# Changelog

## [11.1.0] - 2026-06-10

### ✨ Added

- Chat: Added clickable copy links for web URLs in chat messages and included Raid Warning messages in Raid chat history.
- Cooldown Panels: Added options for active and ready icon border visibility, tracked-aura glow triggers, interrupt-spell glow triggers, and a Segment Stacks quick setup for bar entries.
- Damage Meter: Added class-colored bar and tooltip backgrounds, tooltip bar background styling, segment linking, and a per-window option to keep manually selected meter types after reloads.
- Data Panels: Added auto-width panel backgrounds, a Player Name stream with realm, class color, and custom color options, and clickable Hearthstone stream behavior.
- Group Tools: Added a keybinding entry for the focus marker macro.
- Resource Bars: Added Vengeance Demon Hunter Soul Fragments tracking for the Secondary resource bar.
- Unit Frames: Added group-frame Data Bars, more Data Bar text choices, detached Data Bar layout controls, class-icon portrait mode, per-spell healer buff expiration pulse rules, and rounded percent values for health, power, and Data Bar text.

### 🐛 Fixed

- Cooldown Panels: Fixed Original Blizzard icon border transitions so cooldown swipe alignment and mask state update correctly.
- Damage Meter: Fixed SharedMedia border rendering, secret-number backdrop errors, and completed Mythic+ overall view retention after post-run combat starts.
- Data Panels: Fixed Latency stream text color handling and stabilized FPS/latency stream widths so changing numbers no longer shift neighboring streams.
- Objective Tracker: Fixed automation for Delves and scenario tracker content, and treats Follower Dungeons as Normal dungeon scope.
- Resource Bars: Fixed inactive Druid-form resources appearing under manual visibility rules and Evoker shared bar/backdrop updates after spec changes.
- Settings Center: Fixed custom login UI scale decimal inputs below 1.
- Tooltips: Fixed modifier-gated player tooltip details refreshing when modifiers change while hovering.
- Unit Frames: Fixed group-frame Data Bar overlaps and dead-unit text, Boss Frame Data Bar Edit Mode and update behavior, healer buff cooldown and icon placement regressions, Raid Frame sample aura sizing with auto-fit, and default Raid Frame backdrop transparency with custom bar textures.
