--09/10/2016
--AoE style taunt pack for WOW guild/whisper chat

local Dawnsounds = CreateFrame("Frame")
Dawnsounds:RegisterEvent("CHAT_MSG_WHISPER")
Dawnsounds:RegisterEvent("CHAT_MSG_WHISPER_INFORM")
Dawnsounds:RegisterEvent("CHAT_MSG_BN_WHISPER")
Dawnsounds:RegisterEvent("CHAT_MSG_BN_WHISPER_INFORM")
Dawnsounds:RegisterEvent("CHAT_MSG_GUILD")
Dawnsounds:RegisterEvent("CHAT_MSG_RAID")
Dawnsounds:SetScript("OnEvent", function(self, event,...)
	local arg1 = ...
	-- message(arg1)
	if arg1 == "1" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\01 Yes.mp3", "Dialog")
	elseif arg1 == "2" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\02 No.mp3", "Dialog")
	elseif arg1 == "3" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\03 Food, please.mp3", "Dialog")
	elseif arg1 == "4" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\04 Wood, please.mp3", "Dialog")
	elseif arg1 == "5" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\05 Gold, please.mp3", "Dialog")
	elseif arg1 == "6" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\06 Stone, please.mp3", "Dialog")
	elseif arg1 == "7" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\07 Ahh.mp3", "Dialog")
	elseif arg1 == "8" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\08 All Hail.mp3", "Dialog")
	elseif arg1 == "9" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\09 Oooh.mp3", "Dialog")
	elseif arg1 == "10" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\10 Back to Age 1.mp3", "Dialog")
	elseif arg1 == "11" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\11 Herb laugh.mp3", "Dialog")
	elseif arg1 == "12" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\12 Being rushed.mp3", "Dialog")
	elseif arg1 == "13" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\13 Blame your isp.mp3", "Dialog")
	elseif arg1 == "14" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\14 Start the game.mp3", "Dialog")
	elseif arg1 == "15" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\15 Don't Point That Thing.mp3", "Dialog")
	elseif arg1 == "16" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\16 Enemy Sighted.mp3", "Dialog")
	elseif arg1 == "17" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\17 It Is Good.mp3", "Dialog")
	elseif arg1 == "18" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\18 I Need a Monk.mp3", "Dialog")
	elseif arg1 == "19" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\19 Long Time No Siege.mp3", "Dialog")
	elseif arg1 == "20" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\20 my granny.mp3", "Dialog")
	elseif arg1 == "21" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\21 Nice Town I'll Take It.mp3", "Dialog")
	elseif arg1 == "22" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\22 Quit Touchin.mp3", "Dialog")
	elseif arg1 == "23" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\23 Raiding Party.mp3", "Dialog")
	elseif arg1 == "24" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\24 Dadgum.mp3", "Dialog")
	elseif arg1 == "25" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\25 Smite Me.mp3", "Dialog")
	elseif arg1 == "26" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\26 The wonder.mp3", "Dialog")
	elseif arg1 == "27" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\27 You play 2 hours.mp3", "Dialog")
	elseif arg1 == "28" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\28 You Should See the Other Guy.mp3", "Dialog")
	elseif arg1 == "29" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\29 Roggan.mp3", "Dialog")
	elseif arg1 == "30" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\30 Wololo.mp3", "Dialog")
	elseif arg1 == "31" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\31 Attack an Enemy Now.mp3", "Dialog")
	elseif arg1 == "32" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\32 Cease Creating Extra Villagers.mp3", "Dialog")
	elseif arg1 == "33" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\33 Create Extra Villagers.mp3", "Dialog")
	elseif arg1 == "34" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\34 Build a Navy.mp3", "Dialog")
	elseif arg1 == "35" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\35 Stop Building a Navy.mp3", "Dialog")
	elseif arg1 == "36" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\36 Wait for My Signal to Attack.mp3", "Dialog")
	elseif arg1 == "37" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\37 Build a Wonder.mp3", "Dialog")
	elseif arg1 == "38" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\38 Give Me Your Extra Resources.mp3", "Dialog")
	elseif arg1 == "39" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\39 Nom Nom Nom pt1.mp3", "Dialog")
	elseif arg1 == "40" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\40 Nom Nom Nom pt2.mp3", "Dialog")
	elseif arg1 == "41" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\41 Nom Nom Nom pt3.mp3", "Dialog")
	elseif arg1 == "42" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\100 (Star Wars) All too easy.mp3", "Dialog")
	elseif arg1 == "43" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\101 (Star Wars) Everything is proceeding as I have foreseen.mp3", "Dialog")
	elseif arg1 == "44" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\102 (Star Wars) I find your lack of faith disturbing.mp3", "Dialog")
	elseif arg1 == "45" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\103 (Star Wars) I think it is time to demonstrate the full power of this station.mp3", "Dialog")
	elseif arg1 == "46" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\104 I will do, what must be done.mp3", "Dialog")
	elseif arg1 == "47" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\105 (Star Wars) If you strike me down I shall become more powerful than you can possibly imagine.mp3", "Dialog")
	elseif arg1 == "48" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\106 (Star Wars) It is pointless to resist.mp3", "Dialog")
	elseif arg1 == "49" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\107 (Star Wars) There is no escape, don't make me destroy you.mp3", "Dialog")
	elseif arg1 == "50" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\108 (Star Wars) (Jabba Laughs).mp3", "Dialog")
	elseif arg1 == "51" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\109 (Star Wars) (Yoda Laughs).mp3", "Dialog")
	elseif arg1 == "52" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\Nothing Will Stand In Our Way.mp3", "Dialog")
	elseif arg1 == "53" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\111 (Star Wars) Move the fleet away from the deathstar.mp3", "Dialog")
	elseif arg1 == "54" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\112 (Star Wars) Ummmmmmm.mp3", "Dialog")
	elseif arg1 == "55" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\There Has Been An Awakening.mp3", "Dialog")
	elseif arg1 == "56" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\114 (Star Wars) You may fire when ready.mp3", "Dialog")
	elseif arg1 == "57" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\115 (Star Wars) You must learn the ways of the force.mp3", "Dialog")
	elseif arg1 == "58" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\116 (Star Wars) You should not have come back.mp3", "Dialog")
	elseif arg1 == "59" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\uh-uh.mp3", "Dialog")
	elseif arg1 == "60" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\118 There's nothing you can do about it, cause I'm a mad man.mp3", "Dialog")
	elseif arg1 == "61" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\119 Rock and Roll.mp3", "Dialog")
	elseif arg1 == "62" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\120 Oh I'm so scared.mp3", "Dialog")
	elseif arg1 == "63" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\121 Your getting pretty ambitious ain't ya.mp3", "Dialog")
	elseif arg1 == "64" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\122 ORLY!.mp3", "Dialog")
	elseif arg1 == "65" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\123 You made a mistake, well that was entirely unacceptable.mp3", "Dialog")
	elseif arg1 == "66" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\124 Are you still there.mp3", "Dialog")
	elseif arg1 == "67" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\125 Ooh that's gotta hurt.mp3", "Dialog")
	elseif arg1 == "68" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\126 Buckle up bonehead, cause you're going for a ride.mp3", "Dialog")
	elseif arg1 == "69" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\127 Chucky's Laugh.mp3", "Dialog")
	elseif arg1 == "70" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\128 You know what I mean by assaulted, well i mean assaulted!.mp3", "Dialog")
	elseif arg1 == "71" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\129 That's it, lets do it I'm ready.mp3", "Dialog")
	elseif arg1 == "72" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\130 You know, could put somebody's eye out with that thing.mp3", "Dialog")
	elseif arg1 == "73" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\131 How we doing, same as always, that bad eh.mp3", "Dialog")
	elseif arg1 == "74" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\132 Now witness the firepower of this fully armed and operational battle station.mp3", "Dialog")
	elseif arg1 == "75" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\133 You are beaten, it is useless to resist.mp3", "Dialog")
	elseif arg1 == "76" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\134  If you only knew the power of the dark side.mp3", "Dialog")
	elseif arg1 == "77" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\135 Don't make me destroy you.mp3", "Dialog")
	elseif arg1 == "78" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\136  That's impossible even for a computer.mp3", "Dialog")
	elseif arg1 == "79" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\137 I better get out of here while the getting's good.mp3", "Dialog")
	elseif arg1 == "80" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\138 Well blow me down.mp3", "Dialog")
	elseif arg1 == "81" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\139 Strength in Unity!.mp3", "Dialog")
	elseif arg1 == "82" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\140 Oh boy that felt good.mp3", "Dialog")
	elseif arg1 == "83" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\141 Watch it buster.mp3", "Dialog")
	elseif arg1 == "84" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\142 A guy could get killed out there in the country, with all them guns going off.mp3", "Dialog")
	elseif arg1 == "85" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\nogood.mp3", "Dialog")
	elseif arg1 == "86" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\144 Mother said there'd be days like this.mp3", "Dialog")
	elseif arg1 == "87" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\145 Now now, don't be bashful.mp3", "Dialog")
	elseif arg1 == "88" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\146 My, aren't we touchy today.mp3", "Dialog")
	elseif arg1 == "89" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\147 Aye come here, Ive got something good for you, come on come on.mp3", "Dialog")
	elseif arg1 == "90" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\148 Muahahaha.mp3", "Dialog")
	elseif arg1 == "91" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\149 Fear clutches my breast.mp3", "Dialog")
	elseif arg1 == "92" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\150 (Austin Powers) (Evil Laugh).mp3", "Dialog")
	elseif arg1 == "93" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\151 Hey, Fuck you.mp3", "Dialog")
	elseif arg1 == "94" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\152 Woah! what the hell's your problem.mp3", "Dialog")
	elseif arg1 == "95" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\153 (Austin Powers) Come Mr. Bigglesworth (meow).mp3", "Dialog")
	elseif arg1 == "96" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\154 Trololo-Family Guy.mp3", "Dialog")
	elseif arg1 == "97" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\155 (Austin Powers) I shall call him mini me.mp3", "Dialog")
	elseif arg1 == "98" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\156 (Austin Powers) I'm gonna go back to the 60s and steal Austin Power's mojo.mp3", "Dialog")
	elseif arg1 == "99" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\157 (Austin Powers) I'm gonna get you Austin Powers.mp3", "Dialog")
	elseif arg1 == "100" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\158 I am gravely disappointed in you.mp3", "Dialog")
	elseif arg1 == "101" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\159 (Austin Powers) I've been a frickin evil doctor for 30 frickin years, ok.mp3", "Dialog")
	elseif arg1 == "102" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\160 (Austin Powers) Mr President in 12 hours I'll destroy Washington DC with this giant laser.mp3", "Dialog")
	elseif arg1 == "103" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\161 (Stewie) SAY WHAT!.mp3", "Dialog")
	elseif arg1 == "104" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\162 Our thoughts are one!.mp3", "Dialog")
	elseif arg1 == "105" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\163 Yes i'm sorry, I do not speak english, ok.mp3", "Dialog")
	elseif arg1 == "106" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\164 Triumph through Sacrifice!.mp3", "Dialog")
	elseif arg1 == "107" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\165 Has it all been, for NOTHING!.mp3", "Dialog")
	elseif arg1 == "108" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\166 (Austin Powers) Why make Trillions when you can make billions.mp3", "Dialog")
	elseif arg1 == "109" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\167 Damn you all to hell!.mp3", "Dialog")
	elseif arg1 == "110" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\168 Now that's an ass wooping.mp3", "Dialog")
	elseif arg1 == "111" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\169 Common, quit stalling!.mp3", "Dialog")
	elseif arg1 == "112" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\170 Now look it, I say look it here.mp3", "Dialog")
	elseif arg1 == "113" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\171 Heh, guess they're excited.mp3", "Dialog")
	elseif arg1 == "114" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\172 I still got the touch.mp3", "Dialog")
	elseif arg1 == "115" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\173 HAHA, Assholes!.mp3", "Dialog")
	elseif arg1 == "116" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\174 Come on now, lets get this army of mine back in the war.mp3", "Dialog")
	elseif arg1 == "117" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\175 Now don't you bet your life on it.mp3", "Dialog")
	elseif arg1 == "118" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\176 COOL!.mp3", "Dialog")
	elseif arg1 == "119" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\177 You must play me again.mp3", "Dialog")
	elseif arg1 == "120" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\178I gotta go to the bathroom!.mp3", "Dialog")
	elseif arg1 == "121" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\179 You poor little man, did I hurt you with my naughty gun.mp3", "Dialog")
	elseif arg1 == "122" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\180 (bugle call).mp3", "Dialog")
