## [v6.15.1-release] - 06/08/2026

### Changed

- The General settings page now shows a short, localized description under each addon in the More Infinite Loop Alchemist Addons section, sourced from LibMatic-Settings.

### Fixed

- Hardened the new-record chat announcement so the space before "previous" is built in one shared helper across crit, hit, crit-heal, and heal lines, and no longer leaves a trailing space when there is no previous record. The missing-space bug itself was fixed in 6.13.1; this removes the duplicated-string fragility that originally caused it so it cannot regress.

### In-Game

- Each Infinite Loop Alchemist addon now shows a short description in the More Infinite Loop Alchemist Addons section of the settings, so you can see what each one does at a glance.

## [v6.15.0-release] - 06/07/2026

### Added

- Alert text and the spell icon now use a shared adjustable drop shadow from LibMatic-AlertShadow, with a Shadow Strength slider on the Alert Font settings to set how dark the shadow is.
- Alerts now defer under native full-screen popups (level-up and cinematics) via LibMatic-OverlayGuard, so a crit landing during one shows right after the screen clears.
- `/cm test` fires a sample crit alert; `/cm test levelup`, `/cm test renown`, and `/cm test cinematic` fire it behind a look-alike of that native screen so you can preview the alert and the held-then-pop deferral without leveling.

### In-Game

- New Shadow Strength slider makes crit alerts easier to read. Turn it down for a lighter shadow or to 0 for none.
- Crit alerts no longer get hidden behind the game's level-up and cinematic screens. They show right after.

## [v6.14.0-release] - 06/06/2026

### Added

- 15 new alert sounds available from the shared LibMatic sound pack: Alarm Clock, Anima Cast, Artifact Unlock, Banshee, Deathwing Wound, Epic Loot Toast, Icy Touch, Legendary Toast, LFG Denied, Mission Complete, Shop, Shop 2, Ten, Titan Light, and World Quest Complete.
- "Animation Length" and "Stay After Animation" sliders to tune the record-alert count-up, plus a restored "Start Delay" slider controlling how long a non-animated alert holds before it fades. All three are sourced from LibMatic-Settings' shared `BuildCountUpControls`.

### Changed

- When a record alert shows your previous best, it now renders on its own line beneath the new record instead of inline. Both numbers still count up.
- The alert count-up now uses LibMatic-CountUp's shared `AttachLineCounter` render helper instead of a local copy.
- Login help text now points to `/critmatic help` instead of `/cmhelp`, consistently across all locales.

### In-Game

- 15 new alert sounds to choose from.
- Your previous best record now appears on its own line below the new record when an alert pops.
- New alert settings: Animation Length and Stay After Animation control the number roll-up, and Start Delay sets how long a non-animated alert stays before fading.

## [v6.13.1-release] - 06/06/2026

### Fixed

- **Missing space in chat record announcements.** The new-record chat lines concatenated the record value directly onto the previous-record text (e.g. "...: 32previous 31"). A separating space was added to all four record types (crit, hit, crit-heal, heal) in `CritMatic.lua`, so they now read "...: 32 previous 31". The on-screen alert (which renders the previous best on its own line) was already correct and is unchanged.

### In-Game

- Fixed a missing space in the new-record chat messages, so your record and previous best now read correctly (for example "32 previous 31").

## [v6.13.0-release] - 06/04/2026

### Changed

- **Moved to LibMatic shared modules.** Options panel registration now routes through LibMatic's RegisterPanel/OpenPanel, the in-game changelog popup renders with LibMatic-ChangeLog's default style, and the login banner uses the shared startup banner. Crit and record alert sounds now come from LibMatic-SoundPack instead of being bundled in the addon; the 19 bundled `.ogg` files were removed, so the download is smaller and the same sounds are still available through the shared sound pack.

### Fixed

- **Opening CritMatic options on Mists of Pandaria Classic 5.5.4.** The registered options category now keeps its numeric category id and falls back to the Blizzard options panel when needed, so the Settings entry reliably opens CritMatic's page.

### In-Game

- Opening CritMatic's options is now more reliable on Mists of Pandaria Classic.

## [v6.12.0-release] - 06/03/2026

### Added

- **Previous-record value now counts up too.** When a record alert shows the previous best (Show Previous Record enabled), that number animates from 0 alongside the new record over the same roll, instead of appearing instantly.

### Fixed

- **Record alert numbers no longer jitter horizontally while counting up.** The single-number count-up font string is now left-locked to a reserved width so its left edge cannot move as digit widths change. When a previous record is shown, the line is split into fixed-width slots for each animated number so the spell name and surrounding text stay put.
- **Opening CritMatic settings from the Crit Log right-click menu.** On Mists of Pandaria Classic 5.5.4 the Settings entry errored because the registered options category carried a string ID where the client's settings panel requires a numeric one. CritMatic now captures the category's numeric ID at registration and opens by that, with safe fallbacks on older clients.

## [v6.11.0-release] - 06/02/2026

### Added

- **Count-up animation on the on-screen record alerts.** When a new record alert appears, the number animates from 0 up to the record over 3 seconds (linear), then holds for 3 more seconds before fading. Uses the embedded LibMatic-CountUp-1.0 attached to the alert font string with an in-place formatter, so the line keeps its single-line layout and the completed text is identical to the non-animated message. New General toggle "Animate Alert Numbers (Count Up)" (`alertNotificationFormat.global.countUpEnabled`), default ON; off restores the instant number and the previous display time.
- **Discord icon in the General options Support group.** Added a `discordIcon` hook to the shared LibMatic-Settings support renderer and wired CritMatic's Discord entry to a bundled `discord.tga`.

### Changed

- **Interface bumped to 50504 for Mists of Pandaria Classic 5.5.4** (Siege of Orgrimmar). TBC (20505) and Classic Era (11508) unchanged.

## [v6.10.0-release] - 06/02/2026

### Added

- **Data-broker display options (General tab).** Four new toggles, all off by default so the existing display is byte-for-byte unchanged. "Broker: Show Hit Before Crit" lists your top hit before your top crit in both the broker bar text and the hover tooltip. Three mutually-exclusive compact styles reformat the broker bar text: "Compact Numbers Only" (e.g. 199/99), "Compact Initials" (e.g. C:199 H:99), and "Compact Short Labels" (e.g. Crit: 199  Hit: 99). All compact styles stay tinted by your crit/hit alert colors, and the hover tooltip always stays the full labeled view. Backed by a new `brokerSettings` profile table and 12 new localized strings (broker initials/short labels plus the option name/desc text), translated into all 10 non-English locales.

