-- English (Default) localization for sArena Reloaded
-- Localization support by: 007bb from Korea Mate Guild

local L = sArenaMixin.L

---------------------------------------
-- Common Terms
---------------------------------------

L["Yes"] = "Yes"
L["No"] = "No"
L["Enable"] = "Enable"
L["Disable"] = "Disable"
L["Reset"] = "Reset"
L["Scale"] = "Scale"
L["Size"] = "Size"
L["Width"] = "Width"
L["Height"] = "Height"
L["Horizontal"] = "Horizontal"
L["Vertical"] = "Vertical"
L["Spacing"] = "Spacing"
L["Positioning"] = "Positioning"
L["Sizing"] = "Sizing"
L["Options"] = "Options"
L["BorderSize"] = "Border Size"
L["GrowthDirection"] = "Growth Direction"
L["AnchorPoint"] = "Anchor Point"
L["Mode"] = "Mode"
L["Icon"] = "Icon"
L["Transparency"] = "Transparency"
L["Color"] = "Color"
L["SpellID"] = "Spell ID"
L["None"] = "None"
L["Anchor"] = "Anchor"

---------------------------------------
-- Directions
---------------------------------------

L["Direction"] = "Direction"
L["Direction_Down"] = "Down"
L["Direction_Up"] = "Up"
L["Direction_Right"] = "Right"
L["Direction_Left"] = "Left"
L["Direction_Center"] = "Center"
L["Direction_TopLeft"] = "TopLeft"
L["Direction_Top"] = "Top"
L["Direction_TopRight"] = "TopRight"
L["Direction_BottomLeft"] = "BotLeft"
L["Direction_Bottom"] = "Bottom"
L["Direction_BottomRight"] = "BotRight"

---------------------------------------
-- Font Outlines
---------------------------------------

L["Outline_None"] = "No outline"
L["Outline_Normal"] = "Outline"
L["Outline_Thick"] = "Thick outline"

---------------------------------------
-- Messages
---------------------------------------

L["Message_MustLeaveCombat"] = "Must leave combat first."

---------------------------------------
-- Diminishing Returns Categories
---------------------------------------

L["DR_Stun"] = "Stun"
L["DR_Incapacitate"] = "Incapacitate"
L["DR_Disorient"] = "Disorient"
L["DR_Silence"] = "Silence"
L["DR_Root"] = "Root"
L["DR_Knock"] = "Knock"
L["DR_Disarm"] = "Disarm"
L["DR_Fear"] = "Fear"
L["DR_Horror"] = "Horror"
L["DR_Cyclone"] = "Cyclone"
L["DR_MindControl"] = "MindControl"
L["DR_RandomStun"] = "RandomStun"
L["DR_RandomRoot"] = "RandomRoot"
L["DR_Charge"] = "Charge"

---------------------------------------
-- Race Names
---------------------------------------

L["Race_Human"] = "Human"
L["Race_Scourge"] = "Undead"
L["Race_Dwarf"] = "Dwarf"
L["Race_NightElf"] = "Night Elf"
L["Race_Gnome"] = "Gnome"
L["Race_Draenei"] = "Draenei"
L["Race_Worgen"] = "Worgen"
L["Race_Pandaren"] = "Pandaren"
L["Race_Orc"] = "Orc"
L["Race_Tauren"] = "Tauren"
L["Race_Troll"] = "Troll"
L["Race_BloodElf"] = "Blood Elf"
L["Race_Goblin"] = "Goblin"
L["Race_LightforgedDraenei"] = "Lightforged Draenei"
L["Race_HighmountainTauren"] = "Highmountain Tauren"
L["Race_Nightborne"] = "Nightborne"
L["Race_MagharOrc"] = "Mag'har Orc"
L["Race_DarkIronDwarf"] = "Dark Iron Dwarf"
L["Race_ZandalariTroll"] = "Zandalari Troll"
L["Race_VoidElf"] = "Void Elf"
L["Race_KulTiran"] = "Kul Tiran"
L["Race_Mechagnome"] = "Mechagnome"
L["Race_Vulpera"] = "Vulpera"
L["Race_Dracthyr"] = "Dracthyr"
L["Race_EarthenDwarf"] = "Earthen"
L["Race_Harronir"] = "Haranir"

---------------------------------------
-- Main Categories
---------------------------------------

L["Category_ArenaFrames"] = "Arena Frames"
L["Category_SpecIcons"] = "Spec Icons"
L["Category_Trinkets"] = "Trinkets"
L["Category_Racials"] = "Racials"
L["Category_Dispels"] = "Dispels"
L["Category_ClickActions"] = "Click Actions"
L["Category_ClickActions_Desc"] = "Configure what happens when you click on the arena frames"
L["Category_CastBars"] = "Cast Bars"
L["Category_DiminishingReturns"] = "Diminishing Returns"
L["Category_Widgets"] = "Widgets"
L["Category_RangeCheck"] = "Range Check"
L["Category_RangeCheck_Desc"] = "Configure how out of range frames should look like and what the range should be"
L["Category_TextSettings"] = "Text Settings"
L["Category_ClassIcon"] = "Class Icon"
L["Category_Debug"] = "Debug"
L["Category_PetFrames"] = "Pet Frames"
L["Category_PetFrames_Desc"] = "Display a small health bar for each arena opponent's pet."
L["Category_PetFrameWidgetSettings"] = "Pet Frame Widget Settings"
L["Category_PetFrameRangeCheckSettings"] = "Pet Frame Range Check Settings"
L["Widget_PartyTargetOnPetFrame"] = "PartyTarget on PetFrame"
L["Option_PetEnabled"] = "Enable Pet Frames"
L["Option_PetEnabled_Desc"] = "Show pet health bars for the selected classes.\n\nHeadsup: This is a new feature that might see a couple of tweaks and adjustments that might impact your settings for them so please keep that in mind."
L["Option_PetClassesEnabled"] = "Enable Pet Frames for:"
L["Option_PetClassColors"] = "Use Owner Class Colors"
L["Option_PetClassColors_Desc"] = "Color the pet bar by the owner's class."
L["Option_PetCustomColor"] = "Custom Color"
L["Option_Colors"] = "Colors"
L["Option_NameAnchor"] = "Name Anchor"
L["Option_HealthAnchor"] = "Health Anchor"
L["Sizing"] = "Sizing"
L["Positioning"] = "Positioning"
L["Anchor"] = "Anchor"
L["RelativeTo"] = "Relative To"
L["Border"] = "Border"
L["Border_Texture"] = "Border Texture"
L["Border_Size"] = "Border Size"
L["Border_Offset"] = "Border Offset"
L["Border_Color"] = "Border Color"
L["AuraHighlight_TabDesc"] = "Highlight the arena frames when important auras are active."

---------------------------------------
-- Textures
---------------------------------------

L["Textures"] = "Textures"
L["Texture_General"] = "General Texture"
L["Texture_General_Desc"] = "Tip: If you have replaced your default WoW Textures with custom ones and want that then select \"Blizzard Raid Bar\"."
L["Texture_Healer"] = "Healer Texture"
L["Texture_Healer_Desc"] = "Tip: Only active when there is Class Stacking by default. Uncheck \"Class Stacking Only\" if you want it to always change the texture."
L["Texture_ClassStackingOnly"] = "Class Stacking Only"
L["Texture_ClassStackingOnly_Desc"] = "Only change the Healer texture when there is class stacking.\n\nFor example when there is both a Resto and a Feral Druid on the enemy team."
L["Texture_Background"] = "Background Texture"
L["Texture_Background_Desc"] = "Texture for the health/power bar underlays."
L["Texture_BackgroundColor"] = "Background Color"
L["Texture_BackgroundColor_Desc"] = "Color for the health/power bar underlays."

