local linenum=1
local HealBot_CheckBuffs = {}
local xUnit=nil
local xGUID=nil
local xButton=nil
local hbtMaxLines=0
local hbGameTooltip = CreateFrame("GameTooltip", "hbGameTooltip", nil, "GameTooltipTemplate")
local _
local powerCols={["r"]=1,["g"]=1,["b"]=1}
local playerPowerCols={["r"]=1,["g"]=1,["b"]=1}
local hbCommands = { [strlower(HEALBOT_DISABLED_TARGET)]=true,
                     [strlower(HEALBOT_ASSIST)]=true, 
                     [strlower(HEALBOT_FOCUS)]=true,
                     [strlower(HEALBOT_MENU)]=true,
                     [strlower(HEALBOT_HBMENU)]=true,
                     [strlower(HEALBOT_STOP)]=true,
                     [strlower(HEALBOT_TELL)]=true,
                     [strlower(HEALBOT_IGNOREAURAALL)]=true,
                    }  
local hbCustomTipAnchor=nil
local hbCustomTipAnchorText={}
local hbCustomTipAnchorObjects={}
local HealBot_Tooltip_luVars={}
HealBot_Tooltip_luVars["uGroup"]=false
HealBot_Tooltip_luVars["doInit"]=true

function HealBot_Tooltip_setLuVars(vName, vValue)
    HealBot_Tooltip_luVars[vName]=vValue
      --HealBot_setCall("HealBot_Tooltip_setLuVars - "..vName)
end

function HealBot_Tooltip_Clear_CheckBuffs()
    for x,_ in pairs(HealBot_CheckBuffs) do
        HealBot_CheckBuffs[x]=nil;
    end
end

function HealBot_Tooltip_CheckBuffs(buff)
    HealBot_CheckBuffs[buff]=true;
end

function HealBot_Tooltip_ReturnMinsSecs(s)
    local mins=floor(s/60)
    local secs=floor(s-(mins*60))
  --  mins=mins+1
    if secs<10 then secs="0"..secs end
    return mins,secs
end

function HealBot_Tooltip_GetHealSpell(button,sName)
    if not sName or not HealBot_Spell_Names[sName] then
        if sName then
            local s = GetItemSpell(sName)
            if not s then
                return nil, 1,0.5
            else
                if not button.player then
                    if IsItemInRange(sName,button.unit) then
                        return sName, 0, 1
                    else
                        return sName, 1,0.5
                    end
                else
                    return sName, 0, 1
                end
            end
        else
            return nil, 1,0.5
        end
    end

    if button.status.range<1 then
        return sName, 1,0.5
    end
 
    return sName, 0, 1
end

function HealBot_Tooltip_setspellName(button, spellName)
    if spellName and string.len(spellName)>0 then
        local validSpellName=spellName
        local spellAR,spellAG=0,1
        if not hbCommands[strlower(spellName)] then
            local mIdx=GetMacroIndexByName(spellName)
            if mIdx==0 then 
                validSpellName, spellAR, spellAG = HealBot_Tooltip_GetHealSpell(button,spellName) 
                if validSpellName then
                    local z, x, _ = GetSpellCooldown(spellName);
                    local gcd=0
                    if HealBot_Globals.Tooltip_IgnoreGCD then
                        if HEALBOT_GAME_VERSION>3 then
                            local gcdSTART, gcdDUR = GetSpellCooldown(61304) -- GCD
                            gcd=gcdDUR
                        else
                            gcd=1.5
                        end
                    end
                    if HealBot_Globals.Tooltip_ShowCD and x and x>gcd then 
                        z = HealBot_Comm_round(x-(GetTime()-z),0)
                        local u=HEALBOT_TOOLTIP_SECS
                        if z>59 then
                            z = ceil(z/60)
                            u=HEALBOT_TOOLTIP_MINS
                        end                            
                        validSpellName=validSpellName..HEALBOT_TOOLTIP_CD..z..u 
                        if z>0 then spellAR,spellAG=1,0.5 end
                    elseif (x or 1)>gcd then
                        spellAR,spellAG=1,0.5
                    end
                end
            else
                if validSpellName and GetMacroIndexByName(validSpellName)>0 then
                    local _,_,mText=GetMacroInfo(GetMacroIndexByName(validSpellName))
                    local _,s=string.find(mText, "#showtooltip ")
                    if s and s>0 then
                        local e,_=string.find(mText, "\n")
                        if e and e>0 then
                             validSpellName=(string.sub(mText, s+1, e-1)) or validSpellName
                        end
                    end
                end
                spellAR,spellAG=0.5,1
            end
        end
        return validSpellName, spellAR, spellAG
    else
        return nil
    end
end

local hbtTxtL=""
function HealBot_Tooltip_SetLineLeft(Text,R,G,B,lNo,a)
    if lNo<41 then 
        hbtTxtL = _G["HealBot_TooltipTextL" .. lNo]
        hbGameTooltip:AddFontStrings(
            hbGameTooltip:CreateFontString( "$parentTextLeft" .. lNo, nil, "GameTooltipText" ),
            hbGameTooltip:CreateFontString( "$parentTextRight" .. lNo, nil, "GameTooltipText" ) );
        hbtTxtL:SetTextColor(R,G,B,a)
        hbtTxtL:SetText(Text)
        hbtTxtL:Show()
    end
end

local hbtTxtR=""
function HealBot_Tooltip_SetLineRight(Text,R,G,B,lNo,a)
    if lNo<41 then
        hbtTxtR = _G["HealBot_TooltipTextR" .. lNo]
        hbtTxtR:SetTextColor(R,G,B,a)
        hbtTxtR:SetText(Text)
        hbtTxtR:Show()
    end
end

function HealBot_Tooltip_InitFont()
    local fontType=GameFontNormal
    if HealBot_Globals.Tooltip_TextSize==1 then
        fontType=GameFontNormalSmall
    elseif HealBot_Globals.Tooltip_TextSize==3 then
        fontType=GameFontNormalLarge
    end
    for x=1,44 do
        local txtR = _G["HealBot_TooltipTextR" .. x]
        txtR:SetFontObject(fontType)
        local txtL = _G["HealBot_TooltipTextL" .. x]
        txtL:SetFontObject(fontType)
    end
end

function HealBot_Tooltip_SetLine(lNo,lText,lR,lG,lB,la,rText,rR,rG,rB,ra)
    if rText then
        if HealBot_Globals.UseGameTooltip then
            GameTooltip:AddDoubleLine(lText,rText,lR,lG,lB,rR,rG,rB)
        else
            HealBot_Tooltip_SetLineLeft(lText,lR,lG,lB,lNo,la)
            HealBot_Tooltip_SetLineRight(rText,rR,rG,rB,lNo,ra)
        end
    else
        if HealBot_Globals.UseGameTooltip then
            GameTooltip:AddLine(lText,lR,lG,lB)
        else
            HealBot_Tooltip_SetLineLeft(lText,lR,lG,lB,lNo,la)
        end
    end
end

local HealBot_Tooltip_Power = 9
local HealBot_Tooltip_PowerDesc = {[0]="Mana", 
                                   [1]="Rage", 
                                   [2]="Focus", 
                                   [3]="Energy", 
                                   [4]="Happiness", 
                                   [5]="Runes", 
                                   [6]="Runic Power", 
                                   [7]="Soul Shards", 
                                   [8]="Eclipse", 
                                   [9]="Holy Power"}

function HealBot_Tooltip_SpellSummary(spellName)
    local ret_val = "  "
    if HealBot_Spell_Names[spellName] then
        if HealBot_Data["POWERTYPE"]==0 and HealBot_Spell_IDs[HealBot_Spell_Names[spellName]].Mana<HealBot_Tooltip_Power then
            ret_val = " -  "..HealBot_Spell_IDs[HealBot_Spell_Names[spellName]].Mana.." Power"
        else
            ret_val = " -  "..HealBot_Spell_IDs[HealBot_Spell_Names[spellName]].Mana.." "..HealBot_Tooltip_PowerDesc[HealBot_Data["POWERTYPE"]]
        end
    else
        ret_val = " - "..spellName
    end
    return ret_val;
end

