# Changelog

## [11.8.0-beta1] - 2026-07-12

### ✨ Added

- Dynamic Anchoring: Added reusable profiles with ordered fallbacks, flexible AND/OR conditions and support for Cooldown Panels, the standalone Castbar and Combat Text, including per-target width matching where applicable.
- Dynamic Anchoring: Added profile assignment support for the Mythic+ Battle Resurrection and Bloodlust trackers.
- Dynamic Anchoring: Added profile assignment support for the Experience, Honor, Reputation, and GCD bars, plus the Focus Interrupt and Total Absorb trackers. Supported bars can also match the selected anchor candidate's width with a configurable offset.
- Dynamic Anchoring: Added profile assignment support for the Action Tracker, Mythic+ Timer, Class Buff Reminder, and Active Talent Build display.
- Dynamic Anchoring: Added profile assignment support for the Health, Main, Secondary, and Tertiary Resource Bars in Shared Mode.
- Cooldown Panels: Added solid and border-tint glow styles plus a panel-wide ready-glow default with per-entry overrides.
- Unit Frames and Group Frames: Added independently configurable horizontal and vertical orientations for Health and Power bars.

### 🐛 Fixed

- Settings Center: Fixed section tabs showing internal lowercase names or repeating the wrong section name.
- Resource Bars: Fixed a temporary Shared Mode self-anchor error when switching between specializations with different slot assignments.
- Resource Bars: Fixed Shared Mode dynamic anchors interacting incorrectly with Health proxy frames and static dependent-bar ordering.
- Group Frames: Fixed the sample absorb preview using inconsistent value scales, which could make part of the absorb overlay appear missing.
- Cooldown Panels: Fixed ready icon borders ignoring configured resource availability checks.
