# NaowhQOL

## [v1.8.5-2-g46278e2](https://github.com/NAO-TEAM/NaowhQOL/tree/46278e23691ead526b39bdb74de59564f1b35e8c) (2026-03-08)
[Full Changelog](https://github.com/NAO-TEAM/NaowhQOL/compare/v1.8.5...46278e23691ead526b39bdb74de59564f1b35e8c) [Previous Releases](https://github.com/NAO-TEAM/NaowhQOL/releases)

- Fixes  
- Fixes and improvements  
    - Mouse Cursor settings  
    	- Fixed a rare issue where the Mouse Cursor settings panel could error during setup or when restoring defaults  
    	- This could happen if the panel tried to update before all UI elements finished loading  
    - Buff Watcher stability  
    	- Fixed a taint error related to aura icon checks on newer game patches  
    		- This improves stability when scanning and comparing buff icons  
    - Range Check targeting behavior  
    	- Fixed Range Check showing incorrect or limited ranges for cross-faction players in cities  
    		- Those units are not valid friendly or hostile targets, so range data was unreliable  
    	- Range Check will now hide for those cross-faction city units (same behavior as when friendly range is disabled)  
    	- Friendly units and attackable targets like training dummies continue working normally  
    - Movement Alert cooldown display  
    	- Fixed rare cases where Movement Alert could briefly show `0.0s` remaining on a cooldown  
    	- Improved cooldown remaining time calculation to ignore invalid zero-remaining reads and fall back to other reliable timing sources  
    	- Improved multi-slot counting so slots only count as active when they actually render, keeping the display in sync and preventing stuck or drifting slots  