local hbtShowHeight, hbtShowWidth, hbtShowTextL, hbtShowTextR=0,0,"",""
function HealBot_Tooltip_Show()
    if HealBot_Globals.UseGameTooltip then
        GameTooltip:Show();
    else
        hbtShowHeight = 20 
        hbtShowWidth = 0
        for x = 1, linenum do
            hbtShowTextL = _G["HealBot_TooltipTextL" .. x]
            hbtShowTextR = _G["HealBot_TooltipTextR" .. x]
            hbtShowHeight = hbtShowHeight + hbtShowTextL:GetHeight() + 2
            if (hbtShowTextL:GetWidth() + hbtShowTextR:GetWidth() + 25 > hbtShowWidth) then
                hbtShowWidth = hbtShowTextL:GetWidth() + hbtShowTextR:GetWidth() + 25
            end
        end
        HealBot_Tooltip:SetWidth(hbtShowWidth)
        HealBot_Tooltip:SetHeight(hbtShowHeight)
        HealBot_Tooltip:SetScale(1.01);
        HealBot_Tooltip:SetScale(1);
        HealBot_Tooltip:Show();
    end
end

local UnitBuffIcons=nil
local UnitDebuffIcons=nil
local ttCaster,ttHoTd,ttHoTc,ttHoTright,ttName=nil,nil,nil,nil,HEALBOT_WORDS_UNKNOWN
local hbHoTline1,ttHoTdt=true,0
function HealBot_ToolTip_ShowHoT(buttonId, unit)
    if HealBot_Globals.Tooltip_ShowHoT then
        hbHoTline1=true
        UnitBuffIcons=HealBot_Aura_ReturnHoTdetails(buttonId)
        if linenum<43 and UnitBuffIcons then
            for i = 1,10 do
                if UnitBuffIcons[i].current and UnitBuffIcons[i].unitCaster and UnitBuffIcons[i].spellId>0 then
                    ttCaster=UnitName(UnitBuffIcons[i].unitCaster)
                    ttName=HealBot_Aura_ReturnHoTdetailsname(UnitBuffIcons[i].spellId)
                    if ttCaster and ttName and linenum<44 then
                        ttHoTd=nil
                        if hbHoTline1 then
                            hbHoTline1=false
                            linenum=linenum+1
                            HealBot_Tooltip_SetLine(linenum," ",0,0,0,0)
                        end
                        linenum=linenum+1
                        if UnitBuffIcons[i].expirationTime and UnitBuffIcons[i].expirationTime>0 then
                            ttHoTd=floor(UnitBuffIcons[i].expirationTime-GetTime())
                        end
                        ttHoTc=UnitBuffIcons[i].count or 0
                        ttHoTright=nil
                        if ttHoTd and ttHoTd>60 then
                            ttHoTdt=floor(ttHoTd/60)
                            if ttHoTdt>120 then
                                ttHoTd=nil
                            else
                                ttHoTd=ttHoTd - (ttHoTdt*60)
                                if ttHoTd<10 then ttHoTd="0"..ttHoTd end
                                ttHoTd=ttHoTdt.."m "..ttHoTd
                            end
                        end
                        if ttHoTd then 
                            ttHoTright=" "..HEALBOT_OPTIONS_HOTTEXTDURATION..": "..ttHoTd.."s   " 
                        else
                            ttHoTright=" "
                        end
                        if ttHoTc>0 then 
                            ttHoTright=ttHoTright..HEALBOT_OPTIONS_HOTTEXTCOUNT..": "..ttHoTc.."   " 
                        else
                            ttHoTright=ttHoTright.."   " 
                        end
                        if ttHoTright then 
                            HealBot_Tooltip_SetLine(linenum,"   "..ttCaster.." "..strlower(HEALBOT_WORDS_CAST).." "..ttName.." ",0.4,1,1,1,ttHoTright,0.7,1,0.7,1)
                        else
                            HealBot_Tooltip_SetLine(linenum,"   "..ttCaster.." "..strlower(HEALBOT_WORDS_CAST).." "..ttName.." ",0.4,1,1,1)
                        end
                    end
                end
            end
        end
    end
end

local hbtPosFrm, hbtPosTop, hbtPosX, hbtPosY="",0,0,0
function HealBot_ToolTip_SetTooltipPos(frame)
    hbtPosFrm = _G["f"..frame.."_HealBot_Action"]
    hbtPosTop = hbtPosFrm:GetTop();
    hbtPosX, hbtPosY = GetCursorPosition();
    if HealBot_Globals.UseGameTooltip then
        if Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]>1 then
            if Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==2 then
                hbtPosY=hbtPosY/UIParent:GetScale();
                GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_LEFT", 0, 0-(hbtPosTop-(hbtPosY-50)))
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==3 then
                hbtPosY=hbtPosY/UIParent:GetScale();
                GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_RIGHT", 0, 0-(hbtPosTop-(hbtPosY-50)))
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==4 then
               GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_TOP")
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==5 then
               GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_BOTTOM")
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==6 then
                hbtPosX=hbtPosX/UIParent:GetScale();
                hbtPosY=hbtPosY/UIParent:GetScale();
                GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_NONE")
                GameTooltip:SetPoint("TOPLEFT","WorldFrame","BOTTOMLEFT",hbtPosX+25,hbtPosY-20);
            elseif Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin] then
                GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_NONE")
                GameTooltip:SetPoint(Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"],
                                         "WorldFrame",
                                         Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"],
                                         Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORX"],
                                         Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORY"])
            else
                GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_NONE")
                GameTooltip:SetPoint("BOTTOMRIGHT","WorldFrame","BOTTOMRIGHT",-275,175);
            end
        else
            GameTooltip:SetOwner(hbtPosFrm, "ANCHOR_NONE")
            GameTooltip_SetDefaultAnchor(GameTooltip, hbGameTooltip)
        end
    else
        HealBot_Tooltip:ClearAllPoints();
        if Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]>1 then
            if Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==2 then
                hbtPosY=hbtPosY/UIParent:GetScale();
                HealBot_Tooltip:SetPoint("TOPRIGHT",hbtPosFrm,"TOPLEFT",0,0-(hbtPosTop-(hbtPosY+35)));
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==3 then
                hbtPosY=hbtPosY/UIParent:GetScale();
                HealBot_Tooltip:SetPoint("TOPLEFT",hbtPosFrm,"TOPRIGHT",0,0-(hbtPosTop-(hbtPosY+35)));
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==4 then
                HealBot_Tooltip:SetPoint("BOTTOM",hbtPosFrm,"TOP",0,0);
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==5 then
                HealBot_Tooltip:SetPoint("TOP",hbtPosFrm,"BOTTOM",0,0);
            elseif Healbot_Config_Skins.Frame[Healbot_Config_Skins.Current_Skin][frame]["TIPLOC"]==6 then
                hbtPosX=hbtPosX/UIParent:GetScale();
                hbtPosY=hbtPosY/UIParent:GetScale();
                HealBot_Tooltip:SetPoint("TOPLEFT","WorldFrame","BOTTOMLEFT",hbtPosX+25,hbtPosY-20);
            elseif Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin] then
                HealBot_Tooltip:SetPoint(Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"],
                                         "WorldFrame",
                                         Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"],
                                         Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORX"],
                                         Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORY"])
            else
                HealBot_Tooltip:SetPoint("BOTTOMRIGHT","WorldFrame","BOTTOMRIGHT",-275,175);
            end
        else
            HealBot_Tooltip:SetPoint("BOTTOMRIGHT","WorldFrame","BOTTOMRIGHT",-105,105);
        end
    end
end

function HealBot_Tooltip_ClearLines()
    if HealBot_Globals.UseGameTooltip then
        GameTooltip:ClearLines()
    else
        for x=1,hbtMaxLines do
            local txtR = _G["HealBot_TooltipTextR" .. x]
            txtR:SetText(" ")
            local txtL = _G["HealBot_TooltipTextL" .. x]
            txtL:SetText(" ")
        end
    end
end

