{
	"mod": "twilightforest",
	"spawn": {
		// Array of all categories this mod has spawns for
		"categories": {
			"creature": {
				// Set the limit per mob within this category
				"spawns": {
					"deer": {
						// Do not edit this name
						"name": "deer",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"quest_ram": {
						// Do not edit this name
						"name": "quest_ram",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"squirrel": {
						// Do not edit this name
						"name": "squirrel",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"raven": {
						// Do not edit this name
						"name": "raven",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"tiny_bird": {
						// Do not edit this name
						"name": "tiny_bird",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"wild_boar": {
						// Do not edit this name
						"name": "wild_boar",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"bunny": {
						// Do not edit this name
						"name": "bunny",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"penguin": {
						// Do not edit this name
						"name": "penguin",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"bighorn_sheep": {
						// Do not edit this name
						"name": "bighorn_sheep",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					}
				}
			},
			"monster": {
				// Set the limit per mob within this category
				"spawns": {
					"death_tome": {
						// Do not edit this name
						"name": "death_tome",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"loyal_zombie": {
						// Do not edit this name
						"name": "loyal_zombie",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"kobold": {
						// Do not edit this name
						"name": "kobold",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"redcap_sapper": {
						// Do not edit this name
						"name": "redcap_sapper",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"hydra": {
						// Do not edit this name
						"name": "hydra",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"lich": {
						// Do not edit this name
						"name": "lich",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"unstable_ice_core": {
						// Do not edit this name
						"name": "unstable_ice_core",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"mist_wolf": {
						// Do not edit this name
						"name": "mist_wolf",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"winter_wolf": {
						// Do not edit this name
						"name": "winter_wolf",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"tower_termite": {
						// Do not edit this name
						"name": "tower_termite",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"fire_beetle": {
						// Do not edit this name
						"name": "fire_beetle",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"helmet_crab": {
						// Do not edit this name
						"name": "helmet_crab",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"goblin_knight_lower": {
						// Do not edit this name
						"name": "goblin_knight_lower",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"king_spider": {
						// Do not edit this name
						"name": "king_spider",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"maze_slime": {
						// Do not edit this name
						"name": "maze_slime",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"ice_crystal": {
						// Do not edit this name
						"name": "ice_crystal",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"ur_ghast": {
						// Do not edit this name
						"name": "ur_ghast",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"yeti": {
						// Do not edit this name
						"name": "yeti",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"pinch_beetle": {
						// Do not edit this name
						"name": "pinch_beetle",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"rising_zombie": {
						// Do not edit this name
						"name": "rising_zombie",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"harbinger_cube": {
						// Do not edit this name
						"name": "harbinger_cube",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"hedge_spider": {
						// Do not edit this name
						"name": "hedge_spider",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"lich_minion": {
						// Do not edit this name
						"name": "lich_minion",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"skeleton_druid": {
						// Do not edit this name
						"name": "skeleton_druid",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"slime_beetle": {
						// Do not edit this name
						"name": "slime_beetle",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"minoshroom": {
						// Do not edit this name
						"name": "minoshroom",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"tower_ghast": {
						// Do not edit this name
						"name": "tower_ghast",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"armored_giant": {
						// Do not edit this name
						"name": "armored_giant",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"tower_golem": {
						// Do not edit this name
						"name": "tower_golem",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"goblin_knight_upper": {
						// Do not edit this name
						"name": "goblin_knight_upper",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"swarm_spider": {
						// Do not edit this name
						"name": "swarm_spider",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"blockchain_goblin": {
						// Do not edit this name
						"name": "blockchain_goblin",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"knight_phantom": {
						// Do not edit this name
						"name": "knight_phantom",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"tower_broodling": {
						// Do not edit this name
						"name": "tower_broodling",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"adherent": {
						// Do not edit this name
						"name": "adherent",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"redcap": {
						// Do not edit this name
						"name": "redcap",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"mini_ghast": {
						// Do not edit this name
						"name": "mini_ghast",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"troll": {
						// Do not edit this name
						"name": "troll",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"hostile_wolf": {
						// Do not edit this name
						"name": "hostile_wolf",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"mosquito_swarm": {
						// Do not edit this name
						"name": "mosquito_swarm",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"stable_ice_core": {
						// Do not edit this name
						"name": "stable_ice_core",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"plateau_boss": {
						// Do not edit this name
						"name": "plateau_boss",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"minotaur": {
						// Do not edit this name
						"name": "minotaur",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"yeti_alpha": {
						// Do not edit this name
						"name": "yeti_alpha",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"wraith": {
						// Do not edit this name
						"name": "wraith",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"snow_queen": {
						// Do not edit this name
						"name": "snow_queen",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"giant_miner": {
						// Do not edit this name
						"name": "giant_miner",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"roving_cube": {
						// Do not edit this name
						"name": "roving_cube",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"snow_guardian": {
						// Do not edit this name
						"name": "snow_guardian",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"naga": {
						// Do not edit this name
						"name": "naga",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					}
				}
			}
		}
	}
}