	elseif arg1 == "123" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\181 Morons, I've got morons on my team.mp3", "Dialog")
	elseif arg1 == "124" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\182 You know, It could be worse.mp3", "Dialog")
	elseif arg1 == "125" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\183 What do we do now soldier.mp3", "Dialog")
	elseif arg1 == "126" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\184 Now listen to me, I beg of you not to do this.mp3", "Dialog")
	elseif arg1 == "127" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\185 LEROY JENKINS.mp3", "Dialog")
	elseif arg1 == "128" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\186 That's hitting low.mp3", "Dialog")
	elseif arg1 == "129" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\187 Never say die!.mp3", "Dialog")
	elseif arg1 == "130" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\188 You gonna do something or just stand there and  bleed.mp3", "Dialog")
	elseif arg1 == "131" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\189 No no, don't do that, if you shoot him you'll just make him mad.mp3", "Dialog")
	elseif arg1 == "132" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\190 Remember to upgrade at the blacksmith, you do have a blacksmith right.mp3", "Dialog")
	elseif arg1 == "133" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\191 What's it like knowing your about to die.mp3", "Dialog")
	elseif arg1 == "134" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\192 when it comes to chowing down on a real man, you're quite the little wussie ain't ya.mp3", "Dialog")
	elseif arg1 == "135" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\193 I cant cope with this, I will go lie down somewhere.mp3", "Dialog")
	elseif arg1 == "136" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\194 He will be fun to break.mp3", "Dialog")
	elseif arg1 == "137" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\195 I die with honor.mp3", "Dialog")
	elseif arg1 == "138" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\196 I'm afraid that's something I cannot allow to happen.mp3", "Dialog")
	elseif arg1 == "139" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\197 By your command.mp3", "Dialog")
	elseif arg1 == "140" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\198 Bye Bye boys, have fun storming the castle.mp3", "Dialog")
	elseif arg1 == "141" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\199 (Saw) I want to play a game.mp3", "Dialog")
	elseif arg1 == "142" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\200 What we've got here is, failure to communicate.mp3", "Dialog")
	elseif arg1 == "143" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\201 (Saw) Live or die, make your choice.mp3", "Dialog")
	elseif arg1 == "144" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\202 (Saw) Congratulations, you are still alive.mp3", "Dialog")
	elseif arg1 == "145" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\203 (Saw) Most people are so ungrateful to be alive.mp3", "Dialog")
	elseif arg1 == "146" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\204 Wolf.mp3", "Dialog")
	elseif arg1 == "147" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\205 Random.mp3", "Dialog")
	elseif arg1 == "148" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\206 Age of Mythology's 999 Theme.mp3", "Dialog")
	elseif arg1 == "149" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\207 Throw me a freakin bone here, i'm the boss, need the info.mp3", "Dialog")
	elseif arg1 == "150" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\208 Uh can u remind me what i pay you people for, honestly throw me a bone here.mp3", "Dialog")
	elseif arg1 == "151" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\209 Now you listen to me mister.mp3", "Dialog")
	elseif arg1 == "152" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\210 He wants a challenge, lets give him one.mp3", "Dialog")
	elseif arg1 == "153" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\211 [tune] Taps.mp3", "Dialog")
	elseif arg1 == "154" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\212 Chainsaw reving.mp3", "Dialog")
	elseif arg1 == "155" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\213 behold, the hoard of genghis khan approaches.mp3", "Dialog")
	elseif arg1 == "156" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\214 It's genghis khan! we must flee!.mp3", "Dialog")
	elseif arg1 == "157" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\215 Sir, one more outburst from you and I will strangle you with this microphone wire.mp3", "Dialog")
	elseif arg1 == "158" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\216 Keep it you'll be carrying your face home in a doggy bag.mp3", "Dialog")
	elseif arg1 == "159" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\217 Snore.mp3", "Dialog")
	elseif arg1 == "160" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\218 OH Yeah!.mp3", "Dialog")
	elseif arg1 == "161" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\219 I could pull a better cartoon outta my aaaa.mp3", "Dialog")
	elseif arg1 == "162" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\220 Wicked laugh.mp3", "Dialog")
	elseif arg1 == "163" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\221 Man screaming.mp3", "Dialog")
	elseif arg1 == "164" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\222 Baby crying.mp3", "Dialog")
	elseif arg1 == "165" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\223 Always two there are, a master and an apprentice.mp3", "Dialog")
	elseif arg1 == "166" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\224 At last we'll have revenge.mp3", "Dialog")
	elseif arg1 == "167" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\225 Begin landing your troops.mp3", "Dialog")
	elseif arg1 == "168" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\226 This is a battle I do not think that we can win.mp3", "Dialog")
	elseif arg1 == "169" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\227 We must do something quick.mp3", "Dialog")
	elseif arg1 == "170" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\228 Wipe them out - all of them.mp3", "Dialog")
	elseif arg1 == "171" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\229 shit eating son on a bitch.mp3", "Dialog")
	elseif arg1 == "172" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\230 You said people gonna die.mp3", "Dialog")
	elseif arg1 == "173" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\231 Thank you for coming! I'll see you in hell!.mp3", "Dialog")
	elseif arg1 == "174" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\232 I'll bash you good.mp3", "Dialog")
	elseif arg1 == "175" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\233 Computers can do that.mp3", "Dialog")
	elseif arg1 == "176" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\234 craaaaaaaaap.mp3", "Dialog")
	elseif arg1 == "177" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\235 You gonna give me orders.mp3", "Dialog")
	elseif arg1 == "178" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\236 Its GO! Time.mp3", "Dialog")
	elseif arg1 == "179" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\237 Lets put a smile on that face!.mp3", "Dialog")
	elseif arg1 == "180" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\238 I see live people, i see dead people.mp3", "Dialog")
	elseif arg1 == "181" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\239 bad cackle.mp3", "Dialog")
	elseif arg1 == "182" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\240 bastard douchebag twat dickhead.mp3", "Dialog")
	elseif arg1 == "183" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\241 Your armies are too close to my city, stand down.mp3", "Dialog")
	elseif arg1 == "184" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\242 charge.mp3", "Dialog")
	elseif arg1 == "185" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\243 Red alert.mp3", "Dialog")
	elseif arg1 == "186" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\244 Whats the matter with you people I was joking.mp3", "Dialog")
	elseif arg1 == "187" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\245 Twilight Zone theme music.mp3", "Dialog")
	elseif arg1 == "188" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\246 Here I come to save the day.mp3", "Dialog")
	elseif arg1 == "189" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\247 I feel I must apologize for the conduct of my nation in the war.mp3", "Dialog")
	elseif arg1 == "190" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\248 Always look on the bright side of life.mp3", "Dialog")
	elseif arg1 == "191" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\249 Are you gonna bark all day little doggy or are you gonna bite.mp3", "Dialog")
	elseif arg1 == "192" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\250 Please I don't wanna die, I have so much to give, i need more time.mp3", "Dialog")
	elseif arg1 == "193" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\251 You are an impudent fool.mp3", "Dialog")
	elseif arg1 == "194" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\252 scumbag fuckface dickhead asshole.mp3", "Dialog")
	elseif arg1 == "195" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\253 I specifically said, no geeks.mp3", "Dialog")
	elseif arg1 == "196" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\254 We attack under the cover of daylight.mp3", "Dialog")
	elseif arg1 == "197" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\255 Won't you let me live, won't you please.mp3", "Dialog")
	elseif arg1 == "198" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\256 Eddie Murphy does Kung Fu.mp3", "Dialog")
	elseif arg1 == "199" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\257 It was not what I wanted!.mp3", "Dialog")
	elseif arg1 == "200" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\lrfree.mp3", "Dialog")
	elseif arg1 == "201" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\lrbet.mp3", "Dialog")
	elseif arg1 == "202" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\lllaw.mp3", "Dialog")
	elseif arg1 == "203" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\lldelete.mp3", "Dialog")
	elseif arg1 == "204" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\llbelt.mp3", "Dialog")
	elseif arg1 == "205" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\shirley.mp3", "Dialog")
	elseif arg1 == "206" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\home.mp3", "Dialog")
	elseif arg1 == "207" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\galaga.mp3", "Dialog")
	elseif arg1 == "208" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\decoy.mp3", "Dialog")
	elseif arg1 == "209" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\clothingoptional.mp3", "Dialog")
	elseif arg1 == "210" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\cirquedusolame.mp3", "Dialog")
	elseif arg1 == "211" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\chew_roar.mp3", "Dialog")
	elseif arg1 == "212" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\cginst.mp3", "Dialog")
	elseif arg1 == "213" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\cgshow.mp3", "Dialog")
	elseif arg1 == "214" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\cgbest.mp3", "Dialog")
	elseif arg1 == "215" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\barfight.mp3", "Dialog")
	elseif arg1 == "216" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\ace_nopower.mp3", "Dialog")
	elseif arg1 == "217" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\hello.ogg")
	elseif arg1 == "218" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\everyonegetinhere.mp3", "Dialog")
	elseif arg1 == "219" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\bighug.mp3", "Dialog")
	elseif arg1 == "220" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\wellmet.mp3", "Dialog")
	elseif arg1 == "221" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\fish.ogg")
	elseif arg1 == "222" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\maggot.ogg")
	elseif arg1 == "223" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\need.ogg")
	elseif arg1 == "224" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\leeroy.ogg")
	elseif arg1 == "225" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\light.ogg")
	elseif arg1 == "226" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\imp.ogg")
	elseif arg1 == "227" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\285 HA HA HA SHUT UP.mp3", "Dialog")
	elseif arg1 == "228" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\286 I now formally request your assistance.mp3", "Dialog")
	elseif arg1 == "229" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\287 You learn quickly, that's good - I like that.mp3", "Dialog")
	elseif arg1 == "230" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\288 We won battles against armies, now one man defeats all my knights.mp3", "Dialog")
	elseif arg1 == "231" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\289 I have an announcement, I am drunk!.mp3", "Dialog")
	elseif arg1 == "232" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\290 muthafucka!.mp3", "Dialog")
	elseif arg1 == "233" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\291 fuck you, yeah thats my message.mp3", "Dialog")
	elseif arg1 == "234" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\292 Redrum.mp3", "Dialog")
	elseif arg1 == "235" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\293 Hi i'm Chucky wanna play.mp3", "Dialog")
	elseif arg1 == "236" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\294 why dont you go home and fuck your mother some more.mp3", "Dialog")
	elseif arg1 == "237" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\295 Run home to your mother boy.mp3", "Dialog")
	elseif arg1 == "238" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\296 fuck your own face.mp3", "Dialog")
	elseif arg1 == "239" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\297 A most excellent idea sire.mp3", "Dialog")
	elseif arg1 == "240" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\298 We won - victory.mp3", "Dialog")
	elseif arg1 == "241" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\299 To the death.mp3", "Dialog")
	elseif arg1 == "242" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\300 We come in peace, shoot to kill x3.mp3", "Dialog")
	elseif arg1 == "243" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\261 What is your major malfunction numbnuts.mp3", "Dialog")
	elseif arg1 == "244" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\302 can't touch this.mp3", "Dialog")
	elseif arg1 == "245" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\303 We must not divide our forces.mp3", "Dialog")
	elseif arg1 == "246" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\304 We have beaten the english.mp3", "Dialog")
	elseif arg1 == "247" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\305 No Te canses.mp3", "Dialog")
	elseif arg1 == "248" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\306 GO!.mp3", "Dialog")
	elseif arg1 == "249" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\307 I am skilled in the arts of war and military tactics.mp3", "Dialog")
	elseif arg1 == "250" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\308 Bagpipes.mp3", "Dialog")
	elseif arg1 == "251" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\309 More bagpipes.mp3", "Dialog")