### Changed

- **Chat record announcements now use your custom alert colors.** The crit, hit, crit-heal, and heal new-record chat lines previously used a hardcoded gold/white; they now render in the same `fontColorCrit` / `fontColor` you set for the on-screen alerts, so chat and the on-screen frame match.

### Fixed

- **Data broker now refreshes immediately when you switch settings profiles.** `OnProfileChanged` did not call `UpdateBroker`, so the broker bar kept showing the previous profile's order, compact style, and colors until the next record or a `/reload`. It now refreshes right away, matching the records-profile handler.

## [v6.9.1-release] - 06/01/2026

### Changed

- Translated every string introduced in v6.9.0 (per-pet attack records, the Record Announce Threshold slider, the Settings/Record profile tab labels, the record-profile-changed notice) plus the previously-untranslated "profile changed, type /reload" message into all 10 non-English locales: deDE, esES, esMX, frFR, itIT, koKR, ptBR, ruRU, zhCN, zhTW. Non-English clients no longer fall back to English for these keys. Full locale parity is now enforced by a gate in the release wrapper.

## [v6.9.0-release] - 06/01/2026

### Added

- **Each pet type keeps its own attack record, separate from your character's melee, and its "Attack" button shows it.** Previously every `SWING_DAMAGE` (yours and every pet's) collapsed into the shared "Auto Attack" id 6603. A pet swing is now keyed by a synthetic string `"petauto:<creatureId>"` (creature id from the swing's `sourceGUID`) and named `"<creature> Attack"` from `UnitCreatureFamily("pet")` (UnitName fallback, generic "Pet Attack" if neither resolves), while your own melee stays under 6603 "Auto Attack". Non-spell records store their own `displayName` and `spellIcon`; the icon is the pet's actual Attack-button texture (located via `IsPetAttackAction`/`GetPetActionInfo`, token-resolved), not the player's melee icon. Two helpers `Critmatic.GetRecordName/GetRecordIcon` resolve name/icon for real spells and synthetic keys; the crit log, broker `TopRecords`, spell-aggregate cache, and `RenderHighestHitsForSpellID` (which skips cooldown/cast-time math for non-numeric keys) route through them. The pet "Attack" button tooltip (which `GetPetActionInfo` returns no spellID for) resolves the current pet's key from `UnitGUID("pet")` via guarded `IsPetAttackAction`, prepends the creature name to the tooltip's "Attack" line, and renders that pet's record; names and icons self-heal on later swings. Display groups by name, so same-named pets (e.g. multiple Wolf species) collapse to one line. The old merged 6603 record stays intact as your own melee going forward; no retroactive split.
- **Independent record profiles (separate from settings profiles).** Records moved out of the shared settings profile into their own AceDB store, `CritMaticRecordsDB` (account-wide saved variable, per-character default profile). A second "Record Profiles" page sits next to "Settings Profiles" in the options, so one settings profile can be shared across all characters while each character keeps its own records, and record profiles can be copied/shared deliberately. A one-time per-character migration (`db.char._recordsSplit`) copies the active settings profile's records into the character's new record profile, so each character shows its history immediately; alts therefore start with the previously-merged history and can Reset their record profile to clear cross-class noise. A separate one-time account-wide pass (`recordsDB.global._importedSettingsProfiles`) also imports every settings profile's records into a same-named record profile, so users who kept records under multiple settings profiles (e.g. per-spec) lose nothing and can switch record profiles to find them. Collisions merge per-field maxima rather than first-wins. `CritMaticData` is now bound to `recordsDB.profile.crits` via `BindRecordsTable`, with a dedicated `OnRecordsProfileChanged` callback rebinding and refreshing on record-profile switch.

### Changed

- **Record Announce Threshold slider (General tab).** New `generalSettings.recordAnnounceThreshold` (default 0), a 0-100% range in 5% steps. A new record only fires its alert / chat / sound when it beats the previous record by at least this percent; at 0 every new record announces (unchanged). The record itself always updates to your true highest, and the crit log and broker still refresh, so only the announcement is gated. First record for a spell (no prior value) always announces. Gates all four record types (crit, hit, crit-heal, heal) via a `ShouldAnnounceRecord` helper wrapping the notification block in `combatHandler`. The values that feed the once-per-combat guild/party broadcast (`highestCritDuringCombat`/`highestCritHealDuringCombat`) are set inside the same gate, so a below-threshold record is not announced to the group either.
- **Dropped the "+N" delta from new-record messages.** `FormatPreviousRecord` now returns ` (prev %d)` instead of ` (prev %d, +%d)`, so messages read "... 808 (prev 807)" with no "+1". Still controlled by the existing Show Previous Record toggle.
- **Data-broker bar text now shows top hit next to top crit, color-coded.** `UpdateBroker` previously showed only the top crit. It now shows `Top Crit` and `Top Hit`, each tinted from the user's alert font colors (`fontColorCrit` for crit, `fontColor` for hit) via an RGB-to-hex helper, falling back to gold/white. Color rendering of broker `text` is up to the display addon, so plain bars may show it uncolored.

### Fixed

- **Records that share a display name no longer overwrite each other's stored values on crit-log redraw.** The crit-log name-grouping set the group's display data to a live reference to the first record's stored table and merged other same-named records' maxima into it, mutating saved data every redraw. It now groups against a `CopyTable` of the record, so stored values are read-only during display. This was latent for spell ranks (which share a name) and became routine with per-type pet auto-attack records.
- **Broker tooltip "Top Hit" and "Top Crit Heal" lines now show the spell name.** `TopRecords` only captured the spell name for the crit record, so the hit and heal-crit tooltip lines printed a bare number. It now tracks `bestHitName`/`bestHealName` and the tooltip appends them just like the crit line.

### In-Game

- Each of your pets now keeps its own auto-attack record, separate from your character and from your other pets. Hover a pet's Attack button to see that pet's best auto-attack hit and crit.
- The minimap button and info-bar plugin now show your top hit alongside your top crit, colored to match your alert colors. The tooltip also shows which spell holds each record.
- Records now live in their own profile, separate from your settings. Share one settings profile across all your characters while each character keeps its own records. Choose a Record Profile in the options.
- New "Record Announce Threshold" slider in the General options. Leave it at 0 to be told about every new record like before, or raise it so you only get a new-record alert when the record jumps by that percent or more. Handy for stopping tiny auto-attack records from spamming you. Your records always keep your true best either way.
- New-record messages no longer show the "+1" amount, just the previous record in parentheses.