---------------------------------------
-- Arena Frames Options
---------------------------------------

L["Option_ReplaceClassIcon"] = "Replace Class Icon"
L["Option_ReplaceClassIcon_Desc"] = "Replace the class icon with spec icon instead and hide the little \"spec icon button\""
L["Option_HideSpecIcon"] = "Hide Spec Icon"
L["Option_HideSpecIcon_Desc"] = "Hide the spec icon button"
L["Option_GrowthDirection"] = "Growth Direction"
L["Option_SpacingBetweenFrames"] = "Spacing between each arena frame"
L["Option_SpacingBetweenFrames_Desc"] = "Spacing between each arena frame"
L["Option_ClassIconCDFontSize"] = "Class Icon CD Font Size"
L["Option_ClassIconCDFontSize_Desc"] = "Only works with Blizzard cooldown count (not OmniCC)"
L["Option_FontSize"] = "Font Size"
L["Option_FontSize_Desc"] = "Only works with Blizzard cooldown count (not OmniCC)"
L["Option_MirroredFrames"] = "Mirrored Frames"
L["Option_PowerBarHeight"] = "Power Bar Height"
L["Option_SpecTextOnManabar"] = "Spec Text on Manabar"
L["Option_ManabarVisibility"] = "Manabar Visibility"
L["Option_HideManabars"] = "Hide Manabars"
L["Option_KeepHealerManabar"] = "Keep Healer Manabar Shown"
L["Option_MoveStatusbarText"] = "Move Statusbar Text"
L["Option_MoveStatusbarText_Desc"] = "Enabling this will cause the statusbar text to also drop down with the healthbar when there's no manabar. Otherwise it stays in place where it normally is."
L["Option_CropIcons"] = "Crop Icons"
L["Option_PixelBorderSize"] = "Pixel Border Size"
L["Option_PixelBorderOffset"] = "Pixel Border Offset"
L["Option_DRPixelBorderSize"] = "DR Pixel Border Size"
L["Option_HideNameBackground"] = "Hide Name Background"
L["Option_BigHealthbar"] = "Big Healthbar"
L["Option_TrinketCircleBorder"] = "Trinket Circle Border"
L["Option_TrinketCircleBorder_Desc"] = "Enable circular border for trinket icons"
L["Option_DisableOvershields"] = "Disable Overshields"
L["Option_DisableOvershields_Desc"] = "Disable absorbs showing backwards onto healthbar when absorbs exceeds max hp"
L["Option_GladTracker"] = "Gladiator Tracker"
L["Option_GladTracker_Desc"] = "Show gladiator/legend/strategist win progress on the Honor/Conquest panel where you queue. Requires one win above elite rating to show."
L["Option_UseDefaultPartyFrames"] = "Use Default Party Frames (for Widgets)"
L["Option_UseDefaultPartyFrames_Desc"] = "Force default party frames as anchors for Widgets like Arena Target Indicators etc instead of detected party frames addon."

---------------------------------------
-- Cast Bars
---------------------------------------

L["Castbar_Look"] = "Castbar Look"
L["Castbar_UseModern"] = "Use modern castbars"
L["Castbar_UseModern_Desc"] = "Use the new modern retail castbars."
L["Castbar_KeepDefaultModernTextures"] = "Keep default modern textures"
L["Castbar_KeepDefaultModernTextures_Desc"] = "Keeps the new modern textures for modern castbars. Ignores the set texture."
L["Castbar_Simple"] = "Simple Castbar"
L["Castbar_Simple_Desc"] = "Hides the castbar text background and moves the castbar text inside the castbar."
L["Castbar_HideShield"] = "Hide Shield on Un-Interruptible"
L["Castbar_HideShield_Desc"] = "Hides the shield texture around spell icon on un-interruptible casts."
L["Castbar_HideSpark"] = "Hide Castbar Spark"
L["Castbar_HideSpark_Desc"] = "Hides the trailing spark on the castbar"
L["Castbar_HideIcon"] = "Hide Castbar Icon"
L["Castbar_HideIcon_Desc"] = "Hides the spell icon on the castbar"
L["Castbar_ShowID"] = "Show Castbar ID"
L["Castbar_ShowID_Desc"] = "Show castbar arenaID on the castbar to quickly distinguish which arena units castbar it is"
L["Castbar_ShowTarget"] = "Show Castbar Targets"
L["Castbar_ShowTarget_Desc"] = "Target text can be inaccurate on Classics. Only Midnight has new API showing the true target of a spell cast and on Classics it just checks who the player is targeting but a macro will circumvent that."
L["Castbar_ShowTarget_Desc_Midnight"] = "Show the true target name of who the spell is being cast on on castbars.\n\nTweak position and options in \"Text Settings\" section."
L["Castbar_HighlightCastsOnMe"] = "Highlight Casts on Me"
L["Castbar_HighlightCastsOnMe_Desc"] = "Highlight the castbar border when the enemy is casting a spell targeting you.\n\nYou can only have either \"Casts on me\" or \"CC\" filter enabled at once due to restrictions."
L["Castbar_HighlightCC"] = "Highlight CC Casts"
L["Castbar_HighlightCC_Desc"] = "Highlight the castbar border when the enemy is casting a crowd control spell.\n\nYou can only have either \"Casts on me\" or \"CC\" filter enabled at once due to restrictions.\n\n|cFF808080The CC filter is made by Blizzard and will not contain every CC. One example is Ring of Frost missing and probably many more. GG Blizzard.|r"
L["Castbar_GlowIcon"] = "Glow Icon"
L["Castbar_GlowIcon_Desc"] = "Show an icon glow on the castbar spell icon when the highlight is active."
L["Castbar_HighlightGroup"] = "Castbar Highlight"
L["Castbar_UseHighlightColor"] = "Use Custom Highlight Color"
L["Castbar_UseHighlightColor_Desc"] = "Enable a custom color for the castbar highlight border."
L["Castbar_HighlightColor"] = "Highlight Color"
L["Castbar_HighlightColor_Desc"] = "Color used for the castbar highlight border."
L["Castbar_AnchorTargetInside"] = "Anchor text inside castbar"
L["Castbar_AnchorToCastbar"] = "Anchor to castbar instead of castbar text"
L["Castbar_Texture"] = "Castbar Texture"
L["Castbar_UninterruptibleTexture"] = "Uninterruptible Texture"
L["Castbar_BackgroundTexture"] = "Background Texture"
L["Castbar_BackgroundTexture_Desc"] = "Texture for the castbar underlay."
L["Castbar_BackgroundColor"] = "Background Color"
L["Castbar_BackgroundColor_Desc"] = "Color for the castbar underlay."
L["Castbar_Colors"] = "Castbar Colors"
L["Castbar_RecolorCastbar"] = "Recolor Castbar"
L["Castbar_RecolorCastbar_Desc"] = "Enable custom castbar colors"
L["Castbar_Cast"] = "Cast"
L["Castbar_Channeled"] = "Channeled"
L["Castbar_Uninterruptible"] = "Uninterruptible"
L["Castbar_InterruptNotReady"] = "Interrupt Not Ready"
L["Castbar_EnableNoInterruptColor"] = "Enable No Interrupt Color"
L["Castbar_EnableNoInterruptColor_Desc"] = "Enable to color the castbars this color when you have no interrupt ready"
L["Castbar_IncludeShadowWordDeath"] = "Include Shadow Word: Death"
L["Castbar_IncludeShadowWordDeath_Desc"] = "Add Shadow Word: Death to the interrupt list.\n\nHelpful for healers without interrupt to quickly see on the castbar color whether you can death the cast or not. Only adds it for healers, not Shadow, Shadow keeps Silence only."
L["Castbar_InterruptNotReadyColor"] = "Interrupt Not Ready Color"
L["Castbar_Settings"] = "Castbar Settings"
L["Castbar_IconSettings"] = "Icon Settings"

---------------------------------------
-- Diminishing Returns Options
---------------------------------------

L["DR_BrightBorder"] = "Bright DR Border"
L["DR_BlackBorder"] = "Black DR Border"
L["DR_BlackBorder_Desc"] = "Makes DR borders black. Combine this with Show DR Text setting"
L["DR_ShowText"] = "Show DR Text"
L["DR_ShowText_Desc"] = "Show text on DR icons displaying the current DR status."
L["DR_DisableBorderGlow"] = "Disable DR Border Glow"
L["DR_ThickPixelBorder"] = "Thick Pixel Border"
L["DR_ThinPixelBorder"] = "Thin Pixel Border"
L["DR_DisableBorder"] = "Disable DR Border"
L["DR_DisableBorder_Desc"] = "Completely hides the DR border frames"
L["DR_BorderSize"] = "Border Size"
L["DR_SpecificSizeAdjustment"] = "DR Specific Size Adjustment"

---------------------------------------
-- Widgets
---------------------------------------

