
["YUNG's Bridges"]
	# List of biomes that will NOT have bridges.
	# Only river biomes are considered for bridge placement, so you need not specify non-river biomes here.
	# List must be comma-separated values enclosed in square brackets.
	# Entries must have the mod namespace included.
	# For example: "[minecraft:river, minecraft:frozen_river]"
	# Default: "[]"
	"Blacklisted Biomes" = "[]"

	###########################################################################################################
	# Spawn Rates.
	# Note that larger bridges require more space to spawn, and are therefore more rare in vanilla rivers.
	# Because of this, larger bridges are given higher spawn rates by default.
	# You may consider changing that if you are using non-vanilla terrain gen.
	# 
	# The spawn rate of each bridge is 1/N per chunk, where N is the spawn rate value.
	# E.g. if you set N = 3 for small bridges, then an ATTEMPT will be made to spawn a small bridge every 3 chunks.
	# Note that it is ONLY an attempt - the bridge will only spawn if the chunk contains fitting river terrain.
	###########################################################################################################
	["YUNG's Bridges"."Spawn Rates"]
		# The spawn rate for small bridges.
		# Default: 25
		#Range: 1 ~ 100
		"Small Bridge Spawn Rate" = 30
		# The spawn rate for medium bridges.
		# Default: 6
		#Range: 1 ~ 100
		"Medium Bridge Spawn Rate" = 5
		# The spawn rate for large bridges.
		# Default: 2
		#Range: 1 ~ 100
		"Large Bridge Spawn Rate" = 2