	elseif arg1 == "252" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\310 Trumpets.mp3", "Dialog")
	elseif arg1 == "253" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\311 Drums.mp3", "Dialog")
	elseif arg1 == "254" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\312 20th century fox movie opening.mp3", "Dialog")
	elseif arg1 == "255" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\313 You are under my orders sir.mp3", "Dialog")
	elseif arg1 == "256" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\314 You fucker huh huh huh.mp3", "Dialog")
	elseif arg1 == "257" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\315 Just what the heck do you think you're doin.mp3", "Dialog")
	elseif arg1 == "258" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\316 Does this mean we're not friends anymore.mp3", "Dialog")
	elseif arg1 == "259" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\317 Hail to the King Baby.mp3", "Dialog")
	elseif arg1 == "260" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\318 Back off or there will be trouble.mp3", "Dialog")
	elseif arg1 == "261" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\319 Face me coward.mp3", "Dialog")
	elseif arg1 == "262" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\265 Come on come on, kill me I'm here kill me.mp3", "Dialog")
	elseif arg1 == "263" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\321 I'm growing impatient.mp3", "Dialog")
	elseif arg1 == "264" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\322 Bring it on.mp3", "Dialog")
	elseif arg1 == "265" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\323 Time to play.mp3", "Dialog")
	elseif arg1 == "266" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\324 I'm just curious, why am i so good.mp3", "Dialog")
	elseif arg1 == "267" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\325 (Akira) They found us - run for it.mp3", "Dialog")
	elseif arg1 == "268" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\326 (Akira) Do it now.mp3", "Dialog")
	elseif arg1 == "269" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\327 I'm gonna have to open up a can of whoop-ass.mp3", "Dialog")
	elseif arg1 == "270" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\328 I'll kill you all.mp3", "Dialog")
	elseif arg1 == "271" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\329 There will be blood.mp3", "Dialog")
	elseif arg1 == "272" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\330 French Guard's insults in Monty Python.mp3", "Dialog")
	elseif arg1 == "273" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\331 Hello, my name is Indigo Mantoya, you killed my father, prepare to die.mp3", "Dialog")
	elseif arg1 == "274" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\332 They're here.mp3", "Dialog")
	elseif arg1 == "275" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\333 Inconceiveable.mp3", "Dialog")
	elseif arg1 == "276" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\334 I am noone to be trifle with, that is all you ever need know.mp3", "Dialog")
	elseif arg1 == "277" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\335 Ready the catapults, by god, let's give em one more.mp3", "Dialog")
	elseif arg1 == "278" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\336 (Homer) meow meow meow meow.mp3", "Dialog")
	elseif arg1 == "279" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\337 (Homer) oooh, that's bad.mp3", "Dialog")
	elseif arg1 == "280" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\338 (Homer) Doh, oh, ok.mp3", "Dialog")
	elseif arg1 == "281" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\339 (Homer) Hello.mp3", "Dialog")
	elseif arg1 == "282" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\340 (Homer) Shutup.mp3", "Dialog")
	elseif arg1 == "283" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\341 (Homer) Alright, that's the last straw, time to take out the trash.mp3", "Dialog")
	elseif arg1 == "284" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\342 get this through your head you motherfucker you.mp3", "Dialog")
	elseif arg1 == "285" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\343 you're fuckin warned don't ever go over my head again.mp3", "Dialog")
	elseif arg1 == "286" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\344 you tell your king, William Wallace will not be ruled.mp3", "Dialog")
	elseif arg1 == "287" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\345 Our situation has not improved.mp3", "Dialog")
	elseif arg1 == "288" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\346 We'll tear your soul apart.mp3", "Dialog")
	elseif arg1 == "289" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\347 (Denis Leary) goingdown.mp3", "Dialog")
	elseif arg1 == "290" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\348 (Denis Leary) heyhey.mp3", "Dialog")
	elseif arg1 == "291" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\349 (Denis Leary) lordofdance.mp3", "Dialog")
	elseif arg1 == "292" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\350 (Denis Leary) pullup.mp3", "Dialog")
	elseif arg1 == "293" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\351 (Denis Leary) relax.mp3", "Dialog")
	elseif arg1 == "294" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\352 (Denis Leary) sorry.mp3", "Dialog")
	elseif arg1 == "295" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\353 (Denis Leary) thinking.mp3", "Dialog")
	elseif arg1 == "296" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\354 (Denis Leary) yourewelcome.mp3", "Dialog")
	elseif arg1 == "297" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\355 Hey bud what's your problem.mp3", "Dialog")
	elseif arg1 == "298" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\356 ofc you know This Means War.mp3", "Dialog")
	elseif arg1 == "299" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\357 Hoho Very funny Haha it is to laugh.mp3", "Dialog")
	elseif arg1 == "300" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\358 You bastard.mp3", "Dialog")
	elseif arg1 == "301" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\359 Doh.mp3", "Dialog")
	elseif arg1 == "302" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\360 Eat my shorts.mp3", "Dialog")
	elseif arg1 == "303" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\361 Gong.mp3", "Dialog")
	elseif arg1 == "304" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\362 Impressive.mp3", "Dialog")
	elseif arg1 == "305" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\363 go,go,go,go,go,go.mp3", "Dialog")
	elseif arg1 == "306" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\364 Our base is under attack.mp3", "Dialog")
	elseif arg1 == "307" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\365 cough.mp3", "Dialog")
	elseif arg1 == "308" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\366 You are making me so angry.mp3", "Dialog")
	elseif arg1 == "309" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\367 Stop fighting back, it's not fair.mp3", "Dialog")
	elseif arg1 == "310" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\368 The calvary should be coming directly.mp3", "Dialog")
	elseif arg1 == "311" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\369 Hey, we didn't do nothin to you.mp3", "Dialog")
	elseif arg1 == "312" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\370 You're not talkin to me are ya.mp3", "Dialog")
	elseif arg1 == "313" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\371 (3rd Rock) I'm so Screwed.mp3", "Dialog")
	elseif arg1 == "314" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\372 (Married with Children) Cant Do This to Me, i'm a Legend.mp3", "Dialog")
	elseif arg1 == "315" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\373 (SNL) Sweet mother of god, What is the Holdup.mp3", "Dialog")
	elseif arg1 == "316" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\374 (Seinfeld) I'm Dangerous, i'm very very dangerous.mp3", "Dialog")
	elseif arg1 == "317" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\375 You gotta be fuckin kidding.mp3", "Dialog")
	elseif arg1 == "318" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\376 (Aliens) Thats it man Game Over.mp3", "Dialog")
	elseif arg1 == "319" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\377 (Aliens) Its Game Time.mp3", "Dialog")
	elseif arg1 == "320" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\378 (Aliens) Let's Rock.mp3", "Dialog")
	elseif arg1 == "321" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\379 (Dirty Harry) Go Ahead Make my Day.mp3", "Dialog")
	elseif arg1 == "322" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\380 (Evil Dead 3) Go Ahead and Run to Mama.mp3", "Dialog")
	elseif arg1 == "323" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\381 (Eraser) You've Just been Erased.mp3", "Dialog")
	elseif arg1 == "324" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\382 (Ace Ventura) Alrighty Then.mp3", "Dialog")
	elseif arg1 == "325" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\383 (Ace Ventura) I'm warning you, I'm Seriously Stressed here.mp3", "Dialog")
	elseif arg1 == "326" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\384 (Ferris Bueller) How Could I have been So Careless.mp3", "Dialog")
	elseif arg1 == "327" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\385 (Ferris Bueller) You Still Here it's over, Go Home, go.mp3", "Dialog")
	elseif arg1 == "328" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\386 (Waterboy) Time to Open Whoop-ass.mp3", "Dialog")
	elseif arg1 == "329" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\387 (ID4) Looks like Preparing Invasion.mp3", "Dialog")
	elseif arg1 == "330" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\388 (ID4) Whos the Man Huh.mp3", "Dialog")
	elseif arg1 == "331" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\389 (Bill & Ted) Excellent.mp3", "Dialog")
	elseif arg1 == "332" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\390 (Bill & Ted) No Way.mp3", "Dialog")
	elseif arg1 == "333" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\391 (Big Trouble Little China) I Can Handle it.mp3", "Dialog")
	elseif arg1 == "334" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\392 (Big Trouble Little China) Really Pisses Me Off.mp3", "Dialog")
	elseif arg1 == "335" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\393 (Big Trouble Little China) I Was Born Ready.mp3", "Dialog")
	elseif arg1 == "336" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\394 (Monty Python) I'll Bite Your Legs Off.mp3", "Dialog")
	elseif arg1 == "337" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\395 Die Die DIE!.mp3", "Dialog")
	elseif arg1 == "338" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\396 Bring out yer dead.mp3", "Dialog")
	elseif arg1 == "339" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\397 I'll kill you I ain't playing.mp3", "Dialog")
	elseif arg1 == "340" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\398 die mofo die mofo die.mp3", "Dialog")
	elseif arg1 == "341" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\399 mind your own business.mp3", "Dialog")
	elseif arg1 == "342" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\400 Go to sleep bitch.mp3", "Dialog")
	elseif arg1 == "343" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\401 beep beep yeahh.mp3", "Dialog")
	elseif arg1 == "344" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\402 There's nothing to worry about, you're gonna be just fine.mp3", "Dialog")
	elseif arg1 == "345" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\403 Woah somebody was up late.mp3", "Dialog")
	elseif arg1 == "346" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\404 You again don't you have a life.mp3", "Dialog")
	elseif arg1 == "347" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\405 well isn't that special.mp3", "Dialog")
	elseif arg1 == "348" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\406 Leave That To Me.mp3", "Dialog")
	elseif arg1 == "349" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\407 Lost Your Mind.mp3", "Dialog")
	elseif arg1 == "350" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\408 Attention All Personnel Must Evacuate.mp3", "Dialog")
	elseif arg1 == "351" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\409 Uh Oh.mp3", "Dialog")
	elseif arg1 == "352" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\410 Oh Crap.mp3", "Dialog")
	elseif arg1 == "353" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\411 There They Go.mp3", "Dialog")
	elseif arg1 == "354" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\412 No Cause For Alarm.mp3", "Dialog")
	elseif arg1 == "355" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\413 A communications disruption can mean only one thing, invasion.mp3", "Dialog")
	elseif arg1 == "356" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\414 There seems to be no sign of intelligent life anywere.mp3", "Dialog")
	elseif arg1 == "357" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\415 Revenge is not an idea we promote on my planet.mp3", "Dialog")
	elseif arg1 == "358" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\416 I think we better split up.mp3", "Dialog")
	elseif arg1 == "359" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\417 Red leader standing by, gray leader standing by.mp3", "Dialog")
	elseif arg1 == "360" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\418 (SNL) I wish you could Shut Your Big Yapper.mp3", "Dialog")
	elseif arg1 == "361" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\419 (Simpsons) Oh Indeedly Doodly.mp3", "Dialog")
	elseif arg1 == "362" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\42 What Age Are You In.mp3", "Dialog")
	elseif arg1 == "363" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\420 (Simpsons) Woohoo.mp3", "Dialog")
	elseif arg1 == "364" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\421 (Simpsons) Krusty Laugh.mp3", "Dialog")
	elseif arg1 == "365" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\422 (Evil Dead 3) Come Get Some.mp3", "Dialog")
	elseif arg1 == "366" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\423 (Evil Dead 3) Oh You Little Bastards.mp3", "Dialog")
	elseif arg1 == "367" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\424 (Something About Mary) Owwww.mp3", "Dialog")
	elseif arg1 == "368" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\425 (Dumb & Dumber) You're One Pathetic Loser.mp3", "Dialog")
	elseif arg1 == "369" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\426 (Wayne's World) Denied.mp3", "Dialog")
	elseif arg1 == "370" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\427 (Starship Trooper) Everyone Fights, No One Quits.mp3", "Dialog")
	elseif arg1 == "371" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\428 (Forest Gump) He said he Gotta Pee.mp3", "Dialog")
	elseif arg1 == "372" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\429 We're gonna be cool.mp3", "Dialog")
	elseif arg1 == "373" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\43 Hey, you're in deep doh now.mp3", "Dialog")
	elseif arg1 == "374" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\430 I am cornholio, I have no bunghole.mp3", "Dialog")
	elseif arg1 == "375" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\431 This is the coolest thing I have ever seen.mp3", "Dialog")
