local addonName, ns = ...
ns.Locales = ns.Locales or {}
ns.Locales["enUS"] = {}
local L_enUS = ns.Locales["enUS"]
L_enUS["AB_BAR_PET"] = "Pet"
L_enUS["AB_PAGE_1"] = "Page 1"
L_enUS["AB_PAGE_2"] = "Page 2"
L_enUS["AB_ACTION_BAR_2"] = "Action Bar 2"
L_enUS["AB_ACTION_BAR_3"] = "Action Bar 3"
L_enUS["AB_ACTION_BAR_4"] = "Action Bar 4"
L_enUS["AB_ACTION_BAR_5"] = "Action Bar 5"
L_enUS["AB_ACTION_BAR_6"] = "Action Bar 6"
L_enUS["AB_ACTION_BAR_7"] = "Action Bar 7"
L_enUS["AB_ACTION_BAR_8"] = "Action Bar 8"
L_enUS["AB_STANCE_BAR_1"] = "Stance Bar 1"
L_enUS["AB_STANCE_BAR_2"] = "Stance Bar 2"
L_enUS["AB_STANCE_BAR_3"] = "Stance Bar 3"
L_enUS["AB_STANCE_BAR_4"] = "Stance Bar 4"
L_enUS["AB_SKYRIDING_BAR"] = "Skyriding Bar"
L_enUS["AB_BONUS_BAR_6"] = "Bonus Bar 6"
L_enUS["AB_BAR_RESTORE_RESULT"] = "Bar %d to %d restore: %d restored, %d failed"
L_enUS["AB_CANNOT_RESTORE_COMBAT"] = "Cannot restore action bars while in combat"
L_enUS["AB_DATA_SAVED"] = "Action bar data saved for %s (%s)"
L_enUS["AB_FAILED_BAR_SLOT_REASON"] = "Failed: %s%s bar %d, slot %d (%s)"
L_enUS["AB_FAILED_PET_SLOT_REASON"] = "Failed: %s%s pet bar, slot %d (%s)"
L_enUS["AB_FAILED_SLOT_REASON"] = "Failed: %s%s slot %d (%s)"
L_enUS["AB_FAIL_COMPANION_NOT_FOUND"] = "Companion not found"
L_enUS["AB_FAIL_EQUIPMENT_SET_NOT_FOUND"] = "Equipment set not found"
L_enUS["AB_FAIL_FLYOUT_NOT_FOUND"] = "Flyout not available"
L_enUS["AB_FAIL_IN_COMBAT"] = "In combat"
L_enUS["AB_FAIL_ITEM_NOT_FOUND"] = "Item not in bags"
L_enUS["AB_FAIL_MACRO_NOT_FOUND"] = "Macro does not exist"
L_enUS["AB_FAIL_MOUNT_NOT_COLLECTED"] = "Mount not collected"
L_enUS["AB_FAIL_NO_DATA"] = "No action data"
L_enUS["AB_FAIL_NO_PET"] = "No pet summoned"
L_enUS["AB_FAIL_PET_ACTION_NOT_FOUND"] = "Pet action not found"
L_enUS["AB_FAIL_PET_NOT_COLLECTED"] = "Pet not collected"
L_enUS["AB_FAIL_PET_SPELL_NOT_FOUND"] = "Pet spell not found"
L_enUS["AB_FAIL_SPELL_NOT_FOUND"] = "Spell not found in spellbook"
L_enUS["AB_FAIL_UNKNOWN"] = "Unknown error"
L_enUS["AB_FAIL_UNKNOWN_TYPE"] = "Unknown action type"
L_enUS["AB_INVALID_TARGET_BAR"] = "Invalid target bar number: %d"
L_enUS["AB_MACRO_IGNORED"] = "Macro '%s' was ignored, no space to create"
L_enUS["AB_MIGRATION_SUCCESS"] = "Action Bars migrated to multi-spec: %d characters updated"
L_enUS["AB_NO_ACTIVE_SPEC"] = "Cannot collect action bar data: No active specialization"
L_enUS["AB_NO_BAR_DATA"] = "No action bar data found"
L_enUS["AB_NO_KEYBIND_DATA"] = "No keybind data found"
L_enUS["AB_NO_MACRO_DATA"] = "No macro data found"
L_enUS["AB_NO_SOURCE_BAR_DATA"] = "No data found for source bar %d"
L_enUS["AB_NO_SPEC_INFO"] = "Cannot get specialization info"
L_enUS["AB_RESTORED_KEYBINDS"] = "Restored %d keybinds"
L_enUS["AB_RESTORED_MACROS"] = "Restored %d macros"
L_enUS["AB_RESTORE_COMPLETE"] = "Action bar restore complete: %d restored, %d failed"
L_enUS["AB_TYPE_COMPANION"] = "Companion"
L_enUS["AB_TYPE_EQUIPMENT_SET"] = "Equipment Set"
L_enUS["AB_TYPE_FLYOUT"] = "Flyout: %s"
L_enUS["AB_TYPE_FLYOUT_UNNAMED"] = "Flyout"
L_enUS["AB_TYPE_MACRO"] = "Macro: %s"
L_enUS["AB_TYPE_MACRO_UNNAMED"] = "Macro"
L_enUS["AB_TYPE_MOUNT"] = "Mount: %s"
L_enUS["AB_TYPE_MOUNT_UNNAMED"] = "Mount"
L_enUS["AB_TYPE_PET"] = "Pet: %s"
L_enUS["AB_TYPE_PET_ACTION"] = "Pet Action"
L_enUS["AB_TYPE_PET_UNNAMED"] = "Pet"
L_enUS["AB_TYPE_SET"] = "Set: %s"
L_enUS["AB_TYPE_TOY"] = "Toy: %s"
L_enUS["AB_UNKNOWN_SPEC"] = "Unknown"
L_enUS["AB_UNKNOWN_SPELL"] = "Unknown Spell"
L_enUS["AB_ACTION_BAR_DETAILS"] = "Action Bar Details"
L_enUS["AB_CHARACTER_LIST"] = "Character List"
L_enUS["AB_CHARACTERS_COUNT"] = "Characters: %d"
L_enUS["AB_CLICK_TO_VIEW"] = "Click to view action bars"
L_enUS["AB_ITEM_ID"] = "Item ID: %d"
L_enUS["AB_LABEL_BACKUP"] = "Backup %s"
L_enUS["AB_LABEL_BAR"] = "Bar %d"
L_enUS["AB_LABEL_SLOT"] = "Slot %d"
L_enUS["AB_LABEL_CANCEL"] = "Cancel"
L_enUS["AB_LABEL_RESTORE"] = "Restore"
L_enUS["AB_LABEL_ACTION_BARS"] = "Action Bars: %s"
L_enUS["AB_LABEL_KEYBINDS"] = "Keybinds: %s"
L_enUS["AB_LABEL_MACROS"] = "Macros: %s"
L_enUS["AB_YES"] = "Yes"
L_enUS["AB_NO"] = "No"
L_enUS["AB_SHOW_ALL_BARS"] = "Show All Bars"
L_enUS["AB_SELECT_TARGET_BAR"] = "Select target bar:"
L_enUS["AB_RESTORE_SINGLE"] = "Restore %s"
L_enUS["AB_NO_DATA_AVAILABLE"] = "No Data Available"
L_enUS["AB_NO_DATA_SAVED"] = "No data saved"
L_enUS["AB_RESTORE_ALL_BARS"] = "Restore All Bars"
L_enUS["AB_RESTORE_KEYBINDS"] = "Restore Keybinds"
L_enUS["AB_RESTORE_MACROS"] = "Restore Macros"
L_enUS["AB_DIALOG_RESTORE_ALL_TITLE"] = "Restore All Action Bars"
L_enUS["AB_DIALOG_RESTORE_ALL"] = "This will CLEAR ALL your current action bars and restore saved data from:\n\n%s\n\nContinue?"
L_enUS["AB_BUTTON_RESTORE_ALL"] = "Restore All"
L_enUS["AB_DIALOG_RESTORE_MACROS_TITLE"] = "Restore Macros"
L_enUS["AB_DIALOG_RESTORE_MACROS"] = "Choose which macros to restore from %s:"
L_enUS["AB_BUTTON_ACCOUNT_ONLY"] = "Account (%d)"
L_enUS["AB_BUTTON_CHARACTER_ONLY"] = "Character (%d)"
L_enUS["AB_BUTTON_BOTH"] = "Both"
L_enUS["AB_SPELL_ID"] = "Spell ID: %d"
L_enUS["AB_SETS_LIST"] = "Action Bar Sets"
L_enUS["AB_FAVORITES_SECTION"] = "Favorites"
L_enUS["AB_FAVORITE_SET_TT"] = "Favorite set"
L_enUS["AB_FAVORITE_SET_TT_DESC"] = "Pin this action bar set to the Favorites section at the top. Click again to remove it."
L_enUS["AB_SETS_COUNT"] = "Sets: %d"
L_enUS["AB_SETS_FILTERED"] = "Showing %d of %d sets"
L_enUS["AB_SET_DETAILS"] = "Set Details"
L_enUS["AB_SET_NO_SELECTION"] = "Select a set from the list to view details"
L_enUS["AB_SET_EMPTY"] = "No action bar sets saved"
L_enUS["AB_SET_SOURCE"] = "Source: %s (%s)"
L_enUS["AB_SET_UPDATED"] = "Last Updated: %s"
L_enUS["AB_SET_CREATED"] = "Created: %s"
L_enUS["AB_BACKUP_SET"] = "Backup Current"
L_enUS["AB_BACKUP_SET_TITLE"] = "Save Action Bar Set"
L_enUS["AB_BACKUP_SET_MESSAGE"] = "Enter a name for this action bar set:"
L_enUS["AB_BACKUP_SET_SAVE"] = "Save"
L_enUS["AB_RENAME_SET"] = "Rename"
L_enUS["AB_RENAME_SET_TITLE"] = "Rename Action Bar Set"
L_enUS["AB_RENAME_SET_MESSAGE"] = "Enter a new name for \"%s\":"
L_enUS["AB_RENAME_SET_CONFIRM"] = "Rename"
L_enUS["AB_DELETE_SET"] = "Delete"
L_enUS["AB_DELETE_SET_TITLE"] = "Delete Action Bar Set"
L_enUS["AB_DELETE_SET_MESSAGE"] = "Are you sure you want to delete the set \"%s\"?\n\nThis cannot be undone."
L_enUS["AB_DELETE_SET_CONFIRM"] = "Delete"
L_enUS["AB_SET_NAME_EXISTS"] = "A set with that name already exists"
L_enUS["AB_SET_NAME_EMPTY"] = "Set name cannot be empty"
L_enUS["AB_FILTER_ALL"] = "All Classes"
L_enUS["AB_SEARCH_HINT"] = "Search sets..."
L_enUS["ACCOUNT_OVERVIEW"] = "Account Overview"
L_enUS["ACHIEVEMENTS"] = "Achievements"
L_enUS["ADDON_LOADED"] = "loaded successfully! Type /alttracker or /at to open."
L_enUS["ADDON_TITLE_FRAME"] = "|cFFFFD100OneWoW|r - AltTracker"
L_enUS["ADDON_CHAT_PREFIX"] = "|cFFFFD100OneWoW - AltTracker:|r"
L_enUS["ADDON_MSG_DB_NOT_READY"] = "Database not ready. Please wait a moment and try again."
L_enUS["ADDON_MSG_LOCALE_NOT_READY"] = "Localization not ready. Please wait a moment and try again."
L_enUS["ATTENTION"] = "Attention"
L_enUS["AUCTIONS_ACTIVE"] = "Active"
L_enUS["AUCTIONS_AH_STATUS"] = "AH Status"
L_enUS["AUCTIONS_ATTENTION"] = "Attention"
L_enUS["AUCTIONS_CHARACTERS"] = "Characters"
L_enUS["AUCTIONS_COL_BID"] = "Bid"
L_enUS["AUCTIONS_COL_DELETE"] = ""
L_enUS["AUCTIONS_COL_EACH"] = "Each"
L_enUS["AUCTIONS_COL_ITEM"] = "Item"
L_enUS["AUCTIONS_COL_QTY"] = "QTY"
L_enUS["AUCTIONS_COL_STATUS"] = "Status"
L_enUS["AUCTIONS_COL_TIME"] = "Time"
L_enUS["AUCTIONS_COL_TOTAL"] = "Total"
L_enUS["AUCTIONS_EXPANDED_DETAILS"] = "Expanded Details - Coming Soon"
L_enUS["AUCTIONS_EXPIRED"] = "Expired"
L_enUS["AUCTIONS_EXPIRING"] = "Expiring Soon"
L_enUS["AUCTIONS_LIKELY_SOLD"] = "Likely Sold"
L_enUS["AUCTIONS_OVERVIEW"] = "Auctions Overview"
L_enUS["AUCTIONS_PLACEHOLDER"] = "Placeholder"
L_enUS["AUCTIONS_TOTAL"] = "Total Auctions"
L_enUS["AUCTIONS_VALUE"] = "Total Value"
L_enUS["AUCTION_AH_CLOSED"] = "Closed"
L_enUS["AUCTION_AH_OPEN"] = "Open"
L_enUS["AUCTIONS_ALL_ALTS"] = "All Alts"
L_enUS["AUCTIONS_FILTER_ALL"] = "All"
L_enUS["AUCTIONS_FILTER_ALL_DESC"] = "Show all auctions and bids"
L_enUS["AUCTIONS_FILTER_AUCTIONS"] = "My Auctions"
L_enUS["AUCTIONS_FILTER_AUCTIONS_DESC"] = "Show only items you are selling"
L_enUS["AUCTIONS_FILTER_BIDS"] = "My Bids"
L_enUS["AUCTIONS_FILTER_BIDS_DESC"] = "Show only items you are bidding on"
L_enUS["AUCTIONS_FILTER_EXPIRING"] = "Expiring Soon"
L_enUS["AUCTIONS_FILTER_EXPIRING_DESC"] = "Show auctions expiring within 2 hours"
L_enUS["AUCTIONS_FILTER_HISTORY"] = "History"
L_enUS["AUCTIONS_FILTER_HISTORY_DESC"] = "Show auction history (sold, expired, canceled)"
L_enUS["AUCTION_UNKNOWN_ITEM"] = "Unknown Item"
L_enUS["OUTCOME_SOLD"] = "Sold"
L_enUS["OUTCOME_EXPIRED"] = "Expired"
L_enUS["OUTCOME_CANCELED"] = "Canceled"
L_enUS["HISTORY_GOLD_EARNED"] = "Gold Earned"
L_enUS["HISTORY_SUCCESS_RATE"] = "Success Rate"
L_enUS["MAIL_GOLD_WAITING"] = "Gold in Mail"
L_enUS["TT_MAIL_GOLD_WAITING"] = "Gold Waiting in Mail"
L_enUS["TT_MAIL_GOLD_WAITING_DESC"] = "Uncollected gold from auction sales waiting in mailboxes"
L_enUS["TT_HISTORY_GOLD_EARNED"] = "Gold Earned from Sales"
L_enUS["TT_HISTORY_GOLD_EARNED_DESC"] = "Total gold earned from all sold auctions"
L_enUS["AUCTION_TIME_ENDED"] = "Ended"
L_enUS["STATUS_ACTIVE"] = "Selling"
L_enUS["STATUS_BIDDING"] = "Bidding"
L_enUS["NO_AUCTIONS_FOUND"] = "No auctions or bids found"
L_enUS["MAIL_PENDING_PICKUP"] = "Mail Pending Pickup"
L_enUS["NO_AUCTION_MAIL"] = "No auction gold waiting"
L_enUS["BANK_PERSONAL"] = "Personal"
L_enUS["BANK_WARBAND"] = "Warband"
L_enUS["BANK_GUILD"] = "Guild"
L_enUS["BANK_BAGS"] = "Bags"
L_enUS["BANK_BACKPACK"] = "Backpack"
L_enUS["BANK_BAG_1"] = "Bag 1"
L_enUS["BANK_BAG_2"] = "Bag 2"
L_enUS["BANK_BAG_3"] = "Bag 3"
L_enUS["BANK_BAG_4"] = "Bag 4"
L_enUS["BANK_REAGENTS"] = "Reagents"
L_enUS["BANK_EMPTY_SLOT"] = "Empty Slot"
L_enUS["BANK_SLOT"] = "Slot"
L_enUS["BANK_UPDATE_BANKS"] = "Update Banks"
