-----------------------------------
--      WoWPro_CurrentGuide      --
-----------------------------------

local L = WoWPro_Locale
local NUMROWS, ROWHEIGHT, GAP, EDGEGAP = 12, 25, 8, 16
local offset, rows, shownrows = 0, {}, NUMROWS
WoWPro.CreateCurrentGuideTitle = true
local title, subtitle

local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
frame.name = L["Current Guide"]
frame.parent = "WoW-Pro"
frame:Hide()
WoWPro.CurrentGuideFrame = frame
 
-- Frame Contents --
frame:SetScript("OnShow", function()

	if WoWPro.CreateCurrentGuideTitle then
		title = frame:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
		title:SetPoint("TOPLEFT", 16, -16)
		title:SetText("WoW-Pro - "..L["Current Guide"])

		subtitle = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
		subtitle:SetHeight(32)
		subtitle:SetPoint("TOPLEFT", title, "BOTTOMLEFT", 0, -8)
		subtitle:SetPoint("RIGHT", frame, -32, 0)
		subtitle:SetNonSpaceWrap(true)
		subtitle:SetJustifyH("LEFT")
		subtitle:SetJustifyV("TOP")
		
		WoWPro.CreateCurrentGuideTitle = false
	end
	
	if not WoWProDB.char.currentguide then 
		subtitle:SetText(L["No guide is currently loaded."])
		return 
	elseif not WoWPro.Guides[WoWProDB.char.currentguide] then 
		subtitle:SetText(L["The module for your current guide is not loaded."])
		return 
	else
		subtitle:SetText(L["Full transcript of the guide currently loaded."])
	end

	local box = WoWPro:CreateBG(frame)
	box:SetPoint("TOP", subtitle, "BOTTOM", 0, -GAP) 
	box:SetPoint("LEFT", EDGEGAP, 0)
	box:SetPoint("BOTTOMRIGHT", -EDGEGAP, EDGEGAP)
	
	local scrollbar = WoWPro:CreateScrollbar(box, 6)

	local tooltip = CreateFrame("Frame", "tooltip", frame)
	tooltip:SetBackdrop( {
		bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
		edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
		tile = true, tileSize = 16, edgeSize = 16,
		insets = { left = 4,  right = 3,  top = 4,  bottom = 3 }
	})
	tooltip:SetBackdropColor(1, 1, 1, 1)
	tooltip:SetHeight(125)
	tooltip:SetWidth(512)
	tooltip:SetFrameStrata("TOOLTIP")
	tooltip:Hide()
	frame.tooltip = tooltip
	
	local tooltiptext = tooltip:CreateFontString(nil, nil, "GameFontNormal")
	tooltiptext:SetPoint("TOPLEFT", 10, -10)
	tooltiptext:SetPoint("RIGHT", -10, 0)
	tooltiptext:SetJustifyH("LEFT")
	tooltiptext:SetJustifyV("TOP")
	tooltiptext:SetWidth(512-20)
	tooltiptext:SetAlpha(1)
	tooltiptext:SetText("")
	frame.tooltip.tooltiptext = tooltiptext

	for i=1,NUMROWS do
		local row = CreateFrame("Frame", nil, box)
		local GID = WoWProDB.char.currentguide
		
		if i == 1 then 
			row:SetPoint("TOP", 0, -12)
		else 
			row:SetPoint("TOP", rows[i-1], "BOTTOM") 
		end
		row:SetPoint("LEFT", 12, 0)
		row:SetPoint("RIGHT", scrollbar, "LEFT", -12, 0)
		row:SetHeight(ROWHEIGHT)

		row.check = WoWPro:CreateCheck(row)
		row.action = WoWPro:CreateAction(row, row.check)
		row.action.frame:SetScript("OnEnter", function()
		    if row.index and WoWPro.why and WoWPro.why[row.index] then
		        tooltip:SetPoint("TOPLEFT", row, "BOTTOMLEFT", -10, 10)
		        tooltiptext:SetHeight(125)
		        tooltiptext:SetText(string.format("Step %d/QID %s: %s",row.index,tostring(WoWPro.QID[row.index]),WoWPro.why[row.index]))
		        tooltiptext:SetHeight(tooltiptext:GetStringHeight())
		        tooltip:SetHeight(tooltiptext:GetStringHeight()+20)
		        tooltip:Show()
		    end
		end)
		row.action.frame:SetScript("OnLeave", function()
		    tooltip:Hide()
		end)
---		row.action.frame:RegisterForClicks("AnyUp")
---		row.action.frame:SetScript("OnClick", function(self, button, down)
---				WoWPro.PickQuestline(WoWPro.QID[row.index], WoWPro.step[row.index])
---		end)
		
		row.step = WoWPro:CreateStep(row, row.action)
		row.note = WoWPro:CreateNote(row, row.action)
	