function HealBot_Action_GetTimeOffline(button)
    local timeOffline=nil
    if button.status.offline then
        timeOffline = GetTime() - button.status.offline;
        local seconds = math.floor(timeOffline % 60)
        local minutes = math.floor(timeOffline / 60) % 60
        local hours = math.floor(timeOffline / 3600)
        timeOffline = "";
        if hours > 0 then
            if hours == 1 then
                timeOffline = hours.." hour ";
            else
                timeOffline = hours.." hours ";
            end
        end
        if minutes > 0 then
            if minutes == 1 then
                timeOffline = timeOffline..minutes.." min ";
            else
                timeOffline = timeOffline..minutes.." mins ";
            end
        end
        if seconds > 0 then
            if seconds == 1 then
                timeOffline = timeOffline..seconds.." sec";
            else
                timeOffline = timeOffline..seconds.." secs";
            end
        end
    end      
    return timeOffline;
end

function HealBot_Action_DoRefreshTooltip()
    if HealBot_Data["TIPTYPE"]=="NONE" then return end
    if HealBot_Globals.ShowTooltip==false then return end
    if HealBot_Globals.DisableToolTipInCombat and HealBot_Data["UILOCK"] then return end
    xButton=HealBot_Data["TIPBUTTON"]
    if not xButton then return end
    xUnit=xButton.unit
    xGUID=UnitGUID(xUnit)
    if not xGUID then return end
    local uName=HealBot_GetUnitName(xUnit, xGUID)
    if not uName then return end;
    
    HealBot_ToolTip_SetTooltipPos(xButton.frame);
  
    if xUnit=="target" and HealBot_Globals.TargetBarRestricted==1 then
        HealBot_Action_RefreshTargetTooltip(xButton)
        return
    end

    local hlth=xButton.health.current
    local maxhlth=xButton.health.max
    local mana=xButton.mana.current
    local maxmana=xButton.mana.max
    powerCols.r,powerCols.g,powerCols.b=xButton.mana.r,xButton.mana.g,xButton.mana.b
    playerPowerCols.r,playerPowerCols.g,playerPowerCols.b=xButton.mana.r,xButton.mana.g,xButton.mana.b
    if powerCols.r==0 and powerCols.g==0 then
        powerCols.r=0.28
        powerCols.g=0.28
    end
    if playerPowerCols.r==0 and playerPowerCols.g==0 then
        playerPowerCols.r=0.28
        playerPowerCols.g=0.28
    end

    if hlth>maxhlth then hlth=maxhlth end
  
    local UnitOffline=HealBot_Action_GetTimeOffline(xButton); --added by Diacono
    local DebuffType=xButton.aura.debuff.type;

    local spellLeft = HealBot_Action_SpellPattern("Left");
    local spellMiddle = HealBot_Action_SpellPattern("Middle");
    local spellRight = HealBot_Action_SpellPattern("Right");
    local spellButton4 = HealBot_Action_SpellPattern("Button4");
    local spellButton5 = HealBot_Action_SpellPattern("Button5");
    linenum = 1

    if not IsModifierKeyDown() and not InCombatLockdown() and HealBot_Globals.SmartCast and xButton.status.current<HealBot_Unit_Status["DC"] and UnitIsFriend("player",xButton.unit) then 
        local z=spellLeft;
        spellLeft=HealBot_Action_SmartCast(xButton) or z;
    end
    local LeftN, LeftR, LeftG = HealBot_Tooltip_setspellName(xButton, spellLeft)
    local MiddleN, MiddleR, MiddleG = HealBot_Tooltip_setspellName(xButton, spellMiddle)
    local RightN, RightR, RightG = HealBot_Tooltip_setspellName(xButton, spellRight)
    local Button4N, Button4R, Button4G = HealBot_Tooltip_setspellName(xButton, spellButton4)
    local Button5N, Button5R, Button5G = HealBot_Tooltip_setspellName(xButton, spellButton5)

    HealBot_Tooltip_ClearLines();

    if HealBot_Globals.Tooltip_ShowTarget then
        if uName then
            local r,g,b=xButton.text.r,xButton.text.g,xButton.text.b
            local uLvl=UnitLevel(xUnit)
            if uLvl<1 then 
                uLvl=nil
            else
                uLvl="Level "..uLvl
            end
            local uClassify=UnitClassification(xUnit) or " "
            if uClassify=="worldboss" or HealBot_UnitBosses(xUnit) then 
                uClassify="Boss"
            elseif uClassify=="rareelite" then 
                uClassify="Rare Elite"
            elseif uClassify=="elite" then 
                uClassify="Elite"
            elseif uClassify=="rare" then 
                uClassify="Rare"
            else
                uClassify=nil
            end
            if uClassify then
                if uLvl then
                    uLvl=uClassify.." "..uLvl
                else
                    uLvl="Boss"
                end
            elseif not uLvl then
                uLvl=""
            end
            local uClass=UnitCreatureFamily(xUnit) or UnitClass(xUnit) or UnitCreatureType(xUnit)
            if uClass==uName then uClass=UnitCreatureType(xUnit) or "" end
            if not uClass or uClass=="" then
                if strfind(xUnit,"pet") then
                    uClass=HEALBOT_WORD_PET 
                else
                    uClass=HEALBOT_WORDS_UNKNOWN 
                end
            end
            if HEALBOT_GAME_VERSION>3 and xButton.spec==" " and xButton.isplayer and not HealBot_Data["INSPECT"] then
                HealBot_Data["INSPECT"]=true
                HealBot_TalentQuery(xUnit)
            end
            HealBot_Tooltip_SetLine(linenum,uName,r,g,b,1,uLvl..xButton.spec..uClass,r,g,b,1)                     
      
            local zone=HealBot_UnitZone(xButton)