L_enUS["BANK_VIEWING"] = "Viewing"
L_enUS["BANK_NO_GUILDS"] = "No Guilds"
L_enUS["BANK_YOUR_GUILD_MEMBERS"] = "Your Guild Members"
L_enUS["BANK_MEMBERS"] = "Members"
L_enUS["BANK_NO_MEMBERS_TRACKED"] = "No members tracked"
L_enUS["BANK_PERSONAL_BANK"] = "Personal Bank"
L_enUS["AUCTION_STATUS_ACTIVE"] = "ACTIVE"
L_enUS["AUCTION_STATUS_CANCELLED"] = "CANCELLED"
L_enUS["AUCTION_STATUS_SOLD"] = "Sold"
L_enUS["AUCTION_TIME_ENDED"] = "Ended"
L_enUS["AUCTION_UNKNOWN_ITEM"] = "Unknown Item"
L_enUS["BANK_MANUAL_UPDATE_SUCCESS"] = "Manual update completed successfully"
L_enUS["BANK_NO_BANKS_ACCESSIBLE"] = "No banks were accessible for updating"
L_enUS["BANK_ITEMS"] = "Items"
L_enUS["BANK_SCANNER_NOT_AVAILABLE"] = "Error: BankScanner module not available"
L_enUS["BANK_TAB_PREFIX"] = "Tab "
L_enUS["CHARACTERS"] = "Characters"
L_enUS["CHARACTERS_TRACKED"] = "%d character%s tracked"
L_enUS["CLASS_DEATHKNIGHT"] = "Death Knight"
L_enUS["CLASS_DEMONHUNTER"] = "Demon Hunter"
L_enUS["CLASS_DRUID"] = "Druid"
L_enUS["CLASS_EVOKER"] = "Evoker"
L_enUS["CLASS_HUNTER"] = "Hunter"
L_enUS["CLASS_MAGE"] = "Mage"
L_enUS["CLASS_MONK"] = "Monk"
L_enUS["CLASS_PALADIN"] = "Paladin"
L_enUS["CLASS_PRIEST"] = "Priest"
L_enUS["CLASS_ROGUE"] = "Rogue"
L_enUS["CLASS_SHAMAN"] = "Shaman"
L_enUS["CLASS_WARLOCK"] = "Warlock"
L_enUS["CLASS_WARRIOR"] = "Warrior"
L_enUS["COL_ACTIONS"] = "Actions"
L_enUS["COL_BAGS"] = "Bags"
L_enUS["COL_BARS"] = "Bars"
L_enUS["COL_CHARACTER"] = "Character"
L_enUS["COL_CLASS"] = "Class"
L_enUS["COL_FACTION"] = "F"
L_enUS["COL_GOLD"] = "Gold"
L_enUS["COL_HEARTH"] = "Hearth"
L_enUS["COL_ITEM_LEVEL"] = "iLvl"
L_enUS["COL_KEYBINDS"] = "Keybinds"
L_enUS["COL_LAST_SEEN"] = "Last Seen"
L_enUS["COL_LEVEL"] = "Lvl"
L_enUS["COL_MACROS"] = "Macros"
L_enUS["COL_MAIL"] = "M"
L_enUS["COL_SERVER"] = "Server"
L_enUS["COL_RESTED_XP"] = "Rested"
L_enUS["COL_SPEC"] = "Spec"
L_enUS["EXPANDED_BAG_ITEMS"] = "Bag Items:"
L_enUS["EXPANDED_BANK_ITEMS"] = "Bank Items:"
L_enUS["EXPANDED_WARBAND_ITEMS"] = "Warband Items:"
L_enUS["EXPANDED_GUILD_BANK_ITEMS"] = "Guild Bank Items:"
L_enUS["HEADER_NAME"] = "Name"
L_enUS["HEADER_LEVEL"] = "Lvl"
L_enUS["HEADER_BAGS"] = "Bags"
L_enUS["HEADER_BANK"] = "Bank"
L_enUS["HEADER_WARBAND"] = "Warband"
L_enUS["HEADER_GUILD_BANK"] = "Guild Bank"
L_enUS["HEADER_CHARACTER_GOLD"] = "Character Gold"
L_enUS["HEADER_WARBAND_GOLD"] = "Warband Gold"
L_enUS["HEADER_GUILD_GOLD"] = "Guild Gold"
L_enUS["COMING_SOON"] = "Coming Soon"
L_enUS["DM_CALLING_REFRESH_MAIL"] = "DataManager found, calling RefreshMailData()"
L_enUS["DM_CHECKING_EVENT_REG"] = "Checking event registration..."
L_enUS["DM_CLEARED_MAIL_DATA"] = "Cleared mail data for %d characters"
L_enUS["DM_EQUIPMENT_MIGRATED"] = "Equipment data migrated from expansion %d to %d. Invalidated data for %d character(s). Item levels will refresh when you log into each character."
L_enUS["DM_EVENTS_REGISTERED"] = "eventsRegistered:"
L_enUS["DM_EXISTS"] = "DataManager exists"
L_enUS["DM_NOT_INITIALIZED"] = "DataManager not initialized"
L_enUS["DM_NO_CHAR_DATA"] = "No character data found"
L_enUS["DM_REGISTERED_EVENTS"] = "Registered events:"
L_enUS["DM_TESTING_MAIL_REFRESH"] = "Testing mail refresh..."
L_enUS["EQUIPMENT_ATTENTION"] = "Attention"
L_enUS["EQUIPMENT_AVG_ILVL"] = "Avg iLvl"
L_enUS["EQUIPMENT_CHARACTERS"] = "Characters"
L_enUS["EQUIPMENT_COL_DURABILITY"] = "Dura"
L_enUS["EQUIPMENT_COL_EMBELLISHMENTS"] = "Embellishments"
L_enUS["EQUIPMENT_COL_ENCHANTS"] = "Ench"
L_enUS["EQUIPMENT_COL_GEMS"] = "Gems"
L_enUS["EQUIPMENT_COL_ILVL"] = "iLvl"
L_enUS["EQUIPMENT_COL_STATUS"] = "Status"
L_enUS["EQUIPMENT_COL_TIER_SET"] = "Tier"
L_enUS["EQUIPMENT_EXPANDED_DETAILS"] = "Expanded Details - Coming Soon"
L_enUS["EQUIPMENT_HIGHEST_ILVL"] = "Highest iLvl"
L_enUS["EQUIPMENT_LOWEST_ILVL"] = "Lowest iLvl"
L_enUS["EQUIPMENT_LOW_DURABILITY"] = "Low Durability"
L_enUS["EQUIPMENT_MISSING_ENCHANTS"] = "Missing Enchants"
L_enUS["EQUIPMENT_MISSING_GEMS"] = "Missing Gems"
L_enUS["EQUIPMENT_OVERVIEW"] = "Equipment Overview"
L_enUS["EQUIPMENT_SET_BONUSES"] = "Set Bonuses"
L_enUS["EXPANDED_DETAILS_SOON"] = "Expanded Details - Coming Soon"
L_enUS["FACTIONS"] = "Factions"
L_enUS["NO_ACTION_BAR_DATA"] = "No action bar data"
L_enUS["FMT_DAY"] = " day"
L_enUS["FMT_DAYS"] = " days"
L_enUS["FMT_HOUR"] = " hour"
L_enUS["FMT_HOURS"] = " hours"
L_enUS["FMT_LESS_THAN_MINUTE"] = "< 1 minute"
L_enUS["FMT_MINUTE"] = " minute"
L_enUS["FMT_MINUTES"] = " minutes"
L_enUS["FMT_NEVER"] = "Never"
L_enUS["FMT_NOW"] = "Now"
L_enUS["FMT_ZERO_MINUTES"] = "0 minutes"
L_enUS["FMT_MINUTE_SHORT"] = "m"
L_enUS["FMT_HOUR_SHORT"] = "h"
L_enUS["FMT_DAY_SHORT"] = "d"
L_enUS["FMT_YEAR_SHORT"] = "y"
L_enUS["HELP_COMMANDS"] = "Available commands:"
L_enUS["HELP_HIDE"] = "Hide Alt Tracker window"
L_enUS["HELP_SETTINGS"] = "Open settings"
L_enUS["HELP_SHOW"] = "Show Alt Tracker window"
L_enUS["HELP_TOGGLE"] = "Toggle Alt Tracker window"
L_enUS["LANGUAGE_CURRENT"] = "Current Language:"
L_enUS["LANGUAGE_DESC"] = "Select your preferred language for the addon interface. Changes apply instantly."
L_enUS["LANGUAGE_SELECTION"] = "Language Selection"
L_enUS["LOCKOUTS_ACTIVE"] = "Active"
L_enUS["LOCKOUTS_ATTENTION"] = "Attention"
L_enUS["LOCKOUTS_COL_EXPIRES"] = "Expires"
L_enUS["LOCKOUTS_COL_LOCKOUT_1"] = "Lockout 1"
L_enUS["LOCKOUTS_COL_LOCKOUT_2"] = "Lockout 2"
L_enUS["LOCKOUTS_COL_LOCKOUT_3"] = "Lockout 3"
L_enUS["LOCKOUTS_COL_LOCKOUT_4"] = "Lockout 4"
L_enUS["LOCKOUTS_DUNGEONS"] = "Dungeons"
L_enUS["LOCKOUTS_EXPANDED_DETAILS"] = "Expanded Details - Coming Soon"
L_enUS["LOCKOUTS_NEXT_IN"] = "Next In"
L_enUS["LOCKOUTS_OVERVIEW"] = "Lockouts Overview"
L_enUS["LOCKOUTS_RAIDS"] = "Raids"
L_enUS["Long"] = "Long"
L_enUS["MOUNTS"] = "Mounts"
L_enUS["Medium"] = "Medium"
L_enUS["PETS"] = "Pets"
L_enUS["PLACEHOLDER_ACCESSORIES"] = "Yes"
L_enUS["PLACEHOLDER_ARCHEOLOGY"] = "0"
L_enUS["PLACEHOLDER_BAGS"] = "25"
L_enUS["PLACEHOLDER_BEST_TIME"] = "25:43"
L_enUS["PLACEHOLDER_BID"] = "0g"
L_enUS["PLACEHOLDER_CHAR_NAME"] = "Testdruid"
L_enUS["PLACEHOLDER_CLASS"] = "Druid"
L_enUS["PLACEHOLDER_COOKING"] = "100"
L_enUS["PLACEHOLDER_DELETE"] = "X"
L_enUS["PLACEHOLDER_DUNGEON"] = "Dungeon Name"
L_enUS["PLACEHOLDER_DURABILITY"] = "100%"
L_enUS["PLACEHOLDER_EACH"] = "50g"
L_enUS["PLACEHOLDER_EMBELLISHMENTS"] = "2"
L_enUS["PLACEHOLDER_EMPTY"] = "-"
L_enUS["PLACEHOLDER_ENCHANTS"] = "0"
L_enUS["PLACEHOLDER_EXPIRES"] = "6d 23h"
L_enUS["PLACEHOLDER_FISHING"] = "100"
L_enUS["PLACEHOLDER_GEMS"] = "0"
L_enUS["PLACEHOLDER_GOLD"] = "12,543g"
L_enUS["PLACEHOLDER_HEARTH"] = "Dornogal"
L_enUS["PLACEHOLDER_ILVL"] = "639"
L_enUS["PLACEHOLDER_ITEM_NAME"] = "Item Name"
L_enUS["PLACEHOLDER_LAST_SEEN"] = "1 hour ago"
L_enUS["PLACEHOLDER_LEVEL"] = "80"
L_enUS["PLACEHOLDER_LOCKOUT_1"] = "Lockout 1"
L_enUS["PLACEHOLDER_LOCKOUT_2"] = "Lockout 2"
L_enUS["PLACEHOLDER_PROFESSION_1"] = "Profession 1"
L_enUS["PLACEHOLDER_PROFESSION_2"] = "Profession 2"
L_enUS["PLACEHOLDER_QTY"] = "20"
L_enUS["PLACEHOLDER_RAID_PROG"] = "0/0/0/0"
L_enUS["PLACEHOLDER_RATING"] = "2750"
L_enUS["PLACEHOLDER_RESTED"] = "100%"
L_enUS["PLACEHOLDER_SPEC"] = "Restoration"
L_enUS["PLACEHOLDER_STAR"] = "+18"
L_enUS["PLACEHOLDER_TIER_SET"] = "4/4"
L_enUS["PLACEHOLDER_TIME"] = "00:00"
L_enUS["PLACEHOLDER_TOOLS"] = "Yes"
L_enUS["PLACEHOLDER_TOTAL"] = "1000g"
L_enUS["PLACEHOLDER_VAULT"] = "3/3/3"
L_enUS["PLACEHOLDER_WEEKLY_CAP"] = "2000/2000"
L_enUS["PLAYTIME"] = "Playtime"
L_enUS["PRIMARY_PROFESSIONS"] = "Primary Professions"
L_enUS["PROFESSIONS_OVERVIEW"] = "Professions Overview"
L_enUS["PROF_ALREADY_CORRECT"] = "All characters already in correct format!"
L_enUS["PROF_ATTENTION"] = "Attention"
L_enUS["PROF_CHARACTERS"] = "Characters"
L_enUS["PROF_COL_ACCESSORIES"] = "Accessories"
L_enUS["PROF_COL_ARCHEOLOGY"] = "Archeology"
L_enUS["PROF_COL_CONC"] = "Con"
L_enUS["PROF_COL_COOKING"] = "Cooking"
L_enUS["PROF_COL_FISHING"] = "Fishing"
L_enUS["PROF_COL_GEAR"] = "Gear"
L_enUS["PROF_COL_PRIMARY_1"] = "Primary 1"
L_enUS["PROF_COL_PRIMARY_2"] = "Primary 2"
L_enUS["PROF_COL_TOOLS"] = "Tools"
L_enUS["PROF_DATA_ADDON_NOT_AVAILABLE"] = "Data addon not available!"
L_enUS["PROF_EXPANDED_DETAILS"] = "Expanded Details - Coming Soon"
L_enUS["PROF_INCOMPLETE_SECONDARY"] = "Incomplete Secondary"
L_enUS["PROF_MAX_LEVEL"] = "Max Level"
L_enUS["PROF_MIGRATED_PREFIX"] = "  Migrated: "
L_enUS["PROF_MIGRATION_COMPLETE"] = "Migrated %d character(s) from old to new format!"
L_enUS["PROF_MISSING_EQUIPMENT"] = "Missing Equipment"
L_enUS["PROF_NO_PROFESSIONS"] = "No Professions"
L_enUS["PROF_PRIMARY_PROFS"] = "Primary Profs"
L_enUS["PROF_RECIPES"] = "Recipes"
L_enUS["PROF_RECIPE_TRACKER_NOT_AVAILABLE"] = "RecipeTracker not available!"
L_enUS["PROF_REFRESH_TAB"] = "Refresh AltTracker > Professions tab to see updated data."
L_enUS["PROF_SCANNER_NOT_LOADED"] = "ProfessionScanner not loaded!"
L_enUS["PROF_SCAN_FAILED"] = "Scan failed. Make sure a profession window is open."
L_enUS["PROF_SCAN_SUCCESS"] = "Scan completed successfully!"
L_enUS["PROF_SECONDARY_PROFS"] = "Secondary Profs"
L_enUS["PROF_TOOLS_MISSING"] = "Tools Missing"
L_enUS["PROF_TRIGGERING_SCAN"] = "Triggering profession scan..."
L_enUS["PROF_EXPANDED_PROFESSIONS"] = "Professions"
L_enUS["PROF_EXPANDED_EQUIPMENT"] = "Profession Equipment"
L_enUS["PROF_EXPANDED_RECIPE_DATA"] = "Recipe Data"
L_enUS["PROF_LABEL_SKILL"] = "Skill:"
L_enUS["PROF_LABEL_TOOL"] = "Tool:"
L_enUS["PROF_LABEL_ACC"] = "Acc:"
L_enUS["PROF_LABEL_ACC_1"] = "Acc 1:"
L_enUS["PROF_LABEL_ACC_2"] = "Acc 2:"
L_enUS["PROF_LABEL_TOTAL"] = "Total:"
L_enUS["PROF_LABEL_KNOWN"] = "Known:"
L_enUS["PROF_LABEL_MISSING"] = "Missing:"
L_enUS["PROF_LABEL_TOTAL_SKILL"] = "Total Skill"
L_enUS["PROF_LABEL_BY_EXPANSION"] = "By Expansion:"
L_enUS["PROF_VALUE_NONE"] = "None"
L_enUS["PROF_VALUE_UNKNOWN"] = "Unknown"
L_enUS["PROF_SKILL_BREAKDOWN"] = "%s Skill Breakdown"
L_enUS["PROF_EQUIP_TOOL"] = "Tool:"
L_enUS["PROF_EQUIP_ACCESSORY"] = "Accessory:"
L_enUS["PROF_EQUIP_ACCESSORY_1"] = "Accessory 1:"