	elseif arg1 == "376" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\432 Fire, Fire.mp3", "Dialog")
	elseif arg1 == "377" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\433 Are you threatening me.mp3", "Dialog")
	elseif arg1 == "378" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\434 Its Peanut Butter Jelly Time!!!.mp3", "Dialog")
	elseif arg1 == "379" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\435 Who the britons.mp3", "Dialog")
	elseif arg1 == "380" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\436 None shall pass.mp3", "Dialog")
	elseif arg1 == "381" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\437 Nyan Cat.mp3", "Dialog")
	elseif arg1 == "382" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\438 Are you ready for a war.mp3", "Dialog")
	elseif arg1 == "383" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\439 I Hate You.mp3", "Dialog")
	elseif arg1 == "384" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\44 doheth.mp3", "Dialog")
	elseif arg1 == "385" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\440 What are we going to do.mp3", "Dialog")
	elseif arg1 == "386" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\441 Whats Up Doc.mp3", "Dialog")
	elseif arg1 == "387" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\442 Move it!.mp3", "Dialog")
	elseif arg1 == "388" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\443 Super Mario loses life.mp3", "Dialog")
	elseif arg1 == "389" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\444 dubstep (lollipop).mp3", "Dialog")
	elseif arg1 == "390" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\445 Super Mario gets star.mp3", "Dialog")
	elseif arg1 == "391" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\446 Super Mario Course Clear.mp3", "Dialog")
	elseif arg1 == "392" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\447 You go sit in front of the tv and eat cheesy-poofs assmaster.mp3", "Dialog")
	elseif arg1 == "393" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\448 I am a cop and you will respect my authorita.mp3", "Dialog")
	elseif arg1 == "394" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\449 Beefcake, beefcake, BEEFCAKE, BEEFCAKE.mp3", "Dialog")
	elseif arg1 == "395" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\45 Excellent.mp3", "Dialog")
	elseif arg1 == "396" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\450 Hey, I don't have to take that kind of crap from you scrawny weakling.mp3", "Dialog")
	elseif arg1 == "397" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\451 aww yeeah first place bitches! LOL.mp3", "Dialog")
	elseif arg1 == "398" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\452 Screw you hippie.mp3", "Dialog")
	elseif arg1 == "399" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\453 kyle's mom is a bitch.mp3", "Dialog")
	elseif arg1 == "400" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\454 Ok everybody get in a line so I can whoop all your asses.mp3", "Dialog")
	elseif arg1 == "401" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\455 that's it now im all pissed off! take that hippie.mp3", "Dialog")
	elseif arg1 == "402" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\456 death awaits ye all with nasty big point teeth.mp3", "Dialog")
	elseif arg1 == "403" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\457 alwight alwight we'll kill him first and then have tea and biscuits.mp3", "Dialog")
	elseif arg1 == "404" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\458 what are ya gonna do bleed on me.mp3", "Dialog")
	elseif arg1 == "405" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\459 oh lord bless this thine hand grenade that with it thou shalt blow thine enemys to tiny bits in thy mercy.mp3", "Dialog")
	elseif arg1 == "406" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\46 Release the hounds.mp3", "Dialog")
	elseif arg1 == "407" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\460 lets not bicker and argue about who killed who.mp3", "Dialog")
	elseif arg1 == "408" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\461 you're a loony.mp3", "Dialog")
	elseif arg1 == "409" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\462 go away.mp3", "Dialog")
	elseif arg1 == "410" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\463 running away won't save ya.mp3", "Dialog")
	elseif arg1 == "411" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\464 sakes i mean wouldnt ya think he could find a better place to put a building.mp3", "Dialog")
	elseif arg1 == "412" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\465 no thanks necessary my good man i was just doing my duty.mp3", "Dialog")
	elseif arg1 == "413" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\466 there's something screwy around here.mp3", "Dialog")
	elseif arg1 == "414" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\467 alright rasneck lets see ya try that again.mp3", "Dialog")
	elseif arg1 == "415" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\468 i like him hes crazy.mp3", "Dialog")
	elseif arg1 == "416" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\469 hankering for trouble hey.mp3", "Dialog")
	elseif arg1 == "417" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\47 Why you little.mp3", "Dialog")
	elseif arg1 == "418" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\470 you wouldnt dare.mp3", "Dialog")
	elseif arg1 == "419" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\471 look just give me a chance can't ya.mp3", "Dialog")
	elseif arg1 == "420" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\472 this is it the final the very very last straw.mp3", "Dialog")
	elseif arg1 == "421" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\473 i've never been so humiliated in all my life.mp3", "Dialog")
	elseif arg1 == "422" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\474 would it be too much to ask if we could make up our minds.mp3", "Dialog")
	elseif arg1 == "423" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\475 okay have it YOUR way.mp3", "Dialog")
	elseif arg1 == "424" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\476 psst whoever's in charge here.mp3", "Dialog")
	elseif arg1 == "425" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\477 quick save me pal.mp3", "Dialog")
	elseif arg1 == "426" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\478 you're dispicable.mp3", "Dialog")
	elseif arg1 == "427" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\479 heh didnt think i could do it did ya.mp3", "Dialog")
	elseif arg1 == "428" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\48 You guys suck.mp3", "Dialog")
	elseif arg1 == "429" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\480 aint you got nothin better to do.mp3", "Dialog")
	elseif arg1 == "430" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\481 it will take him all day to figure this one out.mp3", "Dialog")
	elseif arg1 == "431" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\482 oh you again.mp3", "Dialog")
	elseif arg1 == "432" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\483 yeeeeh mr wise guy now you're gonna get it.mp3", "Dialog")
	elseif arg1 == "433" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\484 i cannot fight no more against such genius.mp3", "Dialog")
	elseif arg1 == "434" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\485 now the real game begins.mp3", "Dialog")
	elseif arg1 == "435" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\486  i have come here to chew bubblegum and kick ass and im all outta bubblegum.mp3", "Dialog")
	elseif arg1 == "436" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\487 and now ladies and gentlemen let's get ready to rumble.mp3", "Dialog")
	elseif arg1 == "437" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\488 i'll be back.mp3", "Dialog")
	elseif arg1 == "438" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\489 hey this is great man.mp3", "Dialog")
	elseif arg1 == "439" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\49 haahahahaahaaahaha.mp3", "Dialog")
	elseif arg1 == "440" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\490 this sux.mp3", "Dialog")
	elseif arg1 == "441" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\491 houston we have a problem.mp3", "Dialog")
	elseif arg1 == "442" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\492 we came we saw we kicked its ass.mp3", "Dialog")
	elseif arg1 == "443" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\493 Frankly son, you frighten me.mp3", "Dialog")
	elseif arg1 == "444" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\494 You're mocking me, aren't you.mp3", "Dialog")
	elseif arg1 == "445" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\495 Don't even think about it cowboy.mp3", "Dialog")
	elseif arg1 == "446" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\496 We come in peace and you blatantly defile that peace.mp3", "Dialog")
	elseif arg1 == "447" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\497 C'mon, gimmie a break.mp3", "Dialog")
	elseif arg1 == "448" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\498 mongols! we are doomed for certain.mp3", "Dialog")
	elseif arg1 == "449" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\499 You weak pathetic fool.mp3", "Dialog")
	elseif arg1 == "450" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\50 You are an idiot, hahahahahahaha.mp3", "Dialog")
	elseif arg1 == "451" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\500 bad to the bone.mp3", "Dialog")
	elseif arg1 == "452" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\501 I would not do such things if I were you.mp3", "Dialog")
	elseif arg1 == "453" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\502 Leave me alone.mp3", "Dialog")
	elseif arg1 == "454" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\503 Do you feel lucky, punk.mp3", "Dialog")
	elseif arg1 == "455" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\504 When my work is finished, i'm coming back for you.mp3", "Dialog")
	elseif arg1 == "456" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\505 Listen bro, you got a problem with my coolness unh unh unh.mp3", "Dialog")
	elseif arg1 == "457" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\506 Muse - Uprising.mp3", "Dialog")
	elseif arg1 == "458" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\507 brain.mp3", "Dialog")
	elseif arg1 == "459" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\508 cartmancop2.mp3", "Dialog")
	elseif arg1 == "460" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\509 veryangry.mp3", "Dialog")
	elseif arg1 == "461" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\51 hehe what a dork hehehe.mp3", "Dialog")
	elseif arg1 == "462" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\510 Homer Simpson911.mp3", "Dialog")
	elseif arg1 == "463" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\511 Warning.mp3", "Dialog")
	elseif arg1 == "464" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\512 Whos The Brains in this Outfit.mp3", "Dialog")
	elseif arg1 == "465" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\513 Wus.mp3", "Dialog")
	elseif arg1 == "466" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\514 You know, sometimes I feel like you guys don't want me to.mp3", "Dialog")
	elseif arg1 == "467" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\515 I seem to have died Is that okay.mp3", "Dialog")
	elseif arg1 == "468" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\516 Boy, the potential for something to happen is very high.mp3", "Dialog")
	elseif arg1 == "469" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\517 There's about a 1 in 4 chance  we're gonna.mp3", "Dialog")
	elseif arg1 == "470" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\518 I can be your best friend or your worst enemy.mp3", "Dialog")
	elseif arg1 == "471" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\519 radetzky.mp3", "Dialog")
	elseif arg1 == "472" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\52 Run away! Run away!.mp3", "Dialog")
	elseif arg1 == "473" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\520 sabre_dance.mp3", "Dialog")
	elseif arg1 == "474" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\521 vivaldi.mp3", "Dialog")
	elseif arg1 == "475" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\522 toccata-all.mp3", "Dialog")
	elseif arg1 == "476" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\523 goodbadugly.mp3", "Dialog")
	elseif arg1 == "477" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\524 Identify yourself.mp3", "Dialog")
	elseif arg1 == "478" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\525 Over, nothing is over until we decide it is.mp3", "Dialog")
	elseif arg1 == "479" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\526 The women, how much for the women.mp3", "Dialog")
	elseif arg1 == "480" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\527 My advice to you, start drinking heavily.mp3", "Dialog")
	elseif arg1 == "481" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\528 Let's go, let's go, I'm bored, let's go.mp3", "Dialog")
	elseif arg1 == "482" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\529 That has already happened once, it must never, never happen again.mp3", "Dialog")
	elseif arg1 == "483" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\53 There's only two ways this can end.mp3", "Dialog")
	elseif arg1 == "484" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\530 Retreat is no longer an option.mp3", "Dialog")
	elseif arg1 == "485" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\531 (Half Baked) - Fuck You!.mp3", "Dialog")
	elseif arg1 == "486" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\532 The force will be with you, always.mp3", "Dialog")
	elseif arg1 == "487" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\533 Might I have the pleasure of your name before I have you run through.mp3", "Dialog")
	elseif arg1 == "488" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\534 Help, help, I'm being repressed.mp3", "Dialog")
	elseif arg1 == "489" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\535 I saw a pale horse with a pale rider.mp3", "Dialog")
	elseif arg1 == "490" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\536 And monkeys might fly out of my butt.mp3", "Dialog")
	elseif arg1 == "491" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\537 aaaaaawwwwwYEAAAAA!!.mp3", "Dialog")
	elseif arg1 == "492" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\538 Boring.mp3", "Dialog")
	elseif arg1 == "493" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\539 Haters gonna hate.mp3", "Dialog")
	elseif arg1 == "494" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\54 Stop pummelling me! It's really painful!.mp3", "Dialog")
	elseif arg1 == "495" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\540 Do you want to go one on one with the great one.mp3", "Dialog")
	elseif arg1 == "496" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\541 Very shagadelic.mp3", "Dialog")
	elseif arg1 == "497" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\542 Smashing baby.mp3", "Dialog")
	elseif arg1 == "498" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\543 They're always after me lucky charms.mp3", "Dialog")
