-- English (Default) localization for BetterBlizzFrames
-- Localization support by: 007bb from Korea Mate Guild

-- Only load if client is English or as fallback
-- English is always loaded as it's the default/fallback language

local L = BBF.L

---------------------------------------
-- Common/Basic Words
---------------------------------------

L["A"] = "A"
L["Add"] = "Add"
L["Anchor"] = "Anchor"
L["Anchor_BOTTOM"] = "BOTTOM"
L["Anchor_CENTER"] = "CENTER"
L["Anchor_LEFT"] = "LEFT"
L["Anchor_RIGHT"] = "RIGHT"
L["Anchor_TOP"] = "TOP"
L["Color"] = "Color"
L["Delete"] = "Delete"
L["Export"] = "Export"
L["False"] = "OFF"
L["Font"] = "Font"
L["Height"] = "Height"
L["Icon"] = "Icon"
L["Import"] = "Import"
L["Name"] = "Name"
L["No"] = "No"
L["Reset"] = "Reset"
L["Save"] = "Save"
L["Search"] = "Search"
L["Select_Anchor_Point"] = "Select Anchor Point"
L["Select_Font"] = "Select Font"
L["Select_Texture"] = "Select Texture"
L["Size"] = "Size"
L["Text"] = "Text"
L["True"] = "ON"
L["Width"] = "Width"
L["Yes"] = "Yes"

---------------------------------------
-- Profile Settings
---------------------------------------

L["Profile_Core"] = "Core"
L["Profile_Description"] = "Profiles for BetterBlizzFrames:"
L["Profile_Info_Message"] = "If you are missing and want to be here let me know :)"
L["Profile_Streamers"] = "Streamers"

---------------------------------------
-- Module Names & General Settings
---------------------------------------

L["CC_Scale"] = "CC Scale"
L["Elite_Texture"] = "Elite Texture"
L["General_Settings"] = "General settings"
L["Hide_CC_Background"] = "Hide CC Background"
L["Hide_CC_Red_Lines"] = "Hide CC Red-lines"
L["Module_Name_Advanced"] = "Advanced Settings"
L["Module_Name_CD_Manager"] = "CD Manager"
L["Module_Name_ChatFrame"] = "ChatFrame"
L["Module_Name_Custom_Code"] = "Custom Code"
L["Module_Name_Font_Texture"] = "Font & Texture"
L["Module_Name_Misc"] = "Misc"
L["Search_Name_General"] = "General"
L["Show_Elite_Texture"] = "Show Elite Texture"

---------------------------------------
-- Dark Mode
---------------------------------------

L["Dark_Mode"] = "Dark Mode"
L["Dark_Mode_Elite_Texture"] = "Dark Mode Elite Texture"
L["Dark_Mode_Minimap"] = "Dark mode for Minimap"
L["Dark_Mode_Nameplate_Resource"] = "Dark mode for nameplate resource (Combopoints etc)\n\n(If you are using this same feature in BBP\nthat one will be prioritized)"
L["Dark_Mode_Objectives"] = "Dark Mode Objectives"
L["Dark_Mode_Tooltip"] = "Dark Mode Tooltip"
L["Dark_Mode_Value"] = "Dark Mode Value"
L["Dark_Mode_Vigor"] = "Dark Mode Vigor"
L["Tooltip_Dark_Mode"] = "Simple dark mode for: UnitFrames, Actionbars & Aura Icons.\n\nIf you want a more advanced & thorough dark mode\nI recommend the addon FrameColor instead of this setting."
L["Tooltip_Dark_Mode_Elite_Desc"] = "Dark mode for the Elite Texture on Target/FocusFrame.\n\n|cff32f795Right-click to toggle desaturation on/off.|r"
L["Tooltip_Dark_Mode_Objectives_Desc"] = "Dark mode for Objectives/Quest Tracker"
L["Tooltip_Dark_Mode_Objectives_Title"] = "Dark Mode: Objectives"
L["Tooltip_Dark_Mode_Tooltip_Desc"] = "Dark mode for the Game Tooltip."
L["Tooltip_Dark_Mode_Tooltip_Title"] = "Dark Mode: Tooltip"
L["Tooltip_Dark_Mode_UI"] = "Dark Mode: Elite Texture"
L["Tooltip_Dark_Mode_Value"] = "Adjust how dark you want the dark mode to be.\nTip: You can rightclick all sliders to input a specific value."
L["Tooltip_Dark_Mode_Vigor_Desc"] = "Dark mode for flying mount Vigor charges"
L["Tooltip_Dark_Mode_Vigor_Title"] = "Dark Mode: Vigor"
L["Tooltip_Elite_Texture_Dark_Mode"] = "\n|cffc084f7Shift + Right-click to allow Dark Mode to color Elite Texture.|r"
L["Tooltip_Elite_Texture_Dark_Mode_Check"] = "\n|cffc084f7Shift + Right-click to allow Dark Mode to color Elite Texture.|r"
L["Tooltip_Elite_Texture_Classic_Desc"] = "Show elite dragon around PlayerFrame.\n\n|cff32f795Right-click to swap between the %d different textures available.|r"

---------------------------------------
-- Player Frame
---------------------------------------

L["Change_player_names_into_spec"] = "Change player names into spec/arena id instead during arena"
L["Color_Pet_After_Player_Class"] = "Color Pet After Player Class"
L["Hide_Combat_Icon"] = "Hide Combat Icon"
L["Hide_Health_Loss_FX"] = "Hide Health Loss FX"
L["Hide_Hit_Indicator"] = "Hide Hit Indicator"
L["Hide_Player_Castbar"] = "Hide the Player Castbar."
L["Hide_Player_Castbar_Icon"] = "Hide the Player Castbar icon."
L["Hide_PlayerFrame_2nd_Bar"] = "Hide PlayerFrame 2nd Bar Resource"
L["Hide_PlayerFrame_Mana"] = "Hide PlayerFrame Mana"
L["Hide_Rest_Glow"] = "Hide Rest Glow"
L["Hide_Zzz_Rest_Animation"] = "Hide \"Zzz\" Rest Animation"
L["Mini_PlayerFrame"] = "Mini-PlayerFrame"
L["Mirror_TargetFrame"] = "Mirror TargetFrame"
L["OCD_Skip_Bars"] = "OCD Skip Bars"
L["OCD_Tweaks"] = "OCD Tweaks"
L["Player"] = "Player"
L["Player_Castbar"] = "Player Castbar"
L["Player_Castbar_Simple"] = "Simple Castbar"
L["UnitFrame_Simple_Castbars"] = "Simple Castbars"
L["Tooltip_UnitFrame_Simple_Castbars_Desc"] = "Remove the background underneath the castbars and move the text up into the castbars on Target/Focus."
L["Pixel_Border_Castbars"] = "Pixel Border Castbars"
L["Tooltip_Pixel_Border_Castbars_Desc"] = "Use pixel border style for castbars."
L["Pixel_Border_Castbars_Text_Inside"] = "Pixel Border Castbars Text Inside"
L["Tooltip_Pixel_Border_Castbars_Text_Inside_Desc"] = "Use pixel border style for castbars with text inside."
L["Player_Frame"] = "Player Frame"
L["Player_On_Bottom"] = "Player on Bottom"
L["Player_On_Top"] = "Player on Top"
L["Players_Only"] = "Players only"
L["Show_Player_Buffs"] = "Show Player Buffs"
L["Show_Player_Debuffs"] = "Show Player Debuffs"
L["Show_Purge_Texture_On_Player"] = "Show Purge Texture on Player Auras"
L["Tooltip_Absorb_Show_Player"] = "Show absorb indicator on PlayerFrame"
L["Tooltip_Class_Color_Keep_Player"] = "Ctrl+Right-Click to keep PlayerFrame green."
L["Tooltip_Enable_Player_Debuff_Filtering"] = "Enable Debuff Filtering"
L["Tooltip_Hide_Player_Mana"] = "Hide PlayerFrame Mana. Only works with No Portrait settings atm."
L["Tooltip_Hide_Player_Manabar_Desc"] = "Hide PlayerFrame Mana."
L["Tooltip_Hide_Player_Power_Desc"] = "Hide PvP Icon on Player, Target & Focus"
L["Tooltip_Mini_Player"] = "Removes healthbar and manabar from the PlayerFrame\nand just leaves Portrait and name.\n\nMove castbar and/or disable auras to your liking."
L["Tooltip_Move_Player_Auras_Desc"] = "Enable to move Player Auras. You can right-click sliders to input values outside of slider range."
L["Tooltip_Player_Aura_Spacing"] = "Add a cooldown spiral to player buffs similar to other aura icons."
L["Tooltip_Player_Castbar_Border_Desc"] = "Use the default Player Classic Castbar Boder"
L["Tooltip_Player_Castbar_Classic_Desc"] = "Use Classic layout for Player Castbar"
L["Tooltip_Player_Castbar_Icon"] = "Show spell icon to the left of the castbar\nlike on every other castbar in the game"
L["Tooltip_Player_Castbar_Timer_Center"] = "Center the timer in the middle of the castbar"
L["Tooltip_PlayerFrame_Size_Desc"] = "Change the size of the PlayerFrame"
L["Tooltip_PlayerFrame_Size_Title"] = "PlayerFrame Size"
L["Tooltip_Players_Only"] = "Only show on players and not npcs"
L["Tooltip_Show_Player_Buffs"] = "Show Player Buffs (Top Right)"
L["Tooltip_Show_Player_Buffs_Desc"] = "If disabled all filtering will be skipped and instead just hide the BuffFrame entirely."
L["Tooltip_Show_Player_Debuffs"] = "Show Player Debuffs (Top Right)"
L["Tooltip_Show_Player_Debuffs_Desc"] = "If disabled all filtering will be skipped and instead just hide the DebuffFrame entirely."
L["Tooltip_Show_Purge_Texture_On_Player"] = "Show Purge Texture on Player Auras (Top Right)."

---------------------------------------
-- Pet Frame
---------------------------------------

L["Hide_Pet_Frame"] = "Hide Pet Frame"
L["Hide_Pet_Hit_Indicator"] = "Hide Pet Hit Indicator"
L["Hide_Pet_Aura_Tooltip"] = "Hide Aura Tooltip"
L["Hide_Pet_Name"] = "Hide Pet Name"
L["Hide_Pet_Statusbar_Text"] = "Hide Pet Statusbar Text"
L["Pet_Castbar"] = "Pet Castbar"
L["Pet_Frame"] = "Pet Frame"
L["Tooltip_Hide_Pet_Frame_Desc"] = "Hide the Pet Frame."
L["Tooltip_Hide_Pet_Hit_Indicator_Desc"] = "Hide the health loss/gain numbers on PetFrame Portrait."
L["Tooltip_Hide_Pet_Aura_Tooltip_Desc"] = "Hide the aura tooltip that sometimes shows for certain auras when mousing over the PetFrame."
L["Tooltip_Hide_Pet_Name_Desc"] = "Hide the pet name on PetFrame"
L["Tooltip_Hide_Pet_Statusbar_Text_Desc"] = "Hide the health and mana text on PetFrame."
L["Tooltip_Need_Pet"] = "Need pet to test."
L["Tooltip_Pet_Castbar"] = "Show pet castbar.\n\nMore settings in the \"Castbars\" tab"

---------------------------------------
-- Party Frame
---------------------------------------

L["Change_Party_Font"] = "Change Party Font"
L["Hide_CompactPartyFrame_Title"] = "Hide CompactPartyFrame Title"
L["Hide_Group_Indicator"] = "Hide Group Indicator"
L["Hide_MultiGroup_Icon"] = "Hide MultiGroup Icon"
L["Hide_Party_in_Arena"] = "Hide Party in Arena"
L["Party"] = "Party"
L["Party_Castbars"] = "Party Castbars"
L["Party_Frame"] = "Party Frame"
L["Party_Frame_Scale"] = "Party Frame Scale"
L["Change_Party_Frame_Alpha"] = "Change Party Frame Alpha"
L["Tooltip_Change_Party_Frame_Alpha"] = "Enable to change the alpha for faded out of range Compact Party Frames. (Old value was 0.55)"
L["Party_Frame_Range_Alpha"] = "Party Frame Range Alpha"
L["Tooltip_Party_Frame_Range_Alpha"] = "Alpha value for out of range faded Compact Party Frames. (Old value was 0.55)"
L["Sort_Group"] = "Sort Group"
L["Tooltip_Change_Party_Font"] = "Changes the font on PartyFrames"
L["Tooltip_Class_Color_Names_Party_Raid"] = "Class color names on Party/RaidFrames."
L["Tooltip_Hide_Boss_Frames_Party"] = "Hide Boss Frames in Party"
L["Tooltip_Hide_CompactPartyFrame_Title"] = "Hide the \"Party\" text above \"Raid-Style\" Party Frames."
L["Tooltip_Hide_Party_Aggro_Highlight"] = "Hide the Aggro Highlight border around each party frame."
L["Tip_Hide_Aggro_Highlight"] = "Tip: The \"Hide Aggro Highlight\" setting will also help get rid of some clutter on the raid-style PartyFrames. Especially if you just PvP."
L["Tooltip_Hide_Party_in_Arena_GEX"] = "Hide Party Frames in Arena. Made with GladiusEx Party Frames in mind."
L["Tooltip_Hide_Party_Role_Icons"] = "Hide the role icons from party frame"
L["Tooltip_Party_Arena_Names_Desc"] = "Change party frame names to party ID and/or spec name during arena"
L["Tooltip_Party_Castbars"] = "Show party members castbar on party frames.\n\nMore settings in the \"Castbars\" tab."
L["Tooltip_Party_Font_Color"] = "Change the font color on Party Frames.\n\nRight-click to change color."
L["Tooltip_Party_Frame_Font_Color_Desc"] = "Party Frame Font Color"
L["Tooltip_Show_Party_Castbar"] = "Show castbar on party frame belonging to yourself as well."

---------------------------------------
-- Target Frame
---------------------------------------

L["Hide_Target_Buffs"] = "Hide Target Buffs"
L["Tooltip_Hide_Target_Buffs_Desc"] = "Hide the buffs on the Target Frame."
L["Hide_Target_Debuffs"] = "Hide Target Debuffs"
L["Tooltip_Hide_Target_Debuffs_Desc"] = "Hide the debuffs on the Target Frame."
L["Hide_Target_Castbar"] = "Hide the Target Castbar"
L["Hide_Target_Castbar_Icon"] = "Hide the Target Castbar icon"
L["Hide_TargetFrame_Mana"] = "Hide TargetFrame Mana"
L["Mini_TargetFrame"] = "Mini-TargetFrame"
L["Move_Resource_To_TargetFrame"] = "Move Resource to TargetFrame"
L["Raise_TargetFrame_Layer"] = "Raise TargetFrame Layer"
L["Show_On_Target"] = "Show on Target"
L["Target"] = "Target"
L["Target_Castbar"] = "Target Castbar"
L["Target_Frame"] = "Target Frame"
L["Target_of_Target"] = "Target of Target"
L["Tooltip_Absorb_Show_Target"] = "Show absorb indicator on TargetFrame"
L["Tooltip_Hide_Target_Leader_Icon"] = "Hide the party leader icon from Target."
L["Tooltip_Hide_Target_Mana"] = "Hide TargetFrame Mana. Only works with No Portrait settings atm."
L["Tooltip_Hide_Target_Manabar_Desc"] = "Hide TargetFrame Mana."
L["Tooltip_Hide_Target_Name"] = "Hide the name of the target\n\nWill still show arena names if enabled."
L["Tooltip_Hide_Target_Reputation_Color"] = "Hide the color behind Target name."
L["Tooltip_Mini_Target"] = "Removes healthbar and manabar from the TargetFrame\nand just leaves Portrait and name.\n\nMove castbar and/or disable auras to your liking."
L["Tooltip_Mirror_TargetFrame_Desc"] = "Make the PlayerFrame texture a mirrored version of TargetFrame (round circle etc).\n\n|cfffc8312EXPERIMENTAL:|r\nCan cause glitches/taint on certain updates (Vehicles/PvE/?).\nIf you decide to use this understand the potential risk and please report issues. (WIP)\n\n|cff32f795Toggle on/off with right-click.|r"
L["Tooltip_Move_Resource_To_Target"] = "Move resource (Combo points, Warlock shards etc) to the TargetFrame."
L["Tooltip_Raise_TargetFrame_Layer_Desc"] = "Raise the frame level of TargetFrame so it is above FocusFrame.\n\nThis makes it so if you have TargetFrame positioned above FocusFrame and the Target has so many auras that the castbar goes down to the FocusFrame the castbar will not be hidden behind the FocusFrame."
L["Tooltip_Target"] = "Show on TargetFrame"
L["Tooltip_Target_Castbar"] = "Enable for TargetFrame Castbar"
L["Tooltip_Target_Clickthrough"] = "Makes the TargetFrame clickthrough.\nYou can still hold shift to left/right click it\nwhile out of combat for trade/inspect etc.\n\nNOTE: You will NOT be able to click the frame\nat all during combat with this setting on."
L["Tooltip_Target_Reputation_Class_Color"] = "Use class colors instead of the reputation color for Target."
L["Tooltip_TargetFrame_Size_Desc"] = "Change the size of the TargetFrame"
L["Tooltip_TargetFrame_Size_Title"] = "TargetFrame Size"

---------------------------------------
-- Focus Frame
---------------------------------------

L["Focus"] = "Focus"
L["Focus_Castbar"] = "Focus Castbar"
L["Focus_Frame"] = "Focus Frame"
L["Focus_ToT"] = "Focus ToT"
L["Hide_Focus_Buffs"] = "Hide Focus Buffs"
L["Tooltip_Hide_Focus_Buffs_Desc"] = "Hide the buffs on the Focus Frame."
L["Hide_Focus_Debuffs"] = "Hide Focus Debuffs"
L["Tooltip_Hide_Focus_Debuffs_Desc"] = "Hide the debuffs on the Focus Frame."
L["Hide_FocusFrame_Mana"] = "Hide FocusFrame Mana"
L["Hide_FocusToT_Debuffs"] = "Hide FocusToT Debuffs"
L["Mini_FocusFrame"] = "Mini-FocusFrame"
L["Show_On_Focus"] = "Show on Focus"
L["Target_And_Focus_Arena_Names"] = "Target & Focus"
L["Target_And_Focus_Aura_Settings"] = "Target & Focus Aura Settings:"
L["Player_Aura_Settings"] = "Player Aura Settings:"
L["Tooltip_Absorb_Show_Focus"] = "Show absorb indicator on FocusFrame"
L["Tooltip_Focus"] = "Show on FocusFrame"
L["Tooltip_Focus_Castbar"] = "Enable for FocusFrame Castbar"
L["Tooltip_Focus_Clickthrough"] = "Makes the FocusFrame clickthrough.\nYou can still hold shift to left/right click it\nwhile out of combat for trade/inspect etc.\n\nNOTE: You will NOT be able to click the frame\nat all during combat with this setting on."
L["Tooltip_Focus_Reputation_Class_Color"] = "Use class colors instead of the reputation color for Focus."
L["Tooltip_FocusFrame_Size_Desc"] = "Change the size of the FocusFrame"
L["Tooltip_FocusFrame_Size_Extra"] = "Right-click to input specific value"
L["Tooltip_FocusFrame_Size_Title"] = "FocusFrame Size"
L["Tooltip_FocusToT_Adjustment_Offset_Y"] = "Legacy Combo Points Y Offset"
L["Tooltip_FocusToT_Castbar_Adjustment_Desc"] = "Finetune the space between castbar and auras when ToT is showing. This extra offset is on top of the above slider gap."
L["Tooltip_FocusToT_Scale"] = "FocusToT scale"
L["Tooltip_FocusToT_Size"] = "Focus target of target size.\n\nYou can right-click sliders to enter a specific value."
L["Tooltip_FocusToT_X_Offset"] = "Focus target of target x offset.\n\nYou can right-click sliders to enter a specific value."
L["Tooltip_FocusToT_Y_Offset"] = "Focus target of target y offset.\n\nYou can right-click sliders to enter a specific value."
L["Tooltip_Hide_Focus_Castbar"] = "Hide the Focus Castbar."
L["Tooltip_Hide_Focus_Castbar_Icon"] = "Hide the Focus Castbar icon."
L["Tooltip_Hide_Focus_Leader_Icon"] = "Hide the party leader icon from Focus."
L["Tooltip_Hide_Focus_Mana"] = "Hide FocusFrame Mana. Only works with No Portrait settings atm."
L["Tooltip_Hide_Focus_Manabar_Desc"] = "Hide FocusFrame Mana."
L["Tooltip_Hide_Focus_Name"] = "Hide the name of the focus\n\nWill still show arena names if enabled."
L["Tooltip_Hide_Focus_Reputation_Color"] = "Hide the color behind Focus name."
L["Tooltip_Hide_FocusToT_Frame"] = "Hide Target of Focus Frame"
L["Tooltip_Hide_FocusToT_Name"] = "Hide Target of Focus Frame Name"
L["Tooltip_Mini_Focus"] = "Removes healthbar and manabar from the FocusFrame\nand just leaves Portrait and name.\n\nMove castbar and/or disable auras to your liking."
L["Tooltip_Only_Mine_Focus_Buff"] = "If the unit is friendly show your buffs"
L["Tooltip_Target_And_Focus_Arena_Names_Desc"] = "Change Target & Focus name to arena ID and/or spec name during arena."

