
#Configure advancements
[advancements]
	#Enable/Disable the Thank You 6M advancement
	enableThankYou6M = true

#Configure Items
[items]

	#coal equipment configuration
	[items.coal]
		#coal armor: enable/disable full set effects
		enableArmorEffects = true
		#coal weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#lapis equipment configuration
	[items.lapis]
		#lapis armor: enable/disable full set effects
		enableArmorEffects = true
		#lapis weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#redstone equipment configuration
	[items.redstone]
		#redstone armor: enable/disable full set effects
		enableArmorEffects = true
		#redstone weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#chicken equipment configuration
	[items.chicken]
		#chicken armor: enable/disable full set effects
		enableArmorEffects = true
		#chicken weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#slime equipment configuration
	[items.slime]
		#slime armor: enable/disable full set effects
		enableArmorEffects = true
		#slime weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#emerald equipment configuration
	[items.emerald]
		#emerald armor: enable/disable full set effects
		enableArmorEffects = true
		#emerald weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#obsidian equipment configuration
	[items.obsidian]
		#obsidian armor: enable/disable full set effects
		enableArmorEffects = true
		#obsidian weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#infused_lava equipment configuration
	[items.infused_lava]
		#infused_lava armor: enable/disable full set effects
		enableArmorEffects = true
		#infused_lava weapons: enable/disable on hit effects
		enableWeaponEffects = true

		#Infused Lava Extra 
		[items.infused_lava.extra]
			#Infused Lava Tools: Smelting Recipe Input (Blocks)
			smeltingInput = ["minecraft:iron_ore", "minecraft:gold_ore", "minecraft:sand", "minecraft:sandstone", "minecraft:wet_sponge", "minecraft:clay", "minecraft:stone_bricks", "minecraft:cobblestone", "minecraft:stone", "minecraft:acacia_log", "minecraft:birch_log", "minecraft:dark_oak_log", "minecraft:jungle_log", "minecraft:oak_log", "minecraft:spruce_log", "minecraft:netherrack", "minecraft:ancient_debris", "minecraft:stone_bricks", "armorplus:ore_lava_crystal", "armorplus:ore_frost_crystal"]
			#Infused Lava Tools: Smelting Recipe Output (Items)
			smeltingOutput = ["minecraft:iron_ingot", "minecraft:gold_ingot", "minecraft:glass", "minecraft:smooth_sandstone", "minecraft:sponge", "minecraft:terracotta", "minecraft:cracked_stone_bricks", "minecraft:stone", "minecraft:stone", "minecraft:charcoal", "minecraft:charcoal", "minecraft:charcoal", "minecraft:charcoal", "minecraft:charcoal", "minecraft:charcoal", "minecraft:nether_brick", "minecraft:netherite_scrap", "minecraft:cracked_stone_bricks", "armorplus:infused_lava_crystal", "armorplus:infused_frost_crystal"]

	#frost equipment configuration
	[items.frost]
		#frost armor: enable/disable full set effects
		enableArmorEffects = true
		#frost weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#frost_lava equipment configuration
	[items.frost_lava]
		#frost_lava armor: enable/disable full set effects
		enableArmorEffects = true
		#frost_lava weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#guardian equipment configuration
	[items.guardian]
		#guardian armor: enable/disable full set effects
		enableArmorEffects = true
		#guardian weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#super_star equipment configuration
	[items.super_star]
		#super_star armor: enable/disable full set effects
		enableArmorEffects = true
		#super_star weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#ender_dragon equipment configuration
	[items.ender_dragon]
		#ender_dragon armor: enable/disable full set effects
		enableArmorEffects = true
		#ender_dragon weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#slayer equipment configuration
	[items.slayer]
		#slayer armor: enable/disable full set effects
		enableArmorEffects = true
		#slayer weapons: enable/disable on hit effects
		enableWeaponEffects = true

	#enhanced equipment configuration
	[items.enhanced]
		#enhanced armor: enable/disable full set effects
		enableArmorEffects = true
		#enhanced weapons: enable/disable on hit effects
		enableWeaponEffects = true

[world_gen]

	#Customize the world generation of ore
	[world_gen.lava_crystal_stone]
		#enable/disable their world generation
		enable = true
		#Set the vein size
		#Range: 0 ~ 254
		vein_size = 5
		#Set the air exposure %, Example: 
		#0.0% will have no air exposed ores generated, 1.0 will make all ores be air exposed
		#Range: 0.0 ~ 1.0
		exposure = 0.5
		#Set the min Y, Example: 
		#minY: -30 - Sets the minimum Y height to -30.
		#Range: 0 ~ 253
		minY = 12
		#Set the max Y, Example: 
		#maxY: 280 - Sets the maximum Y height to 200.
		#Range: 1 ~ 254
		maxY = 20

	#Customize the world generation of ore
	[world_gen.lava_crystal_obsidian]
		#enable/disable their world generation
		enable = true
		#Set the vein size
		#Range: 0 ~ 254
		vein_size = 4
		#Set the air exposure %, Example: 
		#0.0% will have no air exposed ores generated, 1.0 will make all ores be air exposed
		#Range: 0.0 ~ 1.0
		exposure = 0.3
		#Set the min Y, Example: 
		#minY: -30 - Sets the minimum Y height to -30.
		#Range: 0 ~ 253
		minY = 6
		#Set the max Y, Example: 
		#maxY: 280 - Sets the maximum Y height to 200.
		#Range: 1 ~ 254
		maxY = 10

