Changes since tag v8.2.5.161

commit 03a6a091a00a349ba01b63c85d77cbba0285b441
Author: Continuity <continuity@gmx.net>
Date:   Mon Jan 20 21:48:49 2020 +0100

    - adding cooldown text size setting for buff special

commit 5ee9eb9bb90a8deb8851df14d090946a3c5726df
Author: Tercio Jose <terciob19@hotmail.com>
Date:   Thu Jan 16 12:44:55 2020 -0300

    Slowdown updates on the time line panel, it should update each 0.05 percent moved

commit 9e38eae39f0d91c824359a60a7b88a4bf6c23d97
Author: Tercio Jose <terciob19@hotmail.com>
Date:   Thu Jan 16 12:43:30 2020 -0300

    When nested on a menu, widgets can now have IDs
    
    Within the widget table when creating the menu, the entry "id" is now supported, when a widget has an id, the widget it can be retrieved with parentFrame:GetWidgetById(id)

commit 1130d2befdf705d4a76e0e1529868162625482c7
Author: Tercio Jose <terciob19@hotmail.com>
Date:   Wed Jan 8 21:36:01 2020 -0300

    Added DF:SetPointOffsets(frame, xOffset, yOffset)
    
    - this funtion adjust the x and y offsets without the need to do manually, the offsets passed follow the existing offsets of the frame:
    frame with -2 on Y offset with a parameter of 3 will set -5

commit 347a1be06a881185ff7209bc13888555bb7cdabf
Author: Continuity <continuity@gmx.net>
Date:   Sat Jan 4 01:05:27 2020 +0100

    - updating IconRow functionality
    
    Adding stack frame to the icons and the following information as public data: spellId, startTime, duration, count, debuffType, caster, canStealOrPurge
    The configuration has been enhanced to make the frames a bit more configurable.

commit 0c107f65e5e97830ec1d00152db4a449378f328a
Author: Continuity <continuity@gmx.net>
Date:   Tue Dec 31 01:45:31 2019 +0100

    - ensuring slider focus is cleared properly when disabled

