{
	"mod": "iceandfire",
	"spawn": {
		// Array of all categories this mod has spawns for
		"categories": {
			"creature": {
				// Set the limit per mob within this category
				"spawns": {
					"stymphalian_bird": {
						// Do not edit this name
						"name": "stymphalian_bird",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"lightning_dragon": {
						// Do not edit this name
						"name": "lightning_dragon",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"siren": {
						// Do not edit this name
						"name": "siren",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"dread_ghoul": {
						// Do not edit this name
						"name": "dread_ghoul",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"dread_scuttler": {
						// Do not edit this name
						"name": "dread_scuttler",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"dread_lich": {
						// Do not edit this name
						"name": "dread_lich",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"dread_horse": {
						// Do not edit this name
						"name": "dread_horse",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"myrmex_royal": {
						// Do not edit this name
						"name": "myrmex_royal",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"hydra": {
						// Do not edit this name
						"name": "hydra",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"ghost": {
						// Do not edit this name
						"name": "ghost",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"cyclops": {
						// Do not edit this name
						"name": "cyclops",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"sea_serpent": {
						// Do not edit this name
						"name": "sea_serpent",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"pixie": {
						// Do not edit this name
						"name": "pixie",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"cockatrice": {
						// Do not edit this name
						"name": "cockatrice",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"dread_beast": {
						// Do not edit this name
						"name": "dread_beast",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"dread_thrall": {
						// Do not edit this name
						"name": "dread_thrall",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"hippocampus": {
						// Do not edit this name
						"name": "hippocampus",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"myrmex_queen": {
						// Do not edit this name
						"name": "myrmex_queen",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"myrmex_sentinel": {
						// Do not edit this name
						"name": "myrmex_sentinel",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"hippogryph": {
						// Do not edit this name
						"name": "hippogryph",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"gorgon": {
						// Do not edit this name
						"name": "gorgon",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"fire_dragon": {
						// Do not edit this name
						"name": "fire_dragon",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"dread_knight": {
						// Do not edit this name
						"name": "dread_knight",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"myrmex_soldier": {
						// Do not edit this name
						"name": "myrmex_soldier",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"ice_dragon": {
						// Do not edit this name
						"name": "ice_dragon",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"deathworm": {
						// Do not edit this name
						"name": "deathworm",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"stone_statue": {
						// Do not edit this name
						"name": "stone_statue",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"amphithere": {
						// Do not edit this name
						"name": "amphithere",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"myrmex_worker": {
						// Do not edit this name
						"name": "myrmex_worker",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"myrmex_swarmer": {
						// Do not edit this name
						"name": "myrmex_swarmer",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					}
				}
			},
			"monster": {
				// Set the limit per mob within this category
				"spawns": {
					"troll": {
						// Do not edit this name
						"name": "troll",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					}
				}
			}
		}
	}
}