--[[
    Warband Nexus - Chinese (Traditional)
]]

local ADDON_NAME, ns = ...

---@class WarbandNexusLocale
local L = LibStub("AceLocale-3.0"):NewLocale(ADDON_NAME, "zhTW")
if not L then return end

-- General
L["ADDON_NAME"] = "Warband Nexus"

-- Slash Commands
L["KEYBINDING"] = "快捷鍵"
L["KEYBINDING_UNBOUND"] = "未設定"
L["KEYBINDING_PRESS_KEY"] = "請按一個鍵..."
L["KEYBINDING_TOOLTIP"] = "點擊設定快捷鍵以切換 Warband Nexus。\n按 ESC 取消。"
L["KEYBINDING_CLEAR"] = "清除快捷鍵"
L["KEYBINDING_SAVED"] = "快捷鍵已儲存。"
L["KEYBINDING_COMBAT"] = "戰鬥中無法變更快捷鍵。"

-- Settings - General
L["GENERAL_SETTINGS"] = "一般設定"
L["SETTINGS_COMPACT_MAIN_WINDOW_LABEL"] = "精簡主視窗"
L["SETTINGS_COMPACT_MAIN_WINDOW_HINT"] = "更緊的最小尺寸與適中的預設大小。仍可橫向捲動查看較寬分頁。"
L["COLLECTIONS_EXPAND_ALL_TOOLTIP"] = "展開所有來源分類區塊。"
L["COLLECTIONS_COLLAPSE_ALL_TOOLTIP"] = "摺疊所有來源分類區塊。"
L["PLANS_EXPAND_ALL_TOOLTIP"] = "展開所有待辦區塊和群組。"
L["PLANS_COLLAPSE_ALL_TOOLTIP"] = "摺疊所有待辦區塊和群組。"
L["PVE_EXPAND_ALL_TOOLTIP"] = "展開所有 PvE 區塊和角色列。"
L["PVE_COLLAPSE_ALL_TOOLTIP"] = "摺疊所有 PvE 區塊和角色列。"
L["SETTINGS_SECTION_GENERAL_FEATURES"] = "功能"
L["SETTINGS_SECTION_GENERAL_CONTROLS"] = "控制與縮放"
L["SETTINGS_SECTION_MODULES_LIST"] = "已啟用模組"
L["SETTINGS_SECTION_VAULT_GENERAL"] = "快捷按鈕行為"
L["SETTINGS_SECTION_VAULT_LOOK"] = "外觀與不透明度"
L["SETTINGS_SECTION_TAB_WARBAND"] = "戰隊銀行"
L["SETTINGS_SECTION_TAB_PERSONAL_BANK"] = "個人銀行"
L["SETTINGS_SECTION_TAB_INVENTORY"] = "背包"
L["SETTINGS_SECTION_NOTIF_TIMING"] = "時間"
L["SETTINGS_SECTION_NOTIF_POSITION"] = "位置"
L["SETTINGS_NOTIF_POSITION_COMBAT"] = "戰鬥中無法調整通知預覽位置。"
L["SETTINGS_NOTIF_COORD_TITLE"] = "通知位置（像素）"
L["SETTINGS_NOTIF_COORD_ANCHOR"] = "錨點"
L["SETTINGS_NOTIF_COORD_X"] = "X 偏移"
L["SETTINGS_NOTIF_COORD_Y"] = "Y 偏移"
L["SETTINGS_NOTIF_COORD_APPLY"] = "套用"
L["NOTIF_ANCHOR_PROGRESS_LANE_LABEL"] = "進度和待辦"
L["SETTINGS_SECTION_REMINDER_TOAST"] = "待辦提醒提示"
L["REMINDER_TOAST_MATCH_CRITERIA"] = "與進度彈窗相同的錨點"
L["REMINDER_TOAST_USES_CRITERIA_LANE"] = "使用進度通道（X/Y 進度彈窗）"
L["SET_REMINDER_TOAST_POSITION"] = "設定提醒彈窗位置"
L["NOTIFICATION_GHOST_REMINDER_TOAST"] = "待辦提醒彈窗"
L["REMINDER_DRAG_TOAST_DRAG_MSG"] = "拖動預覽，然後右鍵儲存並關閉。"
L["PLAN_GEO_BUCKET_WEEKLY_VAULT"] = "宏偉寶庫（團隊／地城／世界）"
L["PLAN_GEO_BUCKET_WEEKLY_ACTIVITY"] = "每週任務與活動"
L["PLAN_GEO_BUCKET_ACHIEVEMENT"] = "成就"
L["PLAN_GEO_BUCKET_COLLECTION"] = "收藏"
L["PLAN_GEO_BUCKET_PROFESSION"] = "專業"
L["PLAN_GEO_BUCKET_CUSTOM"] = "自訂"
L["PLAN_GEO_INSTANCE_GATE"] = "副本門：#%s"
L["PLAN_GEO_ELLIPSIS"] = "…"
L["DEBUG_MODE"] = "除錯日誌"
L["DEBUG_MODE_DESC"] = "在聊天框輸出詳細除錯訊息以便排查問題"
L["DEBUG_TRYCOUNTER_LOOT"] = "嘗試計數戰利品除錯"
L["DEBUG_TRYCOUNTER_LOOT_DESC"] = "僅記錄戰利品流程（LOOT_OPENED、來源解析、區域回退）。聲望/貨幣快取日誌已抑制。"


-- Settings - Display
L["DISPLAY_SETTINGS"] = "顯示"
L["DISPLAY_SETTINGS_DESC"] = "自訂物品和資訊的顯示方式。"
L["SHOW_ITEM_COUNT"] = "顯示物品數量"


-- Shared UI
L["SEARCH_CATEGORY_FORMAT"] = "搜尋 %s..."

-- Main Tabs
L["TAB_STORAGE"] = "儲存"
L["TAB_PLANS"] = "待辦"
L["TAB_REPUTATIONS"] = "聲望"
L["TAB_CURRENCIES"] = "貨幣"
L["TAB_PVE"] = "PvE"

-- Characters - Summary
L["HEADER_CURRENT_CHARACTER"] = "目前角色"
L["HEADER_WARBAND_GOLD"] = "戰隊金幣"
L["HEADER_TOTAL_GOLD"] = "總金幣"

L["YES"] = YES or "Yes"
L["NO"] = NO or "No"

-- Items - Tab
L["ITEMS_HEADER"] = "銀行物品"
L["ITEMS_SUBTAB_BAGS"] = "背包"
L["ITEMS_SUBTAB_BANK"] = "銀行"
L["ITEMS_SUBTAB_WARBAND"] = "戰隊"
L["ITEMS_WARBAND_UPDATING"] = "正在建立戰隊物品清單..."
L["ITEMS_WARBAND_BANK"] = "戰隊銀行"

-- Storage - Tab
L["STORAGE_HEADER"] = "儲存瀏覽器"
L["STORAGE_HEADER_DESC"] = "依類型瀏覽所有物品"
L["STORAGE_EXPAND_ALL_TOOLTIP"] = "展開所有儲存區塊（個人銀行、戰隊銀行、公會銀行及巢狀分類）。"
L["STORAGE_COLLAPSE_ALL_TOOLTIP"] = "摺疊所有儲存區塊及巢狀分類。"
L["STORAGE_WARBAND_BANK"] = "戰隊銀行"

-- Plans - Tab
L["COLLECTION_PLANS"] = "待辦清單"
L["SEARCH_PLANS"] = "搜尋計畫..."
L["SHOW_COMPLETED"] = "顯示已完成"
L["SHOW_COMPLETED_HELP"] = "待辦與週進度：未勾選＝進行中的計畫；勾選＝僅已完成。瀏覽分頁：未勾選＝未收藏（開啟「顯示已計畫」時僅清單內）；勾選＝清單上已收藏項目（「顯示已計畫」仍會限制）。"
L["SHOW_PLANNED"] = "顯示計畫中"
L["SHOW_PLANNED_DISABLED_HERE"] = "不會篩選待辦清單或每週進度。切換會儲存你對坐騎、寵物、玩具及其他瀏覽分頁的偏好。"
L["SHOW_PLANNED_HELP"] = "僅瀏覽分頁（在待辦與週進度中隱藏）：勾選＝僅顯示你加入待辦的目標。「顯示已完成」關＝仍缺；開＝已完成；兩項都開＝該分類全部已計畫；都關＝完整未收藏瀏覽。"
L["PLANS_ACHIEVEMENTS_EMPTY_TITLE"] = "沒有可顯示的成就"
L["PLANS_ACHIEVEMENTS_EMPTY_HINT"] = "從此清單將成就加入待辦，或更改「顯示已計畫／顯示已完成」。清單會隨掃描填入；若為空可嘗試 /reload。"
L["ACHIEVEMENT_FRAME_WN_TOOLTIP"] = "|cffccaa00Warband Nexus|r\n點擊將此成就加入待辦清單（與 + 新增相同）。"
L["ACHIEVEMENT_FRAME_WN_TOOLTIP_REMOVE"] = "|cffccaa00Warband Nexus|r\n點擊將此成就從待辦清單中移除。"
L["RECENT_TOOLTIP_OBTAINED_BY"] = "獲得自："
L["RECENT_TOOLTIP_ACHIEVEMENT_EARNED_BY"] = "此成就由 %s 獲得"
L["RECENT_TOOLTIP_EARNED_BY"] = "由 %s 獲得"
L["POINTS_LABEL"] = "點數"
L["ACHIEVEMENT_FRAME_WN_TOOLTIP_COMBAT"] = "戰鬥中無法使用。"
L["ACHIEVEMENT_FRAME_WN_TOOLTIP_COMPLETE"] = "此成就已完成。"
L["ACHIEVEMENT_FRAME_WN_TOOLTIP_IN_PLANS"] = "已在待辦清單中。"
L["ACHIEVEMENT_FRAME_WN_TOOLTIP_TRACKED"] = "已在追蹤（目標追蹤列）。"
L["ACHIEVEMENT_FRAME_WN_ALREADY_PLANNED"] = "已在待辦清單中。"
L["ACHIEVEMENT_FRAME_WN_TRACK_FAILED"] = "無法將此成就加入暴雪追蹤清單（可能已滿或暫不可用）。"
L["PLANS_BROWSE_EMPTY_PLANNED_ALL_TITLE"] = "沒有可顯示的內容"
L["PLANS_BROWSE_EMPTY_PLANNED_ALL_DESC"] = "目前篩選下沒有符合的已計畫項目。請加入待辦或調整「顯示已計畫／顯示已完成」。"
L["PLANS_BROWSE_EMPTY_COMPLETED_PLANNED_TITLE"] = "沒有已完成的待辦項目"
L["PLANS_BROWSE_EMPTY_COMPLETED_PLANNED_DESC"] = "此分類的待辦尚無已收藏或已完成項目。關閉「顯示已完成」可查看進行中項目。"
L["PLANS_BROWSE_EMPTY_IN_PROGRESS_TITLE"] = "沒有進行中的待辦項目"
L["PLANS_BROWSE_EMPTY_IN_PROGRESS_DESC"] = "此分類待辦中已沒有未收藏項目。開啟「顯示已完成」查看已完成項目，或從本分頁新增目標。"

-- Plans Categories
L["CATEGORY_MY_PLANS"] = "待辦清單"
L["CATEGORY_DAILY_TASKS"] = "每週進度"
L["CATEGORY_ILLUSIONS"] = "幻象"


-- Statistics
L["TOTAL"] = TOTAL or "Total"

-- Tooltips
L["TOOLTIP_WARBAND_BANK"] = "戰隊銀行"
L["CHARACTER_INVENTORY"] = "背包"
L["CHARACTER_BANK"] = "個人銀行"

-- Try Counter
L["SET_TRY_COUNT"] = "設定嘗試次數"
L["TRY_COUNT_CLICK_HINT"] = "左鍵點擊設定該掉落物的嘗試次數。"
L["TRIES"] = "次"
L["COLLECTION_LIST_ATTEMPTS_FMT"] = "%d次嘗試"

-- Reset Cycle
L["SET_RESET_CYCLE"] = "設定重置週期"
L["DAILY_RESET"] = "每日重置"
L["WEEKLY_RESET"] = "每週重置"
L["NONE_DISABLE"] = "無（停用）"
L["RESET_CYCLE_LABEL"] = "重置週期："
L["RESET_NONE"] = "無"


-- Update Notification
L["WHATS_NEW"] = "更新內容"
L["GOT_IT"] = "知道了！"

-- Statistics Tab
L["ACHIEVEMENT_POINTS"] = "成就點數"
L["MOUNTS_COLLECTED"] = "已收集坐騎"
L["BATTLE_PETS"] = "戰鬥寵物"
L["UNIQUE_PETS"] = "獨特寵物"
L["ACCOUNT_WIDE"] = "帳號通用"
L["STORAGE_OVERVIEW"] = "儲存概覽"
L["WARBAND_SLOTS"] = "戰隊格子"
L["PERSONAL_SLOTS"] = "個人格子"
L["TOTAL_FREE"] = "總空閒"
L["TOTAL_ITEMS"] = "物品總數"

-- Plans Tracker
L["WEEKLY_VAULT"] = "每週寶庫"
L["CUSTOM"] = "自訂"
L["NO_PLANS_IN_CATEGORY"] = "此分類暫無計畫。\n從計畫分頁新增計畫。"
L["SOURCE_LABEL"] = "來源："
L["ZONE_LABEL"] = "地區:"
L["VENDOR_LABEL"] = "商人："
L["DROP_LABEL"] = "掉落："
L["REQUIREMENT_LABEL"] = "要求："
L["CLICK_TO_DISMISS"] = "點擊關閉"
L["TRACKED"] = "已追蹤"
L["TRACK"] = "追蹤"
L["TRACK_BLIZZARD_OBJECTIVES"] = "在暴雪目標中追蹤（最多 10 個）"
L["UNKNOWN"] = UNKNOWN or "Unknown"
L["NO_REQUIREMENTS"] = "無要求（即時完成）"

-- Plans UI
L["NO_ACTIVE_CONTENT"] = "本週沒有活躍內容"
L["UNKNOWN_QUEST"] = "未知任務"
L["CURRENT_PROGRESS"] = "目前進度"
L["QUEST_TYPES"] = "任務類型："
L["WORK_IN_PROGRESS"] = "進行中"
L["RECIPE_BROWSER"] = "配方瀏覽器"
L["TRY_ADJUSTING_SEARCH"] = "嘗試調整搜尋或篩選條件。"
L["ALL_COLLECTED_CATEGORY"] = "所有 %s 已收集！"
L["COLLECTED_EVERYTHING"] = "你已收集此分類中的所有物品！"
L["PROGRESS_LABEL"] = "進度："
L["REQUIREMENTS_LABEL"] = "要求："
L["INFORMATION_LABEL"] = "資訊："
L["DESCRIPTION_LABEL"] = "描述："
L["REWARD_LABEL"] = "獎勵："
L["DETAILS_LABEL"] = "詳情："
L["COST_LABEL"] = "花費："
L["LOCATION_LABEL"] = "位置："
L["TITLE_LABEL"] = "標題："
L["COMPLETED_ALL_ACHIEVEMENTS"] = "你已完成此分類中的所有成就！"
L["DAILY_PLAN_EXISTS"] = "每日計畫已存在"
L["WEEKLY_PLAN_EXISTS"] = "每週計畫已存在"

-- Characters - Tab
L["YOUR_CHARACTERS"] = "你的角色"
L["CHARACTERS_EXPAND_ALL"] = "全部展開"
L["CHARACTERS_EXPAND_ALL_TOOLTIP"] = "展開收藏、角色與未追蹤區塊。"
L["CHARACTERS_COLLAPSE_ALL"] = "全部摺疊"
L["CHARACTERS_COLLAPSE_ALL_TOOLTIP"] = "摺疊收藏、角色與未追蹤區塊。"
L["CHARACTERS_SECTION_TOGGLE_EXPAND_TOOLTIP"] = "展開收藏、角色與未追蹤區塊。"
L["CHARACTERS_SECTION_TOGGLE_COLLAPSE_TOOLTIP"] = "摺疊收藏、角色與未追蹤區塊。"
L["CHARACTERS_TRACKED_FORMAT"] = "已追蹤 %d 個角色"
L["CHARACTERS_SUBTITLE"] = "可捲動的角色清單，集中顯示金幣、等級、裝備與關鍵屬性。"
L["CUSTOM_HEADER_TITLEBAR_BTN_TOOLTIP"] = "自訂區段"
L["CUSTOM_HEADER_TITLEBAR_BTN_TOOLTIP_BODY"] = "建立或刪除自訂區段。標題上的星星可設為與最愛相同的金色列，可多選。金色區段排在上方，然後依你的排序。順序：最愛、自訂區段、角色、未啟用。在角色標籤使用標題上的加號可一次新增多名角色。"
L["CUSTOM_HEADER_ASSIGN_TOOLTIP_TITLE"] = "移至自訂標題"
L["CUSTOM_HEADER_ASSIGN_TOOLTIP_DESC"] = "移動此角色。使用篩選左側的群組圖示開啟選單，在角色分頁的自訂標題上使用加號一次加入多位，或使用此備註圖示。"
L["FAVORITE_EDIT_ON_CHARACTER_TAB"] = "在角色分頁更改最愛。"
L["CUSTOM_HEADER_EMPTY"] = "此標題下尚無角色。請使用此標題列的加號或標題列上的群組圖示。"
L["CUSTOM_HEADER_NEW"] = "新增自訂區塊"
L["CUSTOM_HEADER_DELETE_PICK"] = "刪除自訂區塊..."
L["CUSTOM_HEADER_REMOVE_ASSIGN"] = "從自訂區塊移除"
L["CUSTOM_HEADER_NEW_DIALOG_TITLE"] = "新增自訂區塊"
L["CUSTOM_HEADER_NEW_DIALOG_HINT"] = "名稱（最多32字元）。可搜尋並勾選。在名稱欄按 Enter 儲存。"
L["CUSTOM_HEADER_ROSTER_WINDOW_HINT"] = "第一清單：預設已勾選（仍在此區塊）。取消勾選以排隊移除。第二清單：勾選以排隊新增。按一下新增所選後才會儲存。"
L["CUSTOM_HEADER_ROSTER_CLOSE"] = "關閉"
L["CUSTOM_HEADER_NEW_DIALOG_LABEL"] = "區塊名稱"
L["CUSTOM_HEADER_NEW_DIALOG_CREATE"] = "建立區塊"
L["CUSTOM_HEADER_DELETE_DIALOG_TITLE"] = "刪除自訂區塊？"
L["CUSTOM_HEADER_DELETE_DIALOG_BODY"] = "移除區塊 |cffffcc00%s|r 並取消其角色的分組？"
L["CUSTOM_HEADER_MENU_SECTION_HEADERS"] = "自訂標題"
L["CUSTOM_HEADER_MENU_NEW"] = "新增自訂區段..."
L["CUSTOM_HEADER_MENU_NONE_YET"] = "尚無區段，請使用上方的新增自訂區段。"
L["CUSTOM_HEADER_MENU_DELETE_GROUP"] = "刪除區段"
L["CUSTOM_HEADER_MENU_DELETE_FMT"] = "刪除：%s"
L["CUSTOM_HEADER_GOLD_STAR_TITLE"] = "金色區段醒目提示"
L["CUSTOM_HEADER_GOLD_STAR_BODY"] = "點擊套用與最愛相同的金色樣式，可多選。金色自訂區段排在非金色自訂區段之上。再點一次可關閉。"
L["CUSTOM_HEADER_MENU_IN_HEADER"] = "在此區段中"
L["CUSTOM_HEADER_MENU_NO_MEMBERS"] = "尚無角色。"
L["CUSTOM_HEADER_MENU_REMOVE_FMT"] = "移除：%s"
L["CUSTOM_HEADER_MENU_ADD_TO_HEADER"] = "新增角色"
L["CUSTOM_HEADER_MENU_NO_CANDIDATES"] = "沒有可新增的角色（最愛仍留在最愛）。"
L["CUSTOM_HEADER_MENU_ADD_FMT"] = "新增：%s"
L["CUSTOM_HEADER_ROW_ADD_TOOLTIP"] = "編輯此區段"
L["CUSTOM_HEADER_ROW_ADD_TOOLTIP_BODY"] = "搜尋並勾選角色後按新增所選。在名單視窗勾選第一欄可從本區段移除。最愛仍留在最愛。每名角色最多屬於一個自訂區段。"
L["CUSTOM_HEADER_PICKER_FILTER_LABEL"] = "搜尋"
L["CUSTOM_HEADER_PICKER_EMPTY"] = "沒有符合的角色。"
L["CUSTOM_HEADER_ADD_SELECTED"] = "新增所選"
L["CUSTOM_HEADER_COL_CHARACTER"] = "角色"
L["CUSTOM_HEADER_COL_LEVEL"] = "等級"
L["CUSTOM_HEADER_COL_REALM"] = "伺服器"
L["CUSTOM_HEADER_REMOVE_LINK"] = "移除"
L["NO_FAVORITES"] = "暫無收藏角色。點擊星標圖示收藏角色。"
L["ALL_FAVORITED"] = "所有角色已收藏！"
L["UNTRACKED_CHARACTERS"] = "未追蹤角色"
L["ILVL_SHORT"] = "iLvl"
L["ONLINE"] = "線上"
L["TIME_LESS_THAN_MINUTE"] = "< 1 分鐘前"
L["TIME_MINUTES_FORMAT"] = "%d 分鐘前"
L["TIME_HOURS_FORMAT"] = "%d 小時前"
L["TIME_DAYS_FORMAT"] = "%d 天前"
L["REMOVE_FROM_FAVORITES"] = "從收藏中移除"
L["ADD_TO_FAVORITES"] = "新增至收藏"
L["FAVORITES_TOOLTIP"] = "收藏角色顯示在列表頂端"
L["CLICK_TO_TOGGLE"] = "點擊切換"
L["UNKNOWN_PROFESSION"] = "未知專業"
L["POINTS_SHORT"] = " 點"
L["TRACKING_ACTIVE_DESC"] = "資料收集和更新已啟用。"
L["TRACKING_ENABLED"] = "追蹤已啟用"
L["TRACKING_NOT_ENABLED_TOOLTIP"] = "角色追蹤已停用。點擊開啟角色分頁。"
L["TRACKING_BADGE_CLICK_HINT"] = "點擊更改追蹤設定。"
L["TRACKING_TAB_LOCKED_TITLE"] = "角色未被追蹤"
L["TRACKING_TAB_LOCKED_DESC"] = "此分頁僅適用於已追蹤的角色。\n請在角色頁面使用追蹤圖示啟用追蹤。"
L["OPEN_CHARACTERS_TAB"] = "開啟角色"
L["DELETE_CHARACTER_TITLE"] = "刪除角色？"
L["THIS_CHARACTER"] = "此角色"
L["DELETE_CHARACTER"] = "刪除所選角色"
L["REMOVE_FROM_TRACKING_FORMAT"] = "將 %s 從追蹤中移除"
L["CLICK_TO_DELETE"] = "點擊刪除"
L["CONFIRM_DELETE"] = "確定要刪除 |cff00ccff%s|r？"
L["CANNOT_UNDO"] = "此操作無法復原！"
L["STALE_CHARACTER_COPIES_TITLE"] = "重複的角色項目"
L["STALE_CHARACTER_COPIES_DESC"] = "轉服或轉陣營後可能留下舊副本。請刪除不再使用的列，或使用追蹤圖示。"
L["STALE_CHARACTER_COPIES_DISMISS"] = "關閉"
L["TRACKING_TOGGLE_TOOLTIP_TITLE"] = "角色追蹤"
L["TRACKING_TOGGLE_ENABLE_HINT"] = "點擊以啟用追蹤與資料收集。"
L["TRACKING_TOGGLE_DISABLE_HINT"] = "點擊以停用追蹤（僅檢視）。"