	elseif arg1 == "499" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\544 I really gotta pee.mp3", "Dialog")
	elseif arg1 == "500" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\545 shutup shutup shutup.mp3", "Dialog")
	elseif arg1 == "501" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\546 Be vewy vewy quiet, I'm hunting wabbits!.mp3", "Dialog")
	elseif arg1 == "502" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\547 roland's quest - rochester is defeated.mp3", "Dialog")
	elseif arg1 == "503" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\548 Here They Come - Fire.mp3", "Dialog")
	elseif arg1 == "504" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\549 Shutup and go and change your armor.mp3", "Dialog")
	elseif arg1 == "505" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\55 (Voice) (Evil Laugh).mp3", "Dialog")
	elseif arg1 == "506" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\550 Alright, we'll call it a draw.mp3", "Dialog")
	elseif arg1 == "507" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\551 I move for no man.mp3", "Dialog")
	elseif arg1 == "508" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\552 You fight with the strength of many men sir knight.mp3", "Dialog")
	elseif arg1 == "509" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\553 Victory is mine, ahh damn u all.mp3", "Dialog")
	elseif arg1 == "510" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\554 hey girl you looking good, wanna come back to my place and derp.mp3", "Dialog")
	elseif arg1 == "511" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\555 What are they paying you - I'll double it.mp3", "Dialog")
	elseif arg1 == "512" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\556 You're useless every one of you.mp3", "Dialog")
	elseif arg1 == "513" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\557 Well Well we meet again.mp3", "Dialog")
	elseif arg1 == "514" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\558 Time to be bad.mp3", "Dialog")
	elseif arg1 == "515" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\559 I like big butts and i cannot lie.mp3", "Dialog")
	elseif arg1 == "516" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\56 (Voice) Burn baby burn.mp3", "Dialog")
	elseif arg1 == "517" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\560 I like them round and big.mp3", "Dialog")
	elseif arg1 == "518" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\561 Its Over 9000!!!.mp3", "Dialog")
	elseif arg1 == "519" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\562 THIS IS SPARTA!!!!!!!!.mp3", "Dialog")
	elseif arg1 == "520" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\563 Oh I think I'll manage.mp3", "Dialog")
	elseif arg1 == "521" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\564 This is Sparta Remix!!!.mp3", "Dialog")
	elseif arg1 == "522" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\565 Why This Kolaveri Di.mp3", "Dialog")
	elseif arg1 == "523" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\566 baby crying (autotuned).mp3", "Dialog")
	elseif arg1 == "524" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\567 We looking for you, we gon find you.mp3", "Dialog")
	elseif arg1 == "525" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\568 You are so dumb.mp3", "Dialog")
	elseif arg1 == "526" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\569 They're dead you know.mp3", "Dialog")
	elseif arg1 == "527" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\57 (Voice) Chicken Ass.mp3", "Dialog")
	elseif arg1 == "528" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\570 Fire in the hole! (CS).mp3", "Dialog")
	elseif arg1 == "529" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\571 Enemy down (CS).mp3", "Dialog")
	elseif arg1 == "530" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\572 We're doomed.mp3", "Dialog")
	elseif arg1 == "531" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\573 We seem to be made to suffer.mp3", "Dialog")
	elseif arg1 == "532" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\574 dont do that.mp3", "Dialog")
	elseif arg1 == "533" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\575 dont touch me.mp3", "Dialog")
	elseif arg1 == "534" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\576 nice try but I'm afraid you can't do that.mp3", "Dialog")
	elseif arg1 == "535" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\577 oh my god.mp3", "Dialog")
	elseif arg1 == "536" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\578 Uh oh, Retard alert!.mp3", "Dialog")
	elseif arg1 == "537" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\579 That was too easy.mp3", "Dialog")
	elseif arg1 == "538" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\58 (Voice) Clean up on isle 5.mp3", "Dialog")
	elseif arg1 == "539" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\580 I will be standing by to assist you if needed.mp3", "Dialog")
	elseif arg1 == "540" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\581 A warrior does not complain about physical discomfort.mp3", "Dialog")
	elseif arg1 == "541" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\582 I'm not asking you, I'm telling you.mp3", "Dialog")
	elseif arg1 == "542" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\583 I've been looking for you.mp3", "Dialog")
	elseif arg1 == "543" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\584 Oh no, we're all doomed.mp3", "Dialog")
	elseif arg1 == "544" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\585 Death stalks you at every turn, aaah, there it is.mp3", "Dialog")
	elseif arg1 == "545" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\586 Are you mental.mp3", "Dialog")
	elseif arg1 == "546" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\587 Not.mp3", "Dialog")
	elseif arg1 == "547" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\588 I know your admiration for me is great, as it should be.mp3", "Dialog")
	elseif arg1 == "548" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\589 Be gone - you have occupied my lands for far too long.mp3", "Dialog")
	elseif arg1 == "549" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\59 (Voice) Damn I'm good.mp3", "Dialog")
	elseif arg1 == "550" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\590 Bowmen ready.mp3", "Dialog")
	elseif arg1 == "551" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\591 Draw arrows.mp3", "Dialog")
	elseif arg1 == "552" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\592 Attack.mp3", "Dialog")
	elseif arg1 == "553" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\593 You are a coward and a weakling, invading you will be a pleasure.mp3", "Dialog")
	elseif arg1 == "554" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\594 All must fall before the might and right of my cause, you shall be first.mp3", "Dialog")
	elseif arg1 == "555" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\595 Death, what do you all know about death.mp3", "Dialog")
	elseif arg1 == "556" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\596 Goodluck, youre gonna need it.mp3", "Dialog")
	elseif arg1 == "557" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\597 Hello yoohoo anybody here.mp3", "Dialog")
	elseif arg1 == "558" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\598 ct Need Backup (CS).mp3", "Dialog")
	elseif arg1 == "559" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\599 Laughter.mp3", "Dialog")
	elseif arg1 == "560" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\60 (Voice) Do you smell something burning.mp3", "Dialog")
	elseif arg1 == "561" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\600 ÇheckMate.mp3", "Dialog")
	elseif arg1 == "562" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\601 OMG i know you hacked!.mp3", "Dialog")
	elseif arg1 == "563" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\602 WTF you hacker!.mp3", "Dialog")
	elseif arg1 == "564" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\603 WTF happening to my computer.mp3", "Dialog")
	elseif arg1 == "565" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\604 BOOM HEADSHOT.mp3", "Dialog")
	elseif arg1 == "566" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\605 Get in Position (CS).mp3", "Dialog")
	elseif arg1 == "567" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\606 Stick Together Team (CS).mp3", "Dialog")
	elseif arg1 == "568" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\607 Follow Me (CS).mp3", "Dialog")
	elseif arg1 == "569" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\608 I'm Hit Need Assistance (CS).mp3", "Dialog")
	elseif arg1 == "570" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\609 Cover Me (CS).mp3", "Dialog")
	elseif arg1 == "571" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\61 (Voice) Die, Weakling!.mp3", "Dialog")
	elseif arg1 == "572" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\610 ct I'm in Position (CS).mp3", "Dialog")
	elseif arg1 == "573" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\611 Roger That! (CS).mp3", "Dialog")
	elseif arg1 == "574" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\612 Regroup Team (CS).mp3", "Dialog")
	elseif arg1 == "575" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\613 Meet at the Rendezvous point (CS).mp3", "Dialog")
	elseif arg1 == "576" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\614 It doesnt matter what your name is.mp3", "Dialog")
	elseif arg1 == "577" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\615 Enemy Down (CS).mp3", "Dialog")
	elseif arg1 == "578" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\616 GO GO GO (CS).mp3", "Dialog")
	elseif arg1 == "579" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\617 Lets Go (CS).mp3", "Dialog")
	elseif arg1 == "580" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\618 trumpet playing - taps.mp3", "Dialog")
	elseif arg1 == "581" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\619 Now you see that evil will always triumph.mp3", "Dialog")
	elseif arg1 == "582" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\62 (Voice) Forget the brown bag - you need a body bag.mp3", "Dialog")
	elseif arg1 == "583" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\620 Survivor 23 South Pacific Makeshift Intro.mp3", "Dialog")
	elseif arg1 == "584" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\621 Team Let's Get Out Of Here (CS).mp3", "Dialog")
	elseif arg1 == "585" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\622 Need Backup (CS).mp3", "Dialog")
	elseif arg1 == "586" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\623 you tried you best, and you failed miserably.mp3", "Dialog")
	elseif arg1 == "587" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\624 The Beatles - Help.mp3", "Dialog")
	elseif arg1 == "588" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\625 (Clint) Dying.mp3", "Dialog")
	elseif arg1 == "589" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\626 (Clint) Make My Day.mp3", "Dialog")
	elseif arg1 == "590" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\627 (Charlie Brown) Oh Good Grief.mp3", "Dialog")
	elseif arg1 == "591" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\628 (Charlie Brown) You better cut it out or I'll pound you.mp3", "Dialog")
	elseif arg1 == "592" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\629 welcome.mp3", "Dialog")
	elseif arg1 == "593" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\63 (Voice) Get'em.mp3", "Dialog")
	elseif arg1 == "594" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\630 goodbye.mp3", "Dialog")
	elseif arg1 == "595" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\631 Wazaaaa.mp3", "Dialog")
	elseif arg1 == "596" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\632 Wazaa.mp3", "Dialog")
	elseif arg1 == "597" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\633 watching the game, having a bud.mp3", "Dialog")
	elseif arg1 == "598" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\634 Wazaaaa.mp3", "Dialog")
	elseif arg1 == "599" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\635 Wazaa.mp3", "Dialog")
	elseif arg1 == "600" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\636 nuttin b, just watching the game, having a bud.mp3", "Dialog")
	elseif arg1 == "601" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\637 nothing, watching the game, having a bud.mp3", "Dialog")
	elseif arg1 == "602" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\638 Anytime you wanna get into the fight just jump on in 1.mp3", "Dialog")
	elseif arg1 == "603" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\639 Try to distract him, i've got a plan.mp3", "Dialog")
	elseif arg1 == "604" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\64 (Voice) Going, Going, Gone.mp3", "Dialog")
	elseif arg1 == "605" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\640 That was a cowards tactic.mp3", "Dialog")
	elseif arg1 == "606" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\641 Its too late to surrender now.mp3", "Dialog")
	elseif arg1 == "607" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\642 All Your Base Are Belong to Us.mp3", "Dialog")
	elseif arg1 == "608" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\643 Ha Ha Ha.mp3", "Dialog")
	elseif arg1 == "609" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\644 All Your Base Are Belong To Us.mp3", "Dialog")
	elseif arg1 == "610" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\645 BaseBaseBaseBaseBaseYou Have No Chance To Survive Make Your Time.mp3", "Dialog")
	elseif arg1 == "611" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\646 (Aliens) Just Gotta Know Where they Are.mp3", "Dialog")
	elseif arg1 == "612" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\647 (Aliens) What are We Going to Do Now.mp3", "Dialog")
	elseif arg1 == "613" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\648 (Aliens) Just Got our Asses Kicked.mp3", "Dialog")
	elseif arg1 == "614" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\649 (Aliens) Now What Are We Supposed to Do.mp3", "Dialog")
	elseif arg1 == "615" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\65 (Voice) Good One!.mp3", "Dialog")
	elseif arg1 == "616" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\650 Nelson - Ha Ha [Original].mp3", "Dialog")
	elseif arg1 == "617" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\651 WERE LOSING!!! they're burrying us alive- (Slap Shot).mp3", "Dialog")
	elseif arg1 == "618" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\652 We're gonna Win!! haha.mp3", "Dialog")
	elseif arg1 == "619" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\653 Ahh! you Eediot!.mp3", "Dialog")
	elseif arg1 == "620" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\654 HahAhahaHa.mp3", "Dialog")
	elseif arg1 == "621" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\655 takefreedom.mp3", "Dialog")
	elseif arg1 == "622" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\656 bye bye boys, have fun storming the castle.mp3", "Dialog")
	elseif arg1 == "623" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\657 you'd like to think that wouldn't you.mp3", "Dialog")
	elseif arg1 == "624" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\658 are you ready for a war Yeah.mp3", "Dialog")
	elseif arg1 == "625" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\659 I dont like your jerkoff face.mp3", "Dialog")