## [v6.8.1-release] - 05/31/2026

### Changed

- **Localized everything new from v6.8.0.** The three new General options (`options_show_previous_record`, `options_show_minimap_icon`, `options_ignore_trivial_targets`, plus their descriptions) are now translated across all ten non-English locales (deDE, esES, esMX, frFR, itIT, koKR, ptBR, ruRU, zhCN, zhTW), each matching that locale's existing terminology for Crit / Hit / Heal / Crit Log and its "Default: Checked/Unchecked" convention.
- **Minimap/data-broker tooltip strings now go through AceLocale.** The broker data object text and tooltip lines ("Top Crit", "Top Hit", "Top Crit Heal", and the left/right-click hints) were moved from hardcoded English to `L["broker_*"]` keys in `Modules/CritMaticBroker.lua`, with enUS source and translations added to all ten other locales. No behavior change; English clients read identically.

## [v6.8.0-release] - 05/31/2026

### Added

- **Records now appear in pet ability tooltips.** Hovering a pet action-bar ability (Claw, Bite, etc.) shows the same highest crit / hit / heal lines that already appear on the player's own spell tooltips. The render body of the spell-tooltip hook was refactored into a shared `RenderHighestHitsForSpellID(self, spellID)` helper, and a new `hooksecurefunc(GameTooltip, "SetPetAction", ...)` resolves the spellID via `select(7, GetPetActionInfo(slot))` and reuses it. Guarded for nil spellID (Attack/Follow/Stay actions and flavors that do not return a spellID), so no error and no lines in those cases. Pet abilities with their own spellID are tracked already; pet auto-attack still shares the melee id (6603) with the player's own auto attack, unchanged.
- **LibDataBroker feed and minimap button.** A new `Modules/CritMaticBroker.lua` publishes a `data source` object named "CritMatic": icon is the CritMatic medallion, text shows your highest crit overall, left-click toggles the Crit Log, right-click opens options, and the tooltip lists your top crit / hit / crit heal. Data-broker display addons (Titan Panel, Bazooka, ChocolateBar) pick it up automatically; for everyone else, LibDBIcon registers a minimap button. New "Show Minimap Button" toggle on the General tab (default on), persisted as `minimap.hide` in `Critmatic.db.profile`. Vendored `LibDataBroker-1.1` (rev 4) and `LibDBIcon-1.0` (minor 55) under `Libs/`, loaded ahead of `CritMatic.lua` in `embeds.xml`. The broker text refreshes through `Critmatic.UpdateBroker`, called from `RedrawCritMaticWidget`.
- **Ignore Grey-Level Targets option.** New General toggle `generalSettings.ignoreTrivialTargets` (default off). When on, records made against grey-level (trivial) mobs and critters are skipped. Because the combat log only provides a destination GUID, classification is best-effort: a `Critmatic._guidToUnit` map is maintained from `NAME_PLATE_UNIT_ADDED/REMOVED`, `PLAYER_TARGET_CHANGED`, and `UPDATE_MOUSEOVER_UNIT`, and the dest GUID is resolved against it (self-healing on stale entries). Grey is computed from `UnitLevel` using the verified classic formula (`level<=5`->0; `<=39`->`level-floor(level/10)-5`; `<=59`->`level-floor(level/5)-1`; else `level-9`), validated against warcraft.wiki. Critters are covered by grey-level (they are level 1). `UnitIsTrivial`/`UnitClassification` and `UnitCreatureType`'s numeric id are all retail-only, so they are intentionally not used.

### Changed

- **New-record alerts and chat now show your previous record and the improvement,** e.g. `New Fireball Crit: 12345! (prev 11200, +1145)`. Controlled by `generalSettings.showPreviousRecord` (default on) on the General tab. The previous values were already stored (`highest*Old`); the suffix is appended after `string.format`, so custom format strings, uppercase, and locale output are untouched, and the first record for a spell (no prior) shows no suffix.
- **Guild crit broadcasts are now rate-limited to once per minute.** A 60-second cooldown (`GUILD_BROADCAST_COOLDOWN`) gates only the GUILD channel send at combat end (tracked via `Critmatic._lastGuildBroadcast` / `GetTime()`); sends inside the window are skipped, not queued, so guild posts land at least a minute apart and never stale. Party, raid, and battleground sends are unaffected.

### Fixed

- **Per-spell record table now seeds `highestNormalOld` correctly.** The initializer used a transposed key `hightestNormalOld`, so the canonical key was never seeded at creation (it was still assigned on the first normal record, so this was cosmetic, but it left a dead key in saved data and the Crit Log "Old" column showed 0 until the first normal record).

## [v6.7.0-release] - 05/31/2026

### Changed

- **Sending your highest crits to guild chat is now on by default.** The "Send Crits to Guild" toggle in the Social settings tab now defaults to enabled (`social.canSendCritsToGuild` in `Critmatic.db.profile`). This only affects new profiles: AceDB applies defaults only to keys that don't already exist, so anyone with an existing profile keeps whatever they previously had set. The matching tooltip text ("Default: ...") was updated across all locales to read "Checked". Players who don't want guild announcements can untick the toggle in Social settings.

## [v6.6.0-release] - 05/22/2026

### Changed

- **Alert text position is now set by dragging instead of X/Y sliders.** The Alert Notifications settings tab no longer shows the xPos/yPos sliders, the position header, or the spacer above them. In their place is a single "Position Alert" button that opens a draggable on-screen overlay powered by the new `LibMatic-AlertPositioner-1.0` module (wired via `embeds.xml`). The overlay renders using the player's current LSM crit font (`fontSettings.font`/`fontSize`/`fontOutline`) and crit color (`fontSettings.fontColorCrit`) so the preview matches what shows in combat. The position itself is still stored as `alertNotificationFormat.position.{xPos,yPos}` in the profile, so existing positions carry over unchanged. While the overlay is active the AceConfigDialog frame is hidden, and it reopens when the player commits. The Reset Position and Test Position buttons in the Alert tab are unchanged.

## [v6.5.0-release] - 05/21/2026

### Added

- **Bounce Style option for alert text.** The Alert Notifications settings tab now has a "Bounce Style" picker with two choices: "Classic Bounce" (the existing animation, default) and "Bounce" (a quicker Mists-style pop with a faster scale-up and no mid-bounce pause). Stored as `alertNotificationFormat.global.bounceStyle` in the profile. Existing users keep "Classic Bounce", so the alert animation is unchanged unless they opt in.