L_enUS["PROF_EQUIP_ACCESSORY_2"] = "Accessory 2:"
L_enUS["PROF_EQUIP_ITEM_LEVEL"] = "Item Level:"
L_enUS["PROF_EQUIP_ITEM_UNKNOWN"] = "Unknown"
L_enUS["PROF_EQUIP_EMPTY"] = "Empty"
L_enUS["PROF_NO_PROFESSIONS_LEARNED"] = "No professions learned"
L_enUS["PROF_EXPANSION_UNKNOWN"] = "Unknown"
L_enUS["PROF_TIME_JUST_NOW"] = "just now"
L_enUS["PROF_TIME_MINUTE"] = "minute"
L_enUS["PROF_TIME_MINUTES"] = "minutes"
L_enUS["PROF_TIME_HOUR"] = "hour"
L_enUS["PROF_TIME_HOURS"] = "hours"
L_enUS["PROF_TIME_DAY"] = "day"
L_enUS["PROF_TIME_DAYS"] = "days"
L_enUS["PROF_TIME_AGO"] = "ago"
L_enUS["PROF_TIME_UPDATED"] = "Updated: "
L_enUS["PROF_RECIPES_FORMAT"] = "Recipes: %d / %d"
L_enUS["PROF_NO_EXPANSION_DATA"] = "No expansion data available"
L_enUS["PROF_OPEN_TO_SCAN"] = "Open profession to scan details"
L_enUS["PROF_TT_ACCESSORIES_DESC"] = "Profession-specific accessories equipped status"
L_enUS["PROF_TT_CONC_DESC"] = "Concentration available for this profession. Regenerates 1 point every 6 minutes."
L_enUS["PROF_TT_CONC_CURRENT"] = "Current:"
L_enUS["PROF_TT_CONC_MAX"] = "Maximum:"
L_enUS["PROF_TT_CONC_TIME_TO_FULL"] = "Time to Full:"
L_enUS["PROF_TT_CONC_FULL"] = "Full"
L_enUS["PROF_TT_CONC_NO_DATA"] = "No concentration data. Log in to this character to collect."
L_enUS["PROF_TT_GEAR_DESC"] = "Combined tools and accessories equipped across all professions"
L_enUS["PROF_TT_ARCHAEOLOGY_DESC"] = "Archaeology secondary profession skill level"
L_enUS["PROF_TT_CHAR_LEVEL_DESC"] = "Current character level"
L_enUS["PROF_TT_CHAR_NAME_DESC"] = "Character's name, class, and realm"
L_enUS["PROF_TT_COOKING_DESC"] = "Cooking secondary profession skill level"
L_enUS["PROF_TT_FACTION_DESC"] = "Character's faction: Alliance or Horde"
L_enUS["PROF_TT_FISHING_DESC"] = "Fishing secondary profession skill level"
L_enUS["PROF_TT_MAIL_DESC"] = "Number of mail items in character's mailbox"
L_enUS["PROF_TT_PRIMARY_1_DESC"] = "First primary profession and skill level"
L_enUS["PROF_TT_PRIMARY_2_DESC"] = "Second primary profession and skill level"
L_enUS["PROF_TT_TOOLS_DESC"] = "Profession-specific tools equipped status"
L_enUS["PROGRESS_AVG_RATING"] = "Avg M+ Rating"
L_enUS["PROGRESS_CHARACTERS"] = "Characters"
L_enUS["PROGRESS_COL_BEST_TIME"] = "Best Time"
L_enUS["PROGRESS_COL_KEYSTONE"] = "KeyStone"
L_enUS["PROGRESS_COL_RAID_PROG"] = "Raid Prog"
L_enUS["PROGRESS_COL_RATING"] = "Rating"
L_enUS["PROGRESS_COL_VAULT"] = "Vault"
L_enUS["PROGRESS_COL_WEEKLY_CAP"] = "Weekly Cap"
L_enUS["PROGRESS_EXPANDED_DETAILS"] = "Expanded Details - Coming Soon"
L_enUS["PROGRESS_HIGHEST_KEY"] = "Highest Key"
L_enUS["PROGRESS_KEYS"] = "Keys"
L_enUS["PROGRESS_NONE"] = "None"
L_enUS["PROGRESS_NO_DATA"] = "No Data"
L_enUS["PROGRESS_OVERVIEW"] = "Progress Overview"
L_enUS["PROGRESS_VAULT"] = "Vault"
L_enUS["RESTED"] = "Rested"
L_enUS["STATUS_ACTIVE"] = "Active"
L_enUS["STATUS_ATTENTION"] = "Needs Attention"
L_enUS["STATUS_BIDDING"] = "Bidding"
L_enUS["STATUS_OK"] = "OK"
L_enUS["STATUS_REVIEW"] = "Review"
L_enUS["SUBTAB_ACTIONBARS"] = "Action Bars"
L_enUS["SUBTAB_AUCTIONS"] = "Auctions"
L_enUS["SUBTAB_FINANCIALS"] = "Financials"
L_enUS["SUBTAB_ITEMS"] = "Items"
L_enUS["ITEMS_COL_VENDOR"] = "Vendor$"
L_enUS["ITEMS_COL_AH"] = "AH$"
L_enUS["ITEMS_NO_VALUE"] = "NO VALUE"
L_enUS["ITEMS_SEARCH_HINT"] = "Search items..."
L_enUS["ITEMS_FILTER_BOUND"] = "Hide Bound"
L_enUS["ITEMS_FILTER_NO_VENDOR"] = "Hide No Vendor"
L_enUS["ITEMS_NO_ITEMS"] = "No items found"
L_enUS["ITEMS_NONE_TO_SCAN"] = "No non-bound items to scan."
L_enUS["ITEMS_LOCATION_MAIL"] = "Mail"
L_enUS["ITEMS_LOCATION_AH"] = "AH"
L_enUS["ITEMS_NOTICE"] = "These are only items you have possession of somewhere. Alts, mail, auctions, inventories, banks, etc."
L_enUS["ITEMS_NOTICE_AUCTIONATOR"] = "AH prices use Auctionator (OneWoW setting). Scan with Auctionator; the OneWoW AH scan button is hidden. Item list still shows values from your combined storage data."
L_enUS["TT_ITEMS_VENDOR"] = "Vendor Price"
L_enUS["TT_ITEMS_VENDOR_DESC"] = "Last price seen when selling this item to a vendor"
L_enUS["TT_ITEMS_AH"] = "AH Price"
L_enUS["TT_ITEMS_AH_DESC"] = "Last price seen when purchasing this item from the auction house"
L_enUS["TT_ITEMS_LAST_SEEN_ITEMS"] = "Last Price Seen"
L_enUS["TT_ITEMS_LAST_SEEN_ITEMS_DESC"] = "When the last price was observed. Under 245 hours shows HH:MM, older shows YYYYMMDD"
L_enUS["TT_ITEMS_TOTAL_QTY"] = "Total Quantity"
L_enUS["TT_ITEMS_TOTAL_QTY_DESC"] = "Total quantity across all characters and locations including active AH listings"
L_enUS["ITEMS_SCAN_AH"] = "SCAN AH"
L_enUS["ITEMS_AH_NOT_OPEN"] = "Open the Auction House first to scan prices."
L_enUS["ITEMS_SCANNING"] = "Scanning %d/%d: %s"
L_enUS["ITEMS_SCANNING_STATUS"] = "Scanning..."
L_enUS["ITEMS_PRICES_FOUND"] = "prices found"
L_enUS["ITEMS_SCAN_COMPLETE"] = "Scan Complete"
L_enUS["ITEMS_SCAN_STOPPED"] = "Stop"
L_enUS["FINANCIALS_OVERVIEW"] = "Financial Overview"
L_enUS["FIN_INCOME"] = "Income"
L_enUS["FIN_EXPENSE"] = "Expense"
L_enUS["FIN_PROFIT"] = "Profit"
L_enUS["FIN_SUCCESS_RATE"] = "ROI"
L_enUS["FIN_TIME_PERIOD"] = "Time Period"
L_enUS["FIN_FILTER_ALL"] = "All"
L_enUS["FIN_FILTER_INCOME"] = "Income"
L_enUS["FIN_FILTER_EXPENSE"] = "Expense"
L_enUS["FIN_COL_DATE"] = "Date/Time"
L_enUS["FIN_COL_CATEGORY"] = "Category"
L_enUS["FIN_COL_ITEM"] = "Item/Source"
L_enUS["FIN_COL_AMOUNT"] = "Amount"
L_enUS["SUBTAB_BANK"] = "Bank"
L_enUS["SUBTAB_EQUIPMENT"] = "Equipment"
L_enUS["SUBTAB_LOCKOUTS"] = "Lockouts"
L_enUS["SUBTAB_PROFESSIONS"] = "Professions"
L_enUS["SUBTAB_PROGRESS"] = "Progress"
L_enUS["SUBTAB_MYTHICPLUS"] = "Mythic+"
L_enUS["SUBTAB_RAIDS"] = "Raids"
L_enUS["SUBTAB_CURRENCIES"] = "Currencies"
L_enUS["SUBTAB_WEEKLY"] = "Weekly"
L_enUS["SUBTAB_SUMMARY"] = "Summary"
L_enUS["SUMMARY_LOW_BAG_SLOTS"] = "Only %d bag slots free"
L_enUS["SUMMARY_LOW_ILVL"] = "iLvl %d (%.0f%% below average)"
L_enUS["SUMMARY_MAIL_EXPIRING"] = "Mail expiring in %.1f days"
L_enUS["Short"] = "Short"
L_enUS["TAB_SETTINGS"] = "Settings"
L_enUS["THEME_CRIMSON_RED"] = "Crimson Red"
L_enUS["THEME_CURRENT"] = "Current Theme:"
L_enUS["THEME_DEEP_TEAL"] = "Deep Teal"
L_enUS["THEME_DESC"] = "Choose a color theme for the addon interface. Themes change instantly without reload."
L_enUS["THEME_EARTH_BROWN"] = "Earth Brown"
L_enUS["THEME_FOREST_GREEN"] = "Forest Green"
L_enUS["THEME_GOLDEN_AMBER"] = "Golden Amber"
L_enUS["THEME_MIDNIGHT_BLACK"] = "Midnight Black"
L_enUS["THEME_OCEAN_BLUE"] = "Ocean Blue"
L_enUS["THEME_ROSE_PINK"] = "Rose Pink"
L_enUS["THEME_ROYAL_PURPLE"] = "Royal Purple"
L_enUS["THEME_SELECTION"] = "Theme Selection"
L_enUS["THEME_SLATE_GRAY"] = "Slate Gray"
L_enUS["THEME_SUNSET_ORANGE"] = "Sunset Orange"
L_enUS["THEME_AMBER_FIRE"] = "Amber Fire"
L_enUS["THEME_ARCTIC_CYAN"] = "Arctic Cyan"
L_enUS["THEME_VOID_BLACK"] = "Void Black"
L_enUS["THEME_CHARCOAL_DEEP"] = "Charcoal Deep"
L_enUS["THEME_FOREST_NIGHT"] = "Forest Night"
L_enUS["THEME_OBSIDIAN_MINIMAL"] = "Obsidian Minimal"
L_enUS["THEME_MONOCHROME_PRO"] = "Monochrome Pro"
L_enUS["THEME_TWILIGHT_COMPACT"] = "Twilight Compact"
L_enUS["THEME_NEON_SYNTHWAVE"] = "Neon Synthwave"
L_enUS["THEME_GLASSMORPHIC"] = "Glassmorphic"
L_enUS["THEME_MINIMAL_WHITE"] = "Minimal White"
L_enUS["THEME_RETRO_CLASSIC"] = "Retro Classic"
L_enUS["THEME_RPG_FANTASY"] = "RPG Fantasy"
L_enUS["THEME_COVENANT_TWILIGHT"] = "Covenant Twilight"
L_enUS["TOTAL_GOLD"] = "Gold"
L_enUS["TT_ACHIEVEMENTS"] = "Achievements"
L_enUS["TT_ACHIEVEMENTS_DESC"] = "Total achievement points"
L_enUS["TT_ATTENTION"] = "Attention"
L_enUS["TT_ATTENTION_DESC"] = "Characters needing attention"
L_enUS["TT_AUCTIONS_ACTIVE"] = "Active"
L_enUS["TT_AUCTIONS_ACTIVE_DESC"] = "Currently active auctions"
L_enUS["TT_AUCTIONS_AH_STATUS"] = "AH Status"
L_enUS["TT_AUCTIONS_AH_STATUS_DESC"] = "Auction House operational status"
L_enUS["TT_AUCTIONS_ATTENTION"] = "Attention"
L_enUS["TT_AUCTIONS_ATTENTION_DESC"] = "Auctions needing attention (expiring soon, expired)"
L_enUS["TT_AUCTIONS_CHARACTERS"] = "Characters"
L_enUS["TT_AUCTIONS_CHARACTERS_DESC"] = "Characters with active auctions"
L_enUS["TT_AUCTIONS_EXPIRED"] = "Expired"
L_enUS["TT_AUCTIONS_EXPIRED_DESC"] = "Expired auctions awaiting collection"
L_enUS["TT_AUCTIONS_EXPIRING"] = "Expiring Soon"
L_enUS["TT_AUCTIONS_EXPIRING_DESC"] = "Auctions expiring within 1 hour"
L_enUS["TT_AUCTIONS_LIKELY_SOLD"] = "Likely Sold"
L_enUS["TT_AUCTIONS_LIKELY_SOLD_DESC"] = "Auctions that have likely sold since last check"
L_enUS["TT_AUCTIONS_PLACEHOLDER"] = "Placeholder"
L_enUS["TT_AUCTIONS_PLACEHOLDER_DESC"] = "Reserved for future auction tracking feature"
L_enUS["TT_AUCTIONS_TOTAL"] = "Total Auctions"
L_enUS["TT_AUCTIONS_TOTAL_DESC"] = "Total auctions across all characters"
L_enUS["TT_AUCTIONS_VALUE"] = "Total Value"
L_enUS["TT_AUCTIONS_VALUE_DESC"] = "Total value of all active auctions"
L_enUS["TT_CHARACTERS"] = "Characters"
L_enUS["TT_CHARACTERS_DESC"] = "Total characters tracked"
L_enUS["TT_COL_ACTIONS"] = "Actions"
L_enUS["TT_COL_ACTIONS_DESC"] = "Total number of actions in action bars"
L_enUS["TT_COL_AUCTION_STATUS"] = "Status"
L_enUS["TT_COL_AUCTION_STATUS_DESC"] = "Auction status (Active, Sold, Expired)"
L_enUS["TT_COL_BAGS"] = "Bags"
L_enUS["TT_COL_BAGS_DESC"] = "Free bag slots available"
L_enUS["TT_COL_BARS"] = "Bars"
L_enUS["TT_COL_BARS_DESC"] = "Number of action bars with saved data"
L_enUS["TT_COL_BEST_TIME"] = "Best Time"
L_enUS["TT_COL_BEST_TIME_DESC"] = "Best timed dungeon completion this week"
L_enUS["TT_COL_BID"] = "Bid"
L_enUS["TT_COL_BID_DESC"] = "Current bid amount"
L_enUS["TT_COL_CHARACTER"] = "Character"
L_enUS["TT_COL_CHARACTER_AUCTION"] = "Character"
L_enUS["TT_COL_CHARACTER_AUCTION_DESC"] = "Character that posted this auction"
L_enUS["TT_COL_CHARACTER_DESC"] = "Character name and realm"
L_enUS["TT_COL_CLASS"] = "Class"
L_enUS["TT_COL_CLASS_DESC"] = "Character class"
L_enUS["TT_COL_DELETE"] = "Delete"
L_enUS["TT_COL_DELETE_DESC"] = "Remove auction from tracking list"
