-- Sheathe / draw sound FileDataIDs by weapon material — TBC Anniversary build.
-- Data vendored from LibSoundIndex (MIT) — Material.db2 → SoundKitEntry chain.
-- See LICENSES.md for full attribution.
--
-- Material classification (per Blizzard's Material.db2 ordering):
--   metal    — swords, axes, maces, daggers
--   nonmetal — staves, wands, bows
--   liquid   — potions, off-hands, misc
--   plate    — shields, plate off-hands (shares sheathe with liquid)
--   misc     — TBC+ catch-all
--
-- Keys mirror user-facing slot names ("draw" = un-sheathe).

Resonance_SheatheMuteData = {
  metal = { draw = 567473, sheathe = 567498 },
  nonmetal = { draw = 567506, sheathe = 567456 },
  liquid = { draw = 567430, sheathe = 567395 },
  plate = { draw = 567430, sheathe = 567395 },
  misc = { draw = 569839, sheathe = 569842 },
}
