
[entities]

	[entities.moth]
		#How many moths required to destroy a torch - Disabled if set to 0
		#Range: > 0
		moths_to_destroy_torch = 0

		[entities.moth.spawning]
			#Enables natural spawning - More info on these options: https://minecraft.fandom.com/wiki/Spawn#Java_Edition
			spawn_naturally = true
			#The spawn weight compared to other entities (typically between 6-20)
			#Range: 1 ~ 9999
			spawn_weight = 4
			#Minimum amount of entities in spawned groups
			#Range: 1 ~ 9999
			minimum_group_size = 1
			#Maximum amount of entities in spawned groups - Must be greater or equal to min value
			#Range: 1 ~ 9999
			maximum_group_size = 3
			#Enter biome IDs. Supports modded biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
			spawn_biomes = ["atum:dense_woods", "minecraft:birch_forest_hills", "minecraft:warped_forest", "endergetic:poise_forest", "minecraft:dark_forest", "minecraft:giant_tree_taiga", "minecraft:crimson_forest", "minecraft:flower_forest", "minecraft:tall_birch_forest", "desolation:charred_forest", "minecraft:taiga_hills", "minecraft:snowy_taiga", "minecraft:wooded_hills", "minecraft:swamp_hills", "undergarden:mushroom_bog", "minecraft:swamp", "minecraft:wooded_mountains", "minecraft:taiga", "minecraft:tall_birch_hills", "minecraft:snowy_taiga_hills", "undergarden:dense_forest", "minecraft:forest", "minecraft:dark_forest_hills", "minecraft:birch_forest", "minecraft:taiga_mountains", "minecraft:giant_spruce_taiga_hills", "minecraft:giant_spruce_taiga", "undergarden:smogstem_forest", "minecraft:jungle_edge", "undergarden:wigglewood_forest", "minecraft:snowy_taiga_mountains", "minecraft:giant_tree_taiga_hills", "atum:sparse_woods", "undergarden:gronglegrowth"]

			[entities.moth.spawning.spawn_costs]
				#Whether to use spawn costs in spawning or not
				use_spawn_costs = false
				#Cost to spawning algorithm per entity spawned
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				cost_per_spawn = 1.0
				#Maximum cost the spawning algorithm can accrue for this entity
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				maximum_cost_per_biome = 10.0
				#Enter biome IDs to use these costs in. Supports modded biomes. An empty list will use spawn_biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
				spawn_cost_biomes = []

	[entities.hidebehind]

		[entities.hidebehind.spawning]
			#Enables natural spawning - More info on these options: https://minecraft.fandom.com/wiki/Spawn#Java_Edition
			spawn_naturally = true
			#The spawn weight compared to other entities (typically between 6-20)
			#Range: 1 ~ 9999
			spawn_weight = 5
			#Minimum amount of entities in spawned groups
			#Range: 1 ~ 9999
			minimum_group_size = 1
			#Maximum amount of entities in spawned groups - Must be greater or equal to min value
			#Range: 1 ~ 9999
			maximum_group_size = 1
			#Enter biome IDs. Supports modded biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
			spawn_biomes = ["minecraft:birch_forest_hills", "minecraft:dark_forest", "minecraft:giant_tree_taiga", "minecraft:flower_forest", "minecraft:tall_birch_forest", "desolation:charred_forest", "minecraft:taiga_hills", "minecraft:snowy_taiga", "minecraft:wooded_hills", "minecraft:wooded_mountains", "minecraft:taiga", "minecraft:tall_birch_hills", "minecraft:snowy_taiga_hills", "minecraft:forest", "minecraft:dark_forest_hills", "minecraft:birch_forest", "minecraft:taiga_mountains", "minecraft:giant_spruce_taiga_hills", "minecraft:giant_spruce_taiga", "minecraft:jungle_edge", "minecraft:snowy_taiga_mountains", "minecraft:giant_tree_taiga_hills"]
			#Enables biome based variant selection. This will make this entity choose variants tailored to the biome they spawn in (Only applies to natural spawns)
			biome_based_variants = true

