# Changelog

## [11.0.3] - 2026-06-06

### 🐛 Fixed

- Bags: Fixed the crafted quality overlay feature using a custom overlay path instead of Blizzard's native item quality overlay, which could render profession quality icons too small or inconsistently; also fixed default-skin currency counts using the muted accent color instead of readable white text.
- Craft Shopper: Fixed the missing Include Warband Bank option in the modern Settings Center, so Warband Bank reagents can be counted when calculating missing tracked-recipe materials.
- Talent Reminder: Fixed loadout dropdown options in the modern Settings Center not refreshing after talent loadouts were created, deleted or updated during the same session.
- Unit Frames / Healer Buff Placement: Fixed bar indicators hiding each other when multiple active healer-buff bars were placed on party or raid frames.
- Nameplates: Fixed player-controlled nameplates being recolored by EQOL threat colors in PvP.

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## [11.0.2] - 2026-06-06

### 🐛 Fixed

- Tooltips: Fixed numeric Off/On dropdowns in the modern Settings Center storing labels instead of numeric values, and migrated affected tooltip, group finder and mouse trail settings back to numeric values.

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## [11.0.1] - 2026-06-06

### 🐛 Fixed

- Class Buff Reminder: Fixed missing expire timer.
- Instance Difficulty: Restored the separate color picker rows for LFR, Normal, Heroic, Mythic, Mythic+ and Timewalking in the modern Settings Center.
- Resource Bars / Shared Mode: Fixed non-Balance Druids being able to resolve Astral Power as the shared Main resource during shapeshift refreshes, and prevented driver-controlled bars from briefly flashing during rebuilds.

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## [11.0.0] - 2026-06-06

### ℹ️ Important

- EnhanceQoL now uses a new modern Settings Center instead of the old Blizzard Settings tree, with dashboard, search, deep links, category pages, richer descriptions, version changelog display and modern controls for addon settings.

### ✨ Added

- Bags: Added a configurable Profession Quality overlay for crafted gear and profession items.
- Cooldown Panels: Added a Blizzard alert texture picker for State textures with rendered previews, search, live preview selection and FileDataID display.
- Damage Meter: Added optional segment linking and a per-window option to keep manually selected meter types after reloads.
- Economy: Added guild-bank repair context selection for automatic guild-bank repairs.
- Sound: Added a mute toggle for Blizzard's Raid Warning sound.
- Unit Frames, Castbars and Resource Bars: Added configurable text anchors for cast names, cast durations, resource bar values and target-of-target name text.

### ❌ Removed

- System / CVar: Removed the deprecated Persist CVar values option and its storage logic.

### 🐛 Fixed

- Action Bars / Button Text: Fixed keybind anchor positions using the HotKey text box width instead of the actual text anchor point.
- Bags: Fixed new characters without purchased character bank tabs being unable to switch to the integrated character bank purchase view.
- Bags: Restored missing icons for the Bags settings side navigation.
- Chat History: Fixed text selection and scrollbar interaction in the copy window.
- Class Buff Reminder: Fixed phased or otherwise unreachable raid members keeping class-buff reminders active when they were missing a buff that could not be applied.
- Cooldown Panels: Fixed bar value text for normal cooldown entries not updating reliably in combat when the bar used a native cooldown duration object.
- Cooldown Panels: Fixed Paste Entry Style copying tracked aura identity fields instead of only applying the visual style.
- Damage Meter: Fixed restricted combat-data tooltip refresh errors and several tooltip row rendering issues.
- Mythic Plus / Dungeon Finder: Fixed current-season dungeon score hover handling for missing Group Finder map IDs.
- Nameplates: Fixed EQOL threat colors depending on Blizzard's native threat health bar color option, allowing configured threat warning and lost colors to apply independently.
- Tooltips: Fixed realm language flags falling back to locale text such as [frFR] inside instances.
- Unit Frames: Fixed custom player, target, focus and pet portrait fields not being exposed on EQOL unit frames.
- Unit Frames: Fixed the player absorb overlay sometimes staying at zero width after logging in with an active shield.
- Unit Frames / Raid Frames: Fixed grouped raid header spans not being snapped to even pixels, which could cause player names to jitter during automatic raid resizing.