### Changed

- **Options panel rebuilt on the shared `LibMatic-Settings-1.0` page builders.** The General, Alert, Sound, Social, and profile pages are now constructed by `LibMatic-Settings-1.0` instead of CritMatic-local `optionParts` files. `Modules/optionParts/GeneralSettings.lua`, `SoundSettings.lua`, `SocialSettings.lua`, and `ChangeLogSettings.lua` are removed; their content is supplied to the shared builders. `AlertFontSettings.lua` and `IgnoredSpellsSettings.lua` remain. The `Critmatic.db.profile` schema and every existing setting are preserved, so user customizations carry over untouched.
- **Crit broadcast moved to `LibMatic-Broadcast-1.0`.** The "send your highest crit to chat" feature now routes through the shared `LibMatic-Broadcast-1.0` library (raid-target marker 8, `CRITMATICBC` comm prefix, election disabled). If the library is unavailable the addon falls back to the previous direct `SendChatMessage` path, so the in-game behavior is unchanged.

## [v6.4.5-release] - 05/21/2026

### Changed

- **Changelog rendering and options moved into the shared `LibMatic-ChangeLog-1.0` library.** The in-game changelog popup (`/cmlog`, the right-click "Open Changelog" item, and the auto-popup on version bump) and the Change Log options tab are now built and drawn by `LibMatic-ChangeLog-1.0` instead of CritMatic-local code. `Modules/ChangeLogPopUp.lua` declares the popup as a structured `entries` spec and hands it to `lib:Show()`; `Modules/optionParts/ChangeLogSettings.lua` delegates to `lib:BuildOptionsTable()`. The set of changelog appearance settings (font, size, color, outline, border, border size, background) is unchanged and the `Critmatic.db.profile.changeLogPopUp` schema is preserved, so existing user customizations carry over untouched.
- **Changelog popup renders in one uniform color.** The popup body draws in a single color with no separately-colored section headers, and the window status line points to CurseForge for the full changelog. The default changelog font color moved from dark gray `{0.2, 0.2, 0.2}` to black `{0, 0, 0}`; anyone who customized the color keeps their choice.
- **LibMatic is now delivered as a packager external.** `Libs/LibMatic` is no longer a committed copy in the CritMatic repo. It is symlinked locally for development (gitignored) and the `.pkgmeta` `externals` entry makes the BigWigs packager fetch `LibMatic` from its own repository into the release zip. Single source of truth, no drift between a vendored copy and the upstream library.

### Fixed

- **`LibMatic-ChangeLog-1.0:BuildOptionsTable` no longer errors when an addon registers its options at file load.** It now accepts a lazy profile getter (a function that returns the profile table) instead of requiring the profile up front, so an addon whose options are registered before its AceDB database exists no longer hits `attempt to index field 'db' (a nil value)`. CritMatic passes `profile = function() return Critmatic.db.profile.changeLogPopUp end`.

## [v6.4.4-release] - 05/20/2026

### Changed

- **RepMatic icon refreshed in the About / By section** of the General Options tab. The 24x24 row icon next to the RepMatic CurseForge link (`Media/Textures/repmatic-icon.tga`) now uses the new higher-resolution RepMatic art that ships with RepMatic v1.0.6. Pure art swap, no behavior or layout changes.

## [v6.4.3-release] - 05/20/2026

### Fixed

- Vendor the new `LibMatic` library umbrella (`LibMatic-CombatTextBounce-1.0` + `LibMatic-IconPicker-1.0`). v6.4.2 referenced `LibMatic` in `embeds.xml` but the actual library files were not yet committed to git, so the BigWigs packager built the v6.4.2 zip without the `Libs/LibMatic/` directory. Auto-updaters who pulled v6.4.2 from CurseForge saw `1x LUA_WARNING: CritMatic/embeds.xml:16 Couldn't open CritMatic/Libs/LibMatic/LibMatic-CombatTextBounce-1.0/...` on every reload. v6.4.3 commits the LibMatic files (LibStub-versioned) so the zip ships intact. No behavior change for anyone who had a clean install; the warnings stop.

## [v6.4.2-release] - 05/19/2026

### Changed

- In-game changelog popup status text and footer now point at "Discord in General Settings" instead of GitHub. Aligned with GearMatic and RepMatic on the shared `discord.gg/34JJyrnGGC` server.

## [v6.4.1-release] - 05/18/2026

### Fixed

- Minor bug fixes.

## [v6.4.0-release] - 05/18/2026

### Added

- **Profiles tab in the options panel.** CritMatic now exposes a standard AceDB-3.0 profile manager (the same Profiles UI you see in ElvUI, WeakAuras, Details, etc.). Configure your alert font / colors / position, sound choices, social broadcast options, and Crit Log placement on one character, then on every other character pick that profile from the dropdown so all settings sync across alts automatically. Supports Current / New / Copy From / Delete / Reset, with the standard AceDB defaults (Default, character, realm, faction, class). Tab is registered from `Critmatic:OnInitialize` after `self.db` is created, then merged into the existing `CritMaticOptions` AceConfig table (`AceConfig:RegisterOptionsTable` re-registers idempotently). New locale string `profile_changed_reload` printed via `OnProfileChanged` / `OnProfileCopied` / `OnProfileReset` callbacks, reminding the user to `/reload` so font, alert position, and Crit Log frame placement fully apply to already-instantiated UI elements.