            linenum=linenum+1
            if hlth and maxhlth then
                local inHeal, inAbsorb = HealBot_IncHeals_retHealsIn(xUnit, xButton)
                local hPct=100
                if maxhlth>0 then
                    hPct=floor((hlth/maxhlth)*100)
                end
                hlth=HealBot_Text_readNumber(hlth)
                maxhlth=HealBot_Text_readNumber(maxhlth)
                if UnitOffline then 
                    HealBot_Tooltip_SetLine(linenum,HB_TOOLTIP_OFFLINE..": "..UnitOffline,1,1,1,1,hlth.."/"..maxhlth.." ("..hPct.."%)",xButton.health.rcol,xButton.health.gcol,0,1)
                elseif zone and not strfind(zone,"Level") then
                    HealBot_Tooltip_SetLine(linenum,zone,1,1,1,1,hlth.."/"..maxhlth.." ("..hPct.."%)",xButton.health.rcol,xButton.health.gcol,0,1)
                else
                    HealBot_Tooltip_SetLine(linenum," ",1,1,1,1,hlth.."/"..maxhlth.." ("..hPct.."%)",xButton.health.rcol,xButton.health.gcol,0,1)
                end
                local vUnit=HealBot_retIsInVehicle(xUnit)
                if vUnit then
                    linenum=linenum+1
                    local lr,lg,lb=HealBot_Action_ClassColour(vUnit)
                    hlth,maxhlth=HealBot_VehicleHealth(vUnit)
                    local hPct=floor((hlth/maxhlth)*100)
                    hlth=HealBot_Text_readNumber(hlth)
                    maxhlth=HealBot_Text_readNumber(maxhlth)
                    if UnitExists(vUnit) then
                        HealBot_Tooltip_SetLine(linenum,"  "..HealBot_GetUnitName(vUnit),lr,lg,lb,1,hlth.."/"..maxhlth.." ("..hPct.."%)",xButton.health.rcol,xButton.health.gcol,0,1)
                    else
                        HealBot_Tooltip_SetLine(linenum,"  "..HEALBOT_VEHICLE,lr,lg,lb,1,hlth.."/"..maxhlth.." ("..hPct.."%)",xButton.health.rcol,xButton.health.gcol,0,1)
                    end
                end
            end
            HealBot_Tooltip_luVars["uGroup"]=0
            if IsInRaid() then 
                HealBot_Tooltip_luVars["uGroup"]=xButton.group
            end
            if xButton.isplayer and xButton.aggro.threatpct>0 or mana or HealBot_Tooltip_luVars["uGroup"]>0 then
                if not mana or (maxmana and maxmana==0) then
                    if xButton.aggro.threatpct>0 then
                        linenum=linenum+1
                        HealBot_Tooltip_SetLine(linenum,HEALBOT_WORD_THREAT.." "..xButton.aggro.threatpct.."%",1,0.1,0.1,1," ",0,0,0,0)
                        linenum=linenum+1
                        local threatvalue=HealBot_Text_readNumber(xButton.aggro.threatvalue)
                        HealBot_Tooltip_SetLine(linenum,xButton.aggro.mobname.." ("..threatvalue..")",1,0.1,0.1,1," ",0,0,0,0)
                    elseif HealBot_Tooltip_luVars["showID"] then
                        linenum=linenum+1
                        HealBot_Tooltip_SetLine(linenum,xButton.unit,1,1,1,1," ",0,0,0,0)
                    elseif HealBot_Tooltip_luVars["uGroup"]>0 then
                        linenum=linenum+1
                        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_GROUPHEALS.." "..HealBot_Tooltip_luVars["uGroup"],1,1,1,1," ",0,0,0,0)
                    end
                else
                    linenum=linenum+1
                    local mPct=100
                    if maxmana>0 then
                        mPct=floor((mana/maxmana)*100)
                    end
                    mana=HealBot_Text_readNumber(mana)
                    maxmana=HealBot_Text_readNumber(maxmana)
                    if xButton.aggro.threatpct<1 then
                        if HealBot_Tooltip_luVars["showID"] then
                            HealBot_Tooltip_SetLine(linenum,xButton.unit,1,1,1,1,mana.."/"..maxmana.." ("..mPct.."%)",powerCols.r,powerCols.g,powerCols.b,1)
                        elseif HealBot_Tooltip_luVars["uGroup"]>0 then
                            HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_GROUPHEALS.." "..HealBot_Tooltip_luVars["uGroup"],1,1,1,1,mana.."/"..maxmana.." ("..mPct.."%)",powerCols.r,powerCols.g,powerCols.b,1)
                        else
                            HealBot_Tooltip_SetLine(linenum," ",0,0,0,0,mana.."/"..maxmana.." ("..mPct.."%)",powerCols.r,powerCols.g,powerCols.b,1)
                        end
                    else
                        HealBot_Tooltip_SetLine(linenum,HEALBOT_WORD_THREAT.." "..xButton.aggro.threatpct.."%",1,0.1,0.1,1,mana.."/"..maxmana.." ("..mPct.."%)",powerCols.r,powerCols.g,powerCols.b,1)
                        linenum=linenum+1
                        local threatvalue=HealBot_Text_readNumber(xButton.aggro.threatvalue)
                        HealBot_Tooltip_SetLine(linenum,xButton.aggro.mobname.." ("..threatvalue..")",1,0.1,0.1,1," ",0,0,0,0)
                    end
                end
            end

            UnitDebuffIcons=HealBot_Aura_ReturnDebuffdetails(xButton.id)
            if UnitDebuffIcons then
                for i = 51,Healbot_Config_Skins.Icons[Healbot_Config_Skins.Current_Skin][xButton.frame]["MAXDICONS"]+50 do
                    if UnitDebuffIcons[i].current and UnitDebuffIcons[i].spellId>0 then
                        ttName=HealBot_Aura_ReturnDebuffdetailsname(UnitDebuffIcons[i].spellId)
                        if ttName then
                            linenum=linenum+1
                            if HealBot_Globals.CDCBarColour[UnitDebuffIcons[i].spellId] then
                                HealBot_Tooltip_SetLine(linenum,uName.." suffers from "..ttName,
                                                            (HealBot_Globals.CDCBarColour[UnitDebuffIcons[i].spellId].R or 0.4)+0.2,
                                                            (HealBot_Globals.CDCBarColour[UnitDebuffIcons[i].spellId].G or 0.05)+0.2,
                                                            (HealBot_Globals.CDCBarColour[UnitDebuffIcons[i].spellId].B or 0.2)+0.2,
                                                            1," ",0,0,0,0)
                            elseif HealBot_Globals.CDCBarColour[ttName] then
                                HealBot_Tooltip_SetLine(linenum,uName.." suffers from "..ttName,
                                                            (HealBot_Globals.CDCBarColour[ttName].R or 0.4)+0.2,
                                                            (HealBot_Globals.CDCBarColour[ttName].G or 0.05)+0.2,
                                                            (HealBot_Globals.CDCBarColour[ttName].B or 0.2)+0.2,
                                                            1," ",0,0,0,0)
                            else
                                local DebuffType=HealBot_Aura_retDebufftype(UnitDebuffIcons[i].spellId)
                                if HealBot_Config_Cures.CDCBarColour[DebuffType] then
                                    HealBot_Tooltip_SetLine(linenum,uName.." suffers from "..ttName,
                                                                (HealBot_Config_Cures.CDCBarColour[DebuffType].R or 0.5)+0.2,
                                                                (HealBot_Config_Cures.CDCBarColour[DebuffType].G or 0.2)+0.2,
                                                                (HealBot_Config_Cures.CDCBarColour[DebuffType].B or 0.4)+0.2,
                                                                1," ",0,0,0,0)
                                else
                                    local customDebuffPriority=HEALBOT_CUSTOM_en.."15"
                                    HealBot_Tooltip_SetLine(linenum,uName.." suffers from "..ttName,
                                                                (HealBot_Globals.CDCBarColour[customDebuffPriority].R or 0.5)+0.2,
                                                                (HealBot_Globals.CDCBarColour[customDebuffPriority].G or 0.2)+0.2,
                                                                (HealBot_Globals.CDCBarColour[customDebuffPriority].B or 0.4)+0.2,
                                                                1," ",0,0,0,0)
                                end
                            end
                        end
                    end
                end
            end
            linenum=linenum+1
            --if HealBot_Globals.UseGameTooltip then HealBot_Tooltip_SetLine(linenum,"  ",0,0,0,0) end
            if xButton.aura.buff.name and xButton.aura.buff.missingbuff then
                linenum=linenum+1
                local br,bg,bb=HealBot_Options_RetBuffRGB(xButton)
                HealBot_Tooltip_SetLine(linenum,"  Requires "..xButton.aura.buff.name,br,bg,bb,1," ",0,0,0,0)
            end
            local d=false
            if HealBot_Globals.Tooltip_ShowMyBuffs then
                for x,_ in pairs(HealBot_CheckBuffs) do
                    local z=HealBot_Aura_RetMyBuffTime(xButton,x)
                    if z and z>GetTime() then
                        d=true
                        z=z-GetTime()
                        local mins,secs=HealBot_Tooltip_ReturnMinsSecs(z)
                        linenum=linenum+1
                        local br,bg,bb=HealBot_Options_RetBuffRGBName(x)
                        if mins>1 then 
                            HealBot_Tooltip_SetLine(linenum,"    "..x.."  "..mins.." mins",br,bg,bb,1," ",0,0,0,0)
                        elseif tonumber(secs)>=0 then
                            HealBot_Tooltip_SetLine(linenum,"    "..x.."  "..secs.." secs",br,bg,bb,1," ",0,0,0,0)
                        else
                            linenum=linenum-1
                            HealBot_Queue_MyBuffsCheck(xGUID, xUnit)
                        end
                    end
                end
            end
            if d then 
                linenum=linenum+1 
            end
            if HealBot_Globals.UseGameTooltip then HealBot_Tooltip_SetLine(linenum,"  ",0,0,0,0) end
            if HealBot_Globals.ProtectPvP and UnitIsPVP(xUnit) and not UnitIsPVP("player") then 
                HealBot_Tooltip_SetLine(linenum,"    ----- PVP -----",1,0.5,0.5,1,"----- PVP -----    ",1,0.5,0.5,1)
                linenum=linenum+1;
            end
        end
    else
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_TAB_SPELLS,1,1,1,1," ",0,0,0,0)
    end