			[entities.hidebehind.spawning.spawn_costs]
				#Whether to use spawn costs in spawning or not
				use_spawn_costs = false
				#Cost to spawning algorithm per entity spawned
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				cost_per_spawn = 1.0
				#Maximum cost the spawning algorithm can accrue for this entity
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				maximum_cost_per_biome = 10.0
				#Enter biome IDs to use these costs in. Supports modded biomes. An empty list will use spawn_biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
				spawn_cost_biomes = []

	[entities.wisp]
		#Allows the entity to despawn freely when no players are nearby, like vanilla monsters do
		can_despawn = false
		#Chance of wisp being hostile (soul stealer). Chance is a percentage out of 100. 0 is never, 100 is always
		#Range: 0.0 ~ 100.0
		hostile_chance = 12.5

		[entities.wisp.spawning]
			#Enables natural spawning - More info on these options: https://minecraft.fandom.com/wiki/Spawn#Java_Edition
			spawn_naturally = true
			#The spawn weight compared to other entities (typically between 6-20)
			#Range: 1 ~ 9999
			spawn_weight = 13
			#Minimum amount of entities in spawned groups
			#Range: 1 ~ 9999
			minimum_group_size = 1
			#Maximum amount of entities in spawned groups - Must be greater or equal to min value
			#Range: 1 ~ 9999
			maximum_group_size = 6
			#Enter biome IDs. Supports modded biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
			spawn_biomes = ["atum:dense_woods", "minecraft:birch_forest_hills", "minecraft:warped_forest", "endergetic:poise_forest", "minecraft:dark_forest", "minecraft:giant_tree_taiga", "minecraft:crimson_forest", "minecraft:flower_forest", "minecraft:tall_birch_forest", "desolation:charred_forest", "minecraft:taiga_hills", "minecraft:snowy_taiga", "minecraft:wooded_hills", "minecraft:swamp_hills", "undergarden:mushroom_bog", "minecraft:swamp", "minecraft:wooded_mountains", "minecraft:taiga", "minecraft:tall_birch_hills", "minecraft:snowy_taiga_hills", "undergarden:dense_forest", "minecraft:forest", "minecraft:dark_forest_hills", "minecraft:birch_forest", "minecraft:taiga_mountains", "minecraft:giant_spruce_taiga_hills", "minecraft:giant_spruce_taiga", "undergarden:smogstem_forest", "minecraft:jungle_edge", "undergarden:wigglewood_forest", "minecraft:snowy_taiga_mountains", "minecraft:giant_tree_taiga_hills", "atum:sparse_woods", "undergarden:gronglegrowth"]

			[entities.wisp.spawning.spawn_costs]
				#Whether to use spawn costs in spawning or not
				use_spawn_costs = false
				#Cost to spawning algorithm per entity spawned
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				cost_per_spawn = 1.0
				#Maximum cost the spawning algorithm can accrue for this entity
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				maximum_cost_per_biome = 10.0
				#Enter biome IDs to use these costs in. Supports modded biomes. An empty list will use spawn_biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
				spawn_cost_biomes = []

	[entities.hirschgeist]
		#Allows the entity to despawn freely when no players are nearby, like vanilla monsters do
		can_despawn = false

		[entities.hirschgeist.spawning]
			#Enables natural spawning - More info on these options: https://minecraft.fandom.com/wiki/Spawn#Java_Edition
			spawn_naturally = true
			#The spawn weight compared to other entities (typically between 6-20)
			#Range: 1 ~ 9999
			spawn_weight = 2
			#Minimum amount of entities in spawned groups
			#Range: 1 ~ 9999
			minimum_group_size = 1
			#Maximum amount of entities in spawned groups - Must be greater or equal to min value
			#Range: 1 ~ 9999
			maximum_group_size = 1
			#Enter biome IDs. Supports modded biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
			spawn_biomes = ["minecraft:birch_forest_hills", "minecraft:dark_forest", "minecraft:giant_tree_taiga", "minecraft:flower_forest", "minecraft:tall_birch_forest", "desolation:charred_forest", "minecraft:taiga_hills", "minecraft:snowy_taiga", "minecraft:wooded_hills", "minecraft:wooded_mountains", "minecraft:taiga", "minecraft:tall_birch_hills", "minecraft:snowy_taiga_hills", "minecraft:forest", "minecraft:dark_forest_hills", "minecraft:birch_forest", "minecraft:taiga_mountains", "minecraft:giant_spruce_taiga_hills", "minecraft:giant_spruce_taiga", "minecraft:jungle_edge", "minecraft:snowy_taiga_mountains", "minecraft:giant_tree_taiga_hills"]