L["Widget_CombatIndicator"] = "Combat Indicator"
L["Widget_CombatIndicator_Enable"] = "Enable Combat Indicator"
L["Widget_CombatIndicator_Desc"] = "Shows a food icon when the enemy is not in combat"
L["Widget_CombatIndicator_ShowOutOfCombat"] = "Show Out of Combat"
L["Widget_CombatIndicator_ShowInCombat"] = "Show In Combat"
L["Widget_CombatIndicator_UseSapIcon"] = "Use Sap & Square Icons"
L["Widget_CombatIndicator_UseSapIcon_Desc"] = "Uses the Sap icon out of combat and Dual Wield icon in combat instead of the default icons"
L["Widget_HealerIndicator"] = "Healer Indicator"
L["Widget_HealerIndicator_Enable"] = "Enable Healer Indicator"
L["Widget_HealerIndicator_Desc"] = "Shows an icon on enemy healers"
L["Widget_TargetIndicator"] = "Target Indicator"
L["Widget_TargetIndicator_Enable"] = "Enable Target Indicator"
L["Widget_TargetIndicator_Desc"] = "Shows an icon and/or colored border on your current target"
L["Widget_FocusIndicator"] = "Focus Indicator"
L["Widget_FocusIndicator_Enable"] = "Enable Focus Indicator"
L["Widget_FocusIndicator_Desc"] = "Shows an icon and/or colored border on your current focus"
L["Widget_ArenaTargetIndicators"] = "Arena/Party Target Icons"
L["Widget_PartyTargetsOnArena_Enable"] = "Show PartyTargets on ArenaFrames"
L["Widget_PartyTargetsOnArena_Desc"] = "Shows class colored icons on arena frames indicating which party members are targeting each opponent"
L["Widget_ArenaTargetsOnParty_Enable"] = "Show ArenaTargets on PartyFrames"
L["Widget_ArenaTargetsOnParty_Desc"] = "Shows class colored icons on party frames indicating which arena opponents are targeting each party member"
L["Widget_PartyOnArena"] = "PartyTargets on ArenaFrames"
L["Widget_ArenaOnParty"] = "ArenaTargets on PartyFrames"
L["Widget_Spacing"] = "Spacing"
L["Widget_ArenaTargetIndicators_Enable"] = "Enable Arena Target Icons"
L["Widget_ArenaTargetIndicators_Desc"] = "Enable arena/party target icons. Choose which frames you want them on below."
L["Widget_ArenaTargetText"] = "Arena/Party Target Text"
L["Widget_ArenaTargetText_Enable"] = "Enable Arena Target Text"
L["Widget_ArenaTargetText_Desc"] = "Enable arena/party target text. Shows the target's name on each frame."
L["Widget_PartyTargetsTextOnArena_Enable"] = "Show PartyTarget Text on ArenaFrames"
L["Widget_PartyTargetsTextOnArena_Desc"] = "Shows the arena unit's current target name (class colored) on each arena frame"
L["Widget_ArenaTargetsTextOnParty_Enable"] = "Show ArenaTarget Text on PartyFrames"
L["Widget_ArenaTargetsTextOnParty_Desc"] = "Shows the party member's current target name (class colored) on each party frame"
L["Widget_ArenaTextOnParty_AlwaysOn"] = "Always On"
L["Widget_ArenaTextOnParty_AlwaysOn_Desc"] = "Show arena target text on party frames even when not in an arena"
L["Widget_PartyTextOnArena"] = "PartyTarget Text on ArenaFrames"
L["Widget_ArenaTextOnParty"] = "ArenaTarget Text on PartyFrames"
L["Widget_TargetFocusBorder"] = "Target/Focus Border"
L["Widget_UseBorder"] = "Use Border"
L["Widget_UseBorder_Target_Desc"] = "Shows a colored border around the frame that is your target"
L["Widget_UseBorder_Focus_Desc"] = "Shows a colored border around the frame that is your focus"
L["Widget_UseBorderWithIcon"] = "Use Both (Icon + Border)"
L["Widget_UseBorderWithIcon_Desc"] = "Show both the indicator icon and the border at the same time"
L["Widget_BorderColor"] = "Border Color"
L["Widget_WrapClass"] = "Wrap Class"
L["Widget_WrapClass_Desc"] = "Extend the border to wrap around the class icon"
L["Widget_WrapTrinket"] = "Wrap Trinket"
L["Widget_WrapTrinket_Desc"] = "Extend the border to wrap around the trinket icon"
L["Widget_WrapRacial"] = "Wrap Racial"
L["Widget_WrapRacial_Desc"] = "Extend the border to wrap around the racial icon"
L["Widget_BorderSize"] = "Border Size"
L["Widget_BorderOffset"] = "Border Offset"
L["AuraHighlight"] = "Aura Highlight"
L["AuraHighlight_Enable"] = "Enable Aura Highlight"
L["AuraHighlight_Desc"] = "Highlights enemy arena frames when they have important auras (CC, important, defensive)\n\nFor a list check out: www.wowarenalogs.com/library"
L["AuraHighlight_OnlyOnHealer"] = "Only on Healer"
L["AuraHighlight_OnlyOnHealer_Desc"] = "Only show aura highlights on enemy healer frames"
L["AuraHighlight_Categories"] = "Categories"
L["AuraHighlight_CC"] = "CC"
L["AuraHighlight_CC_Desc"] = "Show highlight for CC"
L["AuraHighlight_Important"] = "Important"
L["AuraHighlight_Important_Desc"] = "Show highlight for Important Auras"
L["AuraHighlight_Defensive"] = "Defensive"
L["AuraHighlight_Defensive_Desc"] = "Show highlight for Defensives"
L["AuraHighlight_GlowClassIcon"] = "Glow Class Icon"
L["AuraHighlight_GlowClassIcon_Enable"] = "Enable Glow Class Icon"
L["AuraHighlight_GlowClassIcon_Desc"] = "Shows a glow texture centered on the class icon (2x size)"
L["AuraHighlight_PixelBorder"] = "Pixel Highlight Border"
L["AuraHighlight_PixelBorder_Enable"] = "Enable Pixel Highlight Border"
L["AuraHighlight_PixelBorder_Desc"] = "Spinning pixel border around the health and power bars"
L["AuraHighlight_PixelClassIcon"] = "Pixel Highlight Class Icon"
L["AuraHighlight_PixelClassIcon_Enable"] = "Enable Pixel Highlight Class Icon"
L["AuraHighlight_PixelClassIcon_Desc"] = "Spinning pixel border around the class icon"
L["AuraHighlight_Lines"] = "Lines"
L["AuraHighlight_Speed"] = "Speed"
L["AuraHighlight_Length"] = "Length"
L["AuraHighlight_Thickness"] = "Thickness"
L["Widget_RangeCheck"] = "Range Check"
L["Widget_RangeCheck_Enable"] = "Enable Range Check"
L["Widget_RangeCheck_Desc"] = "Dims the frame and/or shows an icon when the enemy is out of range of your chosen spell"
L["Widget_RangeCheck_Mode_Desc"] = "Choose how the Range Check is displayed"
L["Widget_RangeCheck_Mode_Both"] = "Icon & Transparency"
L["Widget_RangeCheck_NotInRangeAlpha"] = "Out of Range Alpha"
L["Widget_RangeCheck_NotInRangeAlpha_Desc"] = "Alpha value for frames when the enemy is out of range"
L["Widget_RangeCheck_PerClass_Desc"] = "Set a different range-check spell for each class you play.\n\n|cff888888Falls back to the global default if not configured.|r"
L["Widget_RangeCheck_PerSpec_Desc"] = "Set a different range-check spell for each specialization you play.\n\n|cff888888Falls back to the global default if not configured.|r"
L["Widget_RangeCheck_SpellID_Desc"] = "Enter the spell ID to use for range checking. This should be one of YOUR spells."
L["Widget_RangeCheck_SpellConfig"] = "Range Check Spell"
L["Widget_RangeCheck_SpellConfigPerSpec"] = "Range Check Spell (Per Spec: %s)"
L["Widget_RangeCheck_SpellConfigPerClass"] = "Range Check Spell (Per Class: %s)"
L["Widget_RangeCheck_SpellConfigGlobal"] = "Range Check Spell (Global)"
L["Widget_RangeCheck_UseDefault"] = "Use Default"
L["Widget_RangeCheck_UseDefault_Desc"] = "Reset to the default range-check spell for your class/spec"
L["Widget_RangeCheck_NotInRange"] = "Out of Range Icon"
L["Widget_RangeCheck_InRange"] = "In Range Icon"
L["Widget_RangeCheck_InRangeTexture"] = "In Range Texture"
L["Widget_RangeCheck_InRangeTexture_Desc"] = "Atlas texture to show when the enemy is in range. Leave empty to hide."
L["Widget_RangeCheck_NotInRangeTexture"] = "Out of Range Texture"
L["Widget_RangeCheck_NotInRangeTexture_Desc"] = "Atlas texture to show when the enemy is out of range"
L["Widget_RangeCheck_CustomAtlas"] = "Custom Texture..."
L["Widget_RangeCheck_CustomAtlas_Desc"] = "Enter a custom atlas name or a icon/texture ID.\n\nYou can use an addon like TextureAtlasViewer to browse WoW Atlas textures, or Wowhead for icon ID's."
L["Widget_RangeCheck_ColorEnabled_Desc"] = "Apply a custom color tint to this texture"
L["Widget_RangeCheck_PresetNone"] = "None (Hidden)"
L["Option_StealthAlpha"] = "Stealth Alpha"
L["Option_StealthAlpha_Desc"] = "Alpha value for frames when the enemy is stealthed or not visible"

