local _, Cell = ...
local L = Cell.L
local F = Cell.funcs
local P = Cell.pixelPerfectFuncs

local lastShownTab

local optionsFrame = Cell:CreateFrame("CellOptionsFrame", Cell.frames.mainFrame, 432, 401)
Cell.frames.optionsFrame = optionsFrame
PixelUtil.SetPoint(optionsFrame, "CENTER", UIParent, "CENTER", 1, -1)
optionsFrame:SetFrameStrata("DIALOG")
optionsFrame:SetFrameLevel(520)
optionsFrame:SetClampedToScreen(true)
optionsFrame:SetClampRectInsets(0, 0, 40, 0)
optionsFrame:SetMovable(true)

local function RegisterDragForOptionsFrame(frame)
    frame:RegisterForDrag("LeftButton")
    frame:SetScript("OnDragStart", function()
        optionsFrame:StartMoving()
        optionsFrame:SetUserPlaced(false)
    end)
    frame:SetScript("OnDragStop", function()
        optionsFrame:StopMovingOrSizing()
        P:PixelPerfectPoint(optionsFrame)
        P:SavePosition(optionsFrame, CellDB["optionsFramePosition"])
    end)
end

-------------------------------------------------
-- button group
-------------------------------------------------
local generalBtn, appearanceBtn, clickCastingsBtn, aboutBtn, layoutsBtn, indicatorsBtn, debuffsBtn, utilitiesBtn, closeBtn

local function CreateTabButtons()
    generalBtn = Cell:CreateButton(optionsFrame, L["General"], "accent-hover", {105, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    appearanceBtn = Cell:CreateButton(optionsFrame, L["Appearance"], "accent-hover", {105, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    layoutsBtn = Cell:CreateButton(optionsFrame, L["Layouts"], "accent-hover", {105, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    clickCastingsBtn = Cell:CreateButton(optionsFrame, L["Click-Castings"], "accent-hover", {120, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    indicatorsBtn = Cell:CreateButton(optionsFrame, L["Indicators"], "accent-hover", {105, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    debuffsBtn = Cell:CreateButton(optionsFrame, L["Raid Debuffs"], "accent-hover", {120, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    utilitiesBtn = Cell:CreateButton(optionsFrame, L["Utilities"], "accent-hover", {105, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    aboutBtn = Cell:CreateButton(optionsFrame, L["About"], "accent-hover", {86, 20}, false, false, "CELL_FONT_WIDGET_TITLE", "CELL_FONT_WIDGET_TITLE_DISABLE")
    closeBtn = Cell:CreateButton(optionsFrame, "×", "red", {20, 20}, false, false, "CELL_FONT_SPECIAL", "CELL_FONT_SPECIAL")
    closeBtn:SetScript("OnClick", function()
        optionsFrame:Hide()
    end)

    -- line 1
    layoutsBtn:SetPoint("BOTTOMLEFT", optionsFrame, "TOPLEFT", 0, P:Scale(-1))
    indicatorsBtn:SetPoint("BOTTOMLEFT", layoutsBtn, "BOTTOMRIGHT", P:Scale(-1), 0)
    debuffsBtn:SetPoint("BOTTOMLEFT", indicatorsBtn, "BOTTOMRIGHT", P:Scale(-1), 0)
    utilitiesBtn:SetPoint("BOTTOMLEFT", debuffsBtn, "BOTTOMRIGHT", P:Scale(-1), 0)
    utilitiesBtn:SetPoint("BOTTOMRIGHT", optionsFrame, "TOPRIGHT", 0, P:Scale(-1))
    -- line 2
    generalBtn:SetPoint("BOTTOMLEFT", layoutsBtn, "TOPLEFT", 0, P:Scale(-1))
    appearanceBtn:SetPoint("BOTTOMLEFT", generalBtn, "BOTTOMRIGHT", P:Scale(-1), 0)
    clickCastingsBtn:SetPoint("BOTTOMLEFT", appearanceBtn, "BOTTOMRIGHT", P:Scale(-1), 0)
    aboutBtn:SetPoint("BOTTOMLEFT", clickCastingsBtn, "BOTTOMRIGHT", P:Scale(-1), 0)
    closeBtn:SetPoint("BOTTOMLEFT", aboutBtn, "BOTTOMRIGHT", P:Scale(-1), 0)
    closeBtn:SetPoint("BOTTOMRIGHT", utilitiesBtn, "TOPRIGHT", 0, P:Scale(-1))