### Changed

- **CritMaticDB is now an account-wide SavedVariable.** The old `CritMaticDB14` lived under `## SavedVariablesPerCharacter`, which is why per-character setup was needed in the first place: each character had its own copy of the DB and its own (isolated) `profiles` subtable. v6.4.0 adds a new global `CritMaticDB` in `## SavedVariables`, and AceDB is rebound to it via `LibStub("AceDB-3.0"):New("CritMaticDB", defaults, true)` (the third arg pins the default profile to `Default` so fresh alts inherit shared settings out of the box). A one-time migration runs on first login per account: if `_G.CritMaticDB14.profile` exists and `_G.CritMaticDB._cm_migrated` is not yet set, the legacy per-character settings are copied into `self.db.profiles["Default"]` and the migration flag is stamped. This means the first character to log in after upgrade donates their existing CritMatic configuration to the new shared `Default` profile, and every alt then sees those settings without manual re-setup. Per-character customizations from other alts remain in their respective `CritMaticDB14` SVPC files (untouched, downgrade-safe), and users who want character-specific setups can still create named profiles from the Profiles tab.
- **Crit/Normal hit data is now per-profile.** `CritMaticData` (the recorded highest-hit table) used to be a flat per-character SavedVariable, completely outside the profile system, which meant a brand-new profile would still show the character's full crit history. v6.4.0 moves the hit table into `self.db.profile.crits` (an account-wide subtable under whichever profile is active) and rebinds the `_G.CritMaticData` global to point at it on `OnInitialize` and on every `OnProfileChanged` callback. Net effect: clicking **New** in the Profiles tab and switching to that new profile gives you a truly blank Crit Log; switching back to your previous profile restores its hits exactly as they were. On the first v6.4.0 login per character, any pre-existing `_G.CritMaticData` entries are merge-copied into the active profile's `crits` table on a per-`spellID` basis (only spell IDs that don't already exist in the profile are copied, so multiple characters' historical hit tables can be folded into the same profile without one stomping another). `Critmatic:CritMaticReset` now uses `wipe(CritMaticData)` instead of `CritMaticData = {}`, so the slash-command reset actually clears the profile-backed table in-place rather than replacing the global with an empty table that would orphan the profile data.

Requested on Reddit. Static syntax check (`luac -p`) clean across `CritMatic.lua`, `Modules/CritMaticOptions.lua`, `Modules/CritMaticDB.lua`, and `Localization/enUS.lua` before tagging.

## [v6.3.2-release] - 05/18/2026

### Fixed

- **Crit Log header icon now renders the new crossed-swords medallion.** v6.3.1 shipped the new art at `Media/Textures/icon.tga`, but the WoW client's per-path texture cache held on to the original `icon.blp` render for that frame slot on existing installs, so users still saw the old single-blade art after updating. Renamed the new texture to `Media/Textures/critmatic-medallion.tga` (a path WoW has no cached entry for) and pointed both consumers at it: the TOC `## IconTexture:` directive and the in-frame `texture_CritMatic_icon:SetTexture(...)` call in `Modules/CritLog.lua`. The texture itself was also re-rendered from the source PNG without the redundant circular alpha mask (the source already ships with a baked-in round alpha channel), so the sword hilts and full blade bodies are preserved instead of being clipped at the corners.

Static syntax check (`luac -p`) clean before tagging.

## [v6.3.1-release] - 05/18/2026

### Changed

- **Addon icon refreshed.** New round, alpha-masked crossed-swords medallion replaces the old `icon.blp`. Ships as a 256x256 32-bit TGA at `Media/Textures/icon.tga`, cropped tight on the swords with the outer glow halo trimmed back so the blades stay legible at the 25x25 in-game draw size in the Crit Log header and the small AddOns-list thumbnail. `## IconTexture:` in `CritMatic.toc` and the in-frame `texture_CritMatic_icon:SetTexture(...)` call in `Modules/CritLog.lua` both now point at `icon.tga`. No behavior or settings changes; pure art swap.

Static syntax check (`luac -p`) clean before tagging.

## [v6.3.0-release] - 05/17/2026

### Added

- **GearMatic and RepMatic addon links** added to the About / By section of the General Options tab, directly under the Follow on X row. Each row is a 24x24 icon plus a full-width copyable input field pre-filled with the CurseForge URL (`https://www.curseforge.com/wow/addons/gearmatic` and `https://www.curseforge.com/wow/addons/repmatic`). Click the field, Ctrl+A / Cmd+A, copy, paste into a browser, same as the existing X and Buy Me A Coffee rows. Two new 64x64 TGA textures shipped under `Media/Textures/`: `gearmatic-icon.tga` and `repmatic-icon.tga`.
- **Full locale parity for both new rows.** `options_gearmatic_link`, `options_gearmatic_link_desc`, `options_repmatic_link`, and `options_repmatic_link_desc` translated across all eleven supported locales (`deDE`, `enUS`, `esES`, `esMX`, `frFR`, `itIT`, `koKR`, `ptBR`, `ruRU`, `zhCN`, `zhTW`). No behavior differences between locales; only the on-screen text changes.

Static syntax check (`luac -p`) clean across all touched files before tagging.

## [v6.2.1-release] - 05/15/2026

### Fixed

- **Locale parity for the new "Follow on X" row.** v6.2.0 shipped the X link with English-only inline fallbacks, breaking the full-parity rule the BMAC and Discord rows have followed since v5.5.10. This release adds `options_x_link` and `options_x_link_desc` translations to all eleven locale files: `deDE`, `enUS`, `esES`, `esMX`, `frFR`, `itIT`, `koKR`, `ptBR`, `ruRU`, `zhCN`, `zhTW`. No behavior or UI changes beyond the localized strings; the URL itself (`https://x.com/infiniteloopalc`) is the same everywhere.

Static syntax check (`luac -p`) clean across every locale file before tagging.

## [v6.2.0-release] - 05/15/2026

### Added

- **Follow on X link** added to the Support / By section of the General Options tab. New 24x24 X (formerly Twitter) icon plus a full-width copyable input field pre-filled with `https://x.com/infiniteloopalc`. Mirrors the existing Buy Me A Coffee row: click the field, Ctrl+A / Cmd+A, copy, paste into a browser. No other settings changed; the Discord link, BMAC link, and the Infinite Loop Alchemist profile row above it are untouched.

Static syntax check (`luac -p`) clean before tagging.

## [v6.1.0-release] - 05/10/2026

### Changed

- **TOC Interface line refreshed for every live Classic WoW client** so the addon stops showing as "Out of Date" on launch. The multi-flavor list is now `50503, 40402, 38001, 20505, 11508`, covering MoP Classic 5.5.3, Cataclysm, Wrath / Titan Reforged 3.8.1, TBC Anniversary 2.5.5, and Classic Era 1.15.8.
- **Per-flavor BigWigs packager keys updated to match the new live builds.**
  - `## Interface-Classic: 11508` (unchanged)
  - `## Interface-BCC: 20505` (added; was missing)
  - `## Interface-Wrath: 38001` (was `30403`)
  - `## Interface-Cata: 40402` (added; was missing)
  - `## Interface-Mists: 50503` (added; was missing)
- **Dropped the bogus `## Interface-Titan: 38000` line.** That key isn't recognized by the BigWigs packager (it predates the official Wrath / Titan Reforged build); the `Interface-Wrath` slot is the right place for `38001` going forward.