---------------------------------------
-- Text Settings
---------------------------------------

L["Text_Fonts"] = "Fonts"
L["Text_ChangeFont"] = "Change Font"
L["Text_ChangeFont_Desc"] = "Change the fonts used by sArena"
L["Text_ImproveTextRendering"] = "Improve Text Rendering"
L["Text_ImproveTextRendering_Desc"] = "Enables SLUG font rendering for clearer and smoother text."
L["Text_FrameFont"] = "Frame Font"
L["Text_FrameFont_Desc"] = "Used for labels like name, health/power values, cast text, etc."
L["Text_CooldownFont"] = "Cooldown Font"
L["Text_CooldownFont_Desc"] = "Used for cooldown numbers (trinket, DRs, racials, etc.)."
L["Text_FontOutline"] = "Font Outline"
L["Text_FontOutline_Desc"] = "Choose font outline style for all text elements."
L["Text_NameText"] = "Name Text"
L["Text_HealthText"] = "Health Text"
L["Text_ManaText"] = "Mana Text"
L["Text_SpecNameText"] = "Spec Name Text"
L["Text_CastbarText"] = "Castbar Text"
L["Text_ForceCastbarTextWidth"] = "Force Castbar Text Width"
L["Text_ForceCastbarTextWidth_Desc"] = "Sets the width of the castbar text to match the castbar width setting, preventing text from overflowing the castbar."
L["Text_CastbarIDText"] = "Castbar ID Text"
L["Text_CastbarTargetText"] = "Castbar Target Text"
L["Text_TextAlignment"] = "Text Alignment"
L["Text_DRText"] = "DR Text"
L["Text_AnchorPoint"] = "Anchor Point"

---------------------------------------
-- Status Text
---------------------------------------

L["Status_Health"] = "Health"
L["Status_Power"] = "Power"
L["Status_HealthPercent"] = "Health Percent"
L["Status_PowerPercent"] = "Power Percent"
L["Status_HealthAndPower"] = "Health and Power"
L["Status_HealthAndPowerPercent"] = "Health and Power Percent"

---------------------------------------
-- Additional Options and Messages
---------------------------------------

L["Layout_Settings"] = "Layout Settings"
L["Layout_Settings_Desc"] = "These settings apply only to the selected layout"
L["Global_Settings"] = "Global Settings"
L["Global_Settings_Desc"] = "These settings apply to all layouts"

L["Text_ShowOnMouseover_Desc"] = "If disabled, text only shows on mouseover"
L["Text_FormatLargeNumbers_Desc"] = "Format large numbers. 18888 K -> 18.88 M"
L["Text_HidePowerText"] = "Hide Power Text"
L["Text_HidePowerText_Desc"] = "Hide mana/rage/energy text"

L["DarkMode_Enable"] = "Enable Dark Mode"
L["DarkMode_Enable_Desc"] = "Enable Dark Mode for Arena Frames."
L["DarkMode_Value"] = "Dark Mode Value"
L["DarkMode_Value_Desc"] = "Set the darkness value for Dark Mode frames (0 = black, 1 = normal brightness)."
L["DarkMode_Desaturate_Desc"] = "Remove all color from textures getting dark moded.\n\n|cff888888This is the default behaviour but with some layouts you might prefer to have some original color shine through.|r"

L["ClassColor_Healthbars"] = "Class Color Healthbars"
L["ClassColor_Healthbars_Desc"] = "When disabled, health bars will be green"
L["ClassColor_FrameTexture"] = "Class Color FrameTexture"
L["ClassColor_FrameTexture_Desc"] = "Apply class colors to frame textures (Borders)"
L["ClassColor_OnlyClassIcon"] = "Only Class Icon"
L["ClassColor_OnlyClassIcon_Desc"] = "Only apply class color to the Class Icon border, not other frame textures"
L["ClassColor_HealerGreen"] = "Color Healer Green"
L["ClassColor_HealerGreen_Desc"] = "Change healer frames to bright green instead of class color"
L["ClassColor_NameText"] = "Class Color Name Text"
L["ClassColor_NameText_Desc"] = "When enabled, player names will be colored by class"

L["Icon_ReplaceHealerWithHealerIcon"] = "Replace Healer with Healer Icon"
L["Icon_ReplaceHealerWithHealerIcon_Desc"] = "Replace Healers Class/Spec Icon with a Healer Icon."
L["Healthbar_ReverseFill"] = "Reverse Healthbar Fill"
L["Healthbar_ReverseFill_Desc"] = "Make health and power bars fill from right to left instead of left to right"
L["ClassIcon_HideAndShowOnlyAuras"] = "Hide Class Icon, Show Only Auras"
L["ClassIcon_HideAndShowOnlyAuras_Desc"] = "Hide the Class Icon and only show Auras when they are active."
L["Option_HideClassIcon_Desc"] = "Hide the Class Icon entirely. No Auras or Class/Spec Icon will be shown. Disables aura tracking."
L["Option_HideClassIcon"] = "Hide Class Icon"
L["ClassIcon_DontShowAuras"] = "Don't Show Auras on Class Icon"
L["ClassIcon_DontShowAuras_Desc"] = "Do not show any auras on Class Icons instead always show Class/Spec Icon."

L["Trinket_MinimalistDesign"] = "Minimalist Trinket Design"
L["Trinket_MinimalistDesign_Desc"] = "Replace Trinket texture with a solid color. Green when available and red when used by default."
L["MysteryPlayer_GrayBars"] = "Mystery Player Gray Bars"
L["MysteryPlayer_GrayBars_Desc"] = "Colors mystery players with gray status bars instead of their class colors. Mystery players are unseen players, aka before gates open and stealthed ones."

L["Cooldown_ShowDecimalsThreshold_Desc"] = "Show decimals when remaining time is below this threshold. Default is 6 seconds."
L["Cooldown_DisableBrightEdge"] = "Disable Bright Edge on Cooldown Spirals"
L["Cooldown_DisableBrightEdge_Desc"] = "Disables the bright edge on cooldown spirals for all icons."
L["Cooldown_DisableClassIconSwipe"] = "Disable Class Icon Swipe"
L["Cooldown_DisableClassIconSwipe_Desc"] = "Disables the spiral cooldown swipe animation on Class Icon."
L["Cooldown_DisableDRSwipe"] = "Disable DR Swipe"
L["Cooldown_DisableDRSwipe_Desc"] = "Disables the spiral cooldown swipe on DR icons."
L["Cooldown_DisableTrinketRacialSwipe"] = "Disable Trinket and Racial Swipe"
L["Cooldown_DisableTrinketRacialSwipe_Desc"] = "Disables the spiral cooldown swipe animation on Trinket and Racial icons."
L["Cooldown_ReverseClassIcon"] = "Reverse Class Icon Cooldown"
L["Cooldown_ReverseClassIcon_Desc"] = "Reverses the cooldown sweep direction for Class Icon cooldowns. Changes whether they start empty and fill up, or start full and empty out."
L["Cooldown_ReverseDR"] = "Reverse DR Cooldown"
L["Cooldown_ReverseDR_Desc"] = "Reverses the DR cooldown swipe direction."
L["Cooldown_ReverseTrinketRacial"] = "Reverse Trinket and Racial Cooldown"
L["Cooldown_ReverseTrinketRacial_Desc"] = "Reverses the cooldown sweep direction for Trinket and Racial cooldowns. Changes whether they start empty and fill up, or start full and empty out."