	elseif arg1 == "626" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\66 (Voice) He's outta there.mp3", "Dialog")
	elseif arg1 == "627" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\660 hahahaha GOT EM!.mp3", "Dialog")
	elseif arg1 == "628" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\661 Ren laugh.mp3", "Dialog")
	elseif arg1 == "629" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\662 Ren laugh 2.mp3", "Dialog")
	elseif arg1 == "630" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\663 I'm Not Dead.mp3", "Dialog")
	elseif arg1 == "631" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\664 I warned you but did you listen to me oh no you no.mp3", "Dialog")
	elseif arg1 == "632" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\665 gonna kill us, run, RUN!.mp3", "Dialog")
	elseif arg1 == "633" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\666 Samara's grudge.mp3", "Dialog")
	elseif arg1 == "634" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\667 Why wont they leave me alone!.mp3", "Dialog")
	elseif arg1 == "635" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\668 Oh what i'm gonna do to you.mp3", "Dialog")
	elseif arg1 == "636" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\669 Uuuhuhuhuhuhu (scared).mp3", "Dialog")
	elseif arg1 == "637" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\67 (Voice) I - am the angel of death.mp3", "Dialog")
	elseif arg1 == "638" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\670 pffft Oh, you farted.mp3", "Dialog")
	elseif arg1 == "639" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\671 (Andres Cantor) GooooooooL!!!.mp3", "Dialog")
	elseif arg1 == "640" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\672 Blue (Da Ba Dee).mp3", "Dialog")
	elseif arg1 == "641" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\673 Give me RED! yeah i want red!.mp3", "Dialog")
	elseif arg1 == "642" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\674 Open this gate!.mp3", "Dialog")
	elseif arg1 == "643" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\675 May i have your attention please.mp3", "Dialog")
	elseif arg1 == "644" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\676 go away, i'm busy.mp3", "Dialog")
	elseif arg1 == "645" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\677 Will the real Slim Shady please stand up.mp3", "Dialog")
	elseif arg1 == "646" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\678 Now this looks like a job for me so everybody just follow me.mp3", "Dialog")
	elseif arg1 == "647" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\679 You're living in a world of make believe, with flowers and leprechauns.mp3", "Dialog")
	elseif arg1 == "648" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\68 (Voice) I regret nothing.mp3", "Dialog")
	elseif arg1 == "649" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\680 snore.mp3", "Dialog")
	elseif arg1 == "650" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\681 you're ugly and your mother dresses you funny.mp3", "Dialog")
	elseif arg1 == "651" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\682 Burp.mp3", "Dialog")
	elseif arg1 == "652" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\683 Oh that was painful wasnt it.mp3", "Dialog")
	elseif arg1 == "653" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\684 I hope he's well insured.mp3", "Dialog")
	elseif arg1 == "654" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\685 I Get Knocked Down, then I Get Up Again.mp3", "Dialog")
	elseif arg1 == "655" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\686 If you wanna be happy for the rest of your life.mp3", "Dialog")
	elseif arg1 == "656" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\687 Yeeehaaa.mp3", "Dialog")
	elseif arg1 == "657" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\688 To start press any key.mp3", "Dialog")
	elseif arg1 == "658" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\689 I'll teach you to come near my city.mp3", "Dialog")
	elseif arg1 == "659" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\69 (Voice) I'll see you in hell!.mp3", "Dialog")
	elseif arg1 == "660" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\690 Xena scream.mp3", "Dialog")
	elseif arg1 == "661" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\691 You just made a fatal mistake mister candyass.mp3", "Dialog")
	elseif arg1 == "662" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\692 (Kill Bill) The whistle song.mp3", "Dialog")
	elseif arg1 == "663" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\693 (Kill Bill) uhu uhuhu song!.mp3", "Dialog")
	elseif arg1 == "664" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\694 (Kill Bill) crazy red eyes fight - opening!.mp3", "Dialog")
	elseif arg1 == "665" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\695 hey, Hey, HEY, you trying to rush us.mp3", "Dialog")
	elseif arg1 == "666" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\696  (Kill Bill) crazy red eyes fight.mp3", "Dialog")
	elseif arg1 == "667" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\697 YOU GOT KNOCKED THA FUGGG OUT!.mp3", "Dialog")
	elseif arg1 == "668" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\698 Whip It.mp3", "Dialog")
	elseif arg1 == "669" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\699 oooooh yeah, OOOH yeeeeah.mp3", "Dialog")
	elseif arg1 == "670" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\70 (Voice) Is it hot in here, or is it just me.mp3", "Dialog")
	elseif arg1 == "671" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\700 (Dennis Leary) Asshole.mp3", "Dialog")
	elseif arg1 == "672" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\701 (Dennis Leary) and proud of it.mp3", "Dialog")
	elseif arg1 == "673" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\702 Who is this person who speaks to me.mp3", "Dialog")
	elseif arg1 == "674" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\703 (Dexter) I OWN YOU.mp3", "Dialog")
	elseif arg1 == "675" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\704 Assault the base.mp3", "Dialog")
	elseif arg1 == "676" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\705 I need some backup.mp3", "Dialog")
	elseif arg1 == "677" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\706 Boom.mp3", "Dialog")
	elseif arg1 == "678" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\707 Burn baby.mp3", "Dialog")
	elseif arg1 == "679" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\708 Cover me.mp3", "Dialog")
	elseif arg1 == "680" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\709 cya.mp3", "Dialog")
	elseif arg1 == "681" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\71 (Voice) Is there a doctor in the house.mp3", "Dialog")
	elseif arg1 == "682" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\710 Defend the base.mp3", "Dialog")
	elseif arg1 == "683" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\711 Objective destroyed.mp3", "Dialog")
	elseif arg1 == "684" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\712 DirtBag.mp3", "Dialog")
	elseif arg1 == "685" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\713 Ive got u covered.mp3", "Dialog")
	elseif arg1 == "686" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\714 Ive got your back.mp3", "Dialog")
	elseif arg1 == "687" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\715 Hahaha.mp3", "Dialog")
	elseif arg1 == "688" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\716 Hang in there.mp3", "Dialog")
	elseif arg1 == "689" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\717 Hold this position.mp3", "Dialog")
	elseif arg1 == "690" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\718 That had to hurt.mp3", "Dialog")
	elseif arg1 == "691" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\719 Im on it.mp3", "Dialog")
	elseif arg1 == "692" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\72 (Voice) Keep the change.mp3", "Dialog")
	elseif arg1 == "693" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\720 Im in position.mp3", "Dialog")
	elseif arg1 == "694" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\721 Lets Rock.mp3", "Dialog")
	elseif arg1 == "695" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\722 Ya like that.mp3", "Dialog")
	elseif arg1 == "696" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\723 Loser.mp3", "Dialog")
	elseif arg1 == "697" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\724 You have lost the match.mp3", "Dialog")
	elseif arg1 == "698" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\725 That was nasty.mp3", "Dialog")
	elseif arg1 == "699" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\726 Next.mp3", "Dialog")
	elseif arg1 == "700" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\727 Nice.mp3", "Dialog")
	elseif arg1 == "701" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\728 OhYea.mp3", "Dialog")
	elseif arg1 == "702" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\729 OnMyWay.mp3", "Dialog")
	elseif arg1 == "703" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\73 (Voice) Now that's a blue light special.mp3", "Dialog")
	elseif arg1 == "704" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\730 Im in position.mp3", "Dialog")
	elseif arg1 == "705" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\731 Roger that.mp3", "Dialog")
	elseif arg1 == "706" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\732 Search and destroy.mp3", "Dialog")
	elseif arg1 == "707" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\733 I just slaughtered that guy.mp3", "Dialog")
	elseif arg1 == "708" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\734 Sucker.mp3", "Dialog")
	elseif arg1 == "709" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\735 You be dead.mp3", "Dialog")
	elseif arg1 == "710" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\736 Im under heavy attack.mp3", "Dialog")
	elseif arg1 == "711" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\737 Useless.mp3", "Dialog")
	elseif arg1 == "712" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\738 Anyone else want some.mp3", "Dialog")
	elseif arg1 == "713" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\739 OMG Who the hell cares!.mp3", "Dialog")
	elseif arg1 == "714" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\74 (Voice) Oh - Did that hurt.mp3", "Dialog")
	elseif arg1 == "715" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\740 cause i am a noob.mp3", "Dialog")
	elseif arg1 == "716" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\741 you are ugly when you're angry.mp3", "Dialog")
	elseif arg1 == "717" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\742 get lost you maggot.mp3", "Dialog")
	elseif arg1 == "718" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\743 come on man.mp3", "Dialog")
	elseif arg1 == "719" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\744 there's no need to fear, underdog is here.mp3", "Dialog")
	elseif arg1 == "720" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\745 for the tenth time if you don't shut up.mp3", "Dialog")
	elseif arg1 == "721" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\746 guns dont kill people, the goverment does.mp3", "Dialog")
	elseif arg1 == "722" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\747 Snap - The power2.mp3", "Dialog")
	elseif arg1 == "723" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\748 say that shit to my face.mp3", "Dialog")
	elseif arg1 == "724" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\749 I am the devil.mp3", "Dialog")
	elseif arg1 == "725" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\75 Listen, you haven't seen the coolest part, this is gonna blow you away.mp3", "Dialog")
	elseif arg1 == "726" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\750 is that one of those 976 numbers, what are you wearing.mp3", "Dialog")
	elseif arg1 == "727" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\751 i was abused as a child.mp3", "Dialog")
	elseif arg1 == "728" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\752 laugh.mp3", "Dialog")
	elseif arg1 == "729" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\753 i want action tonight.mp3", "Dialog")
	elseif arg1 == "730" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\754 ah man.mp3", "Dialog")
	elseif arg1 == "731" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\755 ah shit.mp3", "Dialog")
	elseif arg1 == "732" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\756 I ain't playing with your bitch ass.mp3", "Dialog")
	elseif arg1 == "733" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\757 amen brothers and sisters.mp3", "Dialog")
	elseif arg1 == "734" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\758 i dont think i have enough ammo.mp3", "Dialog")
	elseif arg1 == "735" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\759 cheers, from crowd.mp3", "Dialog")
	elseif arg1 == "736" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\76 (Voice) Oww - do you have a booboo.mp3", "Dialog")
	elseif arg1 == "737" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\760 we're putting that bitch on ice.mp3", "Dialog")
	elseif arg1 == "738" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\761 is this the right room for an arguement.mp3", "Dialog")
	elseif arg1 == "739" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\762 i was totally aroused by that.mp3", "Dialog")
	elseif arg1 == "740" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\763 i do the ass kickin round here.mp3", "Dialog")
	elseif arg1 == "741" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\764 asshole of the year you get my vote ok.mp3", "Dialog")
	elseif arg1 == "742" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\765 pay attention boys ill show u how its done.mp3", "Dialog")
	elseif arg1 == "743" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\766 ay ay ay ay ay ay ay.mp3", "Dialog")
	elseif arg1 == "744" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\767 before we go further lets get something straight.mp3", "Dialog")
	elseif arg1 == "745" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\768 meow meow shut the fuck up will ya.mp3", "Dialog")
	elseif arg1 == "746" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\769 ive a feeling some bad stuffs goin down.mp3", "Dialog")
	elseif arg1 == "747" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\77 (Voice) Oww, with the birthday suit.mp3", "Dialog")
	elseif arg1 == "748" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\770 you stupid ignorant son of a bitch dumb bastard.mp3", "Dialog")
	elseif arg1 == "749" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\771 sir, im afraid im gonna have to kick your ass.mp3", "Dialog")
	elseif arg1 == "750" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\772 my friend dont be a jerk.mp3", "Dialog")
	elseif arg1 == "751" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\773 rap music.mp3", "Dialog")
	elseif arg1 == "752" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\774 im the best quote.mp3", "Dialog")
	elseif arg1 == "753" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\775 you have awakened my bunghole, now u must pay.mp3", "Dialog")
	elseif arg1 == "754" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\776 another one bites the dust.mp3", "Dialog")