### Removed
- **Retail / Mainline support dropped this release.** Patch 12.0 ("Midnight") blocks unprivileged addons from registering `COMBAT_LOG_EVENT_UNFILTERED`, which is the entire mechanism CritMatic relies on to record crits. Ace3 maintainer nevcairiel confirmed in WowAce issue #697: *"Blizzard blocked the ability to use the COMBAT_LOG_EVENT_UNFILTERED event."* Without CLEU, every CritMatic feature (highest crit / normal recording, tooltip integration, chat broadcasts, log window, social ping) is non-functional. Shipping a retail-listed addon that can't perform its core function would mislead users, so retail is intentionally untargeted until Blizzard relaxes the restriction. Classic flavors are unaffected.

Static syntax check (`luac -p`) clean across every Lua module before tagging.

## [v6.0.0-release] - 05/09/2026

### Removed (breaking)

- **`Send to /say` toggle and the SAY broadcast path are gone.** /say is muted in instances by Blizzard, and combining it with the combat-end timing window made the broadcast unreliable. Removing the option entirely is cleaner than continuing to ship a half-working channel. Group channels (Party / Raid / Battlegrounds via INSTANCE_CHAT) and Guild remain. Existing `social.canSendCritsToSay = true` saved-vars are now silently ignored.

### Changed

- **Social broadcast is now Questie-style: one group channel + optional guild simulcast.** Modeled on Questie's `_QuestieAnnounce.GetChatMessageChannel`. Inside a battleground sends to `INSTANCE_CHAT` (when in a group), in a raid sends `RAID` (or `INSTANCE_CHAT` for LFR), in a party sends `PARTY` (or `INSTANCE_CHAT` for LFG dungeons). `GUILD` is added as an additional simulcast when toggled and you're in a guild. No more "blast to SAY + GUILD + PARTY all at once."

### Versioning

- Going forward CritMatic follows strict semver. The setting removal drives the MAJOR bump from 5.5.11 to 6.0.0. Past releases (5.5.x) stayed in the patch slot regardless of feature additions; that's the historical reason 6.0.0 looks like a big jump from a small change.

## [v5.5.11-release] - 05/09/2026

### Fixed

- **Crit Log size now persists across /reload and relog:** the window's user-resized width/height was being clobbered on every show by a hardcoded `SetSize(300, 153)` in `Modules/CritLog.lua` that ran AFTER `ApplyStatus` had restored the saved dimensions. The save path (the `StopMovingOrSizing` hook) was always working; the read path was just being overwritten one line later. Replaced with `SetSize(sizePos.size_x or 700, sizePos.size_y or 500)` so the saved dimensions survive.
- **Right-click "Open Changelog" menu item on the CritMatic icon now actually opens the changelog:** the menu was calling `Critmatic:ShowChangeLog()` (capital S) but the function is defined as `Critmatic.showChangeLog` (lowercase). The menu item was silently dead. One-character fix in `Modules/CritLog.lua`.

### Changed

- **In-game changelog popup now shows only the latest 3 releases:** the popup (`Modules/ChangeLogPopUp.lua`) previously accumulated every version going back to v0.3.6.2.5 from late 2023, which made the auto-popup-on-upgrade dialog a wall of irrelevant ancient bullets. It now shows v5.5.11, v5.5.10, v5.5.9 only, plus a "For the full version history see CHANGE_LOG.md on GitHub or CurseForge." pointer. `CHANGE_LOG.md` keeps the full history for the CurseForge project page. Going forward each release prepends the new entry and drops the oldest so the popup stays at 3.

### Added

- **`release.sh` packager wrapper now lives in the repo** (was an untracked helper at `/tmp/critmatic-release.sh` which macOS clears on reboot). Sources `.env` and execs the BigWigs packager. `.env` itself stays untracked.

---

## [v5.5.10-release] - 05/08/2026

### Added

- **Buy Me A Coffee link in General settings:** the General tab now has a Support group with the Discord link plus an optional Buy Me A Coffee link, and a By group showing the author. Same copy-only field pattern as the Discord link, completely optional.

### Changed

- **General tab reorganized into Support and By groups:** Discord and Buy Me A Coffee live in the new Support group; the author credit lives in the new By group. The General toggles above are unchanged.
- **Localization parity restored across all 11 locales:** deDE, esES, esMX, frFR, itIT, koKR, ptBR, ruRU, zhCN, zhTW now translate every option string introduced in v5.5.8 / v5.5.9 / v5.5.10 (Send Crits to Say, Lock Crit Log Position, Buy Me A Coffee link, Support / By group headings). All 11 locale files now have 153 keys.

### Fixed

- **Send Crits to Say no longer broadcasts inside instances:** the /say toggle is now gated on `not inInstance`, so dungeon, raid, battleground, and arena groups do not see your /say spam even if the toggle is on. Open-world / city /say is unchanged.
- **`critFormat` / `critHealFormat` defaults switched from `{star}` to `{rt1}`:** these AceDB defaults sat on `{star}` while the live broadcast in `CritMatic.lua` already hardcodes `{rt1}`. The defaults are not currently consumed by the broadcast, so user-visible behavior is unchanged, but the defaults now match the locale-safe convention so any future code path that reads them will not regress non-enUS clients.

### Updated

- **In-game changelog popup refreshed:** the popup that opens on a fresh install / version bump (`Modules/ChangeLogPopUp.lua`) had been stuck at v0.4.3.0 since January and missed every v5.5.x release note. It now lists v5.5.0 through v5.5.10. The release skill (see `~/.claude/skills/critmatic-release/`) is set up so future releases keep both this `CHANGE_LOG.md` and the in-game popup in sync.

---

## [v5.5.9-release] - 05/08/2026

### Added

- **Lock Crit Log Position toggle (General tab):** new option to lock the window so a normal click+drag is ignored. Hover the toggle for a tooltip explaining the override: when locked, hold Ctrl while dragging to move the window. Default off, so existing setups keep working unchanged.
- **Full-width drag handle:** the entire top strip of the Crit Log window is now a drag handle, not just the small text label. Click and drag anywhere along the header, the side borders, or the gold-ringed CritMatic icon to move the window.

### Changed

- **Tighter Crit Log row spacing:** each spell row now sizes to its own content (count of visible stat lines) instead of a fixed 60 px. Damage-only and heal-only spells take roughly half the vertical space, hybrid spells with all four stat lines keep the room they need. Net effect is a much denser list.