L_enUS["TT_COL_DURABILITY"] = "Durability"
L_enUS["TT_COL_DURABILITY_DESC"] = "Lowest durability percentage across all gear"
L_enUS["TT_COL_EACH"] = "Each"
L_enUS["TT_COL_EACH_DESC"] = "Buyout price per single item"
L_enUS["TT_COL_EMBELLISHMENTS"] = "Embellishments"
L_enUS["TT_COL_EMBELLISHMENTS_DESC"] = "Embellishments applied to gear"
L_enUS["TT_COL_ENCHANTS"] = "Enchants"
L_enUS["TT_COL_ENCHANTS_DESC"] = "Number of enchantable slots with enchants"
L_enUS["TT_COL_EXPAND"] = "Expand"
L_enUS["TT_COL_EXPAND_DESC"] = "Click to expand character details"
L_enUS["TT_COL_EXPIRES"] = "Expires"
L_enUS["TT_COL_EXPIRES_DESC"] = "Time until soonest lockout expires"
L_enUS["TT_COL_FACTION"] = "Faction"
L_enUS["TT_COL_FACTION_DESC"] = "Character faction (Alliance or Horde)"
L_enUS["TT_COL_GEMS"] = "Gems"
L_enUS["TT_COL_GEMS_DESC"] = "Number of gems socketed / total sockets"
L_enUS["TT_COL_GOLD"] = "Gold"
L_enUS["TT_COL_GOLD_DESC"] = "Total gold on this character"
L_enUS["TT_COL_HEARTH"] = "Hearthstone"
L_enUS["TT_COL_HEARTH_DESC"] = "Hearthstone location"
L_enUS["TT_COL_ILVL"] = "iLvl"
L_enUS["TT_COL_ILVL_DESC"] = "Average item level of equipped gear"
L_enUS["TT_COL_ITEM"] = "Item"
L_enUS["TT_COL_ITEM_DESC"] = "Item name and quality"
L_enUS["TT_COL_ITEM_LEVEL"] = "Item Level"
L_enUS["TT_COL_ITEM_LEVEL_DESC"] = "Average item level of equipped gear"
L_enUS["TT_COL_KEYBINDS"] = "Keybinds"
L_enUS["TT_COL_KEYBINDS_DESC"] = "Number of saved keybindings"
L_enUS["TT_COL_KEYSTONE"] = "Keystone"
L_enUS["TT_COL_KEYSTONE_DESC"] = "Current keystone in inventory"
L_enUS["TT_COL_LAST_SEEN"] = "Last Seen"
L_enUS["TT_COL_LAST_SEEN_DESC"] = "Last time this character was online"
L_enUS["TT_COL_LEVEL"] = "Level"
L_enUS["TT_COL_LEVEL_DESC"] = "Character level"
L_enUS["TT_COL_LOCKOUT_1"] = "Lockout 1"
L_enUS["TT_COL_LOCKOUT_1_DESC"] = "First active lockout for this character"
L_enUS["TT_COL_LOCKOUT_2"] = "Lockout 2"
L_enUS["TT_COL_LOCKOUT_2_DESC"] = "Second active lockout for this character"
L_enUS["TT_COL_LOCKOUT_3"] = "Lockout 3"
L_enUS["TT_COL_LOCKOUT_3_DESC"] = "Third active lockout for this character"
L_enUS["TT_COL_LOCKOUT_4"] = "Lockout 4"
L_enUS["TT_COL_LOCKOUT_4_DESC"] = "Fourth active lockout for this character"
L_enUS["TT_COL_MACROS"] = "Macros"
L_enUS["TT_COL_MACROS_DESC"] = "Total number of saved macros (account + character)"
L_enUS["TT_COL_MAIL"] = "Mail"
L_enUS["TT_COL_MAIL_DESC"] = "Mailbox status - shows if character has mail"
L_enUS["TT_MAIL_NONE"] = "No mail waiting"
L_enUS["TT_MAIL_NEW_UNSCANNED"] = "New mail has arrived - open your mailbox to see details"
L_enUS["TT_MAIL_NEVER_SCANNED"] = "Inbox not scanned on this character yet"
L_enUS["TT_MAIL_COUNT"] = "Mail waiting: %d"
L_enUS["TT_MAIL_OLDEST"] = "Oldest expires in %s"
L_enUS["TT_MAIL_HAS_COD"] = "Includes a COD"
L_enUS["TT_MAIL_HAS_RETURNED"] = "Includes returned mail"
L_enUS["TT_MAIL_LAST_SCAN"] = "Last scan: %s ago"
L_enUS["TT_MAIL_CLICK_HINT"] = "Click to view mail details"
L_enUS["MAIL_DETAIL_TITLE"] = "Mailbox - %s"
L_enUS["MAIL_DETAIL_SUBTITLE"] = "%d mail | Oldest expires in %s | Last scan: %s ago"
L_enUS["MAIL_DETAIL_SUBTITLE_EMPTY"] = "No mail waiting"
L_enUS["MAIL_DETAIL_NEVER_SCANNED"] = "This character's inbox has not been scanned yet. Log in and open the mailbox once to populate the list."
L_enUS["MAIL_DETAIL_COL_SENDER"] = "Sender"
L_enUS["MAIL_DETAIL_COL_SUBJECT"] = "Subject"
L_enUS["MAIL_DETAIL_COL_CONTENTS"] = "Contents"
L_enUS["MAIL_DETAIL_COL_EXPIRES"] = "Expires"
L_enUS["MAIL_DETAIL_COD_PREFIX"] = "COD %s"
L_enUS["MAIL_DETAIL_GOLD_PREFIX"] = "%s"
L_enUS["MAIL_DETAIL_ITEM_COUNT"] = "%d item"
L_enUS["MAIL_DETAIL_ITEM_COUNT_PLURAL"] = "%d items"
L_enUS["MAIL_DETAIL_RETURNED_FLAG"] = " (returned)"
L_enUS["MAIL_DETAIL_CLOSE"] = "Close"
L_enUS["TT_COL_SERVER"] = "Server"
L_enUS["TT_COL_SERVER_DESC"] = "The realm server this character is on"
L_enUS["TT_COL_QTY"] = "Quantity"
L_enUS["TT_COL_QTY_DESC"] = "Quantity of items in auction stack"
L_enUS["TT_COL_RAID_PROG"] = "Raid Progress"
L_enUS["TT_COL_RAID_PROG_DESC"] = "Raid progression status"
L_enUS["TT_COL_RATING"] = "Rating"
L_enUS["TT_COL_RATING_DESC"] = "Current Mythic+ rating for this character"
L_enUS["TT_COL_RESTED_XP"] = "Rested XP"
L_enUS["TT_COL_RESTED_XP_DESC"] = "Rested experience percentage"
L_enUS["TT_COL_SPEC"] = "Specialization"
L_enUS["TT_COL_SPEC_DESC"] = "Character specialization"
L_enUS["TT_COL_STAR"] = "Favorite"
L_enUS["TT_COL_STAR_DESC"] = "Favorite character indicator"
L_enUS["TT_COL_STATUS"] = "Status"
L_enUS["TT_COL_STATUS_DESC"] = "Overall gear status (Ready, Needs Attention, etc.)"
L_enUS["TT_COL_TIER_SET"] = "Tier Set"
L_enUS["TT_COL_TIER_SET_DESC"] = "Tier set pieces equipped"
L_enUS["TT_COL_TIME"] = "Time"
L_enUS["TT_COL_TIME_DESC"] = "Time remaining on auction"
L_enUS["TT_COL_TOTAL"] = "Total"
L_enUS["TT_COL_TOTAL_DESC"] = "Total buyout price for entire stack"
L_enUS["TT_COL_VAULT"] = "Vault"
L_enUS["TT_COL_VAULT_DESC"] = "Great Vault slot eligibility"
L_enUS["TT_COL_WEEKLY_CAP"] = "Weekly Cap"
L_enUS["TT_COL_WEEKLY_CAP_DESC"] = "Weekly valor or currency cap progress"
L_enUS["TT_EQUIPMENT_ATTENTION"] = "Attention"
L_enUS["TT_EQUIPMENT_ATTENTION_DESC"] = "Characters needing gear attention"
L_enUS["TT_EQUIPMENT_AVG_ILVL"] = "Average iLvl"
L_enUS["TT_EQUIPMENT_AVG_ILVL_DESC"] = "Average item level across all characters"
L_enUS["TT_EQUIPMENT_CHARACTERS"] = "Characters"
L_enUS["TT_EQUIPMENT_CHARACTERS_DESC"] = "Total characters with equipment data"
L_enUS["TT_EQUIPMENT_HIGHEST_ILVL"] = "Highest iLvl"
L_enUS["TT_EQUIPMENT_HIGHEST_ILVL_DESC"] = "Highest item level character"
L_enUS["TT_EQUIPMENT_LOWEST_ILVL"] = "Lowest iLvl"
L_enUS["TT_EQUIPMENT_LOWEST_ILVL_DESC"] = "Lowest item level character"
L_enUS["TT_EQUIPMENT_LOW_DURABILITY"] = "Low Durability"
L_enUS["TT_EQUIPMENT_LOW_DURABILITY_DESC"] = "Characters with gear below 30% durability"
L_enUS["TT_EQUIPMENT_MISSING_ENCHANTS"] = "Missing Enchants"
L_enUS["TT_EQUIPMENT_MISSING_ENCHANTS_DESC"] = "Total missing enchants across all characters"
L_enUS["TT_EQUIPMENT_MISSING_GEMS"] = "Missing Gems"
L_enUS["TT_EQUIPMENT_MISSING_GEMS_DESC"] = "Total empty gem sockets across all characters"
L_enUS["TT_EQUIPMENT_SET_BONUSES"] = "Set Bonuses"
L_enUS["TT_EQUIPMENT_SET_BONUSES_DESC"] = "Characters with active tier set bonuses"
L_enUS["TT_FACTIONS"] = "Factions"
L_enUS["TT_FACTIONS_DESC"] = "Faction distribution across all characters"
L_enUS["TT_LOCKOUTS_ACTIVE"] = "Active"
L_enUS["TT_LOCKOUTS_ACTIVE_DESC"] = "Total active lockouts across all characters"
L_enUS["TT_LOCKOUTS_ATTENTION"] = "Attention"
L_enUS["TT_LOCKOUTS_ATTENTION_DESC"] = "Characters with lockouts expiring soon"
L_enUS["TT_LOCKOUTS_DUNGEONS"] = "Dungeons"
L_enUS["TT_LOCKOUTS_DUNGEONS_DESC"] = "Active dungeon lockouts (Heroic, Mythic, M+)"
L_enUS["TT_LOCKOUTS_NEXT_IN"] = "Next In"
L_enUS["TT_LOCKOUTS_NEXT_IN_DESC"] = "Time until next lockout expires"
L_enUS["TT_LOCKOUTS_RAIDS"] = "Raids"
L_enUS["TT_LOCKOUTS_RAIDS_DESC"] = "Active raid lockouts (all difficulties)"
L_enUS["TT_MOUNTS"] = "Mounts"
L_enUS["TT_MOUNTS_DESC"] = "Mounts collected"
L_enUS["TT_PETS"] = "Pets"
L_enUS["TT_PETS_DESC"] = "Battle pets collected"
L_enUS["TT_PLAYTIME"] = "Playtime"
L_enUS["TT_PLAYTIME_DESC"] = "Combined playtime across all characters"
L_enUS["TT_PLAYTIME_CLICK"] = "Click to see breakdown by class"
L_enUS["TT_PRIMARY_PROFESSIONS"] = "Primary Professions"
L_enUS["TT_PRIMARY_PROFESSIONS_DESC"] = "Unique primary professions covered"
L_enUS["TT_PROF_ATTENTION"] = "Attention"
L_enUS["TT_PROF_ATTENTION_DESC"] = "Characters with profession issues"
L_enUS["TT_PROF_CHARACTERS"] = "Characters"
L_enUS["TT_PROF_CHARACTERS_DESC"] = "Total characters with profession data"
L_enUS["TT_PROF_INCOMPLETE_SECONDARY"] = "Incomplete Secondary"
L_enUS["TT_PROF_INCOMPLETE_SECONDARY_DESC"] = "Characters missing Cooking or Fishing"
L_enUS["TT_PROF_MAX_LEVEL"] = "Max Level"
L_enUS["TT_PROF_MAX_LEVEL_DESC"] = "Total professions at maximum skill level"
L_enUS["TT_PROF_MISSING_EQUIPMENT"] = "Missing Equipment"
L_enUS["TT_PROF_MISSING_EQUIPMENT_DESC"] = "Total profession slots missing tools or accessories"
L_enUS["TT_PROF_NO_PROFESSIONS"] = "No Professions"
L_enUS["TT_PROF_NO_PROFESSIONS_DESC"] = "Characters without any professions learned"
L_enUS["TT_PROF_PRIMARY_PROFS"] = "Primary Professions"
L_enUS["TT_PROF_PRIMARY_PROFS_DESC"] = "Unique primary professions covered / total available"
L_enUS["TT_PROF_RECIPES"] = "Recipes"
L_enUS["TT_PROF_RECIPES_DESC"] = "Known recipes across all characters"
L_enUS["TT_PROF_SECONDARY_PROFS"] = "Secondary Professions"
L_enUS["TT_PROF_SECONDARY_PROFS_DESC"] = "Secondary professions (Cooking, Fishing, Archaeology)"
L_enUS["TT_PROF_TOOLS_MISSING"] = "Tools Missing"
L_enUS["TT_PROF_TOOLS_MISSING_DESC"] = "Characters with gathering professions but no tools equipped"
L_enUS["TT_PROGRESS_AVG_RATING"] = "Average Rating"
L_enUS["TT_PROGRESS_AVG_RATING_DESC"] = "Average Mythic+ rating across all characters"
L_enUS["TT_PROGRESS_CHARACTERS"] = "Characters"
L_enUS["TT_PROGRESS_CHARACTERS_DESC"] = "Total characters with Mythic+ data"
L_enUS["TT_PROGRESS_HIGHEST_KEY"] = "Highest Key"
L_enUS["TT_PROGRESS_HIGHEST_KEY_DESC"] = "Highest Mythic+ key level completed"
L_enUS["TT_PROGRESS_KEYS"] = "Keys"
L_enUS["TT_PROGRESS_KEYS_DESC"] = "Total Mythic+ keys completed this week"
L_enUS["TT_PROGRESS_VAULT"] = "Vault"
L_enUS["TT_PROGRESS_VAULT_DESC"] = "Characters eligible for Great Vault rewards"
L_enUS["TT_RESTED"] = "Rested"
L_enUS["TT_RESTED_DESC"] = "Characters with rested XP"
L_enUS["TT_TOTAL_GOLD"] = "Total Gold"
L_enUS["TT_TOTAL_GOLD_DESC"] = "Total gold across all characters"
L_enUS["TT_GOLD_CHARS_LABEL"] = "Total From Characters"
L_enUS["TT_GOLD_WARBAND_LABEL"] = "Total From Warband"
L_enUS["TYPE_HELP"] = "Type /alttracker help for available commands."
L_enUS["UNKNOWN_COMMAND"] = "Unknown command."
L_enUS["Unknown"] = "Unknown"
L_enUS["Very Long"] = "Very Long"