-- Empty state cards (SharedWidgets EMPTY_STATE_CONFIG)
L["EMPTY_CHARACTERS_TITLE"] = "找不到角色"
L["EMPTY_CHARACTERS_DESC"] = "登入角色以開始追蹤。\n角色資料會在每次登入時自動收集。"
L["EMPTY_ITEMS_TITLE"] = "暫無物品快取"
L["EMPTY_ITEMS_DESC"] = "開啟戰隊銀行或個人銀行以掃描物品。\n首次造訪時會自動快取物品。"
L["EMPTY_INVENTORY_TITLE"] = "背包中沒有物品"
L["EMPTY_INVENTORY_DESC"] = "你的背包是空的。"
L["EMPTY_PERSONAL_BANK_TITLE"] = "個人銀行暫無物品"
L["EMPTY_PERSONAL_BANK_DESC"] = "開啟個人銀行以掃描物品。\n首次造訪時會自動快取物品。"
L["EMPTY_WARBAND_BANK_TITLE"] = "戰隊銀行暫無物品"
L["EMPTY_WARBAND_BANK_DESC"] = "開啟戰隊銀行以掃描物品。\n首次造訪時會自動快取物品。"
L["EMPTY_GUILD_BANK_TITLE"] = "公會銀行暫無物品"
L["EMPTY_GUILD_BANK_DESC"] = "開啟公會銀行以掃描物品。\n首次造訪時會自動快取物品。"
L["EMPTY_STORAGE_TITLE"] = "暫無儲存資料"
L["EMPTY_STORAGE_DESC"] = "開啟銀行或背包時會掃描物品。\n造訪銀行即可開始追蹤儲存。"
L["EMPTY_PLANS_TITLE"] = "暫無計畫"
L["EMPTY_PLANS_DESC"] = "在上方瀏覽坐騎、寵物、玩具或成就\n以新增收集目標並追蹤進度。"
L["EMPTY_REPUTATION_TITLE"] = "暫無聲望資料"
L["EMPTY_REPUTATION_DESC"] = "聲望會在登入時自動掃描。\n登入角色即可開始追蹤陣營聲望。"
L["EMPTY_CURRENCY_TITLE"] = "暫無貨幣資料"
L["EMPTY_CURRENCY_DESC"] = "貨幣會自動在所有角色間追蹤。\n登入角色即可開始追蹤貨幣。"
L["EMPTY_PVE_TITLE"] = "暫無PvE資料"
L["EMPTY_PVE_DESC"] = "登入角色時會追蹤PvE進度。\n寶庫、傳奇鑰石與團隊副本鎖定將顯示於此。"
L["EMPTY_STATISTICS_TITLE"] = "暫無統計資料"
L["EMPTY_STATISTICS_DESC"] = "統計資料來自已追蹤的角色。\n登入角色即可開始收集資料。"
L["COLLECTIONS_COMING_SOON_TITLE"] = "即將推出"
L["COLLECTIONS_COMING_SOON_DESC"] = "收藏總覽（坐騎、寵物、玩具、塑形）將於此提供。"

-- Items (2)
L["PERSONAL_ITEMS"] = "個人物品"
L["ITEMS_SUBTITLE"] = "瀏覽你的戰隊銀行、公會銀行和個人物品"
L["ITEMS_EXPAND_ALL_TOOLTIP"] = "展開目前銀行子分頁（個人、戰隊、公會或背包）下的所有物品類型群組。"
L["ITEMS_COLLAPSE_ALL_TOOLTIP"] = "摺疊目前銀行子分頁下的所有物品類型群組。"
L["ITEMS_DISABLED_TITLE"] = "戰隊銀行物品"
L["ITEMS_LOADING"] = "正在載入背包資料"
L["ITEMS_LOADING_STAGE_WAIT"] = "等待開始"
L["ITEMS_LOADING_STAGE_INIT"] = "正在初始化物品快取"
L["ITEMS_LOADING_STAGE_RESTORE"] = "正在讀取已儲存庫存"
L["ITEMS_LOADING_STAGE_DEFER"] = "正在準備背包掃描"
L["ITEMS_LOADING_STAGE_SCAN"] = "正在掃描背包"
L["ITEMS_WARBAND_LOADING_TITLE"] = "正在載入戰隊銀行"
L["ITEMS_WARBAND_LOADING_PREP"] = "正在準備介面配置"
L["ITEMS_WARBAND_LOADING_DRAW"] = "正在建構個人物品與戰隊銀行"
L["GUILD_BANK_REQUIRED"] = "你必須加入公會才能存取公會銀行。"
L["GUILD_JOINED_FORMAT"] = "公會已更新：%s"
L["GUILD_LEFT"] = "你已離開公會。公會銀行分頁已停用。"
L["NOT_IN_GUILD"] = "未加入公會"
L["ITEMS_SEARCH"] = "搜尋物品..."
L["NEVER"] = "從未"
L["ITEM_FALLBACK_FORMAT"] = "物品 %s"
L["ITEM_LOADING_NAME"] = "載入中..."
L["TAB_FORMAT"] = "標籤頁 %d"
L["BAG_FORMAT"] = "背包 %d"
L["BANK_BAG_FORMAT"] = "銀行背包 %d"
L["ITEM_ID_LABEL"] = "物品 ID："
L["STACK_LABEL"] = "堆疊："
L["RIGHT_CLICK_MOVE"] = "移至背包"
L["SHIFT_RIGHT_CLICK_SPLIT"] = "拆分堆疊"
L["LEFT_CLICK_PICKUP"] = "拾取"
L["ITEMS_BANK_NOT_OPEN"] = "銀行未開啟"
L["SHIFT_LEFT_CLICK_LINK"] = "在聊天中連結"
L["ITEMS_STATS_ITEMS"] = "%s 件物品"
L["ITEMS_STATS_SLOTS"] = "%s/%s 格子"
L["ITEMS_STATS_LAST"] = "上次：%s"

-- Storage - Tab
L["STORAGE_DISABLED_TITLE"] = "角色儲存"
L["STORAGE_SEARCH"] = "搜尋儲存..."

-- PvE - Tab
L["PVE_TITLE"] = "PvE 進度"
L["PVE_SUBTITLE"] = "宏偉寶庫、團隊副本鎖定與史詩鑰石，涵蓋你的戰隊"
L["PVE_CREST_ADV"] = "冒險家"
L["PVE_CREST_VET"] = "老兵"
L["PVE_CREST_CHAMP"] = "勇士"
L["PVE_CREST_HERO"] = "英雄"
L["PVE_CREST_MYTH"] = "神話"
L["PVE_CREST_EXPLORER"] = "探索者"
L["PVE_COL_COFFER_SHARDS"] = "保險箱碎片"
L["PVE_COL_RESTORED_KEY"] = "恢復密鑰"
L["PVE_COL_VAULT_STATUS"] = "寶庫狀態"
L["PVE_COL_NEBULOUS_VOIDCORE"] = "朦朧虛無核心"
L["PVE_COL_DAWNLIGHT_MANAFLUX"] = "晨光魔流"
L["PVE_HEADER_RAID_SHORT"] = "團隊"
L["PVE_HEADER_MAP_SHORT"] = "賞金"
L["PVE_HEADER_STATUS_SHORT"] = "狀態"
L["PVE_COMPACT_COFFER_SHARD"] = "保險箱碎片"
L["PVE_COMPACT_RESTORED"] = "恢復"
L["PVE_COMPACT_VOIDCORE"] = "虛無核心"
L["PVE_COMPACT_MANAFLUX"] = "魔流"
L["PVE_CREST_GENERIC"] = "紋章"
L["VAULT_READY_TO_CLAIM"] = "就緒"
L["VAULT_SLOTS_EARNED"] = "已獲得欄位"
L["VAULT_SLOTS_SHORT_FORMAT"] = "%d 欄"
L["PVE_VAULT_SLOT_COMPLETE_FORMAT"] = "欄位 %d：|cff80ff80✓|r %s"
L["PVE_VAULT_SLOT_PROGRESS_FORMAT"] = "欄位 %d：|cffff8888%d/%d|r"
L["PVE_VAULT_SLOT_REMAINING_FORMAT"] = "格位 %d：還需 |cffffcc00%d|r"
L["PVE_VAULT_SLOT_EMPTY_FORMAT"] = "欄位 %d：—"
L["PVE_VAULT_SLOT_UNLOCKED"] = "已解鎖"
L["VAULT_PENDING"] = "待定…"
L["CREST_SOURCES_HEADER"] = "來源："
L["CREST_TO_CAP_SUFFIX"] = "至賽季上限"
L["SHIFT_HINT_SEASON_PROGRESS"] = "按住 Shift 檢視賽季進度"
L["SHIFT_HINT_SEASON_PROGRESS_SHORT"] = "Shift：賽季進度"
L["LV_FORMAT"] = "等級 %d"
L["ILVL_FORMAT"] = "物品等級 %d"
L["VAULT_WORLD"] = "世界"
L["VAULT_SLOT_FORMAT"] = "%s 槽位 %d"
L["OVERALL_SCORE_LABEL"] = "總評分："
L["NOT_COMPLETED_SEASON"] = "本季未完成"
L["LOADING_PVE"] = "正在載入 PvE 資料..."
L["PVE_VAULT_TRACKER_SUBTITLE"] = "待領獎勵與已清空寶庫列"
L["PVE_VAULT_TRACKER_EMPTY_TITLE"] = "尚無寶庫列"
L["PVE_VAULT_TRACKER_EMPTY_DESC"] = "尚無已追蹤角色儲存每週寶庫進度。\n請登入各角色或關閉追蹤以查看完整 PvE 進度。"
L["NO_VAULT_DATA"] = "無寶庫資料"
L["NO_DATA"] = "無資料"
L["KEYSTONE"] = "鑰石"
L["NO_KEY"] = "無鑰石"
L["AFFIXES"] = "詞綴"
L["NO_AFFIXES"] = "無詞綴"
L["VAULT_BEST_KEY"] = "最佳鑰石："
L["VAULT_SCORE"] = "評分："

-- Vault Tooltip (detailed)
L["VAULT_COMPLETED_ACTIVITIES"] = "已完成"
L["VAULT_CLICK_TO_OPEN"] = "點擊開啟宏偉寶庫"
L["VAULT_TRACKER_CARD_CLICK_HINT"] = "點擊開啟宏偉寶庫"
L["VAULT_REWARD"] = "獎勵"
L["VAULT_DUNGEONS"] = "地城"
L["VAULT_BOSS_KILLS"] = "首領擊殺"
L["VAULT_WORLD_ACTIVITIES"] = "世界活動"
L["VAULT_ACTIVITIES"] = "活動"
L["VAULT_REMAINING_SUFFIX"] = "剩餘"
L["VAULT_IMPROVE_TO"] = "改進為"
L["VAULT_COMPLETE_ON"] = "於 %s 完成此活動"
L["VAULT_ENCOUNTER_LIST_FORMAT"] = "%s"
L["VAULT_TOP_RUNS_FORMAT"] = "本週排名前 %d 的運行"
L["VAULT_DELVE_TIER_FORMAT"] = "層 %d (%d)"
L["VAULT_UNLOCK_REWARD"] = "解鎖獎勵"
L["VAULT_COMPLETE_MORE_FORMAT"] = "本週再完成 %d %s 即可解鎖。"
L["VAULT_BASED_ON_FORMAT"] = "此獎勵的物品等級將基於你本週前 %d 次運行中的最低者（目前為 %s）。"
L["VAULT_RAID_BASED_FORMAT"] = "根據擊敗的最高難度獲得獎勵（目前為 %s）。"

-- Delves Section (PvE Tab)
L["BOUNTIFUL_DELVE"] = "尋寶獵人的賞金"
L["PVE_BOUNTY_NEED_LOGIN"] = "此角色沒有儲存的狀態。請登入以重新整理。"
L["SEASON"] = "賽季"
L["CURRENCY_LABEL_WEEKLY"] = "每週"

-- Reputations Tab - Tab
L["REP_TITLE"] = "聲望概覽"
L["REP_SUBTITLE"] = "追蹤你戰隊中的陣營和名望"
L["REP_EXPAND_ALL_TOOLTIP"] = "展開所有聲望區塊與資料片標題。"
L["REP_COLLAPSE_ALL_TOOLTIP"] = "摺疊所有聲望區塊與資料片標題。"
L["REP_DISABLED_TITLE"] = "聲望追蹤"
L["REP_LOADING_TITLE"] = "正在載入聲望資料"
L["REP_SEARCH"] = "搜尋聲望..."
L["REP_PARAGON_TITLE"] = "巔峰聲望"
L["REP_REWARD_AVAILABLE"] = "獎勵可用！"
L["REP_CONTINUE_EARNING"] = "繼續獲取聲望以獲得獎勵"
L["REP_CYCLES_FORMAT"] = "週期：%d"
L["REP_PROGRESS_HEADER"] = "進度：%d/%d"
L["REP_PARAGON_PROGRESS"] = "巔峰進度："
L["REP_CYCLES_COLON"] = "週期："
L["REP_CHARACTER_PROGRESS"] = "角色進度："
L["REP_RENOWN_FORMAT"] = "名望 %d"
L["REP_PARAGON_FORMAT"] = "巔峰（%s）"
L["REP_UNKNOWN_FACTION"] = "未知陣營"
L["REP_API_UNAVAILABLE_TITLE"] = "聲望 API 不可用"
L["REP_API_UNAVAILABLE_DESC"] = "此伺服器上 C_Reputation API 不可用。此功能需要 WoW 12.0.5（Midnight）。"
L["REP_FOOTER_TITLE"] = "聲望追蹤"
L["REP_FOOTER_DESC"] = "聲望在登入和變更時自動掃描。使用遊戲內聲望面板查看詳細資訊和獎勵。"
L["REP_CLEARING_CACHE"] = "正在清除快取並重新載入..."
L["REP_MAX"] = "上限"
L["ACCOUNT_WIDE_LABEL"] = "帳號通用"
L["NO_RESULTS"] = "無結果"
L["NO_ACCOUNT_WIDE_REPS"] = "無帳號通用聲望"
L["NO_CHARACTER_REPS"] = "無角色聲望"

-- Currency Tab
L["GOLD_LABEL"] = "金幣"
L["CURRENCY_TITLE"] = "貨幣追蹤"
L["CURRENCY_SUBTITLE"] = "追蹤所有角色的貨幣"
L["CURRENCY_EXPAND_ALL_TOOLTIP"] = "展開列表中所有貨幣分類標題。"
L["CURRENCY_COLLAPSE_ALL_TOOLTIP"] = "摺疊列表中所有貨幣分類標題。"
L["CURRENCY_DISABLED_TITLE"] = "貨幣追蹤"
L["CURRENCY_LOADING_TITLE"] = "正在載入貨幣資料"
L["CURRENCY_SEARCH"] = "搜尋貨幣..."
L["CURRENCY_HIDE_EMPTY"] = "隱藏空"
L["CURRENCY_SHOW_EMPTY"] = "顯示空"
L["CURRENCY_WARBAND_TRANSFERABLE"] = "全部戰隊可轉移"
L["CURRENCY_CHARACTER_SPECIFIC"] = "角色專屬貨幣"
L["CURRENCY_TRANSFER_NOTICE_TITLE"] = "貨幣轉移限制"
L["CURRENCY_TRANSFER_NOTICE_DESC"] = "暴雪 API 不支援自動貨幣轉移。請使用遊戲內貨幣視窗手動轉移戰隊貨幣。"
L["CURRENCY_UNKNOWN"] = "未知貨幣"
L["CURRENCY_TOOLTIP_PER_CHARACTER"] = "各角色"
L["CURRENCY_TOOLTIP_MORE_CHARACTERS"] = "還有 %d 個角色"

-- Plans (2)
L["REMOVE_COMPLETED_TOOLTIP"] = "從「待辦清單」移除所有已完成計畫。這會刪除已完成的自訂計畫，並從計畫中移除已完成的坐騎/寵物/玩具。此操作無法復原！"
L["RECIPE_BROWSER_DESC"] = "在遊戲中開啟專業視窗瀏覽配方。\n視窗開啟時插件將掃描可用配方。"
L["SOURCE_ACHIEVEMENT_FORMAT"] = "%s |cff00ff00[%s %s]|r"
L["WEEKLY_PLAN_EXISTS_DESC"] = "%s 已有活躍的宏偉寶庫計畫。可在「待辦清單」分類中找到。"
L["DAILY_PLAN_EXISTS_DESC"] = "%s 已有活躍的每週任務計畫。可在「每週進度」分類中找到。"
L["TRANSMOG_WIP_DESC"] = "塑形收藏追蹤正在開發中。\n\n此功能將在未來更新中提供，具有更好的效能和與戰隊系統的整合。"
L["WEEKLY_VAULT_CARD"] = "宏偉寶庫"
L["WEEKLY_VAULT_COMPLETE"] = "宏偉寶庫 - 完成"
L["UNKNOWN_SOURCE"] = "未知來源"
L["DAILY_TASKS_PREFIX"] = "每日任務追蹤 - "
L["QUEST_CATEGORY_DESC_ASSIGNMENTS"] = "特殊任務與每週任務進度"
L["COMPLETE_LABEL"] = "已完成"
L["PLANS_COUNT_FORMAT"] = "%d 個計畫"
L["QUEST_LABEL"] = "任務："

-- Settings
L["CURRENT_LANGUAGE"] = "目前語言："
L["LANGUAGE_TOOLTIP"] = "插件自動使用你的 WoW 遊戲用戶端語言。要變更，請更新你的戰網設定。"
L["NOTIFICATION_DURATION"] = "通知持續時間"
L["NOTIFICATION_POSITION"] = "通知位置"
L["SET_POSITION"] = "設定位置"
L["SET_BOTH_POSITION"] = "設定兩處位置"
L["DRAG_TO_POSITION"] = "拖曳以設定位置\n右鍵確認"
L["RESET_DEFAULT"] = "重設為預設"
L["RESET_POSITION"] = "重設位置"
L["TEST_NOTIFICATION"] = "測試通知"
L["CUSTOM_COLOR"] = "自訂顏色"
L["OPEN_COLOR_PICKER"] = "開啟顏色選擇器"
L["COLOR_PICKER_TOOLTIP"] = "開啟 WoW 原生顏色選擇器選擇自訂主題色"
L["PRESET_THEMES"] = "預設主題"
L["WARBAND_NEXUS_SETTINGS"] = "Warband Nexus 設定"
L["NO_OPTIONS"] = "無選項"
L["TAB_FILTERING"] = "分頁篩選"
L["SCROLL_SPEED"] = "捲動速度"
L["ANCHOR_FORMAT"] = "錨點：%s  |  X：%d  |  Y：%d"
L["USE_ALERTFRAME_POSITION"] = "使用 AlertFrame 位置"
L["USE_ALERTFRAME_POSITION_ACTIVE"] = "正在使用暴雪 AlertFrame 位置"
L["NOTIFICATION_GHOST_MAIN"] = "成就 / 通知"
L["NOTIFICATION_GHOST_CRITERIA"] = "條件進度"
L["LOCK_MINIMAP_ICON"] = "鎖定小地圖按鈕"
L["BACKPACK_LABEL"] = "背包"
L["REAGENT_LABEL"] = "材料"

-- Shared Widgets & Dialogs
L["MODULE_DISABLED"] = "模組已停用"
L["LOADING"] = "載入中..."
L["PLEASE_WAIT"] = "請稍候..."
L["RESET_PREFIX"] = "重設："
L["SAVE"] = "儲存"
L["CREATE_CUSTOM_PLAN"] = "建立自訂計畫"
L["REPORT_BUGS"] = "在 CurseForge 上回報問題或分享建議以協助改進插件。"
L["ADDON_OVERVIEW_DESC"] = "Warband Nexus 提供集中式介面，用於管理你的所有角色、貨幣、聲望、物品和戰隊內的 PvE 進度。"
L["CHARACTERS_DESC"] = "查看所有角色的金幣、等級、裝等、陣營、種族、職業、專業、鑰石和最後登入資訊。追蹤或取消追蹤角色，標記收藏。"
L["ITEMS_DESC"] = "搜尋和瀏覽所有背包、銀行和戰隊銀行中的物品。開啟銀行時自動掃描。透過提示顯示每個角色擁有的物品。"
L["STORAGE_DESC"] = "所有角色的聚合背包視圖——背包、個人銀行和戰隊銀行合而為一。"
L["PVE_DESC"] = "追蹤宏偉寶庫進度、下一階指標、史詩鑰石評分和鑰石、鑰石詞綴、地下城歷史和所有角色的升級貨幣。"
L["REPUTATIONS_DESC"] = "比較所有角色的聲望進度。顯示帳號通用與角色專屬陣營，懸停提示顯示每角色明細。"
L["CURRENCY_DESC"] = "依資料片查看所有貨幣。透過懸停提示比較各角色數量。一鍵隱藏空貨幣。"
L["PLANS_DESC"] = "追蹤未收集的坐騎、寵物、玩具、成就和塑形。新增目標、查看掉落來源、監控嘗試次數。透過 /wn plan 或小地圖圖示存取。"
L["STATISTICS_DESC"] = "查看成就點數、坐騎/寵物/玩具/幻象/頭銜收藏進度、獨特寵物數量和背包/銀行使用統計。"