### Fixed

- **Right-click menu / tooltip on the gold-ringed icon:** with the new full-width drag handle the title strip overlapped the icon and intercepted some of its mouse events. The icon is now explicitly raised above the title-bar handle so right-click (Open Settings, Open Changelog, Lock / Unlock, Reset Position, Hide) and the hover tooltip work again.

---

## [v5.5.8-release] - 05/07/2026

### Added

- **Track Crits Only option (General settings):** opt-in toggle that records only critical hits and critical heals. Skips normal hits, normal heals, DoT/HoT ticks, and bandage ticks setting new highest values. Off by default.
- **Full localization for every CurseForge-supported client:** every locale file (`deDE`, `esES`, `esMX`, `itIT`, `koKR`, `ptBR`, `ruRU`, `zhCN`, `zhTW`) now ships a complete translation of all options and messages. Previously only `enUS` and `frFR` had real translations and the other 9 were stubs that fell back to English. `frFR` was also brought up to parity with the new options strings.

### Fixed

- **Battleground opt-out was bypassed:** disabling `Send Crits to Battlegrounds` had no effect because `IsPartyLFG()` is true inside BGs and the next branch sent the message anyway. Each chat target now picks one channel and respects exactly one opt-out, no fallthrough.
- **Raid opt-out fell through to PARTY:** disabling `Send Crits to Raid` while in raid silently tried to send to PARTY chat (which goes nowhere when in a raid). Same restructure fixes this.
- **Locale-safe chat broadcast:** the social broadcast prefix changed from `{star}` (which only renders the gold star on enUS clients) to `{rt1}`, so the icon now shows correctly on every locale.
- **Possible nil error in tooltip code:** `castTime > 0` could throw "attempt to compare nil with number" when `GetSpellInfo` returned nil castTime on certain Retail 11.x spells. Guarded with a nil check.
- **Tooltip hooks now guarded:** `hooksecurefunc(GameTooltip, "SetSpellBookItem", ...)` could error at load on Retail 11.x where the method may not exist. Both `SetAction` and `SetSpellBookItem` hooks now check for the method before installing.
- **Version broadcast misuse:** `BroadcastVersion` could call `SendCommMessage` with channel `PARTY` while not in a group at all (only guild was checked). Now gated on `IsInGroup()`.
- **GROUP_ROSTER_UPDATE comm spam:** roster events fire frequently in any group activity; each fire used to broadcast immediately. Now coalesced to one broadcast per 5 seconds.
- **Self-cast heals not tracked:** `destGUID ~= UnitGUID("player")` filtered out every self-target event, so paladin/druid/priest self-heal crits never updated highest values. Self-heals are now recorded; self-damage stays excluded.
- **Broken string fallback in version comparison:** lexical compare of version strings (`"0.5.10.0" > "0.5.9.0"`) returned wrong answers. Removed the dead fallback path; `compareVersions` is the single source of truth.
- **`compareVersions` was a global:** moved inside `OnInitialize` as a `local function` and reordered before its first use.
- **`/cmhelp` lines used bare `print`:** the first line used `self:Print` (with `[CritMatic]` prefix) and the rest used `print` (no prefix). All lines now use `self:Print` for consistent formatting.
- **Packager bundled dev-only files into the upload:** the BigWigs packager looks for `.pkgmeta` (no extension) or `pkgmeta.yaml` (no leading dot), not `.pkgmeta.yaml`. Renamed and added an `ignore:` block, so the addon ships only the user-facing files. Zip dropped from 2.3 MB to 1.3 MB.

---

## [v5.5.7-release] - 04/22/2026

### Fixed

- **CritMatic icon rendering behind the Crit Log window:** the three icon textures (black circle, CritMatic icon, gold ring) had `SetParent(UIParent)` calls — a workaround from the old `BACKGROUND`-strata days that lifted the textures above the window. With the window now at `MEDIUM` strata, those reparented textures ended up at UIParent's lower frame level and got covered by the window. Removed the reparenting so the textures inherit `critmatic_icon_frame`'s strata/level (child of the main frame) and render above it normally.

---

## [v5.5.6-release] - 04/22/2026

### Fixed

- **Right-click menu rendered behind the Crit Log window (retail 11.0):** v5.5.5 left the widget at `FULLSCREEN_DIALOG` strata (set by the AceGUI constructor), but `MenuUtil.CreateContextMenu` creates menus at `DIALOG`, so the menu was stacking underneath the window. Lowered the widget to `MEDIUM` strata (standard addon default) so context menus, tooltips, and popups render above it.
- **Inner scroll area not following the outer frame on resize:** the ScrollFrame was hardcoded to `SetSize(250, 120)` and anchored only TOPLEFT, so resizing the window left the spell list stuck at a fixed size. The scroll container is now anchored to both TOPLEFT and BOTTOMRIGHT (with room for the sizer and scrollbar), and the scroll child width tracks the container via `OnSizeChanged`. Spell rows now anchor TOPLEFT + TOPRIGHT, so they span the full available width at any frame size.

---

## [v5.5.5-release] - 04/22/2026

### Fixed

- **Crit Log window not movable/resizable on retail 11.0 (#22 follow-up):** the frame was forced to the `BACKGROUND` strata and then `:Lower()`-ed at the end of setup, which put it behind Blizzard's default UI. Overlapping default frames intercepted mouse input, so `RegisterForDrag` and the corner/edge sizers never received clicks. Removed the override; the widget now stays at the strata the Constructor set and drag + resize work again.

---

## [v5.5.4-release] - 04/17/2026

### Fixed

- **Retail 11.0 context menus and hover (#22):** right-click context menus on spell rows and the CritMatic icon no longer error with `EasyMenu (a nil value)`; they now use `MenuUtil.CreateContextMenu` on retail with an `EasyMenu` fallback for Classic/TBC/Wrath. Spell-row hover highlight no longer errors with `SetBackdrop (a nil value)` — the row frame now uses `BackdropTemplate`.
- **Open Settings menu item:** switched to `Settings.OpenToCategory` with an `InterfaceOptionsFrame_OpenToCategory` fallback so the menu entry works on retail 11.0+.

---

## [v5.5.3-release] - 04/13/2026

### Fixed

- **frFR typo:** corrected `valeures` → `valeurs` in the Change Log font reset description (confirmed by @Surfingnet on #21).