L_enUS["EXPANDED_TOTAL_PLAYTIME"] = "Total Playtime:"
L_enUS["EXPANDED_RESTED_XP"] = "Rested XP:"
L_enUS["EXPANDED_GUILD"] = "Guild:"
L_enUS["EXPANDED_GUILD_RANK"] = "Guild Rank:"
L_enUS["EXPANDED_NO_GUILD"] = "No Guild"

L_enUS["LOCKOUTS_NO_ADDITIONAL"] = "No additional lockouts"
L_enUS["LOCKOUTS_NO_RAID"] = "No raid lockouts"
L_enUS["LOCKOUTS_NO_DUNGEON"] = "No dungeon lockouts"
L_enUS["LOCKOUTS_DIFFICULTY"] = "Difficulty"
L_enUS["LOCKOUTS_UNLOCKS_IN"] = "Unlocks in"
L_enUS["RAID"] = "Raid"
L_enUS["DUNGEON"] = "Dungeon"
L_enUS["PROGRESS"] = "Progress"
L_enUS["RESETS_IN"] = "Resets in"

-- Character name tooltip
L_enUS["TT_CHAR_GUID"] = "GUID:"
L_enUS["TT_CHAR_GENDER_MALE"] = "Gender: Male"
L_enUS["TT_CHAR_GENDER_FEMALE"] = "Gender: Female"
L_enUS["TT_CHAR_TITLE"] = "Title:"
L_enUS["TT_CHAR_NO_TITLE"] = "No title"

