if ( GetLocale() ~= "zhCN" ) then
	return;
end

local L = LibStub("AceLocale-3.0"):NewLocale("Carbonite.Social", "zhCN")
if not L then return end

L["Social & Punks Module"] = "社交与敌对模块"
L["Social Options"] = "社交模块设置"
L["Enable the enhanced social window"] = "启用增强社交窗口"
L["When enabled, Carbonite will use the enhanced social window instead of blizzards (REQUIRES RELOAD)"] = "启用时，Carbonite将使用集成式的增强型社交窗口。(需重载界面)"
L["Punk Options"] = "敌对模块设置"
L["Enable the Punk System"] = "启用敌对监视模块"
L["When enabled, Carbonite allows use of the Punk system (REQUIRES RELOAD)"] = "启用时，Carbonite将可以使用敌对监视模块。(需要重载界面)"
L["Hide the Punk Window"] = "隐藏敌对监视窗口"
L["When enabled, Carbonite will hide the punk window"] = "勾选时，Carbonite将不显示敌对监视窗口。"
L["Lock the Punk Window"] = "锁定敌对监视窗口"
L["When enabled, Carbonite will lock the punk window"] = "勾选时，Carbonite将锁定敌对监视窗口的位置。"
L["Punk Window Title"] = "敌对监视窗口标题"
L["Max punk target buttons"] = "最多敌对玩家数量"
L["Sets the number of punks that will show in the punk window. (REQUIRES RELOAD)"] = "设置敌对监视窗口最多显示的敌对玩家数量。(需要重载界面)"
L["Show Others Punks Message"] = "显示其他玩家的敌对信息"
L["When enabled, Carbonite will show a message on other users in the zone detecting punks"] = "勾选时，Carbonite将显示该区域其他Carbonite用户的敌对信息。"
L["Play Others Punk Sound"] = "播放共享敌对音效"
L["When enabled, Carbonite will play a sound when another Carbonite user in the zone sees a punk"] = "勾选时，当该区域其他Carbonite用户遭遇敌对玩家时将播放音效。"
L["Show Punks Message"] = "显示敌对玩家信息"
L["When enabled, Carbonite will show a message in your chat when you detect a punk"] = "勾选时，当Carbonite检测到敌对玩家时将会在聊天窗口输出一条信息。"
L["Play Punk Sound"] = "敌对检测音效"
L["When enabled, Carbonite will play a sound when you detect a new punk"] = "勾选时，当Carbonite检测到敌对玩家时将播放音效。"
L["Show Punks In Safe Areas"] = "在安全区域显示敌对玩家"
L["When enabled, Carbonite will show punks even in sanctuary areas"] = "勾选时，在安全区域Carbonite依然会探测敌对玩家。"
L["Show Punks On Map"] = "在地图上显示敌对玩家"
L["When enabled, Carbonite will show punks on your map"] = "勾选时，Carbonite将在地图上显示敌对玩家位置。"
L["Color of punk icon"] = "敌对玩家图标颜色"
L["Color of punk map area"] = "敌对玩家区域颜色"
L["Punk Area Size"] = "敌对玩家区域大小"
L["Sets the size of the punk area notify on the map."] = "检测到敌对玩家时在地图上绘制的危险区域大小。"
L["Color of other peoples detected punks"] = "共享敌对玩家区域颜色"
L["Others Punk Area Size"] = "共享敌对玩家区域大小"
L["Sets the size of the punk area notify on the map from other carbonite users."] = "从其他Carbonite用户共享到的敌对玩家区域大小。"
L["Show Battleground Punks On Map"] = "在地图上显示战场敌对玩家"
L["When enabled, Carbonite will show punks on your map in battlegrounds"] = "勾选时，Carbonite将在地图上绘制战场中的敌对玩家。"
L["Battleground punk color"] = "战场敌对玩家颜色"
L["Battleground Punk Area Size"] = "战场敌对玩家区域大小"
L["Sets the size of the punk area in BGs."] = "在战场检测到敌对玩家时在地图上绘制的危险区域大小。"
L["Team Options"] = "团队设置"
L["Enable the Team HUD"] = "启用团队HUD"
L["When enabled, Carbonite can display a HUD of your team mates (RELOAD REQUIRED)"] = "勾选时，Carbonite将显示团队HUD。(需要重载界面)"
L["Hide the team button window"] = "隐藏团队按钮窗口"
L["When enabled, Carbonite will hide the team window"] = "勾选时，Carbonite将隐藏团队窗口。"
L["number of target buttons"] = "目标按钮数量"
L["Sets the number of buttons for team members in the teamhud (RELOAD REQUIRED)"] = "设置团队HUD显示的最多队友数量。(需要重载界面)"
L["Whisper"] = "密语"
L["Invite"] = "邀请"
L["Add Pal And Friend"] = "添加为好友"
L["Remove Pal And Friend"] = "移除好友"
L["Set Note"] = "设置备注"
L["Set Person"] = "设置大号"
L["Make Pal (Red) Into Friend"] = "友方(红色)添加为好友"
L["Make All Pals Into Friends"] = "全部友方角色添加为好友"
L["Options..."] = "选项..."
L["Goto"] = "前往"
L["Add Character"] = "添加角色"
L["Remove Character"] = "移除角色"
L["Clear Actives"] = "清除活跃角色"
L["Set person who owns character"] = "设置谁是该角色大号"
L["Add punk name"] = "添加敌对角色名"
L["Set note"] = "设置备注"

L["Pals"] = "好友"
L["Punks"] = "敌对"
L["Friends"] = "好友"
L["Who"] = "查询"
L["Guild"] = "公会"
L["Chat"] = "聊天"
L["Raid"] = "团队"
L["Character"] = "角色"
L["Lvl"] = "等级"
L["Class"] = "职业"
L["Zone"] = "地区"
L["Note"] = "注释"
L["Social & Punks"] = "社交与敌对"
L["Person"] = "战友"
L["Pals: |cffffffff%d/%d"] = "战友: |cffffffff%d/%d"
L["Status"] = "状态"
L["|cffff6060Found"] = "|cffff6060被发现"
L["|cff8080ff-- Active --"] = "|cff8080ff-- 活跃 --"
L["Near %s"] = "靠近 %s"
L["Punks: %s  Active: %s"] = "敌对: %s  活跃: %s"
L["Total: %s Q%s, active %s, data %s"] = "总计: %s Q%s, 活跃 %s, 数据 %s"
L["|cffff4040Punk"] = "|cffff4040敌对"
L["Enemy"] = "敌对"
L["%s %s detected near you"] = "检测到 %s %s 在你附近"
L["Note: %s"] = "注释: %s"
L["|cffff4000near you"] = "|cffff4000在你附近"
L["at %d yards"] = "%d 码内"
L["|cffff4000%s|r detected %s!"] = "|cffff4000%s|r 检测到 %s!"
L["*|cffff0000%s %s, %d:%02d ago\n%s (%d,%d)"] = "*|cffff0000%s %s, %d:%02d 之前\n%s (%d,%d)"
L["|cffff6060%s %s, %d:%02d ago\n%s (%d,%d)"] = "|cffff6060%s %s, %d:%02d 之前\n%s (%d,%d)"
L["Goto"] = "前往"
L["Punk: %s, %s %s at %s %d %d"] = "敌对: %s, %s %s 于 %s %d %d"
L["Punk %s added"] = "敌对玩家 %s 已添加"
L["hey"] = "♂嘿♂"	--	Hey?
L["|cffff2020Team:"] = "|cffff2020队友:"
L["Team:"] = "队友:"
L["Social"] = "社交"