	elseif arg1 == "755" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\777 Got anything else to say.mp3", "Dialog")
	elseif arg1 == "756" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\778 If you ain't good we're blowing it up.mp3", "Dialog")
	elseif arg1 == "757" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\779 that guy's coming home in a body bag.mp3", "Dialog")
	elseif arg1 == "758" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\78 (Voice) See you in hell.mp3", "Dialog")
	elseif arg1 == "759" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\780 what in the hell's a matter with you i was joking.mp3", "Dialog")
	elseif arg1 == "760" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\781 bruised, battered, but never defeated.mp3", "Dialog")
	elseif arg1 == "761" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\782 Sure you lost, you lost bad (futurama).mp3", "Dialog")
	elseif arg1 == "762" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\783 oh my god we're burning alive.mp3", "Dialog")
	elseif arg1 == "763" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\784 this stuff is dangerous it'll burn you face off.mp3", "Dialog")
	elseif arg1 == "764" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\785 little man i've had a busy day.mp3", "Dialog")
	elseif arg1 == "765" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\786 tell ya mother you're not coming home.mp3", "Dialog")
	elseif arg1 == "766" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\787 dont make me do this, i cannot.mp3", "Dialog")
	elseif arg1 == "767" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\788 i just cant do it captain.mp3", "Dialog")
	elseif arg1 == "768" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\789 people like me im the champ.mp3", "Dialog")
	elseif arg1 == "769" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\79 (Voice) Show no mercy.mp3", "Dialog")
	elseif arg1 == "770" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\790 please come out, please.mp3", "Dialog")
	elseif arg1 == "771" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\791 you guys wanna compare weiners or what.mp3", "Dialog")
	elseif arg1 == "772" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\792 i'm gonna run a makeover on your face.mp3", "Dialog")
	elseif arg1 == "773" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\793 If i take a crowbar and base your teeth in you jerk.mp3", "Dialog")
	elseif arg1 == "774" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\794 crying.mp3", "Dialog")
	elseif arg1 == "775" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\795 Don't fall asleep.mp3", "Dialog")
	elseif arg1 == "776" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\796 Your suffering will be legendary, even in hell.mp3", "Dialog")
	elseif arg1 == "777" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\797 Boy, you're hurting me.mp3", "Dialog")
	elseif arg1 == "778" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\798 green day - do you have the time to listen to me wine.mp3", "Dialog")
	elseif arg1 == "779" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\799 green day- sometimes I give myself the creeps.mp3", "Dialog")
	elseif arg1 == "780" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\80 (Voice) Sissy!.mp3", "Dialog")
	elseif arg1 == "781" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\800 alice cooper - welcome to my nightmare.mp3", "Dialog")
	elseif arg1 == "782" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\801 deep purple-smoooooke on the waaaatteeerrr.mp3", "Dialog")
	elseif arg1 == "783" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\802 stan freberg-Daaay ooo.mp3", "Dialog")
	elseif arg1 == "784" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\803 yes yes oh yes can u feel that buddy.mp3", "Dialog")
	elseif arg1 == "785" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\804 thems fighting words.mp3", "Dialog")
	elseif arg1 == "786" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\805 black sabbath-I am iron man.mp3", "Dialog")
	elseif arg1 == "787" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\806 tom petty good to be king.mp3", "Dialog")
	elseif arg1 == "788" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\807 you know what you're full of shhh.mp3", "Dialog")
	elseif arg1 == "789" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\808 acdc-I'm on the highway to hell.mp3", "Dialog")
	elseif arg1 == "790" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\809 get away from me u stupid idiot.mp3", "Dialog")
	elseif arg1 == "791" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\81 (Voice) Smells like chicken.mp3", "Dialog")
	elseif arg1 == "792" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\810 full I want some  mo.mp3", "Dialog")
	elseif arg1 == "793" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\811 teh n00b song.mp3", "Dialog")
	elseif arg1 == "794" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\812 my name is kid rock.mp3", "Dialog")
	elseif arg1 == "795" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\813 green jelly - let me in.mp3", "Dialog")
	elseif arg1 == "796" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\814 green jelly - rambo.mp3", "Dialog")
	elseif arg1 == "797" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\815 evil is his name.mp3", "Dialog")
	elseif arg1 == "798" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\816 how many people wanna kick some ass.mp3", "Dialog")
	elseif arg1 == "799" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\817 I do I do.mp3", "Dialog")
	elseif arg1 == "800" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\818 want a piece of me.mp3", "Dialog")
	elseif arg1 == "801" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\819 I want the whole thing.mp3", "Dialog")
	elseif arg1 == "802" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\82 (Voice) Today is a good day to die.mp3", "Dialog")
	elseif arg1 == "803" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\820 think you've had enough.mp3", "Dialog")
	elseif arg1 == "804" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\821 wanna hear the most annoying sound in the world.mp3", "Dialog")
	elseif arg1 == "805" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\822 ray finkle.mp3", "Dialog")
	elseif arg1 == "806" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\823 Three Stooges - Nyuk Nyuk Nyuk.mp3", "Dialog")
	elseif arg1 == "807" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\824 I was way off.mp3", "Dialog")
	elseif arg1 == "808" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\825 I explain this so you can understand.mp3", "Dialog")
	elseif arg1 == "809" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\826 watch me make sure I don't do anything stupid.mp3", "Dialog")
	elseif arg1 == "810" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\827 sole survivor.mp3", "Dialog")
	elseif arg1 == "811" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\828 you know what the scariest thing is.mp3", "Dialog")
	elseif arg1 == "812" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\829 i'm a loser.mp3", "Dialog")
	elseif arg1 == "813" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\83 (Voice) Ummm, I love a good bbq.mp3", "Dialog")
	elseif arg1 == "814" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\830 Monkey shit.mp3", "Dialog")
	elseif arg1 == "815" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\831 i'm gunna eat ya.mp3", "Dialog")
	elseif arg1 == "816" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\832 I'm bigger then you, i'm higher in the food chain!.mp3", "Dialog")
	elseif arg1 == "817" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\833 get in my belly come on.mp3", "Dialog")
	elseif arg1 == "818" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\834 you're lucky wee man.mp3", "Dialog")
	elseif arg1 == "819" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\835 let me make you a deal allright.mp3", "Dialog")
	elseif arg1 == "820" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\836 riiiiiiiiiiiiiiiight.mp3", "Dialog")
	elseif arg1 == "821" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\837 (Scarface) You're a piece of shit you fuckin cockroach.mp3", "Dialog")
	elseif arg1 == "822" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\838 Queen - we are the champions.mp3", "Dialog")
	elseif arg1 == "823" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\839 We've kicked so much butt our legs are tired.mp3", "Dialog")
	elseif arg1 == "824" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\84 (Voice) Hoohah!.mp3", "Dialog")
	elseif arg1 == "825" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\840 help we're being brain washed.mp3", "Dialog")
	elseif arg1 == "826" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\841 You're a VIRGIN.mp3", "Dialog")
	elseif arg1 == "827" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\842 rip out your eyes.mp3", "Dialog")
	elseif arg1 == "828" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\843 cock juggling thunder cunt!.mp3", "Dialog")
	elseif arg1 == "829" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\844 Yeah but, i'm gonna get shot.mp3", "Dialog")
	elseif arg1 == "830" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\845 how would you like to suck my balls.mp3", "Dialog")
	elseif arg1 == "831" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\846 well larr de fuckin dar.mp3", "Dialog")
	elseif arg1 == "832" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\847 im as mad as hell and i'm not gonna take this anymore.mp3", "Dialog")
	elseif arg1 == "833" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\848 why dont you let me pull that stick right on out that ass of yours.mp3", "Dialog")
	elseif arg1 == "834" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\849 suck my balls.mp3", "Dialog")
	elseif arg1 == "835" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\85 (Voice) Wussie.mp3", "Dialog")
	elseif arg1 == "836" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\850 no more mister nice guy.mp3", "Dialog")
	elseif arg1 == "837" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\851 You insignifiCUNT!.mp3", "Dialog")
	elseif arg1 == "838" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\852 this whole place sucks.mp3", "Dialog")
	elseif arg1 == "839" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\853 what u waiting for christmas.mp3", "Dialog")
	elseif arg1 == "840" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\854 cut me some slack jack.mp3", "Dialog")
	elseif arg1 == "841" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\855 You ahve the right not to be an asshole.mp3", "Dialog")
	elseif arg1 == "842" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\856 I want the truth.mp3", "Dialog")
	elseif arg1 == "843" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\857 you can't handle the truth.mp3", "Dialog")
	elseif arg1 == "844" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\858 you want some more of that, i didn't think so.mp3", "Dialog")
	elseif arg1 == "845" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\859 you ain't cool, unless you pee your pants.mp3", "Dialog")
	elseif arg1 == "846" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\86 (Voice) You should've gone to Disney Land.mp3", "Dialog")
	elseif arg1 == "847" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\860 slow down.mp3", "Dialog")
	elseif arg1 == "848" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\861 what happened to him what happened to me.mp3", "Dialog")
	elseif arg1 == "849" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\862 trouble with the radar.mp3", "Dialog")
	elseif arg1 == "850" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\863  shouting.mp3", "Dialog")
	elseif arg1 == "851" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\864 i'm the king of the world!!!.mp3", "Dialog")
	elseif arg1 == "852" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\865 I see dead people.mp3", "Dialog")
	elseif arg1 == "853" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\866 sorry sir, doing my best.mp3", "Dialog")
	elseif arg1 == "854" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\867 who is he.mp3", "Dialog")
	elseif arg1 == "855" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\868 he's an asshole sir.mp3", "Dialog")
	elseif arg1 == "856" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\869 how many assholes we got on this ship.mp3", "Dialog")
	elseif arg1 == "857" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\87 (Voice) You're gonna need a massage after this.mp3", "Dialog")
	elseif arg1 == "858" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\870 I knew it.mp3", "Dialog")
	elseif arg1 == "859" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\871 keep firing.mp3", "Dialog")
	elseif arg1 == "860" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\872 what are we looking at.mp3", "Dialog")
	elseif arg1 == "861" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\873 when will then be now.mp3", "Dialog")
	elseif arg1 == "862" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\874 prepare to attack.mp3", "Dialog")
	elseif arg1 == "863" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\875 Worthless cocksucker!.mp3", "Dialog")
	elseif arg1 == "864" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\876 what the hell was that.mp3", "Dialog")
	elseif arg1 == "865" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\877 smoke em if ya got em.mp3", "Dialog")
	elseif arg1 == "866" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\878 what should we do now sir.mp3", "Dialog")
	elseif arg1 == "867" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\879 You can all go fuck yourselves.mp3", "Dialog")
	elseif arg1 == "868" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\88 (Voice) You're gonna pay for that.mp3", "Dialog")
	elseif arg1 == "869" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\880 im sorry this is what becomes of living under a nazi reg.mp3", "Dialog")
	elseif arg1 == "870" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\881 Im the Juggernaut, bitch!.mp3", "Dialog")
	elseif arg1 == "871" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\882 i dont like confrontations.mp3", "Dialog")
	elseif arg1 == "872" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\883 theres no sign of intelligent life anywhere.mp3", "Dialog")
	elseif arg1 == "873" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\884 for tonight, we dine IN HELL.mp3", "Dialog")
	elseif arg1 == "874" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\885 dont even think about it cowboy.mp3", "Dialog")
	elseif arg1 == "875" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\886 wheres your honor dirtbag.mp3", "Dialog")
	elseif arg1 == "876" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\887 farewell my friend, i go on to a better place.mp3", "Dialog")
	elseif arg1 == "877" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\888 Aloha (FIFA 2006).mp3", "Dialog")
	elseif arg1 == "878" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\889 the line must be drawn here.mp3", "Dialog")
	elseif arg1 == "879" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\89 (Voice) You're the man.mp3", "Dialog")
	elseif arg1 == "880" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\890 I will make them pay for what they've done.mp3", "Dialog")