-- Level tooltip
L_enUS["LEVEL_MAX"] = "MAX"
L_enUS["TT_LEVEL_XP_ENABLED"] = "XP Gain: Enabled"
L_enUS["TT_LEVEL_XP_DISABLED"] = "XP Gain: Disabled"

-- Rested tooltip
L_enUS["TT_RESTED_AMOUNT"] = "Rested XP:"
L_enUS["TT_RESTED_XP_TO_LEVEL"] = "Level Progress:"
L_enUS["TT_RESTED_STATE_RESTED"] = "State: Rested"
L_enUS["TT_RESTED_STATE_NORMAL"] = "State: Normal"
L_enUS["TT_RESTED_IN_REST_AREA"] = "In Rest Area: Yes"
L_enUS["TT_RESTED_NOT_IN_REST_AREA"] = "In Rest Area: No"

-- Hidden columns indicator
L_enUS["EQUIPMENT_HIDDEN_COLS"] = "+%d"
L_enUS["TT_HIDDEN_COLS_TITLE"] = "Hidden Columns"
L_enUS["TT_HIDDEN_COLS_DESC"] = "The following columns are hidden due to window size:"

-- Spec tooltip
L_enUS["TT_SPEC_HERO_SPEC"] = "Hero Spec:"
L_enUS["TT_SPEC_NO_HERO"] = "No Hero Spec"
L_enUS["TT_SPEC_ROLE"] = "Role:"
L_enUS["TT_SPEC_ROLE_TANK"] = "Tank"
L_enUS["TT_SPEC_ROLE_HEALER"] = "Healer"
L_enUS["TT_SPEC_ROLE_DAMAGER"] = "DPS"

-- Equipment stat columns
L_enUS["EQUIPMENT_COL_STR"] = "Str"
L_enUS["EQUIPMENT_COL_AGI"] = "Agi"
L_enUS["EQUIPMENT_COL_STA"] = "Sta"
L_enUS["EQUIPMENT_COL_INT"] = "Int"
L_enUS["EQUIPMENT_COL_ARMOR"] = "Armor"
L_enUS["EQUIPMENT_COL_AP"] = "AP"
L_enUS["EQUIPMENT_COL_CRIT"] = "Crit"
L_enUS["EQUIPMENT_COL_HASTE"] = "Haste"
L_enUS["EQUIPMENT_COL_MASTERY"] = "Mast"
L_enUS["EQUIPMENT_COL_VERS"] = "Vers"

L_enUS["TT_COL_STR"] = "Strength"
L_enUS["TT_COL_STR_DESC"] = "Character's strength stat"
L_enUS["TT_COL_AGI"] = "Agility"
L_enUS["TT_COL_AGI_DESC"] = "Character's agility stat"
L_enUS["TT_COL_STA"] = "Stamina"
L_enUS["TT_COL_STA_DESC"] = "Character's stamina stat"
L_enUS["TT_COL_INT"] = "Intellect"
L_enUS["TT_COL_INT_DESC"] = "Character's intellect stat"
L_enUS["TT_COL_ARMOR"] = "Armor"
L_enUS["TT_COL_ARMOR_DESC"] = "Character's armor value"
L_enUS["TT_COL_AP"] = "Attack Power"
L_enUS["TT_COL_AP_DESC"] = "Character's attack power"
L_enUS["TT_COL_CRIT"] = "Critical Strike"
L_enUS["TT_COL_CRIT_DESC"] = "Critical strike chance percentage"
L_enUS["TT_COL_HASTE"] = "Haste"
L_enUS["TT_COL_HASTE_DESC"] = "Haste percentage"
L_enUS["TT_COL_MASTERY"] = "Mastery"
L_enUS["TT_COL_MASTERY_DESC"] = "Mastery percentage"
L_enUS["TT_COL_VERS"] = "Versatility"
L_enUS["TT_COL_VERS_DESC"] = "Versatility percentage"

-- Minimap Button Settings
L_enUS["UI_MINIMAP_ONEWOW"] = "OneWoW AltTracker"
L_enUS["UI_MINIMAP_DESC"] = "Track all your characters' progress and data"
L_enUS["UI_MINIMAP_LEFT_CLICK"] = "Left-Click to open AltTracker"
L_enUS["UI_MINIMAP_RIGHT_CLICK"] = "Right-Click for options"
L_enUS["UI_MINIMAP_OPEN_ONEWOW"] = "Open AltTracker"
L_enUS["MINIMAP_TOOLTIP_HINT"] = "Left-Click to toggle AltTracker"
L_enUS["MINIMAP_SECTION"] = "Minimap Button"
L_enUS["MINIMAP_SECTION_DESC"] = "Show or hide the minimap button."
L_enUS["MINIMAP_SHOW_BTN"] = "Show Minimap Button"
L_enUS["MINIMAP_ICON_SECTION"] = "Icon Theme"
L_enUS["MINIMAP_ICON_DESC"] = "Choose your faction icon for the minimap button and title bar."
L_enUS["MINIMAP_ICON_CURRENT"] = "Current Icon"
L_enUS["MINIMAP_ICON_HORDE"] = "Horde"
L_enUS["MINIMAP_ICON_ALLIANCE"] = "Alliance"
L_enUS["MINIMAP_ICON_NEUTRAL"] = "Neutral"

L_enUS["PLAYTIME_BY_CLASS"] = "Playtime by Class"
L_enUS["TOTAL"] = "Total"

-- Profiles Tab (renamed from ActionBars)
L_enUS["SUBTAB_PROFILES"] = "Profiles"
L_enUS["PROFILES_SUBTAB_ACTIONBARS"] = "Action Bars"
L_enUS["PROFILES_SUBTAB_TALENTS"] = "Talents"
L_enUS["PROFILES_SUBTAB_SETTINGS"] = "Settings Profiles"

-- Talents Sub-tab
L_enUS["TALENT_BACKUP_BUTTON"] = "Backup Talents"
L_enUS["TALENT_BACKUP_NAME_PROMPT"] = "Enter a name for this talent backup:"
L_enUS["TALENT_TREE"] = "Talent Tree"
L_enUS["TALENT_HERO"] = "Hero Talents"
L_enUS["TALENT_PVP"] = "PvP Talents"
L_enUS["TALENT_RESTORE_ALL"] = "Restore All"
L_enUS["TALENT_NO_DATA"] = "No talent backup saved"
L_enUS["TALENT_SAVED"] = "Talent backup saved: %s"
L_enUS["TALENT_DELETED"] = "Deleted talent backup: %s"