---

## [v5.5.2-release] - 04/13/2026

### Added

- **French (frFR) localization** contributed by @Surfingnet (#21) — full translation of all 134 strings, including the v5.5.0 additions (ignored spells panel, right-click context menus).

---

## [v5.5.1-release] - 04/13/2026

### Fixed

- **Login crash on Crit Log creation (#20):** removed stray `RegisterForClicks` calls on non-Button frames introduced in v5.5.0. Right-click context menus on spell rows and the CritMatic icon continue to work via `OnMouseUp` as before.

---

## [v5.5.0-release] - 04/12/2026

### Added

- **Spell icons in alert notifications:** the "New Crit!" popup now shows the spell icon with a matching bounce animation.
- **Resizable Crit Log:** drag the corner/edge to resize the Crit Log widget.
- **Right-click context menus:** right-click any spell in the Crit Log to Ignore it or Delete its data. Right-click the CritMatic icon for quick access to Settings, Lock/Unlock, Reset Position, and Hide.
- **Ignored Spells settings panel:** manage ignored spells from `/cm` options instead of slash commands — select from a dropdown, remove individual spells, or clear all.
- **Hover highlights:** spell entries in the Crit Log highlight on mouseover.

### Improved

- **Tooltip performance:** per-spell max values are now cached instead of rescanning all data on every tooltip hover.
- **Spell icon accuracy:** icons are stored at record time, fixing wrong-icon display for spells with shared names across ranks.

---

## [v5.4.1-release] - 04/12/2026

### Added

- **Crit Log toggle in options panel:** You can now show/hide the live Crit Log widget from `/cm` General Settings instead of needing the `/cmcritlog` slash command.

---

## [v5.4.0-release] - 04/12/2026

### Changed

- **License changed to All Rights Reserved.** CritMatic is now proprietary software. No part of this addon may be copied, modified, or redistributed without express written permission from the copyright holder.
- Updated README with current feature list, macro tooltip support, and license notice.

---

## [v0.5.3.2-release] - 04/11/2026

### Fixed

- **Macro tooltips (issue #19):** CritMatic's crit/hit lines now appear on action-bar macros that cast a tracked spell. The tooltip hook previously bailed out whenever `GetActionInfo` returned `"macro"` instead of `"spell"`; it now resolves the macro to its current spell via `GetMacroSpell(slot)` and proceeds normally. Cast-sequence and conditional macros (`/cast [mod:shift] X; Y`) reflect whichever spell would fire next. Thanks @Alessandro-Barbieri.

---

## [v0.5.3.1-release] - 04/10/2026

### Fixed

- Interface directive now uses comma-separated multi-version format (`110207, 38000, 20505, 11508`) so the BigWigs packager correctly tags the CurseForge release with all four game flavors (Retail, Titan Reforged, TBC, Classic Era). The v0.5.3.0 upload was only tagged as 11.2.7 because the space-separated form tripped the packager's parser.

---

## [v0.5.3.0-release] - 04/10/2026

### Fixed

- **Tooltip overflow with StatWeightsClassic (issue #17):** CritMatic's crit/hit lines no longer render outside the spell tooltip frame when used alongside other tooltip addons. `Show()` is now called exactly once per render, and only when CritMatic actually added lines.
- **Silent data loss for large crits:** raised `MAX_HIT` ceiling from 40000 to 1e9 so Wrath/Retail endgame crits are recorded instead of silently dropped.
- **Operator-precedence bug in combat log handler:** player-sourced events were bypassing the `destGUID`, `eventType`, and `amount > 0` filters due to missing parentheses around the `or` clause.
- **Nil crashes in combat log handler:** added guards for `baseSpellName`, `destGUID`, and `amount` to prevent errors on unusual event shapes.
- **`RANGE_DAMAGE` events** are now properly tracked (were in the outer filter but had no extraction branch).
- **Reset buttons in options panels** no longer pollute the shared defaults table by reference. All `Reset*ToDefault` functions now use `CopyTable` against `Critmatic.db.defaults`.

### Changed

- Optimized ignored-spells/targets filtering from O(N) per combat event to O(1) hash lookups.
- Added compatibility shims for `C_Spell.GetSpellCooldown` and `GetSpellBookItemInfo` (Retail 11.x).
- Unregistered `PLAYER_LOGIN` and `GROUP_JOINED` events (registered but never handled).
- Raw-source installs now load cleanly on Classic Era, TBC, and Wrath/Titan clients without the "out of date" warning (main `## Interface:` directive now lists 110207 38000 20505 11508). Thanks @Alessandro-Barbieri (#18).

### Removed

- Dead function `IsSpellInSpellbook` (zero callers).
- Dead DB field `dataCleared`.

---

## [v0.5.2.1-release] - 04/09/2026

### Fixed

- Split Wrath Classic (30403) and Titan Reforged (38000) into separate TOC interface directives so the BigWigs packager can build both flavors

---

## [v0.5.2.0-release] - 04/09/2026

### Added

- X/Y percentage sliders for alert text position (configurable in Alert settings, with Reset and Test buttons)

---

## [v0.5.1.0-release] - 01/17/2026

### Fixed
- update interface versions to current (Classic Era 11508, Wrath 38000)

---

## [v0.5.0.0-release] - 01/16/2026

### Added

- missing localization line

### Fixed

- TBC fix's
- invalid Interface-Wrath version (38000 -> 30403)

### Changed

- Wrath titan version to 38000

---

## [v0.4.3.0-release] - 01/14/2026

### Updated:

- **Updated the in-game changelog popup to show recent release notes.**

---

## [v0.4.2.9-release] - 01/12/2026

### Fixed:

- **Fixed tooltip conflict with StatWeightsClassic** - Removed redundant tooltip Show() call that caused CritMatic tooltip info to disappear when used alongside StatWeightsClassic addon.

- **Fixed WoW 11.0 compatibility** - Removed deprecated InterfaceOptionsList_DisplayPanel hook that was causing errors in modern WoW clients.

---

## [v0.4.2.8-release] - 12/25/2023


## [v0.4.2.7.5-release] - 12/25/2023

## [v0.4.2.7.4-release] - 12/16/2023

## [v0.4.2.7.1-release] - 12/10/2023

## [v0.4.2.7-release] - 12/6/2023

### Added:

- **Added options for maxMessages, startDelay, and fadeTime settings also a way to reset them.**

## [v0.4.2.5-release] - 12/6/2023

### Added:

- **Added alert notification preview feature in options under Alert**

- **Chat customization is coming next.**