L["Masque_Support"] = "Enable Masque Support"
L["Masque_Support_Desc"] = "Click to enable Masque support to reskin Icon borders.\n\nCurrently this requires you to disable Backdrop in Masque settings for a proper look. I'm not sure if I will make time to improve on this as lots of things will need to be reworked I think."
L["Trinket_HideWhenNoTrinket"] = "Hide Trinket When Not Equipped"
L["Trinket_HideWhenNoTrinket_Desc"] = "Hide the white flag texture in the trinket spot (signifying no trinket is equipped). No texture at all will be shown instead."
L["Trinket_DesaturateOnCD"] = "Desaturate Trinket on Cooldown"
L["Trinket_DesaturateOnCD_Desc"] = "Desaturate the Trinket icon when it is on cooldown."
L["Dispel_DesaturateOnCD"] = "Desaturate Dispel on Cooldown"
L["Dispel_DesaturateOnCD_Desc"] = "Desaturate the Dispel icon when it is on cooldown."

L["DR_ClassSpecific"] = "Class Specific DR Categories"
L["DR_ClassSpecific_Desc"] = "When enabled, the DR categories below become class-specific for your current class.\n\n|cff888888It still includes all default categories so you won't see an immediate change, you must manually change any you want to customize.|r"
L["DR_SpecSpecific"] = "Spec Specific DR Categories"
L["DR_SpecSpecific_Desc"] = "When enabled, the DR categories below become specialization-specific for your current spec.\n\n|cff888888It still includes all default categories so you won't see an immediate change, you must manually change any you want to customize.|r"
L["DR_FixedIcons"] = "Fixed DR Icons"
L["DR_FixedIcons_Desc"] = "DR icons will always use a specific icon for each DR category."
L["DR_ClassSpecificIcons"] = "Class Specific DR Icons"
L["DR_ClassSpecificIcons_Desc"] = "When enabled, the icons below become class-specific for your current class.\n\n|cff888888It still includes all default icons so you won't see an immediate change, you must manually change any you want to customize.|r"
L["DR_SpecSpecificIcons"] = "Spec Specific DR Icons"
L["DR_SpecSpecificIcons_Desc"] = "When enabled, the icons below become specialization-specific for your current spec.\n\n|cff888888It still includes all default icons so you won't see an immediate change, you must manually change any you want to customize.|r"

L["Racial_EnableAll"] = "Enable All"
L["Racial_DisableAll"] = "Disable All"
L["Racial_MidnightDisclaimer"] = "|A:services-icon-warning:20:20|a |cffff8800Racial cooldowns can not be tracked in Midnight. However if they have a racial with shared CD with the Trinket this shared cooldown will display when the unit uses trinket or racial.|r |A:services-icon-warning:20:20|a"
L["Racial_ShowInTrinketSlot"] = "Show Racial in Trinket Slot When No Trinket"
L["Racial_ShowInTrinketSlot_Desc"] = "If the enemy doesn't have a Trinket equipped, remove the gap and show their Racial ability in the spot of the Trinket instead."
L["Human_AlwaysShowTrinket"] = "Always Show Alliance Trinket for Humans"
L["Human_AlwaysShowTrinket_Desc"] = "Always show the Alliance trinket texture on Human players, even if they don't have a trinket equipped."

L["Drag_Hint"] = "Ctrl+Shift+Click to drag"

---------------------------------------
-- Dispel Classes/Specs
---------------------------------------

L["DispelClass_DiscHolyPriest"] = "Disc/Holy Priest"
L["DispelClass_ShadowPriest"] = "Shadow Priest"
L["DispelClass_HolyPaladin"] = "Holy Paladin"
L["DispelClass_ProtRetPaladin"] = "Prot/Ret Paladin"
L["DispelClass_RestoShaman"] = "Resto Shaman"
L["DispelClass_EnhEleShaman"] = "Enh/Ele Shaman"
L["DispelClass_RestoDruid"] = "Resto Druid"
L["DispelClass_BalFeralGuardianDruid"] = "Balance/Feral/Guardian Druid"
L["DispelClass_Mage"] = "Mage"
L["DispelClass_Monk"] = "Monk"
L["DispelClass_MistweaverMonk"] = "Mistweaver Monk"
L["DispelClass_Evoker"] = "Evoker"
L["DispelClass_DevEvoker"] = "Dev Evoker"
L["DispelClass_WarlockPet"] = "Warlock Pet"
L["DispelClass_WarlockGrimoire"] = "Warlock (Grimoire)"
L["DispelClass_SurvivalHunter"] = "Survival Hunter"
L["DispelClass_Priest"] = "Priest"
L["DispelClass_Druid"] = "Druid"

L["Dispel_ShowsAfterUse"] = "Only shows after having been used once"

