTooltip)
            AppendWoWheadLineToTooltip(self)
            GameTooltip:Show()
        end
    end)

    e:SetScript("OnLeave", function(self)
        if addon.GetDB("animations", true) and addon.EnsureFocusUpdateRunning then
            local sc = self._savedColor
            if sc then
                self.hoverAnimState = "out"
                self.hoverAnimTime = 0
                local r, g, b, a = self.titleText:GetTextColor()
                self._hoverFromColor = { r, g, b, a or 1 }
                self._hoverToColor = { sc[1], sc[2], sc[3], 1 }
                addon.EnsureFocusUpdateRunning()
            end
        elseif self._savedColor then
            local sc = self._savedColor
            self.titleText:SetTextColor(sc[1], sc[2], sc[3], 1)
            self._savedColor = nil
        end
        if GameTooltip:GetOwner() == self then
            GameTooltip:Hide()
        end
    end)

    e:EnableMouseWheel(true)
    e:SetScript("OnMouseWheel", function(_, delta) addon.HandleScroll(delta) end)
end
