# CritMatic

## [v5.5.7](https://github.com/InfiniteLoopAlchemist/CritMatic/tree/v5.5.7) (2026-04-22)
[Full Changelog](https://github.com/InfiniteLoopAlchemist/CritMatic/compare/v5.5.6...v5.5.7) 

- fix: icon textures no longer render behind Crit Log window (v5.5.7)  
    The three CritMatic icon textures (black circle, icon, gold ring) had  
    SetParent(UIParent) calls — a leftover workaround from when the main  
    frame was forced to BACKGROUND strata, which lifted the textures above  
    the window. v5.5.6 moved the main frame to MEDIUM; UIParent is at  
    MEDIUM too but at a much lower frame level than the window (level 100),  
    so the reparented textures ended up rendering *underneath* the window  
    and the icon looked dimmed.  
    Drop the SetParent(UIParent) so the textures stay children of  
    critmatic_icon_frame (itself a child of the main frame, level 101) and  
    render above the window through normal strata/level inheritance.  