---------------------------------------
-- Arena
---------------------------------------

L["Arena"] = "Arena"
L["Arena_Names"] = "Arena Names"
L["Arena_Npc_Talk"] = "Arena Npc Talk"
L["Arena_Only"] = "Arena only"
L["Arena_Optimizer"] = "Arena Optimizer"
L["Chat_Arena_Optimizer_Noprint"] = "Arena Optimizer will no longer print messages."
L["Hide_Arena_Frames"] = "Hide Arena Frames"
L["Hide_Minimap_Arena"] = "Hide Minimap during Arena"
L["Hide_Objective_Arena"] = "Hide Objective Tracker during Arena"
L["Hide_Queue_Eye_Arena"] = "Hide Queue Status Eye during Arena"
L["Interrupt_CD_Color_Arena_Frames"] = "Interrupt CD Color: Arena Frames"
L["Show_Arena_ID"] = "Show Arena/Party ID"
L["Surrender_Arena"] = "Surrender over Leaving Arena"
L["Tooltip_Arena_Only"] = "Only show Combat Indicator during arena"
L["Tooltip_Arena_Optimizer"] = "Increase performance slightly by lowering non-essential graphics CVars during Arena matches and restoring your original values when leaving.\n\n(Re-check to update saved CVars)\n\nCVars:\nView distance\nShadows\nWater effects\nSSAO\nWeather"
L["Tooltip_Filter_Arena_Npc_Talk"] = "Filter out npc chat messages like \"Get in there and fight, stop hiding!\"\nfrom chat during arena."
L["Tooltip_Hide_Arena_Frames"] = "Hide the standard Blizzard Arena Frames.\nThis uses the same code as the addon\n\"Arena Anti-Malware\", also made by me."
L["Tooltip_Interrupt_Arena_Desc"] = "Enable Interrupt CD Color on Arena Frame Castbars as well (Gladius, GEX, sArena, Blizzard)"
L["Tooltip_Minimap_Arena"] = "Automatically hide Minimap during arena games."
L["Tooltip_Objective_Arena"] = "Automatically hide Objective Tracker during arena games."
L["Tooltip_Queue_Eye_Arena"] = "Automatically hide Queue Status Eye during arena games."
L["Tooltip_Short_Arena_Spec_Name"] = "Enable to use abbreviated specialization names.\nFor instance, \"Assassination\" will be displayed as \"Assa\"."
L["Tooltip_Show_Arena_ID"] = "Show arena/party id instead of name\n\nIf both spec name and arena id is selected\nit will display as for instance \"Fury 3\""

---------------------------------------
-- Boss Frames
---------------------------------------

L["Hide_Boss_Frames"] = "Hide Boss Frames"
L["Tooltip_Hide_Boss_Frames"] = "Hide the Blizzard Boss Frames that are underneath the minimap."
L["Tooltip_Hide_Boss_Frames_Raid"] = "Hide Boss Frames in Raid"

---------------------------------------
-- Castbars
---------------------------------------

L["Cast"] = "Cast"
L["Castbar_Classic"] = "Classic Castbars"
L["Castbar_Detach"] = "Detach from frame"
L["Castbar_Edge_Highlight"] = "Castbar Edge Highlight"
L["Castbars"] = "Castbars"
L["Change_Castbar_Texture"] = "Change UnitFrame Castbar Texture"
L["Chat_Castbar_Highlighter"] = "   - Castbar Edge Highlighter now uses seconds instead of percentages."
L["Classic_Castbar"] = "Classic Castbar"
L["Dark_Borders_Castbars"] = "Dark borders for castbars."
L["Hide_ActionBar_Cast_Animation"] = "Hide ActionBar Cast Animation"
L["Interrupt_CD_Color"] = "Interrupt CD Color"
L["Interrupt_CD_Icon"] = "Interrupt CD Icon"
L["Interrupt_CD_Soon"] = "Interrupt CD soon"
L["Interrupt_Icon_AS"] = "Interrupt Icon"
L["Interrupt_On_CD"] = "Interrupt on CD"
L["Normal_Evoker_Castbar"] = "Normal Evoker Castbar"
L["Quick_Hide_Castbars"] = "Quick Hide Castbars"
L["Raise_Castbar_Stratas"] = "Raise Castbar Stratas"
L["Recolor_Castbars"] = "Recolor Castbars"
L["Show_Interrupt_Icon_Next_Castbar"] = "Show interrupt icon next to castbar"
L["Tooltip_Castbar_Between_Color"] = "Re-color the middle part of the castbar between the percentages"
L["Tooltip_Castbar_Classic_Desc"] = "Use classic style castbars for party castbars."
L["Tooltip_Castbar_Color_Between"] = "Castbar color inbetween the start and finish"
L["Tooltip_Castbar_Edge_Color"] = "Castbar edge color"
L["Tooltip_Castbar_Static"] = "Lock the castbar in place on its frame.\nNo longer moves depending on aura amount."
L["Tooltip_Castbar_Test"] = "Need to be in party to test"
L["Tooltip_Castbar_Texture"] = "Changes the castbar texture on Player, Target & Focus etc. This is more cpu heavy than it should be."
L["Tooltip_Castbar_Timer"] = "Show cast timer next to the castbar."
L["Tooltip_Castbar_ToT_Extra_Desc"] = "Finetune the space between castbar and auras when ToT is showing. This extra offset is only active when the ToT frame is showing."
L["Tooltip_Castbar_ToT_Offset_Desc"] = "Makes sure the castbar is under Target ToT frame until enough auras are displayed to push it down.\nUncheck this if you have moved your ToT frame out of the way and want to have the castbar follow the bottom of the auras no matter what"
L["Tooltip_Classic_Castbars"] = "Use Classic layout for Target & Focus castbars"
L["Tooltip_Detach_Castbar"] = "Detach Castbars from Unit Frames"
L["Tooltip_Hide_ActionBar_Cast_Animation_Desc"] = "Hide the cast animation on default ActionBar buttons."
L["Tooltip_Interrupt_CD_Color_Desc"] = "Checks if you have interrupt ready and colors Target & Focus Castbar thereafter. By default Red when you don't have interrupt ready and purple when you will get interrupt back during the cast."
L["Tooltip_Interrupt_CD_Icon_Desc"] = "Shows your interrupt CD next to the enemy castbars.\nMore settings in Advanced Settings"
L["Tooltip_Interrupt_CD_Icon_Extra"] = "Needs a few tweaks still for pet class interrupts etc."
L["Tooltip_Interrupt_CD_Soon"] = "Castbar color when interrupt is on CD but\nwill be ready before the cast ends"
L["Tooltip_Interrupt_Highlighter_End"] = "How many seconds of the end of the cast you want to color the castbar."
L["Tooltip_Interrupt_Highlighter_Start"] = "How many seconds of the start of the cast you want to color the castbar."
L["Tooltip_Interrupt_On_CD"] = "Castbar color when interrupt is on CD"
L["Tooltip_Normal_Evoker_Castbar"] = "Change Evoker empowered castbars to look like normal ones.\n(Easier to see if you can interrupt)"
L["Tooltip_Quick_Hide_Castbars"] = "Instantly hide target and focus castbars after their cast is finished or interrupted.\nBy default there is a slow fade out animation."
L["Tooltip_Raise_Castbar_Stratas_Desc"] = "Raise the Strata of Target & Focus frame so it does not appear behind the frames.\n\nNote that this will NOT make the TargetFrame castbar appear above the FocusFrame, the setting above is required for that behaviour."
L["Tooltip_Recolor_Castbars"] = "Changes the castbar color on Player, Target & Focus etc."
L["Tooltip_Reverse_Castbar_Movement_Desc"] = "Reverse Castbar Movement"
L["Tooltip_Show_Castbar_Border_Desc"] = "Show castbar borders. If unchecked it will still show uninterruptible border."
L["Tooltip_Show_Castbar_Borders_Desc"] = "Show castbar borders"
L["Tooltip_Show_Castbar_Text_Desc"] = "Show castbar text with spellname"
L["Tooltip_Simple_Castbar"] = "Hide the text background and move the text up inside the castbar."
L["Tooltip_Use_Classic_Castbars"] = "Use the old Classic Castbar look for Player, Target, Focus & Party."
L["Uninterruptable"] = "Uninterruptable"
L["Use_Classic_Castbars"] = "Use Classic Castbars"

---------------------------------------
-- Kick Popup
---------------------------------------

L["Kick_Popup"] = "Kick Popup"
L["Kick_Popup_Add_Sauce"] = "Add Sauce"
L["Kick_Popup_Sauce"] = "Sauce"
L["Kick_Popup_Text_Color"] = "Text Color"
L["Kick_Popup_Play_Sound"] = "Play Sound"
L["Kick_Popup_Sound"] = "Sound"
L["Kick_Popup_Output"] = "Output"
L["Tooltip_Kick_Popup_Desc"] = "Shows a popup notification when you successfully interrupt a spell."
L["Tooltip_Kick_Popup_Sauce_Desc"] = "Replace \"Interrupted Polymorph\" with \"good kick fam [Polymorph]\" Bicmex style."
L["Tooltip_Kick_Popup_Play_Sound_Desc"] = "Play a sound when you successfully interrupt a spell."

---------------------------------------
-- Auras (Buffs & Debuffs)
---------------------------------------

L["All_Aura_Size"] = "All Aura size"
L["Always_Show_Purge_Texture"] = "Always show purge texture"
L["Aura_Blacklist"] = "Aura Blacklist"
L["Aura_Stack_Size"] = "Aura Stack Size"
L["Aura_Type_Gap"] = "Aura Type Gap"
L["Aura_Whitelist"] = "Aura Whitelist"
L["Auras"] = "Auras"
L["Blue_Border_Buffs"] = "Blue border on buffs"
L["Buff_Cooldown"] = "Buff Cooldown"
L["Buffs_On_Top_Reverse"] = "Buffs on Top: Reverse Castbar Movement"
L["Change_Purge_Texture_Color"] = "Change Purge Texture Color"
L["Chat_Aura_Settings_Off"] = "Aura Settings Off. Target of Target Frame changed back to its default position."
L["Chat_Enable_Aura_Settings"] = "You need to enable aura settings for blacklist and whitelist etc to work."
L["Clickthrough_Auras"] = "Clickthrough Auras"
L["Clickthrough_Player_Auras"] = "Clickthrough Player Auras"
L["Color_ALL_Auras"] = "Color ALL Auras"
L["Compact_Aura"] = "Compact Aura"
L["Compact_Aura_Checkboxes"] = "Compact Aura Checkboxes"
L["Compact_UnitFrames_Overshields"] = "Compact-UnitFrames Overshields"
L["Compacted_Aura_Icon"] = "Compacted Aura"
L["Compacted_Aura_Scale"] = "Compacted Aura Scale"
L["Dark_Borders_Aura_Icons"] = "Dark borders for Player, Target and Focus aura icons"
L["Debuff_Cooldown"] = "Debuff Cooldown"
L["Enable_Aura_Settings"] = "Enable Aura Settings"
L["Enable_Big_Debuffs"] = "Big Debuffs"
L["Enable_Buff_Filtering"] = "Enable Buff Filtering"
L["Enable_Player_Aura_Adjustments"] = "Enable Player Aura Adjustments"
L["Enlarge_Aura"] = "Enlarge Aura"
L["Enlarged_Aura_Checkboxes"] = "Enlarged Aura Checkboxes"
L["Enlarged_Aura_Icon"] = "Enlarged Aura"
L["Enlarged_Aura_Scale"] = "Enlarged Aura Scale"
L["Extra_Aura_Glow"] = "Extra Aura Glow"
L["Extra_Aura_Settings"] = "Extra Aura Settings"
L["Filter_Auras"] = "Filter auras by spell id and/or spell name"
L["Filtered_Buffs_Icon"] = "Filtered Buffs Icon"
L["Hide_ActionBar_Big_Proc_Glow"] = "Hide ActionBar Big Proc Glow"
L["Hide_Actionbar_Big_Proc_Glow"] = "Hide Actionbar Big Proc Glow"
L["Hide_Combat_Glow"] = "Hide Combat Glow"
L["Hide_CompactRaidFrame_Container_Border"] = "Hide CompactRaidFrame Container Border"
L["Hide_Player_Aura_Tooltips"] = "Hide Player Aura Tooltips"
L["Hide_ToT_Debuffs"] = "Hide ToT Debuffs"
L["Important_Aura_Checkboxes"] = "Important Aura Checkboxes"
L["Important_Glow"] = "Important Glow"
L["Important_Glow_Dispel_Icon"] = "Important Glow: Dispel Icon"
L["Important_Glow_Icon"] = "Important Glow"
L["Increase_Aura_Frame_Strata"] = "Increase Aura Frame Strata"
L["Show_Aura_Timer_Text"] = "Show Aura Timer Text"
L["Tooltip_Show_Aura_Timer_Text"] = "Show cooldown timer text on auras"
L["Aura_CD_Text_Only_Mine"] = "Cooldown Text: Only Mine"
L["Tooltip_Aura_CD_Text_Only_Mine"] = "Only show cooldown timer text on my own auras"
L["Aura_CD_Text_Size"] = "Aura CD Text Size"
L["Tooltip_Aura_CD_Text_Size"] = "Adjust the size of the timer text on auras."
L["Max_Auras_Per_Row"] = "Max auras per row"
L["Max_Buffs"] = "Max Buffs"
L["Max_Debuffs"] = "Max Debuffs"
L["Module_Name_Auras"] = "Buffs & Debuffs"
L["Move_Auras"] = "Move Auras"
L["Only_My_Aura_Checkboxes"] = "Only My Aura Checkboxes"
L["Only_My_Aura_Icon"] = "Only My Aura"
L["Only_Pandemic_Mine"] = "Only Pandemic Mine"
L["Pandemic_Aura_Checkboxes"] = "Pandemic Aura Checkboxes"
L["Pandemic_Glow"] = "Pandemic Glow"
L["Pandemic_Glow_Icon"] = "Pandemic Glow"
L["Pixel_Border_Auras"] = "Pixel Border Auras"
L["Remove_Debuff_Color_Border"] = "Remove Debuff Color Border"
L["Hide_UnitFrame_Aura_Tooltips"] = "Hide tooltip on Auras"
L["Print_Buff_Filtering_Collapsed"] = "Buff Filtering with auras collapsed is currently not supported. Expand them (Pointy arrow next to Buffs) and reload or turn Player Buff filtering off. It is being worked on."
L["Purge_Glow"] = "Purge Glow"
L["Purgeable"] = "Purgeable"
L["Red_Glow_Whitelisted"] = "Red glow on whitelisted buffs"
L["Reduce_Edit_Mode_Glow"] = "Reduce Edit Mode Glow"
L["Show_BUFFS"] = "Show BUFFS"
L["Show_DEBUFFS"] = "Show DEBUFFS"
L["Small_Aura_Size"] = "Small Aura size"
L["Sort_Enlarged_Before_Important"] = "Sort Enlarged before Important"
L["Sort_Enlarged_Compact"] = "Sort Enlarged & Compact Auras"
L["Sort_Important_Auras"] = "Sort Important Auras"
L["Sort_Purgeable_Auras"] = "Sort Purgeable Auras"
L["Sort_Purgeable_Before_Enlarged"] = "Sort Purgeable before Enlarged/Important"
L["Tooltip_All_Aura_Size"] = "Adjusts the size of ALL auras"
L["Tooltip_Aura_Stack_Size"] = "Size of the stack number on auras."
L["Tooltip_Aura_Stack_Size_Desc"] = "Custom aura size for all purgeable auras"
L["Tooltip_Aura_Type_Gap"] = "The gap size between buffs & debuffs"
L["Tooltip_Buffs_On_Top_Reverse"] = "Changes the castbar movement to follow the top row of auras on Target/Focus Frame similar to how it works by default without \"Buffs on Top\" enabled except in reverse.\n\nBy default with Buffs on Top enabled your castbar will just sit beneath the target frame and not move."
L["Tooltip_Clickthrough_Auras"] = "Makes auras on target and focus frame clickthrough.\n\nNote: This setting will make it so can no longer click auras to whitelist & blacklist them."
L["Tooltip_Clickthrough_Auras_Desc"] = "Makes the auras clickthrough so you can target through them"
L["Tooltip_Clickthrough_Player_Auras"] = "Make all player auras clickthrough. Note: You will no longer be able to right-click off buffs!"
L["Tooltip_Hide_Player_Aura_Tooltips"] = "Hide tooltips on player auras"
L["Tooltip_Compact_Aura"] = "Decrease the size of checked whitelisted auras."
L["Tooltip_Compacted_Aura"] = "Check to make the aura smaller."
L["Tooltip_Compacted_Aura_Scale"] = "The scale of how much smaller you want compacted auras to be"
L["Tooltip_Debuff_Cooldown"] = "Add a cooldown spiral to player debuffs similar to other aura icons."
L["Tooltip_Debuff_Dot_Checker"] = "Adds an icon next to the player\ndebuffs if one of them is a DoT."
L["Tooltip_Dispel_Glow_Color"] = "Dispel/Purge Glow Color."
L["Tooltip_Enable_Aura_Settings"] = "Enables all the buff filtering settings.\nThis setting is cpu heavy and un-optimized so use at your own risk."
L["Tooltip_Enable_Aura_Settings_Desc"] = "Enable Aura settings"
L["Tooltip_Enable_Debuff_Filtering"] = "Enables Debuff Filtering.\nThis boy is a bit too heavy to run for my liking so I've turned it off by default.\nUntil I manage to optimize it use at your own risk.\n(It's probably fine, I'm just too cautious)"
L["Tooltip_Enlarge_Aura"] = "Enlarge checked whitelisted auras."
L["Tooltip_Enlarged_Aura"] = "Check to make the aura bigger."
L["Tooltip_Enlarged_Aura_Scale"] = "The scale of how much bigger you want enlarged auras to be"
L["Tooltip_Filter_Auras"] = "You can click auras to add to lists or type in *either* spellID or spellName.\n\n|cff00ff00To Whitelist:|r\nShift+Alt + LeftClick\n\n|cffff0000To Blacklist:|r\nShift+Alt + RightClick\nCtrl+Alt RightClick with \"Show Mine\" tag"
L["Tooltip_Filter_Auras_Desc"] = "Enable all aura settings for Player, Target and Focus allowing you to filter, highlight, sort, resize and reposition Auras."
L["Tooltip_Filtered_Buffs_Icon"] = "Show an icon next to the buff frame displaying\nthe amount of auras filtered out.\nClick icon to show which auras are filtered."
L["Tooltip_Hide_ActionBar_Big_Proc_Glow_Desc"] = "Hide the big proc glow on default actionbars.\n\nIt will still glow on procs etc but the giant animation when you get the proc will not appear."
L["Tooltip_Hide_Combat_Glow"] = "Hide the red combat around Player, Target, Focus & Pet."
L["Tooltip_Hide_Rest_Glow"] = "Hide the flashing yellow rest glow animation around PlayerFrame while rested."
L["Tooltip_Hide_ToT_Debuffs"] = "Hide the 4 small debuff icons to the right of ToT frame."
L["Tooltip_Horizontal_Aura_Padding"] = "Horizontal padding for aura icons.\nAllows you to set gap to 0 (Blizz limit is 5 in EditMode)."
L["Tooltip_Important_Glow"] = "Green glow on whitelisted auras marked as important"
L["Tooltip_Important_Glow_Desc"] = "Green glow on auras marked as important in whitelist"
L["Tooltip_Important_Glow_Dispel_Icon"] = "If an aura is marked as Important and has a glow, this setting adds a blue exclamation mark in the bottom left corner if the aura is dispellable.\n\nSince the Important Glow hides the default dispellable glow, this helps you quickly see if an aura can be dispelled (especially for auras that have both dispellable and non-dispellable versions)."
L["Tooltip_Increase_Aura_Frame_Strata"] = "Increase the strata of auras in order to make them appear above the Target & ToT Frames so they are not covered."
L["Tooltip_Only_Mine_Buff"] = "If the target is friendly only show your own buffs on them"
L["Tooltip_Only_My_Aura"] = "Only show my aura."
L["Tooltip_Pandemic_Extra"] = "Also check which frame(s) you want this on down below in settings."
L["Tooltip_Pandemic_Glow"] = "Red glow on whitelisted auras with less than 5 seconds left."
L["Tooltip_Purge_Glow"] = "Bright blue glow on all dispellable/purgeable buffs.\n\nReplaces the standard yellow glow."
L["Tooltip_Reduce_Glow"] = "Reduces the alpha of the edit mode selection so you can actually see the changes you are making."
L["Tooltip_Small_Aura_Size"] = "Adjusts the size of small auras / auras that are not yours."
L["Tooltip_Sort_Important_Auras"] = "Show Important Auras first in the list\n\n(Remember to enable Important Auras on\nTarget/Focus Frame and check checkbox in whitelist)"
L["Tooltip_Sort_Purgeable_Auras"] = "Sort purgeable auras before normal auras.\nEnlarged and Important auras will still be prioritized over Purgeable ones unless \"Sort Purgeable before Enlarged/Important\" is checked."
L["Tooltip_Under_One_Min_Buff"] = "Only show buffs that are 60sec or shorter."
L["Tooltip_Under_One_Min_Debuff"] = "Only show debuffs that are 60sec or shorter."