	#Customize the world generation of ore
	[world_gen.lava_crystal_compressed]
		#enable/disable their world generation
		enable = true
		#Set the vein size
		#Range: 0 ~ 254
		vein_size = 3
		#Set the air exposure %, Example: 
		#0.0% will have no air exposed ores generated, 1.0 will make all ores be air exposed
		#Range: 0.0 ~ 1.0
		exposure = 0.1
		#Set the min Y, Example: 
		#minY: -30 - Sets the minimum Y height to -30.
		#Range: 0 ~ 253
		minY = 0
		#Set the max Y, Example: 
		#maxY: 280 - Sets the maximum Y height to 200.
		#Range: 1 ~ 254
		maxY = 4

	#Customize the world generation of ore
	[world_gen.frost_crystal_stone]
		#enable/disable their world generation
		enable = true
		#Set the vein size
		#Range: 0 ~ 254
		vein_size = 5
		#Set the air exposure %, Example: 
		#0.0% will have no air exposed ores generated, 1.0 will make all ores be air exposed
		#Range: 0.0 ~ 1.0
		exposure = 0.5
		#Set the min Y, Example: 
		#minY: -30 - Sets the minimum Y height to -30.
		#Range: 0 ~ 253
		minY = 12
		#Set the max Y, Example: 
		#maxY: 280 - Sets the maximum Y height to 200.
		#Range: 1 ~ 254
		maxY = 20

	#Customize the world generation of ore
	[world_gen.frost_crystal_obsidian]
		#enable/disable their world generation
		enable = true
		#Set the vein size
		#Range: 0 ~ 254
		vein_size = 4
		#Set the air exposure %, Example: 
		#0.0% will have no air exposed ores generated, 1.0 will make all ores be air exposed
		#Range: 0.0 ~ 1.0
		exposure = 0.3
		#Set the min Y, Example: 
		#minY: -30 - Sets the minimum Y height to -30.
		#Range: 0 ~ 253
		minY = 6
		#Set the max Y, Example: 
		#maxY: 280 - Sets the maximum Y height to 200.
		#Range: 1 ~ 254
		maxY = 10

	#Customize the world generation of ore
	[world_gen.frost_crystal_compressed]
		#enable/disable their world generation
		enable = true
		#Set the vein size
		#Range: 0 ~ 254
		vein_size = 3
		#Set the air exposure %, Example: 
		#0.0% will have no air exposed ores generated, 1.0 will make all ores be air exposed
		#Range: 0.0 ~ 1.0
		exposure = 0.1
		#Set the min Y, Example: 
		#minY: -30 - Sets the minimum Y height to -30.
		#Range: 0 ~ 253
		minY = 0
		#Set the max Y, Example: 
		#maxY: 280 - Sets the maximum Y height to 200.
		#Range: 1 ~ 254
		maxY = 4

	#Biome Generation
	[world_gen.biomes]
		#enable/disable the world generation of the Frozen Plains
		enableFrozenPlains = true
		#enable/disable the world generation of the Valley of Souls
		enableValleyOfSouls = true
		#enable/disable the world generation of the Possessed Grounds
		enablePossessedGrounds = true

#Enchantment Configuration
[enchantments]
	#is a list of registry names that will not work with the enchantment "Soul Harden"
	disallowWithSoulHardenList = ["minecraft:mending", "minecraft:unbreaking", "minecraft:vanishing_curse"]

#Mob Drops Configuration
[drops]

	#wither_boss drop configuration(CURRENTLY DISABLED BY THE MOD)
	[drops.wither_boss]
		#ArmorPlus's wither_boss trophy drops: enable/disable
		enableTrophyDrops = false
		#ArmorPlus's wither_boss regular drops: enable/disable
		enableRegularDrops = false
		#ArmorPlus's wither_boss soul drops: enable/disable
		enableSoulDrops = false

	#ender_dragon drop configuration(CURRENTLY DISABLED BY THE MOD)
	[drops.ender_dragon]
		#ArmorPlus's ender_dragon trophy drops: enable/disable
		enableTrophyDrops = false
		#ArmorPlus's ender_dragon regular drops: enable/disable
		enableRegularDrops = false
		#ArmorPlus's ender_dragon soul drops: enable/disable
		enableSoulDrops = false

	#elder_guardian drop configuration(CURRENTLY DISABLED BY THE MOD)
	[drops.elder_guardian]
		#ArmorPlus's elder_guardian trophy drops: enable/disable
		enableTrophyDrops = false
		#ArmorPlus's elder_guardian regular drops: enable/disable
		enableRegularDrops = false
		#ArmorPlus's elder_guardian soul drops: enable/disable
		enableSoulDrops = false

	#wither_skeleton drop configuration
	[drops.wither_skeleton]
		#ArmorPlus's wither_skeleton regular drops: enable/disable
		enableRegularDrops = true
		#ArmorPlus's wither_skeleton soul drops: enable/disable
		enableSoulDrops = true

	#guardian drop configuration
	[drops.guardian]
		#ArmorPlus's guardian regular drops: enable/disable
		enableRegularDrops = true
		#ArmorPlus's guardian soul drops: enable/disable
		enableSoulDrops = true

	#enderman drop configuration
	[drops.enderman]
		#ArmorPlus's enderman regular drops: enable/disable
		enableRegularDrops = true
		#ArmorPlus's enderman soul drops: enable/disable
		enableSoulDrops = true

	#blaze drop configuration
	[drops.blaze]
		#ArmorPlus's blaze regular drops: enable/disable
		enableRegularDrops = true
		#ArmorPlus's blaze soul drops: enable/disable
		enableSoulDrops = true