-- Settings Profiles Sub-tab
L_enUS["SP_NEW_PROFILE"] = "New Profile"
L_enUS["SP_PROFILE_NAME"] = "Profile Name"
L_enUS["SP_SAVE_PROFILE"] = "Save Profile"
L_enUS["SP_KEYBINDS"] = "Keybinds"
L_enUS["SP_GAME_SETTINGS"] = "WoW Game Settings"
L_enUS["SP_HUD_PROFILE"] = "HUD Profile"
L_enUS["SP_ACCOUNT_MACROS"] = "Account Macros"
L_enUS["SP_CHARACTER_MACROS"] = "Character Macros"
L_enUS["SP_ADDON_SET"] = "Addon Set"
L_enUS["SP_ATTACH_ACTION_BAR"] = "Attach Action Bar"
L_enUS["SP_RESTORE_PROFILE"] = "Restore Profile"
L_enUS["SP_EDIT_PROFILE"] = "Edit Profile"
L_enUS["SP_PROFILE_SAVED"] = "Profile saved: %s"
L_enUS["SP_PROFILE_DELETED"] = "Profile deleted: %s"
L_enUS["SP_PROFILE_RESTORED"] = "Profile restored: %s"
L_enUS["SP_NO_PROFILES"] = "No profiles saved"
L_enUS["SP_EXPORT_PROFILE"] = "Export"
L_enUS["SP_IMPORT_PROFILE"] = "Import Profile"
L_enUS["SP_EXPORT_COPY_HINT"] = "Select all text and copy (Ctrl+A, Ctrl+C) to share this profile:"
L_enUS["SP_IMPORT_PASTE_HINT"] = "Paste exported profile data below, then click Import:"
L_enUS["SP_SELECT_ALL"] = "Select All"
L_enUS["SP_IMPORT_BTN"] = "Import"
L_enUS["SP_IMPORT_SUCCESS"] = "Profile imported: %s"
L_enUS["SP_IMPORT_FAILED"] = "Import failed: %s"
L_enUS["SP_ADDON_SETTINGS"] = "Addon Settings"
L_enUS["SP_SAVED_BY"] = "Saved by"
L_enUS["PROGRESS_COL_ILVL"] = "iLvl"
L_enUS["PROGRESS_COL_WORLD_BOSS"] = "W.Boss"
L_enUS["PROGRESS_AVG_ILVL"] = "Avg iLvl"
L_enUS["PROGRESS_WORLD_BOSSES"] = "W.Bosses"
L_enUS["TT_COL_ILVL"] = "Item Level"
L_enUS["TT_COL_ILVL_DESC"] = "Average equipped item level"
L_enUS["TT_COL_WORLD_BOSS"] = "World Boss"
L_enUS["TT_COL_WORLD_BOSS_DESC"] = "World boss killed this week"
L_enUS["TT_COL_STAR"] = "Favorite"
L_enUS["TT_COL_STAR_DESC"] = "Click to mark this character as a favorite"
L_enUS["TT_PROGRESS_AVG_ILVL"] = "Avg Item Level"
L_enUS["TT_PROGRESS_AVG_ILVL_DESC"] = "Average equipped item level across all characters"
L_enUS["TT_PROGRESS_WORLD_BOSSES"] = "World Bosses Done"
L_enUS["TT_PROGRESS_WORLD_BOSSES_DESC"] = "Characters with a world boss kill this week"
L_enUS["PROGRESS_VAULT_RAID"] = "Raid"
L_enUS["PROGRESS_VAULT_DUNGEON"] = "Dungeon"
L_enUS["PROGRESS_VAULT_WORLD"] = "World"
L_enUS["PROGRESS_WEEKLY_ACTIVITIES"] = "Weekly Activities"
L_enUS["PROGRESS_WEEKLY_COMPLETED"] = "Done"
L_enUS["PROGRESS_WEEKLY_NOT_DONE"] = "--"
L_enUS["PROGRESS_COL_WEEKLY_COUNT"] = "Weekly"
L_enUS["PROGRESS_WEEKLY_SUMMARY"] = "%d/%d"
L_enUS["TT_COL_WEEKLY_ACTIVITY"] = "Weekly Activity"
L_enUS["TT_COL_WEEKLY_ACTIVITY_DESC"] = "Weekly quest completion status"
L_enUS["TT_COL_WEEKLY_COUNT"] = "Weekly Activities Done"
L_enUS["TT_COL_WEEKLY_COUNT_DESC"] = "Number of tracked weekly activities completed this week"
L_enUS["PROGRESS_VOID_ASSAULTS"] = "Void Assaults"
L_enUS["PROGRESS_RITUAL_SITES"] = "Ritual Sites"
L_enUS["OVERRIDE_WEEKLY_ACTIVITY_QUESTS"] = "Weekly Activity Quests"
L_enUS["PROGRESS_MPLUS_SEASON_BEST"] = "M+ Season Best"
L_enUS["PROGRESS_GREAT_VAULT_DETAIL"] = "Great Vault"
L_enUS["PROGRESS_BEST_RUN"] = "Best:"
L_enUS["PROGRESS_SCORE"] = "Score:"
L_enUS["PROGRESS_CURRENT_KEY"] = "Key:"
L_enUS["PROGRESS_BOSS_KILLED"] = "Killed"
L_enUS["PROGRESS_BOSS_NONE"] = "None"
L_enUS["PROGRESS_CURRENCY_CAP"] = "Cap:"
L_enUS["PROGRESS_VAULT_SLOT"] = "Slot %d"
L_enUS["PROGRESS_VAULT_DONE"] = "Done"
L_enUS["PROGRESS_VAULT_EMPTY"] = "--"
L_enUS["OVERRIDE_BTN"] = "Default Override System"
L_enUS["OVERRIDE_SYSTEM_TITLE"] = "Default Override System"
L_enUS["OVERRIDE_SYSTEM_DESC"] = "This is an override feature for this addon. It allows you to future proof this addon and to customize it to your needs. Any changes you make to the settings below will affect the whole addon."
L_enUS["OVERRIDE_SECTION_SUMMARY"] = "Summary Tab"
L_enUS["OVERRIDE_NO_SETTINGS"] = "No Setting Available At This Time"
L_enUS["OVERRIDE_SECTION_PROGRESS"] = "Progress Tab"
L_enUS["OVERRIDE_CURRENCY_1"] = "Weekly Currency Cap 1"
L_enUS["OVERRIDE_CURRENCY_2"] = "Weekly Currency Cap 2"
L_enUS["OVERRIDE_WORLD_BOSS_QUEST"] = "World Boss Tracked for Weekly"
L_enUS["OVERRIDE_ENTER_CURRENCY_ID"] = "Enter Currency ID"
L_enUS["OVERRIDE_ENTER_QUEST_ID"] = "Enter Quest ID"
L_enUS["OVERRIDE_RESET_DEFAULTS"] = "Reset to Defaults"
L_enUS["OVERRIDE_CLOSE"] = "Close"
L_enUS["OVERRIDE_INVALID_ID"] = "Invalid ID"
L_enUS["OVERRIDE_CURRENCY_VALID"] = "Valid: %s"
L_enUS["PROGRESS_COL_BEST_TIME"] = "Best Run"
L_enUS["PROGRESS_COL_BEST_RUN"] = "Best Run"
L_enUS["PROGRESS_COL_VAULT_RAID"] = "V:Raid"
L_enUS["PROGRESS_COL_VAULT_DUNGEON"] = "V:Dung"
L_enUS["PROGRESS_COL_VAULT_WORLD"] = "V:World"
L_enUS["PROGRESS_COL_VAULT_R"] = "Vault-R"
L_enUS["PROGRESS_COL_VAULT_D"] = "Vault-D"
L_enUS["PROGRESS_COL_VAULT_W"] = "Vault-W"
L_enUS["PROGRESS_VAULT_TOTAL"] = "T:"
L_enUS["PROGRESS_WEEKLY_RESET"] = "Reset in:"
L_enUS["PROGRESS_RAID_NO_DATA"] = "No data yet - log in to scan."
L_enUS["TT_COL_VAULT_R_DESC"] = "Great Vault raid track: highest bosses killed and 3 threshold slots"
L_enUS["TT_COL_VAULT_D_DESC"] = "Great Vault dungeon track: highest dungeon count and 3 threshold slots"
L_enUS["TT_COL_VAULT_W_DESC"] = "Great Vault world track: world content progress and 3 threshold slots"
L_enUS["PROGRESS_THIS_WEEK"] = "this wk"
L_enUS["PROGRESS_RAIDS"] = "Raids"
L_enUS["PROGRESS_RAID_PROG_LABEL"] = "Raid Lockouts"
L_enUS["PROGRESS_CURRENCY_TRACKER"] = "Currency Tracker"
L_enUS["OVERRIDE_TRACKED_CURRENCIES"] = "Tracked Currencies"
L_enUS["OVERRIDE_PRESET_CURRENCIES"] = "TWW Preset Currencies"
L_enUS["OVERRIDE_ADD_CUSTOM_CURRENCY"] = "Add Custom Currency ID"
L_enUS["OVERRIDE_REMOVE"] = "X"
L_enUS["OVERRIDE_CUSTOM_ADDED"] = "Added: %s"
L_enUS["PROGRESS_KEYS"] = "Keys Held"
L_enUS["PROGRESS_VAULT"] = "Vault Ready"
L_enUS["PROGRESS_HIGHEST_KEY"] = "Best Run"
L_enUS["PROGRESS_AVG_RATING"] = "Best Rating"
L_enUS["TT_PROGRESS_CHARACTERS_DESC"] = "Total characters being tracked across all realms"
L_enUS["TT_PROGRESS_KEYS"] = "Keys Held"
L_enUS["TT_PROGRESS_KEYS_DESC"] = "Alts currently holding a Mythic+ keystone in their bag"
L_enUS["TT_PROGRESS_VAULT"] = "Vault Ready"
L_enUS["TT_PROGRESS_VAULT_DESC"] = "Alts with at least one Great Vault slot unlocked this week"
L_enUS["TT_PROGRESS_HIGHEST_KEY"] = "Best Run This Season"
L_enUS["TT_PROGRESS_HIGHEST_KEY_DESC"] = "Highest timed Mythic+ key across all alts this season"
L_enUS["TT_PROGRESS_AVG_RATING"] = "Best Rating"
L_enUS["TT_PROGRESS_AVG_RATING_DESC"] = "Highest single character Mythic+ rating"
L_enUS["TT_PROGRESS_AVG_ILVL_DESC"] = "Average equipped item level across all tracked characters"
L_enUS["TT_PROGRESS_WORLD_BOSSES_DESC"] = "Alts with world boss killed this week vs total alts"
L_enUS["OVERRIDE_PRIMARY_RAID"] = "Primary Raid Name"
L_enUS["OVERRIDE_WORLD_BOSS_NAME"] = "World Boss Name"
L_enUS["OVERRIDE_RAID_HINT"] = "e.g. Nerub-ar Palace"
L_enUS["OVERRIDE_BOSS_HINT"] = "e.g. Zekvir"
L_enUS["OVERRIDE_CURRENCY_LOGIN_NOTE"] = "Currency toggle changes apply on next login per character"
L_enUS["OVERRIDE_TEXT_FIELD_HINT"] = "Type and press Enter"
L_enUS["TRACKING_BAR_RAID"] = "Raid:"
L_enUS["TRACKING_BAR_BOSS"] = "Boss:"
L_enUS["TRACKING_BAR_CURRENCIES"] = "Tracking:"
L_enUS["TRACKING_BAR_NOT_SET"] = "Not configured"
L_enUS["TRACKING_BAR_AUTO"] = "(auto)"
L_enUS["SEASON_CHECKLIST_BTN"] = "Season Update Checklist"
L_enUS["SEASON_CHECKLIST_TITLE"] = "Seasonal Update Checklist"
L_enUS["SEASON_CHECKLIST_DESC"] = "Developer checklist - verify and update all hardcoded values each new season or major patch. Check items off as you verify them. Use 'Clear All' at the start of a new season."
L_enUS["SEASON_CHECKLIST_CLEAR"] = "Clear All"
L_enUS["SEASON_AUTO"] = "(auto - no change needed)"
L_enUS["SEASON_FILE"] = "File:"
L_enUS["SEASON_CURRENT"] = "Current:"

L_enUS["TT_ENCHANTS_MISSING_OF"] = "%d of %d enchantable slots are missing enchants"
L_enUS["TT_ENCHANTS_ALL_OK"] = "All %d enchantable slots are enchanted"
L_enUS["TT_ENCHANTS_SLOT_LIST"] = "Checks: Head, Shoulders, Chest, Wrists, Legs, Feet, Back, Rings, Weapons"
L_enUS["TT_ENCHANTS_QUALITY_NOTE"] = "Level 70+ characters only"
L_enUS["TT_GEMS_MISSING_OF"] = "%d of %d gem sockets are empty"
L_enUS["TT_GEMS_ALL_OK"] = "All %d gem sockets are filled"
L_enUS["TT_TIER_TITLE"] = "Tier Set: %d/5 pieces"
L_enUS["TT_TIER_FOUND"] = "Equipped pieces:"
L_enUS["TT_TIER_TRACKING"] = "Searches all Midnight raid tier sets"
L_enUS["TT_STATUS_REASON_DUR"] = "Low durability: %d%%"
L_enUS["TT_STATUS_REASON_ENCHANT"] = "Missing enchants: %d"
L_enUS["TT_STATUS_REASON_GEM"] = "Missing gems: %d"
L_enUS["TT_STATUS_ALL_OK"] = "All gear checks passed"