---------------------------------------
-- ActionBars
---------------------------------------

L["ActionBars"] = "ActionBars"
L["Change_ActionBar_Font"] = "Change ActionBar Font"
L["Dark_Borders_ActionBars"] = "Dark borders for action bars."
L["Fix_ActionBar_Cooldowns_CC"] = "Fix ActionBar Cooldowns During CC"
L["Change_ActionBar_CD_Size"] = "Change ActionBar CD Size"
L["Tooltip_Change_ActionBar_CD_Size_Desc"] = "Change the size of cooldown numbers on ActionBar buttons."
L["ActionBar_CD_Size"] = "CD Size"
L["Hide_ActionBar1"] = "Hide ActionBar1"
L["Hide_ActionBar_Active_Overlay"] = "Hide ActionBar Active Overlay"
L["Hide_ActionBar_Equipped_Overlay"] = "Hide ActionBar Equipped Overlay"
L["Hide_ActionBar_Keybinds"] = "Hide ActionBar Keybinds"
L["Hide_ActionBar_Macro"] = "Hide ActionBar Macro Name"
L["Hide_ActionBar_Quality"] = "Hide ActionBar Quality Icon"
L["Print_ActionBar1_Hide_Combat"] = "Could not hide ActionBar1 due to combat. Please leave combat and re-open Edit Mode to hide it."
L["Print_ActionBar1_Show_Combat"] = "Could not show ActionBar1 due to combat. Please leave combat and re-open Edit Mode to show it."
L["Tooltip_ActionBar_Font_Color"] = "Change the font color on ActionBars.\n\nRight-click to change color."
L["Tooltip_ActionBar_Font_Color_Desc"] = "Action Bar Font Color"
L["Tooltip_Change_ActionBar_Font"] = "Changes the font on Player, Target & Focus etc."
L["Tooltip_Fix_ActionBar_CDs_Desc"] = "Hide the fake cooldowns on ActionBars when you are in CC and only show the cooldown on the actual spells you have on cooldown.\n\nYou've probably been in situations where you Trinket to interrupt someone only for interrupt to still be on a few seconds CD. No more!"
L["Tooltip_Hide_ActionBar1"] = "Hide ActionBar1. Default UI does not allow this so heres a setting for it."
L["Tooltip_Hide_ActionBar_Active_Overlay"] = "Hide the green active overlay on default ActionBar buttons when a placement spell is active."
L["Tooltip_Hide_ActionBar_Equipped_Overlay_Desc"] = "Hide the green equipped overlay on default ActionBar buttons."

---------------------------------------
-- Blacklist & Whitelist
---------------------------------------

L["Blacklist"] = "Blacklist"
L["Chat_Blacklist_Cleanup"] = "Removed roughly 20 auras from from the PvP blacklist preset (and your imported blacklist) due to them accidentally being added. They are purgeable and can be useful info and should not be blacklisted due to that."
L["Delete_From_Blacklist"] = "Delete from blacklist"
L["Dialog_Duplicate_Blacklist"] = "This name or spellID is already in the\nblacklist with \"Show Mine\" tag.\n\nDo you want to update the tag or\ndelete it from the blacklist?"
L["Import_PvP_Blacklist"] = "Import PvP Blacklist"
L["Import_PvP_Whitelist"] = "Import PvP Whitelist"
L["Print_Bartender4_Conflict"] = "Move Status Queue Eye: This setting is disabled with Bartender4. You can already move it with Bartender4."
L["Print_Surrender_Failed"] = "Can't surrender. Type /afk again to leave."
L["Print_Error_Importing_Blacklist"] = "Error importing blacklist:"
L["Print_Error_Importing_Whitelist"] = "Error importing whitelist:"
L["Tooltip_Blacklist"] = "Filter out blacklisted auras."
L["Tooltip_Import_PvP_Blacklist_Desc"] = "Import a Blacklist with A LOT (750+) of trash buffs blacklisted.\n\nThis will only add NEW entries and not mess with existing ones already in your blacklist."
L["Tooltip_Import_PvP_Whitelist_Desc"] = "Import a color coded Whitelist with most important Offensives, Defensives & Freedoms for TWW added.\n\n%s\n\nThis will only add NEW entries and not mess with existing ones in your current whitelist.\n\nWill tweak this as time goes on probably."
L["Tooltip_Whitelist"] = "Only show whitelisted auras.\n(Plus other filters)"
L["Tooltip_Whitelist_Desc"] = "You can have spells whitelisted to add settings such as \"Only Mine\" and \"Important\" etc without needing to enable the whitelist filter here.\n\nOnly check this if you only want whitelisted auras here or the addition of them.\n(Plus other filters)"
L["Whitelist"] = "Whitelist"
L["Whitelist_Colors"] = "|cff00FF00Important/Immunity|r\n|cffFF8000Offensive Buff|r\n|cffFFA9F1Defensive Buffs|r\n|cff00FFFFFreedom/Speed|r\n|cffEFFF33Fear Immunity|r"

---------------------------------------
-- Combat Indicator
---------------------------------------

L["Combat_Indicator"] = "Combat Indicator"
L["Tooltip_Combat_Indicator"] = "Show combat status on target/focus frame. Enable on the General page."
L["Tooltip_Combat_Indicator_Desc"] = "Show combat status on Player, Target and Focus Frame.\nSword icon for combat, Sap icon for no combat.\nMore settings in \"Advanced Settings\""

---------------------------------------
-- Healer Indicator
---------------------------------------

L["Healer_Indicator"] = "Healer Indicator"
L["Human"] = "Human"
L["Night_Elf"] = "Night Elf"
L["Orc"] = "Orc"
L["Tooltip_Healer_Icon_Show"] = "Show an Icon on Target & Focus Frame for Healers."
L["Tooltip_Healer_Indicator"] = "Show Healer Icon on Target/FocusFrame. Enable on the General page."
L["Tooltip_Healer_Indicator_Desc"] = "Show Healer Icon on Target and FocusFrame and/or change portrait to Healer Icon\nMore settings in \"Advanced Settings\""
L["Tooltip_Healer_Portrait_Change"] = "Change Portraits for Healers on Target & FocusFrame to a Healer Icon."
L["Tooltip_Ignore_Self"] = "Only show the red pandemic aura glow on my own auras"
L["Tooltip_Night_Elf"] = "Show for Night Elf"
L["Tooltip_Show_Human"] = "Show for Human"
L["Tooltip_Show_Orc"] = "Show for Orc"
L["Tooltip_Skip_Self_Desc"] = "Don't show spec icon on PlayerFrame"
L["Tooltip_Undead"] = "Show for Undead"
L["Undead"] = "Undead"

---------------------------------------
-- Absorb Indicator & Overshields
---------------------------------------

L["Absorb_Indicator"] = "Absorb Indicator"
L["Chat_Overshields_Fixed"] = "   Fixed Overshields for PlayerFrame/TargetFrame etc after Blizzard change."
L["Overshields"] = "Overshields"
L["Tooltip_Absorb_Icon"] = "Show icon of the largest absorb spell"
L["Tooltip_Absorb_Indicator"] = "Show absorb amount on target/focus frame. Enable on the General page."
L["Tooltip_Absorb_Indicator_Desc"] = "Show absorb amount on Player, Target and Focus Frame\nMore settings in \"Advanced Settings\""
L["UnitFrame_Overshields"] = "UnitFrame Overshields"

---------------------------------------
-- Queue Timer
---------------------------------------

L["Chat_QueueTimer_Prefix"] = "|cff00c0ffQueueTimer:|r "
L["Except_Queue_Eye"] = "Except Queue Eye"
L["Move_Queue_Eye"] = "Move Queue Status Eye"
L["Queue_Expires_In"] = "Queue expires in"
L["Queue_Timer"] = "Queue Timer"
L["Queue_Timer_Warning"] = "!"
L["Tooltip_Except_Queue"] = "Do not fade Queue Status Eye together with the Micro Menu."
L["Tooltip_Move_Queue"] = "Makes the Queue Status Eye movable. Default position on Minimap but can also be dragged with Ctrl + Leftclick."
L["Tooltip_Queue_Timer_Audio_Desc"] = "Play an alarm sound when queue is about to pop."
L["Tooltip_Queue_Timer_Desc"] = "Show the remaining time to accept a queue when it pops.\n\nWorks for both PvP and PvE.\n\nOptionally plays a queue pop sound and warns when the queue timer is about to expire."
L["Tooltip_Queue_Timer_SFX_Desc"] = "Play an alarm sound when queue pops."
L["Tooltip_Queue_Timer_SFX_Note"] = "(Plays with game sounds muted)\n\nNote that \"Enable Sound\" needs to be on in the audio settings but you can disable the subcategories: Sound Effects, Ambience, Dialog and Music."
L["Tooltip_Queue_Timer_Warning_Desc"] = "Warning sound if there is less than 6 seconds left to accept the queue."

---------------------------------------
-- Minimap
---------------------------------------

L["Hide_Minimap"] = "Hide Minimap"
L["Hide_Minimap_Buttons"] = "Hide Minimap Buttons (still shows on mouseover)"
L["Minimap"] = "Minimap"

---------------------------------------
-- Nameplate Resource
---------------------------------------

L["Nameplate_Resource"] = "Nameplate Resource"

---------------------------------------
-- Import & Export
---------------------------------------

L["Chat_No_Export_Version"] = "No export version registered"
L["Exit_No_Profile"] = "Exit, No Profile."
L["Full_Profile"] = "Full Profile"
L["How_To_Import"] = "How to import a custom font/texture:"
L["Load_Settings"] = "Load Settings"
L["Module_Name_Import_Export"] = "Import & Export"
L["Print_Error_Importing"] = "Error importing "
L["Print_Error_Importing_Generic"] = "Error importing."
L["Print_Error_Importing_Profile"] = "Error importing profile:"
L["Print_Imported_Successfully"] = "%s imported successfully."
L["Profile_Blitz_Desc"] = "A more advanced profile enabling a few more settings and customizing things a bit more.\n\nGreat for Battlegrounds (and Arenas) with Class Icons showing Healers, Tanks and Battleground Objectives."
L["Profile_Bodify_Desc"] = "My personal profile from a while ago. Meant for Arenas only. Possible I'd make some tweaks if I was actively playing still."
L["Profile_Confirmation_Text"] = "This action will delete all settings and apply\nthe %s and reload the UI.\n\n%sAre you sure you want to continue?"
L["Profile_Confirmation_Text_Intro"] = "Are you sure you want to go with the %s?\n\n%sClick yes to apply and Reload UI."
L["Profile_Label"] = " Profile"
L["Profile_Mythic_Desc"] = "A great well rounded profile made by |cffc79c6eJovelo|r that enhances the default Blizzard nameplates.\n\nGreat for all types of content with Mythic+ Season 2 NPC nameplate colors included."
L["Profile_Reset_Note"] = "|cff808080(If you want to completely reset BBF there\nis a button in Advanced Settings)|r\n\n"
L["Profile_Starter_Desc"] = "A basic starter profile that only enables the few things you need.\n\nIntended to work as a very minimal quick start that can be built upon."
L["Profile_Streamer_Desc"] = "Enable all of %s's profile settings."
L["Tooltip_Exit_No_Profile"] = "Exit and customize everything yourself."
L["Tooltip_Exit_No_Profile_Desc"] = "Exit out of the current profile"
L["Tooltip_Exit_No_Profile_Title"] = "Exit Profile"
L["Tooltip_Export_Data"] = "Export Data"
L["Tooltip_Export_Data_Desc"] = "Create an export string to share your data."
L["Tooltip_Import_Data"] = "Import Data"
L["Tooltip_Import_Data_Desc"] = "Import an export string.\nWill remove any current data (optional setting coming in non-beta)"
L["Tooltip_Import_Data_Desc_Beta"] = "Keep Old Data (BETA)"
L["Tooltip_Important_Extra"] = "Ctrl+Alt+Right-click to change the color of ALL auras in the whitelist.\n\nAlso check which frame(s) you want this on down below in settings."
L["Tooltip_Profiles_Desc"] = "Allows switching between profiles."
L["Tooltip_Profiles_Title"] = "Profiles"
L["Tooltip_Sort_Enlarged_Before_Important"] = "If there are both Enlarged and Important auras\nthen show the Enlarged ones first."