    if LeftN then 
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTONLEFT..": "..LeftN,LeftR,LeftG,0,1,HealBot_Tooltip_SpellSummary(spellLeft),playerPowerCols.r,playerPowerCols.g,playerPowerCols.b,1)
    end
    if MiddleN then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTONMIDDLE..": "..MiddleN,MiddleR,MiddleG,0,1,HealBot_Tooltip_SpellSummary(spellMiddle),playerPowerCols.r,playerPowerCols.g,playerPowerCols.b,1)               
    end
    if RightN then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTONRIGHT..": "..RightN,RightR,RightG,0,1,HealBot_Tooltip_SpellSummary(spellRight),playerPowerCols.r,playerPowerCols.g,playerPowerCols.b,1)
    end
    if Button4N then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTON4..": "..Button4N,Button4R,Button4G,0,1,HealBot_Tooltip_SpellSummary(spellButton4),playerPowerCols.r,playerPowerCols.g,playerPowerCols.b,1)
    end
    if Button5N then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTON5..": "..Button5N,Button5R,Button5G,0,1,HealBot_Tooltip_SpellSummary(spellButton5),playerPowerCols.r,playerPowerCols.g,playerPowerCols.b,1)
    end
        
    if HealBot_Globals.Tooltip_MouseWheel then
        local nCommands=0
        local keyDown="None"
        if IsShiftKeyDown() then
            keyDown="Shift"
        elseif IsControlKeyDown() then
            keyDown="Ctrl"
        elseif IsAltKeyDown() then
            keyDown="Alt"
        end
        local wheelUp=HealBot_Globals.HealBot_MouseWheelTxt[keyDown.."Up"]
        local wheelDown=HealBot_Globals.HealBot_MouseWheelTxt[keyDown.."Down"]
        if (wheelUp and wheelUp~=HEALBOT_WORDS_NONE) or (wheelDown and wheelDown~=HEALBOT_WORDS_NONE) then
            linenum=linenum+1
            HealBot_Tooltip_SetLine(linenum," ",0,0,0,0)
            if wheelUp and wheelUp~=HEALBOT_WORDS_NONE then 
                if wheelUp==HEALBOT_EMOTE then wheelUp=wheelUp..": "..HealBot_Globals.HealBot_Emotes[keyDown.."Up"] end
                linenum=linenum+1
                HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_MOUSEUP,1,1,0,1,wheelUp,0.5,0.5,1,1)
            end
            if wheelDown and wheelDown~=HEALBOT_WORDS_NONE then
                if wheelDown==HEALBOT_EMOTE then wheelDown=wheelDown..": "..HealBot_Globals.HealBot_Emotes[keyDown.."Down"] end
                linenum=linenum+1
                HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_MOUSEDOWN,1,1,0,1,wheelDown,0.5,0.5,1,1)
            end
        end
    end
  
    HealBot_ToolTip_ShowHoT(xButton.id, xUnit)
    HealBot_Tooltip_Show()
    hbtMaxLines=linenum
end

function HealBot_Action_DoRefreshTargetTooltip(button)
    HealBot_TooltipInit();
    HealBot_Tooltip_ClearLines();
    linenum=1
    local r,g,b=button.text.r,button.text.g,button.text.b

    if UnitClass(button.unit) then
        HealBot_Tooltip_SetLine(linenum,HealBot_GetUnitName(button.unit, button.guid),r,g,b,1,"Level "..UnitLevel(button.unit)..button.spec..UnitClass(button.unit),r,g,b,1)    
    else
        HealBot_Tooltip_SetLine(linenum,HealBot_GetUnitName(button.unit, button.guid),r,g,b,1,rText,rR,rG,rB,ra)
    end
    linenum=linenum+1
    HealBot_Tooltip_SetLine(linenum,HEALBOT_TOOLTIP_TARGETBAR,1,1,0.5,1,HEALBOT_OPTIONS_TAB_SPELLS.." "..HEALBOT_SKIN_DISTEXT,1,1,0,1)
    linenum=linenum+2
    if HealBot_Globals.SmartCast then
        HealBot_Tooltip_SetLine(linenum," "..HEALBOT_OPTIONS_BUTTONLEFT..":",1,1,0.2,1,HEALBOT_TITAN_SMARTCAST.." ",1,1,1,1)
    end
    linenum=linenum+1
    HealBot_Tooltip_SetLineLeft(" "..HEALBOT_OPTIONS_BUTTONRIGHT..":",1,1,0.2,linenum,1)
    if HealBot_Panel_RetMyHealTarget(button.unit) then
        HealBot_Tooltip_SetLine(linenum," "..HEALBOT_OPTIONS_BUTTONRIGHT..":",1,1,0.2,1,HEALBOT_WORDS_REMOVEFROM.." "..HEALBOT_OPTIONS_MYTARGET.." ",1,1,1,1)
    else
        HealBot_Tooltip_SetLine(linenum," "..HEALBOT_OPTIONS_BUTTONRIGHT..":",1,1,0.2,1,HEALBOT_WORDS_ADDTO.." "..HEALBOT_OPTIONS_MYTARGET.." ",1,1,1,1)
    end
    HealBot_Tooltip_Show()
    hbtMaxLines=linenum
end

function HealBot_Action_RefreshTooltip()
    if HealBot_Tooltip_luVars["doInit"] then
        HealBot_Tooltip_luVars["doInit"]=false
        HealBot_Tooltip_InitFont()
    end
    HealBot_Action_DoRefreshTooltip()
end

function HealBot_Tooltip_Wrap(str, limit)
  limit = limit or 72
  local here = 1
  local buf = ""
  local t = {}
  str:gsub("(%s*)()(%S+)()",
  function(sp, st, word, fi)
        if fi-here > limit then
            --# Break the line
            here = st
            table.insert(t, buf)
            buf = word
        elseif string.len(buf)>1 then
            buf = buf.." "..word  --# Append
        else 
            buf = word
        end
  end)
  --# Tack on any leftovers
  if(buf ~= "") then
        table.insert(t, buf)
  end
  return t
end

function HealBot_Tooltip_DisplayIconTooltip(frame, details, name, aType, desc, r, g, b)
    HealBot_ToolTip_SetTooltipPos(frame);
    linenum = 1
    HealBot_Tooltip_ClearLines();

    HealBot_Tooltip_SetLine(linenum,name,r,g,b,1,aType,r,g,b,1)
    linenum=linenum+1
    if details.unitCaster and UnitName(details.unitCaster) then
        linenum=linenum+1
        if UnitIsEnemy("player",details.unitCaster) then
            HealBot_Tooltip_SetLine(linenum,HEALBOT_WORD_CASTER,1,1,1,1,UnitName(details.unitCaster),1,0.5,0.2,1)
        else
            HealBot_Tooltip_SetLine(linenum,HEALBOT_WORD_CASTER,1,1,1,1,UnitName(details.unitCaster),0.2,1,0.5,1)
        end
    end
    if details.type and string.len(details.type)>1 then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_WORD_TYPE,1,1,1,1,details.type,1,1,0,1)
    end
    if details.count>0 then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_HOTTEXTCOUNT,1,1,1,1,details.count,1,1,0,1)
    end
    
    local eTime=ceil(details.expirationTime-GetTime())
    if eTime>90 then
        eTime=ceil(eTime/60)
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_HOTTEXTDURATION,1,1,1,1,eTime.." mins",1,1,0,1)
    elseif eTime>1 then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_HOTTEXTDURATION,1,1,1,1,eTime.." secs",1,1,0,1)
    end 
    linenum=linenum+1
    HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_CUSTOM_IDMETHODSID,1,1,1,1,details.spellId,1,1,0,1)
    if desc and string.len(desc)>1 then
        local desc_lines=HealBot_Tooltip_Wrap(desc,40)
        linenum=linenum+1
        for x=1,#desc_lines do
            linenum=linenum+1
            HealBot_Tooltip_SetLine(linenum,desc_lines[x],1,1,0,1)
        end
    end