L["Option_AddonConflict"] = "Addon Conflict"
L["Option_Layout"] = "Layout"
L["Option_Test"] = "Test"
L["Option_Hide"] = "Hide"
L["Option_ArenaFrames"] = "Arena Frames"
L["Option_StatusText"] = "Status Text"
L["Option_AlwaysShow"] = "Always Show"
L["Option_UsePercentage"] = "Use Percentage"
L["Option_FormatNumbers"] = "Format Numbers"
L["Option_DarkMode"] = "Dark Mode"
L["Option_Desaturate"] = "Desaturate"
L["Option_ClassColorNames"] = "Class Color Names"
L["Option_ColorName"] = "Color Name"
L["Option_ColorName_Desc"] = "Use a custom color for names instead of class colors"
L["Option_ClassColorSpecNames"] = "Class Color Spec Names"
L["Option_ClassColorSpecNames_Desc"] = "Color the spec name text with the player's class color"
L["Option_ColorSpecName"] = "Color Spec Name"
L["Option_ColorSpecName_Desc"] = "Use a custom color for spec names instead of class colors"
L["Option_ReplaceHealerIcon"] = "Replace Healer Icon"
L["Option_HideCastbars"] = "Hide Castbars"
L["Option_HideCastbars_Desc"] = "Completely hide the castbars on arena frames"
L["Option_ShowNames"] = "Show Names"
L["Option_ShowArenaNumber"] = "Show Arena Number"
L["Option_ArenaNumberIdOnly"] = "ID Only"
L["Option_PetDisplay"] = "Display"
L["Option_ShowPetName"] = "Show Pet Name"
L["Option_ShowPetNumber"] = "Show Pet Number"
L["Option_PetNumberIdOnly"] = "ID Only"
L["Option_PetFrameStrata"] = "Frame Strata"
L["Option_PetFrameStrata_Low"] = "Low"
L["Option_PetFrameStrata_Medium"] = "Medium"
L["Option_PetBorderStyle"] = "Border Style"
L["Option_PetBorderStyle_Desc"] = "Choose a border style for pet frames.\n\nLayout Border (default) automatically uses the border style that matches the current layout: Modern for Blizz Compact/Retail, Classic for Blizz Arena/Target/Tourney, Pixel for Blizz Raid/Pixelated, and none for Gladiuish/Xaryu.\n\nModern Border and Classic Border hard-force those texture styles regardless of layout.\n\nPixel Border applies a thin pixel-style border."
L["Option_PetBorderStyle_PixelBorder"] = "Pixel Border"
L["Option_PetBorderStyle_LayoutBorders"] = "Layout Border"
L["Option_PetBorderStyle_ModernBorder"] = "Modern Border"
L["Option_PetBorderStyle_ClassicBorder"] = "Classic Border"
L["Option_PrioImportantOverDefensives"] = "Prio Important over Defensives"
L["Option_PrioImportantOverDefensives_Desc"] = "By default sArena Reloaded prioritizes Defensives over \"Important Buffs\". Enable this option to instead prioritize Important Buffs over Defensives.\n\nOne example is Shadow Dance over Pain Suppression. But Blizzard decides whats an \"Important Buff\" so may not always be favourable.\n\nFor a list check out: www.wowarenalogs.com/library"
L["AuraSort_Sorting"] = "Aura Sorting"
L["AuraSort_CC_Sort"] = "Crowd Control Sorting"
L["AuraSort_Defensive_Sort"] = "Defensive Sorting"
L["AuraSort_Important_Sort"] = "Important Sorting"
L["AuraSort_LastAdded"] = "Last Aura Added (Default)"
L["AuraSort_Default"] = "Blizz Default"
L["AuraSort_LastEnding"] = "Last Aura Ending"
L["AuraSort_FirstEnding"] = "First Aura Ending"
L["Option_ReverseBarsFill"] = "Reverse Bars Fill"
L["Option_HideClassIconShowAurasOnly"] = "Only Show Auras"
L["Option_OnlyShowCCAuras"] = "Only Show CC Auras"
L["Option_DisableAurasOnClassIcon"] = "Disable Auras on Class Icon"
L["Option_ShadowsightTimer"] = "Enable Shadowsight Timer"
L["Option_ShadowsightTimer_Desc"] = "Show a timer at the top of the screen for when Shadowsight buffs spawn in the arena"
L["Option_TrinketSound"] = "Trinket Sound"
L["Option_PlayTrinketSound"] = "Play Trinket Sound"
L["Option_PlayTrinketSound_Desc"] = "Play a sound when an enemy uses their trinket"
L["Option_TrinketSoundName"] = "Trinket Sound"
L["Option_TrinketSoundName_Desc"] = "Select a sound from SharedMedia to play on trinket use"
L["Option_TrinketSoundFileID"] = "Sound File ID (overrides dropdown)"
L["Option_TrinketSoundFileID_Desc"] = "Leave empty to use dropdown sound. Enter a numeric WoW Sound File ID to override the dropdown selection"
L["Option_TrinketSoundChannel"] = "Sound Channel"
L["Option_TrinketSoundChannel_Desc"] = "Select which audio channel to play the trinket sound on"
L["Option_TrinketGlow"] = "Trinket Glow"
L["Option_TrinketUseGlow"] = "Show Glow on Trinket Use"
L["Option_TrinketUseGlow_Desc"] = "Show an action button glow on the trinket icon for 1 second when an enemy uses their trinket"
L["Option_TrinketUseGlowHealerOnly"] = "Only on Healer"
L["Option_TrinketUseGlowHealerOnly_Desc"] = "Only show the glow when an enemy healer uses their trinket"
L["Option_TrinketUseGlowColor"] = "Glow Color"
L["Option_TrinketUseGlowColorEnabled"] = "Change Glow Color"
L["Option_TrinketUseGlowColorEnabled_Desc"] = "Override the default glow color with the color picked below"
L["Option_HealerTrinketSoundName"] = "Healer Trinket Sound"
L["Option_HealerTrinketSoundName_Desc"] = "Select a sound from SharedMedia to play when a healer uses their trinket"
L["Option_HealerTrinketSoundFileID"] = "Healer Sound File ID (overrides dropdown)"
L["Option_HealerTrinketSoundFileID_Desc"] = "Leave empty to use dropdown sound. Enter a numeric WoW Sound File ID to override the healer dropdown selection"
L["Shadowsight_Ready"] = "Shadowsights Ready"
L["Shadowsight_SpawnsIn"] = "Shadowsight spawns in %d sec"
L["Option_ColorTrinket"] = "Color Trinket"
L["Option_ColorTrinketKeepTexture"] = "Keep Original Texture"
L["Option_ColorTrinketKeepTexture_Desc"] = "Tint the original trinket texture instead of replacing it with a solid color."
L["Option_TrinketColorAvailable"] = "Available"
L["Option_TrinketColorUsed"] = "Used"
L["Option_ColorNonVisibleFramesGray"] = "Color Non-Visible Frames Gray"
L["Option_DisableCDTextClassIcon"] = "Disable CD Text on Class Icon"
L["Option_DisableCDTextClassIcon_Desc"] = "Hide cooldown numbers on the class icon"
L["Option_DisableCDTextDR"] = "Disable CD Text on DRs"
L["Option_DisableCDTextDR_Desc"] = "Hide cooldown numbers on DR icons"
L["Option_DisableCDTextTrinket"] = "Disable CD Text on Trinket"
L["Option_DisableCDTextTrinket_Desc"] = "Hide cooldown numbers on the trinket icon"
L["Option_DisableCDTextRacial"] = "Disable CD Text on Racial"
L["Option_DisableCDTextRacial_Desc"] = "Hide cooldown numbers on the racial icon"
L["Option_ShowDecimalsOnClassIcon"] = "Show Decimals on Class Icon"
L["Option_DecimalThreshold"] = "Decimal Threshold"
L["Option_SwipeAnimations"] = "Cooldown Swipe Settings"
L["Option_CooldownSwipeColor"] = "Cooldown Swipe Color"
L["Option_CooldownSwipeColor_Desc"] = "Color and alpha used for the cooldown swipe on Class Icon, Trinket, Racial, Dispel and DR icons."
L["Option_DisableCooldownSwipeEdge"] = "Disable Cooldown Swipe Edge"
L["Option_DisableClassIconSwipe"] = "Disable Class Icon Swipe"
L["Option_DisableDRSwipeAnimation"] = "Disable DR Swipe Animation"
L["Option_DisableTrinketRacialSwipe"] = "Disable Trinket & Racial Swipe"
L["Option_ReverseClassIconSwipe"] = "Reverse Class Icon Swipe"
L["Option_ReverseDRSwipeAnimation"] = "Reverse DR Swipe Animation"
L["Option_ReverseTrinketRacialSwipe"] = "Reverse Trinket & Racial Swipe"
L["Option_Miscellaneous"] = "Miscellaneous"
L["Option_DisableInstantDRCooldown"] = "Disable Instant DR Cooldown"
L["Option_DisableInstantDRCooldown_Desc"] = "By default sArena Reloaded adds an instant rough cooldown to DR frames as they appear then updates the proper timing when it ends/breaks. Similar to how Diminish worked.\n\nThis setting disables that behaviour and instead keeps Blizzards behaviour of not showing a cooldown until the CC ends/breaks."
L["Option_DrBugFixMidnight"] = "Blizzard DR Bug Workaround"
L["Option_DrBugFixLonger"] = "Bug: Account for longer CCs"
L["Option_DrBugFixLonger_Desc"] = "Further increases the workaround timer by accounting for longer CC's with for example Oppressing Roar (from 6 to 7.2sec max)"
L["Option_DrBugFixMidnight_Desc"] = "Workaround for DR bug in Midnight from Blizzard.\n\nIf a unit gets stealth (Mass Invis) when a CC ends the DR frame does not update the duration properly. This is a bug by Blizzard that I cannot fix.\n\nBut by enabling this option sArena will first apply a longer DR cooldown on CC start that also accounts for the duration of the CC so if the correct duration update when a CC ends fails (due to mass invis) then the DR cooldown will still be roughly correct, a little bit longer, instead of being shorter than what it should be and potentially causing a misplay."
L["Option_EnableMasqueSupport"] = "Enable Masque Support"
L["Option_EnableMasqueExtraSupport"] = "Frame & Extra Castbar Skinning"
L["Masque_Extra_Support_Desc"] = "Also enable Masque skinning for the main arena frames and castbar bar."
L["Masque_Extra_Reload_Desc"] = sArenaMixin.popupHeader.."This setting requires you to Reload UI to take effect.\n\nReload now?\n\n"
L["Option_RemoveUnEquippedTrinketTexture"] = "Remove Un-Equipped Trinket Texture"
L["Option_DesaturateTrinketCD"] = "Desaturate Trinket CD"
L["Option_DesaturateDispelCD"] = "Desaturate Dispel CD"
L["DR_LeewayAdjustment_Title"] = "|cffff8000Important Read|r"
L["DR_LeewayAdjustment_Info"] = "|A:services-icon-warning:20:20|a |cffff8800Important read|r |A:services-icon-warning:20:20|a\nAdded DR leeway adjustments to settings (Global -> Diminishing Returns).\n\nSeems to be a Blizzard bug on Midnight that DR reset time sometimes can be off by around 0.1-0.3 seconds.\n\nsArena's default will be 16.1s but 16.3s might be the safest bet.\n\nIf you havent noticed any issues no need to change anything. If you have then consider increasing this setting.\n\nIdk man, Midnight."
L["Option_DRResetTime"] = "DR Reset Time"
L["Option_DRResetTime_Desc_Midnight"] = "Blizzard uses a 16 seconds timer from when a CC ends to reset the DR.\n\nBy default sArena has a 0.1 leeway added so a total of 16.1 seconds.\n\nThis is mainly to work around a Blizzard bug of DR's sometimes not properly resetting exactly at 16 seconds but also to allow a little bit of leeway generally speaking."
L["Option_DRResetTime_Desc"] = "Blizzard uses a dynamic timer for DR resets, ranging between 15 and 20 seconds.\n\nSetting this to 20 seconds is the safest option, but you can lower it slightly (e.g., 18.5) for more aggressive tracking."
L["Option_ShowDecimalsOnDRs"] = "Show Decimals on DR's"
L["Option_ColorDRCooldownText"] = "Color DR Cooldown Text by Severity"
L["Option_ColorDRCooldownText_Desc"] = "Colors the DR cooldown countdown text based on diminishing return severity.\n\n|cff00ff00Green|r for ½ diminish\n|cffffff00Yellow|r for ¼ diminish\n|cffff0000Red|r for immune"
L["Option_ColorDRCooldownText_Desc_Midnight"] = "Colors the DR cooldown countdown text based on diminishing return severity.\n\n|cff00ff00Green|r for ½ diminish\n|cffff0000Red|r for immune"
L["Option_DRCategories"] = "DR Categories"
L["Option_HideDRs"] = "Hide DRs"
L["Option_HideDRs_Desc"] = "Disable the DR frames entirely. Requires a UI reload to take effect."
L["Option_HideDRs_Reload_Desc"] = sArenaMixin.popupHeader.."This setting requires you to Reload UI to take effect.\n\nReload now?\n\n"
L["Option_NewMidnightDRHandling"] = "Use new DR Hook Method"
L["Option_NewMidnightDRHandling_Desc"] = "Uses a newer method to hook the Blizzard DR frames that avoids opening Edit Mode on login/reload. This will help avoid some bugs from Blizzard like breath bar missing.\n\nSome users reported issues with this method so for now it is an opt in setting until more testing can be done. If you can test and report any issues please do and thank you!\n\nRequires a UI reload to take effect."
L["Option_OnlyTriggerableDRs"] = "Only Show DRs I Can Trigger"
L["Option_OnlyTriggerableDRs_Desc"] = "Only shows diminishing returns for categories that your class can trigger."
L["Option_PerClass"] = "Per Class"
L["Option_PerSpec"] = "Per Spec"
L["Option_DRIcons"] = "DR Icons"
L["Option_EnableStaticIcons"] = "Enable Static Icons"
L["Option_Categories"] = "Categories"
L["Option_SwapMissingTrinketWithRacial"] = "Swap missing Trinket with Racial"
L["Option_ForceShowTrinketOnHuman"] = "Force Show Trinket on Human"
L["Option_ReplaceHumanRacialWithTrinket"] = "Replace Human Racial with Trinket"
L["Option_ShowDispels"] = "Show Dispels"
L["Option_HealerDispels"] = "Healer Dispels"
L["Option_DPSDispels"] = "DPS Dispels"
L["Option_OthersArena"] = "Other sArena"
L["Option_ImportSettings"] = "Import settings"
L["Option_ImportExport"] = "Import/Export"
L["Option_ExportCurrentProfile"] = "Export Current Profile"
L["Option_ExportString"] = "Export String"
L["Option_PasteProfileString"] = "Paste Profile String"
L["Option_ImportDescription"] = "This will import your other sArena settings into the new sArena |cffff8000Reloaded|r |T135884:13:13|t version.\n\nMake sure both addons are enabled, then click the button below."
L["Message_NoLayoutSettings"] = "The selected layout doesn't appear to have any settings."
L["Option_ReplaceHumanRacialWithTrinket_Desc"] = "Replace the Human racial ability with the Alliance trinket texture in the racial slot."
L["Option_ShowDispels_Desc"] = "Enable to show Dispel Cooldown on Arena Frames."
L["Option_OthersArena_Desc"] = "Import settings from another sArena"
L["Option_ImportSettings_Desc"] = "Import your settings from the other sArena version."
L["Option_MidnightPlans_Desc"] = "World of Warcraft: Midnight plans"
L["Option_ImportExport_Desc"] = "Export or import a sArena profile"
L["Option_ExportString_Desc"] = "|cff32f795Ctrl+A|r to select all, |cff32f795Ctrl+C|r to copy"
L["Option_PasteProfileString_Desc"] = "|cff32f795Ctrl+V|r to paste copied profile string"
L["Option_TrinketCircleBorder_Desc"] = "Enable circular border for trinket icons"
L["Option_DefaultIcon_Desc"] = "Default icon: %s |T%s:24|t"
L["Option_ImportProfile_Desc"] = "Import %s's profile settings.\n\n%swww.twitch.tv/%s|r"
L["Option_ImportProfile_Desc_Website"] = "Import %s's profile settings.\n\n%s%s|r"
L["Option_DPSDispelsNote"] = "|cFFFFFF00Note:|r DPS dispels only appear after having been used once."
L["Option_DispelsBetaNotice"] = "\n|cFF808080Dispels are in BETA.\nStill need to confirm some spell ids, especially in Mists of Pandaria.\nThings still need more testing (waiting for PTR) and things may see changes along the way.\nIf you want to contribute info/feedback/spell ids please do!|r"
L["Option_ExportProfileHeader"] = "|cffffff00Export Profile:|r"
L["Option_ImportProfileHeader"] = "|cffffff00Import Profile:|r"
L["Option_StreamerProfilesHeader"] = "|A:MovieRecordingIcon:16:16|a |cffb380ffStreamer Profiles|r"
L["Option_StreamerProfiles_Desc_Tab"] = "Import pre-configured profiles from streamers."