-- PvE Difficulty Names
L["DIFFICULTY_LFR"] = "LFR"
L["TIER_FORMAT"] = "第 %d 階"
L["PREPARING"] = "準備中"

-- Statistics Tab (2)
L["ACCOUNT_STATISTICS"] = "帳號統計"
L["STATISTICS_SUBTITLE"] = "收藏進度、金幣和儲存概覽"
L["WARBAND_WEALTH"] = "戰隊財富"
L["WARBAND_BANK"] = "戰隊銀行"
L["MOST_PLAYED"] = "最常遊玩"
L["PLAYED_DAYS"] = "天"
L["PLAYED_HOURS"] = "小時"
L["PLAYED_MINUTES"] = "分鐘"
L["PLAYED_DAY"] = "天"
L["PLAYED_HOUR"] = "小時"
L["PLAYED_MINUTE"] = "分鐘"
L["MORE_CHARACTERS"] = "更多角色"
L["MORE_CHARACTERS_PLURAL"] = "更多角色"

-- Information Dialog
L["WELCOME_TITLE"] = "歡迎使用 Warband Nexus！"
L["ADDON_OVERVIEW_TITLE"] = "插件概覽"

-- Plans UI - UI
L["PLANS_SUBTITLE_TEXT"] = "追蹤你的每週目標和收藏"
L["ACTIVE_PLAN_FORMAT"] = "%d 個活躍計畫"
L["ACTIVE_PLANS_FORMAT"] = "%d 個活躍計畫"

-- Plans - Type Names
L["TYPE_RECIPE"] = "配方"
L["TYPE_ILLUSION"] = "幻象"
L["TYPE_TITLE"] = "頭銜"
L["TYPE_CUSTOM"] = "自訂"

-- Plans - Source Type Labels
L["SOURCE_TYPE_TRADING_POST"] = "貿易站"
L["SOURCE_TYPE_TREASURE"] = "寶藏"
L["SOURCE_TYPE_PUZZLE"] = "解謎"
L["SOURCE_TYPE_RENOWN"] = "名望"

-- Plans - Source Text Parsing Keywords
L["PARSE_SOLD_BY"] = "出售者"
L["PARSE_CRAFTED"] = "製造"
L["PARSE_COST"] = "花費"
L["PARSE_HOLIDAY"] = "節日"
L["PARSE_RATED"] = "評級"
L["PARSE_BATTLEGROUND"] = "戰場"
L["PARSE_DISCOVERY"] = "發現"
L["PARSE_CONTAINED_IN"] = "包含於"
L["PARSE_GARRISON"] = "要塞"
L["PARSE_GARRISON_BUILDING"] = "要塞建築"
L["PARSE_STORE"] = "商店"
L["PARSE_ORDER_HALL"] = "職業大廳"
L["PARSE_COVENANT"] = "盟約"
L["PARSE_FRIENDSHIP"] = "友誼"
L["PARSE_PARAGON"] = "巔峰"
L["PARSE_MISSION"] = "任務"
L["PARSE_EXPANSION"] = "資料片"
L["PARSE_SCENARIO"] = "場景"
L["PARSE_CLASS_HALL"] = "職業大廳"
L["PARSE_CAMPAIGN"] = "戰役"
L["PARSE_EVENT"] = "活動"
L["PARSE_SPECIAL"] = "特殊"
L["PARSE_BRAWLERS_GUILD"] = "搏擊俱樂部"
L["PARSE_CHALLENGE_MODE"] = "挑戰模式"
L["PARSE_MYTHIC_PLUS"] = "史詩鑰石"
L["PARSE_TIMEWALKING"] = "時光漫遊"
L["PARSE_ISLAND_EXPEDITION"] = "海島探險"
L["PARSE_WARFRONT"] = "戰爭前線"
L["PARSE_TORGHAST"] = "托加斯特"
L["PARSE_ZERETH_MORTIS"] = "扎雷歿提斯"
L["PARSE_HIDDEN"] = "隱藏"
L["PARSE_RARE"] = "稀有"
L["PARSE_WORLD_BOSS"] = "世界首領"
L["PARSE_NPC"] = "NPC"
L["PARSE_FROM_ACHIEVEMENT"] = "來自成就"
L["FALLBACK_UNKNOWN_PET"] = "未知寵物"

-- Plans - Fallback Labels
L["FALLBACK_PET_COLLECTION"] = "寵物收藏"
L["FALLBACK_TOY_COLLECTION"] = "玩具收藏"
L["FALLBACK_TOY_BOX"] = "玩具箱"
L["FALLBACK_WARBAND_TOY"] = "戰隊玩具"
L["FALLBACK_TRANSMOG_COLLECTION"] = "塑形收藏"
L["FALLBACK_PLAYER_TITLE"] = "玩家頭銜"
L["FALLBACK_ILLUSION_FORMAT"] = "幻象 %s"
L["SOURCE_ENCHANTING"] = "附魔"

-- Plans - Dialogs
L["RESET_COMPLETED_CONFIRM"] = "確定要移除所有已完成計畫？\n\n此操作無法復原！"
L["YES_RESET"] = "是，重設"
L["REMOVED_PLANS_FORMAT"] = "已移除 %d 個已完成計畫。"

-- Plans - Buttons
L["ADD_CUSTOM"] = "新增自訂"
L["ADD_VAULT"] = "新增寶庫"
L["ADD_QUEST"] = "新增任務"
L["CREATE_PLAN"] = "建立計畫"

-- Plans - Quest Categories
L["QUEST_CAT_DAILY"] = "每日"
L["QUEST_CAT_WORLD"] = "世界"
L["QUEST_CAT_WEEKLY"] = "每週"

-- Plans - Browse
L["UNKNOWN_CATEGORY"] = "未知分類"
L["SCANNING_FORMAT"] = "正在掃描 %s"
L["CUSTOM_PLAN_SOURCE"] = "自訂計畫"
L["POINTS_FORMAT"] = "%d 點"
L["SOURCE_NOT_AVAILABLE"] = "來源資訊不可用"
L["PROGRESS_ON_FORMAT"] = "你的進度為 %d/%d"
L["COMPLETED_REQ_FORMAT"] = "你已完成 %d 項，共 %d 項要求"

-- Plans - Content & Quest Types
L["CONTENT_MIDNIGHT"] = "午夜"
L["WEEKLY_RESET_LABEL"] = "每週重置"
L["QUEST_TYPE_WEEKLY"] = "每週任務"
L["QUEST_CAT_CONTENT_EVENTS"] = "內容事件"

-- Plans - Weekly Vault Progress
L["MYTHIC_PLUS_LABEL"] = "史詩鑰石"

-- PlanCardFactory
L["FACTION_LABEL"] = "陣營："
L["FRIENDSHIP_LABEL"] = "友誼"
L["RENOWN_TYPE_LABEL"] = "名望"
L["ADD_BUTTON"] = "待辦"
L["ADDED_LABEL"] = "已新增"
L["TODO_SLOT_TOOLTIP_ADD"] = "左鍵點擊將此項目加入待辦列表。"
L["TODO_SLOT_TOOLTIP_REMOVE"] = "左鍵點擊將此項目從待辦列表移除。"
L["COLLECTIONS_TT_TODO_TITLE"] = "待辦列表"
L["COLLECTIONS_TT_TODO_ADD"] = "左鍵點擊將此項目加入待辦列表。"
L["COLLECTIONS_TT_TODO_REMOVE"] = "左鍵點擊將此項目從待辦列表移除。"
L["COLLECTIONS_TT_TRACK_TITLE"] = "目標追蹤"
L["COLLECTIONS_TT_TRACK_ENABLE"] = "左鍵點擊在暴雪目標中顯示進度（最多同時 10 個）。"
L["COLLECTIONS_TT_TRACK_DISABLE"] = "左鍵點擊停止在暴雪目標中追蹤。"
L["COLLECTIONS_TT_TRACK_COMPLETED"] = "此成就已完成，無法追蹤。"
L["COLLECTIONS_DETAIL_TT_ON_TODO"] = "左鍵點擊從待辦列表移除。"
L["COLLECTIONS_DETAIL_TT_ADD_TODO"] = "左鍵點擊加入待辦列表。"
L["TODO_SUMMARY_MORE_SOURCES"] = "+%d 更多"
L["TRACK_SLOT_TOOLTIP_UNTRACK"] = "左鍵點擊停止在暴雪目標中追蹤。"
L["TRACK_SLOT_DISABLED_COMPLETED"] = "此成就已完成，無法追蹤。"

-- PlansTrackerWindow
L["ACHIEVEMENT_PROGRESS_FORMAT"] = "%s / %s（%s%%）"

-- Settings - General Tooltips
L["SHOW_ITEM_COUNT_TOOLTIP"] = "在儲存和物品視圖中顯示物品堆疊數量"
L["LOCK_MINIMAP_TOOLTIP"] = "鎖定小地圖按鈕位置，無法拖曳"
L["SCROLL_SPEED_TOOLTIP"] = "捲動速度倍數（1.0x = 每步 28 像素）"
L["UI_SCALE"] = "介面縮放"
L["UI_SCALE_TOOLTIP"] = "縮放整個插件視窗。如果視窗佔用太多空間，請縮小此值。"

-- Settings - Tab Filtering
L["IGNORE_WARBAND_TAB_FORMAT"] = "忽略分頁 %d"
L["IGNORE_SCAN_FORMAT"] = "從自動掃描中排除 %s"

-- Settings - Notifications
L["ENABLE_NOTIFICATIONS"] = "啟用通知"
L["ENABLE_NOTIFICATIONS_TOOLTIP"] = "下方彈窗、聊天過濾與嘗試計數效果的總開關。"
L["VAULT_REMINDER"] = "宏偉寶庫提醒"
L["VAULT_REMINDER_TOOLTIP"] = "宏偉寶庫獎勵可領取時，登入顯示提醒彈窗。"
L["CONFIG_PLAN_REMINDER_TOAST"] = "待辦提醒彈窗"
L["CONFIG_PLAN_REMINDER_TOAST_DESC"] = "計畫提醒觸發時顯示簡短提示。計畫卡片仍會顯示號角標記。"
L["LOOT_ALERTS"] = "收藏品彈窗"
L["LOOT_ALERTS_TOOLTIP"] = "坐騎、寵物、玩具與外觀掉落彈窗的總開關。"
L["LOOT_ALERTS_MOUNT"] = "坐騎"
L["LOOT_ALERTS_MOUNT_TOOLTIP"] = "學會新坐騎時顯示彈窗。"
L["LOOT_ALERTS_PET"] = "寵物"
L["LOOT_ALERTS_PET_TOOLTIP"] = "學會新戰鬥寵物時顯示彈窗。"
L["LOOT_ALERTS_TOY"] = "玩具"
L["LOOT_ALERTS_TOY_TOOLTIP"] = "學會新玩具時顯示彈窗。"
L["LOOT_ALERTS_TRANSMOG"] = "外觀"
L["LOOT_ALERTS_TRANSMOG_TOOLTIP"] = "解鎖新塑形外觀時顯示彈窗。"
L["LOOT_ALERTS_ILLUSION"] = "幻象"
L["LOOT_ALERTS_ILLUSION_TOOLTIP"] = "解鎖新武器幻象時顯示彈窗。"
L["LOOT_ALERTS_TITLE"] = "頭銜"
L["LOOT_ALERTS_TITLE_TOOLTIP"] = "獲得新頭銜時顯示彈窗。"
L["LOOT_ALERTS_ACHIEVEMENT"] = "獲得成就彈窗"
L["LOOT_ALERTS_ACHIEVEMENT_TOOLTIP"] = "整項成就完成時顯示大型彈窗。僅在「戰隊成就彈窗」開啟時生效；否則由暴雪顯示金色提示。"
L["HIDE_BLIZZARD_ACHIEVEMENT"] = "戰隊成就彈窗"
L["HIDE_BLIZZARD_ACHIEVEMENT_TOOLTIP"] = "開啟：以 Warband Nexus 彈窗顯示成就完成與條件步驟。關閉：僅使用暴雪金色成就提示。坐騎、寵物、玩具與外觀彈窗不受影響。"
L["SHOW_CRITERIA_PROGRESS_NOTIFICATIONS"] = "條件進度彈窗"
L["SHOW_CRITERIA_PROGRESS_NOTIFICATIONS_TOOLTIP"] = "成就其中一個條件完成時顯示小提示（旅人日誌、寶藏等）。關閉：改為暴雪條件進度列。"
L["CRITERIA_PROGRESS_MSG"] = "進度"
L["CRITERIA_PROGRESS_FORMAT"] = "進度 %d/%d"
L["CRITERIA_PROGRESS_CRITERION"] = "條件"
L["ACHIEVEMENT_PROGRESS_TITLE"] = "成就進度"
L["REPUTATION_GAINS"] = "聊天中的聲望獲取"
L["REPUTATION_GAINS_TOOLTIP"] = "僅在遊戲於聊天回報聲望變化時顯示 [WN-Reputation] 訊息（另含名望升級與探究夥伴經驗戰利品）。不會廣播掃描期間變更的每個陣營。"
L["CURRENCY_GAINS"] = "顯示貨幣獲取"
L["CURRENCY_GAINS_TOOLTIP"] = "獲得貨幣時在聊天中顯示貨幣獲取訊息"
L["SCREEN_FLASH_EFFECT"] = "掉落時螢幕閃光"
L["SCREEN_FLASH_EFFECT_TOOLTIP"] = "追蹤的收藏品終於掉落時短暫閃爍螢幕。"
L["TRY_COUNTER_DROP_SCREENSHOT"] = "掉落時螢幕截圖"
L["TRY_COUNTER_DROP_SCREENSHOT_TOOLTIP"] = "嘗試追蹤的掉落彈窗出現後不久自動截圖。儲存至「螢幕截圖」資料夾。"
L["AUTO_TRY_COUNTER"] = "追蹤掉落嘗試"
L["AUTO_TRY_COUNTER_TOOLTIP"] = "統計朝向坐騎、寵物、玩具與幻象的擊殺、開啟與施法失敗嘗試。掉落彈窗會顯示累計次數。"
L["SYNC_TRY_COUNT_DOWN_TO_STATISTICS"] = "將嘗試次數向下對齊到統計"
L["SYNC_TRY_COUNT_DOWN_TO_STATISTICS_TOOLTIP"] = "有統計 ID 的首領，嘗試次數通常只會增加到與魔獸世界統計擊殺一致。啟用後，當統計較低時也會降低偏高的計數（例如 Rarity 匯入或手動偏差後）。請在每個分身上使用 /wn tc sync-stats。"
L["SETTINGS_ESC_HINT"] = "按下 |cff999999ESC|r 關閉此視窗。"
L["HIDE_TRY_COUNTER_CHAT"] = "在聊天中隱藏嘗試訊息"
L["HIDE_TRY_COUNTER_CHAT_TOOLTIP"] = "隱藏聊天中所有嘗試計數訊息（[WN-Counter]、[WN-Drops]、獲得/釣起訊息）。嘗試總數仍會在介面與待辦分頁更新。彈窗與螢幕閃光不受影響。\n\n啟用時，下方的副本進入掉落列表與聊天路由選項將停用。"
L["TRYCOUNTER_INSTANCE_ENTRY_DROP_LINES"] = "進入副本時列出掉落"
L["TRYCOUNTER_INSTANCE_ENTRY_DROP_LINES_TOOLTIP"] = "進入附有嘗試計數收藏品的地下城或團隊副本時，為每件物品輸出一行 |cff9370DB[WN-Drops]|r：連結 — 所需難度（|cff00ff00綠色|r 符合，|cffff6666紅色|r 不符，|cffffaa00琥珀色|r 未知）— 嘗試次數或已收藏。大型副本最多 18 行外加 |cff00ccff/wn check|r。關閉則僅顯示簡短提示。"
L["TRYCOUNTER_CHAT_ROUTE_LABEL"] = "嘗試計數聊天分頁"
L["TRYCOUNTER_CHAT_ROUTE_DESC"] = "嘗試計數訊息輸出位置。預設跟隨拾取分頁。"
L["TRYCOUNTER_CHAT_ROUTE_LOOT"] = "與拾取相同"
L["TRYCOUNTER_CHAT_ROUTE_DEDICATED"] = "Warband Nexus 過濾"
L["TRYCOUNTER_CHAT_ROUTE_ALL_TABS"] = "所有聊天分頁"
L["TRYCOUNTER_CHAT_ADD_TO_TAB_BTN"] = "將嘗試計數加入所選聊天分頁"
L["TRYCOUNTER_CHAT_ADD_TO_TAB_TOOLTIP"] = "先點擊目標聊天分頁，再按此處。適合「Warband Nexus」模式。會為該分頁加入 WN_TRYCOUNTER。"
L["TRYCOUNTER_CHAT_ADD_TO_TAB_OK"] = "|cff9966ff[Warband Nexus]|r 已在所選聊天分頁啟用嘗試計數。"
L["TRYCOUNTER_CHAT_ADD_TO_TAB_FAIL"] = "|cffff6600[Warband Nexus]|r 無法更新聊天分頁（無聊天框或 API 被阻擋）。"
L["DURATION_LABEL"] = "持續時間"
L["DAYS_LABEL"] = "天"
L["WEEKS_LABEL"] = "週"
L["EXTEND_DURATION"] = "延長持續時間"

-- Settings - Position
L["DRAG_POSITION_MSG"] = "拖曳綠色＝主要彈窗，藍色＝進度通道（條件與待辦）。右鍵預覽以儲存並關閉。"
L["DRAG_POSITION_STACK_MSG"] = "拖曳堆疊預覽（上方成就，下方條件與待辦）。右鍵設定精確 X/Y。再次點擊「設定位置」以儲存並關閉。"
L["DRAG_BOTH_POSITION_MSG"] = "拖曳預覽後右鍵，將同一錨點套用至主要彈窗與進度通道。"
L["NOTIF_UNIFIED_TOAST_LAYOUT"] = "單一堆疊錨點（所有彈窗類型共用一個位置）"
L["NOTIF_PER_LANE_HINT"] = "獨立錨點：選擇通道，拖動預覽，右鍵取得精確 X/Y。再次點擊同一通道按鈕即可儲存。"
L["NOTIF_POS_BTN_ACH"] = "成就"
L["NOTIF_POS_BTN_CRITERIA"] = "條件"
L["NOTIF_POS_BTN_TRY"] = "嘗試"
L["NOTIF_POS_BTN_REMINDER"] = "提醒"
L["NOTIF_DRAG_LANE_GHOST_MSG"] = "拖動預覽，然後右鍵取得座標。再次點擊同一通道按鈕即可儲存。"
L["NOTIF_USE_PER_LANE_BUTTONS"] = "使用下方各類型按鈕定位每個彈窗通道，或重新開啟統一堆疊。"
L["NOTIF_GHOST_LABEL_ACHIEVEMENT"] = "成就/主要彈窗"
L["NOTIF_GHOST_LABEL_CRITERIA"] = "條件進度彈窗"
L["NOTIF_GHOST_LABEL_TRY"] = "嘗試次數彈窗"
L["NOTIF_GHOST_LABEL_REMINDER"] = "待辦提醒彈窗"
L["POSITION_RESET_MSG"] = "彈窗位置已重設為預設（頂部置中）"
L["POSITION_SAVED_MSG"] = "彈窗位置已儲存！"
L["TEST_NOTIFICATION_TITLE"] = "測試通知"
L["TEST_NOTIFICATION_MSG"] = "位置測試"
L["TEST_STACK_CRITERIA"] = "進度（測試）"
L["TEST_STACK_REMINDER"] = "待辦提醒（測試）"
L["NOTIFICATION_DEFAULT_TITLE"] = "通知"

-- Settings - Theme & Appearance
L["THEME_APPEARANCE"] = "主題與外觀"
L["SETTINGS_SECTION_THEME_APPEARANCE"] = "外觀"
L["SETTINGS_SECTION_THEME_COLORS"] = "顏色與強調色"
L["SETTINGS_SECTION_THEME_TYPOGRAPHY"] = "字型與可讀性"
L["COLOR_PURPLE"] = "紫色主題"
L["COLOR_PURPLE_DESC"] = "經典紫色主題（預設）"
L["COLOR_BLUE"] = "藍色主題"
L["COLOR_BLUE_DESC"] = "冷色藍主題"
L["COLOR_GREEN"] = "綠色主題"
L["COLOR_GREEN_DESC"] = "自然綠主題"
L["COLOR_RED"] = "紅色主題"
L["COLOR_RED_DESC"] = "火焰紅主題"
L["COLOR_ORANGE"] = "橙色主題"
L["COLOR_ORANGE_DESC"] = "溫暖橙主題"
L["COLOR_CYAN"] = "青色主題"
L["COLOR_CYAN_DESC"] = "明亮青主題"
L["USE_CLASS_COLOR_ACCENT"] = "使用職業顏色作為強調色"
L["USE_CLASS_COLOR_ACCENT_TOOLTIP"] = "使用目前角色的職業顏色作為強調、邊框與分頁。無法取得時改用已儲存的主題顏色。"
L["THEME_MODE"] = "淺色 / 深色"
L["THEME_MODE_TOOLTIP"] = "為面板、清單與文字選擇深色或淺色介面配色。建議 /reload 以便所有面板套用新顏色。"
L["THEME_MODE_DARK"] = "深色"
L["THEME_MODE_LIGHT"] = "淺色"
L["THEME_MODE_RELOAD_HINT"] = "主題外觀已變更 - 請 /reload 以全面套用。"

-- Settings - Font
L["FONT_FAMILY"] = "字型"
L["FONT_FAMILY_TOOLTIP"] = "選擇插件介面使用的字型"
L["FONT_SCALE"] = "字型縮放"
L["FONT_SCALE_TOOLTIP"] = "調整所有介面元素的字型大小"
L["ANTI_ALIASING"] = "字型描邊"
L["ANTI_ALIASING_DESC"] = "為文字加上細邊框，讓標籤在淺色背景與彩色文字上保持可讀。"
L["ANTI_ALIASING_HINT"] = "描邊在兩種主題下都會繪製經典魔獸世界文字邊框。淺色模式下會自動調整墨色，避免深色職業色與金色在描邊上變成黑塊。"
L["AA_NONE"] = "關閉（平滑）"
L["AA_OUTLINE"] = "描邊（預設）"
L["AA_THICKOUTLINE"] = "粗描邊"
L["FONT_SCALE_WARNING"] = "警告：較高的字型縮放可能導致部分介面元素文字溢位。"
L["RESOLUTION_NORMALIZATION"] = "解析度標準化"
L["RESOLUTION_NORMALIZATION_TOOLTIP"] = "根據螢幕解析度和介面縮放調整字型大小，確保不同顯示器上的實體尺寸一致"