---------------------------------------
-- Advanced Settings & Tooltips
---------------------------------------

L["Beta_Warning_Text"] = "BetterBlizzFrames %s is still in Beta. Please report bugs."
L["Tooltip_Add_Masque_Support_Desc"] = "Add Masque Support (temp disabled for Midnight)"
L["Tooltip_Add_Reputation_Color"] = "Add reputation color behind name like on Target & Focus.\nCan be class colored as well."
L["Tooltip_Add_Name_Bg_Classic"] = "Add name background color behind name like on Target & Focus.\nCan be class colored as well."
L["Add_Name_Bg_Classic"] = "Add Name Bg"
L["Tooltip_AddonList"] = "Remove all categories from the AddonList and sort enabled addons at the top and disabled addons at the bottom for better organization."
L["Tooltip_Always"] = "Always hide the level text."
L["Tooltip_Always_Show_Legacy_Combo_Desc"] = "Alway show legacy combo points background regardless if you have active combos or not."
L["Tooltip_Always_Show_Purge_Texture"] = "Always display the purge/steal texture on auras\nregardless if you have a dispel/purge/steal ability or not."
L["Tooltip_Assume_Paladin_Combat_Desc"] = "Assume Paladin Combat"
L["Tooltip_Bigger_Healthbars_Desc"] = "Bigger Healthbars on Player, Target & FocusFrame.\n\n|cff32f795Right-click for ignore options.|r"
L["Tooltip_Blue_Legacy_Combo_Points_Desc"] = "Show blue combo point on Supercharged/Berserk combo points."
L["Tooltip_Border_Status"] = "Colors the border on the icon after interrupt status.\nBy default red if on cooldown, purple if will be ready before cast ends and green if ready."
L["Tooltip_Border_Status_Color_Desc"] = "Class color the FrameTexture (Border) for Player, Target & Focus."
L["Tooltip_CC_Scale_Desc"] = "Adjust the scale of the LossOfControlFrame\n(displaying cc on you center screen)"
L["Tooltip_Center_Name_Desc"] = "Center the name on Player, Target & Focus frames."
L["Tooltip_Change_Number_Font"] = "Changes the font on numbers on Player, Target & Focus etc."
L["Tooltip_Change_RaidFrame_Healthbar_Texture_Desc"] = "Change RaidFrame Healthbar Texture"
L["Tooltip_Change_RaidFrame_Manabar_Texture_Desc"] = "Change RaidFrame Manabar Texture"
L["Tooltip_Change_UnitFrame_Font_Desc"] = "Change UnitFrame Font"
L["Tooltip_Change_UnitFrame_Healthbar_Texture_Desc"] = "Change UnitFrame Healthbar Texture"
L["Tooltip_Change_UnitFrame_Manabar_Texture_Desc"] = "Change UnitFrame Manabar Texture"
L["Tooltip_Change_UnitFrame_Number_Font_Desc"] = "Change UnitFrame Number Font"
L["PRD_Legacy_Look"] = "PRD: Legacy Look"
L["Tooltip_PRD_Legacy_Look"] = "Personal Resource Display: Legacy Look"
L["Tooltip_PRD_Legacy_Look_Desc"] = "Change the look of the Personal Resource Display to be how it was before the Midnight art update."
L["PRD_Split_Lines"] = "Split Lines"
L["Tooltip_PRD_Split_Lines"] = "Personal Resource Display: Split Lines"
L["Tooltip_PRD_Split_Lines_Desc"] = "Show horizontal border lines splitting each bar on the PRD."
L["Tooltip_Change_Personal_Resource_Display_Textures"] = "Change PRD Textures"
L["Tooltip_Change_Personal_Resource_Display_Textures_Desc"] = "Enable custom textures for the Personal Resource Display bars."
L["Tooltip_Change_PRD_Healthbar_Texture_Desc"] = "Change PRD Healthbar Texture"
L["Tooltip_Change_PRD_Manabar_Texture_Desc"] = "Change PRD Manabar Texture"
L["Tooltip_Change_PRD_Extra_Bars_Texture_Desc"] = "Also change Extra Bars"
L["Tooltip_Also_Change_PRD_Extra_Bars"] = "Also change PRD Extra Bars"
L["Tooltip_Also_Change_PRD_Extra_Bars_Desc"] = "Also change the textures of the Extra Bars like absorb and overheals etc."
L["Tooltip_Keep_Fancy_PRD_Mana_Desc"] = "Ignore texture changes for fancy power bars and keep the default one (Insanity, Lunar Power, Maelstrom, Fury etc.)"
L["Tooltip_Changes_CVar"] = "Changes CVar:"
L["Tooltip_Charge_Text_Size"] = "Charge Text Size"
L["Tooltip_Charges"] = "Also change font for charges."
L["Tooltip_Class_Color_Healthbars"] = "Class color Player, Target, Focus & Party frames."
L["Tooltip_Class_Color_Healthbars_Extra"] = "If you want a more I recommend the addon HealthBarColor instead of this setting."
L["Tooltip_Class_Color_Healthbars_Title"] = "Class Color Healthbars"
L["Tooltip_Class_Color_Keep_Friendly"] = "Shift+Right-Click to keep Friendly units green."
L["Tooltip_Class_Color_Legacy_Combos_Desc"] = "Class color the legacy combo points."
L["Tooltip_Class_Color_Name_Bg_Desc"] = "Class Color Name Background"
L["Tooltip_Class_Color_Names"] = "Class color Player, Target & Focus Names."
L["Tooltip_Class_Color_Names_Extra"] = "Will enable a fake name. Because of this other addons like HealthBarColor's name stuff will not work properly."
L["Tooltip_Class_Color_Reputation"] = "Class color the Player reputation texture."
L["Tooltip_Class_Portraits"] = "Show class portraits instead of player portraits."
L["Tooltip_Class_Resource_Scale_Desc"] = "Changes the scale of Resource/ComboPoints."
L["Tooltip_Class_Resource_Scale_Extra"] = "This setting is class specific to the class you are logged in on."
L["Tooltip_Classic_Frames_Desc"] = "Enable for the old style UnitFrames from before Dragonflight."
L["Tooltip_Classic_Frames_Healthbar_Desc"] = "Due to the original healthbar only showing 50% of its texture with Classic Frames enabled not all textures are suitable.\n\nI have made an exception for \"Blizzard CF\" and \"Blizzard DF\" but it does require a reload between swapping to and from these textures for full effect.\n\nPlease use \"Blizzard CF\" or \"Blizzard DF\" over \"Blizzard\" if you are looking for the classic texture.\n\nIf you have a custom texture in your Interface folder then please add this via the method mentioned below as well and select it here if needed."
L["Tooltip_Clickthrough"] = "Makes the PlayerFrame clickthrough.\nYou can still hold shift to left/right click it\nwhile out of combat for trade/inspect etc.\n\nNOTE: You will NOT be able to click the frame\nat all during combat with this setting on."
L["Tooltip_Color_Level_Font_Desc"] = "Also color the level font"
L["Tooltip_Hide_Player_Frame"] = "Hide the PlayerFrame completely. You will not be able to interact with it anymore."
L["Tooltip_Ctrl_C_Copy"] = "Ctrl+C to copy and share"
L["Tooltip_Delete"] = "Remove custom Spell from list"
L["Tooltip_Delete_Data_Desc"] = "Press Shift+Alt+RightClick to delete all the data in"
L["Tooltip_Delete_Hold_Shift"] = "\n\nHold Shift+Alt and Right-Click to delete and reload."
L["Tooltip_Detach_From_Frame"] = "Detach castbar from frame and enable wider xy positioning.\nRight-click a slider to enter a specific number."
L["Tooltip_DI_Dwarf"] = "Show for Dark Iron Dwarf"
L["Tooltip_Dragonriding"] = "Automatically hide the dragon riding thing\nin zones where it shouldnt be showing.\n\n(Blizzard pls fix ur shit)"
L["Tooltip_Druid_Berserk"] = "Color the Druid Berserk Overstack Combo Points blue similar to Rogue's Echoing Reprimand."
L["Tooltip_Druid_Combos"] = "Always show active combo points regardless of which form you are in."
L["Tooltip_Druid_Manabar"] = "Show Manabar as secondary AlternativePowerBar while in Cat/Bear as Resto. Energy/Rage will still also be shown."
L["Tooltip_Edge_Highlight"] = "Color the start and end of the castbar differently.\nSet the percentile of cast to color down below."
L["Tooltip_Elite_Texture_Desc"] = "Show elite dragon around PlayerFrame.\n\n|cff32f795Right-click to swap between the %d different textures available.|r\n|cffc084f7Shift + Right-click to allow Dark Mode to color Elite Texture.|r"
L["Tooltip_Enable_On_Enemy"] = "Enable on Enemy"
L["Tooltip_Enable_On_Friendly"] = "Enable on Friendly"
L["Tooltip_Enter_Spell"] = "Enter spell ID for Buffs you want to adjust."
L["Tooltip_Enter_Spell_Note"] = "(Buffs cannot be fetched automatically)"
L["Tooltip_Fade_Micro"] = "Fade out the Micro Menu bottom right and only show on mouseover."
L["Tooltip_Filter_Emote_Spam"] = "Filter out \"yells at his/her team members.\" and\n\"makes some strange gestures.\" from chat."
L["Tooltip_Filter_Gladius_Spam"] = "Filter out Gladius \"LOW HEALTH\" spam from chat."
L["Tooltip_Filter_Misc_Info"] = "Filter out \"Your equipped items suffer a durability loss\" message."
L["Tooltip_Filter_System_Messages"] = "Filter out a few excessive system messages. Some examples:\n\"You have joined the queue for Arena Skirmish\"\n\"Your group has been disbanded.\"\n\"You have been awarded x currency\"\n\"You are in both a party and an instance group.\"\n\nFull lists in modules\\chatFrame.lua"
L["Tooltip_Filter_Talent_Spam"] = "Filter out \"You have learned/unlearned\" spam from chat.\nEspecially annoying during respec."
L["Tooltip_Font_Color"] = "Change the font color on UnitFrames.\n\nRight-click to change color."
L["Tooltip_Format_Numbers_Desc"] = "Format the health & mana numbers on Player, Target & Focus frames to be millions instead of thousands."
L["Tooltip_Format_Numbers_Extra"] = "\n\n18800 K -> 18.80 M\n|cff32f795Right-click to show one extra decimal.|r"
L["Tooltip_FPS_Counter"] = "Make the default Blizzard FPS Counter (Ctrl+R) moveable.\n\n|cff32f795Right-click to reset position.|r\n|cff32f795Shift+Right-click to toggle font outline on/off.|r"
L["Tooltip_Free_Move_Resource_Desc"] = "Drag and drop each individual resource/combo points to where you want them.\nWhile moving you can do half pixel adjustments with arrow keys.\n\nToggle off/on to unlock them and reload to save.\n\n|cff32f795Right-click to reset positions and scale for %s.|r"
L["Tooltip_Free_Move_Resource_SubText"] = "This will unchain them from TargetFrame so they will no longer move with the TargetFrame if you move the TargetFrame."
L["Tooltip_Full_Reset"] = "Reset ALL BetterBlizzFrames settings."
L["Tooltip_Glad_Tracker"] = "Track your win progress towards Glad/Legend/Strategist on the Honor Panel."
L["Tooltip_Healthbar_Texture"] = "Changes the healthbar texture on Player, Target & Focus etc."
L["Tooltip_Healthbar_Texture_Classic"] = "Changes the healthbar texture on Player, Target & Focus etc.\n\n|cff32f795Right-click to also change the texture behind name.|r"
L["Tooltip_Hide_2nd_Bar"] = "Hide PlayerFrame 2nd Bar Resource.\n\nNOTE: This is the bottom bar on your PlayerFrame NOT ComboPoints etc.\nFor hiding ComboPoints etc use Hide Resource/Power underneath PlayerFrame in the general section. This 2nd bar is usually containing mana when on classes that have Insanity/Maelstrom/Fury etc.\n\nOnly works with No Portrait settings atm."
L["Tooltip_Hide_Bags"] = "Hide the default Bag Bar showing your bags bottom right."
L["Tooltip_Hide_CC_Background"] = "Hide the dark background on the LossOfControl frame (displaying CC on you)"
L["Tooltip_Hide_CC_Red_Lines"] = "Hide the red lines on top and bottom of the LossOfControl frame (displaying CC on you)"
L["Tooltip_Hide_CD_Duration_Text_Desc"] = "Hide the cd text on the new cooldown frame from Buff & Debuff Cooldown."
L["Tooltip_Hide_CD_Duration_Text_Extra"] = "This setting will get overwritten by OmniCC unless you make a rule for it."
L["Tooltip_Hide_Chat_Background"] = "Hide the chat background and tabs unless mouseover."
L["Tooltip_Hide_Chat_Buttons"] = "Hide the chat buttons. Can still be shown with mouseover."
L["Tooltip_Hide_Combat_Icon"] = "Hide combat icon on in the bottom right corner of the PlayerFrame.\n"
L["Tooltip_Hide_Container_Border_Desc"] = "Hide the thick Border around all the raid frame members.\n\nNote: This needs to have \"Border\" enabled in Blizzard settings for RaidFrames otherwise it does nothing.\n\nThis lets you keep \"Border\" enabled in Blizzard settings for a thin border around each party member but removes the thick one surrounding all of them."
L["Tooltip_Hide_Corner_Icon"] = "Hide corner icon on PlayerFrame.\n"
L["Tooltip_Hide_Dispel_Overlay"] = "Hide the Dispel Overlay glow on Party/RaidFrames. Icon still shows."
L["Tooltip_Hide_Dragon"] = "Hide Elite Dragon texture on Target & Focus"
L["Tooltip_Hide_Duration_Text"] = "Hide the default duration text if Buff Cooldown or Debuff Cooldown is on."
L["Tooltip_Hide_Eclipse_Bar_Text_Desc"] = "Hide Druid Eclipse Bar Text"
L["Tooltip_Hide_Full_Mana_FX"] = "Hide Full Mana Animations"
L["Tooltip_Hide_Full_Mana_FX_Desc"] = "Hide the flashing mana/energy animation on the right side of the manabar when its full."
L["Tooltip_Hide_Group_Indicator"] = "Hide the group indicator on top of PlayerFrame\nwhile you are in a group."
L["Tooltip_Hide_Guide_Icon"] = "Hide the guide icon from PlayerFrame."
L["Tooltip_Hide_Health_Loss_FX"] = "Hide Health Loss Animations"
L["Tooltip_Hide_Health_Loss_FX_Desc"] = "Hide the red health loss animation on PlayerFrame and always see current HP properly."
L["Tooltip_Hide_Hit_Indicator_Desc"] = "Hide the Hit Indicator on PlayerFrame displaying damage/healing inc on Portrait."
L["Tooltip_Hide_Keybinds"] = "Hides the keybind on default actionbars"
L["Tooltip_Hide_Leader_Icon"] = "Hide the party leader icon from PlayerFrame."
L["Tooltip_Hide_Max_Level_Text"] = "Hide the level text for Player, Target & Focus frames if they are at max level"
L["Tooltip_Hide_Macro"] = "Hides the macro name on default actionbars"
L["Tooltip_Hide_Mana_Feedback_Desc"] = "Remove the manabar feedback animations for instant feedback on your mana/energy/rage etc."
L["Tooltip_Hide_All_Manabar_Text_Desc"] = "Hides the text on all manabars in the game."
L["Tooltip_Hide_Monk_Chi_Bg_Desc"] = "Hide Monk Chi Background"
L["Tooltip_Hide_Prestige_PvP_Icon_Desc"] = "Hide Prestige/Honor Badge & PvP Icon from Player, Target & Focus frames."
L["Tooltip_Hide_PvP_Icon"] = "Hide Prestige & PvP Icon"
L["Tooltip_Hide_PvP_Timer_Desc"] = "Hide the PvP timer bottom left on PlayerFrame. This indicates the 5min timer when you will drop PvP tag. Maybe useful in back in 2004."
L["Tooltip_Hide_Quality"] = "Hides the crafting quality icon for items on default actionbars"
L["Tooltip_Hide_RaidFrameManager"] = "Hide the CompactRaidFrameManager. Can still be shown with mouseover."
L["Tooltip_Hide_Range_Icon"] = "Hide the big new Midnight range eye icon on Party/RaidFrames."
L["Tooltip_Hide_Realm_Desc"] = "Hide realm name and different realm indicator \"(*)\" from Target, Focus & Party frames."
L["Tooltip_Hide_Realm_Indicator_Desc"] = "Hide Realm Indicator"
L["Tooltip_Hide_Resource_Power_Desc"] = "Hide Resource/Power under PlayerFrame. Rogue combopoints, Warlock shards etc.\n\n|cff32f795Right-click for class specific options.|r"
L["Tooltip_Hide_Resource_Tooltip_Desc"] = "Hide Resource Mouseover Tooltip."
L["Tooltip_Hide_Role_Icon"] = "Hide the role icon from PlayerFrame"
L["Tooltip_Hide_Shadow_Desc"] = "Hide shadow texture behind name on Player, Target & Focus frames.\n\n(Target/Focus Reputation Color shows in front of this as well, maybe disable those as well)"
L["Tooltip_Hide_Spell_Icon"] = "Hide Spell Icon"
L["Tooltip_Hide_Spell_Icon_CD"] = "Hide the spell icon from Cooldown Manager."
L["Tooltip_Hide_Threat_Desc"] = "Hide the threat meter displaying on Target & Focus frames."
L["Tooltip_Hide_ToT_Frame"] = "Hide Target of Target Frame"
L["Tooltip_Hide_ToT_Name"] = "Hide Target of Target Name"
L["Tooltip_Hide_Totem_Frame"] = "Hide the TotemFrame under PlayerFrame."
L["Tooltip_Hide_Totem_Timer_Text_Desc"] = "Hide Totem Timer Text"
L["Tooltip_Hide_UI_Error"] = "Hides the UI Error Frame (The red text displaying \"Not enough mana\" etc)"
L["Tooltip_Hide_Zzz_Rest"] = "Hide the \"Zzz\" animation on PlayerFrame while rested."
L["Tooltip_In_Combat"] = "Show swords icon when in combat"
L["Tooltip_Instant_Combo_Points_Desc"] = "Remove the combo point animations for instant feedback.\n\nCurrently works for:\n|cFFFFF569Rogue|r\n|cFFFF7D0ADruid|r\n|cFF00FF96Monk|r\n|cFF3FC7EBMage|r\n|cFFF58CBAPaladin|r\n|cFFAAAAAALegacy Combos (Rogue & Druid)|r"
L["Tooltip_Keep_Fancy"] = "Ignore texture changes for fancy manabars and keep the default one (Insanity, Lunar Power, Mealstrom, Fury etc.)"
L["Tooltip_Keep_Old_Data"] = "Keep Old Data"
L["Tooltip_Keep_Old_Data_Desc"] = "Merge the imported data into your current data.\nWill keep your settings but add any new data."
L["Tooltip_Keybinding_Text_Outline"] = "Keybinding Text Outline"
L["Tooltip_Keybinding_Text_Size"] = "Keybinding Text Size"
L["Tooltip_Last_Name"] = "Hides the first names/words of npc names and only shows the last part."
L["Tooltip_Legacy_Combo_Multiclass_Desc"] = "Enable the old Classic Combo Points for more Classes.\n\n|cFF00FF96Monk|r\n|cFF3FC7EBMage|r\n|cFFF58CBAPaladin|r\n|cFF8788EEWarlock|r\n|cFFC41F3BDeath Knight|r"
L["Tooltip_Legacy_Combo_Points_Desc"] = "Enable the old Classic Combo Points and fix their position to work with the new UnitFrames.\n\n|cff32f795Right-Click to adjust position and size.|r"
L["Tooltip_Legacy_Combo_Points_More_Classes_Desc"] = "Legacy Combo Points: More Classes"
L["Tooltip_Legacy_Combo_Points_Size"] = "Legacy Combo Points Size"
L["Tooltip_Legacy_Combo_Points_X_Offset"] = "Legacy Combo Points X Offset"
L["Tooltip_Level"] = "Also class color the level text."
L["Tooltip_LoC_Scale_Desc"] = "Changes the scale of the Loss of Control Frame"
L["Tooltip_LoC_Scale_Title"] = "LoC Scale"
L["Tooltip_LossOfControl_Scale_Title"] = "LossOfControl Scale"
L["Tooltip_Macro_Text_Outline"] = "Macro Text Outline"
L["Tooltip_Macro_Text_Size"] = "Macro Text Size"
L["Tooltip_Manabar_Texture"] = "Changes the manabar texture on Player, Target & Focus etc. This is more cpu heavy than it should be."
L["Tooltip_Masque_Note"] = "Does not require Aura Settings to be enabled."
L["Tooltip_Masque_Support"] = "Add Masque support for all auras.\nHigh CPU usage, not recommended. Might try optimize in the future."
L["Tooltip_Minimize_Objective"] = "Also minimize the objectives header when clicking the -+ button"
L["Tooltip_Modern_Spark"] = "Use modern spark texture on classic castbars"
L["Tooltip_Mount"] = "Show all mounts.\n(Needs testing, please report if you see a mount that is not displayed by this filter)"
L["Tooltip_Move_Resource_Desc"] = "Move resource (Combo points etc) freely by holding |cff32f795Ctrl + Left Click|r to drag.\n\nToggle off/on to unlock them and reload to save.\n\n|cff32f795Right-click to reset positions and scale for %s.|r"
L["Tooltip_Move_Resource_DK"] = "Move Death Knight Runes to TargetFrame."
L["Tooltip_Move_Resource_Druid"] = "Move Druid Combo Points to TargetFrame."
L["Tooltip_Move_Resource_Evoker"] = "Move Evoker Essence to TargetFrame."
L["Tooltip_Move_Resource_Mage"] = "Move Mage Arcane Charges to TargetFrame."
L["Tooltip_Move_Resource_Monk"] = "Move Monk Chi Points to TargetFrame."
L["Tooltip_Move_Resource_Paladin"] = "Move Paladin Holy Charges to TargetFrame."
L["Tooltip_Move_Resource_Rogue"] = "Move Rogue Combo Points to TargetFrame."
L["Tooltip_Move_Resource_SubText"] = "This setting is class specific to the class you are on."
L["Tooltip_Move_Resource_Warlock"] = "Move Warlock Shards to TargetFrame."
L["Tooltip_Name_Bg_Texture"] = "Changes the name background texture on Player, Target & Focus etc. This is more cpu heavy than it should be."
L["Tooltip_Name_Size"] = "Name Size"
L["Tooltip_No_Combat"] = "Show sap icon when not in combat"
L["Tooltip_No_Data_Yet"] = "No data yet"
L["Tooltip_No_Max_Desc"] = "If Numeric Value is selected as Status Text this setting will make it only display current HP instead of max HP as well.\n\n6.8 M / 6.8 M -> 6.8 M"
L["Tooltip_No_Portrait_Desc"] = "Disable Portrait for all unitframes.\n\n|cff32f795Options to hide Mana/Resource is in Misc section top right.|r\n\nVery new (and rushed kek) setting. Please report any issues if things are not positioned correctly. More settings to this will come later as well."
L["Tooltip_Normal_Size"] = "Enable to make the Game Menu (Escape) normal size again.\nWe're old boomers but we're not that old jesus."
L["Tooltip_Not_Working_Desc"] = "Currently not working and disabled for %s. May or may not be removed TBD."
L["Tooltip_Not_Working_Desc_Era"] = "Currently not working and disabled for Era. May or may not be removed TBD."
L["Tooltip_Not_Working_Extra"] = "A lot of other features might also not work 100%% in this %s version. Keep an eye out for errors."
L["Tooltip_Not_Working_Title"] = "Not Working"
L["Tooltip_NP_PixelBorder_Desc"] = "Disable Portrait and have Pixel Border around UnitFrames.\n\n|cff32f795Options to hide Mana/Resource is in Misc section top right.|r\n\nVery new (and rushed kek) setting. Please report any issues if things are not positioned correctly. More settings to this will come later as well."
L["Tooltip_OCD_Texture_Bypass"] = "Skip the tiny gap fix on manabars and resourcebars and only apply it to healthbars and portraits"
L["Tooltip_OCD_Tweaks_Classic"] = "Fixes some of Blizzards laziness with the UI.\n\nFixes Actionbar layout & centers it properly.\nFixes hotkey text being shortened for no reason.\nAdds minor zoom on actionbar icons so the double border effect gets removed.\n\n|cff32f795Right-click to toggle icon zoom on/off.|r"
L["Tooltip_OCD_Tweaks_Retail"] = "Removes small gap around player portrait, healthbars and manabars, etc.\nJust in general tiny OCD fixes on a few things. Requires a reload for full effect.\nTemporary setting I might remove if blizz fixes their stuff."
L["Tooltip_One_Font"] = "Changes the font on all* text ingame."
L["Tooltip_One_Font_All_Text_Desc"] = "One font for all text ingame"
L["Tooltip_One_Font_Note"] = "*Some text in the game world, like damage numbers, can not be changed with an addon. It's possible by editing the game files though."
L["Tooltip_Only_Last_Name_NPCs_Desc"] = "Only show last name of NPCs"
L["Tooltip_Only_Show_Available"] = "Hides the icon if interrupt is on cooldown"
L["Tooltip_Only_Show_If_Available_Desc"] = "Only show icon if available"
L["Tooltip_Overshields_A_Desc"] = "Show Overshields on UnitFrames (Player, Target, Focus)"
L["Tooltip_Overshields_B_Desc"] = "Show Overshields on Compact UnitFrames (Party, Raid)"
L["Tooltip_Overshields_Desc"] = "Make the healthbar absorb texture grow backwards onto the healthbars for however much over-absorb there is you can can always accurate see their total health status."
L["Tooltip_Print_Spell_ID"] = "Show aura spell id in chat when mousing over the aura.\n\nUsecase: Find spell ID to filter by ID, some spells have identical names."
L["Tooltip_Priority"] = "Highest value starts from the left.\n\n0 is disabled and default position."
L["Tooltip_Race_Icon"] = "Show race icon instead of the racial spell icon"
L["Tooltip_Racial_Indicator_Desc"] = "Show important PvP racial icons on Target/Focus Frame"
L["Tooltip_Racial_Indicator_Enable"] = "Show racial icon on target/focus. Enable on the General page."
L["Tooltip_RaidFrame_Healthbar"] = "Changes the healthbar texture on the RaidFrames"
L["Tooltip_RaidFrame_Manabar"] = "Changes the manabar texture on the RaidFrames. This is more cpu heavy than it should be."
L["Tooltip_Recolor_HP"] = "Recolor the temp max hp loss on Player/Target/Focus/Party frame to a softer red color."
L["Tooltip_Requires_Reload"] = "This requires a reload. Reload now?"
L["Tooltip_Resource_Background_Desc"] = "Show background for unfilled charges."
L["Tooltip_Roleplay_Names_Desc"] = "Enable for support for Total RP3 Roleplay Names and color."
L["Tooltip_RP_First_Name_Desc"] = "Show RP First Name"
L["Tooltip_RP_FrameTexture_Color_Desc"] = "Color the FrameTexture of Player/Target/Focus in their Total RP3 Roleplay Color."
L["Tooltip_RP_Healthbar_Color_Desc"] = "Color healthbars in their Total RP3 Roleplay Color."
L["Tooltip_RP_Last_Name_Desc"] = "Show RP Last Name"
L["Tooltip_RP_Name_Color_Desc"] = "Color names in their Total RP3 Roleplay Color."
L["Tooltip_Same_Size"] = "Enable same sized auras.\n\nBy default your own auras are a little bigger than others. This makes them same size."
L["Tooltip_Search_Desc"] = "You can now search for settings in BetterBlizzFrames. (WIP)"
L["Tooltip_Search_New"] = "Search"
L["Tooltip_Section"] = " section."
L["Tooltip_Setting_Located_In"] = "Setting located in "
L["Tooltip_Show_CD_On_LoC_Desc"] = "Also show CD spiral on the Loss of Control Frame."
L["Tooltip_Show_Dwarf"] = "Show for Dwarf"
L["Tooltip_Show_Mine"] = "Disregard the blacklist and show aura if it is mine."
L["Tooltip_Show_Spec_Name_Desc"] = "Show spec name instead of player names.\n\nIf both spec name and arena id is selected it will display as for instance \"Fury 3\".\n\n|cff32f795Right-click to change whether Party units should have spec names or not.\nShow spec for Party units: %s|r"
L["Tooltip_Show_Spec_Name_Tip_Prefix"] = "Show spec name instead of player names.\n\nIf both spec name and arena id is selected it will display as for instance \"Fury 3\".\n\n|cff32f795Right-click to change whether Party units should have spec names or not.\nShow spec for Party units: "
L["Tooltip_Sort_Enlarged_Compact"] = "Show Enlarged Auras first in the list and Compact Auras last.\n\n(Remember to enable Enlarged Auras on\nTarget/Focus Frame and check checkbox in whitelist)"
L["Tooltip_Sort_Group"] = "Always sort the group members in chronological order from top to bottom. "
L["Tooltip_Sort_Purgeable_Before_Enlarged"] = "Sort Purgeable before Enlarged and Important auras."
L["Tooltip_Spell_ID"] = "Spell ID: "
L["Tooltip_Status_Text_Size"] = "Status Text Size"
L["Tooltip_Stealth"] = "Add a blue border texture around the\nplayer frame during stealth abilities"
L["Tooltip_Stealth_Indicator"] = "Stealth Indicator (Temporary?)"
L["Tooltip_Surrender"] = "Makes typing /afk in arena Surrender instead of Leaving so you don't lose honor/conquest gain."
L["Tooltip_Talking_Heads"] = "Hide the frame showing npcs talking during quests etc."
L["Tooltip_ToT_Adjustment_Offset_Y"] = "Extra Finetuning for ToT Offset"
L["Tooltip_ToT_Scale"] = "ToT scale"
L["Tooltip_ToT_Size"] = "Target of target size.\n\nYou can right-click sliders to enter a specific value."
L["Tooltip_ToT_X_Offset"] = "Target of target x offset.\n\nYou can right-click sliders to enter a specific value."
L["Tooltip_ToT_Y_Offset"] = "Target of target y offset.\n\nYou can right-click sliders to enter a specific value."
L["Tooltip_UIWidgetPowerBar_Scale_Desc"] = "Changes the scale of UIWidgetPowerBarFrame, the frame with Dragonflying charges on it. Also has things like achievements etc I believe idk."
L["Tooltip_UnitFrame_BG"] = "Enables background color behind health and mana on UnitFrames.\n\n|cff32f795Right-click to change color.|r"
L["Tooltip_UnitFrame_Bg_Color_Desc"] = "Class color the background of focus name on the FocusFrame."
L["Tooltip_UnitFrame_Font_Color_Desc"] = "UnitFrame Font Color"
L["Tooltip_UnitFrame_Numbers_Font_Color_Desc"] = "Change the font color on UnitFrames numbers.\n\nRight-click to change color."
L["Tooltip_Use_Classic_Combo_Points"] = "Use the old Classic Combo Points look on TargetFrame.\n\nNote: If you would rather move the new Combo Points to TargetFrame you can do so in the Misc section."
L["Tooltip_Use_Classic_Textures"] = "Use the old Classic Textures for Health & Manabars.\n\nUnchecked will keep the default retail textures and use a little less CPU."
L["Tooltip_Use_Spec_Icons"] = "Use spec icons for Portrait on Target & Focus"
L["Tooltip_Use_Spec_Icons_Desc"] = "Use spec icons instead of class icons when available (requires Details addon)."
L["Tooltip_Use_Spec_Icons_Extra"] = "There is no proper spec API on Classic. Details will try its best to get a spec. More accurate in bgs and arenas than in open world."
L["Tooltip_XP_Honor"] = "Hide the Experience & Honor Bar. Still shows when opening Character Panel."
L["Tooltip_Change_RaidFrame_Background_Texture_Desc"] = "Changes the background texture and background color on the RaidFrames"
L["Tooltip_Change_UnitFrame_Background_Texture_Desc"] = "Changes the background texture and background color on Player, Target, Focus, and Pet frames."
L["Tooltip_Class_Color_Friendlist_Desc"] = "Colors the character names in your friendlist according to their class."
L["Tooltip_Disable_Castbar_Movement_Desc"] = "Disables all moving of the castbar from BBF.\n\nNot recommended but useful for those who might have conflicting addons without options to turn it off there. This WILL make the castbar act weird if you have aura settings enabled (and no other addon to deal with it)"
L["Tooltip_Disable_Castbar_Tweaks_Desc"] = "Disables all castbar tweaks (except for position) like size, color, text adjustments etc from BBF."
L["Tooltip_Hide_All_Absorb_Glow_Desc"] = "Hide all absorb glow on all frames. Glowing right side of healthbars when absorbs are more than healthbars allow."
L["Tooltip_Hide_Default_PartyFrames_Mana_Desc"] = "Hide Default PartyFrames Mana. Only works with No Portrait settings atm."
L["Tooltip_Hide_Party_RaidFrame_Background_Desc"] = "Hide the background on the default party/raidframes. Combo with Pixel Border."
L["Tooltip_New_Role_Icons_Desc"] = "Replace the party role icons with the more modern ones."
L["Tooltip_Pixel_Border_RaidFrames_Desc"] = "Enables pixel border on Party and RaidFrames and also removes original background texture and replaces it with the selected one in Font & Textures."
L["Tooltip_Pixel_Border_RaidFrames_Title"] = "Pixel Border on RaidFrames"
L["Tooltip_Party_Frame_Range_Alpha_Solid_Bg"] = "Right-click to toggle solid background (will never get faded like it used to)"
L["Tooltip_Zoom_ActionBar_Icons_Desc"] = "Zoom in on the icons on the action bar icons a little."