			[entities.hirschgeist.spawning.spawn_costs]
				#Whether to use spawn costs in spawning or not
				use_spawn_costs = false
				#Cost to spawning algorithm per entity spawned
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				cost_per_spawn = 1.0
				#Maximum cost the spawning algorithm can accrue for this entity
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				maximum_cost_per_biome = 10.0
				#Enter biome IDs to use these costs in. Supports modded biomes. An empty list will use spawn_biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
				spawn_cost_biomes = []

	[entities.zotzpyre]

		[entities.zotzpyre.spawning]
			#Enables natural spawning - More info on these options: https://minecraft.fandom.com/wiki/Spawn#Java_Edition
			spawn_naturally = true
			#The spawn weight compared to other entities (typically between 6-20)
			#Range: 1 ~ 9999
			spawn_weight = 9
			#Minimum amount of entities in spawned groups
			#Range: 1 ~ 9999
			minimum_group_size = 1
			#Maximum amount of entities in spawned groups - Must be greater or equal to min value
			#Range: 1 ~ 9999
			maximum_group_size = 1
			#Enter biome IDs. Supports modded biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
			spawn_biomes = ["minecraft:jungle", "minecraft:modified_wooded_badlands_plateau","minecraft:dark_forest", "minecraft:mushroom_field_shore", "minecraft:giant_tree_taiga", "minecraft:flower_forest", "minecraft:mountains", "minecraft:snowy_taiga", "minecraft:swamp", "minecraft:wooded_mountains", "minecraft:tall_birch_hills", "minecraft:snowy_taiga_hills", "minecraft:modified_jungle_edge", "minecraft:stone_shore", "minecraft:forest", "minecraft:snowy_mountains", "minecraft:birch_forest", "minecraft:gravelly_mountains", "minecraft:giant_spruce_taiga_hills", "minecraft:snowy_taiga_mountains", "minecraft:ice_spikes", "minecraft:eroded_badlands", "minecraft:birch_forest_hills", "minecraft:desert_hills", "minecraft:mountain_edge", "minecraft:crimson_forest", "minecraft:modified_badlands_plateau", "minecraft:modified_gravelly_mountains", "minecraft:snowy_beach", "minecraft:tall_birch_forest", "desolation:charred_forest", "minecraft:bamboo_jungle_hills", "minecraft:taiga_hills", "minecraft:shattered_savanna_plateau", "minecraft:wooded_hills", "minecraft:swamp_hills", "minecraft:shattered_savanna", "minecraft:taiga", "undergarden:dense_forest", "minecraft:modified_jungle", "minecraft:dark_forest_hills", "minecraft:snowy_tundra", "minecraft:taiga_mountains", "minecraft:giant_spruce_taiga", "minecraft:jungle_hills", "minecraft:jungle_edge", "minecraft:beach", "minecraft:giant_tree_taiga_hills", "minecraft:bamboo_jungle"]

			[entities.zotzpyre.spawning.spawn_costs]
				#Whether to use spawn costs in spawning or not
				use_spawn_costs = false
				#Cost to spawning algorithm per entity spawned
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				cost_per_spawn = 1.0
				#Maximum cost the spawning algorithm can accrue for this entity
				#Range: 4.9E-324 ~ 1.7976931348623157E308
				maximum_cost_per_biome = 10.0
				#Enter biome IDs to use these costs in. Supports modded biomes. An empty list will use spawn_biomes https://minecraft.fandom.com/wiki/Biome#Biome_IDs
				spawn_cost_biomes = []