-- Settings - Advanced
L["ADVANCED_SECTION"] = "進階"

-- Settings - Module Management
L["MODULE_MANAGEMENT"] = "模組管理"
L["MODULE_MANAGEMENT_DESC"] = "啟用或停用特定資料收集模組。停用模組將停止其資料更新並從介面隱藏其分頁。"
L["MODULE_CURRENCIES"] = "貨幣"
L["MODULE_CURRENCIES_DESC"] = "追蹤帳號通用和角色專屬貨幣（金幣、榮譽、征服等）"
L["MODULE_REPUTATIONS"] = "聲望"
L["MODULE_REPUTATIONS_DESC"] = "追蹤陣營聲望進度、名望等級和巔峰獎勵"
L["MODULE_ITEMS"] = "物品"
L["MODULE_ITEMS_DESC"] = "追蹤戰隊銀行物品、搜尋功能和物品分類"
L["MODULE_STORAGE"] = "儲存"
L["MODULE_STORAGE_DESC"] = "追蹤角色背包、個人銀行和戰隊銀行儲存"
L["MODULE_PVE"] = "PvE"
L["MODULE_PVE_DESC"] = "追蹤史詩鑰石地下城、團隊副本進度和每週寶庫獎勵"
L["MODULE_PLANS"] = "待辦"
L["MODULE_PLANS_DESC"] = "追蹤坐騎、寵物、玩具、成就和自訂任務的個人目標"
L["MODULE_PROFESSIONS"] = "專業"
L["MODULE_PROFESSIONS_DESC"] = "追蹤所有角色的專業技能、工具、專注、知識與配方。在專業技能視窗開啟時，配方助手會顯示各材料的背包數量。"
L["MODULE_GEAR"] = "裝備"
L["MODULE_GEAR_DESC"] = "跨角色裝備管理和物品等級追蹤"
L["MODULE_COLLECTIONS"] = "收藏"
L["MODULE_COLLECTIONS_DESC"] = "坐騎、寵物、玩具、塑形和收藏概覽"
L["MODULE_TRY_COUNTER"] = "嘗試計數器"
L["MODULE_TRY_COUNTER_DESC"] = "自動追蹤 NPC、首領、釣魚和容器的掉落嘗試。停用將停止所有計數器處理、提示和通知。"
L["PROFESSIONS_DISABLED_TITLE"] = "專業"

-- Tooltip Service
L["ITEM_NUMBER_FORMAT"] = "物品 #%s"
L["WN_SEARCH"] = "WN 搜尋"
L["TOOLTIP_WN_KEYS"] = "WN 鑰匙"
L["TOOLTIP_KEYSTONE_THIS"] = "此鑰匙: +%d %s"

-- Notification Manager
L["COLLECTED_MOUNT_MSG"] = "你已收集坐騎"
L["COLLECTED_PET_MSG"] = "你已收集戰鬥寵物"
L["COLLECTED_TOY_MSG"] = "你已收集玩具"
L["COLLECTED_ILLUSION_MSG"] = "你已收集幻象"
L["COLLECTED_ITEM_MSG"] = "你獲得了稀有掉落"
L["ACHIEVEMENT_COMPLETED_MSG"] = "成就已完成！"
L["HIDDEN_ACHIEVEMENT"] = "隱藏成就"
L["EARNED_TITLE_MSG"] = "你獲得了頭銜"
L["COMPLETED_PLAN_MSG"] = "你已完成計畫"
L["DAILY_QUEST_CAT"] = "每日任務"
L["WORLD_QUEST_CAT"] = "世界任務"
L["WEEKLY_QUEST_CAT"] = "每週任務"
L["SPECIAL_ASSIGNMENT_CAT"] = "特殊指派"
L["DELVE_CAT"] = "探索"
L["WORLD_CAT"] = "世界"
L["ACTIVITY_CAT"] = "活動"
L["PROGRESS_COUNT_FORMAT"] = "%d/%d 進度"
L["PROGRESS_COMPLETED_FORMAT"] = "%d/%d 進度已完成"
L["WEEKLY_VAULT_PLAN_FORMAT"] = "每週寶庫計畫 - %s"
L["ALL_SLOTS_COMPLETE"] = "所有槽位已完成！"
L["QUEST_COMPLETED_SUFFIX"] = "已完成"
L["WEEKLY_VAULT_READY"] = "每週寶庫就緒！"
L["VAULT_LOOT_READY_SHORT"] = "就緒！"
L["VAULT_TRACK_WAITING_RESET"] = "等待重置"
L["VAULT_TRACK_WAITING_RESET_SHORT"] = "重置"
L["VAULT_SUMMARY_ALL_TITLE"] = "宏偉寶庫 — 全部角色"
L["VAULT_SUMMARY_ALL_SUB"] = "團隊、傳奇+、世界：與 PvE 標籤欄相同。"
L["VAULT_SUMMARY_COL_NAME"] = "角色"
L["VAULT_SUMMARY_COL_REALM"] = "伺服器"
L["VAULT_SUMMARY_NO_CHARS"] = "沒有已追蹤角色。"
L["VAULT_SUMMARY_MORE"] = "… 另有 %d 個（見 PvE 清單）。"
L["UNCLAIMED_REWARDS"] = "你有未領取的獎勵"

-- Minimap
L["TOTAL_GOLD_LABEL"] = "總金幣："
L["MINIMAP_CHARS_GOLD"] = "角色金幣："
L["LEFT_CLICK_TOGGLE"] = "左鍵：切換視窗"
L["MINIMAP_LEFT_CLICK_ACTION_FMT"] = "左鍵：%s"
L["MINIMAP_RIGHT_CLICK_MENU"] = "右鍵：選單"
L["RIGHT_CLICK_PLANS"] = "右鍵：開啟計畫"
L["RIGHT_CLICK_SHORTCUT_MENU"] = "右鍵：快捷選單"
L["CONFIG_MINIMAP_LEFT_CLICK_HEADER"] = "小地圖左鍵點擊"
L["CONFIG_MINIMAP_LEFT_CLICK_TOGGLE"] = "左鍵：切換視窗"
L["CONFIG_MINIMAP_LEFT_CLICK_TOGGLE_DESC"] = "左鍵點擊小地圖按鈕可開啟或關閉主視窗。"
L["MINIMAP_SHOWN_MSG"] = "小地圖按鈕已顯示"
L["MINIMAP_HIDDEN_MSG"] = "小地圖按鈕已隱藏（在 Warband Nexus → 設定 → 小地圖 中重新啟用）。"
L["TOGGLE_WINDOW"] = "切換視窗"
L["SCAN_BANK_MENU"] = "掃描銀行"
L["TRACKING_DISABLED_SCAN_MSG"] = "角色追蹤已停用。請在設定中啟用追蹤以掃描銀行。"
L["SCAN_COMPLETE_MSG"] = "掃描完成！"
L["BANK_NOT_OPEN_MSG"] = "銀行未開啟"
L["OPTIONS_MENU"] = "選項"
L["HIDE_MINIMAP_BUTTON"] = "隱藏小地圖按鈕"
L["MENU_UNAVAILABLE_MSG"] = "右鍵選單不可用"
L["USE_COMMANDS_MSG"] = "使用 /wn show、/wn options、/wn help"

-- SharedWidgets
L["DATA_SOURCE_TITLE"] = "資料來源資訊"
L["DATA_SOURCE_USING"] = "此分頁使用："
L["DATA_SOURCE_MODERN"] = "現代快取服務（事件驅動）"
L["DATA_SOURCE_LEGACY"] = "傳統直接資料庫存取"
L["DATA_SOURCE_NEEDS_MIGRATION"] = "需要遷移至快取服務"
L["GLOBAL_DB_VERSION"] = "全域資料庫版本："

-- Information Dialog - Tab Headers
L["INFO_TAB_CHARACTERS"] = "角色"
L["INFO_TAB_ITEMS"] = "物品"
L["INFO_TAB_STORAGE"] = "儲存"
L["INFO_TAB_PVE"] = "PvE"
L["INFO_TAB_REPUTATIONS"] = "聲望"
L["INFO_TAB_CURRENCY"] = "貨幣"
L["INFO_TAB_PLANS"] = "待辦"
L["INFO_TAB_GEAR"] = "裝備"
L["INFO_TAB_COLLECTIONS"] = "收藏"
L["INFO_TAB_STATISTICS"] = "統計"
L["INFO_CREDITS_SECTION_TITLE"] = "致謝與名單"
L["INFO_CREDITS_LORE_SUBTITLE"] = "特別鳴謝"
L["INFO_FEATURES_SECTION_TITLE"] = "功能概覽"
L["NAV_SETTINGS_TOOLTIP"] = "Warband Nexus 選項與偏好設定"
L["SETTINGS_TAB_TITLE"] = "設定"
L["SETTINGS_TAB_SUBTITLE"] = "在左側選擇分類，在右側調整選項。"
L["SETTINGS_PANEL_GENERAL"] = "一般"
L["SETTINGS_PANEL_GENERAL_DESC"] = "顯示、快捷方式、按鍵綁定與視窗縮放。"
L["SETTINGS_PANEL_MODULES"] = "模組"
L["SETTINGS_PANEL_MODULES_DESC"] = "開啟或關閉資料模組，並控制顯示的分頁。"
L["SETTINGS_PANEL_ACCESS"] = "快速存取"
L["SETTINGS_PANEL_ACCESS_DESC"] = "浮動快捷按鈕與快速開啟操作。"
L["SETTINGS_PANEL_FILTERS"] = "分頁篩選"
L["SETTINGS_PANEL_FILTERS_DESC"] = "選擇主導覽中顯示哪些分頁。"
L["SETTINGS_PANEL_NOTIFICATIONS"] = "通知"
L["SETTINGS_PANEL_NOTIFICATIONS_DESC"] = "彈出視窗、聊天提醒、收藏品與嘗試次數計數。"
L["SETTINGS_PANEL_APPEARANCE"] = "主題"
L["SETTINGS_PANEL_APPEARANCE_DESC"] = "主題顏色、字型與預設配色。"
L["SETTINGS_PANEL_ADVANCED"] = "進階"
L["SETTINGS_PANEL_ADVANCED_DESC"] = "除錯記錄、快取重新整理與物品追蹤。"
L["SETTINGS_PANEL_ABOUT"] = "關於"
L["SETTINGS_PANEL_ABOUT_DESC"] = "致謝、貢獻者與各分頁說明。"
L["SETTINGS_SECTION_NOTIF_MASTER"] = "總開關與提醒"
L["SETTINGS_SECTION_NOTIF_ACHIEVEMENTS"] = "成就彈窗"
L["SETTINGS_SECTION_NOTIF_COLLECTIBLES"] = "收藏品"
L["SETTINGS_SECTION_NOTIF_CHAT"] = "聊天訊息"
L["SETTINGS_SECTION_NOTIF_TRY_COUNTER"] = "嘗試次數"
L["HEADER_INFO_TOOLTIP"] = "插件說明與致謝"
L["HEADER_INFO_TOOLTIP_HINT"] = "功能與貢獻者 — 名單在頂端。"
L["CONTRIBUTORS_TITLE"] = "貢獻者"
L["THANK_YOU_MSG"] = "感謝使用 Warband Nexus！"

-- Information Dialog - Professions Tab
L["INFO_TAB_PROFESSIONS"] = "專業"
L["PROFESSIONS_INFO_DESC"] = "在可排序的表格中檢視每位已追蹤角色的製造專業：技能等級、已裝備工具、專注與充能、知識點數、配方涵蓋與每週知識進度。開啟各角色的專業技能面板（預設 K）後資料會更新。專業技能視窗保持開啟時，配方助手會顯示你背包中每種材料的數量。"

-- Information Dialog - Gear & Collections Tabs
L["GEAR_DESC"] = "查看已裝備、升級機會、儲存推薦（裝綁/戰隊綁定）及跨角色升級候選與裝等追蹤。"
L["COLLECTIONS_DESC"] = "坐騎、寵物、玩具、塑形及其他收藏概覽。追蹤收藏進度並查找缺失物品。"

-- Slash commands
L["AVAILABLE_COMMANDS"] = "可用指令："
L["CMD_OPEN"] = "開啟插件視窗"
L["CMD_PLANS"] = "切換待辦追蹤視窗"
L["CMD_FIRSTCRAFT"] = "依資料片列出首次製作獎勵配方（請先開啟專業視窗）"
L["CMD_OPTIONS"] = "開啟設定"
L["CMD_MINIMAP"] = "切換小地圖按鈕"
L["CMD_CHANGELOG"] = "顯示更新日誌"
L["CMD_DEBUG"] = "切換除錯模式"
L["CMD_UIMAP_HERE"] = "目前 uiMapID 與父層鏈（無需除錯）"
L["CMD_PROFILER"] = "效能分析器"
L["CMD_HELP"] = "顯示此列表"

L["PLANS_NOT_AVAILABLE"] = "計畫追蹤不可用。"
L["MINIMAP_NOT_AVAILABLE"] = "小地圖按鈕模組未載入。"
L["PROFILER_NOT_LOADED"] = "分析器模組未載入。"
L["UNKNOWN_COMMAND"] = "未知指令。"
L["TYPE_HELP"] = "輸入"
L["FOR_AVAILABLE_COMMANDS"] = "查看可用指令。"
L["UNKNOWN_DEBUG_CMD"] = "未知除錯指令："
L["DEBUG_ENABLED"] = "除錯模式已啟用。"
L["DEBUG_RELOAD_UI_BTN"] = "重載介面"
L["DEBUG_RELOAD_UI_TOOLTIP"] = "重載整個介面(/reload)。魔獸世界無法熱重載插件 Lua；儲存檔案後使用。"
L["DEBUG_DISABLED"] = "除錯模式已停用。"
L["CHARACTER_LABEL"] = "角色："
L["TRACK_USAGE"] = "用法：enable | disable | status"

-- Welcome
L["CLICK_TO_COPY"] = "點擊複製邀請連結"

L["WELCOME_MSG_FORMAT"] = "歡迎使用 Warband Nexus v%s"
L["WELCOME_TYPE_CMD"] = "請輸入"
L["WELCOME_OPEN_INTERFACE"] = "以開啟介面。"
L["WELCOME_NEW_VERSION_CHAT"] = "|cffffff00更新內容：|r 可能會在聊天上方彈出視窗，或輸入 |cffffff00/wn changelog|r。"
L["CHARACTER_LINK_HINT_CHAT"] = "你的資料已保留。若畫面顯示異常，請輸入 |cffffff00/reload|r 一次。"
L["CONFIG_SHOW_LOGIN_CHAT"] = "在聊天顯示登入訊息"
L["CONFIG_SHOW_LOGIN_CHAT_DESC"] = "開啟通知時印出一行簡短歡迎。使用「系統」訊息群組與可見聊天分頁（如 Chattynator）。更新說明視窗為獨立全螢幕彈窗。"
L["CONFIG_HIDE_PLAYED_TIME_CHAT"] = "在聊天中隱藏遊戲時間"
L["CONFIG_HIDE_PLAYED_TIME_CHAT_DESC"] = "過濾「總遊戲時間」與「本等級遊戲時間」等系統訊息。關閉本項可再次顯示（含 /played）。"




L["CHANGELOG_V3110"] = [=[v3.1.10 (2026-06-16)

更新:
- 效能：飛行路徑與騎乘飛行時不再因任務紀錄掃描造成明顯 FPS 下降（更新會合併處理）。
- 提醒：飛行中或搭乘飛行路徑時暫停區域提醒檢查，落地或恢復控制後補檢。
- 區域追蹤：當區域和子區域未變化時跳過多餘的快取寫入。
- 日常任務：背景每週重置檢查由每 1 分鐘改為每 5 分鐘。

CurseForge: Warband Nexus]=]






-- Confirm / Tracking Dialog
L["CONFIRM_ACTION"] = "確認操作"
L["CONFIRM"] = "確認"
L["ENABLE_TRACKING_FORMAT"] = "為 |cffffcc00%s|r 啟用追蹤？"
L["DISABLE_TRACKING_FORMAT"] = "為 |cffffcc00%s|r 停用追蹤？"

-- Reputation Section Headers - Tab
L["REP_SECTION_ACCOUNT_WIDE"] = "帳號通用聲望（%s）"
L["REP_SECTION_CHARACTER_BASED"] = "角色聲望（%s）"

-- Reputation Processor Labels - Tab
L["REP_REWARD_WAITING"] = "獎勵等待中"
L["REP_PARAGON_LABEL"] = "巔峰"

-- Reputation Loading States - Tab
L["REP_LOADING_PREPARING"] = "準備中..."
L["REP_LOADING_INITIALIZING"] = "初始化中..."
L["REP_LOADING_FETCHING"] = "正在取得聲望資料..."
L["REP_LOADING_PROCESSING"] = "正在處理 %d 個陣營..."
L["REP_LOADING_SAVING"] = "正在儲存到資料庫..."
L["REP_LOADING_COMPLETE"] = "完成！"

-- Status / Footer
L["COMBAT_LOCKDOWN_MSG"] = "戰鬥中無法開啟視窗。戰鬥結束後請重試。"
L["BANK_IS_ACTIVE"] = "銀行已開啟"

-- Search / Empty States
L["NO_ITEMS_MATCH"] = "沒有符合 '%s' 的物品"
L["NO_ITEMS_MATCH_GENERIC"] = "沒有符合你搜尋的物品"
L["ITEMS_SCAN_HINT"] = "物品自動掃描。如無顯示請嘗試 /reload。"
L["ITEMS_WARBAND_BANK_HINT"] = "開啟戰隊銀行以掃描物品（首次造訪時自動掃描）"


-- Plans UI Extra
L["ADDED"] = "已新增"
L["WEEKLY_VAULT_TRACKER"] = "每週寶庫追蹤"
L["VAULT_TRACKER_STATUS_PENDING"] = "待定…"
L["VAULT_TRACKER_STATUS_READY_CLAIM"] = "準備領取"
L["VAULT_TRACKER_STATUS_SLOTS_READY"] = "格位已獲得"

-- Easy Access tooltips (VaultButton EAL)
L["EA_MENU_TOOLTIP_STAR"] = "星號標示左鍵動作。"
L["EA_MENU_TOOLTIP_SET_ACTION"] = "在選單項目上按右鍵以設定左鍵動作。"
L["EA_TOOLTIP_BOSS_FALLBACK"] = "首領 %d"
L["EA_TOOLTIP_BOSS_KILLED"] = "已擊敗：%s"
L["EA_TOOLTIP_BOSS_NOT_KILLED"] = "未擊敗"
L["EA_TOOLTIP_BOSS_REMAINING"] = "剩餘：%s"
L["EA_TOOLTIP_BOUNTY_DONE"] = "已收集"
L["EA_TOOLTIP_BOUNTY_LABEL"] = "尋寶獵人的賞金"
L["EA_TOOLTIP_BOUNTY_TODO"] = "未收集"
L["EA_TOOLTIP_CAT_DUNGEON"] = "地城"
L["EA_TOOLTIP_CAT_RAID"] = "團隊"
L["EA_TOOLTIP_CAT_WORLD"] = "世界"
L["EA_TOOLTIP_CONTROLS"] = "左鍵：動作  |  右鍵：選單  |  拖曳移動"
L["EA_TOOLTIP_GRID_SUB"] = "團隊、地城、世界欄與追蹤器一致。按住Shift：距下一槽剩餘次數。"
L["EA_TOOLTIP_SHIFT_HINT"] = "按住 Shift 查看寶庫欄剩餘進度。"
L["EA_TOOLTIP_SECTION_VAULT"] = "宏偉寶庫"
L["EA_TOOLTIP_SECTION_WARBAND"] = "戰隊"
L["EA_TOOLTIP_FOOTER_LMB"] = "左鍵"
L["EA_TOOLTIP_FOOTER_RMB"] = "右鍵"
L["EA_TOOLTIP_FOOTER_DRAG"] = "拖曳"
L["EA_TOOLTIP_LINE_CHARACTER"] = "角色"
L["EA_TOOLTIP_LINE_ILVL"] = "物品等級"
L["EA_TOOLTIP_LINE_GOLD"] = "金幣"
L["EA_TOOLTIP_LINE_TODO"] = "待辦"
L["EA_TOOLTIP_NO_CHAR"] = "尚無角色資料。"
L["EA_TOOLTIP_CONTROL_LEFT"] = "左鍵"
L["EA_TOOLTIP_CONTROL_RIGHT"] = "右鍵"
L["EA_TOOLTIP_CONTROL_RIGHT_VAL"] = "捷徑選單"
L["EA_TOOLTIP_CONTROL_DRAG"] = "拖曳"
L["EA_TOOLTIP_CONTROL_DRAG_VAL"] = "在畫面上移動"
L["EA_TOOLTIP_ACTION_PVE"] = "PvE 標籤"
L["EA_TOOLTIP_ACTION_CHARS"] = "角色標籤"
L["EA_TOOLTIP_ACTION_VAULT"] = "寶庫追蹤"
L["EA_TOOLTIP_ACTION_SAVED"] = "已存副本"
L["EA_TOOLTIP_ACTION_PLANS"] = "計畫 / 待辦"
L["EA_TOOLTIP_INSTANCE_BOSSES"] = "已擊敗首領 %d/%d"
L["EA_TOOLTIP_INSTANCE_CHARS"] = "%d 個角色在鎖定中"
L["EA_TOOLTIP_INSTANCE_CLEARED_BY"] = "完全通關：%s"
L["EA_TOOLTIP_LOCKOUT_PROGRESS"] = "已擊敗首領 %d/%d"
L["EA_TOOLTIP_LOCKOUT_RESET"] = "鎖定將在 %s 後重置"
L["EA_TOOLTIP_MANAFLUX_HELD"] = "持有 %d"
L["EA_TOOLTIP_MANAFLUX_LABEL"] = "晨光魔流"
L["EA_TOOLTIP_NO_CHAR_VAULT"] = "此角色尚無寶庫資料。請開啟一次宏偉寶庫。"
L["EA_TOOLTIP_NO_WARBAND_VAULT"] = "本週沒有已追蹤的寶庫活動。"
L["EA_TOOLTIP_OPEN_PVE"] = "左鍵：開啟 PvE 分頁"
L["EA_TOOLTIP_SLOT_DONE_SHORT"] = "完成"
L["EA_TOOLTIP_SLOT_UPGRADE_SHORT"] = "升級"
L["EA_TOOLTIP_STASH_CLAIMED"] = "已領取 %d/%d"
L["EA_TOOLTIP_STASH_HEADER_DESC"] = "此角色每週金色儲藏領取情況。"
L["EA_TOOLTIP_STASH_LABEL"] = "金色儲藏"
L["EA_TOOLTIP_STASH_SCAN_HINT"] = "T11 豐饒地下堡獎勵。請用該角色登入並開啟地下堡 (J) 掃描一次。"
L["EA_TOOLTIP_STASH_UNKNOWN"] = "?/%d"
L["EA_TOOLTIP_STATUS_IN_PROGRESS"] = "本週進行中"
L["EA_TOOLTIP_STATUS_SLOTS_EARNED"] = "已獲得 %d 個格位 - 在宏偉寶庫領取"
L["EA_TOOLTIP_SUMMARY_CHAR_BOUNTY"] = "賞金已收集"
L["EA_TOOLTIP_SUMMARY_CHAR_PROGRESS"] = "進行中"
L["EA_TOOLTIP_SUMMARY_CHAR_READY"] = "可領取"
L["EA_TOOLTIP_SUMMARY_CHAR_SLOTS"] = "已獲得 %d 個格位"
L["EA_TOOLTIP_SUMMARY_PROGRESS_COUNT"] = "進行中 %d"
L["EA_TOOLTIP_SUMMARY_READY_COUNT"] = "可領取 %d"
L["EA_TOOLTIP_VOIDCORE_CAPPED_SUFFIX"] = "（已達上限）"
L["EA_TOOLTIP_VOIDCORE_HELD"] = "持有 %d"
L["EA_TOOLTIP_VOIDCORE_LABEL"] = "星雲虛空核"