L["Message_TestModeWarning"] = "Cannot enter test mode while in combat or already in an arena."
L["Message_InvalidFormat"] = "Invalid format."
L["Message_DecompressionError"] = "Decompression error: %s"
L["Message_DeserializationError"] = "Deserialization error or invalid format."
L["Message_ImportFailed"] = "|cffff4040Import failed:|r"
L["Message_ExportFailed"] = "Export failed:"
L["Message_NoProfileFound"] = "No profile found for current character."
L["Message_ProfileDataNotFound"] = "Profile data not found."
L["Message_IncorrectDataType"] = "Incorrect data type."
L["Message_ProfileOverwrite"] = "You already have %s's profile. Re-importing it will overwrite all your settings for this profile. Are you sure you want to continue?"
L["ImportExport_DialogTitle"] = "sArena Import Confirmation"
L["Message_MidnightWarningTitle"] = "|cffa020f0Midnight Beta Warning|r"
L["Message_MidnightWarningText"] = "Midnight is in Beta and Edit Mode is causing\nthe new DR's to error.\n\n|cffFFFF00Reload UI to fix.|r\n\nThis warning will be removed as soon as\nBlizzard fixes Edit Mode and DR's."
L["Button_ReloadUI"] = "Reload UI"
L["DR_CategoriesPerSpec"] = "Categories (Per Spec: %s)"
L["DR_CategoriesPerClass"] = "Categories (Per Class: %s)"
L["DR_CategoriesGlobal"] = "Categories (Global)"
L["DR_IconsPerSpec"] = "Configure DR Icons (Per Spec: %s)"
L["DR_IconsPerClass"] = "Configure DR Icons (Per Class: %s)"
L["DR_IconsGlobal"] = "Configure DR Icons (Global)"
L["Option_ShowDecimalsOnClassIcon_Desc"] = "Show Decimals on Class Icon when duration is below 6 seconds.\n\nOnly for non-OmniCC users."
L["Option_ShowDecimalsOnDRs_Desc"] = "Show Decimals on DR's when duration is below 6 seconds.\n\nOnly for non-OmniCC users."
L["Option_StreamerProfiles_Desc"] = "Import pre-configured profiles from popular streamers.\nYou'll keep all your current profiles including your active \"|cff00ff00%s|r\" profile.\nTo change profiles again go to the Profiles tab."
L["Option_StreamerProfiles_Missing"] = "If you are missing and want to be here let me know :)"
L["Option_DiscordLink"] = "|TInterface\\AddOns\\sArena_Reloaded\\Textures\\discord.tga:14:14|t Discord for all my addons:"
L["Option_DiscordLink_Addons"] = "\n|T135884:13:13|t sArena |cffff8000Reloaded|r\n|A:gmchat-icon-blizz:16:16|aBetter|cff00c0ffBlizz|rFrames\n|A:gmchat-icon-blizz:16:16|aBetter|cff00c0ffBlizz|rPlates"
L["Option_DiscordLink_Desc"] = "|cff32f795Ctrl+A|r to select all, |cff32f795Ctrl+C|r to copy"
L["Unknown"] = "Unknown"
L["Unknown_Spell"] = "Unknown Spell"
L["Cooldown_Seconds"] = "Cooldown: %d seconds"
L["Cooldown_Shared_Seconds"] = "Shared CD: %d seconds"
L["SelectAll"] = "Select All"

---------------------------------------
-- Info
---------------------------------------

L["Print_CurrentVersion"] = "Current Version: %s"
L["Print_MultipleVersionsLoaded"] = "Two different versions of sArena are loaded. Please select how you want to continue by typing /sarena"

