
[common]
	#Duration of absorption effect. (20 ticks = 1 second)
	#Range: 1 ~ 10000
	goldenHeartTicksDuration = 2400
	#Sets the health value increment of canisters.
	#Range: 1.0 ~ 1000.0
	canisterIncreaseValue = 2.0
	#Sets the heal value of normal hearts.
	#Range: 1.0 ~ 1000.0
	heartHealValue = 1.0
	#Drops normal hearts only when not on full hp. Not suggested to change it.
	#It could ruin its purpose and make it a lot easier to have hearts in inventory.
	dropNormalOnlyMissingHP = true
	#Only works if limitUses is true. Sets the max uses for canisters.
	#Range: 1 ~ 10000
	canisterMaxUses = 50
	#Sets the drop chance of normal hearts in percentage.
	#Range: 1 ~ 100
	normalDropChance = 25
	#Drops golden hearts only when on full hp. Not suggested to change it.
	dropGoldenOnlyFullyHP = true
	#Sets the drop chance of golden hearts in percentage.
	#Range: 1 ~ 100
	goldenDropChance = 5
	#Sets the canister use limitable.
	limitUses = false