-- Easy Access (floating shortcut button)
L["CONFIG_VAULT_BUTTON"] = "快捷存取"
L["CONFIG_VAULT_BUTTON_DESC"] = "顯示可拖曳的快捷存取。左鍵執行所選動作；右鍵開啟 WN 快捷選單。"
L["CONFIG_VAULT_BUTTON_SECTION"] = "快捷存取"
L["CONFIG_VAULT_OPT_ENABLED"] = "啟用快捷存取"
L["CONFIG_VAULT_OPT_ENABLED_DESC"] = "顯示可拖曳的快捷存取。"
L["CONFIG_VAULT_OPT_MOUSEOVER"] = "滑鼠移上時才顯示"
L["CONFIG_VAULT_OPT_MOUSEOVER_DESC"] = "在游標移到儲存位置之前隱藏快捷存取。"
L["CONFIG_VAULT_OPT_READY_ONLY"] = "有獎勵可領時才顯示"
L["CONFIG_VAULT_OPT_READY_ONLY_DESC"] = "僅當至少一名角色有可領取的寶庫獎勵時顯示快捷存取。"
L["CONFIG_VAULT_OPT_REALM"] = "顯示伺服器名稱"
L["CONFIG_VAULT_OPT_REALM_DESC"] = "在快捷存取表格與提示資訊中顯示角色的伺服器名稱。"
L["CONFIG_VAULT_OPT_REWARD_ILVL"] = "顯示獎勵物品等級"
L["CONFIG_VAULT_OPT_REWARD_ILVL_DESC"] = "在已完成欄位顯示獎勵的物品等級，而非就緒圖示。"
L["CONFIG_VAULT_COL_RAID"] = "團隊副本欄"
L["CONFIG_VAULT_COL_RAID_DESC"] = "在快捷存取表格中顯示團隊寶庫進度。"
L["CONFIG_VAULT_COL_DUNGEON"] = "地城欄"
L["CONFIG_VAULT_COL_DUNGEON_DESC"] = "在快捷存取表格中顯示傳奇鑰石地城寶庫進度。"
L["CONFIG_VAULT_COL_WORLD"] = "世界任務欄"
L["CONFIG_VAULT_COL_WORLD_DESC"] = "在快捷存取表格中顯示世界活動寶庫進度。"
L["CONFIG_VAULT_COL_BOUNTY"] = "尋寶獵人的賞金欄"
L["CONFIG_VAULT_COL_BOUNTY_DESC"] = "在快捷存取表格中顯示尋寶獵人的賞金完成狀態。"
L["CONFIG_VAULT_COL_VOIDCORE"] = "朦朧虛無核心欄"
L["CONFIG_VAULT_COL_VOIDCORE_DESC"] = "在快捷存取表格中顯示朦朧虛無核心進度。"
L["CONFIG_VAULT_COL_MANAFLUX"] = "晨光魔流欄"
L["CONFIG_VAULT_COL_MANAFLUX_DESC"] = "在快捷存取表格中顯示晨光魔流貨幣。"
L["CONFIG_VAULT_BUTTON_OPACITY"] = "按鈕不透明度"
L["CONFIG_VAULT_BUTTON_OPACITY_DESC"] = "調整快捷存取可見時的不透明度。"
L["CONFIG_VAULT_OPT_SUMMARY_MOUSEOVER"] = "戰隊摘要懸停顯示"
L["CONFIG_VAULT_OPT_SUMMARY_MOUSEOVER_DESC"] = "懸停時顯示戰隊的寶庫摘要。關閉則僅顯示目前角色。"
L["SETTINGS_SECTION_VAULT_DISPLAY"] = "提示與選單"
L["CONFIG_VAULT_DISPLAY_TOOLTIP_HEADER"] = "滑鼠提示"
L["CONFIG_VAULT_DISPLAY_MENU_HEADER"] = "右鍵選單"
L["CONFIG_VAULT_DISPLAY_VAULT"] = "宏偉寶庫進度"
L["CONFIG_VAULT_DISPLAY_VAULT_DESC"] = "團隊、地下城與世界欄位及領取狀態。"
L["CONFIG_VAULT_DISPLAY_GOLD"] = "金幣"
L["CONFIG_VAULT_DISPLAY_GOLD_DESC"] = "滑鼠提示上的角色金幣。"
L["CONFIG_VAULT_DISPLAY_TODO"] = "角色待辦計畫"
L["CONFIG_VAULT_DISPLAY_TODO_DESC"] = "該角色的進行中計畫數量。"
L["CONFIG_VAULT_DISPLAY_BOUNTY"] = "尋寶獵人賞金"
L["CONFIG_VAULT_DISPLAY_BOUNTY_DESC"] = "每週探究賞金狀態。"
L["CONFIG_VAULT_DISPLAY_VOIDCORE"] = "朦朧虛無核"
L["CONFIG_VAULT_DISPLAY_VOIDCORE_DESC"] = "賽季虛無核進度。"
L["CONFIG_VAULT_DISPLAY_STASH"] = "鍍金貯藏箱"
L["CONFIG_VAULT_DISPLAY_STASH_DESC"] = "每週鍍金貯藏箱領取。"
L["CONFIG_VAULT_DISPLAY_MANAFLUX"] = "晨光魔流"
L["CONFIG_VAULT_DISPLAY_MANAFLUX_DESC"] = "持有的魔流貨幣。"
L["CONFIG_VAULT_DISPLAY_KEYSTONE"] = "傳奇+鑰石"
L["CONFIG_VAULT_DISPLAY_KEYSTONE_DESC"] = "持有的鑰石層數與地下城。"
L["CONFIG_VAULT_DISPLAY_MYTHIC_SCORE"] = "傳奇+評分"
L["CONFIG_VAULT_DISPLAY_MYTHIC_SCORE_DESC"] = "整體傳奇+分數。"
L["CONFIG_VAULT_DISPLAY_MENU_VAULT"] = "寶庫摘要區塊"
L["CONFIG_VAULT_DISPLAY_MENU_VAULT_DESC"] = "選單標題下的團隊、地下城、世界與狀態。"
L["CONFIG_VAULT_DISPLAY_MENU_KEYSTONE"] = "鑰石列"
L["CONFIG_VAULT_DISPLAY_MENU_KEYSTONE_DESC"] = "選單中目前角色的鑰石。"
L["CONFIG_VAULT_DISPLAY_MENU_SCORE"] = "M+ 評分列"
L["CONFIG_VAULT_DISPLAY_MENU_SCORE_DESC"] = "選單中的整體傳奇+分數。"
L["EA_TOOLTIP_KEYSTONE_LABEL"] = "鑰石"
L["EA_TOOLTIP_KEYSTONE_NONE"] = "無鑰石"
L["EA_TOOLTIP_KEYSTONE_FORMAT"] = "+%d %s"
L["EA_TOOLTIP_MYTHIC_SCORE_LABEL"] = "M+ 評分"
L["EA_TOOLTIP_MYTHIC_SCORE_VALUE"] = "%d"
L["EA_TOOLTIP_MYTHIC_SCORE_NONE"] = "--"
L["CONFIG_VAULT_LEFT_CLICK_HEADER"] = "左鍵點擊"
L["CONFIG_VAULT_LEFT_CLICK_PVE"] = "左鍵：PvE 標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_PVE_DESC"] = "左鍵快捷存取開啟 PvE 標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_CHARS"] = "左鍵：角色標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_CHARS_DESC"] = "左鍵快捷存取開啟角色標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_VAULT"] = "左鍵：寶庫追蹤器"
L["CONFIG_VAULT_LEFT_CLICK_VAULT_DESC"] = "左鍵快捷存取開啟寶庫追蹤器視窗。"
L["CONFIG_VAULT_LEFT_CLICK_SAVED"] = "左鍵：副本鎖定"
L["CONFIG_VAULT_LEFT_CLICK_SAVED_DESC"] = "左鍵快捷存取開啟副本鎖定小視窗。"
L["CONFIG_VAULT_LEFT_CLICK_PLANS"] = "左鍵：計畫 / 待辦"
L["CONFIG_VAULT_LEFT_CLICK_PLANS_DESC"] = "左鍵快捷存取開啟計畫 / 待辦小視窗。"
L["CONFIG_VAULT_LEFT_CLICK_ITEMS"] = "左鍵：銀行標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_ITEMS_DESC"] = "左鍵快捷存取開啟銀行標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_GEAR"] = "左鍵：裝備標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_GEAR_DESC"] = "左鍵快捷存取開啟裝備標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_CURRENCY"] = "左鍵：貨幣標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_CURRENCY_DESC"] = "左鍵快捷存取開啟貨幣標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_REPUTATIONS"] = "左鍵：聲望標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_REPUTATIONS_DESC"] = "左鍵快捷存取開啟聲望標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_PROFESSIONS"] = "左鍵：專業標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_PROFESSIONS_DESC"] = "左鍵快捷存取開啟專業標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_COLLECTIONS"] = "左鍵：收藏品標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_COLLECTIONS_DESC"] = "左鍵快捷存取開啟收藏品標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_PLANS_TAB"] = "左鍵：待辦標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_PLANS_TAB_DESC"] = "左鍵快捷存取開啟待辦標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_STATS"] = "左鍵：統計標籤頁"
L["CONFIG_VAULT_LEFT_CLICK_STATS_DESC"] = "左鍵快捷存取開啟統計標籤頁。"
L["CONFIG_VAULT_LEFT_CLICK_SETTINGS"] = "左鍵：設定"
L["CONFIG_VAULT_LEFT_CLICK_SETTINGS_DESC"] = "左鍵快捷存取開啟Warband Nexus 設定。"
L["CMD_QT"] = "開啟快捷存取選單"
L["CONFIG_VAULT_QT_UNAVAILABLE"] = "快捷存取尚不可用。"
L["VAULT_BUTTON_MENU_TITLE"] = "WN 選單"
L["VAULT_BUTTON_MENU_TRACKER"] = "寶庫追蹤器"
L["VAULT_BUTTON_MENU_SAVED"] = "副本鎖定"
L["VAULT_BUTTON_MENU_PLANS"] = "計畫 / 待辦"
L["VAULT_BUTTON_MENU_SETTINGS"] = "設定"

-- Saved Instances window
L["SAVED_INSTANCES_TITLE"] = "副本鎖定"
L["SAVED_INSTANCES_EMPTY"] = "尚未記錄任何團隊副本鎖定。\n登入有鎖定的角色以填入。"
L["SAVED_INSTANCES_NO_FILTER_MATCH"] = "沒有副本符合目前的篩選條件。"
L["SAVED_INSTANCES_SUMMARY"] = "%d 個副本 · %d 個角色"
L["SAVED_INSTANCES_WARBAND_CLEARED"] = "戰隊"
L["SAVED_INSTANCES_EXPAND_HINT"] = "點擊以展開角色鎖定"
L["SAVED_INSTANCES_RESET_DAYS"] = "%d天"
L["SAVED_INSTANCES_RESET_HOURS"] = "%d小時"
L["SAVED_INSTANCES_RESET_LESS_HOUR"] = "<1小時"
L["DAILY_QUEST_TRACKER"] = "每日任務追蹤"

-- Achievement Popup
L["ACHIEVEMENT_NOT_COMPLETED"] = "未完成"
L["ACHIEVEMENT_POINTS_FORMAT"] = "%d 點"
L["ADD_PLAN"] = "新增"
L["PLANNED"] = "計畫中"

-- PlanCardFactory Vault Slots
L["VAULT_SLOT_WORLD"] = "世界"

-- PvE Extra
L["AFFIX_TITLE_FALLBACK"] = "詞綴"

-- Chat Messages
L["WN_REPUTATION_RENOWN_LEVEL_UP"] = "達成名望等級 %d"

-- PlansManager Messages
L["PLAN_COMPLETED"] = "計畫已完成："
L["WEEKLY_VAULT_PLAN_NAME"] = "每週寶庫 - %s"
L["VAULT_PLANS_RESET"] = "每週宏偉寶庫計畫已重設！（%d 個計畫%s）"