    linenum=linenum+2
    if aType=="Buff" then
        local bPrio=HealBot_Globals.HealBot_Custom_Buffs[details.spellId] or HealBot_Globals.HealBot_Custom_Buffs[name] or 99
        if bPrio==99 then
            local bId=HealBot_Options_MissingBuffPrio(details.spellId)
            bPrio=HealBot_Globals.HealBot_Custom_Buffs[bId] or 20
        end
        HealBot_Tooltip_SetLine(linenum,HEALBOT_WORD_PRIORITY,1,1,1,1,bPrio,1,1,0,1)
        linenum=linenum+1
        if HealBot_Globals.HealBot_Custom_Buffs_ShowBarCol[details.spellId] or HealBot_Globals.HealBot_Custom_Buffs_ShowBarCol[name] then
            HealBot_Tooltip_SetLine(linenum,HEALBOT_SKIN_HEADERBARCOL,1,1,1,1,HEALBOT_WORD_ON,0.2,1,0.5,1)
        else
            HealBot_Tooltip_SetLine(linenum,HEALBOT_SKIN_HEADERBARCOL,1,1,1,1,HEALBOT_WORD_OFF,1,0.5,0.2,1)
        end
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_ICONSCALE,1,1,1,1,Healbot_Config_Skins.Icons[Healbot_Config_Skins.Current_Skin][frame]["SCALE"],1,1,0,1)
    else
        HealBot_Tooltip_SetLine(linenum,HEALBOT_WORD_PRIORITY,1,1,1,1,HealBot_Options_retDebuffPriority(details.spellId, name, details.type) or 20,1,1,0,1)
        linenum=linenum+1
        if HealBot_Globals.HealBot_Custom_Debuffs_ShowBarCol[details.spellId] or HealBot_Globals.HealBot_Custom_Debuffs_ShowBarCol[name] then
            HealBot_Tooltip_SetLine(linenum,HEALBOT_SKIN_HEADERBARCOL,1,1,1,1,HEALBOT_WORD_ON,0.2,1,0.5,1)
        else
            HealBot_Tooltip_SetLine(linenum,HEALBOT_SKIN_HEADERBARCOL,1,1,1,1,HEALBOT_WORD_OFF,1,0.5,0.2,1)
        end
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_ICONSCALE,1,1,1,1,Healbot_Config_Skins.Icons[Healbot_Config_Skins.Current_Skin][frame]["DSCALE"],1,1,0,1)
    end

    local spellLeft = HealBot_Action_IconSpellPattern("Left");
    local spellMiddle = HealBot_Action_IconSpellPattern("Middle");
    local spellRight = HealBot_Action_IconSpellPattern("Right");
    local spellButton4 = HealBot_Action_IconSpellPattern("Button4");
    local spellButton5 = HealBot_Action_IconSpellPattern("Button5");
    
    linenum=linenum+1
    if aType=="Auto Debuff" then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTONANY,1,1,1,1,HEALBOT_OPTIONS_DEBUFFAUTOTOCUSTOM,1,1,0,1)
    end
    if spellLeft then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTONLEFT,1,1,1,1,spellLeft,1,1,0,1)
    end
    if spellMiddle then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTONMIDDLE,1,1,1,1,spellMiddle,1,1,0,1)
    end
    if spellRight then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTONRIGHT,1,1,1,1,spellRight,1,1,0,1)
    end
    if spellButton4 then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTON4,1,1,1,1,spellButton4,1,1,0,1)
    end
    if spellButton5 then
        linenum=linenum+1
        HealBot_Tooltip_SetLine(linenum,HEALBOT_OPTIONS_BUTTON5,1,1,1,1,spellButton5,1,1,0,1)
    end
    HealBot_Tooltip_Show()
    hbtMaxLines=linenum
end

local hbIconTip={}
function HealBot_Tooltip_AuraUpdateIconTooltip(frame, details, name, aType,  r, g, b)
    local spell = Spell:CreateFromSpellID(details.spellId)
    spell:ContinueOnSpellLoad(function()
        local desc = spell:GetSpellDescription()
        HealBot_Tooltip_DisplayIconTooltip(frame, details, name, aType, desc, r, g, b)
    end)
end

function HealBot_Tooltip_DebuffIconTooltip(button, id)
    if HealBot_Globals.DisableToolTipInCombat and HealBot_Data["UILOCK"] then return end
    local r,g,b=1,1,1
    UnitDebuffIcons=HealBot_Aura_ReturnDebuffdetails(button.id)
    if UnitDebuffIcons[id].current and UnitDebuffIcons[id].spellId>0 then
        ttName=HealBot_Aura_ReturnDebuffdetailsname(UnitDebuffIcons[id].spellId)
        if ttName then
            hbIconTip["type"]="Debuff"
            if HealBot_Globals.CDCBarColour[UnitDebuffIcons[id].spellId] then
                r=(HealBot_Globals.CDCBarColour[UnitDebuffIcons[id].spellId].R or 0.4)+0.2
                g=(HealBot_Globals.CDCBarColour[UnitDebuffIcons[id].spellId].G or 0.05)+0.2
                b=(HealBot_Globals.CDCBarColour[UnitDebuffIcons[id].spellId].B or 0.2)+0.2
            elseif HealBot_Globals.CDCBarColour[ttName] then
                r=(HealBot_Globals.CDCBarColour[ttName].R or 0.4)+0.2
                g=(HealBot_Globals.CDCBarColour[ttName].G or 0.05)+0.2
                b=(HealBot_Globals.CDCBarColour[ttName].B or 0.2)+0.2
            else
                local DebuffType=HealBot_Aura_retDebufftype(UnitDebuffIcons[id].spellId)
                if HealBot_Config_Cures.CDCBarColour[DebuffType] then
                    r=(HealBot_Config_Cures.CDCBarColour[DebuffType].R or 0.5)+0.2
                    g=(HealBot_Config_Cures.CDCBarColour[DebuffType].G or 0.2)+0.2
                    b=(HealBot_Config_Cures.CDCBarColour[DebuffType].B or 0.4)+0.2
                else
                    local customDebuffPriority=HEALBOT_CUSTOM_en.."15"
                    r=(HealBot_Globals.CDCBarColour[customDebuffPriority].R or 0.5)+0.2
                    g=(HealBot_Globals.CDCBarColour[customDebuffPriority].G or 0.2)+0.2
                    b=(HealBot_Globals.CDCBarColour[customDebuffPriority].B or 0.4)+0.2
                    hbIconTip["type"]="Auto Debuff"
                end
            end
            hbIconTip["frame"]=button.frame
            hbIconTip["details"]=UnitDebuffIcons[id]
            hbIconTip["name"]=ttName
            hbIconTip["r"]=r
            hbIconTip["g"]=g
            hbIconTip["b"]=b
            HealBot_Tooltip_AuraUpdateIconTooltip(hbIconTip["frame"], 
                                                  hbIconTip["details"], 
                                                  hbIconTip["name"],
                                                  hbIconTip["type"],
                                                  hbIconTip["r"], 
                                                  hbIconTip["g"], 
                                                  hbIconTip["b"])
            HealBot_Data["TIPICON"]="DEBUFF"
        end
    end
end

function HealBot_Tooltip_BuffIconTooltip(button, id)
    if HealBot_Globals.DisableToolTipInCombat and HealBot_Data["UILOCK"] then return end
    local r,g,b=1,1,1
    UnitBuffIcons=HealBot_Aura_ReturnHoTdetails(button.id)
    if UnitBuffIcons and UnitBuffIcons[id].current and UnitBuffIcons[id].spellId>0 then
        ttName=HealBot_Aura_ReturnHoTdetailsname(UnitBuffIcons[id].spellId)
        if ttName then
            hbIconTip["frame"]=button.frame
            hbIconTip["details"]=UnitBuffIcons[id]
            hbIconTip["name"]=ttName
            hbIconTip["type"]="Buff"
            hbIconTip["r"]=r
            hbIconTip["g"]=g
            hbIconTip["b"]=b
            HealBot_Tooltip_AuraUpdateIconTooltip(hbIconTip["frame"], 
                                                  hbIconTip["details"], 
                                                  hbIconTip["name"],
                                                  hbIconTip["type"],
                                                  hbIconTip["r"], 
                                                  hbIconTip["g"], 
                                                  hbIconTip["b"])
            HealBot_Data["TIPICON"]="BUFF"
        end
    end
end

function HealBot_Tooltip_UpdateIconTooltip()
    HealBot_Tooltip_AuraUpdateIconTooltip(hbIconTip["frame"], 
                                          hbIconTip["details"], 
                                          hbIconTip["name"],
                                          hbIconTip["type"],
                                          hbIconTip["r"], 
                                          hbIconTip["g"], 
                                          hbIconTip["b"])
end