---------------------------------------
-- Error Messages
---------------------------------------

L["Error_Decompressing"] = "Error decompressing: "
L["Error_Invalid_Format"] = "Invalid format: Prefix or suffix not found."
L["Error_Wrong_Addon"] = "This is a BetterBlizz|cffff4040Plates|r profile string, not a BetterBlizz|cff40ff40Frames|r one. Two different addons."

---------------------------------------
-- Popup & Dialog Messages
---------------------------------------

L["Popup_Combat_Warning"] = "Leave combat to adjust this setting."
L["Popup_Confirm_Reset"] = "Are you sure you want to reset all BetterBlizzFrames settings?\nThis action cannot be undone."
L["Popup_New_Version"] = ":\n\nIMPORTANT CHANGE\n\nPlease verify your aura white & blacklists are still intact.\n\nIf they are not go to your SavedVariables and backup both BetterBlizzFrames.lua and .lua.bak files before logging out or reloading."
L["Popup_PVP_Blacklist"] = "This will import a large PvP blacklist focused on removing trash buffs, created by me.\nIt will only add auras you don't already have in your blacklist.\n\nAre you sure you want to continue?"
L["Popup_PVP_Whitelist"] = "This will import a color coded PvP whitelist tailored by me.\nIt will only add auras you don't already have in your whitelist.\n\nAre you sure you want to continue?"
L["Popup_ToT_Message"] = "The default Blizzard code to \"wrap auras\" around the target of target frame is stupid.\n\nThe \"Target of Target\" frames have been moved 31 pixels to the right to make more space for auras.\nYou can change this at any time.\n\nDo you want to keep this? (pick yes)"
L["Popup_Tot_Message_Text"] = "The default Blizzard code to \"wrap auras\" around the target of target frame is stupid.\n\nThe \"Target of Target\" frames have been moved slightly to make more space for auras.\nYou can change this at any time.\n\nDo you want to keep this? (pick yes)"

---------------------------------------
-- Miscellaneous Settings
---------------------------------------