-- Reminder System
L["SET_ALERT_TITLE"] = "設定警報"
L["SET_ALERT"] = "設定警報"
L["SET_ALERT_SECTION_SCHEDULE"] = "登入和重置"
L["SET_ALERT_BEFORE_RESET_GROUP"] = "每週重置前幾天"
L["SET_ALERT_SECTION_LOCATION"] = "區域和副本"
L["SET_ALERT_SECTION_QUESTS"] = "任務與事件"
L["SET_ALERT_MUTEX_QUEST_BLOCKED"] = "已停用，因為 %s 已開啟。請關閉後再為此提醒啟用任務與事件。"
L["SET_ALERT_MUTEX_ZONE_BLOCKED"] = "已停用，因為 %s 已開啟。請關閉後再為此提醒啟用區域與副本。"
L["SET_ALERT_QUESTS_HINT"] = "選擇地區或分類，然後勾選任務與事件以篩選此提醒。"
L["REMINDER_OPT_QUEST_TRACK"] = "選中項目在地圖上啟用時提醒"
L["REMINDER_QUEST_SELECTED_COUNT"] = "已選任務 (%d)"
L["REMINDER_QUEST_SELECTED_EMPTY"] = "未選擇任務（該類型任意啟用任務均符合）。"
L["REMINDER_QUEST_CATALOG_HINT_SHORT"] = "左側為分類；右側為類型與任務。"
L["SET_ALERT_SECTION_FOCUS"] = "焦點"
L["REMINDER_OPT_ZONE_ENTER_MATCHING"] = "進入相符區域時提醒我"
L["REMINDER_ZONE_GET_ID"] = "取得ID"
L["REMINDER_ZONE_NAME_LABEL"] = "地區"
L["REMINDER_ZONE_NAME_UNKNOWN"] = "未知地圖ID"
L["REMINDER_ZONE_FIELD_SAVED_WITH_ALERT"] = "點擊儲存時，欄位中的ID會被儲存（按Enter會立即加入清單）。"
L["REMOVE_ALERT"] = "刪除警報"
L["ALERT_ACTIVE"] = "警報啟動"
L["REMINDER_PREFIX"] = "提醒"
L["REMINDER_DAILY_LOGIN"] = "每日登入"
L["REMINDER_WEEKLY_RESET"] = "每週重置"
L["REMINDER_DAYS_BEFORE"] = "重置前 %d 天"
L["REMINDER_TOAST_TITLE"] = "待辦提醒"
L["REMINDER_AGGREGATE_CALENDAR_TITLE"] = "多個提醒"
L["REMINDER_AGGREGATE_CALENDAR_BODY"] = "你有 %d 個待辦提醒。"
L["REMINDER_ZONE_ENTER"] = "輸入%s"
L["REMINDER_OPT_DAILY"] = "每日登入提醒"
L["REMINDER_OPT_WEEKLY"] = "每週重置後提醒"
L["REMINDER_OPT_DAILY_SHORT"] = "每日"
L["REMINDER_OPT_WEEKLY_SHORT"] = "每週"
L["REMINDER_OPT_DAYS_SHORT"] = "%d天"
L["REMINDER_OPT_DAYS_BEFORE"] = "重設前 %d 天提醒"
L["REMINDER_OPT_DAYS_BEFORE_SUFFIX"] = "重設前天"
L["REMINDER_OPT_ZONE"] = "進入源區時提醒"
L["REMINDER_OPT_MONTHLY"] = "每個月首次登入時提醒"
L["REMINDER_MONTHLY_LOGIN"] = "每月登入"
L["REMINDER_OPT_ZONE_HINTS"] = "比對計畫標題/來源文字中的區域名稱"
L["REMINDER_ZONE_MAPID_LABEL"] = "地圖ID"
L["REMINDER_ZONE_ADD"] = "新增"
L["REMINDER_ZONE_CURRENT"] = "目前"
L["REMINDER_ZONE_MANUAL_COUNT"] = "手動地圖：%d"
L["REMINDER_ZONE_SELECTED_COUNT"] = "已選擇區域（%d）"
L["REMINDER_ZONE_SELECTED_EMPTY"] = "未選擇區域。請從下方瀏覽器新增，或輸入地圖ID後按Enter。"
L["REMINDER_ZONE_MANUAL_EMPTY"] = "尚未儲存任何地圖。請使用取得ID、在欄位按Enter，或從下方清單新增。"
L["REMINDER_ZONE_MANUAL_REMOVE"] = "移除"
L["REMINDER_ZONE_CATALOG_TITLE"] = "依資料片分類區域"
L["REMINDER_ZONE_CATALOG_HINT"] = "在左側選擇資料片。列表依用戶端類型分組地圖（C_Map + 地下城手冊團隊/地下城）。新增所需列後儲存——僅當 uiMapID 完全相符時才觸發進入區域提醒（不含父區域）。"
L["REMINDER_ZONE_CATALOG_HINT_SHORT"] = "左側為資料片，右側為新增。完成後儲存。"
L["REMINDER_ZONE_CATALOG_EXPANSIONS_LABEL"] = "資料片"
L["REMINDER_ZONE_CATALOG_MAPS_LABEL"] = "地圖"
L["REMINDER_ZONE_CATALOG_COL_TYPE"] = "類型"
L["REMINDER_ZONE_CATALOG_COL_MAP"] = "地圖"
L["REMINDER_ZONE_INSTANCE_PARENT_ROW_SUFFIX"] = "所有"
L["REMINDER_ZONE_MAIN_MAP_SUFFIX"] = "主地圖"
L["REMINDER_ZONE_PICKER_HINT_RAID"] = "團隊"
L["REMINDER_ZONE_PICKER_HINT_DUNGEON"] = "地城"
L["REMINDER_ZONE_HINT_MECHAGON_ISLAND"] = "麥卡貢島"
L["REMINDER_ZONE_HINT_MECHAGON_ROBODROME"] = "機械天穹"
L["REMINDER_ZONE_HINT_ORGRIMMAR_CLEFT"] = "暗影裂口"
L["REMINDER_ZONE_HINT_DELVE_UIMAP"] = "#%d"
L["REMINDER_ZONE_CATALOG_OPEN_WORLD"] = "開放世界"
L["REMINDER_ZONE_CATALOG_INSTANCES"] = "地城和團隊"
L["REMINDER_ZONE_CATALOG_RELATED_AREAS"] = "相關地區"
L["REMINDER_ZONE_CATALOG_RAIDS"] = "團隊"
L["REMINDER_ZONE_CATALOG_DUNGEONS"] = "地城"
L["REMINDER_ZONE_CATALOG_DELVES"] = "地下堡"
L["REMINDER_ZONE_CATALOG_AREAS"] = "微型區域"
L["REMINDER_ZONE_CATALOG_SCENARIOS"] = "場景戰役和獨立地圖"
L["REMINDER_ZONE_CATALOG_REGIONS"] = "地區"
L["REMINDER_ZONE_MIDNIGHT_WORLD_EVENTS"] = "世界事件和區域"
L["REMINDER_QUEST_CAT_CONTENT_EVENTS"] = "內容事件"
L["REMINDER_ZONE_CATALOG_OTHER"] = "其他地圖"
L["REMINDER_ZONE_KIND_TAG_RAID"] = "[團隊]"
L["REMINDER_ZONE_KIND_TAG_DUNGEON"] = "[地城]"
L["REMINDER_ZONE_KIND_TAG_DELVE"] = "[地下堡]"
L["REMINDER_ZONE_KIND_TAG_ZONE"] = "[區域]"
L["REMINDER_ZONE_KIND_TAG_AREA"] = "[區域]"
L["REMINDER_ZONE_KIND_TAG_MISC"] = "[其他]"
L["REMINDER_ZONE_KIND_TAG_SCENARIO"] = "[場景]"
L["REMINDER_ZONE_KIND_TAG_REGION"] = "[地區]"
L["REMINDER_ZONE_KIND_TAG_UNKNOWN"] = "[？]"
L["REMINDER_ZONE_CAT_TAG_ZONE"] = "[區域]"
L["REMINDER_ZONE_CAT_TAG_INSTANCE"] = "[副本]"
L["REMINDER_ZONE_CAT_TAG_RELATED"] = "[+]"
L["REMINDER_ZONE_CATALOG_ADD"] = "新增"
L["REMINDER_ZONE_CAT_MIDNIGHT"] = "午夜"
L["REMINDER_ZONE_CAT_TWW"] = "地心之戰"
L["REMINDER_ZONE_CAT_DRAGONFLIGHT"] = "巨龍崛起"
L["REMINDER_ZONE_CAT_SHADOWLANDS"] = "暗影之境"
L["REMINDER_ZONE_CAT_BFA"] = "決戰艾澤拉斯"
L["REMINDER_ZONE_CAT_LEGION"] = "軍臨天下"
L["REMINDER_ZONE_CAT_WOD"] = "德拉諾之霸"
L["REMINDER_ZONE_CAT_MOP"] = "潘達利亞之謎"
L["REMINDER_ZONE_CAT_CATA"] = "浩劫與重生"
L["REMINDER_ZONE_CAT_WRATH"] = "巫妖王之怒"
L["REMINDER_ZONE_CAT_BC"] = "燃燒的遠征"
L["REMINDER_ZONE_CAT_KALIMDOR"] = "卡林多"
L["REMINDER_ZONE_CAT_EASTERN_KINGDOMS"] = "東部王國"
L["REMINDER_CARD_CLICK_OPEN_SETTINGS"] = "點擊號角圖示開啟提醒設定。"
L["REMINDER_OPT_INSTANCE"] = "進入此副本時提醒"
L["REMINDER_INSTANCE_CAPTURE"] = "擷取目前副本"
L["REMINDER_INSTANCE_NONE"] = "未擷取副本。"
L["REMINDER_INSTANCE_CAPTURED_FMT"] = "instanceID %s，難度 %s（nil = 任意）"
L["REMINDER_INSTANCE_NOT_INSIDE"] = "請先進入地城或團隊，然後再擷取。"
L["REMINDER_INSTANCE_ENTER"] = "進入副本（%s）"
L["REMINDER_INSTANCE_GENERIC"] = "地城或團隊"
L["REMINDER_OPT_WORLD_QUEST_ACTIVE"] = "所選世界任務在地圖上啟用時提醒"
L["REMINDER_OPT_CONTENT_EVENT_ACTIVE"] = "選中的內容事件在地圖上啟用時提醒"
L["REMINDER_WORLD_QUEST_ACTIVE"] = "世界任務已啟用 - %s"
L["REMINDER_CONTENT_EVENT_ACTIVE"] = "事件已啟用 - %s"
L["REMINDER_QUEST_CATALOG_TITLE"] = "任務與事件選擇器"
L["REMINDER_QUEST_CATALOG_HINT"] = "勾選列以限制此提醒。未勾選 = 該分類下任意符合項目。"
L["REMINDER_QUEST_CATALOG_SECTIONS_LABEL"] = "區域"
L["REMINDER_QUEST_CATALOG_QUESTS_LABEL"] = "任務"
L["REMINDER_QUEST_CATALOG_CATEGORY_LABEL"] = "分類"
L["REMINDER_QUEST_CATALOG_LIST_LABEL"] = "任務"
L["REMINDER_QUEST_CATALOG_TYPE_LABEL"] = "類型"
L["REMINDER_QUEST_CATALOG_ENTRIES_LABEL"] = "任務"
L["REMINDER_QUEST_CATALOG_COL_SELECT"] = "追蹤"
L["REMINDER_QUEST_CATALOG_COL_TYPE"] = "類型"
L["REMINDER_QUEST_CATALOG_COL_STATUS"] = "狀態"
L["REMINDER_QUEST_CATALOG_COL_ENTRY"] = "項目"
L["REMINDER_QUEST_CATALOG_COL_TITLE"] = "標題"
L["REMINDER_QUEST_CATALOG_COL_EVENT"] = "事件"
L["REMINDER_QUEST_CATALOG_COL_QUEST"] = "任務"
L["REMINDER_QUEST_CAT_CALENDAR"] = "世界事件"
L["REMINDER_QUEST_TAG_ZONE_EVENT"] = "CE"
L["REMINDER_QUEST_TAG_CONTENT_EVENT"] = "CE"
L["REMINDER_QUEST_TAG_CALENDAR"] = "節慶"
L["REMINDER_QUEST_CATALOG_GRP_ACTIVE"] = "目前啟用"
L["REMINDER_QUEST_CATALOG_GRP_CATALOG"] = "已知任務"
L["REMINDER_QUEST_CATALOG_EMPTY_WQ"] = "此地區沒有世界任務。請在遊戲內造訪該區域或執行 /wn reminder syncwq，然後重新開啟設定提醒。"
L["REMINDER_QUEST_CATALOG_EMPTY_EVENTS"] = "目錄中沒有內容事件。"
L["REMINDER_WQ_CAT_SILVERMOON"] = "銀月城"
L["REMINDER_WQ_CAT_EVERSONG"] = "永歌森林"
L["REMINDER_WQ_CAT_ISLE"] = "奎爾達納斯之島"
L["REMINDER_WQ_CAT_HARANDAR"] = "哈籁恩達爾"
L["REMINDER_WQ_CAT_ZULAMAN"] = "祖阿曼"
L["REMINDER_WQ_CAT_VOIDSTORM"] = "虛影風暴"
L["REMINDER_WQ_CAT_QUELTHALAS"] = "奎爾薩拉斯（全部）"
L["REMINDER_EVENT_GRP_SOIREE"] = "薩瑟利爾的晚宴"
L["REMINDER_EVENT_GRP_ABUNDANCE"] = "豐饒"
L["REMINDER_EVENT_GRP_HARANIR"] = "哈籁尼爾傳說"
L["REMINDER_EVENT_GRP_STORMARION"] = "風暴突襲戰"
L["REMINDER_EVENT_GRP_OTHER"] = "其他事件"
L["REMINDER_EVENT_GRP_WORLD_EVENTS"] = "世界事件"
L["REMINDER_EVENT_GRP_MIDNIGHT_ZONE"] = "內容事件"
L["QUEST_CAT_WORLD_QUESTS"] = "世界任務"
L["QUEST_CAT_WORLD_EVENTS"] = "世界事件"
L["REMINDER_HOLIDAY_DARKMOON"] = "暗月馬戲團"
L["REMINDER_HOLIDAY_LUNAR"] = "新年慶典"
L["REMINDER_HOLIDAY_WINTER_VEIL"] = "冬幕節"
L["REMINDER_HOLIDAY_HALLOWS_END"] = "萬鬼節"
L["REMINDER_HOLIDAY_LOVE"] = "愛就在身邊"
L["REMINDER_HOLIDAY_MIDSUMMER"] = "仲夏火焰節慶"
L["REMINDER_HOLIDAY_BREWFEST"] = "啤酒節"
L["REMINDER_HOLIDAY_NOBLEGARDEN"] = "貴族花園"
L["REMINDER_HOLIDAY_PILGRIM"] = "旅人豐年祭"
L["REMINDER_HOLIDAY_CHILDRENS_WEEK"] = "兒童週"
L["REMINDER_HOLIDAY_DAY_OF_DEAD"] = "亡者節"
L["REMINDER_HOLIDAY_FIREWORKS"] = "煙火表演"
L["REMINDER_HOLIDAY_HARVEST"] = "收穫節"
L["REMINDER_HOLIDAY_NEW_YEAR"] = "新年慶典"
L["REMINDER_HOLIDAY_PEON_DAY"] = "苦工節"
L["REMINDER_HOLIDAY_PIRATES_DAY"] = "盜賊節"
L["REMINDER_HOLIDAY_WANDERERS"] = "旅人節"
L["REMINDER_HOLIDAY_AUCTION_DANCE"] = "拍賣場舞會"
L["REMINDER_HOLIDAY_CALL_SCARAB"] = "甲蟲的召喚"
L["REMINDER_HOLIDAY_FREE_TSHIRT"] = "免費T恤日"
L["REMINDER_HOLIDAY_GLOWCAP"] = "亮頂節"
L["REMINDER_HOLIDAY_GNOMEREGAN"] = "諾姆瑞根馬拉松"
L["REMINDER_HOLIDAY_HIPPOGRYPH"] = "角鷹獸孵化日"
L["REMINDER_HOLIDAY_KIRIN_TOR"] = "肯瑞托旅店趴"
L["REMINDER_HOLIDAY_LUMINOUS"] = "幽光之星"
L["REMINDER_HOLIDAY_TADPOLES"] = "蝌蚪遠足日"
L["REMINDER_HOLIDAY_MOONKIN"] = "梟獸節"
L["REMINDER_HOLIDAY_SPRING_BALLOON"] = "春日氣球節"
L["REMINDER_HOLIDAY_THOUSAND_BOAT"] = "千艇競渡"
L["REMINDER_HOLIDAY_TRIAL_STYLE"] = "時尚試煉"
L["REMINDER_HOLIDAY_UNGORO"] = "安戈洛狂歡"
L["REMINDER_HOLIDAY_VOLUNTEER"] = "志願軍日"
L["REMINDER_HOLIDAY_TIMEWALKING"] = "時光漫遊地城事件"
L["REMINDER_HOLIDAY_CALL_TO_ARMS"] = "戰鬥的號角（戰場）"
L["REMINDER_WORLD_EVENT_CATALOG_TITLE"] = "世界事件"
L["REMINDER_WORLD_EVENT_CATALOG_HINT"] = "遊戲日曆中的季節性事件。狀態顯示事件是否目前啟用。"
L["REMINDER_WORLD_EVENT_CATALOG_EMPTY"] = "目錄中沒有日曆事件。"
L["REMINDER_OPT_WORLD_EVENT_ACTIVE"] = "選中的世界事件啟用時提醒"
L["REMINDER_WORLD_EVENT_ACTIVE"] = "世界事件已啟用 - %s"
L["REMINDER_WORLD_EVENT_STATUS_ACTIVE"] = "啟用"
L["REMINDER_WORLD_EVENT_STATUS_INACTIVE"] = "未啟用"
L["REMINDER_QUEST_TAG_WQ"] = "WQ"
L["REMINDER_QUEST_TAG_EVENT"] = "Ev"
L["REMINDER_QUEST_TAG_ACTIVE"] = "On"
L["REMINDER_SHORT_WORLD_QUEST"] = "地圖上的世界任務"
L["REMINDER_SHORT_CONTENT_EVENT"] = "地圖上的事件"
L["REMINDER_FOCUS_LOCATION"] = "僅針對此計畫的區域/副本提醒"
L["REMINDER_SHORT_DAILY"] = "每日登入"
L["REMINDER_SHORT_WEEKLY"] = "每週重置"
L["REMINDER_SHORT_MONTHLY"] = "每月登入"
L["REMINDER_SHORT_BEFORE_RESET"] = "重置前 %d 天"
L["REMINDER_SHORT_ZONE"] = "進入區域"
L["REMINDER_SHORT_INSTANCE"] = "副本"
L["REMINDER_SHORT_FOCUS"] = "位置焦點"
L["REMINDER_CARD_CLICK_CONFIGURE"] = "點擊以設定提醒。"
L["REMINDER_COLLECTIBLE_ZONE_HINT"] = "收藏品很少在 API 中暴露固定區域；請新增 uiMapID、擷取副本，或比對儲存/來源文字中的區域名稱。"
L["REMINDER_TOY_ZONE_HINT"] = "玩具在日誌中通常缺少豐富的來源資訊——請使用手動地圖 ID 或擷取副本。"

-- Empty State Cards
L["NO_SCAN"] = "未掃描"
L["NO_ADDITIONAL_INFO"] = "無附加資訊"

-- Character Tracking & Commands
L["TRACK_CHARACTER_QUESTION"] = "要追蹤此角色嗎？"
L["CLEANUP_NO_INACTIVE"] = "未找到不活躍角色（90+ 天）"
L["CLEANUP_REMOVED_FORMAT"] = "已移除 %d 個不活躍角色"
L["TRACKING_ENABLED_MSG"] = "角色追蹤已啟用！"
L["TRACKING_DISABLED_MSG"] = "角色追蹤已停用！"
L["TRACKING_DISABLED"] = "追蹤已停用（唯讀模式）"
L["STATUS_LABEL"] = "狀態:"
L["ERROR_LABEL"] = "錯誤:"
L["ERROR_NAME_REALM_REQUIRED"] = "需要角色名和伺服器"
L["ERROR_WEEKLY_PLAN_EXISTS"] = "%s-%s 已有活躍的每週計畫"


-- Achievement/Criteria Display
L["NO_CRITERIA_FOUND"] = "未找到條件"
L["NO_REQUIREMENTS_INSTANT"] = "無要求（即時完成）"

-- Professions Tab
L["TAB_PROFESSIONS"] = "專業"
L["TAB_COLLECTIONS"] = "收藏"
L["COLLECTIONS_SUBTITLE"] = "坐騎、寵物、玩具與塑形總覽"
L["COLLECTIONS_SUBTAB_RECENT"] = "最近"
-- Collections sub-tab content headers (Recent + per-type; AceLocale returns key if missing - must define)
L["COLLECTIONS_CONTENT_TITLE_ACHIEVEMENTS"] = "成就"
L["COLLECTIONS_CONTENT_SUB_ACHIEVEMENTS"] = "瀏覽並搜尋你的成就。"
L["COLLECTIONS_CONTENT_TITLE_MOUNTS"] = "坐騎"
L["COLLECTIONS_CONTENT_SUB_MOUNTS"] = "戰隊坐騎收藏、來源與預覽。"
L["COLLECTIONS_CONTENT_TITLE_PETS"] = "寵物"
L["COLLECTIONS_CONTENT_SUB_PETS"] = "帳號共享的戰鬥寵物與夥伴。"
L["COLLECTIONS_CONTENT_TITLE_TOYS"] = "玩具"
L["COLLECTIONS_CONTENT_SUB_TOYS"] = "玩具與可使用收藏品。"
L["COLLECTIONS_CONTENT_TITLE_RECENT"] = "最近獲取"
L["COLLECTIONS_CONTENT_SUB_RECENT"] = "帳號上記錄的最新成就、坐騎、寵物與玩具。"
L["COLLECTIONS_RECENT_JUST_NOW"] = "剛剛"
L["COLLECTIONS_RECENT_MINUTES_AGO"] = "%d 分鐘前"
L["COLLECTIONS_RECENT_HOURS_AGO"] = "%d 小時前"
L["COLLECTIONS_RECENT_DAYS_AGO"] = "%d 天前"
L["COLLECTIONS_ACQUIRED_LABEL"] = "已記錄"
L["COLLECTIONS_ACQUIRED_LINE"] = "%s：%s"
L["COLLECTIONS_RECENT_TAB_EMPTY"] = "尚無記錄。"
L["COLLECTIONS_RECENT_CHARACTER_SUFFIX"] = "|cff888888  ·  %s|r"
L["COLLECTIONS_RECENT_EMPTY"] = "尚無記錄。"
L["COLLECTIONS_RECENT_SEARCH_EMPTY"] = "沒有符合的項目。"
L["COLLECTIONS_RECENT_SECTION_NONE"] = "尚無項目。"
L["COLLECTIONS_RECENT_CARD_RESET_TOOLTIP"] = "清除此類別的最近記錄"
L["COLLECTIONS_RECENT_CARD_RESET_TOOLTIP_BODY"] = "僅清除此「最近獲得」分類中的記錄，不會刪除座騎、寵物、玩具和成就。"
L["COLLECTIONS_RECENT_TOOLTIP_SECTION_CATEGORY"] = "類別"
L["COLLECTIONS_RECENT_TOOLTIP_SECTION_PROGRESS"] = "進度"
L["COLLECTIONS_RECENT_TOOLTIP_SECTION_CHARACTER"] = "角色"
L["COLLECTIONS_RECENT_TOOLTIP_SECTION_TIME"] = "記錄時間"
L["COLLECTIONS_RECENT_TOOLTIP_EARNED_BY"] = "獲得自 %s"
L["COLLECTIONS_RECENT_TOOLTIP_RECORDED"] = "記錄時間: %s"
L["COLLECTIONS_RECENT_ROW_BY"] = "來自 %s"
L["COLLECTIONS_RECENT_ACH_HIDE_ALT_EARNED"] = "在建立此角色前已在帳號上完成。"
L["SELECT_MOUNT_FROM_LIST"] = "從清單選擇坐騎"
L["SELECT_PET_FROM_LIST"] = "從清單選擇寵物"
L["SELECT_TO_SEE_DETAILS"] = "選擇 %s 以檢視詳情。"
L["SOURCE"] = "來源"
L["YOUR_PROFESSIONS"] = "戰隊專業"
L["PROFESSIONS_EXPAND_ALL_TOOLTIP"] = "展開收藏、角色與未追蹤區塊。"
L["PROFESSIONS_COLLAPSE_ALL_TOOLTIP"] = "摺疊收藏、角色與未追蹤區塊。"
L["PROFESSIONS_TRACKED_FORMAT"] = "%s 個已追蹤 - %s 個有專業資料"
L["PROFESSIONS_WIDE_TABLE_HINT"] = "提示：使用下方捲軸或 Shift+滾輪檢視所有欄位。"
L["PROFESSIONS_LAYOUT_HINT"] = "提示：使用欄位檢視顯示週常、論述、寶藏及其他進度。"
L["NO_PROFESSIONS_DATA"] = "暫無專業資料。在每個角色上開啟專業視窗（預設 K）以收集資料。"
L["CONCENTRATION"] = "專注"
L["KNOWLEDGE"] = "知識"
L["SKILL"] = "技能"
L["RECIPES"] = "配方"
L["UNSPENT_POINTS"] = "未使用點數"
L["UNSPENT_KNOWLEDGE_TOOLTIP"] = "未使用的知識點"
L["UNSPENT_KNOWLEDGE_COUNT"] = "%d個未使用的知識點"
L["COLLECTIBLE"] = "收藏品"
L["RECHARGE"] = "充能"
L["FULL"] = "已滿"
L["PROF_CONCENTRATION_FULL"] = "已滿"
L["PROF_CONCENTRATION_HOURS_REMAINING"] = "%d 小時"
L["PROF_CONCENTRATION_MINUTES_REMAINING"] = "%d 分鐘"
L["PROF_CONCENTRATION_DAYS_HOURS_MIN"] = "%d 天 %d 小時 %d 分鐘"
L["PROF_CONCENTRATION_HOURS_MIN"] = "%d 小時 %d 分鐘"
L["PROF_CONCENTRATION_MINUTES_ONLY"] = "%d 分鐘"
L["PROF_OPEN_RECIPE"] = "開啟"
L["PROF_OPEN_RECIPE_TOOLTIP"] = "開啟此專業的配方列表"
L["PROF_ONLY_CURRENT_CHAR"] = "僅目前角色可用"
L["NO_PROFESSION"] = "無專業"

-- Professions: Expansion filter (title card dropdown)
L["PROF_FILTER_ALL"] = "全部"
L["PROF_FIRSTCRAFT_NO_DATA"] = "無可用專業資料。"

-- Professions: Column Headers (label keys used by HEADER_DEFS)
L["FIRST_CRAFT"] = "首次製作"
L["UNIQUES"] = "獨特"
L["TREATISE"] = "論文"
L["GATHERING"] = "採集"
L["CATCH_UP"] = "追趕"
L["MOXIE"] = "幹勁"
L["COOLDOWNS"] = "冷卻"
L["COLUMNS_BUTTON"] = "欄"
L["RESET_COLUMN_ORDER"] = "重設順序"
L["HIDE_FILTER_BUTTON"] = "隱藏"
L["HIDE_FILTER_LEVEL_80"] = "等級80"
L["HIDE_FILTER_LEVEL_90"] = "等級90"
L["HIDE_FILTER_STATE_OFF"] = "關閉"
L["HIDE_FILTER_TOOLTIP_TOGGLE"] = "切換篩選：等級80 / 等級90"
L["HIDE_FILTER_TOOLTIP_CURRENT"] = "目前：%s"


-- Professions: Equipment
L["EQUIPMENT"] = "裝備"
L["TOOL"] = "工具"
L["ACCESSORY"] = "配件"
L["PROF_EQUIPMENT_HINT"] = "在此角色上開啟專業技能(K)以掃描裝備。"

-- Professions: Info Window
L["PROF_INFO_TOOLTIP"] = "檢視專業詳情"
L["PROF_INFO_NO_DATA"] = "無專業資料。\n請登入此角色並開啟專業技能視窗(K)以收集資料。"
L["PROF_INFO_SKILLS"] = "資料片技能"
L["PROF_INFO_TOOL"] = "工具"
L["PROF_INFO_ACC1"] = "飾品 1"
L["PROF_INFO_ACC2"] = "飾品 2"
L["PROF_INFO_KNOWN"] = "已學"
L["PROF_INFO_WEEKLY"] = "每週知識進度"
L["PROF_INFO_COOLDOWNS"] = "冷卻"
L["PROF_INFO_READY"] = "就緒"
L["PROF_INFO_LAST_UPDATE"] = "上次更新"
L["PROF_INFO_LOCKED"] = "已鎖定"
L["PROF_INFO_UNLEARNED"] = "未學習"
L["PROF_SECTIONS_COLLAPSED_HINT"] = "所有專業分區已摺疊。展開收藏、角色或隊伍分組標題以查看專業詳情。"

-- Track Item DB
L["TRACK_ITEM_DB"] = "追蹤物品資料庫"
L["TRACK_ITEM_DB_DESC"] = "管理要追蹤的收藏品掉落。切換內建條目或新增自訂來源。"
L["MANAGE_ITEMS"] = "物品追蹤"
L["SELECT_ITEM"] = "選擇物品"
L["SELECT_ITEM_DESC"] = "選擇要管理的收藏品。"
L["SELECT_ITEM_HINT"] = "選擇上方物品以查看詳情。"
L["REPEATABLE_LABEL"] = "可重複"
L["SOURCE_SINGULAR"] = "來源"
L["SOURCE_PLURAL"] = "來源"
L["UNTRACKED"] = "未追蹤"
L["CUSTOM_ENTRIES"] = "自訂條目"
L["CURRENT_ENTRIES_LABEL"] = "目前："
L["NO_CUSTOM_ENTRIES"] = "無自訂條目。"
L["ITEM_ID_INPUT"] = "物品 ID"
L["ITEM_ID_INPUT_DESC"] = "輸入要追蹤的物品 ID。"
L["LOOKUP_ITEM"] = "查詢"
L["LOOKUP_ITEM_DESC"] = "從 ID 解析物品名稱和類型。"
L["ITEM_LOOKUP_FAILED"] = "未找到物品。"
L["SOURCE_TYPE"] = "來源類型"
L["SOURCE_TYPE_DESC"] = "NPC 或物體。"
L["SOURCE_TYPE_NPC"] = "非玩家角色"
L["SOURCE_TYPE_OBJECT"] = "物體"
L["SOURCE_ID"] = "來源 ID"
L["SOURCE_ID_DESC"] = "NPC ID 或物體 ID。"
L["REPEATABLE_TOGGLE"] = "可重複"
L["REPEATABLE_TOGGLE_DESC"] = "此掉落是否可在每次鎖定內多次嘗試。"
L["ADD_ENTRY"] = "+ 新增條目"
L["ADD_ENTRY_DESC"] = "新增此自訂掉落條目。"
L["ENTRY_ADDED"] = "自訂條目已新增。"
L["ENTRY_ADD_FAILED"] = "需要物品 ID 和來源 ID。"
L["REMOVE_ENTRY"] = "移除自訂條目"
L["REMOVE_ENTRY_DESC"] = "選擇要移除的自訂條目。"
L["REMOVE_BUTTON"] = "- 移除所選"
L["REMOVE_BUTTON_DESC"] = "移除所選的自訂條目。"
L["ENTRY_REMOVED"] = "條目已移除。"
L["SOURCE_NAME"] = "來源名稱"
L["SOURCE_NAME_DESC"] = "來源的選用顯示名稱（例如NPC或物件）。"
L["STATISTIC_IDS"] = "統計ID"
L["STATISTIC_IDS_DESC"] = "用於擊殺/掉落計數的WoW統計ID（逗號分隔，選填）。"
L["MANAGE_BUILTIN"] = "管理內建項目"
L["MANAGE_BUILTIN_DESC"] = "依物品ID搜尋與切換內建追蹤項目。"
L["SEARCH_BUILTIN"] = "依物品ID搜尋內建"
L["SEARCH_BUILTIN_DESC"] = "輸入物品ID以在內建資料庫中尋找來源。"
L["SEARCH_BUTTON"] = "搜尋"
L["CURRENTLY_UNTRACKED"] = "目前未追蹤"
L["ITEM_RESOLVED"] = "物品已解析：%s（%s）"