L_enUS["FIN_SETTINGS_SECTION"] = "Financials"
L_enUS["FIN_GUILD_AS_PERSONAL"] = "Track Guild as Personal"
L_enUS["FIN_GUILD_AS_PERSONAL_TT"] = "When enabled, guild bank gold transfers are treated as personal transfers and will not count toward income or expenses. They will still appear in the transaction log highlighted in yellow."
L_enUS["FIN_TRANSACTIONS"] = "Transactions"
L_enUS["FIN_COL_CHARACTER"] = "Character"
L_enUS["FIN_PERIOD_SESSION"] = "Session"
L_enUS["FIN_PERIOD_TODAY"] = "Today"
L_enUS["FIN_PERIOD_WEEK"] = "Week"
L_enUS["FIN_PERIOD_MONTH"] = "Month"
L_enUS["FIN_PERIOD_CUSTOM"] = "Custom"
L_enUS["FIN_PERIOD_ALL"] = "All"
L_enUS["FIN_PERIOD_SESSION_TT"] = "Your current login session. Shows all transactions recorded since you logged in."
L_enUS["FIN_PERIOD_TODAY_TT"] = "Resets at server midnight. Shows all transactions since the start of today on the WoW server calendar."
L_enUS["FIN_PERIOD_WEEK_TT"] = "Resets on the weekly server reset. Shows all transactions since last Tuesday at 15:00 server time."
L_enUS["FIN_PERIOD_MONTH_TT"] = "Resets on the 1st of the month. Shows all transactions since the 1st of this month by WoW server calendar."
L_enUS["FIN_PERIOD_CUSTOM_TT"] = "Shows all transactions since you last clicked the Reset Data button."
L_enUS["FIN_PERIOD_ALL_TT"] = "Shows every recorded transaction with no time limit."
L_enUS["FIN_CHAR_LABEL"] = "Char:"
L_enUS["FIN_CAT_LABEL"] = "Cat:"
L_enUS["FIN_CHAR_ALL"] = "All"
L_enUS["FIN_CAT_ALL"] = "All"
L_enUS["FIN_CAT_AUCTIONS"] = "Auctions"
L_enUS["FIN_RESET_DATA"] = "Reset Data"
L_enUS["FIN_RESET_CONFIRM"] = "This will permanently delete ALL financial transaction data. This cannot be undone."
L_enUS["FIN_RESET_ACCEPT"] = "Reset All Data"
L_enUS["FIN_RESET_TT"] = "Reset All Financial Data"
L_enUS["FIN_RESET_TT_DESC"] = "Permanently deletes all transaction history"
L_enUS["FIN_NO_TRANSACTIONS"] = "No transactions yet - buy, sell, repair, or trade to start tracking"
L_enUS["FIN_NO_MATCH"] = "No transactions match filters"
L_enUS["FIN_STATUS_COUNT"] = "%d transactions"
L_enUS["FIN_INSTALL_ACCOUNTING"] = "Install OneWoW_AltTracker_Accounting addon"
L_enUS["FIN_TOP_INCOME"] = "Top Income Sources"
L_enUS["FIN_TOP_EXPENSES"] = "Top Expenses"
L_enUS["FIN_EXPANDED_ID"] = "ID:"
L_enUS["FIN_EXPANDED_QTY"] = "Qty:"
L_enUS["FIN_CAT_VENDOR_PURCHASE"] = "Vendor Buy"
L_enUS["FIN_CAT_VENDOR_SALE"] = "Vendor Sell"
L_enUS["FIN_CAT_VENDOR_BUYBACK"] = "Buyback"
L_enUS["FIN_CAT_REPAIR"] = "Repair"
L_enUS["FIN_CAT_AUCTION_SALE"] = "Auction Sale"
L_enUS["FIN_CAT_AUCTION_PURCHASE"] = "Auction Purchase"
L_enUS["FIN_CAT_AUCTION_DEPOSIT"] = "AH Deposit"
L_enUS["FIN_CAT_TRADE_BUY"] = "Trade Buy"
L_enUS["FIN_CAT_TRADE_SALE"] = "Trade Sale"
L_enUS["FIN_CAT_MONEY_IN"] = "Gold Received"
L_enUS["FIN_CAT_MONEY_OUT"] = "Gold Sent"
L_enUS["FIN_CAT_GUILD_DEPOSIT"] = "Guild Deposit"
L_enUS["FIN_CAT_GUILD_WITHDRAW"] = "Guild Withdraw"
L_enUS["FIN_CAT_WARBAND_DEPOSIT"] = "Warband Deposit"
L_enUS["FIN_CAT_WARBAND_WITHDRAW"] = "Warband Withdraw"
L_enUS["FIN_CAT_MAIL_SEND"] = "Mail Sent"
L_enUS["FIN_CAT_MAIL_COD"] = "COD Sent"
L_enUS["FIN_CAT_POSTAGE"] = "Postage"
L_enUS["FIN_CAT_QUEST_REWARD"] = "Quest Reward"
L_enUS["FIN_CAT_LOOT_MONEY"] = "Looted Gold"
L_enUS["FIN_CAT_TRANSMOG"] = "Transmog"
L_enUS["FIN_CAT_DEATH_COST"] = "Death Cost"
L_enUS["FIN_CAT_CRAFTING_ORDER"] = "Crafting Order"
L_enUS["FIN_CAT_ORDER_PLACED"] = "Order Placed"
L_enUS["FIN_CAT_ORDER_REFUND"] = "Order Refund"
L_enUS["FIN_CAT_TRAINER"] = "Trainer Learn"
L_enUS["FIN_CAT_MYTHICPLUS"] = "Mythic+ Reward"
L_enUS["FIN_CAT_BMAH"] = "Black Market AH"
L_enUS["FIN_CAT_UNCATEGORIZED"] = "Uncategorized"
L_enUS["FIN_CAT_GROUP_VENDOR"] = "Vendors"
L_enUS["FIN_CAT_GROUP_AUCTION"] = "Auction House"
L_enUS["FIN_CAT_GROUP_TRADE"] = "Trading"
L_enUS["FIN_CAT_GROUP_MAIL"] = "Mail"
L_enUS["FIN_CAT_GROUP_BANK"] = "Banking"
L_enUS["FIN_CAT_GROUP_TRANSFER"] = "Transfers"
L_enUS["FIN_CAT_GROUP_REWARD"] = "Rewards"
L_enUS["FIN_CAT_GROUP_CRAFTING"] = "Crafting"
L_enUS["FIN_CAT_GROUP_OTHER"] = "Other"
L_enUS["TT_FIN_INCOME"] = "Income"
L_enUS["TT_FIN_INCOME_DESC"] = "Total income for the selected time period"
L_enUS["TT_FIN_EXPENSE"] = "Expense"
L_enUS["TT_FIN_EXPENSE_DESC"] = "Total expenses for the selected time period"
L_enUS["TT_FIN_PROFIT"] = "Profit"
L_enUS["TT_FIN_PROFIT_DESC"] = "Net profit (income minus expenses)"
L_enUS["TT_FIN_ROI"] = "Return on Investment"
L_enUS["TT_FIN_ROI_DESC"] = "Income as a percentage of expenses"
L_enUS["TT_FIN_TRANSACTIONS"] = "Transactions"
L_enUS["TT_FIN_TRANSACTIONS_DESC"] = "Total number of transactions in the selected period"
L_enUS["TT_FIN_COL_DATE"] = "Date/Time"
L_enUS["TT_FIN_COL_DATE_DESC"] = "When the transaction occurred"
L_enUS["TT_FIN_COL_CHARACTER"] = "Character"
L_enUS["TT_FIN_COL_CHARACTER_DESC"] = "Character involved in this transaction"
L_enUS["TT_FIN_COL_CATEGORY"] = "Category"
L_enUS["TT_FIN_COL_CATEGORY_DESC"] = "Transaction type classification"
L_enUS["TT_FIN_COL_ITEM"] = "Item/Source"
L_enUS["TT_FIN_COL_ITEM_DESC"] = "Item or source involved in the transaction"
L_enUS["TT_FIN_COL_AMOUNT"] = "Amount"
L_enUS["TT_FIN_COL_AMOUNT_DESC"] = "Gold amount for this transaction"
L_enUS["FIN_CONTEXT_TITLE"] = "Transaction"
L_enUS["FIN_EDIT_AMOUNT"] = "Edit Amount"
L_enUS["FIN_EDIT_ITEM"] = "Edit Item/Source"
L_enUS["FIN_EDIT_CATEGORY"] = "Change Category"
L_enUS["FIN_DELETE_TX"] = "Delete Transaction"
L_enUS["FIN_DELETE_CONFIRM"] = "Delete this transaction? This cannot be undone."
L_enUS["FIN_DELETE_ACCEPT"] = "Delete"
L_enUS["FIN_ROW_TT"] = "Right-click for more options"
L_enUS["ITEMS_OVERVIEW"] = "Items Overview"
L_enUS["ITEMS_STAT_UNIQUE"] = "Unique Items"
L_enUS["ITEMS_STAT_TOTAL_QTY"] = "Total Quantity"
L_enUS["ITEMS_STAT_VENDOR_VALUE"] = "Vendor Value"
L_enUS["ITEMS_STAT_AH_VALUE"] = "AH Value"
L_enUS["ITEMS_STAT_BOUND"] = "Bound Items"
L_enUS["TT_ITEMS_STAT_UNIQUE"] = "Unique Items"
L_enUS["TT_ITEMS_STAT_UNIQUE_DESC"] = "Total number of unique items tracked across all characters"
L_enUS["TT_ITEMS_STAT_TOTAL_QTY"] = "Total Quantity"
L_enUS["TT_ITEMS_STAT_TOTAL_QTY_DESC"] = "Total item stacks across all characters and locations"
L_enUS["TT_ITEMS_STAT_VENDOR_VALUE"] = "Vendor Value"
L_enUS["TT_ITEMS_STAT_VENDOR_VALUE_DESC"] = "Total vendor sell value of all tracked items"
L_enUS["TT_ITEMS_STAT_AH_VALUE"] = "AH Value"
L_enUS["TT_ITEMS_STAT_AH_VALUE_DESC"] = "Total auction house value based on last scan"
L_enUS["TT_ITEMS_STAT_BOUND"] = "Bound Items"
L_enUS["TT_ITEMS_STAT_BOUND_DESC"] = "Number of unique items that are soulbound"
L_enUS["ITEMS_STATUS"] = "%d items"
L_enUS["ITEMS_STATUS_FILTERED"] = "%d of %d items"
L_enUS["ITEMS_COL_ITEM"] = "Item"
L_enUS["ITEMS_COL_FAVORITE"] = ""
L_enUS["TT_ITEMS_COL_FAVORITE"] = "Favorite"
L_enUS["TT_ITEMS_COL_FAVORITE_DESC"] = "Pin this item to the top of the list. Click again to remove it."
L_enUS["ITEMS_COL_TOTAL"] = "Total"
L_enUS["ITEMS_COL_LAST_SEEN"] = "Last Seen"
L_enUS["TT_ITEMS_COL_ITEM"] = "Item"
L_enUS["TT_ITEMS_COL_ITEM_DESC"] = "Item name and quality"
L_enUS["TT_ITEMS_COL_TOTAL"] = "Total"
L_enUS["TT_ITEMS_COL_TOTAL_DESC"] = "Total quantity across all characters and locations"
L_enUS["TT_ITEMS_COL_VENDOR"] = "Vendor Price"
L_enUS["TT_ITEMS_COL_VENDOR_DESC"] = "Vendor sell price per single item"
L_enUS["TT_ITEMS_COL_AH"] = "AH Price"
L_enUS["TT_ITEMS_COL_AH_DESC"] = "Auction house price from last scan"
L_enUS["TT_ITEMS_COL_LAST_SEEN"] = "Last Seen"
L_enUS["TT_ITEMS_COL_LAST_SEEN_DESC"] = "When the item was last observed in inventory"
L_enUS["MSG_CHAR_ADDON_NOT_LOADED"] = "Warning - Character data addon not loaded. Action Bars functionality will be unavailable."
L_enUS["MSG_NO_CHARS_SELECTED"] = "No characters selected."
L_enUS["MSG_CHARS_REMOVED"] = "Removed %d character(s). Reloading..."

_G["BINDING_HEADER_ONEWOW_ALTTRACKER"] = "|cFF00FF00OneWoW|r AltTracker"
_G["BINDING_NAME_ONEWOW_ALTTRACKER_TOGGLE"] = "Toggle AltTracker Window"
_G["BINDING_NAME_ONEWOW_ALTTRACKER_OPEN_SETUP"] = "Open Alt Setup"

ns.L = {}
for k, v in pairs(ns.Locales["enUS"]) do ns.L[k] = v end