	elseif arg1 == "881" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\891 I'm still alive but i'm injured.mp3", "Dialog")
	elseif arg1 == "882" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\892 who wants to have some fun.mp3", "Dialog")
	elseif arg1 == "883" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\893 (darth vader) NOOOOOO.mp3", "Dialog")
	elseif arg1 == "884" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\894 I will massacre you.mp3", "Dialog")
	elseif arg1 == "885" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\895 War what is it good for.mp3", "Dialog")
	elseif arg1 == "886" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\896 absolutely nothing.mp3", "Dialog")
	elseif arg1 == "887" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\897 Well excuse me but fuck you.mp3", "Dialog")
	elseif arg1 == "888" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\898 microphone checker.mp3", "Dialog")
	elseif arg1 == "889" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\899 barbeque your ass.mp3", "Dialog")
	elseif arg1 == "890" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\90 I have a very bad feeling about this.mp3", "Dialog")
	elseif arg1 == "891" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\900 Where are those blasted .mp3", "Dialog")
	elseif arg1 == "892" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\901 You would need 3 promotions to get to be an asshole.mp3", "Dialog")
	elseif arg1 == "893" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\902 but what would I wear.mp3", "Dialog")
	elseif arg1 == "894" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\903 I'll cut your nuts off.mp3", "Dialog")
	elseif arg1 == "895" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\904 fuck off shit eater.mp3", "Dialog")
	elseif arg1 == "896" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\905 You stupid FUCK.mp3", "Dialog")
	elseif arg1 == "897" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\906 Go FUCK yourself.mp3", "Dialog")
	elseif arg1 == "898" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\907 Cut your heart out with a spoon.mp3", "Dialog")
	elseif arg1 == "899" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\908  hey what are u up to.mp3", "Dialog")
	elseif arg1 == "900" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\909 Rip your spine out i swear.mp3", "Dialog")
	elseif arg1 == "901" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\91 hahahahahaha.mp3", "Dialog")
	elseif arg1 == "902" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\910  it's almost too easy.mp3", "Dialog")
	elseif arg1 == "903" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\911 NO GOD! PLEASE NO!!! NOOOOOOOOOO.mp3", "Dialog")
	elseif arg1 == "904" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\912 waynes world- no way.mp3", "Dialog")
	elseif arg1 == "905" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\913 he's gunna be ooo k.mp3", "Dialog")
	elseif arg1 == "906" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\914 shut your anorexic ass up.mp3", "Dialog")
	elseif arg1 == "907" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\915  laughing.mp3", "Dialog")
	elseif arg1 == "908" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\916 wow your amazing dude.mp3", "Dialog")
	elseif arg1 == "909" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\917 Ass licking son of a bitch.mp3", "Dialog")
	elseif arg1 == "910" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\918 hey mr.mp3", "Dialog")
	elseif arg1 == "911" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\919 Son of a whore bitch.mp3", "Dialog")
	elseif arg1 == "912" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\92 That was a record!.mp3", "Dialog")
	elseif arg1 == "913" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\920 t-rex roar.mp3", "Dialog")
	elseif arg1 == "914" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\921 killer boots man!.mp3", "Dialog")
	elseif arg1 == "915" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\922  i love the smell of napalm in the morning.mp3", "Dialog")
	elseif arg1 == "916" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\923 yeeehhhhaaaooo.mp3", "Dialog")
	elseif arg1 == "917" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\924 cable guy- maybe I shouldn't have come at all, jerkoff.mp3", "Dialog")
	elseif arg1 == "918" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\925 (cable guy) i'm kind of a perfectionist.mp3", "Dialog")
	elseif arg1 == "919" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\926 cable guy- no sweat off my sac.mp3", "Dialog")
	elseif arg1 == "920" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\927 cable guy-who told you that, what's his name.mp3", "Dialog")
	elseif arg1 == "921" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\928 You imbecile idiot.mp3", "Dialog")
	elseif arg1 == "922" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\929 cable guy - ha ha ha you are too easy.mp3", "Dialog")
	elseif arg1 == "923" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\93 I'll soon rule the world, but first you have to die.mp3", "Dialog")
	elseif arg1 == "924" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\930 no way.mp3", "Dialog")
	elseif arg1 == "925" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\931 lets get it on.mp3", "Dialog")
	elseif arg1 == "926" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\932 cable guy- prison rules huh.mp3", "Dialog")
	elseif arg1 == "927" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\933 im gonna get you sucka.mp3", "Dialog")
	elseif arg1 == "928" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\934 so that's what opening a can of whoopass feels like.mp3", "Dialog")
	elseif arg1 == "929" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\935 wherever there is.mp3", "Dialog")
	elseif arg1 == "930" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\936 we'll be there.mp3", "Dialog")
	elseif arg1 == "931" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\937 you will find the 3 amigos.mp3", "Dialog")
	elseif arg1 == "932" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\938 You are NOTHING.mp3", "Dialog")
	elseif arg1 == "933" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\939 I'm gonna bash your brains in.mp3", "Dialog")
	elseif arg1 == "934" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\94 hAAhahaHaha.mp3", "Dialog")
	elseif arg1 == "935" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\940 STFU! im gonna kill you.mp3", "Dialog")
	elseif arg1 == "936" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\941 Say what again i dare you!.mp3", "Dialog")
	elseif arg1 == "937" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\942 GET OVER HERE!!!!.mp3", "Dialog")
	elseif arg1 == "938" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\943 FINISH HIM !!.mp3", "Dialog")
	elseif arg1 == "939" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\944 FATALITY !.mp3", "Dialog")
	elseif arg1 == "940" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\945 FATALITY 2.mp3", "Dialog")
	elseif arg1 == "941" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\946 BABALITY !.mp3", "Dialog")
	elseif arg1 == "942" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\947 Flawless Victory.mp3", "Dialog")
	elseif arg1 == "943" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\948 Finish Him Flawless Victory Fatality.mp3", "Dialog")
	elseif arg1 == "944" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\949 o that sux.mp3", "Dialog")
	elseif arg1 == "945" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\95 I'm trying to think but nothing happens.mp3", "Dialog")
	elseif arg1 == "946" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\950 alright who wants some.mp3", "Dialog")
	elseif arg1 == "947" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\951 got news 4 u jack and shit.mp3", "Dialog")
	elseif arg1 == "948" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\952 feel free to jump in at any time.mp3", "Dialog")
	elseif arg1 == "949" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\953 scared mofo well u should be.mp3", "Dialog")
	elseif arg1 == "950" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\954 i cant take it any more.mp3", "Dialog")
	elseif arg1 == "951" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\955 were doomed mr head.mp3", "Dialog")
	elseif arg1 == "952" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\956 I will fucking destroy you.mp3", "Dialog")
	elseif arg1 == "953" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\957 for gods sake get on with it.mp3", "Dialog")
	elseif arg1 == "954" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\958 no go to hell.mp3", "Dialog")
	elseif arg1 == "955" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\959 thats gotta hurt.mp3", "Dialog")
	elseif arg1 == "956" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\96 You want it sugar coated or between the eyes.mp3", "Dialog")
	elseif arg1 == "957" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\960 I'm gonna hit you so hard, it will make your ancestors dizzy.mp3", "Dialog")
	elseif arg1 == "958" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\961 Rip your balls off.mp3", "Dialog")
	elseif arg1 == "959" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\962 i've met some dumb bastards in my life but.mp3", "Dialog")
	elseif arg1 == "960" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\963 revenge is so very sweet.mp3", "Dialog")
	elseif arg1 == "961" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\964 no way dood were not stopin in your house.mp3", "Dialog")
	elseif arg1 == "962" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\965 bad boys music.mp3", "Dialog")
	elseif arg1 == "963" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\966 flash-queen.mp3", "Dialog")
	elseif arg1 == "964" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\967 missed me.mp3", "Dialog")
	elseif arg1 == "965" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\968 i would not do such things if i were u.mp3", "Dialog")
	elseif arg1 == "966" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\969 burp, excuse me.mp3", "Dialog")
	elseif arg1 == "967" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\97 Uh oh, I almost made a booboo.mp3", "Dialog")
	elseif arg1 == "968" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\970 What's going on around here.mp3", "Dialog")
	elseif arg1 == "969" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\971 tilt one back with me dogg.mp3", "Dialog")
	elseif arg1 == "970" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\972 i love blowing things up.mp3", "Dialog")
	elseif arg1 == "971" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\973 peter griffin laughing.mp3", "Dialog")
	elseif arg1 == "972" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\974 argh there's no hope for this lad.mp3", "Dialog")
	elseif arg1 == "973" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\975 do you feel lucky punk.mp3", "Dialog")
	elseif arg1 == "974" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\976 that doesn't hurt.mp3", "Dialog")
	elseif arg1 == "975" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\977 stop that incessant clicking.mp3", "Dialog")
	elseif arg1 == "976" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\978 when my work is finished im coming back for u.mp3", "Dialog")
	elseif arg1 == "977" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\979 drowning sound.mp3", "Dialog")
	elseif arg1 == "978" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\98 See this, this is my boom stick!.mp3", "Dialog")
	elseif arg1 == "979" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\980 chicken sound.mp3", "Dialog")
	elseif arg1 == "980" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\981 shutup.mp3", "Dialog")
	elseif arg1 == "981" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\982 you stink.mp3", "Dialog")
	elseif arg1 == "982" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\983 It's funny cause it's true.mp3", "Dialog")
	elseif arg1 == "983" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\984 YOU'RE A NOOB!.mp3", "Dialog")
	elseif arg1 == "984" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\985 I know what i'm doing man, stfu.mp3", "Dialog")
	elseif arg1 == "985" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\986 La Gente Sabe.mp3", "Dialog")
	elseif arg1 == "986" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\987 Marky Mark Is Here.mp3", "Dialog")
	elseif arg1 == "987" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\988 small voice allelujah.mp3", "Dialog")
	elseif arg1 == "988" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\989 small voice please dont kill me.mp3", "Dialog")
	elseif arg1 == "989" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\99 Somebody Dial 911!.mp3", "Dialog")
	elseif arg1 == "990" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\990 You have something on your face, got it.mp3", "Dialog")
	elseif arg1 == "991" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\991 Warriors, come out to play.mp3", "Dialog")
	elseif arg1 == "992" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\992 I wanna hear you scream.mp3", "Dialog")
	elseif arg1 == "993" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\993 No tears please.mp3", "Dialog")
	elseif arg1 == "994" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\994 who da fuck do you think you're talking to.mp3", "Dialog")
	elseif arg1 == "995" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\995 Bond, James Bond.mp3", "Dialog")
	elseif arg1 == "996" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\996 The Joker - Why so serious.mp3", "Dialog")
	elseif arg1 == "997" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\997 HahahaHaHa You Serious.mp3", "Dialog")
	elseif arg1 == "998" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\998 I am seeing double, shoot them both!.mp3", "Dialog")
	elseif arg1 == "999" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\999 (Scarface) Say Hello To My Little Friend.mp3", "Dialog")
	elseif arg1 == "ranks" or arg1 == "1000" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\1000 STOP TALKING ABOUT RANKS WHEN WERE FUCKING WIPING.mp3", "Dialog")
	elseif arg1 == "idc" or arg1 == "1001" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\10001 I DONT FUCKING CARE.mp3", "Dialog")
	elseif arg1 == "zeymer" or arg1 == "Zeymer" or arg1 == "1002" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\1002 Zeymer.mp3", "Dialog")
	elseif arg1 == "zeymer2" or arg1 == "Zeymer2" or arg1 == "1003" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\1003 Zeymer2.mp3", "Dialog")
	elseif arg1 == "Skype" or arg1 == "skype" or arg1 == "1004" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\1004 Average Dawnstar Skype Call.mp3", "Dialog")
	elseif arg1 == "PPAP" or arg1 == "1005" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\1005 PPAP.ogg", "Dialog")
	elseif arg1 == "trinket" or arg1 == "1006" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\1006 trinket.mp3", "Dialog")
	elseif arg1 == "baka" or arg1 == "Baka" or arg1 == "BAKA" or arg1 == "1007" then
		PlaySoundFile("Interface\\AddOns\\Dawnsounds\\Taunts\\1007 Baka.mp3", "Dialog")
	end
end)