function HealBot_Action_RefreshTargetTooltip(button)
    HealBot_Action_DoRefreshTargetTooltip(button)
end

function HealBot_Tooltip_Options_Show(noLines)
    if HealBot_Globals.UseGameTooltip then
        GameTooltip:Show();
    else
        if HealBot_Tooltip_luVars["doInit"] then
            HealBot_Tooltip_luVars["doInit"]=false
            HealBot_Tooltip_InitFont()
        end
        local height = 20 
        local width = 0
        for x = 1, noLines do
            local txtL = _G["HealBot_TooltipTextL" .. x]
            height = height + txtL:GetHeight() + 2
            if (txtL:GetWidth() + 25 > width) then
                width = txtL:GetWidth() + 25
            end
        end
        HealBot_Tooltip:SetWidth(width)
        HealBot_Tooltip:SetHeight(height)        
        HealBot_Tooltip:SetScale(1.01);
        HealBot_Tooltip:SetScale(1);
        HealBot_Tooltip:Show();
    end
end

local tLine={}
function HealBot_Tooltip_OptionsHelp(title,text)
    if title and text then
        HealBot_Tooltip_ClearLines();
        for x,_ in pairs(tLine) do
            tLine[x]=nil;
        end
        local i=0
        for l in string.gmatch(text, "[^\n]+") do
            local t=(string.gsub(l, "^%s*(.-)%s*$", "%1"))
            if string.len(t)>1 then
                i=i+1
                tLine[i]=t
            end
        end
        local linenum=1
        local x, y = GetCursorPosition();
        x=x/UIParent:GetScale();
        y=y/UIParent:GetScale();
        local g=_G["HealBot_Options"]
        if HealBot_Globals.UseGameTooltip then
            GameTooltip:SetOwner(g, "ANCHOR_NONE")
            GameTooltip:SetPoint("TOPLEFT","WorldFrame","BOTTOMLEFT",x,y-30);
            GameTooltip:AddLine(title,1,1,1)
            GameTooltip:AddLine("    ",1,1,1)
        else
            HealBot_Tooltip:ClearAllPoints();
            HealBot_Tooltip:SetPoint("TOPLEFT","WorldFrame","BOTTOMLEFT",x,y-30);
            HealBot_Tooltip_SetLineLeft(title,1,1,1,linenum,1)
            linenum=linenum+1
            HealBot_Tooltip_SetLineLeft("     ",0,0,0,linenum,0)
        end
        for l=1,#tLine do 
            if HealBot_Globals.UseGameTooltip then
                GameTooltip:AddLine(tLine[l],0.8,0.8,0.8)
            else
                linenum=linenum+1
                HealBot_Tooltip_SetLineLeft(tLine[l],0.8,0.8,0.8,linenum,1)
            end
        end
        HealBot_Tooltip_Options_Show(linenum)
        hbtMaxLines=linenum
    end
end

function HealBot_Tooltip_OptionsHide()
    if HealBot_Globals.UseGameTooltip then
        GameTooltip:Hide()
    else
        HealBot_Tooltip:Hide()
    end
end

local function HealBot_Tooltip_CustomAnchor_SetPoint()
	local fY=Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORY"] or 175
	local fX=Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORX"] or -275
    local fPoint=Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"] or "BOTTOMRIGHT"
	Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORY"] = ceil(fY)
	Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORX"] = ceil(fX)
    Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"]=fPoint
	hbCustomTipAnchor:ClearAllPoints()
	hbCustomTipAnchor:SetPoint(fPoint,"WorldFrame",fPoint,fX,fY);
end

local function HealBot_Tooltip_CustomAnchor_OnMouseDown(self, button)
    if button=="LeftButton" and not hbCustomTipAnchor.isMoving then
        hbCustomTipAnchor:StartMoving();
        hbCustomTipAnchor.isMoving = true;
    end
end

local function HealBot_Tooltip_CustomAnchor_SetAnchorText()
    hbCustomTipAnchorText["AP1"]:SetText(HEALBOT_OPTIONS_TTCUSTOMANCHOR_POINT..": "..Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"])
    hbCustomTipAnchorText["AX2"]:SetText(Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORX"])
    hbCustomTipAnchorText["AY2"]:SetText(Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORY"])
end

local function HealBot_Tooltip_CustomAnchor_SavePoints()
    local fX, fY=0, 0
    if Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"]=="BOTTOMRIGHT" then
        fX=hbCustomTipAnchor:GetRight()-GetScreenWidth()
        fY=hbCustomTipAnchor:GetBottom()
        if fX>0 then fX=0 end
        if fY<0 then fY=0 end
    elseif Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"]=="TOPRIGHT" then
        fX=hbCustomTipAnchor:GetRight()-GetScreenWidth()
        fY=hbCustomTipAnchor:GetTop()-GetScreenHeight()
        if fX>0 then fX=0 end
        if fY>0 then fY=0 end
    elseif Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"]=="BOTTOMLEFT" then
        fX=hbCustomTipAnchor:GetLeft()
        fY=hbCustomTipAnchor:GetBottom()
        if fX<0 then fX=0 end
        if fY<0 then fY=0 end
    else
        fX=hbCustomTipAnchor:GetLeft()
        fY=hbCustomTipAnchor:GetTop()-GetScreenHeight()
        if fX<0 then fX=0 end
        if fY>0 then fY=0 end
    end
    Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORY"] = ceil(fY)
    Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORX"] = ceil(fX)
    HealBot_Tooltip_CustomAnchor_SetAnchorText()
    HealBot_Tooltip_CustomAnchor_SetPoint()
end

local function HealBot_Tooltip_CustomAnchor_OnMouseUp(self, button)
    if button=="LeftButton" and hbCustomTipAnchor.isMoving then
		hbCustomTipAnchor:StopMovingOrSizing();
		hbCustomTipAnchor.isMoving = false;
        HealBot_Tooltip_CustomAnchor_SavePoints()
    end
end

local function HealBot_Tooltip_CustomAnchor_SetText()
	hbCustomTipAnchorText["SKIN1"]:SetText(HEALBOT_OPTIONS_SKIN..": "..Healbot_Config_Skins.Current_Skin)
    HealBot_Tooltip_CustomAnchor_SetAnchorText()
end

local function HealBot_Tooltip_CustomAnchor_CreateText()
	hbCustomTipAnchorText["TITLE"]=hbCustomTipAnchor:CreateFontString("HealBot_Custom_Anchor_FrameTitleText", "OVERLAY", "GameFontNormal")
	hbCustomTipAnchorText["TITLE"]:SetPoint("TOP", hbCustomTipAnchor, "TOP", 0, -8)
	hbCustomTipAnchorText["TITLE"]:SetText(HEALBOT_OPTIONS_TTCUSTOMANCHOR_TITLE)
    hbCustomTipAnchorText["TITLE"]:SetTextColor(1,1,1,1)
	hbCustomTipAnchorText["SKIN1"]=hbCustomTipAnchor:CreateFontString("HealBot_Custom_Anchor_FrameSkinText1", "OVERLAY", "GameFontNormal")
	hbCustomTipAnchorText["SKIN1"]:SetPoint("TOP", hbCustomTipAnchor, "TOP", 0, -35)
    hbCustomTipAnchorText["SKIN1"]:SetTextColor(1,1,0.2,1)
    hbCustomTipAnchorText["AP1"]=hbCustomTipAnchor:CreateFontString("HealBot_Custom_Anchor_FrameAnchorPointText1", "OVERLAY", "GameFontNormal")
	hbCustomTipAnchorText["AP1"]:SetPoint("TOP", hbCustomTipAnchor, "TOP", 0, -58)
    hbCustomTipAnchorText["AP1"]:SetTextColor(0.2,1,0.2,1)
    hbCustomTipAnchorText["AX1"]=hbCustomTipAnchor:CreateFontString("HealBot_Custom_Anchor_FrameAnchorXText1", "OVERLAY", "GameFontNormal")
	hbCustomTipAnchorText["AX1"]:SetPoint("TOPRIGHT", hbCustomTipAnchor, "TOPRIGHT", -150, -73)
	hbCustomTipAnchorText["AX1"]:SetText("X:")
    hbCustomTipAnchorText["AX1"]:SetTextColor(0.2,1,0.2,1)
    hbCustomTipAnchorText["AX2"]=hbCustomTipAnchor:CreateFontString("HealBot_Custom_Anchor_FrameAnchorXText2", "OVERLAY", "GameFontNormal")
	hbCustomTipAnchorText["AX2"]:SetPoint("LEFT", hbCustomTipAnchorText["AX1"], "RIGHT", 4, 0)
    hbCustomTipAnchorText["AX2"]:SetTextColor(0.2,1,0.2,1)
    hbCustomTipAnchorText["AY1"]=hbCustomTipAnchor:CreateFontString("HealBot_Custom_Anchor_FrameAnchorYText1", "OVERLAY", "GameFontNormal")
	hbCustomTipAnchorText["AY1"]:SetPoint("LEFT", hbCustomTipAnchorText["AX2"], "RIGHT", 12, 0)
	hbCustomTipAnchorText["AY1"]:SetText("Y:")
    hbCustomTipAnchorText["AY1"]:SetTextColor(0.2,1,0.2,1)
    hbCustomTipAnchorText["AY2"]=hbCustomTipAnchor:CreateFontString("HealBot_Custom_Anchor_FrameAnchorYText2", "OVERLAY", "GameFontNormal")
	hbCustomTipAnchorText["AY2"]:SetPoint("LEFT", hbCustomTipAnchorText["AY1"], "RIGHT", 4, 0)
    hbCustomTipAnchorText["AY2"]:SetTextColor(0.2,1,0.2,1)
end