-- Plans / Collections (parse labels and UI)
L["ACHIEVEMENT"] = "成就"
L["CRITERIA"] = "條件"
L["CUSTOM_PLAN_COMPLETED"] = "自訂計畫「%s」|cff00ff00已完成|r"
L["CUSTOM_PLAN_REPEAT_UNTIL_REMOVED"] = "重複直到刪除此計畫"
L["CUSTOM_PLAN_CYCLES_UNTIL_REMOVED"] = "直到移除"
L["DESCRIPTION"] = "描述"
L["PARSE_AMOUNT"] = "數量"
L["PARSE_LOCATION"] = "位置"
L["SHOWING_X_OF_Y"] = "顯示 %d/%d 個結果"
L["SOURCE_UNKNOWN"] = "未知"
L["ZONE_DROP"] = "區域掉落"
L["FISHING"] = "釣魚"

-- Config (display names)
L["CONFIG_RECIPE_COMPANION"] = "配方助手"
L["CONFIG_RECIPE_COMPANION_DESC"] = "在專業技能介面旁顯示配方助手視窗（依角色顯示材料可用性）。"

-- Try Counter (2)
L["TRYCOUNTER_DIFFICULTY_SKIP"] = "已略過：%s需要%s難度（目前：%s）"
L["TRYCOUNTER_OBTAINED"] = "已獲得%s！"

-- Recipe Companion
L["RECIPE_COMPANION_TITLE"] = "配方助手"
L["TOGGLE_TRACKER"] = "切換追蹤"
L["SELECT_RECIPE"] = "選擇配方"
L["RECIPE_COMPANION_EMPTY"] = "請選擇配方以依角色查看材料持有狀況。"
L["CRAFTERS_SECTION"] = "製造者"
L["TOTAL_REAGENTS"] = "材料總數"

-- Database / Migration
L["DATABASE_UPDATED_MSG"] = "資料庫已更新到新版本。"
L["CHANGELOG_CUSTOM_SECTIONS_V1"] = "自訂區段：多個金色醒目標題、最愛優先排序、清單/角色標籤中的規範指派與更簡潔的副標題。"
L["DATABASE_RELOAD_REQUIRED"] = "需要重新載入以套用變更。"
L["MIGRATION_RESET_COMPLETE"] = "重設完成。所有資料將自動重新掃描。"

-- Sync / Loading
L["SYNCING_COMPLETE"] = "同步完成！"
L["SYNCING_LABEL_FORMAT"] = "WN 同步：%s"
L["SETTINGS_UI_UNAVAILABLE"] = "設定介面不可用。嘗試 /wn 開啟主視窗。"

-- Character Tracking Dialog
L["TRACKED_LABEL"] = "已追蹤"
L["TRACKED_DETAILED_LINE1"] = "完整詳細資料"
L["TRACKED_DETAILED_LINE2"] = "所有功能已啟用"
L["UNTRACKED_LABEL"] = "未追蹤"
L["TRACKING_BADGE_TRACKING"] = "追蹤中"
L["TRACKING_BADGE_UNTRACKED"] = "未\n追蹤"
L["TRACKING_BADGE_BANK"] = "銀行\n活躍"
L["UNTRACKED_VIEWONLY_LINE1"] = "唯讀模式"
L["UNTRACKED_VIEWONLY_LINE2"] = "僅基本資訊"
L["TRACKING_ENABLED_CHAT"] = "角色追蹤已啟用。資料收集將開始。"
L["TRACKING_DISABLED_CHAT"] = "角色追蹤已停用。以唯讀模式運行。"
L["ADDED_TO_FAVORITES"] = "已新增至收藏："
L["REMOVED_FROM_FAVORITES"] = "已從收藏移除："

-- Tooltip: Collectible Drop Lines
L["TOOLTIP_ATTEMPTS"] = "次嘗試"
L["TOOLTIP_100_DROP"] = "100% 掉落"
L["TOOLTIP_UNKNOWN"] = "未知"
L["TOOLTIP_HOLD_SHIFT"] = "  按住 [Shift] 查看完整列表"
L["TOOLTIP_CONCENTRATION_MARKER"] = "Warband Nexus - 專注"
L["TOOLTIP_FULL"] = "（已滿）"
L["TOOLTIP_NO_LOOT_UNTIL_RESET"] = "下次重設前無戰利品"

-- SharedWidgets: UI Labels
L["NO_ITEMS_CACHED_TITLE"] = "無物品快取"
L["DB_LABEL"] = "資料庫:"

-- DataService: Loading Stages & Alerts
L["COLLECTING_PVE"] = "正在收集 PvE 資料"
L["PVE_PREPARING"] = "準備中"
L["PVE_GREAT_VAULT"] = "宏偉寶庫"
L["PVE_MYTHIC_SCORES"] = "史詩鑰石評分"
L["PVE_RAID_LOCKOUTS"] = "團隊副本鎖定"
L["PVE_INCOMPLETE_DATA"] = "部分資料可能不完整。稍後重新整理。"
L["VAULT_SLOTS_TO_FILL"] = "需填充 %d 個宏偉寶庫槽位%s"
L["VAULT_SLOT_PLURAL"] = "個"
L["REP_RENOWN_NEXT"] = "名望 %d"
L["REP_TO_NEXT_FORMAT"] = "距 %s（%s）還需 %s 聲望"
L["REP_FACTION_FALLBACK"] = "陣營"
L["COLLECTION_CANCELLED"] = "使用者取消了收集"
L["PERSONAL_BANK"] = "個人銀行"
L["WARBAND_BANK_LABEL"] = "戰隊銀行"
L["WARBAND_BANK_TAB_FORMAT"] = "標籤頁 %d"
L["CURRENCY_OTHER"] = "其他"

-- DataService: Reputation Standings
L["STANDING_HATED"] = "仇恨"
L["STANDING_HOSTILE"] = "敵對"
L["STANDING_UNFRIENDLY"] = "冷淡"
L["STANDING_NEUTRAL"] = "中立"
L["STANDING_FRIENDLY"] = "友好"
L["STANDING_HONORED"] = "尊敬"
L["STANDING_REVERED"] = "崇敬"
L["STANDING_EXALTED"] = "崇拜"

-- Notification (popup) - "BAM" moment when farmed drop obtained
L["NOTIFICATION_FIRST_TRY"] = "第一次嘗試就獲得了！"
L["NOTIFICATION_GOT_IT_AFTER"] = "經過%d次嘗試後獲得！"
L["NOTIFICATION_COLLECTIBLE_CHARACTER_LINE"] = "角色：%s"

-- TryCounterService: Messages
L["TRYCOUNTER_INCREMENT_CHAT"] = "%d 次嘗試 · %s"
-- TryCounterService: BuildObtainedChat (successful drop / reset) - do not reuse INCREMENT_CHAT wording.
L["TRYCOUNTER_CHAT_OBTAINED_FIRST_LINK"] = "你第一次嘗試就獲得了%s！"
L["TRYCOUNTER_CHAT_OBTAINED_AFTER_LINK"] = "獲得%s！累計嘗試 %d 次。"
L["TRYCOUNTER_CHAT_ATTEMPTS_FOR_LINK"] = "%d 次嘗試 · %s"
L["TRYCOUNTER_CHAT_FIRST_FOR_LINK"] = "首次嘗試 · %s"
L["TRYCOUNTER_CHAT_TAG_CONTAINER"] = "容器"
L["TRYCOUNTER_CHAT_TAG_FISHING"] = "釣魚"
L["TRYCOUNTER_CHAT_TAG_RESET"] = "計數已重設"
L["TRYCOUNTER_ATTEMPTS_FOR"] = "%d 次嘗試 · %s"
L["TRYCOUNTER_OBTAINED_RESET"] = "獲得 %s！嘗試計數已重設。"
-- Params: totalTries, cumulativePct (e.g. 87), itemLink
L["TRYCOUNTER_WHAT_A_GRIND"] = "真是一場苦戰！%d 次嘗試（按機率此時本應約 %d%% 獲得）—— %s"
L["TRYCOUNTER_CAUGHT_RESET"] = "捕獲 %s！嘗試計數已重設。"
L["TRYCOUNTER_CAUGHT"] = "釣到 %s！"
L["TRYCOUNTER_CONTAINER_RESET"] = "從容器獲得 %s！嘗試計數已重設。"
L["TRYCOUNTER_CONTAINER"] = "從容器獲得 %s！"
L["TRYCOUNTER_LOCKOUT_SKIP"] = "已略過：此 NPC 的每日/每週鎖定已啟用。"
L["TRYCOUNTER_INSTANCE_ENTRY_HINT"] = "此副本有適用於你目前難度的嘗試計數坐騎。以首領為目標或滑鼠指向後輸入 |cffffffff/wn check|r 查看詳情。"
L["TRYCOUNTER_DISABLED_MODULE"] = "設定中已關閉嘗試計數模組，擊殺不會計入。請啟用模組 - 嘗試計數 以及 通知 - 自動嘗試計數。"
L["TRYCOUNTER_DISABLED_AUTO"] = "設定中已關閉自動嘗試計數，擊殺不會計入。請啟用 通知 - 自動嘗試計數（嘗試計數模組也需開啟）。"
L["TRYCOUNTER_DIFF_FILTER_DEBUG"] = "難度過濾：無可追蹤掉落 (encDiff=%s, label=%s, 需要=%s, 已收集=%s)。"
L["TRYCOUNTER_COLLECTED_TAG"] = "（已收集）"
L["TRYCOUNTER_ATTEMPTS_SUFFIX"] = " 次嘗試"
L["TRYCOUNTER_TRY_COUNTS"] = "嘗試次數"
L["TRYCOUNTER_PROBE_ENTER"] = "進入：%s — 難度：%s"
L["TRYCOUNTER_PROBE_DB_HEADER"] = "嘗試計數資料庫中的坐騎來源 — 你的難度：%s"
L["TRYCOUNTER_PROBE_MOUNT_LINE"] = "%s > %s > %s > %s"
L["TRYCOUNTER_PROBE_ENC_NO_MOUNTS"] = "%s：資料庫中無坐騎項目"
L["TRYCOUNTER_PROBE_JOURNAL_MISS"] = "無法解析此副本的地城導覽。"
L["TRYCOUNTER_PROBE_NO_MAPPED_BOSSES"] = "此副本沒有與嘗試計數資料相符的首領。"
L["TRYCOUNTER_PROBE_STATUS_COLLECTED"] = "已收藏"
L["TRYCOUNTER_PROBE_STATUS_OBTAINABLE"] = "目前難度可取得"
L["TRYCOUNTER_PROBE_STATUS_WRONG_DIFF"] = "目前難度不可用"
L["TRYCOUNTER_PROBE_STATUS_DIFF_UNKNOWN"] = "難度未知"
L["TRYCOUNTER_PROBE_REQ_ANY"] = "任意難度"
L["TRYCOUNTER_PROBE_REQ_MYTHIC"] = "僅傳奇"
L["TRYCOUNTER_PROBE_REQ_LFR"] = "僅隨機團隊"
L["TRYCOUNTER_PROBE_REQ_NORMAL_PLUS"] = "團隊普通及以上（不含隨機團隊）"
L["TRYCOUNTER_PROBE_REQ_HEROIC"] = "英雄及以上（含傳奇與25人英雄）"
L["TRYCOUNTER_PROBE_REQ_25H"] = "僅25人英雄"
L["TRYCOUNTER_PROBE_REQ_10N"] = "僅10人普通"
L["TRYCOUNTER_PROBE_REQ_25N"] = "僅25人普通"
L["TRYCOUNTER_PROBE_REQ_25MAN"] = "25人普通或英雄"

-- Loading Tracker Labels
L["LT_CHARACTER_DATA"] = "角色資料"
L["LT_CURRENCY_CACHES"] = "貨幣與快取"
L["LT_REPUTATIONS"] = "聲望"
L["LT_PROFESSIONS"] = "專業"
L["LT_PVE_DATA"] = "PvE 資料"
L["LT_COLLECTIONS"] = "收藏"
L["LT_COLLECTION_DATA"] = "收藏資料"

-- Collections tab (loading & filters)
L["LOADING_COLLECTIONS"] = "正在載入收藏..."
L["SYNC_COMPLETE"] = "已同步"
L["FILTER_COLLECTED"] = "已收藏"
L["FILTER_UNCOLLECTED"] = "未收藏"
L["FILTER_SHOW_OWNED"] = "已擁有"
L["FILTER_SHOW_MISSING"] = "未擁有"

-- Config: Settings Panel
L["CONFIG_HEADER"] = "Warband Nexus"
L["CONFIG_HEADER_DESC"] = "現代戰隊管理與跨角色追蹤。"
L["CONFIG_GENERAL"] = "一般設定"
L["CONFIG_GENERAL_DESC"] = "基本插件設定和行為選項。"
L["CONFIG_ENABLE"] = "啟用插件"
L["CONFIG_ENABLE_DESC"] = "開啟或關閉插件。"
L["CONFIG_MINIMAP"] = "小地圖按鈕"
L["CONFIG_MINIMAP_DESC"] = "在小地圖上顯示按鈕以便快速存取。"
L["CONFIG_MAIN_NAV_LAYOUT"] = "主視窗導覽配置"
L["CONFIG_MAIN_NAV_LAYOUT_DESC"] = "頂部分頁列或左側圖示欄；在介面重載(/reload)後生效。"
L["CONFIG_MAIN_NAV_LAYOUT_TOP"] = "橫向分頁（頂部）"
L["CONFIG_MAIN_NAV_LAYOUT_RAIL"] = "左側文字選單"
L["CONFIG_MAIN_NAV_LAYOUT_RELOAD_NOTICE"] = "主導覽在介面重載(/reload)後生效。"
L["CONFIG_SHOW_ITEMS_TOOLTIP"] = "在提示中顯示物品"
L["CONFIG_SHOW_ITEMS_TOOLTIP_DESC"] = "在物品提示中顯示戰隊和角色物品數量。"
L["CONFIG_REQUEST_PLAYED_TIME_ON_LOGIN"] = "登入時請求遊戲時間"
L["CONFIG_REQUEST_PLAYED_TIME_ON_LOGIN_DESC"] = "開啟時於背景請求 /played 以更新「遊玩最多」等統計並隱藏聊天輸出。關閉則登入時不自動請求（仍可手動 /played）。"
L["CONFIG_MODULES"] = "模組管理"
L["CONFIG_MODULES_DESC"] = "啟用或停用各個插件模組。停用的模組將不收集資料或顯示介面分頁。"
L["CONFIG_MOD_CURRENCIES"] = "貨幣"
L["CONFIG_MOD_CURRENCIES_DESC"] = "追蹤所有角色的貨幣。"
L["CONFIG_MOD_REPUTATIONS"] = "聲望"
L["CONFIG_MOD_REPUTATIONS_DESC"] = "追蹤所有角色的聲望。"
L["CONFIG_MOD_ITEMS"] = "物品"
L["CONFIG_MOD_ITEMS_DESC"] = "追蹤背包和銀行中的物品。"
L["CONFIG_MOD_STORAGE"] = "儲存"
L["CONFIG_MOD_STORAGE_DESC"] = "儲存分頁，用於背包和銀行管理。"
L["CONFIG_MOD_PVE"] = "PvE"
L["CONFIG_MOD_PVE_DESC"] = "追蹤宏偉寶庫、史詩鑰石和團隊副本鎖定。"
L["CONFIG_MOD_PLANS"] = "待辦"
L["CONFIG_MOD_PLANS_DESC"] = "每週任務追蹤、收藏目標和寶庫進度。"
L["CONFIG_MOD_PROFESSIONS"] = "專業"
L["CONFIG_MOD_PROFESSIONS_DESC"] = "專業技能分頁：各角色的技能、工具、知識、配方、專注與每週知識。"
L["CONFIG_AUTOMATION"] = "自動化"
L["CONFIG_AUTOMATION_DESC"] = "控制開啟戰隊銀行時自動執行的操作。"
L["CONFIG_AUTO_OPTIMIZE"] = "自動最佳化資料庫"
L["CONFIG_AUTO_OPTIMIZE_DESC"] = "登入時自動最佳化資料庫以保持儲存效率。"
L["CONFIG_SHOW_ITEM_COUNT"] = "顯示物品數量"
L["CONFIG_SHOW_ITEM_COUNT_DESC"] = "顯示物品數量提示，展示你在所有角色中擁有的每種物品數量。"
L["CONFIG_THEME_COLOR"] = "主題色"
L["CONFIG_THEME_COLOR_DESC"] = "選擇插件介面的主強調色。"
L["CONFIG_THEME_APPLIED"] = "%s 主題已套用！"
L["CONFIG_THEME_RESET_DESC"] = "將所有主題色重設為預設紫色主題。"
L["CONFIG_NOTIFICATIONS"] = "通知"
L["CONFIG_NOTIFICATIONS_DESC"] = "設定顯示哪些通知。"
L["CONFIG_ENABLE_NOTIFICATIONS"] = "啟用通知"
L["CONFIG_ENABLE_NOTIFICATIONS_DESC"] = "顯示收藏品事件彈窗通知。"
L["CONFIG_SHOW_UPDATE_NOTES"] = "再次顯示更新說明"
L["CONFIG_SHOW_UPDATE_NOTES_DESC"] = "下次登入時顯示「更新內容」視窗。"
L["CONFIG_UPDATE_NOTES_SHOWN"] = "更新通知將在下次登入時顯示。"
L["CONFIG_RESET_PLANS"] = "重設已完成計畫"
L["CONFIG_RESET_PLANS_FORMAT"] = "已移除 %d 個已完成計畫。"
L["CONFIG_TAB_FILTERING"] = "分頁篩選"
L["CONFIG_TAB_FILTERING_DESC"] = "選擇主視窗中可見的分頁。"
L["CONFIG_CHARACTER_MGMT"] = "角色管理"
L["CONFIG_CHARACTER_MGMT_DESC"] = "管理追蹤的角色並移除舊資料。"
L["CONFIG_DELETE_CHAR"] = "刪除角色資料"
L["CONFIG_DELETE_CHAR_DESC"] = "永久移除所選角色的所有儲存資料。"
L["CONFIG_FONT_SCALING"] = "字型與縮放"
L["CONFIG_FONT_SCALING_DESC"] = "調整字型和大小縮放。"
L["CONFIG_FONT_FAMILY"] = "字型"
L["CONFIG_ADVANCED"] = "進階"
L["CONFIG_ADVANCED_DESC"] = "進階設定和資料庫管理。請謹慎使用！"
L["CONFIG_DEBUG_MODE"] = "除錯模式"
L["CONFIG_DEBUG_MODE_DESC"] = "啟用詳細日誌以便除錯。僅在排查問題時啟用。"
L["CONFIG_DEBUG_VERBOSE"] = "詳細除錯（快取/掃描/提示日誌）"
L["CONFIG_DEBUG_VERBOSE_DESC"] = "除錯模式下同時顯示貨幣/聲望快取、背包掃描、提示與專業日誌。關閉可減少聊天洗頻。"
L["CONFIG_DB_STATS"] = "顯示資料庫統計"
L["CONFIG_DB_STATS_DESC"] = "顯示目前資料庫大小和最佳化統計。"
L["CONFIG_OPTIMIZE_NOW"] = "立即最佳化資料庫"
L["CONFIG_OPTIMIZE_NOW_DESC"] = "執行資料庫最佳化器以清理和壓縮儲存的資料。"
L["CONFIG_COMMANDS_HEADER"] = "斜線指令"