L["Add_Masque_Support"] = "Add Masque Support"
L["Add_Reputation_Color"] = "Add Reputation Color"
L["All_Frames"] = "All Frames"
L["Always"] = "Always"
L["Anchor_INNER"] = "INNER"
L["Anchor_OUTER"] = "OUTER"
L["Assume_Pala_Combat"] = "Assume Pala Combat"
L["Auto_Hide_Dragonriding"] = "Auto-hide Dragonriding (Temporary)"
L["B"] = "B"
L["Background"] = "Background"
L["BG"] = "BG"
L["Bigger_Healthbars"] = "Bigger Healthbars"
L["Blizzard_Default_Filter"] = "Blizzard Default Filter"
L["Blue_Combos"] = "Blue Combos"
L["Blue_Legacy_Combo_Points"] = "Blue Legacy Combo Points"
L["Border"] = "Border"
L["Border_Status_Color"] = "Border Status Color"
L["CD_Manager_WIP"] = "WIP: Early version. Reloads between changes might be needed. Expect this to get many tweaks in the next few weeks. Please report any bugs."
L["Center"] = "Center"
L["CDM_Center_Icons_Tooltip"] = "Center icons on the Cooldown Manager"
L["CDM_Center_Icons"] = "CDM: Center Icons"
L["Center_Name"] = "Center Name"
L["Center_Names"] = "Center Names"
L["Change_Name_Bg_Texture"] = "Change Name Bg Texture"
L["Channel"] = "Channel"
L["Charges"] = "Charges"
L["Chat_First_Run"] = "first run. Thank you for trying out my AddOn. Access settings with /bbf"
L["Chat_Frame"] = "Chat Frame"
L["Chat_Hide_Guide_Flag"] = "   - Added \"Hide Player Guide Flag\" setting."
L["Chat_Legacy_Combo_Update"] = "Legacy Combo Points default position adjusted. You will have to re-adjust your points. Sorry :x"
L["Chat_Name_Logic_Changed"] = "   A lot of behind the scenes Name logic changed. Should now work better and be happier with other addons."
L["Chat_New_Settings"] = "New Settings:"
L["Class_Color_Combo"] = "Class Color"
L["Class_Color_FrameTexture"] = "Class Color FrameTexture"
L["Class_Color_Health"] = "Class Color Health"
L["Class_Color_Legacy_Combos"] = "Class Color Legacy Combos"
L["Class_Color_Names"] = "Class Color Names"
L["Class_Portraits"] = "Class Portraits"
L["Class_Resource_Scale"] = "Class Resource Scale"
L["Class_Specific_Options"] = "Class Specific Options"
L["Classic_Border"] = "Classic Border"
L["Classic_Combo_Points"] = "Classic Combo Points"
L["Classic_Frames"] = "Classic Frames"
L["Classic_Frames_Healthbar"] = "Classic Frames Healthbar"
L["Classic_Frames_Label"] = "*Classic Frames!"
L["Classic_Frames_Status_Text"] = "Classic Frames will turn %s after reload.\n\nSelect which optional settings you want.\n|cFFAAAAAA(These can be changed individually later)|r\n\n\n\n\n "
L["Classic_Health_Mana_Textures"] = "Classic Health & Mana Textures"
L["Clickthrough"] = "Clickthrough"
L["Color_Names"] = "Color Names"
L["Cooldown_Manager"] = "Cooldown Manager"
L["CPU_Usage"] = "CPU Usage:"
L["Custom_Code_Text"] = "Enter Custom Lua Code (Executes at Login)"
L["Darkness"] = "Darkness"
L["Death_Knight_Runes"] = "Death Knight: Runes"
L["Default"] = "Default"
L["DI_Dwarf"] = "D.I.Dwarf"
L["Dialog_Confirm_Delete"] = "Are you sure you want to delete this entry?\nHold shift to delete without this prompt"
L["Dialog_Duplicate_Entry"] = "This name or spellID is already in the list. Do you want to remove it from the list?"
L["Dialog_Unsaved_Changes"] = "You have unsaved changes to the custom code.\n\nDo you want to save them?"
L["Discord_Text"] = "Join the Discord for info\nand help with BBP/BBF"
L["DoT_Detected_Tooltip"] = "BetterBlizzFrames\nDoT Detected"
L["DoT_Indicator"] = "DoT Indicator"
L["Druid_Always_Combos"] = "Druid: Always show active Combo Points"
L["Druid_Berserk_Blue"] = "Druid: Color Berserk Overstack Combo Points Blue"
L["Druid_Combo_Points"] = "Druid: Combo Points"
L["Druid_Manabar_CatBear"] = "Druid: Show Manabar while in Cat/Bear (as resto)"
L["Dwarf"] = "Dwarf"
L["Emote_Spam"] = "Emote Spam"
L["Enable_Cooldown_Manager"] = "Enable Cooldown Manager"
L["Enable_Cooldown_Manager_11_1_5"] = "Enable Blizzard's new Cooldown Manager introduced in 11.1.5"
L["Enable_LossOfControl"] = "Enable LossOfControl"
L["Enable_ToT_Offset"] = "Enable ToT Offset"
L["End_Seconds"] = "End Seconds"
L["Enemies_Only"] = "Enemies only"
L["Enemy_Only"] = "Enemy only"
L["Enter_New_Icon_ID"] = "Enter New Icon ID"
L["Enter_Spell_ID"] = "Enter Spell ID"
L["Evoker_Essence"] = "Evoker: Essence"
L["extra"] = "extra"
L["Extra_Features"] = "Extra Features"
L["Fade_Micro_Menu"] = "Fade Micro Menu"
L["Filter_Sort_CDM_Icons"] = "Filter and sort icons on the Cooldown Manager."
L["Filter_Sort_Icons"] = "Filter & Sort Icons"
L["Filters"] = "Filters:"
L["Find_Icon_IDs"] = "Find Icon IDs @ wowhead.com/icons"
L["First"] = "First"
L["First_Name_TRP3"] = "First Name (TRP3)"
L["Flip_Icon_Text"] = "Flip Icon & Text"
L["Font_And_Texture_WIP"] = "Font & Texture (WIP)"
L["Format_Numbers"] = "Format Numbers"
L["Free_Move"] = "Free-Move"
L["Free_Move_Resource_Tooltip"] = "Free-Move Resource"
L["Full_Reset"] = "Full Reset"
L["Glad_Win_Tracker"] = "Glad Win Tracker"
L["External_Defensives_Hide_Tooltip"] = "Hide External Defensives Tooltip"
L["Tooltip_External_Defensives_Hide_Tooltip"] = "Hide tooltip on External Defensives Icons."
L["Gladius_Spam"] = "Gladius Spam"
L["Hide_Aggro_Highlight"] = "Hide Aggro Highlight"
L["Hide_Bags_Bar"] = "Hide Bags Bar"
L["Hide_Bar"] = "Hide Bar"
L["Hide_CD_Duration_Text"] = "Hide CD Duration Text"
L["Hide_Chat_Background"] = "Hide background"
L["Hide_Chat_Buttons"] = "Hide Chat Buttons"
L["Hide_Container_Border"] = "Hide Container Border"
L["Hide_Corner_Icon"] = "Hide Corner Icon"
L["Hide_Dispel_Overlay"] = "Hide Dispel Overlay"
L["Hide_Dragon"] = "Hide Dragon"
L["Hide_Duration_Text"] = "Hide Duration Text"
L["Hide_Frame"] = "Hide Frame"
L["Hide_Full_Mana_FX"] = "Hide Full Mana FX"
L["Hide_Guide_Icon"] = "Hide Guide Icon"
L["Hide_Icon"] = "Hide Icon"
L["Hide_All_Manabar_Text"] = "Hide All Manabar Text"
L["Hide_Leader_Icon"] = "Hide Leader Icon"
L["Hide_Max_Level_Text"] = "Hide Max Level Text"
L["Hide_Mana_Feedback"] = "Hide Mana Feedback"
L["Hide_Names"] = "Hide Names"
L["Hide_Prestige_Honor_Badge_PvP_Icon"] = "Hide Prestige/Honor Badge & PvP Icon"
L["Hide_PvP_Icon"] = "Hide PvP Icon"
L["Hide_PvP_Timer"] = "Hide PvP Timer"
L["Hide_RaidFrameManager"] = "Hide RaidFrameManager"
L["Hide_Range_Icon"] = "Hide Range Icon"
L["Hide_Realm"] = "Hide Realm"
L["Hide_Reputation_Color"] = "Hide Reputation Color"
L["Hide_Resource_Power"] = "Hide Resource/Power"
L["Hide_Resource_Tooltip"] = "Hide Resource Tooltip"
L["Hide_Role_Icon"] = "Hide Role Icon"
L["Hide_Role_Icons"] = "Hide Role Icons"
L["Hide_Shadow"] = "Hide Shadow"
L["Hide_Spell_Icon"] = "Hide Spell Icon"
L["Hide_StanceBar"] = "Hide StanceBar (ActionBar)"
L["Hide_Talking_Heads"] = "Hide Talking Heads Frame"
L["Hide_Threat"] = "Hide Threat"
L["Hide_Threat_Meter"] = "Hide Threat Meter"
L["Hide_Totem_Frame"] = "Hide Totem Frame"
L["Hide_TotemFrame_Cooldown"] = "Hide TotemFrame Cooldown"
L["Hide_UI_Error_Frame"] = "Hide UI Error Frame"
L["Hide_XP_Honor"] = "Hide XP & Honor Bar"
L["Horizontal_Gap"] = "Horizontal gap"
L["Horizontal_Padding"] = "Horizontal Padding"
L["How_Custom_Media"] = "1) Create a new folder in your AddOns folder called CustomMedia\n2) Put your fonts and textures in this folder\n3) Add these lines to the Custom Code section in BBF:\n\nFor each FONT write:"
L["How_Custom_Media_3"] = "Remember to rename \"MyFontName\" or \"MyTextureName\" to exactly what the file is called in the folder."
L["How_Custom_Media_2"] = "For each TEXTURE write:"
L["Hunter_Feign_Fix"] = "Hunter Feign Fix"
L["Icon"] = "Icon"
L["Icon_Size"] = "Icon Size"
L["Icon_x_offset"] = "Icon x offset"
L["Icon_y_offset"] = "Icon y offset"
L["Ignore_Class"] = "Ignore %s"
L["Ignore_On_Player_Frame"] = "Ignore on PlayerFrame"
L["Ignore_On_Target_Frame"] = "Ignore on TargetFrame"
L["Ignore_On_Focus_Frame"] = "Ignore on FocusFrame"
L["Ignore_Self"] = "Ignore Self"
L["Frame_Options"] = "Frame Options"
L["Improved_AddonList"] = "Improved AddonList"
L["In_Combat"] = "In combat"
L["Instant_Combo_Points"] = "Instant Combo Points"
L["Keep_Fancy_Manabars"] = "Keep Fancy Manabars"
L["Label_Betterblizzframes_Era_Alpha_Please_Report"] = "BetterBlizzFrames Era is in Alpha. Please report bugs."
L["Label_Castbar_Edge_Highlight_Settings"] = "Castbar Edge Highlight settings"
L["Label_Create_New_Folder_Your_Addons"] = "1) Create a new folder in your AddOns folder called CustomMedia\n2) Put your fonts and textures in this folder\n3) Add these lines to the Custom Code section in BBF (one per line):\n\nFor each FONT write:"
L["Label_Frostbolt"] = "Frostbolt"
L["Label_Hide_Unloaded_Dependency_Addons"] = "Hide unloaded dependency AddOns"
L["Tooltip_Hide_Unloaded_Dependency_Addons_Desc"] = "When enabled, dependency addons that are unloaded will be shown at the bottom with the disabled addons."
L["Label_If_You_Wish_Support_Me"] = "If you wish to support me and my projects\nit would be greatly appreciated"
L["Label_Interrupt_Cd_Soon"] = "Interrupt CD soon"
L["Label_Interrupted"] = "Interrupted"
L["Label_Join_Discord_Info_Nand_Help"] = "Join the Discord for info\nand help with BBP/BBF"
L["Label_Legacy_Combo_Position"] = "Legacy Combo Position"
L["Label_More_Aura_Settings"] = "More Aura Settings:"
L["Label_Nahj_Profile"] = "Nahj Profile"
L["Label_Pet_Castbar"] = "Pet Castbar"
L["Label_Pet_Frame"] = "Pet Frame"
L["Label_Player_Aura_Settings"] = "Player Aura Settings:"
L["Label_Player_Auras"] = "Player Auras"
L["Label_Profiles_Selection"] = "PROFILES SELECTION"
L["Label_Pvp_Racial_Indicator"] = "PvP Racial Indicator"
L["Label_Reload_Ui"] = "Reload UI"
L["Label_Seconds"] = "5.5 seconds"
L["Label_Seduction"] = "Seduction"
L["Label_Silenced"] = "Silenced+"
L["Label_Sorting"] = "Sorting:"
L["Label_Starter_Profile"] = "Starter Profile"
L["Label_Stop_Testing"] = "Stop Testing"
L["Label_Stunned"] = "Stunned"
L["Last"] = "Last"
L["Last_Name_TRP3"] = "Last Name (TRP3)"
L["Legacy_Combo_Points"] = "Legacy Combo Points"
L["Legacy_Combo_Position"] = "Legacy Combo Position"
L["Level"] = "Level"
L["Loss_of_Control_Scale"] = "Loss of Control Scale"
L["FontTexture_Color_Level"] = "Lvl"
L["Mage_Arcane_Charges"] = "Mage: Arcane Charges"
L["Midnight_Info"] = "|cff00ff00UPDATE: All now available on Midnight.|r |cffffffffEarly versions and work in progress.\n\nI'm planning to continue developing all my addons for Midnight as well.\n\nSome features will need to be adjusted or removed but the addons should stick around.\nMidnight is still in early Alpha and I haven't started preparing yet (14th Oct), but I will soon.\n\nPlans might change, but I'm confident BetterBlizzFrames and my other addons\nBetterBlizzPlates & sArena Reloaded will stick around for Midnight (with changes/removals).\n\nI have a lot of work ahead of me and any support is greatly appreciated (|cff00c0ff@bodify|r)\nI'll update this section with more detailed information as I know more in some weeks/months."
L["Midnight_Title"] = "|cffcc66ffWorld of Warcraft: Midnight Plans|r"
L["Minimize_Objective_Better"] = "Minimize Objective Frame Better"
L["Misc_Info"] = "Misc Info"
L["Misc_Settings"] = "Misc settings"
L["Modern_Spark"] = "Modern Spark"
L["Monk_Chi_Points"] = "Monk: Chi Points"
L["Mount"] = "Mount"
L["Move_Resource"] = "Move Resource"
L["Moveable_FPS_Counter"] = "Moveable FPS Counter"
L["Msg_Midnight_Available"] = "|T136221:12:12|t |cffcc66ffBetterBlizzFrames is now available on Midnight Beta."
L["Msg_Midnight_Early_Beta"] = "|T136221:12:12|t |cffcc66ffBetterBlizzFrames EARLY BETA (Beware of bugs!)."
L["Name_Missing"] = "Name Missing"
L["No_Combat"] = "No combat"
L["No_data_yet_WIP"] = "No data yet WIP"
L["No_Max"] = "No Max"
L["No_Max_Value"] = "No Max Value"
L["No_Portrait"] = "No Portrait"
L["No_Portrait_PixelBorder"] = "No Portrait: PixelBorder"
L["Normal_Size_Game_Menu"] = "Normal Size Game Menu"
L["NP_PixelBorder"] = "NP: PixelBorder"
L["Objectives"] = "Objectives"
L["On"] = "On"
L["Only_Mine"] = "Only mine"
L["OR"] = "OR"
L["Outline_Label"] = "Outline"
L["Paladin_Holy_Charges"] = "Paladin: Holy Charges"
L["Poke"] = "Poke"
L["Portrait"] = "Portrait"
L["Print_Cast_Bar_Underneath_Warning"] = "\"Cast Bar Underneath\" setting can cause errors. Please disable by right-clicking PlayerFrame -> Move Frame -> Unselect Cast Bar Underneath and reload UI."
L["Print_ClassicFrames_Not_Detected"] = "ClassicFrames healthbars not detected. Please report to dev @bodify"
L["Print_Combat_Hide_Settings"] = "Combat detected while adjusting Hide settings. Reload might be required to see updates. Please leave combat."
L["Print_Combo_Points_Reset"] = "Combo point positions for %s have been reset."
L["Print_Custom_Code_Saved"] = "Custom code has been saved."
L["Print_Hidden_Icon_Direction"] = "Hidden Icon Direction set to: %s"
L["Print_Error_Invalid_Spell_ID"] = "Error: Invalid spell ID."
L["Print_Invalid_Spell_ID"] = "Invalid Spell ID: %s"
L["Print_No_Spell_Found"] = "No spell found for ID: %d"
L["Print_Added_To_Whitelist_With_Icon"] = " added to |cff00ff00whitelist|r."
L["Print_Added_To_Whitelist_Name"] = " was added to |cff00ff00whitelist|r."
L["Print_Added_To_Blacklist_With_Icon"] = " added to |cffff0000blacklist|r."
L["Print_Added_To_Blacklist_With_Tag"] = " added to |cffff0000blacklist|r with tag."
L["Print_Added_To_Blacklist_Name"] = " was added to |cffff0000blacklist|r."
L["Print_Usage_Whitelist"] = "Usage: /bbf whitelist <spellID or auraName>"
L["Print_Usage_Blacklist"] = "Usage: /bbf blacklist <spellID or auraName>"
L["Print_Removed_From_List"] = "%s removed from list."
L["Print_Removed_ID_Not_Found"] = "Spell ID %d removed from list (info not found)."
L["Print_Spell_ID"] = "Print Spell ID"
L["Print_Waiting_For_Combat"] = "Waiting for combat to drop before opening settings for the first time."
L["Priority"] = "Priority"
L["Priority_Value"] = "Priority value"
L["Race_Icon"] = "Race Icon"
L["Racial_Indicator"] = "Racial Indicator"
L["Raid"] = "Raid"
L["Recolor_Between_Portion"] = "Re-color between portion"
L["Recolor_Temp_HP"] = "Recolor Temp Max HP Loss"
L["Reload_UI"] = "Reload UI"
L["Reputation_Class_Color"] = "Reputation Class Color"
L["Requires_Reload"] = "Requires reload."
L["Reset_BetterBlizzFrames"] = "Reset BetterBlizzFrames"
L["Right_Click_Slider_Tip"] = "Tip:  Right-click sliders to enter a specific value"
L["Rogue_Combo_Points"] = "Rogue: Combo Points"
L["Roleplay_FrameTexture_Color"] = "Roleplay FrameTexture Color"
L["Roleplay_Healthbar_Color"] = "Roleplay Healthbar Color"
L["Roleplay_Name_Text_Color"] = "Roleplay Name Text Color"
L["Roleplay_Names_Tooltip"] = "Roleplay Names"
L["Roleplay_Names_TRP3"] = "Roleplay Names (TRP3)"
L["RP_FrameTexture_Color"] = "RP FrameTexture Color (TRP3)"
L["RP_Healthbar_Color"] = "RP Healthbar Color (TRP3)"
L["RP_Name_Text_Color"] = "RP Name Text Color (TRP3)"
L["Same_Size"] = "Same Size"
L["Search_In_BBF"] = "Search in BetterBlizzFrames"
L["Search_Results"] = "Search results:"
L["Search_WIP"] = "Search is not complete and is WIP."
L["Select"] = "Select "
L["Self"] = "Self"
L["SFX"] = "SFX"
L["Shadow"] = "Shadow"
L["Short"] = "Short"
L["Show_Always"] = "Show Always"
L["Show_CD"] = "Show CD"
L["Show_Mine_Icon"] = "Show mine"
L["Show_Spec_Name"] = "Show Spec Name"
L["Skip_Self"] = "Skip Self"
L["Sound_Alert"] = "Sound Alert!"
L["Sound_Effect"] = "Sound Effect"
L["Spell"] = "Spell"
L["Start_Seconds"] = "Start Seconds"
L["Starter"] = "Starter"
L["Static"] = "Static"
L["Support_Text"] = "If you wish to support me and my projects\nit would be greatly appreciated"
L["System_Messages"] = "System Messages"
L["Talent_Spam"] = "Talent Spam"
L["Test"] = "Test"
L["Thick"] = "Thick"
L["Timer"] = "Timer"
L["Tooltip"] = "Tooltip"
L["Tooltip_Outline_Toggle"] = "Right-click to toggle between Outline and Thick Outline."
L["Tooltip_Absorb_Indicator_Enable"] = "Absorb Indicator Enable"
L["Tooltip_ActionBar_Charges_Desc"] = "ActionBar Charges"
L["Tooltip_Adjust_ALL_Auras_Size"] = "Adjust ALL Auras Size"
L["Tooltip_Adjust_Purgeable_Auras_Size"] = "Adjust Purgeable Auras Size"
L["Tooltip_Adjust_Small_Auras_Size"] = "Adjust Small Auras Size"
L["Tooltip_Assume_Paladin_Combat_Extra"] = "The API for combat status doesnt work and returns false even though they are in combat with this pet up. This is a very crude workaround that might not always be accurate."
L["Tooltip_Assume_Paladin_Combat_Title"] = "Assume Paladin Combat"
L["Tooltip_Bigger_Healthbars_Name_Inside_Desc"] = "Put the name inside of the healthbar instead of on top."
L["Tooltip_Bigger_Healthbars_Name_Inside_Title"] = "Bigger Healthbars: Name Inside"
L["Tooltip_Castbar_Delayed_Interrupt_Color"] = "Castbar Delayed Interrupt Color"
L["Tooltip_Castbar_No_Interrupt_Color"] = "Castbar No Interrupt Color"
L["Tooltip_Change_Party_Font_Desc"] = "Changes the font on PartyFrames"
L["Tooltip_Class_Color_Focus_Name_Bg_Desc"] = "Class Color Focus Name Bg"
L["Tooltip_Class_Color_Names_Desc"] = "Class color Player, Target & Focus Names."
L["Tooltip_Class_Color_Target_Name_Bg_Desc"] = "Class Color Target Name Bg"
L["Tooltip_Combat_Indicator_Arena_Only"] = "Combat Indicator Arena Only"
L["Tooltip_Combat_Indicator_Enable"] = "Combat Indicator Enable"
L["Tooltip_Combat_Indicator_Players_Only"] = "Combat Indicator Players Only"
L["Tooltip_Combat_Indicator_Show_Sap"] = "Combat Indicator Show Sap"
L["Tooltip_Combat_Indicator_Show_Swords"] = "Combat Indicator Show Swords"
L["Tooltip_Compact_Aura_Checkboxes"] = "Compact Aura Checkboxes"
L["Tooltip_Compact_Aura_Extra"] = "Also check which frame(s) you want this on down below in settings."
L["Tooltip_Compact_Aura_Title"] = "Compacted Aura"
L["Tooltip_Custom_Purgeable_Aura_Size"] = "Custom Purgeable Aura Size"
L["Tooltip_Custom_Purgeable_Size"] = "Custom Purgeable Size"
L["Tooltip_Dark_Mode_ActionBars"] = "Dark Mode ActionBars"
L["Tooltip_Dark_Mode_Aura"] = "Dark Mode Aura"
L["Tooltip_Dark_Mode_Auras"] = "Dark Mode Auras"
L["Tooltip_Dark_Mode_Auras_Desc"] = "Dark mode for aura borders."
L["Tooltip_Dark_Mode_Castbars"] = "Dark Mode Castbars"
L["Tooltip_Dark_Mode_Color"] = "Dark Mode Color"
L["Tooltip_Dark_Mode_Elite_Title"] = "Dark Mode Elite"
L["Tooltip_Delete_Data_Extra"] = "Delete Data"
L["Tooltip_Delete_Data_Title"] = "Delete "
L["Tooltip_Enable_LoC_Frame_Desc"] = "Enable LoC Frame"
L["Tooltip_Enlarged_Aura_Checkboxes"] = "Enlarged Aura Checkboxes"
L["Tooltip_Enlarged_Aura_Extra"] = "Also check which frame(s) you want this on down below in settings."
L["Tooltip_Enlarged_Aura_Title"] = "Enlarged Aura"
L["Tooltip_Hide_Realm_Indicator_Extra"] = "Will enable a fake name. Because of this other addons like HealthBarColor's name stuff will not work properly."
L["Tooltip_Hide_Realm_Indicator_Title"] = "Hide Realm Indicator"
L["Tooltip_Hide_TotemFrame_CD_Desc"] = "Hide TotemFrame CD"