L["Conflict_MultipleVersions"] = "Multiple sArena versions detected"
L["Conflict_Warning"] = "|A:services-icon-warning:20:20|a |cffff4444Two different versions of sArena are enabled|r |A:services-icon-warning:20:20|a"
L["Conflict_Explanation"] = "|cffffffffTwo different versions of sArena cannot function properly together.\nYou will have to use only one. You have 3 options:|r"
L["Conflict_UseOther"] = "|cffffffffUse other sArena|r"
L["Conflict_UseOther_Desc"] = "This will disable |cffffffffsArena |cffff8000Reloaded|r |T135884:13:13|t and instead use your other sArena and reload your UI."
L["Conflict_UseOther_Confirm"] = sArenaMixin.popupHeader.."This will disable |cffffffffsArena |cffff8000Reloaded|r |T135884:13:13|t and use the other sArena instead and reload your UI.\n\nContinue?\n"
L["Conflict_UseReloaded_Import"] = "|cffffffffUse sArena |cffff8000Reloaded|r |T135884:13:13|t: Import other settings"
L["Conflict_UseReloaded_Import_Desc"] = "This will copy your current profile and existing settings from the other sArena, disable the other sArena for compatibility, and reload your UI so you can start using sArena |cffff8000Reloaded|r |T135884:13:13|t"
L["Conflict_UseReloaded_Import_Confirm"] = sArenaMixin.popupHeader.."This will copy your current profile and existing settings from the other sArena, disable the other sArena for compatibility, and reload your UI so you can start using sArena |cffff8000Reloaded|r |T135884:13:13|t\n\nContinue?\n"
L["Conflict_UseReloaded_NoImport"] = "|cffffffffUse sArena |cffff8000Reloaded|r |T135884:13:13|t: Don't import other settings"
L["Conflict_UseReloaded_NoImport_Desc"] = "This will disable the other sArena for compatibility and reload your UI so you can start using sArena |cffff8000Reloaded|r |T135884:13:13|t without your other settings."
L["Conflict_UseReloaded_NoImport_Confirm"] = sArenaMixin.popupHeader.."This will disable the other sArena for compatibility and reload your UI so you can start using sArena |cffff8000Reloaded|r |T135884:13:13|t without your other settings.\n\nContinue?\n"

L["Option_OtherAddonConflict"] = "Addon Conflict"
L["OtherConflict_Detected"] = "Conflicting addons detected"
L["OtherConflict_Warning"] = "|A:services-icon-warning:20:20|a |cffff4444Conflicting addons found|r |A:services-icon-warning:20:20|a"
L["OtherConflict_Explanation"] = "|cffffffffIn order for sArena |cffff8000Reloaded|r |T135884:13:13|t |cffffffffto function properly, these addons need to be turned off:|r"
L["OtherConflict_DisableAndReload"] = "|cffffffffDisable Conflicting AddOns & Reload|r"
L["OtherConflict_DisableAndReload_Desc"] = "This will disable the conflicting addons listed above and reload your UI."
L["OtherConflict_DisableAndReload_Confirm"] = sArenaMixin.popupHeader.."This will disable the conflicting addons and reload your UI so sArena |cffff8000Reloaded|r |T135884:13:13|t can function properly.\n\nContinue?\n"
L["Print_OtherConflictsLoaded"] = "Conflicting addons detected. Type /sarena for info."

L["Reload_Warning"] = "|A:services-icon-warning:20:20|a |cffff3300Reload Required|r |A:services-icon-warning:20:20|a"
L["Reload_Explanation"] = "sArena requires \"Arena Frames\" enabled in Edit Mode.\n\nThey have been enabled for you automatically now, but the UI requires a reload to avoid issues.\n|cff888888(The default arena frames will not show, just needs to be enabled)|r"
L["Error_EditModeAccountSettings"] = "Could not find Edit Mode Account Settings. Risk of sArena not working properly. Report to @bodify"
L["ElvUI_ArenaFrames_Fix"] = "ElvUI was configured to disable the default arena frames, which causes issues with sArena Reloaded. This has been corrected automatically but a reload is required for it to take effect."
L["DR_MidnightDisclaimer"] = "|A:services-icon-warning:20:20|a |cffff8800If you want to change DR icons you will have to do that via texture replacements atm. For info on that check pinned messages in the sArena Reloaded channel on my Discord (link on CurseForge)|r |A:services-icon-warning:20:20|a"

---------------------------------------
-- Click Actions
---------------------------------------

L["ClickAction_Desc"] = "Configure what happens when you click on arena frames.\nYou can set different mouse buttons and modifier combinations to run macros etc."
L["ClickAction_CliqueDetected"] = "Clique addon detected. Would you like to let Clique handle all click actions instead of sArena?"
L["ClickAction_EnableClique"] = "Let Clique handle all Click Actions"
L["ClickAction_Existing"] = "Active Click Actions"
L["ClickAction_Button"] = "Mouse Button"
L["ClickAction_Modifier"] = "Modifier"
L["ClickAction_Action"] = "Action"
L["ClickAction_MacroText"] = "Macro Text"
L["ClickAction_MacroText_Desc"] = "Enter the macro text to run.\nUse @arena to reference the arena unit.\n\nExample:\n/cast [@arena] Polymorph"
L["ClickAction_SpellName"] = "Spell Name"
L["ClickAction_SpellName_Desc"] = "Enter the name of the spell to cast on the arena unit."
L["ClickAction_Delete"] = "Delete"
L["ClickAction_Delete_Desc"] = "Remove this click action."
L["ClickAction_Delete_Confirm"] = "Remove this click action?\n"
L["ClickAction_Add"] = "Add a new Click Action"
L["ClickAction_AddButton"] = "Add"
L["ClickAction_AddButton_Desc"] = "Add a new click action with the selected button and modifier."
L["ClickAction_Target"] = "Target"
L["ClickAction_Focus"] = "Focus"
L["ClickAction_Macro"] = "Macro"
L["ClickAction_Spell"] = "Spell"
L["ClickAction_None"] = "None"
L["ClickAction_Left"] = "Left"
L["ClickAction_Right"] = "Right"
L["ClickAction_Middle"] = "Middle"
L["ClickAction_Button4"] = "Button 4"
L["ClickAction_Button5"] = "Button 5"
L["ClickAction_ModNone"] = "None"
L["ClickAction_ModCtrl"] = "Ctrl"
L["ClickAction_ModShift"] = "Shift"
L["ClickAction_ModAlt"] = "Alt"
L["ClickAction_ResetAll"] = "Reset All"
L["ClickAction_ResetAll_Desc"] = "Reset all click actions back to default: Left Click to Target, Right Click to Focus. Any custom actions will be removed."
L["ClickAction_ResetAll_Confirm"] = sArenaMixin.popupHeader.."Are you sure you want to reset all click actions to default? This will remove any custom actions you have configured.\n"
L["ClickAction_PetFrames"] = "Pet Frames"
L["ClickAction_UsePetFrameClickActions"] = "Use different click actions for Pet Frames"
L["ClickAction_UsePetFrameClickActions_Desc"] = "When enabled, Pet Frames will use their own dedicated click actions configured below. When disabled, Pet Frames follow the same click actions as the arena frames above."
L["ClickAction_Clickthrough"] = "Clickthrough Frames"
L["ClickAction_Clickthrough_Desc"] = "Enable clickthrough frames. Arena frames will no longer be clickable during arena."

---------------------------------------
-- Welcome Intro Popup
---------------------------------------

L["Intro_Tooltip_Gladiuish"] = "The default sArena Reloaded layout"
L["Intro_Tooltip_ExitNoProfile"] = "Exit using no profile and the default Gladiuish layout."
L["Intro_Confirm_Layout"] = "Are you sure you want to use the\n%s layout?\n\nClick Yes to apply."
L["Intro_Confirm_Profile"] = "Are you sure you want to use the\n%s profile?\n\nClick Yes to apply and Reload UI."
L["Intro_Welcome"] = "Welcome to sArena |cffff8000Reloaded|r!"
L["Intro_Description"] = "Thank you for trying out sArena Reloaded!\n\nBelow you can pick a layout or streamer profile to start with,\nor you can exit and customize everything yourself.\n\nHover over a layout to preview it!"
L["Intro_LayoutsHeader"] = "|cffff8000Layouts|r"
L["Intro_StreamerProfilesHeader"] = "|cffd8b4feStreamer Profiles|r"
L["Intro_ExitButton"] = "Exit, No Profile."
L["Intro_UsingLayout"] = "(using %s layout)"