-- Sorting
L["SORT_BY_LABEL"] = "排序："
L["SORT_MODE_DEFAULT"] = "預設順序"
L["SORT_MODE_MANUAL"] = "手動（自訂順序）"
L["SORT_MODE_NAME"] = "名稱（A-Z）"
L["SORT_MODE_LEVEL"] = "等級（最高）"
L["SORT_MODE_ILVL"] = "裝等（最高）"
L["SORT_MODE_GOLD"] = "金幣（最高）"
L["SORT_MODE_REALM"] = "伺服器 (A-Z)"
L["FILTER_MENU_TOOLTIP"] = "排序、依分類篩選，以及管理自訂角色標題。"
L["FILTER_SUBMENU_SORT"] = "排序..."
L["FILTER_SUBMENU_VIEW"] = "顯示分類..."
L["SECTION_FILTER_ALL"] = "所有分類"
L["SECTION_FILTER_FAVORITES"] = "僅限收藏"
L["SECTION_FILTER_REGULAR"] = "僅限角色（未分組）"
L["SECTION_FILTER_UNTRACKED"] = "僅限未追蹤"
-- Gold Management
L["GOLD_MANAGER_BTN"] = "金幣目標"
L["GOLD_MANAGEMENT_TITLE"] = "金幣目標"
L["GOLD_MANAGEMENT_ENABLE"] = "啟用金幣管理"
L["GOLD_MANAGEMENT_MODE"] = "管理模式"
L["GOLD_MANAGEMENT_MODE_DEPOSIT"] = "僅存入"
L["GOLD_MANAGEMENT_MODE_DEPOSIT_DESC"] = "金幣超過 X 時，超額自動存入戰隊銀行。"
L["GOLD_MANAGEMENT_MODE_WITHDRAW"] = "僅提款"
L["GOLD_MANAGEMENT_MODE_WITHDRAW_DESC"] = "金幣少於 X 時，差額自動從戰隊銀行提款。"
L["GOLD_MANAGEMENT_MODE_BOTH"] = "兩者"
L["GOLD_MANAGEMENT_MODE_BOTH_DESC"] = "自動維持角色金幣恰好為 X（多則存，少則取）。"
L["GOLD_MANAGEMENT_TARGET"] = "目標金幣數量"
L["GOLD_MANAGEMENT_HELPER"] = "輸入你想在此角色上保留的金幣數量。開啟銀行時插件將自動管理你的金幣。"
L["GOLD_MANAGEMENT_CHAR_ONLY"] = "僅此角色 (%s)"
L["GOLD_MANAGEMENT_CHAR_ONLY_DESC"] = "僅為此角色使用單獨的金幣管理設定。其他角色將使用共用設定檔。"
L["GOLD_MGMT_PROFILE_TITLE"] = "設定檔（所有角色）"
L["GOLD_MGMT_USING_PROFILE"] = "使用設定檔"
L["GOLD_MGMT_MODE_SHORT_DEPOSIT"] = "存入"
L["GOLD_MGMT_MODE_SHORT_WITHDRAW"] = "取出"
L["GOLD_MGMT_MODE_SHORT_BOTH"] = "雙向"
L["MONEY_LOGS_BTN"] = "金幣記錄"
L["MONEY_LOGS_TITLE"] = "金幣記錄"
L["MONEY_LOGS_SUMMARY_TITLE"] = "角色貢獻"
L["MONEY_LOGS_COLUMN_NET"] = "淨額"
L["MONEY_LOGS_COLUMN_TIME"] = "時間"
L["MONEY_LOGS_COLUMN_CHARACTER"] = "角色"
L["MONEY_LOGS_COLUMN_TYPE"] = "類型"
L["MONEY_LOGS_COLUMN_TOFROM"] = "來源/去向"
L["MONEY_LOGS_COLUMN_AMOUNT"] = "金額"
L["MONEY_LOGS_EMPTY"] = "暫無金幣交易記錄。"
L["MONEY_LOGS_DEPOSIT"] = "存入"
L["MONEY_LOGS_WITHDRAW"] = "取出"
L["MONEY_LOGS_TO_WARBAND_BANK"] = "戰隊銀行"
L["MONEY_LOGS_FROM_WARBAND_BANK"] = "從戰隊銀行"
L["MONEY_LOGS_RESET"] = "重設"
L["MONEY_LOGS_FILTER_ALL"] = "全部"
L["MONEY_LOGS_CHAT_DEPOSIT"] = "|cff00ff00金幣記錄:|r 向戰隊銀行存入 %s"
L["MONEY_LOGS_CHAT_WITHDRAW"] = "|cffff9900金幣記錄:|r 從戰隊銀行取出 %s"

-- Minimap Tooltip
L["MINIMAP_MORE_FORMAT"] = "... +%d更多"

-- Gear UI
L["GEAR_UPGRADE_CURRENCIES"] = "升級貨幣"
L["GEAR_DAWNCREST_PLAYBOOK_TITLE"] = "黎明紋章升級指南"
L["GEAR_DAWNCREST_PLAYBOOK_SUMMARY"] = "每次升級: %s 黎明紋章 + 金幣。透過探究、地城、傳奇+與團隊取得 - 將滑鼠移到標題查看來源。"
L["GEAR_DAWNCREST_PLAYBOOK_TOOLTIP_LEAD"] = "物品升級每階需 %s 黎明紋章（另加金幣）。"
L["GEAR_DAWNCREST_PLAYBOOK_CAP_HINT"] = "適用賽季與每週上限 - 各貨幣列顯示數量（Shift: 賽季進度）。"
L["GEAR_DAWNCREST_PLAYBOOK_BY_TIER"] = "依黎明紋章等級的來源:"
L["GEAR_DAWNCREST_PLAYBOOK_NO_SOURCES"] = "透過符合此紋章等級的賽季 PvE 獎勵取得。"

-- Gear tab currency footer + equipped-item Dawncrest tooltip (see GearService:GetGearItemUpgradeTooltipAppend)
L["GEAR_CURRENCY_PANEL_HOVER_HINT"] = "將滑鼠指向已裝備的物品以查看紋章消耗與來源。"
L["GEAR_TT_DAWNCREST_WORD"] = "Dawncrest"
L["GEAR_TT_SECTION_DAWNCREST"] = "Dawncrest"
L["GEAR_TT_SECTION_SOURCES"] = "來源"
L["GEAR_TT_TRACK_RANK_FORMAT"] = "%s %d/%d"
L["GEAR_TT_NEXT_STEP_CRESTS"] = "下一步：%d %s。"
L["GEAR_TT_NEXT_STEP_GOLD_ONLY"] = "下一步：僅需金幣（此欄位已達該物品等級）。"
L["GEAR_TT_REMAINING_TRACK_CRESTS"] = "升級路徑上剩餘紋章步驟：%d（共 %d %s）。"
L["GEAR_TT_CRAFTED_NEXT_RECAST"] = "下次再造目標：%s（物品等級 %d），%d %s。"
L["GEAR_TT_UPGRADE_FALLBACK_LEAD"] = "升級使用 Dawncrest（數量見貨幣面板）。依等級範例："
L["GEAR_LAYOUT_SCROLL_HINT"] = "視窗較窄：可橫向捲動或拉寬視窗。"
L["GEAR_CHARACTER_STATS"] = "角色屬性"
L["GEAR_STAT_VALUE_PCT_FORMAT"] = "%s (%s)"
L["GEAR_SLOT_CURRENCY_HAVE_NEED"] = "%d/%d"
L["GEAR_TT_DISCOUNTED_UPGRADE"] = "紋章費用已折扣（高水位）"
L["GEAR_SECTION_CHARACTER"] = "角色"
L["GEAR_NO_ITEM_EQUIPPED"] = "此欄位未裝備物品。"
L["GEAR_NO_PREVIEW"] = "無預覽"
L["GEAR_OFFLINE_BADGE"] = "離線"
L["GEAR_NO_PREVIEW_HINT"] = "請用此角色登入以重新整理外觀預覽。"
L["GEAR_STATS_CURRENT_ONLY"] = "屬性僅對\n目前角色可用"
L["GEAR_SLOT_RING1"] = "戒指 1"
L["GEAR_SLOT_RING2"] = "戒指 2"
L["GEAR_SLOT_TRINKET1"] = "飾品 1"
L["GEAR_SLOT_TRINKET2"] = "飾品 2"
L["GEAR_MISSING_ENCHANT"] = "缺少附魔"
L["GEAR_MISSING_GEM"] = "缺少寶石"
L["GEAR_TT_ENCHANT_QUALITY_LINE"] = "附魔品質：%d/3"
L["GEAR_SOCKET_EMPTY"] = "空插槽"
L["GEAR_SOCKET_EMPTY_LINE"] = "插槽 %d：空"
L["GEAR_SOCKET_GEM_LINE"] = "插槽 %d：%s"
L["GEAR_UPGRADE_AVAILABLE_FORMAT"] = "可升級至 %s %d/%d%s"
L["GEAR_UPGRADES_WITH_CURRENCY_FORMAT"] = "當前貨幣可升級 %d次"
L["GEAR_CRESTS_GOLD_ONLY"] = "所需紋章：0（僅需金幣 — 此前已達成）"
L["GEAR_UPGRADES_GOLD_ONLY_FORMAT"] = "%d次僅需金幣升級（此前已達成）"
L["GEAR_NEED_MORE_CRESTS_FORMAT"] = "%s %d/%d — 需要更多紋章"
L["GEAR_CRAFTED_NO_CRESTS"] = "沒有可用於重製的徽章"
L["GEAR_TRACK_CRAFTED_FALLBACK"] = "製造"
L["GEAR_CRAFTED_MAX_ILVL_LINE"] = "%s（最高裝等 %d）"
L["GEAR_CRAFTED_RECAST_TO_LINE"] = "再造至 %s（裝等 %d）"
L["GEAR_CRAFTED_COST_DAWNCREST"] = "消耗：%d %s 黎明紋章"
L["GEAR_CRAFTED_NEXT_TIER_CRESTS"] = "%s（裝等 %d）：紋章 %d/%d（還需 %d）"

-- Characters UI
L["WOW_TOKEN_LABEL"] = "WOW代幣"
L["WOW_TOKEN_COUNT_LABEL"] = "代幣"
L["NOT_AVAILABLE_SHORT"] = "不適用"

-- SharedWidgets (2)
L["FILTER_LABEL"] = FILTER or "Filter"

-- Statistics UI
L["FORMAT_BUTTON"] = "格式"
L["STATS_PLAYED_STEAM_ZERO"] = "0 小時"
L["STATS_PLAYED_STEAM_FLOAT"] = "%.1f 小時"
L["STATS_PLAYED_STEAM_THOUSAND"] = "%d,%03d 小時"
L["STATS_PLAYED_STEAM_INT"] = "%d 小時"

-- Professions UI
L["SHOW_ALL"] = "顯示全部"

-- Social
L["DISCORD_TOOLTIP"] = "Warband Nexus Discord"
L["PATREON_TOOLTIP"] = "Warband Nexus Patreon"
L["MAIN_FOOTER_LEFT"] = "用心打磨，獻給每一位玩家。"
L["MAIN_FOOTER_VERSION_FMT"] = "v%s"

-- Collection Source Filters
L["SOURCE_OTHER"] = "其他"

-- Expansion / Content Names
L["CONTENT_KHAZ_ALGAR"] = "卡茲阿加"
L["CONTENT_DRAGON_ISLES"] = "巨龍群島"

-- Module Disabled
L["MODULE_DISABLED_DESC_FORMAT"] = "在%s中啟用以使用%s。"

-- Plans UI (3)
L["PART_OF_FORMAT"] = "屬於：%s"
L["LOCKED_WORLD_QUESTS"] = "已鎖定 — 完成世界任務以解鎖"
L["QUEST_ID_FORMAT"] = "任務ID：%s"

-- Blizzard GlobalStrings (Auto-localized by WoW)
L["BANK_LABEL"] = BANK or "Bank"
L["BTN_SETTINGS"] = SETTINGS
L["CANCEL"] = CANCEL or "Cancel"
L["CATEGORY_ACHIEVEMENTS"] = ACHIEVEMENTS or "Achievements"
L["ACHIEVEMENT_SERIES"] = "成就系列"
L["LOADING_ACHIEVEMENTS"] = "載入成就中..."
L["CATEGORY_ALL"] = ALL or "All Items"
L["CATEGORY_MOUNTS"] = MOUNTS or "Mounts"
L["CATEGORY_PETS"] = PETS or "Pets"
L["CATEGORY_TITLES"] = TITLES or "Titles"
L["CATEGORY_TOYS"] = TOY_BOX or "Toys"
L["CATEGORY_TRANSMOG"] = TRANSMOGRIFY or "Transmog"
L["DELETE"] = DELETE or "Delete"
L["DIFFICULTY_HEROIC"] = PLAYER_DIFFICULTY2 or "Heroic"
L["DIFFICULTY_MYTHIC"] = PLAYER_DIFFICULTY6 or "Mythic"
L["DIFFICULTY_NORMAL"] = PLAYER_DIFFICULTY1 or "Normal"
L["DUNGEON_CAT"] = LFG_TYPE_DUNGEON or "Dungeon"
L["FALLBACK_UNKNOWN_SOURCE"] = UNKNOWN or "Unknown"
L["GROUP_MISC"] = BAG_FILTER_MISCELLANEOUS or "Miscellaneous"
L["GROUP_PROFESSION"] = BATTLE_PET_SOURCE_4 or "Profession"
L["HEADER_CHARACTERS"] = CHARACTER or "Characters"
L["HEADER_FAVORITES"] = FAVORITES or "Favorites"
L["ITEMS_GUILD_BANK"] = GUILD_BANK or "Guild Bank"
L["ITEMS_PLAYER_BANK"] = BANK or "Player Bank"
L["NONE_LABEL"] = NONE or "None"
L["NOTIFICATIONS_LABEL"] = NOTIFICATIONS or "Notifications"
L["OK_BUTTON"] = OKAY or "OK"
L["PARSE_ARENA"] = ARENA or "Arena"
L["PARSE_DROP"] = BATTLE_PET_SOURCE_1 or "Drop"
L["PARSE_DUNGEON"] = DUNGEONS or "Dungeon"
L["PARSE_FACTION"] = FACTION or "Faction"
L["PARSE_RAID"] = RAID or "Raid"
L["PARSE_REPUTATION"] = REPUTATION or "Reputation"
L["PARSE_ZONE"] = ZONE or "Zone"
L["PVE_HEADER_DUNGEONS"] = DUNGEONS or "Dungeons"
L["PVE_HEADER_RAIDS"] = RAIDS or "Raids"
L["PVP_TYPE"] = PVP or "PvP"
L["RAIDS_LABEL"] = RAIDS or "Raids"
L["RAID_CAT"] = RAID or "Raid"
L["RELOAD_UI_BUTTON"] = RELOADUI or "Reload UI"
L["RESET_LABEL"] = RESET or "Reset"
L["SEARCH_PLACEHOLDER"] = SEARCH .. "..."
L["SLOT_BACK"] = INVTYPE_CLOAK or "Back"
L["SLOT_CHEST"] = INVTYPE_CHEST or "Chest"
L["SLOT_FEET"] = INVTYPE_FEET or "Feet"
L["SLOT_HANDS"] = INVTYPE_HAND or "Hands"
L["SLOT_HEAD"] = INVTYPE_HEAD or "Head"
L["SLOT_LEGS"] = INVTYPE_LEGS or "Legs"
L["SLOT_MAINHAND"] = INVTYPE_WEAPONMAINHAND or "Main Hand"
L["SLOT_OFFHAND"] = INVTYPE_WEAPONOFFHAND or "Off Hand"
L["SLOT_SHIRT"] = INVTYPE_BODY or "Shirt"
L["SLOT_SHOULDER"] = INVTYPE_SHOULDER or "Shoulder"
L["SLOT_TABARD"] = INVTYPE_TABARD or "Tabard"
L["SLOT_WAIST"] = INVTYPE_WAIST or "Waist"
L["SLOT_WRIST"] = INVTYPE_WRIST or "Wrist"
L["PROFESSION_SUMMARY_SLOT_ACCESSORY"] = "配飾"
L["SOURCE_TYPE_ACHIEVEMENT"] = BATTLE_PET_SOURCE_6 or "Achievement"
L["SOURCE_TYPE_DROP"] = BATTLE_PET_SOURCE_1 or "Drop"
L["SOURCE_TYPE_IN_GAME_SHOP"] = BATTLE_PET_SOURCE_10 or "In-Game Shop"
L["SOURCE_TYPE_PET_BATTLE"] = BATTLE_PET_SOURCE_5 or "Pet Battle"
L["SOURCE_TYPE_PROFESSION"] = BATTLE_PET_SOURCE_4 or "Profession"
L["SOURCE_TYPE_PROMOTION"] = BATTLE_PET_SOURCE_8 or "Promotion"
L["SOURCE_TYPE_PVP"] = PVP or "PvP"
L["SOURCE_TYPE_QUEST"] = BATTLE_PET_SOURCE_2 or "Quest"
L["SOURCE_TYPE_TRADING_CARD"] = BATTLE_PET_SOURCE_9 or "Trading Card Game"
L["SOURCE_TYPE_UNKNOWN"] = UNKNOWN or "Unknown"
L["SOURCE_TYPE_VENDOR"] = BATTLE_PET_SOURCE_3 or "Vendor"
L["SOURCE_TYPE_WORLD_EVENT"] = BATTLE_PET_SOURCE_7 or "World Event"
L["COLLECTION_RULE_API_NOT_AVAILABLE"] = "API 不可用"
L["COLLECTION_RULE_INVALID_MOUNT"] = "無效坐騎"
L["COLLECTION_RULE_FACTION_CLASS_RESTRICTED"] = "陣營或職業受限"
L["TAB_CHARACTERS"] = CHARACTER or "Characters"
L["TAB_CURRENCY"] = CURRENCY or "Currency"
L["TAB_ITEMS"] = "銀行"
L["TAB_GEAR"] = "裝備"
L["TAB_REPUTATION"] = REPUTATION or "Reputation"
L["TAB_STATISTICS"] = STATISTICS or "Statistics"

L["GEAR_TAB_TITLE"] = "裝備管理"
L["GEAR_TAB_DESC"] = "已裝備、升級選項及跨角色升級候選"
L["GEAR_STORAGE_WARBOUND"] = "戰隊綁定"
L["GEAR_STORAGE_BOE"] = "BoE"
L["GEAR_STORAGE_WARBOUND_UNTIL_EQUIPPED"] = "裝備前為戰隊綁定"
L["GEAR_STORAGE_TITLE"] = "裝備升級推薦"
L["GEAR_RECOMMENDED_TITLE"] = "推薦"
L["GEAR_STORAGE_SUBTITLE"] = "僅限可轉讓物品（BoE / Warbound）"
L["GEAR_STORAGE_TABLE_HDR_SLOT"] = "欄位"
L["GEAR_STORAGE_TABLE_HDR_GEAR"] = "裝備"
L["GEAR_STORAGE_TABLE_HDR_RECOMMEND"] = "推薦"
L["GEAR_STORAGE_TABLE_HDR_LOCATION"] = "位置"
L["GEAR_STORAGE_TABLE_HDR_ILVL"] = "等級"
L["GEAR_STORAGE_TABLE_HDR_ITEM"] = "物品"
L["GEAR_STORAGE_TABLE_HDR_SOURCE"] = "來源"
L["GEAR_STORAGE_EMPTY"] = "未找到適合此角色的更好裝綁 / 戰隊綁定升級。"
L["GEAR_STORAGE_EMPTY_NO_BOE_WOE"] = "物品欄未找到可升級的裝綁或WoE。"
L["GEAR_STORAGE_SCANNING"] = "正在掃描儲存空間中的升級..."
L["GEAR_TAB_LOADING"] = "正在載入裝備..."
L["GEAR_SLOT_FALLBACK_FORMAT"] = "欄位 %d"
L["GEAR_ITEM_UPGRADE_RECOMMENDATIONS_TITLE"] = "物品升級推薦"
L["ILVL_SHORT_LABEL"] = "iLvl"
L["TYPE_MOUNT"] = MOUNT or "Mount"
L["TYPE_PET"] = PET or "Pet"
L["TYPE_TOY"] = TOY or "Toy"
L["TYPE_ITEM"] = ITEM or "Item"
L["TYPE_TRANSMOG"] = TRANSMOGRIFY or "Transmog"
L["STAT_STRENGTH"] = SPELL_STAT1_NAME or "Strength"
L["STAT_AGILITY"] = SPELL_STAT2_NAME or "Agility"
L["STAT_STAMINA"] = SPELL_STAT3_NAME or "Stamina"
L["STAT_INTELLECT"] = SPELL_STAT4_NAME or "Intellect"
L["STAT_CRITICAL_STRIKE"] = STAT_CRITICAL_STRIKE or "Critical Strike"
L["STAT_HASTE"] = STAT_HASTE or "Haste"
L["STAT_MASTERY"] = STAT_MASTERY or "Mastery"
L["STAT_VERSATILITY"] = STAT_VERSATILITY or "Versatility"
L["VAULT_DUNGEON"] = LFG_TYPE_DUNGEON or "Dungeon"
L["VAULT_SLOT_DUNGEON"] = DUNGEONS or "Dungeons"
L["VAULT_SLOT_RAIDS"] = RAIDS or "Raids"
L["VAULT_SLOT_SA"] = "作業"
L["TRACK_ACTIVITIES"] = "追蹤活動"
L["VERSION"] = GAME_VERSION_LABEL or "Version"
L["FIRSTCRAFT"] = PROFESSIONS_FIRST_CRAFT or "First Craft"
L["WOWHEAD_LABEL"] = "Wowhead"
L["CTRL_C_LABEL"] = "Ctrl+C（複製）"
L["CLICK_TO_COPY_LINK"] = "左鍵點擊複製 Wowhead 連結。"
L["PLAN_CHAT_LINK_TITLE"] = "聊天連結"
L["PLAN_CHAT_LINK_HINT"] = "點擊插入聊天"
L["PLAN_CHAT_LINK_UNAVAILABLE"] = "此項目無法使用聊天連結。"
L["CLICK_FOR_WOWHEAD_LINK"] = "點擊查看 Wowhead 連結"
L["PLAN_ACTION_COMPLETE"] = "完成計畫"
L["PLAN_ACTION_DELETE"] = "刪除計畫"
L["OBJECTIVE_INDEX_FORMAT"] = "目標%d"
L["QUEST_PROGRESS_FORMAT"] = "進度：%d/%d (%d%%)"
L["QUEST_TIME_REMAINING_FORMAT"] = "剩餘%s"
L["EVENT_GROUP_SOIREE"] = "薩爾瑟利爾晚會"
L["EVENT_GROUP_ABUNDANCE"] = "豐富"
L["EVENT_GROUP_HARANIR"] = "哈拉尼爾傳說"
L["EVENT_GROUP_STORMARION"] = "風暴戰士突擊"
L["QUEST_CATEGORY_DESC_WEEKLY"] = "每週目標、狩獵、火花、世界領袖、探索"
L["QUEST_CATEGORY_DESC_WORLD"] = "全區可重複的世界任務"
L["QUEST_CATEGORY_DESC_DAILY"] = "來自 NPC 的每日可重複任務"
L["QUEST_CATEGORY_DESC_EVENTS"] = "獎金目標、任務和活動"
L["GEAR_NO_TRACKED_CHARACTERS_TITLE"] = "沒有追蹤的角色"
L["GEAR_NO_TRACKED_CHARACTERS_DESC"] = "登入角色即可開始追蹤裝備。"
L["GEAR_FILTER_EMPTY_TITLE"] = "沒有角色符合等級篩選"
L["GEAR_FILTER_EMPTY_DESC"] = "關閉「隱藏」或使用上方的隱藏按鈕降低等級門檻，以再次顯示角色。"
L["SOURCE_TYPE_CATEGORY_FORMAT"] = "類別%d"



-- Keybindings

-- Keybindings
BINDING_HEADER_WARBANDNEXUS = "Warband Nexus"
BINDING_NAME_WARBANDNEXUS_TOGGLE = "顯示/隱藏主視窗"