L["Tooltip_Important_Glow_Title"] = "Important Glow"
L["Tooltip_Pandemic_Glow_Desc"] = "Check for a red glow when the aura has less than 30% of its duration remaining.\\nOr last 5sec if the aura has no pandemic effect."
L["Tooltip_Pandemic_Glow_Extra"] = "Also check which frame(s) you want this on down below in settings."
L["Tooltip_Pandemic_Glow_Warlock_Extra"] = "\n\nIf Agony or Unstable Affliction refresh talents are specced it will first glow orange when entering this window then switch to red once it enters the pandemic window as well."
L["Tooltip_Pandemic_Glow_Title"] = "Pandemic Glow"
L["Tooltip_PlayerFrame_Size_Extra"] = "Right-click to input specific value"
L["Tooltip_Right_Click_For_Value"] = "Right Click For Value"
L["Tooltip_Show_Elite_Texture_Desc"] = "Show elite dragon around PlayerFrame.\n\n|cff32f795Right-click to swap between the %d different textures available.|r"
L["Tooltip_Show_For_Human"] = "Show For Human"
L["Tooltip_Show_For_Night_Elf"] = "Show For Night Elf"
L["Tooltip_Show_For_Undead"] = "Show For Undead"
L["Tooltip_Show_On_FocusFrame"] = "Show On FocusFrame"
L["Tooltip_Target_Focus_Arena_Names_Desc"] = "Change Target & Focus name to arena ID and/or spec name during arena"
L["Tooltip_Target_Focus_Arena_Names_Extra"] = "Will enable a fake name. Because of this other addons like HealthBarColor's name stuff will not work properly."
L["Tooltip_TargetFrame_Size_Extra"] = "Right-click to input specific value"
L["ToT_Offset"] = "ToT Offset"
L["UIWidgetPowerBarFrame_Scale"] = "UIWidgetPowerBarFrame Scale"
L["Under_One_Min"] = "Under one min"
L["UnitFrame_Background_Color"] = "UnitFrame Background Color"
L["UnitFrame_Numbers_Font_Color"] = "UnitFrame Numbers Font Color"
L["Unknown"] = "Unknown"
L["Update_And_Always_Hide"] = "Update and always hide"
L["Use_Classic_Combo_Points"] = "Use Classic Combo Points"
L["Use_Classic_Textures"] = "Use Classic Textures for Bars"
L["Use_Edit_Mode"] = "Use Edit Mode for other settings."
L["Use_Spec_Icons"] = "Use Spec Icons"
L["Use_spec_icons_Skip_Self"] = "Use spec icons: Skip Self"
L["Vertical_Gap"] = "Vertical gap"
L["Vertical_Padding"] = "Vertical Padding"
L["Vigor"] = "Vigor"
L["Warlock_Shards"] = "Warlock: Shards"
L["Welcome_Description"] = "Thank you for trying out my addon!\n\nBelow you can pick a profile to start with or you can exit and customize everything by yourself.\n\nI highly recommend the minimal %s if you just\nwant a quick start with only the essentials!"
L["Welcome_Text"] = "Welcome to Better|cff00c0ffBlizz|rFrames!"
L["X_Offset"] = "x offset"
L["Y_Offset"] = "y offset"
L["Change_RaidFrame_Background_Texture"] = "Change RaidFrame Background Texture"
L["Change_UnitFrame_Background_Texture"] = "Change UnitFrame Background Texture"
L["Class_Color_Friendlist"] = "Class Color Friendlist"
L["Disable_Castbar_Movement"] = "Disable Castbar Movement"
L["Disable_Castbar_Tweaks"] = "Disable Castbar Tweaks"
L["Hide_All_Absorb_Glow"] = "Hide All Absorb Glow"
L["Hide_Default_PartyFrames_Mana"] = "Hide Default PartyFrames Mana"
L["Hide_Party_RaidFrame_Background"] = "Hide Party/RaidFrame Background"
L["New_Role_Icons"] = "New Role Icons"
L["Better_Target_Highlight"] = "Better Target Highlight"
L["Tooltip_Better_Target_Highlight"] = "Improves the target selection highlight on raid-style party frames with a more visible and customizable texture.\n\n|cff32f795Right-click to adjust color and texture.|r"
L["Better_Target_Highlight_Settings"] = "Target Highlight Settings"
L["Highlight_Texture"] = "Highlight Texture"
L["Desaturate"] = "Desaturate"
L["Desaturate_Highlight"] = "Desaturate Highlight"
L["Tooltip_Desaturate_Highlight"] = "Desaturate the target highlight texture."
L["Pixel_Border"] = "Pixel Border"
L["Zoom_ActionBar_Icons"] = "Zoom ActionBar Icons"
L["Tooltip_Filtered_Buffs_Icon_Retail"] = "Filtered buffs. Click to show/hide currently hidden buffs.\n\n|cff00ff00To Whitelist an Aura:|r\nShift+Alt + LeftClick\n\n|cffff0000To Blacklist an Aura:|r\nShift+Alt + RightClick |cffffff00OR|r\nCtrl+Alt RightClick with \"Show Mine\" tag\n\nCtrl+LeftClick to move.\nShift+LeftClick to reset position.\nAlt+LeftClick to change direction.\n\n(You can hide this icon in settings)"
L["Tooltip_Filtered_Buffs_Icon_Classic"] = "Filtered buffs. Click to show/hide.\nShift+Alt+RightClick to blacklist buffs.\n\nCtrl+LeftClick to move.\nShift+LeftClick to reset position.\nAlt+LeftClick to change direction.\n\n(You can hide this icon in settings)"

---------------------------------------
-- Print Messages
---------------------------------------

L["Label_Unknown"] = "Unknown"
L["Print_Hidden_Icon_Direction_Set"] = "Hidden Icon Direction set to: %s"
L["Print_Need_Enable_Aura_Settings"] = "You need to enable aura settings for blacklist and whitelist etc to work."
L["Print_Buff_Filtering_Collapsed_Not_Supported"] = "Buff Filtering with auras collapsed is currently not supported. Expand them (Pointy arrow next to Buffs) and reload or turn Player Buff filtering off. It is being worked on."
L["Print_First_Run"] = "first run. Thank you for trying out my AddOn. Access settings with /bbf"
L["Print_Disable_Move_Resource_To_Target"] = "Disable \"Move Resource to TargetFrame\" for this class in order to move Resource normally."
L["Print_Arena_Optimizer_Adjusted_Down"] = "Arena Optimizer (Misc) adjusted CVars down. To disable chat message type |cff00c0ff/bbf noprint|r"
L["Print_Arena_Optimizer_Adjusted_Up"] = "Arena Optimizer (Misc) adjusted CVars back up. To disable chat message type |cff00c0ff/bbf noprint|r"
L["Print_Raise_TargetFrame_Not_Supported_ClassicFrames"] = "Raise TargetFrame Level not supported with ClassicFrames. Use ClassicFrames setting in BetterBlizzFrames instead."
L["Print_Symmetric_Disabled_Midnight"] = "Symmetric Player Frame temporarily disabled due to bugfixes required for Midnight. WIP."
L["Print_Symmetric_Not_Available_Classic"] = "Symmetric Player Frame not available with Classic Frames setting."
L["Print_Leave_Combat"] = "Leave combat to enable this setting"
L["Print_Error_In_Custom_Code"] = "Error in custom code: %s"
L["Print_AddFont_Name_Not_String"] = "Font name added via BBF.AddFont is not a string. Please make sure the name is written with quote marks e.g. \"Fontname\"."
L["Print_AddTexture_Name_Not_String"] = "Texture name added via BBF.AddTexture is not a string. Please make sure the name is written with quote marks e.g. \"TextureName\"."
L["Print_Settings_Disabled"] = "Settings disabled. Likely due to error. Please update your addon. Get BugSack and BugGrabber to report the actual error if it continues."
L["Print_BuffFrame_Move_Important_Note"] = "Important Note: Moving BuffFrame/DebuffFrame is now optional but on by default. Depending on your addons BetterBlizzFrames might've taken control over other things moving it. Please double check your aura settings in the Buffs & Debuffs section."
L["Print_Player_Castbar_Position_Changed_Cata"] = "Important Note: Player CastingBar has had it's position moved up 9 pixels to match Blizzard's location for it. You might have to move it back down 9 pixels to fit your UI. Apologies for the inconvenience."
L["Print_DragonflightUI_Skipping_OCD_Tweaks"] = "DragonflightUI is loaded, skipping \"OCD Tweaks\" to avoid conflict."
L["Print_DragonflightUI_Class_Color_Conflict"] = "DragonflightUI is loaded. BBF's \"Class Color Frames\" can potentially be in conflict with Dragonflight UI's settings."
L["Print_Bigger_Healthbars_Not_Supported_DragonflightUI"] = "Bigger Healthbars is not supported with DragonflightUI"
L["Print_Classic_Frames_Recommend_BBF"] = "A super lightweight |cffff8000Classic Frames|r setting is now live! I would highly recommend swapping to BBF's setting over |cff9d9d9dClassicFrames|r the addon due to the high CPU usage of that addon."
L["Print_Removed_Dispellable_Aura"] = "Removed dispellable aura in blacklist: %s (%s)"
L["Print_Removed_PvP_Blacklist_Auras"] = "Removed roughly 20 auras from from the PvP blacklist preset (and your imported blacklist) due to them accidentally being added. They are purgeable and can be useful info and should not be blacklisted due to that."
L["Queue_Popped_Instantly"] = "Queue popped instantly!"
L["Queue_Popped_After"] = "Queue popped after %s"
L["Dungeon_Queue_Popped_Instantly"] = "Dungeon queue popped instantly!"
L["Dungeon_Queue_Popped_After"] = "Dungeon queue popped after %s"
L["Dungeon_Queue_Popped_Time_Unknown"] = "Dungeon queue popped, but time could not be determined."

---------------------------------------
-- Custom Color Section
---------------------------------------

L["Hide_Bg"] = "Hide Bg"
L["Hide_Compact_Frame_Backgrounds"] = "Hide Compact Frame Backgrounds"
L["Tooltip_Hide_Compact_Frame_Backgrounds"] = "Hide the background textures on Party and Raid frames."
L["Custom_Color_Health_Mana"] = "Custom Color Health/Mana"
L["Custom_Colors"] = "Custom Colors"
L["Tooltip_Custom_Colors_Desc"] = "Enable custom colors for Health and Mana bars."
L["Custom_Health_Colors"] = "Custom Health Colors"
L["Enable_On_UnitFrames"] = "Enable on UnitFrames"
L["Tooltip_Enable_On_UnitFrames_Desc"] = "Enable custom colors on Player, Target, Focus, and Pet frames."
L["Enable_On_UnitFrames_Names"] = "Color UnitFrames Names"
L["Tooltip_Enable_On_UnitFrames_Names_Desc"] = "Enable custom colors on Player, Target, Focus, and Pet frame names."
L["Enable_On_Raid_Party_Frames"] = "Enable on Raid/Party Frames"
L["Tooltip_Enable_On_Raid_Party_Frames_Desc"] = "Enable custom colors on Party and Raid frames."
L["Enable_On_Raid_Party_Names"] = "Color Raid/Party Names"
L["Tooltip_Enable_On_Raid_Party_Names_Desc"] = "Enable custom colors on Party and Raid frame names."
L["Enemy_Health_Color"] = "Enemy Health Color"
L["Friendly_Health_Color"] = "Friendly Health Color"
L["Neutral_Health_Color"] = "Neutral Health Color"
L["Tooltip_Color_Picker_Desc"] = "Left-click to change.\n\n|cff32f795Shift+Right-click to reset to default.|r"
L["Class_Colors"] = "Class Colors"
L["Override_Class_Colors"] = "Override Class Colors"
L["Tooltip_Override_Class_Colors_Desc"] = "Enable custom class colors below instead of default class colors."
L["Use_One_Color_For_All_Classes"] = "Use one color for all classes"
L["Tooltip_Use_One_Color_For_All_Classes_Desc"] = "Use a single color for all classes instead of individual class colors."
L["All_Classes"] = "All Classes"
L["Single_Class_Color"] = "Single Class Color"
L["Power_Colors"] = "Power Colors"
L["Enable_Power_Colors"] = "Enable Power Colors"
L["Tooltip_Enable_Power_Colors_Desc"] = "Enable custom power (mana/rage/energy/etc) colors instead of defaults."
L["Use_One_Color_For_All_Powers"] = "Use One Color for All Powers"
L["Tooltip_Use_One_Color_For_All_Powers_Desc"] = "Use a single color for all power types instead of individual colors."
L["All_Powers"] = "All Powers"
L["Single_Power_Color"] = "Single Power Color"
L["Texture_Change_Recommended"] = "Texture Change Recommended"
L["Tooltip_Texture_Change_Recommended_Desc"] = "In order to have consistent coloring on all manabars you will need to also change its texture in the Font & Textures section. Otherwise due to different default textures with different contrasts things will look all over the place even with the same color."
L["Background_Colors"] = "Background Colors"
L["Change_UnitFrame_Background_Color"] = "Change UnitFrame Background Color"
L["Tooltip_Change_UnitFrame_Background_Color_Desc"] = "Enable custom background color for Player, Target, Focus, and Pet frames."
L["Health_BG"] = "Health BG"
L["Health_Bar_Background_Color"] = "Health Bar Background Color"
L["Mana_BG"] = "Mana BG"
L["Mana_Bar_Background_Color"] = "Mana Bar Background Color"
L["Change_Party_RaidFrame_Background_Color"] = "Change Party/RaidFrame Background Color"
L["Tooltip_Change_Party_RaidFrame_Background_Color_Desc"] = "Enable custom background color for Party and Raid frames."
L["Party_Raid_Health_Bar_Background_Color"] = "Party/Raid Health Bar Background Color"
L["Party_Raid_Mana_Bar_Background_Color"] = "Party/Raid Mana Bar Background Color"

---------------------------------------
-- Class Names
---------------------------------------

L["Class_Death_Knight"] = "Death Knight"
L["Class_Demon_Hunter"] = "Demon Hunter"
L["Class_Druid"] = "Druid"
L["Class_Evoker"] = "Evoker"
L["Class_Hunter"] = "Hunter"
L["Class_Mage"] = "Mage"
L["Class_Monk"] = "Monk"
L["Class_Paladin"] = "Paladin"
L["Class_Priest"] = "Priest"
L["Class_Rogue"] = "Rogue"
L["Class_Shaman"] = "Shaman"
L["Class_Warlock"] = "Warlock"
L["Class_Warrior"] = "Warrior"

---------------------------------------
-- Power Type Names
---------------------------------------

L["Power_Mana"] = "Mana"
L["Power_Rage"] = "Rage"
L["Power_Focus"] = "Focus"
L["Power_Energy"] = "Energy"
L["Power_Runic_Power"] = "Runic Power"
L["Power_Lunar_Power"] = "Lunar Power"
L["Power_Maelstrom"] = "Maelstrom"
L["Power_Insanity"] = "Insanity"
L["Power_Chi"] = "Chi"
L["Power_Fury"] = "Fury"
L["Power_Ebon_Might"] = "Ebon Might"
L["Power_Stagger"] = "Stagger"
L["Power_Soul_Fragments"] = "Soul Fragments"

---------------------------------------
-- Right-Click Options
---------------------------------------

L["Right_Click_Show_Extra_Decimal"] = "Right-click to show one extra decimal."
L["Right_Click_To_Open_Options"] = "Right-click to open options."
L["Right_Click_Keep_Dispel_Border"] = "Right-Click to Keep Dispel Border."
L["Shift_Right_Click_Keep_Dispel_Gradient"] = "Shift+Right-Click to Keep Dispel Gradient."
L["Ctrl_Right_Click_Hide_Dispel_Icons"] = "Ctrl+Right-Click to also Hide Dispel Icons."
L["Reaction_Colors"] = "Reaction Colors"
L["Enemy"] = "Enemy"
L["Friendly"] = "Friendly"
L["Neutral"] = "Neutral"
L["Use_One_Color"] = "Use One Color"
L["Ctrl_Right_Click_Keep_PlayerFrame_Green"] = "Ctrl+Right-Click to keep PlayerFrame green."
L["Shift_Right_Click_Keep_Friendly_Units_Green"] = "Shift+Right-Click to keep Friendly units green."