local function HealBot_Tooltip_CustomAnchor_SetAnchor(loc)
    Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"]=loc
    hbCustomTipAnchorObjects["TOPLEFT"]:SetChecked(false)
    hbCustomTipAnchorObjects["TOPRIGHT"]:SetChecked(false)
    hbCustomTipAnchorObjects["BOTTOMLEFT"]:SetChecked(false)
    hbCustomTipAnchorObjects["BOTTOMRIGHT"]:SetChecked(false)
    hbCustomTipAnchorObjects[loc]:SetChecked(true)
    HealBot_Tooltip_CustomAnchor_SavePoints()
end

function HealBot_Tooltip_CustomAnchor_Hide()
    if hbCustomTipAnchor then 
        hbCustomTipAnchor:Hide()
    end
end

function HealBot_Tooltip_ResetCustomAnchor()
    if Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin] then
        Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORY"]=175
        Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORX"]=-275
        Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"]="BOTTOMRIGHT"
        if hbCustomTipAnchor then 
            HealBot_Tooltip_CustomAnchor_SetAnchor("BOTTOMRIGHT")
        end
    end
end

function HealBot_Tooltip_ShowCustomAnchor()
    if not hbCustomTipAnchor then
		hbCustomTipAnchor=CreateFrame("Frame", "HealBot_Custom_Anchor_Frame", UIParent, BackdropTemplateMixin and "BackdropTemplate")
		hbCustomTipAnchor:SetBackdrop({
			bgFile = "Interface\\Addons\\HealBot\\Images\\WhiteLine",
			edgeFile = "Interface\\Addons\\HealBot\\Images\\border",
			tile = true,
			tileSize = 8,
			edgeSize = 8,
			insets = { left = 3, right = 3, top = 3, bottom = 3, },
		})
		hbCustomTipAnchor:SetMovable(true)
		hbCustomTipAnchor:EnableMouse(true)
		hbCustomTipAnchor:SetScript("OnMouseDown", function(self, button) HealBot_Tooltip_CustomAnchor_OnMouseDown(self, button) end)
		hbCustomTipAnchor:SetScript("OnMouseUp", function(self, button) HealBot_Tooltip_CustomAnchor_OnMouseUp(self, button) end)

		hbCustomTipAnchor:SetWidth(220)
        hbCustomTipAnchor:SetHeight(120)	
        hbCustomTipAnchor:SetBackdropColor(0.2,0.2,0.2,0.8)
        hbCustomTipAnchor:SetBackdropBorderColor(0.4,0.4,0.4,0.9)
        
        hbCustomTipAnchorObjects["TOPLEFT"] = CreateFrame("CheckButton", "HealBot_Custom_Anchor_TOPLEFT", hbCustomTipAnchor, "SendMailRadioButtonTemplate")
		hbCustomTipAnchorObjects["TOPLEFT"]:SetPoint("TOPLEFT", 5, -5)
		hbCustomTipAnchorObjects["TOPLEFT"]:SetScript("OnClick", function() HealBot_Tooltip_CustomAnchor_SetAnchor("TOPLEFT"); end)
        hbCustomTipAnchorObjects["TOPRIGHT"] = CreateFrame("CheckButton", "HealBot_Custom_Anchor_TOPRIGHT", hbCustomTipAnchor, "SendMailRadioButtonTemplate")
		hbCustomTipAnchorObjects["TOPRIGHT"]:SetPoint("TOPRIGHT", -5, -5)
		hbCustomTipAnchorObjects["TOPRIGHT"]:SetScript("OnClick", function() HealBot_Tooltip_CustomAnchor_SetAnchor("TOPRIGHT"); end)
        hbCustomTipAnchorObjects["BOTTOMLEFT"] = CreateFrame("CheckButton", "HealBot_Custom_Anchor_BOTTOMLEFT", hbCustomTipAnchor, "SendMailRadioButtonTemplate")
		hbCustomTipAnchorObjects["BOTTOMLEFT"]:SetPoint("BOTTOMLEFT", 5, 5)
		hbCustomTipAnchorObjects["BOTTOMLEFT"]:SetScript("OnClick", function() HealBot_Tooltip_CustomAnchor_SetAnchor("BOTTOMLEFT"); end)
        hbCustomTipAnchorObjects["BOTTOMRIGHT"] = CreateFrame("CheckButton", "HealBot_Custom_Anchor_BOTTOMRIGHT", hbCustomTipAnchor, "SendMailRadioButtonTemplate")
		hbCustomTipAnchorObjects["BOTTOMRIGHT"]:SetPoint("BOTTOMRIGHT", -5, 5)
		hbCustomTipAnchorObjects["BOTTOMRIGHT"]:SetScript("OnClick", function() HealBot_Tooltip_CustomAnchor_SetAnchor("BOTTOMRIGHT"); end)
        
        hbCustomTipAnchorObjects["CloseBtn"] = CreateFrame("Button", "HealBot_Custom_Anchor_CloseBtn", hbCustomTipAnchor, "OptionsButtonTemplate")
        hbCustomTipAnchorObjects["CloseBtn"]:SetPoint("BOTTOM", 0, 7)
        hbCustomTipAnchorObjects["CloseBtn"]:SetWidth(120)
        hbCustomTipAnchorObjects["CloseBtn"]:SetHeight(22)
        hbCustomTipAnchorObjects["CloseBtn"]:SetNormalFontObject("GameFontNormal")
        hbCustomTipAnchorObjects["CloseBtn"]:SetText(HEALBOT_OPTIONS_CLOSE)
        hbCustomTipAnchorObjects["CloseBtn"]:SetScript("OnMouseDown", function() HealBot_Tooltip_CustomAnchor_Hide(); end)
        
        HealBot_Tooltip_CustomAnchor_CreateText()
    end
    hbCustomTipAnchorObjects["TOPLEFT"]:SetChecked(false)
    hbCustomTipAnchorObjects["TOPRIGHT"]:SetChecked(false)
    hbCustomTipAnchorObjects["BOTTOMLEFT"]:SetChecked(false)
    hbCustomTipAnchorObjects["BOTTOMRIGHT"]:SetChecked(false)
    if not Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin] then
        Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]={}
        hbCustomTipAnchorObjects["BOTTOMRIGHT"]:SetChecked(true)
    else
        hbCustomTipAnchorObjects[Healbot_Config_Skins.ToolTip[Healbot_Config_Skins.Current_Skin]["ANCHORPOINT"]]:SetChecked(true)
    end
    HealBot_Tooltip_CustomAnchor_SetPoint()
    HealBot_Tooltip_CustomAnchor_SetText()
    hbCustomTipAnchor:Show()
end