		rows[i] = row
	end
	
	function WoWPro.UpdateCurrentGuidePanel()
		if not frame:IsVisible() then return end
		if not WoWProDB.char.currentguide then return end
		local GID = WoWProDB.char.currentguide
		if not WoWPro.Guides[GID] then return end
		local module = WoWPro:GetModule(WoWPro.Guides[GID].guidetype)
		if not module or not module:IsEnabled() then return end
		local steplist = WoWPro.step
		local optional = WoWPro.optional
		local completion = (WoWProCharDB.Guide[GID] and WoWProCharDB.Guide[GID].completion) or 0
		local totalh = 0
		local maxh = box:GetHeight() - 12
		local i = 1
		local index = i + offset
		shownrows = NUMROWS
		for i,row in ipairs(rows) do
			row.index = index
			
			if completion[index] or WoWProCharDB.Guide[GID].skipped[index] or WoWProCharDB.skippedQIDs[WoWPro.QID[index]] then
				row.check:SetChecked(true)
				if WoWProCharDB.Guide[GID].skipped[index] or WoWProCharDB.skippedQIDs[WoWPro.QID[index]] then
					row.check:SetCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check-Disabled")
				else
					row.check:SetCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check")
				end
			else
				row.check:SetChecked(false)
				row.check:SetCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check")
			end
			
			local step = steplist[index]
			if step then row.check:Show() else row.check:Hide() end
			if optional[index] then step = step.." (optional)" end
			if WoWPro.prof[index] then
				local prof, proflvl = string.split(";", WoWPro.prof[index]) 
				step = step.." ("..prof..")"
			end
			if WoWPro.rank[index] then
				step = step.." (rank "..WoWPro.rank[index]..")"
			end
			
			row.step:SetTextColor(1.0,1.0,1.0,1.0)
			if WoWPro.level and WoWPro.level[index] then
			    step = step.." (level "..tostring(WoWPro.level[index])..")"
			    local level = tonumber(WoWPro.level[index])         
                if WoWPro.action[index] == "L" and level > UnitLevel("player") then
                    row.step:SetTextColor(0.75,0,0,1.0)                    
                end
                if WoWPro.action[index] ~= "L" and level > UnitLevel("player") then
                    row.step:SetTextColor(0.75,0.3,0.3,1.0)
                end

			end
			
			-- Setting sticky texture --
			if WoWPro.sticky[index] then 
				step = step.." (sticky)"
				row:SetBackdrop( {
					bgFile = WoWProDB.profile.stickytexture,
					tile = true, tileSize = 16
				})
				row:SetBackdropColor(WoWProDB.profile.stickycolor[1], WoWProDB.profile.stickycolor[2], WoWProDB.profile.stickycolor[3], WoWProDB.profile.stickycolor[4])
			else
				row:SetBackdropColor(WoWProDB.profile.stickycolor[1], WoWProDB.profile.stickycolor[2], WoWProDB.profile.stickycolor[3], 0)
			end
			
			if WoWPro.unsticky[index] then 
				step = step.." (un-sticky)"
			end
		
			row.step:SetText(step)
			
			local action = WoWPro.action[index]
			row.action:SetTexture(WoWPro.actiontypes[action])

            if WoWPro.noncombat[index] and WoWPro.action[index] == "C" then
                row.action:SetTexture("Interface\\AddOns\\WoWPro\\Textures\\Config.tga")
            elseif WoWPro.chat[index] then
                row.action:SetTexture("Interface\\GossipFrame\\Gossipgossipicon") 
            end
			
			local note = WoWPro.note[index]
			row.note:SetText(note)
			
			-- Setting the note frame size correctly --
			local w = row:GetWidth()
			row.note:SetWidth(w-30)
			local h = row.note:GetHeight()
			local newh = h + ROWHEIGHT
			row:SetHeight(newh)
			totalh = totalh + newh
			if totalh > maxh then 
				row:Hide() 
				shownrows = shownrows - 1
			else 
				row:Show() 
			end
			
			-- On Click - Complete Step Clicked --
			row.check:SetScript("OnClick", function(self, button, down)
				WoWPro:CheckFunction(row, button, down)
			end)
				
			index = index + 1
		end
	
		scrollbar:SetMinMaxValues(0, math.max(0, #steplist - shownrows))
		frame:SetScript("OnMouseWheel", function(self, val) scrollbar:SetValue(scrollbar:GetValue() - val*shownrows/3) end)
		
	end
	
	local f = scrollbar:GetScript("OnValueChanged")
	scrollbar:SetScript("OnValueChanged", function(self, value, ...)
		offset = math.floor(value)
		WoWPro.UpdateCurrentGuidePanel()
		return f(self, value, ...)
	end)

	frame:EnableMouseWheel()
	
	WoWPro.UpdateCurrentGuidePanel()
	
	if WoWPro.rows[1].index then scrollbar:SetValue(WoWPro.rows[1].index - 3) end

	frame:SetScript("OnShow", function() 
		WoWPro.UpdateCurrentGuidePanel()
		if WoWPro.rows[1].index then scrollbar:SetValue(WoWPro.rows[1].index - 3) end
	end)
end )



