2013-01-28  James D. Callahan III  <jcallahan@curse.com>

[cbd156d9199e] [tip]
* .hgtags:

Added tag 1.0.36 for changeset 008229ac5568


[008229ac5568] [1.0.36]
* Main.lua:

Set DB_VERSION back to 14 since there aren't actually any breaking changes.


[c0e19e730b06]
* Main.lua:

Re-added storage of upgrade_id for compatibility with current parser.


[9dca914cbd13]
* Main.lua:

Added debug print for currency looting.


2013-01-25  James D. Callahan III  <jcallahan@curse.com>

[62434c87d375]
* Main.lua:

Handle recording of reforged items which have an upgrade ID.


[09d8ee2c1551]
* Main.lua:

Record stats for items with upgrade IDs, skipping those which have been reforged for now. Upped DB_VERSION to 15.


2013-01-24  James D. Callahan III  <jcallahan@curse.com>

[54e268151cd2]
* Main.lua:

Removed code dealing with blacklisted battleground maps.


2013-01-22  James D. Callahan III  <jcallahan@curse.com>

[719fe69d3af2]
* Main.lua:

Move from a singular GUID loot registry to a registry per loot type - this fixes a bug where, for example, looting an NPC and then using herb gathering on it would not record what was gained from the herb gathering.


[1af96c9a930e]
* Main.lua:

More consistent usage of ClearKilledBossID() as well as calling it in two cases where ClearKilledNPC() is called in the UNIT_DIED handler of COMBAT_LOG_FUNCS.


[3b04818b4c03]
* Main.lua:

Rename PlayerTarget() to TargetedNPC()


2013-01-21  James D. Callahan III  <jcallahan@curse.com>

[9b0333c7513e]
* Main.lua:

Don't create an encounter_data entry for NPCs unless it's required.


2012-12-19  James D. Callahan III  <jcallahan@curse.com>

[52d1e3f75eaf]
* .hgtags:

Added tag 1.0.35 for changeset 3c1623ab71db


[3c1623ab71db] [1.0.35]
* Main.lua:

Record item upgrade information and suffix even if item has no durability.


2012-12-17  James D. Callahan III  <jcallahan@curse.com>

[0c43cebaef84]
* .hgtags:

Added tag 1.0.34 for changeset 83ff61c8ba46


[83ff61c8ba46] [1.0.34]
* Main.lua:

For the AF.ZONE section of LOOT_OPENED_VERIFY_FUNCS; set zone_data regardless of IsFishingLoot()


[e35d2bf8f4d6]
* Main.lua:

Removed Debug call since it's no longer required and wasn't properly checking for nil.


2012-12-10  James D. Callahan III  <jcallahan@curse.com>

[68787904cda9]
* .hgtags:

Added tag 1.0.33 for changeset b51fc4675550


[b51fc4675550] [1.0.33]
* Main.lua:

Upped DB version to 14.


[d401bf9aa80c]
* Main.lua:

Do not set current_action.identifier on target-change; it should already be set for the current_action, and setting it to something different will only skew data.


[6cac044fd0f9]
* Main.lua:

In the LOOT_OPENED NPC verify function, only set current_action.identifier to the unit_id of the player's target if the identifier is nil.


[c68b7c7b6b92]
* .hgtags:

Added tag 1.0.32 for changeset 83fdf52f0310


[83fdf52f0310] [1.0.32]
* Constants.lua, Main.lua:

Record drops from World Bosses.


2012-12-05  James D. Callahan III  <jcallahan@curse.com>

[037e67c37222]
* .hgtags:

Added tag 1.0.31 for changeset df1cdcd46fe1


[df1cdcd46fe1] [1.0.31]
* Main.lua:

Only record an item's suffix_id and unique_id of the link's suffix_id is non-zero.


2012-12-04  James D. Callahan III  <jcallahan@curse.com>

[2d2791de8a7c]
* .hgtags:

Added tag 1.0.30 for changeset 7fdf97c18c86


[7fdf97c18c86] [1.0.30]
* Main.lua:

Store suffix_id and unique_id for items.


2012-11-30  James D. Callahan III  <jcallahan@curse.com>

[541d1d24c456]
* .hgtags:

Added tag 1.0.29 for changeset 45ba0fad1fe4


[45ba0fad1fe4] [1.0.29]
* Main.lua:

Update DB_VERSION to 13


[e7a077f63a9a]
* .hgtags:

Added tag 1.0.28 for changeset 85c713407c4f


[85c713407c4f] [1.0.28]
* Main.lua:

Use "npc" rather than "target" for merchants - hopefully this stops wrongly-recorded information based on race conditions