    RegisterDragForOptionsFrame(generalBtn)
    RegisterDragForOptionsFrame(appearanceBtn)
    RegisterDragForOptionsFrame(layoutsBtn)
    RegisterDragForOptionsFrame(clickCastingsBtn)
    RegisterDragForOptionsFrame(indicatorsBtn)
    RegisterDragForOptionsFrame(debuffsBtn)
    RegisterDragForOptionsFrame(utilitiesBtn)
    RegisterDragForOptionsFrame(aboutBtn)

    generalBtn.id = "general"
    appearanceBtn.id = "appearance"
    layoutsBtn.id = "layouts"
    clickCastingsBtn.id = "clickCastings"
    indicatorsBtn.id = "indicators"
    debuffsBtn.id = "debuffs"
    utilitiesBtn.id = "utilities"
    aboutBtn.id = "about"

    local tabHeight = {
        ["general"] = 535,
        ["appearance"] = 665,
        ["layouts"] = 530,
        ["clickCastings"] = 592,
        ["indicators"] = 607,
        ["debuffs"] = 521,
        ["utilities"] = 400,
        ["about"] = 630,
    }

    local function ShowTab(tab)
        if lastShownTab ~= tab then
            P:Height(optionsFrame, tabHeight[tab])
            Cell:Fire("ShowOptionsTab", tab)
            lastShownTab = tab
        end
    end

    local function OnEnter(b)
        if b.id == utilitiesBtn.id then
            F:ShowUtilityList(b)
        else
            F:HideUtilityList()
        end
        if utilitiesBtn.timer then
            utilitiesBtn.timer:Cancel()
            utilitiesBtn.timer = nil
        end
    end

    local function OnLeave(b)
        if b.id == utilitiesBtn.id then
            utilitiesBtn.timer = C_Timer.NewTicker(0.5, function()
                if not F:IsUtilityListMouseover() then
                    F:HideUtilityList()
                    utilitiesBtn.timer:Cancel()
                    utilitiesBtn.timer = nil
                end
            end)
        end
    end

    Cell:CreateButtonGroup({generalBtn, appearanceBtn, layoutsBtn, clickCastingsBtn, indicatorsBtn, debuffsBtn, utilitiesBtn, aboutBtn}, ShowTab, nil, nil, OnEnter, OnLeave)
end

-------------------------------------------------
-- show & hide
-------------------------------------------------
local init
local function Init()
    if not init then
        init = true
        P:Resize(optionsFrame)
        P:Reborder(optionsFrame, true)
        CreateTabButtons()
        F:CreateUtilityList(utilitiesBtn)
    end
end

function F:ShowOptionsFrame()
    Init()

    if optionsFrame:IsShown() then
        optionsFrame:Hide()
        return
    end

    if not lastShownTab then
        generalBtn:Click()
    end

    optionsFrame:Show()
end

optionsFrame:SetScript("OnShow", function()
    if not P:LoadPosition(optionsFrame, CellDB["optionsFramePosition"]) then
        P:PixelPerfectPoint(optionsFrame)
    end
end)

optionsFrame:SetScript("OnHide", function()
    -- stolen from dbm
    if not InCombatLockdown() and not UnitAffectingCombat("player") and not IsFalling() then
        F:Debug("|cffbbbbbbCellOptionsFrame_OnHide: |cffff7777collectgarbage")
        collectgarbage("collect")
        -- UpdateAddOnMemoryUsage() -- stuck like hell
    end
end)

-- optionsFrame:SetScript("OnShow", function()
--     P:PixelPerfectPoint(optionsFrame)
-- end)

-- for Raid Debuffs import
function F:ShowRaidDebuffsTab()
    Init()
    optionsFrame:Show()
    debuffsBtn:Click()
end

-- for layout import
function F:ShowLayousTab()
    Init()
    optionsFrame:Show()
    layoutsBtn:Click()
end

function F:ShowUtilitiesTab()
    Init()
    optionsFrame:Show()
    utilitiesBtn:Click()
end

-------------------------------------------------
-- InCombatLockdown
-------------------------------------------------
local protectedFrames = {}
function F:ApplyCombatProtectionToFrame(f, x1, y1, x2, y2)
    tinsert(protectedFrames, f)
    Cell:CreateCombatMask(f, x1, y1, x2, y2)

    if InCombatLockdown() then
        f.combatMask:Show()
    end

    f:HookScript("OnShow", function()
        if InCombatLockdown() then
            f.combatMask:Show()
        end
    end)
end

local protectedWidgets = {}
function F:ApplyCombatProtectionToWidget(widget)
    tinsert(protectedWidgets, widget)

    if InCombatLockdown() then
        widget:SetEnabled(false)
    end
end

optionsFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
optionsFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
optionsFrame:SetScript("OnEvent", function(self, event)
    if event == "PLAYER_REGEN_DISABLED" then
        for _, f in pairs(protectedFrames) do
            f.combatMask:Show()
        end
        for _, w in pairs(protectedWidgets) do
            w:SetEnabled(false)
        end
    elseif event == "PLAYER_REGEN_ENABLED" then
        for _, f in pairs(protectedFrames) do
            f.combatMask:Hide()
        end
        for _, w in pairs(protectedWidgets) do
            w:SetEnabled(true)
        end
    end
end)

-------------------------------------------------
-- callbacks
-------------------------------------------------
local function UpdatePixelPerfect()
    P:Resize(optionsFrame)
end
Cell:RegisterCallback("UpdatePixelPerfect", "OptionsFrame_UpdatePixelPerfect", UpdatePixelPerfect)