-- StaticPopupDialogs
L["Popup_Reload_Required"] = "This requires a reload. Reload now?"
L["Popup_Tot_Message_Text_Midnight"] = "The default Blizzard code to \"wrap auras\" around the target of target frame is stupid.\n\nThe \"Target of Target\" frames have been moved 31 pixels to the right to make more space for auras.\nYou can change this at any time.\n\nDo you want to keep this? (pick yes)"
L["Popup_PVP_Whitelist_Midnight"] = "This will import a color coded PvP whitelist tailored by me.\nIt will only add auras you don't already have in your whitelist.\n\nAre you sure you want to continue?"
L["Popup_PVP_Blacklist_Midnight"] = "This will import a large PvP blacklist focused on removing trash buffs, created by me.\nIt will only add auras you don't already have in your blacklist.\n\nAre you sure you want to continue?"
L["Popup_Classic_Frames_Turn"] = "Classic Frames will turn %s after reload.\n\nSelect which optional settings you want.\n|cFFAAAAAA(These can be changed individually later)|r\n\n\n\n\n "
L["Popup_Unsaved_Changes_Midnight"] = "You have unsaved changes to the custom code.\n\nDo you want to save them?"
L["Popup_Combat_Warning_Midnight"] = "Leave combat to adjust this setting."
L["Popup_New_Version_Text_Midnight"] = "IMPORTANT CHANGE\n\nLots of new tweaks and settings for the No Portrait mode. Including Pixel Border setting and hiding of mana/energy/extra resource etc.\n\nBBF is under rapid development so expect more tweaks and possibly changes moving things a little (especially to these new ones).\n\nPlease report any issues!"
L["Popup_Cata_Update_Text"] = "CHANGES\n\nLots of Retail features from BBF have been brought over to MoP and Cata.\n\nDue to the large amount of changes things might have changed slightly.\nThere might also be some missed bugs.\n\nRead changelog for more info."
L["Popup_Cata_Beta_Version_Text"] = "TWO IMPORTANT CHANGES:\n\n1) I've reset TargetToT & FocusToT positions.\nYou will have to change them to your preferred locations again.\n\n2) I've also added scale settings for Player, Target and FocusFrame.\n\nIf you have scripts/other addons adjusting this make sure you set the same value in BBF or turn off the other things.\n\nSorry for the inconvenience.\nThis change was needed due to wrong initial values when making the Beta.\nIt wont happen again."

L["Tooltip_LossOfControlScale_Desc"] = "Adjust the scale of the LossOfControlFrame\n(displaying cc on you center screen)"
L["Tooltip_Dark_Mode_GameTooltip_Desc"] = "Dark mode for the Game Tooltip."
L["Tooltip_Dark_Mode_Elite_Texture_Desc"] = "Dark mode for the Elite Texture on Target/FocusFrame.\n\n|cff32f795Right-click to toggle desaturation on/off.|r"
L["Tooltip_Dark_Mode_Value_Desc"] = "Adjust how dark you want the dark mode to be.\nTip: You can rightclick all sliders to input a specific value."
L["Tooltip_Arena_Names_Desc"] = "Change party frame names to party ID and/or spec name during arena"
L["Tooltip_Use_Classic_Textures_Desc"] = "Use the old Classic Textures for Health & Manabars.\n\nUnchecked will keep the default retail textures and use a little less CPU."
L["Tooltip_Use_Classic_Castbars_Desc"] = "Use the old Classic Castbar look for Player, Target, Focus & Party."
L["Tooltip_Use_Classic_Combo_Points_Desc"] = "Use the old Classic Combo Points look on TargetFrame.\n\nNote: If you would rather move the new Combo Points to TargetFrame you can do so in the Misc section."
L["Tooltip_No_Portrait_PixelBorder_Desc"] = "Disable Portrait and have Pixel Border around UnitFrames.\n\n|cff32f795Options to hide Mana/Resource is in Misc section top right.|r\n\nVery new (and rushed kek) setting. Please report any issues if things are not positioned correctly. More settings to this will come later as well."
L["Tooltip_No_Max_Value_Desc"] = "If Numeric Value is selected as Status Text this setting will make it only display current HP instead of max HP as well.\n\n6.8 M / 6.8 M -> 6.8 M"
L["Tooltip_UnitFrame_Overshields_Desc"] = "Show Overshields on UnitFrames (Player, Target, Focus)"
L["Tooltip_Compact_UnitFrames_Overshields_Desc"] = "Show Overshields on Compact UnitFrames (Party, Raid)"
L["Tooltip_Sound_Effect_Desc"] = "Play an alarm sound when queue pops."
L["Tooltip_Sound_Effect_Extra"] = "(Plays with game sounds muted)\n\nNote that \"Enable Sound\" needs to be on in the audio settings but you can disable the subcategories: Sound Effects, Ambience, Dialog and Music."
L["Tooltip_Sound_Alert_Desc"] = "Warning sound if there is less than 6 seconds left to accept the queue."
L["Tooltip_Sound_Alert_Extra"] = "(Plays with game sounds muted.)\n\nNote that \"Enable Sound\" needs to be on in the audio settings but you can disable the subcategories: Sound Effects, Ambience, Dialog and Music."
L["Tooltip_Castbar_Classic_Party_Desc"] = "Use classic style castbars for party castbars."
L["Party_Castbar_Force_Default_Frames"] = "Default Anchor"
L["Tooltip_Party_Castbar_Force_Default_Frames_Title"] = "Force default party frame anchor"
L["Tooltip_Party_Castbar_Force_Default_Frames_Desc"] = "Force party castbars to anchor to the default Blizzard party frames instead of any detected party frame addon."
L["Tooltip_Player_Castbar_Simple_Desc"] = "Hide the text background and move the text up inside the castbar."
L["Tooltip_Classic_Castbar_Desc"] = "Use Classic layout for Player Castbar"
L["Tooltip_Classic_Border_Desc"] = "Use the default Player Classic Castbar Boder"
L["Tooltip_Interrupt_CD_Color_Arena_Frames_Desc"] = "Enable Interrupt CD Color on Arena Frame Castbars as well (Gladius, GEX, sArena, Blizzard)"
L["Tooltip_Buffs_On_Top_Reverse_Desc"] = "Changes the castbar movement to follow the top row of auras on Target/Focus Frame similar to how it works by default without \"Buffs on Top\" enabled except in reverse.\n\nBy default with Buffs on Top enabled your castbar will just sit beneath the target frame and not move."
L["Tooltip_Normal_Evoker_Castbar_Desc"] = "Change Evoker empowered castbars to look like normal ones.\n(Easier to see if you can interrupt)"
L["Tooltip_Quick_Hide_Castbars_Desc"] = "Instantly hide target and focus castbars after their cast is finished or interrupted.\nBy default there is a slow fade out animation."
L["Castbar_Target_Text"] = "Cast Target Text"
L["Tooltip_Castbar_Target_Text_Desc"] = "Show the name of the spell's target in the castbar text.\nExample: 'Polymorph: PlayerName'"
L["Castbar_Target_Highlight"] = "Cast On Me Highlight"
L["Tooltip_Castbar_Target_Highlight_Desc"] = "Highlight the target/focus castbar when the spell is being cast on you."
L["Tooltip_Castbar_Classic_Target_Focus_Desc"] = "Use Classic layout for Target & Focus castbars"
L["Tooltip_Modern_Spark_Desc"] = "Use modern spark texture on classic castbars"
L["Tooltip_Color_Change_Font_Desc"] = "Change the font color on UnitFrames.\n\nRight-click to change color."
L["Tooltip_Change_Party_Font_Color_Desc"] = "Change the font color on Party Frames.\n\nRight-click to change color."
L["Tooltip_Change_ActionBar_Font_Color_Desc"] = "Change the font color on ActionBars.\n\nRight-click to change color."
L["Tooltip_Charges_Font_Desc"] = "Also change font for charges."
L["Tooltip_One_Font_All_Text_Extra"] = "*Some text in the game world, like damage numbers, can not be changed with an addon. It's possible by editing the game files though."
L["Tooltip_Change_UnitFrame_Healthbar_Texture_RightClick_Desc"] = "Changes the healthbar texture on Player, Target & Focus etc.\n\n|cff32f795Right-click to also change the texture behind name.|r"
L["Tooltip_Mount_Filter_Desc"] = "Show all mounts.\n(Needs testing, please report if you see a mount that is not displayed by this filter)"
L["Tooltip_Whitelist_Filter_Desc"] = "Only show whitelisted auras.\n(Plus other filters)"
L["Tooltip_Whitelist_Filter_Extra"] = "You can have spells whitelisted to add settings such as \"Only Mine\" and \"Important\" etc without needing to enable the whitelist filter here.\n\nOnly check this if you only want whitelisted auras here or the addition of them.\n(Plus other filters)"
L["Tooltip_Sort_Purgeable_Auras_Desc"] = "Sort purgeable auras before normal auras.\nEnlarged and Important auras will still be prioritized over Purgeable ones unless \"Sort Purgeable before Enlarged/Important\" is checked."
L["Tooltip_Sort_Purgeable_First_Desc"] = "Sort Purgeable before Enlarged and Important auras."
L["Tooltip_Hide_UI_Error_Frame_Desc"] = "Hides the UI Error Frame (The red text displaying \"Not enough mana\" etc)"
L["Tooltip_Show_Last_Name_NPC_Desc"] = "Hides the first names/words of npc names and only shows the last part."
L["Tooltip_Hunter_Feign_Fix_Desc"] = "Don't show Hunters as Dead when using Feign Death to avoid Hardcore heartattacks."
L["Tooltip_Hide_Threat_Meter_Desc"] = "Hide the threat meter displaying on Target & Focus frames."
L["Tooltip_Recolor_Castbars_Desc"] = "Changes the castbar color on Player, Target & Focus etc."
L["Tooltip_Change_UnitFrame_Font_Etc_Desc"] = "Changes the font on Player, Target & Focus etc."
L["Tooltip_Change_UnitFrame_Number_Font_Etc_Desc"] = "Changes the font on numbers on Player, Target & Focus etc."
L["Tooltip_Change_PartyFrames_Font_Desc"] = "Changes the font on PartyFrames"
L["Tooltip_Change_ActionBar_Font_Etc_Desc"] = "Changes the font on Player, Target & Focus etc."
L["Icon_X_Offset"] = "Icon x offset"
L["Icon_Y_Offset"] = "Icon y offset"
L["Tooltip_Keep_Fancy_Manabars_Desc"] = "Ignore texture changes for fancy manabars and keep the default one (Insanity, Lunar Power, Mealstrom, Fury etc.)"
L["Tooltip_Change_Name_Bg_Texture_Desc"] = "Changes the name background texture on Player, Target & Focus etc. This is more cpu heavy than it should be."
L["Tooltip_Change_Castbar_Texture_Desc"] = "Changes the castbar texture on Player, Target & Focus etc. This is more cpu heavy than it should be."
L["Tooltip_Change_RaidFrame_Healthbar_Texture_Etc_Desc"] = "Changes the healthbar texture on the RaidFrames"
L["Tooltip_Change_RaidFrame_Manabar_Texture_Etc_Desc"] = "Changes the manabar texture on the RaidFrames. This is more cpu heavy than it should be."
L["Tooltip_Enable_Aura_Settings_TargetFocus_Desc"] = "Enables all the aura settings for TargetFrame and FocusFrame."
L["Tooltip_Pixel_Border_Auras_Desc"] = "Add a pixel border around auras.\n\nNOTE: Only works outside of instances for debuffs."
L["Tooltip_Remove_Debuff_Color_Border"] = "Remove the colored border on debuffs."
L["Tooltip_Remove_Debuff_Color_Border_Toggle"] = "Right-click to toggle Remove Debuff Color Border"
L["Tooltip_Hide_UnitFrame_Aura_Tooltips"] = "Hide tooltip on auras for Target and Focus Frame"
L["Tooltip_Hide_Target_Auras_Desc"] = "Hide all auras on the target frame."
L["Tooltip_Normal_Size_Game_Menu_Desc"] = "Enable to make the Game Menu (Escape) normal size again.\nWe're old boomers but we're not that old jesus."
L["Tooltip_Minimize_Objective_Better_Desc"] = "Also minimize the objectives header when clicking the -+ button"
L["Tooltip_Reduce_Edit_Mode_Glow_Desc"] = "Reduces the alpha of the edit mode selection so you can actually see the changes you are making."
L["Tooltip_Only_Last_Name_NPCs_Simple_Desc"] = "Hides the first names/words of npc names and only shows the last part."
L["Tooltip_Improved_AddonList_Desc"] = "Remove all categories from the AddonList and sort enabled addons at the top and disabled addons at the bottom for better organization."
L["Tooltip_Recolor_Temp_HP_Desc"] = "Recolor the temp max hp loss on Player/Target/Focus/Party frame to a softer red color."
L["Tooltip_Druid_Always_Combos_Desc"] = "Always show active combo points regardless of which form you are in."
L["Tooltip_Hide_Talking_Heads_Desc"] = "Hide the frame showing npcs talking during quests etc."
L["Tooltip_Show_Always_Legacy_Desc"] = "Alway show legacy combo points background regardless if you have active combos or not."
L["Tooltip_Paladin_Background_Desc"] = "Show background for unfilled charges."
L["Tooltip_Roleplay_Name_Text_Color_Desc"] = "Color names in their Total RP3 Roleplay Color."
L["Tooltip_Roleplay_Healthbar_Color_Desc"] = "Color healthbars in their Total RP3 Roleplay Color."
L["Tooltip_Arena_Names_Target_Focus_Desc"] = "Change Target & Focus name to arena ID and/or spec name during arena."
L["Tooltip_Class_Color_Frames_Desc"] = "Class color Player, Target, Focus & Party frames."
L["Tooltip_Class_Color_FrameTexture_Desc"] = "Class color the FrameTexture (Border) for Player, Target & Focus."
L["Tooltip_Hide_Prestige_Badge_Desc"] = "Hide Prestige/Honor Badge & PvP Icon from Player, Target & Focus frames."
L["Tooltip_Skip_Self_Spec_Icon_Desc"] = "Don't show spec icon on PlayerFrame"
L["Tooltip_Masque_Support_Extra"] = "Does not require Aura Settings to be enabled."
L["Tooltip_Big_Debuffs_Desc"] = "Show CC and other important auras on Player, Pet, Target & Focus frames."
L["Tooltip_Fade_Micro_Menu_Desc"] = "Fade out the Micro Menu bottom right and only show on mouseover."
L["Tooltip_Except_Queue_Eye_Desc"] = "Do not fade Queue Status Eye together with the Micro Menu."
L["Tooltip_Move_Queue_Eye_Desc"] = "Makes the Queue Status Eye movable. Default position on Minimap but can also be dragged with Ctrl + Leftclick."
L["Tooltip_Hide_Bags_Bar_Desc"] = "Hide the default Bag Bar showing your bags bottom right."
L["Tooltip_Moveable_FPS_Counter_Desc"] = "Make the default Blizzard FPS Counter (Ctrl+R) moveable.\n\n|cff32f795Right-click to reset position.|r\n|cff32f795Shift+Right-click to toggle font outline on/off.|r"
L["Tooltip_Surrender_Arena_Desc"] = "Makes typing /afk in arena Surrender instead of Leaving so you don't lose honor/conquest gain."
L["Tooltip_Druid_Manabar_Desc"] = "Show Manabar as secondary AlternativePowerBar while in Cat/Bear as Resto. Energy/Rage will still also be shown."
L["Tooltip_Hide_XP_Honor_Desc"] = "Hide the Experience & Honor Bar. Still shows when opening Character Panel."
L["Tooltip_Raise_Castbar_Strata_Desc"] = "Raise the Strata of Target & Focus frame so it does not appear behind the frames.\n\nNote that this will NOT make the TargetFrame castbar appear above the FocusFrame, the setting above is required for that behaviour."
L["Tooltip_Import_Blacklist_Desc"] = "Import a Blacklist with A LOT (750+) of trash buffs blacklisted.\n\nThis will only add NEW entries and not mess with existing ones already in your blacklist."
L["Tooltip_Starter_Profile_Desc"] = "A basic starter profile that only enables the few things you need. Intended to work as a very minimal quick start that can be built upon."
L["Tooltip_Profile_Basic_Desc"] = "A basic starter profile that only enables the few things you need.\n\nIntended to work as a very minimal quick start that can be built upon."
L["Tooltip_Profile_Advanced_Desc"] = "A more advanced profile enabling a few more settings and customizing things a bit more.\n\nGreat for Battlegrounds (and Arenas) with Class Icons showing Healers, Tanks and Battleground Objectives."
L["Tooltip_Profile_Jovelo_Desc"] = "A great well rounded profile made by |cffc79c6eJovelo|r that enhances the default Blizzard nameplates.\n\nGreat for all types of content with Mythic+ Season 2 NPC nameplate colors included."
L["Tooltip_Profile_Streamer_Desc"] = "Enable all of %s's profile settings."
L["Hide_Party_in_Arena_GEX"] = "Hide Party in Arena (GEX)"
L["Normal_Evoker_Empowered_Castbar"] = "Normal Castbar for Empowered Casts"
L["Print_Imported_Beta_Note"] = "Imported Beta Note"
L["Sort_Pandemic_Auras"] = "Sort Pandemic Auras"
L["Tooltip_Adjust_All_Auras_Size"] = "Adjust the size of all auras on TargetFrame and FocusFrame."
L["Tooltip_Background"] = "Move the background texture of the resource to TargetFrame."
L["Tooltip_Center_Names"] = "Center Names"
L["Tooltip_Center_Names_SubText"] = "Center the names on Player, Target, Focus, Pet, Party and Boss frames."
L["Tooltip_Dark_Mode_Nameplate_Resource"] = "Enable dark mode for nameplate resource bars."
L["Tooltip_Normal_Evoker_Empowered_Castbar"] = "Use the normal castbar for Evoker empowered casts instead of the custom one."
L["Tooltip_OCD_Skip_Bars"] = "Skip the OCD texture replacement for status bars."
